id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,342,277,303 | next.js | revalidatePath doesn't invalidate the edge cache of serverless functions with a dynamic path | ### Link to the code that reproduces this issue
https://github.com/thibautvdu/revalidate-path-issue
### To Reproduce
1. deploy the standard sample project to vercel
2. curl -I https://revalidate-path-issue.vercel.app/api/script/test output `x-vercel-cache: MISS`
3. curl -I https://revalidate-path-issue.verce... | bug | low | Major |
2,342,326,246 | terminal | Terminal becomes extremely laggy after printing large amount of CJK characters | ### Windows Terminal version
1.20.11381.0
### Windows build number
10.0.19045.4412
### Other Software
_No response_
### Steps to reproduce
```python
s = '打印一个非常长的中文句子,啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊'
for _ in range(100):
print(s)
```
```js
var s = '打印一个非常长的中文句子,啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊'
for (var i = 0; i < 10... | Area-Rendering,Issue-Bug,Product-Terminal | low | Critical |
2,342,336,428 | godot | Removing .tscn from the file manager does not remove it from Scene | ### Tested versions
Godot 4.3 beta1
### System information
Godot v4.3.beta1 - Windows 10.0.19045 - GLES3 (Compatibility) - Radeon RX 560 Series (Advanced Micro Devices, Inc.; 31.0.14001.45012) - Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (4 Threads)
### Issue description
When we delete a scene (.tscn) from the file m... | discussion,topic:editor | low | Critical |
2,342,338,839 | godot | `GodotConeTwistJoint3D`: `getSolveSwingLimit` seems to return wrong member variable | ### Tested versions
- Present in current `master` branch
- `3.x` branch seems also affected (https://github.com/godotengine/godot/blob/3.x/servers/physics/joints/cone_twist_joint_sw.h)
### System information
N/A
### Issue description
Comparing functions with identical/similar bodies, I noticed that methods `getSo... | bug,topic:physics,topic:3d | low | Minor |
2,342,355,426 | godot | Animation Player: after clicking on the "Add track" button, the popup menu sometimes kind of acts as if I selected the first entry | ### Tested versions
v4.2.1.stable.official [b09f793f5] and 4.2.2
Wasn't happening in 4.1
### System information
Godot v4.2.1.stable - macOS 14.5.0 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)
### Issue description
When clicking on and releasing the left mouse button on Animation Play... | bug,topic:editor,needs testing,topic:animation | low | Minor |
2,342,370,209 | yt-dlp | jiocinema - audio missing on some episodes | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is broken on a **supported** site
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update ... | account-needed,geo-blocked,site-bug,triage,can-share-account | low | Critical |
2,342,374,129 | next.js | Webpack Loader set from Webpack Plugin with Next Compiler can't accept value contains `!(exclamation mark)` | ### Link to the code that reproduces this issue
https://github.com/tkow/repro-nextjs-compiler-opt-bug
### To Reproduce
1. npm i in the repo
2. npm run dev and check compile error
3. change noop-plugins.js that remove `!` from testOptions string.
4. restart `npm run dev` and compile success
### Current vs... | bug,SWC | low | Critical |
2,342,391,757 | rust | rustc segfaults when loading mimalloc with LD_PRELOAD | Running https://github.com/shinchiro/mpv-winbuild-cmake/blob/master/toolchain/rustup.cmake on newly installed Arch Linux
```rust
CONFIGURE_COMMAND ${EXEC} CONF=1
curl -sSf https://sh.rustup.rs |
sh -s -- -y --default-toolchain stable --target x86_64-pc-windows-gnu,i686-pc-windows-gnu --no-modi... | I-crash,T-compiler,C-bug | low | Critical |
2,342,405,521 | material-ui | [joy-ui] Cannot set `color` or `bgcolor` of `Box` when used in Next.js | ### Steps to reproduce
Link to live example: https://codesandbox.io/p/devbox/infallible-microservice-lkjwxw?file=%2Fsrc%2Fapp%2Fpage.tsx%3A9%2C26
Steps:
1. Set up a NextJS project with `create-next-app`
2. Add JoyUI, following this guide: https://mui.com/joy-ui/integrations/next-js-app-router/
3. Attempt to add ... | on hold,package: joy-ui,nextjs | low | Minor |
2,342,409,050 | transformers | Support saving models trained with DeepSpeed in Trainer callbacks | ### Feature request
Trainer callbacks [pass a model](https://github.com/huggingface/transformers/blob/a7cab3c283312b8d4de5df3bbe719971e24f4281/src/transformers/trainer_callback.py#L418) to any registered callback, but this model cannot be saved if training with DeepSpeed Stage 3 (needs access to `Trainer.accelerator... | trainer,Feature request,DeepSpeed | low | Critical |
2,342,419,538 | rust | ICE: kcfi: encode_const: unexpected kind `UnevaluatedConst { .. }` | <!--
[31mICE[0m: Rustc ./poly-const-unevaluated-ice-106423.rs '-Zsanitizer=kcfi -Cpanic=abort --edition=2018 -ooutputfile -Zdump-mir-dir=dir' 'error: internal compiler error: compiler/rustc_sanitizers/src/cfi/typeid/itanium_cxx_abi/encode.rs:158:13: encode_const: unexpected kind `UnevaluatedConst { def: DefId(0:38 ~... | A-debuginfo,I-ICE,T-compiler,A-sanitizers,C-bug,F-generic_const_exprs,F-generic_arg_infer | low | Critical |
2,342,459,910 | godot | 2D light limit not documented and does not provide feedback | ### Tested versions
Tested on 4.2.2.stable.mono.official
### System information
macOS 14.5
### Issue description
https://github.com/godotengine/godot/assets/11003232/6d72b5af-7efe-47b9-acde-eb1476c9e2f1
When many PointLight2Ds are added to a scene, they can get culled even when in full view. You can see the vid... | discussion,topic:rendering,documentation,needs testing,topic:2d | low | Major |
2,342,460,613 | yt-dlp | Please add support to learnenglishkids.britishcouncil.org | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https://gith... | site-request,triage | low | Critical |
2,342,463,388 | flutter | Flutter-3.22.2 - Repeated launches of any application in the Android emulator freeze | ### Steps to reproduce
1. upgrade the Flutter to 3.22.2
2. create from scratch an any flutter app, for example "flutter create test_drive"
* *I try to do it with my old, flutter-3.13.x apps - they freeze too*
* *I try to run my old flutter-3.13.x apps without the "https://docs.flutter.dev/release/breaki... | platform-android,P2,team-android,triaged-android | low | Critical |
2,342,466,657 | flutter | [camera_avfoundation] Separate time offsets for video and audio can cause shifted audio | ### Steps to reproduce
1. run code sample
2. when ready press Start
3. wait until it counts to 200 and there is Stop button
4. record something where will be clear if audio is shifted and press Stop
5. recorded video will be playing in loop, there will be also that potentially lengthly initial segment recorded w... | platform-ios,p: camera,package,has reproducible steps,P2,team-ios,triaged-ios,found in release: 3.22 | low | Critical |
2,342,468,371 | vscode | Deleting itself |
Type: <b>Bug</b>
I just downloaded the latest available version for Apple M1 chipset (and the same happened to darwin and universal versions as well) and after extracting and setting the app inside Applications, I can open it and work, but if I try to update itself and restart it, it deletes itself from the folder an... | info-needed | low | Critical |
2,342,469,034 | pytorch | `docker compose up` fails with `RuntimeError: Unexpected error from cudaGetDeviceCount()` | ### 🐛 Describe the bug
Fooocus does not appear to work anymore when ran inside docker with the latest nvidia drivers.
Run `docker compose up`
Stack trace:
```
$ docker compose up
[+] Running 2/2
✔ Network fooocus_default Created ... | module: build,module: cuda,triaged | low | Critical |
2,342,471,615 | tauri | [feat] Allow external devices to be on different networks when doing dev sessions | ### Describe the problem
When I run tauri android dev, it compiles and works fine.
The system has an ethernet and a wifi IP, and the external device has a wifi IP and is connected through a USB cable with ADB debugging on.
However, the application itself breaks because it tries to access the Ethernet IP instead ... | type: feature request | low | Critical |
2,342,507,942 | vscode | VSCode disappear from candidate list to open text file in Linux | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | linux,under-discussion,workbench-os-integration | low | Critical |
2,342,530,278 | deno | Doc tests don't play nice with blockquotes in markdown | Version: Deno 1.44.1
Doc tests don't fail to parse if they're in a blockquote.
`deno fmt` agrees this is how it should be formatted, and it renders correctly in the vscode preview.
In a README.md:
````md
> ```ts
> import { foo } from "./baz"
> ```
````
`deno test --doc` provides:
```console
erro... | bug,testing | low | Critical |
2,342,563,541 | flutter | [Web] IME's conversion target background display and caret display position is misaligned | ### Steps to reproduce
1. run `flutter run -d chrome`
2. Copy the localhost url and paste the copied URL into the address bar of the ios simulator's safari
3. Enter text in the text field
### Expected results
The background display of the IME conversion target and the caret display are not misaligned.
### Actual ... | a: text input,a: internationalization,platform-web,has reproducible steps,P2,team-web,triaged-web,fyi-text-input,found in release: 3.22,found in release: 3.23 | low | Minor |
2,342,572,775 | godot | Crash in GodotConvexPolygonShape3D when running physics on separate thread | ### Tested versions
HEAD
4.3 beta 1
### System information
Reproductible on both Windows and Linux
### Issue description
Running 3D physics on a separate thread can lead to crashes during startup, when changing resolution and probably some other lifecycle events.
The `GodotConvexPolygonShape3D::get_support` ca... | bug,topic:physics,needs testing,crash | low | Critical |
2,342,612,100 | yt-dlp | [YouTube] Extract web fragment URLs for livestreams | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm requesting a site-specific feature
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https:/... | site-enhancement,triage,site:youtube | low | Critical |
2,342,649,801 | transformers | Implementation Issue of Phi3SuScaledRotaryEmbedding | ### Feature request
Improving the Implementation of Phi3SuScaledRotaryEmbedding to Reduce Unnecessary Computation
I'm not entirely sure if there is a deeper meaning to the implementation here. It seems that the inv_freq could be completely initialized in the `__init__ `method as `long_inv_freq `and `short_inv_freq`... | Feature request | low | Major |
2,342,667,945 | deno | `mkdir()` incorrectly returns `undefined` and produces unexpected subsequent results | ## Description
The way `mkdir()` works in Deno seems to differ from Node.js, despite having the same documentation. Using subsequent methods produces unexpected behaviour.
## Steps to Reproduce
Set up a project like so:
```
├── template
│ ├── 1
│ │ └── 1.txt
│ └── 2
│ └── 2.txt
└── test
... | bug,node compat | low | Minor |
2,342,690,607 | excalidraw | Straight Arrows shouldn't be Hold and Drag. | Straight arrows can be as simple as point and click and not creating more bending/creating multiple points. this is driving me insane.
<img width="1124" alt="image" src="https://github.com/excalidraw/excalidraw/assets/122549893/830889af-4c99-4fe2-b6ce-f56560b9b408">
| UX/UI | low | Minor |
2,342,763,177 | tensorflow | Crash in `tf.raw_ops.SparseCountSparseOutput ` | ### Issue type
Bug
### Have you reproduced the bug with TensorFlow Nightly?
Yes
### Source
source
### TensorFlow version
TensorFlow Nightly
### Custom code
Yes
### OS platform and distribution
Linux Ubuntu 22.04.3 LTS (x86_64)
### Mobile device
_No response_
### Python version
3.9.13
### Bazel version
... | stat:awaiting tensorflower,type:bug,comp:ops,TF 2.16 | medium | Critical |
2,342,862,661 | neovim | "autocmd BufRead" not working when "nvim a.lua" | ### Problem
when I open nvim with "nvim xxx.lua", BufRead autocmd can not trigger
### Steps to reproduce
```shell
$ echo "syntax on | autocmd BufRead * :echomsg 'BufRead'" > a.vim
$ touch a.lua
$ nvim -u a.vim a.lua # run :mes<CR>, no messages
$ nvim -u a.vim a.vim # run :mes<CR>, have one message
```
### Expe... | bug,runtime,syntax,events | low | Minor |
2,342,924,804 | rust | What should SIMD bitmasks look like? | The portable-simd intrinsics `simd_bitmask` and `simd_bitmask_select` work with a bit-efficient representation of a SIMD vector of `bool`. Specifically they actually support two representations: as an integer of sufficient size, and as an array of `u8`.
However, the exact format of the array-based bitmask is [endianes... | T-compiler,A-SIMD,C-discussion,PG-portable-simd,T-opsem | low | Major |
2,342,953,287 | vscode | proposal: add commands for `outline.focusPrevious` and `outline.focusNext` for navigating to the editor position corresponding to the previous/next symbol in the outline pane | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
This pair of commands is designed to achieve t... | feature-request,outline | low | Critical |
2,342,979,621 | godot | DisplayServer is unaware of inactive keyboard layouts in Linux | ### Tested versions
Reproduces in:
- v4.3.beta.custom_build [5833f5978]
- v4.3.beta1.official [a4f2ea91a]
- v4.2.2.stable.official [15073afe3]
### System information
Arch Linux <span>#</span>1 SMP PREEMPT_DYNAMIC Fri, 31 May 2024 15:14:45 +0000 - Tty - GLES3 (Compatibility) - Mesa Intel(R) Graphics (ADL G... | bug,platform:linuxbsd,topic:porting,topic:input | low | Critical |
2,343,060,386 | godot | Having multiple fullstops in a game's title will cause it to crash upon trying to test it | ### Tested versions
v4.3.beta1.official [a4f2ea91a]
### System information
Godot v4.3.beta1 - Windows 10.0.26227 - Vulkan (Forward+) - integrated AMD Radeon(TM) Vega 8 Graphics (Advanced Micro Devices, Inc.; 31.0.21024.2004) - AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx (8 Threads)
### Issue description
... | needs testing,topic:export | low | Critical |
2,343,104,018 | next.js | Usage of Recoil in Nextjs app (turborepo) induces a TypeError: Cannot destructure property 'ReactCurrentDispatcher. | ### Link to the code that reproduces this issue
https://github.com/tsdineshjai/PayTM_Repo
### To Reproduce
1. NPM install globally (so that recoil package is also installed, that is the one causing issue)
2. Navigate to apps/user-app and npm run dev
3. Click localhost:3000
 | low | Critical |
2,343,140,471 | flutter | Switch widget has unexpected color on the selected handle/thumb when hovering | ### Steps to reproduce
Is it a bug if when hovering a Switch with the mouse the while element ("the physical switch") completely disappears on MacOS? I can understand the switch can change color while hovering over it but not completely make the white element disapear.
<img width="169" alt="Screenshot 2024-06-10 at... | framework,f: material design,has reproducible steps,P2,team-design,triaged-design,found in release: 3.22,found in release: 3.23 | low | Critical |
2,343,144,887 | TypeScript | Special member completions not work after a comment. | ### 🔎 Search Terms
completion comment
### 🕗 Version & Regression Information
- I tried 5.5.0-dev.20240505
### ⏯ Playground Link
Not reproducible (totally broken) in playground
### 💻 Code
```ts
const x = {
o: 1, 'a b': 2
}
x. ;
// ^ trigger completion after dot gives you 2 completion ... | Bug,Help Wanted | low | Critical |
2,343,145,089 | rust | clarify local_crate_exports_generics | ### Location
https://doc.rust-lang.org/nightly/nightly-rustc/rustc_middle/ty/context/struct.TyCtxt.html#method.local_crate_exports_generics
### Summary
it seems like it would be obvious what this does from the verbose name, but it actually checks if the local crate is *allowed* to export generics, based on its crate... | T-compiler,A-docs | low | Minor |
2,343,238,433 | next.js | Next js build issue, FATAL ERROR: CALL_AND_RETRY_LAST Allocation failed - JavaScript heap out of memory | ### Link to the code that reproduces this issue
https://github.com/Elham13/nabhigator/tree/temp
### To Reproduce
1- Clone the repo from temp branch
2- Run npm install
3- Run npm run build
### Current vs. Expected behavior
**Current**
` Creating an optimized production build ...
<--- Last few GCs --->
[208... | bug,Script (next/script) | low | Critical |
2,343,252,055 | neovim | Incomplete Documentation for `vim.diagnostic.open_float` Options | ### Problem
The documentation for `vim.diagnostic.open_float` appears to be incomplete or incorrectly formatted.
The option descriptions seem to be truncated or missing some fields.
Additionally, some relevant options such as `focus_id` and `focusable` are missing but are present in the `vim.lsp.util.open_floating... | bug,documentation | low | Minor |
2,343,297,068 | vscode | Proposal: make the existing feature "auto-escape highlighted text for regex when triggering find in regex mode" work even when highlighted text spans multiple lines | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
The feature in question was added in 2016 and ... | feature-request,editor-find | low | Minor |
2,343,362,329 | stable-diffusion-webui | [Bug]: The train tab is outdated | ### Checklist
- [ ] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,343,433,863 | transformers | Seq TransfoRNA | ### Model description
The Seq TransfoRNA model is intended to map short RNA fragments (18 nt. to 30 nt.) back to their parental precursor. The model is trained in a supervised manner to classify ~2k subclasses belonging to 11 major classes.
### Open source status
- [X] The model implementation is available
- ... | New model | low | Minor |
2,343,522,802 | ollama | user is not in the sudoers file - add support to install on debian 12 | ### What is the issue?
Debian 12
```
$ curl -fsSL https://ollama.com/install.sh | sh
>>> Downloading ollama...
######################################################################## 100.0%######################################################################### 100.0%
>>> Installing ollama to /usr/local/bin... | bug | low | Minor |
2,343,543,993 | three.js | TSL: Some names for a TSL function break the syntax of translated WGSL or GLSL code | ### Description
When a TSL code is translated into GLSL or WGSL some identifiers may break the code, because they collide with keywords or reserved words. For example, a TSL function named `fn` triggers the following error message:
```
Error while parsing WGSL: :17:4 error: expected identifier for function declarati... | TSL | low | Critical |
2,343,553,659 | vscode | [2eg] potential listener LEAK detected, having 203 listeners already. MOST frequent listener (29): | ```javascript
Error
at l.create in src/vs/base/common/event.ts:900:15
at q in src/vs/base/common/event.ts:1095:34
at event in src/vs/base/common/event.ts:631:10
at new D in src/vs/workbench/contrib/mergeEditor/browser/view/fixedZoneWidget.ts:45:24
at i in src/vs/workbench/contrib/mergeEditor/browser/view/conflictAction... | error-telemetry,debt | low | Critical |
2,343,583,647 | PowerToys | [information] solution of sticky keys issue | ### Microsoft PowerToys version
0.81.1
### Installation method
GitHub
### Running as admin
Yes
### Area(s) with issue?
Keyboard Manager
### Steps to reproduce
> **Keyboard Manager sticky keys issues are fixed by always run as administrator mode in Power Toy settings!**
ㅤ
If you use three combinations of ke... | Issue-Bug,Needs-Triage | low | Minor |
2,343,601,248 | pytorch | UnsupportedOperatorError: Exporting the operator 'quantized::batch_norm2d' to ONNX opset version 14 is not supported. | ### 🐛 Describe the bug
```
model = MultiTaskUnet(n_input_channels=n_input_channels, output_tasks=list(fields_to_predict.keys()),
autoencoder_task=False, init_features=32)
model.train()
torch.backends.quantized.engine = "qnnpack"
model.qconfig = torch.quantization.get_default_qconfig('... | module: onnx,triaged | low | Critical |
2,343,634,767 | PowerToys | [New feature] Overlay | ### Description of the new feature / enhancement
Add a possibility to make custom overlay (like OBS for exemple) with text or image.
These overlay will be linked to one or all application and will let click through
### Scenario when this would be used?
I have one personal scenario case that can be applied to any ... | Idea-New PowerToy,Needs-Triage | low | Minor |
2,343,696,222 | pytorch | Cannot export onnx model with autograd.functional.jacobian | ### 🐛 Describe the bug
Good morning,
I have the following simple model:
```
import torch
class Model1(torch.nn.Module):
def __init__(self):
super(Model1, self).__init__()
def forward(self, X):
return X[:,0] ** 2 + X[:, 1]
class F(torch.nn.Module):
def __init_... | module: onnx,triaged,onnx-triaged,onnx-needs-info | low | Critical |
2,343,722,765 | kubernetes | kubectl delete a large number of objects taking too long | ### What would you like to be added?
Make `kubectl delete` execute more efficiently. There are two options to make it happen:
1. implement `deletecollection` in kubectl instead of one-by-one deletions
2. Make one-by-one deletions concurrent
Some history digging found `deletioncollection` was not preferable to s... | sig/api-machinery,kind/feature,sig/cli,triage/accepted | low | Major |
2,343,783,724 | opencv | OpenCV 4.10.0 segfault when using OpenVINO 2024.0.0 | ### System Information
OpenCV version 4.10.0, built from source
OpenVINO version: 2024.0.0, installed from apt
Ubuntu 22.04, running in Docker
Python version: 3.10
### Detailed description
I recently updated my project from Ubuntu 20.04, OpenCV 4.6.0 and OpenVINO 2022.2 where i had the OpenVINO backend working gr... | bug,category: dnn | low | Critical |
2,343,812,752 | vscode | VS Code web: quickpick disappear when was opened by a walkthrough button | There is similar/duplicating issue which has been closed without any resolution https://github.com/microsoft/vscode/issues/204522
I've just tested it on the GitPod with VS Code web 1.90.0 and can confirm the bug is still there.
What's the problem?
I added a button to the walkthrough and implemented reading of tw... | feature-request,getting-started | low | Critical |
2,343,837,229 | PowerToys | Color Picker doesn't work | ### Microsoft PowerToys version
0.81.1
### Installation method
PowerToys auto-update
### Running as admin
No
### Area(s) with issue?
ColorPicker
### Steps to reproduce
When I start PowerToys, I get an error with the following text. From then on, activating Color Picker via its hotkey does not work - there is ... | Issue-Bug,Needs-Triage,Needs-Team-Response | low | Critical |
2,343,891,394 | godot | 2D editor canvas lines don't update after changing Viewport Width/Height in the Project Settings until you click the 2D editor viewport | ### Tested versions
- Reproducible in: 3.6.beta5, 4.2.2.stable, 4.3.beta1, 4.3.beta 5833f5978
### System information
Godot v4.3.beta (5833f5978) - Fedora Linux 39 (KDE Plasma) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (nvidia; 550.78) - 13th Gen Intel(R) Core(TM) i9-13900K (32 Threads)
### Issue... | bug,topic:editor,topic:2d | low | Minor |
2,343,908,270 | godot | Area2Ds are slow-ish at detecting bodies | ### Tested versions
Reproducible in Godot v4.3.beta1
### System information
Windows 11 - Godot v4.3.beta1 - OpenGL (Compatibility)
### Issue description
I have a player for my Mario fan game, and i use staticbodies as blocks. To detect if the player is on the bottom side of a block, i use an area2d. The ... | topic:physics,needs testing,topic:2d | low | Major |
2,343,923,466 | tensorflow | Aborted (core dumped) in `tf.experimental.numpy.diag/tf.compat.v1.linalg.diag/tf.experimental.numpy.diagflat/tf.keras.ops.diag` | ### Issue type
Bug
### Have you reproduced the bug with TensorFlow Nightly?
Yes
### Source
source
### TensorFlow version
tf 2.16
### Custom code
Yes
### OS platform and distribution
Linux Ubuntu 22.04.3 LTS (x86_64)
### Mobile device
_No response_
### Python version
3.9.13
### Bazel version
_No respons... | stat:awaiting tensorflower,type:bug,comp:ops,TF 2.16 | medium | Critical |
2,344,075,626 | neovim | Which plugins use :UpdateRemotePlugins ? | ## User feedback request
Your feedback is requested to help us understand what "remote plugins" you are using.
Which plugins do you use that require `:UpdateRemotePlugins` ?
Please comment below with a URL to the plugin(s). Or upvote 👍 comments that already mention plugins that you are using.
This will he... | enhancement,api,plugin,project-management,remote-plugin | low | Major |
2,344,120,448 | transformers | Object Detection Pipeline only outputs first element when batching | ### System Info
- `transformers` version: 4.41.2
- Platform: Linux-5.4.0-182-generic-x86_64-with-glibc2.31
- Python version: 3.11.8
- Huggingface_hub version: 0.23.0
- Safetensors version: 0.4.2
- Accelerate version: 0.30.1
- Accelerate config: not found
- PyTorch version (GPU?): 2.2.2+cu121 (True)
- Tens... | Core: Pipeline,Good First Issue,Vision | low | Major |
2,344,187,334 | godot | Inconsistent editor movement near arithmetic operators | ### Tested versions
Godot Engine v4.2.1.stable.official.b09f793f5
### System information
Linux (Pop!_OS 22.04 LTS)
### Issue description
`Ctrl + left/right` moves cursor inconsistently. It skips some operators and stops at others. This is particularly annoying with `+` and `-` operators.
### Steps to reproduce... | discussion,topic:input,topic:gui | low | Major |
2,344,193,222 | ollama | The problem of sudden drop in download speed. | Hello engineers, regarding the download of the model, I have a suggestion and hope that the download process can maintain high speed.
Problem :
When downloading the model, the starting speed is very fast (for example, 10m/s), and when it is near the completion of the download (when the progress reaches 99%), the do... | feature request | low | Major |
2,344,276,384 | storybook | [Documentation]: Vite's `build` options are silently ignored | ### Describe the problem
As described here https://github.com/storybookjs/storybook/blob/next/code/builders/builder-vite/src/vite-config.ts#L54-L58
One needs to use `viteFinal` to configure build options, and the config on the vite.config file is ignored.
This is not documented anywhere.
### Additional contex... | documentation,needs triage | low | Minor |
2,344,309,418 | excalidraw | Can't change Shape Text Color from Color Picker | ### Problem
It is currently possible to change a shape's text color independently of its stroke color by entering text edit mode on the shape, then choosing from the default stroke colors. If the color picker is clicked, this exits text editing mode and the color is not applied.
### Action Steps:
1. Create Sha... | bug | low | Minor |
2,344,352,001 | godot | Godot 4.3 Beta Crash Bug - Advanced Signals in Editor | ### Tested versions
Reproducible in: 4.3 dev 6, NOT reproducible in: v4.1.3.stable.official [f06b6836a]
### System information
Windows 10, MSI Laptop, 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2.30 GHz, 16GB Ram, NVIDIA GeForce RTX 3070 Laptop GPU
### Issue description
, and connect these entities.
I would like to use this feature to cre... | support,package:excalidraw | low | Minor |
2,344,377,870 | PowerToys | Powertoys run unit conversion should perform math | ### Description of the new feature / enhancement
The unit conversion functionality in Powertoys run does not seem to perform simple math.
### Scenario when this would be used?
Often when converting units we want to perform math. Suppose I have a 1080p RGB video at 60fps and I want to determine the data rate I ... | Needs-Triage | low | Minor |
2,344,382,680 | flutter | [camera] startVideoRecording can be called after startImageStream | ### Steps to reproduce
1. run sample code
### Expected results
No zeros. When `startImageStream` is called after `startVideoRecording` then it throws an exception but there is missing a similar check when they are called in reverse order in which case it causes audio sample buffers flowing into `startImageStream` ca... | c: new feature,p: camera,package,c: proposal,team-ecosystem,P2,triaged-ecosystem | low | Minor |
2,344,400,588 | vscode | Feature request: Issue reporter could automatically append a tag for language pack issues | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
I created a [test issue](https://github.com/microsof... | feature-request,issue-reporter | low | Minor |
2,344,401,534 | PowerToys | Alt Gr does not work to type symbols like the EURO one (€) | ### Microsoft PowerToys version
0.79.0
### Installation method
PowerToys auto-update
### Running as admin
No
### Area(s) with issue?
General
### Steps to reproduce
Pressing "Alt Gr" + "E" keys while Power Toys is running does not type in the EURO symbol (€).
### ✔️ Expected Behavior
Pressing "Alt Gr" + "E" k... | Issue-Bug,Needs-Triage,Needs-Team-Response | low | Minor |
2,344,412,468 | node | Clear kResourceStore in timers and intervals | As noted in [this article](https://lucumr.pocoo.org/2024/6/5/node-timeout), the timeout/interval objects keep a reference to the store even after they have been cleared.
I think it would be better to clear up that reference inside the `clearTimeout()` and `clearInterval()` functions. We might also want to consider e... | async_hooks | low | Major |
2,344,475,513 | go | x/tools/gopls: don't offer code lenses/actions that assume go build when using GOPACKAGESDRIVER | Gopls should not offer any commands that assume the underlying build command is `go` when using a go packages driver (e.g. bazel). See https://github.com/golang/go/issues/67615#issuecomment-2158863721 for the various commands that need tweaking.
| gopls,Tools | low | Minor |
2,344,505,202 | flutter | Mac_arm64 framework_tests_misc times out on Mac-14 | The test hangs here:
```
00:00 +0: loading /Volumes/Work/s/w/ir/x/w/flutter/examples/api/integration_test/smoke_integration_test.dart
Running pod install... 1,506ms
Building macOS application...
Detected macOS app running in CI, turn... | platform-mac,P2,team-ios,triaged-ios | low | Critical |
2,344,556,162 | ollama | Llama 3 70b 16bit precision | As per Ollama documentation, it supports Llama 3 70b 4bit precision.
I was wondering if and how can I use 16bit or 32 bit precision model. | feature request | low | Minor |
2,344,564,849 | vscode | Git - Add Git Squash Commits UI feature | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
Add an ability to select any number of potentially non-consecutive commits in the Git branc... | feature-request,git | low | Major |
2,344,588,170 | rust | Bootstrap rustc wrapper verbosity not tracked | ```
x build -vvv
```
this causes lots of output from the rustc wrapper.
```
x build
```
cargo then caches the output from the rustc wrapper, not realizing the the var used to control this has been changed.
I'm not sure what the easiest way would be to make cargo aware of it, it would somehow have to end up in t... | T-bootstrap,C-bug | low | Minor |
2,344,630,866 | godot | Error marker does not update automatically in the script editor when saving script (need to wait for the next idle parse) | ### Tested versions
- Reproducible in: 3.5.3.stable, 4.2.2.stable, 4.3.beta 5833f5978
### System information
Godot v4.3.beta (5833f5978) - Fedora Linux 39 (KDE Plasma) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (nvidia; 550.78) - 13th Gen Intel(R) Core(TM) i9-13900K (32 Threads)
### Issue descri... | enhancement,topic:gdscript,topic:editor,usability | low | Critical |
2,344,631,393 | rust | Mutex/Once/OnceLock aren't guaranteed to have atomic acquire/release semantics | ### Location
https://doc.rust-lang.org/std/sync/struct.Mutex.html, including at least:
https://doc.rust-lang.org/std/sync/struct.Mutex.html#method.lock
https://doc.rust-lang.org/std/sync/struct.Mutex.html#method.try_lock
https://doc.rust-lang.org/std/sync/struct.MutexGuard.html
### Summary
See https://marabos.nl/... | T-libs-api,A-docs,T-libs,C-discussion,A-atomic | medium | Critical |
2,344,636,906 | godot | Error marker does not appear if an error occurs past the script's last line in the script editor | ### Tested versions
- Reproducible in: 4.3.beta 5833f5978
### System information
Godot v4.3.beta (5833f5978) - Fedora Linux 39 (KDE Plasma) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (nvidia; 550.78) - 13th Gen Intel(R) Core(TM) i9-13900K (32 Threads)
### Issue description
I discovered... | discussion,topic:gdscript,topic:editor | low | Critical |
2,344,647,678 | storybook | [Bug]: `BrandImage` resizes itself in dark theme when resizing sidebar | ### Describe the bug
When switching to the Storybook dark theme, the `BrandImage` resizes itself when changing the width of the sidebar. The same problem seems to have been addressed for the light theme in this issue: https://github.com/storybookjs/storybook/issues/24702.
Depending on the width of the sidebar, the... | bug,good first issue,help wanted,ui | low | Critical |
2,344,656,708 | rust | `unnameable_types` lint emits incorrect visibility syntax | ### Code
```Rust
#![warn(unnameable_types)]
pub mod foo {
pub fn get() -> bar::Baz {
bar::Baz
}
mod bar {
pub struct Baz;
}
}
```
### Current output
```Shell
warning: struct `Baz` is reachable but cannot be named
--> src/lib.rs:9:9
|
9 | pub st... | A-lints,A-diagnostics,T-compiler,D-papercut,L-unnameable_types | low | Critical |
2,344,659,476 | yt-dlp | [youtube] Playlists are missing, yt-dlp is only obtaining 2 api pages of playlists showing 60/92 in total on the channel. | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is broken on a **supported** site
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instruc... | site-bug,triage,site:youtube | low | Critical |
2,344,703,306 | ollama | API Silently Truncates Conversation | ### What is the issue?
### Problem Description
The chat API currently truncates conversations without warning when the context limit is exceeded. This behavior can cause significant problems in downstream applications. For instance, if a document is provided for summarization, silently removing part of the document... | bug | low | Critical |
2,344,711,858 | flutter | instantiateImageCodecWithSize leaks buffer on web | ### Steps to reproduce
The [documentation](https://api.flutter.dev/flutter/dart-ui/instantiateImageCodecWithSize.html) for this method states:
`The buffer will be disposed by this method once the codec has been created, so the caller must relinquish ownership of the buffer when they call this method.`
While this i... | engine,platform-web,e: web_canvaskit,P2,e: web_skwasm,team-web,triaged-web,found in release: 3.22,found in release: 3.23 | low | Minor |
2,344,783,018 | opencv | dnn 5.x with OpenVINO 2022.1 backend doesn't pass integer tests because of the NaryEltwise layer | ### System Information
OpenCV 5.x
OpenVINO 2022.1
### Detailed description
When building OpenCV 5.x with old OpenVINO versions it doesn't pass some dnn tests with integer tensors. The tests show that the model output has poor accuracy. All these tests use NaryEltwise Add layer, so I think that the problem is relate... | bug | low | Minor |
2,344,785,598 | PowerToys | Mouse Without Borders - Shortcut to Connect/Disconnet from machine(s) | ### Description of the new feature / enhancement
Add shortcut keys to connect or disconnect a machine from mouse without borders.
### Scenario when this would be used?
Being able to connect or disconnect from a machine without having to open the interface would greatly improve productivity when you only want to wor... | Needs-Triage | low | Minor |
2,344,805,961 | PowerToys | Proposal: Guide on Real World Scenarios for PowerToys | ### Description of the new feature / enhancement
I would like to create a guide titled "Boost Your Productivity with Microsoft PowerToys: Real World Scenarios" that showcases various use cases where PowerToys can streamline workflows and increase efficiency.
Motivation:
While the official Microsoft PowerToys doc... | Needs-Team-Response,Needs-Review | low | Minor |
2,344,836,653 | material-ui | [material-ui] Sign-in template improvements | The issue I can see on https://master--material-ui.netlify.app/material-ui/getting-started/templates/sign-in/ and https://master--material-ui.netlify.app/material-ui/getting-started/templates/sign-in-side/:
- [x] 1. People would zoom because they have struggle reading, can't access the buttons. It's impossible to sc... | docs,package: material-ui,design | low | Minor |
2,344,837,978 | flutter | Dialog closes when the user clicks in a text field that has a suffix icon with an onTap/onPressed method (Web only) | ### Steps to reproduce
1. Create a new Flutter project
2. Copy the code sample
3. Run the Flutter app using `-d chrome` flag
4. Click the "Click Me" button
5. Click on the text field
### Expected results
The dialog should not close.
### Actual results
The dialog closes
### Code sample
<details open><summary>... | a: accessibility,platform-web,has reproducible steps,P2,team-web,triaged-web,found in release: 3.22,found in release: 3.23 | low | Critical |
2,344,893,856 | pytorch | `Tensor.is_shared` behavior is incorrect for tensors created with `torch.from_file` | ### 🐛 Describe the bug
For a CPU tensor created with `torch.from_file`, `Tensor.is_shared` always returns `True`, but the tensor is actually not in shared memory
```python
import torch
t = torch.from_file('bla.pt', False, 10)
print(t.is_shared()) # True
t = torch.from_file('bla.pt', True, 10)
print(t.is_... | module: multiprocessing,module: serialization,triaged | low | Critical |
2,344,916,784 | flutter | Various Linux linux_web_engine Mac tests time out on macOS 14 | Example:
```
clip_op_golden_test.dart: Clips using difference [E]
TimeoutException after 0:00:30.000000: Test timed out after 30 seconds. See https://pub.dev/packages/test#timeou... | engine,platform-mac,platform-web,P1,team-web | medium | Critical |
2,344,933,865 | pytorch | torch.compile() function calling is slower than @torch.compile decorator. | ### 🐛 Describe the bug
this is the function to test:
```
def multiple_matrix_mult_elementwise(A, B, C):
D = A
for _ in range(5):
D = torch.matmul(D, B)
E = D + C
for _ in range(5):
E = E * torch.sigmoid(E)
return E
```
I compile it by using
fn = torch.compile(mul... | needs reproduction,triaged,oncall: pt2 | low | Critical |
2,344,933,996 | godot | Setting Transform2D origin causes negative scales to flicker | ### Tested versions
- Reproducible in 4.3-beta1, 4.2.2, 3.5.3, 3.0
### System information
Godot v4.2.stable - Linux Mint 21.3 (Virginia) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 Ti (nvidia; 535.171.04) - 12th Gen Intel(R) Core(TM) i7-12700K (20 Threads)
### Issue description
When using `tran... | discussion,needs testing,topic:2d | low | Critical |
2,344,946,776 | tauri | [bug] rename aarch64 to arm64 in appimage and rpm bundles | ### Describe the bug
https://github.com/RoseBlume/Rosary/actions/runs/9455440968/job/26045241137

When running tauri-action with a arm64 selfhosted runner the rpm bundle is not uploaded to ... | type: bug,status: needs triage | low | Critical |
2,344,981,113 | vscode | Debugger UX should show stack for current thread instead of a treeview with all threads | Originally by @davidfowl
-------------------------------
Debugging any ASP.NET Core application using devkit (I turned off just my code as well), I see something like this:
<img width="1157" alt="image" src="https://github.com/dotnet/vscode-csharp/assets/95136/4c49cea0-20ab-4ce5-ae57-a5a0a9281feb">
Can we mak... | feature-request,debug | low | Critical |
2,345,055,894 | next.js | npm run dev never finish to compile | ### Link to the code that reproduces this issue
https://github.com/vercel/next-learn/tree/main/basics/learn-starter
### To Reproduce
This is happening everywhere on my computer, doesn't matter if it's an old or new project.
I just create a new folder, run:
```
npx create-next-app@latest
npm run dev
```
i... | create-next-app,bug,Script (next/script) | low | Major |
2,345,068,729 | godot | Having zero in any component of Transform3D's scale causes error spam and a cascade of other editor bugs | ### Tested versions
Reproducible in 4.3.beta1
### System information
Godot v4.3.beta1 - Windows 10.0.22631 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1660 SUPER (NVIDIA; 31.0.15.5212) - Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (16 Threads)
### Issue description
Having zero in _any_ component of a `Node3D`'s... | bug,topic:editor,needs testing,topic:3d | low | Critical |
2,345,184,100 | pytorch | Conformal Prediction framework to enhance reliability in risk sensitive industrial applications | ### 🚀 The feature, motivation and pitch
I propose the addition of a conformal prediction framework to the PyTorch library. This framework would include the implementation of split conformal prediction and full conformal prediction methods, utility functions for computing p-values and prediction sets, and comprehensiv... | triaged,needs research | low | Critical |
2,345,187,273 | godot | Property Editor/Expand All keyboard shortcut doesn't work anymore | ### Tested versions
- Reproducible in 4.2.1 and 4.2.2
- Cannot be reproduced in 3.5.3
### System information
Windows 10
### Issue description
If you set the keyboard shortcut in Editor Settings > Shortcuts > Property Editor > Expand All, then try to use that keyboard shortcut, it does not expand all of the proper... | discussion,topic:editor,needs testing,topic:input | low | Minor |
2,345,190,210 | pytorch | FP16/BF16 - FP8 mixed matmul causes core dump | ### 🐛 Describe the bug
```python
import torch
import torch._inductor.config
torch._inductor.config.force_mixed_mm = True
def f(a, b):
return torch.mm(a, b.to(a.dtype))
fp16_act = torch.randn(1, 32).to(torch.float16).cuda()
fp8_weight = torch.randn(32, 32).to(torch.float8_e5m2).cuda()
torch.compile(f... | triaged,oncall: pt2,module: float8 | low | Critical |
2,345,201,584 | godot | Expand All keyboard shortcut is missing unless you add a node to the tree | ### Tested versions
- Reproducible in 4.2.2 and 3.5.3 (seems old)
### System information
Windows 10
### Issue description
If you open a project and go directly to Editor Settings > Shortcuts and search for Expand All, it is missing from the list.
If you close that window, and then add a node to the try, or othe... | bug,topic:editor,needs testing,topic:input | low | Minor |
2,345,241,223 | stable-diffusion-webui | [Bug]: When FP8 is enabled, Only one lora applied | ### Checklist
- [X] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [X] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [X] The issue has not been reported ... | bug-report | medium | Critical |
2,345,253,580 | react-native | iOS textContentType suggestion are trimmed with maxLength, and can't be overridden. | ### Description
When adding **textContentType** in iOS with **maxLength=10** the tap on suggestion gives irrelevant results.
### Steps to reproduce
In TextInput try adding below props;
```JS
textContentType={'telephoneNumber'},
maxLength={10}
```
This will give mobile number suggestion to you, the ... | Platform: iOS,Issue: Author Provided Repro,Newer Patch Available | low | Minor |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.