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- ---
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- license: cc-by-nc-4.0
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- ---
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  # SAGE-3D InteriorGS USDZ: USDZ-Format 3D Gaussian Scenes for Isaac Sim
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  InteriorGS dataset converted to USDZ format for seamless integration with NVIDIA Omniverse and Isaac Sim platforms.
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  ---
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  ## πŸ“’ News
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- - **2025-12-12**: Released SAGE-3D InteriorGS USDZ dataset with 1,000 converted scenes.
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  ---
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@@ -34,9 +36,8 @@ InteriorGS compressed PLY β†’ Decompressed PLY β†’ USDZ (3DGRUT)
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  The USDZ format uses an extension of the `UsdVolVolume` Schema specifically designed for 3D Gaussian rendering in Isaac Sim, enabling:
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  **Real-time rendering** - Leverage Isaac Sim's optimized 3DGS renderer
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- **Physics simulation** - Combine with collision meshes for embodied AI
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- **Platform compatibility** - Work with Omniverse ecosystem tools
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- **No format conversion** - Direct import into Isaac Sim workflows
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  ---
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@@ -70,7 +71,7 @@ This dataset is part of the **SAGE-3D** project:
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  β†’ [spatialverse/SAGE-3D_Collision_Mesh](https://huggingface.co/datasets/spatialverse/SAGE-3D_Collision_Mesh)
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  4. **SAGE-3D VLN Data**: Navigation trajectories and instructions
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- β†’ [spatialverse/SAGE-3D_VLN_Data](https://huggingface.co/datasets/spatialverse/SAGE-3D_VLN_Data) *(Coming soon)*
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  ---
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  ---
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- ## πŸ† Citation
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  If you use SAGE-3D InteriorGS USDZ in your research, please cite:
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  }
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  ```
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- **InteriorGS Dataset:**
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  ```bibtex
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  @misc{InteriorGS2025,
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  title = {InteriorGS: A 3D Gaussian Splatting Dataset of Semantically Labeled Indoor Scenes},
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  }
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  ```
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- **3DGRUT Conversion Tool:**
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- ```bibtex
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- @article{wu20253dgut,
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- title={3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting},
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- author={Wu, Qi and Martinez Esturo, Janick and Mirzaei, Ashkan and Moenne-Loccoz, Nicolas and Gojcic, Zan},
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- journal={Conference on Computer Vision and Pattern Recognition (CVPR)},
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- year={2025}
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- }
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- ```
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-
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  ---
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  ## 🀝 Acknowledgments
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  <div align="center">
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  <strong>SAGE-3D: Semantically and Physically-Aligned Gaussian Environments for 3D Navigation</strong>
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- <br>
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- Making 3D Gaussian Splatting Physically Executable
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- </div>
 
 
 
 
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  # SAGE-3D InteriorGS USDZ: USDZ-Format 3D Gaussian Scenes for Isaac Sim
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  InteriorGS dataset converted to USDZ format for seamless integration with NVIDIA Omniverse and Isaac Sim platforms.
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+ <div align="center">
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+ <img src="./src/SAGE-3D_InteriorGS_usdz.png" alt="SAGE-3D InteriorGS usdz">
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+ <p><em>USDZ format InteriorGS data captured on Issac Sim 5.0.</em></p>
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+ </div>
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+
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  ---
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  ## πŸ“’ News
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+ - **2025-12-15**: Released SAGE-3D InteriorGS USDZ dataset with 1,000 converted scenes.
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  ---
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  The USDZ format uses an extension of the `UsdVolVolume` Schema specifically designed for 3D Gaussian rendering in Isaac Sim, enabling:
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  **Real-time rendering** - Leverage Isaac Sim's optimized 3DGS renderer
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+ **Physics simulation** - Combine with [collision meshes](https://huggingface.co/datasets/spatialverse/InteriorGS) for embodied AI
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+ **Platform compatibility** - Work with Omniverse ecosystem tools
 
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  ---
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  β†’ [spatialverse/SAGE-3D_Collision_Mesh](https://huggingface.co/datasets/spatialverse/SAGE-3D_Collision_Mesh)
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  4. **SAGE-3D VLN Data**: Navigation trajectories and instructions
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+ β†’ [spatialverse/SAGE-3D_VLN_Data](https://huggingface.co/datasets/spatialverse/SAGE-3D_VLN_Data)
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  ---
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  ---
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+ ## πŸ“œ Citation
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  If you use SAGE-3D InteriorGS USDZ in your research, please cite:
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  }
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  ```
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+ Please also cite the InteriorGS dataset:
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  ```bibtex
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  @misc{InteriorGS2025,
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  title = {InteriorGS: A 3D Gaussian Splatting Dataset of Semantically Labeled Indoor Scenes},
 
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  }
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  ```
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  ---
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  ## 🀝 Acknowledgments
 
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  <div align="center">
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  <strong>SAGE-3D: Semantically and Physically-Aligned Gaussian Environments for 3D Navigation</strong>
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+ </div>
 
 
src/SAGE-3D_InteriorGS_usdz.png ADDED

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