| --- |
| configs: |
| - config_name: default |
| data_files: |
| - split: train |
| path: data/train/* |
| license: cc-by-nc-sa-4.0 |
| task_categories: |
| - automatic-speech-recognition |
| language: |
| - hi |
| tags: |
| - audio |
| - speech |
| - automatic-speech-recognition |
| - asr |
| - life app |
| - hi |
| pretty_name: Glossing Test 4 |
| description: Glossing Test 4 |
| homepage: https://lifeapp.unreal-tece.co.in/projects/D_Glossing Test 4 |
| citation: '' |
| --- |
| |
| # Glossing Test 4 |
|
|
| ## Dataset Description |
|
|
| - **Project:** Glossing Test 4 |
| - **Contributors:** Test Ritesh Kumar |
|
|
| ## About |
|
|
| Glossing Test 4 |
|
|
| ## Speakers |
|
|
| Test |
|
|
| ## Annotators |
|
|
| Ritesh Kumar |
|
|
| ## Structure |
|
|
| The dataset is organized by splits (e.g. train, test, validation). |
| Each row contains: |
| - `audio`: The audio file path (loaded as Audio feature in HF Datasets) |
| - `audio_id`: Unique identifier for the audio |
| - `filename`: Original filename |
| - `sentence-<SCRIPT>-transcription`: Text transcription of the audio in the given script |
| - `speaker_id`: Identifier for the speaker |
| - `boundaryID`: Identifier for the boundary |
| - `start_time`: Start time of the segment in seconds |
| - `end_time`: End time of the segment in seconds |
| - `textgrid_json`: TextGrid data converted to JSON format |
| In addition to any other metadata fields provided during upload are optionally included. |
|
|
| ## License |
|
|
| This work is licensed under a CC-By-NC-SA-4.0 license. |
| This license allows reusers to distribute, remix, adapt, build upon, and |
| incorporate into software systems, the material in any medium or format |
| for noncommercial purposes only, and only so long as attribution is given |
| to the creator. If you remix, adapt, build upon, or incorporate into |
| software systems, you must license the modified material, |
| including material generated by the software system, |
| under identical terms, and license the software system under the |
| GNU General Public License. |
|
|
| ## Commercial Use |
|
|
| If you are interested in using this dataset for commercial purposes, |
| please contact us (contact [at] unreal-tece[dot]co[dot]in). |
| Profits from commercial licensing will be distributed as royalties to |
| the community members who contributed to this dataset. |
|
|
| ## Contact |
|
|
| For questions, issues, or contributions, |
| open an issue on the dataset repository or contact us directly (contact [at] unreal-tece[dot]co[dot]in). |
|
|
|
|