id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,086,607,838 | godot | Pinned RigidBody2Ds act oddly after sleeping if one is the child of the other and the child wakes first | ### Tested versions
Reproducible in:
v4.2.1.stable.official [b09f793f5]
v4.0.3.stable.official [5222a99f5]
v3.5.1.stable.official [6fed1ffa3]
### System information
Godot v4.2.1.stable - Linux Mint 20.2 (Uma) - X11 - Vulkan (Forward+) - integrated AMD Unknown (RADV RENOIR) () - AMD Ryzen 7 5700U with Radeon Grap... | bug,topic:physics,needs testing,topic:2d | low | Minor |
2,086,647,313 | pytorch | dynamo <> autograd.Function assumes that grad_outputs have the same subclass-ness as forward outputs | This is currently an issue for @drisspg's float8 logic to optionally recompute casted weights in the backward ([PR](https://github.com/pytorch-labs/float8_experimental/pull/186)), which has a custom `autograd.Function` that returns a plain tensor in the [forward](https://github.com/pytorch-labs/float8_experimental/pull... | module: autograd,triaged,oncall: pt2,module: dynamo | low | Minor |
2,086,668,808 | pytorch | LoweringException does not report associated user stack for code that failed | ### 🐛 Describe the bug
When you get a lowering exception, the user stack is not reported. For example, applying this patch to force an exception:
```
diff --git a/torch/_inductor/lowering.py b/torch/_inductor/lowering.py
index 7eccd596953..ac2bf366d88 100644
--- a/torch/_inductor/lowering.py
+++ b/torch/_induc... | module: logging,triaged,oncall: pt2,module: inductor | low | Critical |
2,086,698,242 | godot | GPUParticle3D: Behaviour of Curves with Angular Velocity Param is inconsistant w/ the Docs. | ### Tested versions
4.2.1.stable.official
### System information
Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti (NVIDIA; 31.0.15.3699) - Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz (4 Threads)
### Issue description
According to the [Docs](https://docs.godo... | discussion,topic:3d,topic:particles | low | Major |
2,086,745,151 | vscode | resourceLabelFormatters include a leading backslash on Windows paths and stripPathStartingSeparator doesn't affect this | If I do _not_ specify a `resourceLabelFormatter` for a scheme, and the `path` component of that scheme looks like a file path, VS Code renders it as the file path:
Actual URI: `my-custom-file:///C::/Dev/Test%20Projects/macro-sample/bin/danny.dart`
Display:
 with issue?
FancyZones
### Steps to reproduce
Set opacity in FancyZones to any opacity, and move a window to a zone using the hotkey.
### ✔️ Expected Behavior
Hover window over a zone wil... | Issue-Bug,FancyZones-Dragging&UI,Needs-Team-Response | low | Critical |
2,086,833,015 | angular | Expand Control Flow to component dom elements | ### Which @angular/* package(s) are relevant/related to the feature request?
core
### Description
There are multiple CSS frameworks which depend upon specific DOM structures to be correctly applied. e.g. table -> th -> td
Introduction of any element in the model, breaks the CSS selector.
The new control flow synta... | area: core,core: host and host bindings | low | Minor |
2,086,833,199 | flutter | [RFW] Callout mismatching arguments | ## Problem
While writing RFW txt templates it is very easy to misspell arguments or provide ones with the wrong types. Even though typing mismatching can be somewhat handled today in local widgets, we don't give meaningful information to developers about what's missing.
e.g The `Icon` local widget in core is define... | c: new feature,package,team-ecosystem,P3,p: rfw,triaged-ecosystem | low | Minor |
2,086,839,861 | PowerToys | Mica/acrylic effect often don't load until next restart. (Windows 11 22H2) | ### Microsoft PowerToys version
0.77.0
### Installation method
GitHub
### Running as admin
No
### Area(s) with issue?
PowerToys Run
### Steps to reproduce
Just open PowerToys run after boot up, often it won't load the mica/acrylic effect. It rarely loads though. Even the next restart doesn't guarantee that it ... | Issue-Bug,Product-PowerToys Run,Area-User Interface,Needs-Triage | low | Minor |
2,086,842,666 | storybook | [Bug]: SVGs are NOT displayed if imported with alias | ### Describe the bug
I'm using SVGs in my react components this way:
```import AppStore from "@/UI/icons/apple.svg"```
```<img src={AppStore} />```
where ```@``` is an alias from ```webpack.config.json```:
https://github.com/meri-maki/storybook-issue/blob/main/config/webpack.config.js
```
resolve: {
... | question / support,configuration babel / webpack | low | Critical |
2,086,848,244 | flutter | [Impeller] TRect::Area can overflow | The `TRect::Area()` method currently uses a simple multiply to return its result which can easily overflow integer math dimensions. It should use a saturated operation on integers to return MAX_INT (or similar) when the area overflows the size of the integer coordinate type. | engine,P2,e: impeller,team-engine,triaged-engine | low | Minor |
2,086,848,795 | flutter | Focus management | ### Document Link
https://flutter.dev/go/focus-management
### What problem are you solving?
Allow the engine and the framework to communicate back and forth platform and flutter focus changes. | framework,engine,f: focus,P2,design doc,team-framework,triaged-framework,:scroll: | low | Minor |
2,086,878,786 | go | x/build: cannot start trybots on CLs from unprivileged users with (unapproved) dependencies | In LUCI, if a CL is owned by an unprivileged user [1], and has a dependency (parent CL) which is also owned by an unprivileged user (usually the same user) and not yet submittable, then LUCI will not allow testing with `Commit-Queue+1`, regardless of the privileges of the user requesting testing.
For example, https:... | Builders,NeedsFix | low | Minor |
2,086,882,213 | pytorch | Improved workflow for tracing dynamism through complicated model | ### 🐛 Describe the bug
Today, if PT2 overspecializes a tensor, your best bet for diagnosing why it overspecialized is to TORCH_LOGS=dynamic and get it to tell you where in user code it specialized. However, sometimes, a specialization looks like this:
```
z = x + y
```
where x.size(0) is the shape that specia... | feature,triaged,oncall: pt2,module: dynamic shapes | low | Critical |
2,086,929,597 | go | unicode: upgrade to Unicode 15.1.0 | ### Go version
go version go1.21.5 linux/amd64
### Output of `go env` in your module/workspace:
```shell
not applicable
```
### What did you do?
https://go.dev/play/p/9biSMo4sTqo
### What did you see happen?
15.0.0
### What did you expect to see?
15.1.0 | NeedsFix,FixPending | low | Major |
2,086,932,629 | tauri | [bug] `run_iteration` example busy-loops on Windows | ### Describe the bug
I'm getting this output indicating a busy loop:

```
Ran Tauri iteration at 4.7094867s
Ran Tauri iteration at 4.7097679s
Ran Tauri iteration at 4.7099947s
Ran Tauri iteration at 4.710248s
... | type: bug,status: needs triage | low | Critical |
2,086,979,184 | electron | [Bug]: Registered scheme doesn't honor privileges | ### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched ... | platform/macOS,platform/linux,component/protocol,bug :beetle:,status/confirmed,has-repro-gist,25-x-y,26-x-y,27-x-y,28-x-y | low | Critical |
2,086,998,335 | flutter | `build ios --config-only` doesn't handle arm64 workaround logic | (This is extremely niche so we may never fix it, but filing in case it comes up again.)
STR:
1. Check out `flutter/packages` at https://github.com/flutter/packages/pull/5915, or whatever hash that lands as.
2. `cd` into `packages/google_maps_flutter/google_maps_flutter_ios/examples/ios12`
3. `git clean -xfd .`
... | platform-ios,tool,P2,team-ios,triaged-ios | low | Critical |
2,087,006,351 | PowerToys | Unable to import WinGet Command Not Found Module | ### Microsoft PowerToys version
0.77.0
### Installation method
Microsoft Store
### Running as admin
No
### Area(s) with issue?
General
### Steps to reproduce
Try to import the WinGet Command not found module
`Import-module 'C:\Program Files\PowerToys\WinGetCommandNotFound.psd1'`
### ✔️ Expected Behavior
M... | Issue-Bug,Needs-Triage,Needs-Team-Response,Product-CommandNotFound | low | Critical |
2,087,010,704 | flutter | ☂️ Support running iOS apps on ARM Macs as "My Mac (Designed for iPad)" | Support running iPad apps on arm64 Macs with `My Mac (Designed for iPad)`.
We originally didn't allow `flutter run` to avoid confusion with macOS-proper development when that platform was not yet in stable (see comment in https://github.com/flutter/flutter/pull/84411).
Now that macOS development has been in sta... | c: new feature,platform-ios,platform-mac,P3,platform-target-arm,team-ios,triaged-ios | low | Critical |
2,087,029,718 | storybook | [Bug]: URL with Hash ('#') in Storybook Do Not Scroll to Correct Position (ID Name) | ### Describe the bug
URLs with hashes ('#') and fragment IDs that lead to elements with `id` attributes do not scroll to the correct position when opening a fresh Storybook page from such URLs.
### To Reproduce
- Go to a Storybook page of **sufficient** height, get the URL of an anchor.
- Create a new tab, ... | help wanted,addon: docs,sev:S3 | medium | Critical |
2,087,060,920 | godot | Using simple PNG texture in TextureRect when this PNG is also part of an AnimatedTexture resource gets animated in the TextureRect | ### Tested versions
- Reproducible in: 4.2.1, 4.0, only with Compatibility renderer, not reproducible with Forward+ and Mobile
### System information
Godot v4.2.1.stable - Pop!_OS 22.04 LTS - X11 - GLES3 (Compatibility) - Mesa Intel(R) HD Graphics 620 (KBL GT2) () - Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz (... | bug,topic:rendering,topic:gui | low | Critical |
2,087,086,255 | rust | fatal runtime error from rustc if cranelift built proc-macro panics | ```console
> cargo new foo && cd foo
Created binary (application) `foo` package
> echo '[lib]\nproc-macro=true' >> Cargo.toml
> echo '#[proc_macro] pub fn foo(_: proc_macro::TokenStream) -> proc_macro::TokenStream { panic!() }' > src/lib.rs
> echo 'fn main() { foo::foo!(); }' > src/main.rs
> CARGO_UNSTABLE_C... | T-compiler,C-bug,requires-nightly,A-cranelift,A-proc-macros,A-panic | low | Critical |
2,087,125,380 | tensorflow | Convolution much slower when activating JIT compile | ### Issue type
Performance
### Have you reproduced the bug with TensorFlow Nightly?
No
### Source
binary
### TensorFlow version
2.14.0 and 2.15.0
### Custom code
Yes
### OS platform and distribution
Ubuntu 23.04
### Mobile device
_No response_
### Python version
3.10
### Bazel version
_No response_
##... | stat:awaiting tensorflower,type:performance,comp:tf.function,TF 2.15 | medium | Critical |
2,087,171,304 | transformers | Optimised 4bit inference kernels | ### Feature request
Integration of new 4bit kernels
https://github.com/IST-DASLab/marlin
### Motivation
provide faster Inference than awq/exllama for batch sizes upto 32
### Your contribution
Just saw this today, can try provide sample notebook. | Feature request | low | Major |
2,087,177,073 | pytorch | Add GPU runners for Dynamo shards | We've got 7 Dynamo shards running across 2 configurations (py38, py311) for a total of 14 dynamo shards on every pull request. These are CPU-only runners. We'd like to either (1) add some GPU runners or (2) convert all of these shards into GPU runners at some point, to increase the test coverage.
Concretely, we'd pr... | module: ci,triaged | low | Minor |
2,087,207,266 | godot | Audio Files referenced by AudiostreamPlayers are not deleted properly, instead are converted to wav file then formatted as text and saved in scene file | ### Tested versions
Tested it with v4.3.dev.gh-87058 [dab3ed5fc] as well as the latest stable.
### System information
Godot v4.3.dev (dab3ed5fc) - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 31.0.15.3770) - 12th Gen Intel(R) Core(TM) i9-12900 (24 Threads)
### Issue de... | bug,topic:core,topic:audio | low | Critical |
2,087,222,374 | material-ui | [RFC][lab] Next steps for the `@mui/lab` package | ### What's the problem?
The `@mui/lab` package is not getting enough attention, and there's no process to move the components to stable or decide to remove them. This ends up in inferior DX for users.
### What are the requirements?
- Components are not to be abandoned, as that would worsen the experience for t... | package: lab,RFC | low | Minor |
2,087,238,505 | terminal | Expose an API for modifying components of Windows Terminal | <!--
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further expl... | Product-Terminal,Needs-Tag-Fix,Issue-Scenario | low | Critical |
2,087,346,553 | rust | Allow `dead_code` lint to be configured to validate that all pub code is used within the workspace | When this setting is true, `dead_code` would analyze an entire workspace, checking that all code is used somewhere in the workspace.
This is particularly useful in projects that have libraries (for compilation speed or modularity reasons) that are never intended to be published. In those cases, it's easy to accident... | C-enhancement,A-lints,T-compiler,C-feature-request,L-dead_code | low | Minor |
2,087,362,095 | flutter | Make the NavigationRail to a suitable Desktop side naviagtion | ### Use case
The current Navigation Rail is more like a rotated bottom bar for the mobile app, mainly in Desktop apps and webs the navigation menu is a list of icon+title in a tile some of which you expand for more like File Explorer in any OS. I believe such would improve the desktop and web.
![Screenshot from 202... | c: new feature,framework,f: material design,c: proposal,P3,team-design,triaged-design | low | Major |
2,087,363,338 | PowerToys | Crop and Lock Improvement => Two (or more) instances of the same window | ### Description of the new feature / enhancement
Split a window's search field and the area in which is displays the information that was searched for. This could apply to many different types of applications,, web apps, tools, etc. Screen real estate can be limited, and sometimes you need to have part of one screen/w... | Needs-Triage,Product-CropAndLock | low | Minor |
2,087,433,309 | ollama | Show or check the model of equipment minimum requirements | When I want to try a model, I need to check the minimum GPU vram of model.
* There are many parameters version like 8b, 13b 70b.
* If it's GGUF format, there will have many bits version like q3_K_S, q4_K_L.
* For example, I have 4070ti in my computer, Running llama2 70b model will get a poor performance because la... | feature request | low | Major |
2,087,437,621 | godot | Mouse Stop Filter unexpectedly triggers Area3D's mouse_enter signal after triggering expected mouse_exit signal | ### Tested versions
- Reproducible in
- v4.2.1.stable.official [b09f793f5]
- v4.3.dev (96296e476)
### System information
Godot v4.2.1.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 (NVIDIA; 31.0.15.3734) - Intel(R) Core(TM) i5-14600K (20 Threads)
### Issue de... | bug,topic:input | low | Minor |
2,087,453,358 | tauri | [bug] Cant build tauri app under msys2 ucrt64 | ### Describe the bug
Problem: when building `tauri` app in `windows` inside `msys2 ucrt64` along with `tauri.windows.conf.json` which has resources object paths (key value) to DLLs I get the following build error:
<details>
<summary>error</summary>
```console
--- stderr
windres: preprocessing failed.
th... | type: bug,status: upstream,platform: Windows,status: needs triage | low | Critical |
2,087,457,310 | pytorch | [DTensor] addmm strategy cannot handle 0-element input tensors | ### 🐛 Describe the bug
Here is a test example from `test_dtensor_ops.py` for `addmm` operator:
```
@with_comms
def test_addmm_broadcast(self):
device_mesh = DeviceMesh(self.device_type, list(range(self.world_size)))
shard_spec = [Shard(0)]
replica_spec = [Replicate()]
tensor_t... | triaged,module: dtensor,release notes: distributed (dtensor) | low | Critical |
2,087,459,901 | godot | global_script_class_cache.cfg Fails to update upon file or directory deletion. | ### Tested versions
This bug has been present since at least 2018, as can be seen here: https://github.com/godotengine/godot/issues/22476
This bug is present in all versions since 3.1.
Godot clearly has the capacity to monitor the files, as it will automatically compile the game in the dotnet version before laun... | bug,topic:gdscript,topic:editor | low | Critical |
2,087,526,218 | TypeScript | No semantic token assigned to import names, but available for export | ### 🔍 Search Terms
* `import` (in the FAQ)
* `is:issue is:open No semantic token import`
* `is:issue is:open No highlight import`
### ✅ Viability Checklist
- [X] This wouldn't be a breaking change in existing TypeScript/JavaScript code
- [X] This wouldn't change the runtime behavior of existing JavaScript code
- ... | Suggestion,Help Wanted,Experience Enhancement | low | Minor |
2,087,527,160 | PowerToys | Problems with positioning two computers | ### Microsoft PowerToys version
0.70.0
### Installation method
GitHub, PowerToys auto-update
### Running as admin
None
### Area(s) with issue?
Mouse Without Borders
### Steps to reproduce
If two pc's are connected and I want to customize their location in the grid, it is not possible because drag and drop does... | Issue-Bug,Needs-Triage,Product-Mouse Without Borders | low | Minor |
2,087,551,920 | PowerToys | A checkbox in the installer for disabling the creation of Start Menu Shortcuts | ### Description of the new feature / enhancement
As it currently stands (v0.77), if the installer cannot write the PowerToys.lnk shortcut to the user's start menu, then the installer will complain about it, display an error and ultimately fail. Can occur due to UAC Permissions.
`Complain:`
 and the most recent trunk [workflow logs](https://github.com/pytorch/pytorch/runs/205968... | triaged,module: flaky-tests,skipped,module: decompositions | low | Critical |
2,087,635,201 | go | x/playground: line numbers greater 9 are hidden on android mobile | ### Go version
latest
### Output of `go env` in your module/workspace:
```shell
Does not apply
Chrome version 120.0.6099.230
on Android Samsung A53
```
### What did you do?
Open https://go.dev/play/p/wllkgRAtd4a on an android phone
### What did you see happen?
Line numbers greater than 9 on the left are ... | help wanted,NeedsFix | low | Minor |
2,087,661,204 | pytorch | [Inductor] Request to support get_attr in pattern matcher | ### Description
It is found currently that `DistilBert` using [`torch.Tensor`](https://github.com/huggingface/transformers/blob/main/src/transformers/models/distilbert/modeling_distilbert.py#L246) generates an op `get_attr` when tracing, which is not supported by pattern matcher. This leads to the failure of making `D... | triaged,oncall: pt2,module: inductor | low | Critical |
2,087,668,897 | pytorch | Illegal memory access for nn.Conv2d when intermediate output has size larger than 2**31 | ### 🐛 Describe the bug
This is also reported in [113833](https://github.com/pytorch/pytorch/issues/113833#issuecomment-1826214809), which was closed with a solution for a different layer (`avg_pool2d_backward`). Opened a separated issue as suggested in the original ticket.
Problem: running a feed-forward nn.Co... | module: cuda,triaged,module: 64-bit,module: edge cases | low | Critical |
2,087,712,264 | storybook | Customize toolbar | ### Describe the bug

How to add a button in these two places to support custom logic processing?
### To Reproduce
_No response_
### System
_No response_
### Additional context
_No response_ | feature request,ui | low | Critical |
2,087,743,272 | yt-dlp | Support hudl.com | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https://gith... | site-request,triage | low | Critical |
2,087,751,797 | stable-diffusion-webui | [Bug]: webui is displaying strangely | ### Checklist
- [ ] The issue exists after disabling all extensions
- [x] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,087,757,443 | PowerToys | Make modules pinnable (or call it 'Favorites' or whatever) on PowerToys' Dashboard | ### Description of the new feature / enhancement
Something like this. (Not exactly like this, because it'd be butt-ugly.)

Why not add a pin or a star symbol there and put pinned/starred modules between enabled... | Idea-Enhancement,Product-Settings,Needs-Triage | low | Major |
2,087,848,398 | PowerToys | PowerToys Run / New options for monitor positioning | ### Description of the new feature / enhancement
Add "screen without mouse cursor" and "screen without the focused window" to the available positions.

### Scenario when this would be used?
I use PowerToys Ru... | Product-PowerToys Run,Needs-Triage | low | Minor |
2,087,864,124 | flutter | CupertinoButton. Text width jumps after fade transition | ### Steps to reproduce
Ensure that you have searched the existing issues - DONE
Read the guide to filing a bug - DONE
When CupertinoButton changes its text, after fade transition you can see small text width jump
But if you set padding to EdgeInset.zero - no any jumps
### Expected results
Text width does not ... | framework,a: animation,f: cupertino,a: typography,P2,team-framework,triaged-framework | low | Critical |
2,087,934,992 | angular | signal inputs seem to not work with `numberAttribute` (generic is needed, or needs inference) | ### Which @angular/* package(s) are the source of the bug?
core
### Is this a regression?
Yes
### Description
```ts
@Directive({
selector: 'auto-focus',
standalone: true,
})
export class AutoFocus {
delay = input<number>(300, { transform: numberAttribute });
}
```
Throw error:
```
Error in src... | state: blocked,area: core,workaround2: non-obvious,core: inputs / outputs,cross-cutting: signals | low | Critical |
2,087,951,443 | next.js | Blurry PNGs rendered by `next/og` | ### Link to the code that reproduces this issue
https://github.com/vercel/turbo/blob/734c764c61da9d6493f0d6616d10ec58702eafd1/docs/pages/api/og.tsx#L92-L93
### To Reproduce
Look at any image rendered by `next/og` or `@vercel/og`, for example [one from the Turbo docs](https://turbo.build/api/og?type=repo&title=Config... | bug,Runtime | low | Major |
2,087,972,438 | go | spec: add examples (or more explicit prose) regarding the identity/difference of types escaping generic and non-generic functions |
### What did you do?
[Playground Link](https://go.dev/play/p/phJTMuCj-Z0)
```go
package main
import "fmt"
func main() {
fmt.Println(F[int]() == F[int](), F[int]() != G(), G() == G(), F[int]() != F[string]())
}
func F[T comparable]() any {
type x struct{ _ [0]T }
return x{}
}
func G() any {
... | Documentation,NeedsInvestigation | low | Major |
2,088,061,816 | PowerToys | Fancy Zones: Opening multiple folders in different locations and sizes | ### Description of the new feature / enhancement
E.g. open 4 different folders from Explorer again and again in the same position and in the same size.
### Scenario when this would be used?
I open the same 4 folders at least once a day and then have to manually move them across my 4 screens. A batch file opens all 4... | Idea-Enhancement,Product-FancyZones,Needs-Triage | low | Minor |
2,088,077,640 | godot | Certain GLB or GLTF file crashes the editor during import | ### Tested versions
- Reproducible in 32 bit Godot v4.2.1.stable.official [b09f793f5]
- Not reproducible in 64 bit Godot v4.2.1.stable.official [b09f793f5] and 32 bit Godot v3.5.3.stable.official [6c814135b]
### System information
Godot v4.2.1.stable - Windows 10.0.22621 - GLES3 (Compatibility) - NVIDIA GeFor... | bug,topic:import,crash,topic:3d | low | Critical |
2,088,178,805 | flutter | [go_router package] implement webstyle transition between pages. | ### Use case
I'm developing a platform that consists of a mobile app and a website and using the go_router package for the navigation. For both mobile platforms the go_router provides the native transition experience (a nice and clean animated transition), however, for web it does not (I think there should be no anima... | c: new feature,a: animation,platform-web,package,c: proposal,P3,p: go_router,team-go_router,triaged-go_router | low | Minor |
2,088,209,733 | storybook | [Bug]: `raw` property of tagged template literals is removed by `addSpies` function, breaking child tagged template literals in Stories | ### Describe the bug
This bug only seems to be triggered when `@storybook/addon-interactions` is installed and configured in main.js.
Tagged template literals get a special `raw` property assigned (see: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Template_literals#raw_strings)
Here:
https:... | bug,web-components,lit,addon: interactions,sev:S2 | low | Critical |
2,088,233,805 | react-native | [Accessibility, Android] Adding testID cause malfunction to android talkback | ### Description
I have the following React Native code:
```
<View testID={'containerTestID'}>
<Text>Title</Text>
<Text>Subtitle</Text>
</View>
```
I'm working on accessibility to my app and found that after adding the `testID` above, I cannot focus on each one of the texts on talkback mode, the talkba... | Platform: Android,Needs: Triage :mag:,Needs: Repro,Newer Patch Available,Needs: Attention | low | Major |
2,088,234,182 | electron | [Bug]: children views are painted under main view instead on top of it. | ### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searc... | platform/windows,bug :beetle:,status/confirmed,29-x-y,component/WebContentsView,30-x-y | low | Critical |
2,088,263,987 | flutter | [iOS] Add default buttons to SelectionArea context menu | ### Use case
On iOS, the selection context menu displays default buttons for `TextField` and `SelectableText` but not for `SelectionArea`:
SelectionArea:

SelectableText:
![Cap... | a: text input,framework,f: material design,a: fidelity,c: proposal,P2,team-design,triaged-design,found in release: 3.16,found in release: 3.19 | low | Minor |
2,088,341,295 | ollama | Embedding API could return empty embedding while using completion API from LiteLLM | To reproduce:
Launch a LiteLLM service:
```bash
litellm --model ollama/openhermes2.5-mistral --drop_params
```
Call the service `/completion` API continuously first, meanwhile you call embedding API via Langchain, and hopefully during the very gap (very short) between each `/completion` call you get empty em... | bug,embeddings,api | low | Critical |
2,088,365,158 | godot | Skeleton2D spamming errors after running scene | ### Tested versions
- Godot 4.2.1 stable, Godot_v4.3-dev2_win64
### System information
Windows 11, Godot 4.2.1 stable - Forward+ and mobile
### Issue description
I have a Skeleton2D rig working nicely on editor, when i run any scene also works fine, but if close the game or double click other scene and g... | bug,needs testing,topic:2d | low | Critical |
2,088,392,655 | godot | Incorrect behaviour of rotation and scale in gridmaps when precision=double | ### Tested versions
Reproducible in: 4.2.1-stable precision=double
Not reproducible in: 4.2.1-stable
### System information
Godot v4.2.1.stable (b09f793f5) - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1080 (NVIDIA; 31.0.15.3623) - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 Threads)
##... | bug,topic:rendering,confirmed,topic:3d | low | Minor |
2,088,479,550 | pytorch | [NCCL 2.19.3] Performance reduction when using NVLSTree algorithm when running nccl-tests all-reduce | ### 🐛 Describe the bug
Please refer to this PR: https://github.com/NVIDIA/nccl/pull/1112
>We have noticed a significant performance reduction when using NVLSTree algorithm when running nccl-tests all-reduce on a cluster of 8 AWS P5 nodes.
>
>nccl-tests 4GB all-reduce output:
>
>```
> ... | triaged,module: nccl | low | Critical |
2,088,500,035 | deno | ext/net: extend unix-domain socket support (unnamed and abstract) | This ticket is in the context of the ongoing `Deno.listen()` stabilization at https://github.com/denoland/deno/pull/21938.
At least on Linux there are three kinds of Unix Domain Socket (see https://www.man7.org/linux/man-pages/man7/unix.7.html):
* pathname-based
* unnamed
* abstract
The first one is already... | feat,public API | low | Minor |
2,088,699,538 | next.js | revalidateTag() cannot be relied upon to work – frequently will only revalidate the first affected tag visited, not any of the subsequent page visits | ### Link to the code that reproduces this issue
https://github.com/simonhrogers/Matt-Carey-Williams/tree/revalidate-bug-report
### To Reproduce
This is using Sanity’s own template repository for the App router, and they claim this is a Next/Vercel issue.
### Current vs. Expected behavior
Only the first ... | bug | low | Critical |
2,088,701,800 | next.js | Edge runtime for jsPDF leads to: Illegal invocation TypeError: Illegal invocation | ### Link to the code that reproduces this issue
https://github.com/Olgoetz/next-js-debug
### To Reproduce
1. git clone the repo
2. deploy to vercel
3. hit this endpoint: /api/debug
### Current vs. Expected behavior
Hitting this endpoint /api/debug once I have the deployed on vercel returns 'undefined'.
I see in... | bug | low | Critical |
2,088,705,434 | deno | Warn when invalid "unstable" value in deno.jsonc | ```json
{
"tasks": {
"start": "deno run index.js"
},
"unstable": [
"abc"
]
}
```
```
deno task start
```
This should warn that "abc" is not a valid unstable feature. There is no indication where the feature is being used or not. | bug,config | low | Minor |
2,088,706,723 | excalidraw | Editing while on presentation mode | Hello!
I've been using Excalidraw for presenting workshops for my development team. It's been great! But presentation mode lacks a feature that could greatly improve my and other people's way of using it.
I like to use illustrations and diagrams to make presentations, but much of what I'll show is drawn live, so ... | Excalidraw+ | low | Minor |
2,088,723,926 | pytorch | [c10d] Enqueue work pointers instead of work copies | ### 🚀 The feature, motivation and pitch
Currently there is a discrepancy between the comment and the actual code:
https://github.com/pytorch/pytorch/blob/26956980c6953b42e57ad889b87444c4abccec1c/torch/csrc/distributed/c10d/ProcessGroupNCCL.hpp#L867-L868
Ideally, we should enqueue work pointers instead of a copy o... | oncall: distributed | low | Minor |
2,088,745,835 | godot | CollisionPolygon2D build mode segments | ### Tested versions
- Reproducible in Godot 4.2.1.stable.mono
### System information
Windows 10 Home - Godot 4.2.1.stable.mono
### Issue description
I am making a worms type game using 2d collision polygons as colliders for the map, the problem comes when I use segment build mode for the polygons along with the "d... | bug,topic:physics,needs testing,topic:2d | low | Minor |
2,088,747,039 | vscode | find-replace preview scrolls off-screen when diffEditor.hideUnchangedRegions.enabled | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,diff-editor | low | Critical |
2,088,760,905 | pytorch | PyEval_AcquireThread can crash process if called from another thread at interpreter shutdown | ### 🐛 Describe the bug
Meta xref: https://fb.workplace.com/groups/1405155842844877/posts/7910584775635252/?comment_id=7912862145407515&reply_comment_id=7917182454975484¬if_id=1705598818428473¬if_t=work_group_comment_mention
Quote:
> Attempted to use _Py_IsFinalizing() to guard against finalize, but it al... | triaged,module: python frontend | low | Critical |
2,088,770,060 | deno | Allow empty newlines after `//# sourceMappingURL=...` | Test case:
```js
"use strict";
throw new Error("Hello world!");
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiIiwic291cmNlUm9vdCI6IiIsInNvdXJjZXMiOlsiaHR0cDovL2xvY2FsaG9zdDo0NTQ1L3J1bi9pbmxpbmVfanNfc291cmNlX21hcF8yLnRzIl0sInNvdXJjZXNDb250ZW50IjpbIjErMTtcbmludGVyZmFjZSBUZXN0IHtcbiAg... | bug,deno_core | low | Critical |
2,088,823,759 | TypeScript | Overly strict matching of function overloads to function intersections, and an algorithm that could help | ### 🔍 Search Terms
function intersections
matching function intersections to function overloads
### ✅ Viability Checklist
- [X] This wouldn't be a breaking change in existing TypeScript/JavaScript code
- [X] This wouldn't change the runtime behavior of existing JavaScript code
- [X] This could be impleme... | Suggestion,Awaiting More Feedback | low | Critical |
2,088,824,035 | godot | Exported TileSets on non-TileMaps error with `Condition "!tile_set.is_valid()" is true." when edited | ### Tested versions
- v4.2.1.stable.official [b09f793f5]
- v4.3.dev2.official [352434668]
### System information
Godot v4.3.dev2 - Windows 10.0.19045 - Vulkan (Forward+ & Mobile) - dedicated NVIDIA GeForce GTX 970 (NVIDIA; 31.0.15.3667) - Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz (12 Threads)
### Issue description
... | bug,topic:editor,topic:2d | low | Critical |
2,088,865,217 | godot | Copy of a PackedVector2Array from a resource edits the original and doesn't reset on scene reload | ### Tested versions
reproducible in v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.1.stable - Windows 10.0.22631 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 4060 Ti (NVIDIA; 31.0.15.4665) - 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz (12 Threads)
### Issue description
This is a very w... | discussion,topic:gdscript,needs testing | low | Critical |
2,088,888,576 | TypeScript | Typescript - inlay hints for nested labeled tuples | Type: <b>Feature Request</b>
The inlay hints for an array of labeled tuples are forgotten.
<b>Troubleshooting steps:</b>
- Ensured Typescript is fully up-to-date.
- Enabled all inlay hints in vsCode settings.
When a type is described as tuple with labels, you can use the ...args: ThatTupleType and when calli... | Bug,Help Wanted,Domain: Inlay Hints | low | Minor |
2,088,910,633 | material-ui | [RFC][material-ui][Alert] Revise `action`, `icon`, and `iconMappings` props | ### What's the problem?
The `action`, `icon`, and `iconMappings` props could use a revision:
- They don't have respective slots
- Seems arbitrary that `icon` is to the left and `action` to the right
- `iconMapping` might be better handled via slots
### What are the requirements?
Revise the API, comparing ... | package: material-ui,component: alert,RFC | low | Minor |
2,088,910,722 | PowerToys | Clipboard sharing stopped working: error loading helper | ### Microsoft PowerToys version
0.77.0
### Installation method
Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
Mouse Without Borders
### Steps to reproduce
Try to share a copied clip or drag a file to other pc and nothing works. Every once in a while I get the error notification that there wa... | Issue-Bug,Needs-Triage | low | Critical |
2,088,926,222 | rust | SEE-AVX-stall when using target-cpu=znver2. Thus ~25 times slower. | The performance of the following function is realy slow when i use target-cpu=znver2, my own cpu. Without a target-cpu set it is ~25 times quicker.
```Rust
fn main() {
let row = std::hint::black_box(& [125u8; 8]);
let mut data = [0u32; 8];
let data = std::hint::black_box(&mut data);
for _ in 0... | A-LLVM,I-slow,A-codegen,O-x86_64,T-compiler | low | Critical |
2,089,005,127 | deno | Receiving an issue while using deno: KV collect expired failed: database disk image is malformed | I am receiving an error and it told me to post it here, sorry if it should be posted in denoKv
```
2024-01-18T20:28:07.592702027Z Deno has panicked. This is a bug in Deno. Please report this
2024-01-18T20:28:07.592705627Z at https://github.com/denoland/deno/issues/new.
2024-01-18T20:28:07.592709227Z If you can re... | bug,ext/kv | low | Critical |
2,089,041,544 | ant-design | Table column with tooltip overlaps sort tooltip | ### Reproduction link
[](https://codesandbox.io/p/sandbox/filter-and-sorter-antd-5-13-1-forked-xvyvs9)
### Steps to reproduce
1. Visit codesandbox.
2. Hover over tooltip icon in the "Name" column.
![table with stacked tooltips in c... | Inactive,improvement | low | Minor |
2,089,045,083 | kubernetes | Add new GroupVersionResource method to Kubernetes types | ### What would you like to be added?
A `GroupVersionResource() schema.GroupVersionResource` added to all types representing Kubernetes objects, both in core and (encouraged) for CRDs.
### Why is this needed?
Currently, there is no good way to go from a object to the resource. This makes usage of dynamic clients, htt... | sig/api-machinery,kind/feature,triage/accepted | medium | Major |
2,089,089,566 | ollama | Model info include model type | Enhancement request:
I've recently come across an issue where a model was a autocompletion model and not a chat/instruct model. (model is stable-code)
As these models work in very different ways there should be a way to programatically know what type of usage the mode should have.
https://github.com/jmorganca/ollama... | feature request | low | Minor |
2,089,091,683 | react | [DevTools Bug]: `sayHelloToBackendManager` continuously and pointlessly polls on every page | ### Website or app
(all sites)
### Repro steps
From any page:
```js
const printMessage = (event) => {console.log(event)};
window.addEventListener('message', printMessage);
```
Since there isn't a place to actually describe the bug, i'll put it here:
`sayHelloToBackendManager` is set to poll here unti... | Type: Bug,Status: Unconfirmed,Component: Developer Tools | low | Critical |
2,089,093,261 | neovim | Command line usage (`nvim -l` or `nvim --headless`) does not print into the standard output | ### Problem
Nvim running in the head-less mode, e.g., `nvim -l <lua script>` or `nvim --headless -c <cmds>` that writes some output, actually does not write into stdout (fd=1). All the messages are written to stderr (fd=2); see also #24184.
The current behavior is a bit unexpected, and there seems no easy way to ... | bug,messages | low | Critical |
2,089,102,187 | pytorch | [RFC][Export] Capture module attribute/annotation in `torch.export.unflatten` | ## Motivation
Often backends need to know certain attribute values in order to run their optimizations. It would be extremely helpful to capture the annotated attributes and their values for unflattened modules.
Here is one example, where one may want to retrieve `eps` value of a layernorm module. Without this fe... | feature,triaged,onnx-needs-info,export-triage-review,oncall: export | low | Critical |
2,089,137,675 | yt-dlp | Reddit Onion Support | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm requesting a site-specific feature
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https://github... | site-enhancement | low | Critical |
2,089,277,466 | material-ui | [joy-ui][Autocomplete] Occasionally doesn't drop down a list for selection when the mouse clicks on border of the AutoComplete | ### Steps to reproduce
https://github.com/mui/material-ui/assets/6795515/ab1300b7-cc63-410c-8733-8472c77e18b2
### Current behavior
_No response_
### Expected behavior
_No response_
### Context
_No response_
### Your environment
<details>
<summary><code>npx @mui/envinfo</code></summary>
```
Don't... | on hold,component: autocomplete,package: joy-ui | low | Minor |
2,089,307,251 | ant-design | 为 `Layout.Header` 增加 `theme` 属性 | ### What problem does this feature solve?
Stackblitz example: https://stackblitz.com/edit/vitejs-vite-zbwwhp?file=src%2FApp.tsx
我知道这个问题已经讨论过无数次了,但我看了一下,每次的解决方案几乎都是使用提供的 `token` 来解决问题。
但这实际上并不是解决这个问题的好办法。或者换句话说,这个 `theme` 的behaviour,应该是大多数人所需要的。
`Sider` 的 `theme="light"` 实际上并不是 亮色主题 的意思, 而是跟随 `algorithm`. 从我提供... | help wanted,💡 Feature Request,Inactive | low | Major |
2,089,308,114 | storybook | [Bug]: Docs for MUI (Material UI) don't work with storybook v.7.6.10 | ### Describe the bug
I followed everything instructed in the [recipe](https://storybook.js.org/recipes/@mui/material?ref=storybookblog.ghost.io), nothing works, nothing appeared. Both with Vite and Webpack
### To Reproduce
Follow the [recipe](https://storybook.js.org/recipes/@mui/material?ref=storybookblog.gho... | bug,question / support,react,has workaround,mui,builder-vite,argtypes | medium | Critical |
2,089,308,124 | flutter | Track total number of merge conflicts when cherry picking PR from master branch to release branch | Context: in the current [github actions to auto apply cherry pick](https://github.com/flutter/flutter/blob/master/.github/workflows/easy-cp.yml), we are not applying any resolution strategy when merge conflict happens. no resolution strategy was applied per previous discussions that we do not want to auto resolve and s... | P2,team-release,triaged-release | low | Minor |
2,089,315,491 | pytorch | Supporting custom attributes with `__torch_function__` tensor subclasses | ### 🚀 The feature, motivation and pitch
Currently we only support accessing attributes that are defined on the base `torch._tensor` implementation. Since some torch function subclasses define custom attributes it's a good idea to support accessing these as well.
See https://github.com/pytorch/pytorch/blob/a468b9f... | good first issue,triaged,enhancement,module: __torch_function__,module: dynamo | medium | Major |
2,089,324,234 | pytorch | DISABLED test_large_block_sizes_dynamic_shapes_cuda (__main__.DynamicShapesCudaTests) | Platforms: linux
Old name of #113132
cc @voznesenskym @penguinwu @EikanWang @jgong5 @Guobing-Chen @XiaobingSuper @zhuhaozhe @blzheng @wenzhe-nrv @jiayisunx @peterbell10 @ipiszy @yf225 @chenyang78 @kadeng @muchulee8 @aakhundov @ColinPeppler | triaged,module: flaky-tests,skipped,module: inductor | low | Minor |
2,089,324,824 | pytorch | DISABLED test_large_block_sizes_dynamic_shapes_cuda (__main__.DynamicShapesCodegenCudaTests) | Platforms: linux
Old name of #113136
cc @voznesenskym @penguinwu @EikanWang @jgong5 @Guobing-Chen @XiaobingSuper @zhuhaozhe @blzheng @wenzhe-nrv @jiayisunx @peterbell10 @ipiszy @yf225 @chenyang78 @kadeng @muchulee8 @aakhundov @ColinPeppler | triaged,module: flaky-tests,skipped,module: inductor | low | Minor |
2,089,325,551 | pytorch | DISABLED test_large_block_sizes_cuda (__main__.CudaTests) | Platforms: linux
Old name of #113140
cc @voznesenskym @penguinwu @EikanWang @jgong5 @Guobing-Chen @XiaobingSuper @zhuhaozhe @blzheng @wenzhe-nrv @jiayisunx @peterbell10 @ipiszy @yf225 @chenyang78 @kadeng @muchulee8 @aakhundov @ColinPeppler | triaged,module: flaky-tests,skipped,module: inductor | low | Minor |
2,089,336,058 | yt-dlp | Cannot use regex quantifier {n} in an alias | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm asking a question and **not** reporting a bug or requesting a feature
- [X] I've looked through the [README](https://github.com/yt-dlp/yt-dlp#re... | bug,patch-available | low | Critical |
2,089,365,188 | ant-design | antd v5 比 v4 的 Select 打开慢一秒 | ### Reproduction link
[https://stackblitz.com/edit/react-nawssr?file=demo.tsx](https://stackblitz.com/edit/react-nawssr?file=demo.tsx)
### Steps to reproduce
这是 v4 链接 https://stackblitz.com/edit/react-nawssr?file=demo.tsx
https://github.com/ant-design/ant-design/assets/7971419/883800de-297e-46e9-922a-e8b831... | 🐛 Bug,Inactive | low | Minor |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.