id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,116,005,716 | flutter | ☂️ Multi View for Windows/MacOS | ## Add basic multi-view rendering support
- [x] Design documents
- [x] https://flutter.dev/go/multiple-views
- [x] https://flutter.dev/go/multi-view-embedder-apis
- [x] https://flutter.dev/go/desktop-multi-view-runner-apis
- [x] https://flutter.dev/go/multi-view-sync-over-async
- [x] Add multi-v... | framework,engine,platform-mac,platform-windows,P3,a: multi window,team-framework,triaged-framework | high | Critical |
2,116,035,887 | next.js | request.nextUrl received in middleware after server action redirect is wrong | ### Link to the code that reproduces this issue
https://codesandbox.io/p/devbox/redirect-aciton-error-t4mkg5?file=%2Fapp%2Fpage.tsx%3A17%2C37
### To Reproduce
1 - start application
2 - navigate to /
3 - click on the submit button
### Current vs. Expected behavior
current:
the url printed on the page s... | bug | low | Critical |
2,116,044,452 | pytorch | [MPS] Tracking issue for ModuleInfo failures when enabling testing for `torch.float16` | ### 🐛 Describe the bug
Issue accompanying #119039. The following tests fail when I enable `torch.float16` ModuleInfo testing for MPS
#### Not specific to MPS (also fail on CPU and CUDA)
- [ ] `test_check_inplace_nn_CELU_mps_float16`
- [ ] `test_check_inplace_nn_ELU_mps_float16`
#### Errors with "error: inpu... | triaged,module: mps | low | Critical |
2,116,076,972 | go | build: make.bash fail on LUCI darwin builders due to unexpected stale targets | ```
#!watchflakes
default <- builder ~ `(gotip|go1\.\d\d)-darwin-amd64` && mode == "build" && `go tool dist: unexpected stale targets`
```
Issue created automatically to collect these failures.
Example ([log](https://ci.chromium.org/ui/b/8759787751839774129)):
HASH[moduleIndex]
HASH[moduleIndex]: "... | NeedsInvestigation | low | Critical |
2,116,077,707 | go | build: make.bash fail on LUCI solaris builder due to unexpected stale targets | ```
#!watchflakes
default <- builder ~ `(gotip|go1\.\d\d)-solaris-amd64` && mode == "build" && `go tool dist: unexpected stale targets`
```
Issue created automatically to collect these failures.
Example ([log](https://ci.chromium.org/ui/b/8757810555682226033)):
Building Go cmd/dist using /opt/golang/swa... | NeedsInvestigation | low | Critical |
2,116,077,736 | go | x/build: status for test is missing on LUCI gotip-netbsd-arm64 builder | ```
#!watchflakes
default <- mode == "build" && `rdb-stream` && `Status for test .* is missing from the list of test events`
```
Issue created automatically to collect these failures.
Example ([log](https://ci.chromium.org/ui/b/8757487323277562433)):
[I2024-01-30T12:19:31.187358Z 15044 0 sink.go:276] Si... | Builders,NeedsInvestigation | medium | Critical |
2,116,101,098 | flutter | [google_maps_flutter] My location button and Map toolbar are not showing | ### Steps to reproduce
-
### Expected results
showing botton my location and tools bar
### Actual results

### Code sample
<details open><summary>Code sample</summary>
```dart
Widget build(B... | p: maps,package,team-ecosystem,has reproducible steps,P2,triaged-ecosystem,found in release: 3.16,found in release: 3.20 | low | Minor |
2,116,101,615 | neovim | TUI: cursor doesn't change color in wezterm | ### Problem
Hi, I'm trying to use neovim in wezterm but the cursor stays the same color.
Probably this is more related to wezterm. There is an issue opened in wezterm repo: https://github.com/wez/wezterm/issues/2635
Maybe some of neovim developers could come to the wezterm's issue and help to figure out the proble... | enhancement,environment,tui,has:plan | low | Major |
2,116,109,831 | kubernetes | Fake client does not populate watch with initial state | https://github.com/kubernetes/kubernetes/pull/57504 added basic support for fake watches, but only Add/Update/Delete work. The initial state is not populated.
This is inconsistent with the real API server, which populates the initial state with ADDED events (https://kubernetes.io/docs/reference/using-api/api-concept... | sig/api-machinery,triage/accepted | low | Critical |
2,116,158,262 | next.js | TypeError: globalThis.requestAnimationFrame is not a function in client component | ### Link to the code that reproduces this issue
https://codesandbox.io/p/sandbox/charming-hermann-svq8qw
### To Reproduce
open the sandbox link should see the error log on the terminal
### Current vs. Expected behavior
## Current
I'm recently building my own Blog with Next.js, when I try to use [rAF](https://deve... | bug | low | Critical |
2,116,232,152 | stable-diffusion-webui | [Feature Request]: Upscaler List Refresh Button | ### Is there an existing issue for this?
- [x] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
In hires fix, extras, etc. there is currently no way to refresh the list of usable upscalers, requiring a webui refresh/server restart to add a new upscale model. ... | enhancement | low | Minor |
2,116,265,358 | pytorch | aten::slow_conv3d_forward’ is only available for these backends: [CPU, Autograd, Profiler, Tracer]. | ### 🐛 Describe the bug
I am using M1 MacBook Pro which has GPU.
Bcs of Conv3d I have to use CPU, when I shift the code to GPU the above error comes.
I am using latest version of PYTORCH, and specifically the night that is pip3 install --pre torch torchvision torchaudio --index-url https://download.pytorch.org/whl/... | needs reproduction,triaged,module: mps | low | Critical |
2,116,323,257 | ollama | Setting OLLAMA_ORIGINS | I came across this nifty little Chrome extensions called [Lumos](https://github.com/andrewnguonly/Lumos) and according to it's docs I have to run `ollama` like this:
```console
OLLAMA_ORIGINS=chrome-extension://* ollama serve
```
I _actually_ happen to run the Ollama macOS App that automatically updated and lau... | feature request | low | Major |
2,116,339,040 | rust | ice: `Unexpected type for constructor` | This triggers only with parallel compiler it seems :thinking:
<!--
[31mICE[0m: Rustc ./short.rs '-Zthreads=40 -ooutputfile -Zdump-mir-dir=dir' 'error: internal compiler error: compiler/rustc_pattern_analysis/src/rustc.rs:240:22: Unexpected type for constructor `Struct`: Alias(Opaque, AliasTy { args: [], def_id: ... | I-ICE,T-compiler,C-bug,A-parallel-queries,WG-compiler-parallel | low | Critical |
2,116,395,751 | pytorch | `DataLoader` generic argument is dropped in `__iter__`, making it non type-safe | ### 🐛 Describe the bug
Both `Dataset` and `DataLoader` are in principle properly typed with a `Generic[T_co]` to express what's the type of the underlying batch element.
Unfortunately the generic type dropped exactly where it matters: The `__iter__` is not properly typed, and therefore when iterating over a data... | module: dataloader,module: typing,triaged | low | Critical |
2,116,398,681 | PowerToys | compatibility issues with Logi Options+ | ### Microsoft PowerToys version
0.76.2
### Installation method
GitHub, Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
General
### Steps to reproduce
The software has compatibility issues with the logical logic driver; when I use PowerToys to modify key mappings and default shortcut key combin... | Issue-Bug,Product-Keyboard Shortcut Manager,Needs-Triage,Needs-Team-Response,Area-App Compat | low | Major |
2,116,405,501 | rust | Quadratic code size due to combination of ? and Drop for linear code | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
Hi,
first: Sorry if this is a duplicate. I tried, but did not find anything.
There is a bug report for x11rb about code size. Some macro caused 111 K... | T-compiler,C-bug,I-heavy,C-optimization | low | Critical |
2,116,418,730 | stable-diffusion-webui | [Bug]: CMD stuck on CUDA setup loading binary phase, and cannot proceed. <<<<<<<<Partially sovled>>>>>>>> | ### Checklist
- [ ] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [X] The issue has not been reported ... | bug-report | low | Critical |
2,116,419,148 | godot | Renderer: Visible color banding on minimal 2D scene | ### Tested versions
- Reproducible in v4.1.1.stable.official [bd6af8e0e]
### System information
Godot v4.1.1.stable - macOS 13.6.0 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 XT - 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz (16 Threads)
### Issue description
The renderer has visible color bandi... | topic:rendering,documentation,topic:2d | low | Major |
2,116,424,994 | PowerToys | APNG files seems to freeze and crash Peek | ### Microsoft PowerToys version
0.78.0
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
Peek
### Steps to reproduce
- Selecting .apng file in File Explorer
- Pressing the Peek keybinds
### ✔️ Expected Behavior
Expected to see the APNG file ... | Issue-Bug,Needs-Triage,Product-Peek | low | Critical |
2,116,432,452 | rust | rustdoc: ICE: synthetic auto trait impls: `unexpected region: RePlaceholder[…]` involving TAIT | <!--
Thank you for finding an Internal Compiler Error! 🧊 If possible, try to provide
a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
how to create smaller examples.
http://blog.pnkfx.org/blog/2019/11/18/rust-bug-minimization-patterns/
-->
### Code
this commit codes https://g... | T-rustdoc,A-lifetimes,I-ICE,T-compiler,C-bug,A-synthetic-impls,F-type_alias_impl_trait,A-auto-traits,S-has-mcve | low | Critical |
2,116,440,790 | stable-diffusion-webui | [Bug]: inpaint masked not work | ### Checklist
- [ ] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,116,441,637 | deno | Invalid KV URLs open connections without issue and hangs indefinitely upon use | Version: Deno 1.40.3
If you open a connection to an invalid URL, e.g. `await Deno.openKv("https://a.junk.url");`, there is no error or issue. It is only when you go to use the connection that it fails with a non-obvious error message:
> error: Uncaught (in promise) Error: Failed to parse metadata: could not get ... | bug,ext/kv | low | Critical |
2,116,454,648 | godot | Global position losing axis value when assigning axis values separately | ### Tested versions
-Reproducible in Godot 4.2.1
### System information
Godot v4.2.1.stable - Fedora Linux 39 (Workstation Edition) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 Ti (nvidia; 535.154.05) - AMD Ryzen 7 5800X3D 8-Core Processor (16 Threads)
### Issue description
I tried to ge... | discussion,documentation,topic:3d | low | Major |
2,116,455,683 | puppeteer | [Bug]: Triggering commands of browser extension does not work with webDriverBiDi enabled | ### Steps to reproduce
I develop a web extension for Firefox and use the code of https://github.com/mozilla/web-ext/issues/1927#issuecomment-1397225305 to make testing work with Firefox.
The relevant code:
```js
beforeEach(async () => {
const rppPort = await getPort();
browser = await puppeteer.launch({
... | bug,confirmed,needs-feedback,P3 | low | Critical |
2,116,457,742 | ollama | Support model allenai/OLMo-7B | If possible, could support for this model be added to ollama?
https://huggingface.co/allenai/OLMo-7B | model request | medium | Critical |
2,116,459,207 | flutter | flutter doctor has no colors when run in tmux with `tmux-256color` | ### Steps to reproduce
1. Have a terminal with color support
2. Open tmux
3. Make sure colors actually work
4. Run `flutter doctor` (TERM is `tmux-256color`). => See no colors
5. Run `TERM=xterm-256color flutter doctor`. => See color
### Actual results
Output is not coloured.
### Logs
<details open>
<summary... | tool,t: flutter doctor,platform-linux,has reproducible steps,team-tool,found in release: 3.16,found in release: 3.20 | low | Minor |
2,116,469,006 | godot | Can't transform scene files in the Tilemap | ### Tested versions
-Reproducible in: 4.2.1.stable
### System information
Windows 10
### Issue description
I have a problem with my godot game. I'm using a scene with the tilemap, but I can't rotate the scene on the tilemap and the editor says "Can't transform scene files".
How to fix or do something with the sam... | enhancement,topic:2d | low | Minor |
2,116,474,041 | godot | The raycast3d's module "is_colliding()" is true while "get_collider()" is null after using "queue_free()" on the "get_collider()". | ### Tested versions
I'm not sure, I only have the v4.2.1 version of godot, so I haven't tried it in other versions of godot.
### System information
Godot v4.2.1.stable - Windows 10.0.22631 - Vulkan (Forward+) - integrated AMD Radeon(TM) Graphics (Advanced Micro Devices, Inc.; 31.0.12044.3) - AMD Athlon Silver 3050U ... | topic:physics | low | Critical |
2,116,481,680 | tauri | [bug] the `scale_factor` is incorrect on Linux (X11) | ### Describe the bug
The current display's scaling factor is 1.5.

Tauri retrieves a scaling factor of 1:
```rust
.setup(|app| {
if let Some(w) = app.get_window("main") {
... | type: bug,platform: Linux,status: needs triage | low | Critical |
2,116,485,716 | angular | Css properties order matters | ### Which @angular/* package(s) are the source of the bug?
Don't known / other
### Is this a regression?
No
### Description
I couldn't build my library after adding a font to it.
I build with ```ng build look-n-play```.
It just leads to an infinite halt, where all I see is ```⠴ Compiling with Angular sources in ... | area: compiler,P3,bug | low | Critical |
2,116,491,408 | go | cmd/compile: unnecessary temporary variable on stack | ### Go version
go version go1.21.6 linux/amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE=''
GOARCH='amd64'
GOBIN=''
GOCACHE='/root/.cache/go-build'
GOENV='/root/.config/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='amd64'
GOHOSTOS='linux'
GOINSECURE=''
GOMODCAC... | NeedsInvestigation,compiler/runtime,FixPending | medium | Critical |
2,116,529,573 | godot | `Control`'s `clip_contents` ignores camera rotation | ### Tested versions
4.3.dev [17e7f85c06], 4.0.stable
### System information
Godot v4.3.dev - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.4601) - AMD Ryzen 9 3900X 12-Core Processor (24 Threads)
### Issue description
When rotating the camera, `Control`s will... | bug,discussion,topic:gui,topic:2d | low | Major |
2,116,530,824 | stable-diffusion-webui | [Bug]: Inpaint picture disappears when changing prompt. | ### Checklist
- [ ] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,116,536,302 | next.js | Sitemap.xml not cached. | ### Link to the code that reproduces this issue
https://codesandbox.io/p/devbox/vibrant-river-l88glf?workspaceId=9084caf4-7fa0-449a-ae87-c3bec4f52e15
### To Reproduce
Add sitemap.ts file to app directory. Build and start server.
### Current vs. Expected behavior
The current behavior is that the /sitemap.xml file i... | bug | low | Minor |
2,116,569,411 | vscode | slow start up | Type: <b>Performance Issue</b>
when i installed a new update of vs code 1.86 then onwards the my vs code is opening slowly in previous version it works very well and opens very fast. Please retify the bug ASAP
VS Code version: Code 1.86.0 (05047486b6df5eb8d44b2ecd70ea3bdf775fd937, 2024-01-31T10:28:19.990Z)
O... | upstream,gpu,chromium | medium | Critical |
2,116,570,868 | go | unicode/utf16: Add example on how to use utf16.DecodeRune | ### Go version
go version go1.21.4 linux/amd64
### Output of `go env` in your module/workspace:
```shell
N/A
```
### What did you do?
Opened https://pkg.go.dev/unicode/utf16#DecodeRune
### What did you see happen?
No examples on the page.
### What did you expect to see?
An example on how to use DecodeRune t... | Documentation,NeedsInvestigation | low | Minor |
2,116,596,592 | tauri | [feat] improve naming convention for updater files | ### Describe the problem
When using [tauri/updater](https://tauri.app/v1/guides/distribution/updater/) the current generated update file is
`app.tar.gz` or `myapp-setup.nsis.zip` and as you can see it doesn't include the architecture of the update,
and that's mean that many times developers will need to handle th... | type: feature request | low | Minor |
2,116,603,093 | pytorch | [dynamo] Refactor switch statements to improve compile times | In many parts of dynamo we have code like:
```
if ...
elif ...
elif ...
```
which is `O(n)` (n is number of cases in switch)
We should replace it with:
```
getattr(self, f"method_{name}")(...)
```
or
```
dispatch_table[type(value)](...)
```
which is `O(1)`.
Here is an example of such a change: ... | low priority,triaged,oncall: pt2,module: dynamo,module: startup-tracing-compile | low | Major |
2,116,637,879 | flutter | [go_router] StatefulShellRoute can not reset StatefulShellBranch's state | ### What package does this bug report belong to?
go_router
### What target platforms are you seeing this bug on?
Android, Web
### Have you already upgraded your packages?
Yes
### Dependency versions
<details><summary>pubspec.lock</summary>
```lock
# Generated by pub
# See https://dart.dev/tools/pub/glossary... | package,has reproducible steps,P2,p: go_router,team-go_router,triaged-go_router,found in release: 3.16,found in release: 3.20 | low | Critical |
2,116,645,216 | godot | Resetting a custom setting throws error and removes setting | ### Tested versions
- 4.2.1 Stable
### System information
Godot v4.2.1.stable - Windows 10.0.22631 - Vulkan (Forward+) - integrated Intel(R) UHD Graphics 620 () - Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz (8 Threads)
### Issue description
When I've added a custom bool setting in the project setting dialog and press... | bug,topic:editor | low | Critical |
2,116,647,088 | vscode | Allow for sidebar panes to collapse downwards | I usually have File Explorer, Outline, Timeline and some additional extension specific panes in my left sidebar. I like to keep the File Explorer as large as possible and the other panes at smaller sizes. I often collapse some of them because they are used less often. I think this is a reasonable usage pattern.
Now,... | under-discussion,workbench-views | low | Minor |
2,116,677,792 | pytorch | `scaled_dot_product_attention` produces NaNs for math backend, but not memory efficient backend when used in mixed precision. | ### 🐛 Describe the bug
I have found the problem with dot attention when using mixed precision, in my project i had disabled memory efficient cross attention and sometimes math backend behave incorrectly and produces NaNs. This is a reproduction.
NOTE: Flash Attention 2 is disabled automatically due usage of a cus... | module: numerical-stability,module: cuda,triaged,module: sdpa | low | Critical |
2,116,686,693 | godot | Godot 4.2.1+ AnimationTree advance expression in the editor is not parsing C# enum or const. | ### Tested versions
- Reproducible in 4.2.1 Mono and 4.2.2 RC1 Mono.
### System information
Godot v4.2.2.rc1.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 660 Ti (NVIDIA; 30.0.14.7464) - Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 Threads)
### Issue description
Using an enum... | bug,topic:editor,confirmed,topic:dotnet,topic:animation | low | Minor |
2,116,695,314 | storybook | [Bug]: Autodocs produce invalid code example | ### Describe the bug
`show code` button produces code examples that look like `<Proxy<RenderContext> />` when using the following:
```html
<Template let:args>
<MyComponent {...args} />
</Template>
```
### Expected behavior
Should say:
- `<MyComponent />`
### Screenshots and/or logs

### Issue description
Summary:
I've installed an addon from the asset store. Later on, i decided to change it's location to another folder:
`addons/addon_name` -> `data/addons/addon... | bug,topic:editor,needs testing,crash | low | Critical |
2,116,758,134 | vscode | Configurable Position for Accessibility-Related Text Notifications in Code Editor |
Type: <b>Feature Request</b>
In the Visual Studio Code editor, the position of the accessibility-related text notifications is fixed and is always read after the actual line text. This becomes problematic when the line contains a large amount of text, rendering the notification almost useless for screen reader users.... | accessibility,under-discussion | low | Minor |
2,116,834,658 | deno | Missing `has` method on the `access` object in Decorator Contexts | Version: Deno v1.40.3+0bfa0cc
After submitting issue #22253, which is also related to something missing in decorator context objects, I noticed that **none** of the context objects from the reproduction run seemed to have a `has` method in their `access` objects.
According to [the proposal specification](https:/... | bug,upstream,swc | low | Critical |
2,116,853,529 | stable-diffusion-webui | [Bug]: The future belongs to a different loop | ### Checklist
- [ ] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,116,914,246 | godot | Tilemap terrain in "match corners" mode can't draw a minimal path; should probably paint corners, not centers | ### Tested versions
Only tried 4.2.1.stable.arch_linux.
### System information
Godot v4.2.1.stable unknown - Arch Linux #1 SMP PREEMPT_DYNAMIC Sun, 21 Jan 2024 22:14:10 +0000 - X11 - GLES3 (Compatibility) - NVIDIA GeForce GTX 1660 (nvidia; 545.29.06) - AMD Ryzen 5 1600 Six-Core Processor (12 Threads)
### Issue desc... | enhancement,topic:editor,topic:2d | low | Minor |
2,116,960,280 | flutter | Under certain conditions TextInput does not correctly handle backspaces on Android | ### Steps to reproduce
1. Start up an Android Emulator or device
2. Run the code sample
3. Tap on the green rectangle
4. Type something using the software keyboard
5. Try to delete text
### Expected results
The TextInputClient should have received an updated version of TextEditingValue without the last character... | a: text input,platform-android,has reproducible steps,P3,team-android,triaged-android,found in release: 3.16,found in release: 3.20 | low | Major |
2,116,981,307 | node | `parallel/test-http-correct-hostname` fails on "node-test-commit-loongarch64/nodes=clfs23-64" | ### Test
test-http-correct-hostname
### Platform
Other
### Console output
```console
not ok 3701 parallel/test-http-correct-hostname
---
duration_ms: 120017.77300
severity: fail
exitcode: -15
stack: |-
timeout
...
```
### Build links
```
https://ci.nodejs.org/job/node-te... | flaky-test | low | Minor |
2,116,994,341 | pytorch | Incorrect Results from cdist_backward Operator with Input Dimensions Exceeding int32_max | ### 🐛 Describe the bug
## Issue Description
I've encountered an issue where the `cdist_backward` operator produces incorrect results when either of its input dimensions `r1 * M` or `r2 * M` exceed the maximum value for `int32` (2,147,483,647). This seems to suggest that there might be an integer overflow happening i... | needs reproduction,triaged,module: 64-bit,module: edge cases | low | Critical |
2,116,998,938 | pytorch | onnx torch.jit.script export problem | ### 🐛 Describe the bug
this is my net code:
```python
# Copyright (c) 2023 ASLP@NWPU (authors: Kaixun Huang)
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apach... | oncall: jit | low | Critical |
2,117,012,670 | kubernetes | GetDeviceBindMountRefs not effective | ### What happened?
Even if multiple block device files exist in `/var/lib/kubelet/plugins/kubernetes.io/csi/volumeDevices/<pv-name>/dev/`, `GetDeviceBindMountRefs` returns nil.
### What did you expect to happen?
It returns what are present in that directory
### How can we reproduce it (as minimally and prec... | kind/bug,sig/storage,lifecycle/rotten,needs-triage | low | Critical |
2,117,034,052 | go | x/time/rate: Limiter allows more configured with multiple goroutines | ### Go version
go version go1.18.5 linux/amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE="on"
GOARCH="amd64"
GOBIN=""
GOCACHE="/root/.cache/go-build"
GOENV="/root/.config/go/env"
GOEXE=""
GOEXPERIMENT=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOINSECURE=""
GOMODC... | NeedsInvestigation | low | Critical |
2,117,056,826 | storybook | [Bug]: Ember App not re-loading | ### Describe the bug
The way to use ember with storybook is starting the ember app, which starts its own server and serves its `dist` folder. That ember server also has its livereload to push changes. Using the `dist` actually makes use of that livereload mechanics.
However, with storybook's config, you use the `... | bug,help wanted,ember | low | Critical |
2,117,082,423 | godot | Debug session over wifi have not started with android device | ### Tested versions
- Reproduces in godot: 4.2 stable .net.
- Phone: Pixel 4a, android 13
- Tablet: Redmi Pad SE, android 13
### System information
Windows 10, Godot 4.2 stable .net
### Issue description
Debug session over wifi have not started with android device. Application builds, deploys and runs on androi... | bug,platform:android,topic:editor,topic:export | low | Critical |
2,117,090,455 | godot | False positive unsafe_call_argument with variant | ### Tested versions
4.2.1.stable.arch_linux
### System information
Linux 6.7.2-arch1-1
### Issue description
```
func foo(_a):
pass
func bar():
var x = []
foo(x)
```
The last line shows the warning:
```
(UNSAFE_CALL_ARGUMENT): The argument 1 of the function "foo()" requires the subtype "Varian... | discussion,topic:gdscript,confirmed,documentation | low | Critical |
2,117,095,599 | tauri | [bug] HTML encoding issue for data-url | ### Describe the bug
Html content containing special characters are not properly encoded when creating a new webview window using data url.
### Reproduction
```
let html = r#"
<html>
<body>
special character incoming ###
thai characters incoming สระ
</body>
</html>
... | type: bug,status: needs triage | low | Critical |
2,117,096,954 | PowerToys | create "dir"-lists with a right mouse button | ### Description of the new feature / enhancement
To create cover letters, lists, etc., I often use a batch script with which I can write the contents of folders to a TXT file. I then use the list of the TXT file to document the contents of the folders, in the letters, lists, etc.
It would be very helpful if the cmd c... | Product-File Explorer,Needs-Triage | low | Minor |
2,117,100,058 | deno | Accessing `conn.readable` affect the behavior of sending data through the connection | Version: Deno 1.40.3
Somehow, using `streams.toText` (`ReadableStream`) instead of `streams.readAll` (`Deno.Reader`) affects the behavior of `WritableStream` of a `Deno.Conn`
Let's me explain this step by step.
The server read data from the client first. And then send data to the client.
If I use the follow... | feat,public API | low | Critical |
2,117,103,186 | PowerToys | Power Rename - Context Menu | ### Microsoft PowerToys version
0.78.0
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
PowerRename
### Steps to reproduce
The context menu for the right click now has the full text of "Rename with PowerRename", which in turn causes Windows 11 to set at 125% scalin... | Issue-Bug,Product-PowerRename,Needs-Triage | low | Minor |
2,117,115,791 | godot | EditorExportPlatformAndroid object doesn't contain expected properties at export time | ### Tested versions
- Reproducible in Godot 4.2.1.stable
### System information
Windows 11 - Android 13 export
### Issue description
I have an Android export plugin where I am overriding `_get_android_manifest_application_element_contents()` and trying to get the `package/unique_name` property from the `EditorExpo... | documentation,topic:plugin,topic:export | low | Critical |
2,117,130,746 | godot | Apply_floor_snap() method of CharacterBody3D does not update the velocities after the snapping. | ### Tested versions
4.2.1 stable. reproducible since the method was introduced.
### System information
Fedora workstation
### Issue description
When the discussions about the new `CharacterBody3D` were taking place, the necessity to snap the character regardless of the up velocity resulted in the `apply_floor_sn... | enhancement,documentation,topic:physics | low | Critical |
2,117,141,271 | rust | Floating point autovectorization pessimized without the use of black_box | I have the following routine to sum 128 `f32` numbers:
```rust
pub fn sum128(f: &[f32; 128]) -> f32 {
let mut vsum: [f32; 16] = [0.0; 16];
for chunk in f.chunks_exact(16) {
for j in 0..16 {
vsum[j] += chunk[j];
}
}
// Without this silly statement the optimizer lo... | A-LLVM,I-slow,T-compiler,C-optimization | low | Minor |
2,117,150,368 | PowerToys | sarting ALL last open programms, tabs and so on after reboot (without activated hibernating) | ### Description of the new feature / enhancement
title says all ;)
### Scenario when this would be used?
after every boot/logon
### Supporting information
_No response_ | Needs-Triage | low | Minor |
2,117,159,701 | Web-Dev-For-Beginners | Incorrect link text | **Describe the bug**
[1-getting-started-lessons/1-intro-to-programming-languages/README.md under the heading "Popular Editors and Web Development Extensions"](https://github.com/microsoft/Web-Dev-For-Beginners/tree/main/1-getting-started-lessons/1-intro-to-programming-languages#popular-editors-and-web-development-exte... | no-issue-activity | low | Critical |
2,117,169,058 | flutter | Disposing of a map when pin focused using accessibility crashes the app on iOS | ### What package does this bug report belong to?
google_maps_flutter
### What target platforms are you seeing this bug on?
iOS
### Have you already upgraded your packages?
Yes
### Dependency versions
<details><summary>pubspec.lock</summary>
```lock
# Generated by pub
# See https://dart.dev/tools/pub/glossar... | platform-ios,a: accessibility,p: maps,package,has reproducible steps,P2,c: fatal crash,team-ios,triaged-ios,found in release: 3.16,found in release: 3.20 | low | Critical |
2,117,171,911 | angular | feat: sec for security type | ### Which @angular/* package(s) are relevant/related to the feature request?
core
### Description
When contributors are making changes, I want them to easily prefix their commits using Conventional Commits, so they distinguish the type of the commit, including security type changes.
When I'm reading through commi... | area: dev-infra | low | Minor |
2,117,187,553 | next.js | Rewrite to page that redirects (301, 302, etc) results in internal URL change | ### Link to the code that reproduces this issue
https://codesandbox.io/p/devbox/silent-brook-qh9zv9?file=%2Fmiddleware.ts%3A16%2C5&workspaceId=eaa85a37-24ba-4d57-a316-bcdf1a6ac9c8
### To Reproduce
**TLDR;**
1. Navigate to codesandbox reproduction
2. Inside of Codesandbox preview, navigate to `/assets/image/locat... | bug,Runtime | low | Minor |
2,117,223,861 | rust | cargo check is > O(n) per number of unchanged files | # Problem
When changing 1 whitespace in 1 file, "cargo check" is > O(n) per number of files.
Since both major IDEs are based on "cargo check", this sinks projects.
# Steps to reproduce:
Rust project, where each file only calls functions in the "next file":
main.rs -> m0.rs -> m1.rs -> m2.rs -> m3.rs -> ....
... | I-compiletime,T-compiler,C-bug | low | Major |
2,117,233,601 | tauri | [docs] Use ad-hoc code signing on macOS if no certificate is available | ### Describe the problem
adhoc code signing the app will result in aarch64 binaries behaving like x86_64. This means you'll get rid of the "app is damaged" dialog and then proceed to open the app via right click -> open (double click still won't work without a proper cert)
### Describe the solution you'd like
`codes... | type: documentation,platform: macOS | low | Major |
2,117,274,283 | vscode | [Accessibility] Copilot generated commit message is not read aloud | Type: <b>Bug</b>
CC @meganrogge
Tested on Windows:
1. Make any changes in a cloned git repo.
1. Load screen reader, such as NVDA or JAWS.
1. Focus in the source control view and click "Generate Commit Message with Copilot" button.
* Note: The generated commit message is not announced to screen reader... | bug,accessibility,scm | low | Critical |
2,117,284,805 | yt-dlp | [youtube] Extract parent video URL from shorts video with attribution | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm requesting a site-specific feature
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https://github... | site-enhancement | low | Critical |
2,117,292,736 | godot | GPUParticles2D(and CPU) particles not reacting to light source. Shadows turn with the particles. | ### Tested versions
Tested and reproducible in 4.2 Stable and 4.1.2 Stable.
### System information
Godot v4.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 31.0.15.3742) - 12th Gen Intel(R) Core(TM) i7-12700K (20 Threads)
### Issue description
Particles with normal ma... | bug,topic:rendering,needs testing,topic:2d,topic:particles | low | Major |
2,117,293,502 | flutter | [iOS] Unexpected delta deletion range with a Korean keyboard when the IME replaces a character | ### Steps to reproduce
1. Run the sample code on a physical iOS device
2. Using a Korean keyboard type "ㅅㅛ"
3. Check the logs
### Expected results
The following deletion delta should be generated:
```dart
TextEditingDeltaDeletion(
oldText: '. ㅅ',
deletedRange: TextRange(start: 2, end: 3),
select... | a: text input,platform-ios,framework,engine,a: internationalization,has reproducible steps,P2,found in release: 3.16,found in release: 3.19,team-text-input,triaged-text-input | low | Critical |
2,117,311,728 | material-ui | [blog] Blog pages are not indexable | ### Steps to reproduce
Try to crawl the page from https://mui.com/blog/ with ahrefs or https://www.screamingfrog.co.uk/seo-spider/. It doesn't work. It doesn't work because the blog pages are not in a sitemap nor links:
<img width="473" alt="Screenshot 2022-02-05 at 15 24 56" src="https://github.com/mui/material-... | bug 🐛,blog,scope: docs-infra | low | Minor |
2,117,316,963 | material-ui | [website] Strange roadmap link in footer | ### Current behavior
Steps:
1. Open the company homepage https://mui.com/
2. A link to Material UI roadmap, strange, MUI != Material UI
Some work was done in #39639. IMHO, there should either be no link, or it should point to the roadmap of the project the marketing page is about. A roadmap for MUI the company ... | bug 🐛,website | low | Minor |
2,117,317,343 | next.js | Hydration bug when state value isn't rendered as plain-text | ### Link to the code that reproduces this issue
https://github.com/akodkod/nextjs-test-hydration
### To Reproduce
1. Clone the example app → https://github.com/akodkod/nextjs-test-hydration
2. Start server and open home page
Or just open deployed website:
https://test-hydration.vercel.app/
### Current ... | bug | low | Critical |
2,117,341,238 | ant-design | Virtual Table for Infinite Scroll Feature needs to adapt Pagination feature/无限滚动功能的虚拟表需要分页功能 | ### What problem does this feature solve?
So does it require loading all the data at a time as in the official doc?
https://ant.design/components/table#components-table-demo-virtual-list,
it creates 10000 dummy data and adds it to the table at a time, which doesn't make sense in practice where we have a bunch of... | 💡 Feature Request,Inactive | low | Minor |
2,117,341,880 | stable-diffusion-webui | [Feature Request]: UI enhancement - prevent beginner mistakes | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
There are a few mistakes beginners do often (and advanced users as well, when they don't take care...) and that the UI could simply prevent:
- [ ] img2img inpai... | enhancement | low | Critical |
2,117,354,577 | pytorch | Dynamo fails on scalar bit shifts when `dynamic=True` | ### 🐛 Describe the bug
```python
import torch
@torch.compile(dynamic=True, backend='eager')
def f(x):
return 1 << x
f(2)
```
The operations `>>` and `<<` fail, while `{+, -, *, /}` are OK.
### Error logs
```python
Traceback (most recent call last):
File "bug.py", line 7, in <module>
f(2)
... | triaged,bug,oncall: pt2,module: dynamic shapes | low | Critical |
2,117,408,260 | flutter | [TextField] alignLabelWithHint does not have any effect when used with UnderlineInputBorder | ### Steps to reproduce
- Run the code sample below
- check the difference of behavior between UnderlineInputBorder and OutlineInputBorder
### Expected results
When `alignLabelWithHint` is set to false with `UnderlineInputBorder`, the label should align the same way `OutlineInputBorder` does
### Actual re... | a: text input,f: material design,has reproducible steps,P2,found in release: 3.16,found in release: 3.19,team-text-input,triaged-text-input | low | Minor |
2,117,438,587 | pytorch | DISABLED test_grad_scaling_autocast_cuda (__main__.TestTorchDeviceTypeCUDA) | Platforms: inductor
This test was disabled because it is failing in CI. See [recent examples](https://hud.pytorch.org/flakytest?name=test_grad_scaling_autocast_cuda&suite=TestTorchDeviceTypeCUDA&limit=100) and the most recent trunk [workflow logs](https://github.com/pytorch/pytorch/runs/21205091126).
Over the past 3 ... | module: tests,triaged,module: flaky-tests,skipped,oncall: pt2,module: inductor | low | Critical |
2,117,451,018 | rust | Error "cannot find -lunwind" when compiling static `mips-unknown-linux-musl` | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I am using https://github.com/richfelker/musl-cross-make to generate a `mips-linux-musl` compiler to build `mips-unknown-linux-musl`, as it's tier 3 and ne... | A-linkage,O-MIPS,O-musl,C-bug | medium | Critical |
2,117,605,382 | opencv | Logical defect in FilterSpecklesImpl | ### System Information
OpenCV version: 4.8.0
Operating System / Platform: Ubuntu 20.04
Compiler & compiler version: GCC 9.3.0
### Detailed description
the source code is here:
https://github.com/opencv/opencv/blob/250cfe81c592e84dcb739ba51f6c499e214a89bf/modules/calib3d/src/stereosgbm.cpp#L2343
The initial val... | bug,category: calib3d | low | Critical |
2,117,613,122 | vscode | Searching accessibility.voice.keywordActivation setting shows something else | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,settings-editor,confirmation-pending,settings-search | low | Critical |
2,117,618,125 | godot | Windows build doesn't recognize mouse scroll event in ScrollContainer | ### Tested versions
- tested in 4.2.1
### System information
Windows 11 - Godot 4.2.1.stable
### Issue description
If I enable touch emulation in the project settings, the _on_scroll_container_scroll_started() and _on_scroll_container_scroll_ended() are correctly fired when I swipe the element.
But when I use the... | bug,topic:gui | low | Minor |
2,117,672,489 | PowerToys | FAST_FAIL_FATAL_APP_EXIT during startup -- PowerToys_PowerAccentKeyboardService!abort+0x35 | ### Microsoft PowerToys version
0.77.0
### Installation method
WinGet
### Running as admin
None
### Area(s) with issue?
Quick Accent
### Steps to reproduce
ProcDump is enabled (-ma) as AeDebug handler. During startup of PowerToys, the a crash dump was created. Below is a dump of exception details (with symbols... | Issue-Bug,Needs-Triage | low | Critical |
2,117,694,368 | vscode | Unable to expand an entry in the multi diff editor when clicking on header | I think it would be nice if clicking on the editor title would expand it:

| feature-request,multi-diff-editor | low | Minor |
2,117,784,652 | pytorch | Restoring SequentialLR has undocumented side-effects on Optimizer | ### 🐛 Describe the bug
When saving and restoring optimizer and LRScheduler states, the order in which the state_dicts are restored determines whether or not the restored optimizer behaves correctly.
Consider the following example
```
import torch
model = torch.nn.Linear(10, 10)
optim = torch.optim.SGD(mode... | module: optimizer,triaged,actionable,module: LrScheduler,bug | low | Critical |
2,117,833,829 | puppeteer | [Bug]: When the parent element has a zoom value applied, taking a screenshot using elementHandle.screenshot captures the incorrect area. | ### Minimal, reproducible example
```TypeScript
<div class="zoom-parent" style="zoom: 1.2">
<div class="child-1">aaa</div>
<div class="child-2">bbb</div>
<div class="child-3">ccc</div>
</div>
var el = await page.$(".child-3")
await el.screenshot({ path: filePath,
type: 'png'... | bug,confirmed,P3 | low | Critical |
2,117,889,793 | flutter | [Android 12] Display Size changes in settings are not reflected immediately | While using an app developed with Flutter on an Android 12 device, we found a bug in which changing the display size in the OS settings is not reflected in the app. In more detail, the bug states that the first time you change the display size, the change is not reflected, and if you change the display size again, the ... | platform-android,engine,e: OS-version specific,has reproducible steps,P3,team-android,triaged-android,found in release: 3.16,found in release: 3.20 | low | Critical |
2,117,924,976 | flutter | [camera] Provide APIs to retrieve all supported camera controller resolutions | ### Use case
Right now, the `camera` package provides APIs to create a controller with what is called "resolution presets".
`camera_platform_interface` implementations may choose to return cameras with a resolution that is higher **or lower**, see https://github.com/flutter/packages/pull/6022 for more information abo... | c: new feature,p: camera,package,c: proposal,team-ecosystem,P3,triaged-ecosystem | low | Major |
2,117,943,981 | vscode | implicit onLanguage extension activation event not happening if language is declared, but has no language-configuration.json | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
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<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | under-discussion,extension-activation | low | Critical |
2,117,959,839 | godot | Resource Serialization Problem in Editor | ### Tested versions
Only noticed it since v4.3.dev.custom_build [1c8ae43ef]
### System information
Godot v4.3.dev (1c8ae43ef) - Ubuntu 22.04.3 LTS 22.04 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (nvidia; 535.154.05) - Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz (6 Threads)
### UPDATED
I ... | topic:core,topic:editor,needs testing | low | Major |
2,117,987,390 | next.js | UseTransition handling server action throw error , emit error in vercel production build | ### Link to the code that reproduces this issue
[sandbox link](https://codesandbox.io/p/devbox/restless-shape-cpv8mv?workspaceId=333adb45-63f5-4702-9db7-5f595fa7b9bb&layout=%257B%2522sidebarPanel%2522%253A%2522EXPLORER%2522%252C%2522rootPanelGroup%2522%253A%257B%2522direction%2522%253A%2522horizontal%2522%252C%2522c... | bug | low | Critical |
2,118,000,616 | vscode | Quick switch window don't allow multiple key presses to go to next window | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
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<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | feature-request,quick-open | low | Critical |
2,118,013,557 | pytorch | [inductor][cpu]Background_Matting fP32 static default wrapper multiple threads performance regression | ### 🐛 Describe the bug
This issue is separated from https://github.com/pytorch/pytorch/issues/104952, verified with TORCHINDUCTOR_FREEZING=0
</table><table border="1" class="dataframe table">
<thead>
<tr style="text-align: right;">
<th>name</th>
<th>batch_size_new</th>
<th>speed_up_new... | triaged,oncall: cpu inductor | low | Critical |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.