code stringlengths 114 1.05M | path stringlengths 3 312 | quality_prob float64 0.5 0.99 | learning_prob float64 0.2 1 | filename stringlengths 3 168 | kind stringclasses 1
value |
|---|---|---|---|---|---|
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class SampleBankHint(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_fact... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SampleBankHint.py | 0.615203 | 0.255727 | SampleBankHint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class MIDIControllerMessageEmitter(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.fiel... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MIDIControllerMessageEmitter.py | 0.61451 | 0.245277 | MIDIControllerMessageEmitter.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class StreamedMovie(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_facto... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/StreamedMovie.py | 0.610918 | 0.270739 | StreamedMovie.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AmbientParticleEffect(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(defau... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AmbientParticleEffect.py | 0.607896 | 0.277112 | AmbientParticleEffect.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class Choreographer(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_facto... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Choreographer.py | 0.606149 | 0.262812 | Choreographer.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class Relay(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Relay.py | 0.608361 | 0.260748 | Relay.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class RelayAutoFire(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_facto... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RelayAutoFire.py | 0.603932 | 0.258736 | RelayAutoFire.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureHitReactionBehavior(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureHitReactionBehavior.py | 0.611382 | 0.257152 | CreatureHitReactionBehavior.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class RealNumberComparison(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(defaul... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RealNumberComparison.py | 0.616243 | 0.262021 | RealNumberComparison.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class Sound(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Sound.py | 0.605916 | 0.262765 | Sound.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class NearVisible(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/NearVisible.py | 0.624637 | 0.266131 | NearVisible.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ControlCommandMappingOne(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(de... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingOne.py | 0.608012 | 0.253607 | ControlCommandMappingOne.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class HealthDisplay(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_facto... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/HealthDisplay.py | 0.610802 | 0.261655 | HealthDisplay.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class WorldTransition(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_fac... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/WorldTransition.py | 0.61682 | 0.26389 | WorldTransition.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ControlCommandMappingZero(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(d... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingZero.py | 0.60871 | 0.265107 | ControlCommandMappingZero.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CollisionLogic(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_fact... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CollisionLogic.py | 0.606964 | 0.270224 | CollisionLogic.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class BloodFlowerMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_fact... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BloodFlowerMP1.py | 0.602296 | 0.2644 | BloodFlowerMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ScriptedAnimationData(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(defau... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ScriptedAnimationData.py | 0.616128 | 0.267396 | ScriptedAnimationData.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class Retronome(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=d... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Retronome.py | 0.607197 | 0.270703 | Retronome.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class FleePoint(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=d... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FleePoint.py | 0.60964 | 0.264715 | FleePoint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ControlCommandMappingDebugMenuInt(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingDebugMenuInt.py | 0.580947 | 0.245367 | ControlCommandMappingDebugMenuInt.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureSpawnBehavior(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(defau... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureSpawnBehavior.py | 0.610453 | 0.260972 | CreatureSpawnBehavior.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class MIDIResponderArpeggiator(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(de... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MIDIResponderArpeggiator.py | 0.614278 | 0.244374 | MIDIResponderArpeggiator.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class RandomRelayMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_fact... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RandomRelayMP1.py | 0.600305 | 0.259286 | RandomRelayMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class BossMeterState(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_fact... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BossMeterState.py | 0.572364 | 0.261696 | BossMeterState.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ControlCommandMappingScriptedReal(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingScriptedReal.py | 0.607896 | 0.253156 | ControlCommandMappingScriptedReal.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class LavaRenderVolume(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_fa... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/LavaRenderVolume.py | 0.607081 | 0.257975 | LavaRenderVolume.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class PhaseRelay(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PhaseRelay.py | 0.62681 | 0.259157 | PhaseRelay.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class NotSTD_DockMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_fact... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/NotSTD_DockMP1.py | 0.595257 | 0.260107 | NotSTD_DockMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class TriggerDeathFall(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_fa... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TriggerDeathFall.py | 0.602179 | 0.25689 | TriggerDeathFall.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ScreenShot(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ScreenShot.py | 0.606149 | 0.258613 | ScreenShot.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class PoiObject(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=d... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PoiObject.py | 0.592313 | 0.258268 | PoiObject.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AnimatedMeter(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_facto... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnimatedMeter.py | 0.610337 | 0.265041 | AnimatedMeter.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class SpecialFunctionMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SpecialFunctionMP1.py | 0.601711 | 0.263831 | SpecialFunctionMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class InventoryItem(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_facto... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/InventoryItem.py | 0.609292 | 0.254706 | InventoryItem.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.archetypes.LightParameters import LightParameters
from retro_data_structures.properties.prime.archetypes.S... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/ActorParameters.py | 0.741768 | 0.160891 | ActorParameters.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
@dataclasses.dataclass()
class PlayerHintStruct(BaseProperty):
unknown_1: bool = dataclasses.field(default=False)
unknown_2: bool = dataclas... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/PlayerHintStruct.py | 0.674587 | 0.191063 | PlayerHintStruct.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
@dataclasses.dataclass()
class RidleyStruct2(BaseProperty):
unknown_1: int = dataclasses.field(default=0)
unknown_2: float = dataclasses.fie... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/RidleyStruct2.py | 0.768212 | 0.207676 | RidleyStruct2.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
@dataclasses.dataclass()
class GrappleParameters(BaseProperty):
unknown_1: float = dataclasses.field(default=0.0)
unknown_2: float = datacla... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/GrappleParameters.py | 0.745398 | 0.193281 | GrappleParameters.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import retro_data_structures.enums.prime as enums
@dataclasses.dataclass()
class DamageInfo(BaseProperty):
weapon_type: enums.WeaponType = datac... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/DamageInfo.py | 0.768646 | 0.235856 | DamageInfo.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id
@dataclasses.dataclass()
class PrimeStruct5(BaseProperty):... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/PrimeStruct5.py | 0.617397 | 0.161783 | PrimeStruct5.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.archetypes.PrimeStruct3 import PrimeStruct3
@dataclasses.dataclass()
class PrimeStruct2(BaseProperty):
... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/PrimeStruct2.py | 0.672547 | 0.303558 | PrimeStruct2.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import retro_data_structures.enums.prime as enums
@dataclasses.dataclass()
class BeamCombos(BaseProperty):
super_missile: enums.VulnerabilityTyp... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/BeamCombos.py | 0.687525 | 0.296094 | BeamCombos.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import retro_data_structures.enums.prime as enums
@dataclasses.dataclass()
class ChargedBeams(BaseProperty):
power: enums.VulnerabilityType = da... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/ChargedBeams.py | 0.747984 | 0.306605 | ChargedBeams.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id
@dataclasses.dataclass()
class MagdoliteStruct(BasePropert... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/MagdoliteStruct.py | 0.69368 | 0.204382 | MagdoliteStruct.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id
from retro_data_structures.properties.prime.core.Color impor... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/RidleyStruct1.py | 0.706596 | 0.1844 | RidleyStruct1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
@dataclasses.dataclass()
class BehaveChance(BaseProperty):
unknown_1: float = dataclasses.field(default=0.0)
unknown_2: float = dataclasses.... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/BehaveChance.py | 0.768212 | 0.201479 | BehaveChance.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
@dataclasses.dataclass()
class PathCameraStruct(BaseProperty):
unknown_1: bool = dataclasses.field(default=False)
unknown_2: bool = dataclas... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/PathCameraStruct.py | 0.711331 | 0.234823 | PathCameraStruct.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import retro_data_structures.enums.prime as enums
from retro_data_structures.properties.prime.archetypes.BeamCombos import BeamCombos
from retro_data_... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/DamageVulnerability.py | 0.618665 | 0.315077 | DamageVulnerability.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.archetypes.ShotParam import ShotParam
@dataclasses.dataclass()
class BeamInfo(BaseProperty):
cooldow... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/BeamInfo.py | 0.711732 | 0.221751 | BeamInfo.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo
from retro_data_structures.properties.prime.archetypes.DamageVulne... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/PatternedAITypedef.py | 0.708818 | 0.357539 | PatternedAITypedef.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
@dataclasses.dataclass()
class PrimeStruct1(BaseProperty):
unknown_1: float = dataclasses.field(default=0.0)
unknown_2: float = dataclasses.... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/PrimeStruct1.py | 0.744006 | 0.187467 | PrimeStruct1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import retro_data_structures.enums.prime as enums
from retro_data_structures.properties.prime.core.Color import Color
from retro_data_structures.prope... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/LightParameters.py | 0.767603 | 0.291031 | LightParameters.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.archetypes.DamageVulnerability import DamageVulnerability
from retro_data_structures.properties.prime.core... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/PrimeStruct6.py | 0.688468 | 0.216115 | PrimeStruct6.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id
from retro_data_structures.properties.prime.core.Color impor... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/FlareDef.py | 0.746046 | 0.205495 | FlareDef.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import retro_data_structures.enums.prime as enums
@dataclasses.dataclass()
class ShotParam(BaseProperty):
unnamed: enums.WeaponType = dataclasse... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/ShotParam.py | 0.763307 | 0.291126 | ShotParam.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
@dataclasses.dataclass()
class SpindleCameraStruct(BaseProperty):
unknown_1: int = dataclasses.field(default=0)
unknown_2: int = dataclasses... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/SpindleCameraStruct.py | 0.744842 | 0.19477 | SpindleCameraStruct.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.core.Color import Color
@dataclasses.dataclass()
class EnergyBarColors(BaseProperty):
energy_bar_fil... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/EnergyBarColors.py | 0.845974 | 0.323006 | EnergyBarColors.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
@dataclasses.dataclass()
class NewCameraShakerStruct(BaseProperty):
unknown_1: int = dataclasses.field(default=0)
unknown_2: bool = dataclas... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/NewCameraShakerStruct.py | 0.73173 | 0.174375 | NewCameraShakerStruct.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
@dataclasses.dataclass()
class PrimeStruct3(BaseProperty):
unknown_1: bool = dataclasses.field(default=False)
unknown_2: float = dataclasses... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/PrimeStruct3.py | 0.774199 | 0.209571 | PrimeStruct3.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
@dataclasses.dataclass()
class PlayerActorStruct(BaseProperty):
unknown_1: bool = dataclasses.field(default=False)
unknown_2: bool = datacla... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/PlayerActorStruct.py | 0.723993 | 0.213439 | PlayerActorStruct.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.archetypes.DamageInfo import DamageInfo
from retro_data_structures.properties.prime.archetypes.PrimeStruct... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/PrimeStruct4.py | 0.682256 | 0.194693 | PrimeStruct4.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import retro_data_structures.enums.prime as enums
from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id
@datacla... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/ScanImage.py | 0.688992 | 0.188287 | ScanImage.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id
from retro_data_structures.properties.prime.core.Color impor... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/ScriptBeamStruct.py | 0.708818 | 0.189915 | ScriptBeamStruct.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
@dataclasses.dataclass()
class CameraHintStruct(BaseProperty):
unknown_1: bool = dataclasses.field(default=False)
unknown_2: bool = dataclas... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/CameraHintStruct.py | 0.677474 | 0.217576 | CameraHintStruct.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
@dataclasses.dataclass()
class FluidLayerMotion(BaseProperty):
fluid_uv_motion: int = dataclasses.field(default=0)
unknown_1: float = datacl... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/FluidLayerMotion.py | 0.765067 | 0.185892 | FluidLayerMotion.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes.D... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/MassivePrimeStruct.py | 0.688468 | 0.197851 | MassivePrimeStruct.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
from retro_data_structures.properties.prime.archetypes.FluidLayerMotion import FluidLayerMotion
@dataclasses.dataclass()
class FluidUVMotion(BasePro... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/archetypes/FluidUVMotion.py | 0.675978 | 0.183795 | FluidUVMotion.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.core.Vector import Vector
@dataclasses.dataclass()
class Waypoint(BaseObjectType):
name: str = dat... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Waypoint.py | 0.763396 | 0.332446 | Waypoint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.GrappleParameters import GrappleParameters
from retro_data_structures.properties.prime.core.V... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/GrapplePoint.py | 0.801781 | 0.340102 | GrapplePoint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/FlaahgraTentacle.py | 0.750553 | 0.390331 | FlaahgraTentacle.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/FlickerBat.py | 0.708112 | 0.360968 | FlickerBat.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
@dataclasses.dataclass()
class StreamedAudio(BaseObjectType):
name: str = dataclasses.field(default='')
active: bool = dataclasses.field(d... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/StreamedAudio.py | 0.715623 | 0.256774 | StreamedAudio.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.core.Anima... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Door.py | 0.768907 | 0.360377 | Door.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.core.Vector import Vector
@dataclasses.dataclass()
class CoverPoint(BaseObjectType):
name: str = d... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/CoverPoint.py | 0.765593 | 0.41745 | CoverPoint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
@dataclasses.dataclass()
class Switch(BaseObjectType):
name: str = dataclasses.field(default='')
active: bool = dataclasses.field(default=... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Switch.py | 0.6973 | 0.279718 | Switch.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.PlayerHintStruct import PlayerHintStruct
from retro_data_structures.properties.prime.core.Vec... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/PlayerHint.py | 0.738575 | 0.33497 | PlayerHint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.core.Vector import Vector
@dataclasses.dataclass()
class CameraWaypoint(BaseObjectType):
name: str... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/CameraWaypoint.py | 0.78572 | 0.425367 | CameraWaypoint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Oculus.py | 0.727104 | 0.368207 | Oculus.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
import retro_data_structures.enums.prime as enums
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Pickup.py | 0.750553 | 0.300572 | Pickup.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
@dataclasses.dataclass()
class ActorKeyframe(BaseObjectType):
name: str = dataclasses.field(default='')
unknown_1: int = dataclasses.field... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/ActorKeyframe.py | 0.719088 | 0.244972 | ActorKeyframe.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/PuddleToadGamma.py | 0.712532 | 0.332026 | PuddleToadGamma.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/EnergyBall.py | 0.68679 | 0.308151 | EnergyBall.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Beetle.py | 0.702632 | 0.330066 | Beetle.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.core.Vector import Vector
@dataclasses.dataclass()
class Camera(BaseObjectType):
name: str = datac... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Camera.py | 0.754915 | 0.356951 | Camera.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/JellyZap.py | 0.728362 | 0.328893 | JellyZap.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Geemer.py | 0.720073 | 0.351561 | Geemer.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
import retro_data_structures.enums.prime as enums
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/SpacePirate.py | 0.704262 | 0.272781 | SpacePirate.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.core.Vector import Vector
@dataclasses.dataclass()
class DebugCameraWaypoint(BaseObjectType):
name... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/DebugCameraWaypoint.py | 0.775265 | 0.41834 | DebugCameraWaypoint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
@dataclasses.dataclass()
class RandomRelay(BaseObjectType):
name: str = dataclasses.field(default='')
connection_count: int = dataclasses.... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/RandomRelay.py | 0.740925 | 0.271424 | RandomRelay.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id
@dataclasses.dataclass()
class Midi(BaseObjectType):
... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Midi.py | 0.668447 | 0.234418 | Midi.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/NewIntroBoss.py | 0.709824 | 0.317426 | NewIntroBoss.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/PhazonHealingNodule.py | 0.688992 | 0.326486 | PhazonHealingNodule.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/MetroidBeta.py | 0.68342 | 0.283684 | MetroidBeta.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.core.Vector import Vector
@dataclasses.dataclass()
class FishCloudModifier(BaseObjectType):
name: ... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/FishCloudModifier.py | 0.743168 | 0.361785 | FishCloudModifier.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.core.Vector import Vector
@dataclasses.dataclass()
class ActorRotate(BaseObjectType):
name: str = ... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/ActorRotate.py | 0.770033 | 0.374848 | ActorRotate.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/IceZoomer.py | 0.749087 | 0.363336 | IceZoomer.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/WallCrawlerSwarm.py | 0.714429 | 0.273008 | WallCrawlerSwarm.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.core.AssetId import AssetId, default_asset_id
from retro_data_structures.properties.prime.core.Vector im... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/ElectroMagneticPulse.py | 0.737158 | 0.328435 | ElectroMagneticPulse.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseObjectType
from retro_data_structures.properties.prime.archetypes.ActorParameters import ActorParameters
from retro_data_structures.properties.prime.archetypes... | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime/objects/Eyeball.py | 0.68215 | 0.320622 | Eyeball.py | pypi |
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