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alternate-current
src\main\java\alternate\current\command\AlternateCurrentCommand.java
package alternate.current.command; import com.mojang.brigadier.Command; import com.mojang.brigadier.CommandDispatcher; import com.mojang.brigadier.arguments.StringArgumentType; import com.mojang.brigadier.builder.LiteralArgumentBuilder; import com.mojang.brigadier.context.CommandContext; import com.mojang.brigadier.exceptions.CommandSyntaxException; import com.mojang.brigadier.exceptions.DynamicCommandExceptionType; import alternate.current.AlternateCurrentMod; import alternate.current.interfaces.mixin.IServerLevel; import alternate.current.util.profiler.ProfilerResults; import alternate.current.wire.UpdateOrder; import alternate.current.wire.WireHandler; import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.Commands; import net.minecraft.commands.SharedSuggestionProvider; import net.minecraft.network.chat.Component; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.permissions.Permissions; public class AlternateCurrentCommand { private static final DynamicCommandExceptionType NO_SUCH_UPDATE_ORDER = new DynamicCommandExceptionType(value -> Component.literal("no such update order: " + value)); private static final String[] UPDATE_ORDERS; static { UpdateOrder[] updateOrders = UpdateOrder.values(); UPDATE_ORDERS = new String[updateOrders.length]; for (int i = 0; i < updateOrders.length; i++) { UPDATE_ORDERS[i] = updateOrders[i].id(); } } public static void register(CommandDispatcher<CommandSourceStack> dispatcher) { LiteralArgumentBuilder<CommandSourceStack> builder = Commands. literal("alternatecurrent"). requires(source -> source.permissions().hasPermission(Permissions.COMMANDS_MODERATOR)). executes(context -> queryEnabled(context.getSource())). then(Commands. literal("on"). executes(context -> setEnabled(context.getSource(), true))). then(Commands. literal("off"). executes(context -> setEnabled(context.getSource(), false))). then(Commands. literal("updateOrder"). executes(context -> queryUpdateOrder(context.getSource())). then(Commands. argument("updateOrder", StringArgumentType.word()). suggests((context, suggestionBuilder) -> SharedSuggestionProvider.suggest(UPDATE_ORDERS, suggestionBuilder)). executes(context -> setUpdateOrder(context.getSource(), parseUpdateOrder(context, "updateOrder"))))). then(Commands. literal("resetProfiler"). requires(source -> AlternateCurrentMod.DEBUG). executes(context -> resetProfiler(context.getSource()))); dispatcher.register(builder); } private static UpdateOrder parseUpdateOrder(CommandContext<CommandSourceStack> context, String name) throws CommandSyntaxException { String value = StringArgumentType.getString(context, name); try { return UpdateOrder.byId(value); } catch (Exception e) { throw NO_SUCH_UPDATE_ORDER.create(name); } } private static int queryEnabled(CommandSourceStack source) { ServerLevel level = source.getLevel(); WireHandler wireHandler = ((IServerLevel) level).alternate_current$getWireHandler(); String state = wireHandler.getConfig().getEnabled() ? "enabled" : "disabled"; source.sendSuccess(() -> Component.literal(String.format("Alternate Current is currently %s", state)), false); return Command.SINGLE_SUCCESS; } private static int setEnabled(CommandSourceStack source, boolean on) { ServerLevel level = source.getLevel(); WireHandler wireHandler = ((IServerLevel) level).alternate_current$getWireHandler(); wireHandler.getConfig().setEnabled(on); String state = wireHandler.getConfig().getEnabled() ? "enabled" : "disabled"; source.sendSuccess(() -> Component.literal(String.format("Alternate Current has been %s!", state)), true); return Command.SINGLE_SUCCESS; } private static int queryUpdateOrder(CommandSourceStack source) { ServerLevel level = source.getLevel(); WireHandler wireHandler = ((IServerLevel) level).alternate_current$getWireHandler(); String value = wireHandler.getConfig().getUpdateOrder().id(); source.sendSuccess(() -> Component.literal(String.format("Update order is currently %s", value)), false); return Command.SINGLE_SUCCESS; } private static int setUpdateOrder(CommandSourceStack source, UpdateOrder updateOrder) { ServerLevel level = source.getLevel(); WireHandler wireHandler = ((IServerLevel) level).alternate_current$getWireHandler(); wireHandler.getConfig().setUpdateOrder(updateOrder); String value = wireHandler.getConfig().getUpdateOrder().id(); source.sendSuccess(() -> Component.literal(String.format("update order has been set to %s!", value)), true); return Command.SINGLE_SUCCESS; } private static int resetProfiler(CommandSourceStack source) { source.sendSuccess(() -> Component.literal("profiler results have been cleared!"), true); ProfilerResults.log(); ProfilerResults.clear(); return Command.SINGLE_SUCCESS; } }
alternate-current
src\main\java\alternate\current\mixin\CommandsMixin.java
package alternate.current.mixin; import org.spongepowered.asm.mixin.Final; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At.Shift; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import com.mojang.brigadier.CommandDispatcher; import alternate.current.command.AlternateCurrentCommand; import net.minecraft.commands.CommandBuildContext; import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.Commands; import net.minecraft.commands.Commands.CommandSelection; @Mixin(Commands.class) public class CommandsMixin { @Shadow @Final private CommandDispatcher<CommandSourceStack> dispatcher; @Inject( method="<init>", at = @At( value = "INVOKE", shift = Shift.BEFORE, target = "Lcom/mojang/brigadier/CommandDispatcher;setConsumer(Lcom/mojang/brigadier/ResultConsumer;)V" ) ) private void alternate_current$registerCommands(CommandSelection selection, CommandBuildContext context, CallbackInfo ci) { AlternateCurrentCommand.register(dispatcher); } }
alternate-current
src\main\java\alternate\current\mixin\ExperimentalRedstoneUtilsMixin.java
package alternate.current.mixin; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; import alternate.current.AlternateCurrentMod; import net.minecraft.core.Direction; import net.minecraft.world.level.Level; import net.minecraft.world.level.redstone.ExperimentalRedstoneUtils; import net.minecraft.world.level.redstone.Orientation; @Mixin(ExperimentalRedstoneUtils.class) public class ExperimentalRedstoneUtilsMixin { @Inject( method = "initialOrientation", cancellable = true, at = @At( value = "RETURN", ordinal = 0 ) ) private static void noRandomOrientation(Level level, Direction front, Direction up, CallbackInfoReturnable<Orientation> cir) { // if the given front is null, a random front is chosen - use default value instead if (AlternateCurrentMod.on && front == null) { cir.setReturnValue(cir.getReturnValue().withFront(Direction.WEST)); } } }
alternate-current
src\main\java\alternate\current\mixin\MinecraftServerMixin.java
package alternate.current.mixin; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; import alternate.current.interfaces.mixin.IServerLevel; import alternate.current.wire.WireHandler; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerLevel; @Mixin(MinecraftServer.class) public class MinecraftServerMixin { @Inject( method = "saveAllChunks", at = @At( value = "HEAD" ) ) private void alternate_current$save(boolean silent, boolean bl2, boolean bl3, CallbackInfoReturnable<Boolean> cir) { ServerLevel overworld = ((MinecraftServer) (Object) this).overworld(); WireHandler wireHandler = ((IServerLevel) overworld).alternate_current$getWireHandler(); wireHandler.getConfig().save(silent); } }
alternate-current
src\main\java\alternate\current\mixin\RedStoneWireBlockMixin.java
package alternate.current.mixin; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import alternate.current.AlternateCurrentMod; import alternate.current.interfaces.mixin.IServerLevel; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.RedStoneWireBlock; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.redstone.Orientation; @Mixin(RedStoneWireBlock.class) public class RedStoneWireBlockMixin { @Inject( method = "updatePowerStrength", cancellable = true, at = @At( value = "HEAD" ) ) private void alternate_current$onUpdate(Level level, BlockPos pos, BlockState state, Orientation orientation, boolean added, CallbackInfo ci) { if (AlternateCurrentMod.on) { // Using redirects for calls to this method makes conflicts with // other mods more likely, so we inject-cancel instead. ci.cancel(); } } @Inject( method = "onPlace", at = @At( value = "INVOKE", target = "Lnet/minecraft/world/level/block/RedStoneWireBlock;updatePowerStrength(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/redstone/Orientation;Z)V" ) ) private void alternate_current$onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston, CallbackInfo ci) { if (AlternateCurrentMod.on) { ((IServerLevel)level).alternate_current$getWireHandler().onWireAdded(pos, state); } } @Inject( method = "affectNeighborsAfterRemoval", at = @At( value = "INVOKE", target = "Lnet/minecraft/world/level/block/RedStoneWireBlock;updatePowerStrength(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/redstone/Orientation;Z)V" ) ) private void alternate_current$onRemove(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston, CallbackInfo ci) { if (AlternateCurrentMod.on) { ((IServerLevel)level).alternate_current$getWireHandler().onWireRemoved(pos, state); } } @Inject( method = "neighborChanged", cancellable = true, at = @At( value = "HEAD" ) ) private void alternate_current$onNeighborChanged(BlockState state, Level level, BlockPos pos, Block neighborBlock, Orientation orientation, boolean movedByPiston, CallbackInfo ci) { if (AlternateCurrentMod.on) { if (((IServerLevel)level).alternate_current$getWireHandler().onWireUpdated(pos, state, orientation)) { ci.cancel(); // needed to fix duplication bugs } } } }
alternate-current
src\main\java\alternate\current\mixin\ServerLevelMixin.java
package alternate.current.mixin; import java.util.List; import java.util.concurrent.Executor; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import alternate.current.interfaces.mixin.IServerLevel; import alternate.current.wire.WireHandler; import net.minecraft.resources.ResourceKey; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.RandomSequences; import net.minecraft.world.level.CustomSpawner; import net.minecraft.world.level.Level; import net.minecraft.world.level.dimension.LevelStem; import net.minecraft.world.level.storage.LevelStorageSource; import net.minecraft.world.level.storage.ServerLevelData; @Mixin(ServerLevel.class) public class ServerLevelMixin implements IServerLevel { private WireHandler wireHandler; @Inject( method = "<init>", at = @At( value = "TAIL" ) ) private void alternate_current$parseConfig(MinecraftServer server, Executor executor, LevelStorageSource.LevelStorageAccess storage, ServerLevelData data, ResourceKey<Level> key, LevelStem stem, boolean clientSide, long seed, List<CustomSpawner> customSpawners, boolean tickTime, RandomSequences randomSequences, CallbackInfo ci) { this.wireHandler = new WireHandler((ServerLevel)(Object)this, storage); } @Override public WireHandler alternate_current$getWireHandler() { return wireHandler; } }
alternate-current
src\main\java\alternate\current\wire\Config.java
package alternate.current.wire; import java.io.BufferedReader; import java.io.BufferedWriter; import java.io.IOException; import java.nio.file.Files; import java.nio.file.Path; import java.util.Objects; import alternate.current.AlternateCurrentMod; import alternate.current.interfaces.mixin.IServerLevel; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.level.Level; import net.minecraft.world.level.storage.LevelResource; import net.minecraft.world.level.storage.LevelStorageSource.LevelStorageAccess; public interface Config { static Config forLevel(ServerLevel level, LevelStorageAccess storage) { if (level.dimension() == Level.OVERWORLD) { return new Primary(storage); } else { return new Derived(((IServerLevel) level.getServer().overworld()).alternate_current$getWireHandler().getConfig()); } } boolean getEnabled(); void setEnabled(boolean enabled); UpdateOrder getUpdateOrder(); void setUpdateOrder(UpdateOrder updateOrder); void load(); void save(boolean silent); public static class Primary implements Config { private final Path path; private boolean enabled = true; private UpdateOrder updateOrder = UpdateOrder.HORIZONTAL_FIRST_OUTWARD; private boolean modified; public Primary(LevelStorageAccess storage) { this.path = storage.getLevelPath(LevelResource.ROOT).resolve("alternate-current.conf"); } @Override public boolean getEnabled() { return enabled; } @Override public void setEnabled(boolean enabled) { this.enabled = enabled; AlternateCurrentMod.on = enabled; this.modified = true; } @Override public UpdateOrder getUpdateOrder() { return updateOrder; } @Override public void setUpdateOrder(UpdateOrder updateOrder) { this.updateOrder = Objects.requireNonNull(updateOrder); this.modified = true; } @Override public void load() { if (Files.exists(path)) { try (BufferedReader br = Files.newBufferedReader(path)) { String line; while ((line = br.readLine()) != null) { if (!line.startsWith("#")) { String[] parts = line.split("[=]"); if (parts.length == 2) { String key = parts[0]; String value = parts[1]; try { switch (key) { case "enabled": setEnabled(Boolean.parseBoolean(value)); break; case "update-order": setUpdateOrder(UpdateOrder.byId(value)); break; default: AlternateCurrentMod.LOGGER.info("skipping unknown option \'" + key + "\' in Alternate Current config"); } } catch (Exception e) { AlternateCurrentMod.LOGGER.info("skipping bad value \'" + value + "\' for option \'" + key + "\' in Alternate Current config!", e); } } } } modified = false; } catch (IOException e) { AlternateCurrentMod.LOGGER.info("unable to load Alternate Current config!", e); modified = true; } } else { modified = true; } } @Override public void save(boolean silent) { if (modified) { if (!silent) { AlternateCurrentMod.LOGGER.info("saving Alternate Current config"); } try (BufferedWriter bw = Files.newBufferedWriter(path)) { bw.write("enabled"); bw.write('='); bw.write(Boolean.toString(enabled)); bw.newLine(); bw.write("update-order"); bw.write('='); bw.write(updateOrder.id()); bw.newLine(); } catch (IOException e) { AlternateCurrentMod.LOGGER.info("unable to save Alternate Current config!", e); } finally { modified = false; } } } } public static class Derived implements Config { private final Config delegate; public Derived(Config delegate) { this.delegate = delegate; } @Override public boolean getEnabled() { return delegate.getEnabled(); } @Override public void setEnabled(boolean enabled) { delegate.setEnabled(enabled); } @Override public UpdateOrder getUpdateOrder() { return delegate.getUpdateOrder(); } @Override public void setUpdateOrder(UpdateOrder updateOrder) { delegate.setUpdateOrder(updateOrder); } @Override public void load() { } @Override public void save(boolean silent) { } } }
alternate-current
src\main\java\alternate\current\wire\LevelHelper.java
package alternate.current.wire; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.chunk.ChunkAccess; import net.minecraft.world.level.chunk.LevelChunkSection; import net.minecraft.world.level.chunk.status.ChunkStatus; class LevelHelper { /** * An optimized version of {@link net.minecraft.world.level.Level#setBlock * Level.setBlock}. Since this method is only used to update redstone wire block * states, lighting checks, height map updates, and block entity updates are * omitted. */ static boolean setWireState(ServerLevel level, BlockPos pos, BlockState state, boolean updateNeighborShapes) { int y = pos.getY(); if (y < level.getMinY() || y > level.getMaxY()) { return false; } int x = pos.getX(); int z = pos.getZ(); int index = level.getSectionIndex(y); ChunkAccess chunk = level.getChunk(x >> 4, z >> 4, ChunkStatus.FULL, true); LevelChunkSection section = chunk.getSections()[index]; if (section == null) { return false; // we should never get here } BlockState prevState = section.setBlockState(x & 15, y & 15, z & 15, state); if (state == prevState) { return false; } // notify clients of the BlockState change level.getChunkSource().blockChanged(pos); // mark the chunk for saving chunk.markUnsaved(); if (updateNeighborShapes) { prevState.updateIndirectNeighbourShapes(level, pos, Block.UPDATE_CLIENTS); state.updateNeighbourShapes(level, pos, Block.UPDATE_CLIENTS); state.updateIndirectNeighbourShapes(level, pos, Block.UPDATE_CLIENTS); } return true; } }
alternate-current
src\main\java\alternate\current\wire\Node.java
package alternate.current.wire; import java.util.Arrays; import alternate.current.wire.WireHandler.Directions; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; /** * A Node represents a block in the world. It also holds a few other pieces of * information that speed up the calculations in the WireHandler class. * * @author Space Walker */ public class Node { // flags that encode the Node type private static final int CONDUCTOR = 0b01; private static final int SOURCE = 0b10; final ServerLevel level; final Node[] neighbors; BlockPos pos; BlockState state; boolean invalid; private int flags; /** The previous node in the priority queue. */ Node prev_node; /** The next node in the priority queue. */ Node next_node; /** The priority with which this node was queued. */ int priority; /** The wire that queued this node for an update. */ WireNode neighborWire; Node(ServerLevel level) { this.level = level; this.neighbors = new Node[Directions.ALL.length]; } @Override public boolean equals(Object obj) { if (this == obj) { return true; } if (!(obj instanceof Node)) { return false; } Node node = (Node)obj; return level == node.level && pos.equals(node.pos); } @Override public int hashCode() { return pos.hashCode(); } Node set(BlockPos pos, BlockState state, boolean clearNeighbors) { if (state.is(Blocks.REDSTONE_WIRE)) { throw new IllegalStateException("Cannot update a regular Node to a WireNode!"); } if (clearNeighbors) { Arrays.fill(neighbors, null); } this.pos = pos.immutable(); this.state = state; this.invalid = false; this.flags = 0; if (this.state.isRedstoneConductor(this.level, this.pos)) { this.flags |= CONDUCTOR; } if (this.state.isSignalSource()) { this.flags |= SOURCE; } return this; } /** * Determine the priority with which this node should be queued. */ int priority() { return neighborWire.priority; } public boolean isWire() { return false; } public boolean isConductor() { return (flags & CONDUCTOR) != 0; } public boolean isSignalSource() { return (flags & SOURCE) != 0; } public WireNode asWire() { throw new UnsupportedOperationException("Not a WireNode!"); } }
alternate-current
src\main\java\alternate\current\wire\PriorityQueue.java
package alternate.current.wire; import java.util.AbstractQueue; import java.util.Arrays; import java.util.Iterator; import net.minecraft.world.level.redstone.Redstone; public class PriorityQueue extends AbstractQueue<Node> { private static final int OFFSET = -Redstone.SIGNAL_MIN; /** The last node for each priority value. */ private final Node[] tails; private Node head; private Node tail; private int size; PriorityQueue() { this.tails = new Node[(Redstone.SIGNAL_MAX + OFFSET) + 1]; } @Override public boolean offer(Node node) { if (node == null) { throw new NullPointerException(); } int priority = node.priority(); if (contains(node)) { if (node.priority == priority) { // already queued with this priority; exit return false; } else { // already queued with different priority; move it move(node, priority); } } else { insert(node, priority); } return true; } @Override public Node poll() { if (head == null) { return null; } Node node = head; Node next = node.next_node; if (next == null) { clear(); // reset the tails array } else { if (node.priority != next.priority) { // If the head is also a tail, its entry in the array // can be cleared; there is no previous node with the // same priority to take its place. tails[node.priority + OFFSET] = null; } node.next_node = null; next.prev_node = null; head = next; size--; } return node; } @Override public Node peek() { return head; } @Override public void clear() { for (Node node = head; node != null; ) { Node n = node; node = node.next_node; n.prev_node = null; n.next_node = null; } Arrays.fill(tails, null); head = null; tail = null; size = 0; } @Override public Iterator<Node> iterator() { throw new UnsupportedOperationException(); } @Override public int size() { return size; } public boolean contains(Node node) { return node == head || node.prev_node != null; } private void move(Node node, int priority) { remove(node); insert(node, priority); } private void remove(Node node) { Node prev = node.prev_node; Node next = node.next_node; if (node == tail || node.priority != next.priority) { // assign a new tail for this node's priority if (node == head || node.priority != prev.priority) { // there is no other node with the same priority; clear tails[node.priority + OFFSET] = null; } else { // the previous node in the queue becomes the tail tails[node.priority + OFFSET] = prev; } } if (node == head) { head = next; } else { prev.next_node = next; } if (node == tail) { tail = prev; } else { next.prev_node = prev; } node.prev_node = null; node.next_node = null; size--; } private void insert(Node node, int priority) { node.priority = priority; // nodes are sorted by priority (highest to lowest) // nodes with the same priority are ordered FIFO if (head == null) { // first element in this queue \o/ head = tail = node; } else if (priority > head.priority) { linkHead(node); } else if (priority <= tail.priority) { linkTail(node); } else { // since the node is neither the head nor the tail // findPrev is guaranteed to find a non-null element linkAfter(findPrev(node), node); } tails[priority + OFFSET] = node; size++; } private void linkHead(Node node) { node.next_node = head; head.prev_node = node; head = node; } private void linkTail(Node node) { tail.next_node = node; node.prev_node = tail; tail = node; } private void linkAfter(Node prev, Node node) { linkBetween(prev, node, prev.next_node); } private void linkBetween(Node prev, Node node, Node next) { prev.next_node = node; node.prev_node = prev; node.next_node = next; next.prev_node = node; } private Node findPrev(Node node) { Node prev = null; for (int i = node.priority + OFFSET; i < tails.length; i++) { prev = tails[i]; if (prev != null) { break; } } return prev; } }
alternate-current
src\main\java\alternate\current\wire\SimpleQueue.java
package alternate.current.wire; import java.util.AbstractQueue; import java.util.Iterator; public class SimpleQueue extends AbstractQueue<WireNode> { private WireNode head; private WireNode tail; private int size; SimpleQueue() { } @Override public boolean offer(WireNode node) { if (node == null) { throw new NullPointerException(); } if (tail == null) { head = tail = node; } else { tail.next_wire = node; tail = node; } size++; return true; } @Override public WireNode poll() { if (head == null) { return null; } WireNode node = head; WireNode next = node.next_wire; if (next == null) { head = tail = null; } else { node.next_wire = null; head = next; } size--; return node; } @Override public WireNode peek() { return head; } @Override public void clear() { for (WireNode node = head; node != null; ) { WireNode n = node; node = node.next_wire; n.next_wire = null; } head = null; tail = null; size = 0; } @Override public Iterator<WireNode> iterator() { return new SimpleIterator(); } @Override public int size() { return size; } private class SimpleIterator implements Iterator<WireNode> { private WireNode curr; private WireNode next; private SimpleIterator() { next = head; } @Override public boolean hasNext() { if (next == null && curr != null) { next = curr.next_wire; } return next != null; } @Override public WireNode next() { curr = next; next = curr.next_wire; return curr; } } }
alternate-current
src\main\java\alternate\current\wire\UpdateOrder.java
package alternate.current.wire; import java.util.Locale; import java.util.function.Consumer; import alternate.current.wire.WireHandler.Directions; import alternate.current.wire.WireHandler.NodeProvider; public enum UpdateOrder { HORIZONTAL_FIRST_OUTWARD( new int[][] { new int[] { Directions.WEST , Directions.EAST , Directions.NORTH, Directions.SOUTH, Directions.DOWN, Directions.UP }, new int[] { Directions.NORTH, Directions.SOUTH, Directions.EAST , Directions.WEST , Directions.DOWN, Directions.UP }, new int[] { Directions.EAST , Directions.WEST , Directions.SOUTH, Directions.NORTH, Directions.DOWN, Directions.UP }, new int[] { Directions.SOUTH, Directions.NORTH, Directions.WEST , Directions.EAST , Directions.DOWN, Directions.UP } }, new int[][] { new int[] { Directions.WEST , Directions.EAST , Directions.NORTH, Directions.SOUTH }, new int[] { Directions.NORTH, Directions.SOUTH, Directions.EAST , Directions.WEST }, new int[] { Directions.EAST , Directions.WEST , Directions.SOUTH, Directions.NORTH }, new int[] { Directions.SOUTH, Directions.NORTH, Directions.WEST , Directions.EAST } } ) { @Override public void forEachNeighbor(NodeProvider nodes, Node source, int forward, Consumer<Node> action) { /* * This iteration order is designed to be an extension of the Vanilla shape * update order, and is determined as follows: * <br> * 1. Each neighbor is identified by the step(s) you must take, starting at the * source, to reach it. Each step is 1 block, thus the position of a neighbor is * encoded by the direction(s) of the step(s), e.g. (right), (down), (up, left), * etc. * <br> * 2. Neighbors are iterated over in pairs that lie on opposite sides of the * source. * <br> * 3. Neighbors are iterated over in order of their distance from the source, * moving outward. This means they are iterated over in 3 groups: direct * neighbors first, then diagonal neighbors, and last are the far neighbors that * are 2 blocks directly out. * <br> * 4. The order within each group is determined using the following basic order: * { front, back, right, left, down, up }. This order was chosen because it * converts to the following order of absolute directions when west is said to * be 'forward': { west, east, north, south, down, up } - this is the order of * shape updates. */ int rightward = (forward + 1) & 0b11; int backward = (forward + 2) & 0b11; int leftward = (forward + 3) & 0b11; int downward = Directions.DOWN; int upward = Directions.UP; Node front = nodes.getNeighbor(source, forward); Node right = nodes.getNeighbor(source, rightward); Node back = nodes.getNeighbor(source, backward); Node left = nodes.getNeighbor(source, leftward); Node below = nodes.getNeighbor(source, downward); Node above = nodes.getNeighbor(source, upward); // direct neighbors (6) action.accept(front); action.accept(back); action.accept(right); action.accept(left); action.accept(below); action.accept(above); // diagonal neighbors (12) action.accept(nodes.getNeighbor(front, rightward)); action.accept(nodes.getNeighbor(back, leftward)); action.accept(nodes.getNeighbor(front, leftward)); action.accept(nodes.getNeighbor(back, rightward)); action.accept(nodes.getNeighbor(front, downward)); action.accept(nodes.getNeighbor(back, upward)); action.accept(nodes.getNeighbor(front, upward)); action.accept(nodes.getNeighbor(back, downward)); action.accept(nodes.getNeighbor(right, downward)); action.accept(nodes.getNeighbor(left, upward)); action.accept(nodes.getNeighbor(right, upward)); action.accept(nodes.getNeighbor(left, downward)); // far neighbors (6) action.accept(nodes.getNeighbor(front, forward)); action.accept(nodes.getNeighbor(back, backward)); action.accept(nodes.getNeighbor(right, rightward)); action.accept(nodes.getNeighbor(left, leftward)); action.accept(nodes.getNeighbor(below, downward)); action.accept(nodes.getNeighbor(above, upward)); } }, HORIZONTAL_FIRST_INWARD( new int[][] { new int[] { Directions.WEST , Directions.EAST , Directions.NORTH, Directions.SOUTH, Directions.DOWN, Directions.UP }, new int[] { Directions.NORTH, Directions.SOUTH, Directions.EAST , Directions.WEST , Directions.DOWN, Directions.UP }, new int[] { Directions.EAST , Directions.WEST , Directions.SOUTH, Directions.NORTH, Directions.DOWN, Directions.UP }, new int[] { Directions.SOUTH, Directions.NORTH, Directions.WEST , Directions.EAST , Directions.DOWN, Directions.UP } }, new int[][] { new int[] { Directions.WEST , Directions.EAST , Directions.NORTH, Directions.SOUTH }, new int[] { Directions.NORTH, Directions.SOUTH, Directions.EAST , Directions.WEST }, new int[] { Directions.EAST , Directions.WEST , Directions.SOUTH, Directions.NORTH }, new int[] { Directions.SOUTH, Directions.NORTH, Directions.WEST , Directions.EAST } } ) { @Override public void forEachNeighbor(NodeProvider nodes, Node source, int forward, Consumer<Node> action) { /* * This iteration order is designed to be an inversion of the above update * order, and is determined as follows: * <br> * 1. Each neighbor is identified by the step(s) you must take, starting at the * source, to reach it. Each step is 1 block, thus the position of a neighbor is * encoded by the direction(s) of the step(s), e.g. (right), (down), (up, left), * etc. * <br> * 2. Neighbors are iterated over in pairs that lie on opposite sides of the * source. * <br> * 3. Neighbors are iterated over in order of their distance from the source, * moving inward. This means they are iterated over in 3 groups: neighbors that * are 2 blocks directly out first, then diagonal neighbors, and last are direct * neighbors. * <br> * 4. The order within each group is determined using the following basic order: * { front, back, right, left, down, up }. This order was chosen because it * converts to the following order of absolute directions when west is said to * be 'forward': { west, east, north, south, down, up } - this is the order of * shape updates. */ int rightward = (forward + 1) & 0b11; int backward = (forward + 2) & 0b11; int leftward = (forward + 3) & 0b11; int downward = Directions.DOWN; int upward = Directions.UP; Node front = nodes.getNeighbor(source, forward); Node right = nodes.getNeighbor(source, rightward); Node back = nodes.getNeighbor(source, backward); Node left = nodes.getNeighbor(source, leftward); Node below = nodes.getNeighbor(source, downward); Node above = nodes.getNeighbor(source, upward); // far neighbors (6) action.accept(nodes.getNeighbor(front, forward)); action.accept(nodes.getNeighbor(back, backward)); action.accept(nodes.getNeighbor(right, rightward)); action.accept(nodes.getNeighbor(left, leftward)); action.accept(nodes.getNeighbor(below, downward)); action.accept(nodes.getNeighbor(above, upward)); // diagonal neighbors (12) action.accept(nodes.getNeighbor(front, rightward)); action.accept(nodes.getNeighbor(back, leftward)); action.accept(nodes.getNeighbor(front, leftward)); action.accept(nodes.getNeighbor(back, rightward)); action.accept(nodes.getNeighbor(front, downward)); action.accept(nodes.getNeighbor(back, upward)); action.accept(nodes.getNeighbor(front, upward)); action.accept(nodes.getNeighbor(back, downward)); action.accept(nodes.getNeighbor(right, downward)); action.accept(nodes.getNeighbor(left, upward)); action.accept(nodes.getNeighbor(right, upward)); action.accept(nodes.getNeighbor(left, downward)); // direct neighbors (6) action.accept(front); action.accept(back); action.accept(right); action.accept(left); action.accept(below); action.accept(above); } }, VERTICAL_FIRST_OUTWARD( new int[][] { new int[] { Directions.DOWN, Directions.UP, Directions.WEST , Directions.EAST , Directions.NORTH, Directions.SOUTH }, new int[] { Directions.DOWN, Directions.UP, Directions.NORTH, Directions.SOUTH, Directions.EAST , Directions.WEST }, new int[] { Directions.DOWN, Directions.UP, Directions.EAST , Directions.WEST , Directions.SOUTH, Directions.NORTH }, new int[] { Directions.DOWN, Directions.UP, Directions.SOUTH, Directions.NORTH, Directions.WEST , Directions.EAST } }, new int[][] { new int[] { Directions.WEST , Directions.EAST , Directions.NORTH, Directions.SOUTH }, new int[] { Directions.NORTH, Directions.SOUTH, Directions.EAST , Directions.WEST }, new int[] { Directions.EAST , Directions.WEST , Directions.SOUTH, Directions.NORTH }, new int[] { Directions.SOUTH, Directions.NORTH, Directions.WEST , Directions.EAST } } ) { @Override public void forEachNeighbor(NodeProvider nodes, Node source, int forward, Consumer<Node> action) { /* * This iteration order is designed to be the opposite of the Vanilla shape * update order, and is determined as follows: * <br> * 1. Each neighbor is identified by the step(s) you must take, starting at the * source, to reach it. Each step is 1 block, thus the position of a neighbor is * encoded by the direction(s) of the step(s), e.g. (right), (down), (up, left), * etc. * <br> * 2. Neighbors are iterated over in pairs that lie on opposite sides of the * source. * <br> * 3. Neighbors are iterated over in order of their distance from the source, * moving outward. This means they are iterated over in 3 groups: direct * neighbors first, then diagonal neighbors, and last are the far neighbors that * are 2 blocks directly out. * <br> * 4. The order within each group is determined using the following basic order: * { down, up, front, back, right, left }. This order was chosen because it * converts to the following order of absolute directions when west is said to * be 'forward': { down, up west, east, north, south } - this is the order of * shape updates, with the vertical directions moved to the front. */ int rightward = (forward + 1) & 0b11; int backward = (forward + 2) & 0b11; int leftward = (forward + 3) & 0b11; int downward = Directions.DOWN; int upward = Directions.UP; Node front = nodes.getNeighbor(source, forward); Node right = nodes.getNeighbor(source, rightward); Node back = nodes.getNeighbor(source, backward); Node left = nodes.getNeighbor(source, leftward); Node below = nodes.getNeighbor(source, downward); Node above = nodes.getNeighbor(source, upward); // direct neighbors (6) action.accept(below); action.accept(above); action.accept(front); action.accept(back); action.accept(right); action.accept(left); // diagonal neighbors (12) action.accept(nodes.getNeighbor(below, forward)); action.accept(nodes.getNeighbor(above, backward)); action.accept(nodes.getNeighbor(below, backward)); action.accept(nodes.getNeighbor(above, forward)); action.accept(nodes.getNeighbor(below, rightward)); action.accept(nodes.getNeighbor(above, leftward)); action.accept(nodes.getNeighbor(below, leftward)); action.accept(nodes.getNeighbor(above, rightward)); action.accept(nodes.getNeighbor(front, rightward)); action.accept(nodes.getNeighbor(back, leftward)); action.accept(nodes.getNeighbor(front, leftward)); action.accept(nodes.getNeighbor(back, rightward)); // far neighbors (6) action.accept(nodes.getNeighbor(below, downward)); action.accept(nodes.getNeighbor(above, upward)); action.accept(nodes.getNeighbor(front, forward)); action.accept(nodes.getNeighbor(back, backward)); action.accept(nodes.getNeighbor(right, rightward)); action.accept(nodes.getNeighbor(left, leftward)); } }, VERTICAL_FIRST_INWARD( new int[][] { new int[] { Directions.DOWN, Directions.UP, Directions.WEST , Directions.EAST , Directions.NORTH, Directions.SOUTH }, new int[] { Directions.DOWN, Directions.UP, Directions.NORTH, Directions.SOUTH, Directions.EAST , Directions.WEST }, new int[] { Directions.DOWN, Directions.UP, Directions.EAST , Directions.WEST , Directions.SOUTH, Directions.NORTH }, new int[] { Directions.DOWN, Directions.UP, Directions.SOUTH, Directions.NORTH, Directions.WEST , Directions.EAST } }, new int[][] { new int[] { Directions.WEST , Directions.EAST , Directions.NORTH, Directions.SOUTH }, new int[] { Directions.NORTH, Directions.SOUTH, Directions.EAST , Directions.WEST }, new int[] { Directions.EAST , Directions.WEST , Directions.SOUTH, Directions.NORTH }, new int[] { Directions.SOUTH, Directions.NORTH, Directions.WEST , Directions.EAST } } ) { @Override public void forEachNeighbor(NodeProvider nodes, Node source, int forward, Consumer<Node> action) { /* * This iteration order is designed to be an inversion of the above update * order, and is determined as follows: * <br> * 1. Each neighbor is identified by the step(s) you must take, starting at the * source, to reach it. Each step is 1 block, thus the position of a neighbor is * encoded by the direction(s) of the step(s), e.g. (right), (down), (up, left), * etc. * <br> * 2. Neighbors are iterated over in pairs that lie on opposite sides of the * source. * <br> * 3. Neighbors are iterated over in order of their distance from the source, * moving inward. This means they are iterated over in 3 groups: neighbors that * are 2 blocks directly out first, then diagonal neighbors, and last are direct * neighbors. * <br> * 4. The order within each group is determined using the following basic order: * { down, up, front, back, right, left }. This order was chosen because it * converts to the following order of absolute directions when west is said to * be 'forward': { down, up west, east, north, south } - this is the order of * shape updates, with the vertical directions moved to the front. */ int rightward = (forward + 1) & 0b11; int backward = (forward + 2) & 0b11; int leftward = (forward + 3) & 0b11; int downward = Directions.DOWN; int upward = Directions.UP; Node front = nodes.getNeighbor(source, forward); Node right = nodes.getNeighbor(source, rightward); Node back = nodes.getNeighbor(source, backward); Node left = nodes.getNeighbor(source, leftward); Node below = nodes.getNeighbor(source, downward); Node above = nodes.getNeighbor(source, upward); // far neighbors (6) action.accept(nodes.getNeighbor(below, downward)); action.accept(nodes.getNeighbor(above, upward)); action.accept(nodes.getNeighbor(front, forward)); action.accept(nodes.getNeighbor(back, backward)); action.accept(nodes.getNeighbor(right, rightward)); action.accept(nodes.getNeighbor(left, leftward)); // diagonal neighbors (12) action.accept(nodes.getNeighbor(below, forward)); action.accept(nodes.getNeighbor(above, backward)); action.accept(nodes.getNeighbor(below, backward)); action.accept(nodes.getNeighbor(above, forward)); action.accept(nodes.getNeighbor(below, rightward)); action.accept(nodes.getNeighbor(above, leftward)); action.accept(nodes.getNeighbor(below, leftward)); action.accept(nodes.getNeighbor(above, rightward)); action.accept(nodes.getNeighbor(front, rightward)); action.accept(nodes.getNeighbor(back, leftward)); action.accept(nodes.getNeighbor(front, leftward)); action.accept(nodes.getNeighbor(back, rightward)); // direct neighbors (6) action.accept(below); action.accept(above); action.accept(front); action.accept(back); action.accept(right); action.accept(left); } }; private final int[][] directNeighbors; private final int[][] cardinalNeighbors; private UpdateOrder(int[][] directNeighbors, int[][] cardinalNeighbors) { this.directNeighbors = directNeighbors; this.cardinalNeighbors = cardinalNeighbors; } public String id() { return name().toLowerCase(Locale.ENGLISH); } public static UpdateOrder byId(String id) { return valueOf(id.toUpperCase(Locale.ENGLISH)); } public int[] directNeighbors(int forward) { return directNeighbors[forward]; } public int[] cardinalNeighbors(int forward) { return cardinalNeighbors[forward]; } /** * Iterate over all neighboring nodes of the given source node. The iteration * order is built from relative directions around the source, depending on the * given 'forward' direction. This is an effort to eliminate any directional * biases that would be emerge in rotationally symmetric circuits if the update * order was built from absolute directions around the source. * <br> * Each update order must include the source's direct neighbors, but further * neighbors may not be included. */ public abstract void forEachNeighbor(NodeProvider nodes, Node source, int forward, Consumer<Node> action); }
alternate-current
src\main\java\alternate\current\wire\WireConnection.java
package alternate.current.wire; /** * This class represents a connection between some WireNode (the 'owner') and a * neighboring WireNode. Two wires are considered to be connected if power can * flow from one wire to the other (and/or vice versa). * * @author Space Walker */ public class WireConnection { /** The connected wire. */ final WireNode wire; /** Cardinal direction to the connected wire. */ final int iDir; /** True if the owner of the connection can provide power to the connected wire. */ final boolean offer; /** True if the connected wire can provide power to the owner of the connection. */ final boolean accept; /** The next connection in the sequence. */ WireConnection next; WireConnection(WireNode wire, int iDir, boolean offer, boolean accept) { this.wire = wire; this.iDir = iDir; this.offer = offer; this.accept = accept; } }
alternate-current
src\main\java\alternate\current\wire\WireConnectionManager.java
package alternate.current.wire; import java.util.Arrays; import java.util.function.Consumer; import alternate.current.wire.WireHandler.Directions; import alternate.current.wire.WireHandler.NodeProvider; public class WireConnectionManager { /** The owner of these connections. */ final WireNode owner; /** The first connection for each cardinal direction. */ private final WireConnection[] heads; private WireConnection head; private WireConnection tail; /** The total number of connections. */ int total; /** * A 4 bit number that encodes which in direction(s) the owner has connections * to other wires. */ private int flowTotal; /** The direction of flow based connections to other wires. */ int iFlowDir; WireConnectionManager(WireNode owner) { this.owner = owner; this.heads = new WireConnection[Directions.HORIZONTAL.length]; this.total = 0; this.flowTotal = 0; this.iFlowDir = -1; } void set(NodeProvider nodes) { if (total > 0) { clear(); } boolean belowIsConductor = nodes.getNeighbor(owner, Directions.DOWN).isConductor(); boolean aboveIsConductor = nodes.getNeighbor(owner, Directions.UP).isConductor(); for (int iDir = 0; iDir < Directions.HORIZONTAL.length; iDir++) { Node neighbor = nodes.getNeighbor(owner, iDir); if (neighbor.isWire()) { add(neighbor.asWire(), iDir, true, true); } else { boolean sideIsConductor = neighbor.isConductor(); if (!sideIsConductor) { Node node = nodes.getNeighbor(neighbor, Directions.DOWN); if (node.isWire()) { add(node.asWire(), iDir, belowIsConductor, true); } } if (!aboveIsConductor) { Node node = nodes.getNeighbor(neighbor, Directions.UP); if (node.isWire()) { add(node.asWire(), iDir, true, sideIsConductor); } } } } if (total > 0) { iFlowDir = WireHandler.FLOW_IN_TO_FLOW_OUT[flowTotal]; } } private void clear() { Arrays.fill(heads, null); head = null; tail = null; total = 0; flowTotal = 0; iFlowDir = -1; } private void add(WireNode wire, int iDir, boolean offer, boolean accept) { add(new WireConnection(wire, iDir, offer, accept)); } private void add(WireConnection connection) { if (head == null) { head = connection; tail = connection; } else { tail.next = connection; tail = connection; } total++; if (heads[connection.iDir] == null) { heads[connection.iDir] = connection; flowTotal |= (1 << connection.iDir); } } /** * Iterate over all connections. Use this method if the iteration order is not * important. */ void forEach(Consumer<WireConnection> consumer) { for (WireConnection c = head; c != null; c = c.next) { consumer.accept(c); } } /** * Iterate over all connections. Use this method if the iteration order is * important. */ void forEach(Consumer<WireConnection> consumer, UpdateOrder updateOrder, int iFlowDir) { for (int iDir : updateOrder.cardinalNeighbors(iFlowDir)) { for (WireConnection c = heads[iDir]; c != null && c.iDir == iDir; c = c.next) { consumer.accept(c); } } } }
alternate-current
src\main\java\alternate\current\wire\WireHandler.java
package alternate.current.wire; import java.util.Iterator; import java.util.Queue; //import alternate.current.AlternateCurrentMod; //import alternate.current.util.profiler.Profiler; import it.unimi.dsi.fastutil.longs.Long2ObjectMap; import it.unimi.dsi.fastutil.longs.Long2ObjectMap.Entry; import it.unimi.dsi.fastutil.longs.Long2ObjectMaps; import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.redstone.InstantNeighborUpdater; import net.minecraft.world.level.redstone.NeighborUpdater; import net.minecraft.world.level.redstone.Orientation; import net.minecraft.world.level.redstone.Redstone; import net.minecraft.world.level.storage.LevelStorageSource.LevelStorageAccess; /** * This class handles power changes for redstone wire. The algorithm was * designed with the following goals in mind: * <br> * 1. Minimize the number of times a wire checks its surroundings to determine * its power level. * <br> * 2. Minimize the number of block and shape updates emitted. * <br> * 3. Emit block and shape updates in a deterministic, non-locational order, * fixing bug MC-11193. * * <p> * In Vanilla redstone wire is laggy because it fails on points 1 and 2. * * <p> * Redstone wire updates recursively and each wire calculates its power level in * isolation rather than in the context of the network it is a part of. This * means a wire in a grid can change its power level over half a dozen times * before settling on its final value. This problem used to be worse in 1.13 and * below, where a wire would only decrease its power level by 1 at a time. * * <p> * In addition to this, a wire emits 42 block updates and up to 22 shape updates * each time it changes its power level. * * <p> * Of those 42 block updates, 6 are to itself, which are thus not only * redundant, but a big source of lag, since those cause the wire to * unnecessarily re-calculate its power level. A block only has 24 neighbors * within a Manhattan distance of 2, meaning 12 of the remaining 36 block * updates are duplicates and thus also redundant. * * <p> * Of the 22 shape updates, only 6 are strictly necessary. The other 16 are sent * to blocks diagonally above and below. These are necessary if a wire changes * its connections, but not when it changes its power level. * * <p> * Redstone wire in Vanilla also fails on point 3, though this is more of a * quality-of-life issue than a lag issue. The recursive nature in which it * updates, combined with the location-dependent order in which each wire * updates its neighbors, makes the order in which neighbors of a wire network * are updated incredibly inconsistent and seemingly random. * * <p> * Alternate Current fixes each of these problems as follows. * * <p> * 1. To make sure a wire calculates its power level as little as possible, we * remove the recursive nature in which redstone wire updates in Vanilla. * Instead, we build a network of connected wires, find those wires that receive * redstone power from "outside" the network, and spread the power from there. * This has a few advantages: * <br> * - Each wire checks for power from non-wire components at most once, and from * nearby wires just twice. * <br> * - Each wire only sets its power level in the world once. This is important, * because calls to Level.setBlock are even more expensive than calls to * Level.getBlockState. * * <p> * 2. There are 2 obvious ways in which we can reduce the number of block and * shape updates. * <br> * - Get rid of the 18 redundant block updates and 16 redundant shape updates, * so each wire only emits 24 block updates and 6 shape updates whenever it * changes its power level. * <br> * - Only emit block updates and shape updates once a wire reaches its final * power level, rather than at each intermediary stage. * <br> * For an individual wire, these two optimizations are the best you can do, but * for an entire grid, you can do better! * * <p> * Since we calculate the power of the entire network, sending block and shape * updates to the wires in it is redundant. Removing those updates can reduce * the number of block and shape updates by up to 20%. * * <p> * 3. To make the order of block updates to neighbors of a network * deterministic, the first thing we must do is to replace the location- * dependent order in which a wire updates its neighbors. Instead, we base it on * the direction of power flow. This part of the algorithm was heavily inspired * by theosib's 'RedstoneWireTurbo', which you can read more about in theosib's * comment on Mojira <a href="https://bugs.mojang.com/browse/MC-81098?focusedCommentId=420777&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-420777">here</a> * or by checking out its implementation in carpet mod <a href="https://github.com/gnembon/fabric-carpet/blob/master/src/main/java/carpet/helpers/RedstoneWireTurbo.java">here</a>. * * <p> * The idea is to determine the direction of power flow through a wire based on * the power it receives from neighboring wires. For example, if the only power * a wire receives is from a neighboring wire to its west, it can be said that * the direction of power flow through the wire is east. * * <p> * We make the order of block updates to neighbors of a wire depend on what is * determined to be the direction of power flow. This not only removes * locationality entirely, it even removes directionality in a large number of * cases. Unlike in 'RedstoneWireTurbo', however, I have decided to keep a * directional element in ambiguous cases, rather than to introduce randomness, * though this is trivial to change. * * <p> * While this change fixes the block update order of individual wires, we must * still address the overall block update order of a network. This turns out to * be a simple fix, because of a change we made earlier: we search through the * network for wires that receive power from outside it, and spread the power * from there. If we make each wire transmit its power to neighboring wires in * an order dependent on the direction of power flow, we end up with a * non-locational and largely non-directional wire update order. * * @author Space Walker */ public class WireHandler { public static class Directions { public static final Direction[] ALL = { Direction.WEST, Direction.NORTH, Direction.EAST, Direction.SOUTH, Direction.DOWN, Direction.UP }; public static final Direction[] HORIZONTAL = { Direction.WEST, Direction.NORTH, Direction.EAST, Direction.SOUTH }; // Indices for the arrays above. // The cardinal directions are ordered clockwise. This allows // for conversion between relative and absolute directions // ('left' 'right' vs 'east' 'west') with simple arithmetic: // If some Direction index 'iDir' is considered 'forward', then // '(iDir + 1) & 0b11' is 'right', '(iDir + 2) & 0b11' is 'backward', etc. public static final int WEST = 0b000; // 0 public static final int NORTH = 0b001; // 1 public static final int EAST = 0b010; // 2 public static final int SOUTH = 0b011; // 3 public static final int DOWN = 0b100; // 4 public static final int UP = 0b101; // 5 public static int iOpposite(int iDir) { return iDir ^ (0b10 >>> (iDir >>> 2)); } public static int index(Direction dir) { for (int i = 0; i < ALL.length; i++) { if (dir == ALL[i]) { return i; } } return -1; } } /** * This conversion table takes in information about incoming flow, and outputs * the determined outgoing flow. * * <p> * The input is a 4 bit number that encodes the incoming flow. Each bit * represents a cardinal direction, and when it is 'on', there is flow in that * direction. * * <p> * The output is a single Direction index, or -1 for ambiguous cases. * * <p> * The outgoing flow is determined as follows: * * <p> * If there is just 1 direction of incoming flow, that direction will be the * direction of outgoing flow. * * <p> * If there are 2 directions of incoming flow, and these directions are not each * other's opposites, the direction that is 'more clockwise' will be the * direction of outgoing flow. More precisely, the direction that is 1 clockwise * turn from the other is picked. * * <p> * If there are 3 directions of incoming flow, the two opposing directions * cancel each other out, and the remaining direction will be the direction of * outgoing flow. * * <p> * In all other cases, the flow is completely ambiguous. */ static final int[] FLOW_IN_TO_FLOW_OUT = { -1, // 0b0000: - -> x Directions.WEST, // 0b0001: west -> west Directions.NORTH, // 0b0010: north -> north Directions.NORTH, // 0b0011: west/north -> north Directions.EAST, // 0b0100: east -> east -1, // 0b0101: west/east -> x Directions.EAST, // 0b0110: north/east -> east Directions.NORTH, // 0b0111: west/north/east -> north Directions.SOUTH, // 0b1000: south -> south Directions.WEST, // 0b1001: west/south -> west -1, // 0b1010: north/south -> x Directions.WEST, // 0b1011: west/north/south -> west Directions.SOUTH, // 0b1100: east/south -> south Directions.SOUTH, // 0b1101: west/east/south -> south Directions.EAST, // 0b1110: north/east/south -> east -1, // 0b1111: west/north/east/south -> x }; /** * Update order of shape updates, matching that of Vanilla. */ static final int[] SHAPE_UPDATE_ORDER = { Directions.WEST, Directions.EAST, Directions.NORTH, Directions.SOUTH, Directions.DOWN, Directions.UP }; private static final int POWER_MIN = Redstone.SIGNAL_MIN; private static final int POWER_MAX = Redstone.SIGNAL_MAX; private static final int POWER_STEP = 1; // If Vanilla will ever multi-thread the ticking of levels, there should // be only one WireHandler per level, in case redstone updates in multiple // levels at the same time. There are already mods that add multi-threading // as well. private final ServerLevel level; private final Config config; /** Map of wires and neighboring blocks. */ private final Long2ObjectMap<Node> nodes; /** Queue for the breadth-first search through the network. */ private final Queue<WireNode> search; /** Queue of updates to wires and neighboring blocks. */ private final Queue<Node> updates; private final NeighborUpdater neighborUpdater; // Rather than creating new nodes every time a network is updated we keep // a cache of nodes that can be re-used. private Node[] nodeCache; private int nodeCount; /** Is this WireHandler currently working through the update queue? */ private boolean updating; public WireHandler(ServerLevel level, LevelStorageAccess storage) { this.level = level; this.config = Config.forLevel(level, storage); this.config.load(); this.nodes = new Long2ObjectOpenHashMap<>(); this.search = new SimpleQueue(); this.updates = new PriorityQueue(); this.neighborUpdater = new InstantNeighborUpdater(this.level); this.nodeCache = new Node[16]; this.fillNodeCache(0, 16); } public Config getConfig() { return config; } private Node getOrAddNode(BlockPos pos) { // just pass in null, then the state will only be retrieved // if there is no node as this position yet return getOrAddNode(pos, null); } /** * Retrieve the {@link alternate.current.wire.Node Node} that represents the * block at the given position in the level. */ private Node getOrAddNode(BlockPos pos, BlockState state) { return nodes.compute(pos.asLong(), (key, node) -> { if (node == null) { // If there is not yet a node at this position, retrieve and // update one from the cache. return getNextNode(pos, state != null ? state : level.getBlockState(pos)); } if (node.invalid) { return revalidateNode(node); } return node; }); } /** * Remove and return the {@link alternate.current.wire.Node Node} at the given * position. */ private Node removeNode(BlockPos pos) { return nodes.remove(pos.asLong()); } /** * Return a node that represents the given position and block state. If it is a * wire, then create a new {@link alternate.current.wire.WireNode WireNode}. * Otherwise, grab the next {@link alternate.current.wire.Node Node} from the * cache and update it. */ private Node getNextNode(BlockPos pos, BlockState state) { return state.is(Blocks.REDSTONE_WIRE) ? new WireNode(level, pos, state) : getNextNode().set(pos, state, true); } /** * Grab the first unused node from the cache. If all of the cache is already in * use, increase it in size first. */ private Node getNextNode() { if (nodeCount == nodeCache.length) { increaseNodeCache(); } return nodeCache[nodeCount++]; } private void increaseNodeCache() { Node[] oldCache = nodeCache; nodeCache = new Node[oldCache.length << 1]; for (int index = 0; index < oldCache.length; index++) { nodeCache[index] = oldCache[index]; } fillNodeCache(oldCache.length, nodeCache.length); } private void fillNodeCache(int start, int end) { for (int index = start; index < end; index++) { nodeCache[index] = new Node(level); } } /** * Try to revalidate the given node by looking at the block state that is * occupying its position. If the given node is a wire but the block state is * not, or vice versa, a new node must be created/grabbed from the cache. * Otherwise, the node can be quickly revalidated with the new block state. */ private Node revalidateNode(Node node) { if (!node.invalid) { return node; } BlockPos pos = node.pos; BlockState state = level.getBlockState(pos); boolean wasWire = node.isWire(); boolean isWire = state.is(Blocks.REDSTONE_WIRE); if (wasWire != isWire) { return getNextNode(pos, state); } node.invalid = false; if (isWire) { // No need to update the block state of this wire - it will grab // the current block state just before setting power anyway. WireNode wire = node.asWire(); wire.root = false; wire.discovered = false; wire.searched = false; } else { node.set(pos, state, false); } return node; } /** * Retrieve the neighbor of a node in the given direction and create a link * between the two nodes if they are not yet linked. This link makes accessing * neighbors of a node signficantly faster. */ private Node getNeighbor(Node node, int iDir) { Node neighbor = node.neighbors[iDir]; if (neighbor == null || neighbor.invalid) { Direction dir = Directions.ALL[iDir]; BlockPos pos = node.pos.relative(dir); Node oldNeighbor = neighbor; neighbor = getOrAddNode(pos); if (neighbor != oldNeighbor) { int iOpp = Directions.iOpposite(iDir); node.neighbors[iDir] = neighbor; neighbor.neighbors[iOpp] = node; } } return neighbor; } /** * This method should be called whenever a wire receives a block update. */ public boolean onWireUpdated(BlockPos pos, BlockState state, Orientation orientation) { Node node = getOrAddNode(pos, state); if (!node.isWire()) { return false; // we should never get here } WireNode wire = node.asWire(); invalidate(); revalidateNode(wire); findRoots(wire, orientation); tryUpdate(); return true; } /** * This method should be called whenever a wire is placed. */ public void onWireAdded(BlockPos pos, BlockState state) { Node node = getOrAddNode(pos, state); if (!node.isWire()) { return; // we should never get here } WireNode wire = node.asWire(); wire.added = true; invalidate(); revalidateNode(wire); findRoot(wire); tryUpdate(); } /** * This method should be called whenever a wire is removed. */ public void onWireRemoved(BlockPos pos, BlockState state) { Node node = removeNode(pos); WireNode wire; if (node == null || !node.isWire()) { wire = new WireNode(level, pos, state); } else { wire = node.asWire(); } wire.invalid = true; wire.removed = true; // If these fields are set to 'true', the removal of this wire was part of // already ongoing power changes, so we can exit early here. if (updating && wire.shouldBreak) { return; } invalidate(); revalidateNode(wire); findRoot(wire); tryUpdate(); } /** * The nodes map is a snapshot of the state of the world. It becomes invalid * when power changes are carried out, since the block and shape updates can * lead to block changes. If these block changes cause the network to be updated * again every node must be invalidated, and revalidated before it is used * again. This ensures the power calculations of the network are accurate. */ private void invalidate() { if (updating && !nodes.isEmpty()) { Iterator<Entry<Node>> it = Long2ObjectMaps.fastIterator(nodes); while (it.hasNext()) { Entry<Node> entry = it.next(); Node node = entry.getValue(); node.invalid = true; } } } /** * Look for wires at and around the given position that are in an invalid state * and require power changes. These wires are called 'roots' because it is only * when these wires change power level that neighboring wires must adjust as * well. * * <p> * While it is strictly only necessary to check the wire at the given position, * if that wire is part of a network, it is beneficial to check its surroundings * for other wires that require power changes. This is because a network can * receive power at multiple points. Consider the following setup: * * <p> * (top-down view, W = wire, L = lever, _ = air/other) * <br> {@code _ _ W _ _ } * <br> {@code _ W W W _ } * <br> {@code W W L W W } * <br> {@code _ W W W _ } * <br> {@code _ _ W _ _ } * * <p> * The lever powers four wires in the network at once. If this is identified * correctly, the entire network can (un)power at once. While it is not * practical to cover every possible situation where a network is (un)powered * from multiple points at once, checking for common cases like the one * described above is relatively straight-forward. */ private void findRoots(WireNode wire, Orientation orientation) { // horizontal direction bias for update order purposes int iDirBias = -1; if (orientation != null) { Direction dir = orientation.getFront().getAxis().isHorizontal() ? orientation.getFront() : orientation.getUp(); iDirBias = Directions.index(dir); } findRoot(wire, iDirBias); // If the wire at the given position is not in an invalid state // we can exit early. if (!wire.searched) { return; } if (orientation == null) { // no neighborChanged orientation present, look around in all sides for (int iDir : config.getUpdateOrder().directNeighbors(wire.iFlowDir)) { findRootsAround(wire, iDir); } } else { // use the orientation from the neighborChanged update to look for roots only behind findRootsAround(wire, Directions.index(orientation.getFront().getOpposite())); } } /** * Look for wires around a neighbor of the given wire that require power changes. */ private void findRootsAround(WireNode wire, int iDir) { Node node = getNeighbor(wire, iDir); if (node.isConductor() || node.isSignalSource()) { for (int iSide : config.getUpdateOrder().cardinalNeighbors(wire.iFlowDir)) { Node neighbor = getNeighbor(node, iSide); if (neighbor.isWire()) { findRoot(neighbor.asWire(), iSide); } } } } private void findRoot(WireNode wire) { findRoot(wire, -1); } /** * Check if the given wire requires power changes. If it does, queue it for the * breadth-first search as a root. */ private void findRoot(WireNode wire, int iDiscoveryDir) { // Each wire only needs to be checked once. if (wire.discovered) { return; } discover(wire); findExternalPower(wire); findPower(wire, false); if (needsUpdate(wire)) { searchRoot(wire, iDiscoveryDir); } } /** * Prepare the given wire for the breadth-first search. This means: * <br> * - Check if the wire should break. Rather than breaking the wire right away, * its effects are integrated into the power calculations. * <br> * - Reset the virtual and external power. * <br> * - Find connections to neighboring wires. */ private void discover(WireNode wire) { if (wire.discovered) { return; } wire.discovered = true; wire.searched = false; if (!wire.removed && !wire.shouldBreak && !wire.state.canSurvive(level, wire.pos)) { wire.shouldBreak = true; } wire.virtualPower = wire.currentPower; wire.externalPower = POWER_MIN - 1; wire.connections.set(this::getNeighbor); } /** * Determine the power level the given wire receives from the blocks around it. * Power from non-wire components only needs to be computed if power from * neighboring wires has decreased, so as to determine how low the power of the * wire can fall. */ private void findPower(WireNode wire, boolean ignoreSearched) { // As wire power is (re-)computed, flow information must be reset. wire.virtualPower = wire.externalPower; wire.flowIn = 0; // If the wire is removed or going to break, its power level should always be // the minimum value. This is because it (effectively) no longer exists, so // cannot provide any power to neighboring wires. if (wire.removed || wire.shouldBreak) { return; } // Power received from neighboring wires will never exceed POWER_MAX - // POWER_STEP, so if the external power is already larger than or equal to // that, there is no need to check for power from neighboring wires. if (wire.externalPower < (POWER_MAX - POWER_STEP)) { findWirePower(wire, ignoreSearched); } } /** * Determine the power the given wire receives from connected neighboring wires * and update the virtual power accordingly. */ private void findWirePower(WireNode wire, boolean ignoreSearched) { wire.connections.forEach(connection -> { if (!connection.accept) { return; } WireNode neighbor = connection.wire; if (!ignoreSearched || !neighbor.searched) { int power = Math.max(POWER_MIN, neighbor.virtualPower - POWER_STEP); int iOpp = Directions.iOpposite(connection.iDir); wire.offerPower(power, iOpp); } }); } /** * Determine the redstone signal the given wire receives from non-wire * components and update the virtual power accordingly. */ private void findExternalPower(WireNode wire) { // If the wire is removed or going to break, its power level should always be // the minimum value. Thus external power need not be computed. // In other cases external power need only be computed once. if (wire.removed || wire.shouldBreak || wire.externalPower >= POWER_MIN) { return; } wire.externalPower = getExternalPower(wire); if (wire.externalPower > wire.virtualPower) { wire.virtualPower = wire.externalPower; } } /** * Determine the redstone signal the given wire receives from non-wire * components. */ private int getExternalPower(WireNode wire) { int power = POWER_MIN; for (int iDir = 0; iDir < Directions.ALL.length; iDir++) { Node neighbor = getNeighbor(wire, iDir); // Power from wires is handled separately. if (neighbor.isWire()) { continue; } // Since 1.16 there is a block that is both a conductor and a signal // source: the target block! if (neighbor.isConductor()) { power = Math.max(power, getDirectSignalTo(wire, neighbor)); } if (neighbor.isSignalSource()) { power = Math.max(power, neighbor.state.getSignal(level, neighbor.pos, Directions.ALL[iDir])); } if (power >= POWER_MAX) { return POWER_MAX; } } return power; } /** * Determine the direct signal the given wire receives from neighboring blocks * through the given conductor node. */ private int getDirectSignalTo(WireNode wire, Node node) { int power = POWER_MIN; for (int iDir = 0; iDir < Directions.ALL.length; iDir++) { Node neighbor = getNeighbor(node, iDir); if (neighbor.isSignalSource()) { power = Math.max(power, neighbor.state.getDirectSignal(level, neighbor.pos, Directions.ALL[iDir])); if (power >= POWER_MAX) { return POWER_MAX; } } } return power; } /** * Check if the given wire needs to update its state in the world. */ private boolean needsUpdate(WireNode wire) { return wire.removed || wire.shouldBreak || wire.virtualPower != wire.currentPower; } /** * Queue the given wire for the breadth-first search as a root. */ private void searchRoot(WireNode wire, int iBackupFlowDir) { if (wire.connections.iFlowDir >= 0) { // power flow direction takes precedent iBackupFlowDir = wire.connections.iFlowDir; } else if (iBackupFlowDir < 0) { // use default value if none is given iBackupFlowDir = 0; } search(wire, true, iBackupFlowDir); } /** * Queue the given wire for the breadth-first search and set a backup flow * direction. */ private void search(WireNode wire, boolean root, int iBackupFlowDir) { search.offer(wire); wire.root = root; wire.searched = true; // Normally the flow is not set until the power level is updated. However, // in networks with multiple power sources the update order between them // depends on which was discovered first. To make this less prone to // directionality, each wire node is given a 'backup' flow. For roots, this // is the determined flow of their connections. For non-roots this is the // direction from which they were discovered. wire.iFlowDir = iBackupFlowDir; } private void tryUpdate() { if (!search.isEmpty()) { update(); } if (!updating) { nodes.clear(); nodeCount = 0; } } /** * Update the network and neighboring blocks. This is done in 3 steps. * * <p> * <b>1. Search through the network</b> * <br> * Conduct a breadth-first search around the roots to find wires that are in an * invalid state and need power changes. * * <p> * <b>2. Depower the network</b> * <br> * Depower all wires in the network. This allows power to be spread most * efficiently. * * <p> * <b>3. Power the network</b> * <br> * Work through the update queue, setting the new power level of each wire and * updating neighboring blocks. After a wire has updated its power level, it * will emit shape updates and queue updates for neighboring wires and blocks. */ private void update() { // The profiler keeps track of how long various parts of the algorithm take. // It is only here for debugging purposes, and is commented out in production. // Profiler profiler = AlternateCurrentMod.createProfiler(); // profiler.start(); // Search through the network for wires that need power changes. This includes // the roots as well as any wires that will be affected by power changes to // those roots. // profiler.push("search network"); searchNetwork(); // Depower all the wires in the network. // profiler.swap("depower network"); depowerNetwork(); // Bring each wire up to its new power level and update neighboring blocks. // profiler.swap("power network"); try { powerNetwork(); } catch (Throwable t) { // If anything goes wrong while carrying out power changes, this field must // be reset to 'false', or the wire handler will be locked out of carrying // out power changes until the world is reloaded. updating = false; throw t; // } finally { // profiler.pop(); // profiler.end(); } } /** * Search through the network for wires that are in an invalid state and need * power changes. These wires are added to the end of the queue, so that their * neighbors can be searched next. */ private void searchNetwork() { for (WireNode wire : search) { // The order in which wires are searched will influence the order in // which they update their power levels. wire.connections.forEach(connection -> { if (!connection.offer) { return; } WireNode neighbor = connection.wire; if (neighbor.searched) { return; } discover(neighbor); findPower(neighbor, false); // If power from neighboring wires has decreased, check for power // from non-wire components so as to determine how low power can // fall. if (neighbor.virtualPower < neighbor.currentPower) { findExternalPower(neighbor); } if (needsUpdate(neighbor)) { search(neighbor, false, connection.iDir); } }, config.getUpdateOrder(), wire.iFlowDir); } } /** * Depower all wires in the network so that power can be spread from the power * sources. */ private void depowerNetwork() { while (!search.isEmpty()) { WireNode wire = search.poll(); findPower(wire, true); if (wire.root || wire.removed || wire.shouldBreak || wire.virtualPower > POWER_MIN) { queueWire(wire); } else { // Wires that do not receive any power do not queue power changes // until they are offered power from a neighboring wire. To ensure // that they accept any power from neighboring wires and thus queue // their power changes, their virtual power is set to below the // minimum. wire.virtualPower--; } } } /** * Work through the update queue, setting the new power level of each wire, then * queueing updates to connected wires and neighboring blocks. */ private void powerNetwork() { // If an instantaneous update chain causes updates to another network // (or the same network in another place), new power changes will be // integrated into the already ongoing power queue, so we can exit early // here. if (updating) { return; } updating = true; while (!updates.isEmpty()) { Node node = updates.poll(); if (node.isWire()) { WireNode wire = node.asWire(); if (!needsUpdate(wire)) { continue; } findPowerFlow(wire); transmitPower(wire); if (wire.setPower()) { queueNeighbors(wire); // If the wire was newly placed or removed, shape updates have // already been emitted. However, unlike before 1.19, neighbor // updates are now queued, so to preserve behavior parity with // previous versions, we emit extra shape updates here to // notify neighboring observers. updateNeighborShapes(wire); } } else { WireNode neighborWire = node.neighborWire; if (neighborWire != null) { BlockPos neighborPos = neighborWire.pos; Block neighborBlock = neighborWire.state.getBlock(); updateBlock(node, neighborPos, neighborBlock); } } } updating = false; } /** * Use the information of incoming power flow to determine the direction of * power flow through this wire. If that flow is ambiguous, try to use a flow * direction based on connections to neighboring wires. If that is also * ambiguous, use the backup value that was set when the wire was first added to * the network. */ private void findPowerFlow(WireNode wire) { int flow = FLOW_IN_TO_FLOW_OUT[wire.flowIn]; if (flow >= 0) { wire.iFlowDir = flow; } else if (wire.connections.iFlowDir >= 0) { wire.iFlowDir = wire.connections.iFlowDir; } } /** * Transmit power from the given wire to neighboring wires and queue updates to * those wires. */ private void transmitPower(WireNode wire) { wire.connections.forEach(connection -> { if (!connection.offer) { return; } WireNode neighbor = connection.wire; int power = Math.max(POWER_MIN, wire.virtualPower - POWER_STEP); int iDir = connection.iDir; if (neighbor.offerPower(power, iDir)) { queueWire(neighbor); } }, config.getUpdateOrder(), wire.iFlowDir); } /** * Emit shape updates around the given wire. */ private void updateNeighborShapes(WireNode wire) { BlockPos wirePos = wire.pos; BlockState wireState = wire.state; for (int iDir : SHAPE_UPDATE_ORDER) { Node neighbor = getNeighbor(wire, iDir); // Shape updates to redstone wire are very expensive, and should never happen // as a result of power changes anyway, while shape updates to air do nothing. // The current block state at this position *could* be wrong, but if you somehow // manage to place a block where air used to be during the execution of a shape // update I am very impressed and you deserve to have some broken behavior. if (!neighbor.isWire() && !neighbor.state.isAir()) { int iOpp = Directions.iOpposite(iDir); Direction opp = Directions.ALL[iOpp]; updateShape(neighbor, opp, wirePos, wireState); } } } private void updateShape(Node node, Direction dir, BlockPos neighborPos, BlockState neighborState) { neighborUpdater.shapeUpdate(dir, neighborState, node.pos, neighborPos, Block.UPDATE_CLIENTS, 512); } /** * Queue block updates to nodes around the given wire. */ private void queueNeighbors(WireNode wire) { config.getUpdateOrder().forEachNeighbor(this::getNeighbor, wire, wire.iFlowDir, neighbor -> queueNeighbor(neighbor, wire)); } /** * Queue the given node for an update from the given neighboring wire. */ private void queueNeighbor(Node node, WireNode neighborWire) { // Updates to wires are queued when power is transmitted. // While this check makes sure wires in the network are not given block // updates, it also prevents block updates to wires in neighboring networks. // While this should not make a difference in theory, in practice, it is // possible to force a network into an invalid state without updating it, even // if it is relatively obscure. // While I was willing to make this compromise in return for some significant // performance gains in certain setups, if you are not, you can add all the // positions of the network to a set and filter out block updates to wires in // the network that way. // Block updates to air do nothing, so those are skipped as well. // The current block state at this position *could* be wrong, but if you somehow // manage to place a block where air used to be during the execution of a block // update I am very impressed and you deserve to have some broken behavior. if (!node.isWire() && !node.state.isAir()) { node.neighborWire = neighborWire; updates.offer(node); } } /** * Queue the given wire for a power change. If the wire does not need a power * change (perhaps because its power has already changed), transmit power to * neighboring wires. */ private void queueWire(WireNode wire) { if (needsUpdate(wire)) { updates.offer(wire); } else { findPowerFlow(wire); transmitPower(wire); } } /** * Emit a block update to the given node. */ private void updateBlock(Node node, BlockPos neighborPos, Block neighborBlock) { // redstone wire is the only block that uses the neighborChanged orientation // so leaving it as null should not be an issue neighborUpdater.neighborChanged(node.pos, neighborBlock, null); } @FunctionalInterface public static interface NodeProvider { public Node getNeighbor(Node node, int iDir); } }
alternate-current
src\main\java\alternate\current\wire\WireNode.java
package alternate.current.wire; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.Mth; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.RedStoneWireBlock; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.redstone.Redstone; /** * A WireNode is a Node that represents a wire in the world. It stores all the * information about the wire that the WireHandler needs to calculate power * changes. * * @author Space Walker */ public class WireNode extends Node { final WireConnectionManager connections; /** The power level this wire currently holds in the world. */ int currentPower; /** * While calculating power changes for a network, this field is used to keep * track of the power level this wire should have. */ int virtualPower; /** The power level received from non-wire components. */ int externalPower; /** * A 4-bit number that keeps track of the power flow of the wires that give this * wire its power level. */ int flowIn; /** The direction of power flow, based on the incoming flow. */ int iFlowDir; boolean added; boolean removed; boolean shouldBreak; boolean root; boolean discovered; boolean searched; /** The next wire in the simple queue. */ WireNode next_wire; WireNode(ServerLevel level, BlockPos pos, BlockState state) { super(level); this.pos = pos.immutable(); this.state = state; this.connections = new WireConnectionManager(this); this.virtualPower = this.currentPower = this.state.getValue(RedStoneWireBlock.POWER); this.priority = priority(); } @Override Node set(BlockPos pos, BlockState state, boolean clearNeighbors) { throw new UnsupportedOperationException("Cannot update a WireNode!"); } @Override int priority() { return Mth.clamp(virtualPower, Redstone.SIGNAL_MIN, Redstone.SIGNAL_MAX); } @Override public boolean isWire() { return true; } @Override public WireNode asWire() { return this; } boolean offerPower(int power, int iDir) { if (removed || shouldBreak) { return false; } if (power == virtualPower) { flowIn |= (1 << iDir); return false; } if (power > virtualPower) { virtualPower = power; flowIn = (1 << iDir); return true; } return false; } boolean setPower() { if (removed) { return true; } state = level.getBlockState(pos); if (!state.is(Blocks.REDSTONE_WIRE)) { return false; // we should never get here } if (shouldBreak) { Block.dropResources(state, level, pos); level.setBlock(pos, Blocks.AIR.defaultBlockState(), Block.UPDATE_CLIENTS); return true; } currentPower = Mth.clamp(virtualPower, Redstone.SIGNAL_MIN, Redstone.SIGNAL_MAX); state = state.setValue(RedStoneWireBlock.POWER, currentPower); return LevelHelper.setWireState(level, pos, state, added); } }
alternate-current
src\main\java\alternate\current\interfaces\mixin\IServerLevel.java
package alternate.current.interfaces.mixin; import alternate.current.wire.WireHandler; public interface IServerLevel { WireHandler alternate_current$getWireHandler(); }
alternate-current
src\main\java\alternate\current\util\profiler\ACProfiler.java
package alternate.current.util.profiler; import java.util.ArrayList; import java.util.List; import java.util.Stack; import org.apache.logging.log4j.Logger; import alternate.current.AlternateCurrentMod; public class ACProfiler implements Profiler { private static final Logger LOGGER = AlternateCurrentMod.LOGGER; private final Stack<Integer> indexStack; private final List<String> locations; private final List<Long> times; private boolean started; public ACProfiler() { this.indexStack = new Stack<>(); this.locations = new ArrayList<>(); this.times = new ArrayList<>(); } @Override public void start() { if (started) { LOGGER.warn("profiling already started!"); } else { indexStack.clear(); locations.clear(); times.clear(); started = true; push("total"); } } @Override public void end() { if (started) { pop(); started = false; if (!indexStack.isEmpty()) { LOGGER.warn("profiling ended before stack was fully popped, did something go wrong?"); } ProfilerResults.add(locations, times); } else { LOGGER.warn("profiling already ended!"); } } @Override public void push(String location) { if (started) { indexStack.add(times.size()); locations.add(location); times.add(System.nanoTime()); } else { LOGGER.error("cannot push " + location + " as profiling hasn't started!"); } } @Override public void pop() { if (started) { Integer index = indexStack.pop(); if (index == null) { LOGGER.error("no element to pop!"); } else { long startTime = times.get(index); long endTime = System.nanoTime(); times.set(index, endTime - startTime); } } else { LOGGER.error("cannot pop as profiling hasn't started!"); } } @Override public void swap(String location) { pop(); push(location); } }
alternate-current
src\main\java\alternate\current\util\profiler\Profiler.java
package alternate.current.util.profiler; public interface Profiler { public static final Profiler DUMMY = new Profiler() { @Override public void start() { } @Override public void end() { } @Override public void push(String location) { } @Override public void pop() { } @Override public void swap(String location) { } }; public void start(); public void end(); public void push(String location); public void pop(); public void swap(String location); }
alternate-current
src\main\java\alternate\current\util\profiler\ProfilerResults.java
package alternate.current.util.profiler; import java.util.LinkedHashMap; import java.util.List; import java.util.Map; import java.util.Map.Entry; import org.apache.logging.log4j.Logger; import alternate.current.AlternateCurrentMod; public class ProfilerResults { private static final Logger LOGGER = AlternateCurrentMod.LOGGER; private static final Map<String, Long> RESULTS = new LinkedHashMap<>(); private static long totalTime; public static void clear() { RESULTS.clear(); totalTime = 0; } public static void add(List<String> locations, List<Long> times) { long total = times.get(0); totalTime += total; for (int index = 1; index < locations.size(); index++) { String location = locations.get(index); long time = times.get(index); RESULTS.compute(location, (l, t) -> t == null ? time : t + time); } } public static void log() { LOGGER.info("------------------------------------------------------"); LOGGER.info("..... Alternate Current Profiler Session Results ....."); LOGGER.info("total: " + totalTime); for (Entry<String, Long> entry : RESULTS.entrySet()) { String loc = entry.getKey(); long time = entry.getValue(); LOGGER.info(String.format("%s: %d (~%d%%)", loc, time, (100 * time / totalTime))); } } }
amecs-api
src\main\mixins\amecsapi.compat.controlling.mixins.json
{ "required": false, "package": "de.siphalor.amecs.impl.mixin.compat.controlling", "compatibilityLevel": "JAVA_8", "mixins": [], "client": [ "MixinControllingKeyBindingEntry" ], "server": [], "injectors": { "defaultRequire": 1 } }
amecs-api
src\main\resources\amecsapi.mixins.json
{ "required": true, "package": "de.siphalor.amecs.impl.mixin", "compatibilityLevel": "JAVA_8", "mixins": [], "client": [ "MixinGameOptions", "MixinInputUtilType", "MixinKeyBinding", "MixinKeyBindingEntry", "MixinKeybindsScreen", "MixinKeyboard", "MixinMinecraftClient", "MixinMouse" ], "server": [], "injectors": { "defaultRequire": 1 } }
amecs-api
src\main\resources\fabric.mod.json
{ "schemaVersion": 1, "id": "amecsapi", "version": "${version}", "name": "Amecs API", "description": "The keybinding modifier API of Amecs", "authors": [ "Siphalor", "Klotzi111" ], "contributors": [], "contact": {}, "license": "Apache-2.0", "icon": "assets/amecsapi/icon.png", "environment": "client", "entrypoints": { "main": [], "client": [ "de.siphalor.amecs.impl.AmecsAPI" ], "server": [] }, "accessWidener": "amecsapi.accesswidener", "mixins": [${mixins}], "custom": { "modmenu:api": true, "modmenu": { "badges": [ "library" ] } }, "depends": { "fabricloader": ">=0.17.0", "fabric-api-base": "*", "fabric-key-binding-api-v1": "*", "fabric-resource-loader-v0": "*" }, "conflicts": { "nmuk": "<=1.0.999" } }
amecs-api
src\main\java\de\siphalor\amecs\api\AmecsKeyBinding.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.api; import com.mojang.blaze3d.platform.InputConstants; import de.siphalor.amecs.impl.duck.IKeyBinding; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.KeyMapping; import net.minecraft.resources.ResourceLocation; /** * A {@link net.minecraft.client.KeyMapping} base class to be used when you want to define modifiers keys as default */ @Environment(EnvType.CLIENT) public class AmecsKeyBinding extends KeyMapping { private final KeyModifiers defaultModifiers; /** * Constructs a new amecs keybinding. And because how the vanilla key binding works. It is automatically registered. * <br> * See {@link KeyBindingUtils#unregisterKeyBinding(KeyMapping)} for how to unregister it * If you want to set the key's translationKey directly use {@link #AmecsKeyBinding(String, InputConstants.Type, int, String, KeyModifiers)} instead * * @param id the id to use * @param type the input type which triggers this keybinding * @param code the default key code * @param category the id of the category which should include this keybinding * @param defaultModifiers the default modifiers */ public AmecsKeyBinding( ResourceLocation id, InputConstants.Type type, int code, //# if MC_VERSION_NUMBER >= 12109 Category category, //# else //- String category, //# end KeyModifiers defaultModifiers ) { this("key." + id.getNamespace() + "." + id.getPath(), type, code, category, defaultModifiers); } /** * Constructs a new amecs keybinding. And because how the vanilla key binding works. It is automatically registered. * <br> * See {@link KeyBindingUtils#unregisterKeyBinding(KeyMapping)} for how to unregister it * * @param id the id to use * @param type the input type which triggers this keybinding * @param code the default key code * @param category the id of the category which should include this keybinding * @param defaultModifiers the default modifiers */ public AmecsKeyBinding( String id, InputConstants.Type type, int code, //# if MC_VERSION_NUMBER >= 12109 Category category, //# else //- String category, //# end KeyModifiers defaultModifiers ) { super(id, type, code, category); if (defaultModifiers == null || defaultModifiers == KeyModifiers.NO_MODIFIERS) { defaultModifiers = new KeyModifiers(); // the modifiable version of: KeyModifiers.NO_MODIFIERS } this.defaultModifiers = defaultModifiers; ((IKeyBinding) this).amecs$getKeyModifiers().copyModifiers(this.defaultModifiers); } //# if MC_VERSION_NUMBER >= 11500 @Override //# end public void setDown(boolean pressed) { //# if MC_VERSION_NUMBER >= 11500 super.setDown(pressed); //# else //- ((IKeyBinding) this).amecs$setDown(pressed); //# end if (pressed) { onPressed(); } else { onReleased(); } } /** * A convenience method which gets fired when the keybinding is used */ public void onPressed() { } /** * A convenience method which gets fired when the keybinding is stopped being used */ public void onReleased() { } /** * Resets this keybinding (triggered when the user clicks on the "Reset" button). */ public void resetKeyBinding() { ((IKeyBinding) this).amecs$getKeyModifiers().copyModifiers(defaultModifiers); } @Override public boolean isDefault() { return defaultModifiers.equals(((IKeyBinding) this).amecs$getKeyModifiers()) && super.isDefault(); } public KeyModifiers getDefaultModifiers() { return defaultModifiers; } }
amecs-api
src\main\java\de\siphalor\amecs\api\KeyBindingUtils.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.api; import java.lang.reflect.InvocationTargetException; import java.lang.reflect.Method; import java.util.Map; import com.mojang.blaze3d.platform.InputConstants; import de.siphalor.amecs.impl.KeyBindingManager; import de.siphalor.amecs.impl.duck.IKeyBinding; import lombok.CustomLog; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.KeyMapping; /** * Utility methods and constants for Amecs and vanilla key bindings */ @SuppressWarnings("unused") @Environment(EnvType.CLIENT) @CustomLog public class KeyBindingUtils { public static final int MOUSE_SCROLL_UP = 512; public static final int MOUSE_SCROLL_DOWN = 513; //# if MC_VERSION_NUMBER >= 12002 public static final int MOUSE_SCROLL_LEFT = 514; public static final int MOUSE_SCROLL_RIGHT = 515; //# end /** * The last (y directional) scroll delta */ @Deprecated private static double lastScrollAmountY = 0; private static Map<String, KeyMapping> idToKeyBindingMap; private KeyBindingUtils() { } /** * Gets the last (y directional) scroll amount. * * @return the last (y directional) scroll amount * @deprecated Just exists for legacy support. */ @Deprecated public static double getLastScrollAmount() { return lastScrollAmountY; } /** * Sets the last (y directional) scroll amount. <b>For internal use only.</b> * * @param lastScrollAmountY the amount * @deprecated Just exists for legacy support. */ @Deprecated public static void setLastScrollAmount(double lastScrollAmountY) { KeyBindingUtils.lastScrollAmountY = lastScrollAmountY; } /** * Gets the key object for the vertical scroll direction * * @param deltaY the vertical (y) scroll amount {@link #getLastScrollAmount} * @return the key object * @see #getKeyFromVerticalScroll(double) * @see #getKeyFromHorizontalScroll(double) * @deprecated Just exists for legacy support. Use {@link #getKeyFromVerticalScroll(double)} instead. */ @Deprecated public static InputConstants.Key getKeyFromScroll(double deltaY) { return InputConstants.Type.MOUSE.getOrCreate(deltaY > 0 ? KeyBindingUtils.MOUSE_SCROLL_UP : KeyBindingUtils.MOUSE_SCROLL_DOWN); } /** * Gets the key object for the vertical scroll direction * * @param deltaY the vertical (y) scroll amount {@link #getLastScrollAmount} * @return the key object */ public static InputConstants.Key getKeyFromVerticalScroll(double deltaY) { if (deltaY == 0D) { return null; } return InputConstants.Type.MOUSE.getOrCreate(deltaY > 0 ? KeyBindingUtils.MOUSE_SCROLL_UP : KeyBindingUtils.MOUSE_SCROLL_DOWN); } //# if MC_VERSION_NUMBER >= 12002 /** * Gets the key object for the horizontal scroll direction * * @param deltaX the horizontal (x) scroll amount {@link #getLastScrollAmount} * @return the key object */ public static InputConstants.Key getKeyFromHorizontalScroll(double deltaX) { if (deltaX == 0D) { return null; } return InputConstants.Type.MOUSE.getOrCreate(deltaX > 0 ? KeyBindingUtils.MOUSE_SCROLL_RIGHT : KeyBindingUtils.MOUSE_SCROLL_LEFT); } //# end /** * Gets the "official" idToKeys map * * @return the map (use with care) */ public static Map<String, KeyMapping> getIdToKeyBindingMap() { if (idToKeyBindingMap == null) { try { // reflections accessors should be initialized statically if they are static // but in this case its fine because we only do this once because it is cached in a static field // noinspection JavaReflectionMemberAccess Method method = KeyMapping.class.getDeclaredMethod("amecs$getIdToKeyBindingMap"); method.setAccessible(true); // noinspection unchecked idToKeyBindingMap = (Map<String, KeyMapping>) method.invoke(null); } catch (NoSuchMethodException | IllegalAccessException | InvocationTargetException e) { log.error("Failed to get access to key bindings", e); } } return idToKeyBindingMap; } /** * Unregisters a keybinding from input querying but is NOT removed from the controls GUI * <br> * if you unregister a keybinding which is already in the controls GUI you can call {@link #registerHiddenKeyBinding(KeyMapping)} with this keybinding to undo this * <br> * <br> * This is possible even after the game initialized * * @param keyBinding the keybinding * @return whether the keyBinding was removed. It is not removed if it was not contained */ public static boolean unregisterKeyBinding(KeyMapping keyBinding) { return unregisterKeyBinding(keyBinding.getName()); } /** * Unregisters a keybinding with the given id * <br> * for more details {@link #unregisterKeyBinding(KeyMapping)} * * @param id the translation key * @return whether the keyBinding was removed. It is not removed if it was not contained * @see #unregisterKeyBinding(KeyMapping) */ public static boolean unregisterKeyBinding(String id) { KeyMapping keyBinding = getIdToKeyBindingMap().remove(id); return KeyBindingManager.unregister(keyBinding); } /** * Registers a keybinding for input querying but is NOT added to the controls GUI * <br> * you can register a keybinding which is already in the controls GUI but was removed from input querying via {@link #unregisterKeyBinding(KeyMapping)} * <br> * <br> * This is possible even after the game initialized * * @param keyBinding the keybinding * @return whether the keybinding was added. It is not added if it is already contained */ public static boolean registerHiddenKeyBinding(KeyMapping keyBinding) { return KeyBindingManager.register(keyBinding); } /** * Gets the key modifiers that are bound to the given key binding * * @param keyBinding the key binding * @return the key modifiers */ public static KeyModifiers getBoundModifiers(KeyMapping keyBinding) { return ((IKeyBinding) keyBinding).amecs$getKeyModifiers(); } /** * Gets the default modifiers of the given key binding. * The returned value <b>must not be modified!</b> * * @param keyBinding the key binding * @return a reference to the default modifiers */ public static KeyModifiers getDefaultModifiers(KeyMapping keyBinding) { if (keyBinding instanceof AmecsKeyBinding) { return ((AmecsKeyBinding) keyBinding).getDefaultModifiers(); } return KeyModifiers.NO_MODIFIERS; } public static void resetBoundModifiers(KeyMapping keyBinding) { ((IKeyBinding) keyBinding).amecs$getKeyModifiers().unset(); if (keyBinding instanceof AmecsKeyBinding) { ((AmecsKeyBinding) keyBinding).resetKeyBinding(); } } }
amecs-api
src\main\java\de\siphalor\amecs\api\KeyModifier.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.api; import com.mojang.blaze3d.platform.InputConstants; import de.siphalor.amecs.impl.AmecsAPI; import de.siphalor.amecs.impl.ModifierPrefixTextProvider; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import org.apache.commons.lang3.ArrayUtils; @SuppressWarnings("WeakerAccess") @Environment(EnvType.CLIENT) public enum KeyModifier { // the order of the enums makes a difference when generating the shown name in the gui // with this order the old text order is preserved. But now the id values do not increment nicely. But changing them would eliminate // backward compatibility with the old save format NONE("none", -1), ALT("alt", 0, 342, 346), SHIFT("shift", 2, 340, 344), CONTROL("control", 1, 341, 345); // using this array for the values because it is faster than calling values() every time public static final KeyModifier[] VALUES = KeyModifier.values(); public final String name; public final int id; public final ModifierPrefixTextProvider textProvider; // these keyCodes are all from Type: InputUtil.Type.KEYSYM final int[] keyCodes; KeyModifier(String name, int id, int... keyCodes) { this.name = name; this.id = id; textProvider = new ModifierPrefixTextProvider(this); this.keyCodes = keyCodes; } public static KeyModifier fromKeyCode(int keyCode) { for (KeyModifier keyModifier : VALUES) { if (keyModifier == NONE) { continue; } if (keyModifier.matches(keyCode)) { return keyModifier; } } return NONE; } public static KeyModifier fromKey(InputConstants.Key key) { if (key == null || key.getType() != InputConstants.Type.KEYSYM) { return NONE; } return fromKeyCode(key.getValue()); } public boolean matches(int keyCode) { return ArrayUtils.contains(keyCodes, keyCode); } public String getTranslationKey() { return AmecsAPI.MOD_ID + ".modifier." + name; } public static int getModifierCount() { return VALUES.length - 1; // remove 1 for NONE } }
amecs-api
src\main\java\de\siphalor\amecs\api\KeyModifiers.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.api; import com.mojang.blaze3d.platform.InputConstants; import de.siphalor.amecs.impl.AmecsAPI; import de.siphalor.amecs.impl.duck.IKeyBinding; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.KeyMapping; import org.apache.commons.lang3.ArrayUtils; import org.jetbrains.annotations.ApiStatus; import java.util.Arrays; /** * Defines modifiers for a key binding */ @SuppressWarnings({"WeakerAccess", "UnusedReturnValue"}) @Environment(EnvType.CLIENT) public class KeyModifiers { /** * This field is for comparison ONLY. * <p> * Trying to change the modifiers of it will fail with an {@link UnsupportedOperationException} */ public static final KeyModifiers NO_MODIFIERS = new FinalKeyModifiers(); private static class FinalKeyModifiers extends KeyModifiers { private static final String EXCEPTION_MESSAGE = "You must not alter this Modifiers object"; @Override public KeyModifiers setValue(boolean[] value) { throw new UnsupportedOperationException(EXCEPTION_MESSAGE); } @Override public void set(KeyModifier keyModifier, boolean value) { throw new UnsupportedOperationException(EXCEPTION_MESSAGE); } @Override public void unset() { throw new UnsupportedOperationException(EXCEPTION_MESSAGE); } } public static KeyModifiers getCurrentlyPressed() { return AmecsAPI.CURRENT_MODIFIERS; } // using a boolean array here because it is faster and needs less space private final boolean[] value; /** * Constructs new object with no modifiers set */ public KeyModifiers() { this(new boolean[KeyModifier.getModifierCount()]); } /** * FOR INTERNAL USE ONLY * <p> * Constructs a new modifier object by a raw boolean array * * @param value the raw value with flags set */ @ApiStatus.Internal public KeyModifiers(boolean[] value) { if (value.length != KeyModifier.getModifierCount()) { throw new IllegalArgumentException("value.length != KeyModifier.getModifierCount(): " + KeyModifier.getModifierCount()); } this.value = value; } /** * Constructs a new modifier object by all modifier bits * * @param alt sets whether the alt flag should be set * @param control sets whether the control flag should be set * @param shift sets whether the shift flag should be set */ public KeyModifiers(boolean alt, boolean control, boolean shift) { this(); setAlt(alt); setControl(control); setShift(shift); } /** * Compares this object with the currently pressed keys * * @return whether the modifiers match in the current context * @deprecated always performs an exact check against {@link #getCurrentlyPressed()}. * Use {@link AmecsAPI#CURRENT_MODIFIERS} in combination with {@link #contains(KeyModifiers)} or {@link #equals(KeyModifiers)} instead. */ @Deprecated public boolean isPressed() { return equals(AmecsAPI.CURRENT_MODIFIERS); } /** * Returns whether the given modifiers are also set in this object. * @param other the modifiers to check * @return whether the given modifiers are also set in this object */ public boolean contains(KeyModifiers other) { for (int i = 0; i < value.length; i++) { if (other.value[i] && !this.value[i]) { return false; } } return true; } /** * FOR INTERNAL USE ONLY * <p> * Sets the raw value * * @param value the value with flags set */ @ApiStatus.Internal public KeyModifiers setValue(boolean[] value) { int length = this.value.length; if (value.length != length) { throw new IllegalArgumentException("value != this.value.length: " + length); } System.arraycopy(value, 0, this.value, 0, length); return this; } /** * FOR INTERNAL USE ONLY * <p> * Gets the raw value * * @return the value with all flags set */ @ApiStatus.Internal public boolean[] getValue() { return value; } /** * FOR INTERNAL USE ONLY * <p> * copies the modifiers of the other KeyModifiers object into this */ @ApiStatus.Internal public void copyModifiers(KeyModifiers other) { setValue(other.getValue()); } /** * Sets the alt flag * * @param value whether the alt flag should be activated or not */ public KeyModifiers setAlt(boolean value) { set(KeyModifier.ALT, value); return this; } /** * Gets the state of the alt flag * * @return whether the alt key needs to be pressed */ public boolean getAlt() { return get(KeyModifier.ALT); } /** * Sets the control flag * * @param value whether the control flag should be activated or not */ public KeyModifiers setControl(boolean value) { set(KeyModifier.CONTROL, value); return this; } /** * Gets the state of the control flag * * @return whether the control key needs to be pressed */ public boolean getControl() { return get(KeyModifier.CONTROL); } /** * Sets the shift flag * * @param value whether the shift flag should be activated or not */ public KeyModifiers setShift(boolean value) { set(KeyModifier.SHIFT, value); return this; } /** * Gets the state of the shift flag * * @return whether the shift key needs to be pressed */ public boolean getShift() { return get(KeyModifier.SHIFT); } public void set(KeyModifier keyModifier, boolean value) { if (keyModifier != KeyModifier.NONE) { this.value[keyModifier.id] = value; } } public boolean get(KeyModifier keyModifier) { if (keyModifier == KeyModifier.NONE) { return true; } return value[keyModifier.id]; } /** * Returns whether no flag is set * * @return value == 0 */ public boolean isUnset() { return !ArrayUtils.contains(value, true); } /** * Clears all flags */ public void unset() { Arrays.fill(value, false); } /** * Cleans up the flags by the key code present in the given key binding * * @param keyBinding the key binding from where to extract the key code */ public void cleanup(KeyMapping keyBinding) { InputConstants.Key key = ((IKeyBinding) keyBinding).amecs$getBoundKey(); set(KeyModifier.fromKey(key), false); } @Override public boolean equals(Object obj) { if (obj instanceof KeyModifiers) { return equals((KeyModifiers) obj); } return false; } /** * Returns whether this object equals another one * * @param other another modifier object * @return whether both values are equal */ public boolean equals(KeyModifiers other) { return Arrays.equals(value, other.value); } @Override public String toString() { return "KeyModifiers [alt=" + getAlt() + ", control=" + getControl() + ", shift=" + getShift() + "]"; } // new format even if it needs more characters because it is more user friendly (and simpler to parse). Not everyone knows about bit masks // it could be discussed whether this new is really "better" but i leave it for now. It is backward compatible so nothing breaks /** * FOR INTERNAL USE ONLY * * @return the serialized string representation of the modifiers */ @ApiStatus.Internal public String serializeValue() { StringBuilder sb = new StringBuilder(); for (boolean b : value) { sb.append(b ? 1 : 0); sb.append(","); } // remove trailing comma // this will fail if value.length is 0. But that would be useless anyways sb.setLength(sb.length() - ",".length()); return sb.toString(); } /** * FOR INTERNAL USE ONLY * * @return the deserialized modifier array */ @ApiStatus.Internal public static boolean[] deserializeValue(String value) { boolean[] ret = new boolean[KeyModifier.getModifierCount()]; if (value.isEmpty()) { return ret; } // backward compatibility for old format if (!value.contains(",")) { // we never had more than one value with the fat long long packedModifiers = Long.parseLong(value, 16); for (KeyModifier keyModifier : KeyModifier.VALUES) { if (keyModifier == KeyModifier.NONE) { continue; } long mask = (1L << keyModifier.id); ret[keyModifier.id] = (packedModifiers & mask) == mask; } return ret; } // we have the new format int i = 0; for (String p : value.split(",")) { ret[i++] = p.equals("1"); } return ret; } }
amecs-api
src\main\java\de\siphalor\amecs\api\PriorityKeyBinding.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.api; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; /** * An interface to be used on {@link net.minecraft.client.KeyMapping}s. * <b>This key binding triggers without further conditions before any other checks or conditions.</b> */ @Environment(EnvType.CLIENT) public interface PriorityKeyBinding { /** * This method gets triggered when this key binding matches on an input event. <br> * Since there are no other checks before the invocation you need to check yourself for possible open screens. * * @return Return true to cancel propagation of this event. Return false for normal evaluation. */ boolean onPressedPriority(); /** * This method gets triggered when this key binding matches on an input release event. <br> * Since there are no other checks before the invocation you need to check yourself for possible open screens. * * @return Return true to cancel propagation of this event. Return false for normal evaluation. */ default boolean onReleasedPriority() { return false; } }
amecs-api
src\main\java\de\siphalor\amecs\impl\AmecsAPI.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl; import de.siphalor.amecs.api.KeyModifiers; import de.siphalor.amecs.impl.compat.controlling.AmecsControllingIntegration; import net.fabricmc.api.ClientModInitializer; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.fabricmc.loader.api.FabricLoader; import org.jetbrains.annotations.ApiStatus; @Environment(EnvType.CLIENT) @ApiStatus.Internal public class AmecsAPI implements ClientModInitializer { public static final String MOD_ID = "amecsapi"; public static final String MOD_NAME = "Amecs API"; public static final KeyModifiers CURRENT_MODIFIERS = new KeyModifiers(); // this is used by KTIG public static boolean TRIGGER_KEYBINDING_ON_SCROLL = true; public static String makeKeyID(String keyName) { return "key." + MOD_ID + "." + keyName; } @Override public void onInitializeClient() { //# if CONTROLLING_INTEGRATION FabricLoader loader = FabricLoader.getInstance(); if (loader.isModLoaded("controlling")) { AmecsControllingIntegration.initialize(); } //# end } }
amecs-api
src\main\java\de\siphalor\amecs\impl\AmecsAPIOptions.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl; import de.siphalor.amecs.api.KeyBindingUtils; import de.siphalor.amecs.api.KeyModifiers; import de.siphalor.amecs.impl.duck.IKeyBinding; import lombok.CustomLog; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.KeyMapping; import net.minecraft.client.Minecraft; import org.jetbrains.annotations.ApiStatus; import java.io.*; import java.nio.file.Files; import java.util.ArrayList; import java.util.List; @Environment(EnvType.CLIENT) @ApiStatus.Internal @CustomLog public class AmecsAPIOptions { private static final String KEY_MODIFIERS_PREFIX = "key_modifiers_"; private static final File optionsFile = new File(Minecraft.getInstance().gameDirectory, "options." + AmecsAPI.MOD_ID + ".txt"); private AmecsAPIOptions() {} public static void write(KeyMapping[] allKeyBindings) { List<KeyMapping> bindingsWithChangedModifiers = new ArrayList<>(allKeyBindings.length); for (KeyMapping keyBinding : allKeyBindings) { if (!KeyBindingUtils.getDefaultModifiers(keyBinding).equals(KeyBindingUtils.getBoundModifiers(keyBinding))) { bindingsWithChangedModifiers.add(keyBinding); } } if (bindingsWithChangedModifiers.isEmpty()) { if (optionsFile.exists()) { try { Files.delete(optionsFile.toPath()); } catch (IOException e) { log.error("Failed to cleanup Amecs API key binding modifier file - weird.", e); } } return; } try (PrintWriter writer = new PrintWriter(new FileOutputStream(optionsFile))) { KeyModifiers modifiers; for (KeyMapping binding : bindingsWithChangedModifiers) { modifiers = KeyBindingUtils.getBoundModifiers(binding); writer.println(KEY_MODIFIERS_PREFIX + binding.getName() + ":" + modifiers.serializeValue()); } } catch (FileNotFoundException e) { log.error("Failed to save Amecs API modifiers to options file", e); } } public static void read() { if (!optionsFile.exists()) { return; } try (BufferedReader reader = new BufferedReader(new FileReader(optionsFile))) { String line; while ((line = reader.readLine()) != null) { readLine(line); } } catch (IOException e) { log.error("Failed to load Amecs API options file", e); } } private static void readLine(String line) { try { int colon = line.indexOf(':'); if (colon <= 0) { log.warn("Invalid line in Amecs API options file: {}", line); return; } String id = line.substring(0, colon); if (!id.startsWith(KEY_MODIFIERS_PREFIX)) { log.warn("Invalid entry in Amecs API options file: {}", id); return; } id = id.substring(KEY_MODIFIERS_PREFIX.length()); KeyMapping keyBinding = KeyBindingUtils.getIdToKeyBindingMap().get(id); if (keyBinding == null) { log.warn("Unknown keybinding identifier in Amecs API options file: {}", id); return; } KeyModifiers modifiers = new KeyModifiers(KeyModifiers.deserializeValue(line.substring(colon + 1))); if (keyBinding.isUnbound()) { if (!modifiers.isUnset()) { log.warn("Found modifiers for unbound keybinding in Amecs API options file. Ignoring them: {}", id); } return; } ((IKeyBinding) keyBinding).amecs$getKeyModifiers().copyModifiers(modifiers); } catch (Throwable e) { log.error("Invalid line in Amecs API options file: {}", line, e); } } }
amecs-api
src\main\java\de\siphalor\amecs\impl\KeyBindingEditGuiHelper.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl; import com.mojang.blaze3d.platform.InputConstants; import de.siphalor.amecs.api.KeyModifier; import de.siphalor.amecs.api.KeyModifiers; import de.siphalor.amecs.impl.duck.IKeyBinding; import lombok.AccessLevel; import lombok.NoArgsConstructor; import net.minecraft.client.KeyMapping; //- import net.minecraft.client.Minecraft; @NoArgsConstructor(access = AccessLevel.PRIVATE) public class KeyBindingEditGuiHelper { public static void handleKeyPress(KeyMapping keyBinding, InputConstants.Key key) { if (keyBinding.isUnbound()) { keyBinding.setKey(key); } else { handleAdditionalKeyPress(keyBinding, key); } } public static void handleAdditionalKeyPress(KeyMapping keyBinding, InputConstants.Key nextKey) { InputConstants.Key mainKey = ((IKeyBinding) keyBinding).amecs$getBoundKey(); KeyModifiers keyModifiers = ((IKeyBinding) keyBinding).amecs$getKeyModifiers(); KeyModifier mainKeyModifier = KeyModifier.fromKey(mainKey); KeyModifier nextKeyModifier = KeyModifier.fromKey(nextKey); if (nextKeyModifier == KeyModifier.NONE) { if (mainKeyModifier != KeyModifier.NONE) { // swap'em around keyModifiers.set(mainKeyModifier, true); setKey(keyBinding, nextKey); } else { // shouldn't happen, as editing should already have been aborted setKey(keyBinding, nextKey); } } else { // add to existing modifiers keyModifiers.set(nextKeyModifier, true); if (mainKeyModifier != KeyModifier.NONE) { // special case, if e.g. both left and right shift are pressed: // we don't want to end up with Shift + Shift keyModifiers.set(mainKeyModifier, false); } } } private static void setKey(KeyMapping keyBinding, InputConstants.Key key) { //# if MC_VERSION_NUMBER >= 12102 keyBinding.setKey(key); //# else //- Minecraft.getInstance().options.setKey(keyBinding, key); //# end } }
amecs-api
src\main\java\de\siphalor\amecs\impl\KeyBindingManager.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl; import com.mojang.blaze3d.platform.InputConstants; import com.mojang.blaze3d.platform.Window; import de.siphalor.amecs.api.KeyBindingUtils; import de.siphalor.amecs.api.KeyModifier; import de.siphalor.amecs.api.KeyModifiers; import de.siphalor.amecs.api.PriorityKeyBinding; import de.siphalor.amecs.impl.duck.IKeyBinding; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.KeyMapping; import net.minecraft.client.Minecraft; import org.jetbrains.annotations.ApiStatus; import java.util.*; import java.util.function.Consumer; import java.util.stream.Collectors; import java.util.stream.Stream; @Environment(EnvType.CLIENT) @ApiStatus.Internal public class KeyBindingManager { // split it in two maps because it is ways faster to only stream the map with the objects we need // rather than streaming all and throwing out a bunch every time public static final Map<InputConstants.Key, List<KeyMapping>> keysById = new HashMap<>(); public static final Map<InputConstants.Key, List<KeyMapping>> priorityKeysById = new HashMap<>();private static final List<KeyMapping> pressedKeyBindings = new ArrayList<>(10); private KeyBindingManager() {} /** * Removes a key binding from one of the internal maps * @param targetMap the key binding map to remove from * @param keyBinding the key binding to remove * @return whether the keyBinding was removed. It is not removed if it was not contained */ private static boolean removeKeyBindingFromMap(Map<InputConstants.Key, List<KeyMapping>> targetMap, KeyMapping keyBinding) { // we need to get the backing list to remove elements thus we can not use any of the other methods that return streams InputConstants.Key keyCode = ((IKeyBinding) keyBinding).amecs$getBoundKey(); List<KeyMapping> keyBindings = targetMap.get(keyCode); if (keyBindings == null) { return false; } boolean removed = false; // while loop to ensure that we remove all equal KeyBindings if for some reason there should be duplicates while (keyBindings.remove(keyBinding)) { removed = true; } return removed; } /** * Adds a key binding to one of the internal maps * @param targetMap the key binding map to add to * @param keyBinding the key binding to add * @return whether the keyBinding was added. It is not added if it is already contained */ private static boolean addKeyBindingToListFromMap(Map<InputConstants.Key, List<KeyMapping>> targetMap, KeyMapping keyBinding) { InputConstants.Key keyCode = ((IKeyBinding) keyBinding).amecs$getBoundKey(); List<KeyMapping> keyBindings = targetMap.computeIfAbsent(keyCode, k -> new ArrayList<>()); if (keyBindings.contains(keyBinding)) { return false; } keyBindings.add(keyBinding); return true; } /** * Registers a key binding to Amecs API * @param keyBinding the key binding to register * @return whether the keyBinding was added. It is not added if it is already contained */ public static boolean register(KeyMapping keyBinding) { if (keyBinding instanceof PriorityKeyBinding) { return addKeyBindingToListFromMap(priorityKeysById, keyBinding); } else { return addKeyBindingToListFromMap(keysById, keyBinding); } } public static Stream<KeyMapping> getMatchingKeyBindings(InputConstants.Key keyCode, boolean priority) { List<KeyMapping> keyBindingList = (priority ? priorityKeysById : keysById).get(keyCode); if (keyBindingList == null) return Stream.empty(); // If there are two key bindings, alt + y and shift + alt + y, and you press shift + alt + y, both will be triggered. // This is intentional. Stream<KeyMapping> result = keyBindingList.stream().filter(KeyBindingManager::areExactModifiersPressed); List<KeyMapping> keyBindings = result.collect(Collectors.toList()); if (keyBindings.isEmpty()) return keyBindingList.stream().filter(keyBinding -> ((IKeyBinding) keyBinding).amecs$getKeyModifiers().isUnset()); return keyBindings.stream(); } private static boolean areExactModifiersPressed(KeyMapping keyBinding) { return KeyBindingUtils.getBoundModifiers(keyBinding).equals(AmecsAPI.CURRENT_MODIFIERS); } public static void onKeyPressed(InputConstants.Key keyCode) { getMatchingKeyBindings(keyCode, false).forEach(keyBinding -> ((IKeyBinding) keyBinding).amecs$incrementTimesPressed() ); } private static Stream<KeyMapping> getKeyBindingsFromMap(Map<InputConstants.Key, List<KeyMapping>> keysById_map) { return keysById_map.values().stream().flatMap(Collection::stream); } private static void forEachKeyBinding(Consumer<KeyMapping> consumer) { getKeyBindingsFromMap(priorityKeysById).forEach(consumer); getKeyBindingsFromMap(keysById).forEach(consumer); } private static void forEachKeyBindingWithKey(InputConstants.Key key, Consumer<KeyMapping> consumer) { getMatchingKeyBindings(key, true).forEach(consumer); getMatchingKeyBindings(key, false).forEach(consumer); } public static void updatePressedStates() { //# if MC_VERSION_NUMBER >= 12109 Window windowHandle = Minecraft.getInstance().getWindow(); //# elif MC_VERSION_NUMBER >= 11500 //- long windowHandle = Minecraft.getInstance().getWindow().getWindow(); //# else //- long windowHandle = Minecraft.getInstance().window.getWindow(); //# end forEachKeyBinding(keyBinding -> { InputConstants.Key key = ((IKeyBinding) keyBinding).amecs$getBoundKey(); boolean pressed = !keyBinding.isUnbound() && key.getType() == InputConstants.Type.KEYSYM && InputConstants.isKeyDown(windowHandle, key.getValue()); setKeyBindingPressed(keyBinding, pressed); }); } /** * Unregisters a key binding from Amecs API * @param keyBinding the key binding to unregister * @return whether the keyBinding was removed. It is not removed if it was not contained */ public static boolean unregister(KeyMapping keyBinding) { if (keyBinding == null) { return false; } // avoid having to rebuild the whole entry map with KeyMapping.updateKeysByCode() boolean removed = false; removed |= removeKeyBindingFromMap(keysById, keyBinding); removed |= removeKeyBindingFromMap(priorityKeysById, keyBinding); return removed; } public static void updateKeysByCode() { keysById.clear(); priorityKeysById.clear(); KeyBindingUtils.getIdToKeyBindingMap().values().forEach(KeyBindingManager::register); } public static void setKeyBindingPressed(KeyMapping keyBinding, boolean pressed) { if (pressed != keyBinding.isDown()) { if (pressed) { pressedKeyBindings.add(keyBinding); } else { pressedKeyBindings.remove(keyBinding); } } //# if MC_VERSION_NUMBER >= 11500 keyBinding.setDown(pressed); //# else //- ((IKeyBinding) keyBinding).amecs$setDown(pressed); //# end } public static void unpressAll() { KeyBindingUtils.getIdToKeyBindingMap().values().forEach(keyBinding -> ((IKeyBinding) keyBinding).amecs$reset()); } public static boolean onKeyPressedPriority(InputConstants.Key keyCode) { // because streams are lazily evaluated, this code only calls onPressedPriority so often until one returns true Optional<KeyMapping> keyBindings = getMatchingKeyBindings(keyCode, true).filter(keyBinding -> ((PriorityKeyBinding) keyBinding).onPressedPriority()).findFirst(); return keyBindings.isPresent(); } public static boolean onKeyReleasedPriority(InputConstants.Key keyCode) { // because streams are lazily evaluated, this code only calls onPressedPriority so often until one returns true Optional<KeyMapping> keyBindings = getMatchingKeyBindings(keyCode, true).filter(keyBinding -> ((PriorityKeyBinding) keyBinding).onReleasedPriority()).findFirst(); return keyBindings.isPresent(); } public static void setKeyPressed(InputConstants.Key keyCode, boolean pressed) { KeyModifier modifier = KeyModifier.fromKeyCode(keyCode.getValue()); AmecsAPI.CURRENT_MODIFIERS.set(modifier, pressed); // Update keybindings with matching modifiers and the same keycode forEachKeyBindingWithKey(keyCode, keyBinding -> setKeyBindingPressed(keyBinding, pressed)); if (modifier != null && !pressed) { handleReleasedModifier(); } } private static void handleReleasedModifier() { // Handle the case that a modifier has been released pressedKeyBindings.removeIf(pressedKeyBinding -> { KeyModifiers boundModifiers = KeyBindingUtils.getBoundModifiers(pressedKeyBinding); if (!AmecsAPI.CURRENT_MODIFIERS.contains(boundModifiers)) { //# if MC_VERSION_NUMBER >= 11500 pressedKeyBinding.setDown(false); //# else //- ((IKeyBinding) pressedKeyBinding).amecs$setDown(false); //# end return true; } return false; }); } }
amecs-api
src\main\java\de\siphalor\amecs\impl\ModifierPrefixTextProvider.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl; import de.siphalor.amecs.api.KeyModifier; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; //- import net.minecraft.client.resources.language.I18n; import net.minecraft.network.chat.Component; import net.minecraft.network.chat.MutableComponent; //- import net.minecraft.network.chat.TextComponent; //- import net.minecraft.network.chat.TranslatableComponent; import net.minecraft.network.chat.contents.TranslatableContents; @Environment(EnvType.CLIENT) public class ModifierPrefixTextProvider { //# if MC_VERSION_NUMBER >= 11900 private static final Component SUFFIX = Component.literal(" + "); private static final Component COMPRESSED_SUFFIX = Component.literal("+"); //# elif MC_VERSION_NUMBER >= 11600 //- private static final Component SUFFIX = new TextComponent(" + "); //- private static final Component COMPRESSED_SUFFIX = new TextComponent("+"); //# else //- private static final String SUFFIX = " + "; //- private static final String COMPRESSED_SUFFIX = "+"; //# end private final String translationKey; public ModifierPrefixTextProvider(KeyModifier modifier) { this(modifier.getTranslationKey()); } public ModifierPrefixTextProvider(String translationKey) { this.translationKey = translationKey; } //# if MC_VERSION_NUMBER >= 11600 protected MutableComponent getBaseComponent(Variation variation) { //# if MC_VERSION_NUMBER >= 11900 return MutableComponent.create(variation.getTranslatableComponent(translationKey)); //# else //- return variation.getTranslatableComponent(translationKey); //# end } public MutableComponent getComponent(Variation variation) { MutableComponent text = getBaseComponent(variation); if (variation == Variation.COMPRESSED) { text.append(COMPRESSED_SUFFIX); } else { text.append(SUFFIX); } return text; } //# else //- public String getTranslation(Variation variation) { //- String text = variation.getTranslation(translationKey); //- if (variation == Variation.COMPRESSED) { //- text += COMPRESSED_SUFFIX; //- } else { //- text += SUFFIX; //- } //- return text; //- } //# end public enum Variation { COMPRESSED(".tiny"), TINY(".tiny"), SHORT(".short"), NORMAL(""); // using this array for the values because it is faster than calling values() every time public static final Variation[] VALUES = Variation.values(); public static final Variation WIDEST = NORMAL; public static final Variation SMALLEST = COMPRESSED; public final String translateKeySuffix; Variation(String translateKeySuffix) { this.translateKeySuffix = translateKeySuffix; } //# if MC_VERSION_NUMBER >= 11900 public TranslatableContents getTranslatableComponent(String translationKey) { return new TranslatableContents(translationKey + translateKeySuffix, null, new Object[0]); } //# elif MC_VERSION_NUMBER >= 11600 //- public TranslatableComponent getTranslatableComponent(String translationKey) { //- return new TranslatableComponent(translationKey + translateKeySuffix, null, new Object[0]); //- } //# else //- public String getTranslation(String translationKey) { //- return I18n.get(translationKey + translateKeySuffix); //- } //# end public Variation getNextVariation(int amount) { int targetOrdinal = ordinal() + amount; if (targetOrdinal < 0 || targetOrdinal >= VALUES.length) { return null; } return VALUES[targetOrdinal]; } public Variation getSmaller() { return getNextVariation(-1); } } }
amecs-api
src\main\java\de\siphalor\amecs\impl\NOPMap.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl; import java.io.Serializable; import java.util.*; import java.util.function.BiConsumer; import java.util.function.BiFunction; import java.util.function.Function; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import org.jetbrains.annotations.NotNull; /** * Similar to Collections.EmptyMap * * @serial include */ @Environment(EnvType.CLIENT) public class NOPMap<K, V> implements Map<K, V>, Serializable { private static final long serialVersionUID = -5357463983776463053L; @SuppressWarnings("rawtypes") public static final Map NOP_MAP = new NOPMap<>(); @SuppressWarnings("unchecked") public static <K, V> Map<K, V> nopMap() { return NOP_MAP; } private NOPMap() { } @Override public int size() { return 0; } @Override public boolean isEmpty() { return true; } @Override public boolean containsKey(Object key) { return false; } @Override public boolean containsValue(Object value) { return false; } @Override public V get(Object key) { return null; } @Override public Set<K> keySet() { return Collections.emptySet(); } @Override public Collection<V> values() { return Collections.emptySet(); } @Override public Set<Map.Entry<K, V>> entrySet() { return Collections.emptySet(); } @Override public boolean equals(Object o) { return (o instanceof Map) && ((Map<?, ?>) o).isEmpty(); } @Override public int hashCode() { return 0; } // Override default methods in Map @Override public V getOrDefault(Object k, V defaultValue) { return defaultValue; } @Override public void forEach(BiConsumer<? super K, ? super V> action) { Objects.requireNonNull(action); } @Override public void replaceAll(BiFunction<? super K, ? super V, ? extends V> function) { Objects.requireNonNull(function); } @Override public V putIfAbsent(K key, V value) { // nop return null; } @Override public boolean remove(Object key, Object value) { // nop return false; } @Override public boolean replace(K key, V oldValue, V newValue) { // nop return false; } @Override public V replace(K key, V value) { // nop return null; } @Override public V computeIfAbsent(K key, @NotNull Function<? super K, ? extends V> mappingFunction) { // nop return mappingFunction.apply(key); } @Override public V computeIfPresent(K key, @NotNull BiFunction<? super K, ? super V, ? extends V> remappingFunction) { // nop return null; } @Override public V compute(K key, @NotNull BiFunction<? super K, ? super V, ? extends V> remappingFunction) { // nop return null; } @Override public V merge(K key, @NotNull V value, @NotNull BiFunction<? super V, ? super V, ? extends V> remappingFunction) { // nop return null; } // Preserves singleton property private Object readResolve() { return NOP_MAP; } @Override public V put(K key, V value) { // nop return null; } @Override public V remove(Object key) { // nop return null; } @Override public void putAll(@NotNull Map<? extends K, ? extends V> m) { // nop } @Override public void clear() { // nop } }
amecs-api
src\main\java\de\siphalor\amecs\api\input\InputEventHandler.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.api.input; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.Minecraft; /** * This interface is used for input event handling and is (un-)registered in {@link InputHandlerManager} * * @see #handleInput * @see InputHandlerManager */ @Environment(EnvType.CLIENT) public interface InputEventHandler { /** * This method is called from {@link InputHandlerManager#handleInputEvents(Minecraft)} * * @see InputHandlerManager#handleInputEvents(Minecraft) */ void handleInput(Minecraft client); }
amecs-api
src\main\java\de\siphalor\amecs\api\input\InputHandlerManager.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.api.input; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.Minecraft; import org.jetbrains.annotations.ApiStatus; import java.util.LinkedHashSet; /** * This class allows you to (un-)register {@link InputEventHandler}s * * @see InputEventHandler#handleInput(Minecraft) * @see #handleInputEvents */ @Environment(EnvType.CLIENT) public class InputHandlerManager { // all methods and fields in this class must be used from main thread only or manual synchronization is required private static final LinkedHashSet<InputEventHandler> INPUT_HANDLERS = new LinkedHashSet<>(); /** * This method is called from MinecraftClient.handleInputEvents() * <br> * It calls all registered InputEventHandler */ @ApiStatus.Internal public static void handleInputEvents(Minecraft client) { for (InputEventHandler handler : INPUT_HANDLERS) { handler.handleInput(client); } } public static boolean registerInputEventHandler(InputEventHandler handler) { return INPUT_HANDLERS.add(handler); } public static boolean removeInputEventHandler(InputEventHandler handler) { return INPUT_HANDLERS.remove(handler); } }
amecs-api
src\main\java\de\siphalor\amecs\impl\duck\IKeyBinding.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.duck; import com.mojang.blaze3d.platform.InputConstants; import de.siphalor.amecs.api.KeyModifiers; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; @Environment(EnvType.CLIENT) public interface IKeyBinding { InputConstants.Key amecs$getBoundKey(); int amecs$getTimesPressed(); void amecs$setTimesPressed(int timesPressed); void amecs$incrementTimesPressed(); void amecs$reset(); KeyModifiers amecs$getKeyModifiers(); //# if MC_VERSION_NUMBER < 11500 //- void amecs$setDown(boolean pressed); //# end }
amecs-api
src\main\java\de\siphalor\amecs\impl\duck\IKeyBindingEntry.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.duck; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.KeyMapping; @Environment(EnvType.CLIENT) public interface IKeyBindingEntry { KeyMapping amecs$getKeyBinding(); }
amecs-api
src\main\java\de\siphalor\amecs\impl\duck\IMouse.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.duck; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; @Environment(EnvType.CLIENT) public interface IMouse { // this is used by KTIG boolean amecs$getMouseScrolledEventUsed(); }
amecs-api
src\main\java\de\siphalor\amecs\impl\mixin\MixinGameOptions.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.mixin; import de.siphalor.amecs.impl.AmecsAPIOptions; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.KeyMapping; import net.minecraft.client.Options; import org.spongepowered.asm.mixin.Final; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @SuppressWarnings("WeakerAccess") @Environment(EnvType.CLIENT) @Mixin(Options.class) public class MixinGameOptions { @Shadow @Final public KeyMapping[] keyMappings; @Inject(method = "save", at = @At("RETURN")) public void write(CallbackInfo callbackInfo) { AmecsAPIOptions.write(keyMappings); } @Inject(method = "load", at = @At("RETURN")) public void load(CallbackInfo callbackInfo) { AmecsAPIOptions.read(); } }
amecs-api
src\main\java\de\siphalor\amecs\impl\mixin\MixinInputUtilType.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.mixin; import com.mojang.blaze3d.platform.InputConstants; import de.siphalor.amecs.api.KeyBindingUtils; import de.siphalor.amecs.impl.AmecsAPI; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Unique; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Environment(EnvType.CLIENT) @Mixin(InputConstants.Type.class) public abstract class MixinInputUtilType { @Inject(method = "<clinit>", at = @At("RETURN")) private static void onRegisterKeyCodes(CallbackInfo callbackInfo) { createScrollKey("mouse.scroll.up", KeyBindingUtils.MOUSE_SCROLL_UP); createScrollKey("mouse.scroll.down", KeyBindingUtils.MOUSE_SCROLL_DOWN); //# if MC_VERSION_NUMBER >= 12002 createScrollKey("mouse.scroll.left", KeyBindingUtils.MOUSE_SCROLL_LEFT); createScrollKey("mouse.scroll.right", KeyBindingUtils.MOUSE_SCROLL_RIGHT); //# end } @Unique private static void createScrollKey(String name, int keyCode) { String keyName = AmecsAPI.makeKeyID(name); InputConstants.Type.addKey(InputConstants.Type.MOUSE, keyName, keyCode); // Legacy compatibility (amecsapi <1.3) InputConstants.Key.NAME_MAP.put("amecsapi.key." + name, InputConstants.getKey(keyName)); } }
amecs-api
src\main\java\de\siphalor\amecs\impl\mixin\MixinKeyBinding.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.mixin; import java.util.Map; import com.mojang.blaze3d.platform.InputConstants; import net.minecraft.client.KeyMapping; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Font; import net.minecraft.client.input.KeyEvent; import net.minecraft.client.input.MouseButtonEvent; import net.minecraft.network.chat.Component; //- import net.minecraft.client.resources.language.I18n; import org.spongepowered.asm.mixin.*; import org.spongepowered.asm.mixin.gen.Invoker; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; import de.siphalor.amecs.api.AmecsKeyBinding; import de.siphalor.amecs.api.KeyModifier; import de.siphalor.amecs.api.KeyModifiers; import de.siphalor.amecs.impl.KeyBindingManager; import de.siphalor.amecs.impl.ModifierPrefixTextProvider; import de.siphalor.amecs.impl.NOPMap; import de.siphalor.amecs.impl.duck.IKeyBinding; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; //- import org.spongepowered.asm.mixin.injection.callback.LocalCapture; @SuppressWarnings("WeakerAccess") @Environment(EnvType.CLIENT) @Mixin(KeyMapping.class) public abstract class MixinKeyBinding implements IKeyBinding { @Shadow private InputConstants.Key key; @Shadow private int clickCount; //# if MC_VERSION_NUMBER < 11500 //- @Shadow //- private boolean isDown; //# end @Shadow @Final private static Map<String, KeyMapping> ALL; // set it to a NOPMap meaning everything done with this map is ignored. Because setting it to null would cause problems // ... even if we remove the put in the KeyMapping constructor. Because maybe in the future this map is used elsewhere or a other mod uses it @Shadow @Final @Mutable private static Map<InputConstants.Key, KeyMapping> MAP = NOPMap.nopMap(); @Unique private final KeyModifiers keyModifiers = new KeyModifiers(); @Override public InputConstants.Key amecs$getBoundKey() { return key; } @Override public int amecs$getTimesPressed() { return clickCount; } @Override public void amecs$setTimesPressed(int timesPressed) { this.clickCount = timesPressed; } @Override public void amecs$incrementTimesPressed() { clickCount++; } @Invoker("release") @Override public abstract void amecs$reset(); @Override public KeyModifiers amecs$getKeyModifiers() { return keyModifiers; } //# if MC_VERSION_NUMBER < 11500 //- @Override //- public void amecs$setDown(boolean pressed) { //- isDown = pressed; //- } //# end //# if MC_VERSION_NUMBER >= 12109 @Inject( method = "<init>(Ljava/lang/String;Lcom/mojang/blaze3d/platform/InputConstants$Type;ILnet/minecraft/client/KeyMapping$Category;)V", at = @At("RETURN") ) private void onConstructed( String id, InputConstants.Type type, int defaultCode, KeyMapping.Category category, CallbackInfo ci ) { KeyBindingManager.register((KeyMapping) (Object) this); } //# else //- @Inject( //- method = "<init>(Ljava/lang/String;Lcom/mojang/blaze3d/platform/InputConstants$Type;ILjava/lang/String;)V", //- at = @At("RETURN") //- ) //- private void onConstructed(String id, InputConstants.Type type, int defaultCode, String category, CallbackInfo callbackInfo) { //- KeyBindingManager.register((KeyMapping) (Object) this); //- } //# end //# if MC_VERSION_NUMBER >= 11600 @Inject(method = "getTranslatedKeyMessage", at = @At("TAIL"), cancellable = true) public void getLocalizedName(CallbackInfoReturnable<Component> callbackInfoReturnable) { Component name = key.getDisplayName(); Component fullName; Font font = Minecraft.getInstance().font; ModifierPrefixTextProvider.Variation variation = ModifierPrefixTextProvider.Variation.WIDEST; do { fullName = name; for (KeyModifier keyModifier : KeyModifier.VALUES) { if (keyModifier == KeyModifier.NONE) { continue; } if (keyModifiers.get(keyModifier)) { fullName = keyModifier.textProvider.getComponent(variation).append(fullName); } } } while ((variation = variation.getSmaller()) != null && font.width(fullName) > 70); callbackInfoReturnable.setReturnValue(fullName); } //# else //- @Inject(method = "getTranslatedKeyMessage", at = @At("TAIL"), cancellable = true, locals = LocalCapture.CAPTURE_FAILSOFT) //- public void getLocalizedName(CallbackInfoReturnable<String> callbackInfoReturnable, String i18nName, int keyCode, String glfwName) { //- String name = (glfwName == null ? I18n.get(i18nName) : glfwName); //- StringBuilder fullName; //- Font font = Minecraft.getInstance().font; //- ModifierPrefixTextProvider.Variation variation = ModifierPrefixTextProvider.Variation.WIDEST; //- do { //- fullName = new StringBuilder(name); //- for (KeyModifier keyModifier : KeyModifier.VALUES) { //- if (keyModifier == KeyModifier.NONE) { //- continue; //- } //- if (keyModifiers.get(keyModifier)) { //- fullName.insert(0, keyModifier.textProvider.getTranslation(variation)); //- } //- } //- } while ((variation = variation.getSmaller()) != null && font.width(fullName.toString()) > 70); //- callbackInfoReturnable.setReturnValue(fullName.toString()); //- } //# end @Inject(method = "matches", at = @At("RETURN"), cancellable = true) public void matchesKey( //# if MC_VERSION_NUMBER >= 12109 KeyEvent event, //# else //- int keyCode, //- int scanCode, //# end CallbackInfoReturnable<Boolean> callbackInfoReturnable ) { if (!keyModifiers.isUnset() && !keyModifiers.equals(KeyModifiers.getCurrentlyPressed())) { callbackInfoReturnable.setReturnValue(false); } } @Inject(method = "matchesMouse", at = @At("RETURN"), cancellable = true) public void matchesMouse( //# if MC_VERSION_NUMBER >= 12109 MouseButtonEvent event, //# else //- int mouse, //# end CallbackInfoReturnable<Boolean> callbackInfoReturnable ) { if (!keyModifiers.isUnset() && !keyModifiers.equals(KeyModifiers.getCurrentlyPressed())) { callbackInfoReturnable.setReturnValue(false); } } @Inject(method = "same", at = @At("RETURN"), cancellable = true) public void same(KeyMapping other, CallbackInfoReturnable<Boolean> callbackInfoReturnable) { if (!keyModifiers.equals(((IKeyBinding) other).amecs$getKeyModifiers())) { callbackInfoReturnable.setReturnValue(false); } } @Inject(method = "click", at = @At("HEAD"), cancellable = true) private static void onKeyPressed(InputConstants.Key keyCode, CallbackInfo callbackInfo) { KeyBindingManager.onKeyPressed(keyCode); callbackInfo.cancel(); } @Inject(method = "set", at = @At("HEAD"), cancellable = true) private static void setKeyPressed(InputConstants.Key keyCode, boolean pressed, CallbackInfo callbackInfo) { KeyBindingManager.setKeyPressed(keyCode, pressed); callbackInfo.cancel(); } @Inject(method = "setAll", at = @At("HEAD"), cancellable = true) private static void updatePressedStates(CallbackInfo callbackInfo) { KeyBindingManager.updatePressedStates(); callbackInfo.cancel(); } @Inject(method = "resetMapping", at = @At("HEAD"), cancellable = true) private static void updateKeysByCode(CallbackInfo callbackInfo) { KeyBindingManager.updateKeysByCode(); callbackInfo.cancel(); } @Inject(method = "releaseAll", at = @At("HEAD"), cancellable = true) private static void unpressAll(CallbackInfo callbackInfo) { KeyBindingManager.unpressAll(); callbackInfo.cancel(); } @Inject(method = "setKey", at = @At("RETURN")) public void setKey(InputConstants.Key key, CallbackInfo callbackInfo) { if (key == InputConstants.UNKNOWN) { keyModifiers.unset(); } } @Inject(method = "isDefault", at = @At("HEAD"), cancellable = true) public void isDefault(CallbackInfoReturnable<Boolean> cir) { if (!((Object) this instanceof AmecsKeyBinding)) { if (!keyModifiers.isUnset()) { cir.setReturnValue(false); } } } @SuppressWarnings("unused") private static Map<String, KeyMapping> amecs$getIdToKeyBindingMap() { return ALL; } }
amecs-api
src\main\java\de\siphalor\amecs\impl\mixin\MixinKeyBindingEntry.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.mixin; import com.mojang.blaze3d.platform.InputConstants; //- import com.mojang.blaze3d.vertex.PoseStack; import de.siphalor.amecs.api.KeyBindingUtils; import de.siphalor.amecs.impl.AmecsAPI; import de.siphalor.amecs.impl.duck.IKeyBindingEntry; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.KeyMapping; //- import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.gui.components.*; import net.minecraft.client.gui.navigation.ScreenRectangle; //# if MC_VERSION_NUMBER >= 12100 import net.minecraft.client.gui.screens.options.controls.KeyBindsList; //# else //- import net.minecraft.client.gui.screens.controls.ControlList; //- import net.minecraft.client.gui.screens.controls.KeyBindsList; //# end import net.minecraft.client.resources.language.I18n; import net.minecraft.network.chat.Component; //- import net.minecraft.network.chat.TextComponent; import net.minecraft.network.chat.MutableComponent; import net.minecraft.network.chat.contents.TranslatableContents; //- import org.apache.commons.lang3.StringUtils; import org.spongepowered.asm.mixin.Final; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.Unique; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import org.spongepowered.asm.mixin.injection.callback.LocalCapture; //- import java.util.ArrayList; //- import java.util.Arrays; //- import java.util.List; @SuppressWarnings("WeakerAccess") @Environment(EnvType.CLIENT) //# if MC_VERSION_NUMBER >= 11800 @Mixin(KeyBindsList.KeyEntry.class) //# else //- @Mixin(ControlList.KeyEntry.class) //# end public abstract class MixinKeyBindingEntry //# if MC_VERSION_NUMBER >= 11800 extends KeyBindsList.Entry //# else //- extends ControlList.Entry //# end implements IKeyBindingEntry { @Unique private static final String DESCRIPTION_SUFFIX = "." + AmecsAPI.MOD_ID + ".description"; @Shadow @Final private KeyMapping key; @Shadow @Final private Button changeButton; @Unique //# if MC_VERSION_NUMBER >= 12106 private WidgetTooltipHolder description; //# elif MC_VERSION_NUMBER >= 11600 //- private List<Component> description; //# else //- private List<String> description; //# end @Inject(method = "<init>", at = @At("RETURN")) public void onConstructed( /*# if MC_VERSION_NUMBER >= 11800 */KeyBindsList/*# else *//*- ControlList *//*# end */ parent, KeyMapping keyBinding, /*# if MC_VERSION_NUMBER >= 11600 */Component text,/*# end */ CallbackInfo callbackInfo ) { String descriptionKey = key.getName() + DESCRIPTION_SUFFIX; if (I18n.exists(descriptionKey)) { //# if MC_VERSION_NUMBER >= 12106 description = new WidgetTooltipHolder(); MutableComponent component = MutableComponent.create(new TranslatableContents( descriptionKey, "", new Object[0] )); description.set(Tooltip.create(component)); //# elif MC_VERSION_NUMBER >= 11600 //- String[] lines = StringUtils.split(I18n.get(descriptionKey), '\n'); //- description = new ArrayList<>(lines.length); //- for (String line : lines) { //- //# if MC_VERSION_NUMBER >= 11900 //- description.add(Component.literal(line)); //- //# else //- description.add(new TextComponent(line)); //- //# end //- } //# else //- description = Arrays.asList(StringUtils.split(I18n.get(descriptionKey), '\n')); //# end } else { description = null; } } //# if MC_VERSION_NUMBER >= 12109 @Inject(method = "renderContent", at = @At("RETURN"), locals = LocalCapture.CAPTURE_FAILSOFT) public void onRendered( GuiGraphics context, int mouseX, int mouseY, boolean hovered, float delta, CallbackInfo callbackInfo, int x, int y ) { //# elif MC_VERSION_NUMBER >= 12000 //- @Inject(method = "render", at = @At("RETURN")) //- public void onRendered(GuiGraphics context, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float delta, CallbackInfo callbackInfo) { //# elif MC_VERSION_NUMBER >= 11600 //- @Inject(method = "render", at = @At("RETURN")) //- public void onRendered(PoseStack poseStack, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float delta, CallbackInfo callbackInfo) { //# else //- @Inject(method = "render", at = @At("RETURN")) //- public void onRendered(int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float delta, CallbackInfo callbackInfo) { //# end if (description != null) { //# if MC_VERSION_NUMBER >= 12109 description.refreshTooltipForNextRenderPass( context, mouseX, mouseY, isMouseOverTitle(y, 20, mouseX, mouseY), changeButton.isFocused(), new ScreenRectangle(x, y, changeButton.getX(), 20) ); //# elif MC_VERSION_NUMBER >= 12106 //- description.refreshTooltipForNextRenderPass( //- context, //- mouseX, //- mouseY, //- isMouseOverTitle(y, entryHeight, mouseX, mouseY), //- changeButton.isFocused(), //- new ScreenRectangle(x, y, entryWidth, entryHeight) //- ); //# else //- if (isMouseOverTitle(y, entryHeight, mouseX, mouseY)) { //- //# if MC_VERSION_NUMBER >= 12000 //- context.renderComponentTooltip(Minecraft.getInstance().font, description, mouseX, mouseY); //- //# elif MC_VERSION_NUMBER >= 11600 //- Minecraft.getInstance().screen.renderComponentTooltip(poseStack, description, mouseX, mouseY); //- //# else //- Minecraft.getInstance().screen.renderTooltip(description, mouseX, mouseY); //- //# end //- } //# end } } @Unique private boolean isMouseOverTitle(int y, int entryHeight, int mouseX, int mouseY) { //# if MC_VERSION_NUMBER >= 11903 return mouseY >= y && mouseY < y + entryHeight && mouseX < changeButton.getX(); //# else //- return mouseY >= y && mouseY < y + entryHeight && mouseX < changeButton.x; //# end } @Inject( method = "method_19870(Lnet/minecraft/client/KeyMapping;Lnet/minecraft/client/gui/components/Button;)V", at = @At("HEAD") ) public void onResetButtonClicked(KeyMapping keyBinding, Button buttonWidget, CallbackInfo callbackInfo) { KeyBindingUtils.resetBoundModifiers(keyBinding); } @Inject(method = "method_19871(Lnet/minecraft/client/KeyMapping;Lnet/minecraft/client/gui/components/Button;)V", at = @At("HEAD")) public void onEditButtonClicked(KeyMapping keyBinding, Button buttonWidget, CallbackInfo callbackInfo) { key.setKey(InputConstants.UNKNOWN); } @Override public KeyMapping amecs$getKeyBinding() { return key; } }
amecs-api
src\main\java\de\siphalor\amecs\impl\mixin\MixinKeybindsScreen.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.mixin; import com.mojang.blaze3d.platform.InputConstants; import de.siphalor.amecs.impl.KeyBindingEditGuiHelper; import net.minecraft.Util; import net.minecraft.client.KeyMapping; import net.minecraft.client.Options; import net.minecraft.client.gui.screens.Screen; //# if MC_VERSION_NUMBER >= 12100 import net.minecraft.client.gui.screens.options.OptionsSubScreen; import net.minecraft.client.gui.screens.options.controls.KeyBindsList; import net.minecraft.client.gui.screens.options.controls.KeyBindsScreen; //# else //- import net.minecraft.client.gui.screens.OptionsSubScreen; //- import net.minecraft.client.gui.screens.controls.ControlList; //- import net.minecraft.client.gui.screens.controls.ControlsScreen; //- import net.minecraft.client.gui.screens.controls.KeyBindsList; //- import net.minecraft.client.gui.screens.controls.KeyBindsScreen; //# end import net.minecraft.client.input.KeyEvent; import net.minecraft.client.input.MouseButtonEvent; import net.minecraft.network.chat.Component; //- import org.spongepowered.asm.mixin.Final; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; import de.siphalor.amecs.api.KeyModifier; import de.siphalor.amecs.api.KeyModifiers; import de.siphalor.amecs.impl.duck.IKeyBinding; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; @SuppressWarnings("WeakerAccess") @Environment(EnvType.CLIENT) //# if MC_VERSION_NUMBER >= 11800 @Mixin(KeyBindsScreen.class) //# else //- @Mixin(ControlsScreen.class) //# end public abstract class MixinKeybindsScreen extends /*# if MC_VERSION_NUMBER >= 11500 */OptionsSubScreen/*# else *//*- Screen *//*# end */ { @Shadow public KeyMapping selectedKey; @Shadow public long lastKeySelection; //# if MC_VERSION_NUMBER >= 11904 @Shadow private KeyBindsList keyBindsList; //# end //# if MC_VERSION_NUMBER < 11500 //- @Shadow @Final //- private Options options; //#end //# if MC_VERSION_NUMBER >= 11500 public MixinKeybindsScreen(Screen screen, Options gameOptions, Component text) { super(screen, gameOptions, text); } //# else //- public MixinKeybindsScreen(Component title) { //- super(title); //- } //# end @Inject( method = "mouseClicked", //# if MC_VERSION_NUMBER >= 12102 at = @At(value = "INVOKE", target = "Lnet/minecraft/client/KeyMapping;setKey(Lcom/mojang/blaze3d/platform/InputConstants$Key;)V") //# else //- at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Options;setKey(Lnet/minecraft/client/KeyMapping;Lcom/mojang/blaze3d/platform/InputConstants$Key;)V") //# end ) public void onClicked( //# if MC_VERSION_NUMBER >= 12109 MouseButtonEvent mouseButtonEvent, boolean bl, //# else //- double x, //- double y, //- int type, //# end CallbackInfoReturnable<Boolean> callbackInfoReturnable ) { InputConstants.Key key = ((IKeyBinding) selectedKey).amecs$getBoundKey(); KeyModifiers keyModifiers = ((IKeyBinding) selectedKey).amecs$getKeyModifiers(); if (!key.equals(InputConstants.UNKNOWN)) { keyModifiers.set(KeyModifier.fromKey(key), true); } } @Inject( method = "keyPressed", at = @At( value = "INVOKE", //# if MC_VERSION_NUMBER >= 12102 target = "Lnet/minecraft/client/KeyMapping;setKey(Lcom/mojang/blaze3d/platform/InputConstants$Key;)V", //# else //- target = "Lnet/minecraft/client/Options;setKey(Lnet/minecraft/client/KeyMapping;Lcom/mojang/blaze3d/platform/InputConstants$Key;)V", //# end ordinal = 1 ), cancellable = true ) public void onKeyPressed( //# if MC_VERSION_NUMBER >= 12109 KeyEvent keyEvent, //# else //- int keyCode, //- int scanCode, //- int modifiers, //# end CallbackInfoReturnable<Boolean> callbackInfoReturnable ) { //# if MC_VERSION_NUMBER >= 12109 InputConstants.Key key = InputConstants.getKey(keyEvent); //# else //- InputConstants.Key key = InputConstants.getKey(keyCode, scanCode); //# end KeyBindingEditGuiHelper.handleKeyPress(selectedKey, key); this.lastKeySelection = Util.getMillis(); //# if MC_VERSION_NUMBER >= 11904 this.keyBindsList.resetMappingAndUpdateButtons(); //# else //- KeyMapping.resetMapping(); //# end callbackInfoReturnable.setReturnValue(true); } }
amecs-api
src\main\java\de\siphalor\amecs\impl\mixin\MixinKeyboard.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.mixin; import com.mojang.blaze3d.platform.InputConstants; import de.siphalor.amecs.api.KeyModifier; import de.siphalor.amecs.impl.AmecsAPI; import de.siphalor.amecs.impl.KeyBindingManager; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.Util; import net.minecraft.client.KeyboardHandler; import net.minecraft.client.Minecraft; //# if MC_VERSION_NUMBER >= 12100 import net.minecraft.client.gui.screens.options.controls.KeyBindsScreen; //# else //- import net.minecraft.client.gui.screens.controls.ControlsScreen; //- import net.minecraft.client.gui.screens.controls.KeyBindsScreen; //# end import net.minecraft.client.input.KeyEvent; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Environment(EnvType.CLIENT) @Mixin(KeyboardHandler.class) public class MixinKeyboard { @Inject(method = "keyPress", at = @At(value = "FIELD", target = "Lnet/minecraft/client/Minecraft;screen:Lnet/minecraft/client/gui/screens/Screen;", ordinal = 0, shift = At.Shift.BEFORE), cancellable = true) private void onKeyPriority( long window, //# if MC_VERSION_NUMBER < 12109 //- int keyCode, //- int scanCode, //# end int action, //# if MC_VERSION_NUMBER >= 12109 KeyEvent keyEvent, //# else //- int modifiers, //# end CallbackInfo callbackInfo ) { //# if MC_VERSION_NUMBER >= 12109 InputConstants.Key key = InputConstants.getKey(keyEvent); //# else //- InputConstants.Key key = InputConstants.getKey(keyCode, scanCode); //# end if (action == 1) { if (KeyBindingManager.onKeyPressedPriority(key)) { callbackInfo.cancel(); } } else if (action == 0) { if (KeyBindingManager.onKeyReleasedPriority(key)) { callbackInfo.cancel(); } } } @Inject(method = "keyPress", at = @At(value = "FIELD", target = "Lnet/minecraft/client/KeyboardHandler;debugCrashKeyTime:J", ordinal = 0)) private void onKey( long window, //# if MC_VERSION_NUMBER < 12109 //- int keyCode, //- int scanCode, //# end int action, //# if MC_VERSION_NUMBER >= 12109 KeyEvent keyEvent, //# else //- int modifiers, //# end CallbackInfo callbackInfo ) { // Key released //# if MC_VERSION_NUMBER >= 11800 if (action == 0 && Minecraft.getInstance().screen instanceof KeyBindsScreen screen) { //# else //- if (action == 0 && Minecraft.getInstance().screen instanceof ControlsScreen) { //- ControlsScreen screen = (ControlsScreen) Minecraft.getInstance().screen; //# end screen.selectedKey = null; screen.lastKeySelection = Util.getMillis(); } //# if MC_VERSION_NUMBER >= 12109 InputConstants.Key key = InputConstants.getKey(keyEvent); //# else //- InputConstants.Key key = InputConstants.getKey(keyCode, scanCode); //# end AmecsAPI.CURRENT_MODIFIERS.set(KeyModifier.fromKeyCode(key.getValue()), action != 0); } }
amecs-api
src\main\java\de\siphalor\amecs\impl\mixin\MixinMinecraftClient.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.mixin; import de.siphalor.amecs.api.input.InputHandlerManager; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.Minecraft; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Environment(EnvType.CLIENT) @Mixin(value = Minecraft.class, priority = 50) public abstract class MixinMinecraftClient { @Inject(method = "handleKeybinds()V", at = @At(value = "HEAD")) private void handleInputEvents(CallbackInfo ci) { InputHandlerManager.handleInputEvents((Minecraft) (Object) this); } }
amecs-api
src\main\java\de\siphalor\amecs\impl\mixin\MixinMouse.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.mixin; import com.llamalad7.mixinextras.injector.wrapoperation.Operation; import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation; import com.mojang.blaze3d.platform.InputConstants; import de.siphalor.amecs.api.KeyBindingUtils; import de.siphalor.amecs.api.KeyModifier; import de.siphalor.amecs.api.KeyModifiers; import de.siphalor.amecs.impl.AmecsAPI; import de.siphalor.amecs.impl.KeyBindingManager; import de.siphalor.amecs.impl.duck.IKeyBinding; import de.siphalor.amecs.impl.duck.IMouse; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.KeyMapping; import net.minecraft.client.Minecraft; import net.minecraft.client.MouseHandler; import net.minecraft.client.gui.screens.Screen; //# if MC_VERSION_NUMBER >= 12100 import net.minecraft.client.gui.screens.options.controls.KeyBindsScreen; //# else //- import net.minecraft.client.gui.screens.controls.ControlsScreen; //- import net.minecraft.client.gui.screens.controls.KeyBindsScreen; //# end import net.minecraft.client.input.MouseButtonEvent; import net.minecraft.client.input.MouseButtonInfo; import org.jetbrains.annotations.NotNull; import org.spongepowered.asm.mixin.Final; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.Unique; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import org.spongepowered.asm.mixin.injection.callback.LocalCapture; // TODO: Fix the priority when Mixin 0.8 is a thing and try again (-> MaLiLib causes incompatibilities) @Environment(EnvType.CLIENT) @Mixin(value = MouseHandler.class, priority = -2000) public class MixinMouse implements IMouse { @Shadow @Final private Minecraft minecraft; @Unique private boolean mouseScrolled_eventUsed; @Override public boolean amecs$getMouseScrolledEventUsed() { return mouseScrolled_eventUsed; } @Inject( //# if MC_VERSION_NUMBER >= 12109 method = "onButton", //# else //- method = "onPress", //# end at = @At(value = "FIELD", target = "Lnet/minecraft/client/Minecraft;screen:Lnet/minecraft/client/gui/screens/Screen;", ordinal = 0), cancellable = true ) //# if MC_VERSION_NUMBER >= 12109 private void onMouseButtonPriority(long window, MouseButtonInfo event, int state, CallbackInfo callbackInfo) { if (state == 1 && KeyBindingManager.onKeyPressedPriority(InputConstants.Type.MOUSE.getOrCreate(event.button()))) { callbackInfo.cancel(); } } //# else //- private void onMouseButtonPriority(long window, int type, int state, int int_3, CallbackInfo callbackInfo) { //- if (state == 1 && KeyBindingManager.onKeyPressedPriority(InputConstants.Type.MOUSE.getOrCreate(type))) { //- callbackInfo.cancel(); //- } //- } //# end @Unique //# if MC_VERSION_NUMBER >= 12002 private void onScrollReceived(double scrollAmountX, double scrollAmountY) { InputConstants.Key keyCodeX = KeyBindingUtils.getKeyFromHorizontalScroll(scrollAmountX); if (keyCodeX != null) { handleScrollKey(keyCodeX, scrollAmountX); } //# else //- private void onScrollReceived(double scrollAmountY) { //# end InputConstants.Key keyCodeY = KeyBindingUtils.getKeyFromVerticalScroll(scrollAmountY); if (keyCodeY != null) { handleScrollKey(keyCodeY, scrollAmountY); } } @Unique private void handleScrollKey(@NotNull InputConstants.Key key, double amount) { KeyMapping.set(key, true); amount = Math.abs(amount); while (amount > 0) { KeyMapping.click(key); amount--; } KeyMapping.set(key, false); } @SuppressWarnings("InvalidInjectorMethodSignature") @Inject(method = "onScroll", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/player/LocalPlayer;isSpectator()Z", ordinal = 0), locals = LocalCapture.CAPTURE_FAILHARD) //# if MC_VERSION_NUMBER >= 12002 private void isSpectator_onMouseScroll(long window, double rawX, double rawY, CallbackInfo callbackInfo, boolean discreteScroll, double sensitivity, double scrollAmountX, double scrollAmountY) { //# else //- private void isSpectator_onMouseScroll(long window, double rawX, double rawY, CallbackInfo callbackInfo, double scrollAmountY) { //# end if (AmecsAPI.TRIGGER_KEYBINDING_ON_SCROLL) { //# if MC_VERSION_NUMBER >= 12002 this.onScrollReceived(scrollAmountX, scrollAmountY); //# else //- this.onScrollReceived(scrollAmountY); //# end } } //# if MC_VERSION_NUMBER >= 12002 @WrapOperation(method = "onScroll", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screens/Screen;mouseScrolled(DDDD)Z")) private boolean onMouseScrolledScreen(Screen screen, double mouseX, double mouseY, double xScrollAmount, double yScrollAmount, Operation<Boolean> original) { Boolean handled = original.call(screen, mouseX, mouseY, xScrollAmount, yScrollAmount); return onMouseScrolledScreen(handled, xScrollAmount, yScrollAmount); } //# else //- @WrapOperation(method = "onScroll", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screens/Screen;mouseScrolled(DDD)Z")) //- private boolean onMouseScrolledScreen(Screen screen, double mouseX, double mouseY, double yScrollAmount, Operation<Boolean> original) { //- Boolean handled = original.call(screen, mouseX, mouseY, yScrollAmount); //- return amecs$onMouseScrolledScreen(handled, yScrollAmount); //- } //# end @Unique private boolean onMouseScrolledScreen( boolean handled, //# if MC_VERSION_NUMBER >= 12002 double xScrollAmount, //# end double yScrollAmount ) { this.mouseScrolled_eventUsed = handled; if (handled) { return true; } if (AmecsAPI.TRIGGER_KEYBINDING_ON_SCROLL) { //# if MC_VERSION_NUMBER >= 12002 this.onScrollReceived(xScrollAmount, yScrollAmount); //# else //- this.onScrollReceived(yScrollAmount); //# end } return false; } @Inject(method = "onScroll", at = @At(value = "FIELD", target = "Lnet/minecraft/client/Minecraft;screen:Lnet/minecraft/client/gui/screens/Screen;", ordinal = 0), locals = LocalCapture.CAPTURE_FAILHARD, cancellable = true) //# if MC_VERSION_NUMBER >= 12002 private void onMouseScroll(long window, double rawX, double rawY, CallbackInfo callbackInfo, boolean discreteScroll, double sensitivity, double scrollAmountX, double scrollAmountY) { //# else //- private void onMouseScroll(long window, double rawX, double rawY, CallbackInfo callbackInfo, double scrollAmountY) { //# end InputConstants.Key keyCodeY = KeyBindingUtils.getKeyFromVerticalScroll(scrollAmountY); //# if MC_VERSION_NUMBER >= 12002 InputConstants.Key keyCodeX = KeyBindingUtils.getKeyFromHorizontalScroll(scrollAmountX); InputConstants.Key primaryKeyCode = keyCodeY != null ? keyCodeY : keyCodeX; //# else //- InputConstants.Key primaryKeyCode = keyCodeY; //# end // check if we have scroll input for the options screen //# if MC_VERSION_NUMBER >= 11800 if (minecraft.screen instanceof KeyBindsScreen) { //# else //- if (minecraft.screen instanceof ControlsScreen) { //# end if (handleScrollInKeybindsScreen(callbackInfo, primaryKeyCode)) return; } // Legacy support //noinspection deprecation KeyBindingUtils.setLastScrollAmount(scrollAmountY); if (KeyBindingManager.onKeyPressedPriority(keyCodeY)) { callbackInfo.cancel(); } //# if MC_VERSION_NUMBER >= 12002 if (KeyBindingManager.onKeyPressedPriority(keyCodeX)) { callbackInfo.cancel(); } //# end } @Unique private boolean handleScrollInKeybindsScreen(CallbackInfo callbackInfo, InputConstants.Key primaryKeyCode) { assert minecraft.screen != null; //# if MC_VERSION_NUMBER >= 11800 KeyMapping focusedBinding = ((KeyBindsScreen) minecraft.screen).selectedKey; //# else //- KeyMapping focusedBinding = ((ControlsScreen) minecraft.screen).selectedKey; //# end if (focusedBinding != null) { if (!focusedBinding.isUnbound()) { KeyModifiers keyModifiers = ((IKeyBinding) focusedBinding).amecs$getKeyModifiers(); keyModifiers.set(KeyModifier.fromKey(((IKeyBinding) focusedBinding).amecs$getBoundKey()), true); } // This is a bit hacky, but the easiest way out // If the selected binding != null, the mouse x and y will always be ignored - so no need to convert them //# if MC_VERSION_NUMBER >= 12109 minecraft.screen.mouseClicked( new MouseButtonEvent(0D, 0D, new MouseButtonInfo(primaryKeyCode.getValue(), 0)), true ); //# else //- minecraft.screen.mouseClicked(-1, -1, primaryKeyCode.getValue()); //# end // if we do we cancel the method because we do not want the current screen to get the scroll event callbackInfo.cancel(); return true; } return false; } }
amecs-api
src\main\java\de\siphalor\amecs\impl\compat\controlling\AmecsControllingIntegration.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.compat.controlling; import com.blamejared.controlling.api.event.ControllingEvents; import de.siphalor.amecs.api.KeyBindingUtils; import de.siphalor.amecs.api.KeyModifier; import de.siphalor.amecs.impl.KeyBindingEditGuiHelper; //# if CONTROLLING_INTEGRATION public class AmecsControllingIntegration { public static void initialize() { ControllingEvents.IS_KEY_CODE_MODIFIER_EVENT.register( event -> KeyModifier.fromKey(event.key()) != null ); ControllingEvents.SET_TO_DEFAULT_EVENT.register(event -> { KeyBindingUtils.resetBoundModifiers(event.mapping()); return false; }); ControllingEvents.SET_KEY_EVENT.register(event -> { KeyBindingEditGuiHelper.handleKeyPress(event.mapping(), event.key()); return true; }); } } //# end
amecs-api
src\main\java\de\siphalor\amecs\impl\mixin\compat\controlling\MixinControllingKeyBindingEntry.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.impl.mixin.compat.controlling; import com.blamejared.controlling.client.NewKeyBindsList; import com.mojang.blaze3d.platform.InputConstants; import net.minecraft.client.KeyMapping; import net.minecraft.client.gui.components.Button; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; //# if CONTROLLING_INTEGRATION @Mixin(value = NewKeyBindsList.KeyEntry.class, remap = false) public abstract class MixinControllingKeyBindingEntry { @Inject(method = "lambda$new$0", at = @At("HEAD")) public void onEditButtonClicked(KeyMapping keyBinding, Button button, CallbackInfo callbackInfo) { keyBinding.setKey(InputConstants.UNKNOWN); } } //# end
amecs-api
src\main\resources\assets\amecsapi\lang\de_de.json
{ "key.amecsapi.mouse.scroll.up": "Hochscrollen", "key.amecsapi.mouse.scroll.down": "Herunterscrollen", "amecsapi.modifier.alt": "Alt", "amecsapi.modifier.alt.short": "Alt", "amecsapi.modifier.alt.tiny": "A", "amecsapi.modifier.control": "Steuerung", "amecsapi.modifier.control.short": "Strg", "amecsapi.modifier.control.tiny": "S", "amecsapi.modifier.shift": "Umschalt", "amecsapi.modifier.shift.short": "Umst", "amecsapi.modifier.shift.tiny": "U", "key.amecsapi.mouse.scroll.right": "Nach Rechts scrollen", "key.amecsapi.mouse.scroll.left": "Nach Links scrollen" }
amecs-api
src\main\resources\assets\amecsapi\lang\en_us.json
{ "key.amecsapi.mouse.scroll.up": "Scroll Up", "key.amecsapi.mouse.scroll.down": "Scroll Down", "key.amecsapi.mouse.scroll.left": "Scroll Left", "key.amecsapi.mouse.scroll.right": "Scroll Right", "amecsapi.modifier.alt": "Alt", "amecsapi.modifier.alt.short": "Alt", "amecsapi.modifier.alt.tiny": "A", "amecsapi.modifier.control": "Control", "amecsapi.modifier.control.short": "Ctrl", "amecsapi.modifier.control.tiny": "C", "amecsapi.modifier.shift": "Shift", "amecsapi.modifier.shift.short": "Shft", "amecsapi.modifier.shift.tiny": "S" }
amecs-api
src\main\resources\assets\amecsapi\lang\et_ee.json
{}
amecs-api
src\main\resources\assets\amecsapi\lang\fi_fi.json
{ "amecsapi.modifier.alt.tiny": "A", "amecsapi.modifier.control": "Control", "amecsapi.modifier.control.short": "Ctrl", "amecsapi.modifier.control.tiny": "C", "amecsapi.modifier.shift": "Shift", "amecsapi.modifier.shift.short": "Shft", "amecsapi.modifier.shift.tiny": "S", "amecsapi.modifier.alt": "Alt", "amecsapi.modifier.alt.short": "Alt", "key.amecsapi.mouse.scroll.up": "Selaa Ylös", "key.amecsapi.mouse.scroll.down": "Selaa Alas" }
amecs-api
src\main\resources\assets\amecsapi\lang\he_il.json
{ "key.amecsapi.mouse.scroll.down": "גלול למטה", "key.amecsapi.mouse.scroll.right": "גלול לימין", "amecsapi.modifier.alt": "טאב", "amecsapi.modifier.alt.short": "אלט", "amecsapi.modifier.alt.tiny": "ש", "amecsapi.modifier.control": "קונטרול", "amecsapi.modifier.control.tiny": "ב", "amecsapi.modifier.shift": "שיפט", "amecsapi.modifier.shift.short": "שיפט", "amecsapi.modifier.shift.tiny": "ד", "key.amecsapi.mouse.scroll.up": "גלול למלה", "key.amecsapi.mouse.scroll.left": "גלול לשמאל", "amecsapi.modifier.control.short": "קונטרול" }
amecs-api
src\main\resources\assets\amecsapi\lang\it_it.json
{ "key.amecsapi.mouse.scroll.down": "Scorrere verso il basso", "amecsapi.modifier.alt": "Alt", "amecsapi.modifier.alt.short": "Alt", "amecsapi.modifier.alt.tiny": "A", "amecsapi.modifier.control.short": "Ctrl", "amecsapi.modifier.control.tiny": "C", "amecsapi.modifier.shift": "Maiuscolo", "amecsapi.modifier.shift.short": "Maiusc", "amecsapi.modifier.shift.tiny": "S", "amecsapi.modifier.control": "Control", "key.amecsapi.mouse.scroll.up": "Scorrere verso l'alto" }
amecs-api
src\main\resources\assets\amecsapi\lang\ko_kr.json
{}
amecs-api
src\main\resources\assets\amecsapi\lang\pl_pl.json
{ "key.amecsapi.mouse.scroll.down": "Przewinięcie w dół", "key.amecsapi.mouse.scroll.left": "Przewinięcie w lewo", "key.amecsapi.mouse.scroll.right": "Przewinięcie w prawo", "amecsapi.modifier.alt": "Alt", "amecsapi.modifier.alt.short": "Alt", "amecsapi.modifier.alt.tiny": "A", "amecsapi.modifier.control": "Control", "amecsapi.modifier.control.short": "Ctrl", "amecsapi.modifier.control.tiny": "C", "amecsapi.modifier.shift": "Shift", "amecsapi.modifier.shift.short": "Shft", "amecsapi.modifier.shift.tiny": "S", "key.amecsapi.mouse.scroll.up": "Przewinięcie w górę" }
amecs-api
src\main\resources\assets\amecsapi\lang\pt_br.json
{ "amecsapi.modifier.alt": "Alt", "amecsapi.modifier.alt.short": "Alt", "amecsapi.modifier.alt.tiny": "A", "amecsapi.modifier.control": "Control", "amecsapi.modifier.control.short": "Ctrl", "amecsapi.modifier.control.tiny": "C", "amecsapi.modifier.shift": "Shift", "amecsapi.modifier.shift.short": "Shft", "amecsapi.modifier.shift.tiny": "S", "key.amecsapi.mouse.scroll.up": "Rolar para cima", "key.amecsapi.mouse.scroll.down": "Rolar para baixo" }
amecs-api
src\main\resources\assets\amecsapi\lang\pt_pt.json
{ "key.amecsapi.mouse.scroll.up": "Rolar para cima", "key.amecsapi.mouse.scroll.down": "Rolar para baixo", "amecsapi.modifier.alt": "Alt", "amecsapi.modifier.alt.short": "Alt", "amecsapi.modifier.alt.tiny": "A", "amecsapi.modifier.control": "Control", "amecsapi.modifier.control.short": "Ctrl", "amecsapi.modifier.control.tiny": "C", "amecsapi.modifier.shift": "Shift", "amecsapi.modifier.shift.short": "Shft", "amecsapi.modifier.shift.tiny": "S" }
amecs-api
src\main\resources\assets\amecsapi\lang\ru_ru.json
{ "key.amecsapi.mouse.scroll.left": "Пролистать влево", "key.amecsapi.mouse.scroll.right": "Пролистать вправо", "amecsapi.modifier.alt": "Alt", "amecsapi.modifier.alt.tiny": "A", "amecsapi.modifier.alt.short": "Alt", "amecsapi.modifier.control": "Control", "amecsapi.modifier.control.short": "Ctrl", "amecsapi.modifier.control.tiny": "C", "amecsapi.modifier.shift": "Shift", "amecsapi.modifier.shift.short": "Shft", "amecsapi.modifier.shift.tiny": "S", "key.amecsapi.mouse.scroll.up": "Пролистать вверх", "key.amecsapi.mouse.scroll.down": "Пролистать вниз" }
amecs-api
src\main\resources\assets\amecsapi\lang\tr_tr.json
{}
amecs-api
src\main\resources\assets\amecsapi\lang\uk_ua.json
{ "amecsapi.modifier.shift": "Shift", "amecsapi.modifier.control": "Control", "amecsapi.modifier.shift.tiny": "S", "amecsapi.modifier.shift.short": "Shft", "amecsapi.modifier.control.short": "Ctrl", "amecsapi.modifier.control.tiny": "C", "amecsapi.modifier.alt.short": "Alt", "amecsapi.modifier.alt": "Alt", "amecsapi.modifier.alt.tiny": "A", "key.amecsapi.mouse.scroll.left": "Прогорнути ліворуч", "key.amecsapi.mouse.scroll.down": "Прогорнути вниз", "key.amecsapi.mouse.scroll.right": "Прогорнути праворуч", "key.amecsapi.mouse.scroll.up": "Прогорнути вгору" }
amecs-api
src\main\resources\assets\amecsapi\lang\zh_cn.json
{ "key.amecsapi.mouse.scroll.down": "向下滚动", "key.amecsapi.mouse.scroll.left": "向左滚动", "key.amecsapi.mouse.scroll.right": "向右滚动", "amecsapi.modifier.alt": "Alt", "amecsapi.modifier.alt.short": "Alt", "amecsapi.modifier.alt.tiny": "A", "amecsapi.modifier.control": "Control", "amecsapi.modifier.control.short": "Ctrl", "amecsapi.modifier.control.tiny": "C", "amecsapi.modifier.shift": "Shift", "amecsapi.modifier.shift.short": "Shft", "amecsapi.modifier.shift.tiny": "S", "key.amecsapi.mouse.scroll.up": "向上滚动" }
amecs-api
src\testmod\resources\fabric.mod.json
{ "schemaVersion": 1, "id": "amecsapi-testmod", "version": "${version}", "name": "Amecs API", "description": "Testmod for Amecs API", "authors": [ "Siphalor" ], "contributors": [], "contact": {}, "license": "Apache-2.0", "icon": "assets/amecsapi/icon.png", "environment": "client", "entrypoints": { "main": [], "client": [ "de.siphalor.amecs.testmod.ClientInit" ], "server": [] }, "depends": { "fabricloader": ">=0.4.0", "amecsapi": "*" } }
amecs-api
src\testmod\java\de\siphalor\amecs\testmod\ClientInit.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.testmod; import com.mojang.blaze3d.platform.InputConstants; import de.siphalor.amecs.api.KeyModifiers; import net.fabricmc.api.ClientModInitializer; import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper; import net.minecraft.client.KeyMapping; import net.minecraft.resources.ResourceLocation; import org.lwjgl.glfw.GLFW; public class ClientInit implements ClientModInitializer { @Override public void onInitializeClient() { KeyBindingHelper.registerKeyBinding(new TestPriorityKeybinding( //# if MC_VERSION_NUMBER >= 12100 ResourceLocation.fromNamespaceAndPath("amecsapi-testmod", "priority"), //# else //- new ResourceLocation("amecsapi-testmod", "priority"), //# end InputConstants.Type.KEYSYM, GLFW.GLFW_KEY_Z, //# if MC_VERSION_NUMBER >= 12109 KeyMapping.Category.MISC, //# else //- "key.categories.misc", //# end new KeyModifiers(), () -> { System.out.println("priority"); return true; }, () -> { System.out.println("priority release"); return true; } )); } }
amecs-api
src\testmod\java\de\siphalor\amecs\testmod\TestPriorityKeybinding.java
/* * Copyright 2020 Siphalor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.siphalor.amecs.testmod; import com.mojang.blaze3d.platform.InputConstants; import de.siphalor.amecs.api.AmecsKeyBinding; import de.siphalor.amecs.api.KeyModifiers; import de.siphalor.amecs.api.PriorityKeyBinding; import net.minecraft.resources.ResourceLocation; import java.util.function.BooleanSupplier; public class TestPriorityKeybinding extends AmecsKeyBinding implements PriorityKeyBinding { private final BooleanSupplier action; private final BooleanSupplier releaseAction; public TestPriorityKeybinding( ResourceLocation id, InputConstants.Type type, int code, //# if MC_VERSION_NUMBER >= 12109 Category category, //# else //- String category, //# end KeyModifiers defaultModifiers, BooleanSupplier action, BooleanSupplier releaseAction ) { super(id, type, code, category, defaultModifiers); this.action = action; this.releaseAction = releaseAction; } @Override public boolean onPressedPriority() { return action.getAsBoolean(); } @Override public boolean onReleasedPriority() { return releaseAction.getAsBoolean(); } }
amecs-api
src\testmod\resources\assets\amecsapi-testmod\lang\en_us.json
{ "key.amecsapi-testmod.priority": "Priority Keybinding", "key.amecsapi-testmod.priority.amecsapi.description": "A Keybinding that tests the priority execution using Amecs API.\nSupports line breaks." }
amidst
biome\test.json
{ "name":"test", "colorMap":[ [ 0, { "r":0, "g":0, "b":112 } ], [ 1, { "r":141, "g":179, "b":96 } ], [ 2, { "r":250, "g":148, "b":24 } ], [ 3, { "r":96, "g":96, "b":96 } ], [ 4, { "r":5, "g":102, "b":33 } ], [ 5, { "r":11, "g":2, "b":89 } ], [ 6, { "r":7, "g":249, "b":178 } ], [ 7, { "r":0, "g":0, "b":255 } ], [ 8, { "r":255, "g":0, "b":0 } ], [ 9, { "r":128, "g":128, "b":255 } ], [ 10, { "r":112, "g":112, "b":214 } ], [ 11, { "r":160, "g":160, "b":255 } ], [ 12, { "r":255, "g":255, "b":255 } ], [ 13, { "r":160, "g":160, "b":160 } ], [ 14, { "r":255, "g":0, "b":255 } ], [ 15, { "r":160, "g":0, "b":255 } ], [ 16, { "r":250, "g":222, "b":85 } ], [ 17, { "r":210, "g":95, "b":18 } ], [ 18, { "r":34, "g":85, "b":28 } ], [ 19, { "r":22, "g":57, "b":51 } ], [ 20, { "r":114, "g":120, "b":154 } ], [ 21, { "r":83, "g":123, "b":9 } ], [ 22, { "r":44, "g":66, "b":5 } ], [ 23, { "r":98, "g":139, "b":23 } ], [ 24, { "r":0, "g":0, "b":48 } ], [ 25, { "r":162, "g":162, "b":132 } ], [ 26, { "r":250, "g":240, "b":192 } ], [ 27, { "r":48, "g":116, "b":68 } ], [ 28, { "r":31, "g":5, "b":50 } ], [ 29, { "r":64, "g":81, "b":26 } ], [ 30, { "r":49, "g":85, "b":74 } ], [ 31, { "r":36, "g":63, "b":54 } ], [ 32, { "r":89, "g":102, "b":81 } ], [ 33, { "r":69, "g":7, "b":62 } ], [ 34, { "r":80, "g":112, "b":80 } ], [ 35, { "r":189, "g":18, "b":95 } ], [ 36, { "r":167, "g":157, "b":100 } ], [ 37, { "r":217, "g":69, "b":21 } ], [ 38, { "r":17, "g":151, "b":101 } ], [ 39, { "r":202, "g":140, "b":101 } ], [ 40, { "r":128, "g":128, "b":255 } ], [ 41, { "r":128, "g":128, "b":255 } ], [ 42, { "r":128, "g":128, "b":255 } ], [ 43, { "r":128, "g":128, "b":255 } ], [ 44, { "r":0, "g":0, "b":172 } ], [ 45, { "r":0, "g":0, "b":144 } ], [ 46, { "r":32, "g":32, "b":112 } ], [ 47, { "r":0, "g":0, "b":80 } ], [ 48, { "r":0, "g":0, "b":64 } ], [ 49, { "r":32, "g":32, "b":56 } ], [ 50, { "r":64, "g":64, "b":144 } ], [ 127, { "r":0, "g":0, "b":0 } ], [ 129, { "r":181, "g":219, "b":136 } ], [ 130, { "r":255, "g":188, "b":64 } ], [ 131, { "r":136, "g":136, "b":136 } ], [ 132, { "r":45, "g":142, "b":73 } ], [ 133, { "r":51, "g":142, "b":19 } ], [ 134, { "r":47, "g":255, "b":18 } ], [ 140, { "r":180, "g":20, "b":220 } ], [ 149, { "r":123, "g":13, "b":49 } ], [ 151, { "r":138, "g":179, "b":63 } ], [ 155, { "r":88, "g":156, "b":108 } ], [ 156, { "r":71, "g":15, "b":90 } ], [ 157, { "r":104, "g":121, "b":66 } ], [ 158, { "r":89, "g":125, "b":114 } ], [ 160, { "r":129, "g":142, "b":121 } ], [ 161, { "r":109, "g":119, "b":102 } ], [ 162, { "r":120, "g":52, "b":120 } ], [ 163, { "r":229, "g":218, "b":135 } ], [ 164, { "r":207, "g":197, "b":140 } ], [ 165, { "r":255, "g":109, "b":61 } ], [ 166, { "r":216, "g":191, "b":141 } ], [ 167, { "r":242, "g":180, "b":141 } ], [ 168, { "r":118, "g":142, "b":20 } ], [ 169, { "r":59, "g":71, "b":10 } ], [ 170, { "r":82, "g":41, "b":33 } ], [ 171, { "r":221, "g":8, "b":8 } ], [ 172, { "r":73, "g":144, "b":123 } ] ] }
amidst
src\main\java\amidst\Amidst.java
package amidst; import amidst.documentation.AmidstThread; import amidst.documentation.CalledByAny; import amidst.documentation.CalledOnlyBy; import amidst.documentation.NotThreadSafe; import amidst.gui.crash.CrashWindow; import amidst.logging.AmidstLogger; import amidst.logging.AmidstMessageBox; import amidst.logging.FileLogger; import amidst.mojangapi.file.DotMinecraftDirectoryNotFoundException; import org.kohsuke.args4j.CmdLineException; import org.kohsuke.args4j.CmdLineParser; import org.kohsuke.args4j.ParserProperties; import java.awt.EventQueue; import java.awt.image.BufferedImage; import java.sql.Timestamp; import java.util.Date; import java.util.List; import java.util.prefs.Preferences; /** * The entry point class to the Amidst application. */ @NotThreadSafe public class Amidst { /** * A list of icon images for windows. */ public static final List<BufferedImage> BUFFERED_IMAGES = List.of( ResourceLoader.getImage("/amidst/icon/amidst-16x16.png"), ResourceLoader.getImage("/amidst/icon/amidst-32x32.png"), ResourceLoader.getImage("/amidst/icon/amidst-48x48.png"), ResourceLoader.getImage("/amidst/icon/amidst-64x64.png"), ResourceLoader.getImage("/amidst/icon/amidst-128x128.png"), ResourceLoader.getImage("/amidst/icon/amidst-256x256.png") ); /** * The version of Amidst running. */ public static final AmidstVersion VERSION = AmidstVersion.from(ResourceLoader.getProperties("/amidst/metadata.properties")); /** * The entry point to the Amidst application. * * @param args command line arguments (see the wiki) */ @CalledOnlyBy(AmidstThread.STARTUP) public static void main(String[] args) { Thread.setDefaultUncaughtExceptionHandler((thread, e) -> handleCrash(e, thread)); // Parse CLI arguments CommandLineParameters parameters = new CommandLineParameters(); CmdLineParser parser = new CmdLineParser( parameters, ParserProperties.defaults().withShowDefaults(false).withUsageWidth(120).withOptionSorter(null)); try { parser.parseArgument(args); } catch (CmdLineException e) { System.out.println(VERSION.createLongVersionString()); System.err.println(e.getMessage()); parser.printUsage(System.out); System.exit(2); } // initialize file logging if (parameters.logFile != null) { AmidstLogger.info("using log file: '" + parameters.logFile + "'"); AmidstLogger.addListener("file", new FileLogger(parameters.logFile)); } String versionString = VERSION.createLongVersionString(); // Printing the help guide prints and exits if (parameters.printHelp) { System.out.println(versionString); parser.printUsage(System.out); return; } // Printing the version prints and exits if (parameters.printVersion) { System.out.println(versionString); return; } // Log system information AmidstLogger.info(versionString); AmidstLogger.info("Current system time: " + new Timestamp(new Date().getTime())); AmidstLogger.info(createPropertyString("os.name")); AmidstLogger.info(createPropertyString("os.version")); AmidstLogger.info(createPropertyString("os.arch")); AmidstLogger.info(createPropertyString("java.version")); AmidstLogger.info(createPropertyString("java.vendor")); AmidstLogger.info(createPropertyString("sun.arch.data.model")); // Start application EventQueue.invokeLater(() -> { AmidstSettings settings = new AmidstSettings(Preferences.userNodeForPackage(Amidst.class)); try { settings.lookAndFeel.get().tryApply(); new Application(parameters, settings).run(); } catch (DotMinecraftDirectoryNotFoundException e) { AmidstLogger.warn(e); AmidstMessageBox.displayError( "Please install Minecraft", "Amidst is not able to find your '.minecraft' directory, but it requires a working Minecraft installation."); } catch (Exception e) { handleCrash(e, Thread.currentThread()); } }); } private static String createPropertyString(String key) { StringBuilder b = new StringBuilder(); b.append("System.getProperty(\""); b.append(key); b.append("\") == '"); b.append(System.getProperty(key)); b.append("'"); return b.toString(); } /** * On an uncaught exception, this logs it and shows a new window. * * @param e the uncaught exception * @param thread the thread Amidst crashed on */ @CalledByAny private static void handleCrash(Throwable e, Thread thread) { String message = "Amidst has encounted an uncaught exception on the thread " + thread; try { AmidstLogger.crash(e, message); CrashWindow.showAfterCrash(); } catch (Throwable t) { System.err.println("Amidst crashed!"); System.err.println(message); e.printStackTrace(); } } }
amidst
src\main\java\amidst\AmidstSettings.java
package amidst; import java.util.prefs.Preferences; import amidst.documentation.AmidstThread; import amidst.documentation.CalledOnlyBy; import amidst.documentation.ThreadSafe; import amidst.gui.main.AmidstLookAndFeel; import amidst.mojangapi.world.Dimension; import amidst.mojangapi.world.WorldType; import amidst.settings.Setting; import amidst.settings.biomeprofile.BiomeProfile; import amidst.settings.biomeprofile.BiomeProfileSelection; @ThreadSafe public class AmidstSettings { public final Setting<Dimension> dimension; public final Setting<Boolean> showGrid; public final Setting<Boolean> showSlimeChunks; public final Setting<Boolean> showSpawn; public final Setting<Boolean> showStrongholds; public final Setting<Boolean> showPlayers; public final Setting<Boolean> showVillages; public final Setting<Boolean> showTemples; public final Setting<Boolean> showMineshafts; public final Setting<Boolean> showOceanMonuments; public final Setting<Boolean> showWoodlandMansions; public final Setting<Boolean> showOceanFeatures; public final Setting<Boolean> showNetherFortresses; public final Setting<Boolean> showEndCities; public final Setting<Boolean> smoothScrolling; public final Setting<Boolean> fragmentFading; public final Setting<Boolean> maxZoom; public final Setting<Boolean> showFPS; public final Setting<Boolean> showScale; public final Setting<Boolean> showDebug; public final Setting<Boolean> useHybridScaling; public final Setting<Integer> threads; public final Setting<AmidstLookAndFeel> lookAndFeel; public final Setting<String> lastProfile; public final Setting<String> worldType; public final Setting<String> lastBiomeExportPath; public final Setting<String> lastScreenshotPath; /** * This is not persisted. */ public final BiomeProfileSelection biomeProfileSelection; @CalledOnlyBy(AmidstThread.EDT) public AmidstSettings(Preferences preferences) { // @formatter:off dimension = Setting.createDimension(preferences, "dimension", Dimension.OVERWORLD); showGrid = Setting.createBoolean( preferences, "grid", false); showSlimeChunks = Setting.createBoolean( preferences, "slimeChunks", false); showSpawn = Setting.createBoolean( preferences, "spawnIcon", true); showStrongholds = Setting.createBoolean( preferences, "strongholdIcons", true); showPlayers = Setting.createBoolean( preferences, "playerIcons", true); showVillages = Setting.createBoolean( preferences, "villageIcons", true); showTemples = Setting.createBoolean( preferences, "templeIcons", true); showMineshafts = Setting.createBoolean( preferences, "mineshaftIcons", false); showOceanMonuments = Setting.createBoolean( preferences, "oceanMonumentIcons", true); showWoodlandMansions = Setting.createBoolean( preferences, "woodlandMansionIcons", true); showOceanFeatures = Setting.createBoolean( preferences, "oceanFeaturesIcons", true); showNetherFortresses = Setting.createBoolean( preferences, "netherFortressIcons", false); showEndCities = Setting.createBoolean( preferences, "endCityIcons", false); smoothScrolling = Setting.createBoolean( preferences, "mapFlicking", true); fragmentFading = Setting.createBoolean( preferences, "mapFading", true); maxZoom = Setting.createBoolean( preferences, "maxZoom", true); showFPS = Setting.createBoolean( preferences, "showFPS", true); showScale = Setting.createBoolean( preferences, "showScale", true); showDebug = Setting.createBoolean( preferences, "showDebug", false); useHybridScaling = Setting.createBoolean( preferences, "useHybridScaling", true); threads = Setting.createInteger( preferences, "threads", (Runtime.getRuntime().availableProcessors() / 2) + 1); lookAndFeel = Setting.createEnum( preferences, "lookAndFeel", AmidstLookAndFeel.DEFAULT); lastProfile = Setting.createString( preferences, "profile", ""); worldType = Setting.createString( preferences, "worldType", WorldType.PROMPT_EACH_TIME); lastBiomeExportPath = Setting.createString( preferences, "lastBiomeExportPath", ""); lastScreenshotPath = Setting.createString( preferences, "lastScreenshotPath", ""); biomeProfileSelection = new BiomeProfileSelection(BiomeProfile.getDefaultProfile()); // @formatter:on } }
amidst
src\main\java\amidst\AmidstVersion.java
package amidst; import amidst.documentation.Immutable; import java.util.Properties; @Immutable public class AmidstVersion { public static AmidstVersion from(Properties properties) { return new AmidstVersion( Integer.parseInt(properties.getProperty("amidst.version.major")), Integer.parseInt(properties.getProperty("amidst.version.minor")), Integer.parseInt(properties.getProperty("amidst.version.patch")), properties.getProperty("amidst.version.preReleaseSuffix")); } private final int major; private final int minor; private final int patch; private final String preReleaseSuffix; public AmidstVersion(int major, int minor, int patch) { this(major, minor, patch, null); } public AmidstVersion(int major, int minor, int patch, String preReleaseSuffix) { this.major = major; this.minor = minor; this.patch = patch; this.preReleaseSuffix = preReleaseSuffix; } public int getMajor() { return major; } public int getMinor() { return minor; } public int getPatch() { return patch; } public String getPreReleaseSuffix() { return preReleaseSuffix; } public boolean isNewerMajorVersionThan(AmidstVersion old) { return major > old.major; } public boolean isNewerMinorVersionThan(AmidstVersion old) { return major == old.major && minor > old.minor; } public boolean isNewerPatchVersionThan(AmidstVersion old) { return major == old.major && minor == old.minor && patch > old.patch; } public boolean isSameVersionButOldPreReleaseAndNewStable(AmidstVersion old) { return isSameVersion(old) && old.isPreRelease() && !isPreRelease(); } public boolean isSameVersion(AmidstVersion old) { return major == old.major && minor == old.minor && patch == old.patch; } public boolean isPreRelease() { return preReleaseSuffix != null && !preReleaseSuffix.isEmpty(); } public String createLongVersionString() { return "Amidst " + createVersionString(); } public String createVersionString() { String version = "v" + major + "." + minor; if (patch != 0) { version += "." + patch; } if (isPreRelease()) { version += "-" + preReleaseSuffix; } return version; } }
amidst
src\main\java\amidst\Application.java
package amidst; import amidst.documentation.AmidstThread; import amidst.documentation.CalledOnlyBy; import amidst.documentation.NotThreadSafe; import amidst.fragment.FragmentManager; import amidst.fragment.layer.LayerBuilder; import amidst.gui.license.LicenseWindow; import amidst.gui.main.MainWindow; import amidst.gui.main.MainWindowDialogs; import amidst.gui.main.UpdatePrompt; import amidst.gui.main.viewer.BiomeSelection; import amidst.gui.main.viewer.Zoom; import amidst.gui.profileselect.ProfileSelectWindow; import amidst.mojangapi.LauncherProfileRunner; import amidst.mojangapi.RunningLauncherProfile; import amidst.mojangapi.file.*; import amidst.mojangapi.minecraftinterface.MinecraftInterfaceCreationException; import amidst.mojangapi.world.SeedHistoryLogger; import amidst.mojangapi.world.WorldBuilder; import amidst.parsing.FormatException; import amidst.settings.biomeprofile.BiomeProfileDirectory; import amidst.threading.ThreadMaster; import javax.swing.SwingUtilities; import java.io.IOException; import java.util.List; import java.util.Optional; /** * The actual Amidst application, holding its state. */ @NotThreadSafe public class Application { private final LauncherProfileRunner launcherProfileRunner; /** * The main window object. */ private volatile MainWindow mainWindow; private volatile ProfileSelectWindow profileSelectWindow; private volatile Optional<LauncherProfile> selectedLauncherProfile; private final ThreadMaster threadMaster = new ThreadMaster(); private final LayerBuilder layerBuilder = new LayerBuilder(); private final BiomeSelection biomeSelection = new BiomeSelection(); private final AmidstSettings settings; private final MinecraftInstallation minecraftInstallation; private final BiomeProfileDirectory biomeProfileDirectory; private final VersionListProvider versionListProvider; private final Zoom zoom; private final FragmentManager fragmentManager; /** * The versions of minecraft available to amidst. */ private final List<Version> versions; /** * Creates a new Amidst application instance. * * @param parameters the command line parameters passed into the executable * @param settings user settings * @throws FormatException if the JSON parser fails * @throws IOException if the JSON parser fails */ @CalledOnlyBy(AmidstThread.EDT) public Application(CommandLineParameters parameters, AmidstSettings settings) throws FormatException, IOException { this.settings = settings; minecraftInstallation = MinecraftInstallation.newLocalMinecraftInstallation(parameters.dotMinecraftDirectory); selectedLauncherProfile = parameters.getInitialLauncherProfile(minecraftInstallation); WorldBuilder worldBuilder = new WorldBuilder(new PlayerInformationCache(), SeedHistoryLogger.from(parameters.seedHistoryFile)); launcherProfileRunner = new LauncherProfileRunner(worldBuilder, parameters.getInitialWorldOptions()); biomeProfileDirectory = BiomeProfileDirectory.create(parameters.biomeProfilesDirectory); versionListProvider = new VersionListProvider(threadMaster.getWorkerExecutor()); versions = Version.newLocalVersionList(); zoom = new Zoom(settings.maxZoom); fragmentManager = new FragmentManager(layerBuilder.getConstructors(), layerBuilder.getNumberOfLayers(), settings.threads); } /** * Opens the profile select window, or a pre-selected launcher profile, * if it is set. * <p> * This also checks for updates in the background. * * @throws MinecraftInterfaceCreationException */ @CalledOnlyBy(AmidstThread.EDT) public void run() throws MinecraftInterfaceCreationException { UpdatePrompt.from(Amidst.VERSION, threadMaster.getWorkerExecutor(), null, true).check(); if (selectedLauncherProfile.isPresent()) { displayMainWindow(launcherProfileRunner.run(selectedLauncherProfile.get())); } else { displayProfileSelectWindow(); } } /** * Checks for updates in the foreground. * * @param dialogs */ @CalledOnlyBy(AmidstThread.EDT) public void checkForUpdates(MainWindowDialogs dialogs) { UpdatePrompt.from(Amidst.VERSION, threadMaster.getWorkerExecutor(), dialogs, false).check(); } /** * Shows the {@link MainWindow} to the user. * <p> * This disposes of the profile select window if it is visible, * and any previous main window. * * @param runningLauncherProfile * @return the window object that was shown */ @CalledOnlyBy(AmidstThread.EDT) public MainWindow displayMainWindow(RunningLauncherProfile runningLauncherProfile) { selectedLauncherProfile = Optional.of(runningLauncherProfile.getLauncherProfile()); MainWindow m = new MainWindow( this, settings, minecraftInstallation, runningLauncherProfile, biomeProfileDirectory, zoom, layerBuilder, fragmentManager, biomeSelection, threadMaster); if (mainWindow != null) { mainWindow.dispose(); } mainWindow = m; if (profileSelectWindow != null) { profileSelectWindow.dispose(); profileSelectWindow = null; } return mainWindow; } /** * Creates and shows a profile selection window. * <p> * This disposes the main window if it is visible, and any previous * profile select window. */ @CalledOnlyBy(AmidstThread.EDT) public void displayProfileSelectWindow() { ProfileSelectWindow window = new ProfileSelectWindow( this, threadMaster.getWorkerExecutor(), versions, versionListProvider, minecraftInstallation, launcherProfileRunner, settings); if (profileSelectWindow != null) { profileSelectWindow.dispose(); } profileSelectWindow = window; if (mainWindow != null) { mainWindow.dispose(); mainWindow = null; } } /** * Creates and shows a new {@link LicenseWindow}. */ @CalledOnlyBy(AmidstThread.EDT) public void displayLicenseWindow() { new LicenseWindow(); } /** * Disposes of the application windows and exits the application. */ @CalledOnlyBy(AmidstThread.EDT) public void exitGracefully() { dispose(); System.exit(0); } /** * Disposes of the profile select window and the main window, * setting them to {@code null}. */ @CalledOnlyBy(AmidstThread.EDT) public void dispose() { if (profileSelectWindow != null) { profileSelectWindow.dispose(); profileSelectWindow = null; } if (mainWindow != null) { mainWindow.dispose(); mainWindow = null; } } /** * Disposes of the profile select and main windows, and runs {@link #run()}. */ @CalledOnlyBy(AmidstThread.EDT) public void restart() { dispose(); SwingUtilities.invokeLater(() -> { try { run(); } catch (MinecraftInterfaceCreationException e) { throw new RuntimeException("Unexpected exception while restarting Amidst", e); } }); } }
amidst
src\main\java\amidst\CommandLineParameters.java
package amidst; import java.nio.file.Path; import java.util.Optional; import org.kohsuke.args4j.CmdLineException; import org.kohsuke.args4j.CmdLineParser; import org.kohsuke.args4j.Option; import org.kohsuke.args4j.OptionDef; import org.kohsuke.args4j.spi.OptionHandler; import org.kohsuke.args4j.spi.Parameters; import org.kohsuke.args4j.spi.Setter; import amidst.documentation.ThreadSafe; import amidst.mojangapi.file.LauncherProfile; import amidst.mojangapi.file.MinecraftInstallation; import amidst.mojangapi.world.WorldOptions; import amidst.mojangapi.world.WorldSeed; import amidst.mojangapi.world.WorldType; /** * An instance of this class will be created to hold the command line * parameters. Afterwards, the assigned values should not be modified. */ @ThreadSafe public class CommandLineParameters { // @formatter:off @Option( name = "-mcpath", usage = "location of the '.minecraft' directory.", metaVar = "<directory>" ) public volatile Path dotMinecraftDirectory; @Option( name = "-mcjar", usage = "location of the minecraft jar file", metaVar = "<file>", depends = { "-mcjson" }, forbids = { "-profile" } ) public volatile Path minecraftJarFile; @Option( name = "-mcjson", usage = "location of the minecraft json file", metaVar = "<file>", depends = { "-mcjar" }, forbids = { "-profile" } ) public volatile Path minecraftJsonFile; @Option( name = "-profile", usage = "name of profile to select", metaVar = "<name>", forbids = { "-mcjar", "-mcjson" } ) public volatile String profileName; @Option( name = "-biome-profiles", usage = "location of the biome profile directory", metaVar = "<directory>" ) public volatile Path biomeProfilesDirectory; @Option( name = "-history", usage = "location of the seed history file", metaVar = "<file>" ) public volatile Path seedHistoryFile; @Option( name = "-log", usage = "location of the log file", metaVar = "<file>" ) public volatile Path logFile; @Option( name = "-seed", handler = SeedHandler.class, usage = "initial seed to use", metaVar = "<string>" ) public volatile WorldSeed initialSeed; @Option( name = "-world-type", handler = WorldTypeHandler.class, usage = "world type for the initial seed", metaVar = "<string>", depends = { "-seed" } ) public volatile WorldType initialWorldType; @Option( name = "-help", usage = "print usage information" ) public volatile boolean printHelp; @Option( name = "-version", usage = "print version" ) public volatile boolean printVersion; // @formatter:on public Optional<WorldOptions> getInitialWorldOptions() { if (initialSeed == null) { return Optional.empty(); } return Optional.of(new WorldOptions(initialSeed, initialWorldType != null ? initialWorldType : WorldType.DEFAULT)); } public Optional<LauncherProfile> getInitialLauncherProfile(MinecraftInstallation minecraftInstallation) { if (profileName != null) { return minecraftInstallation.tryGetLauncherProfileFromName(profileName); } if (minecraftJarFile != null) { return minecraftInstallation.tryReadLauncherProfile(minecraftJarFile, minecraftJsonFile); } return Optional.empty(); } public static class SeedHandler extends OptionHandler<WorldSeed> { public SeedHandler(CmdLineParser cmdLineParser, OptionDef optionDef, Setter<WorldSeed> setter) { super(cmdLineParser, optionDef, setter); } @Override public int parseArguments(Parameters params) throws CmdLineException { WorldSeed seed = WorldSeed.fromUserInput(params.getParameter(0)); setter.addValue(seed); return 1; } @Override public String getDefaultMetaVariable() { return "STRING"; } } public static class WorldTypeHandler extends OptionHandler<WorldType> { public WorldTypeHandler(CmdLineParser cmdLineParser, OptionDef optionDef, Setter<WorldType> setter) { super(cmdLineParser, optionDef, setter); } @Override public int parseArguments(Parameters params) throws CmdLineException { String param = params.getParameter(0); WorldType type = WorldType.findInstance(param); if(type == null) { throw new CmdLineException(owner, "Invalid WorldType: '" + param + "'", null); } setter.addValue(type); return 1; } @Override public String getDefaultMetaVariable() { return "STRING"; } } }
amidst
src\main\java\amidst\FeatureToggles.java
package amidst; import amidst.documentation.Immutable; @Immutable public enum FeatureToggles { ; public static final boolean SEED_SEARCH = false; }
amidst
src\main\java\amidst\ResourceLoader.java
package amidst; import java.awt.image.BufferedImage; import java.io.BufferedInputStream; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import java.net.URL; import java.nio.charset.StandardCharsets; import java.util.Properties; import javax.imageio.ImageIO; import amidst.documentation.Immutable; import amidst.documentation.NotNull; @Immutable public enum ResourceLoader { ; @NotNull public static URL getResourceURL(String name) throws IllegalArgumentException { URL result = ResourceLoader.class.getResource(name); if (result == null) { // This is always a developer error, because a resource was not // included in the jar file. throw new IllegalArgumentException("unable to load resource: '" + name + "'"); } return result; } public static BufferedImage getImage(String name) { try { return ImageIO.read(getResourceURL(name)); } catch (IOException e) { // This is always a developer error, because a resource was not // included in the jar file. throw new IllegalArgumentException("unable to load resource: '" + name + "'", e); } } public static Properties getProperties(String name) { try (InputStream stream = getResourceAsStream(name)) { Properties properties = new Properties(); properties.load(stream); return properties; } catch (IOException e) { // This is always a developer error, because a resource was not // included in the jar file. throw new IllegalArgumentException("unable to load resource: '" + name + "'", e); } } public static String getResourceAsString(String name) throws IOException { try (InputStreamReader reader = new InputStreamReader(getResourceAsStream(name), StandardCharsets.UTF_8)) { char[] buffer = new char[1024]; int length; StringBuilder result = new StringBuilder(); while ((length = reader.read(buffer)) != -1) { result.append(buffer, 0, length); } return result.toString(); } } public static InputStream getResourceAsStream(String filename) { return new BufferedInputStream(ResourceLoader.class.getResourceAsStream(filename)); } }
amidst
src\main\java\amidst\clazz\Classes.java
package amidst.clazz; import java.io.FileNotFoundException; import java.net.URLClassLoader; import java.nio.file.Path; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Map.Entry; import amidst.clazz.real.JarFileParsingException; import amidst.clazz.real.RealClass; import amidst.clazz.real.RealClasses; import amidst.clazz.symbolic.SymbolicClass; import amidst.clazz.symbolic.SymbolicClassGraphCreationException; import amidst.clazz.symbolic.SymbolicClasses; import amidst.clazz.symbolic.declaration.SymbolicClassDeclaration; import amidst.clazz.translator.ClassTranslator; import amidst.documentation.Immutable; import amidst.logging.AmidstLogger; @Immutable public enum Classes { ; public static Map<String, SymbolicClass> createSymbolicClassMap( Path path, URLClassLoader classLoader, ClassTranslator translator) throws FileNotFoundException, JarFileParsingException, SymbolicClassGraphCreationException, ClassNotFoundException { AmidstLogger.info("Reading {}", path.getFileName()); List<RealClass> realClasses = RealClasses.fromJarFile(path); AmidstLogger.info("Jar load complete."); AmidstLogger.info("Searching for classes..."); Map<SymbolicClassDeclaration, String> realClassNamesBySymbolicClassDeclaration = translator .translate(realClasses); AmidstLogger.info("Class search complete."); AmidstLogger.info("Loading classes..."); Map<String, SymbolicClass> result = SymbolicClasses.from(realClassNamesBySymbolicClassDeclaration, classLoader); AmidstLogger.info("Classes loaded."); return result; } public static Map<SymbolicClassDeclaration, Integer> countMatches(Path jarFile, ClassTranslator translator) throws FileNotFoundException, JarFileParsingException { AmidstLogger.info("Checking {}", jarFile.getFileName()); List<RealClass> realClasses = RealClasses.fromJarFile(jarFile); Map<SymbolicClassDeclaration, List<RealClass>> map = translator.translateToAllMatching(realClasses); Map<SymbolicClassDeclaration, Integer> result = new HashMap<>(); for (Entry<SymbolicClassDeclaration, List<RealClass>> entry : map.entrySet()) { result.put(entry.getKey(), entry.getValue().size()); if (entry.getValue().isEmpty()) { AmidstLogger.warn("{} has no matching class", entry.getKey().getSymbolicClassName()); } else if (entry.getValue().size() > 1) { StringBuilder builder = new StringBuilder(); for (RealClass realClass : entry.getValue()) { builder.append(", ").append(realClass.getRealClassName()); } AmidstLogger.warn("{} has multiple matching classes: {}", entry.getKey().getSymbolicClassName(), builder.toString().substring(2)); } } return result; } }
amidst
src\main\java\amidst\documentation\AmidstThread.java
package amidst.documentation; import amidst.logging.FileLogger; /** * Each entry of this enum describes one type of thread that will ever exist in * the project. It is only used for documentation purposes. */ public enum AmidstThread { /** * The thread that calls the main method at application startup. This will * do some initialization. Afterwards it calls the EDT to create and start * the application. So this thread dies pretty quickly. */ STARTUP, /** * This thread constantly causes the EDT to repaint the map, however it does * not execute any other code by itself. */ REPAINTER, /** * This thread is the Event Dispatch Thread used by Swing and AWT. All GUI * events are executed in this thread. Also, the drawing of the GUI is * executed by this thread. This thread should not be used to execute long * running tasks. */ EDT, /** * This thread constantly loads, reloads and recycles fragments, because it * takes to long to do this in the EDT. Since this thread and the EDT * constantly read from and write to the fragments and fragment graph, extra * care must be used in this part of the application. */ FRAGMENT_LOADER, /** * This is actually a pool of thread that are created and removed as needed. * They are used to execute tasks that take to long for the EDT and belong * to no other thread, e.g. the loading of skins. After a worker has * finished the background task, it should pass its result to the EDT to * display the result to the user. */ WORKER, /** * The file logger also uses a single threaded scheduled executor service to * actually write the logging messages to the file. However, this thread * should never leave the class {@link FileLogger}. */ FILE_LOGGER; }
amidst
src\main\java\amidst\documentation\CalledByAny.java
package amidst.documentation; import java.lang.annotation.Documented; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * This annotation is similar to the annotation {@link CalledBy}. However, it * specifies that not assumption was made that only a specific thread calls this * constructor or method. */ @Retention(RetentionPolicy.SOURCE) @Documented @Target({ ElementType.CONSTRUCTOR, ElementType.METHOD }) public @interface CalledByAny { }
amidst
src\main\java\amidst\documentation\CalledOnlyBy.java
package amidst.documentation; import java.lang.annotation.Documented; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * This annotation indicates that the constructor or method it is attached to * can ONLY be called by the given thread. */ @Retention(RetentionPolicy.SOURCE) @Documented @Target({ ElementType.CONSTRUCTOR, ElementType.METHOD }) public @interface CalledOnlyBy { AmidstThread value(); }
amidst
src\main\java\amidst\documentation\GsonConstructor.java
package amidst.documentation; import java.lang.annotation.Documented; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * This annotation is added to no argument-constructors that are used by gson to * deserialize object instances. */ @Retention(RetentionPolicy.SOURCE) @Documented @Target(ElementType.CONSTRUCTOR) public @interface GsonConstructor { }
amidst
src\main\java\amidst\documentation\Immutable.java
package amidst.documentation; import java.lang.annotation.Documented; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * This annotation indicates that instance of this type cannot be modified after * instantiation. This also implies that the type is thread safe. */ @Retention(RetentionPolicy.SOURCE) @Documented @Target(ElementType.TYPE) public @interface Immutable { }
amidst
src\main\java\amidst\documentation\NotNull.java
package amidst.documentation; import java.lang.annotation.Documented; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * This annotation is added to methods that will never return null. */ @Retention(RetentionPolicy.SOURCE) @Documented @Target({ ElementType.METHOD, ElementType.PARAMETER }) public @interface NotNull { }
amidst
src\main\java\amidst\documentation\NotThreadSafe.java
package amidst.documentation; import java.lang.annotation.Documented; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * This annotation indicates that the type it is attached was not designed with * thread safety in mind. Thus, it should be used from only a single thread or * if it is used in a multi-threaded environment, the using class has to ensure * thread safety. */ @Retention(RetentionPolicy.SOURCE) @Documented @Target(ElementType.TYPE) public @interface NotThreadSafe { }
amidst
src\main\java\amidst\documentation\ThreadSafe.java
package amidst.documentation; import java.lang.annotation.Documented; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * This annotation indicates that the type it is attached to is thread-safe. * However, objects of this type might have a modifiable state. For unmodifiable * types, use the {@link Immutable} annotation. You can read this annotation as * if {@link CalledByAny} was used on all constructors and methods of this type. */ @Retention(RetentionPolicy.SOURCE) @Documented @Target(ElementType.TYPE) public @interface ThreadSafe { }
amidst
src\main\java\amidst\fragment\ClosestWorldIconFinder.java
package amidst.fragment; import amidst.documentation.AmidstThread; import amidst.documentation.CalledOnlyBy; import amidst.documentation.NotThreadSafe; import amidst.fragment.layer.LayerDeclaration; import amidst.mojangapi.world.coordinates.CoordinatesInWorld; import amidst.mojangapi.world.icon.WorldIcon; @NotThreadSafe public class ClosestWorldIconFinder { private final FragmentGraph graph; private final Iterable<LayerDeclaration> declarations; private final CoordinatesInWorld positionInWorld; private WorldIcon closestIcon; private double closestDistanceSq; @CalledOnlyBy(AmidstThread.EDT) public ClosestWorldIconFinder( FragmentGraph graph, Iterable<LayerDeclaration> declarations, CoordinatesInWorld positionInWorld, double maxDistanceInWorld) { this.graph = graph; this.declarations = declarations; this.positionInWorld = positionInWorld; this.closestIcon = null; this.closestDistanceSq = maxDistanceInWorld * maxDistanceInWorld; find(); } @CalledOnlyBy(AmidstThread.EDT) private void find() { for (FragmentGraphItem fragmentGraphItem : graph) { Fragment fragment = fragmentGraphItem.getFragment(); for (LayerDeclaration declaration : declarations) { if (declaration.isVisible()) { int layerId = declaration.getLayerId(); for (WorldIcon icon : fragment.getWorldIcons(layerId)) { updateClosest(icon); } } } } } @CalledOnlyBy(AmidstThread.EDT) private void updateClosest(WorldIcon icon) { double distanceSq = icon.getCoordinates().getDistanceSq(positionInWorld); if (closestDistanceSq > distanceSq) { closestDistanceSq = distanceSq; closestIcon = icon; } } @CalledOnlyBy(AmidstThread.EDT) public boolean hasResult() { return closestIcon != null; } @CalledOnlyBy(AmidstThread.EDT) public WorldIcon getWorldIcon() { return closestIcon; } @CalledOnlyBy(AmidstThread.EDT) public double getDistance() { return Math.sqrt(closestDistanceSq); } }
amidst
src\main\java\amidst\fragment\Fragment.java
package amidst.fragment; import java.awt.image.BufferedImage; import java.util.Collections; import java.util.List; import java.util.concurrent.atomic.AtomicReference; import java.util.concurrent.atomic.AtomicReferenceArray; import java.util.function.UnaryOperator; import amidst.documentation.AmidstThread; import amidst.documentation.CalledOnlyBy; import amidst.documentation.ThreadSafe; import amidst.gui.main.viewer.Drawer; import amidst.mojangapi.world.coordinates.CoordinatesInWorld; import amidst.mojangapi.world.coordinates.Resolution; import amidst.mojangapi.world.icon.WorldIcon; import amidst.mojangapi.world.oracle.BiomeDataOracle; import amidst.mojangapi.world.oracle.EndIsland; /** * This class contains nearly no logic but only simple and atomic getters and * setters. </br> * </br> * The life-cycle of a Fragment is quite complex to prevent the garbage * collection from running too often. When a fragment is no longer needed it * will be kept available in a queue, so it can be reused later on. The * life-cycle consists of the three flags: isInitialized, isLoading, and * isLoaded. isInitialized can be set to true from any thread, however setting * isInitialized to false as well as any modification to isLoading and isLoaded * will always be called from the fragment loading thread, to ensure a * consistent state. Also, isInitialized will only be set to true again after it * was set to false. It is not possible that isLoading or isLoaded is true while * isInitialized is false. It is also not possible for isLoaded to be true while * isLoading is true. </br> * </br> * It is possible that a thread that uses the data in the fragment continues to * use them after isLoaded is set to false. However, all write operations are * called from either the fragment loading thread, the threads from * {@link FragmentManager#fragWorkers}, or the EDT during theconstruction of * the fragment. While the fragment is constructed it will only be accessible * by one thread. An exception to that rule is the instance variable alpha. * It is altered from the drawing thread, however this should not cause any * issues. </br> * </br> * Immediately after a new instance of this class is created, it is passed to * all FragmentConstructors. At that point in time, no other thread can access * the fragment, so the whole construction process is single-threaded. After the * fragment is constructed it will be available to use in the fragment graph. As * soon as it is requested, its isInitialized variable will be set to true by * the requesting thread. Also, it is enqueued to the loading queue. Note, that * the fragment is still not loaded, but used in the fragment graph and thus * used by the {@link Drawer}. Sometime after the fragment was requested, it * will go through the loading process, because it was enqueued to the loading * queue. </br> * </br> * During the loading process, the fragment loader thread will first check to * make sure that there are threads open in the fragment worker thread pool. If * it finds any threads that aren't executing anything, it will be passed to a * fragment worker to be loaded. When the fragment worker starts, it checks to * see if the fragment is already loading. If it is not, the isLoading variable * is set to true. This is to make sure that only one thread is loading the * fragment at a time. </br> * </br> * When this is done, the isLoaded variable will be set to true. This allows the * drawer to actually draw the fragment. The complete drawing process is * executed in the event dispatch thread. When the fragment is no longer visible * on the screen it will be removed from the fragment graph. However, since it * holds a data-structure that is quite heavy to allocate and garbage-collect, * the fragment will be recycled so it can be reused later. This recycling is * done by enqueuing the fragment to the recycle queue. The recycle queue is * processed by the fragment loading thread with a very high priority. Even * though the fragment loading thread only calls the method * {@link Fragment#recycle()} and enqueues the fragment to the available queue, * it is important that this is done by the fragment loading queue. This is, * because if any other thread sets the isLoaded variable to false, it might be * set to true by the fragment loading thread afterwards, because the fragment * was not yet loaded. This problem is solved by modifying the isLoaded variable * only in the fragment loading thread. This issue only arises, since the * fragment is already used in the fragment graph, before it is loaded. As soon * as it is used in the fragment graph it, can be recycled. This often leads to * a situation where a not yet loaded fragment gets recycled. The isInitialized * variable is altered by the thread that requests the new fragment, which is * different from the fragment loading thread. This is not an issue, since all * fragments in the available queue have both variables isInitialized and * isLoaded set to false. They are also not used in the fragment graph or * enqueued in the recycle queue. Therefore, there cannot be a race condition * because the isInitialized variable will only be set to false when it is * recycled. */ @ThreadSafe public class Fragment { public static final int SIZE = Resolution.FRAGMENT.getStep(); private final AtomicReference<State> state; private volatile CoordinatesInWorld corner; private volatile float alpha; private volatile short[][] biomeData; private volatile List<EndIsland> endIslands; private final AtomicReferenceArray<BufferedImage> images; private final AtomicReferenceArray<List<WorldIcon>> worldIcons; public Fragment(int numberOfLayers) { this.state = new AtomicReference<State>(State.UNINITIALIZED); this.images = new AtomicReferenceArray<>(numberOfLayers); this.worldIcons = new AtomicReferenceArray<>(numberOfLayers); } public void setAlpha(float alpha) { this.alpha = alpha; } public float getAlpha() { return alpha; } public void initBiomeData(int width, int height) { biomeData = new short[width][height]; } @CalledOnlyBy(AmidstThread.FRAGMENT_LOADER) public void populateBiomeData(BiomeDataOracle biomeDataOracle) { int width = biomeData.length; int height = width == 0 ? 0 : biomeData[0].length; biomeDataOracle.getBiomeData(corner, width, height, true, data -> { for (int i = 0; i < width; i++) { for (int j = 0; j < height; j++) { biomeData[i][j] = (short) data[j * width + i]; } } }); } public short getBiomeDataAt(int x, int y) { return biomeData[x][y]; } public void setEndIslands(List<EndIsland> endIslands) { this.endIslands = endIslands; } public List<EndIsland> getEndIslands() { return endIslands; } public BufferedImage getAndSetImage(int layerId, BufferedImage image) { return images.getAndSet(layerId, image); } public void putImage(int layerId, BufferedImage image) { images.set(layerId, image); } public BufferedImage getImage(int layerId) { return images.get(layerId); } public void putWorldIcons(int layerId, List<WorldIcon> icons) { worldIcons.set(layerId, icons); } public List<WorldIcon> getWorldIcons(int layerId) { if (state.get().equals(State.LOADED)) { List<WorldIcon> result = worldIcons.get(layerId); if (result != null) { return result; } } return Collections.emptyList(); } public void setState(State state) { this.state.set(state); } public State getState() { return this.state.get(); } public State getAndSetState(State state) { return this.state.getAndSet(state); } public State updateAndGetState(UnaryOperator<State> updateFunction) { return this.state.updateAndGet(updateFunction); } @CalledOnlyBy(AmidstThread.FRAGMENT_LOADER) // can only be recycled if it's not loading public boolean tryRecycle() { return this.state.updateAndGet(s -> s.equals(State.LOADING) ? State.LOADING : State.UNINITIALIZED).equals(State.UNINITIALIZED); } @CalledOnlyBy(AmidstThread.FRAGMENT_LOADER) // can only be recycled if it's not loading public boolean tryRecycleNotLoaded() { return this.state.updateAndGet(s -> s.equals(State.LOADING) || s.equals(State.LOADED) ? s : State.UNINITIALIZED).equals(State.UNINITIALIZED); } public void setCorner(CoordinatesInWorld corner) { this.corner = corner; } public CoordinatesInWorld getCorner() { return corner; } public static enum State { UNINITIALIZED, INITIALIZED, LOADING, LOADED; } }
amidst
src\main\java\amidst\fragment\FragmentCache.java
package amidst.fragment; import java.util.LinkedList; import java.util.List; import java.util.concurrent.ConcurrentLinkedQueue; import amidst.documentation.AmidstThread; import amidst.documentation.CalledOnlyBy; import amidst.documentation.ThreadSafe; import amidst.fragment.constructor.FragmentConstructor; import amidst.logging.AmidstLogger; @ThreadSafe public class FragmentCache { private static final int NEW_FRAGMENTS_PER_REQUEST = 1024; private final List<Fragment> cache = new LinkedList<>(); private final ConcurrentLinkedQueue<Fragment> availableQueue; private final ConcurrentLinkedQueue<Fragment> loadingQueue; private final Iterable<FragmentConstructor> constructors; private final int numberOfLayers; @CalledOnlyBy(AmidstThread.EDT) public FragmentCache( ConcurrentLinkedQueue<Fragment> availableQueue, ConcurrentLinkedQueue<Fragment> loadingQueue, Iterable<FragmentConstructor> constructors, int numberOfLayers) { this.availableQueue = availableQueue; this.loadingQueue = loadingQueue; this.constructors = constructors; this.numberOfLayers = numberOfLayers; } @CalledOnlyBy(AmidstThread.EDT) public synchronized void increaseSize() { AmidstLogger.info( "increasing fragment cache size from " + cache.size() + " to " + (cache.size() + NEW_FRAGMENTS_PER_REQUEST)); requestNewFragments(); AmidstLogger.info("fragment cache size increased to " + cache.size()); } @CalledOnlyBy(AmidstThread.EDT) private void requestNewFragments() { for (int i = 0; i < NEW_FRAGMENTS_PER_REQUEST; i++) { Fragment fragment = new Fragment(numberOfLayers); construct(fragment); cache.add(fragment); availableQueue.offer(fragment); } } @CalledOnlyBy(AmidstThread.EDT) private void construct(Fragment fragment) { for (FragmentConstructor constructor : constructors) { constructor.construct(fragment); } } @CalledOnlyBy(AmidstThread.FRAGMENT_LOADER) public synchronized void reloadAll() { loadingQueue.clear(); for (Fragment fragment : cache) { loadingQueue.offer(fragment); } } @CalledOnlyBy(AmidstThread.EDT) public synchronized void clear() { AmidstLogger.info("fragment cache cleared"); cache.clear(); } @CalledOnlyBy(AmidstThread.EDT) public int size() { return cache.size(); } }
amidst
src\main\java\amidst\fragment\FragmentGraph.java
package amidst.fragment; import java.util.Iterator; import amidst.documentation.AmidstThread; import amidst.documentation.CalledOnlyBy; import amidst.documentation.NotThreadSafe; import amidst.fragment.layer.LayerDeclaration; import amidst.mojangapi.world.coordinates.CoordinatesInWorld; import amidst.mojangapi.world.icon.WorldIcon; import amidst.util.Lazy; @NotThreadSafe public class FragmentGraph implements Iterable<FragmentGraphItem> { private final Iterable<LayerDeclaration> declarations; private final FragmentManager fragmentManager; private int fragmentsPerRow; private int fragmentsPerColumn; private final Lazy<FragmentGraphItem> topLeftFragment = Lazy.from(this::createOrigin); @CalledOnlyBy(AmidstThread.EDT) public FragmentGraph(Iterable<LayerDeclaration> declarations, FragmentManager fragmentManager) { this.declarations = declarations; this.fragmentManager = fragmentManager; } @CalledOnlyBy(AmidstThread.EDT) public void init(CoordinatesInWorld coordinates) { topLeftFragment.setToValue(create(coordinates)); } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem createOrigin() { return create(CoordinatesInWorld.origin()); } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem create(CoordinatesInWorld coordinates) { recycleAll(); fragmentsPerRow = 1; fragmentsPerColumn = 1; return new FragmentGraphItem(fragmentManager.requestFragment(coordinates.toFragmentCorner())); } @CalledOnlyBy(AmidstThread.EDT) public void adjust(int newLeft, int newAbove, int newRight, int newBelow) { fragmentsPerRow = fragmentsPerRow + newLeft + newRight; fragmentsPerColumn = fragmentsPerColumn + newAbove + newBelow; topLeftFragment .replaceWithValue(f -> f.adjustRowsAndColumns(newAbove, newBelow, newLeft, newRight, fragmentManager)); } @CalledOnlyBy(AmidstThread.EDT) public void dispose() { recycleAll(); } @CalledOnlyBy(AmidstThread.EDT) private void recycleAll() { topLeftFragment.ifInitialized(f -> f.recycleAll(fragmentManager)); } @CalledOnlyBy(AmidstThread.EDT) public int getFragmentsPerRow() { return fragmentsPerRow; } @CalledOnlyBy(AmidstThread.EDT) public int getFragmentsPerColumn() { return fragmentsPerColumn; } @CalledOnlyBy(AmidstThread.EDT) public CoordinatesInWorld getCorner() { return topLeftFragment.getOrCreateValue().getFragment().getCorner(); } @CalledOnlyBy(AmidstThread.EDT) @Override public Iterator<FragmentGraphItem> iterator() { return topLeftFragment.getOrCreateValue().iterator(); } @CalledOnlyBy(AmidstThread.EDT) public WorldIcon getClosestWorldIcon(CoordinatesInWorld coordinates, double maxDistanceInWorld) { return new ClosestWorldIconFinder(this, declarations, coordinates, maxDistanceInWorld).getWorldIcon(); } @CalledOnlyBy(AmidstThread.EDT) public Fragment getFragmentAt(CoordinatesInWorld coordinates) { CoordinatesInWorld corner = coordinates.toFragmentCorner(); for (FragmentGraphItem fragmentGraphItem : topLeftFragment.getOrCreateValue()) { Fragment fragment = fragmentGraphItem.getFragment(); if (corner.equals(fragment.getCorner())) { return fragment; } } return null; } }
amidst
src\main\java\amidst\fragment\FragmentGraphItem.java
package amidst.fragment; import java.util.Iterator; import amidst.documentation.AmidstThread; import amidst.documentation.CalledOnlyBy; import amidst.documentation.NotThreadSafe; @NotThreadSafe public class FragmentGraphItem implements Iterable<FragmentGraphItem> { /** * This is an Iterator that is fail safe in the sense that it will never * throw a NullPointerException or ConcurrentModificationException when the * fragment graph is altered while the iterator is used. However, the * elements returned by this iterator will fit the old state or the new * state or something in between. This should be good enough for our use * cases. */ @NotThreadSafe private static class FragmentGraphItemIterator implements Iterator<FragmentGraphItem> { private FragmentGraphItem rowStart; private FragmentGraphItem currentNode; public FragmentGraphItemIterator(FragmentGraphItem fragment) { rowStart = fragment.getFirstColumn().getFirstRow(); currentNode = rowStart; } @Override public boolean hasNext() { return currentNode != null; } @Override public FragmentGraphItem next() { FragmentGraphItem result = currentNode; updateCurrentNode(); return result; } private void updateCurrentNode() { currentNode = currentNode.rightFragment; if (currentNode == null) { rowStart = rowStart.belowFragment; currentNode = rowStart; } } } private final Fragment fragment; private volatile FragmentGraphItem leftFragment = null; private volatile FragmentGraphItem rightFragment = null; private volatile FragmentGraphItem aboveFragment = null; private volatile FragmentGraphItem belowFragment = null; @CalledOnlyBy(AmidstThread.EDT) public FragmentGraphItem(Fragment fragment) { this.fragment = fragment; } @CalledOnlyBy(AmidstThread.EDT) public Fragment getFragment() { return fragment; } @CalledOnlyBy(AmidstThread.EDT) @Override public Iterator<FragmentGraphItem> iterator() { return new FragmentGraphItemIterator(this); } @CalledOnlyBy(AmidstThread.EDT) public boolean isEndOfLine() { return rightFragment == null; } @CalledOnlyBy(AmidstThread.EDT) public void recycleAll(FragmentManager manager) { FragmentGraphItem topLeft = getFirstColumn().getFirstRow(); while (topLeft != null) { FragmentGraphItem next = topLeft.belowFragment; topLeft.deleteFirstRow(manager); topLeft = next; } } /** * Returns the new fragment in the top left corner, but never null. */ @CalledOnlyBy(AmidstThread.EDT) public FragmentGraphItem adjustRowsAndColumns( int newAbove, int newBelow, int newLeft, int newRight, FragmentManager manager) { FragmentGraphItem firstColumn = getFirstColumn(); FragmentGraphItem topLeft = firstColumn.getFirstRow(); topLeft = topLeft.createOrRemoveRowsAbove(manager, newAbove); topLeft.getLastRow().createOrRemoveRowsBelow(manager, newBelow); topLeft = topLeft.createOrRemoveColumnsLeft(manager, newLeft); topLeft.getLastColumn().createOrRemoveColumnsRight(manager, newRight); return topLeft; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem createOrRemoveRowsAbove(FragmentManager manager, int newAbove) { FragmentGraphItem topLeft = this; for (int i = 0; i < newAbove; i++) { topLeft.createFirstRow(manager); topLeft = topLeft.aboveFragment; } for (int i = 0; i < -newAbove; i++) { FragmentGraphItem next = topLeft.belowFragment; topLeft.deleteFirstRow(manager); topLeft = next; } return topLeft; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem createOrRemoveRowsBelow(FragmentManager manager, int newBelow) { FragmentGraphItem bottomLeft = this; for (int i = 0; i < newBelow; i++) { bottomLeft.createLastRow(manager); bottomLeft = bottomLeft.belowFragment; } for (int i = 0; i < -newBelow; i++) { FragmentGraphItem next = bottomLeft.aboveFragment; bottomLeft.deleteLastRow(manager); bottomLeft = next; } return bottomLeft; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem createOrRemoveColumnsLeft(FragmentManager manager, int newLeft) { FragmentGraphItem topLeft = this; for (int i = 0; i < newLeft; i++) { topLeft.createFirstColumn(manager); topLeft = topLeft.leftFragment; } for (int i = 0; i < -newLeft; i++) { FragmentGraphItem next = topLeft.rightFragment; topLeft.deleteFirstColumn(manager); topLeft = next; } return topLeft; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem createOrRemoveColumnsRight(FragmentManager manager, int newRight) { FragmentGraphItem topRight = this; for (int i = 0; i < newRight; i++) { topRight.createLastColumn(manager); topRight = topRight.rightFragment; } for (int i = 0; i < -newRight; i++) { FragmentGraphItem next = topRight.leftFragment; topRight.deleteLastColumn(manager); topRight = next; } return topRight; } @CalledOnlyBy(AmidstThread.EDT) private void createFirstRow(FragmentManager manager) { FragmentGraphItem above = createAbove(manager); FragmentGraphItem below = rightFragment; while (below != null) { above = above.createRight(manager); above.connectBelow(below); below = below.rightFragment; } } @CalledOnlyBy(AmidstThread.EDT) private void createLastRow(FragmentManager manager) { FragmentGraphItem below = createBelow(manager); FragmentGraphItem above = rightFragment; while (above != null) { below = below.createRight(manager); below.connectAbove(above); above = above.rightFragment; } } @CalledOnlyBy(AmidstThread.EDT) private void createFirstColumn(FragmentManager manager) { FragmentGraphItem left = createLeft(manager); FragmentGraphItem right = belowFragment; while (right != null) { left = left.createBelow(manager); left.connectRight(right); right = right.belowFragment; } } @CalledOnlyBy(AmidstThread.EDT) private void createLastColumn(FragmentManager manager) { FragmentGraphItem right = createRight(manager); FragmentGraphItem left = belowFragment; while (left != null) { right = right.createBelow(manager); right.connectLeft(left); left = left.belowFragment; } } @CalledOnlyBy(AmidstThread.EDT) private void deleteFirstRow(FragmentManager manager) { FragmentGraphItem current = this; while (current != null) { current.disconnectBelow(); FragmentGraphItem right = current.disconnectRight(); current.recycle(manager); current = right; } } @CalledOnlyBy(AmidstThread.EDT) private void deleteLastRow(FragmentManager manager) { FragmentGraphItem current = this; while (current != null) { current.disconnectAbove(); FragmentGraphItem right = current.disconnectRight(); current.recycle(manager); current = right; } } @CalledOnlyBy(AmidstThread.EDT) private void deleteFirstColumn(FragmentManager manager) { FragmentGraphItem current = this; while (current != null) { current.disconnectRight(); FragmentGraphItem below = current.disconnectBelow(); current.recycle(manager); current = below; } } @CalledOnlyBy(AmidstThread.EDT) private void deleteLastColumn(FragmentManager manager) { FragmentGraphItem current = this; while (current != null) { current.disconnectLeft(); FragmentGraphItem below = current.disconnectBelow(); current.recycle(manager); current = below; } } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem getFirstRow() { FragmentGraphItem result = this; while (result.aboveFragment != null) { result = result.aboveFragment; } return result; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem getLastRow() { FragmentGraphItem result = this; while (result.belowFragment != null) { result = result.belowFragment; } return result; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem getFirstColumn() { FragmentGraphItem result = this; while (result.leftFragment != null) { result = result.leftFragment; } return result; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem getLastColumn() { FragmentGraphItem result = this; while (result.rightFragment != null) { result = result.rightFragment; } return result; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem connectAbove(FragmentGraphItem above) { above.belowFragment = this; aboveFragment = above; return above; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem connectBelow(FragmentGraphItem below) { below.aboveFragment = this; belowFragment = below; return below; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem connectLeft(FragmentGraphItem left) { left.rightFragment = this; leftFragment = left; return left; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem connectRight(FragmentGraphItem right) { right.leftFragment = this; rightFragment = right; return right; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem disconnectAbove() { if (aboveFragment != null) { aboveFragment.belowFragment = null; } FragmentGraphItem result = aboveFragment; aboveFragment = null; return result; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem disconnectBelow() { if (belowFragment != null) { belowFragment.aboveFragment = null; } FragmentGraphItem result = belowFragment; belowFragment = null; return result; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem disconnectLeft() { if (leftFragment != null) { leftFragment.rightFragment = null; } FragmentGraphItem result = leftFragment; leftFragment = null; return result; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem disconnectRight() { if (rightFragment != null) { rightFragment.leftFragment = null; } FragmentGraphItem result = rightFragment; rightFragment = null; return result; } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem createAbove(FragmentManager manager) { return connectAbove(createFragmentGraphItem(manager, 0, -Fragment.SIZE)); } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem createBelow(FragmentManager manager) { return connectBelow(createFragmentGraphItem(manager, 0, Fragment.SIZE)); } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem createLeft(FragmentManager manager) { return connectLeft(createFragmentGraphItem(manager, -Fragment.SIZE, 0)); } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem createRight(FragmentManager manager) { return connectRight(createFragmentGraphItem(manager, Fragment.SIZE, 0)); } @CalledOnlyBy(AmidstThread.EDT) private FragmentGraphItem createFragmentGraphItem(FragmentManager manager, int xInWorld, int yInWorld) { return new FragmentGraphItem(manager.requestFragment(fragment.getCorner().add(xInWorld, yInWorld))); } @CalledOnlyBy(AmidstThread.EDT) private void recycle(FragmentManager manager) { manager.recycleFragment(fragment); } }
amidst
src\main\java\amidst\fragment\FragmentManager.java
package amidst.fragment; import java.util.concurrent.ConcurrentLinkedQueue; import java.util.concurrent.Executors; import java.util.concurrent.ThreadFactory; import java.util.concurrent.ThreadPoolExecutor; import amidst.documentation.AmidstThread; import amidst.documentation.CalledOnlyBy; import amidst.documentation.NotThreadSafe; import amidst.fragment.constructor.FragmentConstructor; import amidst.fragment.layer.LayerManager; import amidst.mojangapi.world.Dimension; import amidst.mojangapi.world.coordinates.CoordinatesInWorld; import amidst.settings.Setting; @NotThreadSafe public class FragmentManager { private final ConcurrentLinkedQueue<Fragment> availableQueue = new ConcurrentLinkedQueue<>(); private final ConcurrentLinkedQueue<Fragment> loadingQueue = new ConcurrentLinkedQueue<>(); private final ConcurrentLinkedQueue<Fragment> recycleQueue = new ConcurrentLinkedQueue<>(); private final FragmentCache cache; private final Setting<Integer> threadsSetting; private ThreadPoolExecutor fragWorkers; @CalledOnlyBy(AmidstThread.EDT) public FragmentManager(Iterable<FragmentConstructor> constructors, int numberOfLayers, Setting<Integer> threadsSetting) { this.cache = new FragmentCache(availableQueue, loadingQueue, constructors, numberOfLayers); this.threadsSetting = threadsSetting; this.fragWorkers = createThreadPool(); } public ThreadPoolExecutor createThreadPool() { return (ThreadPoolExecutor) Executors.newFixedThreadPool(threadsSetting.get(), new ThreadFactory() { private int num; @Override public Thread newThread(Runnable r) { return new Thread(r, "Fragment-Worker-" + num++); } }); } @CalledOnlyBy(AmidstThread.EDT) public Fragment requestFragment(CoordinatesInWorld coordinates) { Fragment fragment; while ((fragment = availableQueue.poll()) == null) { cache.increaseSize(); } fragment.setCorner(coordinates); fragment.setState(Fragment.State.INITIALIZED); loadingQueue.offer(fragment); return fragment; } @CalledOnlyBy(AmidstThread.EDT) public void recycleFragment(Fragment fragment) { recycleQueue.offer(fragment); } @CalledOnlyBy(AmidstThread.EDT) public FragmentQueueProcessor createQueueProcessor(LayerManager layerManager, Setting<Dimension> dimensionSetting) { return new FragmentQueueProcessor( availableQueue, loadingQueue, recycleQueue, cache, layerManager, fragWorkers, dimensionSetting); } @CalledOnlyBy(AmidstThread.EDT) public int getAvailableQueueSize() { return availableQueue.size(); } @CalledOnlyBy(AmidstThread.EDT) public int getLoadingQueueSize() { return loadingQueue.size(); } @CalledOnlyBy(AmidstThread.EDT) public int getRecycleQueueSize() { return recycleQueue.size(); } @CalledOnlyBy(AmidstThread.EDT) public void clear() { cache.clear(); availableQueue.clear(); loadingQueue.clear(); recycleQueue.clear(); } @CalledOnlyBy(AmidstThread.EDT) public void restartThreadPool() { fragWorkers.shutdownNow(); this.fragWorkers = createThreadPool(); } @CalledOnlyBy(AmidstThread.EDT) public int getCacheSize() { return cache.size(); } }
amidst
src\main\java\amidst\fragment\FragmentQueueProcessor.java
package amidst.fragment; import java.util.concurrent.ConcurrentLinkedQueue; import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.locks.LockSupport; import amidst.documentation.AmidstThread; import amidst.documentation.CalledByAny; import amidst.documentation.CalledOnlyBy; import amidst.documentation.NotThreadSafe; import amidst.fragment.Fragment.State; import amidst.fragment.layer.LayerManager; import amidst.mojangapi.world.Dimension; import amidst.settings.Setting; @NotThreadSafe public class FragmentQueueProcessor { private final ConcurrentLinkedQueue<Fragment> availableQueue; private final ConcurrentLinkedQueue<Fragment> loadingQueue; private final ConcurrentLinkedQueue<Fragment> recycleQueue; private final FragmentCache cache; private final LayerManager layerManager; private final ThreadPoolExecutor fragWorkers; private final Setting<Dimension> dimensionSetting; @CalledByAny public FragmentQueueProcessor( ConcurrentLinkedQueue<Fragment> availableQueue, ConcurrentLinkedQueue<Fragment> loadingQueue, ConcurrentLinkedQueue<Fragment> recycleQueue, FragmentCache cache, LayerManager layerManager, ThreadPoolExecutor fragWorkers, Setting<Dimension> dimensionSetting) { this.availableQueue = availableQueue; this.loadingQueue = loadingQueue; this.recycleQueue = recycleQueue; this.cache = cache; this.layerManager = layerManager; this.dimensionSetting = dimensionSetting; this.fragWorkers = fragWorkers; } private static final int PARK_MILLIS = 1000; /** * It is important that the dimension setting is the same while a fragment * is loaded by different fragment loaders. This is why the dimension * setting is read by the fragment loader thread. */ @CalledOnlyBy(AmidstThread.FRAGMENT_LOADER) public void processQueues() { final Thread flThread = Thread.currentThread(); // the fragment loader thread Dimension dimension = dimensionSetting.get(); updateLayerManager(dimension); processRecycleQueue(); /* * We queue fragments to the thread pool only when a thread isn't working. * This keeps the thread pool queue small and doesn't make the fragment * loading thread think we're done when we're still processing fragments. * While the latter does happen a small amount with this setup, it's not * to the extent of if we were pushing to the thread pool queue as fast * as possible. */ int maxSize = fragWorkers.getMaximumPoolSize(); while (loadingQueue.isEmpty() == false) { if (fragWorkers.getActiveCount() < maxSize) { fragWorkers.execute(() -> { Fragment f = loadingQueue.poll(); if (f != null && dimension.equals(dimensionSetting.get())) { loadFragment(dimension, f); updateLayerManager(dimension); processRecycleQueue(); LockSupport.unpark(flThread); } }); } else { LockSupport.parkNanos(PARK_MILLIS * 1000000); // if for some reason unpark was never called, unpark after time expires } } layerManager.clearInvalidatedLayers(); } @CalledOnlyBy(AmidstThread.FRAGMENT_LOADER) private void updateLayerManager(Dimension dimension) { if (layerManager.updateAll(dimension)) { cache.reloadAll(); } } @CalledOnlyBy(AmidstThread.FRAGMENT_LOADER) private void processRecycleQueue() { Fragment fragment; while ((fragment = recycleQueue.poll()) != null) { recycleFragment(fragment); } } @CalledOnlyBy(AmidstThread.FRAGMENT_LOADER) private void loadFragment(Dimension dimension, Fragment fragment) { if (fragment.getState().equals(Fragment.State.LOADED)) { layerManager.reloadInvalidated(dimension, fragment); } else if (!fragment.getState().equals(Fragment.State.UNINITIALIZED) && !fragment.getAndSetState(Fragment.State.LOADING).equals(Fragment.State.LOADING)) { //If it's not loading, set loading and continue. If it is already loading, don't continue. layerManager.loadAll(dimension, fragment); fragment.setState(State.LOADED); } } @CalledOnlyBy(AmidstThread.FRAGMENT_LOADER) private void recycleFragment(Fragment fragment) { if (fragment.tryRecycle()) { removeFromLoadingQueue(fragment); availableQueue.offer(fragment); } } // TODO: Check performance with and without this. It is not needed, since // loadFragment checks for isInitialized(). It helps to keep the // loadingQueue small, but it costs time to remove fragments from the queue. @CalledOnlyBy(AmidstThread.FRAGMENT_LOADER) private void removeFromLoadingQueue(Object fragment) { while (loadingQueue.remove(fragment)) { // noop } } }
amidst
src\main\java\amidst\logging\AmidstLogger.java
package amidst.logging; import java.util.HashMap; import java.util.Map; import amidst.documentation.ThreadSafe; // TODO: switch to standard logging framework like slf4j + log4j? @ThreadSafe public class AmidstLogger { private static final String DEBUG_TAG = "debug"; private static final String INFO_TAG = "info"; private static final String WARNING_TAG = "warning"; private static final String ERROR_TAG = "error"; private static final String CRASH_TAG = "crash"; private static final ConsoleLogger CONSOLE_LOGGER = new ConsoleLogger(); private static final InMemoryLogger IN_MEMORY_LOGGER = new InMemoryLogger(); private static final Object LOG_LOCK = new Object(); private static final Map<String, Logger> LOGGER = createLoggerMap(); private static Map<String, Logger> createLoggerMap() { Map<String, Logger> result = new HashMap<>(); result.put("console", CONSOLE_LOGGER); result.put("master", IN_MEMORY_LOGGER); return result; } public static void addListener(String name, Logger logger) { synchronized (LOG_LOCK) { LOGGER.put(name, logger); } } public static void removeListener(String name) { synchronized (LOG_LOCK) { LOGGER.remove(name); } } public static void debug(Throwable e) { log(DEBUG_TAG, MessageFormatter.format(e)); } public static void debug(String message) { log(DEBUG_TAG, MessageFormatter.format(message)); } public static void debug(String message, Object part1, Object... parts) { log(DEBUG_TAG, MessageFormatter.format(message, part1, parts)); } public static void debug(Throwable e, String message) { log(DEBUG_TAG, MessageFormatter.format(message)); log(DEBUG_TAG, MessageFormatter.format(e)); } public static void debug(Throwable e, String message, Object part1, Object... parts) { log(DEBUG_TAG, MessageFormatter.format(message, part1, parts)); log(DEBUG_TAG, MessageFormatter.format(e)); } public static void info(Throwable e) { log(INFO_TAG, MessageFormatter.format(e)); } public static void info(String message) { log(INFO_TAG, MessageFormatter.format(message)); } public static void info(String message, Object part1, Object... parts) { log(INFO_TAG, MessageFormatter.format(message, part1, parts)); } public static void info(Throwable e, String message) { log(INFO_TAG, MessageFormatter.format(message)); log(INFO_TAG, MessageFormatter.format(e)); } public static void info(Throwable e, String message, Object part1, Object... parts) { log(INFO_TAG, MessageFormatter.format(message, part1, parts)); log(INFO_TAG, MessageFormatter.format(e)); } public static void warn(Throwable e) { log(WARNING_TAG, MessageFormatter.format(e)); } public static void warn(String message) { log(WARNING_TAG, MessageFormatter.format(message)); } public static void warn(String message, Object part1, Object... parts) { log(WARNING_TAG, MessageFormatter.format(message, part1, parts)); } public static void warn(Throwable e, String message) { log(WARNING_TAG, MessageFormatter.format(message)); log(WARNING_TAG, MessageFormatter.format(e)); } public static void warn(Throwable e, String message, Object part1, Object... parts) { log(WARNING_TAG, MessageFormatter.format(message, part1, parts)); log(WARNING_TAG, MessageFormatter.format(e)); } public static void error(Throwable e) { log(ERROR_TAG, MessageFormatter.format(e)); } public static void error(String message) { log(ERROR_TAG, MessageFormatter.format(message)); } public static void error(String message, Object part1, Object... parts) { log(ERROR_TAG, MessageFormatter.format(message, part1, parts)); } public static void error(Throwable e, String message) { log(ERROR_TAG, MessageFormatter.format(message)); log(ERROR_TAG, MessageFormatter.format(e)); } public static void error(Throwable e, String message, Object part1, Object... parts) { log(ERROR_TAG, MessageFormatter.format(message, part1, parts)); log(ERROR_TAG, MessageFormatter.format(e)); } public static void crash(Throwable e) { log(CRASH_TAG, MessageFormatter.format(e)); } public static void crash(String message) { log(CRASH_TAG, MessageFormatter.format(message)); } public static void crash(String message, Object part1, Object... parts) { log(CRASH_TAG, MessageFormatter.format(message, part1, parts)); } public static void crash(Throwable e, String message) { log(CRASH_TAG, MessageFormatter.format(message)); log(CRASH_TAG, MessageFormatter.format(e)); } public static void crash(Throwable e, String message, Object part1, Object... parts) { log(CRASH_TAG, MessageFormatter.format(message, part1, parts)); log(CRASH_TAG, MessageFormatter.format(e)); } private static void log(String tag, String message) { synchronized (LOG_LOCK) { for (Logger listener : LOGGER.values()) { listener.log(tag, message); } } } public static String getAllMessages() { synchronized (LOG_LOCK) { return IN_MEMORY_LOGGER.getContents(); } } }
amidst
src\main\java\amidst\logging\AmidstMessageBox.java
package amidst.logging; import java.awt.Component; import javax.swing.JOptionPane; import javax.swing.SwingUtilities; import amidst.documentation.AmidstThread; import amidst.documentation.CalledOnlyBy; import amidst.documentation.NotThreadSafe; @NotThreadSafe public enum AmidstMessageBox { ; public static void displayError(String title, Throwable e) { displayMessageBox(title, MessageFormatter.format(e), JOptionPane.ERROR_MESSAGE); } public static void displayError(String title, Throwable e, String message) { displayMessageBox(title, MessageFormatter.format(e, message), JOptionPane.ERROR_MESSAGE); } public static void displayError(String title, Throwable e, String message, Object part1, Object[] parts) { displayMessageBox(title, MessageFormatter.format(e, message, part1, parts), JOptionPane.ERROR_MESSAGE); } public static void displayError(String title, String message) { displayMessageBox(title, MessageFormatter.format(message), JOptionPane.ERROR_MESSAGE); } public static void displayError(String title, String message, Object part1, Object[] parts) { displayMessageBox(title, MessageFormatter.format(message, part1, parts), JOptionPane.ERROR_MESSAGE); } public static void displayInfo(String title, String message) { displayMessageBox(title, MessageFormatter.format(message), JOptionPane.INFORMATION_MESSAGE); } public static void displayInfo(String title, String message, Object part1, Object[] parts) { displayMessageBox(title, MessageFormatter.format(message, part1, parts), JOptionPane.INFORMATION_MESSAGE); } public static void displayError(Component parent, String title, Throwable e) { displayMessageBox(parent, title, MessageFormatter.format(e), JOptionPane.ERROR_MESSAGE); } public static void displayError(Component parent, String title, Throwable e, String message) { displayMessageBox(parent, title, MessageFormatter.format(e, message), JOptionPane.ERROR_MESSAGE); } public static void displayWarning(String title, String message) { displayMessageBox(title, MessageFormatter.format(message), JOptionPane.WARNING_MESSAGE); } public static void displayWarning(String title, String message, Object part1, Object[] parts) { displayMessageBox(title, MessageFormatter.format(message, part1, parts), JOptionPane.WARNING_MESSAGE); } public static void displayWarning(Component parent, String title, String message) { displayMessageBox(parent, title, MessageFormatter.format(message), JOptionPane.WARNING_MESSAGE); } public static void displayWarning(Component parent, String title, String message, Object part1, Object[] parts) { displayMessageBox( parent, title, MessageFormatter.format(message, part1, parts), JOptionPane.WARNING_MESSAGE); } public static void displayError( Component parent, String title, Throwable e, String message, String part1, String[] parts) { displayMessageBox(parent, title, MessageFormatter.format(e, message, part1, parts), JOptionPane.ERROR_MESSAGE); } public static void displayError(Component parent, String title, String message) { displayMessageBox(parent, title, MessageFormatter.format(message), JOptionPane.ERROR_MESSAGE); } public static void displayError(Component parent, String title, String message, Object part1, Object[] parts) { displayMessageBox(parent, title, MessageFormatter.format(message, part1, parts), JOptionPane.ERROR_MESSAGE); } public static void displayInfo(Component parent, String title, String message) { displayMessageBox(parent, title, MessageFormatter.format(message), JOptionPane.INFORMATION_MESSAGE); } public static void displayInfo(Component parent, String title, String message, Object part1, Object[] parts) { displayMessageBox( parent, title, MessageFormatter.format(message, part1, parts), JOptionPane.INFORMATION_MESSAGE); } private static void displayMessageBox(String title, String message, int type) { displayMessageBox(null, title, message, type); } private static void displayMessageBox(Component parent, String title, String message, int type) { SwingUtilities.invokeLater(() -> JOptionPane.showMessageDialog(parent, message, title, type)); } @CalledOnlyBy(AmidstThread.EDT) public static boolean askToConfirmYesNo(String title, String message) { return askToConfirmYesNo(null, title, message); } @CalledOnlyBy(AmidstThread.EDT) public static boolean askToConfirmYesNo(Component parent, String title, String message) { return JOptionPane .showConfirmDialog(parent, message, title, JOptionPane.YES_NO_OPTION) == JOptionPane.YES_OPTION; } }
amidst
src\main\java\amidst\logging\ConsoleLogger.java
package amidst.logging; import amidst.documentation.NotThreadSafe; @NotThreadSafe public class ConsoleLogger implements Logger { @Override public void log(String tag, String message) { System.out.println("[" + tag + "] " + message); } }
amidst
src\main\java\amidst\logging\FileLogger.java
package amidst.logging; import java.io.BufferedWriter; import java.io.IOException; import java.nio.file.FileAlreadyExistsException; import java.nio.file.Files; import java.nio.file.Path; import java.nio.file.StandardOpenOption; import java.sql.Timestamp; import java.util.Date; import java.util.concurrent.ConcurrentLinkedQueue; import java.util.concurrent.Executors; import java.util.concurrent.ScheduledExecutorService; import java.util.concurrent.ThreadFactory; import java.util.concurrent.TimeUnit; import amidst.documentation.AmidstThread; import amidst.documentation.CalledOnlyBy; import amidst.documentation.NotThreadSafe; @NotThreadSafe public class FileLogger implements Logger { private final ConcurrentLinkedQueue<String> logMessageQueue = new ConcurrentLinkedQueue<>(); private final Path file; private final ScheduledExecutorService executor; @CalledOnlyBy(AmidstThread.STARTUP) public FileLogger(Path file) { this.file = file; this.executor = createExecutor(); if (ensureFileExists()) { writeWelcomeMessageToFile(); start(); } } @CalledOnlyBy(AmidstThread.STARTUP) private ScheduledExecutorService createExecutor() { return Executors.newSingleThreadScheduledExecutor(new ThreadFactory() { @Override public Thread newThread(Runnable r) { Thread thread = new Thread(r); thread.setDaemon(true); thread.setPriority(Thread.MIN_PRIORITY); return thread; } }); } @CalledOnlyBy(AmidstThread.STARTUP) private boolean ensureFileExists() { try { Files.createFile(file); } catch (FileAlreadyExistsException e){ if (Files.isDirectory(file)) { disableBecauseFileIsDirectory(); return false; } else { // log file already exists; nothing to do } } catch (IOException e) { disableBecauseFileCreationThrowsException(e); return false; } return true; } @CalledOnlyBy(AmidstThread.STARTUP) private void disableBecauseFileCreationThrowsException(IOException e) { AmidstLogger.warn(e, "Unable to create new file at: {} disabling logging to file.", file); } @CalledOnlyBy(AmidstThread.STARTUP) private void disableBecauseFileIsDirectory() { AmidstLogger.warn("Unable to log at path: {} because location is a directory.", file); } @CalledOnlyBy(AmidstThread.STARTUP) private void writeWelcomeMessageToFile() { log("log", "New FileLogger started."); } @CalledOnlyBy(AmidstThread.STARTUP) private void start() { executor.scheduleWithFixedDelay(new Runnable() { @CalledOnlyBy(AmidstThread.FILE_LOGGER) @Override public void run() { processQueue(); } }, 0, 100, TimeUnit.MILLISECONDS); } @CalledOnlyBy(AmidstThread.FILE_LOGGER) private void processQueue() { if (!logMessageQueue.isEmpty() && Files.isRegularFile(file)) { writeLogMessages(); } } @CalledOnlyBy(AmidstThread.FILE_LOGGER) private void writeLogMessages() { try (BufferedWriter writer = Files.newBufferedWriter(file, StandardOpenOption.WRITE, StandardOpenOption.APPEND)) { String msg = null; while((msg = logMessageQueue.poll()) != null) { writer.write(msg); } } catch (IOException e) { AmidstLogger.warn(e, "Unable to write to log file."); } } @Override public void log(String tag, String message) { String currentTime = new Timestamp(new Date().getTime()).toString(); StringBuilder builder = new StringBuilder() .append(currentTime) .append(" [") .append(tag) .append("] ") .append(message) .append("\r\n"); logMessageQueue.add(builder.toString()); } }
amidst
src\main\java\amidst\logging\InMemoryLogger.java
package amidst.logging; import amidst.documentation.NotThreadSafe; @NotThreadSafe public class InMemoryLogger implements Logger { private StringBuffer buffer = new StringBuffer(); @Override public void log(String tag, String message) { buffer.append("[").append(tag).append("] ").append(message).append("\n"); } public String getContents() { return buffer.toString(); } }
amidst
src\main\java\amidst\logging\Logger.java
package amidst.logging; public interface Logger { void log(String tag, String message); }
amidst
src\main\java\amidst\logging\MessageFormatter.java
package amidst.logging; import java.io.PrintWriter; import java.io.StringWriter; import java.util.Objects; import amidst.documentation.Immutable; @Immutable public enum MessageFormatter { ; public static String format(Throwable e, String message) { return format(message) + "\n\n" + format(e); } public static String format(Throwable e, String message, Object part1, Object[] parts) { return format(message, part1, parts) + "\n\n" + format(e); } public static String format(Object message) { return String.valueOf(message); } public static String format(Throwable e) { if (e != null) { StringWriter writer = new StringWriter(); e.printStackTrace(new PrintWriter(writer)); return writer.toString(); } else { return "null"; } } public static String format(String message, Object part1, Object... parts) { Objects.requireNonNull(message, "the message cannot be null"); int expectedNumberOfMessageParts = 2 + parts.length; String[] messageParts = message.split("\\{\\}", expectedNumberOfMessageParts); if (messageParts.length == 0) { return ""; } else if (messageParts.length == 1) { return messageParts[0]; } else { StringBuilder b = new StringBuilder(); b.append(messageParts[0]); b.append(format(part1)); b.append(messageParts[1]); for (int i = 2; i < messageParts.length; i++) { b.append(format(parts[i - 2])); b.append(messageParts[i]); } return b.toString(); } } }
amidst
src\main\java\amidst\mojangapi\LauncherProfileRunner.java
package amidst.mojangapi; import java.util.Optional; import amidst.documentation.Immutable; import amidst.mojangapi.file.LauncherProfile; import amidst.mojangapi.minecraftinterface.MinecraftInterfaceCreationException; import amidst.mojangapi.world.WorldBuilder; import amidst.mojangapi.world.WorldOptions; @Immutable public class LauncherProfileRunner { private final WorldBuilder worldBuilder; private Optional<WorldOptions> initialWorldOptions; public LauncherProfileRunner(WorldBuilder worldBuilder, Optional<WorldOptions> initialWorldOptions) { this.worldBuilder = worldBuilder; this.initialWorldOptions = initialWorldOptions; } public RunningLauncherProfile run(LauncherProfile launcherProfile) throws MinecraftInterfaceCreationException { return RunningLauncherProfile.from(worldBuilder, launcherProfile, initialWorldOptions); } }
amidst
src\main\java\amidst\mojangapi\RunningLauncherProfile.java
package amidst.mojangapi; import java.io.IOException; import java.util.Optional; import amidst.documentation.ThreadSafe; import amidst.mojangapi.file.LauncherProfile; import amidst.mojangapi.file.SaveGame; import amidst.mojangapi.minecraftinterface.LoggingMinecraftInterface; import amidst.mojangapi.minecraftinterface.MinecraftInterface; import amidst.mojangapi.minecraftinterface.MinecraftInterfaceCreationException; import amidst.mojangapi.minecraftinterface.MinecraftInterfaceException; import amidst.mojangapi.minecraftinterface.MinecraftInterfaces; import amidst.mojangapi.minecraftinterface.RecognisedVersion; import amidst.mojangapi.world.World; import amidst.mojangapi.world.WorldBuilder; import amidst.mojangapi.world.WorldOptions; @ThreadSafe public class RunningLauncherProfile { public static RunningLauncherProfile from(WorldBuilder worldBuilder, LauncherProfile launcherProfile, Optional<WorldOptions> initialWorldOptions) throws MinecraftInterfaceCreationException { return new RunningLauncherProfile( worldBuilder, launcherProfile, new LoggingMinecraftInterface(MinecraftInterfaces.fromLocalProfile(launcherProfile)), initialWorldOptions); } private final WorldBuilder worldBuilder; private final LauncherProfile launcherProfile; private final MinecraftInterface minecraftInterface; private final Optional<WorldOptions> initialWorldOptions; public RunningLauncherProfile( WorldBuilder worldBuilder, LauncherProfile launcherProfile, MinecraftInterface minecraftInterface, Optional<WorldOptions> initialWorldOptions) { this.worldBuilder = worldBuilder; this.launcherProfile = launcherProfile; this.minecraftInterface = minecraftInterface; this.initialWorldOptions = initialWorldOptions; } public LauncherProfile getLauncherProfile() { return launcherProfile; } public Optional<WorldOptions> getInitialWorldOptions() { return initialWorldOptions; } public RecognisedVersion getRecognisedVersion() { return minecraftInterface.getRecognisedVersion(); } public RunningLauncherProfile createSilentPlayerlessCopy() { try { return RunningLauncherProfile.from(WorldBuilder.createSilentPlayerless(), launcherProfile, null); } catch (MinecraftInterfaceCreationException e) { // This will not happen normally, because we already successfully // created the same LocalMinecraftInterface once before. throw new RuntimeException("exception while duplicating the RunningLauncherProfile", e); } } public synchronized World createWorld(WorldOptions worldOptions) throws MinecraftInterfaceException { return worldBuilder.from(minecraftInterface, worldOptions); } public synchronized World createWorldFromSaveGame(SaveGame saveGame) throws IOException, MinecraftInterfaceException { return worldBuilder.fromSaveGame(minecraftInterface, saveGame); } }