code
stringlengths
114
1.05M
path
stringlengths
3
312
quality_prob
float64
0.5
0.99
learning_prob
float64
0.2
1
filename
stringlengths
3
168
kind
stringclasses
1 value
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.GuessStruct import GuessStruct from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Steam(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_1: Vector = dataclasses.field(default_factory=Vector) unknown_2: int = dataclasses.field(default=0) unknown_3: bool = dataclasses.field(default=False) texture: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) guess_struct_1: GuessStruct = dataclasses.field(default_factory=GuessStruct) guess_struct_2: GuessStruct = dataclasses.field(default_factory=GuessStruct) unknown_8: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x46 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed = DamageInfo.from_stream(data, property_size) unknown_1 = Vector.from_stream(data) unknown_2 = struct.unpack('>l', data.read(4))[0] unknown_3 = struct.unpack('>?', data.read(1))[0] texture = struct.unpack(">L", data.read(4))[0] guess_struct_1 = GuessStruct.from_stream(data, property_size) guess_struct_2 = GuessStruct.from_stream(data, property_size) unknown_8 = struct.unpack('>?', data.read(1))[0] return cls(name, position, scale, unnamed, unknown_1, unknown_2, unknown_3, texture, guess_struct_1, guess_struct_2, unknown_8) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0b') # 11 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.scale.to_stream(data) self.unnamed.to_stream(data) self.unknown_1.to_stream(data) data.write(struct.pack('>l', self.unknown_2)) data.write(struct.pack('>?', self.unknown_3)) data.write(struct.pack(">L", self.texture)) self.guess_struct_1.to_stream(data) self.guess_struct_2.to_stream(data) data.write(struct.pack('>?', self.unknown_8)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), scale=Vector.from_json(data['scale']), unnamed=DamageInfo.from_json(data['unnamed']), unknown_1=Vector.from_json(data['unknown_1']), unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], texture=data['texture'], guess_struct_1=GuessStruct.from_json(data['guess_struct_1']), guess_struct_2=GuessStruct.from_json(data['guess_struct_2']), unknown_8=data['unknown_8'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'scale': self.scale.to_json(), 'unnamed': self.unnamed.to_json(), 'unknown_1': self.unknown_1.to_json(), 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'texture': self.texture, 'guess_struct_1': self.guess_struct_1.to_json(), 'guess_struct_2': self.guess_struct_2.to_json(), 'unknown_8': self.unknown_8, } def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def _dependencies_for_texture(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture) def _dependencies_for_guess_struct_1(self, asset_manager): yield from self.guess_struct_1.dependencies_for(asset_manager) def _dependencies_for_guess_struct_2(self, asset_manager): yield from self.guess_struct_2.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed, "unnamed", "DamageInfo"), (self._dependencies_for_texture, "texture", "AssetId"), (self._dependencies_for_guess_struct_1, "guess_struct_1", "GuessStruct"), (self._dependencies_for_guess_struct_2, "guess_struct_2", "GuessStruct"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Steam.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Steam.py
0.616705
0.328839
Steam.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.PlayerHintStruct import PlayerHintStruct from retro_data_structures.properties.prime.archetypes.SpindleCameraStruct import SpindleCameraStruct from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class SpindleCamera(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) unnamed: PlayerHintStruct = dataclasses.field(default_factory=PlayerHintStruct) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) spindle_camera_struct_1: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_2: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_3: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_4: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_5: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_6: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_7: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_8: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_9: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_10: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_11: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_12: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_13: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_14: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) spindle_camera_struct_15: SpindleCameraStruct = dataclasses.field(default_factory=SpindleCameraStruct) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x71 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] unnamed = PlayerHintStruct.from_stream(data, property_size) unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] spindle_camera_struct_1 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_2 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_3 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_4 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_5 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_6 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_7 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_8 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_9 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_10 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_11 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_12 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_13 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_14 = SpindleCameraStruct.from_stream(data, property_size) spindle_camera_struct_15 = SpindleCameraStruct.from_stream(data, property_size) return cls(name, position, rotation, unknown_1, unnamed, unknown_2, unknown_3, unknown_4, unknown_5, spindle_camera_struct_1, spindle_camera_struct_2, spindle_camera_struct_3, spindle_camera_struct_4, spindle_camera_struct_5, spindle_camera_struct_6, spindle_camera_struct_7, spindle_camera_struct_8, spindle_camera_struct_9, spindle_camera_struct_10, spindle_camera_struct_11, spindle_camera_struct_12, spindle_camera_struct_13, spindle_camera_struct_14, spindle_camera_struct_15) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x18') # 24 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) self.unnamed.to_stream(data) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) self.spindle_camera_struct_1.to_stream(data) self.spindle_camera_struct_2.to_stream(data) self.spindle_camera_struct_3.to_stream(data) self.spindle_camera_struct_4.to_stream(data) self.spindle_camera_struct_5.to_stream(data) self.spindle_camera_struct_6.to_stream(data) self.spindle_camera_struct_7.to_stream(data) self.spindle_camera_struct_8.to_stream(data) self.spindle_camera_struct_9.to_stream(data) self.spindle_camera_struct_10.to_stream(data) self.spindle_camera_struct_11.to_stream(data) self.spindle_camera_struct_12.to_stream(data) self.spindle_camera_struct_13.to_stream(data) self.spindle_camera_struct_14.to_stream(data) self.spindle_camera_struct_15.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), unknown_1=data['unknown_1'], unnamed=PlayerHintStruct.from_json(data['unnamed']), unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], spindle_camera_struct_1=SpindleCameraStruct.from_json(data['spindle_camera_struct_1']), spindle_camera_struct_2=SpindleCameraStruct.from_json(data['spindle_camera_struct_2']), spindle_camera_struct_3=SpindleCameraStruct.from_json(data['spindle_camera_struct_3']), spindle_camera_struct_4=SpindleCameraStruct.from_json(data['spindle_camera_struct_4']), spindle_camera_struct_5=SpindleCameraStruct.from_json(data['spindle_camera_struct_5']), spindle_camera_struct_6=SpindleCameraStruct.from_json(data['spindle_camera_struct_6']), spindle_camera_struct_7=SpindleCameraStruct.from_json(data['spindle_camera_struct_7']), spindle_camera_struct_8=SpindleCameraStruct.from_json(data['spindle_camera_struct_8']), spindle_camera_struct_9=SpindleCameraStruct.from_json(data['spindle_camera_struct_9']), spindle_camera_struct_10=SpindleCameraStruct.from_json(data['spindle_camera_struct_10']), spindle_camera_struct_11=SpindleCameraStruct.from_json(data['spindle_camera_struct_11']), spindle_camera_struct_12=SpindleCameraStruct.from_json(data['spindle_camera_struct_12']), spindle_camera_struct_13=SpindleCameraStruct.from_json(data['spindle_camera_struct_13']), spindle_camera_struct_14=SpindleCameraStruct.from_json(data['spindle_camera_struct_14']), spindle_camera_struct_15=SpindleCameraStruct.from_json(data['spindle_camera_struct_15']), ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'unknown_1': self.unknown_1, 'unnamed': self.unnamed.to_json(), 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'spindle_camera_struct_1': self.spindle_camera_struct_1.to_json(), 'spindle_camera_struct_2': self.spindle_camera_struct_2.to_json(), 'spindle_camera_struct_3': self.spindle_camera_struct_3.to_json(), 'spindle_camera_struct_4': self.spindle_camera_struct_4.to_json(), 'spindle_camera_struct_5': self.spindle_camera_struct_5.to_json(), 'spindle_camera_struct_6': self.spindle_camera_struct_6.to_json(), 'spindle_camera_struct_7': self.spindle_camera_struct_7.to_json(), 'spindle_camera_struct_8': self.spindle_camera_struct_8.to_json(), 'spindle_camera_struct_9': self.spindle_camera_struct_9.to_json(), 'spindle_camera_struct_10': self.spindle_camera_struct_10.to_json(), 'spindle_camera_struct_11': self.spindle_camera_struct_11.to_json(), 'spindle_camera_struct_12': self.spindle_camera_struct_12.to_json(), 'spindle_camera_struct_13': self.spindle_camera_struct_13.to_json(), 'spindle_camera_struct_14': self.spindle_camera_struct_14.to_json(), 'spindle_camera_struct_15': self.spindle_camera_struct_15.to_json(), } def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_1(self, asset_manager): yield from self.spindle_camera_struct_1.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_2(self, asset_manager): yield from self.spindle_camera_struct_2.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_3(self, asset_manager): yield from self.spindle_camera_struct_3.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_4(self, asset_manager): yield from self.spindle_camera_struct_4.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_5(self, asset_manager): yield from self.spindle_camera_struct_5.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_6(self, asset_manager): yield from self.spindle_camera_struct_6.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_7(self, asset_manager): yield from self.spindle_camera_struct_7.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_8(self, asset_manager): yield from self.spindle_camera_struct_8.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_9(self, asset_manager): yield from self.spindle_camera_struct_9.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_10(self, asset_manager): yield from self.spindle_camera_struct_10.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_11(self, asset_manager): yield from self.spindle_camera_struct_11.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_12(self, asset_manager): yield from self.spindle_camera_struct_12.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_13(self, asset_manager): yield from self.spindle_camera_struct_13.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_14(self, asset_manager): yield from self.spindle_camera_struct_14.dependencies_for(asset_manager) def _dependencies_for_spindle_camera_struct_15(self, asset_manager): yield from self.spindle_camera_struct_15.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed, "unnamed", "PlayerHintStruct"), (self._dependencies_for_spindle_camera_struct_1, "spindle_camera_struct_1", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_2, "spindle_camera_struct_2", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_3, "spindle_camera_struct_3", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_4, "spindle_camera_struct_4", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_5, "spindle_camera_struct_5", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_6, "spindle_camera_struct_6", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_7, "spindle_camera_struct_7", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_8, "spindle_camera_struct_8", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_9, "spindle_camera_struct_9", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_10, "spindle_camera_struct_10", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_11, "spindle_camera_struct_11", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_12, "spindle_camera_struct_12", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_13, "spindle_camera_struct_13", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_14, "spindle_camera_struct_14", "SpindleCameraStruct"), (self._dependencies_for_spindle_camera_struct_15, "spindle_camera_struct_15", "SpindleCameraStruct"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for SpindleCamera.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/SpindleCamera.py
0.747247
0.323701
SpindleCamera.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class RadialDamage(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) active: bool = dataclasses.field(default=False) unnamed: DamageInfo = dataclasses.field(default_factory=DamageInfo) radius: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x68 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) active = struct.unpack('>?', data.read(1))[0] unnamed = DamageInfo.from_stream(data, property_size) radius = struct.unpack('>f', data.read(4))[0] return cls(name, position, active, unnamed, radius) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x05') # 5 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) data.write(struct.pack('>?', self.active)) self.unnamed.to_stream(data) data.write(struct.pack('>f', self.radius)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), active=data['active'], unnamed=DamageInfo.from_json(data['unnamed']), radius=data['radius'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'active': self.active, 'unnamed': self.unnamed.to_json(), 'radius': self.radius, } def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed, "unnamed", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for RadialDamage.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/RadialDamage.py
0.713232
0.346154
RadialDamage.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType import retro_data_structures.enums.prime as enums from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Trigger(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed: DamageInfo = dataclasses.field(default_factory=DamageInfo) force: Vector = dataclasses.field(default_factory=Vector) trigger_flags: enums.TriggerFlags = dataclasses.field(default=enums.TriggerFlags(0)) active: bool = dataclasses.field(default=False) deactivate_on_entered: bool = dataclasses.field(default=False) deactivate_on_exited: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x4 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed = DamageInfo.from_stream(data, property_size) force = Vector.from_stream(data) trigger_flags = enums.TriggerFlags.from_stream(data) active = struct.unpack('>?', data.read(1))[0] deactivate_on_entered = struct.unpack('>?', data.read(1))[0] deactivate_on_exited = struct.unpack('>?', data.read(1))[0] return cls(name, position, scale, unnamed, force, trigger_flags, active, deactivate_on_entered, deactivate_on_exited) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\t') # 9 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.scale.to_stream(data) self.unnamed.to_stream(data) self.force.to_stream(data) self.trigger_flags.to_stream(data) data.write(struct.pack('>?', self.active)) data.write(struct.pack('>?', self.deactivate_on_entered)) data.write(struct.pack('>?', self.deactivate_on_exited)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), scale=Vector.from_json(data['scale']), unnamed=DamageInfo.from_json(data['unnamed']), force=Vector.from_json(data['force']), trigger_flags=enums.TriggerFlags.from_json(data['trigger_flags']), active=data['active'], deactivate_on_entered=data['deactivate_on_entered'], deactivate_on_exited=data['deactivate_on_exited'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'scale': self.scale.to_json(), 'unnamed': self.unnamed.to_json(), 'force': self.force.to_json(), 'trigger_flags': self.trigger_flags.to_json(), 'active': self.active, 'deactivate_on_entered': self.deactivate_on_entered, 'deactivate_on_exited': self.deactivate_on_exited, } def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed, "unnamed", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Trigger.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Trigger.py
0.644784
0.351339
Trigger.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.BoolFloat import BoolFloat from retro_data_structures.properties.prime.archetypes.BoolVec3f import BoolVec3f from retro_data_structures.properties.prime.archetypes.CameraHintStruct import CameraHintStruct from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class CameraHint(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) unknown_2: int = dataclasses.field(default=0) unknown_3: int = dataclasses.field(default=0) unnamed_0x00000006: CameraHintStruct = dataclasses.field(default_factory=CameraHintStruct) unnamed_0x00000007: BoolFloat = dataclasses.field(default_factory=BoolFloat) unnamed_0x00000008: BoolFloat = dataclasses.field(default_factory=BoolFloat) unnamed_0x00000009: BoolFloat = dataclasses.field(default_factory=BoolFloat) unnamed_0x0000000a: BoolVec3f = dataclasses.field(default_factory=BoolVec3f) unnamed_0x0000000b: BoolVec3f = dataclasses.field(default_factory=BoolVec3f) unknown_36: Vector = dataclasses.field(default_factory=Vector) unnamed_0x0000000d: BoolFloat = dataclasses.field(default_factory=BoolFloat) unnamed_0x0000000e: BoolFloat = dataclasses.field(default_factory=BoolFloat) unnamed_0x0000000f: BoolFloat = dataclasses.field(default_factory=BoolFloat) unnamed_0x00000010: BoolFloat = dataclasses.field(default_factory=BoolFloat) unknown_45: float = dataclasses.field(default=0.0) unknown_46: float = dataclasses.field(default=0.0) unnamed_0x00000013: BoolFloat = dataclasses.field(default_factory=BoolFloat) unknown_49: float = dataclasses.field(default=0.0) unknown_50: float = dataclasses.field(default=0.0) unknown_51: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x10 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>l', data.read(4))[0] unknown_3 = struct.unpack('>l', data.read(4))[0] unnamed_0x00000006 = CameraHintStruct.from_stream(data, property_size) unnamed_0x00000007 = BoolFloat.from_stream(data, property_size) unnamed_0x00000008 = BoolFloat.from_stream(data, property_size) unnamed_0x00000009 = BoolFloat.from_stream(data, property_size) unnamed_0x0000000a = BoolVec3f.from_stream(data, property_size) unnamed_0x0000000b = BoolVec3f.from_stream(data, property_size) unknown_36 = Vector.from_stream(data) unnamed_0x0000000d = BoolFloat.from_stream(data, property_size) unnamed_0x0000000e = BoolFloat.from_stream(data, property_size) unnamed_0x0000000f = BoolFloat.from_stream(data, property_size) unnamed_0x00000010 = BoolFloat.from_stream(data, property_size) unknown_45 = struct.unpack('>f', data.read(4))[0] unknown_46 = struct.unpack('>f', data.read(4))[0] unnamed_0x00000013 = BoolFloat.from_stream(data, property_size) unknown_49 = struct.unpack('>f', data.read(4))[0] unknown_50 = struct.unpack('>f', data.read(4))[0] unknown_51 = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, unknown_1, unknown_2, unknown_3, unnamed_0x00000006, unnamed_0x00000007, unnamed_0x00000008, unnamed_0x00000009, unnamed_0x0000000a, unnamed_0x0000000b, unknown_36, unnamed_0x0000000d, unnamed_0x0000000e, unnamed_0x0000000f, unnamed_0x00000010, unknown_45, unknown_46, unnamed_0x00000013, unknown_49, unknown_50, unknown_51) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x17') # 23 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>l', self.unknown_2)) data.write(struct.pack('>l', self.unknown_3)) self.unnamed_0x00000006.to_stream(data) self.unnamed_0x00000007.to_stream(data) self.unnamed_0x00000008.to_stream(data) self.unnamed_0x00000009.to_stream(data) self.unnamed_0x0000000a.to_stream(data) self.unnamed_0x0000000b.to_stream(data) self.unknown_36.to_stream(data) self.unnamed_0x0000000d.to_stream(data) self.unnamed_0x0000000e.to_stream(data) self.unnamed_0x0000000f.to_stream(data) self.unnamed_0x00000010.to_stream(data) data.write(struct.pack('>f', self.unknown_45)) data.write(struct.pack('>f', self.unknown_46)) self.unnamed_0x00000013.to_stream(data) data.write(struct.pack('>f', self.unknown_49)) data.write(struct.pack('>f', self.unknown_50)) data.write(struct.pack('>f', self.unknown_51)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unnamed_0x00000006=CameraHintStruct.from_json(data['unnamed_0x00000006']), unnamed_0x00000007=BoolFloat.from_json(data['unnamed_0x00000007']), unnamed_0x00000008=BoolFloat.from_json(data['unnamed_0x00000008']), unnamed_0x00000009=BoolFloat.from_json(data['unnamed_0x00000009']), unnamed_0x0000000a=BoolVec3f.from_json(data['unnamed_0x0000000a']), unnamed_0x0000000b=BoolVec3f.from_json(data['unnamed_0x0000000b']), unknown_36=Vector.from_json(data['unknown_36']), unnamed_0x0000000d=BoolFloat.from_json(data['unnamed_0x0000000d']), unnamed_0x0000000e=BoolFloat.from_json(data['unnamed_0x0000000e']), unnamed_0x0000000f=BoolFloat.from_json(data['unnamed_0x0000000f']), unnamed_0x00000010=BoolFloat.from_json(data['unnamed_0x00000010']), unknown_45=data['unknown_45'], unknown_46=data['unknown_46'], unnamed_0x00000013=BoolFloat.from_json(data['unnamed_0x00000013']), unknown_49=data['unknown_49'], unknown_50=data['unknown_50'], unknown_51=data['unknown_51'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unnamed_0x00000006': self.unnamed_0x00000006.to_json(), 'unnamed_0x00000007': self.unnamed_0x00000007.to_json(), 'unnamed_0x00000008': self.unnamed_0x00000008.to_json(), 'unnamed_0x00000009': self.unnamed_0x00000009.to_json(), 'unnamed_0x0000000a': self.unnamed_0x0000000a.to_json(), 'unnamed_0x0000000b': self.unnamed_0x0000000b.to_json(), 'unknown_36': self.unknown_36.to_json(), 'unnamed_0x0000000d': self.unnamed_0x0000000d.to_json(), 'unnamed_0x0000000e': self.unnamed_0x0000000e.to_json(), 'unnamed_0x0000000f': self.unnamed_0x0000000f.to_json(), 'unnamed_0x00000010': self.unnamed_0x00000010.to_json(), 'unknown_45': self.unknown_45, 'unknown_46': self.unknown_46, 'unnamed_0x00000013': self.unnamed_0x00000013.to_json(), 'unknown_49': self.unknown_49, 'unknown_50': self.unknown_50, 'unknown_51': self.unknown_51, } def _dependencies_for_unnamed_0x00000006(self, asset_manager): yield from self.unnamed_0x00000006.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000007(self, asset_manager): yield from self.unnamed_0x00000007.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000008(self, asset_manager): yield from self.unnamed_0x00000008.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000009(self, asset_manager): yield from self.unnamed_0x00000009.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x0000000a(self, asset_manager): yield from self.unnamed_0x0000000a.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x0000000b(self, asset_manager): yield from self.unnamed_0x0000000b.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x0000000d(self, asset_manager): yield from self.unnamed_0x0000000d.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x0000000e(self, asset_manager): yield from self.unnamed_0x0000000e.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x0000000f(self, asset_manager): yield from self.unnamed_0x0000000f.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000010(self, asset_manager): yield from self.unnamed_0x00000010.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000013(self, asset_manager): yield from self.unnamed_0x00000013.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000006, "unnamed_0x00000006", "CameraHintStruct"), (self._dependencies_for_unnamed_0x00000007, "unnamed_0x00000007", "BoolFloat"), (self._dependencies_for_unnamed_0x00000008, "unnamed_0x00000008", "BoolFloat"), (self._dependencies_for_unnamed_0x00000009, "unnamed_0x00000009", "BoolFloat"), (self._dependencies_for_unnamed_0x0000000a, "unnamed_0x0000000a", "BoolVec3f"), (self._dependencies_for_unnamed_0x0000000b, "unnamed_0x0000000b", "BoolVec3f"), (self._dependencies_for_unnamed_0x0000000d, "unnamed_0x0000000d", "BoolFloat"), (self._dependencies_for_unnamed_0x0000000e, "unnamed_0x0000000e", "BoolFloat"), (self._dependencies_for_unnamed_0x0000000f, "unnamed_0x0000000f", "BoolFloat"), (self._dependencies_for_unnamed_0x00000010, "unnamed_0x00000010", "BoolFloat"), (self._dependencies_for_unnamed_0x00000013, "unnamed_0x00000013", "BoolFloat"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for CameraHint.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/CameraHint.py
0.751557
0.342077
CameraHint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Color import Color @dataclasses.dataclass() class CameraFilterKeyframe(BaseObjectType): name: str = dataclasses.field(default='') active: bool = dataclasses.field(default=False) filter_type: int = dataclasses.field(default=0) filter_shape: int = dataclasses.field(default=0) unknown_4: int = dataclasses.field(default=0) unknown_5: int = dataclasses.field(default=0) filter_color: Color = dataclasses.field(default_factory=Color) fade_in_duration: float = dataclasses.field(default=0.0) fade_out_duration: float = dataclasses.field(default=0.0) overlay_texture: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x18 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") active = struct.unpack('>?', data.read(1))[0] filter_type = struct.unpack('>l', data.read(4))[0] filter_shape = struct.unpack('>l', data.read(4))[0] unknown_4 = struct.unpack('>l', data.read(4))[0] unknown_5 = struct.unpack('>l', data.read(4))[0] filter_color = Color.from_stream(data) fade_in_duration = struct.unpack('>f', data.read(4))[0] fade_out_duration = struct.unpack('>f', data.read(4))[0] overlay_texture = struct.unpack(">L", data.read(4))[0] return cls(name, active, filter_type, filter_shape, unknown_4, unknown_5, filter_color, fade_in_duration, fade_out_duration, overlay_texture) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\n') # 10 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>?', self.active)) data.write(struct.pack('>l', self.filter_type)) data.write(struct.pack('>l', self.filter_shape)) data.write(struct.pack('>l', self.unknown_4)) data.write(struct.pack('>l', self.unknown_5)) self.filter_color.to_stream(data) data.write(struct.pack('>f', self.fade_in_duration)) data.write(struct.pack('>f', self.fade_out_duration)) data.write(struct.pack(">L", self.overlay_texture)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], active=data['active'], filter_type=data['filter_type'], filter_shape=data['filter_shape'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], filter_color=Color.from_json(data['filter_color']), fade_in_duration=data['fade_in_duration'], fade_out_duration=data['fade_out_duration'], overlay_texture=data['overlay_texture'], ) def to_json(self) -> dict: return { 'name': self.name, 'active': self.active, 'filter_type': self.filter_type, 'filter_shape': self.filter_shape, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'filter_color': self.filter_color.to_json(), 'fade_in_duration': self.fade_in_duration, 'fade_out_duration': self.fade_out_duration, 'overlay_texture': self.overlay_texture, } def _dependencies_for_overlay_texture(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.overlay_texture) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_overlay_texture, "overlay_texture", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for CameraFilterKeyframe.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/CameraFilterKeyframe.py
0.687105
0.213972
CameraFilterKeyframe.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType @dataclasses.dataclass() class Counter(BaseObjectType): name: str = dataclasses.field(default='') start_value: int = dataclasses.field(default=0) max_value: int = dataclasses.field(default=0) reset_when_max_zero_reached: bool = dataclasses.field(default=False) active: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x6 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") start_value = struct.unpack('>l', data.read(4))[0] max_value = struct.unpack('>l', data.read(4))[0] reset_when_max_zero_reached = struct.unpack('>?', data.read(1))[0] active = struct.unpack('>?', data.read(1))[0] return cls(name, start_value, max_value, reset_when_max_zero_reached, active) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x05') # 5 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>l', self.start_value)) data.write(struct.pack('>l', self.max_value)) data.write(struct.pack('>?', self.reset_when_max_zero_reached)) data.write(struct.pack('>?', self.active)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], start_value=data['start_value'], max_value=data['max_value'], reset_when_max_zero_reached=data['reset_when_max_zero_reached'], active=data['active'], ) def to_json(self) -> dict: return { 'name': self.name, 'start_value': self.start_value, 'max_value': self.max_value, 'reset_when_max_zero_reached': self.reset_when_max_zero_reached, 'active': self.active, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Counter.py
0.696371
0.285285
Counter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType @dataclasses.dataclass() class ThermalHeatFader(BaseObjectType): name: str = dataclasses.field(default='') active: bool = dataclasses.field(default=False) faded_heat_level: float = dataclasses.field(default=0.0) initial_heat_level: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x7D @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") active = struct.unpack('>?', data.read(1))[0] faded_heat_level = struct.unpack('>f', data.read(4))[0] initial_heat_level = struct.unpack('>f', data.read(4))[0] return cls(name, active, faded_heat_level, initial_heat_level) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x04') # 4 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>?', self.active)) data.write(struct.pack('>f', self.faded_heat_level)) data.write(struct.pack('>f', self.initial_heat_level)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], active=data['active'], faded_heat_level=data['faded_heat_level'], initial_heat_level=data['initial_heat_level'], ) def to_json(self) -> dict: return { 'name': self.name, 'active': self.active, 'faded_heat_level': self.faded_heat_level, 'initial_heat_level': self.initial_heat_level, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/ThermalHeatFader.py
0.731922
0.320276
ThermalHeatFader.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class PuddleSpore(BaseObjectType): name: str = dataclasses.field(default='') unknown_1: int = dataclasses.field(default=0) position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000005: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000006: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_2: bool = dataclasses.field(default=False) particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) wpsc: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) unnamed_0x0000000f: DamageInfo = dataclasses.field(default_factory=DamageInfo) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x31 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") unknown_1 = struct.unpack('>l', data.read(4))[0] position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000005 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000006 = ActorParameters.from_stream(data, property_size) unknown_2 = struct.unpack('>?', data.read(1))[0] particle = struct.unpack(">L", data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] wpsc = struct.unpack(">L", data.read(4))[0] unnamed_0x0000000f = DamageInfo.from_stream(data, property_size) return cls(name, unknown_1, position, rotation, scale, unnamed_0x00000005, unnamed_0x00000006, unknown_2, particle, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, wpsc, unnamed_0x0000000f) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x10') # 16 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>l', self.unknown_1)) self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000005.to_stream(data) self.unnamed_0x00000006.to_stream(data) data.write(struct.pack('>?', self.unknown_2)) data.write(struct.pack(">L", self.particle)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack(">L", self.wpsc)) self.unnamed_0x0000000f.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], unknown_1=data['unknown_1'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000005=PatternedAITypedef.from_json(data['unnamed_0x00000005']), unnamed_0x00000006=ActorParameters.from_json(data['unnamed_0x00000006']), unknown_2=data['unknown_2'], particle=data['particle'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], wpsc=data['wpsc'], unnamed_0x0000000f=DamageInfo.from_json(data['unnamed_0x0000000f']), ) def to_json(self) -> dict: return { 'name': self.name, 'unknown_1': self.unknown_1, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unnamed_0x00000006': self.unnamed_0x00000006.to_json(), 'unknown_2': self.unknown_2, 'particle': self.particle, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'wpsc': self.wpsc, 'unnamed_0x0000000f': self.unnamed_0x0000000f.to_json(), } def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000006(self, asset_manager): yield from self.unnamed_0x00000006.dependencies_for(asset_manager) def _dependencies_for_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle) def _dependencies_for_wpsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc) def _dependencies_for_unnamed_0x0000000f(self, asset_manager): yield from self.unnamed_0x0000000f.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000006, "unnamed_0x00000006", "ActorParameters"), (self._dependencies_for_particle, "particle", "AssetId"), (self._dependencies_for_wpsc, "wpsc", "AssetId"), (self._dependencies_for_unnamed_0x0000000f, "unnamed_0x0000000f", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for PuddleSpore.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/PuddleSpore.py
0.717507
0.32453
PuddleSpore.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class ShadowProjector(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) active: bool = dataclasses.field(default=False) shadow_scale: float = dataclasses.field(default=0.0) shadow_offset: Vector = dataclasses.field(default_factory=Vector) unknown_4: float = dataclasses.field(default=0.0) shadow_opacity: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: bool = dataclasses.field(default=False) unknown_8: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x8A @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) active = struct.unpack('>?', data.read(1))[0] shadow_scale = struct.unpack('>f', data.read(4))[0] shadow_offset = Vector.from_stream(data) unknown_4 = struct.unpack('>f', data.read(4))[0] shadow_opacity = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>?', data.read(1))[0] unknown_8 = struct.unpack('>l', data.read(4))[0] return cls(name, position, active, shadow_scale, shadow_offset, unknown_4, shadow_opacity, unknown_6, unknown_7, unknown_8) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\n') # 10 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) data.write(struct.pack('>?', self.active)) data.write(struct.pack('>f', self.shadow_scale)) self.shadow_offset.to_stream(data) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.shadow_opacity)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>?', self.unknown_7)) data.write(struct.pack('>l', self.unknown_8)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), active=data['active'], shadow_scale=data['shadow_scale'], shadow_offset=Vector.from_json(data['shadow_offset']), unknown_4=data['unknown_4'], shadow_opacity=data['shadow_opacity'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'active': self.active, 'shadow_scale': self.shadow_scale, 'shadow_offset': self.shadow_offset.to_json(), 'unknown_4': self.unknown_4, 'shadow_opacity': self.shadow_opacity, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/ShadowProjector.py
0.773986
0.340622
ShadowProjector.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.HealthInfo import HealthInfo from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Platform(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_1: Vector = dataclasses.field(default_factory=Vector) scan_offset: Vector = dataclasses.field(default_factory=Vector) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) animation_parameters: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) unnamed_0x00000008: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_2: float = dataclasses.field(default=0.0) active: bool = dataclasses.field(default=False) dcln: AssetId = dataclasses.field(metadata={'asset_types': ['DCLN']}, default=default_asset_id) unnamed_0x0000000c: HealthInfo = dataclasses.field(default_factory=HealthInfo) unnamed_0x0000000d: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) unknown_3: bool = dataclasses.field(default=False) unknown_4: float = dataclasses.field(default=0.0) unknown_5: bool = dataclasses.field(default=False) unknown_6: int = dataclasses.field(default=0) unknown_7: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x8 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_1 = Vector.from_stream(data) scan_offset = Vector.from_stream(data) model = struct.unpack(">L", data.read(4))[0] animation_parameters = AnimationParameters.from_stream(data, property_size) unnamed_0x00000008 = ActorParameters.from_stream(data, property_size) unknown_2 = struct.unpack('>f', data.read(4))[0] active = struct.unpack('>?', data.read(1))[0] dcln = struct.unpack(">L", data.read(4))[0] unnamed_0x0000000c = HealthInfo.from_stream(data, property_size) unnamed_0x0000000d = DamageVulnerability.from_stream(data, property_size) unknown_3 = struct.unpack('>?', data.read(1))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>?', data.read(1))[0] unknown_6 = struct.unpack('>l', data.read(4))[0] unknown_7 = struct.unpack('>l', data.read(4))[0] return cls(name, position, rotation, scale, unknown_1, scan_offset, model, animation_parameters, unnamed_0x00000008, unknown_2, active, dcln, unnamed_0x0000000c, unnamed_0x0000000d, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x13') # 19 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unknown_1.to_stream(data) self.scan_offset.to_stream(data) data.write(struct.pack(">L", self.model)) self.animation_parameters.to_stream(data) self.unnamed_0x00000008.to_stream(data) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>?', self.active)) data.write(struct.pack(">L", self.dcln)) self.unnamed_0x0000000c.to_stream(data) self.unnamed_0x0000000d.to_stream(data) data.write(struct.pack('>?', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>?', self.unknown_5)) data.write(struct.pack('>l', self.unknown_6)) data.write(struct.pack('>l', self.unknown_7)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unknown_1=Vector.from_json(data['unknown_1']), scan_offset=Vector.from_json(data['scan_offset']), model=data['model'], animation_parameters=AnimationParameters.from_json(data['animation_parameters']), unnamed_0x00000008=ActorParameters.from_json(data['unnamed_0x00000008']), unknown_2=data['unknown_2'], active=data['active'], dcln=data['dcln'], unnamed_0x0000000c=HealthInfo.from_json(data['unnamed_0x0000000c']), unnamed_0x0000000d=DamageVulnerability.from_json(data['unnamed_0x0000000d']), unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unknown_1': self.unknown_1.to_json(), 'scan_offset': self.scan_offset.to_json(), 'model': self.model, 'animation_parameters': self.animation_parameters.to_json(), 'unnamed_0x00000008': self.unnamed_0x00000008.to_json(), 'unknown_2': self.unknown_2, 'active': self.active, 'dcln': self.dcln, 'unnamed_0x0000000c': self.unnamed_0x0000000c.to_json(), 'unnamed_0x0000000d': self.unnamed_0x0000000d.to_json(), 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, } def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def _dependencies_for_animation_parameters(self, asset_manager): yield from self.animation_parameters.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000008(self, asset_manager): yield from self.unnamed_0x00000008.dependencies_for(asset_manager) def _dependencies_for_dcln(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.dcln) def _dependencies_for_unnamed_0x0000000c(self, asset_manager): yield from self.unnamed_0x0000000c.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x0000000d(self, asset_manager): yield from self.unnamed_0x0000000d.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_model, "model", "AssetId"), (self._dependencies_for_animation_parameters, "animation_parameters", "AnimationParameters"), (self._dependencies_for_unnamed_0x00000008, "unnamed_0x00000008", "ActorParameters"), (self._dependencies_for_dcln, "dcln", "AssetId"), (self._dependencies_for_unnamed_0x0000000c, "unnamed_0x0000000c", "HealthInfo"), (self._dependencies_for_unnamed_0x0000000d, "unnamed_0x0000000d", "DamageVulnerability"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Platform.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Platform.py
0.751648
0.343975
Platform.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Color import Color from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Debris(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_1: float = dataclasses.field(default=0.0) unknown_2: Vector = dataclasses.field(default_factory=Vector) unknown_3: Color = dataclasses.field(default_factory=Color) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: int = dataclasses.field(default=0) unknown_8: bool = dataclasses.field(default=False) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) unnamed: ActorParameters = dataclasses.field(default_factory=ActorParameters) particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_9: Vector = dataclasses.field(default_factory=Vector) unknown_10: bool = dataclasses.field(default=False) unknown_11: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x1B @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = Vector.from_stream(data) unknown_3 = Color.from_stream(data) unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>l', data.read(4))[0] unknown_8 = struct.unpack('>?', data.read(1))[0] model = struct.unpack(">L", data.read(4))[0] unnamed = ActorParameters.from_stream(data, property_size) particle = struct.unpack(">L", data.read(4))[0] unknown_9 = Vector.from_stream(data) unknown_10 = struct.unpack('>?', data.read(1))[0] unknown_11 = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, scale, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, model, unnamed, particle, unknown_9, unknown_10, unknown_11) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x12') # 18 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) self.unknown_2.to_stream(data) self.unknown_3.to_stream(data) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>l', self.unknown_7)) data.write(struct.pack('>?', self.unknown_8)) data.write(struct.pack(">L", self.model)) self.unnamed.to_stream(data) data.write(struct.pack(">L", self.particle)) self.unknown_9.to_stream(data) data.write(struct.pack('>?', self.unknown_10)) data.write(struct.pack('>?', self.unknown_11)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unknown_1=data['unknown_1'], unknown_2=Vector.from_json(data['unknown_2']), unknown_3=Color.from_json(data['unknown_3']), unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], model=data['model'], unnamed=ActorParameters.from_json(data['unnamed']), particle=data['particle'], unknown_9=Vector.from_json(data['unknown_9']), unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2.to_json(), 'unknown_3': self.unknown_3.to_json(), 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'model': self.model, 'unnamed': self.unnamed.to_json(), 'particle': self.particle, 'unknown_9': self.unknown_9.to_json(), 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, } def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def _dependencies_for_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_model, "model", "AssetId"), (self._dependencies_for_unnamed, "unnamed", "ActorParameters"), (self._dependencies_for_particle, "particle", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Debris.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Debris.py
0.741487
0.321939
Debris.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.HealthInfo import HealthInfo from retro_data_structures.properties.prime.archetypes.MassivePrimeStruct import MassivePrimeStruct from retro_data_structures.properties.prime.archetypes.PrimeStruct1 import PrimeStruct1 from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class MetroidPrimeStage1(BaseObjectType): unknown_1: int = dataclasses.field(default=0) name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_2: bool = dataclasses.field(default=False) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: int = dataclasses.field(default=0) unknown_7: bool = dataclasses.field(default=False) unknown_8: int = dataclasses.field(default=0) health_info_1: HealthInfo = dataclasses.field(default_factory=HealthInfo) health_info_2: HealthInfo = dataclasses.field(default_factory=HealthInfo) unknown_9: int = dataclasses.field(default=0) prime_struct1_1: PrimeStruct1 = dataclasses.field(default_factory=PrimeStruct1) prime_struct1_2: PrimeStruct1 = dataclasses.field(default_factory=PrimeStruct1) prime_struct1_3: PrimeStruct1 = dataclasses.field(default_factory=PrimeStruct1) prime_struct1_4: PrimeStruct1 = dataclasses.field(default_factory=PrimeStruct1) unknown_10: int = dataclasses.field(default=0) unknown_11: int = dataclasses.field(default=0) unnamed: MassivePrimeStruct = dataclasses.field(default_factory=MassivePrimeStruct) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x84 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] unknown_1 = struct.unpack('>l', data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_2 = struct.unpack('>?', data.read(1))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>l', data.read(4))[0] unknown_7 = struct.unpack('>?', data.read(1))[0] unknown_8 = struct.unpack('>l', data.read(4))[0] health_info_1 = HealthInfo.from_stream(data, property_size) health_info_2 = HealthInfo.from_stream(data, property_size) unknown_9 = struct.unpack('>l', data.read(4))[0] prime_struct1_1 = PrimeStruct1.from_stream(data, property_size) prime_struct1_2 = PrimeStruct1.from_stream(data, property_size) prime_struct1_3 = PrimeStruct1.from_stream(data, property_size) prime_struct1_4 = PrimeStruct1.from_stream(data, property_size) unknown_10 = struct.unpack('>l', data.read(4))[0] unknown_11 = struct.unpack('>l', data.read(4))[0] unnamed = MassivePrimeStruct.from_stream(data, property_size) return cls(unknown_1, name, position, rotation, scale, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, health_info_1, health_info_2, unknown_9, prime_struct1_1, prime_struct1_2, prime_struct1_3, prime_struct1_4, unknown_10, unknown_11, unnamed) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x16') # 22 properties data.write(struct.pack('>l', self.unknown_1)) data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>?', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>l', self.unknown_6)) data.write(struct.pack('>?', self.unknown_7)) data.write(struct.pack('>l', self.unknown_8)) self.health_info_1.to_stream(data) self.health_info_2.to_stream(data) data.write(struct.pack('>l', self.unknown_9)) self.prime_struct1_1.to_stream(data) self.prime_struct1_2.to_stream(data) self.prime_struct1_3.to_stream(data) self.prime_struct1_4.to_stream(data) data.write(struct.pack('>l', self.unknown_10)) data.write(struct.pack('>l', self.unknown_11)) self.unnamed.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( unknown_1=data['unknown_1'], name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], health_info_1=HealthInfo.from_json(data['health_info_1']), health_info_2=HealthInfo.from_json(data['health_info_2']), unknown_9=data['unknown_9'], prime_struct1_1=PrimeStruct1.from_json(data['prime_struct1_1']), prime_struct1_2=PrimeStruct1.from_json(data['prime_struct1_2']), prime_struct1_3=PrimeStruct1.from_json(data['prime_struct1_3']), prime_struct1_4=PrimeStruct1.from_json(data['prime_struct1_4']), unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unnamed=MassivePrimeStruct.from_json(data['unnamed']), ) def to_json(self) -> dict: return { 'unknown_1': self.unknown_1, 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'health_info_1': self.health_info_1.to_json(), 'health_info_2': self.health_info_2.to_json(), 'unknown_9': self.unknown_9, 'prime_struct1_1': self.prime_struct1_1.to_json(), 'prime_struct1_2': self.prime_struct1_2.to_json(), 'prime_struct1_3': self.prime_struct1_3.to_json(), 'prime_struct1_4': self.prime_struct1_4.to_json(), 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unnamed': self.unnamed.to_json(), } def _dependencies_for_health_info_1(self, asset_manager): yield from self.health_info_1.dependencies_for(asset_manager) def _dependencies_for_health_info_2(self, asset_manager): yield from self.health_info_2.dependencies_for(asset_manager) def _dependencies_for_prime_struct1_1(self, asset_manager): yield from self.prime_struct1_1.dependencies_for(asset_manager) def _dependencies_for_prime_struct1_2(self, asset_manager): yield from self.prime_struct1_2.dependencies_for(asset_manager) def _dependencies_for_prime_struct1_3(self, asset_manager): yield from self.prime_struct1_3.dependencies_for(asset_manager) def _dependencies_for_prime_struct1_4(self, asset_manager): yield from self.prime_struct1_4.dependencies_for(asset_manager) def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_health_info_1, "health_info_1", "HealthInfo"), (self._dependencies_for_health_info_2, "health_info_2", "HealthInfo"), (self._dependencies_for_prime_struct1_1, "prime_struct1_1", "PrimeStruct1"), (self._dependencies_for_prime_struct1_2, "prime_struct1_2", "PrimeStruct1"), (self._dependencies_for_prime_struct1_3, "prime_struct1_3", "PrimeStruct1"), (self._dependencies_for_prime_struct1_4, "prime_struct1_4", "PrimeStruct1"), (self._dependencies_for_unnamed, "unnamed", "MassivePrimeStruct"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for MetroidPrimeStage1.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/MetroidPrimeStage1.py
0.704465
0.331336
MetroidPrimeStage1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType @dataclasses.dataclass() class AIKeyframe(BaseObjectType): name: str = dataclasses.field(default='') unknown_1: int = dataclasses.field(default=0) unknown_2: bool = dataclasses.field(default=False) unknown_3: float = dataclasses.field(default=0.0) unknown_4: bool = dataclasses.field(default=False) unknown_5: int = dataclasses.field(default=0) unknown_6: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x41 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") unknown_1 = struct.unpack('>l', data.read(4))[0] unknown_2 = struct.unpack('>?', data.read(1))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>?', data.read(1))[0] unknown_5 = struct.unpack('>l', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] return cls(name, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x07') # 7 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>l', self.unknown_1)) data.write(struct.pack('>?', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>?', self.unknown_4)) data.write(struct.pack('>l', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], ) def to_json(self) -> dict: return { 'name': self.name, 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/AIKeyframe.py
0.719384
0.249476
AIKeyframe.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType @dataclasses.dataclass() class CameraShaker(BaseObjectType): name: str = dataclasses.field(default='') horizontal_shake: float = dataclasses.field(default=0.0) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) vertical_shake: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) shake_length: float = dataclasses.field(default=0.0) active: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x1C @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") horizontal_shake = struct.unpack('>f', data.read(4))[0] unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] vertical_shake = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] shake_length = struct.unpack('>f', data.read(4))[0] active = struct.unpack('>?', data.read(1))[0] return cls(name, horizontal_shake, unknown_1, unknown_2, unknown_3, vertical_shake, unknown_4, shake_length, active) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\t') # 9 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>f', self.horizontal_shake)) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.vertical_shake)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.shake_length)) data.write(struct.pack('>?', self.active)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], horizontal_shake=data['horizontal_shake'], unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], vertical_shake=data['vertical_shake'], unknown_4=data['unknown_4'], shake_length=data['shake_length'], active=data['active'], ) def to_json(self) -> dict: return { 'name': self.name, 'horizontal_shake': self.horizontal_shake, 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'vertical_shake': self.vertical_shake, 'unknown_4': self.unknown_4, 'shake_length': self.shake_length, 'active': self.active, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/CameraShaker.py
0.758958
0.252534
CameraShaker.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType import retro_data_structures.enums.prime as enums @dataclasses.dataclass() class PlayerStateChange(BaseObjectType): name: str = dataclasses.field(default='') active: bool = dataclasses.field(default=False) unnamed: enums.PlayerItem = dataclasses.field(default=enums.PlayerItem.PowerBeam) amount: int = dataclasses.field(default=0) capacity: int = dataclasses.field(default=0) unknown_4: int = dataclasses.field(default=0) unknown_5: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x57 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") active = struct.unpack('>?', data.read(1))[0] unnamed = enums.PlayerItem.from_stream(data) amount = struct.unpack('>l', data.read(4))[0] capacity = struct.unpack('>l', data.read(4))[0] unknown_4 = struct.unpack('>l', data.read(4))[0] unknown_5 = struct.unpack('>l', data.read(4))[0] return cls(name, active, unnamed, amount, capacity, unknown_4, unknown_5) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x07') # 7 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>?', self.active)) self.unnamed.to_stream(data) data.write(struct.pack('>l', self.amount)) data.write(struct.pack('>l', self.capacity)) data.write(struct.pack('>l', self.unknown_4)) data.write(struct.pack('>l', self.unknown_5)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], active=data['active'], unnamed=enums.PlayerItem.from_json(data['unnamed']), amount=data['amount'], capacity=data['capacity'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], ) def to_json(self) -> dict: return { 'name': self.name, 'active': self.active, 'unnamed': self.unnamed.to_json(), 'amount': self.amount, 'capacity': self.capacity, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/PlayerStateChange.py
0.684475
0.230725
PlayerStateChange.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class FireFlea(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: bool = dataclasses.field(default=False) unknown_2: bool = dataclasses.field(default=False) unknown_3: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x36 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>?', data.read(1))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unknown_1, unknown_2, unknown_3) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\t') # 9 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>?', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for FireFlea.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/FireFlea.py
0.723212
0.381508
FireFlea.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class IceSheegoth(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: Vector = dataclasses.field(default_factory=Vector) unknown_4: float = dataclasses.field(default=0.0) damage_vulnerability_1: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) damage_vulnerability_2: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) damage_vulnerability_3: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) wpsc_1: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) wpsc_2: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_3: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_4: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_5: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) elsc: AssetId = dataclasses.field(metadata={'asset_types': ['ELSC']}, default=default_asset_id) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) damage_info_3: DamageInfo = dataclasses.field(default_factory=DamageInfo) sound_id_1: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_9: float = dataclasses.field(default=0.0) unknown_10: float = dataclasses.field(default=0.0) unknown_11: float = dataclasses.field(default=0.0) texture: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) sound_id_2: int = dataclasses.field(default=0, metadata={'sound': True}) particle_6: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_12: bool = dataclasses.field(default=False) unknown_13: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x4B @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = Vector.from_stream(data) unknown_4 = struct.unpack('>f', data.read(4))[0] damage_vulnerability_1 = DamageVulnerability.from_stream(data, property_size) damage_vulnerability_2 = DamageVulnerability.from_stream(data, property_size) damage_vulnerability_3 = DamageVulnerability.from_stream(data, property_size) wpsc_1 = struct.unpack(">L", data.read(4))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] wpsc_2 = struct.unpack(">L", data.read(4))[0] particle_1 = struct.unpack(">L", data.read(4))[0] damage_info_2 = DamageInfo.from_stream(data, property_size) particle_2 = struct.unpack(">L", data.read(4))[0] particle_3 = struct.unpack(">L", data.read(4))[0] particle_4 = struct.unpack(">L", data.read(4))[0] particle_5 = struct.unpack(">L", data.read(4))[0] elsc = struct.unpack(">L", data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] damage_info_3 = DamageInfo.from_stream(data, property_size) sound_id_1 = struct.unpack('>l', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>f', data.read(4))[0] texture = struct.unpack(">L", data.read(4))[0] sound_id_2 = struct.unpack('>l', data.read(4))[0] particle_6 = struct.unpack(">L", data.read(4))[0] unknown_12 = struct.unpack('>?', data.read(1))[0] unknown_13 = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unknown_1, unknown_2, unknown_3, unknown_4, damage_vulnerability_1, damage_vulnerability_2, damage_vulnerability_3, wpsc_1, damage_info_1, unknown_5, unknown_6, wpsc_2, particle_1, damage_info_2, particle_2, particle_3, particle_4, particle_5, elsc, unknown_7, unknown_8, damage_info_3, sound_id_1, unknown_9, unknown_10, unknown_11, texture, sound_id_2, particle_6, unknown_12, unknown_13) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00%') # 37 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) self.unknown_3.to_stream(data) data.write(struct.pack('>f', self.unknown_4)) self.damage_vulnerability_1.to_stream(data) self.damage_vulnerability_2.to_stream(data) self.damage_vulnerability_3.to_stream(data) data.write(struct.pack(">L", self.wpsc_1)) self.damage_info_1.to_stream(data) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack(">L", self.wpsc_2)) data.write(struct.pack(">L", self.particle_1)) self.damage_info_2.to_stream(data) data.write(struct.pack(">L", self.particle_2)) data.write(struct.pack(">L", self.particle_3)) data.write(struct.pack(">L", self.particle_4)) data.write(struct.pack(">L", self.particle_5)) data.write(struct.pack(">L", self.elsc)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) self.damage_info_3.to_stream(data) data.write(struct.pack('>l', self.sound_id_1)) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>f', self.unknown_11)) data.write(struct.pack(">L", self.texture)) data.write(struct.pack('>l', self.sound_id_2)) data.write(struct.pack(">L", self.particle_6)) data.write(struct.pack('>?', self.unknown_12)) data.write(struct.pack('>?', self.unknown_13)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=Vector.from_json(data['unknown_3']), unknown_4=data['unknown_4'], damage_vulnerability_1=DamageVulnerability.from_json(data['damage_vulnerability_1']), damage_vulnerability_2=DamageVulnerability.from_json(data['damage_vulnerability_2']), damage_vulnerability_3=DamageVulnerability.from_json(data['damage_vulnerability_3']), wpsc_1=data['wpsc_1'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], wpsc_2=data['wpsc_2'], particle_1=data['particle_1'], damage_info_2=DamageInfo.from_json(data['damage_info_2']), particle_2=data['particle_2'], particle_3=data['particle_3'], particle_4=data['particle_4'], particle_5=data['particle_5'], elsc=data['elsc'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], damage_info_3=DamageInfo.from_json(data['damage_info_3']), sound_id_1=data['sound_id_1'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], texture=data['texture'], sound_id_2=data['sound_id_2'], particle_6=data['particle_6'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3.to_json(), 'unknown_4': self.unknown_4, 'damage_vulnerability_1': self.damage_vulnerability_1.to_json(), 'damage_vulnerability_2': self.damage_vulnerability_2.to_json(), 'damage_vulnerability_3': self.damage_vulnerability_3.to_json(), 'wpsc_1': self.wpsc_1, 'damage_info_1': self.damage_info_1.to_json(), 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'wpsc_2': self.wpsc_2, 'particle_1': self.particle_1, 'damage_info_2': self.damage_info_2.to_json(), 'particle_2': self.particle_2, 'particle_3': self.particle_3, 'particle_4': self.particle_4, 'particle_5': self.particle_5, 'elsc': self.elsc, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'damage_info_3': self.damage_info_3.to_json(), 'sound_id_1': self.sound_id_1, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'texture': self.texture, 'sound_id_2': self.sound_id_2, 'particle_6': self.particle_6, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_damage_vulnerability_1(self, asset_manager): yield from self.damage_vulnerability_1.dependencies_for(asset_manager) def _dependencies_for_damage_vulnerability_2(self, asset_manager): yield from self.damage_vulnerability_2.dependencies_for(asset_manager) def _dependencies_for_damage_vulnerability_3(self, asset_manager): yield from self.damage_vulnerability_3.dependencies_for(asset_manager) def _dependencies_for_wpsc_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_1) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_wpsc_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_2) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_particle_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_3) def _dependencies_for_particle_4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_4) def _dependencies_for_particle_5(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_5) def _dependencies_for_elsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.elsc) def _dependencies_for_damage_info_3(self, asset_manager): yield from self.damage_info_3.dependencies_for(asset_manager) def _dependencies_for_sound_id_1(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_1) def _dependencies_for_texture(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture) def _dependencies_for_sound_id_2(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_2) def _dependencies_for_particle_6(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_6) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_damage_vulnerability_1, "damage_vulnerability_1", "DamageVulnerability"), (self._dependencies_for_damage_vulnerability_2, "damage_vulnerability_2", "DamageVulnerability"), (self._dependencies_for_damage_vulnerability_3, "damage_vulnerability_3", "DamageVulnerability"), (self._dependencies_for_wpsc_1, "wpsc_1", "AssetId"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_wpsc_2, "wpsc_2", "AssetId"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_particle_3, "particle_3", "AssetId"), (self._dependencies_for_particle_4, "particle_4", "AssetId"), (self._dependencies_for_particle_5, "particle_5", "AssetId"), (self._dependencies_for_elsc, "elsc", "AssetId"), (self._dependencies_for_damage_info_3, "damage_info_3", "DamageInfo"), (self._dependencies_for_sound_id_1, "sound_id_1", "int"), (self._dependencies_for_texture, "texture", "AssetId"), (self._dependencies_for_sound_id_2, "sound_id_2", "int"), (self._dependencies_for_particle_6, "particle_6", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for IceSheegoth.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/IceSheegoth.py
0.693577
0.310002
IceSheegoth.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class BloodFlower(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) wpsc_1: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) wpsc_2: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) damage_info_3: DamageInfo = dataclasses.field(default_factory=DamageInfo) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_3: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_4: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_1: float = dataclasses.field(default=0.0) particle_5: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_2: int = dataclasses.field(default=0, metadata={'sound': True}) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x2D @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) particle_1 = struct.unpack(">L", data.read(4))[0] wpsc_1 = struct.unpack(">L", data.read(4))[0] wpsc_2 = struct.unpack(">L", data.read(4))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) damage_info_2 = DamageInfo.from_stream(data, property_size) damage_info_3 = DamageInfo.from_stream(data, property_size) particle_2 = struct.unpack(">L", data.read(4))[0] particle_3 = struct.unpack(">L", data.read(4))[0] particle_4 = struct.unpack(">L", data.read(4))[0] unknown_1 = struct.unpack('>f', data.read(4))[0] particle_5 = struct.unpack(">L", data.read(4))[0] unknown_2 = struct.unpack('>l', data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, particle_1, wpsc_1, wpsc_2, damage_info_1, damage_info_2, damage_info_3, particle_2, particle_3, particle_4, unknown_1, particle_5, unknown_2) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x12') # 18 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack(">L", self.particle_1)) data.write(struct.pack(">L", self.wpsc_1)) data.write(struct.pack(">L", self.wpsc_2)) self.damage_info_1.to_stream(data) self.damage_info_2.to_stream(data) self.damage_info_3.to_stream(data) data.write(struct.pack(">L", self.particle_2)) data.write(struct.pack(">L", self.particle_3)) data.write(struct.pack(">L", self.particle_4)) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack(">L", self.particle_5)) data.write(struct.pack('>l', self.unknown_2)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), particle_1=data['particle_1'], wpsc_1=data['wpsc_1'], wpsc_2=data['wpsc_2'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), damage_info_2=DamageInfo.from_json(data['damage_info_2']), damage_info_3=DamageInfo.from_json(data['damage_info_3']), particle_2=data['particle_2'], particle_3=data['particle_3'], particle_4=data['particle_4'], unknown_1=data['unknown_1'], particle_5=data['particle_5'], unknown_2=data['unknown_2'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'particle_1': self.particle_1, 'wpsc_1': self.wpsc_1, 'wpsc_2': self.wpsc_2, 'damage_info_1': self.damage_info_1.to_json(), 'damage_info_2': self.damage_info_2.to_json(), 'damage_info_3': self.damage_info_3.to_json(), 'particle_2': self.particle_2, 'particle_3': self.particle_3, 'particle_4': self.particle_4, 'unknown_1': self.unknown_1, 'particle_5': self.particle_5, 'unknown_2': self.unknown_2, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_wpsc_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_1) def _dependencies_for_wpsc_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_2) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_damage_info_3(self, asset_manager): yield from self.damage_info_3.dependencies_for(asset_manager) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_particle_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_3) def _dependencies_for_particle_4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_4) def _dependencies_for_particle_5(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_5) def _dependencies_for_unknown_2(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_2) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_wpsc_1, "wpsc_1", "AssetId"), (self._dependencies_for_wpsc_2, "wpsc_2", "AssetId"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_damage_info_3, "damage_info_3", "DamageInfo"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_particle_3, "particle_3", "AssetId"), (self._dependencies_for_particle_4, "particle_4", "AssetId"), (self._dependencies_for_particle_5, "particle_5", "AssetId"), (self._dependencies_for_unknown_2, "unknown_2", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for BloodFlower.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/BloodFlower.py
0.665302
0.308893
BloodFlower.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Puffer(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: float = dataclasses.field(default=0.0) particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) texture: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) unknown_2: float = dataclasses.field(default=0.0) unknown_3: bool = dataclasses.field(default=False) unknown_4: bool = dataclasses.field(default=False) unknown_5: bool = dataclasses.field(default=False) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_6: int = dataclasses.field(default=0, metadata={'sound': True}) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x79 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>f', data.read(4))[0] particle = struct.unpack(">L", data.read(4))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) texture = struct.unpack(">L", data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>?', data.read(1))[0] unknown_4 = struct.unpack('>?', data.read(1))[0] unknown_5 = struct.unpack('>?', data.read(1))[0] damage_info_2 = DamageInfo.from_stream(data, property_size) unknown_6 = struct.unpack('>l', data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unknown_1, particle, damage_info_1, texture, unknown_2, unknown_3, unknown_4, unknown_5, damage_info_2, unknown_6) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x10') # 16 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack(">L", self.particle)) self.damage_info_1.to_stream(data) data.write(struct.pack(">L", self.texture)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>?', self.unknown_3)) data.write(struct.pack('>?', self.unknown_4)) data.write(struct.pack('>?', self.unknown_5)) self.damage_info_2.to_stream(data) data.write(struct.pack('>l', self.unknown_6)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_1=data['unknown_1'], particle=data['particle'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), texture=data['texture'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], damage_info_2=DamageInfo.from_json(data['damage_info_2']), unknown_6=data['unknown_6'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_1': self.unknown_1, 'particle': self.particle, 'damage_info_1': self.damage_info_1.to_json(), 'texture': self.texture, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'damage_info_2': self.damage_info_2.to_json(), 'unknown_6': self.unknown_6, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_texture(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_unknown_6(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_6) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_particle, "particle", "AssetId"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_texture, "texture", "AssetId"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_unknown_6, "unknown_6", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Puffer.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Puffer.py
0.703244
0.338023
Puffer.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Generator(BaseObjectType): name: str = dataclasses.field(default='') unknown_1: int = dataclasses.field(default=0) unknown_2: bool = dataclasses.field(default=False) unknown_3: bool = dataclasses.field(default=False) unknown_4: Vector = dataclasses.field(default_factory=Vector) unknown_5: bool = dataclasses.field(default=False) min_scale_multiplier: float = dataclasses.field(default=0.0) max_scale_multiplier: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0xA @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") unknown_1 = struct.unpack('>l', data.read(4))[0] unknown_2 = struct.unpack('>?', data.read(1))[0] unknown_3 = struct.unpack('>?', data.read(1))[0] unknown_4 = Vector.from_stream(data) unknown_5 = struct.unpack('>?', data.read(1))[0] min_scale_multiplier = struct.unpack('>f', data.read(4))[0] max_scale_multiplier = struct.unpack('>f', data.read(4))[0] return cls(name, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, min_scale_multiplier, max_scale_multiplier) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x08') # 8 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>l', self.unknown_1)) data.write(struct.pack('>?', self.unknown_2)) data.write(struct.pack('>?', self.unknown_3)) self.unknown_4.to_stream(data) data.write(struct.pack('>?', self.unknown_5)) data.write(struct.pack('>f', self.min_scale_multiplier)) data.write(struct.pack('>f', self.max_scale_multiplier)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=Vector.from_json(data['unknown_4']), unknown_5=data['unknown_5'], min_scale_multiplier=data['min_scale_multiplier'], max_scale_multiplier=data['max_scale_multiplier'], ) def to_json(self) -> dict: return { 'name': self.name, 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4.to_json(), 'unknown_5': self.unknown_5, 'min_scale_multiplier': self.min_scale_multiplier, 'max_scale_multiplier': self.max_scale_multiplier, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Generator.py
0.747339
0.331147
Generator.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class BallTrigger(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: Vector = dataclasses.field(default_factory=Vector) unknown_6: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x48 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = Vector.from_stream(data) unknown_6 = struct.unpack('>?', data.read(1))[0] return cls(name, position, scale, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\t') # 9 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) self.unknown_5.to_stream(data) data.write(struct.pack('>?', self.unknown_6)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), scale=Vector.from_json(data['scale']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=Vector.from_json(data['unknown_5']), unknown_6=data['unknown_6'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'scale': self.scale.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5.to_json(), 'unknown_6': self.unknown_6, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/BallTrigger.py
0.76454
0.420838
BallTrigger.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class MetroidPrimeStage2(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unnamed_0x00000007: DamageInfo = dataclasses.field(default_factory=DamageInfo) elsc: AssetId = dataclasses.field(metadata={'asset_types': ['ELSC']}, default=default_asset_id) unknown_1: int = dataclasses.field(default=0, metadata={'sound': True}) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x83 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) particle_1 = struct.unpack(">L", data.read(4))[0] unnamed_0x00000007 = DamageInfo.from_stream(data, property_size) elsc = struct.unpack(">L", data.read(4))[0] unknown_1 = struct.unpack('>l', data.read(4))[0] particle_2 = struct.unpack(">L", data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, particle_1, unnamed_0x00000007, elsc, unknown_1, particle_2) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0b') # 11 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack(">L", self.particle_1)) self.unnamed_0x00000007.to_stream(data) data.write(struct.pack(">L", self.elsc)) data.write(struct.pack('>l', self.unknown_1)) data.write(struct.pack(">L", self.particle_2)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), particle_1=data['particle_1'], unnamed_0x00000007=DamageInfo.from_json(data['unnamed_0x00000007']), elsc=data['elsc'], unknown_1=data['unknown_1'], particle_2=data['particle_2'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'particle_1': self.particle_1, 'unnamed_0x00000007': self.unnamed_0x00000007.to_json(), 'elsc': self.elsc, 'unknown_1': self.unknown_1, 'particle_2': self.particle_2, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_unnamed_0x00000007(self, asset_manager): yield from self.unnamed_0x00000007.dependencies_for(asset_manager) def _dependencies_for_elsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.elsc) def _dependencies_for_unknown_1(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_1) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_unnamed_0x00000007, "unnamed_0x00000007", "DamageInfo"), (self._dependencies_for_elsc, "elsc", "AssetId"), (self._dependencies_for_unknown_1, "unknown_1", "int"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for MetroidPrimeStage2.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/MetroidPrimeStage2.py
0.71423
0.296635
MetroidPrimeStage2.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class SpiderBallAttractionSurface(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) active: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x33 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) active = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, scale, active) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x05') # 5 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>?', self.active)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), active=data['active'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'active': self.active, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/SpiderBallAttractionSurface.py
0.775987
0.468487
SpiderBallAttractionSurface.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.MagdoliteStruct import MagdoliteStruct from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Magdolite(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) damage_vulnerability_1: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) damage_vulnerability_2: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) cskr: AssetId = dataclasses.field(metadata={'asset_types': ['CSKR']}, default=default_asset_id) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unnamed_0x00000012: MagdoliteStruct = dataclasses.field(default_factory=MagdoliteStruct) unknown_12: float = dataclasses.field(default=0.0) unknown_13: float = dataclasses.field(default=0.0) unknown_14: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x6B @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) damage_info_2 = DamageInfo.from_stream(data, property_size) damage_vulnerability_1 = DamageVulnerability.from_stream(data, property_size) damage_vulnerability_2 = DamageVulnerability.from_stream(data, property_size) model = struct.unpack(">L", data.read(4))[0] cskr = struct.unpack(">L", data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unnamed_0x00000012 = MagdoliteStruct.from_stream(data, property_size) unknown_12 = struct.unpack('>f', data.read(4))[0] unknown_13 = struct.unpack('>f', data.read(4))[0] unknown_14 = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unknown_1, unknown_2, damage_info_1, damage_info_2, damage_vulnerability_1, damage_vulnerability_2, model, cskr, unknown_3, unknown_4, unknown_5, unknown_6, unnamed_0x00000012, unknown_12, unknown_13, unknown_14) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x16') # 22 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) self.damage_info_1.to_stream(data) self.damage_info_2.to_stream(data) self.damage_vulnerability_1.to_stream(data) self.damage_vulnerability_2.to_stream(data) data.write(struct.pack(">L", self.model)) data.write(struct.pack(">L", self.cskr)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) self.unnamed_0x00000012.to_stream(data) data.write(struct.pack('>f', self.unknown_12)) data.write(struct.pack('>f', self.unknown_13)) data.write(struct.pack('>f', self.unknown_14)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), damage_info_2=DamageInfo.from_json(data['damage_info_2']), damage_vulnerability_1=DamageVulnerability.from_json(data['damage_vulnerability_1']), damage_vulnerability_2=DamageVulnerability.from_json(data['damage_vulnerability_2']), model=data['model'], cskr=data['cskr'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unnamed_0x00000012=MagdoliteStruct.from_json(data['unnamed_0x00000012']), unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'damage_info_1': self.damage_info_1.to_json(), 'damage_info_2': self.damage_info_2.to_json(), 'damage_vulnerability_1': self.damage_vulnerability_1.to_json(), 'damage_vulnerability_2': self.damage_vulnerability_2.to_json(), 'model': self.model, 'cskr': self.cskr, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unnamed_0x00000012': self.unnamed_0x00000012.to_json(), 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_damage_vulnerability_1(self, asset_manager): yield from self.damage_vulnerability_1.dependencies_for(asset_manager) def _dependencies_for_damage_vulnerability_2(self, asset_manager): yield from self.damage_vulnerability_2.dependencies_for(asset_manager) def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def _dependencies_for_cskr(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.cskr) def _dependencies_for_unnamed_0x00000012(self, asset_manager): yield from self.unnamed_0x00000012.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_damage_vulnerability_1, "damage_vulnerability_1", "DamageVulnerability"), (self._dependencies_for_damage_vulnerability_2, "damage_vulnerability_2", "DamageVulnerability"), (self._dependencies_for_model, "model", "AssetId"), (self._dependencies_for_cskr, "cskr", "AssetId"), (self._dependencies_for_unnamed_0x00000012, "unnamed_0x00000012", "MagdoliteStruct"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Magdolite.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Magdolite.py
0.701917
0.332202
Magdolite.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.GrappleParameters import GrappleParameters from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Ripper(BaseObjectType): name: str = dataclasses.field(default='') unknown_1: int = dataclasses.field(default=0) position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000005: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000006: ActorParameters = dataclasses.field(default_factory=ActorParameters) unnamed_0x00000007: GrappleParameters = dataclasses.field(default_factory=GrappleParameters) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x3F @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") unknown_1 = struct.unpack('>l', data.read(4))[0] position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000005 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000006 = ActorParameters.from_stream(data, property_size) unnamed_0x00000007 = GrappleParameters.from_stream(data, property_size) return cls(name, unknown_1, position, rotation, scale, unnamed_0x00000005, unnamed_0x00000006, unnamed_0x00000007) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x08') # 8 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>l', self.unknown_1)) self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000005.to_stream(data) self.unnamed_0x00000006.to_stream(data) self.unnamed_0x00000007.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], unknown_1=data['unknown_1'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000005=PatternedAITypedef.from_json(data['unnamed_0x00000005']), unnamed_0x00000006=ActorParameters.from_json(data['unnamed_0x00000006']), unnamed_0x00000007=GrappleParameters.from_json(data['unnamed_0x00000007']), ) def to_json(self) -> dict: return { 'name': self.name, 'unknown_1': self.unknown_1, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unnamed_0x00000006': self.unnamed_0x00000006.to_json(), 'unnamed_0x00000007': self.unnamed_0x00000007.to_json(), } def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000006(self, asset_manager): yield from self.unnamed_0x00000006.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000007(self, asset_manager): yield from self.unnamed_0x00000007.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000006, "unnamed_0x00000006", "ActorParameters"), (self._dependencies_for_unnamed_0x00000007, "unnamed_0x00000007", "GrappleParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Ripper.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Ripper.py
0.701304
0.336222
Ripper.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType @dataclasses.dataclass() class TeamAIMgr(BaseObjectType): name: str = dataclasses.field(default='') unknown_1: int = dataclasses.field(default=0) unknown_2: int = dataclasses.field(default=0) unknown_3: int = dataclasses.field(default=0) unknown_4: int = dataclasses.field(default=0) unknown_5: int = dataclasses.field(default=0) unknown_6: int = dataclasses.field(default=0) unknown_7: int = dataclasses.field(default=0) unknown_8: float = dataclasses.field(default=0.0) unknown_9: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x6C @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") unknown_1 = struct.unpack('>l', data.read(4))[0] unknown_2 = struct.unpack('>l', data.read(4))[0] unknown_3 = struct.unpack('>l', data.read(4))[0] unknown_4 = struct.unpack('>l', data.read(4))[0] unknown_5 = struct.unpack('>l', data.read(4))[0] unknown_6 = struct.unpack('>l', data.read(4))[0] unknown_7 = struct.unpack('>l', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] return cls(name, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, unknown_9) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\n') # 10 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>l', self.unknown_1)) data.write(struct.pack('>l', self.unknown_2)) data.write(struct.pack('>l', self.unknown_3)) data.write(struct.pack('>l', self.unknown_4)) data.write(struct.pack('>l', self.unknown_5)) data.write(struct.pack('>l', self.unknown_6)) data.write(struct.pack('>l', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], ) def to_json(self) -> dict: return { 'name': self.name, 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/TeamAIMgr.py
0.718397
0.203589
TeamAIMgr.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class MetareeAlpha(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unnamed_0x00000006: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_1: float = dataclasses.field(default=0.0) unknown_2: Vector = dataclasses.field(default_factory=Vector) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x37 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unnamed_0x00000006 = DamageInfo.from_stream(data, property_size) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = Vector.from_stream(data) unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unnamed_0x00000006, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0c') # 12 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) self.unnamed_0x00000006.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) self.unknown_2.to_stream(data) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unnamed_0x00000006=DamageInfo.from_json(data['unnamed_0x00000006']), unknown_1=data['unknown_1'], unknown_2=Vector.from_json(data['unknown_2']), unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unnamed_0x00000006': self.unnamed_0x00000006.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2.to_json(), 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000006(self, asset_manager): yield from self.unnamed_0x00000006.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_unnamed_0x00000006, "unnamed_0x00000006", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for MetareeAlpha.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/MetareeAlpha.py
0.68763
0.33887
MetareeAlpha.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType @dataclasses.dataclass() class WorldLightFader(BaseObjectType): name: str = dataclasses.field(default='') active: bool = dataclasses.field(default=False) faded_light_level: float = dataclasses.field(default=0.0) fade_speed: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x82 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") active = struct.unpack('>?', data.read(1))[0] faded_light_level = struct.unpack('>f', data.read(4))[0] fade_speed = struct.unpack('>f', data.read(4))[0] return cls(name, active, faded_light_level, fade_speed) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x04') # 4 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>?', self.active)) data.write(struct.pack('>f', self.faded_light_level)) data.write(struct.pack('>f', self.fade_speed)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], active=data['active'], faded_light_level=data['faded_light_level'], fade_speed=data['fade_speed'], ) def to_json(self) -> dict: return { 'name': self.name, 'active': self.active, 'faded_light_level': self.faded_light_level, 'fade_speed': self.fade_speed, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/WorldLightFader.py
0.748812
0.266717
WorldLightFader.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.RumbleEffectStruct import RumbleEffectStruct from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class RumbleEffect(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) unknown_2: float = dataclasses.field(default=0.0) unknown_3: int = dataclasses.field(default=0) unnamed: RumbleEffectStruct = dataclasses.field(default_factory=RumbleEffectStruct) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x74 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>l', data.read(4))[0] unnamed = RumbleEffectStruct.from_stream(data, property_size) return cls(name, position, unknown_1, unknown_2, unknown_3, unnamed) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x06') # 6 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>l', self.unknown_3)) self.unnamed.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unnamed=RumbleEffectStruct.from_json(data['unnamed']), ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unnamed': self.unnamed.to_json(), } def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed, "unnamed", "RumbleEffectStruct"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for RumbleEffect.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/RumbleEffect.py
0.737158
0.345381
RumbleEffect.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class MetroidAlpha(BaseObjectType): name: str = dataclasses.field(default='') unknown_1: int = dataclasses.field(default=0) position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000005: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000006: ActorParameters = dataclasses.field(default_factory=ActorParameters) damage_vulnerability_1: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) damage_vulnerability_2: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) animation_parameters_1: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) animation_parameters_2: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) animation_parameters_3: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) animation_parameters_4: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) unknown_8: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x44 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") unknown_1 = struct.unpack('>l', data.read(4))[0] position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000005 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000006 = ActorParameters.from_stream(data, property_size) damage_vulnerability_1 = DamageVulnerability.from_stream(data, property_size) damage_vulnerability_2 = DamageVulnerability.from_stream(data, property_size) unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] animation_parameters_1 = AnimationParameters.from_stream(data, property_size) animation_parameters_2 = AnimationParameters.from_stream(data, property_size) animation_parameters_3 = AnimationParameters.from_stream(data, property_size) animation_parameters_4 = AnimationParameters.from_stream(data, property_size) unknown_8 = struct.unpack('>?', data.read(1))[0] return cls(name, unknown_1, position, rotation, scale, unnamed_0x00000005, unnamed_0x00000006, damage_vulnerability_1, damage_vulnerability_2, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, animation_parameters_1, animation_parameters_2, animation_parameters_3, animation_parameters_4, unknown_8) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x14') # 20 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>l', self.unknown_1)) self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000005.to_stream(data) self.unnamed_0x00000006.to_stream(data) self.damage_vulnerability_1.to_stream(data) self.damage_vulnerability_2.to_stream(data) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) self.animation_parameters_1.to_stream(data) self.animation_parameters_2.to_stream(data) self.animation_parameters_3.to_stream(data) self.animation_parameters_4.to_stream(data) data.write(struct.pack('>?', self.unknown_8)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], unknown_1=data['unknown_1'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000005=PatternedAITypedef.from_json(data['unnamed_0x00000005']), unnamed_0x00000006=ActorParameters.from_json(data['unnamed_0x00000006']), damage_vulnerability_1=DamageVulnerability.from_json(data['damage_vulnerability_1']), damage_vulnerability_2=DamageVulnerability.from_json(data['damage_vulnerability_2']), unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], animation_parameters_1=AnimationParameters.from_json(data['animation_parameters_1']), animation_parameters_2=AnimationParameters.from_json(data['animation_parameters_2']), animation_parameters_3=AnimationParameters.from_json(data['animation_parameters_3']), animation_parameters_4=AnimationParameters.from_json(data['animation_parameters_4']), unknown_8=data['unknown_8'], ) def to_json(self) -> dict: return { 'name': self.name, 'unknown_1': self.unknown_1, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unnamed_0x00000006': self.unnamed_0x00000006.to_json(), 'damage_vulnerability_1': self.damage_vulnerability_1.to_json(), 'damage_vulnerability_2': self.damage_vulnerability_2.to_json(), 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'animation_parameters_1': self.animation_parameters_1.to_json(), 'animation_parameters_2': self.animation_parameters_2.to_json(), 'animation_parameters_3': self.animation_parameters_3.to_json(), 'animation_parameters_4': self.animation_parameters_4.to_json(), 'unknown_8': self.unknown_8, } def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000006(self, asset_manager): yield from self.unnamed_0x00000006.dependencies_for(asset_manager) def _dependencies_for_damage_vulnerability_1(self, asset_manager): yield from self.damage_vulnerability_1.dependencies_for(asset_manager) def _dependencies_for_damage_vulnerability_2(self, asset_manager): yield from self.damage_vulnerability_2.dependencies_for(asset_manager) def _dependencies_for_animation_parameters_1(self, asset_manager): yield from self.animation_parameters_1.dependencies_for(asset_manager) def _dependencies_for_animation_parameters_2(self, asset_manager): yield from self.animation_parameters_2.dependencies_for(asset_manager) def _dependencies_for_animation_parameters_3(self, asset_manager): yield from self.animation_parameters_3.dependencies_for(asset_manager) def _dependencies_for_animation_parameters_4(self, asset_manager): yield from self.animation_parameters_4.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000006, "unnamed_0x00000006", "ActorParameters"), (self._dependencies_for_damage_vulnerability_1, "damage_vulnerability_1", "DamageVulnerability"), (self._dependencies_for_damage_vulnerability_2, "damage_vulnerability_2", "DamageVulnerability"), (self._dependencies_for_animation_parameters_1, "animation_parameters_1", "AnimationParameters"), (self._dependencies_for_animation_parameters_2, "animation_parameters_2", "AnimationParameters"), (self._dependencies_for_animation_parameters_3, "animation_parameters_3", "AnimationParameters"), (self._dependencies_for_animation_parameters_4, "animation_parameters_4", "AnimationParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for MetroidAlpha.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/MetroidAlpha.py
0.720467
0.347233
MetroidAlpha.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class ThardusRockProjectile(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: bool = dataclasses.field(default=False) unknown_2: bool = dataclasses.field(default=False) unknown_3: float = dataclasses.field(default=0.0) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) afsm: AssetId = dataclasses.field(metadata={'asset_types': ['AFSM']}, default=default_asset_id) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x5F @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>?', data.read(1))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] model = struct.unpack(">L", data.read(4))[0] afsm = struct.unpack(">L", data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unknown_1, unknown_2, unknown_3, model, afsm) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0b') # 11 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>?', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack(">L", self.model)) data.write(struct.pack(">L", self.afsm)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], model=data['model'], afsm=data['afsm'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'model': self.model, 'afsm': self.afsm, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def _dependencies_for_afsm(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.afsm) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_model, "model", "AssetId"), (self._dependencies_for_afsm, "afsm", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for ThardusRockProjectile.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/ThardusRockProjectile.py
0.693058
0.31883
ThardusRockProjectile.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Ripple(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) unknown_2: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x47 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] return cls(name, position, unknown_1, unknown_2) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x04') # 4 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Ripple.py
0.741206
0.379551
Ripple.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Color import Color from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class FogVolume(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) flicker_speed: float = dataclasses.field(default=0.0) unknown: float = dataclasses.field(default=0.0) fog_color: Color = dataclasses.field(default_factory=Color) active: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x65 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) scale = Vector.from_stream(data) flicker_speed = struct.unpack('>f', data.read(4))[0] unknown = struct.unpack('>f', data.read(4))[0] fog_color = Color.from_stream(data) active = struct.unpack('>?', data.read(1))[0] return cls(name, position, scale, flicker_speed, unknown, fog_color, active) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x07') # 7 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>f', self.flicker_speed)) data.write(struct.pack('>f', self.unknown)) self.fog_color.to_stream(data) data.write(struct.pack('>?', self.active)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), scale=Vector.from_json(data['scale']), flicker_speed=data['flicker_speed'], unknown=data['unknown'], fog_color=Color.from_json(data['fog_color']), active=data['active'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'scale': self.scale.to_json(), 'flicker_speed': self.flicker_speed, 'unknown': self.unknown, 'fog_color': self.fog_color.to_json(), 'active': self.active, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/FogVolume.py
0.779238
0.379838
FogVolume.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class SnakeWeedSwarm(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) active: bool = dataclasses.field(default=False) animation_parameters: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) unknown_9: float = dataclasses.field(default=0.0) unknown_10: float = dataclasses.field(default=0.0) unknown_11: float = dataclasses.field(default=0.0) unknown_12: float = dataclasses.field(default=0.0) unknown_13: float = dataclasses.field(default=0.0) unknown_14: float = dataclasses.field(default=0.0) unknown_15: float = dataclasses.field(default=0.0) unnamed_0x00000014: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_16: float = dataclasses.field(default=0.0) unknown_17: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_18: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_19: int = dataclasses.field(default=0, metadata={'sound': True}) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x6D @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) scale = Vector.from_stream(data) active = struct.unpack('>?', data.read(1))[0] animation_parameters = AnimationParameters.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>f', data.read(4))[0] unknown_12 = struct.unpack('>f', data.read(4))[0] unknown_13 = struct.unpack('>f', data.read(4))[0] unknown_14 = struct.unpack('>f', data.read(4))[0] unknown_15 = struct.unpack('>f', data.read(4))[0] unnamed_0x00000014 = DamageInfo.from_stream(data, property_size) unknown_16 = struct.unpack('>f', data.read(4))[0] unknown_17 = struct.unpack('>l', data.read(4))[0] unknown_18 = struct.unpack('>l', data.read(4))[0] unknown_19 = struct.unpack('>l', data.read(4))[0] return cls(name, position, scale, active, animation_parameters, unnamed_0x00000005, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, unknown_9, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14, unknown_15, unnamed_0x00000014, unknown_16, unknown_17, unknown_18, unknown_19) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x19') # 25 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>?', self.active)) self.animation_parameters.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>f', self.unknown_11)) data.write(struct.pack('>f', self.unknown_12)) data.write(struct.pack('>f', self.unknown_13)) data.write(struct.pack('>f', self.unknown_14)) data.write(struct.pack('>f', self.unknown_15)) self.unnamed_0x00000014.to_stream(data) data.write(struct.pack('>f', self.unknown_16)) data.write(struct.pack('>l', self.unknown_17)) data.write(struct.pack('>l', self.unknown_18)) data.write(struct.pack('>l', self.unknown_19)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), scale=Vector.from_json(data['scale']), active=data['active'], animation_parameters=AnimationParameters.from_json(data['animation_parameters']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], unknown_15=data['unknown_15'], unnamed_0x00000014=DamageInfo.from_json(data['unnamed_0x00000014']), unknown_16=data['unknown_16'], unknown_17=data['unknown_17'], unknown_18=data['unknown_18'], unknown_19=data['unknown_19'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'scale': self.scale.to_json(), 'active': self.active, 'animation_parameters': self.animation_parameters.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, 'unknown_15': self.unknown_15, 'unnamed_0x00000014': self.unnamed_0x00000014.to_json(), 'unknown_16': self.unknown_16, 'unknown_17': self.unknown_17, 'unknown_18': self.unknown_18, 'unknown_19': self.unknown_19, } def _dependencies_for_animation_parameters(self, asset_manager): yield from self.animation_parameters.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000014(self, asset_manager): yield from self.unnamed_0x00000014.dependencies_for(asset_manager) def _dependencies_for_unknown_17(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_17) def _dependencies_for_unknown_18(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_18) def _dependencies_for_unknown_19(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_19) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_animation_parameters, "animation_parameters", "AnimationParameters"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_unnamed_0x00000014, "unnamed_0x00000014", "DamageInfo"), (self._dependencies_for_unknown_17, "unknown_17", "int"), (self._dependencies_for_unknown_18, "unknown_18", "int"), (self._dependencies_for_unknown_19, "unknown_19", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for SnakeWeedSwarm.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/SnakeWeedSwarm.py
0.68941
0.248375
SnakeWeedSwarm.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class SpiderBallWaypoint(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) unknown_2: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x2C @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>l', data.read(4))[0] return cls(name, position, rotation, unknown_1, unknown_2) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x05') # 5 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>l', self.unknown_2)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/SpiderBallWaypoint.py
0.760473
0.420183
SpiderBallWaypoint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ScannableParameters import ScannableParameters from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class PointOfInterest(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) active: bool = dataclasses.field(default=False) unnamed: ScannableParameters = dataclasses.field(default_factory=ScannableParameters) unknown: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x42 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) active = struct.unpack('>?', data.read(1))[0] unnamed = ScannableParameters.from_stream(data, property_size) unknown = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, active, unnamed, unknown) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x06') # 6 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) data.write(struct.pack('>?', self.active)) self.unnamed.to_stream(data) data.write(struct.pack('>f', self.unknown)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), active=data['active'], unnamed=ScannableParameters.from_json(data['unnamed']), unknown=data['unknown'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'active': self.active, 'unnamed': self.unnamed.to_json(), 'unknown': self.unknown, } def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed, "unnamed", "ScannableParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for PointOfInterest.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/PointOfInterest.py
0.811713
0.385288
PointOfInterest.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class TargetingPoint(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) active: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x49 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) active = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, active) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x04') # 4 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) data.write(struct.pack('>?', self.active)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), active=data['active'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'active': self.active, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/TargetingPoint.py
0.795658
0.454896
TargetingPoint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class SpawnPoint(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) power_beam: int = dataclasses.field(default=0) ice_beam: int = dataclasses.field(default=0) wave_beam: int = dataclasses.field(default=0) plasma_beam: int = dataclasses.field(default=0) missiles: int = dataclasses.field(default=0) scan_visor: int = dataclasses.field(default=0) morph_ball_bomb: int = dataclasses.field(default=0) power_bombs: int = dataclasses.field(default=0) flamethrower: int = dataclasses.field(default=0) thermal_visor: int = dataclasses.field(default=0) charge_beam: int = dataclasses.field(default=0) super_missile: int = dataclasses.field(default=0) grapple_beam: int = dataclasses.field(default=0) x_ray_visor: int = dataclasses.field(default=0) ice_spreader: int = dataclasses.field(default=0) space_jump_boots: int = dataclasses.field(default=0) morph_ball: int = dataclasses.field(default=0) combat_visor: int = dataclasses.field(default=0) boost_ball: int = dataclasses.field(default=0) spider_ball: int = dataclasses.field(default=0) power_suit: int = dataclasses.field(default=0) gravity_suit: int = dataclasses.field(default=0) varia_suit: int = dataclasses.field(default=0) phazon_suit: int = dataclasses.field(default=0) energy_tanks: int = dataclasses.field(default=0) unknown_item_1: int = dataclasses.field(default=0) health_refill: int = dataclasses.field(default=0) unknown_item_2: int = dataclasses.field(default=0) wavebuster: int = dataclasses.field(default=0) default_spawn: bool = dataclasses.field(default=False) active: bool = dataclasses.field(default=False) morphed: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0xF @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) power_beam = struct.unpack('>l', data.read(4))[0] ice_beam = struct.unpack('>l', data.read(4))[0] wave_beam = struct.unpack('>l', data.read(4))[0] plasma_beam = struct.unpack('>l', data.read(4))[0] missiles = struct.unpack('>l', data.read(4))[0] scan_visor = struct.unpack('>l', data.read(4))[0] morph_ball_bomb = struct.unpack('>l', data.read(4))[0] power_bombs = struct.unpack('>l', data.read(4))[0] flamethrower = struct.unpack('>l', data.read(4))[0] thermal_visor = struct.unpack('>l', data.read(4))[0] charge_beam = struct.unpack('>l', data.read(4))[0] super_missile = struct.unpack('>l', data.read(4))[0] grapple_beam = struct.unpack('>l', data.read(4))[0] x_ray_visor = struct.unpack('>l', data.read(4))[0] ice_spreader = struct.unpack('>l', data.read(4))[0] space_jump_boots = struct.unpack('>l', data.read(4))[0] morph_ball = struct.unpack('>l', data.read(4))[0] combat_visor = struct.unpack('>l', data.read(4))[0] boost_ball = struct.unpack('>l', data.read(4))[0] spider_ball = struct.unpack('>l', data.read(4))[0] power_suit = struct.unpack('>l', data.read(4))[0] gravity_suit = struct.unpack('>l', data.read(4))[0] varia_suit = struct.unpack('>l', data.read(4))[0] phazon_suit = struct.unpack('>l', data.read(4))[0] energy_tanks = struct.unpack('>l', data.read(4))[0] unknown_item_1 = struct.unpack('>l', data.read(4))[0] health_refill = struct.unpack('>l', data.read(4))[0] unknown_item_2 = struct.unpack('>l', data.read(4))[0] wavebuster = struct.unpack('>l', data.read(4))[0] default_spawn = struct.unpack('>?', data.read(1))[0] active = struct.unpack('>?', data.read(1))[0] morphed = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, power_beam, ice_beam, wave_beam, plasma_beam, missiles, scan_visor, morph_ball_bomb, power_bombs, flamethrower, thermal_visor, charge_beam, super_missile, grapple_beam, x_ray_visor, ice_spreader, space_jump_boots, morph_ball, combat_visor, boost_ball, spider_ball, power_suit, gravity_suit, varia_suit, phazon_suit, energy_tanks, unknown_item_1, health_refill, unknown_item_2, wavebuster, default_spawn, active, morphed) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00#') # 35 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) data.write(struct.pack('>l', self.power_beam)) data.write(struct.pack('>l', self.ice_beam)) data.write(struct.pack('>l', self.wave_beam)) data.write(struct.pack('>l', self.plasma_beam)) data.write(struct.pack('>l', self.missiles)) data.write(struct.pack('>l', self.scan_visor)) data.write(struct.pack('>l', self.morph_ball_bomb)) data.write(struct.pack('>l', self.power_bombs)) data.write(struct.pack('>l', self.flamethrower)) data.write(struct.pack('>l', self.thermal_visor)) data.write(struct.pack('>l', self.charge_beam)) data.write(struct.pack('>l', self.super_missile)) data.write(struct.pack('>l', self.grapple_beam)) data.write(struct.pack('>l', self.x_ray_visor)) data.write(struct.pack('>l', self.ice_spreader)) data.write(struct.pack('>l', self.space_jump_boots)) data.write(struct.pack('>l', self.morph_ball)) data.write(struct.pack('>l', self.combat_visor)) data.write(struct.pack('>l', self.boost_ball)) data.write(struct.pack('>l', self.spider_ball)) data.write(struct.pack('>l', self.power_suit)) data.write(struct.pack('>l', self.gravity_suit)) data.write(struct.pack('>l', self.varia_suit)) data.write(struct.pack('>l', self.phazon_suit)) data.write(struct.pack('>l', self.energy_tanks)) data.write(struct.pack('>l', self.unknown_item_1)) data.write(struct.pack('>l', self.health_refill)) data.write(struct.pack('>l', self.unknown_item_2)) data.write(struct.pack('>l', self.wavebuster)) data.write(struct.pack('>?', self.default_spawn)) data.write(struct.pack('>?', self.active)) data.write(struct.pack('>?', self.morphed)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), power_beam=data['power_beam'], ice_beam=data['ice_beam'], wave_beam=data['wave_beam'], plasma_beam=data['plasma_beam'], missiles=data['missiles'], scan_visor=data['scan_visor'], morph_ball_bomb=data['morph_ball_bomb'], power_bombs=data['power_bombs'], flamethrower=data['flamethrower'], thermal_visor=data['thermal_visor'], charge_beam=data['charge_beam'], super_missile=data['super_missile'], grapple_beam=data['grapple_beam'], x_ray_visor=data['x_ray_visor'], ice_spreader=data['ice_spreader'], space_jump_boots=data['space_jump_boots'], morph_ball=data['morph_ball'], combat_visor=data['combat_visor'], boost_ball=data['boost_ball'], spider_ball=data['spider_ball'], power_suit=data['power_suit'], gravity_suit=data['gravity_suit'], varia_suit=data['varia_suit'], phazon_suit=data['phazon_suit'], energy_tanks=data['energy_tanks'], unknown_item_1=data['unknown_item_1'], health_refill=data['health_refill'], unknown_item_2=data['unknown_item_2'], wavebuster=data['wavebuster'], default_spawn=data['default_spawn'], active=data['active'], morphed=data['morphed'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'power_beam': self.power_beam, 'ice_beam': self.ice_beam, 'wave_beam': self.wave_beam, 'plasma_beam': self.plasma_beam, 'missiles': self.missiles, 'scan_visor': self.scan_visor, 'morph_ball_bomb': self.morph_ball_bomb, 'power_bombs': self.power_bombs, 'flamethrower': self.flamethrower, 'thermal_visor': self.thermal_visor, 'charge_beam': self.charge_beam, 'super_missile': self.super_missile, 'grapple_beam': self.grapple_beam, 'x_ray_visor': self.x_ray_visor, 'ice_spreader': self.ice_spreader, 'space_jump_boots': self.space_jump_boots, 'morph_ball': self.morph_ball, 'combat_visor': self.combat_visor, 'boost_ball': self.boost_ball, 'spider_ball': self.spider_ball, 'power_suit': self.power_suit, 'gravity_suit': self.gravity_suit, 'varia_suit': self.varia_suit, 'phazon_suit': self.phazon_suit, 'energy_tanks': self.energy_tanks, 'unknown_item_1': self.unknown_item_1, 'health_refill': self.health_refill, 'unknown_item_2': self.unknown_item_2, 'wavebuster': self.wavebuster, 'default_spawn': self.default_spawn, 'active': self.active, 'morphed': self.morphed, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/SpawnPoint.py
0.646906
0.340403
SpawnPoint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.FlareDef import FlareDef from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class VisorFlare(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) unknown_2: int = dataclasses.field(default=0) unknown_3: bool = dataclasses.field(default=False) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: int = dataclasses.field(default=0) flare_def_1: FlareDef = dataclasses.field(default_factory=FlareDef) flare_def_2: FlareDef = dataclasses.field(default_factory=FlareDef) flare_def_3: FlareDef = dataclasses.field(default_factory=FlareDef) flare_def_4: FlareDef = dataclasses.field(default_factory=FlareDef) flare_def_5: FlareDef = dataclasses.field(default_factory=FlareDef) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x51 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>l', data.read(4))[0] unknown_3 = struct.unpack('>?', data.read(1))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>l', data.read(4))[0] flare_def_1 = FlareDef.from_stream(data, property_size) flare_def_2 = FlareDef.from_stream(data, property_size) flare_def_3 = FlareDef.from_stream(data, property_size) flare_def_4 = FlareDef.from_stream(data, property_size) flare_def_5 = FlareDef.from_stream(data, property_size) return cls(name, position, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, flare_def_1, flare_def_2, flare_def_3, flare_def_4, flare_def_5) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0e') # 14 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>l', self.unknown_2)) data.write(struct.pack('>?', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>l', self.unknown_7)) self.flare_def_1.to_stream(data) self.flare_def_2.to_stream(data) self.flare_def_3.to_stream(data) self.flare_def_4.to_stream(data) self.flare_def_5.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], flare_def_1=FlareDef.from_json(data['flare_def_1']), flare_def_2=FlareDef.from_json(data['flare_def_2']), flare_def_3=FlareDef.from_json(data['flare_def_3']), flare_def_4=FlareDef.from_json(data['flare_def_4']), flare_def_5=FlareDef.from_json(data['flare_def_5']), ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'flare_def_1': self.flare_def_1.to_json(), 'flare_def_2': self.flare_def_2.to_json(), 'flare_def_3': self.flare_def_3.to_json(), 'flare_def_4': self.flare_def_4.to_json(), 'flare_def_5': self.flare_def_5.to_json(), } def _dependencies_for_flare_def_1(self, asset_manager): yield from self.flare_def_1.dependencies_for(asset_manager) def _dependencies_for_flare_def_2(self, asset_manager): yield from self.flare_def_2.dependencies_for(asset_manager) def _dependencies_for_flare_def_3(self, asset_manager): yield from self.flare_def_3.dependencies_for(asset_manager) def _dependencies_for_flare_def_4(self, asset_manager): yield from self.flare_def_4.dependencies_for(asset_manager) def _dependencies_for_flare_def_5(self, asset_manager): yield from self.flare_def_5.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_flare_def_1, "flare_def_1", "FlareDef"), (self._dependencies_for_flare_def_2, "flare_def_2", "FlareDef"), (self._dependencies_for_flare_def_3, "flare_def_3", "FlareDef"), (self._dependencies_for_flare_def_4, "flare_def_4", "FlareDef"), (self._dependencies_for_flare_def_5, "flare_def_5", "FlareDef"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for VisorFlare.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/VisorFlare.py
0.680879
0.318922
VisorFlare.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class MazeNode(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) unknown_2: int = dataclasses.field(default=0) unknown_3: int = dataclasses.field(default=0) unknown_4: int = dataclasses.field(default=0) unknown_5: Vector = dataclasses.field(default_factory=Vector) unknown_6: Vector = dataclasses.field(default_factory=Vector) unknown_7: Vector = dataclasses.field(default_factory=Vector) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x85 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>l', data.read(4))[0] unknown_3 = struct.unpack('>l', data.read(4))[0] unknown_4 = struct.unpack('>l', data.read(4))[0] unknown_5 = Vector.from_stream(data) unknown_6 = Vector.from_stream(data) unknown_7 = Vector.from_stream(data) return cls(name, position, rotation, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\n') # 10 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>l', self.unknown_2)) data.write(struct.pack('>l', self.unknown_3)) data.write(struct.pack('>l', self.unknown_4)) self.unknown_5.to_stream(data) self.unknown_6.to_stream(data) self.unknown_7.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=Vector.from_json(data['unknown_5']), unknown_6=Vector.from_json(data['unknown_6']), unknown_7=Vector.from_json(data['unknown_7']), ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5.to_json(), 'unknown_6': self.unknown_6.to_json(), 'unknown_7': self.unknown_7.to_json(), } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/MazeNode.py
0.777046
0.444324
MazeNode.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.BehaveChance import BehaveChance from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class ChozoGhost(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) wpsc_1: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) wpsc_2: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) behave_chance_1: BehaveChance = dataclasses.field(default_factory=BehaveChance) behave_chance_2: BehaveChance = dataclasses.field(default_factory=BehaveChance) behave_chance_3: BehaveChance = dataclasses.field(default_factory=BehaveChance) sound_id_1: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_5: float = dataclasses.field(default=0.0) sound_id_2: int = dataclasses.field(default=0, metadata={'sound': True}) sound_id_3: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_6: int = dataclasses.field(default=0) unknown_7: float = dataclasses.field(default=0.0) unknown_8: int = dataclasses.field(default=0) unknown_9: float = dataclasses.field(default=0.0) particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) sound_id_4: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_10: float = dataclasses.field(default=0.0) unknown_11: float = dataclasses.field(default=0.0) unknown_12: int = dataclasses.field(default=0) unknown_13: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x28 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] wpsc_1 = struct.unpack(">L", data.read(4))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) wpsc_2 = struct.unpack(">L", data.read(4))[0] damage_info_2 = DamageInfo.from_stream(data, property_size) behave_chance_1 = BehaveChance.from_stream(data, property_size) behave_chance_2 = BehaveChance.from_stream(data, property_size) behave_chance_3 = BehaveChance.from_stream(data, property_size) sound_id_1 = struct.unpack('>l', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] sound_id_2 = struct.unpack('>l', data.read(4))[0] sound_id_3 = struct.unpack('>l', data.read(4))[0] unknown_6 = struct.unpack('>l', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>l', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] particle = struct.unpack(">L", data.read(4))[0] sound_id_4 = struct.unpack('>l', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>f', data.read(4))[0] unknown_12 = struct.unpack('>l', data.read(4))[0] unknown_13 = struct.unpack('>l', data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unknown_1, unknown_2, unknown_3, unknown_4, wpsc_1, damage_info_1, wpsc_2, damage_info_2, behave_chance_1, behave_chance_2, behave_chance_3, sound_id_1, unknown_5, sound_id_2, sound_id_3, unknown_6, unknown_7, unknown_8, unknown_9, particle, sound_id_4, unknown_10, unknown_11, unknown_12, unknown_13) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x1f') # 31 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack(">L", self.wpsc_1)) self.damage_info_1.to_stream(data) data.write(struct.pack(">L", self.wpsc_2)) self.damage_info_2.to_stream(data) self.behave_chance_1.to_stream(data) self.behave_chance_2.to_stream(data) self.behave_chance_3.to_stream(data) data.write(struct.pack('>l', self.sound_id_1)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>l', self.sound_id_2)) data.write(struct.pack('>l', self.sound_id_3)) data.write(struct.pack('>l', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>l', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack(">L", self.particle)) data.write(struct.pack('>l', self.sound_id_4)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>f', self.unknown_11)) data.write(struct.pack('>l', self.unknown_12)) data.write(struct.pack('>l', self.unknown_13)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], wpsc_1=data['wpsc_1'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), wpsc_2=data['wpsc_2'], damage_info_2=DamageInfo.from_json(data['damage_info_2']), behave_chance_1=BehaveChance.from_json(data['behave_chance_1']), behave_chance_2=BehaveChance.from_json(data['behave_chance_2']), behave_chance_3=BehaveChance.from_json(data['behave_chance_3']), sound_id_1=data['sound_id_1'], unknown_5=data['unknown_5'], sound_id_2=data['sound_id_2'], sound_id_3=data['sound_id_3'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], particle=data['particle'], sound_id_4=data['sound_id_4'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'wpsc_1': self.wpsc_1, 'damage_info_1': self.damage_info_1.to_json(), 'wpsc_2': self.wpsc_2, 'damage_info_2': self.damage_info_2.to_json(), 'behave_chance_1': self.behave_chance_1.to_json(), 'behave_chance_2': self.behave_chance_2.to_json(), 'behave_chance_3': self.behave_chance_3.to_json(), 'sound_id_1': self.sound_id_1, 'unknown_5': self.unknown_5, 'sound_id_2': self.sound_id_2, 'sound_id_3': self.sound_id_3, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'particle': self.particle, 'sound_id_4': self.sound_id_4, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_wpsc_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_1) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_wpsc_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_2) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_behave_chance_1(self, asset_manager): yield from self.behave_chance_1.dependencies_for(asset_manager) def _dependencies_for_behave_chance_2(self, asset_manager): yield from self.behave_chance_2.dependencies_for(asset_manager) def _dependencies_for_behave_chance_3(self, asset_manager): yield from self.behave_chance_3.dependencies_for(asset_manager) def _dependencies_for_sound_id_1(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_1) def _dependencies_for_sound_id_2(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_2) def _dependencies_for_sound_id_3(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_3) def _dependencies_for_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle) def _dependencies_for_sound_id_4(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_4) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_wpsc_1, "wpsc_1", "AssetId"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_wpsc_2, "wpsc_2", "AssetId"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_behave_chance_1, "behave_chance_1", "BehaveChance"), (self._dependencies_for_behave_chance_2, "behave_chance_2", "BehaveChance"), (self._dependencies_for_behave_chance_3, "behave_chance_3", "BehaveChance"), (self._dependencies_for_sound_id_1, "sound_id_1", "int"), (self._dependencies_for_sound_id_2, "sound_id_2", "int"), (self._dependencies_for_sound_id_3, "sound_id_3", "int"), (self._dependencies_for_particle, "particle", "AssetId"), (self._dependencies_for_sound_id_4, "sound_id_4", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for ChozoGhost.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/ChozoGhost.py
0.696371
0.284937
ChozoGhost.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType import retro_data_structures.enums.prime as enums from retro_data_structures.properties.prime.archetypes.LayerSwitch import LayerSwitch from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class SpecialFunction(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) function: enums.Function = dataclasses.field(default=enums.Function.Function0) unknown_1: str = dataclasses.field(default='') unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unnamed_0x00000008: LayerSwitch = dataclasses.field(default_factory=LayerSwitch) unnamed_0x00000009: enums.PlayerItem = dataclasses.field(default=enums.PlayerItem.PowerBeam) active: bool = dataclasses.field(default=False) unknown_5: float = dataclasses.field(default=0.0) used_by_spinner_controller_1: int = dataclasses.field(default=0, metadata={'sound': True}) used_by_spinner_controller_2: int = dataclasses.field(default=0, metadata={'sound': True}) used_by_spinner_controller_3: int = dataclasses.field(default=0, metadata={'sound': True}) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x3A @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) function = enums.Function.from_stream(data) unknown_1 = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unnamed_0x00000008 = LayerSwitch.from_stream(data, property_size) unnamed_0x00000009 = enums.PlayerItem.from_stream(data) active = struct.unpack('>?', data.read(1))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] used_by_spinner_controller_1 = struct.unpack('>l', data.read(4))[0] used_by_spinner_controller_2 = struct.unpack('>l', data.read(4))[0] used_by_spinner_controller_3 = struct.unpack('>l', data.read(4))[0] return cls(name, position, rotation, function, unknown_1, unknown_2, unknown_3, unknown_4, unnamed_0x00000008, unnamed_0x00000009, active, unknown_5, used_by_spinner_controller_1, used_by_spinner_controller_2, used_by_spinner_controller_3) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0f') # 15 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.function.to_stream(data) data.write(self.unknown_1.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) self.unnamed_0x00000008.to_stream(data) self.unnamed_0x00000009.to_stream(data) data.write(struct.pack('>?', self.active)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>l', self.used_by_spinner_controller_1)) data.write(struct.pack('>l', self.used_by_spinner_controller_2)) data.write(struct.pack('>l', self.used_by_spinner_controller_3)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), function=enums.Function.from_json(data['function']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unnamed_0x00000008=LayerSwitch.from_json(data['unnamed_0x00000008']), unnamed_0x00000009=enums.PlayerItem.from_json(data['unnamed_0x00000009']), active=data['active'], unknown_5=data['unknown_5'], used_by_spinner_controller_1=data['used_by_spinner_controller_1'], used_by_spinner_controller_2=data['used_by_spinner_controller_2'], used_by_spinner_controller_3=data['used_by_spinner_controller_3'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'function': self.function.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unnamed_0x00000008': self.unnamed_0x00000008.to_json(), 'unnamed_0x00000009': self.unnamed_0x00000009.to_json(), 'active': self.active, 'unknown_5': self.unknown_5, 'used_by_spinner_controller_1': self.used_by_spinner_controller_1, 'used_by_spinner_controller_2': self.used_by_spinner_controller_2, 'used_by_spinner_controller_3': self.used_by_spinner_controller_3, } def _dependencies_for_unnamed_0x00000008(self, asset_manager): yield from self.unnamed_0x00000008.dependencies_for(asset_manager) def _dependencies_for_used_by_spinner_controller_1(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.used_by_spinner_controller_1) def _dependencies_for_used_by_spinner_controller_2(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.used_by_spinner_controller_2) def _dependencies_for_used_by_spinner_controller_3(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.used_by_spinner_controller_3) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000008, "unnamed_0x00000008", "LayerSwitch"), (self._dependencies_for_used_by_spinner_controller_1, "used_by_spinner_controller_1", "int"), (self._dependencies_for_used_by_spinner_controller_2, "used_by_spinner_controller_2", "int"), (self._dependencies_for_used_by_spinner_controller_3, "used_by_spinner_controller_3", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for SpecialFunction.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/SpecialFunction.py
0.697094
0.337258
SpecialFunction.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Color import Color from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class FishCloud(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) animation_parameters: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) unknown_9: float = dataclasses.field(default=0.0) unknown_10: float = dataclasses.field(default=0.0) unknown_11: float = dataclasses.field(default=0.0) unknown_12: float = dataclasses.field(default=0.0) unknown_13: float = dataclasses.field(default=0.0) unknown_14: float = dataclasses.field(default=0.0) unknown_15: float = dataclasses.field(default=0.0) unknown_16: int = dataclasses.field(default=0) unknown_17: Color = dataclasses.field(default_factory=Color) unknown_18: bool = dataclasses.field(default=False) unknown_19: float = dataclasses.field(default=0.0) particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_21: int = dataclasses.field(default=0) unknown_22: int = dataclasses.field(default=0) unknown_23: int = dataclasses.field(default=0) unknown_24: int = dataclasses.field(default=0) unknown_25: int = dataclasses.field(default=0) unknown_26: int = dataclasses.field(default=0) unknown_27: int = dataclasses.field(default=0) unknown_28: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_29: bool = dataclasses.field(default=False) unknown_30: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x4F @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] model = struct.unpack(">L", data.read(4))[0] animation_parameters = AnimationParameters.from_stream(data, property_size) unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>f', data.read(4))[0] unknown_12 = struct.unpack('>f', data.read(4))[0] unknown_13 = struct.unpack('>f', data.read(4))[0] unknown_14 = struct.unpack('>f', data.read(4))[0] unknown_15 = struct.unpack('>f', data.read(4))[0] unknown_16 = struct.unpack('>l', data.read(4))[0] unknown_17 = Color.from_stream(data) unknown_18 = struct.unpack('>?', data.read(1))[0] unknown_19 = struct.unpack('>f', data.read(4))[0] particle = struct.unpack(">L", data.read(4))[0] unknown_21 = struct.unpack('>l', data.read(4))[0] unknown_22 = struct.unpack('>l', data.read(4))[0] unknown_23 = struct.unpack('>l', data.read(4))[0] unknown_24 = struct.unpack('>l', data.read(4))[0] unknown_25 = struct.unpack('>l', data.read(4))[0] unknown_26 = struct.unpack('>l', data.read(4))[0] unknown_27 = struct.unpack('>l', data.read(4))[0] unknown_28 = struct.unpack('>l', data.read(4))[0] unknown_29 = struct.unpack('>?', data.read(1))[0] unknown_30 = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, scale, unknown_1, model, animation_parameters, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, unknown_9, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14, unknown_15, unknown_16, unknown_17, unknown_18, unknown_19, particle, unknown_21, unknown_22, unknown_23, unknown_24, unknown_25, unknown_26, unknown_27, unknown_28, unknown_29, unknown_30) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00$') # 36 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack(">L", self.model)) self.animation_parameters.to_stream(data) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>f', self.unknown_11)) data.write(struct.pack('>f', self.unknown_12)) data.write(struct.pack('>f', self.unknown_13)) data.write(struct.pack('>f', self.unknown_14)) data.write(struct.pack('>f', self.unknown_15)) data.write(struct.pack('>l', self.unknown_16)) self.unknown_17.to_stream(data) data.write(struct.pack('>?', self.unknown_18)) data.write(struct.pack('>f', self.unknown_19)) data.write(struct.pack(">L", self.particle)) data.write(struct.pack('>l', self.unknown_21)) data.write(struct.pack('>l', self.unknown_22)) data.write(struct.pack('>l', self.unknown_23)) data.write(struct.pack('>l', self.unknown_24)) data.write(struct.pack('>l', self.unknown_25)) data.write(struct.pack('>l', self.unknown_26)) data.write(struct.pack('>l', self.unknown_27)) data.write(struct.pack('>l', self.unknown_28)) data.write(struct.pack('>?', self.unknown_29)) data.write(struct.pack('>?', self.unknown_30)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unknown_1=data['unknown_1'], model=data['model'], animation_parameters=AnimationParameters.from_json(data['animation_parameters']), unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], unknown_15=data['unknown_15'], unknown_16=data['unknown_16'], unknown_17=Color.from_json(data['unknown_17']), unknown_18=data['unknown_18'], unknown_19=data['unknown_19'], particle=data['particle'], unknown_21=data['unknown_21'], unknown_22=data['unknown_22'], unknown_23=data['unknown_23'], unknown_24=data['unknown_24'], unknown_25=data['unknown_25'], unknown_26=data['unknown_26'], unknown_27=data['unknown_27'], unknown_28=data['unknown_28'], unknown_29=data['unknown_29'], unknown_30=data['unknown_30'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unknown_1': self.unknown_1, 'model': self.model, 'animation_parameters': self.animation_parameters.to_json(), 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, 'unknown_15': self.unknown_15, 'unknown_16': self.unknown_16, 'unknown_17': self.unknown_17.to_json(), 'unknown_18': self.unknown_18, 'unknown_19': self.unknown_19, 'particle': self.particle, 'unknown_21': self.unknown_21, 'unknown_22': self.unknown_22, 'unknown_23': self.unknown_23, 'unknown_24': self.unknown_24, 'unknown_25': self.unknown_25, 'unknown_26': self.unknown_26, 'unknown_27': self.unknown_27, 'unknown_28': self.unknown_28, 'unknown_29': self.unknown_29, 'unknown_30': self.unknown_30, } def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def _dependencies_for_animation_parameters(self, asset_manager): yield from self.animation_parameters.dependencies_for(asset_manager) def _dependencies_for_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle) def _dependencies_for_unknown_28(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_28) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_model, "model", "AssetId"), (self._dependencies_for_animation_parameters, "animation_parameters", "AnimationParameters"), (self._dependencies_for_particle, "particle", "AssetId"), (self._dependencies_for_unknown_28, "unknown_28", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for FishCloud.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/FishCloud.py
0.721154
0.330795
FishCloud.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.HealthInfo import HealthInfo from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class GunTurret(BaseObjectType): name: str = dataclasses.field(default='') unknown_1: int = dataclasses.field(default=0) position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_2: Vector = dataclasses.field(default_factory=Vector) scan_offset: Vector = dataclasses.field(default_factory=Vector) animation_parameters: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) unnamed_0x00000008: ActorParameters = dataclasses.field(default_factory=ActorParameters) unnamed_0x00000009: HealthInfo = dataclasses.field(default_factory=HealthInfo) unnamed_0x0000000a: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) unknown_9: float = dataclasses.field(default=0.0) unknown_10: float = dataclasses.field(default=0.0) unknown_11: float = dataclasses.field(default=0.0) unknown_12: float = dataclasses.field(default=0.0) unknown_13: float = dataclasses.field(default=0.0) unknown_14: float = dataclasses.field(default=0.0) unknown_15: float = dataclasses.field(default=0.0) unknown_16: float = dataclasses.field(default=0.0) unknown_17: bool = dataclasses.field(default=False) unknown_18: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) unnamed_0x0000001b: DamageInfo = dataclasses.field(default_factory=DamageInfo) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_3: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_4: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_5: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_6: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_7: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_19: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_20: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_21: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_22: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_23: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_24: int = dataclasses.field(default=0, metadata={'sound': True}) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) unknown_25: float = dataclasses.field(default=0.0) unknown_26: int = dataclasses.field(default=0) unknown_27: int = dataclasses.field(default=0) unknown_28: int = dataclasses.field(default=0) unknown_29: float = dataclasses.field(default=0.0) unknown_30: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x64 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") unknown_1 = struct.unpack('>l', data.read(4))[0] position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_2 = Vector.from_stream(data) scan_offset = Vector.from_stream(data) animation_parameters = AnimationParameters.from_stream(data, property_size) unnamed_0x00000008 = ActorParameters.from_stream(data, property_size) unnamed_0x00000009 = HealthInfo.from_stream(data, property_size) unnamed_0x0000000a = DamageVulnerability.from_stream(data, property_size) unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>f', data.read(4))[0] unknown_12 = struct.unpack('>f', data.read(4))[0] unknown_13 = struct.unpack('>f', data.read(4))[0] unknown_14 = struct.unpack('>f', data.read(4))[0] unknown_15 = struct.unpack('>f', data.read(4))[0] unknown_16 = struct.unpack('>f', data.read(4))[0] unknown_17 = struct.unpack('>?', data.read(1))[0] unknown_18 = struct.unpack(">L", data.read(4))[0] unnamed_0x0000001b = DamageInfo.from_stream(data, property_size) particle_1 = struct.unpack(">L", data.read(4))[0] particle_2 = struct.unpack(">L", data.read(4))[0] particle_3 = struct.unpack(">L", data.read(4))[0] particle_4 = struct.unpack(">L", data.read(4))[0] particle_5 = struct.unpack(">L", data.read(4))[0] particle_6 = struct.unpack(">L", data.read(4))[0] particle_7 = struct.unpack(">L", data.read(4))[0] unknown_19 = struct.unpack('>l', data.read(4))[0] unknown_20 = struct.unpack('>l', data.read(4))[0] unknown_21 = struct.unpack('>l', data.read(4))[0] unknown_22 = struct.unpack('>l', data.read(4))[0] unknown_23 = struct.unpack('>l', data.read(4))[0] unknown_24 = struct.unpack('>l', data.read(4))[0] model = struct.unpack(">L", data.read(4))[0] unknown_25 = struct.unpack('>f', data.read(4))[0] unknown_26 = struct.unpack('>l', data.read(4))[0] unknown_27 = struct.unpack('>l', data.read(4))[0] unknown_28 = struct.unpack('>l', data.read(4))[0] unknown_29 = struct.unpack('>f', data.read(4))[0] unknown_30 = struct.unpack('>?', data.read(1))[0] return cls(name, unknown_1, position, rotation, scale, unknown_2, scan_offset, animation_parameters, unnamed_0x00000008, unnamed_0x00000009, unnamed_0x0000000a, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, unknown_9, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14, unknown_15, unknown_16, unknown_17, unknown_18, unnamed_0x0000001b, particle_1, particle_2, particle_3, particle_4, particle_5, particle_6, particle_7, unknown_19, unknown_20, unknown_21, unknown_22, unknown_23, unknown_24, model, unknown_25, unknown_26, unknown_27, unknown_28, unknown_29, unknown_30) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x000') # 48 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>l', self.unknown_1)) self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unknown_2.to_stream(data) self.scan_offset.to_stream(data) self.animation_parameters.to_stream(data) self.unnamed_0x00000008.to_stream(data) self.unnamed_0x00000009.to_stream(data) self.unnamed_0x0000000a.to_stream(data) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>f', self.unknown_11)) data.write(struct.pack('>f', self.unknown_12)) data.write(struct.pack('>f', self.unknown_13)) data.write(struct.pack('>f', self.unknown_14)) data.write(struct.pack('>f', self.unknown_15)) data.write(struct.pack('>f', self.unknown_16)) data.write(struct.pack('>?', self.unknown_17)) data.write(struct.pack(">L", self.unknown_18)) self.unnamed_0x0000001b.to_stream(data) data.write(struct.pack(">L", self.particle_1)) data.write(struct.pack(">L", self.particle_2)) data.write(struct.pack(">L", self.particle_3)) data.write(struct.pack(">L", self.particle_4)) data.write(struct.pack(">L", self.particle_5)) data.write(struct.pack(">L", self.particle_6)) data.write(struct.pack(">L", self.particle_7)) data.write(struct.pack('>l', self.unknown_19)) data.write(struct.pack('>l', self.unknown_20)) data.write(struct.pack('>l', self.unknown_21)) data.write(struct.pack('>l', self.unknown_22)) data.write(struct.pack('>l', self.unknown_23)) data.write(struct.pack('>l', self.unknown_24)) data.write(struct.pack(">L", self.model)) data.write(struct.pack('>f', self.unknown_25)) data.write(struct.pack('>l', self.unknown_26)) data.write(struct.pack('>l', self.unknown_27)) data.write(struct.pack('>l', self.unknown_28)) data.write(struct.pack('>f', self.unknown_29)) data.write(struct.pack('>?', self.unknown_30)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], unknown_1=data['unknown_1'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unknown_2=Vector.from_json(data['unknown_2']), scan_offset=Vector.from_json(data['scan_offset']), animation_parameters=AnimationParameters.from_json(data['animation_parameters']), unnamed_0x00000008=ActorParameters.from_json(data['unnamed_0x00000008']), unnamed_0x00000009=HealthInfo.from_json(data['unnamed_0x00000009']), unnamed_0x0000000a=DamageVulnerability.from_json(data['unnamed_0x0000000a']), unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], unknown_15=data['unknown_15'], unknown_16=data['unknown_16'], unknown_17=data['unknown_17'], unknown_18=data['unknown_18'], unnamed_0x0000001b=DamageInfo.from_json(data['unnamed_0x0000001b']), particle_1=data['particle_1'], particle_2=data['particle_2'], particle_3=data['particle_3'], particle_4=data['particle_4'], particle_5=data['particle_5'], particle_6=data['particle_6'], particle_7=data['particle_7'], unknown_19=data['unknown_19'], unknown_20=data['unknown_20'], unknown_21=data['unknown_21'], unknown_22=data['unknown_22'], unknown_23=data['unknown_23'], unknown_24=data['unknown_24'], model=data['model'], unknown_25=data['unknown_25'], unknown_26=data['unknown_26'], unknown_27=data['unknown_27'], unknown_28=data['unknown_28'], unknown_29=data['unknown_29'], unknown_30=data['unknown_30'], ) def to_json(self) -> dict: return { 'name': self.name, 'unknown_1': self.unknown_1, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unknown_2': self.unknown_2.to_json(), 'scan_offset': self.scan_offset.to_json(), 'animation_parameters': self.animation_parameters.to_json(), 'unnamed_0x00000008': self.unnamed_0x00000008.to_json(), 'unnamed_0x00000009': self.unnamed_0x00000009.to_json(), 'unnamed_0x0000000a': self.unnamed_0x0000000a.to_json(), 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, 'unknown_15': self.unknown_15, 'unknown_16': self.unknown_16, 'unknown_17': self.unknown_17, 'unknown_18': self.unknown_18, 'unnamed_0x0000001b': self.unnamed_0x0000001b.to_json(), 'particle_1': self.particle_1, 'particle_2': self.particle_2, 'particle_3': self.particle_3, 'particle_4': self.particle_4, 'particle_5': self.particle_5, 'particle_6': self.particle_6, 'particle_7': self.particle_7, 'unknown_19': self.unknown_19, 'unknown_20': self.unknown_20, 'unknown_21': self.unknown_21, 'unknown_22': self.unknown_22, 'unknown_23': self.unknown_23, 'unknown_24': self.unknown_24, 'model': self.model, 'unknown_25': self.unknown_25, 'unknown_26': self.unknown_26, 'unknown_27': self.unknown_27, 'unknown_28': self.unknown_28, 'unknown_29': self.unknown_29, 'unknown_30': self.unknown_30, } def _dependencies_for_animation_parameters(self, asset_manager): yield from self.animation_parameters.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000008(self, asset_manager): yield from self.unnamed_0x00000008.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000009(self, asset_manager): yield from self.unnamed_0x00000009.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x0000000a(self, asset_manager): yield from self.unnamed_0x0000000a.dependencies_for(asset_manager) def _dependencies_for_unknown_18(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.unknown_18) def _dependencies_for_unnamed_0x0000001b(self, asset_manager): yield from self.unnamed_0x0000001b.dependencies_for(asset_manager) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_particle_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_3) def _dependencies_for_particle_4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_4) def _dependencies_for_particle_5(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_5) def _dependencies_for_particle_6(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_6) def _dependencies_for_particle_7(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_7) def _dependencies_for_unknown_19(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_19) def _dependencies_for_unknown_20(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_20) def _dependencies_for_unknown_21(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_21) def _dependencies_for_unknown_22(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_22) def _dependencies_for_unknown_23(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_23) def _dependencies_for_unknown_24(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_24) def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_animation_parameters, "animation_parameters", "AnimationParameters"), (self._dependencies_for_unnamed_0x00000008, "unnamed_0x00000008", "ActorParameters"), (self._dependencies_for_unnamed_0x00000009, "unnamed_0x00000009", "HealthInfo"), (self._dependencies_for_unnamed_0x0000000a, "unnamed_0x0000000a", "DamageVulnerability"), (self._dependencies_for_unknown_18, "unknown_18", "AssetId"), (self._dependencies_for_unnamed_0x0000001b, "unnamed_0x0000001b", "DamageInfo"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_particle_3, "particle_3", "AssetId"), (self._dependencies_for_particle_4, "particle_4", "AssetId"), (self._dependencies_for_particle_5, "particle_5", "AssetId"), (self._dependencies_for_particle_6, "particle_6", "AssetId"), (self._dependencies_for_particle_7, "particle_7", "AssetId"), (self._dependencies_for_unknown_19, "unknown_19", "int"), (self._dependencies_for_unknown_20, "unknown_20", "int"), (self._dependencies_for_unknown_21, "unknown_21", "int"), (self._dependencies_for_unknown_22, "unknown_22", "int"), (self._dependencies_for_unknown_23, "unknown_23", "int"), (self._dependencies_for_unknown_24, "unknown_24", "int"), (self._dependencies_for_model, "model", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for GunTurret.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/GunTurret.py
0.714429
0.277014
GunTurret.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Flaahgra(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_parameters_1: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unnamed_0x0000000a: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) wpsc_1: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) wpsc_2: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) damage_info_3: DamageInfo = dataclasses.field(default_factory=DamageInfo) actor_parameters_2: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) animation_parameters: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) dgrp: AssetId = dataclasses.field(metadata={'asset_types': ['DGRP']}, default=default_asset_id) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x4D @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) actor_parameters_1 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unnamed_0x0000000a = DamageVulnerability.from_stream(data, property_size) wpsc_1 = struct.unpack(">L", data.read(4))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) wpsc_2 = struct.unpack(">L", data.read(4))[0] damage_info_2 = DamageInfo.from_stream(data, property_size) particle = struct.unpack(">L", data.read(4))[0] damage_info_3 = DamageInfo.from_stream(data, property_size) actor_parameters_2 = ActorParameters.from_stream(data, property_size) unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] animation_parameters = AnimationParameters.from_stream(data, property_size) dgrp = struct.unpack(">L", data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, actor_parameters_1, unknown_1, unknown_2, unknown_3, unknown_4, unnamed_0x0000000a, wpsc_1, damage_info_1, wpsc_2, damage_info_2, particle, damage_info_3, actor_parameters_2, unknown_5, unknown_6, unknown_7, animation_parameters, dgrp) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x17') # 23 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.actor_parameters_1.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) self.unnamed_0x0000000a.to_stream(data) data.write(struct.pack(">L", self.wpsc_1)) self.damage_info_1.to_stream(data) data.write(struct.pack(">L", self.wpsc_2)) self.damage_info_2.to_stream(data) data.write(struct.pack(">L", self.particle)) self.damage_info_3.to_stream(data) self.actor_parameters_2.to_stream(data) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) self.animation_parameters.to_stream(data) data.write(struct.pack(">L", self.dgrp)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), actor_parameters_1=ActorParameters.from_json(data['actor_parameters_1']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unnamed_0x0000000a=DamageVulnerability.from_json(data['unnamed_0x0000000a']), wpsc_1=data['wpsc_1'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), wpsc_2=data['wpsc_2'], damage_info_2=DamageInfo.from_json(data['damage_info_2']), particle=data['particle'], damage_info_3=DamageInfo.from_json(data['damage_info_3']), actor_parameters_2=ActorParameters.from_json(data['actor_parameters_2']), unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], animation_parameters=AnimationParameters.from_json(data['animation_parameters']), dgrp=data['dgrp'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'actor_parameters_1': self.actor_parameters_1.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unnamed_0x0000000a': self.unnamed_0x0000000a.to_json(), 'wpsc_1': self.wpsc_1, 'damage_info_1': self.damage_info_1.to_json(), 'wpsc_2': self.wpsc_2, 'damage_info_2': self.damage_info_2.to_json(), 'particle': self.particle, 'damage_info_3': self.damage_info_3.to_json(), 'actor_parameters_2': self.actor_parameters_2.to_json(), 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'animation_parameters': self.animation_parameters.to_json(), 'dgrp': self.dgrp, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_actor_parameters_1(self, asset_manager): yield from self.actor_parameters_1.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x0000000a(self, asset_manager): yield from self.unnamed_0x0000000a.dependencies_for(asset_manager) def _dependencies_for_wpsc_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_1) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_wpsc_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_2) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle) def _dependencies_for_damage_info_3(self, asset_manager): yield from self.damage_info_3.dependencies_for(asset_manager) def _dependencies_for_actor_parameters_2(self, asset_manager): yield from self.actor_parameters_2.dependencies_for(asset_manager) def _dependencies_for_animation_parameters(self, asset_manager): yield from self.animation_parameters.dependencies_for(asset_manager) def _dependencies_for_dgrp(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.dgrp) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_actor_parameters_1, "actor_parameters_1", "ActorParameters"), (self._dependencies_for_unnamed_0x0000000a, "unnamed_0x0000000a", "DamageVulnerability"), (self._dependencies_for_wpsc_1, "wpsc_1", "AssetId"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_wpsc_2, "wpsc_2", "AssetId"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_particle, "particle", "AssetId"), (self._dependencies_for_damage_info_3, "damage_info_3", "DamageInfo"), (self._dependencies_for_actor_parameters_2, "actor_parameters_2", "ActorParameters"), (self._dependencies_for_animation_parameters, "animation_parameters", "AnimationParameters"), (self._dependencies_for_dgrp, "dgrp", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Flaahgra.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Flaahgra.py
0.695855
0.330714
Flaahgra.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType import retro_data_structures.enums.prime as enums @dataclasses.dataclass() class ControllerAction(BaseObjectType): name: str = dataclasses.field(default='') active: bool = dataclasses.field(default=False) action: enums.PlayerAction = dataclasses.field(default=enums.PlayerAction.Forward) deactivate_when_used: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x55 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") active = struct.unpack('>?', data.read(1))[0] action = enums.PlayerAction.from_stream(data) deactivate_when_used = struct.unpack('>?', data.read(1))[0] return cls(name, active, action, deactivate_when_used) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x04') # 4 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>?', self.active)) self.action.to_stream(data) data.write(struct.pack('>?', self.deactivate_when_used)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], active=data['active'], action=enums.PlayerAction.from_json(data['action']), deactivate_when_used=data['deactivate_when_used'], ) def to_json(self) -> dict: return { 'name': self.name, 'active': self.active, 'action': self.action.to_json(), 'deactivate_when_used': self.deactivate_when_used, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/ControllerAction.py
0.682256
0.252027
ControllerAction.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Color import Color from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class VisorGoo(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) elsc: AssetId = dataclasses.field(metadata={'asset_types': ['ELSC']}, default=default_asset_id) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: Color = dataclasses.field(default_factory=Color) sound: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_7: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x53 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) particle = struct.unpack(">L", data.read(4))[0] elsc = struct.unpack(">L", data.read(4))[0] unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = Color.from_stream(data) sound = struct.unpack('>l', data.read(4))[0] unknown_7 = struct.unpack('>?', data.read(1))[0] return cls(name, position, particle, elsc, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, sound, unknown_7) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0b') # 11 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) data.write(struct.pack(">L", self.particle)) data.write(struct.pack(">L", self.elsc)) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) self.unknown_5.to_stream(data) data.write(struct.pack('>l', self.sound)) data.write(struct.pack('>?', self.unknown_7)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), particle=data['particle'], elsc=data['elsc'], unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=Color.from_json(data['unknown_5']), sound=data['sound'], unknown_7=data['unknown_7'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'particle': self.particle, 'elsc': self.elsc, 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5.to_json(), 'sound': self.sound, 'unknown_7': self.unknown_7, } def _dependencies_for_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle) def _dependencies_for_elsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.elsc) def _dependencies_for_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_particle, "particle", "AssetId"), (self._dependencies_for_elsc, "elsc", "AssetId"), (self._dependencies_for_sound, "sound", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for VisorGoo.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/VisorGoo.py
0.715523
0.283298
VisorGoo.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Thardus(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: bool = dataclasses.field(default=False) unknown_2: bool = dataclasses.field(default=False) rock_weak_point_1_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) rock_weak_point_2_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) rock_weak_point_3_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) rock_weak_point_4_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) rock_weak_point_5_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) rock_weak_point_6_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) rock_weak_point_7_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) phazon_weak_point_1_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) phazon_weak_point_2_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) phazon_weak_point_3_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) phazon_weak_point_4_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) phazon_weak_point_5_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) phazon_weak_point_6_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) phazon_weak_point_7_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_3: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) state_machine: AssetId = dataclasses.field(metadata={'asset_types': ['AFSM']}, default=default_asset_id) particle_4: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_5: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_6: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_7: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_8: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_9: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) roll_speed: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) phazon_weak_point_health: float = dataclasses.field(default=0.0) rock_weak_point_health: float = dataclasses.field(default=0.0) ice_spikes_speed: float = dataclasses.field(default=0.0) texture: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) unknown_9: int = dataclasses.field(default=0, metadata={'sound': True}) particle_10: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_10: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_11: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_12: int = dataclasses.field(default=0, metadata={'sound': True}) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x58 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>?', data.read(1))[0] rock_weak_point_1_model = struct.unpack(">L", data.read(4))[0] rock_weak_point_2_model = struct.unpack(">L", data.read(4))[0] rock_weak_point_3_model = struct.unpack(">L", data.read(4))[0] rock_weak_point_4_model = struct.unpack(">L", data.read(4))[0] rock_weak_point_5_model = struct.unpack(">L", data.read(4))[0] rock_weak_point_6_model = struct.unpack(">L", data.read(4))[0] rock_weak_point_7_model = struct.unpack(">L", data.read(4))[0] phazon_weak_point_1_model = struct.unpack(">L", data.read(4))[0] phazon_weak_point_2_model = struct.unpack(">L", data.read(4))[0] phazon_weak_point_3_model = struct.unpack(">L", data.read(4))[0] phazon_weak_point_4_model = struct.unpack(">L", data.read(4))[0] phazon_weak_point_5_model = struct.unpack(">L", data.read(4))[0] phazon_weak_point_6_model = struct.unpack(">L", data.read(4))[0] phazon_weak_point_7_model = struct.unpack(">L", data.read(4))[0] particle_1 = struct.unpack(">L", data.read(4))[0] particle_2 = struct.unpack(">L", data.read(4))[0] particle_3 = struct.unpack(">L", data.read(4))[0] state_machine = struct.unpack(">L", data.read(4))[0] particle_4 = struct.unpack(">L", data.read(4))[0] particle_5 = struct.unpack(">L", data.read(4))[0] particle_6 = struct.unpack(">L", data.read(4))[0] particle_7 = struct.unpack(">L", data.read(4))[0] particle_8 = struct.unpack(">L", data.read(4))[0] particle_9 = struct.unpack(">L", data.read(4))[0] roll_speed = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] phazon_weak_point_health = struct.unpack('>f', data.read(4))[0] rock_weak_point_health = struct.unpack('>f', data.read(4))[0] ice_spikes_speed = struct.unpack('>f', data.read(4))[0] texture = struct.unpack(">L", data.read(4))[0] unknown_9 = struct.unpack('>l', data.read(4))[0] particle_10 = struct.unpack(">L", data.read(4))[0] unknown_10 = struct.unpack('>l', data.read(4))[0] unknown_11 = struct.unpack('>l', data.read(4))[0] unknown_12 = struct.unpack('>l', data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unknown_1, unknown_2, rock_weak_point_1_model, rock_weak_point_2_model, rock_weak_point_3_model, rock_weak_point_4_model, rock_weak_point_5_model, rock_weak_point_6_model, rock_weak_point_7_model, phazon_weak_point_1_model, phazon_weak_point_2_model, phazon_weak_point_3_model, phazon_weak_point_4_model, phazon_weak_point_5_model, phazon_weak_point_6_model, phazon_weak_point_7_model, particle_1, particle_2, particle_3, state_machine, particle_4, particle_5, particle_6, particle_7, particle_8, particle_9, roll_speed, unknown_4, unknown_5, phazon_weak_point_health, rock_weak_point_health, ice_spikes_speed, texture, unknown_9, particle_10, unknown_10, unknown_11, unknown_12) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00,') # 44 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>?', self.unknown_2)) data.write(struct.pack(">L", self.rock_weak_point_1_model)) data.write(struct.pack(">L", self.rock_weak_point_2_model)) data.write(struct.pack(">L", self.rock_weak_point_3_model)) data.write(struct.pack(">L", self.rock_weak_point_4_model)) data.write(struct.pack(">L", self.rock_weak_point_5_model)) data.write(struct.pack(">L", self.rock_weak_point_6_model)) data.write(struct.pack(">L", self.rock_weak_point_7_model)) data.write(struct.pack(">L", self.phazon_weak_point_1_model)) data.write(struct.pack(">L", self.phazon_weak_point_2_model)) data.write(struct.pack(">L", self.phazon_weak_point_3_model)) data.write(struct.pack(">L", self.phazon_weak_point_4_model)) data.write(struct.pack(">L", self.phazon_weak_point_5_model)) data.write(struct.pack(">L", self.phazon_weak_point_6_model)) data.write(struct.pack(">L", self.phazon_weak_point_7_model)) data.write(struct.pack(">L", self.particle_1)) data.write(struct.pack(">L", self.particle_2)) data.write(struct.pack(">L", self.particle_3)) data.write(struct.pack(">L", self.state_machine)) data.write(struct.pack(">L", self.particle_4)) data.write(struct.pack(">L", self.particle_5)) data.write(struct.pack(">L", self.particle_6)) data.write(struct.pack(">L", self.particle_7)) data.write(struct.pack(">L", self.particle_8)) data.write(struct.pack(">L", self.particle_9)) data.write(struct.pack('>f', self.roll_speed)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.phazon_weak_point_health)) data.write(struct.pack('>f', self.rock_weak_point_health)) data.write(struct.pack('>f', self.ice_spikes_speed)) data.write(struct.pack(">L", self.texture)) data.write(struct.pack('>l', self.unknown_9)) data.write(struct.pack(">L", self.particle_10)) data.write(struct.pack('>l', self.unknown_10)) data.write(struct.pack('>l', self.unknown_11)) data.write(struct.pack('>l', self.unknown_12)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], rock_weak_point_1_model=data['rock_weak_point_1_model'], rock_weak_point_2_model=data['rock_weak_point_2_model'], rock_weak_point_3_model=data['rock_weak_point_3_model'], rock_weak_point_4_model=data['rock_weak_point_4_model'], rock_weak_point_5_model=data['rock_weak_point_5_model'], rock_weak_point_6_model=data['rock_weak_point_6_model'], rock_weak_point_7_model=data['rock_weak_point_7_model'], phazon_weak_point_1_model=data['phazon_weak_point_1_model'], phazon_weak_point_2_model=data['phazon_weak_point_2_model'], phazon_weak_point_3_model=data['phazon_weak_point_3_model'], phazon_weak_point_4_model=data['phazon_weak_point_4_model'], phazon_weak_point_5_model=data['phazon_weak_point_5_model'], phazon_weak_point_6_model=data['phazon_weak_point_6_model'], phazon_weak_point_7_model=data['phazon_weak_point_7_model'], particle_1=data['particle_1'], particle_2=data['particle_2'], particle_3=data['particle_3'], state_machine=data['state_machine'], particle_4=data['particle_4'], particle_5=data['particle_5'], particle_6=data['particle_6'], particle_7=data['particle_7'], particle_8=data['particle_8'], particle_9=data['particle_9'], roll_speed=data['roll_speed'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], phazon_weak_point_health=data['phazon_weak_point_health'], rock_weak_point_health=data['rock_weak_point_health'], ice_spikes_speed=data['ice_spikes_speed'], texture=data['texture'], unknown_9=data['unknown_9'], particle_10=data['particle_10'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'rock_weak_point_1_model': self.rock_weak_point_1_model, 'rock_weak_point_2_model': self.rock_weak_point_2_model, 'rock_weak_point_3_model': self.rock_weak_point_3_model, 'rock_weak_point_4_model': self.rock_weak_point_4_model, 'rock_weak_point_5_model': self.rock_weak_point_5_model, 'rock_weak_point_6_model': self.rock_weak_point_6_model, 'rock_weak_point_7_model': self.rock_weak_point_7_model, 'phazon_weak_point_1_model': self.phazon_weak_point_1_model, 'phazon_weak_point_2_model': self.phazon_weak_point_2_model, 'phazon_weak_point_3_model': self.phazon_weak_point_3_model, 'phazon_weak_point_4_model': self.phazon_weak_point_4_model, 'phazon_weak_point_5_model': self.phazon_weak_point_5_model, 'phazon_weak_point_6_model': self.phazon_weak_point_6_model, 'phazon_weak_point_7_model': self.phazon_weak_point_7_model, 'particle_1': self.particle_1, 'particle_2': self.particle_2, 'particle_3': self.particle_3, 'state_machine': self.state_machine, 'particle_4': self.particle_4, 'particle_5': self.particle_5, 'particle_6': self.particle_6, 'particle_7': self.particle_7, 'particle_8': self.particle_8, 'particle_9': self.particle_9, 'roll_speed': self.roll_speed, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'phazon_weak_point_health': self.phazon_weak_point_health, 'rock_weak_point_health': self.rock_weak_point_health, 'ice_spikes_speed': self.ice_spikes_speed, 'texture': self.texture, 'unknown_9': self.unknown_9, 'particle_10': self.particle_10, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_rock_weak_point_1_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.rock_weak_point_1_model) def _dependencies_for_rock_weak_point_2_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.rock_weak_point_2_model) def _dependencies_for_rock_weak_point_3_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.rock_weak_point_3_model) def _dependencies_for_rock_weak_point_4_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.rock_weak_point_4_model) def _dependencies_for_rock_weak_point_5_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.rock_weak_point_5_model) def _dependencies_for_rock_weak_point_6_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.rock_weak_point_6_model) def _dependencies_for_rock_weak_point_7_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.rock_weak_point_7_model) def _dependencies_for_phazon_weak_point_1_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.phazon_weak_point_1_model) def _dependencies_for_phazon_weak_point_2_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.phazon_weak_point_2_model) def _dependencies_for_phazon_weak_point_3_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.phazon_weak_point_3_model) def _dependencies_for_phazon_weak_point_4_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.phazon_weak_point_4_model) def _dependencies_for_phazon_weak_point_5_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.phazon_weak_point_5_model) def _dependencies_for_phazon_weak_point_6_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.phazon_weak_point_6_model) def _dependencies_for_phazon_weak_point_7_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.phazon_weak_point_7_model) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_particle_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_3) def _dependencies_for_state_machine(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.state_machine) def _dependencies_for_particle_4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_4) def _dependencies_for_particle_5(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_5) def _dependencies_for_particle_6(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_6) def _dependencies_for_particle_7(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_7) def _dependencies_for_particle_8(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_8) def _dependencies_for_particle_9(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_9) def _dependencies_for_texture(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture) def _dependencies_for_unknown_9(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_9) def _dependencies_for_particle_10(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_10) def _dependencies_for_unknown_10(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_10) def _dependencies_for_unknown_11(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_11) def _dependencies_for_unknown_12(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_12) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_rock_weak_point_1_model, "rock_weak_point_1_model", "AssetId"), (self._dependencies_for_rock_weak_point_2_model, "rock_weak_point_2_model", "AssetId"), (self._dependencies_for_rock_weak_point_3_model, "rock_weak_point_3_model", "AssetId"), (self._dependencies_for_rock_weak_point_4_model, "rock_weak_point_4_model", "AssetId"), (self._dependencies_for_rock_weak_point_5_model, "rock_weak_point_5_model", "AssetId"), (self._dependencies_for_rock_weak_point_6_model, "rock_weak_point_6_model", "AssetId"), (self._dependencies_for_rock_weak_point_7_model, "rock_weak_point_7_model", "AssetId"), (self._dependencies_for_phazon_weak_point_1_model, "phazon_weak_point_1_model", "AssetId"), (self._dependencies_for_phazon_weak_point_2_model, "phazon_weak_point_2_model", "AssetId"), (self._dependencies_for_phazon_weak_point_3_model, "phazon_weak_point_3_model", "AssetId"), (self._dependencies_for_phazon_weak_point_4_model, "phazon_weak_point_4_model", "AssetId"), (self._dependencies_for_phazon_weak_point_5_model, "phazon_weak_point_5_model", "AssetId"), (self._dependencies_for_phazon_weak_point_6_model, "phazon_weak_point_6_model", "AssetId"), (self._dependencies_for_phazon_weak_point_7_model, "phazon_weak_point_7_model", "AssetId"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_particle_3, "particle_3", "AssetId"), (self._dependencies_for_state_machine, "state_machine", "AssetId"), (self._dependencies_for_particle_4, "particle_4", "AssetId"), (self._dependencies_for_particle_5, "particle_5", "AssetId"), (self._dependencies_for_particle_6, "particle_6", "AssetId"), (self._dependencies_for_particle_7, "particle_7", "AssetId"), (self._dependencies_for_particle_8, "particle_8", "AssetId"), (self._dependencies_for_particle_9, "particle_9", "AssetId"), (self._dependencies_for_texture, "texture", "AssetId"), (self._dependencies_for_unknown_9, "unknown_9", "int"), (self._dependencies_for_particle_10, "particle_10", "AssetId"), (self._dependencies_for_unknown_10, "unknown_10", "int"), (self._dependencies_for_unknown_11, "unknown_11", "int"), (self._dependencies_for_unknown_12, "unknown_12", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Thardus.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Thardus.py
0.692226
0.200225
Thardus.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType import retro_data_structures.enums.prime as enums from retro_data_structures.base_resource import Dependency from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class AreaAttributes(BaseObjectType): unknown: int = dataclasses.field(default=0) show_skybox: bool = dataclasses.field(default=False) environmental_effect: enums.EnvironmentalEffect = dataclasses.field(default=enums.EnvironmentalEffect._None) initial_environmental_effect_density: float = dataclasses.field(default=0.0) initial_thermal_heat_level: float = dataclasses.field(default=0.0) x_ray_fog_distance: float = dataclasses.field(default=0.0) initial_world_lighting_level: float = dataclasses.field(default=0.0) skybox_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL'], 'ignore_dependencies_mlvl': True}, default=default_asset_id) phazon_type: enums.PhazonType = dataclasses.field(default=enums.PhazonType._None) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return None def set_name(self, name: str) -> None: raise RuntimeError(f"{self.__class__.__name__} does not have name") @classmethod def object_type(cls) -> int: return 0x4E @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] unknown = struct.unpack('>l', data.read(4))[0] show_skybox = struct.unpack('>?', data.read(1))[0] environmental_effect = enums.EnvironmentalEffect.from_stream(data) initial_environmental_effect_density = struct.unpack('>f', data.read(4))[0] initial_thermal_heat_level = struct.unpack('>f', data.read(4))[0] x_ray_fog_distance = struct.unpack('>f', data.read(4))[0] initial_world_lighting_level = struct.unpack('>f', data.read(4))[0] skybox_model = struct.unpack(">L", data.read(4))[0] phazon_type = enums.PhazonType.from_stream(data) return cls(unknown, show_skybox, environmental_effect, initial_environmental_effect_density, initial_thermal_heat_level, x_ray_fog_distance, initial_world_lighting_level, skybox_model, phazon_type) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\t') # 9 properties data.write(struct.pack('>l', self.unknown)) data.write(struct.pack('>?', self.show_skybox)) self.environmental_effect.to_stream(data) data.write(struct.pack('>f', self.initial_environmental_effect_density)) data.write(struct.pack('>f', self.initial_thermal_heat_level)) data.write(struct.pack('>f', self.x_ray_fog_distance)) data.write(struct.pack('>f', self.initial_world_lighting_level)) data.write(struct.pack(">L", self.skybox_model)) self.phazon_type.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( unknown=data['unknown'], show_skybox=data['show_skybox'], environmental_effect=enums.EnvironmentalEffect.from_json(data['environmental_effect']), initial_environmental_effect_density=data['initial_environmental_effect_density'], initial_thermal_heat_level=data['initial_thermal_heat_level'], x_ray_fog_distance=data['x_ray_fog_distance'], initial_world_lighting_level=data['initial_world_lighting_level'], skybox_model=data['skybox_model'], phazon_type=enums.PhazonType.from_json(data['phazon_type']), ) def to_json(self) -> dict: return { 'unknown': self.unknown, 'show_skybox': self.show_skybox, 'environmental_effect': self.environmental_effect.to_json(), 'initial_environmental_effect_density': self.initial_environmental_effect_density, 'initial_thermal_heat_level': self.initial_thermal_heat_level, 'x_ray_fog_distance': self.x_ray_fog_distance, 'initial_world_lighting_level': self.initial_world_lighting_level, 'skybox_model': self.skybox_model, 'phazon_type': self.phazon_type.to_json(), } def _dependencies_for_skybox_model(self, asset_manager): for it in asset_manager.get_dependencies_for_asset(self.skybox_model): yield Dependency(it.type, it.id, True) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_skybox_model, "skybox_model", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for AreaAttributes.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/AreaAttributes.py
0.728845
0.244093
AreaAttributes.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Seedling(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) unknown_2: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x7C @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack(">L", data.read(4))[0] unknown_2 = struct.unpack(">L", data.read(4))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) damage_info_2 = DamageInfo.from_stream(data, property_size) unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unknown_1, unknown_2, damage_info_1, damage_info_2, unknown_3, unknown_4, unknown_5, unknown_6) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0e') # 14 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack(">L", self.unknown_1)) data.write(struct.pack(">L", self.unknown_2)) self.damage_info_1.to_stream(data) self.damage_info_2.to_stream(data) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), damage_info_2=DamageInfo.from_json(data['damage_info_2']), unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'damage_info_1': self.damage_info_1.to_json(), 'damage_info_2': self.damage_info_2.to_json(), 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_unknown_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.unknown_1) def _dependencies_for_unknown_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.unknown_2) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_unknown_1, "unknown_1", "AssetId"), (self._dependencies_for_unknown_2, "unknown_2", "AssetId"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Seedling.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Seedling.py
0.717606
0.31875
Seedling.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Dock(BaseObjectType): name: str = dataclasses.field(default='') active: bool = dataclasses.field(default=False) position: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) dock_number: int = dataclasses.field(default=0) area_number: int = dataclasses.field(default=0) load_connected_immediate: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0xB @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") active = struct.unpack('>?', data.read(1))[0] position = Vector.from_stream(data) scale = Vector.from_stream(data) dock_number = struct.unpack('>l', data.read(4))[0] area_number = struct.unpack('>l', data.read(4))[0] load_connected_immediate = struct.unpack('>?', data.read(1))[0] return cls(name, active, position, scale, dock_number, area_number, load_connected_immediate) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x07') # 7 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>?', self.active)) self.position.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>l', self.dock_number)) data.write(struct.pack('>l', self.area_number)) data.write(struct.pack('>?', self.load_connected_immediate)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], active=data['active'], position=Vector.from_json(data['position']), scale=Vector.from_json(data['scale']), dock_number=data['dock_number'], area_number=data['area_number'], load_connected_immediate=data['load_connected_immediate'], ) def to_json(self) -> dict: return { 'name': self.name, 'active': self.active, 'position': self.position.to_json(), 'scale': self.scale.to_json(), 'dock_number': self.dock_number, 'area_number': self.area_number, 'load_connected_immediate': self.load_connected_immediate, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Dock.py
0.719581
0.401453
Dock.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.FluidUVMotion import FluidUVMotion from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Color import Color from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Water(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000003: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_1: Vector = dataclasses.field(default_factory=Vector) unknown_2: int = dataclasses.field(default=0) unknown_3: bool = dataclasses.field(default=False) display_fluid_surface: bool = dataclasses.field(default=False) texture_1: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) texture_2: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) texture_3: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) texture_4: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) reflection_map: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) texture_6: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) unknown_5: Vector = dataclasses.field(default_factory=Vector) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) active: bool = dataclasses.field(default=False) fluid_type: int = dataclasses.field(default=0) unknown_11: bool = dataclasses.field(default=False) unknown_12: float = dataclasses.field(default=0.0) unnamed_0x00000016: FluidUVMotion = dataclasses.field(default_factory=FluidUVMotion) unknown_30: float = dataclasses.field(default=0.0) unknown_31: float = dataclasses.field(default=0.0) unknown_32: float = dataclasses.field(default=0.0) unknown_33: float = dataclasses.field(default=0.0) unknown_34: float = dataclasses.field(default=0.0) unknown_35: float = dataclasses.field(default=0.0) unknown_36: float = dataclasses.field(default=0.0) unknown_37: float = dataclasses.field(default=0.0) unknown_38: Color = dataclasses.field(default_factory=Color) unknown_39: Color = dataclasses.field(default_factory=Color) enter_particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_3: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_4: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_5: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) sound_1: int = dataclasses.field(default=0, metadata={'sound': True}) sound_2: int = dataclasses.field(default=0, metadata={'sound': True}) sound_3: int = dataclasses.field(default=0, metadata={'sound': True}) sound_4: int = dataclasses.field(default=0, metadata={'sound': True}) sound_5: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_40: float = dataclasses.field(default=0.0) unknown_41: int = dataclasses.field(default=0) unknown_42: float = dataclasses.field(default=0.0) unknown_43: float = dataclasses.field(default=0.0) unknown_44: float = dataclasses.field(default=0.0) unknown_45: float = dataclasses.field(default=0.0) unknown_46: float = dataclasses.field(default=0.0) unknown_47: float = dataclasses.field(default=0.0) heat_wave_height: float = dataclasses.field(default=0.0) heat_wave_speed: float = dataclasses.field(default=0.0) heat_wave_color: Color = dataclasses.field(default_factory=Color) lightmap_texture: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) unknown_51: float = dataclasses.field(default=0.0) unknown_52: float = dataclasses.field(default=0.0) unknown_53: float = dataclasses.field(default=0.0) unknown_54: int = dataclasses.field(default=0) unknown_55: int = dataclasses.field(default=0) do_not_enable___will_crash: bool = dataclasses.field(default=False) ignore_0x0000003d: int = dataclasses.field(default=0) ignore_0x0000003e: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x20 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000003 = DamageInfo.from_stream(data, property_size) unknown_1 = Vector.from_stream(data) unknown_2 = struct.unpack('>l', data.read(4))[0] unknown_3 = struct.unpack('>?', data.read(1))[0] display_fluid_surface = struct.unpack('>?', data.read(1))[0] texture_1 = struct.unpack(">L", data.read(4))[0] texture_2 = struct.unpack(">L", data.read(4))[0] texture_3 = struct.unpack(">L", data.read(4))[0] texture_4 = struct.unpack(">L", data.read(4))[0] reflection_map = struct.unpack(">L", data.read(4))[0] texture_6 = struct.unpack(">L", data.read(4))[0] unknown_5 = Vector.from_stream(data) unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] active = struct.unpack('>?', data.read(1))[0] fluid_type = struct.unpack('>l', data.read(4))[0] unknown_11 = struct.unpack('>?', data.read(1))[0] unknown_12 = struct.unpack('>f', data.read(4))[0] unnamed_0x00000016 = FluidUVMotion.from_stream(data, property_size) unknown_30 = struct.unpack('>f', data.read(4))[0] unknown_31 = struct.unpack('>f', data.read(4))[0] unknown_32 = struct.unpack('>f', data.read(4))[0] unknown_33 = struct.unpack('>f', data.read(4))[0] unknown_34 = struct.unpack('>f', data.read(4))[0] unknown_35 = struct.unpack('>f', data.read(4))[0] unknown_36 = struct.unpack('>f', data.read(4))[0] unknown_37 = struct.unpack('>f', data.read(4))[0] unknown_38 = Color.from_stream(data) unknown_39 = Color.from_stream(data) enter_particle = struct.unpack(">L", data.read(4))[0] particle_2 = struct.unpack(">L", data.read(4))[0] particle_3 = struct.unpack(">L", data.read(4))[0] particle_4 = struct.unpack(">L", data.read(4))[0] particle_5 = struct.unpack(">L", data.read(4))[0] sound_1 = struct.unpack('>l', data.read(4))[0] sound_2 = struct.unpack('>l', data.read(4))[0] sound_3 = struct.unpack('>l', data.read(4))[0] sound_4 = struct.unpack('>l', data.read(4))[0] sound_5 = struct.unpack('>l', data.read(4))[0] unknown_40 = struct.unpack('>f', data.read(4))[0] unknown_41 = struct.unpack('>l', data.read(4))[0] unknown_42 = struct.unpack('>f', data.read(4))[0] unknown_43 = struct.unpack('>f', data.read(4))[0] unknown_44 = struct.unpack('>f', data.read(4))[0] unknown_45 = struct.unpack('>f', data.read(4))[0] unknown_46 = struct.unpack('>f', data.read(4))[0] unknown_47 = struct.unpack('>f', data.read(4))[0] heat_wave_height = struct.unpack('>f', data.read(4))[0] heat_wave_speed = struct.unpack('>f', data.read(4))[0] heat_wave_color = Color.from_stream(data) lightmap_texture = struct.unpack(">L", data.read(4))[0] unknown_51 = struct.unpack('>f', data.read(4))[0] unknown_52 = struct.unpack('>f', data.read(4))[0] unknown_53 = struct.unpack('>f', data.read(4))[0] unknown_54 = struct.unpack('>l', data.read(4))[0] unknown_55 = struct.unpack('>l', data.read(4))[0] do_not_enable___will_crash = struct.unpack('>?', data.read(1))[0] ignore_0x0000003d = struct.unpack('>h', data.read(2))[0] ignore_0x0000003e = struct.unpack('>h', data.read(2))[0] return cls(name, position, scale, unnamed_0x00000003, unknown_1, unknown_2, unknown_3, display_fluid_surface, texture_1, texture_2, texture_3, texture_4, reflection_map, texture_6, unknown_5, unknown_6, unknown_7, unknown_8, active, fluid_type, unknown_11, unknown_12, unnamed_0x00000016, unknown_30, unknown_31, unknown_32, unknown_33, unknown_34, unknown_35, unknown_36, unknown_37, unknown_38, unknown_39, enter_particle, particle_2, particle_3, particle_4, particle_5, sound_1, sound_2, sound_3, sound_4, sound_5, unknown_40, unknown_41, unknown_42, unknown_43, unknown_44, unknown_45, unknown_46, unknown_47, heat_wave_height, heat_wave_speed, heat_wave_color, lightmap_texture, unknown_51, unknown_52, unknown_53, unknown_54, unknown_55, do_not_enable___will_crash, ignore_0x0000003d, ignore_0x0000003e) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00?') # 63 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000003.to_stream(data) self.unknown_1.to_stream(data) data.write(struct.pack('>l', self.unknown_2)) data.write(struct.pack('>?', self.unknown_3)) data.write(struct.pack('>?', self.display_fluid_surface)) data.write(struct.pack(">L", self.texture_1)) data.write(struct.pack(">L", self.texture_2)) data.write(struct.pack(">L", self.texture_3)) data.write(struct.pack(">L", self.texture_4)) data.write(struct.pack(">L", self.reflection_map)) data.write(struct.pack(">L", self.texture_6)) self.unknown_5.to_stream(data) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>?', self.active)) data.write(struct.pack('>l', self.fluid_type)) data.write(struct.pack('>?', self.unknown_11)) data.write(struct.pack('>f', self.unknown_12)) self.unnamed_0x00000016.to_stream(data) data.write(struct.pack('>f', self.unknown_30)) data.write(struct.pack('>f', self.unknown_31)) data.write(struct.pack('>f', self.unknown_32)) data.write(struct.pack('>f', self.unknown_33)) data.write(struct.pack('>f', self.unknown_34)) data.write(struct.pack('>f', self.unknown_35)) data.write(struct.pack('>f', self.unknown_36)) data.write(struct.pack('>f', self.unknown_37)) self.unknown_38.to_stream(data) self.unknown_39.to_stream(data) data.write(struct.pack(">L", self.enter_particle)) data.write(struct.pack(">L", self.particle_2)) data.write(struct.pack(">L", self.particle_3)) data.write(struct.pack(">L", self.particle_4)) data.write(struct.pack(">L", self.particle_5)) data.write(struct.pack('>l', self.sound_1)) data.write(struct.pack('>l', self.sound_2)) data.write(struct.pack('>l', self.sound_3)) data.write(struct.pack('>l', self.sound_4)) data.write(struct.pack('>l', self.sound_5)) data.write(struct.pack('>f', self.unknown_40)) data.write(struct.pack('>l', self.unknown_41)) data.write(struct.pack('>f', self.unknown_42)) data.write(struct.pack('>f', self.unknown_43)) data.write(struct.pack('>f', self.unknown_44)) data.write(struct.pack('>f', self.unknown_45)) data.write(struct.pack('>f', self.unknown_46)) data.write(struct.pack('>f', self.unknown_47)) data.write(struct.pack('>f', self.heat_wave_height)) data.write(struct.pack('>f', self.heat_wave_speed)) self.heat_wave_color.to_stream(data) data.write(struct.pack(">L", self.lightmap_texture)) data.write(struct.pack('>f', self.unknown_51)) data.write(struct.pack('>f', self.unknown_52)) data.write(struct.pack('>f', self.unknown_53)) data.write(struct.pack('>l', self.unknown_54)) data.write(struct.pack('>l', self.unknown_55)) data.write(struct.pack('>?', self.do_not_enable___will_crash)) data.write(struct.pack('>h', self.ignore_0x0000003d)) data.write(struct.pack('>h', self.ignore_0x0000003e)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), scale=Vector.from_json(data['scale']), unnamed_0x00000003=DamageInfo.from_json(data['unnamed_0x00000003']), unknown_1=Vector.from_json(data['unknown_1']), unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], display_fluid_surface=data['display_fluid_surface'], texture_1=data['texture_1'], texture_2=data['texture_2'], texture_3=data['texture_3'], texture_4=data['texture_4'], reflection_map=data['reflection_map'], texture_6=data['texture_6'], unknown_5=Vector.from_json(data['unknown_5']), unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], active=data['active'], fluid_type=data['fluid_type'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unnamed_0x00000016=FluidUVMotion.from_json(data['unnamed_0x00000016']), unknown_30=data['unknown_30'], unknown_31=data['unknown_31'], unknown_32=data['unknown_32'], unknown_33=data['unknown_33'], unknown_34=data['unknown_34'], unknown_35=data['unknown_35'], unknown_36=data['unknown_36'], unknown_37=data['unknown_37'], unknown_38=Color.from_json(data['unknown_38']), unknown_39=Color.from_json(data['unknown_39']), enter_particle=data['enter_particle'], particle_2=data['particle_2'], particle_3=data['particle_3'], particle_4=data['particle_4'], particle_5=data['particle_5'], sound_1=data['sound_1'], sound_2=data['sound_2'], sound_3=data['sound_3'], sound_4=data['sound_4'], sound_5=data['sound_5'], unknown_40=data['unknown_40'], unknown_41=data['unknown_41'], unknown_42=data['unknown_42'], unknown_43=data['unknown_43'], unknown_44=data['unknown_44'], unknown_45=data['unknown_45'], unknown_46=data['unknown_46'], unknown_47=data['unknown_47'], heat_wave_height=data['heat_wave_height'], heat_wave_speed=data['heat_wave_speed'], heat_wave_color=Color.from_json(data['heat_wave_color']), lightmap_texture=data['lightmap_texture'], unknown_51=data['unknown_51'], unknown_52=data['unknown_52'], unknown_53=data['unknown_53'], unknown_54=data['unknown_54'], unknown_55=data['unknown_55'], do_not_enable___will_crash=data['do_not_enable___will_crash'], ignore_0x0000003d=data['ignore_0x0000003d'], ignore_0x0000003e=data['ignore_0x0000003e'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000003': self.unnamed_0x00000003.to_json(), 'unknown_1': self.unknown_1.to_json(), 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'display_fluid_surface': self.display_fluid_surface, 'texture_1': self.texture_1, 'texture_2': self.texture_2, 'texture_3': self.texture_3, 'texture_4': self.texture_4, 'reflection_map': self.reflection_map, 'texture_6': self.texture_6, 'unknown_5': self.unknown_5.to_json(), 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'active': self.active, 'fluid_type': self.fluid_type, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unnamed_0x00000016': self.unnamed_0x00000016.to_json(), 'unknown_30': self.unknown_30, 'unknown_31': self.unknown_31, 'unknown_32': self.unknown_32, 'unknown_33': self.unknown_33, 'unknown_34': self.unknown_34, 'unknown_35': self.unknown_35, 'unknown_36': self.unknown_36, 'unknown_37': self.unknown_37, 'unknown_38': self.unknown_38.to_json(), 'unknown_39': self.unknown_39.to_json(), 'enter_particle': self.enter_particle, 'particle_2': self.particle_2, 'particle_3': self.particle_3, 'particle_4': self.particle_4, 'particle_5': self.particle_5, 'sound_1': self.sound_1, 'sound_2': self.sound_2, 'sound_3': self.sound_3, 'sound_4': self.sound_4, 'sound_5': self.sound_5, 'unknown_40': self.unknown_40, 'unknown_41': self.unknown_41, 'unknown_42': self.unknown_42, 'unknown_43': self.unknown_43, 'unknown_44': self.unknown_44, 'unknown_45': self.unknown_45, 'unknown_46': self.unknown_46, 'unknown_47': self.unknown_47, 'heat_wave_height': self.heat_wave_height, 'heat_wave_speed': self.heat_wave_speed, 'heat_wave_color': self.heat_wave_color.to_json(), 'lightmap_texture': self.lightmap_texture, 'unknown_51': self.unknown_51, 'unknown_52': self.unknown_52, 'unknown_53': self.unknown_53, 'unknown_54': self.unknown_54, 'unknown_55': self.unknown_55, 'do_not_enable___will_crash': self.do_not_enable___will_crash, 'ignore_0x0000003d': self.ignore_0x0000003d, 'ignore_0x0000003e': self.ignore_0x0000003e, } def _dependencies_for_unnamed_0x00000003(self, asset_manager): yield from self.unnamed_0x00000003.dependencies_for(asset_manager) def _dependencies_for_texture_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture_1) def _dependencies_for_texture_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture_2) def _dependencies_for_texture_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture_3) def _dependencies_for_texture_4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture_4) def _dependencies_for_reflection_map(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.reflection_map) def _dependencies_for_texture_6(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture_6) def _dependencies_for_unnamed_0x00000016(self, asset_manager): yield from self.unnamed_0x00000016.dependencies_for(asset_manager) def _dependencies_for_enter_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.enter_particle) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_particle_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_3) def _dependencies_for_particle_4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_4) def _dependencies_for_particle_5(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_5) def _dependencies_for_sound_1(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_1) def _dependencies_for_sound_2(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_2) def _dependencies_for_sound_3(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_3) def _dependencies_for_sound_4(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_4) def _dependencies_for_sound_5(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_5) def _dependencies_for_lightmap_texture(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.lightmap_texture) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000003, "unnamed_0x00000003", "DamageInfo"), (self._dependencies_for_texture_1, "texture_1", "AssetId"), (self._dependencies_for_texture_2, "texture_2", "AssetId"), (self._dependencies_for_texture_3, "texture_3", "AssetId"), (self._dependencies_for_texture_4, "texture_4", "AssetId"), (self._dependencies_for_reflection_map, "reflection_map", "AssetId"), (self._dependencies_for_texture_6, "texture_6", "AssetId"), (self._dependencies_for_unnamed_0x00000016, "unnamed_0x00000016", "FluidUVMotion"), (self._dependencies_for_enter_particle, "enter_particle", "AssetId"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_particle_3, "particle_3", "AssetId"), (self._dependencies_for_particle_4, "particle_4", "AssetId"), (self._dependencies_for_particle_5, "particle_5", "AssetId"), (self._dependencies_for_sound_1, "sound_1", "int"), (self._dependencies_for_sound_2, "sound_2", "int"), (self._dependencies_for_sound_3, "sound_3", "int"), (self._dependencies_for_sound_4, "sound_4", "int"), (self._dependencies_for_sound_5, "sound_5", "int"), (self._dependencies_for_lightmap_texture, "lightmap_texture", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Water.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Water.py
0.746601
0.269378
Water.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Color import Color from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class DebrisExtended(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) unknown_9: float = dataclasses.field(default=0.0) unknown_10: Color = dataclasses.field(default_factory=Color) unknown_11: Color = dataclasses.field(default_factory=Color) unknown_12: float = dataclasses.field(default=0.0) unknown_13: Vector = dataclasses.field(default_factory=Vector) unknown_14: float = dataclasses.field(default=0.0) unknown_15: float = dataclasses.field(default=0.0) unknown_16: Vector = dataclasses.field(default_factory=Vector) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) unnamed: ActorParameters = dataclasses.field(default_factory=ActorParameters) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_17: Vector = dataclasses.field(default_factory=Vector) unknown_18: bool = dataclasses.field(default=False) unknown_19: bool = dataclasses.field(default=False) unknown_20: int = dataclasses.field(default=0) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_21: Vector = dataclasses.field(default_factory=Vector) unknown_22: bool = dataclasses.field(default=False) unknown_23: bool = dataclasses.field(default=False) unknown_24: int = dataclasses.field(default=0) particle_3: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_25: Vector = dataclasses.field(default_factory=Vector) unknown_26: int = dataclasses.field(default=0) unknown_27: bool = dataclasses.field(default=False) unknown_28: bool = dataclasses.field(default=False) unknown_29: bool = dataclasses.field(default=False) unknown_30: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x45 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] unknown_10 = Color.from_stream(data) unknown_11 = Color.from_stream(data) unknown_12 = struct.unpack('>f', data.read(4))[0] unknown_13 = Vector.from_stream(data) unknown_14 = struct.unpack('>f', data.read(4))[0] unknown_15 = struct.unpack('>f', data.read(4))[0] unknown_16 = Vector.from_stream(data) model = struct.unpack(">L", data.read(4))[0] unnamed = ActorParameters.from_stream(data, property_size) particle_1 = struct.unpack(">L", data.read(4))[0] unknown_17 = Vector.from_stream(data) unknown_18 = struct.unpack('>?', data.read(1))[0] unknown_19 = struct.unpack('>?', data.read(1))[0] unknown_20 = struct.unpack('>l', data.read(4))[0] particle_2 = struct.unpack(">L", data.read(4))[0] unknown_21 = Vector.from_stream(data) unknown_22 = struct.unpack('>?', data.read(1))[0] unknown_23 = struct.unpack('>?', data.read(1))[0] unknown_24 = struct.unpack('>l', data.read(4))[0] particle_3 = struct.unpack(">L", data.read(4))[0] unknown_25 = Vector.from_stream(data) unknown_26 = struct.unpack('>l', data.read(4))[0] unknown_27 = struct.unpack('>?', data.read(1))[0] unknown_28 = struct.unpack('>?', data.read(1))[0] unknown_29 = struct.unpack('>?', data.read(1))[0] unknown_30 = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, scale, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, unknown_9, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14, unknown_15, unknown_16, model, unnamed, particle_1, unknown_17, unknown_18, unknown_19, unknown_20, particle_2, unknown_21, unknown_22, unknown_23, unknown_24, particle_3, unknown_25, unknown_26, unknown_27, unknown_28, unknown_29, unknown_30) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b"\x00\x00\x00'") # 39 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) self.unknown_10.to_stream(data) self.unknown_11.to_stream(data) data.write(struct.pack('>f', self.unknown_12)) self.unknown_13.to_stream(data) data.write(struct.pack('>f', self.unknown_14)) data.write(struct.pack('>f', self.unknown_15)) self.unknown_16.to_stream(data) data.write(struct.pack(">L", self.model)) self.unnamed.to_stream(data) data.write(struct.pack(">L", self.particle_1)) self.unknown_17.to_stream(data) data.write(struct.pack('>?', self.unknown_18)) data.write(struct.pack('>?', self.unknown_19)) data.write(struct.pack('>l', self.unknown_20)) data.write(struct.pack(">L", self.particle_2)) self.unknown_21.to_stream(data) data.write(struct.pack('>?', self.unknown_22)) data.write(struct.pack('>?', self.unknown_23)) data.write(struct.pack('>l', self.unknown_24)) data.write(struct.pack(">L", self.particle_3)) self.unknown_25.to_stream(data) data.write(struct.pack('>l', self.unknown_26)) data.write(struct.pack('>?', self.unknown_27)) data.write(struct.pack('>?', self.unknown_28)) data.write(struct.pack('>?', self.unknown_29)) data.write(struct.pack('>?', self.unknown_30)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=Color.from_json(data['unknown_10']), unknown_11=Color.from_json(data['unknown_11']), unknown_12=data['unknown_12'], unknown_13=Vector.from_json(data['unknown_13']), unknown_14=data['unknown_14'], unknown_15=data['unknown_15'], unknown_16=Vector.from_json(data['unknown_16']), model=data['model'], unnamed=ActorParameters.from_json(data['unnamed']), particle_1=data['particle_1'], unknown_17=Vector.from_json(data['unknown_17']), unknown_18=data['unknown_18'], unknown_19=data['unknown_19'], unknown_20=data['unknown_20'], particle_2=data['particle_2'], unknown_21=Vector.from_json(data['unknown_21']), unknown_22=data['unknown_22'], unknown_23=data['unknown_23'], unknown_24=data['unknown_24'], particle_3=data['particle_3'], unknown_25=Vector.from_json(data['unknown_25']), unknown_26=data['unknown_26'], unknown_27=data['unknown_27'], unknown_28=data['unknown_28'], unknown_29=data['unknown_29'], unknown_30=data['unknown_30'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10.to_json(), 'unknown_11': self.unknown_11.to_json(), 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13.to_json(), 'unknown_14': self.unknown_14, 'unknown_15': self.unknown_15, 'unknown_16': self.unknown_16.to_json(), 'model': self.model, 'unnamed': self.unnamed.to_json(), 'particle_1': self.particle_1, 'unknown_17': self.unknown_17.to_json(), 'unknown_18': self.unknown_18, 'unknown_19': self.unknown_19, 'unknown_20': self.unknown_20, 'particle_2': self.particle_2, 'unknown_21': self.unknown_21.to_json(), 'unknown_22': self.unknown_22, 'unknown_23': self.unknown_23, 'unknown_24': self.unknown_24, 'particle_3': self.particle_3, 'unknown_25': self.unknown_25.to_json(), 'unknown_26': self.unknown_26, 'unknown_27': self.unknown_27, 'unknown_28': self.unknown_28, 'unknown_29': self.unknown_29, 'unknown_30': self.unknown_30, } def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_particle_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_3) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_model, "model", "AssetId"), (self._dependencies_for_unnamed, "unnamed", "ActorParameters"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_particle_3, "particle_3", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for DebrisExtended.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/DebrisExtended.py
0.707607
0.343369
DebrisExtended.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class PickupGenerator(BaseObjectType): name: str = dataclasses.field(default='') offset: Vector = dataclasses.field(default_factory=Vector) active: bool = dataclasses.field(default=False) frequency: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x40 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") offset = Vector.from_stream(data) active = struct.unpack('>?', data.read(1))[0] frequency = struct.unpack('>f', data.read(4))[0] return cls(name, offset, active, frequency) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x04') # 4 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.offset.to_stream(data) data.write(struct.pack('>?', self.active)) data.write(struct.pack('>f', self.frequency)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], offset=Vector.from_json(data['offset']), active=data['active'], frequency=data['frequency'], ) def to_json(self) -> dict: return { 'name': self.name, 'offset': self.offset.to_json(), 'active': self.active, 'frequency': self.frequency, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/PickupGenerator.py
0.78609
0.411998
PickupGenerator.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class AIJumpPoint(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) active: bool = dataclasses.field(default=False) unknown_1: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x5B @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) active = struct.unpack('>?', data.read(1))[0] unknown_1 = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, active, unknown_1) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x05') # 5 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) data.write(struct.pack('>?', self.active)) data.write(struct.pack('>f', self.unknown_1)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), active=data['active'], unknown_1=data['unknown_1'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'active': self.active, 'unknown_1': self.unknown_1, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/AIJumpPoint.py
0.782247
0.45417
AIJumpPoint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.HealthInfo import HealthInfo from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class AmbientAI(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_1: Vector = dataclasses.field(default_factory=Vector) scan_offset: Vector = dataclasses.field(default_factory=Vector) unknown_2: float = dataclasses.field(default=0.0) unnamed_0x00000007: HealthInfo = dataclasses.field(default_factory=HealthInfo) unnamed_0x00000008: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) animation_parameters: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) unnamed_0x0000000a: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: int = dataclasses.field(default=0) unknown_6: int = dataclasses.field(default=0) active: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x75 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_1 = Vector.from_stream(data) scan_offset = Vector.from_stream(data) unknown_2 = struct.unpack('>f', data.read(4))[0] unnamed_0x00000007 = HealthInfo.from_stream(data, property_size) unnamed_0x00000008 = DamageVulnerability.from_stream(data, property_size) animation_parameters = AnimationParameters.from_stream(data, property_size) unnamed_0x0000000a = ActorParameters.from_stream(data, property_size) unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>l', data.read(4))[0] unknown_6 = struct.unpack('>l', data.read(4))[0] active = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, scale, unknown_1, scan_offset, unknown_2, unnamed_0x00000007, unnamed_0x00000008, animation_parameters, unnamed_0x0000000a, unknown_3, unknown_4, unknown_5, unknown_6, active) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x10') # 16 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unknown_1.to_stream(data) self.scan_offset.to_stream(data) data.write(struct.pack('>f', self.unknown_2)) self.unnamed_0x00000007.to_stream(data) self.unnamed_0x00000008.to_stream(data) self.animation_parameters.to_stream(data) self.unnamed_0x0000000a.to_stream(data) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>l', self.unknown_5)) data.write(struct.pack('>l', self.unknown_6)) data.write(struct.pack('>?', self.active)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unknown_1=Vector.from_json(data['unknown_1']), scan_offset=Vector.from_json(data['scan_offset']), unknown_2=data['unknown_2'], unnamed_0x00000007=HealthInfo.from_json(data['unnamed_0x00000007']), unnamed_0x00000008=DamageVulnerability.from_json(data['unnamed_0x00000008']), animation_parameters=AnimationParameters.from_json(data['animation_parameters']), unnamed_0x0000000a=ActorParameters.from_json(data['unnamed_0x0000000a']), unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], active=data['active'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unknown_1': self.unknown_1.to_json(), 'scan_offset': self.scan_offset.to_json(), 'unknown_2': self.unknown_2, 'unnamed_0x00000007': self.unnamed_0x00000007.to_json(), 'unnamed_0x00000008': self.unnamed_0x00000008.to_json(), 'animation_parameters': self.animation_parameters.to_json(), 'unnamed_0x0000000a': self.unnamed_0x0000000a.to_json(), 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'active': self.active, } def _dependencies_for_unnamed_0x00000007(self, asset_manager): yield from self.unnamed_0x00000007.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000008(self, asset_manager): yield from self.unnamed_0x00000008.dependencies_for(asset_manager) def _dependencies_for_animation_parameters(self, asset_manager): yield from self.animation_parameters.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x0000000a(self, asset_manager): yield from self.unnamed_0x0000000a.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000007, "unnamed_0x00000007", "HealthInfo"), (self._dependencies_for_unnamed_0x00000008, "unnamed_0x00000008", "DamageVulnerability"), (self._dependencies_for_animation_parameters, "animation_parameters", "AnimationParameters"), (self._dependencies_for_unnamed_0x0000000a, "unnamed_0x0000000a", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for AmbientAI.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/AmbientAI.py
0.729231
0.373704
AmbientAI.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.archetypes.RidleyStruct1 import RidleyStruct1 from retro_data_structures.properties.prime.archetypes.RidleyStruct2 import RidleyStruct2 from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Ridley(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) model_1: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) model_2: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) model_3: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) model_4: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) model_5: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) model_6: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) model_7: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) model_8: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) model_9: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) model_10: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) model_11: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) model_12: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) wpsc_1: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) unnamed_0x00000019: RidleyStruct1 = dataclasses.field(default_factory=RidleyStruct1) sound_id_1: int = dataclasses.field(default=0, metadata={'sound': True}) wpsc_2: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) ridley_struct2_1: RidleyStruct2 = dataclasses.field(default_factory=RidleyStruct2) wpsc_3: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_3: DamageInfo = dataclasses.field(default_factory=DamageInfo) ridley_struct2_2: RidleyStruct2 = dataclasses.field(default_factory=RidleyStruct2) sound_id_2: int = dataclasses.field(default=0, metadata={'sound': True}) damage_info_4: DamageInfo = dataclasses.field(default_factory=DamageInfo) ridley_struct2_3: RidleyStruct2 = dataclasses.field(default_factory=RidleyStruct2) unknown_18: float = dataclasses.field(default=0.0) unknown_19: float = dataclasses.field(default=0.0) damage_info_5: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_20: float = dataclasses.field(default=0.0) damage_info_6: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_21: float = dataclasses.field(default=0.0) damage_info_7: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_22: float = dataclasses.field(default=0.0) elsc: AssetId = dataclasses.field(metadata={'asset_types': ['ELSC']}, default=default_asset_id) unknown_23: float = dataclasses.field(default=0.0) sound_id_3: int = dataclasses.field(default=0, metadata={'sound': True}) damage_info_8: DamageInfo = dataclasses.field(default_factory=DamageInfo) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x7B @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) model_1 = struct.unpack(">L", data.read(4))[0] model_2 = struct.unpack(">L", data.read(4))[0] model_3 = struct.unpack(">L", data.read(4))[0] model_4 = struct.unpack(">L", data.read(4))[0] model_5 = struct.unpack(">L", data.read(4))[0] model_6 = struct.unpack(">L", data.read(4))[0] model_7 = struct.unpack(">L", data.read(4))[0] model_8 = struct.unpack(">L", data.read(4))[0] model_9 = struct.unpack(">L", data.read(4))[0] model_10 = struct.unpack(">L", data.read(4))[0] model_11 = struct.unpack(">L", data.read(4))[0] model_12 = struct.unpack(">L", data.read(4))[0] particle = struct.unpack(">L", data.read(4))[0] unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] wpsc_1 = struct.unpack(">L", data.read(4))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) unnamed_0x00000019 = RidleyStruct1.from_stream(data, property_size) sound_id_1 = struct.unpack('>l', data.read(4))[0] wpsc_2 = struct.unpack(">L", data.read(4))[0] damage_info_2 = DamageInfo.from_stream(data, property_size) ridley_struct2_1 = RidleyStruct2.from_stream(data, property_size) wpsc_3 = struct.unpack(">L", data.read(4))[0] damage_info_3 = DamageInfo.from_stream(data, property_size) ridley_struct2_2 = RidleyStruct2.from_stream(data, property_size) sound_id_2 = struct.unpack('>l', data.read(4))[0] damage_info_4 = DamageInfo.from_stream(data, property_size) ridley_struct2_3 = RidleyStruct2.from_stream(data, property_size) unknown_18 = struct.unpack('>f', data.read(4))[0] unknown_19 = struct.unpack('>f', data.read(4))[0] damage_info_5 = DamageInfo.from_stream(data, property_size) unknown_20 = struct.unpack('>f', data.read(4))[0] damage_info_6 = DamageInfo.from_stream(data, property_size) unknown_21 = struct.unpack('>f', data.read(4))[0] damage_info_7 = DamageInfo.from_stream(data, property_size) unknown_22 = struct.unpack('>f', data.read(4))[0] elsc = struct.unpack(">L", data.read(4))[0] unknown_23 = struct.unpack('>f', data.read(4))[0] sound_id_3 = struct.unpack('>l', data.read(4))[0] damage_info_8 = DamageInfo.from_stream(data, property_size) return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, model_1, model_2, model_3, model_4, model_5, model_6, model_7, model_8, model_9, model_10, model_11, model_12, particle, unknown_1, unknown_2, unknown_3, unknown_4, wpsc_1, damage_info_1, unnamed_0x00000019, sound_id_1, wpsc_2, damage_info_2, ridley_struct2_1, wpsc_3, damage_info_3, ridley_struct2_2, sound_id_2, damage_info_4, ridley_struct2_3, unknown_18, unknown_19, damage_info_5, unknown_20, damage_info_6, unknown_21, damage_info_7, unknown_22, elsc, unknown_23, sound_id_3, damage_info_8) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x000') # 48 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack(">L", self.model_1)) data.write(struct.pack(">L", self.model_2)) data.write(struct.pack(">L", self.model_3)) data.write(struct.pack(">L", self.model_4)) data.write(struct.pack(">L", self.model_5)) data.write(struct.pack(">L", self.model_6)) data.write(struct.pack(">L", self.model_7)) data.write(struct.pack(">L", self.model_8)) data.write(struct.pack(">L", self.model_9)) data.write(struct.pack(">L", self.model_10)) data.write(struct.pack(">L", self.model_11)) data.write(struct.pack(">L", self.model_12)) data.write(struct.pack(">L", self.particle)) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack(">L", self.wpsc_1)) self.damage_info_1.to_stream(data) self.unnamed_0x00000019.to_stream(data) data.write(struct.pack('>l', self.sound_id_1)) data.write(struct.pack(">L", self.wpsc_2)) self.damage_info_2.to_stream(data) self.ridley_struct2_1.to_stream(data) data.write(struct.pack(">L", self.wpsc_3)) self.damage_info_3.to_stream(data) self.ridley_struct2_2.to_stream(data) data.write(struct.pack('>l', self.sound_id_2)) self.damage_info_4.to_stream(data) self.ridley_struct2_3.to_stream(data) data.write(struct.pack('>f', self.unknown_18)) data.write(struct.pack('>f', self.unknown_19)) self.damage_info_5.to_stream(data) data.write(struct.pack('>f', self.unknown_20)) self.damage_info_6.to_stream(data) data.write(struct.pack('>f', self.unknown_21)) self.damage_info_7.to_stream(data) data.write(struct.pack('>f', self.unknown_22)) data.write(struct.pack(">L", self.elsc)) data.write(struct.pack('>f', self.unknown_23)) data.write(struct.pack('>l', self.sound_id_3)) self.damage_info_8.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), model_1=data['model_1'], model_2=data['model_2'], model_3=data['model_3'], model_4=data['model_4'], model_5=data['model_5'], model_6=data['model_6'], model_7=data['model_7'], model_8=data['model_8'], model_9=data['model_9'], model_10=data['model_10'], model_11=data['model_11'], model_12=data['model_12'], particle=data['particle'], unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], wpsc_1=data['wpsc_1'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), unnamed_0x00000019=RidleyStruct1.from_json(data['unnamed_0x00000019']), sound_id_1=data['sound_id_1'], wpsc_2=data['wpsc_2'], damage_info_2=DamageInfo.from_json(data['damage_info_2']), ridley_struct2_1=RidleyStruct2.from_json(data['ridley_struct2_1']), wpsc_3=data['wpsc_3'], damage_info_3=DamageInfo.from_json(data['damage_info_3']), ridley_struct2_2=RidleyStruct2.from_json(data['ridley_struct2_2']), sound_id_2=data['sound_id_2'], damage_info_4=DamageInfo.from_json(data['damage_info_4']), ridley_struct2_3=RidleyStruct2.from_json(data['ridley_struct2_3']), unknown_18=data['unknown_18'], unknown_19=data['unknown_19'], damage_info_5=DamageInfo.from_json(data['damage_info_5']), unknown_20=data['unknown_20'], damage_info_6=DamageInfo.from_json(data['damage_info_6']), unknown_21=data['unknown_21'], damage_info_7=DamageInfo.from_json(data['damage_info_7']), unknown_22=data['unknown_22'], elsc=data['elsc'], unknown_23=data['unknown_23'], sound_id_3=data['sound_id_3'], damage_info_8=DamageInfo.from_json(data['damage_info_8']), ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'model_1': self.model_1, 'model_2': self.model_2, 'model_3': self.model_3, 'model_4': self.model_4, 'model_5': self.model_5, 'model_6': self.model_6, 'model_7': self.model_7, 'model_8': self.model_8, 'model_9': self.model_9, 'model_10': self.model_10, 'model_11': self.model_11, 'model_12': self.model_12, 'particle': self.particle, 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'wpsc_1': self.wpsc_1, 'damage_info_1': self.damage_info_1.to_json(), 'unnamed_0x00000019': self.unnamed_0x00000019.to_json(), 'sound_id_1': self.sound_id_1, 'wpsc_2': self.wpsc_2, 'damage_info_2': self.damage_info_2.to_json(), 'ridley_struct2_1': self.ridley_struct2_1.to_json(), 'wpsc_3': self.wpsc_3, 'damage_info_3': self.damage_info_3.to_json(), 'ridley_struct2_2': self.ridley_struct2_2.to_json(), 'sound_id_2': self.sound_id_2, 'damage_info_4': self.damage_info_4.to_json(), 'ridley_struct2_3': self.ridley_struct2_3.to_json(), 'unknown_18': self.unknown_18, 'unknown_19': self.unknown_19, 'damage_info_5': self.damage_info_5.to_json(), 'unknown_20': self.unknown_20, 'damage_info_6': self.damage_info_6.to_json(), 'unknown_21': self.unknown_21, 'damage_info_7': self.damage_info_7.to_json(), 'unknown_22': self.unknown_22, 'elsc': self.elsc, 'unknown_23': self.unknown_23, 'sound_id_3': self.sound_id_3, 'damage_info_8': self.damage_info_8.to_json(), } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_model_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_1) def _dependencies_for_model_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_2) def _dependencies_for_model_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_3) def _dependencies_for_model_4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_4) def _dependencies_for_model_5(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_5) def _dependencies_for_model_6(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_6) def _dependencies_for_model_7(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_7) def _dependencies_for_model_8(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_8) def _dependencies_for_model_9(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_9) def _dependencies_for_model_10(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_10) def _dependencies_for_model_11(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_11) def _dependencies_for_model_12(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_12) def _dependencies_for_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle) def _dependencies_for_wpsc_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_1) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000019(self, asset_manager): yield from self.unnamed_0x00000019.dependencies_for(asset_manager) def _dependencies_for_sound_id_1(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_1) def _dependencies_for_wpsc_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_2) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_ridley_struct2_1(self, asset_manager): yield from self.ridley_struct2_1.dependencies_for(asset_manager) def _dependencies_for_wpsc_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_3) def _dependencies_for_damage_info_3(self, asset_manager): yield from self.damage_info_3.dependencies_for(asset_manager) def _dependencies_for_ridley_struct2_2(self, asset_manager): yield from self.ridley_struct2_2.dependencies_for(asset_manager) def _dependencies_for_sound_id_2(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_2) def _dependencies_for_damage_info_4(self, asset_manager): yield from self.damage_info_4.dependencies_for(asset_manager) def _dependencies_for_ridley_struct2_3(self, asset_manager): yield from self.ridley_struct2_3.dependencies_for(asset_manager) def _dependencies_for_damage_info_5(self, asset_manager): yield from self.damage_info_5.dependencies_for(asset_manager) def _dependencies_for_damage_info_6(self, asset_manager): yield from self.damage_info_6.dependencies_for(asset_manager) def _dependencies_for_damage_info_7(self, asset_manager): yield from self.damage_info_7.dependencies_for(asset_manager) def _dependencies_for_elsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.elsc) def _dependencies_for_sound_id_3(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_3) def _dependencies_for_damage_info_8(self, asset_manager): yield from self.damage_info_8.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_model_1, "model_1", "AssetId"), (self._dependencies_for_model_2, "model_2", "AssetId"), (self._dependencies_for_model_3, "model_3", "AssetId"), (self._dependencies_for_model_4, "model_4", "AssetId"), (self._dependencies_for_model_5, "model_5", "AssetId"), (self._dependencies_for_model_6, "model_6", "AssetId"), (self._dependencies_for_model_7, "model_7", "AssetId"), (self._dependencies_for_model_8, "model_8", "AssetId"), (self._dependencies_for_model_9, "model_9", "AssetId"), (self._dependencies_for_model_10, "model_10", "AssetId"), (self._dependencies_for_model_11, "model_11", "AssetId"), (self._dependencies_for_model_12, "model_12", "AssetId"), (self._dependencies_for_particle, "particle", "AssetId"), (self._dependencies_for_wpsc_1, "wpsc_1", "AssetId"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_unnamed_0x00000019, "unnamed_0x00000019", "RidleyStruct1"), (self._dependencies_for_sound_id_1, "sound_id_1", "int"), (self._dependencies_for_wpsc_2, "wpsc_2", "AssetId"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_ridley_struct2_1, "ridley_struct2_1", "RidleyStruct2"), (self._dependencies_for_wpsc_3, "wpsc_3", "AssetId"), (self._dependencies_for_damage_info_3, "damage_info_3", "DamageInfo"), (self._dependencies_for_ridley_struct2_2, "ridley_struct2_2", "RidleyStruct2"), (self._dependencies_for_sound_id_2, "sound_id_2", "int"), (self._dependencies_for_damage_info_4, "damage_info_4", "DamageInfo"), (self._dependencies_for_ridley_struct2_3, "ridley_struct2_3", "RidleyStruct2"), (self._dependencies_for_damage_info_5, "damage_info_5", "DamageInfo"), (self._dependencies_for_damage_info_6, "damage_info_6", "DamageInfo"), (self._dependencies_for_damage_info_7, "damage_info_7", "DamageInfo"), (self._dependencies_for_elsc, "elsc", "AssetId"), (self._dependencies_for_sound_id_3, "sound_id_3", "int"), (self._dependencies_for_damage_info_8, "damage_info_8", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Ridley.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Ridley.py
0.68616
0.210401
Ridley.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class OmegaPirate(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_parameters_1: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) sound_id_1: int = dataclasses.field(default=0, metadata={'sound': True}) actor_parameters_2: ActorParameters = dataclasses.field(default_factory=ActorParameters) animation_parameters: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) sound_id_2: int = dataclasses.field(default=0, metadata={'sound': True}) grenade_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_9: float = dataclasses.field(default=0.0) particle_3: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_4: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_5: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_6: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_10: float = dataclasses.field(default=0.0) unknown_11: float = dataclasses.field(default=0.0) unknown_12: float = dataclasses.field(default=0.0) unknown_13: float = dataclasses.field(default=0.0) unknown_14: float = dataclasses.field(default=0.0) unknown_15: float = dataclasses.field(default=0.0) unknown_16: int = dataclasses.field(default=0) sound_id_3: int = dataclasses.field(default=0, metadata={'sound': True}) sound_id_4: int = dataclasses.field(default=0, metadata={'sound': True}) particle_7: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) elsc: AssetId = dataclasses.field(metadata={'asset_types': ['ELSC']}, default=default_asset_id) sound_id_5: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_17: bool = dataclasses.field(default=False) unknown_18: bool = dataclasses.field(default=False) x_ray_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) x_ray_cskr: AssetId = dataclasses.field(metadata={'asset_types': ['CSKR']}, default=default_asset_id) x_ray_cinf: AssetId = dataclasses.field(metadata={'asset_types': ['CINF']}, default=default_asset_id) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x86 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed = PatternedAITypedef.from_stream(data, property_size) actor_parameters_1 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] particle_1 = struct.unpack(">L", data.read(4))[0] sound_id_1 = struct.unpack('>l', data.read(4))[0] actor_parameters_2 = ActorParameters.from_stream(data, property_size) animation_parameters = AnimationParameters.from_stream(data, property_size) particle_2 = struct.unpack(">L", data.read(4))[0] sound_id_2 = struct.unpack('>l', data.read(4))[0] grenade_model = struct.unpack(">L", data.read(4))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) unknown_9 = struct.unpack('>f', data.read(4))[0] particle_3 = struct.unpack(">L", data.read(4))[0] particle_4 = struct.unpack(">L", data.read(4))[0] particle_5 = struct.unpack(">L", data.read(4))[0] particle_6 = struct.unpack(">L", data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>f', data.read(4))[0] unknown_12 = struct.unpack('>f', data.read(4))[0] unknown_13 = struct.unpack('>f', data.read(4))[0] unknown_14 = struct.unpack('>f', data.read(4))[0] unknown_15 = struct.unpack('>f', data.read(4))[0] unknown_16 = struct.unpack('>l', data.read(4))[0] sound_id_3 = struct.unpack('>l', data.read(4))[0] sound_id_4 = struct.unpack('>l', data.read(4))[0] particle_7 = struct.unpack(">L", data.read(4))[0] damage_info_2 = DamageInfo.from_stream(data, property_size) elsc = struct.unpack(">L", data.read(4))[0] sound_id_5 = struct.unpack('>l', data.read(4))[0] unknown_17 = struct.unpack('>?', data.read(1))[0] unknown_18 = struct.unpack('>?', data.read(1))[0] x_ray_model = struct.unpack(">L", data.read(4))[0] x_ray_cskr = struct.unpack(">L", data.read(4))[0] x_ray_cinf = struct.unpack(">L", data.read(4))[0] return cls(name, position, rotation, scale, unnamed, actor_parameters_1, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, particle_1, sound_id_1, actor_parameters_2, animation_parameters, particle_2, sound_id_2, grenade_model, damage_info_1, unknown_9, particle_3, particle_4, particle_5, particle_6, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14, unknown_15, unknown_16, sound_id_3, sound_id_4, particle_7, damage_info_2, elsc, sound_id_5, unknown_17, unknown_18, x_ray_model, x_ray_cskr, x_ray_cinf) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00-') # 45 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed.to_stream(data) self.actor_parameters_1.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack(">L", self.particle_1)) data.write(struct.pack('>l', self.sound_id_1)) self.actor_parameters_2.to_stream(data) self.animation_parameters.to_stream(data) data.write(struct.pack(">L", self.particle_2)) data.write(struct.pack('>l', self.sound_id_2)) data.write(struct.pack(">L", self.grenade_model)) self.damage_info_1.to_stream(data) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack(">L", self.particle_3)) data.write(struct.pack(">L", self.particle_4)) data.write(struct.pack(">L", self.particle_5)) data.write(struct.pack(">L", self.particle_6)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>f', self.unknown_11)) data.write(struct.pack('>f', self.unknown_12)) data.write(struct.pack('>f', self.unknown_13)) data.write(struct.pack('>f', self.unknown_14)) data.write(struct.pack('>f', self.unknown_15)) data.write(struct.pack('>l', self.unknown_16)) data.write(struct.pack('>l', self.sound_id_3)) data.write(struct.pack('>l', self.sound_id_4)) data.write(struct.pack(">L", self.particle_7)) self.damage_info_2.to_stream(data) data.write(struct.pack(">L", self.elsc)) data.write(struct.pack('>l', self.sound_id_5)) data.write(struct.pack('>?', self.unknown_17)) data.write(struct.pack('>?', self.unknown_18)) data.write(struct.pack(">L", self.x_ray_model)) data.write(struct.pack(">L", self.x_ray_cskr)) data.write(struct.pack(">L", self.x_ray_cinf)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed=PatternedAITypedef.from_json(data['unnamed']), actor_parameters_1=ActorParameters.from_json(data['actor_parameters_1']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], particle_1=data['particle_1'], sound_id_1=data['sound_id_1'], actor_parameters_2=ActorParameters.from_json(data['actor_parameters_2']), animation_parameters=AnimationParameters.from_json(data['animation_parameters']), particle_2=data['particle_2'], sound_id_2=data['sound_id_2'], grenade_model=data['grenade_model'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), unknown_9=data['unknown_9'], particle_3=data['particle_3'], particle_4=data['particle_4'], particle_5=data['particle_5'], particle_6=data['particle_6'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], unknown_15=data['unknown_15'], unknown_16=data['unknown_16'], sound_id_3=data['sound_id_3'], sound_id_4=data['sound_id_4'], particle_7=data['particle_7'], damage_info_2=DamageInfo.from_json(data['damage_info_2']), elsc=data['elsc'], sound_id_5=data['sound_id_5'], unknown_17=data['unknown_17'], unknown_18=data['unknown_18'], x_ray_model=data['x_ray_model'], x_ray_cskr=data['x_ray_cskr'], x_ray_cinf=data['x_ray_cinf'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed': self.unnamed.to_json(), 'actor_parameters_1': self.actor_parameters_1.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'particle_1': self.particle_1, 'sound_id_1': self.sound_id_1, 'actor_parameters_2': self.actor_parameters_2.to_json(), 'animation_parameters': self.animation_parameters.to_json(), 'particle_2': self.particle_2, 'sound_id_2': self.sound_id_2, 'grenade_model': self.grenade_model, 'damage_info_1': self.damage_info_1.to_json(), 'unknown_9': self.unknown_9, 'particle_3': self.particle_3, 'particle_4': self.particle_4, 'particle_5': self.particle_5, 'particle_6': self.particle_6, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, 'unknown_15': self.unknown_15, 'unknown_16': self.unknown_16, 'sound_id_3': self.sound_id_3, 'sound_id_4': self.sound_id_4, 'particle_7': self.particle_7, 'damage_info_2': self.damage_info_2.to_json(), 'elsc': self.elsc, 'sound_id_5': self.sound_id_5, 'unknown_17': self.unknown_17, 'unknown_18': self.unknown_18, 'x_ray_model': self.x_ray_model, 'x_ray_cskr': self.x_ray_cskr, 'x_ray_cinf': self.x_ray_cinf, } def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def _dependencies_for_actor_parameters_1(self, asset_manager): yield from self.actor_parameters_1.dependencies_for(asset_manager) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_sound_id_1(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_1) def _dependencies_for_actor_parameters_2(self, asset_manager): yield from self.actor_parameters_2.dependencies_for(asset_manager) def _dependencies_for_animation_parameters(self, asset_manager): yield from self.animation_parameters.dependencies_for(asset_manager) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_sound_id_2(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_2) def _dependencies_for_grenade_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.grenade_model) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_particle_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_3) def _dependencies_for_particle_4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_4) def _dependencies_for_particle_5(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_5) def _dependencies_for_particle_6(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_6) def _dependencies_for_sound_id_3(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_3) def _dependencies_for_sound_id_4(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_4) def _dependencies_for_particle_7(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_7) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_elsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.elsc) def _dependencies_for_sound_id_5(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_5) def _dependencies_for_x_ray_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.x_ray_model) def _dependencies_for_x_ray_cskr(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.x_ray_cskr) def _dependencies_for_x_ray_cinf(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.x_ray_cinf) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed, "unnamed", "PatternedAITypedef"), (self._dependencies_for_actor_parameters_1, "actor_parameters_1", "ActorParameters"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_sound_id_1, "sound_id_1", "int"), (self._dependencies_for_actor_parameters_2, "actor_parameters_2", "ActorParameters"), (self._dependencies_for_animation_parameters, "animation_parameters", "AnimationParameters"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_sound_id_2, "sound_id_2", "int"), (self._dependencies_for_grenade_model, "grenade_model", "AssetId"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_particle_3, "particle_3", "AssetId"), (self._dependencies_for_particle_4, "particle_4", "AssetId"), (self._dependencies_for_particle_5, "particle_5", "AssetId"), (self._dependencies_for_particle_6, "particle_6", "AssetId"), (self._dependencies_for_sound_id_3, "sound_id_3", "int"), (self._dependencies_for_sound_id_4, "sound_id_4", "int"), (self._dependencies_for_particle_7, "particle_7", "AssetId"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_elsc, "elsc", "AssetId"), (self._dependencies_for_sound_id_5, "sound_id_5", "int"), (self._dependencies_for_x_ray_model, "x_ray_model", "AssetId"), (self._dependencies_for_x_ray_cskr, "x_ray_cskr", "AssetId"), (self._dependencies_for_x_ray_cinf, "x_ray_cinf", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for OmegaPirate.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/OmegaPirate.py
0.723993
0.232986
OmegaPirate.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class SpankWeed(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: bool = dataclasses.field(default=False) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x3B @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0b') # 11 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for SpankWeed.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/SpankWeed.py
0.750278
0.378258
SpankWeed.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Parasite(BaseObjectType): name: str = dataclasses.field(default='') unknown_1: int = dataclasses.field(default=0) position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000005: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000006: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) unknown_9: float = dataclasses.field(default=0.0) unknown_10: float = dataclasses.field(default=0.0) unknown_11: float = dataclasses.field(default=0.0) unknown_12: float = dataclasses.field(default=0.0) unknown_13: float = dataclasses.field(default=0.0) unknown_14: float = dataclasses.field(default=0.0) unknown_15: float = dataclasses.field(default=0.0) unknown_16: float = dataclasses.field(default=0.0) unknown_17: float = dataclasses.field(default=0.0) unknown_18: float = dataclasses.field(default=0.0) unknown_19: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x3D @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") unknown_1 = struct.unpack('>l', data.read(4))[0] position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000005 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000006 = ActorParameters.from_stream(data, property_size) unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>f', data.read(4))[0] unknown_12 = struct.unpack('>f', data.read(4))[0] unknown_13 = struct.unpack('>f', data.read(4))[0] unknown_14 = struct.unpack('>f', data.read(4))[0] unknown_15 = struct.unpack('>f', data.read(4))[0] unknown_16 = struct.unpack('>f', data.read(4))[0] unknown_17 = struct.unpack('>f', data.read(4))[0] unknown_18 = struct.unpack('>f', data.read(4))[0] unknown_19 = struct.unpack('>?', data.read(1))[0] return cls(name, unknown_1, position, rotation, scale, unnamed_0x00000005, unnamed_0x00000006, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, unknown_9, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14, unknown_15, unknown_16, unknown_17, unknown_18, unknown_19) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x19') # 25 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>l', self.unknown_1)) self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000005.to_stream(data) self.unnamed_0x00000006.to_stream(data) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>f', self.unknown_11)) data.write(struct.pack('>f', self.unknown_12)) data.write(struct.pack('>f', self.unknown_13)) data.write(struct.pack('>f', self.unknown_14)) data.write(struct.pack('>f', self.unknown_15)) data.write(struct.pack('>f', self.unknown_16)) data.write(struct.pack('>f', self.unknown_17)) data.write(struct.pack('>f', self.unknown_18)) data.write(struct.pack('>?', self.unknown_19)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], unknown_1=data['unknown_1'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000005=PatternedAITypedef.from_json(data['unnamed_0x00000005']), unnamed_0x00000006=ActorParameters.from_json(data['unnamed_0x00000006']), unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], unknown_15=data['unknown_15'], unknown_16=data['unknown_16'], unknown_17=data['unknown_17'], unknown_18=data['unknown_18'], unknown_19=data['unknown_19'], ) def to_json(self) -> dict: return { 'name': self.name, 'unknown_1': self.unknown_1, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unnamed_0x00000006': self.unnamed_0x00000006.to_json(), 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, 'unknown_15': self.unknown_15, 'unknown_16': self.unknown_16, 'unknown_17': self.unknown_17, 'unknown_18': self.unknown_18, 'unknown_19': self.unknown_19, } def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000006(self, asset_manager): yield from self.unnamed_0x00000006.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000006, "unnamed_0x00000006", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Parasite.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Parasite.py
0.715821
0.336236
Parasite.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType @dataclasses.dataclass() class Timer(BaseObjectType): name: str = dataclasses.field(default='') start_time: float = dataclasses.field(default=0.0) max_random_delay: float = dataclasses.field(default=0.0) loop: bool = dataclasses.field(default=False) auto_start: bool = dataclasses.field(default=False) active: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x5 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") start_time = struct.unpack('>f', data.read(4))[0] max_random_delay = struct.unpack('>f', data.read(4))[0] loop = struct.unpack('>?', data.read(1))[0] auto_start = struct.unpack('>?', data.read(1))[0] active = struct.unpack('>?', data.read(1))[0] return cls(name, start_time, max_random_delay, loop, auto_start, active) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x06') # 6 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>f', self.start_time)) data.write(struct.pack('>f', self.max_random_delay)) data.write(struct.pack('>?', self.loop)) data.write(struct.pack('>?', self.auto_start)) data.write(struct.pack('>?', self.active)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], start_time=data['start_time'], max_random_delay=data['max_random_delay'], loop=data['loop'], auto_start=data['auto_start'], active=data['active'], ) def to_json(self) -> dict: return { 'name': self.name, 'start_time': self.start_time, 'max_random_delay': self.max_random_delay, 'loop': self.loop, 'auto_start': self.auto_start, 'active': self.active, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Timer.py
0.724383
0.273114
Timer.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class AtomicBeta(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) elsc: AssetId = dataclasses.field(metadata={'asset_types': ['ELSC']}, default=default_asset_id) wpsc: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) unnamed_0x00000008: DamageInfo = dataclasses.field(default_factory=DamageInfo) particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unnamed_0x0000000d: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_8: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_9: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_10: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x77 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) elsc = struct.unpack(">L", data.read(4))[0] wpsc = struct.unpack(">L", data.read(4))[0] unnamed_0x00000008 = DamageInfo.from_stream(data, property_size) particle = struct.unpack(">L", data.read(4))[0] unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unnamed_0x0000000d = DamageVulnerability.from_stream(data, property_size) unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>l', data.read(4))[0] unknown_8 = struct.unpack('>l', data.read(4))[0] unknown_9 = struct.unpack('>l', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, elsc, wpsc, unnamed_0x00000008, particle, unknown_1, unknown_2, unknown_3, unnamed_0x0000000d, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, unknown_9, unknown_10) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x15') # 21 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack(">L", self.elsc)) data.write(struct.pack(">L", self.wpsc)) self.unnamed_0x00000008.to_stream(data) data.write(struct.pack(">L", self.particle)) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) self.unnamed_0x0000000d.to_stream(data) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>l', self.unknown_7)) data.write(struct.pack('>l', self.unknown_8)) data.write(struct.pack('>l', self.unknown_9)) data.write(struct.pack('>f', self.unknown_10)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), elsc=data['elsc'], wpsc=data['wpsc'], unnamed_0x00000008=DamageInfo.from_json(data['unnamed_0x00000008']), particle=data['particle'], unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unnamed_0x0000000d=DamageVulnerability.from_json(data['unnamed_0x0000000d']), unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'elsc': self.elsc, 'wpsc': self.wpsc, 'unnamed_0x00000008': self.unnamed_0x00000008.to_json(), 'particle': self.particle, 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unnamed_0x0000000d': self.unnamed_0x0000000d.to_json(), 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_elsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.elsc) def _dependencies_for_wpsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc) def _dependencies_for_unnamed_0x00000008(self, asset_manager): yield from self.unnamed_0x00000008.dependencies_for(asset_manager) def _dependencies_for_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle) def _dependencies_for_unnamed_0x0000000d(self, asset_manager): yield from self.unnamed_0x0000000d.dependencies_for(asset_manager) def _dependencies_for_unknown_7(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_7) def _dependencies_for_unknown_8(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_8) def _dependencies_for_unknown_9(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_9) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_elsc, "elsc", "AssetId"), (self._dependencies_for_wpsc, "wpsc", "AssetId"), (self._dependencies_for_unnamed_0x00000008, "unnamed_0x00000008", "DamageInfo"), (self._dependencies_for_particle, "particle", "AssetId"), (self._dependencies_for_unnamed_0x0000000d, "unnamed_0x0000000d", "DamageVulnerability"), (self._dependencies_for_unknown_7, "unknown_7", "int"), (self._dependencies_for_unknown_8, "unknown_8", "int"), (self._dependencies_for_unknown_9, "unknown_9", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for AtomicBeta.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/AtomicBeta.py
0.698741
0.30702
AtomicBeta.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType @dataclasses.dataclass() class RoomAcoustics(BaseObjectType): name: str = dataclasses.field(default='') unknown_1: bool = dataclasses.field(default=False) unknown_2: int = dataclasses.field(default=0) unknown_3: bool = dataclasses.field(default=False) unknown_4: bool = dataclasses.field(default=False) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) unknown_9: float = dataclasses.field(default=0.0) unknown_10: float = dataclasses.field(default=0.0) unknown_11: bool = dataclasses.field(default=False) unknown_12: float = dataclasses.field(default=0.0) unknown_13: float = dataclasses.field(default=0.0) unknown_14: float = dataclasses.field(default=0.0) unknown_15: bool = dataclasses.field(default=False) unknown_16: bool = dataclasses.field(default=False) unknown_17: float = dataclasses.field(default=0.0) unknown_18: float = dataclasses.field(default=0.0) unknown_19: float = dataclasses.field(default=0.0) unknown_20: float = dataclasses.field(default=0.0) unknown_21: float = dataclasses.field(default=0.0) unknown_22: bool = dataclasses.field(default=False) unknown_23: int = dataclasses.field(default=0) unknown_24: int = dataclasses.field(default=0) unknown_25: int = dataclasses.field(default=0) unknown_26: int = dataclasses.field(default=0) unknown_27: int = dataclasses.field(default=0) unknown_28: int = dataclasses.field(default=0) unknown_29: int = dataclasses.field(default=0) unknown_30: int = dataclasses.field(default=0) unknown_31: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x5D @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>l', data.read(4))[0] unknown_3 = struct.unpack('>?', data.read(1))[0] unknown_4 = struct.unpack('>?', data.read(1))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>?', data.read(1))[0] unknown_12 = struct.unpack('>f', data.read(4))[0] unknown_13 = struct.unpack('>f', data.read(4))[0] unknown_14 = struct.unpack('>f', data.read(4))[0] unknown_15 = struct.unpack('>?', data.read(1))[0] unknown_16 = struct.unpack('>?', data.read(1))[0] unknown_17 = struct.unpack('>f', data.read(4))[0] unknown_18 = struct.unpack('>f', data.read(4))[0] unknown_19 = struct.unpack('>f', data.read(4))[0] unknown_20 = struct.unpack('>f', data.read(4))[0] unknown_21 = struct.unpack('>f', data.read(4))[0] unknown_22 = struct.unpack('>?', data.read(1))[0] unknown_23 = struct.unpack('>l', data.read(4))[0] unknown_24 = struct.unpack('>l', data.read(4))[0] unknown_25 = struct.unpack('>l', data.read(4))[0] unknown_26 = struct.unpack('>l', data.read(4))[0] unknown_27 = struct.unpack('>l', data.read(4))[0] unknown_28 = struct.unpack('>l', data.read(4))[0] unknown_29 = struct.unpack('>l', data.read(4))[0] unknown_30 = struct.unpack('>l', data.read(4))[0] unknown_31 = struct.unpack('>l', data.read(4))[0] return cls(name, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, unknown_9, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14, unknown_15, unknown_16, unknown_17, unknown_18, unknown_19, unknown_20, unknown_21, unknown_22, unknown_23, unknown_24, unknown_25, unknown_26, unknown_27, unknown_28, unknown_29, unknown_30, unknown_31) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00 ') # 32 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>l', self.unknown_2)) data.write(struct.pack('>?', self.unknown_3)) data.write(struct.pack('>?', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>?', self.unknown_11)) data.write(struct.pack('>f', self.unknown_12)) data.write(struct.pack('>f', self.unknown_13)) data.write(struct.pack('>f', self.unknown_14)) data.write(struct.pack('>?', self.unknown_15)) data.write(struct.pack('>?', self.unknown_16)) data.write(struct.pack('>f', self.unknown_17)) data.write(struct.pack('>f', self.unknown_18)) data.write(struct.pack('>f', self.unknown_19)) data.write(struct.pack('>f', self.unknown_20)) data.write(struct.pack('>f', self.unknown_21)) data.write(struct.pack('>?', self.unknown_22)) data.write(struct.pack('>l', self.unknown_23)) data.write(struct.pack('>l', self.unknown_24)) data.write(struct.pack('>l', self.unknown_25)) data.write(struct.pack('>l', self.unknown_26)) data.write(struct.pack('>l', self.unknown_27)) data.write(struct.pack('>l', self.unknown_28)) data.write(struct.pack('>l', self.unknown_29)) data.write(struct.pack('>l', self.unknown_30)) data.write(struct.pack('>l', self.unknown_31)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], unknown_15=data['unknown_15'], unknown_16=data['unknown_16'], unknown_17=data['unknown_17'], unknown_18=data['unknown_18'], unknown_19=data['unknown_19'], unknown_20=data['unknown_20'], unknown_21=data['unknown_21'], unknown_22=data['unknown_22'], unknown_23=data['unknown_23'], unknown_24=data['unknown_24'], unknown_25=data['unknown_25'], unknown_26=data['unknown_26'], unknown_27=data['unknown_27'], unknown_28=data['unknown_28'], unknown_29=data['unknown_29'], unknown_30=data['unknown_30'], unknown_31=data['unknown_31'], ) def to_json(self) -> dict: return { 'name': self.name, 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, 'unknown_15': self.unknown_15, 'unknown_16': self.unknown_16, 'unknown_17': self.unknown_17, 'unknown_18': self.unknown_18, 'unknown_19': self.unknown_19, 'unknown_20': self.unknown_20, 'unknown_21': self.unknown_21, 'unknown_22': self.unknown_22, 'unknown_23': self.unknown_23, 'unknown_24': self.unknown_24, 'unknown_25': self.unknown_25, 'unknown_26': self.unknown_26, 'unknown_27': self.unknown_27, 'unknown_28': self.unknown_28, 'unknown_29': self.unknown_29, 'unknown_30': self.unknown_30, 'unknown_31': self.unknown_31, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/RoomAcoustics.py
0.6973
0.275156
RoomAcoustics.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Babygoth(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) wpsc_1: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) wpsc_2: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) damage_info_3: DamageInfo = dataclasses.field(default_factory=DamageInfo) damage_vulnerability_1: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) damage_vulnerability_2: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) cskr: AssetId = dataclasses.field(metadata={'asset_types': ['CSKR']}, default=default_asset_id) unknown_3: float = dataclasses.field(default=0.0) unknown_4: int = dataclasses.field(default=0, metadata={'sound': True}) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_3: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_4: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_5: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_5: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_6: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_7: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_8: float = dataclasses.field(default=0.0) unknown_9: float = dataclasses.field(default=0.0) unknown_10: float = dataclasses.field(default=0.0) texture: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) unknown_11: int = dataclasses.field(default=0, metadata={'sound': True}) particle_6: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x66 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] wpsc_1 = struct.unpack(">L", data.read(4))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) damage_info_2 = DamageInfo.from_stream(data, property_size) wpsc_2 = struct.unpack(">L", data.read(4))[0] particle_1 = struct.unpack(">L", data.read(4))[0] damage_info_3 = DamageInfo.from_stream(data, property_size) damage_vulnerability_1 = DamageVulnerability.from_stream(data, property_size) damage_vulnerability_2 = DamageVulnerability.from_stream(data, property_size) model = struct.unpack(">L", data.read(4))[0] cskr = struct.unpack(">L", data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>l', data.read(4))[0] particle_2 = struct.unpack(">L", data.read(4))[0] particle_3 = struct.unpack(">L", data.read(4))[0] particle_4 = struct.unpack(">L", data.read(4))[0] particle_5 = struct.unpack(">L", data.read(4))[0] unknown_5 = struct.unpack('>l', data.read(4))[0] unknown_6 = struct.unpack('>l', data.read(4))[0] unknown_7 = struct.unpack('>l', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] texture = struct.unpack(">L", data.read(4))[0] unknown_11 = struct.unpack('>l', data.read(4))[0] particle_6 = struct.unpack(">L", data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unknown_1, unknown_2, wpsc_1, damage_info_1, damage_info_2, wpsc_2, particle_1, damage_info_3, damage_vulnerability_1, damage_vulnerability_2, model, cskr, unknown_3, unknown_4, particle_2, particle_3, particle_4, particle_5, unknown_5, unknown_6, unknown_7, unknown_8, unknown_9, unknown_10, texture, unknown_11, particle_6) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00!') # 33 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack(">L", self.wpsc_1)) self.damage_info_1.to_stream(data) self.damage_info_2.to_stream(data) data.write(struct.pack(">L", self.wpsc_2)) data.write(struct.pack(">L", self.particle_1)) self.damage_info_3.to_stream(data) self.damage_vulnerability_1.to_stream(data) self.damage_vulnerability_2.to_stream(data) data.write(struct.pack(">L", self.model)) data.write(struct.pack(">L", self.cskr)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>l', self.unknown_4)) data.write(struct.pack(">L", self.particle_2)) data.write(struct.pack(">L", self.particle_3)) data.write(struct.pack(">L", self.particle_4)) data.write(struct.pack(">L", self.particle_5)) data.write(struct.pack('>l', self.unknown_5)) data.write(struct.pack('>l', self.unknown_6)) data.write(struct.pack('>l', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack(">L", self.texture)) data.write(struct.pack('>l', self.unknown_11)) data.write(struct.pack(">L", self.particle_6)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], wpsc_1=data['wpsc_1'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), damage_info_2=DamageInfo.from_json(data['damage_info_2']), wpsc_2=data['wpsc_2'], particle_1=data['particle_1'], damage_info_3=DamageInfo.from_json(data['damage_info_3']), damage_vulnerability_1=DamageVulnerability.from_json(data['damage_vulnerability_1']), damage_vulnerability_2=DamageVulnerability.from_json(data['damage_vulnerability_2']), model=data['model'], cskr=data['cskr'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], particle_2=data['particle_2'], particle_3=data['particle_3'], particle_4=data['particle_4'], particle_5=data['particle_5'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], texture=data['texture'], unknown_11=data['unknown_11'], particle_6=data['particle_6'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'wpsc_1': self.wpsc_1, 'damage_info_1': self.damage_info_1.to_json(), 'damage_info_2': self.damage_info_2.to_json(), 'wpsc_2': self.wpsc_2, 'particle_1': self.particle_1, 'damage_info_3': self.damage_info_3.to_json(), 'damage_vulnerability_1': self.damage_vulnerability_1.to_json(), 'damage_vulnerability_2': self.damage_vulnerability_2.to_json(), 'model': self.model, 'cskr': self.cskr, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'particle_2': self.particle_2, 'particle_3': self.particle_3, 'particle_4': self.particle_4, 'particle_5': self.particle_5, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'texture': self.texture, 'unknown_11': self.unknown_11, 'particle_6': self.particle_6, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_wpsc_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_1) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_wpsc_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_2) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_damage_info_3(self, asset_manager): yield from self.damage_info_3.dependencies_for(asset_manager) def _dependencies_for_damage_vulnerability_1(self, asset_manager): yield from self.damage_vulnerability_1.dependencies_for(asset_manager) def _dependencies_for_damage_vulnerability_2(self, asset_manager): yield from self.damage_vulnerability_2.dependencies_for(asset_manager) def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def _dependencies_for_cskr(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.cskr) def _dependencies_for_unknown_4(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_4) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_particle_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_3) def _dependencies_for_particle_4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_4) def _dependencies_for_particle_5(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_5) def _dependencies_for_unknown_5(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_5) def _dependencies_for_unknown_6(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_6) def _dependencies_for_unknown_7(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_7) def _dependencies_for_texture(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture) def _dependencies_for_unknown_11(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_11) def _dependencies_for_particle_6(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_6) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_wpsc_1, "wpsc_1", "AssetId"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_wpsc_2, "wpsc_2", "AssetId"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_damage_info_3, "damage_info_3", "DamageInfo"), (self._dependencies_for_damage_vulnerability_1, "damage_vulnerability_1", "DamageVulnerability"), (self._dependencies_for_damage_vulnerability_2, "damage_vulnerability_2", "DamageVulnerability"), (self._dependencies_for_model, "model", "AssetId"), (self._dependencies_for_cskr, "cskr", "AssetId"), (self._dependencies_for_unknown_4, "unknown_4", "int"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_particle_3, "particle_3", "AssetId"), (self._dependencies_for_particle_4, "particle_4", "AssetId"), (self._dependencies_for_particle_5, "particle_5", "AssetId"), (self._dependencies_for_unknown_5, "unknown_5", "int"), (self._dependencies_for_unknown_6, "unknown_6", "int"), (self._dependencies_for_unknown_7, "unknown_7", "int"), (self._dependencies_for_texture, "texture", "AssetId"), (self._dependencies_for_unknown_11, "unknown_11", "int"), (self._dependencies_for_particle_6, "particle_6", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Babygoth.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Babygoth.py
0.669529
0.308607
Babygoth.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType import retro_data_structures.enums.prime as enums from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class HUDMemo(BaseObjectType): name: str = dataclasses.field(default='') first_message_timer: float = dataclasses.field(default=0.0) unknown_1: bool = dataclasses.field(default=False) memo_type: enums.MemoType = dataclasses.field(default=enums.MemoType.StatusMessage) strg: AssetId = dataclasses.field(metadata={'asset_types': ['STRG']}, default=default_asset_id) active: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x17 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") first_message_timer = struct.unpack('>f', data.read(4))[0] unknown_1 = struct.unpack('>?', data.read(1))[0] memo_type = enums.MemoType.from_stream(data) strg = struct.unpack(">L", data.read(4))[0] active = struct.unpack('>?', data.read(1))[0] return cls(name, first_message_timer, unknown_1, memo_type, strg, active) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x06') # 6 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>f', self.first_message_timer)) data.write(struct.pack('>?', self.unknown_1)) self.memo_type.to_stream(data) data.write(struct.pack(">L", self.strg)) data.write(struct.pack('>?', self.active)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], first_message_timer=data['first_message_timer'], unknown_1=data['unknown_1'], memo_type=enums.MemoType.from_json(data['memo_type']), strg=data['strg'], active=data['active'], ) def to_json(self) -> dict: return { 'name': self.name, 'first_message_timer': self.first_message_timer, 'unknown_1': self.unknown_1, 'memo_type': self.memo_type.to_json(), 'strg': self.strg, 'active': self.active, } def _dependencies_for_strg(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.strg) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_strg, "strg", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for HUDMemo.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/HUDMemo.py
0.628179
0.233117
HUDMemo.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.GuessStruct import GuessStruct from retro_data_structures.properties.prime.archetypes.IntBool import IntBool from retro_data_structures.properties.prime.archetypes.NewCameraShakerStruct import NewCameraShakerStruct from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class NewCameraShaker(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) unnamed_0x00000003: IntBool = dataclasses.field(default_factory=IntBool) unnamed_0x00000004: GuessStruct = dataclasses.field(default_factory=GuessStruct) new_camera_shaker_struct_1: NewCameraShakerStruct = dataclasses.field(default_factory=NewCameraShakerStruct) new_camera_shaker_struct_2: NewCameraShakerStruct = dataclasses.field(default_factory=NewCameraShakerStruct) new_camera_shaker_struct_3: NewCameraShakerStruct = dataclasses.field(default_factory=NewCameraShakerStruct) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x89 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] unnamed_0x00000003 = IntBool.from_stream(data, property_size) unnamed_0x00000004 = GuessStruct.from_stream(data, property_size) new_camera_shaker_struct_1 = NewCameraShakerStruct.from_stream(data, property_size) new_camera_shaker_struct_2 = NewCameraShakerStruct.from_stream(data, property_size) new_camera_shaker_struct_3 = NewCameraShakerStruct.from_stream(data, property_size) return cls(name, position, unknown_1, unnamed_0x00000003, unnamed_0x00000004, new_camera_shaker_struct_1, new_camera_shaker_struct_2, new_camera_shaker_struct_3) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x08') # 8 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) self.unnamed_0x00000003.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.new_camera_shaker_struct_1.to_stream(data) self.new_camera_shaker_struct_2.to_stream(data) self.new_camera_shaker_struct_3.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), unknown_1=data['unknown_1'], unnamed_0x00000003=IntBool.from_json(data['unnamed_0x00000003']), unnamed_0x00000004=GuessStruct.from_json(data['unnamed_0x00000004']), new_camera_shaker_struct_1=NewCameraShakerStruct.from_json(data['new_camera_shaker_struct_1']), new_camera_shaker_struct_2=NewCameraShakerStruct.from_json(data['new_camera_shaker_struct_2']), new_camera_shaker_struct_3=NewCameraShakerStruct.from_json(data['new_camera_shaker_struct_3']), ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'unknown_1': self.unknown_1, 'unnamed_0x00000003': self.unnamed_0x00000003.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'new_camera_shaker_struct_1': self.new_camera_shaker_struct_1.to_json(), 'new_camera_shaker_struct_2': self.new_camera_shaker_struct_2.to_json(), 'new_camera_shaker_struct_3': self.new_camera_shaker_struct_3.to_json(), } def _dependencies_for_unnamed_0x00000003(self, asset_manager): yield from self.unnamed_0x00000003.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_new_camera_shaker_struct_1(self, asset_manager): yield from self.new_camera_shaker_struct_1.dependencies_for(asset_manager) def _dependencies_for_new_camera_shaker_struct_2(self, asset_manager): yield from self.new_camera_shaker_struct_2.dependencies_for(asset_manager) def _dependencies_for_new_camera_shaker_struct_3(self, asset_manager): yield from self.new_camera_shaker_struct_3.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000003, "unnamed_0x00000003", "IntBool"), (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "GuessStruct"), (self._dependencies_for_new_camera_shaker_struct_1, "new_camera_shaker_struct_1", "NewCameraShakerStruct"), (self._dependencies_for_new_camera_shaker_struct_2, "new_camera_shaker_struct_2", "NewCameraShakerStruct"), (self._dependencies_for_new_camera_shaker_struct_3, "new_camera_shaker_struct_3", "NewCameraShakerStruct"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for NewCameraShaker.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/NewCameraShaker.py
0.680985
0.277754
NewCameraShaker.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class ElitePirate(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_parameters_1: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) sound_id_1: int = dataclasses.field(default=0, metadata={'sound': True}) actor_parameters_2: ActorParameters = dataclasses.field(default_factory=ActorParameters) animation_parameters: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) sound_id_2: int = dataclasses.field(default=0, metadata={'sound': True}) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_9: float = dataclasses.field(default=0.0) particle_3: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_4: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_5: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_6: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_10: float = dataclasses.field(default=0.0) unknown_11: float = dataclasses.field(default=0.0) unknown_12: float = dataclasses.field(default=0.0) unknown_13: float = dataclasses.field(default=0.0) unknown_14: float = dataclasses.field(default=0.0) unknown_15: float = dataclasses.field(default=0.0) unknown_16: int = dataclasses.field(default=0) sound_id_3: int = dataclasses.field(default=0, metadata={'sound': True}) sound_id_4: int = dataclasses.field(default=0, metadata={'sound': True}) particle_7: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) elsc: AssetId = dataclasses.field(metadata={'asset_types': ['ELSC']}, default=default_asset_id) sound_id_5: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_17: bool = dataclasses.field(default=False) unknown_18: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x26 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed = PatternedAITypedef.from_stream(data, property_size) actor_parameters_1 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] particle_1 = struct.unpack(">L", data.read(4))[0] sound_id_1 = struct.unpack('>l', data.read(4))[0] actor_parameters_2 = ActorParameters.from_stream(data, property_size) animation_parameters = AnimationParameters.from_stream(data, property_size) particle_2 = struct.unpack(">L", data.read(4))[0] sound_id_2 = struct.unpack('>l', data.read(4))[0] model = struct.unpack(">L", data.read(4))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) unknown_9 = struct.unpack('>f', data.read(4))[0] particle_3 = struct.unpack(">L", data.read(4))[0] particle_4 = struct.unpack(">L", data.read(4))[0] particle_5 = struct.unpack(">L", data.read(4))[0] particle_6 = struct.unpack(">L", data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>f', data.read(4))[0] unknown_12 = struct.unpack('>f', data.read(4))[0] unknown_13 = struct.unpack('>f', data.read(4))[0] unknown_14 = struct.unpack('>f', data.read(4))[0] unknown_15 = struct.unpack('>f', data.read(4))[0] unknown_16 = struct.unpack('>l', data.read(4))[0] sound_id_3 = struct.unpack('>l', data.read(4))[0] sound_id_4 = struct.unpack('>l', data.read(4))[0] particle_7 = struct.unpack(">L", data.read(4))[0] damage_info_2 = DamageInfo.from_stream(data, property_size) elsc = struct.unpack(">L", data.read(4))[0] sound_id_5 = struct.unpack('>l', data.read(4))[0] unknown_17 = struct.unpack('>?', data.read(1))[0] unknown_18 = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, scale, unnamed, actor_parameters_1, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, particle_1, sound_id_1, actor_parameters_2, animation_parameters, particle_2, sound_id_2, model, damage_info_1, unknown_9, particle_3, particle_4, particle_5, particle_6, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14, unknown_15, unknown_16, sound_id_3, sound_id_4, particle_7, damage_info_2, elsc, sound_id_5, unknown_17, unknown_18) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00*') # 42 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed.to_stream(data) self.actor_parameters_1.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack(">L", self.particle_1)) data.write(struct.pack('>l', self.sound_id_1)) self.actor_parameters_2.to_stream(data) self.animation_parameters.to_stream(data) data.write(struct.pack(">L", self.particle_2)) data.write(struct.pack('>l', self.sound_id_2)) data.write(struct.pack(">L", self.model)) self.damage_info_1.to_stream(data) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack(">L", self.particle_3)) data.write(struct.pack(">L", self.particle_4)) data.write(struct.pack(">L", self.particle_5)) data.write(struct.pack(">L", self.particle_6)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>f', self.unknown_11)) data.write(struct.pack('>f', self.unknown_12)) data.write(struct.pack('>f', self.unknown_13)) data.write(struct.pack('>f', self.unknown_14)) data.write(struct.pack('>f', self.unknown_15)) data.write(struct.pack('>l', self.unknown_16)) data.write(struct.pack('>l', self.sound_id_3)) data.write(struct.pack('>l', self.sound_id_4)) data.write(struct.pack(">L", self.particle_7)) self.damage_info_2.to_stream(data) data.write(struct.pack(">L", self.elsc)) data.write(struct.pack('>l', self.sound_id_5)) data.write(struct.pack('>?', self.unknown_17)) data.write(struct.pack('>?', self.unknown_18)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed=PatternedAITypedef.from_json(data['unnamed']), actor_parameters_1=ActorParameters.from_json(data['actor_parameters_1']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], particle_1=data['particle_1'], sound_id_1=data['sound_id_1'], actor_parameters_2=ActorParameters.from_json(data['actor_parameters_2']), animation_parameters=AnimationParameters.from_json(data['animation_parameters']), particle_2=data['particle_2'], sound_id_2=data['sound_id_2'], model=data['model'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), unknown_9=data['unknown_9'], particle_3=data['particle_3'], particle_4=data['particle_4'], particle_5=data['particle_5'], particle_6=data['particle_6'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], unknown_15=data['unknown_15'], unknown_16=data['unknown_16'], sound_id_3=data['sound_id_3'], sound_id_4=data['sound_id_4'], particle_7=data['particle_7'], damage_info_2=DamageInfo.from_json(data['damage_info_2']), elsc=data['elsc'], sound_id_5=data['sound_id_5'], unknown_17=data['unknown_17'], unknown_18=data['unknown_18'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed': self.unnamed.to_json(), 'actor_parameters_1': self.actor_parameters_1.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'particle_1': self.particle_1, 'sound_id_1': self.sound_id_1, 'actor_parameters_2': self.actor_parameters_2.to_json(), 'animation_parameters': self.animation_parameters.to_json(), 'particle_2': self.particle_2, 'sound_id_2': self.sound_id_2, 'model': self.model, 'damage_info_1': self.damage_info_1.to_json(), 'unknown_9': self.unknown_9, 'particle_3': self.particle_3, 'particle_4': self.particle_4, 'particle_5': self.particle_5, 'particle_6': self.particle_6, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, 'unknown_15': self.unknown_15, 'unknown_16': self.unknown_16, 'sound_id_3': self.sound_id_3, 'sound_id_4': self.sound_id_4, 'particle_7': self.particle_7, 'damage_info_2': self.damage_info_2.to_json(), 'elsc': self.elsc, 'sound_id_5': self.sound_id_5, 'unknown_17': self.unknown_17, 'unknown_18': self.unknown_18, } def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def _dependencies_for_actor_parameters_1(self, asset_manager): yield from self.actor_parameters_1.dependencies_for(asset_manager) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_sound_id_1(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_1) def _dependencies_for_actor_parameters_2(self, asset_manager): yield from self.actor_parameters_2.dependencies_for(asset_manager) def _dependencies_for_animation_parameters(self, asset_manager): yield from self.animation_parameters.dependencies_for(asset_manager) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_sound_id_2(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_2) def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_particle_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_3) def _dependencies_for_particle_4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_4) def _dependencies_for_particle_5(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_5) def _dependencies_for_particle_6(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_6) def _dependencies_for_sound_id_3(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_3) def _dependencies_for_sound_id_4(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_4) def _dependencies_for_particle_7(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_7) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_elsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.elsc) def _dependencies_for_sound_id_5(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id_5) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed, "unnamed", "PatternedAITypedef"), (self._dependencies_for_actor_parameters_1, "actor_parameters_1", "ActorParameters"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_sound_id_1, "sound_id_1", "int"), (self._dependencies_for_actor_parameters_2, "actor_parameters_2", "ActorParameters"), (self._dependencies_for_animation_parameters, "animation_parameters", "AnimationParameters"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_sound_id_2, "sound_id_2", "int"), (self._dependencies_for_model, "model", "AssetId"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_particle_3, "particle_3", "AssetId"), (self._dependencies_for_particle_4, "particle_4", "AssetId"), (self._dependencies_for_particle_5, "particle_5", "AssetId"), (self._dependencies_for_particle_6, "particle_6", "AssetId"), (self._dependencies_for_sound_id_3, "sound_id_3", "int"), (self._dependencies_for_sound_id_4, "sound_id_4", "int"), (self._dependencies_for_particle_7, "particle_7", "AssetId"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_elsc, "elsc", "AssetId"), (self._dependencies_for_sound_id_5, "sound_id_5", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for ElitePirate.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/ElitePirate.py
0.720565
0.291863
ElitePirate.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.Vector2f import Vector2f from retro_data_structures.properties.prime.core.Color import Color @dataclasses.dataclass() class DistanceFog(BaseObjectType): name: str = dataclasses.field(default='') mode: int = dataclasses.field(default=0) color: Color = dataclasses.field(default_factory=Color) range: Vector2f = dataclasses.field(default_factory=Vector2f) color_delta: float = dataclasses.field(default=0.0) range_delta: Vector2f = dataclasses.field(default_factory=Vector2f) explicit: bool = dataclasses.field(default=False) active: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x35 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") mode = struct.unpack('>l', data.read(4))[0] color = Color.from_stream(data) range = Vector2f.from_stream(data, property_size) color_delta = struct.unpack('>f', data.read(4))[0] range_delta = Vector2f.from_stream(data, property_size) explicit = struct.unpack('>?', data.read(1))[0] active = struct.unpack('>?', data.read(1))[0] return cls(name, mode, color, range, color_delta, range_delta, explicit, active) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x08') # 8 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>l', self.mode)) self.color.to_stream(data) self.range.to_stream(data) data.write(struct.pack('>f', self.color_delta)) self.range_delta.to_stream(data) data.write(struct.pack('>?', self.explicit)) data.write(struct.pack('>?', self.active)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], mode=data['mode'], color=Color.from_json(data['color']), range=Vector2f.from_json(data['range']), color_delta=data['color_delta'], range_delta=Vector2f.from_json(data['range_delta']), explicit=data['explicit'], active=data['active'], ) def to_json(self) -> dict: return { 'name': self.name, 'mode': self.mode, 'color': self.color.to_json(), 'range': self.range.to_json(), 'color_delta': self.color_delta, 'range_delta': self.range_delta.to_json(), 'explicit': self.explicit, 'active': self.active, } def _dependencies_for_range(self, asset_manager): yield from self.range.dependencies_for(asset_manager) def _dependencies_for_range_delta(self, asset_manager): yield from self.range_delta.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_range, "range", "Vector2f"), (self._dependencies_for_range_delta, "range_delta", "Vector2f"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for DistanceFog.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/DistanceFog.py
0.723798
0.403508
DistanceFog.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType @dataclasses.dataclass() class CameraBlurKeyframe(BaseObjectType): name: str = dataclasses.field(default='') active: bool = dataclasses.field(default=False) unknown_2: int = dataclasses.field(default=0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: int = dataclasses.field(default=0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x19 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") active = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>l', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>l', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] return cls(name, active, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x07') # 7 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>?', self.active)) data.write(struct.pack('>l', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>l', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], active=data['active'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], ) def to_json(self) -> dict: return { 'name': self.name, 'active': self.active, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/CameraBlurKeyframe.py
0.728169
0.252551
CameraBlurKeyframe.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType import retro_data_structures.enums.prime as enums from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.HealthInfo import HealthInfo from retro_data_structures.properties.prime.archetypes.VisorParameters import VisorParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class DamageableTrigger(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000003: HealthInfo = dataclasses.field(default_factory=HealthInfo) unnamed_0x00000004: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) render_side: enums.RenderSide = dataclasses.field(default=enums.RenderSide._None) texture_1: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) texture_2: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) texture_3: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) enable_lock_on: bool = dataclasses.field(default=False) active: bool = dataclasses.field(default=False) unnamed_0x0000000b: VisorParameters = dataclasses.field(default_factory=VisorParameters) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x1A @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000003 = HealthInfo.from_stream(data, property_size) unnamed_0x00000004 = DamageVulnerability.from_stream(data, property_size) render_side = enums.RenderSide.from_stream(data) texture_1 = struct.unpack(">L", data.read(4))[0] texture_2 = struct.unpack(">L", data.read(4))[0] texture_3 = struct.unpack(">L", data.read(4))[0] enable_lock_on = struct.unpack('>?', data.read(1))[0] active = struct.unpack('>?', data.read(1))[0] unnamed_0x0000000b = VisorParameters.from_stream(data, property_size) return cls(name, position, scale, unnamed_0x00000003, unnamed_0x00000004, render_side, texture_1, texture_2, texture_3, enable_lock_on, active, unnamed_0x0000000b) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0c') # 12 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000003.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.render_side.to_stream(data) data.write(struct.pack(">L", self.texture_1)) data.write(struct.pack(">L", self.texture_2)) data.write(struct.pack(">L", self.texture_3)) data.write(struct.pack('>?', self.enable_lock_on)) data.write(struct.pack('>?', self.active)) self.unnamed_0x0000000b.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), scale=Vector.from_json(data['scale']), unnamed_0x00000003=HealthInfo.from_json(data['unnamed_0x00000003']), unnamed_0x00000004=DamageVulnerability.from_json(data['unnamed_0x00000004']), render_side=enums.RenderSide.from_json(data['render_side']), texture_1=data['texture_1'], texture_2=data['texture_2'], texture_3=data['texture_3'], enable_lock_on=data['enable_lock_on'], active=data['active'], unnamed_0x0000000b=VisorParameters.from_json(data['unnamed_0x0000000b']), ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000003': self.unnamed_0x00000003.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'render_side': self.render_side.to_json(), 'texture_1': self.texture_1, 'texture_2': self.texture_2, 'texture_3': self.texture_3, 'enable_lock_on': self.enable_lock_on, 'active': self.active, 'unnamed_0x0000000b': self.unnamed_0x0000000b.to_json(), } def _dependencies_for_unnamed_0x00000003(self, asset_manager): yield from self.unnamed_0x00000003.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_texture_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture_1) def _dependencies_for_texture_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture_2) def _dependencies_for_texture_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.texture_3) def _dependencies_for_unnamed_0x0000000b(self, asset_manager): yield from self.unnamed_0x0000000b.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000003, "unnamed_0x00000003", "HealthInfo"), (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "DamageVulnerability"), (self._dependencies_for_texture_1, "texture_1", "AssetId"), (self._dependencies_for_texture_2, "texture_2", "AssetId"), (self._dependencies_for_texture_3, "texture_3", "AssetId"), (self._dependencies_for_unnamed_0x0000000b, "unnamed_0x0000000b", "VisorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for DamageableTrigger.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/DamageableTrigger.py
0.693992
0.293873
DamageableTrigger.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.FlareDef import FlareDef from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Drone(BaseObjectType): name: str = dataclasses.field(default='') unknown_1: int = dataclasses.field(default=0) position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_2: float = dataclasses.field(default=0.0) unnamed_0x00000006: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000007: ActorParameters = dataclasses.field(default_factory=ActorParameters) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_3: int = dataclasses.field(default=0) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) model_1: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) flare_def_1: FlareDef = dataclasses.field(default_factory=FlareDef) flare_def_2: FlareDef = dataclasses.field(default_factory=FlareDef) flare_def_3: FlareDef = dataclasses.field(default_factory=FlareDef) flare_def_4: FlareDef = dataclasses.field(default_factory=FlareDef) flare_def_5: FlareDef = dataclasses.field(default_factory=FlareDef) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) unknown_9: float = dataclasses.field(default=0.0) unknown_10: float = dataclasses.field(default=0.0) unknown_11: float = dataclasses.field(default=0.0) unknown_12: float = dataclasses.field(default=0.0) unknown_13: float = dataclasses.field(default=0.0) unknown_14: float = dataclasses.field(default=0.0) unknown_15: float = dataclasses.field(default=0.0) unknown_16: float = dataclasses.field(default=0.0) unknown_17: float = dataclasses.field(default=0.0) unknown_18: float = dataclasses.field(default=0.0) unknown_19: float = dataclasses.field(default=0.0) unknown_20: float = dataclasses.field(default=0.0) unknown_21: float = dataclasses.field(default=0.0) unknown_22: float = dataclasses.field(default=0.0) unknown_23: float = dataclasses.field(default=0.0) unknown_24: float = dataclasses.field(default=0.0) unknown_25: float = dataclasses.field(default=0.0) crsc: AssetId = dataclasses.field(metadata={'asset_types': ['CRSC']}, default=default_asset_id) unknown_26: float = dataclasses.field(default=0.0) unknown_27: float = dataclasses.field(default=0.0) unknown_28: float = dataclasses.field(default=0.0) unknown_29: float = dataclasses.field(default=0.0) sound: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_30: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x43 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") unknown_1 = struct.unpack('>l', data.read(4))[0] position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_2 = struct.unpack('>f', data.read(4))[0] unnamed_0x00000006 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000007 = ActorParameters.from_stream(data, property_size) damage_info_1 = DamageInfo.from_stream(data, property_size) unknown_3 = struct.unpack('>l', data.read(4))[0] damage_info_2 = DamageInfo.from_stream(data, property_size) particle_1 = struct.unpack(">L", data.read(4))[0] particle_2 = struct.unpack(">L", data.read(4))[0] model_1 = struct.unpack(">L", data.read(4))[0] flare_def_1 = FlareDef.from_stream(data, property_size) flare_def_2 = FlareDef.from_stream(data, property_size) flare_def_3 = FlareDef.from_stream(data, property_size) flare_def_4 = FlareDef.from_stream(data, property_size) flare_def_5 = FlareDef.from_stream(data, property_size) unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>f', data.read(4))[0] unknown_12 = struct.unpack('>f', data.read(4))[0] unknown_13 = struct.unpack('>f', data.read(4))[0] unknown_14 = struct.unpack('>f', data.read(4))[0] unknown_15 = struct.unpack('>f', data.read(4))[0] unknown_16 = struct.unpack('>f', data.read(4))[0] unknown_17 = struct.unpack('>f', data.read(4))[0] unknown_18 = struct.unpack('>f', data.read(4))[0] unknown_19 = struct.unpack('>f', data.read(4))[0] unknown_20 = struct.unpack('>f', data.read(4))[0] unknown_21 = struct.unpack('>f', data.read(4))[0] unknown_22 = struct.unpack('>f', data.read(4))[0] unknown_23 = struct.unpack('>f', data.read(4))[0] unknown_24 = struct.unpack('>f', data.read(4))[0] unknown_25 = struct.unpack('>f', data.read(4))[0] crsc = struct.unpack(">L", data.read(4))[0] unknown_26 = struct.unpack('>f', data.read(4))[0] unknown_27 = struct.unpack('>f', data.read(4))[0] unknown_28 = struct.unpack('>f', data.read(4))[0] unknown_29 = struct.unpack('>f', data.read(4))[0] sound = struct.unpack('>l', data.read(4))[0] unknown_30 = struct.unpack('>?', data.read(1))[0] return cls(name, unknown_1, position, rotation, scale, unknown_2, unnamed_0x00000006, unnamed_0x00000007, damage_info_1, unknown_3, damage_info_2, particle_1, particle_2, model_1, flare_def_1, flare_def_2, flare_def_3, flare_def_4, flare_def_5, unknown_7, unknown_8, unknown_9, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14, unknown_15, unknown_16, unknown_17, unknown_18, unknown_19, unknown_20, unknown_21, unknown_22, unknown_23, unknown_24, unknown_25, crsc, unknown_26, unknown_27, unknown_28, unknown_29, sound, unknown_30) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00-') # 45 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>l', self.unknown_1)) self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>f', self.unknown_2)) self.unnamed_0x00000006.to_stream(data) self.unnamed_0x00000007.to_stream(data) self.damage_info_1.to_stream(data) data.write(struct.pack('>l', self.unknown_3)) self.damage_info_2.to_stream(data) data.write(struct.pack(">L", self.particle_1)) data.write(struct.pack(">L", self.particle_2)) data.write(struct.pack(">L", self.model_1)) self.flare_def_1.to_stream(data) self.flare_def_2.to_stream(data) self.flare_def_3.to_stream(data) self.flare_def_4.to_stream(data) self.flare_def_5.to_stream(data) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>f', self.unknown_11)) data.write(struct.pack('>f', self.unknown_12)) data.write(struct.pack('>f', self.unknown_13)) data.write(struct.pack('>f', self.unknown_14)) data.write(struct.pack('>f', self.unknown_15)) data.write(struct.pack('>f', self.unknown_16)) data.write(struct.pack('>f', self.unknown_17)) data.write(struct.pack('>f', self.unknown_18)) data.write(struct.pack('>f', self.unknown_19)) data.write(struct.pack('>f', self.unknown_20)) data.write(struct.pack('>f', self.unknown_21)) data.write(struct.pack('>f', self.unknown_22)) data.write(struct.pack('>f', self.unknown_23)) data.write(struct.pack('>f', self.unknown_24)) data.write(struct.pack('>f', self.unknown_25)) data.write(struct.pack(">L", self.crsc)) data.write(struct.pack('>f', self.unknown_26)) data.write(struct.pack('>f', self.unknown_27)) data.write(struct.pack('>f', self.unknown_28)) data.write(struct.pack('>f', self.unknown_29)) data.write(struct.pack('>l', self.sound)) data.write(struct.pack('>?', self.unknown_30)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], unknown_1=data['unknown_1'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unknown_2=data['unknown_2'], unnamed_0x00000006=PatternedAITypedef.from_json(data['unnamed_0x00000006']), unnamed_0x00000007=ActorParameters.from_json(data['unnamed_0x00000007']), damage_info_1=DamageInfo.from_json(data['damage_info_1']), unknown_3=data['unknown_3'], damage_info_2=DamageInfo.from_json(data['damage_info_2']), particle_1=data['particle_1'], particle_2=data['particle_2'], model_1=data['model_1'], flare_def_1=FlareDef.from_json(data['flare_def_1']), flare_def_2=FlareDef.from_json(data['flare_def_2']), flare_def_3=FlareDef.from_json(data['flare_def_3']), flare_def_4=FlareDef.from_json(data['flare_def_4']), flare_def_5=FlareDef.from_json(data['flare_def_5']), unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], unknown_15=data['unknown_15'], unknown_16=data['unknown_16'], unknown_17=data['unknown_17'], unknown_18=data['unknown_18'], unknown_19=data['unknown_19'], unknown_20=data['unknown_20'], unknown_21=data['unknown_21'], unknown_22=data['unknown_22'], unknown_23=data['unknown_23'], unknown_24=data['unknown_24'], unknown_25=data['unknown_25'], crsc=data['crsc'], unknown_26=data['unknown_26'], unknown_27=data['unknown_27'], unknown_28=data['unknown_28'], unknown_29=data['unknown_29'], sound=data['sound'], unknown_30=data['unknown_30'], ) def to_json(self) -> dict: return { 'name': self.name, 'unknown_1': self.unknown_1, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unknown_2': self.unknown_2, 'unnamed_0x00000006': self.unnamed_0x00000006.to_json(), 'unnamed_0x00000007': self.unnamed_0x00000007.to_json(), 'damage_info_1': self.damage_info_1.to_json(), 'unknown_3': self.unknown_3, 'damage_info_2': self.damage_info_2.to_json(), 'particle_1': self.particle_1, 'particle_2': self.particle_2, 'model_1': self.model_1, 'flare_def_1': self.flare_def_1.to_json(), 'flare_def_2': self.flare_def_2.to_json(), 'flare_def_3': self.flare_def_3.to_json(), 'flare_def_4': self.flare_def_4.to_json(), 'flare_def_5': self.flare_def_5.to_json(), 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, 'unknown_15': self.unknown_15, 'unknown_16': self.unknown_16, 'unknown_17': self.unknown_17, 'unknown_18': self.unknown_18, 'unknown_19': self.unknown_19, 'unknown_20': self.unknown_20, 'unknown_21': self.unknown_21, 'unknown_22': self.unknown_22, 'unknown_23': self.unknown_23, 'unknown_24': self.unknown_24, 'unknown_25': self.unknown_25, 'crsc': self.crsc, 'unknown_26': self.unknown_26, 'unknown_27': self.unknown_27, 'unknown_28': self.unknown_28, 'unknown_29': self.unknown_29, 'sound': self.sound, 'unknown_30': self.unknown_30, } def _dependencies_for_unnamed_0x00000006(self, asset_manager): yield from self.unnamed_0x00000006.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000007(self, asset_manager): yield from self.unnamed_0x00000007.dependencies_for(asset_manager) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_model_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_1) def _dependencies_for_flare_def_1(self, asset_manager): yield from self.flare_def_1.dependencies_for(asset_manager) def _dependencies_for_flare_def_2(self, asset_manager): yield from self.flare_def_2.dependencies_for(asset_manager) def _dependencies_for_flare_def_3(self, asset_manager): yield from self.flare_def_3.dependencies_for(asset_manager) def _dependencies_for_flare_def_4(self, asset_manager): yield from self.flare_def_4.dependencies_for(asset_manager) def _dependencies_for_flare_def_5(self, asset_manager): yield from self.flare_def_5.dependencies_for(asset_manager) def _dependencies_for_crsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.crsc) def _dependencies_for_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000006, "unnamed_0x00000006", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000007, "unnamed_0x00000007", "ActorParameters"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_model_1, "model_1", "AssetId"), (self._dependencies_for_flare_def_1, "flare_def_1", "FlareDef"), (self._dependencies_for_flare_def_2, "flare_def_2", "FlareDef"), (self._dependencies_for_flare_def_3, "flare_def_3", "FlareDef"), (self._dependencies_for_flare_def_4, "flare_def_4", "FlareDef"), (self._dependencies_for_flare_def_5, "flare_def_5", "FlareDef"), (self._dependencies_for_crsc, "crsc", "AssetId"), (self._dependencies_for_sound, "sound", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Drone.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Drone.py
0.726231
0.316053
Drone.py
pypi
import functools import typing from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.objects.Actor import Actor from retro_data_structures.properties.prime.objects.Waypoint import Waypoint from retro_data_structures.properties.prime.objects.Door import Door from retro_data_structures.properties.prime.objects.Trigger import Trigger from retro_data_structures.properties.prime.objects.Timer import Timer from retro_data_structures.properties.prime.objects.Counter import Counter from retro_data_structures.properties.prime.objects.Effect import Effect from retro_data_structures.properties.prime.objects.Platform import Platform from retro_data_structures.properties.prime.objects.Sound import Sound from retro_data_structures.properties.prime.objects.Generator import Generator from retro_data_structures.properties.prime.objects.Dock import Dock from retro_data_structures.properties.prime.objects.Camera import Camera from retro_data_structures.properties.prime.objects.CameraWaypoint import CameraWaypoint from retro_data_structures.properties.prime.objects.NewIntroBoss import NewIntroBoss from retro_data_structures.properties.prime.objects.SpawnPoint import SpawnPoint from retro_data_structures.properties.prime.objects.CameraHint import CameraHint from retro_data_structures.properties.prime.objects.Pickup import Pickup from retro_data_structures.properties.prime.objects.MemoryRelay import MemoryRelay from retro_data_structures.properties.prime.objects.RandomRelay import RandomRelay from retro_data_structures.properties.prime.objects.Relay import Relay from retro_data_structures.properties.prime.objects.Beetle import Beetle from retro_data_structures.properties.prime.objects.HUDMemo import HUDMemo from retro_data_structures.properties.prime.objects.CameraFilterKeyframe import CameraFilterKeyframe from retro_data_structures.properties.prime.objects.CameraBlurKeyframe import CameraBlurKeyframe from retro_data_structures.properties.prime.objects.DamageableTrigger import DamageableTrigger from retro_data_structures.properties.prime.objects.Debris import Debris from retro_data_structures.properties.prime.objects.CameraShaker import CameraShaker from retro_data_structures.properties.prime.objects.ActorKeyframe import ActorKeyframe from retro_data_structures.properties.prime.objects.Water import Water from retro_data_structures.properties.prime.objects.WarWasp import WarWasp from retro_data_structures.properties.prime.objects.SpacePirate import SpacePirate from retro_data_structures.properties.prime.objects.FlyingPirate import FlyingPirate from retro_data_structures.properties.prime.objects.ElitePirate import ElitePirate from retro_data_structures.properties.prime.objects.MetroidBeta import MetroidBeta from retro_data_structures.properties.prime.objects.ChozoGhost import ChozoGhost from retro_data_structures.properties.prime.objects.CoverPoint import CoverPoint from retro_data_structures.properties.prime.objects.SpiderBallWaypoint import SpiderBallWaypoint from retro_data_structures.properties.prime.objects.BloodFlower import BloodFlower from retro_data_structures.properties.prime.objects.FlickerBat import FlickerBat from retro_data_structures.properties.prime.objects.PathCamera import PathCamera from retro_data_structures.properties.prime.objects.GrapplePoint import GrapplePoint from retro_data_structures.properties.prime.objects.PuddleSpore import PuddleSpore from retro_data_structures.properties.prime.objects.DebugCameraWaypoint import DebugCameraWaypoint from retro_data_structures.properties.prime.objects.SpiderBallAttractionSurface import SpiderBallAttractionSurface from retro_data_structures.properties.prime.objects.PuddleToadGamma import PuddleToadGamma from retro_data_structures.properties.prime.objects.DistanceFog import DistanceFog from retro_data_structures.properties.prime.objects.FireFlea import FireFlea from retro_data_structures.properties.prime.objects.MetareeAlpha import MetareeAlpha from retro_data_structures.properties.prime.objects.DockAreaChange import DockAreaChange from retro_data_structures.properties.prime.objects.ActorRotate import ActorRotate from retro_data_structures.properties.prime.objects.SpecialFunction import SpecialFunction from retro_data_structures.properties.prime.objects.SpankWeed import SpankWeed from retro_data_structures.properties.prime.objects.Parasite import Parasite from retro_data_structures.properties.prime.objects.PlayerHint import PlayerHint from retro_data_structures.properties.prime.objects.Ripper import Ripper from retro_data_structures.properties.prime.objects.PickupGenerator import PickupGenerator from retro_data_structures.properties.prime.objects.AIKeyframe import AIKeyframe from retro_data_structures.properties.prime.objects.PointOfInterest import PointOfInterest from retro_data_structures.properties.prime.objects.Drone import Drone from retro_data_structures.properties.prime.objects.MetroidAlpha import MetroidAlpha from retro_data_structures.properties.prime.objects.DebrisExtended import DebrisExtended from retro_data_structures.properties.prime.objects.Steam import Steam from retro_data_structures.properties.prime.objects.Ripple import Ripple from retro_data_structures.properties.prime.objects.BallTrigger import BallTrigger from retro_data_structures.properties.prime.objects.TargetingPoint import TargetingPoint from retro_data_structures.properties.prime.objects.ElectroMagneticPulse import ElectroMagneticPulse from retro_data_structures.properties.prime.objects.IceSheegoth import IceSheegoth from retro_data_structures.properties.prime.objects.PlayerActor import PlayerActor from retro_data_structures.properties.prime.objects.Flaahgra import Flaahgra from retro_data_structures.properties.prime.objects.AreaAttributes import AreaAttributes from retro_data_structures.properties.prime.objects.FishCloud import FishCloud from retro_data_structures.properties.prime.objects.FishCloudModifier import FishCloudModifier from retro_data_structures.properties.prime.objects.VisorFlare import VisorFlare from retro_data_structures.properties.prime.objects.WorldTeleporter import WorldTeleporter from retro_data_structures.properties.prime.objects.VisorGoo import VisorGoo from retro_data_structures.properties.prime.objects.JellyZap import JellyZap from retro_data_structures.properties.prime.objects.ControllerAction import ControllerAction from retro_data_structures.properties.prime.objects.Switch import Switch from retro_data_structures.properties.prime.objects.PlayerStateChange import PlayerStateChange from retro_data_structures.properties.prime.objects.Thardus import Thardus from retro_data_structures.properties.prime.objects.WallCrawlerSwarm import WallCrawlerSwarm from retro_data_structures.properties.prime.objects.AIJumpPoint import AIJumpPoint from retro_data_structures.properties.prime.objects.FlaahgraTentacle import FlaahgraTentacle from retro_data_structures.properties.prime.objects.RoomAcoustics import RoomAcoustics from retro_data_structures.properties.prime.objects.ColorModulate import ColorModulate from retro_data_structures.properties.prime.objects.ThardusRockProjectile import ThardusRockProjectile from retro_data_structures.properties.prime.objects.Midi import Midi from retro_data_structures.properties.prime.objects.StreamedAudio import StreamedAudio from retro_data_structures.properties.prime.objects.WorldTeleporter import WorldTeleporter from retro_data_structures.properties.prime.objects.Repulsor import Repulsor from retro_data_structures.properties.prime.objects.GunTurret import GunTurret from retro_data_structures.properties.prime.objects.FogVolume import FogVolume from retro_data_structures.properties.prime.objects.Babygoth import Babygoth from retro_data_structures.properties.prime.objects.Eyeball import Eyeball from retro_data_structures.properties.prime.objects.RadialDamage import RadialDamage from retro_data_structures.properties.prime.objects.CameraPitchVolume import CameraPitchVolume from retro_data_structures.properties.prime.objects.EnvFxDensityController import EnvFxDensityController from retro_data_structures.properties.prime.objects.Magdolite import Magdolite from retro_data_structures.properties.prime.objects.TeamAIMgr import TeamAIMgr from retro_data_structures.properties.prime.objects.SnakeWeedSwarm import SnakeWeedSwarm from retro_data_structures.properties.prime.objects.ActorContraption import ActorContraption from retro_data_structures.properties.prime.objects.Oculus import Oculus from retro_data_structures.properties.prime.objects.Geemer import Geemer from retro_data_structures.properties.prime.objects.SpindleCamera import SpindleCamera from retro_data_structures.properties.prime.objects.AtomicAlpha import AtomicAlpha from retro_data_structures.properties.prime.objects.CameraHintTrigger import CameraHintTrigger from retro_data_structures.properties.prime.objects.RumbleEffect import RumbleEffect from retro_data_structures.properties.prime.objects.AmbientAI import AmbientAI from retro_data_structures.properties.prime.objects.AtomicBeta import AtomicBeta from retro_data_structures.properties.prime.objects.IceZoomer import IceZoomer from retro_data_structures.properties.prime.objects.Puffer import Puffer from retro_data_structures.properties.prime.objects.Tryclops import Tryclops from retro_data_structures.properties.prime.objects.Ridley import Ridley from retro_data_structures.properties.prime.objects.Seedling import Seedling from retro_data_structures.properties.prime.objects.ThermalHeatFader import ThermalHeatFader from retro_data_structures.properties.prime.objects.Burrower import Burrower from retro_data_structures.properties.prime.objects.ScriptBeam import ScriptBeam from retro_data_structures.properties.prime.objects.WorldLightFader import WorldLightFader from retro_data_structures.properties.prime.objects.MetroidPrimeStage2 import MetroidPrimeStage2 from retro_data_structures.properties.prime.objects.MetroidPrimeStage1 import MetroidPrimeStage1 from retro_data_structures.properties.prime.objects.MazeNode import MazeNode from retro_data_structures.properties.prime.objects.OmegaPirate import OmegaPirate from retro_data_structures.properties.prime.objects.PhazonPool import PhazonPool from retro_data_structures.properties.prime.objects.PhazonHealingNodule import PhazonHealingNodule from retro_data_structures.properties.prime.objects.NewCameraShaker import NewCameraShaker from retro_data_structures.properties.prime.objects.ShadowProjector import ShadowProjector from retro_data_structures.properties.prime.objects.EnergyBall import EnergyBall _FOUR_CC_MAPPING = { 0x0: Actor, 0x2: Waypoint, 0x3: Door, 0x4: Trigger, 0x5: Timer, 0x6: Counter, 0x7: Effect, 0x8: Platform, 0x9: Sound, 0xA: Generator, 0xB: Dock, 0xC: Camera, 0xD: CameraWaypoint, 0xE: NewIntroBoss, 0xF: SpawnPoint, 0x10: CameraHint, 0x11: Pickup, 0x13: MemoryRelay, 0x14: RandomRelay, 0x15: Relay, 0x16: Beetle, 0x17: HUDMemo, 0x18: CameraFilterKeyframe, 0x19: CameraBlurKeyframe, 0x1A: DamageableTrigger, 0x1B: Debris, 0x1C: CameraShaker, 0x1D: ActorKeyframe, 0x20: Water, 0x21: WarWasp, 0x24: SpacePirate, 0x25: FlyingPirate, 0x26: ElitePirate, 0x27: MetroidBeta, 0x28: ChozoGhost, 0x2A: CoverPoint, 0x2C: SpiderBallWaypoint, 0x2D: BloodFlower, 0x2E: FlickerBat, 0x2F: PathCamera, 0x30: GrapplePoint, 0x31: PuddleSpore, 0x32: DebugCameraWaypoint, 0x33: SpiderBallAttractionSurface, 0x34: PuddleToadGamma, 0x35: DistanceFog, 0x36: FireFlea, 0x37: MetareeAlpha, 0x38: DockAreaChange, 0x39: ActorRotate, 0x3A: SpecialFunction, 0x3B: SpankWeed, 0x3D: Parasite, 0x3E: PlayerHint, 0x3F: Ripper, 0x40: PickupGenerator, 0x41: AIKeyframe, 0x42: PointOfInterest, 0x43: Drone, 0x44: MetroidAlpha, 0x45: DebrisExtended, 0x46: Steam, 0x47: Ripple, 0x48: BallTrigger, 0x49: TargetingPoint, 0x4A: ElectroMagneticPulse, 0x4B: IceSheegoth, 0x4C: PlayerActor, 0x4D: Flaahgra, 0x4E: AreaAttributes, 0x4F: FishCloud, 0x50: FishCloudModifier, 0x51: VisorFlare, 0x52: WorldTeleporter, 0x53: VisorGoo, 0x54: JellyZap, 0x55: ControllerAction, 0x56: Switch, 0x57: PlayerStateChange, 0x58: Thardus, 0x5A: WallCrawlerSwarm, 0x5B: AIJumpPoint, 0x5C: FlaahgraTentacle, 0x5D: RoomAcoustics, 0x5E: ColorModulate, 0x5F: ThardusRockProjectile, 0x60: Midi, 0x61: StreamedAudio, 0x62: WorldTeleporter, 0x63: Repulsor, 0x64: GunTurret, 0x65: FogVolume, 0x66: Babygoth, 0x67: Eyeball, 0x68: RadialDamage, 0x69: CameraPitchVolume, 0x6A: EnvFxDensityController, 0x6B: Magdolite, 0x6C: TeamAIMgr, 0x6D: SnakeWeedSwarm, 0x6E: ActorContraption, 0x6F: Oculus, 0x70: Geemer, 0x71: SpindleCamera, 0x72: AtomicAlpha, 0x73: CameraHintTrigger, 0x74: RumbleEffect, 0x75: AmbientAI, 0x77: AtomicBeta, 0x78: IceZoomer, 0x79: Puffer, 0x7A: Tryclops, 0x7B: Ridley, 0x7C: Seedling, 0x7D: ThermalHeatFader, 0x7F: Burrower, 0x81: ScriptBeam, 0x82: WorldLightFader, 0x83: MetroidPrimeStage2, 0x84: MetroidPrimeStage1, 0x85: MazeNode, 0x86: OmegaPirate, 0x87: PhazonPool, 0x88: PhazonHealingNodule, 0x89: NewCameraShaker, 0x8A: ShadowProjector, 0x8B: EnergyBall, } @functools.lru_cache(maxsize=None) def get_object(four_cc: int) -> typing.Type[BaseObjectType]: return _FOUR_CC_MAPPING[four_cc]
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/__init__.py
0.480479
0.195902
__init__.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class PhazonPool(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) model_1: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) model_2: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_2: int = dataclasses.field(default=0) unnamed: DamageInfo = dataclasses.field(default_factory=DamageInfo) force: Vector = dataclasses.field(default_factory=Vector) trigger_flags: int = dataclasses.field(default=0) pool_starting_value: float = dataclasses.field(default=0.0) phazon_beam_drain_per_second: float = dataclasses.field(default=0.0) time_until_regeneration: float = dataclasses.field(default=0.0) automatic_drain_dont_regenerate: bool = dataclasses.field(default=False) time_until_automatic_drain: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x87 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] model_1 = struct.unpack(">L", data.read(4))[0] model_2 = struct.unpack(">L", data.read(4))[0] particle_1 = struct.unpack(">L", data.read(4))[0] particle_2 = struct.unpack(">L", data.read(4))[0] unknown_2 = struct.unpack('>l', data.read(4))[0] unnamed = DamageInfo.from_stream(data, property_size) force = Vector.from_stream(data) trigger_flags = struct.unpack('>l', data.read(4))[0] pool_starting_value = struct.unpack('>f', data.read(4))[0] phazon_beam_drain_per_second = struct.unpack('>f', data.read(4))[0] time_until_regeneration = struct.unpack('>f', data.read(4))[0] automatic_drain_dont_regenerate = struct.unpack('>?', data.read(1))[0] time_until_automatic_drain = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, scale, unknown_1, model_1, model_2, particle_1, particle_2, unknown_2, unnamed, force, trigger_flags, pool_starting_value, phazon_beam_drain_per_second, time_until_regeneration, automatic_drain_dont_regenerate, time_until_automatic_drain) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x12') # 18 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack(">L", self.model_1)) data.write(struct.pack(">L", self.model_2)) data.write(struct.pack(">L", self.particle_1)) data.write(struct.pack(">L", self.particle_2)) data.write(struct.pack('>l', self.unknown_2)) self.unnamed.to_stream(data) self.force.to_stream(data) data.write(struct.pack('>l', self.trigger_flags)) data.write(struct.pack('>f', self.pool_starting_value)) data.write(struct.pack('>f', self.phazon_beam_drain_per_second)) data.write(struct.pack('>f', self.time_until_regeneration)) data.write(struct.pack('>?', self.automatic_drain_dont_regenerate)) data.write(struct.pack('>f', self.time_until_automatic_drain)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unknown_1=data['unknown_1'], model_1=data['model_1'], model_2=data['model_2'], particle_1=data['particle_1'], particle_2=data['particle_2'], unknown_2=data['unknown_2'], unnamed=DamageInfo.from_json(data['unnamed']), force=Vector.from_json(data['force']), trigger_flags=data['trigger_flags'], pool_starting_value=data['pool_starting_value'], phazon_beam_drain_per_second=data['phazon_beam_drain_per_second'], time_until_regeneration=data['time_until_regeneration'], automatic_drain_dont_regenerate=data['automatic_drain_dont_regenerate'], time_until_automatic_drain=data['time_until_automatic_drain'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unknown_1': self.unknown_1, 'model_1': self.model_1, 'model_2': self.model_2, 'particle_1': self.particle_1, 'particle_2': self.particle_2, 'unknown_2': self.unknown_2, 'unnamed': self.unnamed.to_json(), 'force': self.force.to_json(), 'trigger_flags': self.trigger_flags, 'pool_starting_value': self.pool_starting_value, 'phazon_beam_drain_per_second': self.phazon_beam_drain_per_second, 'time_until_regeneration': self.time_until_regeneration, 'automatic_drain_dont_regenerate': self.automatic_drain_dont_regenerate, 'time_until_automatic_drain': self.time_until_automatic_drain, } def _dependencies_for_model_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_1) def _dependencies_for_model_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model_2) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_model_1, "model_1", "AssetId"), (self._dependencies_for_model_2, "model_2", "AssetId"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_unnamed, "unnamed", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for PhazonPool.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/PhazonPool.py
0.736021
0.324316
PhazonPool.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Tryclops(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x7A @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unknown_1, unknown_2, unknown_3, unknown_4) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\n') # 10 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Tryclops.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Tryclops.py
0.744285
0.369372
Tryclops.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.HealthInfo import HealthInfo from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Actor(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_1: Vector = dataclasses.field(default_factory=Vector) scan_offset: Vector = dataclasses.field(default_factory=Vector) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unnamed_0x00000008: HealthInfo = dataclasses.field(default_factory=HealthInfo) unnamed_0x00000009: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) animation_parameters: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) unnamed_0x0000000c: ActorParameters = dataclasses.field(default_factory=ActorParameters) auto_play_animation: bool = dataclasses.field(default=False) unknown_5: bool = dataclasses.field(default=False) bounding_box_collision: bool = dataclasses.field(default=False) unknown_7: bool = dataclasses.field(default=False) active: bool = dataclasses.field(default=False) unknown_9: int = dataclasses.field(default=0) unknown_10: float = dataclasses.field(default=0.0) unknown_11: bool = dataclasses.field(default=False) unknown_12: bool = dataclasses.field(default=False) unknown_13: bool = dataclasses.field(default=False) unknown_14: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x0 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_1 = Vector.from_stream(data) scan_offset = Vector.from_stream(data) unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unnamed_0x00000008 = HealthInfo.from_stream(data, property_size) unnamed_0x00000009 = DamageVulnerability.from_stream(data, property_size) model = struct.unpack(">L", data.read(4))[0] animation_parameters = AnimationParameters.from_stream(data, property_size) unnamed_0x0000000c = ActorParameters.from_stream(data, property_size) auto_play_animation = struct.unpack('>?', data.read(1))[0] unknown_5 = struct.unpack('>?', data.read(1))[0] bounding_box_collision = struct.unpack('>?', data.read(1))[0] unknown_7 = struct.unpack('>?', data.read(1))[0] active = struct.unpack('>?', data.read(1))[0] unknown_9 = struct.unpack('>l', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>?', data.read(1))[0] unknown_12 = struct.unpack('>?', data.read(1))[0] unknown_13 = struct.unpack('>?', data.read(1))[0] unknown_14 = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, scale, unknown_1, scan_offset, unknown_2, unknown_3, unnamed_0x00000008, unnamed_0x00000009, model, animation_parameters, unnamed_0x0000000c, auto_play_animation, unknown_5, bounding_box_collision, unknown_7, active, unknown_9, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x18') # 24 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unknown_1.to_stream(data) self.scan_offset.to_stream(data) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) self.unnamed_0x00000008.to_stream(data) self.unnamed_0x00000009.to_stream(data) data.write(struct.pack(">L", self.model)) self.animation_parameters.to_stream(data) self.unnamed_0x0000000c.to_stream(data) data.write(struct.pack('>?', self.auto_play_animation)) data.write(struct.pack('>?', self.unknown_5)) data.write(struct.pack('>?', self.bounding_box_collision)) data.write(struct.pack('>?', self.unknown_7)) data.write(struct.pack('>?', self.active)) data.write(struct.pack('>l', self.unknown_9)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>?', self.unknown_11)) data.write(struct.pack('>?', self.unknown_12)) data.write(struct.pack('>?', self.unknown_13)) data.write(struct.pack('>?', self.unknown_14)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unknown_1=Vector.from_json(data['unknown_1']), scan_offset=Vector.from_json(data['scan_offset']), unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unnamed_0x00000008=HealthInfo.from_json(data['unnamed_0x00000008']), unnamed_0x00000009=DamageVulnerability.from_json(data['unnamed_0x00000009']), model=data['model'], animation_parameters=AnimationParameters.from_json(data['animation_parameters']), unnamed_0x0000000c=ActorParameters.from_json(data['unnamed_0x0000000c']), auto_play_animation=data['auto_play_animation'], unknown_5=data['unknown_5'], bounding_box_collision=data['bounding_box_collision'], unknown_7=data['unknown_7'], active=data['active'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unknown_1': self.unknown_1.to_json(), 'scan_offset': self.scan_offset.to_json(), 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unnamed_0x00000008': self.unnamed_0x00000008.to_json(), 'unnamed_0x00000009': self.unnamed_0x00000009.to_json(), 'model': self.model, 'animation_parameters': self.animation_parameters.to_json(), 'unnamed_0x0000000c': self.unnamed_0x0000000c.to_json(), 'auto_play_animation': self.auto_play_animation, 'unknown_5': self.unknown_5, 'bounding_box_collision': self.bounding_box_collision, 'unknown_7': self.unknown_7, 'active': self.active, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, } def _dependencies_for_unnamed_0x00000008(self, asset_manager): yield from self.unnamed_0x00000008.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000009(self, asset_manager): yield from self.unnamed_0x00000009.dependencies_for(asset_manager) def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def _dependencies_for_animation_parameters(self, asset_manager): yield from self.animation_parameters.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x0000000c(self, asset_manager): yield from self.unnamed_0x0000000c.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000008, "unnamed_0x00000008", "HealthInfo"), (self._dependencies_for_unnamed_0x00000009, "unnamed_0x00000009", "DamageVulnerability"), (self._dependencies_for_model, "model", "AssetId"), (self._dependencies_for_animation_parameters, "animation_parameters", "AnimationParameters"), (self._dependencies_for_unnamed_0x0000000c, "unnamed_0x0000000c", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Actor.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Actor.py
0.744471
0.3233
Actor.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.HealthInfo import HealthInfo from retro_data_structures.properties.prime.archetypes.PlayerActorStruct import PlayerActorStruct from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class PlayerActor(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_1: Vector = dataclasses.field(default_factory=Vector) scan_offset: Vector = dataclasses.field(default_factory=Vector) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unnamed_0x00000008: HealthInfo = dataclasses.field(default_factory=HealthInfo) unnamed_0x00000009: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) animation_parameters: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) unnamed_0x0000000c: ActorParameters = dataclasses.field(default_factory=ActorParameters) loop_animation: bool = dataclasses.field(default=False) unknown_5: bool = dataclasses.field(default=False) disable_movement: bool = dataclasses.field(default=False) active: bool = dataclasses.field(default=False) unnamed_0x00000011: PlayerActorStruct = dataclasses.field(default_factory=PlayerActorStruct) unknown_13: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x4C @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_1 = Vector.from_stream(data) scan_offset = Vector.from_stream(data) unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unnamed_0x00000008 = HealthInfo.from_stream(data, property_size) unnamed_0x00000009 = DamageVulnerability.from_stream(data, property_size) model = struct.unpack(">L", data.read(4))[0] animation_parameters = AnimationParameters.from_stream(data, property_size) unnamed_0x0000000c = ActorParameters.from_stream(data, property_size) loop_animation = struct.unpack('>?', data.read(1))[0] unknown_5 = struct.unpack('>?', data.read(1))[0] disable_movement = struct.unpack('>?', data.read(1))[0] active = struct.unpack('>?', data.read(1))[0] unnamed_0x00000011 = PlayerActorStruct.from_stream(data, property_size) unknown_13 = struct.unpack('>l', data.read(4))[0] return cls(name, position, rotation, scale, unknown_1, scan_offset, unknown_2, unknown_3, unnamed_0x00000008, unnamed_0x00000009, model, animation_parameters, unnamed_0x0000000c, loop_animation, unknown_5, disable_movement, active, unnamed_0x00000011, unknown_13) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x13') # 19 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unknown_1.to_stream(data) self.scan_offset.to_stream(data) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) self.unnamed_0x00000008.to_stream(data) self.unnamed_0x00000009.to_stream(data) data.write(struct.pack(">L", self.model)) self.animation_parameters.to_stream(data) self.unnamed_0x0000000c.to_stream(data) data.write(struct.pack('>?', self.loop_animation)) data.write(struct.pack('>?', self.unknown_5)) data.write(struct.pack('>?', self.disable_movement)) data.write(struct.pack('>?', self.active)) self.unnamed_0x00000011.to_stream(data) data.write(struct.pack('>l', self.unknown_13)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unknown_1=Vector.from_json(data['unknown_1']), scan_offset=Vector.from_json(data['scan_offset']), unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unnamed_0x00000008=HealthInfo.from_json(data['unnamed_0x00000008']), unnamed_0x00000009=DamageVulnerability.from_json(data['unnamed_0x00000009']), model=data['model'], animation_parameters=AnimationParameters.from_json(data['animation_parameters']), unnamed_0x0000000c=ActorParameters.from_json(data['unnamed_0x0000000c']), loop_animation=data['loop_animation'], unknown_5=data['unknown_5'], disable_movement=data['disable_movement'], active=data['active'], unnamed_0x00000011=PlayerActorStruct.from_json(data['unnamed_0x00000011']), unknown_13=data['unknown_13'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unknown_1': self.unknown_1.to_json(), 'scan_offset': self.scan_offset.to_json(), 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unnamed_0x00000008': self.unnamed_0x00000008.to_json(), 'unnamed_0x00000009': self.unnamed_0x00000009.to_json(), 'model': self.model, 'animation_parameters': self.animation_parameters.to_json(), 'unnamed_0x0000000c': self.unnamed_0x0000000c.to_json(), 'loop_animation': self.loop_animation, 'unknown_5': self.unknown_5, 'disable_movement': self.disable_movement, 'active': self.active, 'unnamed_0x00000011': self.unnamed_0x00000011.to_json(), 'unknown_13': self.unknown_13, } def _dependencies_for_unnamed_0x00000008(self, asset_manager): yield from self.unnamed_0x00000008.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000009(self, asset_manager): yield from self.unnamed_0x00000009.dependencies_for(asset_manager) def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def _dependencies_for_animation_parameters(self, asset_manager): yield from self.animation_parameters.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x0000000c(self, asset_manager): yield from self.unnamed_0x0000000c.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000011(self, asset_manager): yield from self.unnamed_0x00000011.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000008, "unnamed_0x00000008", "HealthInfo"), (self._dependencies_for_unnamed_0x00000009, "unnamed_0x00000009", "DamageVulnerability"), (self._dependencies_for_model, "model", "AssetId"), (self._dependencies_for_animation_parameters, "animation_parameters", "AnimationParameters"), (self._dependencies_for_unnamed_0x0000000c, "unnamed_0x0000000c", "ActorParameters"), (self._dependencies_for_unnamed_0x00000011, "unnamed_0x00000011", "PlayerActorStruct"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for PlayerActor.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/PlayerActor.py
0.726426
0.241098
PlayerActor.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class FlyingPirate(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: int = dataclasses.field(default=0) wpsc_1: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_4: int = dataclasses.field(default=0, metadata={'sound': True}) wpsc_2: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) wpsc_3: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) unknown_5: float = dataclasses.field(default=0.0) unknown_6: float = dataclasses.field(default=0.0) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) damage_info_3: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) unknown_9: float = dataclasses.field(default=0.0) unknown_10: float = dataclasses.field(default=0.0) unknown_11: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_12: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_13: float = dataclasses.field(default=0.0) unknown_14: float = dataclasses.field(default=0.0) unknown_15: float = dataclasses.field(default=0.0) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_3: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_4: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_16: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_17: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_18: float = dataclasses.field(default=0.0) unknown_19: float = dataclasses.field(default=0.0) unknown_20: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x25 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>l', data.read(4))[0] wpsc_1 = struct.unpack(">L", data.read(4))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) unknown_4 = struct.unpack('>l', data.read(4))[0] wpsc_2 = struct.unpack(">L", data.read(4))[0] damage_info_2 = DamageInfo.from_stream(data, property_size) wpsc_3 = struct.unpack(">L", data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] particle_1 = struct.unpack(">L", data.read(4))[0] damage_info_3 = DamageInfo.from_stream(data, property_size) unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>l', data.read(4))[0] unknown_12 = struct.unpack('>l', data.read(4))[0] unknown_13 = struct.unpack('>f', data.read(4))[0] unknown_14 = struct.unpack('>f', data.read(4))[0] unknown_15 = struct.unpack('>f', data.read(4))[0] particle_2 = struct.unpack(">L", data.read(4))[0] particle_3 = struct.unpack(">L", data.read(4))[0] particle_4 = struct.unpack(">L", data.read(4))[0] unknown_16 = struct.unpack('>l', data.read(4))[0] unknown_17 = struct.unpack('>l', data.read(4))[0] unknown_18 = struct.unpack('>f', data.read(4))[0] unknown_19 = struct.unpack('>f', data.read(4))[0] unknown_20 = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, unknown_1, unknown_2, unknown_3, wpsc_1, damage_info_1, unknown_4, wpsc_2, damage_info_2, wpsc_3, unknown_5, unknown_6, particle_1, damage_info_3, unknown_7, unknown_8, unknown_9, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14, unknown_15, particle_2, particle_3, particle_4, unknown_16, unknown_17, unknown_18, unknown_19, unknown_20) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00$') # 36 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>l', self.unknown_3)) data.write(struct.pack(">L", self.wpsc_1)) self.damage_info_1.to_stream(data) data.write(struct.pack('>l', self.unknown_4)) data.write(struct.pack(">L", self.wpsc_2)) self.damage_info_2.to_stream(data) data.write(struct.pack(">L", self.wpsc_3)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack(">L", self.particle_1)) self.damage_info_3.to_stream(data) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>l', self.unknown_11)) data.write(struct.pack('>l', self.unknown_12)) data.write(struct.pack('>f', self.unknown_13)) data.write(struct.pack('>f', self.unknown_14)) data.write(struct.pack('>f', self.unknown_15)) data.write(struct.pack(">L", self.particle_2)) data.write(struct.pack(">L", self.particle_3)) data.write(struct.pack(">L", self.particle_4)) data.write(struct.pack('>l', self.unknown_16)) data.write(struct.pack('>l', self.unknown_17)) data.write(struct.pack('>f', self.unknown_18)) data.write(struct.pack('>f', self.unknown_19)) data.write(struct.pack('>f', self.unknown_20)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], wpsc_1=data['wpsc_1'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), unknown_4=data['unknown_4'], wpsc_2=data['wpsc_2'], damage_info_2=DamageInfo.from_json(data['damage_info_2']), wpsc_3=data['wpsc_3'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], particle_1=data['particle_1'], damage_info_3=DamageInfo.from_json(data['damage_info_3']), unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], unknown_15=data['unknown_15'], particle_2=data['particle_2'], particle_3=data['particle_3'], particle_4=data['particle_4'], unknown_16=data['unknown_16'], unknown_17=data['unknown_17'], unknown_18=data['unknown_18'], unknown_19=data['unknown_19'], unknown_20=data['unknown_20'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'wpsc_1': self.wpsc_1, 'damage_info_1': self.damage_info_1.to_json(), 'unknown_4': self.unknown_4, 'wpsc_2': self.wpsc_2, 'damage_info_2': self.damage_info_2.to_json(), 'wpsc_3': self.wpsc_3, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'particle_1': self.particle_1, 'damage_info_3': self.damage_info_3.to_json(), 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, 'unknown_15': self.unknown_15, 'particle_2': self.particle_2, 'particle_3': self.particle_3, 'particle_4': self.particle_4, 'unknown_16': self.unknown_16, 'unknown_17': self.unknown_17, 'unknown_18': self.unknown_18, 'unknown_19': self.unknown_19, 'unknown_20': self.unknown_20, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_wpsc_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_1) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_unknown_4(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_4) def _dependencies_for_wpsc_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_2) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_wpsc_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc_3) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_damage_info_3(self, asset_manager): yield from self.damage_info_3.dependencies_for(asset_manager) def _dependencies_for_unknown_11(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_11) def _dependencies_for_unknown_12(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_12) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_particle_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_3) def _dependencies_for_particle_4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_4) def _dependencies_for_unknown_16(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_16) def _dependencies_for_unknown_17(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_17) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_wpsc_1, "wpsc_1", "AssetId"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_unknown_4, "unknown_4", "int"), (self._dependencies_for_wpsc_2, "wpsc_2", "AssetId"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_wpsc_3, "wpsc_3", "AssetId"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_damage_info_3, "damage_info_3", "DamageInfo"), (self._dependencies_for_unknown_11, "unknown_11", "int"), (self._dependencies_for_unknown_12, "unknown_12", "int"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_particle_3, "particle_3", "AssetId"), (self._dependencies_for_particle_4, "particle_4", "AssetId"), (self._dependencies_for_unknown_16, "unknown_16", "int"), (self._dependencies_for_unknown_17, "unknown_17", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for FlyingPirate.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/FlyingPirate.py
0.694613
0.308574
FlyingPirate.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class CameraPitchVolume(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) active: bool = dataclasses.field(default=False) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x69 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) active = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, scale, active, unknown_2, unknown_3, unknown_4) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x08') # 8 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>?', self.active)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), active=data['active'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'active': self.active, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/CameraPitchVolume.py
0.793346
0.460228
CameraPitchVolume.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.LightParameters import LightParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Effect(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) elsc: AssetId = dataclasses.field(metadata={'asset_types': ['ELSC']}, default=default_asset_id) unknown_1: bool = dataclasses.field(default=False) unknown_2: bool = dataclasses.field(default=False) unknown_3: bool = dataclasses.field(default=False) unknown_4: bool = dataclasses.field(default=False) unknown_5: bool = dataclasses.field(default=False) unknown_6: float = dataclasses.field(default=0.0) unknown_7: float = dataclasses.field(default=0.0) unknown_8: float = dataclasses.field(default=0.0) unknown_9: float = dataclasses.field(default=0.0) unknown_10: bool = dataclasses.field(default=False) unknown_11: float = dataclasses.field(default=0.0) unknown_12: float = dataclasses.field(default=0.0) unknown_13: float = dataclasses.field(default=0.0) unknown_14: bool = dataclasses.field(default=False) unknown_15: bool = dataclasses.field(default=False) unknown_16: bool = dataclasses.field(default=False) unknown_17: bool = dataclasses.field(default=False) unnamed: LightParameters = dataclasses.field(default_factory=LightParameters) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x7 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) particle = struct.unpack(">L", data.read(4))[0] elsc = struct.unpack(">L", data.read(4))[0] unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>?', data.read(1))[0] unknown_3 = struct.unpack('>?', data.read(1))[0] unknown_4 = struct.unpack('>?', data.read(1))[0] unknown_5 = struct.unpack('>?', data.read(1))[0] unknown_6 = struct.unpack('>f', data.read(4))[0] unknown_7 = struct.unpack('>f', data.read(4))[0] unknown_8 = struct.unpack('>f', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] unknown_10 = struct.unpack('>?', data.read(1))[0] unknown_11 = struct.unpack('>f', data.read(4))[0] unknown_12 = struct.unpack('>f', data.read(4))[0] unknown_13 = struct.unpack('>f', data.read(4))[0] unknown_14 = struct.unpack('>?', data.read(1))[0] unknown_15 = struct.unpack('>?', data.read(1))[0] unknown_16 = struct.unpack('>?', data.read(1))[0] unknown_17 = struct.unpack('>?', data.read(1))[0] unnamed = LightParameters.from_stream(data, property_size) return cls(name, position, rotation, scale, particle, elsc, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, unknown_9, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14, unknown_15, unknown_16, unknown_17, unnamed) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x18') # 24 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) data.write(struct.pack(">L", self.particle)) data.write(struct.pack(">L", self.elsc)) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>?', self.unknown_2)) data.write(struct.pack('>?', self.unknown_3)) data.write(struct.pack('>?', self.unknown_4)) data.write(struct.pack('>?', self.unknown_5)) data.write(struct.pack('>f', self.unknown_6)) data.write(struct.pack('>f', self.unknown_7)) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack('>?', self.unknown_10)) data.write(struct.pack('>f', self.unknown_11)) data.write(struct.pack('>f', self.unknown_12)) data.write(struct.pack('>f', self.unknown_13)) data.write(struct.pack('>?', self.unknown_14)) data.write(struct.pack('>?', self.unknown_15)) data.write(struct.pack('>?', self.unknown_16)) data.write(struct.pack('>?', self.unknown_17)) self.unnamed.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), particle=data['particle'], elsc=data['elsc'], unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], unknown_15=data['unknown_15'], unknown_16=data['unknown_16'], unknown_17=data['unknown_17'], unnamed=LightParameters.from_json(data['unnamed']), ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'particle': self.particle, 'elsc': self.elsc, 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, 'unknown_15': self.unknown_15, 'unknown_16': self.unknown_16, 'unknown_17': self.unknown_17, 'unnamed': self.unnamed.to_json(), } def _dependencies_for_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle) def _dependencies_for_elsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.elsc) def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_particle, "particle", "AssetId"), (self._dependencies_for_elsc, "elsc", "AssetId"), (self._dependencies_for_unnamed, "unnamed", "LightParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Effect.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Effect.py
0.728265
0.348784
Effect.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType @dataclasses.dataclass() class EnvFxDensityController(BaseObjectType): name: str = dataclasses.field(default='') active: bool = dataclasses.field(default=False) density: float = dataclasses.field(default=0.0) unknown: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x6A @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") active = struct.unpack('>?', data.read(1))[0] density = struct.unpack('>f', data.read(4))[0] unknown = struct.unpack('>l', data.read(4))[0] return cls(name, active, density, unknown) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x04') # 4 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>?', self.active)) data.write(struct.pack('>f', self.density)) data.write(struct.pack('>l', self.unknown)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], active=data['active'], density=data['density'], unknown=data['unknown'], ) def to_json(self) -> dict: return { 'name': self.name, 'active': self.active, 'density': self.density, 'unknown': self.unknown, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/EnvFxDensityController.py
0.754734
0.265793
EnvFxDensityController.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Color import Color @dataclasses.dataclass() class ColorModulate(BaseObjectType): name: str = dataclasses.field(default='') unknown_1: Color = dataclasses.field(default_factory=Color) unknown_2: Color = dataclasses.field(default_factory=Color) unknown_3: int = dataclasses.field(default=0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: float = dataclasses.field(default=0.0) unknown_6: bool = dataclasses.field(default=False) unknown_7: bool = dataclasses.field(default=False) unknown_8: bool = dataclasses.field(default=False) unknown_9: bool = dataclasses.field(default=False) unknown_10: bool = dataclasses.field(default=False) unknown_11: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x5E @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") unknown_1 = Color.from_stream(data) unknown_2 = Color.from_stream(data) unknown_3 = struct.unpack('>l', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>f', data.read(4))[0] unknown_6 = struct.unpack('>?', data.read(1))[0] unknown_7 = struct.unpack('>?', data.read(1))[0] unknown_8 = struct.unpack('>?', data.read(1))[0] unknown_9 = struct.unpack('>?', data.read(1))[0] unknown_10 = struct.unpack('>?', data.read(1))[0] unknown_11 = struct.unpack('>?', data.read(1))[0] return cls(name, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, unknown_9, unknown_10, unknown_11) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0c') # 12 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.unknown_1.to_stream(data) self.unknown_2.to_stream(data) data.write(struct.pack('>l', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>f', self.unknown_5)) data.write(struct.pack('>?', self.unknown_6)) data.write(struct.pack('>?', self.unknown_7)) data.write(struct.pack('>?', self.unknown_8)) data.write(struct.pack('>?', self.unknown_9)) data.write(struct.pack('>?', self.unknown_10)) data.write(struct.pack('>?', self.unknown_11)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], unknown_1=Color.from_json(data['unknown_1']), unknown_2=Color.from_json(data['unknown_2']), unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], ) def to_json(self) -> dict: return { 'name': self.name, 'unknown_1': self.unknown_1.to_json(), 'unknown_2': self.unknown_2.to_json(), 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/ColorModulate.py
0.768386
0.21916
ColorModulate.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class CameraHintTrigger(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) unknown_2: bool = dataclasses.field(default=False) unknown_3: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x73 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>?', data.read(1))[0] unknown_3 = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, scale, unknown_1, unknown_2, unknown_3) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x07') # 7 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>?', self.unknown_2)) data.write(struct.pack('>?', self.unknown_3)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/CameraHintTrigger.py
0.758868
0.445288
CameraHintTrigger.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class WorldTeleporter(BaseObjectType): name: str = dataclasses.field(default='') active: bool = dataclasses.field(default=False) world: AssetId = dataclasses.field(metadata={'asset_types': ['MLVL']}, default=default_asset_id) area: AssetId = dataclasses.field(metadata={'asset_types': ['MREA']}, default=default_asset_id) player_model: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) player_scale: Vector = dataclasses.field(default_factory=Vector) elevator_platform_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) elevator_platform_scale: Vector = dataclasses.field(default_factory=Vector) elevator_background_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) elevator_background_scale: Vector = dataclasses.field(default_factory=Vector) upward_elevator: bool = dataclasses.field(default=False) elevator_sound: int = dataclasses.field(default=0, metadata={'sound': True}) sound_volume: int = dataclasses.field(default=0) unknown_sound_related: int = dataclasses.field(default=0) show_text_instead_of_cutscene: bool = dataclasses.field(default=False) font: AssetId = dataclasses.field(metadata={'asset_types': ['FONT']}, default=default_asset_id) string: AssetId = dataclasses.field(metadata={'asset_types': ['STRG']}, default=default_asset_id) fade_in_from_out_to_white: bool = dataclasses.field(default=False) character_fade_in_time: float = dataclasses.field(default=0.0) characters_per_second: float = dataclasses.field(default=0.0) delay_before_showing_text: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x62 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") active = struct.unpack('>?', data.read(1))[0] world = struct.unpack(">L", data.read(4))[0] area = struct.unpack(">L", data.read(4))[0] player_model = AnimationParameters.from_stream(data, property_size) player_scale = Vector.from_stream(data) elevator_platform_model = struct.unpack(">L", data.read(4))[0] elevator_platform_scale = Vector.from_stream(data) elevator_background_model = struct.unpack(">L", data.read(4))[0] elevator_background_scale = Vector.from_stream(data) upward_elevator = struct.unpack('>?', data.read(1))[0] elevator_sound = struct.unpack('>l', data.read(4))[0] sound_volume = struct.unpack('>l', data.read(4))[0] unknown_sound_related = struct.unpack('>l', data.read(4))[0] show_text_instead_of_cutscene = struct.unpack('>?', data.read(1))[0] font = struct.unpack(">L", data.read(4))[0] string = struct.unpack(">L", data.read(4))[0] fade_in_from_out_to_white = struct.unpack('>?', data.read(1))[0] character_fade_in_time = struct.unpack('>f', data.read(4))[0] characters_per_second = struct.unpack('>f', data.read(4))[0] delay_before_showing_text = struct.unpack('>f', data.read(4))[0] return cls(name, active, world, area, player_model, player_scale, elevator_platform_model, elevator_platform_scale, elevator_background_model, elevator_background_scale, upward_elevator, elevator_sound, sound_volume, unknown_sound_related, show_text_instead_of_cutscene, font, string, fade_in_from_out_to_white, character_fade_in_time, characters_per_second, delay_before_showing_text) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x15') # 21 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>?', self.active)) data.write(struct.pack(">L", self.world)) data.write(struct.pack(">L", self.area)) self.player_model.to_stream(data) self.player_scale.to_stream(data) data.write(struct.pack(">L", self.elevator_platform_model)) self.elevator_platform_scale.to_stream(data) data.write(struct.pack(">L", self.elevator_background_model)) self.elevator_background_scale.to_stream(data) data.write(struct.pack('>?', self.upward_elevator)) data.write(struct.pack('>l', self.elevator_sound)) data.write(struct.pack('>l', self.sound_volume)) data.write(struct.pack('>l', self.unknown_sound_related)) data.write(struct.pack('>?', self.show_text_instead_of_cutscene)) data.write(struct.pack(">L", self.font)) data.write(struct.pack(">L", self.string)) data.write(struct.pack('>?', self.fade_in_from_out_to_white)) data.write(struct.pack('>f', self.character_fade_in_time)) data.write(struct.pack('>f', self.characters_per_second)) data.write(struct.pack('>f', self.delay_before_showing_text)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], active=data['active'], world=data['world'], area=data['area'], player_model=AnimationParameters.from_json(data['player_model']), player_scale=Vector.from_json(data['player_scale']), elevator_platform_model=data['elevator_platform_model'], elevator_platform_scale=Vector.from_json(data['elevator_platform_scale']), elevator_background_model=data['elevator_background_model'], elevator_background_scale=Vector.from_json(data['elevator_background_scale']), upward_elevator=data['upward_elevator'], elevator_sound=data['elevator_sound'], sound_volume=data['sound_volume'], unknown_sound_related=data['unknown_sound_related'], show_text_instead_of_cutscene=data['show_text_instead_of_cutscene'], font=data['font'], string=data['string'], fade_in_from_out_to_white=data['fade_in_from_out_to_white'], character_fade_in_time=data['character_fade_in_time'], characters_per_second=data['characters_per_second'], delay_before_showing_text=data['delay_before_showing_text'], ) def to_json(self) -> dict: return { 'name': self.name, 'active': self.active, 'world': self.world, 'area': self.area, 'player_model': self.player_model.to_json(), 'player_scale': self.player_scale.to_json(), 'elevator_platform_model': self.elevator_platform_model, 'elevator_platform_scale': self.elevator_platform_scale.to_json(), 'elevator_background_model': self.elevator_background_model, 'elevator_background_scale': self.elevator_background_scale.to_json(), 'upward_elevator': self.upward_elevator, 'elevator_sound': self.elevator_sound, 'sound_volume': self.sound_volume, 'unknown_sound_related': self.unknown_sound_related, 'show_text_instead_of_cutscene': self.show_text_instead_of_cutscene, 'font': self.font, 'string': self.string, 'fade_in_from_out_to_white': self.fade_in_from_out_to_white, 'character_fade_in_time': self.character_fade_in_time, 'characters_per_second': self.characters_per_second, 'delay_before_showing_text': self.delay_before_showing_text, } def _dependencies_for_player_model(self, asset_manager): yield from self.player_model.dependencies_for(asset_manager) def _dependencies_for_elevator_platform_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.elevator_platform_model) def _dependencies_for_elevator_background_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.elevator_background_model) def _dependencies_for_elevator_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.elevator_sound) def _dependencies_for_font(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.font) def _dependencies_for_string(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.string) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_player_model, "player_model", "AnimationParameters"), (self._dependencies_for_elevator_platform_model, "elevator_platform_model", "AssetId"), (self._dependencies_for_elevator_background_model, "elevator_background_model", "AssetId"), (self._dependencies_for_elevator_sound, "elevator_sound", "int"), (self._dependencies_for_font, "font", "AssetId"), (self._dependencies_for_string, "string", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for WorldTeleporter.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/WorldTeleporter.py
0.692642
0.276593
WorldTeleporter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.PathCameraStruct import PathCameraStruct from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class PathCamera(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) unnamed: PathCameraStruct = dataclasses.field(default_factory=PathCameraStruct) unknown_8: float = dataclasses.field(default=0.0) unknown_9: float = dataclasses.field(default=0.0) unknown_10: float = dataclasses.field(default=0.0) unknown_11: int = dataclasses.field(default=0) unknown_12: float = dataclasses.field(default=0.0) unknown_13: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x2F @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] unnamed = PathCameraStruct.from_stream(data, property_size) unknown_8 = struct.unpack('>f', data.read(4))[0] unknown_9 = struct.unpack('>f', data.read(4))[0] unknown_10 = struct.unpack('>f', data.read(4))[0] unknown_11 = struct.unpack('>l', data.read(4))[0] unknown_12 = struct.unpack('>f', data.read(4))[0] unknown_13 = struct.unpack('>f', data.read(4))[0] return cls(name, position, rotation, unknown_1, unnamed, unknown_8, unknown_9, unknown_10, unknown_11, unknown_12, unknown_13) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0b') # 11 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) self.unnamed.to_stream(data) data.write(struct.pack('>f', self.unknown_8)) data.write(struct.pack('>f', self.unknown_9)) data.write(struct.pack('>f', self.unknown_10)) data.write(struct.pack('>l', self.unknown_11)) data.write(struct.pack('>f', self.unknown_12)) data.write(struct.pack('>f', self.unknown_13)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), unknown_1=data['unknown_1'], unnamed=PathCameraStruct.from_json(data['unnamed']), unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'unknown_1': self.unknown_1, 'unnamed': self.unnamed.to_json(), 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, } def _dependencies_for_unnamed(self, asset_manager): yield from self.unnamed.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed, "unnamed", "PathCameraStruct"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for PathCamera.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/PathCamera.py
0.752013
0.352035
PathCamera.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Sound(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) sound_id: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_1: bool = dataclasses.field(default=False) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: float = dataclasses.field(default=0.0) unknown_5: int = dataclasses.field(default=0) unknown_6: int = dataclasses.field(default=0) unknown_7: int = dataclasses.field(default=0) unknown_8: int = dataclasses.field(default=0) unknown_9: bool = dataclasses.field(default=False) unknown_10: bool = dataclasses.field(default=False) unknown_11: bool = dataclasses.field(default=False) unknown_12: bool = dataclasses.field(default=False) unknown_13: bool = dataclasses.field(default=False) unknown_14: bool = dataclasses.field(default=False) unknown_15: bool = dataclasses.field(default=False) unknown_16: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x9 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) sound_id = struct.unpack('>l', data.read(4))[0] unknown_1 = struct.unpack('>?', data.read(1))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>f', data.read(4))[0] unknown_5 = struct.unpack('>l', data.read(4))[0] unknown_6 = struct.unpack('>l', data.read(4))[0] unknown_7 = struct.unpack('>l', data.read(4))[0] unknown_8 = struct.unpack('>l', data.read(4))[0] unknown_9 = struct.unpack('>?', data.read(1))[0] unknown_10 = struct.unpack('>?', data.read(1))[0] unknown_11 = struct.unpack('>?', data.read(1))[0] unknown_12 = struct.unpack('>?', data.read(1))[0] unknown_13 = struct.unpack('>?', data.read(1))[0] unknown_14 = struct.unpack('>?', data.read(1))[0] unknown_15 = struct.unpack('>?', data.read(1))[0] unknown_16 = struct.unpack('>l', data.read(4))[0] return cls(name, position, rotation, sound_id, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5, unknown_6, unknown_7, unknown_8, unknown_9, unknown_10, unknown_11, unknown_12, unknown_13, unknown_14, unknown_15, unknown_16) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x14') # 20 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) data.write(struct.pack('>l', self.sound_id)) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>f', self.unknown_4)) data.write(struct.pack('>l', self.unknown_5)) data.write(struct.pack('>l', self.unknown_6)) data.write(struct.pack('>l', self.unknown_7)) data.write(struct.pack('>l', self.unknown_8)) data.write(struct.pack('>?', self.unknown_9)) data.write(struct.pack('>?', self.unknown_10)) data.write(struct.pack('>?', self.unknown_11)) data.write(struct.pack('>?', self.unknown_12)) data.write(struct.pack('>?', self.unknown_13)) data.write(struct.pack('>?', self.unknown_14)) data.write(struct.pack('>?', self.unknown_15)) data.write(struct.pack('>l', self.unknown_16)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), sound_id=data['sound_id'], unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], unknown_6=data['unknown_6'], unknown_7=data['unknown_7'], unknown_8=data['unknown_8'], unknown_9=data['unknown_9'], unknown_10=data['unknown_10'], unknown_11=data['unknown_11'], unknown_12=data['unknown_12'], unknown_13=data['unknown_13'], unknown_14=data['unknown_14'], unknown_15=data['unknown_15'], unknown_16=data['unknown_16'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'sound_id': self.sound_id, 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, 'unknown_6': self.unknown_6, 'unknown_7': self.unknown_7, 'unknown_8': self.unknown_8, 'unknown_9': self.unknown_9, 'unknown_10': self.unknown_10, 'unknown_11': self.unknown_11, 'unknown_12': self.unknown_12, 'unknown_13': self.unknown_13, 'unknown_14': self.unknown_14, 'unknown_15': self.unknown_15, 'unknown_16': self.unknown_16, } def _dependencies_for_sound_id(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_id) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_sound_id, "sound_id", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Sound.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Sound.py
0.710929
0.305658
Sound.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class AtomicAlpha(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) wpsc: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) bomb_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) unnamed_0x00000008: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_1: float = dataclasses.field(default=0.0) unknown_2: float = dataclasses.field(default=0.0) unknown_3: float = dataclasses.field(default=0.0) unknown_4: bool = dataclasses.field(default=False) unknown_5: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x72 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) wpsc = struct.unpack(">L", data.read(4))[0] bomb_model = struct.unpack(">L", data.read(4))[0] unnamed_0x00000008 = DamageInfo.from_stream(data, property_size) unknown_1 = struct.unpack('>f', data.read(4))[0] unknown_2 = struct.unpack('>f', data.read(4))[0] unknown_3 = struct.unpack('>f', data.read(4))[0] unknown_4 = struct.unpack('>?', data.read(1))[0] unknown_5 = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, wpsc, bomb_model, unnamed_0x00000008, unknown_1, unknown_2, unknown_3, unknown_4, unknown_5) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0e') # 14 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack(">L", self.wpsc)) data.write(struct.pack(">L", self.bomb_model)) self.unnamed_0x00000008.to_stream(data) data.write(struct.pack('>f', self.unknown_1)) data.write(struct.pack('>f', self.unknown_2)) data.write(struct.pack('>f', self.unknown_3)) data.write(struct.pack('>?', self.unknown_4)) data.write(struct.pack('>?', self.unknown_5)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), wpsc=data['wpsc'], bomb_model=data['bomb_model'], unnamed_0x00000008=DamageInfo.from_json(data['unnamed_0x00000008']), unknown_1=data['unknown_1'], unknown_2=data['unknown_2'], unknown_3=data['unknown_3'], unknown_4=data['unknown_4'], unknown_5=data['unknown_5'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'wpsc': self.wpsc, 'bomb_model': self.bomb_model, 'unnamed_0x00000008': self.unnamed_0x00000008.to_json(), 'unknown_1': self.unknown_1, 'unknown_2': self.unknown_2, 'unknown_3': self.unknown_3, 'unknown_4': self.unknown_4, 'unknown_5': self.unknown_5, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_wpsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc) def _dependencies_for_bomb_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.bomb_model) def _dependencies_for_unnamed_0x00000008(self, asset_manager): yield from self.unnamed_0x00000008.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_wpsc, "wpsc", "AssetId"), (self._dependencies_for_bomb_model, "bomb_model", "AssetId"), (self._dependencies_for_unnamed_0x00000008, "unnamed_0x00000008", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for AtomicAlpha.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/AtomicAlpha.py
0.719088
0.260842
AtomicAlpha.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Burrower(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000004: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000005: ActorParameters = dataclasses.field(default_factory=ActorParameters) particle_1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) particle_2: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) wpsc: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) unnamed_0x00000009: DamageInfo = dataclasses.field(default_factory=DamageInfo) particle_3: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) always_ffffffff: int = dataclasses.field(default=0) particle_4: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x7F @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000004 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000005 = ActorParameters.from_stream(data, property_size) particle_1 = struct.unpack(">L", data.read(4))[0] particle_2 = struct.unpack(">L", data.read(4))[0] wpsc = struct.unpack(">L", data.read(4))[0] unnamed_0x00000009 = DamageInfo.from_stream(data, property_size) particle_3 = struct.unpack(">L", data.read(4))[0] always_ffffffff = struct.unpack('>l', data.read(4))[0] particle_4 = struct.unpack(">L", data.read(4))[0] return cls(name, position, rotation, scale, unnamed_0x00000004, unnamed_0x00000005, particle_1, particle_2, wpsc, unnamed_0x00000009, particle_3, always_ffffffff, particle_4) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\r') # 13 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000004.to_stream(data) self.unnamed_0x00000005.to_stream(data) data.write(struct.pack(">L", self.particle_1)) data.write(struct.pack(">L", self.particle_2)) data.write(struct.pack(">L", self.wpsc)) self.unnamed_0x00000009.to_stream(data) data.write(struct.pack(">L", self.particle_3)) data.write(struct.pack('>l', self.always_ffffffff)) data.write(struct.pack(">L", self.particle_4)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000004=PatternedAITypedef.from_json(data['unnamed_0x00000004']), unnamed_0x00000005=ActorParameters.from_json(data['unnamed_0x00000005']), particle_1=data['particle_1'], particle_2=data['particle_2'], wpsc=data['wpsc'], unnamed_0x00000009=DamageInfo.from_json(data['unnamed_0x00000009']), particle_3=data['particle_3'], always_ffffffff=data['always_ffffffff'], particle_4=data['particle_4'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000004': self.unnamed_0x00000004.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'particle_1': self.particle_1, 'particle_2': self.particle_2, 'wpsc': self.wpsc, 'unnamed_0x00000009': self.unnamed_0x00000009.to_json(), 'particle_3': self.particle_3, 'always_ffffffff': self.always_ffffffff, 'particle_4': self.particle_4, } def _dependencies_for_unnamed_0x00000004(self, asset_manager): yield from self.unnamed_0x00000004.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_particle_1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_1) def _dependencies_for_particle_2(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_2) def _dependencies_for_wpsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc) def _dependencies_for_unnamed_0x00000009(self, asset_manager): yield from self.unnamed_0x00000009.dependencies_for(asset_manager) def _dependencies_for_particle_3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_3) def _dependencies_for_particle_4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_4) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000004, "unnamed_0x00000004", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ActorParameters"), (self._dependencies_for_particle_1, "particle_1", "AssetId"), (self._dependencies_for_particle_2, "particle_2", "AssetId"), (self._dependencies_for_wpsc, "wpsc", "AssetId"), (self._dependencies_for_unnamed_0x00000009, "unnamed_0x00000009", "DamageInfo"), (self._dependencies_for_particle_3, "particle_3", "AssetId"), (self._dependencies_for_particle_4, "particle_4", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Burrower.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Burrower.py
0.698946
0.332446
Burrower.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class WarWasp(BaseObjectType): name: str = dataclasses.field(default='') patterned_flavor_type: int = dataclasses.field(default=0) position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) unnamed_0x00000005: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) unnamed_0x00000006: ActorParameters = dataclasses.field(default_factory=ActorParameters) collider: bool = dataclasses.field(default=False) damage_info_1: DamageInfo = dataclasses.field(default_factory=DamageInfo) wpsc: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_2: DamageInfo = dataclasses.field(default_factory=DamageInfo) particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_3: int = dataclasses.field(default=0, metadata={'sound': True}) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x21 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") patterned_flavor_type = struct.unpack('>l', data.read(4))[0] position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) unnamed_0x00000005 = PatternedAITypedef.from_stream(data, property_size) unnamed_0x00000006 = ActorParameters.from_stream(data, property_size) collider = struct.unpack('>?', data.read(1))[0] damage_info_1 = DamageInfo.from_stream(data, property_size) wpsc = struct.unpack(">L", data.read(4))[0] damage_info_2 = DamageInfo.from_stream(data, property_size) particle = struct.unpack(">L", data.read(4))[0] unknown_3 = struct.unpack('>l', data.read(4))[0] return cls(name, patterned_flavor_type, position, rotation, scale, unnamed_0x00000005, unnamed_0x00000006, collider, damage_info_1, wpsc, damage_info_2, particle, unknown_3) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\r') # 13 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') data.write(struct.pack('>l', self.patterned_flavor_type)) self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.unnamed_0x00000005.to_stream(data) self.unnamed_0x00000006.to_stream(data) data.write(struct.pack('>?', self.collider)) self.damage_info_1.to_stream(data) data.write(struct.pack(">L", self.wpsc)) self.damage_info_2.to_stream(data) data.write(struct.pack(">L", self.particle)) data.write(struct.pack('>l', self.unknown_3)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], patterned_flavor_type=data['patterned_flavor_type'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), unnamed_0x00000005=PatternedAITypedef.from_json(data['unnamed_0x00000005']), unnamed_0x00000006=ActorParameters.from_json(data['unnamed_0x00000006']), collider=data['collider'], damage_info_1=DamageInfo.from_json(data['damage_info_1']), wpsc=data['wpsc'], damage_info_2=DamageInfo.from_json(data['damage_info_2']), particle=data['particle'], unknown_3=data['unknown_3'], ) def to_json(self) -> dict: return { 'name': self.name, 'patterned_flavor_type': self.patterned_flavor_type, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unnamed_0x00000006': self.unnamed_0x00000006.to_json(), 'collider': self.collider, 'damage_info_1': self.damage_info_1.to_json(), 'wpsc': self.wpsc, 'damage_info_2': self.damage_info_2.to_json(), 'particle': self.particle, 'unknown_3': self.unknown_3, } def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000006(self, asset_manager): yield from self.unnamed_0x00000006.dependencies_for(asset_manager) def _dependencies_for_damage_info_1(self, asset_manager): yield from self.damage_info_1.dependencies_for(asset_manager) def _dependencies_for_wpsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc) def _dependencies_for_damage_info_2(self, asset_manager): yield from self.damage_info_2.dependencies_for(asset_manager) def _dependencies_for_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle) def _dependencies_for_unknown_3(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.unknown_3) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "PatternedAITypedef"), (self._dependencies_for_unnamed_0x00000006, "unnamed_0x00000006", "ActorParameters"), (self._dependencies_for_damage_info_1, "damage_info_1", "DamageInfo"), (self._dependencies_for_wpsc, "wpsc", "AssetId"), (self._dependencies_for_damage_info_2, "damage_info_2", "DamageInfo"), (self._dependencies_for_particle, "particle", "AssetId"), (self._dependencies_for_unknown_3, "unknown_3", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for WarWasp.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/WarWasp.py
0.720172
0.280479
WarWasp.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class Repulsor(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) active: bool = dataclasses.field(default=False) radius: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x63 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) active = struct.unpack('>?', data.read(1))[0] radius = struct.unpack('>f', data.read(4))[0] return cls(name, position, active, radius) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x04') # 4 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) data.write(struct.pack('>?', self.active)) data.write(struct.pack('>f', self.radius)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), active=data['active'], radius=data['radius'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'active': self.active, 'radius': self.radius, } def dependencies_for(self, asset_manager): yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Repulsor.py
0.763924
0.438184
Repulsor.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.prime.archetypes.HealthInfo import HealthInfo from retro_data_structures.properties.prime.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class ActorContraption(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) scale: Vector = dataclasses.field(default_factory=Vector) collision_extent: Vector = dataclasses.field(default_factory=Vector) collision_scan_offset: Vector = dataclasses.field(default_factory=Vector) mass: float = dataclasses.field(default=0.0) z_momentum: float = dataclasses.field(default=0.0) unnamed_0x00000008: HealthInfo = dataclasses.field(default_factory=HealthInfo) unnamed_0x00000009: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) animation_parameters: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) unnamed_0x0000000b: ActorParameters = dataclasses.field(default_factory=ActorParameters) flame_particle: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unnamed_0x0000000d: DamageInfo = dataclasses.field(default_factory=DamageInfo) active: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x6E @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) scale = Vector.from_stream(data) collision_extent = Vector.from_stream(data) collision_scan_offset = Vector.from_stream(data) mass = struct.unpack('>f', data.read(4))[0] z_momentum = struct.unpack('>f', data.read(4))[0] unnamed_0x00000008 = HealthInfo.from_stream(data, property_size) unnamed_0x00000009 = DamageVulnerability.from_stream(data, property_size) animation_parameters = AnimationParameters.from_stream(data, property_size) unnamed_0x0000000b = ActorParameters.from_stream(data, property_size) flame_particle = struct.unpack(">L", data.read(4))[0] unnamed_0x0000000d = DamageInfo.from_stream(data, property_size) active = struct.unpack('>?', data.read(1))[0] return cls(name, position, rotation, scale, collision_extent, collision_scan_offset, mass, z_momentum, unnamed_0x00000008, unnamed_0x00000009, animation_parameters, unnamed_0x0000000b, flame_particle, unnamed_0x0000000d, active) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x0f') # 15 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) self.collision_extent.to_stream(data) self.collision_scan_offset.to_stream(data) data.write(struct.pack('>f', self.mass)) data.write(struct.pack('>f', self.z_momentum)) self.unnamed_0x00000008.to_stream(data) self.unnamed_0x00000009.to_stream(data) self.animation_parameters.to_stream(data) self.unnamed_0x0000000b.to_stream(data) data.write(struct.pack(">L", self.flame_particle)) self.unnamed_0x0000000d.to_stream(data) data.write(struct.pack('>?', self.active)) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), scale=Vector.from_json(data['scale']), collision_extent=Vector.from_json(data['collision_extent']), collision_scan_offset=Vector.from_json(data['collision_scan_offset']), mass=data['mass'], z_momentum=data['z_momentum'], unnamed_0x00000008=HealthInfo.from_json(data['unnamed_0x00000008']), unnamed_0x00000009=DamageVulnerability.from_json(data['unnamed_0x00000009']), animation_parameters=AnimationParameters.from_json(data['animation_parameters']), unnamed_0x0000000b=ActorParameters.from_json(data['unnamed_0x0000000b']), flame_particle=data['flame_particle'], unnamed_0x0000000d=DamageInfo.from_json(data['unnamed_0x0000000d']), active=data['active'], ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), 'collision_extent': self.collision_extent.to_json(), 'collision_scan_offset': self.collision_scan_offset.to_json(), 'mass': self.mass, 'z_momentum': self.z_momentum, 'unnamed_0x00000008': self.unnamed_0x00000008.to_json(), 'unnamed_0x00000009': self.unnamed_0x00000009.to_json(), 'animation_parameters': self.animation_parameters.to_json(), 'unnamed_0x0000000b': self.unnamed_0x0000000b.to_json(), 'flame_particle': self.flame_particle, 'unnamed_0x0000000d': self.unnamed_0x0000000d.to_json(), 'active': self.active, } def _dependencies_for_unnamed_0x00000008(self, asset_manager): yield from self.unnamed_0x00000008.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000009(self, asset_manager): yield from self.unnamed_0x00000009.dependencies_for(asset_manager) def _dependencies_for_animation_parameters(self, asset_manager): yield from self.animation_parameters.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x0000000b(self, asset_manager): yield from self.unnamed_0x0000000b.dependencies_for(asset_manager) def _dependencies_for_flame_particle(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.flame_particle) def _dependencies_for_unnamed_0x0000000d(self, asset_manager): yield from self.unnamed_0x0000000d.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unnamed_0x00000008, "unnamed_0x00000008", "HealthInfo"), (self._dependencies_for_unnamed_0x00000009, "unnamed_0x00000009", "DamageVulnerability"), (self._dependencies_for_animation_parameters, "animation_parameters", "AnimationParameters"), (self._dependencies_for_unnamed_0x0000000b, "unnamed_0x0000000b", "ActorParameters"), (self._dependencies_for_flame_particle, "flame_particle", "AssetId"), (self._dependencies_for_unnamed_0x0000000d, "unnamed_0x0000000d", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for ActorContraption.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/ActorContraption.py
0.76934
0.358718
ActorContraption.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.prime.archetypes.ScriptBeamStruct import ScriptBeamStruct from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime.core.Vector import Vector @dataclasses.dataclass() class ScriptBeam(BaseObjectType): name: str = dataclasses.field(default='') position: Vector = dataclasses.field(default_factory=Vector) rotation: Vector = dataclasses.field(default_factory=Vector) unknown_1: bool = dataclasses.field(default=False) wpsc: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) unnamed_0x00000005: ScriptBeamStruct = dataclasses.field(default_factory=ScriptBeamStruct) unnamed_0x00000006: DamageInfo = dataclasses.field(default_factory=DamageInfo) @classmethod def game(cls) -> Game: return Game.PRIME def get_name(self) -> typing.Optional[str]: return self.name def set_name(self, name: str) -> None: self.name = name @classmethod def object_type(cls) -> int: return 0x81 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic property_count = struct.unpack(">L", data.read(4))[0] name = b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") position = Vector.from_stream(data) rotation = Vector.from_stream(data) unknown_1 = struct.unpack('>?', data.read(1))[0] wpsc = struct.unpack(">L", data.read(4))[0] unnamed_0x00000005 = ScriptBeamStruct.from_stream(data, property_size) unnamed_0x00000006 = DamageInfo.from_stream(data, property_size) return cls(name, position, rotation, unknown_1, wpsc, unnamed_0x00000005, unnamed_0x00000006) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x00\x00\x07') # 7 properties data.write(self.name.encode("utf-8")) data.write(b'\x00') self.position.to_stream(data) self.rotation.to_stream(data) data.write(struct.pack('>?', self.unknown_1)) data.write(struct.pack(">L", self.wpsc)) self.unnamed_0x00000005.to_stream(data) self.unnamed_0x00000006.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( name=data['name'], position=Vector.from_json(data['position']), rotation=Vector.from_json(data['rotation']), unknown_1=data['unknown_1'], wpsc=data['wpsc'], unnamed_0x00000005=ScriptBeamStruct.from_json(data['unnamed_0x00000005']), unnamed_0x00000006=DamageInfo.from_json(data['unnamed_0x00000006']), ) def to_json(self) -> dict: return { 'name': self.name, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'unknown_1': self.unknown_1, 'wpsc': self.wpsc, 'unnamed_0x00000005': self.unnamed_0x00000005.to_json(), 'unnamed_0x00000006': self.unnamed_0x00000006.to_json(), } def _dependencies_for_wpsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc) def _dependencies_for_unnamed_0x00000005(self, asset_manager): yield from self.unnamed_0x00000005.dependencies_for(asset_manager) def _dependencies_for_unnamed_0x00000006(self, asset_manager): yield from self.unnamed_0x00000006.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_wpsc, "wpsc", "AssetId"), (self._dependencies_for_unnamed_0x00000005, "unnamed_0x00000005", "ScriptBeamStruct"), (self._dependencies_for_unnamed_0x00000006, "unnamed_0x00000006", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for ScriptBeam.{field_name} ({field_type}): {e}" )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/ScriptBeam.py
0.653238
0.337722
ScriptBeam.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty from retro_data_structures.properties.echoes.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class UnknownStruct21(BaseProperty): projectile: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) projectile_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) projectile_visor_effect: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) @classmethod def game(cls) -> Game: return Game.ECHOES @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack(">H", data.read(2))[0] present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x03') # 3 properties data.write(b'\xefH]\xb9') # 0xef485db9 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.projectile)) data.write(b'U;\x139') # 0x553b1339 before = data.tell() data.write(b'\x00\x00') # size placeholder self.projectile_damage.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x8f\x8cd\xa0') # 0x8f8c64a0 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.projectile_visor_effect)) @classmethod def from_json(cls, data: dict): return cls( projectile=data['projectile'], projectile_damage=DamageInfo.from_json(data['projectile_damage']), projectile_visor_effect=data['projectile_visor_effect'], ) def to_json(self) -> dict: return { 'projectile': self.projectile, 'projectile_damage': self.projectile_damage.to_json(), 'projectile_visor_effect': self.projectile_visor_effect, } def _dependencies_for_projectile(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.projectile) def _dependencies_for_projectile_damage(self, asset_manager): yield from self.projectile_damage.dependencies_for(asset_manager) def _dependencies_for_projectile_visor_effect(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.projectile_visor_effect) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_projectile, "projectile", "AssetId"), (self._dependencies_for_projectile_damage, "projectile_damage", "DamageInfo"), (self._dependencies_for_projectile_visor_effect, "projectile_visor_effect", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for UnknownStruct21.{field_name} ({field_type}): {e}" ) def _decode_projectile(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_projectile_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size) def _decode_projectile_visor_effect(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0xef485db9: ('projectile', _decode_projectile), 0x553b1339: ('projectile_damage', _decode_projectile_damage), 0x8f8c64a0: ('projectile_visor_effect', _decode_projectile_visor_effect), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/archetypes/UnknownStruct21.py
0.589244
0.225502
UnknownStruct21.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty from retro_data_structures.properties.echoes.core.Spline import Spline @dataclasses.dataclass() class ScaleSplines(BaseProperty): x_scale: Spline = dataclasses.field(default_factory=Spline) y_scale: Spline = dataclasses.field(default_factory=Spline) z_scale: Spline = dataclasses.field(default_factory=Spline) @classmethod def game(cls) -> Game: return Game.ECHOES @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack(">H", data.read(2))[0] present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x03') # 3 properties data.write(b'\xf47\xa6/') # 0xf437a62f before = data.tell() data.write(b'\x00\x00') # size placeholder self.x_scale.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'o\x92\xea@') # 0x6f92ea40 before = data.tell() data.write(b'\x00\x00') # size placeholder self.y_scale.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x18\x0c8\xb0') # 0x180c38b0 before = data.tell() data.write(b'\x00\x00') # size placeholder self.z_scale.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) @classmethod def from_json(cls, data: dict): return cls( x_scale=Spline.from_json(data['x_scale']), y_scale=Spline.from_json(data['y_scale']), z_scale=Spline.from_json(data['z_scale']), ) def to_json(self) -> dict: return { 'x_scale': self.x_scale.to_json(), 'y_scale': self.y_scale.to_json(), 'z_scale': self.z_scale.to_json(), } def dependencies_for(self, asset_manager): yield from [] def _decode_x_scale(data: typing.BinaryIO, property_size: int): return Spline.from_stream(data, property_size) def _decode_y_scale(data: typing.BinaryIO, property_size: int): return Spline.from_stream(data, property_size) def _decode_z_scale(data: typing.BinaryIO, property_size: int): return Spline.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0xf437a62f: ('x_scale', _decode_x_scale), 0x6f92ea40: ('y_scale', _decode_y_scale), 0x180c38b0: ('z_scale', _decode_z_scale), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/archetypes/ScaleSplines.py
0.619586
0.306469
ScaleSplines.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty from retro_data_structures.properties.echoes.archetypes.LightParameters import LightParameters from retro_data_structures.properties.echoes.archetypes.ScannableParameters import ScannableParameters from retro_data_structures.properties.echoes.archetypes.VisorParameters import VisorParameters from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class ActorParameters(BaseProperty): lighting: LightParameters = dataclasses.field(default_factory=LightParameters) scannable: ScannableParameters = dataclasses.field(default_factory=ScannableParameters) dark_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) dark_skin: AssetId = dataclasses.field(metadata={'asset_types': ['CSKR']}, default=default_asset_id) echo_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) echo_skin: AssetId = dataclasses.field(metadata={'asset_types': ['CSKR']}, default=default_asset_id) use_global_render_time: bool = dataclasses.field(default=True) fade_in_time: float = dataclasses.field(default=1.0) fade_out_time: float = dataclasses.field(default=1.0) visor: VisorParameters = dataclasses.field(default_factory=VisorParameters) unknown_0xcd4c81a1: bool = dataclasses.field(default=False) force_render_unsorted: bool = dataclasses.field(default=False) takes_projected_shadow: bool = dataclasses.field(default=True) unknown_0xf07981e8: bool = dataclasses.field(default=False) unknown_0x6df33845: bool = dataclasses.field(default=False) max_volume: int = dataclasses.field(default=127) max_echo_volume: int = dataclasses.field(default=127) @classmethod def game(cls) -> Game: return Game.ECHOES @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack(">H", data.read(2))[0] present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x11') # 17 properties data.write(b'\xb0(\xdb\x0e') # 0xb028db0e before = data.tell() data.write(b'\x00\x00') # size placeholder self.lighting.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'7[\xfd|') # 0x375bfd7c before = data.tell() data.write(b'\x00\x00') # size placeholder self.scannable.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xc0\xba\x9e\x18') # 0xc0ba9e18 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.dark_model)) data.write(b'\x9f\x02}\x91') # 0x9f027d91 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.dark_skin)) data.write(b'k\x1f\xbc:') # 0x6b1fbc3a data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.echo_model)) data.write(b'\xeb\x1d\x06\xbe') # 0xeb1d06be data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.echo_skin)) data.write(b'\x14\x99\x80<') # 0x1499803c data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.use_global_render_time)) data.write(b'\x90\xaa4\x1f') # 0x90aa341f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.fade_in_time)) data.write(b'|&\x9e\xbc') # 0x7c269ebc data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.fade_out_time)) data.write(b'\x05\xad%\x0e') # 0x5ad250e before = data.tell() data.write(b'\x00\x00') # size placeholder self.visor.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xcdL\x81\xa1') # 0xcd4c81a1 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0xcd4c81a1)) data.write(b'y\x92c\xf1') # 0x799263f1 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.force_render_unsorted)) data.write(b'\xed:n\x87') # 0xed3a6e87 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.takes_projected_shadow)) data.write(b'\xf0y\x81\xe8') # 0xf07981e8 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0xf07981e8)) data.write(b'm\xf38E') # 0x6df33845 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x6df33845)) data.write(b'\xc7\x12\x84|') # 0xc712847c data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.max_volume)) data.write(b'\xba&\x00\xd7') # 0xba2600d7 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.max_echo_volume)) @classmethod def from_json(cls, data: dict): return cls( lighting=LightParameters.from_json(data['lighting']), scannable=ScannableParameters.from_json(data['scannable']), dark_model=data['dark_model'], dark_skin=data['dark_skin'], echo_model=data['echo_model'], echo_skin=data['echo_skin'], use_global_render_time=data['use_global_render_time'], fade_in_time=data['fade_in_time'], fade_out_time=data['fade_out_time'], visor=VisorParameters.from_json(data['visor']), unknown_0xcd4c81a1=data['unknown_0xcd4c81a1'], force_render_unsorted=data['force_render_unsorted'], takes_projected_shadow=data['takes_projected_shadow'], unknown_0xf07981e8=data['unknown_0xf07981e8'], unknown_0x6df33845=data['unknown_0x6df33845'], max_volume=data['max_volume'], max_echo_volume=data['max_echo_volume'], ) def to_json(self) -> dict: return { 'lighting': self.lighting.to_json(), 'scannable': self.scannable.to_json(), 'dark_model': self.dark_model, 'dark_skin': self.dark_skin, 'echo_model': self.echo_model, 'echo_skin': self.echo_skin, 'use_global_render_time': self.use_global_render_time, 'fade_in_time': self.fade_in_time, 'fade_out_time': self.fade_out_time, 'visor': self.visor.to_json(), 'unknown_0xcd4c81a1': self.unknown_0xcd4c81a1, 'force_render_unsorted': self.force_render_unsorted, 'takes_projected_shadow': self.takes_projected_shadow, 'unknown_0xf07981e8': self.unknown_0xf07981e8, 'unknown_0x6df33845': self.unknown_0x6df33845, 'max_volume': self.max_volume, 'max_echo_volume': self.max_echo_volume, } def _dependencies_for_lighting(self, asset_manager): yield from self.lighting.dependencies_for(asset_manager) def _dependencies_for_scannable(self, asset_manager): yield from self.scannable.dependencies_for(asset_manager) def _dependencies_for_dark_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.dark_model) def _dependencies_for_dark_skin(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.dark_skin) def _dependencies_for_echo_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.echo_model) def _dependencies_for_echo_skin(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.echo_skin) def _dependencies_for_visor(self, asset_manager): yield from self.visor.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_lighting, "lighting", "LightParameters"), (self._dependencies_for_scannable, "scannable", "ScannableParameters"), (self._dependencies_for_dark_model, "dark_model", "AssetId"), (self._dependencies_for_dark_skin, "dark_skin", "AssetId"), (self._dependencies_for_echo_model, "echo_model", "AssetId"), (self._dependencies_for_echo_skin, "echo_skin", "AssetId"), (self._dependencies_for_visor, "visor", "VisorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for ActorParameters.{field_name} ({field_type}): {e}" ) def _decode_lighting(data: typing.BinaryIO, property_size: int): return LightParameters.from_stream(data, property_size) def _decode_scannable(data: typing.BinaryIO, property_size: int): return ScannableParameters.from_stream(data, property_size) def _decode_dark_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_dark_skin(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_echo_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_echo_skin(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_use_global_render_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_fade_in_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_fade_out_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_visor(data: typing.BinaryIO, property_size: int): return VisorParameters.from_stream(data, property_size) def _decode_unknown_0xcd4c81a1(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_force_render_unsorted(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_takes_projected_shadow(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0xf07981e8(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0x6df33845(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_max_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_max_echo_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0xb028db0e: ('lighting', _decode_lighting), 0x375bfd7c: ('scannable', _decode_scannable), 0xc0ba9e18: ('dark_model', _decode_dark_model), 0x9f027d91: ('dark_skin', _decode_dark_skin), 0x6b1fbc3a: ('echo_model', _decode_echo_model), 0xeb1d06be: ('echo_skin', _decode_echo_skin), 0x1499803c: ('use_global_render_time', _decode_use_global_render_time), 0x90aa341f: ('fade_in_time', _decode_fade_in_time), 0x7c269ebc: ('fade_out_time', _decode_fade_out_time), 0x5ad250e: ('visor', _decode_visor), 0xcd4c81a1: ('unknown_0xcd4c81a1', _decode_unknown_0xcd4c81a1), 0x799263f1: ('force_render_unsorted', _decode_force_render_unsorted), 0xed3a6e87: ('takes_projected_shadow', _decode_takes_projected_shadow), 0xf07981e8: ('unknown_0xf07981e8', _decode_unknown_0xf07981e8), 0x6df33845: ('unknown_0x6df33845', _decode_unknown_0x6df33845), 0xc712847c: ('max_volume', _decode_max_volume), 0xba2600d7: ('max_echo_volume', _decode_max_echo_volume), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/archetypes/ActorParameters.py
0.540439
0.237698
ActorParameters.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty from retro_data_structures.properties.echoes.archetypes.TWeaponDamage import TWeaponDamage @dataclasses.dataclass() class TBeamInfo(BaseProperty): cooldown: float = dataclasses.field(default=0.20000000298023224) damage_info: TWeaponDamage = dataclasses.field(default_factory=TWeaponDamage) @classmethod def game(cls) -> Game: return Game.ECHOES @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack(">H", data.read(2))[0] present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x02') # 2 properties data.write(b'\x10.\x08_') # 0x102e085f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.cooldown)) data.write(b'\xfa\xa7\x1e%') # 0xfaa71e25 before = data.tell() data.write(b'\x00\x00') # size placeholder self.damage_info.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) @classmethod def from_json(cls, data: dict): return cls( cooldown=data['cooldown'], damage_info=TWeaponDamage.from_json(data['damage_info']), ) def to_json(self) -> dict: return { 'cooldown': self.cooldown, 'damage_info': self.damage_info.to_json(), } def _dependencies_for_damage_info(self, asset_manager): yield from self.damage_info.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_damage_info, "damage_info", "TWeaponDamage"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for TBeamInfo.{field_name} ({field_type}): {e}" ) def _decode_cooldown(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_damage_info(data: typing.BinaryIO, property_size: int): return TWeaponDamage.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x102e085f: ('cooldown', _decode_cooldown), 0xfaa71e25: ('damage_info', _decode_damage_info), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/archetypes/TBeamInfo.py
0.590071
0.29883
TBeamInfo.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class UnknownStruct35(BaseProperty): rotation_speed: float = dataclasses.field(default=90.0) state_machine: AssetId = dataclasses.field(metadata={'asset_types': ['AFSM', 'FSM2']}, default=default_asset_id) @classmethod def game(cls) -> Game: return Game.ECHOES @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack(">H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x02') # 2 properties data.write(b'\x11\xcd\x07o') # 0x11cd076f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.rotation_speed)) data.write(b'UtA`') # 0x55744160 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.state_machine)) @classmethod def from_json(cls, data: dict): return cls( rotation_speed=data['rotation_speed'], state_machine=data['state_machine'], ) def to_json(self) -> dict: return { 'rotation_speed': self.rotation_speed, 'state_machine': self.state_machine, } def _dependencies_for_state_machine(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.state_machine) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_state_machine, "state_machine", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for UnknownStruct35.{field_name} ({field_type}): {e}" ) _FAST_FORMAT = None _FAST_IDS = (0x11cd076f, 0x55744160) def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[UnknownStruct35]: if property_count != 2: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('>LHfLHL') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(20)) if (dec[0], dec[3]) != _FAST_IDS: data.seek(before) return None return UnknownStruct35( dec[2], dec[5], ) def _decode_rotation_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_state_machine(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x11cd076f: ('rotation_speed', _decode_rotation_speed), 0x55744160: ('state_machine', _decode_state_machine), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/archetypes/UnknownStruct35.py
0.671578
0.29563
UnknownStruct35.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty @dataclasses.dataclass() class IngBoostBallGuardianStruct(BaseProperty): unknown_0x25d02bc5: float = dataclasses.field(default=1.7999999523162842) unknown_0xabe99de0: float = dataclasses.field(default=1.7999999523162842) unknown_0xe2b23f03: float = dataclasses.field(default=1.7999999523162842) unknown_0x2f845006: float = dataclasses.field(default=150.0) unknown_0x5d1626fb: float = dataclasses.field(default=0.5) unknown_0xbb76891a: float = dataclasses.field(default=0.0) unknown_0x285d67ad: int = dataclasses.field(default=0) unknown_0x6d5f242f: int = dataclasses.field(default=0) unknown_0xe3ff2ed6: int = dataclasses.field(default=0) unknown_0xa6fd6d54: int = dataclasses.field(default=0) unknown_0xecb314b6: int = dataclasses.field(default=0) unknown_0xa9b15734: int = dataclasses.field(default=0) locomotion_speed_scale: float = dataclasses.field(default=0.0) ing_spot_speed_scale: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.ECHOES @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack(">H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x0e') # 14 properties data.write(b'%\xd0+\xc5') # 0x25d02bc5 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x25d02bc5)) data.write(b'\xab\xe9\x9d\xe0') # 0xabe99de0 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xabe99de0)) data.write(b'\xe2\xb2?\x03') # 0xe2b23f03 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xe2b23f03)) data.write(b'/\x84P\x06') # 0x2f845006 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x2f845006)) data.write(b']\x16&\xfb') # 0x5d1626fb data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x5d1626fb)) data.write(b'\xbbv\x89\x1a') # 0xbb76891a data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xbb76891a)) data.write(b'(]g\xad') # 0x285d67ad data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x285d67ad)) data.write(b'm_$/') # 0x6d5f242f data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x6d5f242f)) data.write(b'\xe3\xff.\xd6') # 0xe3ff2ed6 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xe3ff2ed6)) data.write(b'\xa6\xfdmT') # 0xa6fd6d54 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xa6fd6d54)) data.write(b'\xec\xb3\x14\xb6') # 0xecb314b6 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xecb314b6)) data.write(b'\xa9\xb1W4') # 0xa9b15734 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xa9b15734)) data.write(b'\x12\x13\xa7\xd4') # 0x1213a7d4 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.locomotion_speed_scale)) data.write(b'\xc1\x9e\xd8\x97') # 0xc19ed897 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.ing_spot_speed_scale)) @classmethod def from_json(cls, data: dict): return cls( unknown_0x25d02bc5=data['unknown_0x25d02bc5'], unknown_0xabe99de0=data['unknown_0xabe99de0'], unknown_0xe2b23f03=data['unknown_0xe2b23f03'], unknown_0x2f845006=data['unknown_0x2f845006'], unknown_0x5d1626fb=data['unknown_0x5d1626fb'], unknown_0xbb76891a=data['unknown_0xbb76891a'], unknown_0x285d67ad=data['unknown_0x285d67ad'], unknown_0x6d5f242f=data['unknown_0x6d5f242f'], unknown_0xe3ff2ed6=data['unknown_0xe3ff2ed6'], unknown_0xa6fd6d54=data['unknown_0xa6fd6d54'], unknown_0xecb314b6=data['unknown_0xecb314b6'], unknown_0xa9b15734=data['unknown_0xa9b15734'], locomotion_speed_scale=data['locomotion_speed_scale'], ing_spot_speed_scale=data['ing_spot_speed_scale'], ) def to_json(self) -> dict: return { 'unknown_0x25d02bc5': self.unknown_0x25d02bc5, 'unknown_0xabe99de0': self.unknown_0xabe99de0, 'unknown_0xe2b23f03': self.unknown_0xe2b23f03, 'unknown_0x2f845006': self.unknown_0x2f845006, 'unknown_0x5d1626fb': self.unknown_0x5d1626fb, 'unknown_0xbb76891a': self.unknown_0xbb76891a, 'unknown_0x285d67ad': self.unknown_0x285d67ad, 'unknown_0x6d5f242f': self.unknown_0x6d5f242f, 'unknown_0xe3ff2ed6': self.unknown_0xe3ff2ed6, 'unknown_0xa6fd6d54': self.unknown_0xa6fd6d54, 'unknown_0xecb314b6': self.unknown_0xecb314b6, 'unknown_0xa9b15734': self.unknown_0xa9b15734, 'locomotion_speed_scale': self.locomotion_speed_scale, 'ing_spot_speed_scale': self.ing_spot_speed_scale, } def dependencies_for(self, asset_manager): yield from [] _FAST_FORMAT = None _FAST_IDS = (0x25d02bc5, 0xabe99de0, 0xe2b23f03, 0x2f845006, 0x5d1626fb, 0xbb76891a, 0x285d67ad, 0x6d5f242f, 0xe3ff2ed6, 0xa6fd6d54, 0xecb314b6, 0xa9b15734, 0x1213a7d4, 0xc19ed897) def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[IngBoostBallGuardianStruct]: if property_count != 14: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('>LHfLHfLHfLHfLHfLHfLHlLHlLHlLHlLHlLHlLHfLHf') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(140)) if (dec[0], dec[3], dec[6], dec[9], dec[12], dec[15], dec[18], dec[21], dec[24], dec[27], dec[30], dec[33], dec[36], dec[39]) != _FAST_IDS: data.seek(before) return None return IngBoostBallGuardianStruct( dec[2], dec[5], dec[8], dec[11], dec[14], dec[17], dec[20], dec[23], dec[26], dec[29], dec[32], dec[35], dec[38], dec[41], ) def _decode_unknown_0x25d02bc5(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xabe99de0(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xe2b23f03(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x2f845006(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x5d1626fb(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xbb76891a(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x285d67ad(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x6d5f242f(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xe3ff2ed6(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xa6fd6d54(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xecb314b6(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xa9b15734(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_locomotion_speed_scale(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_ing_spot_speed_scale(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x25d02bc5: ('unknown_0x25d02bc5', _decode_unknown_0x25d02bc5), 0xabe99de0: ('unknown_0xabe99de0', _decode_unknown_0xabe99de0), 0xe2b23f03: ('unknown_0xe2b23f03', _decode_unknown_0xe2b23f03), 0x2f845006: ('unknown_0x2f845006', _decode_unknown_0x2f845006), 0x5d1626fb: ('unknown_0x5d1626fb', _decode_unknown_0x5d1626fb), 0xbb76891a: ('unknown_0xbb76891a', _decode_unknown_0xbb76891a), 0x285d67ad: ('unknown_0x285d67ad', _decode_unknown_0x285d67ad), 0x6d5f242f: ('unknown_0x6d5f242f', _decode_unknown_0x6d5f242f), 0xe3ff2ed6: ('unknown_0xe3ff2ed6', _decode_unknown_0xe3ff2ed6), 0xa6fd6d54: ('unknown_0xa6fd6d54', _decode_unknown_0xa6fd6d54), 0xecb314b6: ('unknown_0xecb314b6', _decode_unknown_0xecb314b6), 0xa9b15734: ('unknown_0xa9b15734', _decode_unknown_0xa9b15734), 0x1213a7d4: ('locomotion_speed_scale', _decode_locomotion_speed_scale), 0xc19ed897: ('ing_spot_speed_scale', _decode_ing_spot_speed_scale), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/archetypes/IngBoostBallGuardianStruct.py
0.600071
0.274474
IngBoostBallGuardianStruct.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty @dataclasses.dataclass() class UnknownStruct8(BaseProperty): override: bool = dataclasses.field(default=False) z_offset: float = dataclasses.field(default=2.700000047683716) @classmethod def game(cls) -> Game: return Game.ECHOES @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack(">H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x02') # 2 properties data.write(b'\x7f\xf8n\xe2') # 0x7ff86ee2 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.override)) data.write(b'\x803\xf9\xa3') # 0x8033f9a3 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.z_offset)) @classmethod def from_json(cls, data: dict): return cls( override=data['override'], z_offset=data['z_offset'], ) def to_json(self) -> dict: return { 'override': self.override, 'z_offset': self.z_offset, } def dependencies_for(self, asset_manager): yield from [] _FAST_FORMAT = None _FAST_IDS = (0x7ff86ee2, 0x8033f9a3) def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[UnknownStruct8]: if property_count != 2: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('>LH?LHf') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(17)) if (dec[0], dec[3]) != _FAST_IDS: data.seek(before) return None return UnknownStruct8( dec[2], dec[5], ) def _decode_override(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_z_offset(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x7ff86ee2: ('override', _decode_override), 0x8033f9a3: ('z_offset', _decode_z_offset), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/archetypes/UnknownStruct8.py
0.665411
0.28945
UnknownStruct8.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.echoes.core.Color import Color @dataclasses.dataclass() class SafeZoneStructB(BaseProperty): turn_on_sound: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_0xd4839a3f: float = dataclasses.field(default=0.0) active_loop_sound: int = dataclasses.field(default=0, metadata={'sound': True}) turn_off_sound: int = dataclasses.field(default=0, metadata={'sound': True}) player_enter_sound: int = dataclasses.field(default=0, metadata={'sound': True}) player_exit_sound: int = dataclasses.field(default=0, metadata={'sound': True}) dark_visor_spot_texture: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) dark_visor_spot_max_size: float = dataclasses.field(default=50.0) shell_environment_map: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) shell1_animated_horiz_rate: float = dataclasses.field(default=-0.03999999910593033) shell1_animated_vert_rate: float = dataclasses.field(default=-0.029999999329447746) shell1_scale_horiz: float = dataclasses.field(default=2.0) shell1_scale_vert: float = dataclasses.field(default=1.0) shell1_texture: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) shell2_animated_horiz_rate: float = dataclasses.field(default=0.0) shell2_animated_vert_rate: float = dataclasses.field(default=0.029999999329447746) shell2_scale_horiz: float = dataclasses.field(default=3.0) shell2_scale_vert: float = dataclasses.field(default=1.0) shell2_texture: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) shell_color: Color = dataclasses.field(default_factory=lambda: Color(r=0.09411799907684326, g=0.49803900718688965, b=0.49803900718688965, a=0.0)) unknown_0xe68b1fa8: Color = dataclasses.field(default_factory=lambda: Color(r=0.749019980430603, g=0.749019980430603, b=0.749019980430603, a=0.0)) @classmethod def game(cls) -> Game: return Game.ECHOES @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack(">H", data.read(2))[0] present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\x00\x15') # 21 properties data.write(b'\xc6\xbf\xc2p') # 0xc6bfc270 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.turn_on_sound)) data.write(b'\xd4\x83\x9a?') # 0xd4839a3f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xd4839a3f)) data.write(b'\xe0\x908%') # 0xe0903825 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.active_loop_sound)) data.write(b'\xe5Vy5') # 0xe5567935 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.turn_off_sound)) data.write(b'>\x85Hf') # 0x3e854866 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.player_enter_sound)) data.write(b'\xd3\xec\t\x93') # 0xd3ec0993 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.player_exit_sound)) data.write(b'\xd0\x9f\x83\xe7') # 0xd09f83e7 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.dark_visor_spot_texture)) data.write(b'\xc4\x96\xa6\xa8') # 0xc496a6a8 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.dark_visor_spot_max_size)) data.write(b't\xf8\xa7)') # 0x74f8a729 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.shell_environment_map)) data.write(b'R\x13\x82\xc7') # 0x521382c7 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.shell1_animated_horiz_rate)) data.write(b'\x1b\xe4Bn') # 0x1be4426e data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.shell1_animated_vert_rate)) data.write(b'4\xb2\xa1\x90') # 0x34b2a190 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.shell1_scale_horiz)) data.write(b'\xadG\x15\xa8') # 0xad4715a8 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.shell1_scale_vert)) data.write(b'\x1eq.\xe2') # 0x1e712ee2 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.shell1_texture)) data.write(b'$\xf6\xbb\xfa') # 0x24f6bbfa data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.shell2_animated_horiz_rate)) data.write(b'"\x9c\xef.') # 0x229cef2e data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.shell2_animated_vert_rate)) data.write(b'\x1dz\x15b') # 0x1d7a1562 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.shell2_scale_horiz)) data.write(b'\xbc:\x7f\xd1') # 0xbc3a7fd1 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.shell2_scale_vert)) data.write(b'\xa3\xbbB,') # 0xa3bb422c data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.shell2_texture)) data.write(b'G\xb4\xe8c') # 0x47b4e863 data.write(b'\x00\x10') # size self.shell_color.to_stream(data) data.write(b'\xe6\x8b\x1f\xa8') # 0xe68b1fa8 data.write(b'\x00\x10') # size self.unknown_0xe68b1fa8.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( turn_on_sound=data['turn_on_sound'], unknown_0xd4839a3f=data['unknown_0xd4839a3f'], active_loop_sound=data['active_loop_sound'], turn_off_sound=data['turn_off_sound'], player_enter_sound=data['player_enter_sound'], player_exit_sound=data['player_exit_sound'], dark_visor_spot_texture=data['dark_visor_spot_texture'], dark_visor_spot_max_size=data['dark_visor_spot_max_size'], shell_environment_map=data['shell_environment_map'], shell1_animated_horiz_rate=data['shell1_animated_horiz_rate'], shell1_animated_vert_rate=data['shell1_animated_vert_rate'], shell1_scale_horiz=data['shell1_scale_horiz'], shell1_scale_vert=data['shell1_scale_vert'], shell1_texture=data['shell1_texture'], shell2_animated_horiz_rate=data['shell2_animated_horiz_rate'], shell2_animated_vert_rate=data['shell2_animated_vert_rate'], shell2_scale_horiz=data['shell2_scale_horiz'], shell2_scale_vert=data['shell2_scale_vert'], shell2_texture=data['shell2_texture'], shell_color=Color.from_json(data['shell_color']), unknown_0xe68b1fa8=Color.from_json(data['unknown_0xe68b1fa8']), ) def to_json(self) -> dict: return { 'turn_on_sound': self.turn_on_sound, 'unknown_0xd4839a3f': self.unknown_0xd4839a3f, 'active_loop_sound': self.active_loop_sound, 'turn_off_sound': self.turn_off_sound, 'player_enter_sound': self.player_enter_sound, 'player_exit_sound': self.player_exit_sound, 'dark_visor_spot_texture': self.dark_visor_spot_texture, 'dark_visor_spot_max_size': self.dark_visor_spot_max_size, 'shell_environment_map': self.shell_environment_map, 'shell1_animated_horiz_rate': self.shell1_animated_horiz_rate, 'shell1_animated_vert_rate': self.shell1_animated_vert_rate, 'shell1_scale_horiz': self.shell1_scale_horiz, 'shell1_scale_vert': self.shell1_scale_vert, 'shell1_texture': self.shell1_texture, 'shell2_animated_horiz_rate': self.shell2_animated_horiz_rate, 'shell2_animated_vert_rate': self.shell2_animated_vert_rate, 'shell2_scale_horiz': self.shell2_scale_horiz, 'shell2_scale_vert': self.shell2_scale_vert, 'shell2_texture': self.shell2_texture, 'shell_color': self.shell_color.to_json(), 'unknown_0xe68b1fa8': self.unknown_0xe68b1fa8.to_json(), } def _dependencies_for_turn_on_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.turn_on_sound) def _dependencies_for_active_loop_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.active_loop_sound) def _dependencies_for_turn_off_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.turn_off_sound) def _dependencies_for_player_enter_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.player_enter_sound) def _dependencies_for_player_exit_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.player_exit_sound) def _dependencies_for_dark_visor_spot_texture(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.dark_visor_spot_texture) def _dependencies_for_shell_environment_map(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.shell_environment_map) def _dependencies_for_shell1_texture(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.shell1_texture) def _dependencies_for_shell2_texture(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.shell2_texture) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_turn_on_sound, "turn_on_sound", "int"), (self._dependencies_for_active_loop_sound, "active_loop_sound", "int"), (self._dependencies_for_turn_off_sound, "turn_off_sound", "int"), (self._dependencies_for_player_enter_sound, "player_enter_sound", "int"), (self._dependencies_for_player_exit_sound, "player_exit_sound", "int"), (self._dependencies_for_dark_visor_spot_texture, "dark_visor_spot_texture", "AssetId"), (self._dependencies_for_shell_environment_map, "shell_environment_map", "AssetId"), (self._dependencies_for_shell1_texture, "shell1_texture", "AssetId"), (self._dependencies_for_shell2_texture, "shell2_texture", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for SafeZoneStructB.{field_name} ({field_type}): {e}" ) def _decode_turn_on_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xd4839a3f(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_active_loop_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_turn_off_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_player_enter_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_player_exit_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_dark_visor_spot_texture(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_dark_visor_spot_max_size(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_shell_environment_map(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_shell1_animated_horiz_rate(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_shell1_animated_vert_rate(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_shell1_scale_horiz(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_shell1_scale_vert(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_shell1_texture(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_shell2_animated_horiz_rate(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_shell2_animated_vert_rate(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_shell2_scale_horiz(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_shell2_scale_vert(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_shell2_texture(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_shell_color(data: typing.BinaryIO, property_size: int): return Color.from_stream(data) def _decode_unknown_0xe68b1fa8(data: typing.BinaryIO, property_size: int): return Color.from_stream(data) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0xc6bfc270: ('turn_on_sound', _decode_turn_on_sound), 0xd4839a3f: ('unknown_0xd4839a3f', _decode_unknown_0xd4839a3f), 0xe0903825: ('active_loop_sound', _decode_active_loop_sound), 0xe5567935: ('turn_off_sound', _decode_turn_off_sound), 0x3e854866: ('player_enter_sound', _decode_player_enter_sound), 0xd3ec0993: ('player_exit_sound', _decode_player_exit_sound), 0xd09f83e7: ('dark_visor_spot_texture', _decode_dark_visor_spot_texture), 0xc496a6a8: ('dark_visor_spot_max_size', _decode_dark_visor_spot_max_size), 0x74f8a729: ('shell_environment_map', _decode_shell_environment_map), 0x521382c7: ('shell1_animated_horiz_rate', _decode_shell1_animated_horiz_rate), 0x1be4426e: ('shell1_animated_vert_rate', _decode_shell1_animated_vert_rate), 0x34b2a190: ('shell1_scale_horiz', _decode_shell1_scale_horiz), 0xad4715a8: ('shell1_scale_vert', _decode_shell1_scale_vert), 0x1e712ee2: ('shell1_texture', _decode_shell1_texture), 0x24f6bbfa: ('shell2_animated_horiz_rate', _decode_shell2_animated_horiz_rate), 0x229cef2e: ('shell2_animated_vert_rate', _decode_shell2_animated_vert_rate), 0x1d7a1562: ('shell2_scale_horiz', _decode_shell2_scale_horiz), 0xbc3a7fd1: ('shell2_scale_vert', _decode_shell2_scale_vert), 0xa3bb422c: ('shell2_texture', _decode_shell2_texture), 0x47b4e863: ('shell_color', _decode_shell_color), 0xe68b1fa8: ('unknown_0xe68b1fa8', _decode_unknown_0xe68b1fa8), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/archetypes/SafeZoneStructB.py
0.495361
0.207596
SafeZoneStructB.py
pypi