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112
description
stringlengths
29
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source
int64
1
7
difficulty
int64
0
25
solution
stringlengths
7
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4 values
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> using namespace std; int main(){ string s[3]; while(cin >> s[0], s[0] != "0"){ for(int i = 1 ; i < 3 ; i++){ cin >> s[i]; } bool end = false; for(int i = 0 ; i < 3 ; i++){ char ch = s[i][0]; bool ok = true; for(int j = 1 ; j < 3 ; j++){ if(s[i][j] ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> #include<string> using namespace std; int main(){ int i, j; string c[3]; char win; while(1){ for(i=0; i<3; ++i){ cin >> c[i]; if(c[0] == "0") break; } if(c[0] == "0") break; win = '0'; for(i=0; i<3; i++){ if(c[i][0] == c[i][1] && c[i][0] == c[i][2] &...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <bits/stdc++.h> #define rep(i,a,n) for(int i=a;i<n;i++) #define repb(i,a,b) for(int i=a;i>=b;i--) #define all(a) a.begin(),a.end() #define o(a) cout<<a<<endl #define int long long #define fi first #define se second using namespace std; typedef vector<int> vi; typedef vector<vi> vvi; typedef pair<int,int> pii; ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> using namespace std; bool judge(char a[3][3], char c) { if(a[0][0] == c && a[0][1] == c && a[0][2] == c || a[1][0] == c && a[1][1] == c && a[1][2] == c || a[2][0] == c && a[2][1] == c && a[2][2] == c || a[0][0] == c && a[1][0] == c && a[2][0] == c || a[0][1] == c && a[1][1] == c &...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> #include<algorithm> #include<vector> #include<queue> using namespace std; int main(){ string s[3]; while(cin>>s[0]&&s[0]!="0"){ cin>>s[1]>>s[2]; bool ak=false,bk=false; for(int i=0;i<3;i++){ bool ak1=true,ak2=true; bool bk1=true,bk2=true; for(int j=0;j<3;j++){ if(s...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
// #define _CRT_SECURE_NO_WARNINGS #define _USE_MATH_DEFINES #include <iostream> #include <cstdio> #include <algorithm> #include <string> #include <vector> #include <map> #include <set> #include <stack> #include <cmath> #include <cstdlib> #include <functional> #include <locale> #include <cctype> #include <sstream> usin...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> using namespace std; char field[3][3]; void check() { for (int i = 0; i < 3; ++i) { if (field[i][0] != '+' && field[i][0] == field[i][1]) { if (field[i][1] == field[i][2]) { cout << field[i][2] << endl; return; } } } for (int i = 0; i < 3; ++i) { if (field[0][i] != '+' && field[0...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> using namespace std; char mat[3][3]; char judge(){ for(int i = 0; i < 3; i++){ if(mat[i][0] != '+' && mat[i][0] == mat[i][1] && mat[i][1] == mat[i][2]) return mat[i][2]; if(mat[0][i] != '+' && mat[0][i] == mat[1][i] && mat[1][i] == mat[2][i]) return mat[2][i]; } if(mat[1...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> using namespace std; int main(void){ char t[10]; string s,s1,s2,s3; while(getline(cin,s1)){ if(s1=="0") break; getline(cin,s2); getline(cin,s3); s=s1+s2+s3; for(int i=0;i<9;++i) t[i]=s[i]; bool o[10],x[10]; int i; for(i=0;i<9;++i){ o[i]=(t[i]=='b')?true:false; x[i]=(t[i]=='...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
def f(a): for x in 'bw': if a[0::4].count(x)==3 or a[2:7:2].count(x)==3:return x for i in range(3): if a[i*3:i*3+3].count(x)==3 or a[i::3].count(x)==3:return x return 'NA' while 1: a=input() if a =='0':break print(f(a+input()+input()))
PYTHON3
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> #include<string> using namespace std; int main() { string a; while (cin >> a&&a != "0") { char b[3][3]; for (int i = 0; i < 3; i++) b[0][i] = a[i]; for (int i = 1; i < 3; i++) { cin >> a; for (int j = 0; j < 3; j++) b[i][j] = a[j]; } string e; for (int i = 0; i < 3; i++) {...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <stdio.h> #pragma warning(disable : 4996) char c[10]; const char d[3] = "bw"; int main() { while (~scanf("%c", &c[0])) { if (c[0] == '0') break; for (int i = 1; i < 9; i++) { if (i % 3 == 0) getchar(); scanf("%c", &c[i]); } bool ok = false; for (int i = 0; i < 2; i++) { bool flag = false; ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> using namespace std; int checkYoko( char stage[4][4], int i ) { if( stage[i][0] == stage[i][1] && stage[i][1] == stage[i][2] ) { if( stage[i][0] == 'b' ) return 1; else if( stage[i][0] == 'w' ) return 2; else return 0; } return 0; } int checkTate( char stage[4][4], int i ) { if( stage[...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <functional> #include <algorithm> #include <iostream> #include <numeric> #include <iomanip> #include <utility> #include <cstdlib> #include <sstream> #include <bitset> #include <vector> #include <cstdio> #include <ctime> #include <queue> #include <deque> #include <cmath> #include <stack> #include <list> #includ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<cstdio> #include<cstdlib> #include<cstring> #include<cmath> #include<cassert> #include<iostream> #include<sstream> #include<string> #include<vector> #include<queue> #include<set> #include<map> #include<utility> #include<numeric> #include<algorithm> #include<bitset> #include<complex> using namespace std; type...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> int main(){ std::string m[3], w; while(std::cin >> m[0], m[0][0] != '0'){ for(int i=1;i<3;i++)std::cin >> m[i]; w = "NA"; char c; for(int i=0;i<3;i++){ c = m[i][0]; if(2*c - m[i][1] - m[i][2] == 0 && c - '+')w = c; c = m[0][i]; if(2*c - m[1][i] - m[2][i] == 0 && c - '+')w = c; ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
b,w = ["b"]*3,["w"]*3 t = range(3) while 1: try: bw = [list(raw_input()) for i in t] ans = "NA" for i in range(3): if b == bw[i] or b == [bw[j][i] for j in t]: ans = "b" if w == bw[i] or w == [bw[j][i] for j in t]: ans = "w" if b == [bw[i][i] for i in t] or b == [bw[i][2-i] for i in t]: ans = "b" if w ...
PYTHON
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <string> using namespace std; int main() { string s[3]; while (cin >> s[0], s[0] != "0") { cin >> s[1] >> s[2]; if (s[0][0] == s[0][1] && s[0][1] == s[0][2] && s[0][0] != '+') { cout << s[0][0] << endl; } else if (s[1][0] == s[1][1] && s[1][1] == s[1][2] && s[1][0] != '...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
def f(a): for x in ['b','w']: if a[0::4].count(x)==3 or a[2:7:2].count(x)==3:return x for i in range(3): if a[i*3:i*3+3].count(x)==3 or a[i::3].count(x)==3:return x return 'NA' while 1: a=input() if a=='0':break a+=input()+input() print(f(list(a)))
PYTHON3
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
//Name: Black-and-White //Level: 1 //Category: 実装 //Note: /** * 縦、横、斜めそれぞれについて、同じ文字が1列に並んでいるか、並んでいればどの文字かを判定する。 */ #include <iostream> #include <string> #include <array> using namespace std; array<string,3> field; char check_inner(int r, int c, int dr, int dc) { if(field[r][c] == field[r+dr][c+dc] && field[r][...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
import java.util.*; public class Main { /** * @param args */ public static void main(String[] args) throws java.io.IOException { // TODO 自動生成されたメソッド・スタブ Scanner sc = new Scanner(System.in); char bor[][] = new char[3][3]; while (true){ if(sc.hasNextInt())break; for (int i = 0; i < 3; i++) { bo...
JAVA
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<cstdio> #include<algorithm> using namespace std; int f(int a,int b,int c) { if(a==b&&b==c&&a-'+')return a; return 0; } int main() { char s[10]; int i,c; while(c=0,scanf("%s",s),s[0]-'0') { scanf("%s%s",&s[3],&s[6]); for(i=0;i<3;++i)c=max(max(c,f(s[i*3],s[i*3+1],s[i*3+2])),f(s[i],s[i+3],s[i+6])); c=...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> #include<string> using namespace std; char s[3][3]; int judgeB(){ for(int i = 0; i < 3; i++){ if(s[i][0] == 'b' && s[i][1] == 'b' && s[i][2] == 'b') return 1; } for(int i = 0; i < 3; i++){ if(s[0][i] == 'b' && s[1][i] == 'b' && s[2][i] == 'b') return 1; } if(s[0][0] == 'b' && s[1...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <cstdio> #include <iostream> #include <string> using namespace std; int a[3][3]; void bw(string str,int n){ for(int i=0;i<3;i++){ if(str[i] == 'b') a[n][i] = 1; else if(str[i] == 'w') a[n][i] = 2; else if(str[i] == '+') a[n][i] = 0; } } int main(){ int i,j,tate1,tate2,yoko1,yoko2,na1,na2,na...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <bits/stdc++.h> #define FOR(i,a,b) for(int i=(a);i<(b);i++) #define RFOR(i,a,b) for(int i=(b) - 1;i>=(a);i--) #define REP(i,n) for(int i=0;i<(n);i++) #define RREP(i,n) for(int i=n-1;i>=0;i--) #define PB push_back #define INF INT_MAX/3 #define ALL(a) (a).begin(),(a).end() #define CLR(a) memset(a,0,sizeof(a)) ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> #include<math.h> #include<vector> #include<algorithm> #include<cstdio> #include <string> #include <complex> #include <functional> using namespace std; typedef pair<int,int> P; string r[3]; void solve(){ for(int i=0;i<3;i++){ if(r[i][0]==r[i][1] &&r[i][1]==r[i][2] ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <string> using namespace std; int main() { string s,t; while(cin >> s, s!="0") { for(int i=0; i<2; i++) { cin >> t; s+=t; } int b=0, w=0; for(int i=0; i<9; i++) { if(s[i] == 'b') b++; if(s[i] == 'w') w++; } bool bw=false, ww=false; for(int i=0; i<9; i+=3) ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#define _USE_MATH_DEFINES #define INF 10000000 #include <iostream> #include <sstream> #include <cmath> #include <algorithm> #include <queue> #include <stack> #include <limits> #include <map> #include <string> #include <cstring> #include <set> #include <deque> #include <bitset> using namespace std; typedef long long l...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <bits/stdc++.h> using namespace std; #define FOR(i,a,b) for(int i=(a);i<(b);i++) #define REP(i,n) FOR(i,0,n) #define ALL(v) (v).begin(),(v).end() #define fi first #define se second template<typename A, typename B> inline bool chmax(A &a, B b) { if (a<b) { a=b; return 1; } return 0; } template<typename A, ty...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <cstdio> #include <cstdlib> #include <cstring> #include <cmath> #include <climits> #include <string> #include <vector> #include <algorithm> #include <map> #include <set> #include <queue> #include <stack> #include <list> #include <bitset> using namespace std; typedef vector<int> vi; typedef...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> #include<string> using namespace std; int main() { string s1, s2, s3; while (cin >> s1){ if (s1 == "0")return 0; cin >> s2 >> s3; if (s1[0] != '+') { if (s1[0] == s1[1] && s1[0] == s1[2]) { cout << s1[0]; goto heaven; } else if (s1[0] == s2[1] && s1[0] == s3[2]) { cout << s1[0]; goto he...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> int main(){ std::string m[3], w; while(std::cin >> m[0], m[0][0] != '0'){ for(int i=1;i<3;i++)std::cin >> m[i]; w = "NA"; for(int i=0;i<3;i++){ char c = m[i][0]; if(2 * c - m[i][1] - m[i][2] == 0 && c - '+')w = c; c = m[0][i]; if(2 * c - m[1][i] - m[2][i] == 0 && c - '+')w = c; ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <string> using namespace std; int main(){ string s1,s2,s3,mas; bool judge; while(1){ cin >> s1; if(s1 == "0") break; cin >> s2 >> s3; mas = s1 + s2 + s3; judge = false; for(int i=0;i<9;i+=3){ if(mas.substr(i,3) == "bbb...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
import java.util.Scanner; public class Main { public static void main(String[] args){ Scanner sc = new Scanner(System.in); while(true){ int[][] board = new int[3][3]; for(int i = 0; i < 3; i++){ char[] strs = sc.nextLine().toCharArray(); if(strs[0] == '0'){ return; } ...
JAVA
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> using namespace std; bool judge( char a, char b, char c ) { if( a == b && b == c && a != '+' ) return true; return false; } int main() { char c[3][3]; while( cin >> c[0][0] ) { if( c[0][0] == '0' ) break; cin >> c[0][1] >> c[0][2]; ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
def f(a): for x in ['b','w']: if a[0::4].count(x)==3 or a[2:7:2].count(x)==3:return x for i in range(3): if a[i*3:i*3+3].count(x)==3 or a[i::3].count(x)==3:return x return 'NA' while 1: a=list(input()) if len(a)==1:break a+=list(input())+list(input()) print(f(a))
PYTHON3
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <string> #include <vector> using namespace std; int main() { vector<string> bd(3); while (cin >> bd[0], bd[0] != "0") { for (int i=1; i<3; ++i) cin >> bd[i]; string res = "NA"; for (int k=0; k<3; ++k) { if (bd[0][k] != '+' && bd[0][k] == bd[1][k]...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<cstdio> #include<cstdlib> #include<cmath> #include<cstring> #include<cctype> #include<iostream> #include<algorithm> #include<vector> #include<string> #include<stack> #include<queue> #include<map> using namespace std; const int dx[] = {1,0,-1,0},dy[] = {0,1,0,-1}; #define INF 999999 #define rep(i,j) for(int i=...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <string> using namespace std; int main() { string s[3]; while (cin >> s[0], s[0] != "0"){ cin >> s[1] >> s[2]; bool c = true; for (int i = 0; i < 3; i++){ if (s[i] == "www"){ cout << "w" << endl; c = false; break; } else if (s[i] == "bbb"){ cout << "b"...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> using namespace std; int main(){ char s[3][3]; while(true){ cin >> s[0][0]; if(s[0][0]=='0') break; for(int i = 0 ; i < 3 ; i++){ for(int j = 0 ; j < 3 ; j++){ if(!i&&!j) continue; else cin >> s[i][j]; } ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> using namespace std; int main() { char hyou[3][3]; while (cin >> hyou[0][0]) { if (hyou[0][0] == '0') { break; } for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { if (i != 0 || j != 0) { cin >> hyou[i][j]; } } } bool hantei = true; for (int i = 0; i <...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <string> using namespace std; int main() { for(string s1, s2, s3; cin >> s1, s1 != "0"; ) { cin >> s2 >> s3; string s = s1 + s2 + s3; string bit[] = { "111000000", "000111000", "000000111", "100100100", ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <bits/stdc++.h> using namespace std; using ll = long long; using pii = pair<int, int>; int main() { cin.tie(0); ios_base::sync_with_stdio(false); cout << fixed << setprecision(10); string s[3]; while (cin >> s[0], s[0] != "0") { cin >> s[1] >> s[2]; string ans = "NA"; for (int i = 0; ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
import java.util.Scanner; public class Main{ public static void main(String[] args){ new Main().run(); } public void run(){ Scanner scan = new Scanner(System.in); int[][] dx = {{0,1,2},{0,3,6},{0,4,8},{1,4,7},{3,4,5},{6,7,8},{2,4,6},{2,5,8}}; int fl = 0; int t = 0; while(sca...
JAVA
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <cstdlib> #include <cmath> #include <climits> #include <cfloat> #include <map> //#include <utility> #include <set> #include <iostream> //#include <memory> #include <string> #include <vector> #include <algorithm> //#include <functional> #include <sstream> //#include <deque> #include <complex> #include <stack> #...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
import java.util.Scanner; //Black-and-White public class Main{ public static void main(String[] args) { Scanner sc = new Scanner(System.in); while(true){ String s = sc.next(); if(s.equals("0"))break; char[][] m = new char[3][3]; m[0] = s.toCharArray(); for(int i=1;i<3;i++)m[i]=sc.next().toCharArra...
JAVA
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <string> #include <vector> using namespace std; string solve( vector< string >& map ) { char row, col, rd, ld, comp; rd = map[ 0 ][ 0 ]; ld = map[ 0 ][ 2 ]; for( int i = 0; i < 3; ++i ){ row = map[ 0 ][ i ]; col = map[ i ][ 0 ]; for( int j = 0; j < 3; ++j ){ if( row != map[ j ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
import java.awt.geom.Point2D; import java.io.*; import java.math.BigInteger; import java.util.ArrayDeque; import java.util.ArrayList; import java.util.Arrays; import java.util.Collections; import java.util.Comparator; import java.util.Deque; import java.util.HashMap; import java.util.HashSet; import java.util.List; im...
JAVA
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> using namespace std; int main() { string str[3]; while(1) { for(int i=0;i<3;i++) { getline(cin,str[i]); if(cin.eof()) return 0; // cout << str[i] << endl; } bool r = false; for(int i=0;i<3;i++) { //yoko if(str[i][0] == str[i][1] && str[i][1] == str...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <fstream> #include <algorithm> #include <cassert> #include <cctype> #include <complex> #include <cstdio> #include <map> #include <math.h> #include <queue> #include <set> #include <stack> #include <string> #include <vector> using namespace std; #define rep(i,n) for(int i=0;i<n;i++) int l[]...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
// 0183 #include <iostream> #include <string> using namespace std; bool check(char bw[3][3], char x){ for(int i=0;i<3;i++) if((bw[i][0] == x) && (bw[i][1] == x) && (bw[i][2] == x)) return true; else if((bw[0][i] == x) && (bw[1][i] == x) && (bw[2][i] == x)) return true; if((bw[0][0] == x) && (bw[1][1] == ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
import java.util.Scanner; public class Main { /** * @param args */ static String[] field = new String[3]; public static void main(String[] args) { Scanner cin = new Scanner(System.in); label:while(true){ field = new String[3]; field[0]=cin.next(); if(field[0].equals("0")){ break; } field...
JAVA
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> #include<algorithm> #include<vector> #include<stack> #include<map> #include<set> #include<queue> #include<cstdio> #include<climits> #include<cmath> #include<cstring> #include<string> #include<sstream> #include<numeric> #include<cassert> #define f first #define s second #define mp make_pair #define ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <bits/stdc++.h> using namespace std; int main(void){ std::deque<char> deq1; std::deque<char> deq2; std::deque<char> deq3; string s; while(cin>>s) { if (s=="0") { break; } else { for (int i=0;i<3;i++) { deq1.emplace_back(s.at(i)); ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <iomanip> #include <vector> #include <string> #include <stack> #include <queue> #include <deque> #include <set> #include <map> #include <algorithm> #include <sstream> #include <cstdlib> #include <cstring> #include <functional> #include <numeric> #include <cmath> #include <climits> #include ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#define _CRT_SECURE_NO_WARNINGS #define _USE_MATH_DEFINES #include <cfloat> #include <climits> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <iostream> #include <memory> #include <string> #include <algorithm> #include <complex> #include <list> #include <map> #inclu...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <cstdio> using namespace std; int main(){ int i,j; char g[3][3]; char win; while(1){ for(i=0;i<3;i++){ for(j=0;j<3;j++){ cin >> g[i][j]; if(g[0][0]=='0') return 0; if(g[i][j]=='+') g[i][j]=(j+1)*(i+1); } } for(i=0;i<3;i++){ if(g[i][0]==g...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> using namespace std; int main() { char field[3][3]; while(true){ for(int i=0;i<3;i++){ for(int j=0;j<3;j++){ cin >> field[i][j]; if(field[i][j] == '0') return 0; } } bool flag = false; for(int i=0;i<3;i++){ if(field[i][1] == field[i][0] && field[i][1] == field[i][2] ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> using namespace std; int main(){ while(true){ string s[3]; cin >> s[0]; if(s[0] == "0")break; cin >> s[1]; cin >> s[2]; if(s[0][0] == s[0][1] && s[0][1] == s[0][2] && s[0][0] != '+'){ cout << s[0][0] << endl; continue; } if(s[0][0] == s[1][0] && s[1][...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
import java.util.Scanner; public class Main { static char[][] f; public static void main(String[] args) { Scanner stdIn = new Scanner(System.in); while(true){ f = new char[3][3]; for(int i=0;i<3;i++){ char[] input = stdIn.nextLine().toCharArray(); if(input[0]=='0') return; f[i] = new char[3]; ...
JAVA
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
import java.util.*; import java.io.*; public class Main { static void solve (FastScanner in, PrintWriter out, Methods ms) { while (true) { char[][] map = new char[3][3]; String s = in.next(); if (s.equals("0")) return; map[0] = s.toCharArray(); map[1] = in.next().toCharArray(); map[2] = in.n...
JAVA
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> using namespace std; int main(){ char board[3][4]; int i; char w; while(true){ w='0'; for(i=0;i<3;i++){ cin>>board[i]; if(board[i][0] == '0' && board[i][1] == '\0'){ break; } } if(i<3) break; for(i=0;i<3;i++){ if(board[i][0]==board[i][1] && board[i][0]==board[i][2] && b...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
def f(a): for x in ['b','w']: if a[0::4].count(x)==3 or a[2:7:2].count(x)==3:return x for i in range(3): if a[i*3:i*3+3].count(x)==3 or a[i::3].count(x)==3:return x return 'NA' while 1: a=input() if a=='0':break print(f(a+input()+input()))
PYTHON3
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <fstream> #include <sstream> #include <iomanip> #include <complex> #include <string> #include <vector> #include <list> #include <deque> #include <stack> #include <queue> #include <set> #include <map> #include <bitset> #include <functional> #include <utility> #include <algorithm> #include <n...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <string> #include <vector> #include <algorithm> #define REP(i,k,n) for(int i=k;i<n;i++) #define rep(i,n) for(int i=0;i<n;i++) using namespace std; int main() { string s; while(cin >> s) { if(s == "0") break; vector<string> v; v.push_back(s); rep(i,2) { string temp; ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
/* {{{ Shinobu kawaii */ /* ______ __ _ __ .' ____ \ [ | (_) [ | | (___ \_| | |--. __ _ .--. .--. | |.--. __ _ _.____`. | .-. | [ | [ `.-. |/ .'`\ \| '/'`\ \[ | | | | \____) | | | | | | | | | | || \__. || \__/ | | ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
//38 #include<iostream> using namespace std; int main(){ for(;;){ char g[3][3]; for(int i=0;i<3;i++){ for(int j=0;j<3;j++){ cin>>g[i][j]; if(g[i][j]=='0')return 0; } } for(int i=0;i<3;i++){ if(g[i][0]!='+'&&g[i][0]==g[i][1]&&g[i][0]==g[i][2]){ cout<<g[i][0]<<endl; goto next; ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <algorithm> #include <map> #include <set> #include <queue> #include <stack> #include <numeric> #include <bitset> #include <cmath> static const int MOD = 1000000007; using ll = long long; using u32 = unsigned; using u64 = unsigned long long; using namespace std; template<class T> constexpr...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <cstdio> #include <vector> #include <algorithm> #include <complex> #include <cstring> #include <cstdlib> #include <string> #include <cmath> #include <queue> using namespace std; #define REP(i,n) for(int i=0;i<(int)n;++i) #define FOR(i,c) for(__typeof((c).begin())i=(c).begin();i!=(c).end();...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
import java.util.Scanner; public class Main { public static void main(String[] args) { new Main().run(); } private void run() { Scanner scanner = new Scanner(System.in); while (true) { String line1 = scanner.next(); if (line1.equals("0")) break; char[][] map = new char[3][3]; map[0] = line1....
JAVA
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> using namespace std; int main(void){ for(;;){ char a[3][3]; int f=0,z=0; for (int i=0;i<3;i++){ cin>>a[i]; if(a[i][0]=='0'){ z++; break; } } if(z!=0)break; for(int i=0;i<1;i++){ for(int j=0;j<3;j++){ ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <vector> #include <string> using namespace std; int main( void ) { while ( 1 ) { vector <string> M(3); bool not_found; cin >> M[0]; if ( M[0] == "0" ) break; cin >> M[1] >> M[2]; not_found = true; for ( int i = 0; not_found && i < 3; i++ ) { if ( M[i][0] == M[i][1] &&...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> #include<string> using namespace std; int main(){ string s[3]; while(cin>>s[0]){ if(s[0]=="0")break; cin>>s[1]>>s[2]; if(s[0][0]!='+'&&s[0][0]==s[0][1]&&s[0][1]==s[0][2]){cout<<s[0][0]<<endl;continue;} if(s[1][0]!='+'&&s[1][0]==s[1][1]&&s[1][1]==s[1][2]){cout<<s[1][0]<<endl;continue;} if(s[2][0]!='+'...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <stdio.h> #define NON 0 #define BLK 1 #define WHT -1 #define SIZE 3 int isGameSet(int iField[SIZE][SIZE]); int main(void){ int board[SIZE][SIZE]; char buf[4]; while(1){ for (int y=0; y<SIZE; y++){ scanf("%s", buf); if (buf[0]=='0') return 0; for (...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> using namespace std; string a[3]; char tate(){ for(int i=0;i<3;i++){ if(a[0][i]==a[1][i]&&a[0][i]==a[2][i]&&a[0][i]!='+'){ return a[0][i]; } } return '+'; } char yoko(){ for(int i=0;i<3;i++){ if(a[i][0]==a[i][1]&&a[i][0]==a[i][2]&&a[i][0]!='+'){ return a[i][0]; } } return '+'; ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <algorithm> #include <vector> using namespace std; int board[3][3]; int main(){ char c; while(cin >> c){ if(c == '0'){ return 0; } //テ、ツスツソテァツ板ィテ」ツδ愿」ツδシテ」ツδ嘉」ツつ?テ」ツ?ァテ・ツ按敕ヲツ慊淌・ツ個? for(int i=0;i<3;i++){ for(int j=0;j<3;j++){ board[i][j] = 0; } } for(int...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
all_b = "bbb" all_w = "www" while True: r1 = input() if r1 == "0": break r2 = input() r3 = input() cands = [r1, r2, r3] for i in range(3): col = r1[i] + r2[i] + r3[i] cands.append(col) cands.append(r1[0] + r2[1] + r3[2]) cands.append(r1[2] + r2[1] + r3[0]) for cand in cands: if cand ==...
PYTHON3
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
//AOJ 0183 #include <iostream> #include <string> using namespace std; int main(){ string s[3]; char w; while (1) { w = 'q'; for (auto& i : s) { cin>>i; if(i == "0") return 0; } bool end = false; for (int i = 0; i < 3; i++) { char c = s[i][0]; bool flag = true; for (int j = 0; j < 3; j++) ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <string> using namespace std; string m[3]; string solve(){ for(int i=0 ; i < 3 ; i++ ){ if( m[i] == "bbb" ) return "b"; if( m[i] == "www" ) return "w"; if( m[0][i] == 'b' && m[1][i] == 'b' && m[2][i] == 'b' ) return "b"; if( m[0][i] == 'w' && m[1][i] == 'w' && m[2][i] ==...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> void dwrite(int i){ std::cout << i << std::endl; } int main(){ std::string m[3], w; while(std::cin >> m[0], m[0][0] != '0'){ for(int i=1;i<3;i++)std::cin >> m[i]; w = "NA"; for(int i=0;i<3;i++){ if(m[i][0] + m[i][1] - m[i][2] * 2 == 0 && m[i][0] - '+')w = m[i][0]; if(m[0][i] + m[1][...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> #include<cstdio> #include<algorithm> using namespace std; const int dy[8] = {-1,-1,0,1,1,1,0,-1}, dx[8] = {0,1,1,1,0,-1,-1,-1}; int main(){ char fld[3][3]; while(true){ for(int i=0;i<3;i++){ for(int j=0;j<3;j++){ cin>>fld[i][j]; if(fld[i][j]=='0') return 0; } } for(int i=0;i<3...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> #include<string> using namespace std; char T[3][3]; string blackwhite() { for (int i = 0; i < 3; i++) { if (T[i][0] == T[i][1] && T[i][1] == T[i][2]) { if (T[i][0] == 'b') { return "b"; } if (T[i][0] == 'w') { return "w"; } } } for (int i = 0; i < 3; i++) { if (T[0][i] == T[1][i] && ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <vector> #include <algorithm> using namespace std; #define rep(i,n) for(int i=0;i<n;i++) int di[][3] = { {0,1,2},{3,4,5},{6,7,8}, {0,3,6},{1,4,7},{2,5,8}, {0,4,8},{2,4,6} }; int main(){ string t; while(cin >> t , t != "0"){ string ans = "NA"; string s; s += t; rep(i,2)cin >> t ,...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> #include<string> using namespace std; int main() { char b[5][5]; while (cin >> b[0] ) { if (b[0][0] == '0')break; cin >> b[1] >> b[2]; string x; if (b[0][0] == b[0][1] && b[0][1] == b[0][2] && b[0][0] != '+') { x = b[0][0]; } else if (b[1][0] == b[1][1] && b[1][1] == b[1][2] && b[1][0] ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <bits/stdc++.h> using namespace std; int main() { char c; while (cin >> c, c != '0') { char b[3][3]; b[0][0] = c; for (int i = 1; i < 9; i++) { cin >> b[i/3][i%3]; } auto win = [&](char c) -> bool { for (int i = 0; i < 3; i++) { ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
import java.util.regex.*;class Main{public static void main(String[]z)throws Exception{String r;for(byte[]x=new byte[12];System.in.read(x)>11;System.out.println(r)){r="NA";for(String y:"b w".split(" "))for(int i=0;i<5;++i)if(i!=1&&Pattern.compile(String.format(".*%1$s.{%2$s}%1$s.{%2$s}%1$s.*",y,i),Pattern.DOTALL).match...
JAVA
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<bits/stdc++.h> #define rep(i,n)for(int i=0;i<n;i++) using namespace std; typedef pair<int, int>P; char a[3][3]; int main() { while (cin >> a[0][0], a[0][0] != 48) { rep(i, 3)rep(j, 3)if (i || j)cin >> a[i][j]; rep(i, 3) { if (a[i][0] == a[i][1] && a[i][1] == a[i][2] && a[i][0] != '+') { cout << a[...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> using namespace std; int main() { char c[3][4],a; int i; while(cin >> c[0]) { if (c[0][0]=='0') break; cin >> c[1] >> c[2]; a='+'; if (((c[0][0]==c[1][1] && c[1][1]==c[2][2]) || (c[0][2]==c[1][1] && c[1][1]==c[2][0])) && c[1][1]!='+') a=c[1][1]; else { for (i=0;i<3;i++) { if (c...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
// 2011/08/24 Tazoe #include <iostream> using namespace std; int main() { while(true){ char brd[3][3]; for(int i=0; i<3; i++){ for(int j=0; j<3; j++){ cin >> brd[i][j]; if(brd[i][j]=='0') // •¶Žš return 0; } } if(brd[0][0]!='+'&&brd[0][0]==brd[0][1]&&brd[0][1]==brd[0][2]) cout << brd[0...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <cstdio> #include <algorithm> #include <cmath> #include <vector> using namespace std; int main() { string a[3]; char ans; while(true){ cin >> a[0]; if(a[0][0] == '0'){ break; } cin >> a[1] >> a[2]; ans = '0'; for(int i = 0; i < 3; i++)...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> using namespace std; char t[4][4]; char judge(void){ for(int i=0;i<3;i++){ int j; for(j=1;j<3;j++){ if(t[i][j-1] != t[i][j]) break; } if(j == 3 && t[i][0] != '+'){ return t[i][0]; } } for(int j=0;j<3;j++){ int i; for(i=1;i<3;i++){ if(t[i-1][j] != t[i][j]) break; } if(...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> using namespace std; int main() { while (true) { char field[3][4]; for (int i = 0; i < 3; i++) { cin >> field[i]; } if (field[0][0] == '0') { break; } if (field[1][1] != '+' && ((field[1][1] == field[0][0] && fi...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <string> using namespace std; char solve(char board[9]) { //テァツクツヲ for (int i = 0; i < 3; i++) if (board[i] != '+' && board[i] == board[i + 3] && board[i] == board[i + 3 * 2]) return board[i]; //テヲツィツェ for (int i = 0; i < 9; i += 3) if (board[i] != '+' && board[i] == board[i ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <string> #include <cstdio> #include <cstring> using namespace std; int main(){ char ban[9]; int hoge[9]; int tmp[8][3]={{0,1,2},{3,4,5},{6,7,8},{0,3,6},{1,4,7},{2,5,8},{0,4,8},{2,4,6}}; while(true){ int hatena = -1; cin >> ban[0]; if(ban[0]=='0') break; for(int i=1;i...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include<iostream> #include<cmath> #include<vector> #include<string> typedef unsigned long long ull; #define rep(i,a) for(int i=0;i<a;i++) #define loop(i,a,b) for(int i=a;i<b;i++) using namespace std; const double eps = 1e-10; const double pi = acos(-1); const double inf = (int)1e8; int main(void){ char maze[3][3]; ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <bits/stdc++.h> using namespace std; #define FOR(i, s, n) for(int i = s; i < (int)n; ++i) #define per(i, n) for(int i = n; i >= 0; i--) #define ROF(i, s, n) for(int i = s; i >= (int)n; i--) #define FORIT(i, A) for (auto i : A) #define PRINT(x) cout << (x) << "\n" #define ALL(a) (a).begin(),(a).end() #define RA...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
import java.util.Scanner; public class Main { char [][] data; private char check(int x, int y){ char ans = data[y][x]; //tate if(ans == data[y+1][x] && ans == data[y-1][x]){ return ans; } //yoko if(ans == data[y][x+1] && ans == data[y][x-1]){ return ans; } //naname if(ans == data[y-1][x-1]...
JAVA
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #define rep(i,n) for(int i=0;i<(int)(n);i++) using namespace std; typedef pair<string, int> P; /** Problem0183 : Black-and-White **/ int main() { string board; while (cin>>board, board!="0") { string s; cin>>s; board+=s; cin >>s; board+=s; for (int i=0; i<3; i++) { if (board[i*3] != '...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <bits/stdc++.h> using namespace std; string MapData[3]; void judge() { for (int i = 0; i < 3; i++) { //judgeByRow if (MapData[i][0] != '+' && MapData[i][0] == MapData[i][1] && MapData[i][1] == MapData[i][2]) { cout << MapData[i][0] << endl; return; } //judgeByCol if (MapData[0][i] != '+' ...
CPP
p00183 Black-and-White
Consider a tic-tac-toe on a 3x3 board. Tic-tac-toe is a two-player battle game. Decide the first attack and the second attack, one hits Kuroishi and one hits Shiraishi. The winner is the person who puts stones one by one on the board alternately and arranges three of his own stones first in either the vertical, horizon...
7
0
#include <iostream> #include <string> #define BLACK 'b' #define WHITE 'w' #define SPACE '+' using namespace std; char isWin(string data[3]) { char temp; temp = data[0][0]; if(temp != SPACE && data[1][1] == temp && data[2][2] == temp) return temp; temp = data[2][0]; if(temp != SPACE && data[1][1] == temp &...
CPP