id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,110,916,148 | pytorch | 22 Dynamo test are failing with "Failed running call_method expand_as(*(FakeTensor(..., size=(2, 1, 2, 1)), FakeTensor(..., size=(1,))), **{}):". | 22 Dynamo test are failing with "Failed running call_method expand_as(*(FakeTensor(..., size=(2, 1, 2, 1)), FakeTensor(..., size=(1,))), **{}):".
## Repro
`PYTORCH_TEST_WITH_DYNAMO=1 pytest test_torch.py -v -k test_broadcast_fn_add_cpu`
You will need to remove the skip or expectedFailure before running the rep... | triaged,oncall: pt2,module: dynamo,dynamo-must-fix | low | Critical |
2,110,931,108 | flutter | [Impeller] OpenGLES goldens are failing to produce output | The following tests are generating incorrect blank images:
- [x] impeller_Play_AiksTest_CanDrawPaint_OpenGLES
- [x] impeller_Play_AiksTest_CanDrawPaintMultipleTimes_OpenGLES
- [x] impeller_Play_AiksTest_CanDrawPaintWithAdvancedBlend_OpenGLES
- [ ] impeller_Play_AiksTest_CanRenderBackdropBlurHugeSigma_OpenGLES
- [ ... | P2,e: impeller,team-engine,triaged-engine | low | Critical |
2,110,950,666 | flutter | [Impeller] perform golden texture flip on the GPU | In https://github.com/flutter/engine/pull/50146 OpenGLES goldens were introduced, but the OpenGLES renderer holds textures with the Y flipped. In order to account for this we flip the textures upside down on the CPU before writing the png files. In theory that flipping should be able to be performed by the blit pass ... | P3,e: impeller,team-engine,triaged-engine | low | Major |
2,110,950,841 | pytorch | Automatic dynamic shapes should give up if a symbolic variable has too many guards on it | ### 🐛 Describe the bug
Looking at https://github.com/pytorch/pytorch/issues/118492 and https://github.com/pytorch/pytorch/issues/118213 it occurs to me that if we are generating hundreds of guards involving a single symbolic variable, we probably should just give up and force the variable to be static.
I don't thi... | triaged,oncall: pt2,module: dynamic shapes | low | Critical |
2,110,955,926 | flutter | [Impeller] `impeller_dart_unittests` fail with opengles on macos | https://github.com/flutter/engine/pull/50146 started linking in OpenGLES on CI so that it is available for the goldens. That caused `impeller_dart_unittests` to start failing inside OpenGLES tests. Ideally these tests would run correctly on top of ANGLE like the golden tests do. | P2,e: impeller,team-engine,triaged-engine | low | Minor |
2,110,986,127 | flutter | upgrade needed to our X509 related salt code | ### Type of Request
infra task
### Infrastructure Environment
devicelab
### What is happening?
See https://github.com/flutter/flutter/issues/142627 for context.
We need to update our code and move to the new X509 v2 modules in salt.
This issue is meant to track the work for the upgrades.
### Steps to reprod... | team-infra,P2,infra: device lab,triaged-infra | low | Major |
2,111,015,199 | angular | Devtools tab not showing | ### Is this a bug report or a feature request?
- [X] Bug Report
- [ ] Feature Request
### Please provide the steps to reproduce the issue [Bug Report only]
I can't see the tab in chrome devtools..
I even assigned a shortcut for it and when I use it I get a dialog that says
```
Angular application running d... | area: devtools | medium | Critical |
2,111,017,819 | PowerToys | [Color Picker]: bug(hue exceeds 240) + feat(add transparency & allow format of non-RGBA components) + enhance(compatibility with comdlg32.dll color-dialog) | ### Description of the new feature / enhancement

## BUG(s):
- Hue Exceeds 240 for some reason
## Enhancements:
- Make it possible to create a format that can match with the hsl values of `comdlg32`
... | Idea-Enhancement,Needs-Triage,Product-Color Picker | low | Critical |
2,111,065,427 | godot | Basis.Rotated doesnt give the same value between GDScript and C# | ### Tested versions
This was tested in godot 4.2.1 mono and standard build (for GDScript)
### System information
Windows 11, 4.2.1 stable, Vulkan Forward+
### Issue description
I am creating two vectors, one for pos, one for rotation. And i'm getting the transform out of that pair.
The resulting trans... | topic:core,topic:gdscript,needs testing,topic:dotnet | low | Critical |
2,111,068,540 | flutter | Swarming task panics and cancels build | ### Type of Request
bug
### Infrastructure Environment
LUCI
### What is happening?
Occasionally, the swarming task panics with an out of range error
```
panic: runtime error: slice bounds out of range [33554436:16406]
```
I've only seen this on https://chromium-swarm.appspot.com/bot?id=flutter-de... | team-infra,P2,triaged-infra | low | Critical |
2,111,079,914 | flutter | Activate error versions for Gradle, Java, AGP, and KGP | When https://github.com/flutter/flutter/pull/142000 lands, we will have warning versions enabled for each of these dependencies. This is a tracking issue for activating the corresponding "error" version for each dependency, which should be done after the warnings have been active for a full release. | t: gradle,P2,team-android,triaged-android | low | Critical |
2,111,105,803 | flutter | Add a `flutter create` template for creating a DevTools extension | Create a new template (`flutter create --template=devtools-extension some_cool_tool`) that would create a package that is a standalone DevTools extension. This should be similar to the `package` [template](https://docs.flutter.dev/packages-and-plugins/developing-packages#step-1-create-the-package), but with the bare b... | c: new feature,tool,will need additional triage,c: proposal,d: devtools | low | Minor |
2,111,139,121 | pytorch | Add MPS support for upsampling | ### 🚀 The feature, motivation and pitch
Upsampling has performed better than average adaptive pooling and allows for adaptive upsampling unlike convolutional upsampling.
### Alternatives
_No response_
### Additional context
NotImplementedError: The operator 'aten::upsample_linear1d.out' is not currently implement... | feature,triaged,module: mps | low | Critical |
2,111,175,394 | godot | Meshes and gizmos are not rendered on Android when using Mobile renderer | ### Tested versions
- Godot 4.0.alpha6, Godot v4.2.1.stable, Godot 4.3.dev2.mono
### System information
Godot v4.2.1.stable - Android Custom ROM RROS-Q-8.7.3-20211222-m1872-Unofficial - Vulkan (Mobile) - integrated Adreno (TM) 616 - SD710 (8 Threads)
### Issue description
Godot 4 Mobile renderer seems to not rende... | bug,platform:android,topic:rendering,topic:thirdparty,topic:3d | low | Critical |
2,111,179,501 | go | runtime: TestSegv failures with `schedule: holding locks` | ```
#!watchflakes
post <- pkg == "runtime" && test ~ `TestSegv` && `schedule: holding locks`
```
Issue created automatically to collect these failures.
Example ([log](https://build.golang.org/log/069d97366bbad27b6b822fa7885d11de72ecb539)):
--- FAIL: TestSegv (0.00s)
--- FAIL: TestSegv/SegvInCgo... | NeedsInvestigation,compiler/runtime | medium | Critical |
2,111,229,556 | stable-diffusion-webui | [Bug]: Could not find a version that satisfies the requirement ftfy | ### Checklist
- [ ] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,111,239,453 | vscode | Cannot undo changes after opening an active file in Hex Editor | Type: Bug
The extension clears the undo history of a file open in the Hex Editor.
Steps to reproduce:
1. Open a file in VS Code with its default editor
2. Make some changes and save the file
3. Use the command palette to execute `Hex Editor: Open Active File in Hex Editor`
4. Close the newly opened Hex Editor... | bug,confirmed,custom-editors | low | Critical |
2,111,246,443 | flutter | [Docs] CustomScrollView's documentation should be more clear on its use case | Related: https://github.com/flutter/flutter/issues/130360
Developers are using `shrinkWrap: true` on their Lists/ `SingleChildScrollView` s when they run into `vertical viewport was given unbounded height` which is not performant. See the above issue about deprecating `shrinkWrap`. Also note that the first result on... | framework,f: scrolling,d: api docs,c: proposal,P3,team-framework,triaged-framework | low | Minor |
2,111,267,207 | pytorch | The inference result is wrong when I apply the torch.quantization.fuse_modules api to resnet50 model. | ### 🐛 Describe the bug
My code is the following:
```
resnet50 = torch.hub.load('NVIDIA/DeepLearningExamples:torchhub', 'nvidia_resnet50', pretrained=True)
utils = torch.hub.load('NVIDIA/DeepLearningExamples:torchhub', 'nvidia_convnets_processing_utils')
resnet50.eval().to(device)
from PyTorch.Classificatio... | oncall: quantization,triaged | low | Critical |
2,111,279,840 | godot | [Physics] RigidBody3D Friction has less effect on spheres | ### Tested versions
- Reproducible in : **Godot v4.2.1.stable**, **Godot v4.2.1.stable Mono**, **Godot v4.3.dev2**
### System information
Godot v4.2.1.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Laptop GPU (NVIDIA; 31.0.15.5123) - 11th Gen Intel(R) Core(TM) i7-11800H @ 2... | documentation,topic:physics,topic:3d | low | Minor |
2,111,294,810 | godot | Queue_free()'ing a BoneAttachment3D in an exported build throws a signal error | ### Tested versions
Tested in:
v4.1.1.stable.mono.official [bd6af8e0e]
v4.1.4.rc1.mono.official [b9008f3d5]
v4.2.stable.mono.official [46dc27791]
v4.2.1.stable.mono.official [b09f793f5]
v4.2.2.rc1.mono.official [c7fb0645a]
v4.3.dev2.mono.official [352434668]
### System information
Windows 10.0.22621 - Vu... | bug,needs testing,topic:export | low | Critical |
2,111,318,632 | TypeScript | moveToFile does not combine imports | ### 🔎 Search Terms
moveToFile, multiple auto imports, import order
### 🕗 Version & Regression Information
This is the behavior in every version I tried
### ⏯ Playground Link
No playground for moveToFile
### 💻 Code
```
// @Filename: /bar.ts
import { a, z } from './a';
const q = 0;
```
```
... | Bug | low | Minor |
2,111,341,169 | PowerToys | Automatic action with app when got/lost focus. | ### Description of the new feature / enhancement
I want to make a action ex: send hotkey or do something when the app got/lost focus.
### Scenario when this would be used?
The application got/lost focus.
### Supporting information
_No response_ | Idea-New PowerToy,Needs-Triage | low | Minor |
2,111,365,682 | ant-design | 请求Calendar组件的dateContent支持自定义height | ### What problem does this feature solve?
目前,Calendar组件的dateContentHeight属性由全局token的fontSize, Margin, LineWidth计算而来。当content内容较多时,无法通过自定义高度使cell在不滚动的情况下显示更多内容。希望可以支持自定义传入dateContentHeight这个token。
https://github.com/ant-design/ant-design/blob/3365a84db1ddc99fb352e4a72a76825a91fce469/components/calendar/style/index... | Inactive,unconfirmed | low | Minor |
2,111,367,455 | PowerToys | 资源管理器新功能建议 | ### Description of the new feature / enhancement
建议添加“在资源管理器空白处双击时会返回上一级目录”的功能
### Scenario when this would be used?
可以很大程度上提高目录的跳转效率,方便使用
### Supporting information
_No response_ | Idea-New PowerToy,Needs-Triage | low | Minor |
2,111,390,705 | pytorch | [DTensor] Local tensor stride incorrect for uneven case | For uneven sharding case, the local tensor on rank that does not have the full shard can be wrong, using the full shard's stride instead of accounting for the local tensor missing some elements from the unevenness.
```
import torch
import torch.distributed as dist
from torch.distributed._tensor import init_de... | oncall: distributed,triaged,module: dtensor | low | Critical |
2,111,446,549 | ollama | NVIDIA repository 404 | When I tried to install on my ubuntu machine
> $ uname -a
Linux todd-aosp-machine 6.5.0-14-generic #14-Ubuntu SMP PREEMPT_DYNAMIC Tue Nov 14 14:59:49 UTC 2023 x86_64 x86_64 x86_64 GNU/Linux
with a GeForce GTX 1660:
> 01:00.0 VGA compatible controller: NVIDIA Corporation TU116 [GeForce GTX 1660] (rev a1)
I ge... | gpu | low | Critical |
2,111,471,659 | godot | Can't compile C# files without an (initial) internet access | ### Tested versions
its tested on all versions yea c# doesn't work offline even in godot 3
### System information
linux godot 4.3 glcompatibility
### Issue description
+the issue:
c# doesn't work offline in godot mono
i have to connect to the internet atleast once per project to be able to code
thats... | confirmed,needs testing,topic:dotnet | low | Critical |
2,111,482,473 | PowerToys | System Restore Points | ### Description of the new feature / enhancement
Option to delete individual System Restore Points. Remedy right now is to use Power Shell, find the long name of the restore point and eliminate it there. CCleaner has had this as an option on their cleaner where you could eliminate individual specific restore points.... | Idea-New PowerToy,Needs-Triage | low | Minor |
2,111,482,722 | PowerToys | auto navigating to recently visited fold path in a browsing window & copy current path | ### Description of the new feature / enhancement
The first one is a function from "Listary" software. When I want to save a file/picture/pdf downloaded from a website, or I want save a word/ppt/excel file, I need to browse to the fold path. If the path is too deep, then every time I need much time to open the folds on... | Needs-Triage | low | Minor |
2,111,495,842 | godot | Connot run own compiled godot-mono | ### Tested versions
3.5stable
### System information
Debian12-arm64, godot3.5-stable-mono, virgl
### Issue description
After I ran the compiled binary, the window disappeared in less than a second, followed by an error:
`
Mono: Log file is: '/home/lerio/.local/share/godot/mono/mono_logs/2024-02-01_03.25.47_15817... | needs testing,topic:dotnet | low | Critical |
2,111,518,433 | flutter | Change build language of Android plugin template from Groovy to Kotlin | ### Use case
Flutter 3.16 introduced a new way to apply Gradle plugins using new Plugin DSL (as described [here](https://docs.flutter.dev/release/breaking-changes/flutter-gradle-plugin-apply)). New apps generated using `flutter create` use this approach.
I expected this change to affect Android plugins created usin... | platform-android,tool,t: gradle,c: proposal,P2,a: plugins,team-android,triaged-android | low | Major |
2,111,522,502 | flutter | 10 second hot reloads on Windows? | SkiaPerf is reporting some very large (>10s) hot reload times on Windows.
https://flutter-flutter-perf.skia.org/e/?begin=1706305274&end=1706324363&keys=X7e6e76e9f3acf36dd7ac45b5bdb2741b&num_commits=50&request_type=1&xbaroffset=39021 | platform-windows,P2,team-windows,triaged-windows | low | Minor |
2,111,527,616 | godot | Editable Children = on breaks paths to instanced SubViewports & manual fixes are not retained | ### Tested versions
reproduced in 4.0.4.stable & 4.2.1.stable
### System information
Godot v4.2.1.stable unknown - Arch Linux #1 SMP PREEMPT_DYNAMIC Fri, 05 Jan 2024 16:20:41 +0000 - Tty - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 (nvidia; 545.29.06) - Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8 Threads)
... | bug,topic:core,topic:rendering | low | Critical |
2,111,550,932 | godot | Godot script editor does not recognize variable updates from parent class | ### Tested versions
I am on v4.2.stable.mono.official [46dc27791]
### System information
Windows 10
### Issue description
The editor will spit out an error such as "The member 'X' already exists/does not exist in parent class".
The game still builds and runs fine. But the classes associated with that particular ... | bug,topic:gdscript,topic:editor | low | Critical |
2,111,568,297 | pytorch | CUDA Extension Bug for Pytorch 2.2.0 | ### 🐛 Describe the bug
Seems like the released Pytorch 2.2.0 for CUDA Linux has bugs to run C++ extensions. However, Pytorch 2.2.0 for CPU is not affected by this. So looks like this is a "2.2.0 + CUDA-only" bug.
To reproduce:
```sh
$ python3.8 -m pip install torch==2.2.0 --index-url https://download.pytorch.o... | high priority,module: cpp-extensions,module: cuda,oncall: releng,triaged,topic: binaries | medium | Critical |
2,111,582,448 | godot | Godot ENetConnection.service() doesn't work with multiplayer.multiplayer_peer.host | ### Tested versions
- Reproducible in 4.2.stable
### System information
MacOS 12.5 - Godot v4.2.stable.official
### Issue description
The `service()` function should return an `EVENT_CONNECT` when a new player connects. This works if I simply create an `ENetMultiplayerPeer` and `create_server` or `create... | documentation | low | Critical |
2,111,629,951 | PowerToys | [PTRun] System.Runtime.InteropServices.COMException: {Desktop composition is disabled} | ### Microsoft PowerToys version
0.78.0.0
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
General
### Steps to reproduce
When I was choosing a font in the font menu of Excel, the screen went dark for one second or something, and it came back showing this window: Po... | Issue-Bug,Product-PowerToys Run,Needs-Repro,Priority-1 | medium | Critical |
2,111,640,110 | deno | [bug][NPM] `Error: listen UNKNOWN: unknown error` running npm:@web/test-runner | Version: Deno 1.40.2
deno 1.40.2 (release, x86_64-unknown-linux-gnu)
v8 12.1.285.6
typescript 5.3.3
When I try to run [npm:@web/test-runner](https://modern-web.dev/guides/test-runner/getting-started), I get an error that looks kind of like address in use:
```
$ deno run --allow-env --allow-ffi --allow-net --a... | bug,node compat,node API | low | Critical |
2,111,666,528 | ant-design | Dynamic Form Item repeteable issue array undefined when empty | ### Reproduction link
[](https://codesandbox.io/p/sandbox/dynamic-form-nest-items-antd-5-13-3-tsj2xw)
### Steps to reproduce
1. open terminal console
2. click on submit form
2.1 you will see **{users: undefined}**
3. add a user
... | Inactive,unconfirmed | low | Minor |
2,111,689,232 | vscode | Search: allow multi-select and open in editor | Here it would be nice to be able to open all selected files as editors:

| feature-request,search | low | Minor |
2,111,793,301 | kubernetes | APIServer watchcache lost events | ### What happened?
It appears that APIServer watchcache occasionally lost events. We can confirm that this is NOT a stale watchcache issue.
In some 1.27 clusters, we observed that both watchcache in 2 APIServer instances are pretty up-to-date (object created within 60s can be found from both cache). However, we b... | kind/bug,area/apiserver,sig/api-machinery,triage/accepted | medium | Critical |
2,111,802,827 | ollama | Adding Yi-VL models | Yi LM [is supported in ollama](https://ollama.ai/library/yi), but I don't think the multimodel Yi-VL models are. These are supposed to be very good, so it would be great to have them.
Here are the huggingface links:
6B: https://huggingface.co/01-ai/Yi-VL-6B
34B: https://huggingface.co/01-ai/Yi-VL-34B | feature request | low | Major |
2,111,828,749 | angular | Exact supported Browserversions | ### Describe the problem that you experienced
The docs state, that the 2 most recent chrome versions are supported. As chrome releases in a 4 week releasecycle it is pretty hard to determine which exactly are meant.
### Enter the URL of the topic with the problem
https://angular.io/guide/browser-support
### Descri... | P3,area: docs | low | Critical |
2,111,845,137 | godot | Vulkan: LightmapGI exhibits light bleeding through occluded areas after denoising due to occluded pixels still receiving light | ### Tested versions
v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (NVIDIA; 31.0.15.3758) - AMD Ryzen 5 5600X 6-Core Processor (12 Threads)
### Issue description
Continuation on/Reopening of #634... | bug,topic:rendering,topic:3d | low | Major |
2,111,871,517 | ollama | Allow reading from file while in `ollama run` prompt | If we can tell a model to look at picture we should be able to tell it to read from a text file.
There are so many cases where I want to frame a question with data or text, that just doesn't work.
But if I could say, read the file at ./mytext.txt
and it just sucked it all in as though it were keyboard input, that ... | feature request | low | Major |
2,111,891,764 | PowerToys | Mouse Without Borders share clipboard fails after turning on the clipboard history | ### Microsoft PowerToys version
0.78.0
### Installation method
GitHub
### Running as admin
No
### Area(s) with issue?
Mouse Without Borders
### Steps to reproduce
I am using Windows 11. After turning on the clipboard history ( WIn + v), Mouse Without Borders share clipboard fails.
### ✔️ Expected Behavior
s... | Issue-Bug,Needs-Triage,Needs-Team-Response,Product-Mouse Without Borders | low | Minor |
2,111,902,591 | pytorch | MultiheadAttention returns different results for binary mask and float mask | ### 🐛 Describe the bug
1. `MultiheadAttention` returns different results for binary mask and float mask in `eval` mode
2. For binary mask, `MultiheadAttention` returns different results in `train` mode and `eval` mode
```python
from torch import nn
import torch
x = torch.randn((1, 251, 96))
slen=251
... | module: nn,triaged | low | Critical |
2,111,934,763 | next.js | Prefetch route with next link returns HTML instead of JSON | ### Repository link to the code that reproduces this issue
Github - https://github.com/chozzz/nextjs-poc/tree/issue-61491
### To Reproduce
1. Go to https://nextjs-gt1jo5c8s-choz.vercel.app/base-path/en-gb
2. At network panel - view all the `.json` xhrs that's triggered by `next/link` prefetch You may notice the... | bug,Runtime,Pages Router | low | Minor |
2,111,937,882 | ant-design | Select组件配置autoClearSearchValue为false时导致showSearch配置失效 | ### Reproduction link
[](https://codesandbox.io/p/sandbox/duo-xuan-antd-5-13-2-forked-hqzyh5?layout=%257B%2522sidebarPanel%2522%253A%2522EXPLORER%2522%252C%2522rootPanelGroup%2522%253A%257B%2522direction%2522%253A%2522horizontal%2522%252C%... | 🐛 Bug,Inactive | low | Minor |
2,111,943,346 | rust | std::io::BufReader read partial data even though EOF was not reached | I tried this code:
```rust
use std::collections::HashSet;
use std::fs::write;
use std::fs::File;
use std::io::BufReader;
use std::io::Read;
const RECORD_SIZE: usize = 12;
fn test_unbuffered() -> (usize, HashSet<usize>) {
// 1. create large file
let record = "x".repeat(RECORD_SIZE);
let tmp ... | T-libs-api,C-feature-request,T-libs | low | Major |
2,111,964,532 | svelte | Svelte 5: List of libraries not working out of the box | ### Describe the bug
Some libraries don't work with Svelte 5 out of the box. It will probably be impossible to make every library compatible given that some use stuff `svelte/internal` (which they really shouldn't) and everything in there changed, but those who don't should be closely investigated. Feel free to post... | bug | high | Critical |
2,111,972,799 | godot | Subviewport not working on web | ### Tested versions
Not reproducible in v4.2.1 stable
### System information
Godot v4.2.1.stable - Windows 10.0.19045 - GLES3 (Compatibility) - GeForce GTX 1650 () - AMD Ryzen 5 4500 6-Core Processor (12 Threads)
### Issue description
I've got an issue while running the game on web, somehow the subviewport doesn't... | bug,platform:web,topic:rendering,needs testing | low | Minor |
2,111,996,305 | next.js | Incorrect Next head crashed production environment | ### Link to the code that reproduces this issue
https://github.com/thomasdbock/next-head-issue
### To Reproduce
1. Create a page with an invalid next/head Head tag. ex: `<Head><html /></Head>`
2. Build the app `next build`
3. Start the application `next start`
4. Go to the page with the invalid Head tag
### Curr... | bug | low | Critical |
2,112,025,332 | transformers | Adding Gradient Checkpointing and Flash Attention 2 implementation to VisionTextDualEncoderModel | VisionTextDualEncoderModel allows training any image and text encoders with a contrastive loss. Would be convenient to add gradient checkpointing as well as flash attention 2 to optimize training.
Thank you | Feature request,Good Difficult Issue | low | Minor |
2,112,170,518 | godot | Framerate drops to 1 FPS when Screen Energy Saving activates / screen turns off | ### Tested versions
v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.1.stable - Fedora Linux 39 (KDE Plasma) - X11 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1650 (nvidia; 545.29.06) - 11th Gen Intel(R) Core(TM) i9-11900T @ 1.50GHz (16 Threads)
### Issue description
In the MRP an audio is... | bug,platform:linuxbsd,topic:porting,confirmed | medium | Major |
2,112,180,368 | godot | monitor priority issue with multiple monitors with different scale, when run a scene | ### Tested versions
godot mono .NET 4.1.2
### System information
Windows 11 - godot 4.1.2 mono stable
### Issue description
2 monitor, main (1) monitor is 16:10 2k, secondo monitor is 16:9 1920x1080
even if in the editor settings is selected open scene, the scene will run for a second in the main monito... | bug,platform:windows,topic:core,topic:porting | low | Minor |
2,112,220,851 | go | runtime: go test -race on FreeBSD with ASLR reports ok without running any test | ### Go version
go version go1.21.6 freebsd/amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE=''
GOARCH='amd64'
GOBIN=''
GOCACHE='/.cache/go-build'
GOENV='/.config/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='amd64'
GOHOSTOS='freebsd'
GOINSECURE=''
GOMODCACHE='/go/pkg/m... | RaceDetector,help wanted,NeedsInvestigation,compiler/runtime | low | Critical |
2,112,246,938 | pytorch | [W CudaIPCTypes.cpp:95] Producer process tried to deallocate over 1000 memory blocks referred by consumer processes. Deallocation might be significantly slowed down. We assume it will never going to be the case, but if it is, please file but to https://github.com/pytorch/pytorch | ### 🐛 Describe the bug
I get the following output:
```python
[W CudaIPCTypes.cpp:95] Producer process tried to deallocate over 1000 memory blocks referred by consumer processes. Deallocation might be significantly slowed down. We assume it will never going to be the case, but if it is, please file but to https://... | module: multiprocessing,module: cuda,triaged | low | Critical |
2,112,257,562 | go | net/http: remote end of long POST request randomly closes when using http2 | ### Go version
go1.20.5
### Output of `go env` in your module/workspace:
```shell
GO111MODULE=""
GOARCH="amd64"
GOBIN=""
GOCACHE="/root/.cache/go-build"
GOENV="/root/.config/go/env"
GOEXE=""
GOEXPERIMENT=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOINSECURE=""
GOMODCACHE="/root/go/pkg/mod"
GONOPRO... | NeedsInvestigation | low | Critical |
2,112,327,942 | pytorch | Wrong typing for `argnums` in `torch.func.jacrev`, `torch.func.jacfwd` and possibly `torch.func.vmap`. | ### 📚 The doc issue
It seems that in the code and in the docs, the type of `argnums` in `torch.func.jacrev` is supposed to be `Union[int, Tuple[int, ...]]` and it is actually `Union[int, Tuple[int]]`. I think this also holds for `jacfwd` (but there the type is not specified elsewhere than in the docs) and possibly ... | module: typing,triaged,module: functorch | low | Critical |
2,112,361,844 | godot | Typing characters like ` or ~ freezes text boxes on GNOME / X11 | ### Tested versions
4.0-stable, 4.2.1 and 4.3.dev.custom_build.313f623b9
### System information
Manjaro Linux with X11
### Issue description
Typing characters like ' ~ á ã prevents the text box to receive more inputs.
Terminal shows no error. Pasting words with those chars works fine.
### Steps ... | bug,platform:linuxbsd,topic:input,regression,topic:gui | low | Critical |
2,112,374,779 | pytorch | Pytorch with DSA enabled? Are there binaries? Perhaps the nightly? | ### 🚀 The feature, motivation and pitch
I'm debugging a cuda kernel and am green as can be. I can't see the line number where the kernel fails because I am told to enable device side assertions. I am told this would require compiling pytorch. Are there binaries available with this option already set at compile time... | module: cuda,triaged | low | Critical |
2,112,416,571 | PowerToys | Quick Accent upper case letters | ### Microsoft PowerToys version
0.78.0
### Installation method
GitHub
### Running as admin
No
### Area(s) with issue?
Quick Accent
### Steps to reproduce
Activate Quick Accent
Hold Shift to write uppercase letters
Hold A
Press Space
### ✔️ Expected Behavior
Ä
### ❌ Actual Behavior
AÄ
### Other Softwa... | Issue-Bug,Needs-Triage,Needs-Team-Response,Product-Quick Accent | low | Minor |
2,112,461,416 | godot | "Online Docs" button doesn't open current documentation page in the browser | ### Tested versions
I'm using v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.1.stable - Windows 10.0.22621 - Vulkan (Forward+) - integrated AMD Radeon(TM) Graphics (Advanced Micro Devices, Inc.; 31.0.21910.5) - AMD Ryzen 5 5500U with Radeon Graphics (12 Threads)
### Issue description
"📤Onlin... | feature proposal,topic:editor | low | Minor |
2,112,466,000 | ant-design | Checkbox label ellipsis not working | ### Reproduction link
[](https://codesandbox.io/p/sandbox/basic-antd-5-13-3-forked-l5q5wc?file=%2Fdemo.tsx&layout=%257B%2522sidebarPanel%2522%253A%2522EXPLORER%2522%252C%2522rootPanelGroup%2522%253A%257B%2522direction%2522%253A%2522horizon... | Inactive | low | Major |
2,112,516,405 | pytorch | Torch crashes with "torch.distributed.DistNetworkError: Unknown error" | ### 🐛 Describe the bug
I'm trying to run this on a single machine. Single GPU. No distributed anything. No k8s. Just a laptop with a fresh install of Win11.
It clearly recognizes my GPU since I can see `GPU NVIDIA GeForce GTX 1070 with Max-Q Design` in the output.
When I try to actually train something, I get t... | needs reproduction,oncall: distributed,module: regression | low | Critical |
2,112,576,273 | kubernetes | apiserver OOM due to terminate all watchers for a specified crd cacher | ### What happened?
when crd spec changes, all watchers connected to the cacher of the crd will be terminated. this will result to informer watch from last RV again. the last RV is almost always less than the global RV after cacher recreated, so a "too old resource version" error is returned by cacher and informer will... | sig/api-machinery,kind/feature,triage/accepted | low | Critical |
2,112,586,877 | PowerToys | PowerToys will not run | ### Microsoft PowerToys version
0.78
### Installation method
GitHub, Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
General
### Steps to reproduce
Will not open, I just get a white box with only the three button on the top right when I hover over them.
### ✔️ Expected Behavior
That the prog... | Issue-Bug,Needs-Triage,Needs-Team-Response | low | Major |
2,112,712,699 | next.js | Using "jsonpath" package in a route handler causes the route to respond with not found | ### Link to the code that reproduces this issue
https://github.com/drorIvry/jsonpath-bug
### To Reproduce
1. start app in development
2. run in terminal `curl http://localhost:3000/api/test`
3. you'll get the NotFound page
4. if you un-comment the `export const runtime = 'edge'` OR if you remove the jsonpat... | bug | low | Critical |
2,112,750,831 | godot | Exit the AnimationTree Window by click AnimationPlayer node in Scene window causing the modified animation to have no effect | ### Tested versions
4.2.1 stable.official
### System information
Godot v4.2.1.stable - Windows 10.0.22631 - Vulkan (Forward+) - integrated Intel(R) Arc(TM) Graphics (Intel Corporation; 31.0.101.4730) - Intel(R) Core(TM) Ultra 5 125H (18 Threads)
### Issue description
https://github.com/godotengine/godot/... | topic:editor,needs testing,topic:animation | low | Minor |
2,112,784,082 | flutter | [AndroidTV] periodic microfreezes of frames on video_player, as well as on other players (for example, media_kit) | ### Steps to reproduce
1. Create an empty flutter project
2. Copy the code to the main.dart file
3. Add dependency "video_player: ^2.8.2" to pubspec.yml
4. Run the code on an Android TV device (I used HD Xiaomi Mi TV P1 32 (L32M6-6ARG), Android 9 (API 28), on an MSD6683 chip, Mali-470 video processor), but the pr... | e: device-specific,platform-android,c: performance,P3,team-android,triaged-android | low | Critical |
2,112,791,839 | flutter | [web:a11y] respect text spacing browser settings | Internal bug: b/338058572
### Use case
Independent of the web renderers is it not possible to fulfil the WCAG Success Criterion 1.4.12 Text Spacing as described here: https://codepen.io/2kool2/pen/LYzVeLO.
The criterion requires text spacing depending on user settings.
### Proposal
The web engine should ... | engine,a: accessibility,platform-web,c: proposal,P1,customer: quake (g3),customer: castaway,team-web,triaged-web | medium | Critical |
2,112,809,229 | vscode | SCM Input - steals focus | - Do a commit via the SCM view, in the vscode repo where the commit hook takes a bit to run
- Immediately open the command palette, wait for the commit to finish
- At some point, the SCM input steals focus from the command palette
- This is annoying because I have to click or reopen the command palette (I opened it ... | bug,scm | low | Minor |
2,112,817,542 | godot | Enum keys can be interpreted as class names | ### Tested versions
- Reproducible in v4.2.1 stable official
### System information
Linux Mint 21.2
### Issue description
Enum keys that match class names will be highlighted and interpreted as class names
### Steps to reproduce
```gdscript
enum EnumName {
Player,
Node2D,
Other,
}
```
C... | bug,topic:gdscript,topic:editor | low | Minor |
2,112,936,023 | youtube-dl | la1ere: french overseas (9 regions) public and free | ### CONTEXT
French overseas public channels are available without authentication from the portal : https://la1ere.francetvinfo.fr/
_Apparently, all formats/manifests are the same as those from france.tv_ (extractor francetv.py):
indeed, a few videos are even shared by both sites.
For its developers, it should ... | site-support-request | low | Major |
2,112,953,691 | flutter | [go_router] Creating an observer does not listen to .go() route changes | ### What package does this bug report belong to?
go_router
### What target platforms are you seeing this bug on?
iOS
### Have you already upgraded your packages?
Yes
### Dependency versions
<details><summary>pubspec.lock</summary>
```lock
[Paste file content here]
```
</details>
### Steps to reproduce... | package,has reproducible steps,P2,p: go_router,team-go_router,triaged-go_router,found in release: 3.16,found in release: 3.19 | low | Critical |
2,113,027,837 | godot | OpenXR: Сontrollers don't work on PICO4(android) with Godot 4.2.x | ### Tested versions
- Reproducible in: 4.3.dev , 4.2.x,
- Not reproducible in: 4.1.x
### System information
Godot v4.2.2.rc1 - Windows 10.0.19045 - Vulkan (Mobile) - android Pico OS(5.4.0)
### Issue description
I made applications in Godot 4.1 (with XR Tools 4.2.1) and the controllers work fine.
When I tried ... | bug,topic:xr,regression | low | Major |
2,113,057,309 | next.js | Unable to test route.ts handlers with Jest | ### Link to the code that reproduces this issue
https://github.com/JarrodMFlesch/next-jest-route-handlers
### To Reproduce
1. Clone the repository down
2. `yarn && yarn test`
### Current vs. Expected behavior
Should be able to test route handlers from a test file.
In the repository, I am spinning up ... | bug,Testing,Runtime | low | Minor |
2,113,061,831 | pytorch | Torch Sparse Sampled AddMM Backwards Memory Usage Blowup | ### 🐛 Describe the bug
When running torch.sparse.sampled_addmm on two dense tensors of size (N, K) and (K, N) where N is large and K is small, and the provided mask is very sparse, the resulting tensor will have very few nonzero entries but the backwards pass will run into out of memory errors. This seems to be bec... | module: sparse,module: autograd,triaged | low | Critical |
2,113,066,796 | pytorch | [Export] [TorchVision] Export Support for TorchVision Detection Models | ### 🚀 The feature, motivation and pitch
I was trying to export some standard torchvision detection models, but export failed due to
```
torch._dynamo.exc.Unsupported: call_function BuiltinVariable(ValueError) [ConstantVariable(str)] {}
```
### Alternatives
If these models' export really cannot be supported... | triaged,oncall: pt2,module: dynamo,oncall: export | low | Critical |
2,113,082,960 | vscode | 100% CPU usage, 'force quit' prompt at startup | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
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<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | freeze-slow-crash-leak | low | Critical |
2,113,122,497 | PowerToys | Use PT-Run to copy special characters to the clipboard : alt + space → *mu → μ | # Description of the new feature / enhancement
Like many other users, I take daily notes on which I sometimes use scientific characters.
### ⁉️ My problem is that I can't quickly access the special characters.
There are alternatives such as :
- `windows + .` but you have to go to symbols and then scroll thr... | Idea-Enhancement,Product-PowerToys Run,Needs-Triage | low | Minor |
2,113,135,569 | go | math/rand,math/rand/v2: ExpFloat64 can sometimes return exactly 0 | ### Go version
go version go1.21.6 windows/amd64
### Output of `go env` in your module/workspace:
```shell
set GO111MODULE=
set GOARCH=amd64
set GOBIN=
set GOCACHE=C:\Users\Argusdusty\AppData\Local\go-build
set GOENV=C:\Users\Argusdusty\AppData\Roaming\go\env
set GOEXE=.exe
set GOEXPERIMENT=
set GOFLAGS=
set... | NeedsInvestigation | low | Minor |
2,113,152,197 | terminal | Text appears with shadow (antialiasing) when using the Spleen font | ### Windows Terminal version
1.20.10293.0
### Windows build number
10.0.22631.3007
### Other Software
_No response_
### Steps to reproduce
get spleen 12x24, .otf
install it
set WT to use it

It would be very nice if the logpoint message is shown as decoration at the end of the line, like this:
 {
// We don't plan to implement this on the web.
throw UnimplementedEr... | platform-web,P2,team-web,triaged-web | low | Critical |
2,113,278,192 | go | x/build/cmd/relui: add a workflow for doing cherry-picks | The minor release process involves creating cherry picks using the process documented at:
https://go.dev/wiki/MinorReleases#making-cherry-pick-cls
As recently suggested by @rsc, there's room to create a relui workflow that can be used to short-circuit the manual steps involved. It probably doesn't need to worry a... | Builders,NeedsInvestigation,FeatureRequest | low | Minor |
2,113,343,035 | godot | inst_to_dict() and dict_to_inst() doesn't work correct when used with JSON | ### Tested versions
4.2.1.stable and 4.2.2.rc
### System information
Windows 11
### Issue description
1. `inst_to_dict()` can't handle types like Color when the dictionary is converted to a String with JSON later, it handles them as String (e. g. `"(1, 1, 0, 1)"`)
2. `dict_to_inst()` can assingn other types to a ... | bug,topic:core,needs testing | low | Critical |
2,113,375,711 | godot | Instance uniform values set via Inspector are lost when editing shader | ### Tested versions
reproduced in 4.0.4.stable & 4.2.1.stable
### System information
Godot v4.2.1.stable unknown - Arch Linux #1 SMP PREEMPT_DYNAMIC Fri, 05 Jan 2024 16:20:41 +0000 - Tty - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 (nvidia; 545.29.06) - Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8 Threads)
... | bug,topic:rendering,topic:editor | low | Minor |
2,113,444,256 | neovim | Treesitter: Make `iter_captures` include all "parent" captures when called on one line | ### Problem
Update: I might be misremembering something about the "old" behavior, so that can be disregarded, but I would still like an option for the described behavior.
In earlier versions of neovim `iter_captures` included all the captures caught from the "parents" of the captures on the line it was called on... | enhancement,has:repro,treesitter | low | Major |
2,113,455,349 | go | cmd/api: API checker doesn't seem to handle Alias uses correctly | Background: API check failure in https://go.dev/cl/559435. | NeedsInvestigation | low | Critical |
2,113,475,245 | vscode | Don't link the variable viewer to just notebooks | For the Julia extension we would only be able to adopt the new built in variable viewer if it also supported showing variables from active REPL processes and potentially down the road for test processes, i.e. the entire variable viewer ideally would not be linked to notebooks in any fundamental way.
Previous discuss... | under-discussion,notebook-variables | low | Major |
2,113,508,881 | vscode | VSCode auto updates to incompatible version on older macOS | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
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<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,install-update,macos | medium | Critical |
2,113,512,980 | flutter | Support Google ads privacy sandbox | ### Use case
Privacy Sandbox will introduce new technology with how ads operate in Android apps and how to help data stay protected.
### Proposal
ensure Flutter android apps leverages the new ads privacy sandbox appropriately https://privacysandbox.com/android | c: new feature,P1,team-android | medium | Major |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.