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Ensure the translated VB code behaves exactly like the original MATLAB snippet.
function solution = sudokuSolver(sudokuGrid) subBoxes(1:9,1:9) = {{(1:3),(1:3)}}; subBoxes(4:6,:)= {{(4:6),(1:3)}}; subBoxes(7:9,:)= {{(7:9),(1:3)}}; for column = (4:6) for row = (1:9) subBoxes{row,column}(2)= {4:6}; en...
Dim grid(9, 9) Dim gridSolved(9, 9) Public Sub Solve(i, j) If i > 9 Then For r = 1 To 9 For c = 1 To 9 gridSolved(r, c) = grid(r, c) Next c Next r Exit Sub End If For n = 1 To 9 If isSafe(i, j, n) Then nTmp = grid(i, j) grid(i, j) = n If j = 9 Then ...
Generate a Go translation of this MATLAB snippet without changing its computational steps.
function solution = sudokuSolver(sudokuGrid) subBoxes(1:9,1:9) = {{(1:3),(1:3)}}; subBoxes(4:6,:)= {{(4:6),(1:3)}}; subBoxes(7:9,:)= {{(7:9),(1:3)}}; for column = (4:6) for row = (1:9) subBoxes{row,column}(2)= {4:6}; en...
package main import "fmt" var puzzle = "" + "394 267 " + " 3 4 " + "5 69 2 " + " 45 9 " + "6 7" + " 7 58 " + " 1 67 8" + " 9 8 " + " 264 735" func main() { printGrid("puzzle:", puzzle) if s := solve(puzzle); s == "" { fmt.Println("no solu...
Preserve the algorithm and functionality while converting the code from Nim to C.
{.this: self.} type Sudoku = ref object grid : array[81, int] solved : bool proc `$`(self: Sudoku): string = var sb: string = "" for i in 0..8: for j in 0..8: sb &= $grid[i * 9 + j] sb &= " " if j == 2 or j == 5: sb &= "| " sb &= "\n" if i == 2 or i == 5: sb &...
#include <stdio.h> void show(int *x) { int i, j; for (i = 0; i < 9; i++) { if (!(i % 3)) putchar('\n'); for (j = 0; j < 9; j++) printf(j % 3 ? "%2d" : "%3d", *x++); putchar('\n'); } } int trycell(int *x, int pos) { int row = pos / 9; int col = pos % 9; int i, j, used = 0; if (pos == 81) return 1; if...
Generate an equivalent C# version of this Nim code.
{.this: self.} type Sudoku = ref object grid : array[81, int] solved : bool proc `$`(self: Sudoku): string = var sb: string = "" for i in 0..8: for j in 0..8: sb &= $grid[i * 9 + j] sb &= " " if j == 2 or j == 5: sb &= "| " sb &= "\n" if i == 2 or i == 5: sb &...
using System; class SudokuSolver { private int[] grid; public SudokuSolver(String s) { grid = new int[81]; for (int i = 0; i < s.Length; i++) { grid[i] = int.Parse(s[i].ToString()); } } public void solve() { try { placeNu...
Write the same code in C++ as shown below in Nim.
{.this: self.} type Sudoku = ref object grid : array[81, int] solved : bool proc `$`(self: Sudoku): string = var sb: string = "" for i in 0..8: for j in 0..8: sb &= $grid[i * 9 + j] sb &= " " if j == 2 or j == 5: sb &= "| " sb &= "\n" if i == 2 or i == 5: sb &...
#include <iostream> using namespace std; class SudokuSolver { private: int grid[81]; public: SudokuSolver(string s) { for (unsigned int i = 0; i < s.length(); i++) { grid[i] = (int) (s[i] - '0'); } } void solve() { try { placeNumber(0); cou...
Write the same code in Java as shown below in Nim.
{.this: self.} type Sudoku = ref object grid : array[81, int] solved : bool proc `$`(self: Sudoku): string = var sb: string = "" for i in 0..8: for j in 0..8: sb &= $grid[i * 9 + j] sb &= " " if j == 2 or j == 5: sb &= "| " sb &= "\n" if i == 2 or i == 5: sb &...
public class Sudoku { private int mBoard[][]; private int mBoardSize; private int mBoxSize; private boolean mRowSubset[][]; private boolean mColSubset[][]; private boolean mBoxSubset[][]; public Sudoku(int board[][]) { mBoard = board; mBoardSize = mBoard.length; mBo...
Port the following code from Nim to Python with equivalent syntax and logic.
{.this: self.} type Sudoku = ref object grid : array[81, int] solved : bool proc `$`(self: Sudoku): string = var sb: string = "" for i in 0..8: for j in 0..8: sb &= $grid[i * 9 + j] sb &= " " if j == 2 or j == 5: sb &= "| " sb &= "\n" if i == 2 or i == 5: sb &...
def initiate(): box.append([0, 1, 2, 9, 10, 11, 18, 19, 20]) box.append([3, 4, 5, 12, 13, 14, 21, 22, 23]) box.append([6, 7, 8, 15, 16, 17, 24, 25, 26]) box.append([27, 28, 29, 36, 37, 38, 45, 46, 47]) box.append([30, 31, 32, 39, 40, 41, 48, 49, 50]) box.append([33, 34, 35, 42, 43, 44, 51, 52, 5...
Maintain the same structure and functionality when rewriting this code in VB.
{.this: self.} type Sudoku = ref object grid : array[81, int] solved : bool proc `$`(self: Sudoku): string = var sb: string = "" for i in 0..8: for j in 0..8: sb &= $grid[i * 9 + j] sb &= " " if j == 2 or j == 5: sb &= "| " sb &= "\n" if i == 2 or i == 5: sb &...
Dim grid(9, 9) Dim gridSolved(9, 9) Public Sub Solve(i, j) If i > 9 Then For r = 1 To 9 For c = 1 To 9 gridSolved(r, c) = grid(r, c) Next c Next r Exit Sub End If For n = 1 To 9 If isSafe(i, j, n) Then nTmp = grid(i, j) grid(i, j) = n If j = 9 Then ...
Preserve the algorithm and functionality while converting the code from Nim to Go.
{.this: self.} type Sudoku = ref object grid : array[81, int] solved : bool proc `$`(self: Sudoku): string = var sb: string = "" for i in 0..8: for j in 0..8: sb &= $grid[i * 9 + j] sb &= " " if j == 2 or j == 5: sb &= "| " sb &= "\n" if i == 2 or i == 5: sb &...
package main import "fmt" var puzzle = "" + "394 267 " + " 3 4 " + "5 69 2 " + " 45 9 " + "6 7" + " 7 58 " + " 1 67 8" + " 9 8 " + " 264 735" func main() { printGrid("puzzle:", puzzle) if s := solve(puzzle); s == "" { fmt.Println("no solu...
Translate the given OCaml code snippet into C without altering its behavior.
open Format open Graph module G = Imperative.Graph.Abstract(struct type t = int * int end) let g = G.create () let nodes = let new_node i j = let v = G.V.create (i, j) in G.add_vertex g v; v in Array.init 9 (fun i -> Array.init 9 (new_node i)) let node i j = nodes.(i).(j) let () = for i = 0 to 8 do f...
#include <stdio.h> void show(int *x) { int i, j; for (i = 0; i < 9; i++) { if (!(i % 3)) putchar('\n'); for (j = 0; j < 9; j++) printf(j % 3 ? "%2d" : "%3d", *x++); putchar('\n'); } } int trycell(int *x, int pos) { int row = pos / 9; int col = pos % 9; int i, j, used = 0; if (pos == 81) return 1; if...
Maintain the same structure and functionality when rewriting this code in C#.
open Format open Graph module G = Imperative.Graph.Abstract(struct type t = int * int end) let g = G.create () let nodes = let new_node i j = let v = G.V.create (i, j) in G.add_vertex g v; v in Array.init 9 (fun i -> Array.init 9 (new_node i)) let node i j = nodes.(i).(j) let () = for i = 0 to 8 do f...
using System; class SudokuSolver { private int[] grid; public SudokuSolver(String s) { grid = new int[81]; for (int i = 0; i < s.Length; i++) { grid[i] = int.Parse(s[i].ToString()); } } public void solve() { try { placeNu...
Convert the following code from OCaml to C++, ensuring the logic remains intact.
open Format open Graph module G = Imperative.Graph.Abstract(struct type t = int * int end) let g = G.create () let nodes = let new_node i j = let v = G.V.create (i, j) in G.add_vertex g v; v in Array.init 9 (fun i -> Array.init 9 (new_node i)) let node i j = nodes.(i).(j) let () = for i = 0 to 8 do f...
#include <iostream> using namespace std; class SudokuSolver { private: int grid[81]; public: SudokuSolver(string s) { for (unsigned int i = 0; i < s.length(); i++) { grid[i] = (int) (s[i] - '0'); } } void solve() { try { placeNumber(0); cou...
Keep all operations the same but rewrite the snippet in Java.
open Format open Graph module G = Imperative.Graph.Abstract(struct type t = int * int end) let g = G.create () let nodes = let new_node i j = let v = G.V.create (i, j) in G.add_vertex g v; v in Array.init 9 (fun i -> Array.init 9 (new_node i)) let node i j = nodes.(i).(j) let () = for i = 0 to 8 do f...
public class Sudoku { private int mBoard[][]; private int mBoardSize; private int mBoxSize; private boolean mRowSubset[][]; private boolean mColSubset[][]; private boolean mBoxSubset[][]; public Sudoku(int board[][]) { mBoard = board; mBoardSize = mBoard.length; mBo...
Rewrite the snippet below in Python so it works the same as the original OCaml code.
open Format open Graph module G = Imperative.Graph.Abstract(struct type t = int * int end) let g = G.create () let nodes = let new_node i j = let v = G.V.create (i, j) in G.add_vertex g v; v in Array.init 9 (fun i -> Array.init 9 (new_node i)) let node i j = nodes.(i).(j) let () = for i = 0 to 8 do f...
def initiate(): box.append([0, 1, 2, 9, 10, 11, 18, 19, 20]) box.append([3, 4, 5, 12, 13, 14, 21, 22, 23]) box.append([6, 7, 8, 15, 16, 17, 24, 25, 26]) box.append([27, 28, 29, 36, 37, 38, 45, 46, 47]) box.append([30, 31, 32, 39, 40, 41, 48, 49, 50]) box.append([33, 34, 35, 42, 43, 44, 51, 52, 5...
Keep all operations the same but rewrite the snippet in VB.
open Format open Graph module G = Imperative.Graph.Abstract(struct type t = int * int end) let g = G.create () let nodes = let new_node i j = let v = G.V.create (i, j) in G.add_vertex g v; v in Array.init 9 (fun i -> Array.init 9 (new_node i)) let node i j = nodes.(i).(j) let () = for i = 0 to 8 do f...
Dim grid(9, 9) Dim gridSolved(9, 9) Public Sub Solve(i, j) If i > 9 Then For r = 1 To 9 For c = 1 To 9 gridSolved(r, c) = grid(r, c) Next c Next r Exit Sub End If For n = 1 To 9 If isSafe(i, j, n) Then nTmp = grid(i, j) grid(i, j) = n If j = 9 Then ...
Change the following OCaml code into Go without altering its purpose.
open Format open Graph module G = Imperative.Graph.Abstract(struct type t = int * int end) let g = G.create () let nodes = let new_node i j = let v = G.V.create (i, j) in G.add_vertex g v; v in Array.init 9 (fun i -> Array.init 9 (new_node i)) let node i j = nodes.(i).(j) let () = for i = 0 to 8 do f...
package main import "fmt" var puzzle = "" + "394 267 " + " 3 4 " + "5 69 2 " + " 45 9 " + "6 7" + " 7 58 " + " 1 67 8" + " 9 8 " + " 264 735" func main() { printGrid("puzzle:", puzzle) if s := solve(puzzle); s == "" { fmt.Println("no solu...
Transform the following Pascal implementation into C, maintaining the same output and logic.
Program soduko; uses sysutils,crt; const carreeSize = 3; maxCoor = carreeSize*carreeSize; maxValue = maxCoor; maxMask = 1 shl (maxCoor+1)-1; type tLimit = 0..maxCoor-1; tValue = 0..maxCoor; tSteps = 0..maxCoor*maxCoor; tValField = array[tLimit,tLimit] of NativeInt; tBitrepr = 0..maxMask; tcol...
#include <stdio.h> void show(int *x) { int i, j; for (i = 0; i < 9; i++) { if (!(i % 3)) putchar('\n'); for (j = 0; j < 9; j++) printf(j % 3 ? "%2d" : "%3d", *x++); putchar('\n'); } } int trycell(int *x, int pos) { int row = pos / 9; int col = pos % 9; int i, j, used = 0; if (pos == 81) return 1; if...
Can you help me rewrite this code in C# instead of Pascal, keeping it the same logically?
Program soduko; uses sysutils,crt; const carreeSize = 3; maxCoor = carreeSize*carreeSize; maxValue = maxCoor; maxMask = 1 shl (maxCoor+1)-1; type tLimit = 0..maxCoor-1; tValue = 0..maxCoor; tSteps = 0..maxCoor*maxCoor; tValField = array[tLimit,tLimit] of NativeInt; tBitrepr = 0..maxMask; tcol...
using System; class SudokuSolver { private int[] grid; public SudokuSolver(String s) { grid = new int[81]; for (int i = 0; i < s.Length; i++) { grid[i] = int.Parse(s[i].ToString()); } } public void solve() { try { placeNu...
Produce a language-to-language conversion: from Pascal to C++, same semantics.
Program soduko; uses sysutils,crt; const carreeSize = 3; maxCoor = carreeSize*carreeSize; maxValue = maxCoor; maxMask = 1 shl (maxCoor+1)-1; type tLimit = 0..maxCoor-1; tValue = 0..maxCoor; tSteps = 0..maxCoor*maxCoor; tValField = array[tLimit,tLimit] of NativeInt; tBitrepr = 0..maxMask; tcol...
#include <iostream> using namespace std; class SudokuSolver { private: int grid[81]; public: SudokuSolver(string s) { for (unsigned int i = 0; i < s.length(); i++) { grid[i] = (int) (s[i] - '0'); } } void solve() { try { placeNumber(0); cou...
Port the provided Pascal code into Java while preserving the original functionality.
Program soduko; uses sysutils,crt; const carreeSize = 3; maxCoor = carreeSize*carreeSize; maxValue = maxCoor; maxMask = 1 shl (maxCoor+1)-1; type tLimit = 0..maxCoor-1; tValue = 0..maxCoor; tSteps = 0..maxCoor*maxCoor; tValField = array[tLimit,tLimit] of NativeInt; tBitrepr = 0..maxMask; tcol...
public class Sudoku { private int mBoard[][]; private int mBoardSize; private int mBoxSize; private boolean mRowSubset[][]; private boolean mColSubset[][]; private boolean mBoxSubset[][]; public Sudoku(int board[][]) { mBoard = board; mBoardSize = mBoard.length; mBo...
Port the following code from Pascal to Python with equivalent syntax and logic.
Program soduko; uses sysutils,crt; const carreeSize = 3; maxCoor = carreeSize*carreeSize; maxValue = maxCoor; maxMask = 1 shl (maxCoor+1)-1; type tLimit = 0..maxCoor-1; tValue = 0..maxCoor; tSteps = 0..maxCoor*maxCoor; tValField = array[tLimit,tLimit] of NativeInt; tBitrepr = 0..maxMask; tcol...
def initiate(): box.append([0, 1, 2, 9, 10, 11, 18, 19, 20]) box.append([3, 4, 5, 12, 13, 14, 21, 22, 23]) box.append([6, 7, 8, 15, 16, 17, 24, 25, 26]) box.append([27, 28, 29, 36, 37, 38, 45, 46, 47]) box.append([30, 31, 32, 39, 40, 41, 48, 49, 50]) box.append([33, 34, 35, 42, 43, 44, 51, 52, 5...
Maintain the same structure and functionality when rewriting this code in VB.
Program soduko; uses sysutils,crt; const carreeSize = 3; maxCoor = carreeSize*carreeSize; maxValue = maxCoor; maxMask = 1 shl (maxCoor+1)-1; type tLimit = 0..maxCoor-1; tValue = 0..maxCoor; tSteps = 0..maxCoor*maxCoor; tValField = array[tLimit,tLimit] of NativeInt; tBitrepr = 0..maxMask; tcol...
Dim grid(9, 9) Dim gridSolved(9, 9) Public Sub Solve(i, j) If i > 9 Then For r = 1 To 9 For c = 1 To 9 gridSolved(r, c) = grid(r, c) Next c Next r Exit Sub End If For n = 1 To 9 If isSafe(i, j, n) Then nTmp = grid(i, j) grid(i, j) = n If j = 9 Then ...
Can you help me rewrite this code in Go instead of Pascal, keeping it the same logically?
Program soduko; uses sysutils,crt; const carreeSize = 3; maxCoor = carreeSize*carreeSize; maxValue = maxCoor; maxMask = 1 shl (maxCoor+1)-1; type tLimit = 0..maxCoor-1; tValue = 0..maxCoor; tSteps = 0..maxCoor*maxCoor; tValField = array[tLimit,tLimit] of NativeInt; tBitrepr = 0..maxMask; tcol...
package main import "fmt" var puzzle = "" + "394 267 " + " 3 4 " + "5 69 2 " + " 45 9 " + "6 7" + " 7 58 " + " 1 67 8" + " 9 8 " + " 264 735" func main() { printGrid("puzzle:", puzzle) if s := solve(puzzle); s == "" { fmt.Println("no solu...
Preserve the algorithm and functionality while converting the code from Perl to C.
use integer; use strict; my @A = qw( 5 3 0 0 2 4 7 0 0 0 0 2 0 0 0 8 0 0 1 0 0 7 0 3 9 0 2 0 0 8 0 7 2 0 4 9 0 2 0 9 8 0 0 7 0 7 9 0 0 0 0 0 8 0 0 0 0 0 3 0 5 0 6 9 6 0 0 1 0 3 0 0 0 5 0 6 9 0 0 1 0 ); sub solve { my $i; foreach $i ( 0 .. 80 ) {...
#include <stdio.h> void show(int *x) { int i, j; for (i = 0; i < 9; i++) { if (!(i % 3)) putchar('\n'); for (j = 0; j < 9; j++) printf(j % 3 ? "%2d" : "%3d", *x++); putchar('\n'); } } int trycell(int *x, int pos) { int row = pos / 9; int col = pos % 9; int i, j, used = 0; if (pos == 81) return 1; if...
Rewrite this program in C# while keeping its functionality equivalent to the Perl version.
use integer; use strict; my @A = qw( 5 3 0 0 2 4 7 0 0 0 0 2 0 0 0 8 0 0 1 0 0 7 0 3 9 0 2 0 0 8 0 7 2 0 4 9 0 2 0 9 8 0 0 7 0 7 9 0 0 0 0 0 8 0 0 0 0 0 3 0 5 0 6 9 6 0 0 1 0 3 0 0 0 5 0 6 9 0 0 1 0 ); sub solve { my $i; foreach $i ( 0 .. 80 ) {...
using System; class SudokuSolver { private int[] grid; public SudokuSolver(String s) { grid = new int[81]; for (int i = 0; i < s.Length; i++) { grid[i] = int.Parse(s[i].ToString()); } } public void solve() { try { placeNu...
Rewrite this program in C++ while keeping its functionality equivalent to the Perl version.
use integer; use strict; my @A = qw( 5 3 0 0 2 4 7 0 0 0 0 2 0 0 0 8 0 0 1 0 0 7 0 3 9 0 2 0 0 8 0 7 2 0 4 9 0 2 0 9 8 0 0 7 0 7 9 0 0 0 0 0 8 0 0 0 0 0 3 0 5 0 6 9 6 0 0 1 0 3 0 0 0 5 0 6 9 0 0 1 0 ); sub solve { my $i; foreach $i ( 0 .. 80 ) {...
#include <iostream> using namespace std; class SudokuSolver { private: int grid[81]; public: SudokuSolver(string s) { for (unsigned int i = 0; i < s.length(); i++) { grid[i] = (int) (s[i] - '0'); } } void solve() { try { placeNumber(0); cou...
Port the following code from Perl to Java with equivalent syntax and logic.
use integer; use strict; my @A = qw( 5 3 0 0 2 4 7 0 0 0 0 2 0 0 0 8 0 0 1 0 0 7 0 3 9 0 2 0 0 8 0 7 2 0 4 9 0 2 0 9 8 0 0 7 0 7 9 0 0 0 0 0 8 0 0 0 0 0 3 0 5 0 6 9 6 0 0 1 0 3 0 0 0 5 0 6 9 0 0 1 0 ); sub solve { my $i; foreach $i ( 0 .. 80 ) {...
public class Sudoku { private int mBoard[][]; private int mBoardSize; private int mBoxSize; private boolean mRowSubset[][]; private boolean mColSubset[][]; private boolean mBoxSubset[][]; public Sudoku(int board[][]) { mBoard = board; mBoardSize = mBoard.length; mBo...
Translate this program into Python but keep the logic exactly as in Perl.
use integer; use strict; my @A = qw( 5 3 0 0 2 4 7 0 0 0 0 2 0 0 0 8 0 0 1 0 0 7 0 3 9 0 2 0 0 8 0 7 2 0 4 9 0 2 0 9 8 0 0 7 0 7 9 0 0 0 0 0 8 0 0 0 0 0 3 0 5 0 6 9 6 0 0 1 0 3 0 0 0 5 0 6 9 0 0 1 0 ); sub solve { my $i; foreach $i ( 0 .. 80 ) {...
def initiate(): box.append([0, 1, 2, 9, 10, 11, 18, 19, 20]) box.append([3, 4, 5, 12, 13, 14, 21, 22, 23]) box.append([6, 7, 8, 15, 16, 17, 24, 25, 26]) box.append([27, 28, 29, 36, 37, 38, 45, 46, 47]) box.append([30, 31, 32, 39, 40, 41, 48, 49, 50]) box.append([33, 34, 35, 42, 43, 44, 51, 52, 5...
Transform the following Perl implementation into VB, maintaining the same output and logic.
use integer; use strict; my @A = qw( 5 3 0 0 2 4 7 0 0 0 0 2 0 0 0 8 0 0 1 0 0 7 0 3 9 0 2 0 0 8 0 7 2 0 4 9 0 2 0 9 8 0 0 7 0 7 9 0 0 0 0 0 8 0 0 0 0 0 3 0 5 0 6 9 6 0 0 1 0 3 0 0 0 5 0 6 9 0 0 1 0 ); sub solve { my $i; foreach $i ( 0 .. 80 ) {...
Dim grid(9, 9) Dim gridSolved(9, 9) Public Sub Solve(i, j) If i > 9 Then For r = 1 To 9 For c = 1 To 9 gridSolved(r, c) = grid(r, c) Next c Next r Exit Sub End If For n = 1 To 9 If isSafe(i, j, n) Then nTmp = grid(i, j) grid(i, j) = n If j = 9 Then ...
Write the same code in Go as shown below in Perl.
use integer; use strict; my @A = qw( 5 3 0 0 2 4 7 0 0 0 0 2 0 0 0 8 0 0 1 0 0 7 0 3 9 0 2 0 0 8 0 7 2 0 4 9 0 2 0 9 8 0 0 7 0 7 9 0 0 0 0 0 8 0 0 0 0 0 3 0 5 0 6 9 6 0 0 1 0 3 0 0 0 5 0 6 9 0 0 1 0 ); sub solve { my $i; foreach $i ( 0 .. 80 ) {...
package main import "fmt" var puzzle = "" + "394 267 " + " 3 4 " + "5 69 2 " + " 45 9 " + "6 7" + " 7 58 " + " 1 67 8" + " 9 8 " + " 264 735" func main() { printGrid("puzzle:", puzzle) if s := solve(puzzle); s == "" { fmt.Println("no solu...
Preserve the algorithm and functionality while converting the code from Ruby to C.
GRID_SIZE = 9 def isNumberInRow(board, number, row) board[row].includes?(number) end def isNumberInColumn(board, number, column) board.any?{|row| row[column] == number } end def isNumberInBox(board, number, row, column) localBoxRow = row - row % 3 localBoxColumn = column - column % 3 (localBoxRow...(localBox...
#include <stdio.h> void show(int *x) { int i, j; for (i = 0; i < 9; i++) { if (!(i % 3)) putchar('\n'); for (j = 0; j < 9; j++) printf(j % 3 ? "%2d" : "%3d", *x++); putchar('\n'); } } int trycell(int *x, int pos) { int row = pos / 9; int col = pos % 9; int i, j, used = 0; if (pos == 81) return 1; if...
Preserve the algorithm and functionality while converting the code from Ruby to C#.
GRID_SIZE = 9 def isNumberInRow(board, number, row) board[row].includes?(number) end def isNumberInColumn(board, number, column) board.any?{|row| row[column] == number } end def isNumberInBox(board, number, row, column) localBoxRow = row - row % 3 localBoxColumn = column - column % 3 (localBoxRow...(localBox...
using System; class SudokuSolver { private int[] grid; public SudokuSolver(String s) { grid = new int[81]; for (int i = 0; i < s.Length; i++) { grid[i] = int.Parse(s[i].ToString()); } } public void solve() { try { placeNu...
Please provide an equivalent version of this Ruby code in C++.
GRID_SIZE = 9 def isNumberInRow(board, number, row) board[row].includes?(number) end def isNumberInColumn(board, number, column) board.any?{|row| row[column] == number } end def isNumberInBox(board, number, row, column) localBoxRow = row - row % 3 localBoxColumn = column - column % 3 (localBoxRow...(localBox...
#include <iostream> using namespace std; class SudokuSolver { private: int grid[81]; public: SudokuSolver(string s) { for (unsigned int i = 0; i < s.length(); i++) { grid[i] = (int) (s[i] - '0'); } } void solve() { try { placeNumber(0); cou...
Preserve the algorithm and functionality while converting the code from Ruby to Java.
GRID_SIZE = 9 def isNumberInRow(board, number, row) board[row].includes?(number) end def isNumberInColumn(board, number, column) board.any?{|row| row[column] == number } end def isNumberInBox(board, number, row, column) localBoxRow = row - row % 3 localBoxColumn = column - column % 3 (localBoxRow...(localBox...
public class Sudoku { private int mBoard[][]; private int mBoardSize; private int mBoxSize; private boolean mRowSubset[][]; private boolean mColSubset[][]; private boolean mBoxSubset[][]; public Sudoku(int board[][]) { mBoard = board; mBoardSize = mBoard.length; mBo...
Change the following Ruby code into Python without altering its purpose.
GRID_SIZE = 9 def isNumberInRow(board, number, row) board[row].includes?(number) end def isNumberInColumn(board, number, column) board.any?{|row| row[column] == number } end def isNumberInBox(board, number, row, column) localBoxRow = row - row % 3 localBoxColumn = column - column % 3 (localBoxRow...(localBox...
def initiate(): box.append([0, 1, 2, 9, 10, 11, 18, 19, 20]) box.append([3, 4, 5, 12, 13, 14, 21, 22, 23]) box.append([6, 7, 8, 15, 16, 17, 24, 25, 26]) box.append([27, 28, 29, 36, 37, 38, 45, 46, 47]) box.append([30, 31, 32, 39, 40, 41, 48, 49, 50]) box.append([33, 34, 35, 42, 43, 44, 51, 52, 5...
Maintain the same structure and functionality when rewriting this code in VB.
GRID_SIZE = 9 def isNumberInRow(board, number, row) board[row].includes?(number) end def isNumberInColumn(board, number, column) board.any?{|row| row[column] == number } end def isNumberInBox(board, number, row, column) localBoxRow = row - row % 3 localBoxColumn = column - column % 3 (localBoxRow...(localBox...
Dim grid(9, 9) Dim gridSolved(9, 9) Public Sub Solve(i, j) If i > 9 Then For r = 1 To 9 For c = 1 To 9 gridSolved(r, c) = grid(r, c) Next c Next r Exit Sub End If For n = 1 To 9 If isSafe(i, j, n) Then nTmp = grid(i, j) grid(i, j) = n If j = 9 Then ...
Change the following Ruby code into Go without altering its purpose.
GRID_SIZE = 9 def isNumberInRow(board, number, row) board[row].includes?(number) end def isNumberInColumn(board, number, column) board.any?{|row| row[column] == number } end def isNumberInBox(board, number, row, column) localBoxRow = row - row % 3 localBoxColumn = column - column % 3 (localBoxRow...(localBox...
package main import "fmt" var puzzle = "" + "394 267 " + " 3 4 " + "5 69 2 " + " 45 9 " + "6 7" + " 7 58 " + " 1 67 8" + " 9 8 " + " 264 735" func main() { printGrid("puzzle:", puzzle) if s := solve(puzzle); s == "" { fmt.Println("no solu...
Translate the given Scala code snippet into C without altering its behavior.
class Sudoku(rows: List<String>) { private val grid = IntArray(81) private var solved = false init { require(rows.size == 9 && rows.all { it.length == 9 }) { "Grid must be 9 x 9" } for (i in 0..8) { for (j in 0..8 ) grid[9 * i + j] = rows[i][j] - '0' ...
#include <stdio.h> void show(int *x) { int i, j; for (i = 0; i < 9; i++) { if (!(i % 3)) putchar('\n'); for (j = 0; j < 9; j++) printf(j % 3 ? "%2d" : "%3d", *x++); putchar('\n'); } } int trycell(int *x, int pos) { int row = pos / 9; int col = pos % 9; int i, j, used = 0; if (pos == 81) return 1; if...
Write the same algorithm in C# as shown in this Scala implementation.
class Sudoku(rows: List<String>) { private val grid = IntArray(81) private var solved = false init { require(rows.size == 9 && rows.all { it.length == 9 }) { "Grid must be 9 x 9" } for (i in 0..8) { for (j in 0..8 ) grid[9 * i + j] = rows[i][j] - '0' ...
using System; class SudokuSolver { private int[] grid; public SudokuSolver(String s) { grid = new int[81]; for (int i = 0; i < s.Length; i++) { grid[i] = int.Parse(s[i].ToString()); } } public void solve() { try { placeNu...
Convert this Scala snippet to C++ and keep its semantics consistent.
class Sudoku(rows: List<String>) { private val grid = IntArray(81) private var solved = false init { require(rows.size == 9 && rows.all { it.length == 9 }) { "Grid must be 9 x 9" } for (i in 0..8) { for (j in 0..8 ) grid[9 * i + j] = rows[i][j] - '0' ...
#include <iostream> using namespace std; class SudokuSolver { private: int grid[81]; public: SudokuSolver(string s) { for (unsigned int i = 0; i < s.length(); i++) { grid[i] = (int) (s[i] - '0'); } } void solve() { try { placeNumber(0); cou...
Translate the given Scala code snippet into Java without altering its behavior.
class Sudoku(rows: List<String>) { private val grid = IntArray(81) private var solved = false init { require(rows.size == 9 && rows.all { it.length == 9 }) { "Grid must be 9 x 9" } for (i in 0..8) { for (j in 0..8 ) grid[9 * i + j] = rows[i][j] - '0' ...
public class Sudoku { private int mBoard[][]; private int mBoardSize; private int mBoxSize; private boolean mRowSubset[][]; private boolean mColSubset[][]; private boolean mBoxSubset[][]; public Sudoku(int board[][]) { mBoard = board; mBoardSize = mBoard.length; mBo...
Can you help me rewrite this code in Python instead of Scala, keeping it the same logically?
class Sudoku(rows: List<String>) { private val grid = IntArray(81) private var solved = false init { require(rows.size == 9 && rows.all { it.length == 9 }) { "Grid must be 9 x 9" } for (i in 0..8) { for (j in 0..8 ) grid[9 * i + j] = rows[i][j] - '0' ...
def initiate(): box.append([0, 1, 2, 9, 10, 11, 18, 19, 20]) box.append([3, 4, 5, 12, 13, 14, 21, 22, 23]) box.append([6, 7, 8, 15, 16, 17, 24, 25, 26]) box.append([27, 28, 29, 36, 37, 38, 45, 46, 47]) box.append([30, 31, 32, 39, 40, 41, 48, 49, 50]) box.append([33, 34, 35, 42, 43, 44, 51, 52, 5...
Write the same code in VB as shown below in Scala.
class Sudoku(rows: List<String>) { private val grid = IntArray(81) private var solved = false init { require(rows.size == 9 && rows.all { it.length == 9 }) { "Grid must be 9 x 9" } for (i in 0..8) { for (j in 0..8 ) grid[9 * i + j] = rows[i][j] - '0' ...
Dim grid(9, 9) Dim gridSolved(9, 9) Public Sub Solve(i, j) If i > 9 Then For r = 1 To 9 For c = 1 To 9 gridSolved(r, c) = grid(r, c) Next c Next r Exit Sub End If For n = 1 To 9 If isSafe(i, j, n) Then nTmp = grid(i, j) grid(i, j) = n If j = 9 Then ...
Generate an equivalent Go version of this Scala code.
class Sudoku(rows: List<String>) { private val grid = IntArray(81) private var solved = false init { require(rows.size == 9 && rows.all { it.length == 9 }) { "Grid must be 9 x 9" } for (i in 0..8) { for (j in 0..8 ) grid[9 * i + j] = rows[i][j] - '0' ...
package main import "fmt" var puzzle = "" + "394 267 " + " 3 4 " + "5 69 2 " + " 45 9 " + "6 7" + " 7 58 " + " 1 67 8" + " 9 8 " + " 264 735" func main() { printGrid("puzzle:", puzzle) if s := solve(puzzle); s == "" { fmt.Println("no solu...
Write the same code in C as shown below in Swift.
import Foundation typealias SodukuPuzzle = [[Int]] class Soduku { let mBoardSize:Int! let mBoxSize:Int! var mBoard:SodukuPuzzle! var mRowSubset:[[Bool]]! var mColSubset:[[Bool]]! var mBoxSubset:[[Bool]]! init(board:SodukuPuzzle) { mBoard = board mBoardSize = board.coun...
#include <stdio.h> void show(int *x) { int i, j; for (i = 0; i < 9; i++) { if (!(i % 3)) putchar('\n'); for (j = 0; j < 9; j++) printf(j % 3 ? "%2d" : "%3d", *x++); putchar('\n'); } } int trycell(int *x, int pos) { int row = pos / 9; int col = pos % 9; int i, j, used = 0; if (pos == 81) return 1; if...
Can you help me rewrite this code in C# instead of Swift, keeping it the same logically?
import Foundation typealias SodukuPuzzle = [[Int]] class Soduku { let mBoardSize:Int! let mBoxSize:Int! var mBoard:SodukuPuzzle! var mRowSubset:[[Bool]]! var mColSubset:[[Bool]]! var mBoxSubset:[[Bool]]! init(board:SodukuPuzzle) { mBoard = board mBoardSize = board.coun...
using System; class SudokuSolver { private int[] grid; public SudokuSolver(String s) { grid = new int[81]; for (int i = 0; i < s.Length; i++) { grid[i] = int.Parse(s[i].ToString()); } } public void solve() { try { placeNu...
Can you help me rewrite this code in C++ instead of Swift, keeping it the same logically?
import Foundation typealias SodukuPuzzle = [[Int]] class Soduku { let mBoardSize:Int! let mBoxSize:Int! var mBoard:SodukuPuzzle! var mRowSubset:[[Bool]]! var mColSubset:[[Bool]]! var mBoxSubset:[[Bool]]! init(board:SodukuPuzzle) { mBoard = board mBoardSize = board.coun...
#include <iostream> using namespace std; class SudokuSolver { private: int grid[81]; public: SudokuSolver(string s) { for (unsigned int i = 0; i < s.length(); i++) { grid[i] = (int) (s[i] - '0'); } } void solve() { try { placeNumber(0); cou...
Write a version of this Swift function in Java with identical behavior.
import Foundation typealias SodukuPuzzle = [[Int]] class Soduku { let mBoardSize:Int! let mBoxSize:Int! var mBoard:SodukuPuzzle! var mRowSubset:[[Bool]]! var mColSubset:[[Bool]]! var mBoxSubset:[[Bool]]! init(board:SodukuPuzzle) { mBoard = board mBoardSize = board.coun...
public class Sudoku { private int mBoard[][]; private int mBoardSize; private int mBoxSize; private boolean mRowSubset[][]; private boolean mColSubset[][]; private boolean mBoxSubset[][]; public Sudoku(int board[][]) { mBoard = board; mBoardSize = mBoard.length; mBo...
Rewrite this program in Python while keeping its functionality equivalent to the Swift version.
import Foundation typealias SodukuPuzzle = [[Int]] class Soduku { let mBoardSize:Int! let mBoxSize:Int! var mBoard:SodukuPuzzle! var mRowSubset:[[Bool]]! var mColSubset:[[Bool]]! var mBoxSubset:[[Bool]]! init(board:SodukuPuzzle) { mBoard = board mBoardSize = board.coun...
def initiate(): box.append([0, 1, 2, 9, 10, 11, 18, 19, 20]) box.append([3, 4, 5, 12, 13, 14, 21, 22, 23]) box.append([6, 7, 8, 15, 16, 17, 24, 25, 26]) box.append([27, 28, 29, 36, 37, 38, 45, 46, 47]) box.append([30, 31, 32, 39, 40, 41, 48, 49, 50]) box.append([33, 34, 35, 42, 43, 44, 51, 52, 5...
Write a version of this Swift function in VB with identical behavior.
import Foundation typealias SodukuPuzzle = [[Int]] class Soduku { let mBoardSize:Int! let mBoxSize:Int! var mBoard:SodukuPuzzle! var mRowSubset:[[Bool]]! var mColSubset:[[Bool]]! var mBoxSubset:[[Bool]]! init(board:SodukuPuzzle) { mBoard = board mBoardSize = board.coun...
Dim grid(9, 9) Dim gridSolved(9, 9) Public Sub Solve(i, j) If i > 9 Then For r = 1 To 9 For c = 1 To 9 gridSolved(r, c) = grid(r, c) Next c Next r Exit Sub End If For n = 1 To 9 If isSafe(i, j, n) Then nTmp = grid(i, j) grid(i, j) = n If j = 9 Then ...
Change the programming language of this snippet from Swift to Go without modifying what it does.
import Foundation typealias SodukuPuzzle = [[Int]] class Soduku { let mBoardSize:Int! let mBoxSize:Int! var mBoard:SodukuPuzzle! var mRowSubset:[[Bool]]! var mColSubset:[[Bool]]! var mBoxSubset:[[Bool]]! init(board:SodukuPuzzle) { mBoard = board mBoardSize = board.coun...
package main import "fmt" var puzzle = "" + "394 267 " + " 3 4 " + "5 69 2 " + " 45 9 " + "6 7" + " 7 58 " + " 1 67 8" + " 9 8 " + " 264 735" func main() { printGrid("puzzle:", puzzle) if s := solve(puzzle); s == "" { fmt.Println("no solu...
Translate this program into C but keep the logic exactly as in Tcl.
package require Tcl 8.6 oo::class create Sudoku { variable idata method clear {} { for {set y 0} {$y < 9} {incr y} { for {set x 0} {$x < 9} {incr x} { my set $x $y {} } } } method load {data} { set error "data must be a 9-element list, each element also being a\ list of 9 numbers from ...
#include <stdio.h> void show(int *x) { int i, j; for (i = 0; i < 9; i++) { if (!(i % 3)) putchar('\n'); for (j = 0; j < 9; j++) printf(j % 3 ? "%2d" : "%3d", *x++); putchar('\n'); } } int trycell(int *x, int pos) { int row = pos / 9; int col = pos % 9; int i, j, used = 0; if (pos == 81) return 1; if...
Translate the given Tcl code snippet into C# without altering its behavior.
package require Tcl 8.6 oo::class create Sudoku { variable idata method clear {} { for {set y 0} {$y < 9} {incr y} { for {set x 0} {$x < 9} {incr x} { my set $x $y {} } } } method load {data} { set error "data must be a 9-element list, each element also being a\ list of 9 numbers from ...
using System; class SudokuSolver { private int[] grid; public SudokuSolver(String s) { grid = new int[81]; for (int i = 0; i < s.Length; i++) { grid[i] = int.Parse(s[i].ToString()); } } public void solve() { try { placeNu...
Produce a language-to-language conversion: from Tcl to C++, same semantics.
package require Tcl 8.6 oo::class create Sudoku { variable idata method clear {} { for {set y 0} {$y < 9} {incr y} { for {set x 0} {$x < 9} {incr x} { my set $x $y {} } } } method load {data} { set error "data must be a 9-element list, each element also being a\ list of 9 numbers from ...
#include <iostream> using namespace std; class SudokuSolver { private: int grid[81]; public: SudokuSolver(string s) { for (unsigned int i = 0; i < s.length(); i++) { grid[i] = (int) (s[i] - '0'); } } void solve() { try { placeNumber(0); cou...
Transform the following Tcl implementation into Java, maintaining the same output and logic.
package require Tcl 8.6 oo::class create Sudoku { variable idata method clear {} { for {set y 0} {$y < 9} {incr y} { for {set x 0} {$x < 9} {incr x} { my set $x $y {} } } } method load {data} { set error "data must be a 9-element list, each element also being a\ list of 9 numbers from ...
public class Sudoku { private int mBoard[][]; private int mBoardSize; private int mBoxSize; private boolean mRowSubset[][]; private boolean mColSubset[][]; private boolean mBoxSubset[][]; public Sudoku(int board[][]) { mBoard = board; mBoardSize = mBoard.length; mBo...
Port the provided Tcl code into Python while preserving the original functionality.
package require Tcl 8.6 oo::class create Sudoku { variable idata method clear {} { for {set y 0} {$y < 9} {incr y} { for {set x 0} {$x < 9} {incr x} { my set $x $y {} } } } method load {data} { set error "data must be a 9-element list, each element also being a\ list of 9 numbers from ...
def initiate(): box.append([0, 1, 2, 9, 10, 11, 18, 19, 20]) box.append([3, 4, 5, 12, 13, 14, 21, 22, 23]) box.append([6, 7, 8, 15, 16, 17, 24, 25, 26]) box.append([27, 28, 29, 36, 37, 38, 45, 46, 47]) box.append([30, 31, 32, 39, 40, 41, 48, 49, 50]) box.append([33, 34, 35, 42, 43, 44, 51, 52, 5...
Rewrite the snippet below in VB so it works the same as the original Tcl code.
package require Tcl 8.6 oo::class create Sudoku { variable idata method clear {} { for {set y 0} {$y < 9} {incr y} { for {set x 0} {$x < 9} {incr x} { my set $x $y {} } } } method load {data} { set error "data must be a 9-element list, each element also being a\ list of 9 numbers from ...
Dim grid(9, 9) Dim gridSolved(9, 9) Public Sub Solve(i, j) If i > 9 Then For r = 1 To 9 For c = 1 To 9 gridSolved(r, c) = grid(r, c) Next c Next r Exit Sub End If For n = 1 To 9 If isSafe(i, j, n) Then nTmp = grid(i, j) grid(i, j) = n If j = 9 Then ...
Ensure the translated Go code behaves exactly like the original Tcl snippet.
package require Tcl 8.6 oo::class create Sudoku { variable idata method clear {} { for {set y 0} {$y < 9} {incr y} { for {set x 0} {$x < 9} {incr x} { my set $x $y {} } } } method load {data} { set error "data must be a 9-element list, each element also being a\ list of 9 numbers from ...
package main import "fmt" var puzzle = "" + "394 267 " + " 3 4 " + "5 69 2 " + " 45 9 " + "6 7" + " 7 58 " + " 1 67 8" + " 9 8 " + " 264 735" func main() { printGrid("puzzle:", puzzle) if s := solve(puzzle); s == "" { fmt.Println("no solu...
Write the same algorithm in PHP as shown in this Rust implementation.
type Sudoku = [u8; 81]; fn is_valid(val: u8, x: usize, y: usize, sudoku_ar: &mut Sudoku) -> bool { (0..9).all(|i| sudoku_ar[y * 9 + i] != val && sudoku_ar[i * 9 + x] != val) && { let (start_x, start_y) = ((x / 3) * 3, (y / 3) * 3); (start_y..start_y + 3).all(|i| (start_x..start_x + 3).all(|j| sudok...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Translate the given Ada code snippet into PHP without altering its behavior.
with Ada.Text_IO; procedure Sudoku is type sudoku_ar_t is array ( integer range 0..80 ) of integer range 0..9; FINISH_EXCEPTION : exception; procedure prettyprint(sudoku_ar: sudoku_ar_t); function checkValidity( val : integer; x : integer; y : integer; sudoku_ar: in sudoku_ar_t) return Boolean; proce...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Port the provided AutoHotKey code into PHP while preserving the original functionality.
#SingleInstance, Force SetBatchLines, -1 SetTitleMatchMode, 3 Loop 9 { r := A_Index, y := r*17-8 + (A_Index >= 7 ? 4 : A_Index >= 4 ? 2 : 0) Loop 9 { c := A_Index, x := c*17+5 + (A_Index >= 7 ? 4 : A_Index >= 4 ? 2 : 0) Gui, Add, Edit, x%x% y%y% w17 h17 v%r%_%c% Center Number Limi...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Produce a functionally identical PHP code for the snippet given in AWK.
BEGIN { puzzle = "123456789 456789123 789123456 ......... ......... ......... ......... ......... ........." gsub(/ /,"",puzzle) if (length(puzzle) != 81) { error("length of puzzle is not 81") } if (puzzle !~ /^[1-9\.]+$/) { error("only 1-9 and . are valid") } if (gsub(/[1-9]/,"&",puzzle) < 1...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Transform the following BBC_Basic implementation into PHP, maintaining the same output and logic.
VDU 23,22,453;453;8,20,16,128 *FONT Arial,28 DIM Board%(8,8) Board%() = %111111111 FOR L% = 0 TO 9:P% = L%*100 LINE 2,P%+2,902,P%+2 IF (L% MOD 3)=0 LINE 2,P%,902,P% : LINE 2,P%+4,902,P%+4 LINE P%+2,2,P%+2,902 IF (L% MOD 3)=0 LINE P%,2,P%,902 : ...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Please provide an equivalent version of this Clojure code in PHP.
(ns rosettacode.sudoku (:use [clojure.pprint :only (cl-format)])) (defn- compatible? [m x y n] (let [n= #(= n (get-in m [%1 %2]))] (or (n= y x) (let [c (count m)] (and (zero? (get-in m [y x])) (not-any? #(or (n= y %) (n= % x)) (range c)) (let [zx (* c (quot x c)), zy (* ...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Rewrite the snippet below in PHP so it works the same as the original Common_Lisp code.
(defun row-neighbors (row column grid &aux (neighbors '())) (dotimes (i 9 neighbors) (let ((x (aref grid row i))) (unless (or (eq '_ x) (= i column)) (push x neighbors))))) (defun column-neighbors (row column grid &aux (neighbors '())) (dotimes (i 9 neighbors) (let ((x (aref grid i column))) ...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Produce a functionally identical PHP code for the snippet given in D.
import std.stdio, std.range, std.string, std.algorithm, std.array, std.ascii, std.typecons; struct Digit { immutable char d; this(in char d_) pure nothrow @safe @nogc in { assert(d_ >= '0' && d_ <= '9'); } body { this.d = d_; } this(in int d_) pure nothrow @safe @nogc in { assert(d_ >=...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Can you help me rewrite this code in PHP instead of Delphi, keeping it the same logically?
type TIntArray = array of Integer; TSudokuSolver = class private FGrid: TIntArray; function CheckValidity(val: Integer; x: Integer; y: Integer): Boolean; function ToString: string; reintroduce; function PlaceNumber(pos: Integer): Boolean; public constructor Create(s: string); proc...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Transform the following Elixir implementation into PHP, maintaining the same output and logic.
defmodule Sudoku do def display( grid ), do: ( for y <- 1..9, do: display_row(y, grid) ) def start( knowns ), do: Enum.into( knowns, Map.new ) def solve( grid ) do sure = solve_all_sure( grid ) solve_unsure( potentials(sure), sure ) end def task( knowns ) do IO.puts "start" start = st...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Rewrite the snippet below in PHP so it works the same as the original Erlang code.
-module( sudoku ). -export( [display/1, start/1, solve/1, task/0] ). display( Grid ) -> [display_row(Y, Grid) || Y <- lists:seq(1, 9)]. start( Knowns ) -> dict:from_list( Knowns ). solve( Grid ) -> Sure = solve_all_sure( Grid ), solve_unsure( potentials(Sure), Sure ). task() -> Simple = [{{1, 1}, 3}, {{2, 1}, ...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Rewrite the snippet below in PHP so it works the same as the original F# code.
module SudokuBacktrack let tuple2 a b = a,b let flip f a b = f b a let (>>=) f g = Option.bind g f let key a b = $"{a}{b}" let cross ax bx = [| for a in ax do for b in bx do key a b |] let valid = "1234567890.," let rows = "ABCDEFGHI" let cols = "123456789" let squares = cross rows cols let unitL...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Port the provided Forth code into PHP while preserving the original functionality.
include lib/interprt.4th include lib/istype.4th include lib/argopen.4th 81 string sudokugrid 9 array sudoku_row 9 array sudoku_col 9 array sudoku_box : >grid rot dup >r 9 chars * sudokugrid + dup >r swap 0 do over i chars + c@ dup is-dig...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Write the same algorithm in PHP as shown in this Fortran implementation.
program sudoku implicit none integer, dimension (9, 9) :: grid integer, dimension (9, 9) :: grid_solved grid = reshape ((/ & & 0, 0, 3, 0, 2, 0, 6, 0, 0, & & 9, 0, 0, 3, 0, 5, 0, 0, 1, & & 0, 0, 1, 8, 0, 6, 4, 0, 0, & & 0, 0, 8, 1, 0, 2, 9, 0, 0, & & 7, 0, 0, 0, 0, 0, ...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Write a version of this Groovy function in PHP with identical behavior.
final CELL_VALUES = ('1'..'9') class GridException extends Exception { GridException(String message) { super(message) } } def string2grid = { string -> assert string.size() == 81 (0..8).collect { i -> (0..8).collect { j -> string[9*i+j] } } } def gridRow = { grid, slot -> grid[slot.i] as Set } def g...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Change the programming language of this snippet from Julia to PHP without modifying what it does.
function check(i, j) id, im = div(i, 9), mod(i, 9) jd, jm = div(j, 9), mod(j, 9) jd == id && return true jm == im && return true div(id, 3) == div(jd, 3) && div(jm, 3) == div(im, 3) end const lookup = zeros(Bool, 81, 81) for i in 1:81 for j in 1:81 lookup[i,j] = check(i-1, j-1) ...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Produce a language-to-language conversion: from Lua to PHP, same semantics.
concat=table.concat insert=table.insert constraints = { } columns = { } rows = { } blocks = { } for f = 1, 81 do constraints[f] = { } end all_constraints = { } for i = 1, 9 do columns[i] = { unknown = 9, unknowns = { } } insert(all_constraints, columns[i]) rows[i...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Produce a functionally identical PHP code for the snippet given in Mathematica.
solve[sudoku_] := NestWhile[ Join @@ Table[ Table[ReplacePart[s, #1 -> n], {n, #2}] & @@ First@SortBy[{#, Complement[Range@9, s[[First@#]], s[[;; , Last@#]], Catenate@ Extract[Partition[s, {3, 3}], Quotient[#, 3, -2]]]} & /@ Position[s, 0, {2}], L...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Please provide an equivalent version of this MATLAB code in PHP.
function solution = sudokuSolver(sudokuGrid) subBoxes(1:9,1:9) = {{(1:3),(1:3)}}; subBoxes(4:6,:)= {{(4:6),(1:3)}}; subBoxes(7:9,:)= {{(7:9),(1:3)}}; for column = (4:6) for row = (1:9) subBoxes{row,column}(2)= {4:6}; en...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Change the programming language of this snippet from Nim to PHP without modifying what it does.
{.this: self.} type Sudoku = ref object grid : array[81, int] solved : bool proc `$`(self: Sudoku): string = var sb: string = "" for i in 0..8: for j in 0..8: sb &= $grid[i * 9 + j] sb &= " " if j == 2 or j == 5: sb &= "| " sb &= "\n" if i == 2 or i == 5: sb &...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Change the programming language of this snippet from OCaml to PHP without modifying what it does.
open Format open Graph module G = Imperative.Graph.Abstract(struct type t = int * int end) let g = G.create () let nodes = let new_node i j = let v = G.V.create (i, j) in G.add_vertex g v; v in Array.init 9 (fun i -> Array.init 9 (new_node i)) let node i j = nodes.(i).(j) let () = for i = 0 to 8 do f...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Generate a PHP translation of this Pascal snippet without changing its computational steps.
Program soduko; uses sysutils,crt; const carreeSize = 3; maxCoor = carreeSize*carreeSize; maxValue = maxCoor; maxMask = 1 shl (maxCoor+1)-1; type tLimit = 0..maxCoor-1; tValue = 0..maxCoor; tSteps = 0..maxCoor*maxCoor; tValField = array[tLimit,tLimit] of NativeInt; tBitrepr = 0..maxMask; tcol...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Maintain the same structure and functionality when rewriting this code in PHP.
use integer; use strict; my @A = qw( 5 3 0 0 2 4 7 0 0 0 0 2 0 0 0 8 0 0 1 0 0 7 0 3 9 0 2 0 0 8 0 7 2 0 4 9 0 2 0 9 8 0 0 7 0 7 9 0 0 0 0 0 8 0 0 0 0 0 3 0 5 0 6 9 6 0 0 1 0 3 0 0 0 5 0 6 9 0 0 1 0 ); sub solve { my $i; foreach $i ( 0 .. 80 ) {...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Ensure the translated PHP code behaves exactly like the original Ruby snippet.
GRID_SIZE = 9 def isNumberInRow(board, number, row) board[row].includes?(number) end def isNumberInColumn(board, number, column) board.any?{|row| row[column] == number } end def isNumberInBox(board, number, row, column) localBoxRow = row - row % 3 localBoxColumn = column - column % 3 (localBoxRow...(localBox...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Please provide an equivalent version of this Scala code in PHP.
class Sudoku(rows: List<String>) { private val grid = IntArray(81) private var solved = false init { require(rows.size == 9 && rows.all { it.length == 9 }) { "Grid must be 9 x 9" } for (i in 0..8) { for (j in 0..8 ) grid[9 * i + j] = rows[i][j] - '0' ...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Rewrite the snippet below in PHP so it works the same as the original Swift code.
import Foundation typealias SodukuPuzzle = [[Int]] class Soduku { let mBoardSize:Int! let mBoxSize:Int! var mBoard:SodukuPuzzle! var mRowSubset:[[Bool]]! var mColSubset:[[Bool]]! var mBoxSubset:[[Bool]]! init(board:SodukuPuzzle) { mBoard = board mBoardSize = board.coun...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Generate an equivalent PHP version of this Tcl code.
package require Tcl 8.6 oo::class create Sudoku { variable idata method clear {} { for {set y 0} {$y < 9} {incr y} { for {set x 0} {$x < 9} {incr x} { my set $x $y {} } } } method load {data} { set error "data must be a 9-element list, each element also being a\ list of 9 numbers from ...
class SudokuSolver { protected $grid = []; protected $emptySymbol; public static function parseString($str, $emptySymbol = '0') { $grid = str_split($str); foreach($grid as &$v) { if($v == $emptySymbol) { $v = 0; } else { $v = (int)$v; } } return $grid; } ...
Translate this program into Rust but keep the logic exactly as in C.
#include <stdio.h> void show(int *x) { int i, j; for (i = 0; i < 9; i++) { if (!(i % 3)) putchar('\n'); for (j = 0; j < 9; j++) printf(j % 3 ? "%2d" : "%3d", *x++); putchar('\n'); } } int trycell(int *x, int pos) { int row = pos / 9; int col = pos % 9; int i, j, used = 0; if (pos == 81) return 1; if...
type Sudoku = [u8; 81]; fn is_valid(val: u8, x: usize, y: usize, sudoku_ar: &mut Sudoku) -> bool { (0..9).all(|i| sudoku_ar[y * 9 + i] != val && sudoku_ar[i * 9 + x] != val) && { let (start_x, start_y) = ((x / 3) * 3, (y / 3) * 3); (start_y..start_y + 3).all(|i| (start_x..start_x + 3).all(|j| sudok...
Convert the following code from C++ to Rust, ensuring the logic remains intact.
#include <iostream> using namespace std; class SudokuSolver { private: int grid[81]; public: SudokuSolver(string s) { for (unsigned int i = 0; i < s.length(); i++) { grid[i] = (int) (s[i] - '0'); } } void solve() { try { placeNumber(0); cou...
type Sudoku = [u8; 81]; fn is_valid(val: u8, x: usize, y: usize, sudoku_ar: &mut Sudoku) -> bool { (0..9).all(|i| sudoku_ar[y * 9 + i] != val && sudoku_ar[i * 9 + x] != val) && { let (start_x, start_y) = ((x / 3) * 3, (y / 3) * 3); (start_y..start_y + 3).all(|i| (start_x..start_x + 3).all(|j| sudok...
Write a version of this Go function in Rust with identical behavior.
package main import "fmt" var puzzle = "" + "394 267 " + " 3 4 " + "5 69 2 " + " 45 9 " + "6 7" + " 7 58 " + " 1 67 8" + " 9 8 " + " 264 735" func main() { printGrid("puzzle:", puzzle) if s := solve(puzzle); s == "" { fmt.Println("no solu...
type Sudoku = [u8; 81]; fn is_valid(val: u8, x: usize, y: usize, sudoku_ar: &mut Sudoku) -> bool { (0..9).all(|i| sudoku_ar[y * 9 + i] != val && sudoku_ar[i * 9 + x] != val) && { let (start_x, start_y) = ((x / 3) * 3, (y / 3) * 3); (start_y..start_y + 3).all(|i| (start_x..start_x + 3).all(|j| sudok...
Can you help me rewrite this code in Rust instead of Java, keeping it the same logically?
public class Sudoku { private int mBoard[][]; private int mBoardSize; private int mBoxSize; private boolean mRowSubset[][]; private boolean mColSubset[][]; private boolean mBoxSubset[][]; public Sudoku(int board[][]) { mBoard = board; mBoardSize = mBoard.length; mBo...
type Sudoku = [u8; 81]; fn is_valid(val: u8, x: usize, y: usize, sudoku_ar: &mut Sudoku) -> bool { (0..9).all(|i| sudoku_ar[y * 9 + i] != val && sudoku_ar[i * 9 + x] != val) && { let (start_x, start_y) = ((x / 3) * 3, (y / 3) * 3); (start_y..start_y + 3).all(|i| (start_x..start_x + 3).all(|j| sudok...
Preserve the algorithm and functionality while converting the code from Rust to VB.
type Sudoku = [u8; 81]; fn is_valid(val: u8, x: usize, y: usize, sudoku_ar: &mut Sudoku) -> bool { (0..9).all(|i| sudoku_ar[y * 9 + i] != val && sudoku_ar[i * 9 + x] != val) && { let (start_x, start_y) = ((x / 3) * 3, (y / 3) * 3); (start_y..start_y + 3).all(|i| (start_x..start_x + 3).all(|j| sudok...
Dim grid(9, 9) Dim gridSolved(9, 9) Public Sub Solve(i, j) If i > 9 Then For r = 1 To 9 For c = 1 To 9 gridSolved(r, c) = grid(r, c) Next c Next r Exit Sub End If For n = 1 To 9 If isSafe(i, j, n) Then nTmp = grid(i, j) grid(i, j) = n If j = 9 Then ...
Convert this C# block to Rust, preserving its control flow and logic.
using System; class SudokuSolver { private int[] grid; public SudokuSolver(String s) { grid = new int[81]; for (int i = 0; i < s.Length; i++) { grid[i] = int.Parse(s[i].ToString()); } } public void solve() { try { placeNu...
type Sudoku = [u8; 81]; fn is_valid(val: u8, x: usize, y: usize, sudoku_ar: &mut Sudoku) -> bool { (0..9).all(|i| sudoku_ar[y * 9 + i] != val && sudoku_ar[i * 9 + x] != val) && { let (start_x, start_y) = ((x / 3) * 3, (y / 3) * 3); (start_y..start_y + 3).all(|i| (start_x..start_x + 3).all(|j| sudok...
Port the following code from Rust to Python with equivalent syntax and logic.
type Sudoku = [u8; 81]; fn is_valid(val: u8, x: usize, y: usize, sudoku_ar: &mut Sudoku) -> bool { (0..9).all(|i| sudoku_ar[y * 9 + i] != val && sudoku_ar[i * 9 + x] != val) && { let (start_x, start_y) = ((x / 3) * 3, (y / 3) * 3); (start_y..start_y + 3).all(|i| (start_x..start_x + 3).all(|j| sudok...
def initiate(): box.append([0, 1, 2, 9, 10, 11, 18, 19, 20]) box.append([3, 4, 5, 12, 13, 14, 21, 22, 23]) box.append([6, 7, 8, 15, 16, 17, 24, 25, 26]) box.append([27, 28, 29, 36, 37, 38, 45, 46, 47]) box.append([30, 31, 32, 39, 40, 41, 48, 49, 50]) box.append([33, 34, 35, 42, 43, 44, 51, 52, 5...
Change the programming language of this snippet from Ada to C# without modifying what it does.
with Ada.Text_IO; procedure Goodbye_World is begin Ada.Text_IO.Put("Goodbye, World!"); end Goodbye_World;
using System; class Program { static void Main(string[] args) { Console.WriteLine("Goodbye, World!"); Console.Write("Goodbye, World!"); } }
Convert this Ada block to C, preserving its control flow and logic.
with Ada.Text_IO; procedure Goodbye_World is begin Ada.Text_IO.Put("Goodbye, World!"); end Goodbye_World;
#include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { (void) printf("Goodbye, World!"); return EXIT_SUCCESS; }
Transform the following Ada implementation into C++, maintaining the same output and logic.
with Ada.Text_IO; procedure Goodbye_World is begin Ada.Text_IO.Put("Goodbye, World!"); end Goodbye_World;
#include <iostream> int main() { std::cout << "Goodbye, World!"; return 0; }
Transform the following Ada implementation into Go, maintaining the same output and logic.
with Ada.Text_IO; procedure Goodbye_World is begin Ada.Text_IO.Put("Goodbye, World!"); end Goodbye_World;
package main import "fmt" func main() { fmt.Print("Goodbye, World!") }
Generate a Java translation of this Ada snippet without changing its computational steps.
with Ada.Text_IO; procedure Goodbye_World is begin Ada.Text_IO.Put("Goodbye, World!"); end Goodbye_World;
public class HelloWorld { public static void main(String[] args) { System.out.print("Goodbye, World!"); } }
Can you help me rewrite this code in Python instead of Ada, keeping it the same logically?
with Ada.Text_IO; procedure Goodbye_World is begin Ada.Text_IO.Put("Goodbye, World!"); end Goodbye_World;
import sys sys.stdout.write("Goodbye, World!")
Ensure the translated VB code behaves exactly like the original Ada snippet.
with Ada.Text_IO; procedure Goodbye_World is begin Ada.Text_IO.Put("Goodbye, World!"); end Goodbye_World;
Module Module1 Sub Main() Console.Write("Goodbye, World!") End Sub End Module
Convert this Arturo snippet to C and keep its semantics consistent.
prin "Goodbye, World!"
#include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { (void) printf("Goodbye, World!"); return EXIT_SUCCESS; }