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Change the following PowerShell code into C# without altering its purpose.
function Get-StandardDeviation { begin { $avg = 0 $nums = @() } process { $nums += $_ $avg = ($nums | Measure-Object -Average).Average $sum = 0; $nums | ForEach-Object { $sum += ($avg - $_) * ($avg - $_) } [Math]::Sqrt($sum / $nums.Length) } }
using System; using System.Collections.Generic; using System.Linq; namespace standardDeviation { class Program { static void Main(string[] args) { List<double> nums = new List<double> { 2, 4, 4, 4, 5, 5, 7, 9 }; for (int i = 1; i <= nums.Count; i++) ...
Rewrite the snippet below in C++ so it works the same as the original PowerShell code.
function Get-StandardDeviation { begin { $avg = 0 $nums = @() } process { $nums += $_ $avg = ($nums | Measure-Object -Average).Average $sum = 0; $nums | ForEach-Object { $sum += ($avg - $_) * ($avg - $_) } [Math]::Sqrt($sum / $nums.Length) } }
#include <assert.h> #include <cmath> #include <vector> #include <iostream> template<int N> struct MomentsAccumulator_ { std::vector<double> m_; MomentsAccumulator_() : m_(N + 1, 0.0) {} void operator()(double v) { double inc = 1.0; for (auto& mi : m_) { mi += inc; inc *= v; } } }; double Stdev(cons...
Can you help me rewrite this code in Java instead of PowerShell, keeping it the same logically?
function Get-StandardDeviation { begin { $avg = 0 $nums = @() } process { $nums += $_ $avg = ($nums | Measure-Object -Average).Average $sum = 0; $nums | ForEach-Object { $sum += ($avg - $_) * ($avg - $_) } [Math]::Sqrt($sum / $nums.Length) } }
public class StdDev { int n = 0; double sum = 0; double sum2 = 0; public double sd(double x) { n++; sum += x; sum2 += x*x; return Math.sqrt(sum2/n - sum*sum/n/n); } public static void main(String[] args) { double[] testData = {2,4,4,4,5,5,7,9}; StdDev sd = new StdDev(); ...
Preserve the algorithm and functionality while converting the code from PowerShell to Python.
function Get-StandardDeviation { begin { $avg = 0 $nums = @() } process { $nums += $_ $avg = ($nums | Measure-Object -Average).Average $sum = 0; $nums | ForEach-Object { $sum += ($avg - $_) * ($avg - $_) } [Math]::Sqrt($sum / $nums.Length) } }
>>> from math import sqrt >>> def sd(x): sd.sum += x sd.sum2 += x*x sd.n += 1.0 sum, sum2, n = sd.sum, sd.sum2, sd.n return sqrt(sum2/n - sum*sum/n/n) >>> sd.sum = sd.sum2 = sd.n = 0 >>> for value in (2,4,4,4,5,5,7,9): print (value, sd(value)) (2, 0.0) (4, 1.0) (4, 0.94280904158206258...
Produce a language-to-language conversion: from PowerShell to VB, same semantics.
function Get-StandardDeviation { begin { $avg = 0 $nums = @() } process { $nums += $_ $avg = ($nums | Measure-Object -Average).Average $sum = 0; $nums | ForEach-Object { $sum += ($avg - $_) * ($avg - $_) } [Math]::Sqrt($sum / $nums.Length) } }
data = Array(2,4,4,4,5,5,7,9) For i = 0 To UBound(data) WScript.StdOut.Write "value = " & data(i) &_ " running sd = " & sd(data,i) WScript.StdOut.WriteLine Next Function sd(arr,n) mean = 0 variance = 0 For j = 0 To n mean = mean + arr(j) Next mean = mean/(n+1) For k = 0 To n variance = variance + ((arr(...
Produce a functionally identical Go code for the snippet given in PowerShell.
function Get-StandardDeviation { begin { $avg = 0 $nums = @() } process { $nums += $_ $avg = ($nums | Measure-Object -Average).Average $sum = 0; $nums | ForEach-Object { $sum += ($avg - $_) * ($avg - $_) } [Math]::Sqrt($sum / $nums.Length) } }
package main import ( "fmt" "math" ) func newRsdv() func(float64) float64 { var n, a, q float64 return func(x float64) float64 { n++ a1 := a+(x-a)/n q, a = q+(x-a)*(x-a1), a1 return math.Sqrt(q/n) } } func main() { r := newRsdv() for _, x := range []float6...
Generate an equivalent C version of this Racket code.
#lang racket (require math) (define running-stddev (let ([ns '()]) (λ(n) (set! ns (cons n ns)) (stddev ns)))) (last (map running-stddev '(2 4 4 4 5 5 7 9)))
#include <stdio.h> #include <stdlib.h> #include <math.h> typedef enum Action { STDDEV, MEAN, VAR, COUNT } Action; typedef struct stat_obj_struct { double sum, sum2; size_t num; Action action; } sStatObject, *StatObject; StatObject NewStatObject( Action action ) { StatObject so; so = malloc(sizeof(sSta...
Write the same algorithm in C# as shown in this Racket implementation.
#lang racket (require math) (define running-stddev (let ([ns '()]) (λ(n) (set! ns (cons n ns)) (stddev ns)))) (last (map running-stddev '(2 4 4 4 5 5 7 9)))
using System; using System.Collections.Generic; using System.Linq; namespace standardDeviation { class Program { static void Main(string[] args) { List<double> nums = new List<double> { 2, 4, 4, 4, 5, 5, 7, 9 }; for (int i = 1; i <= nums.Count; i++) ...
Ensure the translated C++ code behaves exactly like the original Racket snippet.
#lang racket (require math) (define running-stddev (let ([ns '()]) (λ(n) (set! ns (cons n ns)) (stddev ns)))) (last (map running-stddev '(2 4 4 4 5 5 7 9)))
#include <assert.h> #include <cmath> #include <vector> #include <iostream> template<int N> struct MomentsAccumulator_ { std::vector<double> m_; MomentsAccumulator_() : m_(N + 1, 0.0) {} void operator()(double v) { double inc = 1.0; for (auto& mi : m_) { mi += inc; inc *= v; } } }; double Stdev(cons...
Transform the following Racket implementation into Java, maintaining the same output and logic.
#lang racket (require math) (define running-stddev (let ([ns '()]) (λ(n) (set! ns (cons n ns)) (stddev ns)))) (last (map running-stddev '(2 4 4 4 5 5 7 9)))
public class StdDev { int n = 0; double sum = 0; double sum2 = 0; public double sd(double x) { n++; sum += x; sum2 += x*x; return Math.sqrt(sum2/n - sum*sum/n/n); } public static void main(String[] args) { double[] testData = {2,4,4,4,5,5,7,9}; StdDev sd = new StdDev(); ...
Ensure the translated Python code behaves exactly like the original Racket snippet.
#lang racket (require math) (define running-stddev (let ([ns '()]) (λ(n) (set! ns (cons n ns)) (stddev ns)))) (last (map running-stddev '(2 4 4 4 5 5 7 9)))
>>> from math import sqrt >>> def sd(x): sd.sum += x sd.sum2 += x*x sd.n += 1.0 sum, sum2, n = sd.sum, sd.sum2, sd.n return sqrt(sum2/n - sum*sum/n/n) >>> sd.sum = sd.sum2 = sd.n = 0 >>> for value in (2,4,4,4,5,5,7,9): print (value, sd(value)) (2, 0.0) (4, 1.0) (4, 0.94280904158206258...
Keep all operations the same but rewrite the snippet in VB.
#lang racket (require math) (define running-stddev (let ([ns '()]) (λ(n) (set! ns (cons n ns)) (stddev ns)))) (last (map running-stddev '(2 4 4 4 5 5 7 9)))
data = Array(2,4,4,4,5,5,7,9) For i = 0 To UBound(data) WScript.StdOut.Write "value = " & data(i) &_ " running sd = " & sd(data,i) WScript.StdOut.WriteLine Next Function sd(arr,n) mean = 0 variance = 0 For j = 0 To n mean = mean + arr(j) Next mean = mean/(n+1) For k = 0 To n variance = variance + ((arr(...
Please provide an equivalent version of this Racket code in Go.
#lang racket (require math) (define running-stddev (let ([ns '()]) (λ(n) (set! ns (cons n ns)) (stddev ns)))) (last (map running-stddev '(2 4 4 4 5 5 7 9)))
package main import ( "fmt" "math" ) func newRsdv() func(float64) float64 { var n, a, q float64 return func(x float64) float64 { n++ a1 := a+(x-a)/n q, a = q+(x-a)*(x-a1), a1 return math.Sqrt(q/n) } } func main() { r := newRsdv() for _, x := range []float6...
Generate an equivalent C version of this COBOL code.
IDENTIFICATION DIVISION. PROGRAM-ID. run-stddev. environment division. input-output section. file-control. select input-file assign to "input.txt" organization is line sequential. data division. file section. fd input-file. 01 inp-record. 03 inp-fld pic 9(03). working-storage section. 01 filler pic 9(01...
#include <stdio.h> #include <stdlib.h> #include <math.h> typedef enum Action { STDDEV, MEAN, VAR, COUNT } Action; typedef struct stat_obj_struct { double sum, sum2; size_t num; Action action; } sStatObject, *StatObject; StatObject NewStatObject( Action action ) { StatObject so; so = malloc(sizeof(sSta...
Can you help me rewrite this code in C# instead of COBOL, keeping it the same logically?
IDENTIFICATION DIVISION. PROGRAM-ID. run-stddev. environment division. input-output section. file-control. select input-file assign to "input.txt" organization is line sequential. data division. file section. fd input-file. 01 inp-record. 03 inp-fld pic 9(03). working-storage section. 01 filler pic 9(01...
using System; using System.Collections.Generic; using System.Linq; namespace standardDeviation { class Program { static void Main(string[] args) { List<double> nums = new List<double> { 2, 4, 4, 4, 5, 5, 7, 9 }; for (int i = 1; i <= nums.Count; i++) ...
Write a version of this COBOL function in C++ with identical behavior.
IDENTIFICATION DIVISION. PROGRAM-ID. run-stddev. environment division. input-output section. file-control. select input-file assign to "input.txt" organization is line sequential. data division. file section. fd input-file. 01 inp-record. 03 inp-fld pic 9(03). working-storage section. 01 filler pic 9(01...
#include <assert.h> #include <cmath> #include <vector> #include <iostream> template<int N> struct MomentsAccumulator_ { std::vector<double> m_; MomentsAccumulator_() : m_(N + 1, 0.0) {} void operator()(double v) { double inc = 1.0; for (auto& mi : m_) { mi += inc; inc *= v; } } }; double Stdev(cons...
Rewrite the snippet below in Java so it works the same as the original COBOL code.
IDENTIFICATION DIVISION. PROGRAM-ID. run-stddev. environment division. input-output section. file-control. select input-file assign to "input.txt" organization is line sequential. data division. file section. fd input-file. 01 inp-record. 03 inp-fld pic 9(03). working-storage section. 01 filler pic 9(01...
public class StdDev { int n = 0; double sum = 0; double sum2 = 0; public double sd(double x) { n++; sum += x; sum2 += x*x; return Math.sqrt(sum2/n - sum*sum/n/n); } public static void main(String[] args) { double[] testData = {2,4,4,4,5,5,7,9}; StdDev sd = new StdDev(); ...
Can you help me rewrite this code in Python instead of COBOL, keeping it the same logically?
IDENTIFICATION DIVISION. PROGRAM-ID. run-stddev. environment division. input-output section. file-control. select input-file assign to "input.txt" organization is line sequential. data division. file section. fd input-file. 01 inp-record. 03 inp-fld pic 9(03). working-storage section. 01 filler pic 9(01...
>>> from math import sqrt >>> def sd(x): sd.sum += x sd.sum2 += x*x sd.n += 1.0 sum, sum2, n = sd.sum, sd.sum2, sd.n return sqrt(sum2/n - sum*sum/n/n) >>> sd.sum = sd.sum2 = sd.n = 0 >>> for value in (2,4,4,4,5,5,7,9): print (value, sd(value)) (2, 0.0) (4, 1.0) (4, 0.94280904158206258...
Convert the following code from COBOL to VB, ensuring the logic remains intact.
IDENTIFICATION DIVISION. PROGRAM-ID. run-stddev. environment division. input-output section. file-control. select input-file assign to "input.txt" organization is line sequential. data division. file section. fd input-file. 01 inp-record. 03 inp-fld pic 9(03). working-storage section. 01 filler pic 9(01...
data = Array(2,4,4,4,5,5,7,9) For i = 0 To UBound(data) WScript.StdOut.Write "value = " & data(i) &_ " running sd = " & sd(data,i) WScript.StdOut.WriteLine Next Function sd(arr,n) mean = 0 variance = 0 For j = 0 To n mean = mean + arr(j) Next mean = mean/(n+1) For k = 0 To n variance = variance + ((arr(...
Write the same code in Go as shown below in COBOL.
IDENTIFICATION DIVISION. PROGRAM-ID. run-stddev. environment division. input-output section. file-control. select input-file assign to "input.txt" organization is line sequential. data division. file section. fd input-file. 01 inp-record. 03 inp-fld pic 9(03). working-storage section. 01 filler pic 9(01...
package main import ( "fmt" "math" ) func newRsdv() func(float64) float64 { var n, a, q float64 return func(x float64) float64 { n++ a1 := a+(x-a)/n q, a = q+(x-a)*(x-a1), a1 return math.Sqrt(q/n) } } func main() { r := newRsdv() for _, x := range []float6...
Change the programming language of this snippet from REXX to C without modifying what it does.
sdacc = .SDAccum~new x = .array~of(2,4,4,4,5,5,7,9) sd = 0 do i = 1 to x~size sd = sdacc~value(x[i]) Say '#'i 'value =' x[i] 'stdev =' sd end ::class SDAccum ::method sum attribute ::method sum2 attribute ::method count attribute ::method init self~sum = 0.0 self~sum2 = 0.0 self~count = 0 ::method value ...
#include <stdio.h> #include <stdlib.h> #include <math.h> typedef enum Action { STDDEV, MEAN, VAR, COUNT } Action; typedef struct stat_obj_struct { double sum, sum2; size_t num; Action action; } sStatObject, *StatObject; StatObject NewStatObject( Action action ) { StatObject so; so = malloc(sizeof(sSta...
Translate this program into C# but keep the logic exactly as in REXX.
sdacc = .SDAccum~new x = .array~of(2,4,4,4,5,5,7,9) sd = 0 do i = 1 to x~size sd = sdacc~value(x[i]) Say '#'i 'value =' x[i] 'stdev =' sd end ::class SDAccum ::method sum attribute ::method sum2 attribute ::method count attribute ::method init self~sum = 0.0 self~sum2 = 0.0 self~count = 0 ::method value ...
using System; using System.Collections.Generic; using System.Linq; namespace standardDeviation { class Program { static void Main(string[] args) { List<double> nums = new List<double> { 2, 4, 4, 4, 5, 5, 7, 9 }; for (int i = 1; i <= nums.Count; i++) ...
Please provide an equivalent version of this REXX code in C++.
sdacc = .SDAccum~new x = .array~of(2,4,4,4,5,5,7,9) sd = 0 do i = 1 to x~size sd = sdacc~value(x[i]) Say '#'i 'value =' x[i] 'stdev =' sd end ::class SDAccum ::method sum attribute ::method sum2 attribute ::method count attribute ::method init self~sum = 0.0 self~sum2 = 0.0 self~count = 0 ::method value ...
#include <assert.h> #include <cmath> #include <vector> #include <iostream> template<int N> struct MomentsAccumulator_ { std::vector<double> m_; MomentsAccumulator_() : m_(N + 1, 0.0) {} void operator()(double v) { double inc = 1.0; for (auto& mi : m_) { mi += inc; inc *= v; } } }; double Stdev(cons...
Please provide an equivalent version of this REXX code in Java.
sdacc = .SDAccum~new x = .array~of(2,4,4,4,5,5,7,9) sd = 0 do i = 1 to x~size sd = sdacc~value(x[i]) Say '#'i 'value =' x[i] 'stdev =' sd end ::class SDAccum ::method sum attribute ::method sum2 attribute ::method count attribute ::method init self~sum = 0.0 self~sum2 = 0.0 self~count = 0 ::method value ...
public class StdDev { int n = 0; double sum = 0; double sum2 = 0; public double sd(double x) { n++; sum += x; sum2 += x*x; return Math.sqrt(sum2/n - sum*sum/n/n); } public static void main(String[] args) { double[] testData = {2,4,4,4,5,5,7,9}; StdDev sd = new StdDev(); ...
Rewrite the snippet below in Python so it works the same as the original REXX code.
sdacc = .SDAccum~new x = .array~of(2,4,4,4,5,5,7,9) sd = 0 do i = 1 to x~size sd = sdacc~value(x[i]) Say '#'i 'value =' x[i] 'stdev =' sd end ::class SDAccum ::method sum attribute ::method sum2 attribute ::method count attribute ::method init self~sum = 0.0 self~sum2 = 0.0 self~count = 0 ::method value ...
>>> from math import sqrt >>> def sd(x): sd.sum += x sd.sum2 += x*x sd.n += 1.0 sum, sum2, n = sd.sum, sd.sum2, sd.n return sqrt(sum2/n - sum*sum/n/n) >>> sd.sum = sd.sum2 = sd.n = 0 >>> for value in (2,4,4,4,5,5,7,9): print (value, sd(value)) (2, 0.0) (4, 1.0) (4, 0.94280904158206258...
Port the provided REXX code into VB while preserving the original functionality.
sdacc = .SDAccum~new x = .array~of(2,4,4,4,5,5,7,9) sd = 0 do i = 1 to x~size sd = sdacc~value(x[i]) Say '#'i 'value =' x[i] 'stdev =' sd end ::class SDAccum ::method sum attribute ::method sum2 attribute ::method count attribute ::method init self~sum = 0.0 self~sum2 = 0.0 self~count = 0 ::method value ...
data = Array(2,4,4,4,5,5,7,9) For i = 0 To UBound(data) WScript.StdOut.Write "value = " & data(i) &_ " running sd = " & sd(data,i) WScript.StdOut.WriteLine Next Function sd(arr,n) mean = 0 variance = 0 For j = 0 To n mean = mean + arr(j) Next mean = mean/(n+1) For k = 0 To n variance = variance + ((arr(...
Port the provided REXX code into Go while preserving the original functionality.
sdacc = .SDAccum~new x = .array~of(2,4,4,4,5,5,7,9) sd = 0 do i = 1 to x~size sd = sdacc~value(x[i]) Say '#'i 'value =' x[i] 'stdev =' sd end ::class SDAccum ::method sum attribute ::method sum2 attribute ::method count attribute ::method init self~sum = 0.0 self~sum2 = 0.0 self~count = 0 ::method value ...
package main import ( "fmt" "math" ) func newRsdv() func(float64) float64 { var n, a, q float64 return func(x float64) float64 { n++ a1 := a+(x-a)/n q, a = q+(x-a)*(x-a1), a1 return math.Sqrt(q/n) } } func main() { r := newRsdv() for _, x := range []float6...
Write the same algorithm in C as shown in this Ruby implementation.
class StdDevAccumulator def initialize @n, @sum, @sum2 = 0, 0.0, 0.0 end def <<(num) @n += 1 @sum += num @sum2 += num**2 Math.sqrt (@sum2 * @n - @sum**2) / @n**2 end end sd = StdDevAccumulator.new i = 0 [2,4,4,4,5,5,7,9].each { |n| puts "adding
#include <stdio.h> #include <stdlib.h> #include <math.h> typedef enum Action { STDDEV, MEAN, VAR, COUNT } Action; typedef struct stat_obj_struct { double sum, sum2; size_t num; Action action; } sStatObject, *StatObject; StatObject NewStatObject( Action action ) { StatObject so; so = malloc(sizeof(sSta...
Convert the following code from Ruby to C#, ensuring the logic remains intact.
class StdDevAccumulator def initialize @n, @sum, @sum2 = 0, 0.0, 0.0 end def <<(num) @n += 1 @sum += num @sum2 += num**2 Math.sqrt (@sum2 * @n - @sum**2) / @n**2 end end sd = StdDevAccumulator.new i = 0 [2,4,4,4,5,5,7,9].each { |n| puts "adding
using System; using System.Collections.Generic; using System.Linq; namespace standardDeviation { class Program { static void Main(string[] args) { List<double> nums = new List<double> { 2, 4, 4, 4, 5, 5, 7, 9 }; for (int i = 1; i <= nums.Count; i++) ...
Preserve the algorithm and functionality while converting the code from Ruby to C++.
class StdDevAccumulator def initialize @n, @sum, @sum2 = 0, 0.0, 0.0 end def <<(num) @n += 1 @sum += num @sum2 += num**2 Math.sqrt (@sum2 * @n - @sum**2) / @n**2 end end sd = StdDevAccumulator.new i = 0 [2,4,4,4,5,5,7,9].each { |n| puts "adding
#include <assert.h> #include <cmath> #include <vector> #include <iostream> template<int N> struct MomentsAccumulator_ { std::vector<double> m_; MomentsAccumulator_() : m_(N + 1, 0.0) {} void operator()(double v) { double inc = 1.0; for (auto& mi : m_) { mi += inc; inc *= v; } } }; double Stdev(cons...
Change the following Ruby code into Java without altering its purpose.
class StdDevAccumulator def initialize @n, @sum, @sum2 = 0, 0.0, 0.0 end def <<(num) @n += 1 @sum += num @sum2 += num**2 Math.sqrt (@sum2 * @n - @sum**2) / @n**2 end end sd = StdDevAccumulator.new i = 0 [2,4,4,4,5,5,7,9].each { |n| puts "adding
public class StdDev { int n = 0; double sum = 0; double sum2 = 0; public double sd(double x) { n++; sum += x; sum2 += x*x; return Math.sqrt(sum2/n - sum*sum/n/n); } public static void main(String[] args) { double[] testData = {2,4,4,4,5,5,7,9}; StdDev sd = new StdDev(); ...
Preserve the algorithm and functionality while converting the code from Ruby to Python.
class StdDevAccumulator def initialize @n, @sum, @sum2 = 0, 0.0, 0.0 end def <<(num) @n += 1 @sum += num @sum2 += num**2 Math.sqrt (@sum2 * @n - @sum**2) / @n**2 end end sd = StdDevAccumulator.new i = 0 [2,4,4,4,5,5,7,9].each { |n| puts "adding
>>> from math import sqrt >>> def sd(x): sd.sum += x sd.sum2 += x*x sd.n += 1.0 sum, sum2, n = sd.sum, sd.sum2, sd.n return sqrt(sum2/n - sum*sum/n/n) >>> sd.sum = sd.sum2 = sd.n = 0 >>> for value in (2,4,4,4,5,5,7,9): print (value, sd(value)) (2, 0.0) (4, 1.0) (4, 0.94280904158206258...
Convert this Ruby block to VB, preserving its control flow and logic.
class StdDevAccumulator def initialize @n, @sum, @sum2 = 0, 0.0, 0.0 end def <<(num) @n += 1 @sum += num @sum2 += num**2 Math.sqrt (@sum2 * @n - @sum**2) / @n**2 end end sd = StdDevAccumulator.new i = 0 [2,4,4,4,5,5,7,9].each { |n| puts "adding
data = Array(2,4,4,4,5,5,7,9) For i = 0 To UBound(data) WScript.StdOut.Write "value = " & data(i) &_ " running sd = " & sd(data,i) WScript.StdOut.WriteLine Next Function sd(arr,n) mean = 0 variance = 0 For j = 0 To n mean = mean + arr(j) Next mean = mean/(n+1) For k = 0 To n variance = variance + ((arr(...
Write the same algorithm in Go as shown in this Ruby implementation.
class StdDevAccumulator def initialize @n, @sum, @sum2 = 0, 0.0, 0.0 end def <<(num) @n += 1 @sum += num @sum2 += num**2 Math.sqrt (@sum2 * @n - @sum**2) / @n**2 end end sd = StdDevAccumulator.new i = 0 [2,4,4,4,5,5,7,9].each { |n| puts "adding
package main import ( "fmt" "math" ) func newRsdv() func(float64) float64 { var n, a, q float64 return func(x float64) float64 { n++ a1 := a+(x-a)/n q, a = q+(x-a)*(x-a1), a1 return math.Sqrt(q/n) } } func main() { r := newRsdv() for _, x := range []float6...
Port the provided Scala code into C while preserving the original functionality.
class CumStdDev { private var n = 0 private var sum = 0.0 private var sum2 = 0.0 fun sd(x: Double): Double { n++ sum += x sum2 += x * x return Math.sqrt(sum2 / n - sum * sum / n / n) } } fun main(args: Array<String>) { val testData = doubleArrayOf(2.0, 4.0, 4....
#include <stdio.h> #include <stdlib.h> #include <math.h> typedef enum Action { STDDEV, MEAN, VAR, COUNT } Action; typedef struct stat_obj_struct { double sum, sum2; size_t num; Action action; } sStatObject, *StatObject; StatObject NewStatObject( Action action ) { StatObject so; so = malloc(sizeof(sSta...
Translate this program into C# but keep the logic exactly as in Scala.
class CumStdDev { private var n = 0 private var sum = 0.0 private var sum2 = 0.0 fun sd(x: Double): Double { n++ sum += x sum2 += x * x return Math.sqrt(sum2 / n - sum * sum / n / n) } } fun main(args: Array<String>) { val testData = doubleArrayOf(2.0, 4.0, 4....
using System; using System.Collections.Generic; using System.Linq; namespace standardDeviation { class Program { static void Main(string[] args) { List<double> nums = new List<double> { 2, 4, 4, 4, 5, 5, 7, 9 }; for (int i = 1; i <= nums.Count; i++) ...
Translate this program into C++ but keep the logic exactly as in Scala.
class CumStdDev { private var n = 0 private var sum = 0.0 private var sum2 = 0.0 fun sd(x: Double): Double { n++ sum += x sum2 += x * x return Math.sqrt(sum2 / n - sum * sum / n / n) } } fun main(args: Array<String>) { val testData = doubleArrayOf(2.0, 4.0, 4....
#include <assert.h> #include <cmath> #include <vector> #include <iostream> template<int N> struct MomentsAccumulator_ { std::vector<double> m_; MomentsAccumulator_() : m_(N + 1, 0.0) {} void operator()(double v) { double inc = 1.0; for (auto& mi : m_) { mi += inc; inc *= v; } } }; double Stdev(cons...
Can you help me rewrite this code in Java instead of Scala, keeping it the same logically?
class CumStdDev { private var n = 0 private var sum = 0.0 private var sum2 = 0.0 fun sd(x: Double): Double { n++ sum += x sum2 += x * x return Math.sqrt(sum2 / n - sum * sum / n / n) } } fun main(args: Array<String>) { val testData = doubleArrayOf(2.0, 4.0, 4....
public class StdDev { int n = 0; double sum = 0; double sum2 = 0; public double sd(double x) { n++; sum += x; sum2 += x*x; return Math.sqrt(sum2/n - sum*sum/n/n); } public static void main(String[] args) { double[] testData = {2,4,4,4,5,5,7,9}; StdDev sd = new StdDev(); ...
Produce a language-to-language conversion: from Scala to Python, same semantics.
class CumStdDev { private var n = 0 private var sum = 0.0 private var sum2 = 0.0 fun sd(x: Double): Double { n++ sum += x sum2 += x * x return Math.sqrt(sum2 / n - sum * sum / n / n) } } fun main(args: Array<String>) { val testData = doubleArrayOf(2.0, 4.0, 4....
>>> from math import sqrt >>> def sd(x): sd.sum += x sd.sum2 += x*x sd.n += 1.0 sum, sum2, n = sd.sum, sd.sum2, sd.n return sqrt(sum2/n - sum*sum/n/n) >>> sd.sum = sd.sum2 = sd.n = 0 >>> for value in (2,4,4,4,5,5,7,9): print (value, sd(value)) (2, 0.0) (4, 1.0) (4, 0.94280904158206258...
Convert the following code from Scala to VB, ensuring the logic remains intact.
class CumStdDev { private var n = 0 private var sum = 0.0 private var sum2 = 0.0 fun sd(x: Double): Double { n++ sum += x sum2 += x * x return Math.sqrt(sum2 / n - sum * sum / n / n) } } fun main(args: Array<String>) { val testData = doubleArrayOf(2.0, 4.0, 4....
data = Array(2,4,4,4,5,5,7,9) For i = 0 To UBound(data) WScript.StdOut.Write "value = " & data(i) &_ " running sd = " & sd(data,i) WScript.StdOut.WriteLine Next Function sd(arr,n) mean = 0 variance = 0 For j = 0 To n mean = mean + arr(j) Next mean = mean/(n+1) For k = 0 To n variance = variance + ((arr(...
Transform the following Scala implementation into Go, maintaining the same output and logic.
class CumStdDev { private var n = 0 private var sum = 0.0 private var sum2 = 0.0 fun sd(x: Double): Double { n++ sum += x sum2 += x * x return Math.sqrt(sum2 / n - sum * sum / n / n) } } fun main(args: Array<String>) { val testData = doubleArrayOf(2.0, 4.0, 4....
package main import ( "fmt" "math" ) func newRsdv() func(float64) float64 { var n, a, q float64 return func(x float64) float64 { n++ a1 := a+(x-a)/n q, a = q+(x-a)*(x-a1), a1 return math.Sqrt(q/n) } } func main() { r := newRsdv() for _, x := range []float6...
Maintain the same structure and functionality when rewriting this code in C.
import Darwin class stdDev{ var n:Double = 0.0 var sum:Double = 0.0 var sum2:Double = 0.0 init(){ let testData:[Double] = [2,4,4,4,5,5,7,9]; for x in testData{ var a:Double = calcSd(x) println("value \(Int(x)) SD = \(a)"); }...
#include <stdio.h> #include <stdlib.h> #include <math.h> typedef enum Action { STDDEV, MEAN, VAR, COUNT } Action; typedef struct stat_obj_struct { double sum, sum2; size_t num; Action action; } sStatObject, *StatObject; StatObject NewStatObject( Action action ) { StatObject so; so = malloc(sizeof(sSta...
Translate the given Swift code snippet into C# without altering its behavior.
import Darwin class stdDev{ var n:Double = 0.0 var sum:Double = 0.0 var sum2:Double = 0.0 init(){ let testData:[Double] = [2,4,4,4,5,5,7,9]; for x in testData{ var a:Double = calcSd(x) println("value \(Int(x)) SD = \(a)"); }...
using System; using System.Collections.Generic; using System.Linq; namespace standardDeviation { class Program { static void Main(string[] args) { List<double> nums = new List<double> { 2, 4, 4, 4, 5, 5, 7, 9 }; for (int i = 1; i <= nums.Count; i++) ...
Translate this program into C++ but keep the logic exactly as in Swift.
import Darwin class stdDev{ var n:Double = 0.0 var sum:Double = 0.0 var sum2:Double = 0.0 init(){ let testData:[Double] = [2,4,4,4,5,5,7,9]; for x in testData{ var a:Double = calcSd(x) println("value \(Int(x)) SD = \(a)"); }...
#include <assert.h> #include <cmath> #include <vector> #include <iostream> template<int N> struct MomentsAccumulator_ { std::vector<double> m_; MomentsAccumulator_() : m_(N + 1, 0.0) {} void operator()(double v) { double inc = 1.0; for (auto& mi : m_) { mi += inc; inc *= v; } } }; double Stdev(cons...
Write a version of this Swift function in Java with identical behavior.
import Darwin class stdDev{ var n:Double = 0.0 var sum:Double = 0.0 var sum2:Double = 0.0 init(){ let testData:[Double] = [2,4,4,4,5,5,7,9]; for x in testData{ var a:Double = calcSd(x) println("value \(Int(x)) SD = \(a)"); }...
public class StdDev { int n = 0; double sum = 0; double sum2 = 0; public double sd(double x) { n++; sum += x; sum2 += x*x; return Math.sqrt(sum2/n - sum*sum/n/n); } public static void main(String[] args) { double[] testData = {2,4,4,4,5,5,7,9}; StdDev sd = new StdDev(); ...
Transform the following Swift implementation into Python, maintaining the same output and logic.
import Darwin class stdDev{ var n:Double = 0.0 var sum:Double = 0.0 var sum2:Double = 0.0 init(){ let testData:[Double] = [2,4,4,4,5,5,7,9]; for x in testData{ var a:Double = calcSd(x) println("value \(Int(x)) SD = \(a)"); }...
>>> from math import sqrt >>> def sd(x): sd.sum += x sd.sum2 += x*x sd.n += 1.0 sum, sum2, n = sd.sum, sd.sum2, sd.n return sqrt(sum2/n - sum*sum/n/n) >>> sd.sum = sd.sum2 = sd.n = 0 >>> for value in (2,4,4,4,5,5,7,9): print (value, sd(value)) (2, 0.0) (4, 1.0) (4, 0.94280904158206258...
Ensure the translated VB code behaves exactly like the original Swift snippet.
import Darwin class stdDev{ var n:Double = 0.0 var sum:Double = 0.0 var sum2:Double = 0.0 init(){ let testData:[Double] = [2,4,4,4,5,5,7,9]; for x in testData{ var a:Double = calcSd(x) println("value \(Int(x)) SD = \(a)"); }...
data = Array(2,4,4,4,5,5,7,9) For i = 0 To UBound(data) WScript.StdOut.Write "value = " & data(i) &_ " running sd = " & sd(data,i) WScript.StdOut.WriteLine Next Function sd(arr,n) mean = 0 variance = 0 For j = 0 To n mean = mean + arr(j) Next mean = mean/(n+1) For k = 0 To n variance = variance + ((arr(...
Rewrite the snippet below in Go so it works the same as the original Swift code.
import Darwin class stdDev{ var n:Double = 0.0 var sum:Double = 0.0 var sum2:Double = 0.0 init(){ let testData:[Double] = [2,4,4,4,5,5,7,9]; for x in testData{ var a:Double = calcSd(x) println("value \(Int(x)) SD = \(a)"); }...
package main import ( "fmt" "math" ) func newRsdv() func(float64) float64 { var n, a, q float64 return func(x float64) float64 { n++ a1 := a+(x-a)/n q, a = q+(x-a)*(x-a1), a1 return math.Sqrt(q/n) } } func main() { r := newRsdv() for _, x := range []float6...
Preserve the algorithm and functionality while converting the code from Tcl to C.
oo::class create SDAccum { variable sum sum2 num constructor {} { set sum 0.0 set sum2 0.0 set num 0 } method value {x} { set sum2 [expr {$sum2 + $x**2}] set sum [expr {$sum + $x}] incr num return [my stddev] } method count {} { ret...
#include <stdio.h> #include <stdlib.h> #include <math.h> typedef enum Action { STDDEV, MEAN, VAR, COUNT } Action; typedef struct stat_obj_struct { double sum, sum2; size_t num; Action action; } sStatObject, *StatObject; StatObject NewStatObject( Action action ) { StatObject so; so = malloc(sizeof(sSta...
Port the provided Tcl code into C# while preserving the original functionality.
oo::class create SDAccum { variable sum sum2 num constructor {} { set sum 0.0 set sum2 0.0 set num 0 } method value {x} { set sum2 [expr {$sum2 + $x**2}] set sum [expr {$sum + $x}] incr num return [my stddev] } method count {} { ret...
using System; using System.Collections.Generic; using System.Linq; namespace standardDeviation { class Program { static void Main(string[] args) { List<double> nums = new List<double> { 2, 4, 4, 4, 5, 5, 7, 9 }; for (int i = 1; i <= nums.Count; i++) ...
Generate an equivalent C++ version of this Tcl code.
oo::class create SDAccum { variable sum sum2 num constructor {} { set sum 0.0 set sum2 0.0 set num 0 } method value {x} { set sum2 [expr {$sum2 + $x**2}] set sum [expr {$sum + $x}] incr num return [my stddev] } method count {} { ret...
#include <assert.h> #include <cmath> #include <vector> #include <iostream> template<int N> struct MomentsAccumulator_ { std::vector<double> m_; MomentsAccumulator_() : m_(N + 1, 0.0) {} void operator()(double v) { double inc = 1.0; for (auto& mi : m_) { mi += inc; inc *= v; } } }; double Stdev(cons...
Convert the following code from Tcl to Java, ensuring the logic remains intact.
oo::class create SDAccum { variable sum sum2 num constructor {} { set sum 0.0 set sum2 0.0 set num 0 } method value {x} { set sum2 [expr {$sum2 + $x**2}] set sum [expr {$sum + $x}] incr num return [my stddev] } method count {} { ret...
public class StdDev { int n = 0; double sum = 0; double sum2 = 0; public double sd(double x) { n++; sum += x; sum2 += x*x; return Math.sqrt(sum2/n - sum*sum/n/n); } public static void main(String[] args) { double[] testData = {2,4,4,4,5,5,7,9}; StdDev sd = new StdDev(); ...
Transform the following Tcl implementation into Python, maintaining the same output and logic.
oo::class create SDAccum { variable sum sum2 num constructor {} { set sum 0.0 set sum2 0.0 set num 0 } method value {x} { set sum2 [expr {$sum2 + $x**2}] set sum [expr {$sum + $x}] incr num return [my stddev] } method count {} { ret...
>>> from math import sqrt >>> def sd(x): sd.sum += x sd.sum2 += x*x sd.n += 1.0 sum, sum2, n = sd.sum, sd.sum2, sd.n return sqrt(sum2/n - sum*sum/n/n) >>> sd.sum = sd.sum2 = sd.n = 0 >>> for value in (2,4,4,4,5,5,7,9): print (value, sd(value)) (2, 0.0) (4, 1.0) (4, 0.94280904158206258...
Generate an equivalent VB version of this Tcl code.
oo::class create SDAccum { variable sum sum2 num constructor {} { set sum 0.0 set sum2 0.0 set num 0 } method value {x} { set sum2 [expr {$sum2 + $x**2}] set sum [expr {$sum + $x}] incr num return [my stddev] } method count {} { ret...
data = Array(2,4,4,4,5,5,7,9) For i = 0 To UBound(data) WScript.StdOut.Write "value = " & data(i) &_ " running sd = " & sd(data,i) WScript.StdOut.WriteLine Next Function sd(arr,n) mean = 0 variance = 0 For j = 0 To n mean = mean + arr(j) Next mean = mean/(n+1) For k = 0 To n variance = variance + ((arr(...
Produce a language-to-language conversion: from Tcl to Go, same semantics.
oo::class create SDAccum { variable sum sum2 num constructor {} { set sum 0.0 set sum2 0.0 set num 0 } method value {x} { set sum2 [expr {$sum2 + $x**2}] set sum [expr {$sum + $x}] incr num return [my stddev] } method count {} { ret...
package main import ( "fmt" "math" ) func newRsdv() func(float64) float64 { var n, a, q float64 return func(x float64) float64 { n++ a1 := a+(x-a)/n q, a = q+(x-a)*(x-a1), a1 return math.Sqrt(q/n) } } func main() { r := newRsdv() for _, x := range []float6...
Ensure the translated PHP code behaves exactly like the original Rust snippet.
pub struct CumulativeStandardDeviation { n: f64, sum: f64, sum_sq: f64 } impl CumulativeStandardDeviation { pub fn new() -> Self { CumulativeStandardDeviation { n: 0., sum: 0., sum_sq: 0. } } fn push(&mut self, x: f64) -> f64 { self.n...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Convert this Ada block to PHP, preserving its control flow and logic.
with Ada.Numerics.Elementary_Functions; use Ada.Numerics.Elementary_Functions; with Ada.Numerics.Elementary_Functions; use Ada.Numerics.Elementary_Functions; with Ada.Text_IO; use Ada.Text_IO; with Ada.Float_Text_IO; use Ada.Float_Text_IO; with Ada.Integer_Text_IO; ...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Convert the following code from Arturo to PHP, ensuring the logic remains intact.
arr: new [] loop [2 4 4 4 5 5 7 9] 'value [ 'arr ++ value print [value "->" deviation arr] ]
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Produce a functionally identical PHP code for the snippet given in AutoHotKey.
Data := [2,4,4,4,5,5,7,9] for k, v in Data { FileAppend, % "#" a_index " value = " v " stddev = " stddev(v) "`n", *  } return stddev(x) { static n, sum, sum2 n++ sum += x sum2 += x*x return sqrt((sum2/n) - (((sum*sum)/n)/n)) }
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Please provide an equivalent version of this AWK code in PHP.
BEGIN { n = split("2,4,4,4,5,5,7,9",arr,",") for (i=1; i<=n; i++) { temp[i] = arr[i] printf("%g %g\n",arr[i],stdev(temp)) } exit(0) } function stdev(arr, i,n,s1,s2,variance,x) { for (i in arr) { n++ x = arr[i] s1 += x ^ 2 s2 += x } variance = ((n * s1) -...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Write the same code in PHP as shown below in BBC_Basic.
MAXITEMS = 100 FOR i% = 1 TO 8 READ n PRINT "Value = "; n ", running SD = " FNrunningsd(n) NEXT END DATA 2,4,4,4,5,5,7,9 DEF FNrunningsd(n) PRIVATE list(), i% DIM list(MAXITEMS) i% += 1 list(i%) = n = SQR(MOD(list())^2/i% - ...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Port the provided Common_Lisp code into PHP while preserving the original functionality.
(defn stateful-std-deviation[x] (letfn [(std-dev[x] (let [v (deref (find-var (symbol (str *ns* "/v"))))] (swap! v conj x) (let [m (/ (reduce + @v) (count @v))] (Math/sqrt (/ (reduce + (map #(* (- m %) (- m %)) @v)) (count @v))))))] (when (nil? (resolve 'v)) ...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Change the following D code into PHP without altering its purpose.
import std.stdio, std.math; struct StdDev { real sum = 0.0, sqSum = 0.0; long nvalues; void addNumber(in real input) pure nothrow { nvalues++; sum += input; sqSum += input ^^ 2; } real getStdDev() const pure nothrow { if (nvalues == 0) return 0.0; ...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Please provide an equivalent version of this Delphi code in PHP.
program prj_CalcStdDerv; uses Math; var Series:Array of Extended; UserString:String; function AppendAndCalc(NewVal:Extended):Extended; begin setlength(Series,high(Series)+2); Series[high(Series)] := NewVal; result := PopnStdDev(Series); end; const data:array[0..7] of Extended = (2,4,4,4,5,5,7,9); ...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Convert the following code from Elixir to PHP, ensuring the logic remains intact.
defmodule Standard_deviation do def add_sample( pid, n ), do: send( pid, {:add, n} ) def create, do: spawn_link( fn -> loop( [] ) end ) def destroy( pid ), do: send( pid, :stop ) def get( pid ) do send( pid, {:get, self()} ) receive do { :get, value, _pid } -> value end end def...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Port the following code from Erlang to PHP with equivalent syntax and logic.
-module( standard_deviation ). -export( [add_sample/2, create/0, destroy/1, get/1, task/0] ). -compile({no_auto_import,[get/1]}). add_sample( Pid, N ) -> Pid ! {add, N}. create() -> erlang:spawn_link( fun() -> loop( [] ) end ). destroy( Pid ) -> Pid ! stop. get( Pid ) -> Pid ! {get, erlang:self()}, receive {ge...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Change the following Factor code into PHP without altering its purpose.
USING: accessors io kernel math math.functions math.parser sequences ; IN: standard-deviator TUPLE: standard-deviator sum sum^2 n ; : <standard-deviator> ( -- standard-deviator ) 0.0 0.0 0 standard-deviator boa ; : current-std ( standard-deviator -- std ) [ [ sum^2>> ] [ n>> ] bi / ] [ [ sum>> ] [ n>> ] ...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Convert the following code from Forth to PHP, ensuring the logic remains intact.
: f+! dup f@ f+ f! ; : st-count f@ ; : st-sum float+ f@ ; : st-sumsq 2 floats + f@ ; : st-mean dup st-sum st-count f/ ; : st-variance dup st-sumsq dup st-mean fdup f* dup st-count f* f- st-count f/ ; : st-stddev st-variance fsqrt ; : st-add dup 1e dup f+! float+...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Translate this program into PHP but keep the logic exactly as in Fortran.
program standard_deviation implicit none integer(kind=4), parameter :: dp = kind(0.0d0) real(kind=dp), dimension(:), allocatable :: vals integer(kind=4) :: i real(kind=dp), dimension(8) :: sample_data = (/ 2, 4, 4, 4, 5, 5, 7, 9 /) do i = lbound(sample_data, 1), ubound(sample_data, 1) call sample_add...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Produce a functionally identical PHP code for the snippet given in Groovy.
List samples = [] def stdDev = { def sample -> samples << sample def sum = samples.sum() def sumSq = samples.sum { it * it } def count = samples.size() (sumSq/count - (sum/count)**2)**0.5 } [2,4,4,4,5,5,7,9].each { println "${stdDev(it)}" }
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Maintain the same structure and functionality when rewriting this code in PHP.
import Data.List (foldl') import Data.STRef import Control.Monad.ST data Pair a b = Pair !a !b sumLen :: [Double] -> Pair Double Double sumLen = fiof2 . foldl' (\(Pair s l) x -> Pair (s+x) (l+1)) (Pair 0.0 0) where fiof2 (Pair s l) = Pair s (fromIntegral l) divl :: Pair Double Double -> Double divl (Pair _ 0.0...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Port the provided Icon code into PHP while preserving the original functionality.
procedure main() stddev() every s := stddev(![2,4,4,4,5,5,7,9]) do write("stddev (so far) := ",s) end procedure stddev(x) static X,sumX,sum2X if /x then { X := [] sumX := sum2X := 0. } else { put(X,x) sumX +:= x sum2X +:= x^2 return sqrt( (sum2X / *...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Write a version of this J function in PHP with identical behavior.
mean=: +/ % # dev=: - mean stddevP=: [: %:@mean *:@dev stddevP=: [: mean&.:*: dev stddevP=: %:@(mean@:*: - *:@mean) stddevP\ 2 4 4 4 5 5 7 9 0 1 0.942809 0.866025 0.979796 1 1.39971 2
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Generate an equivalent PHP version of this Julia code.
function makerunningstd(::Type{T} = Float64) where T ∑x = ∑x² = zero(T) n = 0 function runningstd(x) ∑x += x ∑x² += x ^ 2 n += 1 s = ∑x² / n - (∑x / n) ^ 2 return s end return runningstd end test = Float64[2, 4, 4, 4, 5, 5, 7, 9] rstd = makerunningstd() ...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Port the provided Lua code into PHP while preserving the original functionality.
function stdev() local sum, sumsq, k = 0,0,0 return function(n) sum, sumsq, k = sum + n, sumsq + n^2, k+1 return math.sqrt((sumsq / k) - (sum/k)^2) end end ldev = stdev() for i, v in ipairs{2,4,4,4,5,5,7,9} do print(ldev(v)) end
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Produce a functionally identical PHP code for the snippet given in Mathematica.
runningSTDDev[n_] := (If[Not[ValueQ[$Data]], $Data = {}];StandardDeviation[AppendTo[$Data, n]])
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Keep all operations the same but rewrite the snippet in PHP.
x = [2,4,4,4,5,5,7,9]; n = length (x); m = mean (x); x2 = mean (x .* x); dev= sqrt (x2 - m * m) dev = 2
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Change the following Nim code into PHP without altering its purpose.
import math, strutils var sdSum, sdSum2, sdN = 0.0 proc sd(x: float): float = sdN += 1 sdSum += x sdSum2 += x * x sqrt(sdSum2 / sdN - sdSum * sdSum / (sdN * sdN)) for value in [float 2,4,4,4,5,5,7,9]: echo value, " ", formatFloat(sd(value), precision = -1)
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Rewrite the snippet below in PHP so it works the same as the original OCaml code.
let sqr x = x *. x let stddev l = let n, sx, sx2 = List.fold_left (fun (n, sx, sx2) x -> succ n, sx +. x, sx2 +. sqr x) (0, 0., 0.) l in sqrt ((sx2 -. sqr sx /. float n) /. float n) let _ = let l = [ 2.;4.;4.;4.;5.;5.;7.;9. ] in Printf.printf "List: "; List.iter (Printf.printf "%g ") l; ...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Maintain the same structure and functionality when rewriting this code in PHP.
program stddev; uses math; const n=8; var arr: array[1..n] of real =(2,4,4,4,5,5,7,9); function stddev(n: integer): real; var i: integer; s1,s2,variance,x: real; begin for i:=1 to n do begin x:=arr[i]; s1:=s1+power(x,2); s2:=s2+x end; variance:=((n*s1)-(power(s2,2)))/(power(n...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Generate a PHP translation of this Perl snippet without changing its computational steps.
{ package SDAccum; sub new { my $class = shift; my $self = {}; $self->{sum} = 0.0; $self->{sum2} = 0.0; $self->{num} = 0; bless $self, $class; return $self; } sub count { my $self = shift; return $self->{num}; } sub mean { my $self = shift; return ($self->{num}>0) ? $self->{sum}/$sel...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Write the same code in PHP as shown below in PowerShell.
function Get-StandardDeviation { begin { $avg = 0 $nums = @() } process { $nums += $_ $avg = ($nums | Measure-Object -Average).Average $sum = 0; $nums | ForEach-Object { $sum += ($avg - $_) * ($avg - $_) } [Math]::Sqrt($sum / $nums.Length) } }
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Convert this Racket block to PHP, preserving its control flow and logic.
#lang racket (require math) (define running-stddev (let ([ns '()]) (λ(n) (set! ns (cons n ns)) (stddev ns)))) (last (map running-stddev '(2 4 4 4 5 5 7 9)))
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Port the provided COBOL code into PHP while preserving the original functionality.
IDENTIFICATION DIVISION. PROGRAM-ID. run-stddev. environment division. input-output section. file-control. select input-file assign to "input.txt" organization is line sequential. data division. file section. fd input-file. 01 inp-record. 03 inp-fld pic 9(03). working-storage section. 01 filler pic 9(01...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Keep all operations the same but rewrite the snippet in PHP.
sdacc = .SDAccum~new x = .array~of(2,4,4,4,5,5,7,9) sd = 0 do i = 1 to x~size sd = sdacc~value(x[i]) Say '#'i 'value =' x[i] 'stdev =' sd end ::class SDAccum ::method sum attribute ::method sum2 attribute ::method count attribute ::method init self~sum = 0.0 self~sum2 = 0.0 self~count = 0 ::method value ...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Translate this program into PHP but keep the logic exactly as in Ruby.
class StdDevAccumulator def initialize @n, @sum, @sum2 = 0, 0.0, 0.0 end def <<(num) @n += 1 @sum += num @sum2 += num**2 Math.sqrt (@sum2 * @n - @sum**2) / @n**2 end end sd = StdDevAccumulator.new i = 0 [2,4,4,4,5,5,7,9].each { |n| puts "adding
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Produce a language-to-language conversion: from Scala to PHP, same semantics.
class CumStdDev { private var n = 0 private var sum = 0.0 private var sum2 = 0.0 fun sd(x: Double): Double { n++ sum += x sum2 += x * x return Math.sqrt(sum2 / n - sum * sum / n / n) } } fun main(args: Array<String>) { val testData = doubleArrayOf(2.0, 4.0, 4....
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Transform the following Swift implementation into PHP, maintaining the same output and logic.
import Darwin class stdDev{ var n:Double = 0.0 var sum:Double = 0.0 var sum2:Double = 0.0 init(){ let testData:[Double] = [2,4,4,4,5,5,7,9]; for x in testData{ var a:Double = calcSd(x) println("value \(Int(x)) SD = \(a)"); }...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Convert this Tcl snippet to PHP and keep its semantics consistent.
oo::class create SDAccum { variable sum sum2 num constructor {} { set sum 0.0 set sum2 0.0 set num 0 } method value {x} { set sum2 [expr {$sum2 + $x**2}] set sum [expr {$sum + $x}] incr num return [my stddev] } method count {} { ret...
<?php class sdcalc { private $cnt, $sumup, $square; function __construct() { $this->reset(); } # callable on an instance function reset() { $this->cnt=0; $this->sumup=0; $this->square=0; } function add($f) { $this->cnt++; $this->sumup += $f; $this->sq...
Port the provided C code into Rust while preserving the original functionality.
#include <stdio.h> #include <stdlib.h> #include <math.h> typedef enum Action { STDDEV, MEAN, VAR, COUNT } Action; typedef struct stat_obj_struct { double sum, sum2; size_t num; Action action; } sStatObject, *StatObject; StatObject NewStatObject( Action action ) { StatObject so; so = malloc(sizeof(sSta...
pub struct CumulativeStandardDeviation { n: f64, sum: f64, sum_sq: f64 } impl CumulativeStandardDeviation { pub fn new() -> Self { CumulativeStandardDeviation { n: 0., sum: 0., sum_sq: 0. } } fn push(&mut self, x: f64) -> f64 { self.n...
Can you help me rewrite this code in Rust instead of C++, keeping it the same logically?
#include <assert.h> #include <cmath> #include <vector> #include <iostream> template<int N> struct MomentsAccumulator_ { std::vector<double> m_; MomentsAccumulator_() : m_(N + 1, 0.0) {} void operator()(double v) { double inc = 1.0; for (auto& mi : m_) { mi += inc; inc *= v; } } }; double Stdev(cons...
pub struct CumulativeStandardDeviation { n: f64, sum: f64, sum_sq: f64 } impl CumulativeStandardDeviation { pub fn new() -> Self { CumulativeStandardDeviation { n: 0., sum: 0., sum_sq: 0. } } fn push(&mut self, x: f64) -> f64 { self.n...
Rewrite this program in Rust while keeping its functionality equivalent to the C# version.
using System; using System.Collections.Generic; using System.Linq; namespace standardDeviation { class Program { static void Main(string[] args) { List<double> nums = new List<double> { 2, 4, 4, 4, 5, 5, 7, 9 }; for (int i = 1; i <= nums.Count; i++) ...
pub struct CumulativeStandardDeviation { n: f64, sum: f64, sum_sq: f64 } impl CumulativeStandardDeviation { pub fn new() -> Self { CumulativeStandardDeviation { n: 0., sum: 0., sum_sq: 0. } } fn push(&mut self, x: f64) -> f64 { self.n...
Rewrite the snippet below in Rust so it works the same as the original Java code.
public class StdDev { int n = 0; double sum = 0; double sum2 = 0; public double sd(double x) { n++; sum += x; sum2 += x*x; return Math.sqrt(sum2/n - sum*sum/n/n); } public static void main(String[] args) { double[] testData = {2,4,4,4,5,5,7,9}; StdDev sd = new StdDev(); ...
pub struct CumulativeStandardDeviation { n: f64, sum: f64, sum_sq: f64 } impl CumulativeStandardDeviation { pub fn new() -> Self { CumulativeStandardDeviation { n: 0., sum: 0., sum_sq: 0. } } fn push(&mut self, x: f64) -> f64 { self.n...
Translate the given Go code snippet into Rust without altering its behavior.
package main import ( "fmt" "math" ) func newRsdv() func(float64) float64 { var n, a, q float64 return func(x float64) float64 { n++ a1 := a+(x-a)/n q, a = q+(x-a)*(x-a1), a1 return math.Sqrt(q/n) } } func main() { r := newRsdv() for _, x := range []float6...
pub struct CumulativeStandardDeviation { n: f64, sum: f64, sum_sq: f64 } impl CumulativeStandardDeviation { pub fn new() -> Self { CumulativeStandardDeviation { n: 0., sum: 0., sum_sq: 0. } } fn push(&mut self, x: f64) -> f64 { self.n...
Change the programming language of this snippet from Rust to Python without modifying what it does.
pub struct CumulativeStandardDeviation { n: f64, sum: f64, sum_sq: f64 } impl CumulativeStandardDeviation { pub fn new() -> Self { CumulativeStandardDeviation { n: 0., sum: 0., sum_sq: 0. } } fn push(&mut self, x: f64) -> f64 { self.n...
>>> from math import sqrt >>> def sd(x): sd.sum += x sd.sum2 += x*x sd.n += 1.0 sum, sum2, n = sd.sum, sd.sum2, sd.n return sqrt(sum2/n - sum*sum/n/n) >>> sd.sum = sd.sum2 = sd.n = 0 >>> for value in (2,4,4,4,5,5,7,9): print (value, sd(value)) (2, 0.0) (4, 1.0) (4, 0.94280904158206258...
Write the same algorithm in VB as shown in this Rust implementation.
pub struct CumulativeStandardDeviation { n: f64, sum: f64, sum_sq: f64 } impl CumulativeStandardDeviation { pub fn new() -> Self { CumulativeStandardDeviation { n: 0., sum: 0., sum_sq: 0. } } fn push(&mut self, x: f64) -> f64 { self.n...
data = Array(2,4,4,4,5,5,7,9) For i = 0 To UBound(data) WScript.StdOut.Write "value = " & data(i) &_ " running sd = " & sd(data,i) WScript.StdOut.WriteLine Next Function sd(arr,n) mean = 0 variance = 0 For j = 0 To n mean = mean + arr(j) Next mean = mean/(n+1) For k = 0 To n variance = variance + ((arr(...
Generate a C# translation of this Ada snippet without changing its computational steps.
function Palindrome (Text : String) return Boolean is begin for Offset in 0..Text'Length / 2 - 1 loop if Text (Text'First + Offset) /= Text (Text'Last - Offset) then return False; end if; end loop; return True; end Palindrome;
using System; class Program { static string Reverse(string value) { char[] chars = value.ToCharArray(); Array.Reverse(chars); return new string(chars); } static bool IsPalindrome(string value) { return value == Reverse(value); } static void Main(string[] ar...
Transform the following Ada implementation into C, maintaining the same output and logic.
function Palindrome (Text : String) return Boolean is begin for Offset in 0..Text'Length / 2 - 1 loop if Text (Text'First + Offset) /= Text (Text'Last - Offset) then return False; end if; end loop; return True; end Palindrome;
#include <string.h> int palindrome(const char *s) { int i,l; l = strlen(s); for(i=0; i<l/2; i++) { if ( s[i] != s[l-i-1] ) return 0; } return 1; }
Write a version of this Ada function in C++ with identical behavior.
function Palindrome (Text : String) return Boolean is begin for Offset in 0..Text'Length / 2 - 1 loop if Text (Text'First + Offset) /= Text (Text'Last - Offset) then return False; end if; end loop; return True; end Palindrome;
#include <string> #include <algorithm> bool is_palindrome(std::string const& s) { return std::equal(s.begin(), s.end(), s.rbegin()); }
Produce a language-to-language conversion: from Ada to Go, same semantics.
function Palindrome (Text : String) return Boolean is begin for Offset in 0..Text'Length / 2 - 1 loop if Text (Text'First + Offset) /= Text (Text'Last - Offset) then return False; end if; end loop; return True; end Palindrome;
var str; str = argument0 str = string_lettersdigits(string_lower(string_replace(str,' ',''))); var inv; inv = ''; var i; for (i = 0; i < string_length(str); i += 1;) { inv += string_copy(str,string_length(str)-i,1); } return (str == inv);