id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,458,793,905 | ollama | AirLLM integration? | I'd love to see the addition/support of [AirLLM](https://github.com/lyogavin/airllm) in ollama, as it can massively decrease the needed amount of vram to run large models. | feature request | medium | Critical |
2,458,801,854 | TypeScript | autoimports crashes with aliased export | found while working on #59582.
search terms: autoimports, module augmentation, alias, export list, mergeSymbol
### 💻 Code
fourslash test:
```ts
/// <reference path="fourslash.ts" />
// @module: nodenext
// @Filename: /node_modules/@sapphire/pieces/index.d.ts
//// interface Container {
//// stores:... | Bug,Crash,Fix Available,Domain: Auto-import | low | Critical |
2,458,814,770 | kubernetes | Memory EmptyDir tmpfs size capped at 100% of node RAM size, not SizeLimit as specified | ### What happened?
I have a bit of an odd use case -- running a Kubernetes 1.29 cluster with NodeSwap enabled on AWS. The EC2 nodes have swap memory enabled on attached SSDs, and have successfully been able to utilize the swap (allocate/use more memory than RAM) when running pods in production.
On Linux, tmpfs I... | sig/node,kind/feature,triage/accepted | medium | Minor |
2,458,828,980 | stable-diffusion-webui | [Bug]: extensions 與 extranetworks 總是無法載入列表 | ### Checklist
- [ ] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,458,832,869 | rust | `tests/run-make/dump-ice-to-disk` is flakey on i686-mingw | I've seen multiple instances of dump-ice-to-disk failing on completely unrelated PRs, but it's completely non-obvious to me how it can fail non-deterministically.
- https://github.com/rust-lang/rust/pull/125642#issuecomment-2278407758
- `i686-mingw`: assertion `left == right` failed (left: 59, right: 60)
-... | A-testsuite,A-diagnostics,T-compiler,O-windows-gnu,C-bug,D-diagnostic-infra,A-run-make | medium | Critical |
2,458,839,726 | godot | Invalid case for `PlaceHolder` & `UserData` in GDExtension function pointers | ### Tested versions
Godot 4.2 to master
### System information
all platforms
### Issue description
https://github.com/godotengine/godot/blob/88f3b5f9d52f740b24fabfb8bc01b8b7026ba279/core/extension/gdextension_interface.h#L2606-L2621
In `gdextension_interface.h`, functions `placeholder_script_instance_... | bug,topic:gdextension | low | Critical |
2,458,868,039 | rust | Tracking Issue for Metrics Initiative | # The Metrics Initiative
This is a tracking issue for the **Metrics Initiative**. Tracking issues are used to record the overall progress of implementation. They are also used as hubs connecting to other relevant issues, e.g., bugs or open design questions. A tracking issue is however not meant for large scale discu... | A-diagnostics,T-compiler,C-tracking-issue,D-diagnostic-infra,-Zmetrics-dir,A-metrics | low | Critical |
2,458,868,761 | rust | macro_rules: Fragment `vis` somehow matches token `[` despite no visibility modifier starting with/having such token | I tried this code:
```rust
macro_rules! makro {
(
$(
[ $( $fn_type: ident )* ]
)?
$fn_vis: vis
) => { };
}
makro! { [unsafe] pub }
```
I expected to see this happen: It compiles
Instead, this happened:
```
Compiling playground v0.0.1 (/... | A-macros,T-compiler,C-bug | low | Critical |
2,458,871,786 | godot | Animation Freezes When Played for First Time & AnimationTree Transition Does Not Work When Animation is Looping | ### Tested versions
Tested in Godot 4.2 stable and v4.3.rc3.mono.official [03afb92ef]
### System information
Windows 11, Gpu RX 6600, Cpu 10400, Godot v4.3.rc3.mono.official [03afb92ef]
### Issue description
- Animations do not play if looping is enabled for the rest animations
- There is a freeze that ... | topic:animation | low | Minor |
2,458,879,228 | PowerToys | Unable to type when using non-host trackpad to select textbox on the non-host device | ### Microsoft PowerToys version
0.83.0
### Installation method
GitHub
### Running as admin
None
### Area(s) with issue?
Mouse Without Borders
### Steps to reproduce
1. Connect a device (laptop in my case) to a host (desktop).
2. Using the laptop's trackpad select a textbox on the host device.
3. using the la... | Issue-Bug,Needs-Triage,Product-Mouse Without Borders | low | Minor |
2,458,888,301 | flutter | Using Platform Views simultaneously in multiple engines causes a crash. | ### Steps to reproduce
Steps to reproduce the crash using the Code sample:
1. Open the app and click the "Show" button in the top left corner to display a dialog.
2. Click the "push" button in the dialog to open a new page.
3. Click the "Back (Delay)" button in the top right corner.
4. A crash will occur at this... | c: crash,platform-ios,engine,a: existing-apps,a: platform-views,has reproducible steps,P2,c: fatal crash,team-ios,triaged-ios,found in release: 3.24 | low | Critical |
2,458,920,060 | opencv | Exceptions when not named parameters | ### System Information
Python version: 3.8.18
OpenCV python version: 4.10.0
Operating System / Platform: Windows-10-10.0.19045-SP0
### Detailed description
```
cv2.error: OpenCV(4.10.0) D:\a\opencv-python\opencv-python\opencv\modules\imgproc\src\deriv.cpp:104: error: (-211:One of the arguments' values is out of r... | question (invalid tracker) | low | Critical |
2,458,950,170 | tensorflow | Issue with softmax warning appearing in Tensorflow 2.17.0 | ### TensorFlow version
2.17.0
### OS platform and distribution
Google Colab
### Current behavior?
Hi, everyone.
I am practicing implementing a Transformer model that machine translates English into Korean by reading TensorFlow guides and books. However, I am having trouble because an unknown UserWarni... | type:bug,2.17 | low | Critical |
2,458,998,708 | flutter | [version 3.24] ThemeData's hintColor not working in TextField, which was working in version 3.22.x | ### Steps to reproduce
ThemeData(
hintColor: Colors.red,
### Expected results
TextField's hint text color is read, as in previous version
### Actual results
TextField's hint text color seems white
### Code sample
<details open><summary>Code sample</summary>
```dart
[Paste your code here]
```
</det... | a: text input,c: regression,framework,f: material design,has reproducible steps,P2,team-text-input,triaged-text-input,found in release: 3.24 | low | Major |
2,459,001,478 | node | sqlite async API | Provide an async API to our sqlite bindings. In order to avoid blocking the event loop on lookups that require IO. | sqlite | low | Minor |
2,459,005,823 | godot | Translations GetText - Inherited scenes (control derived) won't have their text property string added to POT file | ### Tested versions
Godot Engine v4.2.2.stable.official.15073afe3
### System information
Godot v4.2.2.stable - Linux Mint 21.3 (Virginia) - X11 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 6GB (nvidia; 545.29.06) - 12th Gen Intel(R) Core(TM) i5-12600K (16 Threads)
### Issue description
First of all, I'm t... | bug,topic:gui | low | Minor |
2,459,011,090 | ui | [bug]: Development mode warnings | ### Describe the bug
There are some warnings which occurred during developing the application.

### Affected component/components
N/A
### How to reproduce
1. Go to root directory
2. Run `pnpm dev`
### Codesandbox/St... | bug | low | Critical |
2,459,012,049 | ollama | Install Ollama with Winget on Windows | Installing Ollama with winget is working perfectly, however not documented in the README.md

| feature request,windows | low | Minor |
2,459,012,891 | godot | SpinBox not setting the visibility layer of its inner line edit | ### Tested versions
- Reproducible in v4.2.1.stable.mono.official [b09f793f5]
### System information
Windows 10 - Godot v4.2.1.stable.mono.official [b09f793f5]
### Issue description
A SpinBox's `visibility_layer` does not get copied to the inner LineEdit, so changing the viewport's canvas cull mask to not have the... | enhancement,discussion,topic:gui | low | Critical |
2,459,025,238 | ant-design | Additional Properties for MenuItem | ### What problem does this feature solve?
I want to use the Menu component in ways, where I generate items based on other data and have custom actions, that should happen, when such an item is clicked.
The natural way for me, would be to assign an action handler (or click handler) to each item. This handler could ... | Inactive,improvement | low | Critical |
2,459,026,659 | flutter | Flutter create bundle identifier should be the same across all platforms | ### Steps to reproduce
1. `flutter create --org ch.2221 test_flutter_bundle_id`
2. Observe the different bundle ids being created
### Expected results
`flutter create` should throw an error, or at least warn of this behaviour. It should not, in my opinion, create different bundle ids. This has significantly impacte... | tool,c: proposal,P2,team-tool,triaged-tool | low | Critical |
2,459,045,588 | rust | Happens-before relationship between wake and poll | ### Location
Probably here https://doc.rust-lang.org/std/task/struct.RawWakerVTable.html
### Summary
Is it safety invariant of executor to provide happens-before relationship between wake and poll? If not, is it a logical one? Or futures must not rely on that? But if there is no happens-before relationship, th... | T-libs-api,A-docs,C-discussion,WG-async | low | Major |
2,459,051,983 | godot | AudioStreamInteractive doesn't update `AudioStreamPlayer.parameters/switch_to_clip` dropdown when edited | ### Tested versions
Found in 4.3-rc3, reasonable to assume exists in all prior versions with `AudioStreamInteractive`
### System information
Linux Pop!_OS - Godot v4.3-rc3
### Issue description
When modifying an AudioStreamInteractive, such that a stream is added, removed, or renamed, the "Switch to clip" dropdown... | bug,topic:editor,topic:audio | low | Minor |
2,459,052,826 | vscode | Search Editor Progress Bar Animates Endlessly After Search Completed (intermittent) | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,search,confirmed | low | Critical |
2,459,055,097 | rust | Missing optimization for interger `modulo` operation in `loop` edge case | `rust` and `c` can't optimize code like this when `modulo` is larger than `100` and is not `power of 2` but `cpp` can:
```rust
fn modulo() {
let mut j = 0;
loop {
j = j + 1;
if j % modulo == 0 {
return;
}
}
}
```
`rust`: [godbolt link](https://godbolt.org/z/1q... | A-LLVM,I-slow,A-codegen,T-compiler,C-optimization | low | Major |
2,459,056,123 | angular | Sidebar is not reacting to navigation correctly | ### Describe the problem that you experienced
- When I was on the page "Common Routing Task" (https://angular.dev/guide/routing/common-router-tasks#lazy-loading), I clicked the "Lazy Loading" (https://angular.dev/guide/ngmodules/lazy-loading).
- After navigation, the sidebar landed on the "References" part, not th... | P3,area: docs-infra | low | Critical |
2,459,058,569 | PowerToys | 没有Rename!!! | ### Microsoft PowerToys version
0.83.0
### Installation method
Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
PowerRename
### Steps to reproduce
打开Power Rename功能后的右键菜单栏里没有Power Rename的选项

]
#![feature(explicit_tail_calls)]
fn test() {
}
fn main() {
become test()
}
```
with `rustc +nightly --emit=mir become.rs` I expect this to just produce MIR. Instead, it ICEs:
```
error: internal compiler error: /rustc/176e5452095444815207b... | T-compiler,A-docs,C-discussion | low | Critical |
2,459,082,752 | material-ui | [joy-ui][Select] Option flickers for multiple and controlled Select | ### Steps to reproduce
Link to live example:
https://codesandbox.io/p/sandbox/multiple-select-joy-gmxvy2
Steps:
1. Select a option
2. Then select other options
### Current behavior
Options are flickering.
### Expected behavior
Options shouldn't flicker.
### Context
When I selected option from **Select ... | on hold,component: select,package: joy-ui | low | Critical |
2,459,086,929 | tensorflow | Aborted (core dumped) in `tf.config.threading.set_intra_op_parallelism_threads` | ### Issue type
Bug
### Have you reproduced the bug with TensorFlow Nightly?
Yes
### Source
source
### TensorFlow version
tf 2.17
### Custom code
Yes
### OS platform and distribution
Linux Ubuntu 22.04.3 LTS (x86_64)
### Mobile device
_No response_
### Python version
3.9.13
### Bazel version
_No respons... | stat:awaiting tensorflower,type:bug,comp:ops,2.17 | medium | Critical |
2,459,088,735 | tensorflow | Segmentation fault (core dumped) in `tf.config.threading.set_inter_op_parallelism_threads` | ### Issue type
Bug
### Have you reproduced the bug with TensorFlow Nightly?
Yes
### Source
source
### TensorFlow version
tf 2.17
### Custom code
Yes
### OS platform and distribution
Linux Ubuntu 22.04.3 LTS (x86_64)
### Mobile device
_No response_
### Python version
3.9.13
### Bazel version
_No respons... | stat:awaiting tensorflower,type:bug,comp:ops,2.17 | medium | Critical |
2,459,090,268 | rust | Need an explicit part for requirements which can not be checked by compiler in trait docs | ### Location
Trait std::borrow::Borrow,
<img width="961" alt="screenshot" src="https://github.com/user-attachments/assets/00249f12-05b7-4132-adc5-98c04f6ecf7b">
### Summary
Many traits require something more just their associated functions and types. Like trait `Send` requires that type are safe to tranferred... | C-enhancement,T-lang,T-libs-api,A-docs | low | Minor |
2,459,091,500 | pytorch | [torch.compile] Integers stored on nn.Modules as dynamic causing errors | ### 🐛 Describe the bug
reporduce code
```python
from transformers import BloomModel, BloomConfig
import json
import torch
CONFIG = """
{
"apply_residual_connection_post_layernorm": false,
"architectures": [
"BloomModel"
],
"attention_dropout": 0.0,
"attention_softmax_in_fp32": true,
"... | high priority,triaged,actionable,oncall: pt2,module: dynamic shapes | low | Critical |
2,459,093,826 | godot | Cannot export C# array of type Vector2I, Vector3I, Vector4I: "GD0102: The type of the exported field is not supported" | ### Tested versions
4.2.2 stable
### System information
Windows 10, Godot 4.2.2 stable
### Issue description
In the [manual](https://docs.godotengine.org/en/stable/tutorials/scripting/c_sharp/c_sharp_exports.html), it says:
> C# arrays can exported as long as the element type is a [Variant-compatible t... | documentation,needs testing,topic:dotnet | low | Critical |
2,459,094,229 | godot | RayCast2D detects object at previous position, if that object has just moved | ### Tested versions
- Reproducible in v4.2.2.stable.official [15073afe3] and v4.3.rc3.official [03afb92ef]
### System information
Godot v4.3.rc3 - Windows 10.0.19045 - Vulkan (Forward+) - integrated Intel(R) HD Graphics 520 (Intel Corporation; 24.20.100.6293) - Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz (4 Threads)
#... | discussion,documentation,topic:physics,needs testing,topic:2d | low | Major |
2,459,112,829 | flutter | CupertinoListTile animations are not running when pressing longer | ### Steps to reproduce
1. Press CupertinoListTile longer so that the background changes
2. Let go
3. See that the animations that should have ran were skipped
### Expected results
Animations should run as normal - e.g. Material Checkbox, Toggles, etc...
### Actual results
Animations do not run, and a... | framework,a: fidelity,f: cupertino,has reproducible steps,P2,team-design,triaged-design,found in release: 3.24 | low | Critical |
2,459,130,609 | deno | Trying to log a Proxy causes an AssertionError in Deno | Version: Deno 1.45.5
Running the following:
```js
console.log(new Proxy({ x: 10 }, { getOwnPropertyDescriptor: () => { throw new Error(`oops`); } } ));
```
makes Deno throw an AssertionError:
```
Uncaught AssertionError: Assertion failed.
at assert (ext:deno_console/01_console.js:184:11)
at get... | bug,ext/console | low | Critical |
2,459,141,497 | ollama | Stepwise decoding via websocket, replacing server-side GBNF and JSON schema constraints | Let the client accesses the token map, server gives the full tensor to client and let the client choose the next token, then continues decoding, or rollbacks previous decoding step.
This eliminates the complexity of GBNF and handles all grammar and decision making steps on the client side. It can even integrates wit... | feature request | low | Minor |
2,459,142,114 | godot | Input.is_action_pressed triggers on each frame after resuming from a breakpoint, action cache not invalidated | ### Tested versions
Reproducible in 4.2.2.stable and 4.2.1stable
### System information
Godot v4.2.2.stable - Windows 10.0.19045 - GLES3 (Compatibility) - AMD Radeon (TM) RX 480 (Advanced Micro Devices, Inc.; 31.0.21916.2) - Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz (4 Threads)
### Issue description
`Input... | bug,platform:windows,topic:input | low | Critical |
2,459,174,185 | flutter | [Impeller] [Android] Native views not rendering on some devices | ### What target platforms are you seeing this bug on?
Android
### Steps to reproduce
1. Enable Impeller on Android
` <meta-data
android:name="io.flutter.embedding.android.EnableImpeller"
android:value="true" />`
2. Use native views directly or through plugin
### Expected results
... | e: device-specific,platform-android,engine,a: platform-views,c: rendering,P2,e: impeller,team-engine,triaged-engine,e: impeller-naughty-driver | low | Critical |
2,459,178,614 | pytorch | The more detailed GELU formula should be added to the doc of `GELU()`: | ### 📚 The doc issue
[The doc](https://pytorch.org/docs/stable/generated/torch.nn.GELU.html) of `GELU()` has the formula which is not enough to explain GELU clearly as shown below:

### Suggest a poten... | module: nn,triaged,topic: docs | low | Minor |
2,459,199,702 | rust | Allow exactly one mutable reference even after multiple immutable reference in same scope | I think there is no issue with allowing one mutable reference with any number of immutable references in single scope.Having single mutable reference ensure there is one and only one mutator, while all immutable reference can yet access the mutated information from the variable. | A-borrow-checker,C-discussion | low | Minor |
2,459,241,942 | ui | [bug]: toast doesn't show with select form demo | ### Describe the bug
toast doesn't show with select form demo. But I confirm that onSubmit can be triggered
### Affected component/components
Toast
### How to reproduce
1. clone `https://github.com/Crayon-ShinChan/test-shadcn`
2. `pnpm dev` to run
3. there is a select form in the home page which is jus... | bug | low | Critical |
2,459,251,178 | PowerToys | Automatic unzipping for downloaded zip-archives | ### Description of the new feature / enhancement
Unzips any kind of archive that is downloaded to the Downloads folder. It also shows a notification with the current progress report during the process of unzipping. Should show a different notification after unzipping has finished and give you the option to open the ... | Idea-New PowerToy,Needs-Triage | low | Minor |
2,459,251,501 | ui | [bug]: fix chart breaking theme on install | ### Describe the bug
When install the charts the app theme get broken set all components in dark and others in light
### Affected component/components
all components
### How to reproduce
1. Install the charts
2. run the app
### Codesandbox/StackBlitz link
_No response_
### Logs
_No response_
### System Info
... | bug | low | Critical |
2,459,260,400 | rust | Invalid local symbol errors linking shared library with rust-lld | I have a project generating bindings for FMOD using bindgen: https://gitlab.com/spearman/fmod-rs/-/tree/master/fmod-sys
Trying to build and link an executable with rust-lld generates the following errors:
```
= note: rust-lld: error: /home/spearman/rs/local/fmod-rs/fmod-sys/lib/x86_64/libfmod.so: invalid local s... | A-linkage,T-compiler,C-bug | low | Critical |
2,459,283,092 | excalidraw | nested frames | Hi
I have a case that might put several child frames into a big frame and then expect to see the parent frameid when read frameID of the child frame elements.
Now I can make it happen when force to override child frame id from null to parent frame id. But it is little bit hacking. Is it any possible to make it ha... | enhancement,frames | low | Minor |
2,459,284,213 | terminal | Navigation menu automatically expands and overlaps settings page content in small windows | ### Windows Terminal version
1.21.1772.0
### Windows build number
10.0.19045.0
### Other Software
_No response_
### Steps to reproduce
1. Open Windows Terminal.
2. Resize the Terminal window to a very small size.
3. Open the settings page.
4. Observe that the navigation menu automatically expand... | Issue-Bug,Area-UserInterface,Product-Terminal,Priority-3 | low | Major |
2,459,291,668 | godot | Rotation gizmo interaction scheme (radial or linear) can be incorrect when object not centered in viewport | ### Tested versions
Reproducible in everything from 4.2 stable through 4.3rc3. Earlier versions than 4.2 not tested.
### System information
Godot v4.3.rc2 - Windows 10.0.22631 - GLES3 (Compatibility) - NVIDIA GeForce GTX 1660 SUPER (NVIDIA; 32.0.15.6070) - Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (16 Threads)... | bug,topic:editor,usability,topic:3d | low | Minor |
2,459,296,910 | godot | HSplitContainer Becomes Sticky When One Half Has Visibility Toggled and Then Dragged Off Screen | ### Tested versions
- Reproducible in 4.3.rc3
- Not reproducible in 4.2 stable
### System information
Windows 11 - Godot Engine v4.3.rc3.official - Vulkan(Forward+)
### Issue description
hsplitcontainer dragger is never released when one of the two halves has visibility toggled and then the dragger is... | bug,regression,topic:gui | low | Minor |
2,459,297,158 | rust | Failure to compile unit tests for procedural macros on stable-x86_64-pc-windows-gnu | I tried the following code.
In the proc-macro nested crate `macros-derive`:
```rust
use proc_macro::TokenStream;
#[proc_macro_derive(NoDerive)] // does nothing
pub fn derive_print_type(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
TokenStream::new()
}
#[cfg(test)]
mod tests {
#... | T-compiler,O-windows-gnu,C-bug | low | Critical |
2,459,314,681 | godot | Poor performancy in the inspector tab | ### Tested versions
- Reproducible in 4.2.2stable
### System information
Godot v4.2.2.stable - Linux Mint 22 (Wilma) - X11 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 (amdgpu; 6.7.0) - AMD Ryzen 5 3600 6-Core Processor (12 Threads)
### Issue description
When I interact with anything in the inspector tab, th... | bug,topic:editor,needs testing,performance | low | Major |
2,459,315,447 | godot | Axes disappear when wireframe mode is enabled | ### Tested versions
Godot v4.3.dev.custom_build [89850d553]
Godot 4.3 rc3
### System information
Windows 10 64 bits NVIDIA GeForce GTX 1060
### Issue description
There are colored lines in the 3D editor indicating where the axes are:

print(pac... | bug,topic:core | low | Critical |
2,459,343,096 | godot | Type Hint checking not working with typed arrays | ### Tested versions
- Reproducible in `4.3 rc 2` and `4.3 rc 3` as well as `4.2 (stable)`
### System information
Godot v4.2.2.stable.mono - Ubuntu 24.04 LTS 24.04 - Wayland - Vulkan (Forward+) - integrated Intel(R) HD Graphics 4400 (HSW GT2) () - Intel(R) Core(TM) i7-4600U CPU @ 2.10GHz (4 Threads)
### Issue descri... | topic:gdscript | low | Critical |
2,459,348,770 | rust | Compiling a cdylib crate depending on some dylib crates does not reexport their symbols | It seems somewhat like #50007 strikes again?
Reproduction:
```
$ git clone https://gist.github.com/lf-/6ee8a527027b16d82b53137750c3e8b2 repro
$ cd repro
$ sh build.sh
$ nm -g libcrabmul.so
00000000000010f0 T crabmul
w __cxa_finalize
w __gmon_start__
w _I... | A-linkage,T-compiler,C-bug | low | Critical |
2,459,368,037 | rust | Several platforms still have incorrectly aligned `u128`/`i128` | I tried this code:
```rust
fn main() {
dbg!(std::mem::align_of::<u128>());
}
```
I expected to see this happen: The printed alignment to match the alignment used for `__int128_t` by GCC and Clang.
Instead, this happened: On 64-bit PowerPC, 64-bit SPARC and 64-bit MIPS, Rust thinks the alignment is 8 wh... | A-LLVM,A-FFI,O-MIPS,T-compiler,O-PowerPC,O-SPARC,C-bug,A-ABI,llvm-fixed-upstream,S-waiting-on-LLVM | low | Critical |
2,459,371,669 | rust | Indeterminate `HashSet::contains` behavior | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
use std::borrow::Borrow;
use std::collections::HashSet;
#[derive(PartialEq, Eq, Hash)]
struct Label(pub [u8; 7]);
im... | T-libs-api,A-docs,T-libs,C-discussion | low | Critical |
2,459,374,741 | rust | compiletest: test suites handle normalizations differently and inconsistently | Noticed in https://github.com/rust-lang/rust/pull/128929#discussion_r1712861343.
Some test suites use `normalize_output` when error format is JSON, some test suites do a bit of their own normalization with custom rules, and what we end up with is likely some duplicate logic and subtle inconsistencies. We should prob... | C-cleanup,E-hard,T-compiler,A-docs,A-compiletest,E-needs-design,E-needs-investigation | low | Critical |
2,459,390,495 | rust | Remove `LlvmArchiveBuilder` after a few months if no regression is found | [Support reading thin archives in ArArchiveBuilder #128936](https://github.com/rust-lang/rust/pull/128936) switches from using `LlvmArchiveBuilder` to `ArArchiveBuilder`. | C-cleanup,T-compiler | low | Minor |
2,459,398,483 | tauri | [bug] The IconMenuItem icon cannot be used in a webview | ### Describe the bug
```ts
const toImage = async () => {
return new Promise((resolve) => {
const img = new Image();
img.src = logo;
img.onload = () => {
requestAnimationFrame(() => {
// 创建canvas元素
let canvas = document.createElement("canvas");
document.body.append... | type: bug,status: needs triage | low | Critical |
2,459,413,534 | tauri | [feat] [v2] Make `set_ignore_cursor_events` available for `Webview` | ### Describe the problem
I was making two webviews in one window, one is as an transparent overlay over the other. But I noticed that I can't click through the overlay webview to the underlay webview. Although there is a `set_ignore_cursor_events` method for `Window`, wandering if `Webview` can also do this.
### ... | type: feature request | low | Minor |
2,459,417,679 | langchain | FAISS - Incorrect warning and relevance score when using `MAX_INNER_PRODUCT` and `normalize_L2` | ### Checked other resources
- [X] I added a very descriptive title to this issue.
- [X] I searched the LangChain documentation with the integrated search.
- [X] I used the GitHub search to find a similar question and didn't find it.
- [X] I am sure that this is a bug in LangChain rather than my code.
- [X] The bug is ... | Ɑ: vector store,🤖:bug,investigate | low | Critical |
2,459,441,335 | deno | `npm:cli-table` push() is not a function | Repro:
```js
import Table from "npm:cli-table";
const table = new Table();
console.log(table.push(["foo", "bar"]));
```
```
error: Uncaught (in promise) TypeError: table.push is not a function
console.log(table.push(["foo", "bar"]));
^
at file:///home/divy/gh/deno/repro.mjs:4:19
```... | bug,node compat | low | Critical |
2,459,442,385 | ollama | Getting `Error: unexpected status code 200` when pulling a model from an internal registry v0.3.1 and above | ### What is the issue?
Starting version 0.3.1, when pulling a model from an internal registry (https://distribution.github.io/distribution/), I'm getting the error `unexpected status code 200`.
Version up to 0.3.0 worked properly with this setup.
The line returning the error seems to be https://github.com/ollama/o... | bug | low | Critical |
2,459,454,258 | tauri | [bug] Poor performance on Arch Linux until Web inspector is opened | ### Describe the bug
Update: 8/11/24
Mostly fixed by switching to wayland. Wayland/nvidia dont get along, so it's causing more issues elsewhere, but at least it's something.
Update: 8/17/24
After building a simple conceptual app with some pretty standard css, I am actually surprised that linux support is even m... | type: bug,status: upstream,platform: Linux,status: needs triage | low | Critical |
2,459,474,623 | puppeteer | [Bug]: Firefox does not save the preferences if you set the option userDataDir | ### Minimal, reproducible example
```TypeScript
const { join } = require('node:path');
const { tmpdir } = require('node:os');
const { mkdirSync, existsSync } = require('node:fs');
const puppeteer = require('puppeteer-core'); // version 23.0.2
main();
async function main() {
const userDataDir = join(tmpd... | bug,upstream,confirmed,P3,firefox | low | Critical |
2,459,475,186 | flutter | [tool_crash] _TypeError: (#0 currentPackageConfig (package:flutter_tools/src/dart/package_map.dart:16:56)) | ## Command
```sh
flutter run
```
## Steps to Reproduce
1. ...
2. ...
3. ...
## Logs
_TypeError: (#0 currentPackageConfig (package:flutter_tools/src/dart/package_map.dart:16:56))
```console
#0 currentPackageConfig (package:flutter_tools/src/dart/package_map.dart:16:56)
#1 _loadDwdsDirector... | c: crash,tool,P2,team-tool,triaged-tool | low | Critical |
2,459,485,660 | stable-diffusion-webui | [Bug]: "fatal: detected dubious ownership in repository" | ### Checklist
- [ ] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported ... | bug-report | low | Critical |
2,459,506,561 | stable-diffusion-webui | [Bug]: protobuf==3.20.0 requirement breaks several extensions and offline mode | ### Checklist
- [ ] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [X] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [X] The issue has not been reported ... | bug-report | low | Critical |
2,459,512,188 | flutter | EditableText's clipBehaviour only clips when overflowing horizontally | ### Steps to reproduce
1. Create an `EditableText` with a `TextStyle` that has a reduced height (0.5).
2. Enter any text into the EditableText. It is rendered without clipping.
3. Continue entering text until the EditableText becomes scrollable. Text starts clipping.
### Expected results
EditableText should... | a: text input,framework,has reproducible steps,P2,team-text-input,triaged-text-input,found in release: 3.24 | low | Major |
2,459,523,691 | yt-dlp | [ListenNotes] Error downloading a podcast | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is broken on a **supported** site
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instruc... | site-bug,triage | low | Critical |
2,459,547,071 | godot | Wrong Json syntax error | ### Tested versions
- Reproducible in: 4.3.rc3.mono
### System information
Godot v4.3.rc3.mono - Windows 10.0.19045
### Issue description
https://github.com/user-attachments/assets/84096e28-efeb-4051-95cd-b0d5562352ca
When I am writing a json file, a syntax error is highlighted without any indication. When I ... | bug,topic:editor | low | Critical |
2,459,556,766 | PowerToys | Fancy Zones Parent/Child Windows | ### Description of the new feature / enhancement
The fancy zones "remember last zone" feature can't differentiate between parent and child windows.
I made five zones to surround a center rectangle zone for save/load dialog boxes. So they are nice and chunky and at the center of my screen. I just hold shift and drag... | Needs-Triage | low | Minor |
2,459,580,200 | godot | Scaling issues on Tooltip with stretch_mode = canvas_items | ### Tested versions
Reproducible: 4.3-rc3, 4.1.2-stable
### System information
Godot v4.3.rc3 - Ubuntu 22.04.4 LTS 22.04 - X11 - Vulkan (Forward+) - integrated Intel(R) UHD Graphics (CML GT2) - Intel(R) Core(TM) i7-10850H CPU @ 2.70GHz (12 Threads)
### Issue description
When using `Project Settings -> Display -> W... | bug,topic:gui | low | Major |
2,459,587,657 | pytorch | convolution_overrideable not implemented when executing VAEEncode in ComfyUI | ### 🐛 Describe the bug
In ComfyUI, I am trying to run Inpaint Preprocessor with Load Checkpoint (Realistic Vision V5.1 Inpainting) and ControlNet Model (control_v11p_sd15_inpaint) to inpaint a masked area of a loaded image based on a text prompt. Whenever the process reaches VAE Encode node, the following error mes... | triaged,module: PrivateUse1 | low | Critical |
2,459,597,443 | ollama | llama3.1 8b template seems to be different from that in huggingface | ### What is the issue?
Hi thanks for the tool! When reading https://ollama.com/library/llama3.1:8b-instruct-q4_K_M/blobs/11ce4ee3e170, it seems different from https://huggingface.co/meta-llama/Meta-Llama-3.1-8B-Instruct/blob/main/tokenizer_config.json#L2053. For example, it does not mention `Cutting Knowledge Date: De... | bug | low | Critical |
2,459,603,285 | pytorch | Graph break due to unsupported builtin sys.audit | ### 🐛 Describe the bug
I'm using @torch.compile() for the initialization of a class.
Hopefully it will speed it up.
sys.audit doesn't seem to be supported, but I don't explicitly call it in my code.
Maybe it's an operation of a function?
After I used these two lines of codes, the warning disappeared and a 2x s... | triaged,oncall: pt2,module: dynamo | low | Critical |
2,459,608,385 | rust | Stepping with "next" in a debugger skips past end-of-scope drops | I am trying to re-enable a lot of disabled debuginfo tests, and in doing that I learned that `tests/debuginfo/drop-locations` https://github.com/rust-lang/rust/blob/c9bd03cb724e13cca96ad320733046cbdb16fbbe/tests/debuginfo/drop-locations.rs was broken at some point in the past 6 years. No idea when, I will not be doing ... | A-debuginfo,T-compiler,C-bug,WG-debugging | low | Critical |
2,459,617,878 | stable-diffusion-webui | [Feature Request]: Does img2img api with mask (inpaint) support images and masks in one batch | ### Is there an existing issue for this?
- [x] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
I want use img2img api for inpainting,images and masks in one batch
### Proposed workflow
current params:
init_images is list,but mask is a base64 string
### A... | enhancement | low | Minor |
2,459,620,881 | rust | There's no documented way to losslessly print a float (so it will be parsed as the exact same value) | I have a use case where I need to output a floating point number (either a f32 or a f64) into a generated Rust source file as text, which needs to be parsed by Rust as the original floating point number exactly. I did some searching and found out about the `{:.}` format to print a floating point number with "all availa... | T-libs-api,A-docs,A-floating-point | low | Minor |
2,459,628,161 | rust | gdb on aarch64-unknown-linux-gnu/windows-gnu cannot print unused by-value non-immediate arguments | This test does not work on aarch64: https://github.com/rust-lang/rust/blob/c9bd03cb724e13cca96ad320733046cbdb16fbbe/tests/debuginfo/by-value-non-immediate-argument.rs
Stripped down (a bit):
```rust
fn by_val_enum(x: (usize, usize, usize)) {
zzz(); // #break
}
fn main() {
by_val_enum((usize::MAX, usiz... | A-LLVM,A-debuginfo,T-compiler,C-bug,O-AArch64,WG-debugging,E-needs-investigation | low | Critical |
2,459,629,034 | ant-design | Descriptions labelStyle incorrectly applied on vertical layouts | ### Reproduction link
[](https://codesandbox.io/p/sandbox/descriptionsbug-ql4fj2)
### Steps to reproduce
Set up a Descriptions sample.
Add the labelStyle prop
Change the layout to vertical, and you will see the labelStyle prop does... | 💡 Feature Request,Inactive | low | Critical |
2,459,646,043 | godot | When I add a script file into the project tree and then open it with File > Open inside godot, it doesn't get added to the project and there is no prompt or button or context menu entry to do so | ### Tested versions
Latest stable on Flathub
### System information
Godot v4.2.2.stable - Freedesktop SDK 23.08 (Flatpak runtime) - Wayland - Vulkan
### Issue description
When I add a script file into the project tree and then open it with File > Open inside godot, it doesn't get added to the project and there is ... | bug,topic:editor,needs testing | low | Critical |
2,459,651,636 | rust | the compiler unexpectedly panicked | <!--
Thank you for finding an Internal Compiler Error! 🧊 If possible, try to provide
a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
how to create smaller examples.
http://blog.pnkfx.org/blog/2019/11/18/rust-bug-minimization-patterns/
-->
### Code
```Rust
github.com/winliyo... | I-ICE,T-compiler,C-bug | low | Critical |
2,459,655,033 | stable-diffusion-webui | [Feature Request]: Per-checkpoint default CFG scale, steps etc. | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
Various checkpoints have different recommended CFG settings, steps or samplers, meaning cfg=7, steps=20 and sampler=dpm++2m shouldn't be the default setting ... | enhancement | low | Minor |
2,459,657,320 | angular | Problem with SSR and condition | ### Which @angular/* package(s) are the source of the bug?
Don't known / other
### Is this a regression?
I don't know
### Description
I have the following component template for a sign-in page
- if the user is signed in, we show some user info
- else we show the login form
- we also have some conten... | area: core,core: hydration | low | Critical |
2,459,657,682 | PowerToys | Color picker cannot get the color of websites with custom cursors. | ### Description of the new feature / enhancement
When the color picker is open in a website which has a custom cursor, the color picker will always pick the color of the cursor.
If possible to implement something like that it would be great.
### Scenario when this would be used?
When picking colors from websites ... | Needs-Triage,Product-Color Picker | low | Minor |
2,459,666,429 | ollama | how to force ollama to use different cpu runners / how to compile windows avx512 runner? | ### What is the issue?
according to logs ollama seems to only be using AVX not AVX2, how would i fix this and force avx2 or higher?
also wondering how i compile the avx512 runner for windows? i have compiled other runners and the cuda runner fine but it seems regardless of what i try to set it just generates cpu, ... | feature request,performance,nvidia,build | medium | Major |
2,459,671,966 | rust | help change add `FnMut` in where clause no return type | ### Code
```Rust
struct FOper<T, U, F>
where F: FnMut(T) -> U,
{
_phantom: std::marker::PhantomData<fn(T) -> U>,
pub f: F,
}
impl<T, U, F> FOper<T, U, F> {
fn new(f: F) -> Self {
Self {
_phantom: std::marker::PhantomData,
f,
}
}
}
```
### Cu... | A-diagnostics,T-compiler | low | Critical |
2,459,677,261 | rust | add reference location error | ### Code
```Rust
fn foo<'a, T: Foo>(_: impl Iterator<Item = T>) { }
trait Foo { }
impl Foo for &i32 { }
fn main() {
foo([2i32].into_iter())
}
```
### Current output
```Shell
Checking test_ v0.1.0 (/home/lrne/Project/Rust/test_)
error[E0277]: the trait bound `i32: Foo` is not satisfied
--> ... | A-diagnostics,T-compiler | low | Critical |
2,459,692,015 | vscode | Multiline selection in linux | I can select multiple line using scroll click + move mouse up or down but i cant do this same in ubuntu vs code

i have attached a screenshot of windows. and yes i have copied all shortcut from wind... | bug,editor-multicursor | low | Minor |
2,459,699,932 | rust | The debuginfo test harness does not load pretty-printers for windows-gnu | As part of https://github.com/rust-lang/rust/pull/128913 I am moving one of our pretty-printing tests from cdb-only to ignore-windows-gnu, because based on what I'm seeing in try-jobs, the pretty-printers are not loaded on windows-gnu targets. I do not know why that is the case.
We are doing some path escaping when ... | A-testsuite,A-debuginfo,T-compiler,O-windows-gnu,C-bug,WG-debugging,A-compiletest | low | Critical |
2,459,721,049 | vscode | Timeline: cant select compare between local saves and git commits |
Type: <b>Bug</b>
- Explorer -> Timeline -> "Select for Compare" then "Compare with Selected"
Works: when both items are local saves.
Works: when both items are git commit points
Does not work: when one is a local save and another is a git commit point.
What it does: Shows the same file twice with no changes
What I... | feature-request,timeline | low | Critical |
2,459,728,495 | flutter | [video_player] Add framePosition and frameDuration to VideoPlayerController | ### Use case
Enabling support for frame-based animation overlay, frame-based video editor, and counting frame of a running video. Might also be a prerequisite for https://github.com/flutter/flutter/issues/72416.
### Proposal
As the title suggested, introduce two new properties to [VideoPlayerValue](https://pub.dev/d... | c: new feature,p: video_player,package,c: proposal,team-ecosystem,P3,triaged-ecosystem | low | Minor |
2,459,729,792 | godot | Reloading Scene with CSGPolygon3D in Path3D Causes "!is_inside_tree()" Error | ### Tested versions
- Reproducible in: 4.2.2.stable, 4.3rc3
### System information
Godot v4.2.2.stable.mono - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 (NVIDIA; 32.0.15.5599) - AMD Ryzen 7 7700X 8-Core Processor (16 Threads)
### Issue description
When a CSGPolygon3D node is set to ... | bug,topic:3d | low | Critical |
2,459,759,988 | tauri | [bug] Deep links doesn't open app on linux | ### Describe the bug
Tauri deep links doesn't work on Linux on v2 project. The handler is not called.
Eg. the link `vibe://download/?url=https://huggingface.co/ggerganov/whisper.cpp/resolve/main/ggml-tiny.bin?download=true`
### Reproduction
Use deep link plugin in v2 project on Linux
### Expected behavio... | type: bug,status: needs triage | low | Critical |
2,459,798,787 | godot | C# [GlobalClass] Nodes and Resources named as same as builtin Godot classes won't show up in Editor's Node/Resource pickers even if there's no logical collision | Even if there's no logical collision (builtin class is not a Node/Resource) and even if declared in namespaces. No errors, successfully registering in godot_global_class_cache.cfg, no problems with attaching script by hand.
### Steps to reproduce
Name [GlobalClass] (derived from Node or Resource ofc) "SceneState... | bug,discussion,topic:editor,topic:dotnet | low | Critical |
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