repo_id stringclasses 383
values | file_path stringlengths 7 168 | content stringlengths 0 1.75M |
|---|---|---|
Amulet-Map-Editor | amulet_map_editor\api\opengl\resource_pack\resource_pack_manager.py | from amulet_map_editor.api.opengl.resource_pack import OpenGLResourcePack
class OpenGLResourcePackManagerStatic:
"""A class to hold an opengl resource pack.
All classes wanting to access block geometry or textures should subclass this class.
"""
def __init__(
self,
resource_pack: Open... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\resource_pack\__init__.py | from .resource_pack import OpenGLResourcePack
from .resource_pack_manager import (
OpenGLResourcePackManager,
OpenGLResourcePackManagerStatic,
)
|
Amulet-Map-Editor | amulet_map_editor\api\opengl\shaders\__init__.py | from OpenGL.GL import (
glClearColor,
glBindVertexArray,
glGenVertexArrays,
GL_VERTEX_SHADER,
GL_FRAGMENT_SHADER,
glGetString,
GL_SHADING_LANGUAGE_VERSION,
GL_VERSION,
)
import OpenGL.GL.shaders
import os
from typing import Dict, Tuple, Any
import re
shader_dir = os.path.join(os.path.di... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\level\level.py | from typing import TYPE_CHECKING, Generator, Optional, Any
import numpy
import time
import logging
from amulet.api.data_types import Dimension, ChunkCoordinates
from .chunk import RenderChunk
from .region import ChunkManager
from .selection import GreenRenderSelectionGroup
from amulet_map_editor.api.opengl.data_types... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\level\region.py | from OpenGL.GL import (
GL_DYNAMIC_DRAW,
glBindVertexArray,
glBindBuffer,
GL_ARRAY_BUFFER,
glBufferSubData,
)
from typing import Dict, Tuple, Optional
import numpy
import queue
from .chunk import RenderChunk
from amulet_map_editor.api.opengl.mesh.tri_mesh import TriMesh
from amulet_map_editor.api.op... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\level\selection.py | from typing import Tuple
from amulet_map_editor.api.opengl.mesh.selection import (
RenderSelection,
RenderSelectionGroup,
)
class GreenRenderSelection(RenderSelection):
@property
def box_tint(self) -> Tuple[float, float, float]:
return 0.7, 1.0, 0.7
class GreenRenderSelectionGroup(RenderSele... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\level\__init__.py | from .level import RenderLevel
|
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\selection\__init__.py | from .box import RenderSelection, RenderSelectionEditable, RenderSelectionHighlightable
from .group import RenderSelectionGroup, RenderSelectionGroupHighlightable
|
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\level\chunk\chunk.py | import numpy
from typing import TYPE_CHECKING, Tuple, List, Union
import weakref
import itertools
import logging
from amulet.api.errors import ChunkLoadError, ChunkDoesNotExist
from amulet.api.chunk.blocks import Blocks
from amulet.api.data_types import Dimension
from amulet.api.level import BaseLevel
from amulet.api.... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\level\chunk\chunk_builder.py | import numpy
from typing import Tuple, List
from amulet.api.chunk import Chunk
from amulet_map_editor.api.opengl.mesh import TriMesh
from amulet_map_editor.api.opengl.resource_pack import (
OpenGLResourcePackManagerStatic,
OpenGLResourcePack,
)
try:
from .chunk_builder_cy import create_lod0_chunk
except... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\level\chunk\__init__.py | from .chunk import RenderChunk
|
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\selection\box\colours.json | {
"box_normal": [1.0, 1.0, 1.0],
"box_highlight": [0.5, 0.5, 1.0],
"box_highlight_move": [1.0, 0.7, 0.3],
"box_edge": [0.5, 1.0, 1.0],
"box_corner": [1.0, 1.0, 0.5],
"box_point1": [0.0, 1.0, 0.0],
"box_point2": [0.0, 0.0, 1.0]
} |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\selection\box\colours.py | import os
import json
colours_path = os.path.join(os.path.dirname(__file__), "colours.json")
if os.path.isfile(colours_path):
with open(colours_path) as f:
colours = json.load(f)
if isinstance(colours, dict):
colours = {
key: tuple(float(c) for c in val)
for key, val in... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\selection\box\render_selection.py | import numpy
from OpenGL.GL import (
GL_TRIANGLES,
GL_DYNAMIC_DRAW,
glCullFace,
GL_FRONT,
GL_BACK,
glDisable,
glEnable,
GL_DEPTH_TEST,
GL_LINE_STRIP,
glGetBooleanv,
glGetIntegerv,
GL_CULL_FACE_MODE,
)
import itertools
from typing import Tuple, Optional, Union
from amulet... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\selection\box\render_selection_editable.py | import numpy
from OpenGL.GL import (
GL_TRIANGLES,
glCullFace,
GL_FRONT,
GL_BACK,
glDisable,
GL_DEPTH_TEST,
GL_LINE_STRIP,
glEnable,
glGetBooleanv,
glGetIntegerv,
GL_CULL_FACE_MODE,
)
from amulet.api.data_types import PointCoordinatesAny
from .render_selection_highlightable ... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\selection\box\render_selection_highlightable.py | from typing import Union
import numpy
from .render_selection import RenderSelection
from amulet_map_editor.api.opengl.resource_pack import OpenGLResourcePack
from amulet_map_editor.api.opengl.data_types import RGBColour
from .colours import colours
class RenderSelectionHighlightable(RenderSelection):
"""A drawab... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\selection\box\__init__.py | from .render_selection import RenderSelection
from .render_selection_editable import RenderSelectionEditable
from .render_selection_highlightable import RenderSelectionHighlightable
|
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\selection\group\render_selection_group.py | import numpy
from typing import List
from amulet_map_editor.api.opengl import Drawable, ContextManager
from amulet_map_editor.api.opengl.resource_pack import (
OpenGLResourcePack,
OpenGLResourcePackManagerStatic,
)
from amulet.api.selection import SelectionGroup, SelectionBox
from amulet.api.data_types import ... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\selection\group\render_selection_group_highlightable.py | from typing import List, Union
import numpy
from .render_selection_group import (
RenderSelectionGroup,
)
from amulet_map_editor.api.opengl.mesh.selection import RenderSelectionHighlightable
class RenderSelectionGroupHighlightable(RenderSelectionGroup):
"""A group of selection boxes to be drawn with an added ... |
Amulet-Map-Editor | amulet_map_editor\api\opengl\mesh\selection\group\__init__.py | from .render_selection_group import RenderSelectionGroup
from .render_selection_group_highlightable import RenderSelectionGroupHighlightable
|
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\base_define.py | import wx
import wx.lib.scrolledpanel
from typing import Tuple, Type
import PyMCTranslate
from amulet.api.data_types import VersionNumberTuple, PlatformType
from amulet_map_editor.api.wx.ui.base_select import EVT_ITEM_CHANGE, BaseSelect
from amulet_map_editor.api.wx.ui.version_select import (
VersionSelect,
E... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\base_select.py | import wx
from wx.lib import newevent
from typing import Tuple, List, Optional
import PyMCTranslate
from amulet_map_editor.api.image import COLOUR_PICKER
(
ItemNamespaceChangeEvent,
EVT_ITEM_NAMESPACE_CHANGE,
) = newevent.NewCommandEvent() # the namespace entry changed
(
ItemNameChangeEvent,
EVT_ITE... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\nbt_editor.py | from __future__ import annotations
from functools import partial
from collections.abc import MutableMapping, MutableSequence
import wx
from amulet_map_editor.api.wx.ui import simple
import amulet_nbt as nbt
from amulet_map_editor.api import image
nbt_resources = image.nbt
NBT_FILE = b"\x0a\x00\x0b\x68\x65\x6c\x6... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\select_world.py | import os
import wx
import glob
from sys import platform
from typing import List, Dict, Tuple, Callable, TYPE_CHECKING
import traceback
import logging
from amulet import load_format
from amulet.api.errors import FormatError
from amulet_map_editor import lang, CONFIG
from amulet_map_editor.api.wx.ui import simple
from... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\simple.py | """A collection of classes for wx objects to abstract away
the repeated code and make working with wx a bit more simple."""
import logging
import wx
from wx.lib.scrolledpanel import ScrolledPanel
from typing import Iterable, Union, Any, List, Optional, Sequence, Dict, Tuple
log = logging.getLogger(__name__)
class S... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\traceback_dialog.py | from typing import Optional
import wx
from amulet_map_editor.api import image
class TracebackDialog(wx.Dialog):
def __init__(
self,
parent: Optional[wx.Window],
title: str,
error: str,
traceback: str,
**kwargs,
):
kwargs["style"] = (
kwargs.g... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\version_select.py | from amulet_map_editor.api.wx.ui.simple import SimpleChoice, SimpleChoiceAny
import wx
from wx.lib import newevent
import PyMCTranslate
from typing import Tuple, Optional, Type, Any
from amulet.api.data_types import VersionNumberTuple, PlatformType
(
PlatformChangeEvent,
EVT_PLATFORM_CHANGE,
) = newevent.NewC... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\__init__.py | |
Amulet-Map-Editor | amulet_map_editor\api\wx\util\button_input.py | import wx
from typing import Set, Dict, Tuple
from .window_container import WindowContainer
from .key_config import KeyType, serialise_key, KeybindGroup
ActionIDType = str
_InputPressEventType = wx.NewEventType()
EVT_INPUT_PRESS = wx.PyEventBinder(_InputPressEventType)
class InputPressEvent(wx.PyEvent):
"""An... |
Amulet-Map-Editor | amulet_map_editor\api\wx\util\key_config.py | import wx
from amulet_map_editor.api.wx.ui.simple import (
SimpleDialog,
SimpleScrollablePanel,
SimpleChoice,
)
from typing import Dict, Tuple, Optional, Union, Sequence
from amulet_map_editor.api.image import ADD_ICON, SUBTRACT_ICON, EDIT_ICON
ModifierKeyType = str
KeyType = Union[int, str]
KeybindGroupI... |
Amulet-Map-Editor | amulet_map_editor\api\wx\util\mouse_movement.py | import wx
from typing import Tuple
from .window_container import WindowContainer
class MouseMovement(WindowContainer):
"""A class to get and set the cursor position and track changes."""
def __init__(self, window: wx.Window):
super().__init__(window)
# the current mouse position
self.... |
Amulet-Map-Editor | amulet_map_editor\api\wx\util\ui_preferences.py | from __future__ import annotations
from typing import Type, Tuple, TypedDict, Dict
import atexit
import wx
from amulet_map_editor import CONFIG
class WindowConfig(TypedDict):
size: Tuple[int, int]
position: Tuple[int, int]
is_full_screen: bool
PRE_EXISTING_CONFIG: Dict[str, WindowConfig] = CONFIG.ge... |
Amulet-Map-Editor | amulet_map_editor\api\wx\util\validators.py | import wx
SpecialChrs = {
wx.WXK_BACK,
wx.WXK_DELETE,
wx.WXK_SHIFT,
wx.WXK_END,
wx.WXK_HOME,
wx.WXK_LEFT,
wx.WXK_RIGHT,
wx.WXK_RETURN,
*range(1, 27),
}
class BaseValidator(wx.Validator):
"""Validates data as it is entered into the text controls."""
def __init__(self):
... |
Amulet-Map-Editor | amulet_map_editor\api\wx\util\window_container.py | import weakref
import wx
class WindowContainer:
"""A helper class to store a reference to a wx.Window.
If a window is hard referenced there may be cyclic references leading to memory leaks.
Subclass this class if you intend to store a reference to a window."""
def __init__(self, window: wx.Window):
... |
Amulet-Map-Editor | amulet_map_editor\api\wx\util\__init__.py | |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\biome_select\biome_define.py | from typing import Tuple
import PyMCTranslate
import wx
from amulet_map_editor.api.wx.ui.base_define import BaseDefine
from amulet_map_editor.api.wx.ui.biome_select.biome_select import BiomeSelect
class BiomeDefine(BaseDefine):
def __init__(
self,
parent,
translation_manager: PyMCTransla... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\biome_select\biome_select.py | from amulet_map_editor.api.wx.ui.base_select import BaseSelect
class BiomeSelect(BaseSelect):
TypeName = "Biome"
def _populate_namespace(self):
version = self._translation_manager.get_version(
self._platform, self._version_number
)
namespaces = list(
set(
... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\biome_select\__init__.py | from .biome_define import BiomeDefine
|
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\block_select\block_define.py | import wx
import wx.lib.scrolledpanel
from typing import Tuple, Optional, Dict, Mapping, Union
import PyMCTranslate
from amulet.api.block import PropertyType, Block, PropertyValueType
from amulet.api.block_entity import BlockEntity
from amulet_nbt import SNBTType, AbstractBaseTag
from amulet_map_editor.api.wx.ui.base... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\block_select\block_select.py | import wx
from typing import Tuple
import PyMCTranslate
from amulet_map_editor.api.wx.ui.base_select import BaseSelect
class BlockSelect(BaseSelect):
TypeName = "Block"
def __init__(
self,
parent: wx.Window,
translation_manager: PyMCTranslate.TranslationManager,
platform: st... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\block_select\multi_block_define.py | import wx
import wx.lib.scrolledpanel
from typing import List
import PyMCTranslate
from amulet_map_editor.api.image import (
UP_CARET,
DOWN_CARET,
TRASH,
ADD_ICON,
MAXIMIZE,
MINIMIZE,
)
from amulet_map_editor.api.wx.ui.block_select import BlockDefine, EVT_PROPERTIES_CHANGE
class MultiBlockDe... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\block_select\properties.py | import wx
from wx.lib import newevent
from typing import Tuple, Dict, Optional, List, Union
import weakref
import PyMCTranslate
import amulet_nbt
from amulet_nbt import SNBTType
from amulet.api.block import PropertyDataTypes, PropertyType
WildcardSNBTType = Union[SNBTType, str]
from amulet_map_editor.api.image impor... |
Amulet-Map-Editor | amulet_map_editor\api\wx\ui\block_select\__init__.py | from .block_select import BlockSelect
from .properties import PropertySelect, EVT_PROPERTIES_CHANGE
from .block_define import BlockDefine
from .multi_block_define import MultiBlockDefine
|
Amulet-Map-Editor | amulet_map_editor\programs\convert\convert.py | import wx
from threading import Thread
import webbrowser
import logging
from typing import TYPE_CHECKING, Optional
from amulet import load_format
from amulet.api.level import BaseLevel
from amulet_map_editor import lang
from amulet_map_editor.api.wx.ui.simple import SimplePanel, SimpleScrollablePanel
from amulet_map_... |
Amulet-Map-Editor | amulet_map_editor\programs\convert\__init__.py | from amulet_map_editor import lang
from .convert import ConvertExtension
export = {"name": lang.get("program_convert.tab_name"), "ui": ConvertExtension}
|
Amulet-Map-Editor | amulet_map_editor\programs\edit\edit.py | from typing import TYPE_CHECKING, Optional, Generator
import webbrowser
import logging
from threading import Thread
import traceback
import wx
from amulet.api.data_types import OperationYieldType
EDIT_CONFIG_ID = "amulet_edit"
from amulet_map_editor import lang
from amulet_map_editor.api.framework.programs import B... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\__init__.py | from amulet_map_editor import lang
from amulet_map_editor.api.opengl import check_opengl
check_opengl()
from amulet_map_editor.programs.edit.edit import EditExtension
export = {"name": lang.get("program_3d_edit.tab_name"), "ui": EditExtension}
|
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\chunk_generator.py | import time
from typing import Optional
from threading import Thread
from amulet_map_editor.api.opengl import ThreadedObjectContainer
ThreadingEnabled = True
if ThreadingEnabled:
class ChunkGenerator(ThreadedObjectContainer):
def __init__(self):
ThreadedObjectContainer.__init__(self)
... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\edit_canvas_container.py | from typing import TYPE_CHECKING
from amulet_map_editor.api.opengl.canvas_container import CanvasContainer
if TYPE_CHECKING:
from amulet_map_editor.programs.edit.api.canvas import EditCanvas
class EditCanvasContainer(CanvasContainer):
"""A helper class to store a reference to the canvas.
This ensures the... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\events.py | import wx
from wx.lib import newevent
from amulet_map_editor.api.opengl.camera import (
CameraMovedEvent,
EVT_CAMERA_MOVED,
ProjectionChangedEvent,
EVT_PROJECTION_CHANGED,
SpeedChangedEvent,
EVT_SPEED_CHANGED,
)
from amulet_map_editor.api.opengl.events import (
PreDrawEvent,
EVT_PRE_DR... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\key_config.py | from typing import List
from amulet_map_editor.api.wx.util.key_config import (
KeybindContainer,
KeybindGroup,
KeybindGroupIdType,
KeyActionType,
Space,
Shift,
MouseLeft,
MouseRight,
MouseWheelScrollUp,
MouseWheelScrollDown,
Control,
Alt,
Tab,
)
ACT_MOVE_UP = "ACT_MO... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\renderer.py | from typing import TYPE_CHECKING, Optional
import wx
from OpenGL.GL import (
glClear,
GL_COLOR_BUFFER_BIT,
GL_DEPTH_BUFFER_BIT,
)
from amulet.api.data_types import Dimension
from amulet_map_editor.api.opengl.camera import Projection
from amulet_map_editor.api.opengl.mesh.level import RenderLevel
from amul... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\selection.py | from typing import Tuple, Optional, Any, TYPE_CHECKING
import logging
import wx
import weakref
from amulet.api.selection import SelectionGroup, SelectionBox
from amulet.api.history.history_manager import ObjectHistoryManager
from amulet.api.history import Changeable
log = logging.getLogger(__name__)
if TYPE_CHECKING:... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\__init__.py | from .edit_canvas_container import EditCanvasContainer
from .canvas import EditCanvas
|
Amulet-Map-Editor | amulet_map_editor\programs\edit\plugins\__init__.py | |
Amulet-Map-Editor | amulet_map_editor\programs\edit\amulet_resource_pack\bedrock\manifest.json | {
"format_version": 2,
"header": {
"description": "Textures for the Amulet renderer",
"name": "Textures for the Amulet renderer",
"uuid": "a29e7a15-2ea8-4be4-895a-a85866d9b2d3",
"version": [0, 0, 1],
"min_engine_version": [ 1, 14, 0 ]
},
"modules": [
{
... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\amulet_resource_pack\bedrock\textures\terrain_texture.json | {
"num_mip_levels" : 4,
"padding" : 8,
"resource_pack_name" : "amulet",
"texture_data" : {
"amulet_selection" : {
"textures" : "amulet_ui/selection"
},
"amulet_translucent_white" : {
"textures" : "amulet_ui/translucent_white"
}
},
"texture_name" : "atlas.terra... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\behaviour\base_behaviour.py | from typing import TYPE_CHECKING
from ..edit_canvas_container import EditCanvasContainer
if TYPE_CHECKING:
from amulet_map_editor.programs.edit.api.canvas import EditCanvas
class BaseBehaviour(EditCanvasContainer):
"""This class implements how the program actually works.
It detects various inputs and set... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\behaviour\block_selection_behaviour.py | from typing import TYPE_CHECKING, Tuple, Optional
import time
import numpy
import wx
from wx.lib import newevent
from ..events import (
InputPressEvent,
InputReleaseEvent,
EVT_INPUT_RELEASE,
EVT_SELECTION_CHANGE,
)
from amulet.api.selection import SelectionGroup, SelectionBox
from amulet.api.data_types... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\behaviour\camera_behaviour.py | from typing import TYPE_CHECKING
import math
import wx
import time
from amulet_map_editor.api.opengl.camera import Projection
from amulet_map_editor.api.opengl.data_types import CameraRotationType
from .base_behaviour import BaseBehaviour
from ..events import (
InputHeldEvent,
EVT_INPUT_HELD,
InputPressEv... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\behaviour\chunk_selection_behaviour.py | from typing import TYPE_CHECKING, Tuple
import numpy
import time
from amulet.api.selection import SelectionGroup, SelectionBox
from .pointer_behaviour import PointerBehaviour
from amulet_map_editor.api.opengl.mesh.selection import (
RenderSelectionGroup,
RenderSelection,
)
from ..events import (
InputPress... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\behaviour\inspect_block_behaviour.py | from typing import TYPE_CHECKING
import logging
import wx
from wx.adv import RichToolTip
from amulet.api.chunk.biomes import BiomesShape
from .base_behaviour import BaseBehaviour
from .pointer_behaviour import PointerBehaviour
from ..events import (
InputPressEvent,
EVT_INPUT_PRESS,
)
from ..key_config import... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\behaviour\pointer_behaviour.py | from typing import TYPE_CHECKING
import wx
from amulet_map_editor.api.opengl.mesh.selection import RenderSelection
from amulet_map_editor.api.opengl.camera import Projection
from amulet.api.data_types import BlockCoordinatesNDArray, BlockCoordinates
from .raycast_behaviour import RaycastBehaviour
from ..events import... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\behaviour\raycast_behaviour.py | from typing import TYPE_CHECKING, Optional, Tuple, Generator, List
import numpy
import math
from amulet.api.chunk import Chunk
from amulet.api.block import UniversalAirLikeBlocks
from amulet.api.errors import ChunkLoadError
from amulet_map_editor.api.opengl.matrix import rotation_matrix_xy
from amulet.api.data_types... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\behaviour\static_selection_behaviour.py | from typing import TYPE_CHECKING
from amulet_map_editor.api.opengl.mesh.selection import RenderSelectionGroup
from ..events import EVT_SELECTION_CHANGE
from .base_behaviour import BaseBehaviour
from amulet_map_editor.api.opengl.camera import Projection
if TYPE_CHECKING:
from amulet_map_editor.programs.edit.api.ca... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\behaviour\__init__.py | # API layout
from .base_behaviour import BaseBehaviour
# camera behaviour
from .camera_behaviour import CameraBehaviour
# ray casting behaviour
from .raycast_behaviour import RaycastBehaviour
# pointer box behaviour
from .pointer_behaviour import PointerBehaviour
# static selection
from .static_selection_behaviour ... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\canvas\base_edit_canvas.py | import logging
import wx
import traceback
from OpenGL.GL import (
glClearColor,
glViewport,
)
import os
from typing import Optional, Generator
import weakref
import sys
import time
from minecraft_model_reader.api.resource_pack.java.download_resources import (
get_java_vanilla_latest_iter,
get_java_vani... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\canvas\edit_canvas.py | import logging
import warnings
import wx
from typing import Callable, TYPE_CHECKING, Any, Generator, Optional
from types import GeneratorType
from threading import RLock, Thread
from .base_edit_canvas import BaseEditCanvas
from ...edit import EDIT_CONFIG_ID
from ..key_config import (
DefaultKeys,
DefaultKeybin... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\canvas\__init__.py | from .edit_canvas import EditCanvas
|
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\errors.py | class BaseOperationException(Exception):
pass
class BaseLoudException(BaseOperationException):
pass
class BaseSilentException(BaseOperationException):
pass
class OperationError(BaseLoudException):
"""Error to raise if something went wrong when running the operation.
Will notify the user with a... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\__init__.py | from .base import OperationUI, OperationUIType, DefaultOperationUI
from .ui.fixed_pipeline import FixedFunctionUI
from .errors import OperationError, OperationSuccessful, OperationSilentAbort
from .ui.simple_operation_panel import SimpleOperationPanel
|
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\canvas_toggle_element.py | class CanvasToggleElement:
"""This is a base class for any UI element that is dropped
into the canvas and can be enabled and disabled."""
def enable(self):
"""Set the state of the UI for being enabled.
Do not bind events to the canvas here because they will get removed. Do this in bind_even... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\file.py | from typing import TYPE_CHECKING, Optional
from math import floor, log10
import wx
from amulet_map_editor.programs.edit.api.edit_canvas_container import (
EditCanvasContainer,
)
from amulet_map_editor.api.wx.ui.simple import SimpleChoiceAny
from amulet_map_editor.programs.edit.api.events import (
EVT_CAMERA_MO... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\goto.py | from typing import Optional, Tuple
import wx
import re
from amulet.api.data_types import PointCoordinates
from amulet_map_editor import lang
from amulet_map_editor.api.wx.ui.simple import SimpleDialog
from amulet_map_editor.api import image
CoordRegex = re.compile(
r"^" # match the start
r"\s*" # leading w... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\nudge_button.py | from typing import Tuple
import wx
import weakref
import numpy
import math
from amulet_map_editor.api.opengl.camera import Camera
from amulet_map_editor.api.opengl.matrix import rotation_matrix_xy
from amulet_map_editor.programs.edit.api.key_config import (
KeybindGroup,
ACT_MOVE_UP,
ACT_MOVE_DOWN,
AC... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\tool_manager.py | import wx
from typing import TYPE_CHECKING, Type, Dict, Optional
from amulet_map_editor.programs.edit.api import EditCanvasContainer
from amulet_map_editor.programs.edit.api.ui.tool.base_tool_ui import (
BaseToolUI,
BaseToolUIType,
)
from amulet_map_editor.programs.edit.api.events import (
ToolChangeEvent,... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\__init__.py | |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\base\default_operation_ui.py | from typing import TYPE_CHECKING
import wx
from OpenGL.GL import (
glClear,
GL_DEPTH_BUFFER_BIT,
)
from .operation_ui import OperationUI
from amulet_map_editor.programs.edit.api.behaviour import StaticSelectionBehaviour
from amulet_map_editor.api.opengl.camera import Projection
from amulet_map_editor.programs.... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\base\operation_ui.py | import pickle
from typing import Any, TYPE_CHECKING, Union, Tuple
import os
import wx
import weakref
import warnings
from amulet_map_editor.programs.edit.api.edit_canvas_container import (
EditCanvasContainer,
)
from amulet_map_editor.programs.edit.api.ui.canvas_toggle_element import (
CanvasToggleElement,
)
... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\base\__init__.py | from .operation_ui import OperationUI, OperationUIType
from .default_operation_ui import DefaultOperationUI
|
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\manager\operation_manager.py | import sys
from typing import Tuple, Dict, Type
from types import ModuleType
import os
import traceback
import pkgutil
import importlib
import logging
from .loader import (
BaseOperationLoader,
OperationLoader,
UIOperationLoader,
)
from .util import STOCK_PLUGINS_DIR, STOCK_PLUGINS_NAME, CUSTOM_PLUGINS_DIR... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\manager\util.py | import os
from amulet_map_editor.programs.edit.plugins.operations import stock_plugins
STOCK_PLUGINS_DIR: str = stock_plugins.__path__[0]
STOCK_PLUGINS_NAME: str = stock_plugins.__name__
CUSTOM_PLUGINS_DIR = os.path.join(os.environ["DATA_DIR"], "plugins")
|
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\manager\__init__.py | from .operation_manager import (
OperationManager,
UIOperationManager,
BaseOperationManager,
)
from .loader import BaseOperationLoader, OperationLoader, UIOperationLoader
|
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\ui\fixed_pipeline.py | import wx
from typing import Callable, Dict, Any, TYPE_CHECKING, Sequence
import logging
import inspect
from amulet_map_editor.api.wx.util.validators import IntValidator
from amulet.api.data_types import OperationReturnType
from amulet_map_editor.programs.edit.api.operations import DefaultOperationUI
if TYPE_CHECKIN... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\ui\simple_operation_panel.py | import wx
from typing import TYPE_CHECKING
from amulet.api.selection import SelectionGroup
from amulet.api.data_types import Dimension, OperationReturnType
from amulet_map_editor.programs.edit.api.operations import DefaultOperationUI
if TYPE_CHECKING:
from amulet.api.level import BaseLevel
from amulet_map_ed... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\ui\__init__.py | |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\manager\loader\base_operation_loader.py | import logging
log = logging.getLogger(__name__)
class BaseOperationLoader:
"""A class to load and wrap an operation"""
def __init__(self, identifier: str, export_dict: dict):
"""
Set up the OperationLoader.
:param identifier: The path to the operation file. This may be a file or dir... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\manager\loader\operation_loader.py | from typing import Callable, Any, Optional
import logging
from .base_operation_loader import BaseOperationLoader
from amulet.api.level import BaseLevel
from amulet.api.data_types import Dimension
from amulet.api.selection import SelectionGroup
log = logging.getLogger(__name__)
class OperationLoader(BaseOperationLo... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\manager\loader\ui_operation_loader.py | from typing import Callable, Optional, Type, TYPE_CHECKING
import inspect
import os
import struct
import hashlib
import logging
import wx
from .base_operation_loader import BaseOperationLoader
from amulet.api.level import BaseLevel
from amulet_map_editor.programs.edit.api.operations import (
OperationUI,
Ope... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\operations\manager\loader\__init__.py | from .base_operation_loader import BaseOperationLoader
from .operation_loader import OperationLoader
from .ui_operation_loader import UIOperationLoader
|
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\select_location\events.py | import wx
import math
from amulet.api.data_types import BlockCoordinates, FloatTriplet
# The location changed
_ObjectLocationChangeEventType = wx.NewEventType()
EVT_LOCATION_CHANGE = wx.PyEventBinder(_ObjectLocationChangeEventType)
class LocationChangeEvent(wx.PyEvent):
"""Run when the camera has moved or rotat... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\select_location\select_location.py | import wx
from typing import Type, Any, Tuple
from amulet.api.data_types import BlockCoordinates
from amulet_map_editor.api.wx.ui.simple import SimplePanel
from amulet_map_editor.api.wx.util.validators import IntValidator
from amulet_map_editor.api import config
from .events import LocationChangeEvent, TransformChange... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\select_location\select_transform.py | import wx
import math
from amulet.api.data_types import FloatTriplet
from .select_location import SelectLocationUI
from .events import RotationChangeEvent, ScaleChangeEvent, TransformChangeEvent
class SelectTransformUI(SelectLocationUI):
"""A UI element that can be dropped into the EditCanvas and let the user pi... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\select_location\__init__.py | from .select_location import SelectLocationUI
from .events import (
LocationChangeEvent,
EVT_LOCATION_CHANGE,
RotationChangeEvent,
EVT_ROTATION_CHANGE,
ScaleChangeEvent,
EVT_SCALE_CHANGE,
TransformChangeEvent,
EVT_TRANSFORM_CHANGE,
)
from .select_transform import SelectTransformUI
|
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\tool\base_operation_choice.py | import wx
from typing import TYPE_CHECKING, Optional
import traceback
import logging
import os
import sys
import subprocess
from amulet_map_editor.api import image
from amulet_map_editor.api.wx.ui.simple import SimpleChoiceAny
from amulet_map_editor.api.wx.ui.traceback_dialog import TracebackDialog
from amulet_map_e... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\tool\base_tool_ui.py | import wx
from typing import Union, Any
from amulet_map_editor.programs.edit.api.edit_canvas_container import (
EditCanvasContainer,
)
from ..canvas_toggle_element import CanvasToggleElement
BaseToolUIType = Union[wx.Window, wx.Sizer, "BaseToolUI"]
class BaseToolUI(EditCanvasContainer, CanvasToggleElement):
... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\tool\default_base_tool_ui.py | import logging
import wx
from typing import TYPE_CHECKING
from OpenGL.GL import (
glClear,
GL_DEPTH_BUFFER_BIT,
)
import traceback
import os
import amulet
from amulet.api.errors import LoaderNoneMatched
from amulet_map_editor.api.wx.ui.traceback_dialog import TracebackDialog
from amulet_map_editor.api.opengl.... |
Amulet-Map-Editor | amulet_map_editor\programs\edit\api\ui\tool\__init__.py | from .base_operation_choice import BaseOperationChoiceToolUI
from .base_tool_ui import BaseToolUI
from .default_base_tool_ui import DefaultBaseToolUI
|
Amulet-Map-Editor | amulet_map_editor\programs\edit\plugins\operations\__init__.py | |
Amulet-Map-Editor | amulet_map_editor\programs\edit\plugins\tools\chunk.py | from typing import TYPE_CHECKING, Dict, Tuple, Optional
import wx
from OpenGL.GL import (
glClear,
GL_DEPTH_BUFFER_BIT,
GL_DEPTH_TEST,
glEnable,
glDisable,
glGetBoolean,
)
from amulet_map_editor import lang
from amulet_map_editor.api.opengl.camera import Projection, EVT_CAMERA_MOVED
from amulet... |
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