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README.md
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## Dataset showcase
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| Original Mesh | Part Decomposition | Affordance | Articulated Motion |
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| :---: | :---: | :---: | :---: |
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## Simulation-based embodied interaction
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**1. Drawer Pulling**
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| Initial State → | Physical Contact → | Actuated State |
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derived representations, and dataset organization—are licensed under
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[CC BY-NC 4.0](https://creativecommons.org/licenses/by-nc/4.0/). Commercial
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use is not permitted. See
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[LICENSE_UNIPHYS_BENCH](https://huggingface.co/datasets/spatialverse/UniPhys-Bench/blob/main/LICENSE_UNIPHYS_BENCH)
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notice and attribution information.
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Use the `source` field in each entity's `meta_data.json` to retain the supplied
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organization and license reference. Retain all required attribution, license,
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## Dataset showcase
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The following benchmark-level examples visualize 3D assets and selected
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physical-grounding results across the complete UniPhys-Bench. Each row follows
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one articulated object from its original textured mesh through part
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decomposition and affordance grounding to the motion of all articulated parts.
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In the affordance view, **redder parts indicate higher interactivity**.
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| Original Mesh | Part Decomposition | Affordance | Articulated Motion |
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| :---: | :---: | :---: | :---: |
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## Simulation-based embodied interaction
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The following benchmark-level demonstrations illustrate downstream embodied
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interaction with assets from the complete UniPhys-Bench.
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**1. Drawer Pulling**
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| Initial State → | Physical Contact → | Actuated State |
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derived representations, and dataset organization—are licensed under
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[CC BY-NC 4.0](https://creativecommons.org/licenses/by-nc/4.0/). Commercial
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use is not permitted. See
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[LICENSE_UNIPHYS_BENCH](https://huggingface.co/datasets/spatialverse/UniPhys-Bench/blob/main/LICENSE_UNIPHYS_BENCH)
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for the release-specific license notice and attribution information.
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Use the `source` field in each entity's `meta_data.json` to retain the supplied
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organization and license reference. Retain all required attribution, license,
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