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File : File_Type;
width : Integer;
height : Integer;
sprite : SpriteType;
line: String(1..128);
color : colorType := colorDefault;
offset : Positive := 1;
begin
--clear garbage data
width := 127;
height := 63;
For Y in Integer range 0..height loop
For X in Integer range 0..width loop
sprite.Image(X,Y).char := ' ';
sprite.color := colorDefault;
end loop;
end loop;
--load sprite
Open(File, In_File, FileName);
Get(File => File, Item => width);
Get(File => File, Item => height);
sprite.Width := width;
sprite.Height := height;
Skip_Line(File);
For Y in Integer range 0..height-1 loop
Get_Line(File => File, Item => line, Last => width);
Width := Width - 1;
offset := 1;
For X in Integer range 0..width loop
sprite.Image(X,Y).char := line(X+offset);
sprite.Image(X,Y).color := colorDefault;
put(line(X+offset));
end loop;
--Put(" <EOL> ");
new_line;
end loop;
Close(File);
Return sprite;
end LoadSpriteNoFormat;
procedure saveSprite(sprite : SpriteType; FileName : String) is
File : File_Type;
width : Natural := sprite.width;
height : Natural := sprite.height;
begin
Create(File, Out_File, FileName);
Put(File => File, Item => sprite.width , Width => 0);
Put(File => File, Item => " ");
Put(File => File, Item => sprite.height, Width => 0);
New_Line(File);
For Y in Integer range 0..height loop
For X in Integer range 0..width loop
Put(File => File, Item => sprite.Image(X,Y).color);
Put(File => File, Item => sprite.Image(X,Y).char);
end loop;
New_Line(File);
end loop;
Close(File);
end saveSprite;
--paint tools
procedure boxFill (X,Y,W,H : Integer) is
begin
null;--do stuff
Function Definition: procedure ShowCommands is
Function Body: posX : Integer := Screen_Width-14;
posY : Integer := 2;
begin
for I in 0..Screen_Height loop
setPixel(posX-02,I,character'val(186), colorDefault);
setPixel(posX+14,I,character'val(186), colorDefault);
end loop;
SetText(posX, posY+00, "Color ", currentCol);
SetText(posX, posY+02, "Black : 0");
SetText(posX, posY+03, "Red : 1");
SetText(posX, posY+04, "Green : 2");
SetText(posX, posY+05, "Yellow : 3");
SetText(posX, posY+06, "Blue : 4");
SetText(posX, posY+07, "Magenta : 5");
SetText(posX, posY+08, "Cyan : 6");
SetText(posX, posY+09, "White : 7");
SetText(posX, posY+10, "Shade : 8");
SetText(posX, posY+11, "Invert : 9");
SetText(posX, posY+12, "Set : Space");
SetText(posX, posY+13, "Auto : S");
SetText(posX, posY+14, "Fill : F");
--SetText(posX, posY+15, "\Box Fill: B");
SetText(posX, posY+20, "Save : -");
SetText(posX, posY+21, "Quit : Q");
end ShowCommands;
line : String(1..250);
len : Natural;
editSprite : SpriteType;
useBox : Boolean := False;