text stringlengths 0 234 |
|---|
idx := y * width * 3; -- GL destination picture is 24 bit |
x3 := idx; |
x3_max := idx + (width - 1) * 3; |
case BMP_bits is |
when 1 => -- B/W |
while x3 <= x3_max loop |
if bit = 0 then |
Get_Byte (stream_buf, b01); |
end if; |
b := (b01 and 16#80#) / 16#80#; |
Fill_palettized; |
b01 := b01 * 2; -- cannot overflow. |
if bit = 7 then |
bit := 0; |
else |
bit := bit + 1; |
end if; |
x3 := x3 + 3; |
end loop; |
when 4 => -- 16 colour image |
while x3 <= x3_max loop |
if pair then |
Get_Byte (stream_buf, b01); |
b := (b01 and 16#F0#) / 16#10#; |
else |
b := (b01 and 16#0F#); |
end if; |
pair := not pair; |
Fill_palettized; |
x3 := x3 + 3; |
end loop; |
when 8 => -- 256 colour image |
while x3 <= x3_max loop |
Get_Byte (stream_buf, b); |
Fill_palettized; |
x3 := x3 + 3; |
end loop; |
when others => |
null; |
end case; |
end loop; |
end Load_BMP_Image; |
Width : X_Loc; |
Height : Y_Loc; |
offset : U32; |
BMP_bits, imagebits : Integer; |
BMP_Size : Integer; |
BMP_tex_format : GL.TexFormatEnm; |
BMP_tex_pixel_format : GL.TexPixelFormatEnm; |
begin |
Read_BMP_Header (S, Width, Height, BMP_bits, offset); |
imagebits := 24; |
blending_hint := False; -- no blending with BMP's |
BMP_tex_format := GL.RGB; |
BMP_tex_pixel_format := GL.RGB; |
Load_BMP_Palette (S, BMP_bits, Palette); |
BMP_Size := Width * Height; |
-- Allocation |
imageData := new Byte_Array (0 .. (imagebits / 8) * BMP_Size - 1); |
Load_BMP_Image |
(S, Width, Height, imageData.all, |
BMP_bits, Palette); |
Insert_into_GL (id => Id, |
Insert_Size => BMP_Size, |
width => Width, |
height => Height, |
texFormat => BMP_tex_format, |
texPixelFormat => BMP_tex_pixel_format, |
image_p => imageData |
); |
-- release our data, its been uploaded to the GL system |
Free (imageData); |
end Load_BMP; |
procedure i_Load_BMP is new Load_XXX (Stream_Loader => Load_BMP); |
procedure Load_BMP (Name : String; Id : Integer; blending_hint : out Boolean) renames i_Load_BMP; |
procedure Load (name : String; -- file name |
format : Supported_format; -- expected file format |
ID : Integer; -- ID is the texture identifier to bind to |
blending_hint : out Boolean) is -- has blending / transparency /alpha ? |
begin |
case format is |
when BMP => Load_BMP (name, ID, blending_hint); |
when TGA => Load_TGA (name, ID, blending_hint); |
end case; |
end Load; |
procedure Load (s : Ada.Streams.Stream_IO.Stream_Access; -- input data stream (e.g. Unzip.Streams) |
format : Supported_format; -- expected file format |
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