id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,340,764,299 | flutter | CupertinoNavigationBar flickers when previousPageTitle more than 4 characters | Also related to https://github.com/flutter/flutter/issues/90589
### Steps to reproduce
You can see it clearly if you run this code on dartpad:
```
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWid... | framework,f: cupertino,f: routes,has reproducible steps,P2,team-design,triaged-design,found in release: 3.22,found in release: 3.23 | low | Major |
2,340,772,182 | go | cmd/compile/internal/ssa: incorrect type width when folding widening ops | ### Go version
tip
### Output of `go env` in your module/workspace:
```shell
GOARCH=ppc64le
```
### What did you do?
Further exploration of lower rule improvements has uncovered problems when using a Value Type's size to determine whether to apply a rule.
E.g the rule in PPC64.rules:
```
(MOVWZreg y:(AND (... | NeedsFix,arch-ppc64x,compiler/runtime | low | Minor |
2,340,791,006 | TypeScript | [isolatedDeclarations] Add a syntactic form of computed property name which is always emitted as a computed property name | ### 🔍 Search Terms
isolatedDeclarations transpileModule computed property name
### ✅ Viability Checklist
- [X] This wouldn't be a breaking change in existing TypeScript/JavaScript code
- [X] This wouldn't change the runtime behavior of existing JavaScript code
- [X] This could be implemented without emittin... | feature-request,Domain: Isolated Declarations | low | Critical |
2,340,795,439 | godot | Clearing custom script node path on instance or inherited scene is ignored, still uses base value on any instance at runtime | ### Tested versions
- Reproducible in v4.2.2.stable.official [15073afe3]
### System information
Godot v4.2.1.stable - Ubuntu 22.04.4 LTS 22.04 - X11 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 860M (nvidia; 535.161.07) - Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz (8 Threads)
### Issue description
I'm working w... | bug,topic:core | low | Minor |
2,340,824,658 | godot | Duplicating `GraphEdit` in editor prints error | ### Tested versions
v4.3.beta.custom_build [e96ad5af9]
### System information
Windows 10
### Issue description
Duplicating a `GraphEdit` node in the editor prints the error below. Same error during each step of copy/paste. The duplicated `GraphEdit` still seems to work ok in a running project, and I don't see th... | bug,topic:gui | low | Critical |
2,340,841,280 | godot | Undefined symbols linker error when running app on iOS simulator | ### Tested versions
4.2.2.stable, 4.3.beta1.mono
### System information
Godot v4.2.2.stable - macOS 14.5.0 - GLES3 (Compatibility) - Apple M2 - Apple M2 (8 Threads)
### Issue description
iOS export works fine on actual device but throws "Undefined symbols" linker error when attempting to run on any simulator.
Lot... | bug,platform:ios,topic:export | low | Critical |
2,340,850,447 | vscode | Node unconditionally uses AVX512 instructions (illegal instruction starting Extension Host agent) | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,upstream,extension-host,upstream-issue-linked,electron-29-update | low | Critical |
2,340,861,788 | neovim | terminal COLUMNS/LINES not respected at startup, shows a small window (foot terminal) | ### Problem
When launching neovim, most of the time it will show a very small window only to get remapped after a few milliseconds... I fixed this by setting the columns and lines in neovim configuration:
```
vim.opt.columns = 272
vim.opt.lines = 56
```
IMO, the user should not have to directly add the termin... | bug,tui,startup | low | Minor |
2,340,869,942 | rust | When looking for alternative places for method not found, look at parent expresions for it | When you have a chained expression `foo.bar().baz.bat()` and either `baz` or `bat` aren't found, look at *removing* parts of the chain to find the method or the field. We currently look for potential nested fields that would have the field and method not found. | A-diagnostics,P-low,T-compiler,A-suggestion-diagnostics,D-papercut,D-terse | low | Minor |
2,340,874,689 | flutter | [packages] Run stable tests on stable rolls | To reduce CI usage, we only run most `stable` tests for flutter/packages in postsubmit. This is usually what we want, but for the stable roller it would be good to run the `stable` tests, since those are the only ones that matter in that case.
I'm not sure if this is possible to express currently in .ci.yaml, but if... | team,package,team-ecosystem,P3,triaged-ecosystem | low | Minor |
2,340,907,738 | rust | "Binding is possibly uninitalized" reports some additional spans incorrectly in addition to the correct one | ### Code
```Rust
enum E {
A,
B,
C,
}
fn foo(e: E) {
let bar;
match e {
E::A => return,
E::B => {}
E::C => {
bar = 5;
}
}
let _baz = bar;
}
```
### Current output
```Shell
error[E0381]: used binding `bar` is possibly-uninitialized
--> src/... | A-diagnostics,T-compiler,D-papercut,A-control-flow | low | Critical |
2,340,910,470 | flutter | [windows] Delete generated CMake files if build tool paths change | If someone's build tools change paths, the generated CMake files for a project can have sticky references (e.g., in `CMakeCache.txt`), and subsequent builds will fail until the build output directory is removed and regenerated. I would expect that for Windows this could happen if someone switches to a newer major versi... | tool,platform-windows,a: desktop,a: build,P3,team-windows,triaged-windows | low | Minor |
2,340,923,032 | pytorch | AOTAutogradCache implementation | This is just an umbrella issue for me to keep track of ongoing work/TODOs for AOTAutogradCache.
PR stack: https://github.com/pytorch/pytorch/pull/126791
```[tasklist]
### Tasks
- [x] Land V0-1 of AOTAutogradCache PRs
- [x] Implement caching for cudagraphification: cudagraphs runs after FXGraphCache as a post c... | triaged,oncall: pt2,module: aotdispatch,release notes: AO frontend,module: startup-tracing-compile,module: pt2-dispatcher | low | Critical |
2,340,970,277 | flutter | Windows plugin registrants should be ephemeral | See discussion in https://github.com/flutter/flutter/issues/71762 and https://github.com/flutter/flutter/issues/76726. We should fix Windows (and the other desktop platforms, thus those issues) to have ephemeral registrants instead of checking in a generated file that changes. | tool,platform-windows,P2,a: plugins,team-windows,triaged-windows | low | Minor |
2,340,975,470 | TypeScript | Narrowing for constant indexed access fails on array getter | ### 🔎 Search Terms
constant indexed access, array
### 🕗 Version & Regression Information
- This changed between versions `5.4.5` and `5.5.beta`
- This changed in commit or [PR](https://github.com/microsoft/TypeScript/pull/57847)
### ⏯ Playground Link
_I could not repro this in playground, due to the l... | Needs More Info | low | Critical |
2,340,976,589 | bitcoin | Erlay Project Tracking | This issue will be edited frequently to reflect the current status of the project.
**What should I review now?**
👇 👇 👇 👇 👇 👇 👇
#30116
☝️ ☝️ ☝️ ☝️ ☝️ ☝️ ☝️
- [x] Minisketch in Bitcoin Core
- [x] Main feature: #23114
- [x] #23670
- [x] #23496
- [x] #26272
- [x] Subtree updates: #... | Feature,P2P | low | Major |
2,341,015,454 | TypeScript | Design Meeting Notes, 6/7/2024 | # Control Flow over Callback Arguments, and the `Deferred` Marker Type
https://github.com/microsoft/TypeScript/pull/58729
* Want to be able to track callbacks as possible branches of control flow.
* Unfortunately, there are plenty of callbacks that are queued and ran in a deferred manner.
* Need a way to signal... | Design Notes | low | Major |
2,341,019,005 | material-ui | [examples] Migrate Next.js config.next.js to config.next.mjs | ### Steps to reproduce
See https://github.com/mui/material-ui/blob/master/examples/material-ui-nextjs-pages-router-ts/next.config.js
### Current behavior
next.config.js file
### Expected behavior
next.config.mjs
### Context
_No response_
### Your environment
<details>
<summary><code>npx @m... | ready to take,examples,enhancement,nextjs | low | Minor |
2,341,055,180 | go | x/tools/gopls: typeDefinition: support more kinds of syntax | The LSP typeDefinition query reports the location of the definition of a type. Currently, it requires a symbol, whose type it computes, and from which it then tries to pick the most salient named type. But there are lots of other expressions for which it could give useful information:
- any expression
- a struct fiel... | help wanted,FeatureRequest,gopls,Tools | low | Minor |
2,341,083,398 | pytorch | Cannot convert -oo to int | ### 🐛 Describe the bug
This is working correctly in eager mode.
```python
def window_reverse(windows, window_size, H, W):
"""
Args:
windows: (num_windows*B, window_size, window_size, C)
window_size (int): Window size
H (int): Height of image
W (int): Width of image
... | triaged,oncall: pt2,module: dynamic shapes | low | Critical |
2,341,100,642 | ui | [bug]: Drawer ScrollArea frezzes swiping on ios | ### Describe the bug
Im using the drawer component as below:
<Drawer open={isDrawerOpen} onOpenChange={setIsDrawerOpen}>
<aside className="sticky bottom-0 w-full bg-white text-center shadow-summaryStroke md:hidden">
<DrawerTrigger className="flex w-full flex-col items-center">
... | bug | low | Critical |
2,341,129,419 | rust | Overriding LTO option in global config.toml release profile causes bootstrap failure | This is on MSVC Windows 10, I'm unsure if that matters.
1. Have a global config.toml that overrides the release profile with `lto = " fat"` or `lto = " thin"`
So for example `~/.cargo/config.toml` with
```toml
[profile.release]
lto = "thin"
... other settings that don't matter as much
```
3. Run `x.py bui... | O-windows-msvc,T-bootstrap,A-contributor-roadblock,A-LTO | low | Critical |
2,341,135,278 | pytorch | Use of standard library math functions vs global namespace | ## Issue description
Recently, it was discovered that some hip kernels prefer to use global namespace vs std namespace for various math functions. There was a recent issue being discussed where the use of global namespace math functions was causing minor accuracy issues on ROCm. Please reference said issue comment ... | module: cuda,module: rocm,triaged | low | Minor |
2,341,163,918 | flutter | [Impeller] ListView in CupertinoPageScaffold becomes unresponsive in Simulator. | ### Steps to reproduce
The following code brings the impeller to its knees, making it impossible to scroll through a list. No errors are noted in the terminal, but the app becomes unresponsive after a couple of scrolls or clicks.
Note: it runs fine on a physical phone.
### Code sample
<details open><summary... | engine,P2,e: impeller,team-engine,triaged-engine | low | Critical |
2,341,189,236 | pytorch | can not create custom gradient when fp8 type is used | ### 🐛 Describe the bug
Hello, I am trying to create a straight through estimator for fp8 type casting function, but it fails with message:
"RuntimeError: "fill_out" not implemented for 'Float8_e5m2'"
How to reproduce:
```
import torch
def cast(x):
return x.to(torch.float8_e5m2)
# return x.to(torch.... | triaged,module: float8 | low | Critical |
2,341,241,014 | pytorch | JIT script can cause unneeded `requires_grad` inside `no_grad` blocks | ### 🐛 Describe the bug
This piece of code
```python
import torch
@torch.jit.script
def broken(
a: torch.Tensor,
c: float = 1.0,
) -> torch.Tensor:
with torch.no_grad():
f = 1.0 / torch.tensor(c)
# assert not f.requires_grad, 1
assert not f.requires_grad, 2
r... | oncall: jit | low | Critical |
2,341,267,621 | PowerToys | FancyZones settings are not remembered | ### Microsoft PowerToys version
0.81.1
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
FancyZones
### Steps to reproduce
Reboot PC. PowerToys is among the startup applications. Laptop is connected to two external monitors and all three monitors are configured with... | Issue-Bug,Product-FancyZones | low | Major |
2,341,294,861 | TypeScript | Typescript 5.5 performance regression on arktype | It seems likely it was #58337 that was responsible for the performance hit in https://github.com/arktypeio/arktype
```ts
{
"checkTime": 9.68,
"types": 483415,
"instantiations": 2629152
}
devDependencies:
- typescript 5.5.0-dev.20240429
+ typescript 5.5.0-dev.20240430
{
"checkTime": 12.2... | Bug,Domain: Performance | low | Major |
2,341,297,628 | kubernetes | [FG:InPlacePodVerticalScaling] Race condition setting pod resize status | The kubelet updates the pod status by first generating the pod status based on its internal representation, and then [merging](https://github.com/kubernetes/kubernetes/blob/master/pkg/kubelet/status/status_manager.go#L1049) that with the latest status from the API, based on whether the Kubelet should be the source of t... | kind/bug,sig/node,priority/important-longterm,triage/accepted | low | Critical |
2,341,304,831 | godot | Theme should not be popping up every time you click on a node in the tree scene. | ### Tested versions
v4.3.dev5.official [c9c17d6ca]
### System information
Linux Kubuntu 23.04 KDE Plasma Version: 5.27.4 KDE Frameworks Version: 5.104.0 Qt Version: 5.15.8
### Issue description
If you create a scene and add a theme to a node, and close it, it pops up the theme panel at the bottom when you click o... | bug,topic:editor,needs testing,topic:gui | low | Critical |
2,341,304,890 | flutter | Size difference between Impeller blur and legacy (Skia) blur | cc @gaaclarke
Testing against the fixes in https://github.com/flutter/engine/pull/53261 the main issue of the orientation of unidirectional blurs is fixed, but there is still an inconsistency in the size of the directional blurs as can be seen in this test case:
<details>
<summary>test case</summary>
```
im... | engine,has reproducible steps,P2,e: impeller,team-engine,triaged-engine,found in release: 3.23 | low | Major |
2,341,330,974 | godot | VehicleBody3D completely annihilates itself when freezing and unfreezing the underlying RigidBody3D physics when any wheels are touching the ground. | ### Tested versions
Reproducible in Godot 4.2.2.
### System information
Windows 10 Godot 4.2.2 Forward +
### Issue description
The actual effect is difficult to ascertain, but when viewing from a camera that is not in any way attached to the vehicle and continuously resetting the position of the vehicl... | topic:physics,needs testing,topic:3d | low | Minor |
2,341,385,774 | ollama | Dictionary learning and concept extraction for model tuning | Described in Anthropic's [Mapping the Mind of a Large Language Model](https://www.anthropic.com/news/mapping-mind-language-model) and OpenAI's [Extracting Concepts from GPT-4](https://openai.com/index/extracting-concepts-from-gpt-4/).
Once we can identify the neurons associated with certain concepts for the publicly... | feature request | low | Minor |
2,341,447,204 | godot | Position marker not instantly updating in editor | ### Tested versions
- Reproducible in v4.2.2.stable.official [15073afe3]
### System information
Godot v4.2.2.stable - Ubuntu 22.04.4 LTS 22.04 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti (nvidia; 535.171.04) - AMD Ryzen 7 4800H with Radeon Graphics (16 Threads)
### Issue description
... | bug,topic:editor,needs testing | low | Critical |
2,341,448,522 | next.js | Double redirected to basePath if the application is initially loaded not at the root. | ### Link to the code that reproduces this issue
https://codesandbox.io/p/devbox/inspiring-dan-fzvjxl
### To Reproduce
1. Install nextjs 14 with app router & typescript
2. Create about page in app/about/page.tsx
3. Create Link to home page (/) and about page (/about)
```
<ul>
<li><Link href={'/'}>Home</Link></... | bug,Navigation | low | Minor |
2,341,450,763 | rust | Deallocating large BTreeMap takes very long time | When deallocating large BTreeMap takes very long time. Deallocating a BTreeMap with 15GB size with 60M elements(each element is 250 byte) takes around 20 seconds on my computer.
In my plogram, when code is exiting, that deallocating occures and takes long time. But in that case, deallocating is not needed because jus... | I-slow,S-needs-repro | low | Major |
2,341,485,993 | yt-dlp | [aparat] Add playlist support for https://www.aparat.com | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is broken on a **supported** site
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instruc... | site-enhancement,triage | low | Critical |
2,341,495,062 | pytorch | control output type in matmul | ### 🚀 The feature, motivation and pitch
Current matmul supports only the same input and output tensor types.
As a result it can produce numerically incorrect outputs for cases when input tensors are int8 or float8 (e.g. torch.float8_e5m2):
if input arguments for a matmul have type int8 the the output also will be i... | triaged,needs design,matrix multiplication | low | Minor |
2,341,502,805 | tensorflow | GPU MaxPool gradient ops do not yet have a deterministic XLA implementation | ### Issue type
Feature Request
### Have you reproduced the bug with TensorFlow Nightly?
Yes
### Source
binary
### TensorFlow version
tf 2.16
### Custom code
Yes
### OS platform and distribution
Linux Ubuntu 22.04
### Mobile device
_No response_
### Python version
3.9.19
### Bazel version
_No response_
... | stat:awaiting tensorflower,type:bug,comp:ops,TF 2.16 | medium | Critical |
2,341,531,794 | PowerToys | Game mode request | ### Microsoft PowerToys version
0.81.1
### Installation method
GitHub
### Running as admin
Yes
### Area(s) with issue?
Mouse Without Borders
### Steps to reproduce (default settings)
Scenario 1
==============
Install PowerToys (latest version)
open notepad by pressing Win + R then type "note... | Issue-Bug,Needs-Triage,Product-Mouse Without Borders | low | Minor |
2,341,533,765 | vscode | Tasks being detected from gitignored directories | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,tasks | low | Critical |
2,341,541,806 | ollama | Support for zpoint_large_embedding_zh | [https://huggingface.co/iampanda/zpoint_large_embedding_zh](https://huggingface.co/iampanda/zpoint_large_embedding_zh)
Thanks. | model request | low | Minor |
2,341,570,746 | rust | Tracking Issue for offset_of_slice | The feature gate for the issue is `#![feature(offset_of_slice)]`.
This is a tracking issue for allowing offset_of to determine the offset of unsized fields whose tail is a slice, and hence their alignment and their offset is statically known.
### Steps
<!--
Include each step required to complete the feature. Ty... | T-lang,T-libs-api,B-unstable,C-tracking-issue,S-tracking-needs-to-bake,B-experimental,F-offset_of_slice | low | Critical |
2,341,572,188 | pytorch | [apple M2]libc++abi: terminating due to uncaught exception of type c10::Error: Could not find schema for aten::randn | ### 🐛 Describe the bug
buid script:`cmake -DBUILD_SHARED_LIBS=OFF -DCMAKE_BUILD_TYPE=Release ..`
```c++
#include <torch/torch.h>
#include <iostream>
int main() {
torch::Tensor tensor = torch::rand({2, 3});
std::cout << tensor << std::endl;
}
```
The build is packaged fine, but after running it reports ... | needs reproduction,module: build,module: cpp,triaged,module: macos | low | Critical |
2,341,596,687 | flutter | Pigeon throws `TypeError` with `copyrightHeader` in `kotlinOptions` | ### Steps to reproduce
1. Add `copyrightHeader` in kotlinOptions.
2. run `dart run pigeon` command.
### Expected results
The copyright should be generated in the generated Kotlin class.
### Actual results
Throws TypeError in the console.
### Code sample
<details open><summary>Code sample</summary>
```dart
@... | package,team-ecosystem,has reproducible steps,p: pigeon,P2,triaged-ecosystem,found in release: 3.22,found in release: 3.23 | low | Critical |
2,341,606,869 | godot | Rotating a node 90/180 degrees through the Euler angle rotation mode in inspector does not produce the same basis as using the quaternion or matrix properties. | ### Tested versions
Reproducible in:
- v3.5.3.stable.official [6c814135b]
- v4.0.4.stable.official [fc0b241c9]
- v4.2.2.stable.official [15073afe3]
- v4.3.beta1.official [a4f2ea91a]
### System information
Godot v4.2.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Ti (NVIDIA;... | discussion,topic:editor,documentation,needs testing,topic:3d | low | Critical |
2,341,607,029 | vscode | Diff Editor: setting for the word similarity heuristic threshold | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
### Context
From #210310 and #204044, we kn... | feature-request,diff-editor | low | Minor |
2,341,613,786 | flutter | MouseRegion for Touchscreens | ### Use case
I'm working on a "swipe to select" feature on a photos app, where photos are selected as they are swiped over in the gallery (grid of photos). This would have been easy to do this if there were an `onEnter` callback that would trigger when the pointer enters a photo widget. This is just one use case, I'm ... | c: new feature,framework,P3,team-framework,triaged-framework | low | Minor |
2,341,621,796 | godot | Game (DEBUG) immediately Crashes when calling AddLines() on an EditorNode3DGizmo | ### Tested versions
Using v4.2.2 stable, mono, win64 it appears that no matter what I pass to the AddLines() method, it crashes the game.
### System information
Windows 10 - v4.2.2.stable (mono) - Vulkan (Forward+)
### Issue description
I'm trying to draw some lines on screen using an `EditorNode3DGizmo` however w... | bug,topic:editor,confirmed,topic:dotnet,crash | low | Critical |
2,341,654,849 | stable-diffusion-webui | [Bug]: when using ChilloutRealistic it show TypeError: Cannot convert a MPS Tensor to float64 dtype as the MPS framework doesn't support float64. Please use float32 instead. Stable diffusion model failed to load | ### Checklist
- [X] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [ ] The issue has not been reported ... | bug-report | low | Critical |
2,341,672,469 | tauri | feat: better localhost development | ### Describe the problem
recently i found tauri, and try to migrate my project to tauri and found a convenient features that tauri is not have,that propagation request to it's host when using native request.
eg:
```js
// in native ios emulator:
fetch('localhost:1420/api/endpoint')
// it will forward this requ... | type: feature request | low | Minor |
2,341,681,897 | tauri | [bug] Incorrect and inconsistent window positions | ### Describe the bug
I use tauri on v2 project on `macOS`
When creating new window with specific position, the position is incorrect and inconsistent comparing of doing it with global tauri.
### Reproduction
Example on Rust side, it creates the window with invalid offset.
```rust
#[tauri::command]
a... | type: bug,status: needs triage | low | Critical |
2,341,694,528 | ui | [bug]: Documentation playground example application error | ### Describe the bug
[ee36f67b-a857-4e24-b46d-cea87008bb49.webm](https://github.com/shadcn-ui/ui/assets/20143684/57641002-b997-4d3b-a1c3-aa3768c524df)
### Affected component/components
Examples/Playground : Combobox
### How to reproduce
1. Go to examples.
2. Go to playground.
3. Click on load preset combobox
... | bug | low | Critical |
2,341,695,459 | next.js | Next.js v15 (canary) cannot show `Modal` of `@chakra-ui/react` v2.8.2 only on `next dev` | ### Link to the code that reproduces this issue
https://github.com/exKAZUu/nextjs-v15-chakra-ui-modal
### To Reproduce
1. `git clone https://github.com/exKAZUu/nextjs-v15-chakra-ui-modal`
2. `cd nextjs-v15-chakra-ui-modal`
3. `yarn && yarn dev`
4. Open http://localhost:3000/
5. Push `Open Modal`
### Cur... | bug,Webpack,Runtime,Turbopack,linear: turbopack | low | Minor |
2,341,699,505 | pytorch | put profiling results from different ranks into one webpage | ### 🚀 The feature, motivation and pitch
there's always device imbalance when we run the workload on more than one devices with TP and DP. We can get to know what happened in each GPU with torch.profiler and prof.export_chrome_trace in chrome://tracing. But we are unable to put all the ranks profiling results togethe... | OSS contribution wanted,oncall: profiler | medium | Major |
2,341,717,165 | godot | [TRACKER] External file changes issues | ```[tasklist]
### Git-related issues
```
```[tasklist]
### External editor issues
- [ ] https://github.com/godotengine/godot/issues/91035
- [ ] https://github.com/godotengine/godot/issues/88399
```
```[tasklist]
### UID-related issues
- [ ] https://github.com/godotengine/godot/issues/87418
```
```[tasklist]
### Rena... | topic:editor,usability,tracker | low | Minor |
2,341,722,017 | godot | Unicode Character “¨” (U+00A8) breaks the Script Editor (edition/save no longer possible) | ### Tested versions
4.3 beta 1
### System information
Ubuntu 24.04 under Gnome
### Issue description
In the GDScript editor, when using a US international with dead keys keyboard layout, if you press the " (double quote) key, the script editor will interpret it, and display it as Unicode Character “¨” (U+00A8) and... | bug,topic:gdscript,topic:editor | low | Critical |
2,341,733,258 | ui | [bug]: TableCell onClick is triggered when a child CommandItem is clicked | ### Describe the bug
I have a DataTable with an `onClick` on every table cell. The intention is to have whole table rows clickable.
It worked fine until I added a `Popover` with a `Command` into one of the cells. Now every option I select (in `CommadItem`) triggers the `onClick` of the parent `TableCell`. It does... | bug | low | Critical |
2,341,744,641 | next.js | Calling `notFound()` from a dynamic catch-all segment displays unnecessary console warning about missing slots | ### Link to the code that reproduces this issue
https://github.com/sefakeles/nextjs-issue-reproduction
### To Reproduce
1. Start the application in development (next dev).
2. Navigate to an unknown path (e.g. /unknown).
3. Open the console to see the following warning.
<img width="1726" alt="Screenshot 2024-06-... | bug | low | Minor |
2,341,747,561 | ollama | Ollama API documentation should contain the default values for API options. | As a developer, I want to know the default values Ollama uses for API request `options` so that I can create reproducible API calls between different kinds of clients.
Some AI libraries provide default values for options that are different from those used by the Ollama API. I want to override the library's default v... | documentation,feature request,api | low | Minor |
2,341,771,399 | next.js | <Link> to an AppRoute Page with a <form action={}> renders a form tag with a js error in place of the function name on the action prop. | ### Link to the code that reproduces this issue
https://github.com/devnet-uk/nextjs_Link_Form_bug.git
### To Reproduce
1. Start the application: pnpm run dev
2. Navigate to the application url via any browser: http://localhost:3000
3. Click on the Link component to navigate to the "contact" AppRoute. Once t... | bug,Navigation,Partial Prerendering (PPR) | low | Critical |
2,341,792,227 | flutter | [image_picker] maxWidth and maxHeight setting do not work with images taken from a device camera in Portrait orientation | ### Steps to reproduce
This is affecting version **image_picker 1.1.2** as of this writing
maxWidth/maxHeight setting previously were not working: https://github.com/flutter/flutter/issues/88901
A subsequent PR attempted to fix this: https://github.com/flutter/packages/pull/5527
This fix appears to work with re... | platform-android,p: image_picker,package,has reproducible steps,P2,team-android,triaged-android,found in release: 3.22,found in release: 3.23 | low | Minor |
2,341,802,047 | godot | The more scenes and resources that are open in the editor, the longer it takes for the project to run | ### Tested versions
4.3.dev [96a386f3c424af96d950ee5098b4b0e4907c9508]
Bisected to 8a74d8438f5
### System information
Windows 11 - AMD Ryzen 9 7950X 16-Core Processor (32 Threads)
### Issue description
I have a medium-sized project and it is very slow to start running from the editor even a simple isola... | bug,topic:editor,performance | low | Critical |
2,341,806,722 | PowerToys | File Time/Date Stamp update | ### Description of the new feature / enhancement
Allow users to much more simply change the time/date stamp on files
### Scenario when this would be used?
I occasionally receive files in email, and by the time I move them into my file system, the time/date of their arrival has long gone past. So I can re-locate the ... | Needs-Triage | low | Minor |
2,341,807,627 | angular | Disabling UIkit tootltips using preventDefault throws undefined error in browser on every mouseover element with tooltip | ### Which @angular/* package(s) are the source of the bug?
zone.js, Don't known / other
### Is this a regression?
Yes
### Description
Encountering an "undefined" error in browser console under the following conditions:
Angular 18.0.3, UIkit 3.21.5
- Create a button with a UIkit tool tip
- In ngOnInit, dis... | area: zones | low | Critical |
2,341,860,412 | node | Sending/receiving ancillary data (FDs) over Unix domain sockets | ### What is the problem this feature will solve?
Ability to send/receive ancillary data over Unix domain sockets. This is necessary for eg. implementation of the Wayland protocol (which uses this feature for high-performance sharing of memory buffers between compositors and clients), and thereby allows implementing gr... | feature request | low | Major |
2,341,872,444 | pytorch | Proposal to add a CUDA backend for tensor conversion from BSR/BSC tensors to CSR/CSC tensors | ### 🚀 The feature, motivation and pitch
Currently the tensor.to_sparse_csr() function call does not handle BSR formats. Both BSR/BSC and CSR/CSC formats use the dispatch keys SparseCsrCPU and SparseCsrCUDA. However, only the CSC format is handled after the function call is dispatched. Any BSR/BSC input, though legal,... | module: sparse,module: cuda,triaged | low | Critical |
2,341,904,531 | godot | Custom Icon for Resource needs re-opening editor to show up in the Inspector | ### Tested versions
- Reproducible in: 4.3.beta1.official [a4f2ea91a]
### System information
macOS Sonoma 14.1.1 (23B81) - OpenGL API 4.1 Metal - 88 - Compatibility - Using Device: Apple - Apple M1 Pro
### Issue description
Given a custom resource like this:
```gdscript
@icon("res://icon.svg")
class... | bug,topic:editor,usability | low | Minor |
2,341,909,661 | godot | Custom Icons inherited from base classes don't show for Resources | ### Tested versions
- Reproducible in: 4.3.beta1.official [a4f2ea91a]
### System information
macOS Sonoma 14.1.1 (23B81) - OpenGL API 4.1 Metal - 88 - Compatibility - Using Device: Apple - Apple M1 Pro
### Issue description
Given a hierarchy of custom resources like this:
```gdscript
@icon("res://icon.... | bug,topic:editor | low | Minor |
2,341,913,331 | godot | StateMachine in AnimationTree does not return to its original state | ### Tested versions
Godot 4.3 beta1
### System information
Godot v4.3.beta1 - Windows 10.0.19045 - GLES3 (Compatibility) - Radeon RX 560 Series (Advanced Micro Devices, Inc.; 31.0.14001.45012) - Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (4 Threads)
### Issue description
If we create a new StateMachine in the Animati... | bug,topic:editor,topic:animation | low | Minor |
2,341,915,843 | vscode | Add a command to split terminal using a different profile | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
Currently, the only way to split a terminal with... | feature-request,terminal-profiles | low | Critical |
2,341,944,284 | stable-diffusion-webui | [Bug]: stable diffusion web 没有CLip 反推 和DeepBooru 反推 文生图 怎么弄才会出现CLip 反推 和DeepBooru 反推 | ### Checklist
- [ ] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | asking-for-help-with-local-system-issues | low | Critical |
2,341,968,924 | angular | Update docs to add context on how invalid HTML breaks hydration and how to detect it automatically | ### Describe the problem that you experienced
While attempting to enable hydration for our application, we found a few places where invalid HTML was breaking it, the documentation was helpful but I thought that mentioning a tool to lint the issue automatically, as well as mentioning why the DOM mismatches would be hel... | P3,core: hydration,area: docs | low | Critical |
2,341,969,841 | tauri | [bug] [Windows / v2] beforeDevCommand is not killed when compiling failed with --no-watch | ### Describe the bug
On windows, `beforeDevCommand` is not killed when compiling src-tauri failed with --no-watch.
This causes "Port 1420 is already in use" error.
### Reproduction
1. `pnpm create tauri-app --beta tauri-test` (I also reproduced the issue on bun)
2. Make `src-tauri/main.rs` invalid (I replace... | type: bug,status: needs triage | low | Critical |
2,341,985,592 | rust | Implementing `Copy` can be a breaking change | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
#[derive(Clone)]
struct Foo<'a>(&'a ());
// Uncomment this line and the code stops compiling
//impl Copy for Foo<'stati... | A-lifetimes,A-trait-system,A-borrow-checker,C-bug,T-types | low | Critical |
2,341,986,361 | create-react-app | cannot build projects when cwd contains a pathname with ! | <!--
Please note that your issue will be fixed much faster if you spend about
half an hour preparing it, including the exact reproduction steps and a demo.
If you're in a hurry or don't feel confident, it's fine to report bugs with
less details, but this makes it less likely they'll get fixed soon... | needs triage,issue: bug report | low | Critical |
2,342,014,577 | opencv | Docs for Python imshow example improvement | ### Describe the doc issue
Hello --
I feel a most basic feature, like display the image, can also be 2000.0% documentation for python.
After the display, need to learn the un-display.
Learning to opencv is show image first, but can forget about GUI loop implementation to freeze a python kernel.
I shar... | category: documentation | low | Minor |
2,342,024,804 | yt-dlp | info dict is not picklable | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a bug unrelated to a specific site
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](http... | bug,wontfix,needs-investigating,core:networking | low | Critical |
2,342,026,110 | rust | ICE after renaming trait on nightly 1.80 | I got an ICE after renamed `MaybeEmpty` trait on crate root into `Empty`.
`cargo clean` solved an issue.
Project is on public github https://github.com/tower120/hi_sparse_array/blob/5910c9352d3494084514f68d6a0f684324dea83a/src/lib.rs#L115.
[rustc-ice-2024-06-09T04_06_53-9792.txt](https://github.com/user-attachment... | I-ICE,T-compiler,A-incr-comp,C-bug,S-needs-repro | low | Major |
2,342,030,667 | neovim | Conceal characters on cursor line except at cursor position | ### Problem
Currently, setting `conceallevel` conceals all characters in the viewable portion of the buffer, except for the line that the cursor is on. For example:

There exists the `concealcursor` option, but enabling ... | enhancement,needs:vim-patch,conceal | low | Minor |
2,342,034,697 | vscode | [09f] potential listener LEAK detected, having 175 listeners already. MOST frequent listener (1): | ```javascript
Error
at l.create in src/vs/base/common/event.ts:900:15
at E.q [as onDidChange] in src/vs/base/common/event.ts:1095:34
at new u in src/vs/editor/contrib/semanticTokens/browser/documentSemanticTokens.ts:170:33
at T in src/vs/editor/contrib/semanticTokens/browser/documentSemanticTokens.ts:42:43
at register ... | error-telemetry | low | Critical |
2,342,058,080 | ant-design | Menu component Tooltip is not closing in small device | 
### Reproduction link
[https://codepen.io/pen?&editors=001](https://codepen.io/pen?&editors=001)
### Steps to reproduce
This reproduction link is from ant design. So jus... | Inactive,📱Mobile Device | low | Minor |
2,342,069,077 | godot | Godot crashes when calling `open_scene_from_path` on mouse release of Move Mode | ### Tested versions
- Reproducible in 4.3.beta1 (`5833f59`)
- NOT reproducible in 4.2.2-stable (`15073af`)
### System information
Godot v4.3.beta (5833f5978) - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 Ti (NVIDIA; 31.0.15.3623) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads... | bug,topic:editor,needs testing,regression | low | Critical |
2,342,074,907 | deno | Node:http localAddress not supported in compat | Version: Deno 1.44.1
I’m trying to send a http request through a different outbound IP address using node http. This correctly works in node.js, but doesn’t work in Deno – it still uses the default local IP address
```ts
import https from 'node:https';
import type { RequestOptions } from 'node:https';
const ... | bug,node compat | low | Critical |
2,342,092,061 | yt-dlp | [tou.tv] Unable to download JSON metadata: HTTP Error 426: Upgrade Required | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [x] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is broken on a **supported** site
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instruc... | site-bug | low | Critical |
2,342,102,958 | flutter | Support MaskFilter on Canvas.drawVertices. | ### Steps to reproduce
Use `canvas.drawVertices` with a paint that has a `maskFilter`.
### Expected results
We should be able to blur using `drawVertices`.
### Actual results
We are not able to blur using `drawVertices`.
### Code sample
<details open><summary>Code sample</summary>
```dart
import 'dart:ui';
... | c: new feature,engine,has reproducible steps,P3,team-engine,triaged-engine,found in release: 3.22,found in release: 3.23 | low | Major |
2,342,116,687 | neovim | Neovim(nvim) doesn't resize to full terminal width upon opening | ### Problem
Neovim(nvim) doesn't resize to full terminal width upon opening
[Screenshot](https://imgur.com/a/GsOvnhm)
```
nvim --version NVIM v0.9.5 Build type: Release LuaJIT 2.1.1700206165
system vimrc file: "$VIM/sysinit.vim" fall-back for $VIM: "/usr/share/nvim"
Run :checkhealth for more info
```
... | bug,startup | low | Critical |
2,342,117,247 | deno | parser-ts fails to work in deno | Version: deno 1.44.1+4d531bf (canary, x86_64-unknown-linux-gnu)
### Reproducible example
```ts
// main.ts
import { run } from "npm:parser-ts/lib/code-frame"
import * as S from "npm:parser-ts/lib/string"
console.log(run(S.int, "abc"))
```
```
deno run main.ts
```
### Current Behavior
<!-- If applic... | bug,node compat,node resolution | low | Critical |
2,342,125,192 | godot | Application lock, when running on second screen. | ### Tested versions
I found the error in version 4.2. I have tested the beta of 4.3 and it seems that it does not have that error at the moment.
### System information
Windows 11 - Godot v4.2.2.stable - All versions - Nvidia Geforce Asus RTX 4090
### Issue description
When opening the program on a second screen it... | bug,topic:editor,needs testing | low | Critical |
2,342,130,771 | godot | [3.x] using animation editor breaks physical bones/bone attachments | ### Tested versions
Godot 3.5.3. stable
### System information
Windows 10 - Godot v3.5.3.stable - GLES 3
### Issue description
Using animation editor edits physicalbones and boneattachments, making it impossible to edit animations
https://www.youtube.com/watch?v=bR3CWIv9yyc
### Steps to reproduce
... | bug,topic:editor,topic:animation | low | Minor |
2,342,159,916 | neovim | :Man softwrap (vim.g.man_hardwrap = 0) breaks table formatting | ## Problem
**TL;DR**: soft wrap (`vim.g.man_hardwrap = 0`) breaks the formatting of wide tables.
My use case is to read man pages in Neovim with its great navigation.
It is common to resize the buffer displaying the man page. Either from Neovims great buffer resizing capabilities itself or from outside, e. g. ... | bug,plugin,runtime | low | Minor |
2,342,165,235 | godot | `AnimationPlayer` changes `.tscn` file on save and creates noise in version control if connected to enabled `AnimationTree` | ### Tested versions
Godot Engine v4.2.1.stable.mono.official.b09f793f5
### System information
Godot v4.2.1.stable.mono - Windows 10.0.22631 - GLES3 (Compatibility) - NVIDIA GeForce RTX 3070 Laptop GPU (NVIDIA; 31.0.15.4630) - AMD Ryzen 7 5800H with Radeon Graphics (16 Threads)
### Issue description
I have an `Anim... | discussion,documentation,topic:animation | low | Minor |
2,342,173,869 | neovim | LSP client should be able to handle snippets that use $0 as a tabstop | ### Problem
When LSP snippets are enabled, completion behaves in an annoying way where the snippet placeholder is not preselected.
Under the hood, this is what is being sent to the client: `textEditText = "print(${0:object})"`

### System information
Godot v4.2.1.stable - macOS 14.5.0 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)
### Issue description
In the Animation Player, when accessing a single property of a, say, vector 2 (for exa... | bug,topic:animation | low | Major |
2,342,197,610 | go | crypto/tls: do not enforce legacy_record_version while reading TLS 1.3 records | ### Go version
go version go1.21.6 linux/amd64
### Output of `go env` in your module/workspace:
```shell
[...]
```
### What did you do?
Called crypto/tls tls.Client() to connect to particular TLS server with TLS 1.3.
### What did you see happen?
Error: "tls: received record with version 301 when expecting versi... | NeedsInvestigation | low | Critical |
2,342,202,504 | PowerToys | Exception on opening Powershell 7.4.2 with | ### Microsoft PowerToys version
0.81.1
### Installation method
WinGet
### Running as admin
No
### Area(s) with issue?
Command not found
### Steps to reproduce
Just open Powershell with Command not found already set up.
### ✔️ Expected Behavior
Powershell to open without any error.
### ❌ Actual Behavior
You... | Issue-Bug,Needs-Triage | low | Critical |
2,342,212,669 | godot | Loose edges in mesh can crash editor during import | ### Tested versions
versions tested: 4.2-stable to 4.3-beta1
Release build:
- affected: 4.2.0-stable - 4.2.2-stable, 4.3.dev1 - c5f73a1783fbf35e2601134678c52ec813837384
Debug build: all versions
### System information
Godot v4.2.beta (c5f73a178) - macOS 14.5.0 - Vulkan (Forward+) - integrated Apple M1 Pro - A... | bug,needs testing,topic:import,topic:3d | low | Critical |
2,342,229,479 | vscode | Unable to Delete Files to Trash: vscode( V > 1.89 ) (on debian kde) | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,upstream,linux,electron,electron-29-update | low | Critical |
2,342,238,992 | PowerToys | "an error occured while previewing this file" msg | ### Microsoft PowerToys version
0.81.0
### Installation method
Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
General
### Steps to reproduce

on pressing shortcut for windows peek: ctrl+sp... | Issue-Bug,Needs-Triage | low | Critical |
2,342,241,787 | PowerToys | 快捷键无法打开powerToys run 或者需要很久之后才会被打开 | ### Microsoft PowerToys version
0.81.1
### Installation method
GitHub
### Running as admin
Yes
### Area(s) with issue?
PowerToys Run
### Steps to reproduce
开机后系统托盘展示有powertoys 也可以打开设置界面 但是无法通过快捷键唤醒 powerToys run,他需要在我开机很久之后才会突然被唤醒
[2024-06-09.txt](https://github.com/user-attachments/files/15752615/2024-06-09.... | Issue-Bug,Needs-Triage | low | Minor |
Subsets and Splits
GitHub Issues Containing Next.js References
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