id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,141,908,054 | react-native | Inconsistency in View Alignment within Text Component on Android/iOS Platforms | ### Description
When wrapping View children in a Text component, the views are displayed inline with the text on web platforms. However, on Android and iOS platforms, adjusting the line height of the parent Text component causes the View children to no longer be inline with the text.
### Steps to reproduce
1... | Platform: iOS,Issue: Author Provided Repro,Platform: Android,Needs: Triage :mag:,Newer Patch Available | low | Minor |
2,142,081,755 | rust | Support auto linking on Apple targets | ## Problem statement
Using a statically compiled Rust library from another language / with other toolchains can be somewhat troublesome, since the Rust library may have linking requirements that the user then has to manually pass to the linker.
Specific example: I have a static Rust library compiled for macOS that us... | A-linkage,O-macos,T-compiler | low | Critical |
2,142,160,862 | flutter | Failed running `flutter doctor` after upgrading to the latest SDK version | ### Steps to reproduce
I am running on the M1 macOS 14.3.
1. Download the SDK from https://docs.flutter.dev/get-started/install/macos/mobile-ios?tab=download
2. Extract it into `~/Development` folder
3. Add path env var into `config.fish` with `fish_add_path ~/Development/flutter/bin`, see [here](https://github... | c: crash,tool,t: flutter doctor,P2,team-tool,triaged-tool | low | Critical |
2,142,169,764 | stable-diffusion-webui | [Bug]: A girl related prompt generate a stone surface picture | ### Checklist
- [ ] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,142,189,413 | transformers | Request to add FLMR | ### Model description
## Basic Information
This issue requests adding Fine-grained Late-interaction Multi-modal Retriever (FLMR).
The model leverages late interaction (as originally proposed by Stanford [ColBERT](https://github.com/stanford-futuredata/ColBERT)) to compute token-level similarity between every que... | New model | low | Minor |
2,142,212,484 | vscode | Suggest Widget Details: Empty Message | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
`.
```
0/8 nodes are available: 1 {out-of-tree-plugin-2 reason-2}, 2 Insufficient cpu, 2 {out-of-tree-plugin-1 reason-1}, 2 node(s) didn't match pod topology s... | sig/scheduling,kind/feature,triage/accepted | low | Critical |
2,142,411,160 | TypeScript | [ID-Prep] Type of variable is widened in declaration with !strictNullChecks | _The [[ID-prep]](https://github.com/microsoft/TypeScript/issues?q=is%3Aissue+%5BID-prep%5D+in%3Atitle+) set of issues aligns Declaration Emit with the forthcoming [Isolated Declarations](https://github.com/microsoft/TypeScript/issues/47947) feature._
### 🔎 Search Terms
const declaration widen
### 🕗 Version &... | Help Wanted,Possible Improvement,Domain: Isolated Declarations | low | Minor |
2,142,414,155 | TypeScript | [ID-Prep] Explicit type annotation of const replaced with initializer in declaration emit | _The [[ID-prep]](https://github.com/microsoft/TypeScript/issues?q=is%3Aissue+%5BID-prep%5D+in%3Atitle+) set of issues aligns Declaration Emit with the forthcoming [Isolated Declarations](https://github.com/microsoft/TypeScript/issues/47947) feature._
### 🔎 Search Terms
declarations type annotation const not pres... | Help Wanted,Possible Improvement,Domain: Isolated Declarations | low | Minor |
2,142,416,067 | ant-design | support for menu's subMenu "rtl" positioning | ### What problem does this feature solve?
"rtl" languages menus.
i am writing in an "rtl" language and my subMenu is always stuck to the left side of the menu item, which is not suitable for "rtl" menus.
### What does the proposed API look like?
i don't have a possible solution.
<!-- generated by ant-desig... | Inactive,improvement | low | Minor |
2,142,438,045 | godot | Syntax Highlighting for custom type hints fails after linebreaks in parameter list | ### Tested versions
4.2.1
### System information
Windows 10, Godot 4.2.1, Gles3 compatibility
### Issue description
When adding typehints to function declarations the highlighting stops working if linebreaks are added:
 | ### Tested versions
- Reproducible in: v4.3.dev3.official [36e943b6b], v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.3.dev3 - Windows 11 - Vulkan (Forward+) - integrated Intel(R) Iris(R) Xe Graphics () - 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz (8 Threads)
### Issue description
I have tw... | bug,discussion,topic:gdscript | low | Critical |
2,142,508,585 | ant-design | Card Loading state for Extra & Actions | ### Reproduction link
no needed
### Steps to reproduce
Basically if I apply a loading state to a card which has a **extra and action props** I want to see the loading also on that elements.
### What is expected?
Loading on all components
### What is actually happening?
Loading only on native card e... | Inactive,improvement | low | Minor |
2,142,569,130 | next.js | Params prop are passed to searchParams prop while using the Edge runtime | ### Link to the code that reproduces this issue
https://github.com/x-priyam/nextjs-edge-params-bug
### To Reproduce
1. Create a dynamic route: `/[slug]`
1. Enable the edge runtime on the page:
```JSX
export const runtime = "edge";
```
1. Add `params` and `searchParams` props to the default ... | bug | low | Critical |
2,142,589,576 | next.js | react-refresh-runtime.development.js:645 Uncaught ReferenceError: exports is not defined | ### Link to the code that reproduces this issue
https://github.com/xkeshav/reaction
### To Reproduce
> npm run dev
no issue on page but in console it gives issue
giving this issue which takes to this file
> react-refresh-runtime.development.js:645 Uncaught ReferenceError: exports is not defined
line ... | bug | low | Critical |
2,142,717,439 | vscode | Add support to show the extension name from which inline suggestion is displayed in hover UI | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
Creating issue based on discussion here
https:/... | feature-request,inline-completions | medium | Major |
2,142,737,149 | vscode | Automatic References CodeLens | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
Option to automatically provide references CodeL... | under-discussion,code-lens,editor-symbols | low | Major |
2,142,751,882 | PowerToys | [Image Resizer] "Remove metadata that does not affect rendering" does not removing image caption, title etc. | ### Microsoft PowerToys version
0.78.0
### Installation method
Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
Image Resizer
### Steps to reproduce
1. Procure images with caption and title metadata.
2. Enable "Remove metadata.." option in Power Toys > Image Resizer settings
... | Issue-Bug,Product-Image Resizer,Needs-Triage | low | Minor |
2,142,767,477 | yt-dlp | Pop Player support | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https://gith... | site-request | low | Critical |
2,142,798,275 | vscode | Multi file diff editor: Last focused editor is not remembered | When switching back, focus is lost:

| bug,multi-diff-editor | low | Minor |
2,142,840,050 | opencv | bmp file returning None instead of np array | ### System Information
OpenCV python version: 4.9.0.80
Operating System / Platform: Debian GNU/Linux 10 (buster) (docker image continuumio/miniconda3:4.10.3)
Python version: 3.9.18
### Detailed description
I have a bmp file that I am able to view in windows with the photo viewer, but that I can't open with `cv2.im... | feature,priority: low,category: imgcodecs | low | Critical |
2,142,902,413 | PowerToys | Mouse Utilities do not display on shared screen/window during Skype video call | ### Microsoft PowerToys version
0.78.0
### Installation method
PowerToys auto-update
### Running as admin
No
### Area(s) with issue?
Mouse Utilities
### Steps to reproduce
1. start a Skype call
2. share a screen or a window
3. use any of "Find my mouse", "Mouse Highlighter", or "Mouse Pointer Crosshairs" to ... | Issue-Bug,Needs-Triage,Product-Mouse Utilities | low | Minor |
2,142,913,858 | godot | OpenXR crash on linux. Same project working fine in android build. | ### Tested versions
4.2.1-stable
### System information
Arch Linux. Nvidia RTX 4090 and Quest 3
### Issue description
When running the debug preview of a scene, the game crashes on linux with this error
```
Godot Engine v4.2.1.stable.custom_build.b09f793f5 - https://godotengine.org
OpenXR: Running on OpenXR r... | bug,platform:linuxbsd,topic:xr,crash | low | Critical |
2,142,927,795 | godot | Shader menu keeps closing with every change. | ### Tested versions
4.2.1
### System information
Windows 11 - Vulkan - Nvidia RTX 4070 - intel i5 13600KF
### Issue description
Shader menu keeps closing on any change, check the video to see.
I'd expect the menu would stay open.
I did not label this just for visual shader since I don't know if there... | bug,topic:editor,topic:shaders | low | Major |
2,142,952,131 | godot | When previewing a camera in the editor, the audio listener fails to move with it. | ### Tested versions
Reproducible in: Godot v4.2.1.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (NVIDIA; 31.0.15.2824) - Intel(R) Core(TM) i9-14900KF (32 Threads), went back to Godot 4.0-stable and the issue is present there too.
### System information
Godot v4.2.1.stable - Wind... | bug,topic:editor,topic:audio,topic:3d | low | Minor |
2,142,958,277 | youtube-dl | motherless.com HTTP Error 403: Forbidden | ## Checklist
- [x] I'm reporting a broken site support
- [x] I've verified that I'm running youtube-dl version **2021.12.17**
- [x] I've checked that all provided URLs are alive and playable in a browser
- [x] I've checked that all URLs and arguments with special characters are properly quoted or escaped
- [x]... | broken-IE | medium | Critical |
2,142,963,527 | three.js | PositionalAudio doesnt work on VisionOS in VR | ### Description
PositionlAudio is not working on vision OS (simulator) when entering VR
### Reproduction steps
1. Open webaudio-orientation example and [add the VR button](https://github.com/needle-tools/three.js/commit/1064ee0fb487b2b0e208b5b1d6578473c6e4b137)
2. Start server
3. Open in Safari on VisionOS or Simu... | Browser Issue | low | Critical |
2,142,987,213 | PowerToys | Adjustable 'Peek' popup window size | ### Description of the new feature / enhancement
I really like the 'peek' feature, but most of the time the popup is too big (esp. if previewing tiny text files).
It'd really be helpful to have the option of adjusting the width / height of the 'peek' popup window (maybe also the font-size of code too. Or maybe you al... | Idea-Enhancement,Needs-Triage,Product-Peek | low | Critical |
2,143,010,793 | rust | Redundant import leaks prelude import | ### Code
```Rust
use std::convert::TryFrom;
pub trait Foo<T>: TryFrom<T> {}
```
### Current output
```Shell
Compiling playground v0.0.1 (/playground)
warning: the item `TryFrom` is imported redundantly
--> src/lib.rs:1:5
|
1 | use std::convert::TryFrom;
| ^^^^^^^^^^^^^^^^^^^^^
|
::... | A-diagnostics,T-compiler | low | Critical |
2,143,018,820 | neovim | take right_align virtual text into account when side scrolling | ### Problem
When using `:set nowrap` with a `right_align`ed virt_text extmark, the virt text remains right aligned to the window regardless of the text on that line such that text entered becomes occluded by the virtual text as side scrolling takes place.
related:
https://github.com/neovim/neovim/issues/23775
... | enhancement,complexity:high,marks | low | Minor |
2,143,029,560 | pytorch | `torch.put_along_dim` and `torch.put_along_dim_` like `np.put_along_axis` | ### 🚀 The feature, motivation and pitch
Much like `torch.take_along_dim` was added as a wrapper around `torch.gather` with broadcasting logic in #52833 to match `np.take_along_axis`, it would be nice to have wrappers around `torch.scatter_` and `torch.scatter` that "are designed to work with [...] [f]unctions that re... | feature,triaged,module: numpy,actionable,module: python frontend | low | Major |
2,143,053,656 | go | net/http/httptest: Server.Close mutates http.DefaultTransport | ### Go version
go version go1.21.6 linux/amd64
### Output of `go env` in your module/workspace:
```shell
$ go env
GO111MODULE=''
GOARCH='amd64'
GOBIN=''
GOCACHE='/home/akashem/.cache/go-build'
GOENV='/home/akashem/.config/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='amd64'
GOHOSTOS='linux... | NeedsInvestigation | low | Critical |
2,143,140,748 | vscode | Cannot read properties of undefined (reading 'substring') | ```javascript
TypeError: Cannot read properties of undefined (reading 'substring')
at b in src/vs/editor/contrib/inlineCompletions/browser/inlineCompletionsModel.ts:495:23
at substringPos in src/vs/editor/contrib/inlineCompletions/browser/inlineCompletionsModel.ts:480:28
at $f9 in src/vs/editor/contrib/inlineCompletion... | error-telemetry,inline-completions | low | Critical |
2,143,142,018 | vscode | Are InlineCompletionsProvider handleDidPartiallyAcceptCompletionItem and handleDidShowCompletionItem experimental features expected to be moved out of proposed? | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
The new additions to `InlineCompletionsProvide... | feature-request,inline-completions | medium | Major |
2,143,143,002 | vscode | Cannot read properties of undefined (reading 'compileAG') | ```javascript
TypeError: Cannot read properties of undefined (reading 'compileAG')
at l in vscode-file://vscode-app//node_modules.asar/vscode-textmate/release/main.js:1:24135
at <anonymous> in vscode-file://vscode-app//node_modules.asar/vscode-textmate/release/main.js:1:20316
at <anonymous> in vscode-file://vscode-app/... | error-telemetry | low | Critical |
2,143,143,776 | vscode | TextModelPart is disposed! | ```javascript
Error: TextModelPart is disposed!
at h.g in src/vs/editor/common/model/textModelPart.ts:17:10
at h.getWordAtPosition in src/vs/editor/common/model/tokenizationTextModelPart.ts:210:8
at U.getWordAtPosition in src/vs/editor/common/model/textModel.ts:1965:42
at C.h in src/vs/editor/contrib/wordHighlighter/br... | error-telemetry | low | Critical |
2,143,144,506 | vscode | Already in transaction | ```javascript
Error: Already in transaction
at E.transact in src/vs/base/browser/ui/list/rowCache.ts:74:10
at S.X in src/vs/base/browser/ui/list/listView.ts:862:14
at S.X in src/vs/workbench/contrib/notebook/browser/view/notebookCellListView.ts:18:9
at S.hb in src/vs/base/browser/ui/list/listView.ts:1102:9
at o.y in sr... | error-telemetry | low | Critical |
2,143,145,192 | vscode | Invoking deltaDecorations recursively could lead to leaking decorations. | ```javascript
Error: Invoking deltaDecorations recursively could lead to leaking decorations.
at U.deltaDecorations in src/vs/editor/common/model/textModel.ts:1644:23
at h.dispose in src/vs/editor/common/cursor/cursor.ts:675:55
at c.D in src/vs/editor/common/cursor/cursor.ts:94:23
at c.setStates in src/vs/editor/common... | bug,error-telemetry | low | Critical |
2,143,146,120 | vscode | Illegal value for lineNumber | ```javascript
Error: Illegal value for lineNumber
at U.getLineLength in src/vs/editor/common/model/textModel.ts:817:10
at y in src/vs/workbench/contrib/inlineChat/browser/utils.ts:32:78
at <anonymous> in out/vs/workbench/workbench.desktop.main.js:1910:69371
at callback in src/vs/editor/common/model/textModel.ts:1617:13... | error-telemetry | low | Critical |
2,143,152,248 | vscode | Cannot read properties of null (reading 'modelInfo') | ```javascript
TypeError: Cannot read properties of null (reading 'modelInfo')
at N.E in src/vs/editor/contrib/wordHighlighter/browser/wordHighlighter.ts:686:45
at N.B in src/vs/editor/contrib/wordHighlighter/browser/wordHighlighter.ts:530:8
at a.value in src/vs/editor/contrib/wordHighlighter/browser/wordHighlighter.ts:... | bug,error-telemetry | low | Critical |
2,143,185,169 | flutter | [Impeller] Vulkan external texture composition can only handle shaders with a single sampler. | This is a TODO introduced in https://github.com/flutter/engine/pull/50730.
Today, when sampling from an external image in a shader in the Vulkan backend, only one sampler may be specified. This is because sampling from an external texture requires the sampler to be immutable and the pipeline to be rebuilt. This pipe... | P3,e: impeller,team-engine,triaged-engine | low | Critical |
2,143,198,463 | godot | Popup not appearing on Linux | ### Tested versions
- 4.2.1.stable
### System information
Windows 10, Ubuntu Linux (5.15.0-94-generic x86_64)
### Issue description
I am seeing different behavior on Windows and Linux when it comes to basic use of the `Popup` class. Briefly, it shows up on Windows and not on Linux.
### Steps to reproduce
I have ... | platform:linuxbsd,topic:editor,needs testing | low | Minor |
2,143,202,613 | rust | "item `TryFrom` is imported redundantly" doesn't have automatic fix | Recently rustc starting warning on imports of `TryFrom` that are redundant with the prelude.
```
use std::convert::TryFrom;
fn main() {
let _ = u32::try_from(5i32);
}
```
produces:
```
warning: the item `TryFrom` is imported redundantly
--> src/main.rs:1:5
|
1 | use std::convert::TryFrom;
... | A-diagnostics,A-resolve,T-compiler,A-suggestion-diagnostics,D-papercut | low | Critical |
2,143,208,485 | flutter | PaginatedDataTable: remove the blank space and make rowsPerPage nullable | ### Use case
If rowsPerPage is 20, and the last page has 1 data row, there will be 19 empty rows in the last page. Add an option for removing the empty rows. For mobile device, having so much blank space is not ideal, almost the whole screen is blank.
### Proposal
Add attribute "renderEmptyRows" (bool).
```
Pagi... | c: new feature,framework,f: material design,c: proposal,P2,team-design,triaged-design | low | Major |
2,143,237,116 | flutter | [Android] Consider using native AImageReader instead of Java ImageReader | I think all of the native image reader equivalents have availibility going back far enough for us?
https://developer.android.com/ndk/reference/group/media#aimagereader_acquirelatestimage
One of the most expensive things per frame is actually creating the Native hardwarebuffer after acquiring the Image. Its possib... | platform-android,engine,c: performance,c: proposal,P3,team-engine,triaged-engine | low | Major |
2,143,270,545 | terminal | rapidly clicking causing flickering of window focus | ### Windows Terminal version
1.20.10303.0
### Windows build number
10.0.19045.0
### Other Software
_No response_
### Steps to reproduce
rapidly clicking seems to cause flickering of window focus.
it seems to need precise timing to trigger, i've accidentally triggered it with a double click before
### Expected ... | Issue-Bug,Product-Terminal,Area-Windowing | low | Minor |
2,143,288,793 | next.js | `window` is injected as an `object` in webworker scripts instead of `undefined` | ### Link to the code that reproduces this issue
https://codesandbox.io/p/devbox/boring-hill-2w8x38?file=%2Fapp%2Fworker.ts%3A5%2C44
### To Reproduce
1. Start the application in dev
2. Click the "Send to worker" button
3. Inspect the console
### Current vs. Expected behavior
Until next@14.0.5-canary.20, `typeof w... | bug,SWC | low | Critical |
2,143,309,531 | vscode | Unable to login using the new Fine-grained PATs, even with all open permissions | <!-- Please search existing issues to avoid creating duplicates. -->
<!-- Use Help > Report Issue to prefill some of these. -->
- Extension version: v0.80.1
- VSCode Version: 1.86.1
- OS: Ubuntu-22.04 / Windows-11 / AlmaLinux-9
- Repository Clone Configuration (single repository/fork of an upstream repository)... | feature-request,github-authentication | low | Critical |
2,143,309,866 | PowerToys | Cannot Shift+Delete (permanently delete) Within Pinned Explorer Windows | ### Microsoft PowerToys version
v0.78.0
### Installation method
GitHub
### Running as admin
Yes
### Area(s) with issue?
Always on Top
### Steps to reproduce
After pinning an explorer window on top, I am unable to "shift+Delete" a file within that window. After I remove the window pinning, the ability to shift+... | Issue-Bug,Needs-Triage | low | Minor |
2,143,406,263 | tauri | [bug] bundleresources is not working for Android | ### Describe the bug
It won't bundle the resources specified in the bundleresources config for Android (`yarn tauri android dev`). Does this option apply to Android?
```
"bundle": {
"resources": [
"resources/*"
]
}
```
### Reproduction
_No response_
### Expected behavior
_No response... | type: bug,status: needs triage,platform: Android | low | Critical |
2,143,416,355 | vscode | `Copy Image` command in markdown preview editor is invalid and an error is reported. |
Type: <b>Bug</b>
1. Open any project and open a markdown file containing images.
2. Open Preview
3. Right-click the image position in the preview and select `Copy Image`
VS Code version: Code - Insiders 1.87.0-insider (Universal) (00124e9e5830e3efc897db71c781899f8a676295, 2024-02-16T16:39:24.006Z)
OS version: Darwin... | bug,help wanted,markdown | low | Critical |
2,143,442,923 | go | proposal: net/netip: normalising errors returned by ParseAddrPort | ### Proposal Details
The current ParseAddrPort error has the following value
```
errors.New("not an ip:port")
errors.New("no IP")
errors.New("no port")
errors.New("missing ]")
errors.New("invalid port " + strconv.Quote(port) + " parsing " + strconv.Quote(s))
errors.New("invalid ip:port " + strconv.Quote(s) ... | Proposal | low | Critical |
2,143,490,335 | flutter | [Text] Using zero-width character `\u{200b}` will automatically download two font files | ### Steps to reproduce
`pubspec.yaml`
```
assets:
- msyh.ttf
fonts:
- family: Microsoft YaHei
fonts:
- asset: assets/fonts/msyh/msyh.ttf
```
``` dart
const Text('汉字 \u{200B}',
style: TextStyle(fontFamily: 'Microsoft YaHei'),
)
```
### Expected results
Do not download ... | a: assets,platform-web,has reproducible steps,P2,team-web,triaged-web,found in release: 3.19,found in release: 3.20 | low | Critical |
2,143,494,049 | go | net/http: Client errors caused by Server.Shutdown should be always retryable | ### Go version
go version go1.21.3 linux/amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE=''
GOARCH='amd64'
GOBIN=''
GOCACHE='/root/.cache/go-build'
GOENV='/root/.config/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='amd64'
GOHOSTOS='linux'
GOINSECURE=''
GOMODCACHE='/ro... | NeedsInvestigation | low | Critical |
2,143,528,189 | flutter | When `validator`of `TextFormField` widget returns an `AppLozalizations.of(context).translationKey` value, error message does not refresh with locale change | ### Steps to reproduce
1. Create a Form in your Flutter App using a `TextFormField()`.
2. Localize your Flutter app according to [the docs](https://docs.flutter.dev/ui/accessibility-and-internationalization/internationalization).
3. Build simple form validation according to [the docs](https://docs.flutter.dev/cook... | framework,a: internationalization,has reproducible steps,found in release: 3.19,team-text-input,found in release: 3.21 | low | Critical |
2,143,620,996 | transformers | err_handle(layoutlmv3): Error message doesn't give much clarity when boxes not containing enough information | ### System Info
- `transformers` version: 4.37.2
- Platform: Windows-10-10.0.22000-SP0
- Python version: 3.11.5
- Huggingface_hub version: 0.20.3
- Safetensors version: 0.4.2
- Accelerate version: not installed
- Accelerate config: not found
- PyTorch version (GPU?): 2.2.0+cpu (False)
- Tensorflow version (G... | Good Second Issue | low | Critical |
2,143,630,864 | godot | Drag Preview Flickers at Side of Screen if Grid Container is Scene Root | ### Tested versions
Tested and reproducible in 4.1.3.stable and 4.2.1.stable
### System information
Godot v4.2.1.stable - Windows 10.0.22621 - GLES3 (Compatibility) - Intel(R) HD Graphics Gen11 () - Intel(R) Celeron(R) N4500 @ 1.10GHz (2 Threads)
### Issue description
The drag preview of a control node will be ins... | bug,topic:gui | low | Critical |
2,143,652,156 | flutter | Flutter run web on localhost with subdomain, dev.localhost:{port}/ | ### Steps to reproduce
1. Run the project on web > flutter run -d chrome
2. The app opens in the browser, http://localhost:{port}
3. Edit the url in the browser and add subdomain, Example > http://dev.localhost:{port}
### Expected results
Expected the app to reload and work smoothly...
### Actual results
... | c: new feature,tool,platform-web,has reproducible steps,P2,team-web,triaged-web,found in release: 3.19,found in release: 3.20 | low | Critical |
2,143,713,954 | ollama | [Question\Suggestion] Result of function calling. | Currently i am experimenting with function calling (getting a json result), and returning the result from the function call to the LLM
when using the chat api you can specify system, user and assistent. I was wondering if we would be able to add the option of **function Result**
getting the following chat
```js... | question,api | low | Minor |
2,143,758,681 | godot | Multiplayer synchronized doesn't emit synchronized signal with REPLICATION_MODE_ON_CHANGE properties | ### Tested versions
Tested on vanilla 4.2.1 and 4.2.2 (Custom build, but it doesn't mess with core functionality nor multiplayer stuff)
### System information
Godot v4.2.2.rc (fb28924c5) - Arch Linux #1 ZEN SMP PREEMPT_DYNAMIC Wed, 29 Nov 2023 00:40:39 +0000 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce... | bug,topic:multiplayer | low | Minor |
2,143,773,084 | transformers | Flash attention implementation with BERT base model | ### Model description
hello and thanks community.
I am trying to replace standard attention by flash attention in the BERT base Model. Anyone please help not able to find any tutorial or any discussions.
or just give some directions how to do that ..I have got the idea of making attention prob drop prob = 0 . it m... | New model | low | Major |
2,143,780,368 | ant-design | Modal 组件的 getClickPosition 函数缺少解绑操作导致微前端页面内存泄露 | ### Reproduction link
https://github.com/ant-design/ant-design/blob/4380c6b72dcc0efdbda1c0e600fc0fea6e9f7689/components/modal/Modal.tsx
### Steps to reproduce
使用微前端框架加载子应用,如果子应用中引入了 antd 的Modal 组件,每次加载都会在 document 上新增一个事件绑定,导致内存持续增长。
```
// 这句代码是在 Modal 引入时全局作用域下执行的。
document.documentElement.addEventListene... | Inactive,unconfirmed | low | Major |
2,143,800,607 | rust | compile error |
[rustc-ice-2024-02-20T08_25_23-55456.txt](https://github.com/rust-lang/rust/files/14341486/rustc-ice-2024-02-20T08_25_23-55456.txt)
<!--
Thank you for finding an Internal Compiler Error! 🧊 If possible, try to provide
a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
how to create s... | I-ICE,T-compiler,A-incr-comp,C-bug,S-needs-repro | low | Critical |
2,143,954,473 | opencv | Windows ARM build is broken for FP16 arithmetics | ### System Information
OS: Windows 10
MS VC: 2022 Community with ARM cross tools installed
### Detailed description
```
-- General configuration for OpenCV 4.9.0-dev =====================================
-- Version control: 4.9.0-178-gf8aa2896a1
--
-- Platform:
-- Timestamp: ... | bug,optimization,category: build/install,platform: win32,platform: arm | low | Critical |
2,143,955,247 | flutter | Failed to compile flutter engine on Windows when Python path contains space | ### Steps to reproduce
I make it short.
I followed the instructions to build flutter engine without success. I got always errors like
>...
> ninja: fatal: CreateProcess: %1 is not a valid Win32 application.
and alike.
Then I changed all paths inside
>.\build\toolchain\win\BUILD.gn
For example
> to... | engine,platform-windows,a: desktop,P2,e: local-engine-development,team-windows,triaged-windows | low | Critical |
2,143,967,570 | rust | Enums don't utilize niches across multiple data-carrying variants | Tested on latest stable and nightly.
I wanted to build an enum X such that
```rs
enum X {
Inline(MyType /* size: 24, align: 8 */),
Heap(Vec<MyType>),
}
```
is 24 bytes large.
I tried various things to exploit Vec's niches (0/null on ptr, > isize::MAX on capacity), including using explicit-zero ... | T-compiler,C-bug,A-layout,S-has-mcve,C-optimization | low | Minor |
2,144,028,596 | rust | BorrowedFd::borrow_raw and OwnedFd::from_raw_fd safety | ### Location
- https://doc.rust-lang.org/stable/std/os/fd/struct.BorrowedFd.html#safety
- https://doc.rust-lang.org/stable/std/os/fd/struct.OwnedFd.html#safety
### Summary
`OwnedFd::from_raw_fd` requires that "the resource must not require any cleanup other than close", but `BorrowedFd::borrow_raw` does not.
Sup... | T-libs-api,A-docs,T-libs | low | Minor |
2,144,069,530 | tensorflow | `tf.raw_ops.Transpose` aborts with negative `perm` value | ### Issue type
Bug
### Have you reproduced the bug with TensorFlow Nightly?
Yes
### Source
source
### TensorFlow version
tf 2.17
### Custom code
Yes
### OS platform and distribution
Linux Ubuntu 22.04 LTS
### Mobile device
_No response_
### Python version
3.11.7
### Bazel version
6.5.0
### GCC/compile... | awaiting review,type:bug,comp:ops,TF 2.15 | low | Critical |
2,144,137,632 | vscode | Missing auto complete for `@feature` | Testing #205396
* open the extensions view
* type `@f`
* 🐛 there is only `@featured` but not `@feature` | bug,extensions | low | Minor |
2,144,151,239 | ollama | Implement Check to Determine if Ollama is Already Running Before Starting New Instance (on Windows) | This feature request proposes the introduction of a pre-launch check for the Ollama application to ascertain if an instance of Ollama is already active. The primary goal is to enhance the application's usability and prevent potential conflicts or resource wastage by inadvertently running multiple instances when unneces... | feature request | low | Minor |
2,144,186,721 | godot | Area2D registers collision of CharacterBody2D with disabled collision shape on scene load | ### Tested versions
Reproduceable in:
- Godot Engine v4.3.dev3.mono.official [36e943b6b]
- Godot Engine v4.2.1.stable.mono.official [b09f793f5]
- Godot Engine v4.1.3.stable.mono.official [f06b6836a]
- Godot Engine v4.0.4.stable.mono.official [fc0b241c9]
### System information
Godot v4.2.1.stable.mono - Windows 1... | bug,topic:physics | low | Critical |
2,144,341,349 | vscode | Better control of indentation in snippets | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
Hello I have troubles concerning snippets
Act... | feature-request,snippets | medium | Major |
2,144,350,951 | ui | Calendar date-range inside sheet | I am struggling to get the calendar date range component to work inside of a sheet, the calendar opens but if I try to click on a date it just closes as if the sheet takes priority. I have tried making the z-index of the calendar larger but that still does nothing. | bug,component: calendar | low | Major |
2,144,370,425 | flutter | `BackdropFilter` does not blur platform views on the web | ### Steps to reproduce
Layer a `BackdropFilter` over a `video_player` on the **web** (CanvasKit Renderer)
### Expected results
`BackdropFilter` blurs everything including the `video_player`'s `PlatfromView`
### Actual results
`BackdropFilter` blurs everything except for the `video_player`
### Code sample
<detail... | a: platform-views,platform-web,has reproducible steps,P2,team-web,triaged-web,found in release: 3.19,found in release: 3.20 | low | Major |
2,144,377,377 | storybook | [Bug]: Sveltes {...$$restProps} breaks storybook component when in use with --style-props | ### Describe the bug
My button component uses {...$$restProps} to pass all props to the html button element. When I also use style-props to set som custom css properties, I get an error of `Error: String contains an invalid character`. I use the addon-svelte-csf to write my stories.
### To Reproduce
button com... | bug,help wanted,svelte,sev:S3 | low | Critical |
2,144,474,803 | storybook | [Bug]: Using intersection types on a component breaks automatic arg table population [Storybook 8.0.0-beta.3] | ### Describe the bug
Hi, I've an issue when upgrading storybook from v7.x -> v8
When a component has a intersection type the arg table is not populated correctly.
I've modified `button.tsx` slightly to add an intersection type to the component.
```js
/**
* Primary UI component for user interaction
*/
ex... | bug | low | Critical |
2,144,534,633 | vscode | [css] support quickfix highlights | Testing #205588
```
.monaco-editor .lightBulbWidget:after {
position1: absolute;
top: 0;
}
```
Use quickfix on `position1`.
Observe there's no highlighting. | help wanted,feature-request,css-less-scss | low | Minor |
2,144,617,491 | yt-dlp | Mapping static video titles to playlist download | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm asking a question and **not** reporting a bug or requesting a feature
- [X] I've looked through the [README](https://github.com/yt-dlp/yt... | bug | low | Critical |
2,144,670,712 | pytorch | Profiler with stack does not work for CPU when loading model | ### 🐛 Describe the bug
Running the profiler on the CPU with `with_stack` activated does not allow to call torch.load.
```python
import torch
from torch.profiler import profile, ProfilerActivity
with profile(
activities=[ProfilerActivity.CPU],
with_stack=True,
):
... | triaged,oncall: profiler | low | Critical |
2,144,684,651 | rust | ICE on `cargo clippy` against nightly | ### Summary
Running `cargo +nightly clippy --features tokio,tokio-vsock` in the [zbus main](github.com/dbus2/zbus/), results in ICE.
[rustc-ice-2024-02-20T13_09_42-829930.txt](https://github.com/rust-lang/rust-clippy/files/14344895/rustc-ice-2024-02-20T13_09_42-829930.txt)
### Version
```text
rustc 1.78.... | I-ICE,T-compiler,C-bug | low | Critical |
2,144,725,932 | pytorch | FFT operations on MPS are less accurate than on CPU | ### 🐛 Describe the bug
It looks like errors of FFT operations on MPS are getting larger proportionally to the tensor size, i.e. consider following
```python
import torch
for size in [2**i for i in range(3, 12)]:
x=torch.arange(size, dtype=torch.float, device="mps")
print(f'| {size:4} | {(torch.fft.fft(... | triaged,module: fft,module: mps | low | Critical |
2,144,766,924 | storybook | [Bug]: No TailwindCSS classes reload after Angular component save. Need to refresh the whole page to get styles. Hot-reload issue? | ### Describe the bug
## What is wrong
1. After installation of Angular 17 (newest) + Tailwind (newest) + Storybook (newest) there is a hot reloading issue, in which Storybook refreshes on angular component save but doesn't deliver newest CSS styles. Classes gets applied, but classes definition is not carried into t... | bug,help wanted,angular,tailwind,sev:S3 | low | Critical |
2,144,826,738 | TypeScript | Shortcut for creating local variable from all occurrences | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
If there is not already, there should be support for refactoring(creating local variable of) all instances of a selection. The images show a before and after of what I am looking to do. I tried creating a shortcut with multiple commands where the first ... | Suggestion,Awaiting More Feedback | low | Minor |
2,144,874,594 | rust | PartialOrd doesn't document whether <= is transitive | With the properties required in the PartialOrd documentation, it seems that it's only possible to prove that if a < b and b == c, then either a < c or partial_cmp(a, c) == None, but we can't prove that partial_cmp(a, c) == Some(Less).
In particular, a three-element model where a < b, b > a, b == c, c == b, partial_c... | T-libs-api,A-docs | low | Minor |
2,144,875,676 | godot | Custom class "Editor" can't be added to scene using "Create New Node" dialog. | ### Tested versions
- Reproducible in: 3.4.4-stable, 3.5.3-stable, v4.2.1-stable, 4.3-dev3...
### System information
Godot v4.2.1.stable - Debian GNU/Linux 11 (bullseye) 11 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Ti () - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)
### Issue des... | enhancement,discussion,topic:editor | low | Major |
2,144,894,972 | rust | Very slow 80 minutes release build, due mir_pass_scalar_replacement_of_aggregates (sroa) optimization enabled | When compiling recently project with release flag - `cargo build --release` I found that compilation takes more than 80 minutes. Debug build completes in ~8 minutes which is acceptable for me.
Cargo timing results:
debug - [debug_cargo-timing-20240220T105545Z.html.zip](https://github.com/slint-ui/slint/files/143445... | I-compiletime,T-compiler,C-bug,A-mir-opt | low | Critical |
2,144,899,845 | next.js | Optional catch all routes [[...slug]]/page.tsx seems to also catch assets requests, like .css files in STANDALONE mode | ### Link to the code that reproduces this issue
https://github.com/Emiliano-Bucci/next-js-catch-all-routes-issue
### To Reproduce
1. Build your application with `npm run build`
2. Run the application using `node .next/standalone/server.js`
3. Open http://localhost:3000 and terminal
4. Make hard refresh
5. ... | bug,Navigation | low | Critical |
2,144,909,945 | next.js | context.res.setHeader not setting Cache-Control | ### Link to the code that reproduces this issue
https://github.com/eloisetaylor5693/nextjs-set-cache-control
### To Reproduce
```typescript
export async function getServerSideProps(context: GetServerSidePropsContext) {
context.res.setHeader(
"Cache-Control",
"public, s-maxage=300, stale-while-rev... | bug,Pages Router | low | Major |
2,144,914,235 | transformers | Generate: support passing position_ids | Thank you @tengomucho, for uncovering this bug.
### The problem
In a nutshell, passing the correct `position_ids` to `generate` should result in exactly the same results as not passing them. In other words, the following test should pass on all models, if added to `GenerationTesterMixin`. We can see that it is fa... | WIP,bug,Generation | low | Critical |
2,144,920,650 | go | x/build: improve LUCI builder test sharding strategy for the main Go repository | The current test sharding strategy for the LUCI builders is to generate 4 test shards and distribute the `go tool dist test -list` tests across them via a hash of their names. This strategy means the test execution order and grouping is deterministic, which is useful for reproducibility, but doesn't take into account h... | Builders,ToolSpeed,NeedsDecision | low | Major |
2,144,927,707 | flutter | [Web]: Strange Hit Testing when Flutter Semantics enabled. | ### Steps to reproduce
1. Click Enable Semantics.
2. Over over the dropdown and click Option 1.
### Expected results
You should see "Option 1 pressed!" in the console.
### Actual results
You see "Submit Button pressed!" in the console, indicating that the submit button underneath the "Option 1" menu ite... | framework,f: gestures,platform-web,has reproducible steps,P2,team-framework,triaged-framework,found in release: 3.19,found in release: 3.20 | low | Critical |
2,144,951,474 | flutter | [Windows] Add multi-view runner APIs | Do all the Windows stuffs in https://flutter.dev/go/desktop-multi-view-runner-apis
* [ ] C APIs
* [x] `FlutterDesktopViewId`
* [x] `FlutterDesktopEngineCreateViewController`
* ⚠️ This is "pubternal": you can link against this but it isn't in the `flutter_windows.h` header file yet
* [x] `Fl... | platform-windows,a: desktop,P2,a: multi window,team-windows,triaged-windows | low | Major |
2,144,955,680 | vscode | Getting Started: card border overlaps with scrollbar | <img width="364" alt="image" src="https://github.com/microsoft/vscode/assets/876920/4a5c7cba-802b-44ac-89a3-e28c0e1c0c6a">
Maybe we can put some padding around the card so it doesn't overlap with the scrollbar | polish,getting-started | low | Minor |
2,144,985,216 | pytorch | Cannot get deterministic Mask RCNN without running out of CUDA memory | ### 🐛 Describe the bug
I created a modified version of torchvision's pretrained Mask RCNN model to train on my own dataset, and I set the multiple random seeds to be able to compare different runs. However, I recently realized that the results of different runs using identical parameters have slightly different loss ... | module: cuda,triaged,module: cublas,module: determinism | low | Critical |
2,144,987,544 | godot | viewport texture using transparency is darker colour (or brighter with premult on) | EDIT: discovered this is an issue in forward+ but apparently not in compatibility mode
### Tested versions
v4.2.stable.official [46dc27791]
### System information
Godot v4.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 31.0.15.4633) - Intel(R) Core(TM) i3-101... | topic:rendering,needs testing | low | Major |
2,144,993,110 | vscode | `createChatParticipant` API choices: The Handler function | Testing #205609
It feels very odd to me that we pass in a `Handler` function into the `createChatParticipant` rather than:
* using a Provider model something like:
```
{
provideChatParticipant() { ...}
}
```
* following what we do for `UriHandler`s where you pass in:
```
{
handleUri() {...}
}
```
I feel like c... | chat | low | Minor |
2,145,011,207 | go | x/tools/go/packages: Package.Module is unset for std and cmd modules | The gopackages command (patched as shown at the end) displays the module of each package:
```
xtools$ gopackages golang.org/x/telemetry
Go package "golang.org/x/telemetry":
module golang.org/x/telemetry@v0.0.0-20240209200032-7b892fcb8a78
package telemetry
has no exported type info
file /Users/adonovan/go/pk... | NeedsFix,Tools | low | Critical |
2,145,032,379 | neovim | Extmark with `number_hl_group` does not combine highlighting with any `*LineNr*` highlight group | ### Problem
Extmark with `number_hl_group` does not combine highlighting attributes with `*LineNr*` groups (`LineNr`, `LineNrAbove`, `LineNrBelow`, `CursorLineNr`).
### Steps to reproduce
1. Create an 'init.lua' with the following content:
```lua
vim.o.termguicolors, vim.o.number, vim.o.cursorline = true, ... | enhancement,marks,needs:vim-patch | low | Major |
2,145,039,669 | vscode | GitHub query limit exceeded error | Testing #205587
After some testing, I got this error:
<img alt="image" src="https://github.com/microsoft/vscode/assets/31675041/a37b7b04-dd2c-4d54-82e2-d12224edbe80">
This is expected and seems to explain the problem well, but perhaps offering an estimate of how long to wait would be nice, | bug,polish,issue-reporter | low | Critical |
2,145,081,822 | angular | FormTruple - variant o FormArray that can create controls on elements based on data | ### Which @angular/* package(s) are relevant/related to the feature request?
forms
### Description
Original proposition was posted as https://github.com/angular/angular/issues/44603 and is well described there.
### Proposed solution
New class in the manner of
```
import {
AbstractControl,
AbstractControl... | area: forms | low | Minor |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.