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Change the following C code into Pascal without altering its purpose.
'--- added a flush to exit cleanly PRAGMA LDFLAGS `pkg-config --cflags --libs x11` PRAGMA INCLUDE <X11/Xlib.h> PRAGMA INCLUDE <X11/Xutil.h> OPTION PARSE FALSE '---XLIB is so ugly ALIAS XNextEvent TO EVENT ALIAS XOpenDisplay TO DISPLAY ALIAS DefaultScreen TO SCREEN ALIAS XCreateSimpleWindow TO CREATE ALIAS XCloseD...
program xshowwindow; uses xlib, x, ctypes; procedure ModalShowX11Window(AMsg: string); var d: PDisplay; w: TWindow; e: TXEvent; msg: PChar; s: cint; begin msg := PChar(AMsg); d := XOpenDisplay(nil); if (d = nil) then begin WriteLn('[ModalShowX11Window] Cannot open display'); exit; ...
Ensure the translated Pascal code behaves exactly like the original C snippet.
#include <inttypes.h> #include <math.h> #include <stdlib.h> #include <stdio.h> #include <stdint.h> #include <string.h> #include <gmp.h> int es_check(uint32_t *sieve, uint64_t n) { if ((n != 2 && !(n & 1)) || (n < 2)) return 0; else return !(sieve[n >> 6] & (1 << (n >> 1 & 31))); } uint32_t *e...
uses sysutils,mp_types,mp_base,mp_prime,mp_numth; var x: mp_int; t0,t1: TDateTime; s: AnsiString; var i,cnt : NativeInt; ctx :TPrimeContext; begin mp_init(x); cnt := 1; i := 2; FindFirstPrime32(i,ctx); i := 10; t0 := time; repeat repeat FindNextPrime32(ctx); inc(cnt); until ...
Generate a Pascal translation of this C snippet without changing its computational steps.
#include <stdio.h> #include <math.h> #define N 5 double Pi; double lroots[N]; double weight[N]; double lcoef[N + 1][N + 1] = {{0}}; void lege_coef() { int n, i; lcoef[0][0] = lcoef[1][1] = 1; for (n = 2; n <= N; n++) { lcoef[n][0] = -(n - 1) * lcoef[n - 2][0] / n; for (i = 1; i <= n; i++) lcoef[n][i] = ((2 ...
program Legendre(output); const Order = 5; Order1 = Order - 1; Epsilon = 1E-12; Pi = 3.1415926; var Roots : array[0..Order1] of real; Weight : array[0..Order1] of real; LegCoef : array [0..Order,0..Order] of real; I : integer; function F(X:real) : real; begin F := Exp(X); en...
Write the same algorithm in Pascal as shown in this C implementation.
#include <stdio.h> #include <stdlib.h> int main() { int i; srand(time(NULL)); for (i = 0; i < 10; i++) puts((rand() % 2) ? "heads" : "tails"); return 0; }
unit delphicompatiblerandom; interface function LCGRandom: extended; overload;inline; function LCGRandom(const range:longint):longint;overload;inline; implementation function IM:cardinal;inline; begin RandSeed := RandSeed * 134775813 + 1; Result := RandSeed; end; function LCGRandom: extended; overload;i...
Convert the following code from C to Pascal, ensuring the logic remains intact.
#include <stdio.h> #include <stdlib.h> int main() { int i; srand(time(NULL)); for (i = 0; i < 10; i++) puts((rand() % 2) ? "heads" : "tails"); return 0; }
unit delphicompatiblerandom; interface function LCGRandom: extended; overload;inline; function LCGRandom(const range:longint):longint;overload;inline; implementation function IM:cardinal;inline; begin RandSeed := RandSeed * 134775813 + 1; Result := RandSeed; end; function LCGRandom: extended; overload;i...
Translate the given C code snippet into Pascal without altering its behavior.
#include <limits.h> #include <math.h> #include <stdbool.h> #include <stdio.h> #include <stdlib.h> typedef long long llong_t; struct PrimeArray { llong_t *ptr; size_t size; size_t capacity; }; struct PrimeArray allocate() { struct PrimeArray primes; primes.size = 0; primes.capacity = 10; p...
program CubanPrimes; uses primTrial; const COLUMNCOUNT = 10*10; procedure FormOut(Cuban:Uint64;ColSize:Uint32); var s : String; pI,pJ :pChar; i,j : NativeInt; Begin str(Cuban,s); i := length(s); If i>3 then Begin j := i+ (i-1) div 3; setlength(s,j); pI := @s[i]; pJ := ...
Generate an equivalent Pascal version of this C code.
#include<graphics.h> #include<stdlib.h> #include<stdio.h> #include<math.h> #include<time.h> #define pi M_PI int main(){ time_t t; double side, vertices[3][3],seedX,seedY,windowSide; int i,iter,choice; printf("Enter triangle side length : "); scanf("%lf",&side); printf("Enter number of iterations : "); sc...
program ChaosGame; uses Graph, windows, math; Function PointOfCircle(Angle: SmallInt; Radius: integer): TPoint; var Ia: Double; begin Ia:=DegToRad(-Angle); result.x:=round(cos(Ia)*Radius); result.y:=round(sin(Ia)*Radius); end; var GraphDev,GraphMode: smallint; Triangle: array[0..2] of Tpoint; Tr...
Generate a Pascal translation of this C snippet without changing its computational steps.
#include<graphics.h> #include<stdlib.h> #include<stdio.h> #include<math.h> #include<time.h> #define pi M_PI int main(){ time_t t; double side, vertices[3][3],seedX,seedY,windowSide; int i,iter,choice; printf("Enter triangle side length : "); scanf("%lf",&side); printf("Enter number of iterations : "); sc...
program ChaosGame; uses Graph, windows, math; Function PointOfCircle(Angle: SmallInt; Radius: integer): TPoint; var Ia: Double; begin Ia:=DegToRad(-Angle); result.x:=round(cos(Ia)*Radius); result.y:=round(sin(Ia)*Radius); end; var GraphDev,GraphMode: smallint; Triangle: array[0..2] of Tpoint; Tr...
Write the same algorithm in Pascal as shown in this C implementation.
#include<stdlib.h> #include<stdio.h> #include<math.h> int p[512]; double fade(double t) { return t * t * t * (t * (t * 6 - 15) + 10); } double lerp(double t, double a, double b) { return a + t * (b - a); } double grad(int hash, double x, double y, double z) { int h = hash & 15; doubl...
program perlinNoise; uses sysutils; type float64 = double; const p : array[0..255] of byte = ( 151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23, 190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11,...
Preserve the algorithm and functionality while converting the code from C to Pascal.
#include <math.h> #include <stdio.h> int p(int l, int n) { int test = 0; double logv = log(2.0) / log(10.0); int factor = 1; int loop = l; while (loop > 10) { factor *= 10; loop /= 10; } while (n > 0) { int val; test++; val = (int)(factor * pow(10.0,...
program Power2FirstDigits; uses sysutils, strUtils; const ld10 :double = ln(2)/ln(10); ld10 = 0.30102999566398119521373889472449; function Numb2USA(const S: string): string; var i, NA: Integer; begin i := Length(S); Result := S; NA := 0; while (i > 0) do begin if ((Length(Result) - i + ...
Write the same algorithm in Pascal as shown in this C implementation.
#include <math.h> #include <stdio.h> int p(int l, int n) { int test = 0; double logv = log(2.0) / log(10.0); int factor = 1; int loop = l; while (loop > 10) { factor *= 10; loop /= 10; } while (n > 0) { int val; test++; val = (int)(factor * pow(10.0,...
program Power2FirstDigits; uses sysutils, strUtils; const ld10 :double = ln(2)/ln(10); ld10 = 0.30102999566398119521373889472449; function Numb2USA(const S: string): string; var i, NA: Integer; begin i := Length(S); Result := S; NA := 0; while (i > 0) do begin if ((Length(Result) - i + ...
Change the following C code into Pascal without altering its purpose.
#include <stdbool.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> #include <gmp.h> void* xmalloc(size_t n) { void* ptr = malloc(n); if (ptr == NULL) { fprintf(stderr, "Out of memory\n"); exit(1); } return ptr; } void* xrealloc(void* p, size_t n) { void* ptr = realloc(...
program nSmoothNumbers(output); const primeCount = 538; cardinalMax = 3888; type cardinal = 0..cardinalMax; cardinals = set of cardinal; cardinalPositive = 1..cardinalMax; natural = 1..maxInt; primeIndex = 1..primeCount; list = array[primeIndex] of cardinal; var prime: list; function primeFactoriz...
Can you help me rewrite this code in Pascal instead of C, keeping it the same logically?
#include <string.h> #include <stdio.h> #include <stdlib.h> const char STX = '\002', ETX = '\003'; int compareStrings(const void *a, const void *b) { char *aa = *(char **)a; char *bb = *(char **)b; return strcmp(aa, bb); } int bwt(const char *s, char r[]) { int i, len = strlen(s) + 2; char *ss, *s...
program BurrowsWheeler; uses SysUtils; const STR_BASE = 1; type TComparison = -1..1; procedure Encode( const input : string; out encoded : string; out index : integer); var n : integer; perm : array of integer; i, j, k : integer; incr, v : integer; ...
Transform the following C implementation into Pascal, maintaining the same output and logic.
#include <string.h> #include <stdio.h> #include <stdlib.h> const char STX = '\002', ETX = '\003'; int compareStrings(const void *a, const void *b) { char *aa = *(char **)a; char *bb = *(char **)b; return strcmp(aa, bb); } int bwt(const char *s, char r[]) { int i, len = strlen(s) + 2; char *ss, *s...
program BurrowsWheeler; uses SysUtils; const STR_BASE = 1; type TComparison = -1..1; procedure Encode( const input : string; out encoded : string; out index : integer); var n : integer; perm : array of integer; i, j, k : integer; incr, v : integer; ...
Translate the given C code snippet into Pascal without altering its behavior.
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> #include <string.h> int binomial(int n, int k) { int num, denom, i; if (n < 0 || k < 0 || n < k) return -1; if (n == 0 || k == 0) return 1; num = 1; for (i = k + 1; i <= n; ++i) { num = num * i; } denom = 1; for (i =...
program FaulhaberTriangle; uses uIntX, uEnums, SysUtils; function RationalToString( num, den : TIntX; minWidth : integer) : string; var num1, den1, divisor : TIntX; w : integer; begin divisor := TIntX.GCD( num, den); num1 := TIntx.Divide( num, divisor, uEnums.dmClassic); ...
Generate a Pascal translation of this C snippet without changing its computational steps.
#include <stdio.h> #define MAX_N 33 #define BRANCH 4 typedef unsigned long long xint; #define FMT "llu" xint rooted[MAX_N] = {1, 1, 0}; xint unrooted[MAX_N] = {1, 1, 0}; xint choose(xint m, xint k) { xint i, r; if (k == 1) return m; for (r = m, i = 1; i < k; i++) r = r * (m + i) / (i + 1); return r; } ...
Program Paraffins; uses gmp; const max_n = 500; branch = 4; var rooted, unrooted: array [0 .. max_n-1] of mpz_t; c: array [0 .. branch-1] of mpz_t; cnt, tmp: mpz_t; n: integer; fmt: pchar; sum: integer; procedure tree(br, n, l: integer; sum: integer; cnt: mpz_t); var b, m: integer; begin...
Rewrite this program in Pascal while keeping its functionality equivalent to the C version.
#include <stdio.h> #define MAX_N 33 #define BRANCH 4 typedef unsigned long long xint; #define FMT "llu" xint rooted[MAX_N] = {1, 1, 0}; xint unrooted[MAX_N] = {1, 1, 0}; xint choose(xint m, xint k) { xint i, r; if (k == 1) return m; for (r = m, i = 1; i < k; i++) r = r * (m + i) / (i + 1); return r; } ...
Program Paraffins; uses gmp; const max_n = 500; branch = 4; var rooted, unrooted: array [0 .. max_n-1] of mpz_t; c: array [0 .. branch-1] of mpz_t; cnt, tmp: mpz_t; n: integer; fmt: pchar; sum: integer; procedure tree(br, n, l: integer; sum: integer; cnt: mpz_t); var b, m: integer; begin...
Produce a language-to-language conversion: from C to Pascal, same semantics.
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> int binomial(int n, int k) { int num, denom, i; if (n < 0 || k < 0 || n < k) return -1; if (n == 0 || k == 0) return 1; num = 1; for (i = k + 1; i <= n; ++i) { num = num * i; } denom = 1; for (i = 2; i <= n - k; ++i)...
program Faulhaber; uses SysUtils; type TRational = record Num, Den : integer; end; const ZERO : TRational = ( Num: 0; Den : 1); HALF : TRational = ( Num: 1; Den : 2); function Rational( const a, b : integer) : TRational; var t, x, y : integer; begin if b <= 0 then raise SysUtils.Exc...
Convert this C block to Pascal, preserving its control flow and logic.
#include <assert.h> #include <stdbool.h> #include <stdio.h> typedef unsigned char byte; struct Transition { byte a, b; unsigned int c; } transitions[100]; void init() { int i, j; for (i = 0; i < 10; i++) { for (j = 0; j < 10; j++) { int idx = i * 10 + j; transitions[id...
program primCons; const PrimeLimit = 2038074748 DIV 2; type tLimit = 0..PrimeLimit; tCntTransition = array[0..9,0..9] of NativeInt; tCntTransRec = record CTR_CntTrans:tCntTransition; CTR_primCnt, CTR_Limit : NativeInt; end; tCntTr...
Change the programming language of this snippet from C to Pascal without modifying what it does.
#include <stdio.h> #include <limits.h> typedef unsigned long long ull; #define N (sizeof(ull) * CHAR_BIT) #define B(x) (1ULL << (x)) void evolve(ull state, int rule) { int i, p, q, b; for (p = 0; p < 10; p++) { for (b = 0, q = 8; q--; ) { ull st = state; b |= (st&1) << q; for (state = i = 0; i < N; i++...
Program Rule30; uses SysUtils; const maxRounds = 2*1000*1000; rounds = 10; var Rule30_State : Uint64; function GetCPU_Time: int64; type TCpu = record HiCpu, LoCpu : Dword; end; var Cput : TCpu; begin asm RDTSC; MOV Dword Ptr [CpuT.LoCpu],EAX MOV D...
Convert this C block to Pascal, preserving its control flow and logic.
#include <stdio.h> #include <stdlib.h> #include <math.h> #include <string.h> #include <time.h> #define NMAX 10000000 double mean(double* values, int n) { int i; double s = 0; for ( i = 0; i < n; i++ ) s += values[i]; return s / n; } double stddev(double* values, int n) { int i; d...
Program Example40; Uses Math; type tTestData = extended; ttstfunc = function (mean, sd: tTestData): tTestData; tExArray = Array of tTestData; tSolution = record SolExArr : tExArray; SollowVal, SolHighVal, SolMean, SolStdDiv...
Produce a language-to-language conversion: from C to Pascal, same semantics.
#include <stdbool.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> __int128 imax(__int128 a, __int128 b) { if (a > b) { return a; } return b; } __int128 ipow(__int128 b, __int128 n) { __int128 res; if (n == 0) { return 1; } if (n == 1) { return b; }...
program B10_num; uses sysutils,gmp; const Limit = 256*256*8; B10_4 = 10*10*10*10; B10_5 = 10*B10_4; B10_9 = B10_5*B10_4; HexB10 : array[0..15] of NativeUint = (0000,0001,0010,0011,0100,0101,0110,0111, 1000,1001,1010,1011,1100,1101,1110,1111); va...
Translate the given C code snippet into Pascal without altering its behavior.
#include <stdio.h> #include <ctype.h> #include <stdlib.h> int main(int argc, char **argv) { typedef enum State { READY, WAITING, REFUND, DISPENSE, COLLECT, QUIT } State; typedef struct statechange { const int in; const State out; } statechange; #define MAXINPUTS 3 typedef struct FSM { const State...
program fsm1.pas; uses sysutils; type state = (Null,Ready,Waiting,Refund,Dispense,Stop); event = (Epsilon := 1,Deposit,Select,Cancel,Remove,Quit,Error); Item = record Name : string[12]; Stock: shortint; price: currency; end; var amountPaid, itemPrice , changeDue: currency; I,J ...
Can you help me rewrite this code in Pascal instead of C, keeping it the same logically?
#include <glib.h> #include <stdlib.h> #include <stdio.h> #include <string.h> guchar* sha256_merkle_tree(FILE* in, size_t block_size) { gchar* buffer = g_malloc(block_size); GPtrArray* hashes = g_ptr_array_new_with_free_func(g_free); gssize digest_length = g_checksum_type_get_length(G_CHECKSUM_SHA256); ...
program SHA256_Merkle_tree; uses System.SysUtils, System.Classes, DCPsha256; type TmyByte = TArray<Byte>; TmyHashes = TArray<TArray<byte>>; uses SysUtils, Classes, DCPsha256; type TmyByte = array of byte; TmyHashes = array of TmyByte; function SHA256(const Input: TmyByte; ...
Produce a language-to-language conversion: from C to Pascal, same semantics.
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> #include <locale.h> bool *primeSieve(int limit) { int i, p; limit++; bool *c = calloc(limit, sizeof(bool)); c[0] = true; c[1] = true; for (i = 4; i < limit; i += 2) c[i] = true; p = 3; while (true) { int p2 = p *...
program UntouchableNumbers; program UntouchableNumbers; uses sysutils,strutils ,Windows ; const MAXPRIME = 1742537; LIMIT = 5*1000*1000; LIMIT_mul = trunc(exp(ln(LIMIT)/3))+1; const SizePrDeFe = 16*8192; type tdigits = array [0..31] of Uint32; tprimeFac = packed record ...
Please provide an equivalent version of this C code in Pascal.
#include <stdio.h> #include <stdlib.h> int main() { const int maxNumber = 100000000; int *dsum = (int *)malloc((maxNumber + 1) * sizeof(int)); int *dcount = (int *)malloc((maxNumber + 1) * sizeof(int)); int i, j; for (i = 0; i <= maxNumber; ++i) { dsum[i] = 1; dcount[i] = 1; } ...
program ErdoesNumb; uses sysutils ,Windows ; const HCN_DivCnt = 4096; type tItem = Uint64; tDivisors = array [0..HCN_DivCnt] of tItem; tpDivisor = pUint64; const SizePrDeFe = 32768; type tdigits = array [0..31] of Uint32; tprimeFac = packed record pfSu...
Please provide an equivalent version of this C code in Pascal.
#include <stdio.h> #include <stdbool.h> int digit_set(int n) { static const int powers[] = { 1, 10, 100, 1000, 10000, 100000, 1000000, 10000000, 100000000, 1000000000 }; int dset; for (dset = 0; n; n /= 10) dset += powers[n % 10]; return dset; } bool is_permuted_mult...
program euler52; uses sysutils; const BaseConvDgt :array[0..35] of char = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ'; MAXBASE = 12; type TUsedDigits = array[0..MAXBASE-1] of byte; tDigitsInUse = set of 0..MAXBASE-1; var UsedDigits :tUsedDigits; gblMaxDepth, steps, base,maxmul : NativeIn...
Translate this program into Pascal but keep the logic exactly as in C.
#include <stdio.h> #include <stdbool.h> int digit_set(int n) { static const int powers[] = { 1, 10, 100, 1000, 10000, 100000, 1000000, 10000000, 100000000, 1000000000 }; int dset; for (dset = 0; n; n /= 10) dset += powers[n % 10]; return dset; } bool is_permuted_mult...
program euler52; uses sysutils; const BaseConvDgt :array[0..35] of char = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ'; MAXBASE = 12; type TUsedDigits = array[0..MAXBASE-1] of byte; tDigitsInUse = set of 0..MAXBASE-1; var UsedDigits :tUsedDigits; gblMaxDepth, steps, base,maxmul : NativeIn...
Preserve the algorithm and functionality while converting the code from C to Pascal.
#include <stdbool.h> #include <stdio.h> #include <stdint.h> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } typedef struct palgen_tag { integer power; integer next; int digit; b...
program PalinGap; type tLimits = record LoLmt,HiLmt:Uint64; end; const base = 10; var delta : Array[0..9] of Uint64; deltaBase: Array[0..9] of Uint64; deltaMod : Array[0..9] of Uint32; deltaModBase : Array[0..9] of Uint32; IdxCnt : Array[0..9] of Uint32; ...
Convert this C block to Pascal, preserving its control flow and logic.
#include <stdbool.h> #include <stdio.h> #include <stdint.h> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } typedef struct palgen_tag { integer power; integer next; int digit; b...
program PalinGap; type tLimits = record LoLmt,HiLmt:Uint64; end; const base = 10; var delta : Array[0..9] of Uint64; deltaBase: Array[0..9] of Uint64; deltaMod : Array[0..9] of Uint32; deltaModBase : Array[0..9] of Uint32; IdxCnt : Array[0..9] of Uint32; ...
Rewrite this program in Pascal while keeping its functionality equivalent to the C version.
#include <assert.h> #include <stdbool.h> #include <stdio.h> #include <time.h> bool is_prime(unsigned int n) { assert(n < 64); static bool isprime[] = {0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, ...
program PrimePyramid; const MAX = 21; cMaxAlign32 = (((MAX-1)DIV 32)+1)*32-1; type tPrimeRange = set of 0..127; var SetOfPrimes :tPrimeRange =[2,3,5,7,11,13,17,19,23,29,31,37,41,43,47, 53,59,61,67,71,73,79,83,89,97,101,103,107, 109,113,127]; S...
Convert this C snippet to Pascal and keep its semantics consistent.
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> #include <math.h> #include <locale.h> bool *sieve(int limit) { int i, p; limit++; bool *c = calloc(limit, sizeof(bool)); c[0] = true; c[1] = true; for (i = 4; i < limit; i += 2) c[i] = true; p = 3; while (true) { ...
program sphenic; const Limit= 1000*1000; type tPrimesSieve = array of boolean; tElement = Uint32; tarrElement = array of tElement; tpPrimes = pBoolean; var PrimeSieve : tPrimesSieve; primes : tarrElement; sphenics : tarrElement; procedure ClearAll; begin setlength(sphenics,0); setlength(...
Preserve the algorithm and functionality while converting the code from C to Pascal.
#include <locale.h> #include <stdbool.h> #include <stdio.h> #include <time.h> bool colorful(int n) { if (n < 0 || n > 98765432) return false; int digit_count[10] = {}; int digits[8] = {}; int num_digits = 0; for (int m = n; m > 0; m /= 10) { int d = m % 10; if (n > 9 &&...
uses sysutils; const EightFak = 1*2*3*4*5*6*7*8; type tDgt = Int8; tpDgt = pInt8; tDgtfield = array[0..7] of tdgt; tpDgtfield = ^tDgtfield; tPermfield = tDgtfield; tAllPermDigits = array[0..EightFak] of tDgtfield; tMarkNotColorful = array[0..EightFak-1] of byte; tDat = Uin...
Transform the following C implementation into Pascal, maintaining the same output and logic.
#include <locale.h> #include <stdbool.h> #include <stdio.h> #include <time.h> bool colorful(int n) { if (n < 0 || n > 98765432) return false; int digit_count[10] = {}; int digits[8] = {}; int num_digits = 0; for (int m = n; m > 0; m /= 10) { int d = m % 10; if (n > 9 &&...
uses sysutils; const EightFak = 1*2*3*4*5*6*7*8; type tDgt = Int8; tpDgt = pInt8; tDgtfield = array[0..7] of tdgt; tpDgtfield = ^tDgtfield; tPermfield = tDgtfield; tAllPermDigits = array[0..EightFak] of tDgtfield; tMarkNotColorful = array[0..EightFak-1] of byte; tDat = Uin...
Transform the following C implementation into Pascal, maintaining the same output and logic.
#include <stdio.h> #include <locale.h> int divisorCount(int n) { int i, j, count = 0, k = !(n%2) ? 1 : 2; for (i = 1; i*i <= n; i += k) { if (!(n%i)) { ++count; j = n/i; if (j != i) ++count; } } return count; } int main() { int i, numbers50[50], ...
program Root3rd_divs_n.pas; uses sysutils ,Windows ; const limit = 110*1000 *1000; var sol : array [0..limit] of byte; primes : array of Uint32; gblCount: Uint64; procedure SievePrimes(lmt:Uint32); var sieve : array of byte; p,i,delta : NativeInt; Begin setlength(sieve,lmt DIV 2); ...
Convert the following code from C to Pascal, ensuring the logic remains intact.
csv=externstr("curl 'https: { for(i = 1 , #csv, tmp = Vecsmall(csv[i]); for(j = 1 , #tmp, if(tmp[j]==92, tmp[j]=78)); csv[i] = strchr(tmp) ); }; { convert(csv,mat)= write1(mat,"["); for(i=1, #csv-1, write1(mat,csv[i]); write1(mat,";") ); write1(mat,csv[#csv]); wri...
program Dist_Bearing; uses SysUtils,Math; const cDegToRad = pi / 180; cRadToDeg = 180 / pi; cOneNmInKm = (12742*pi)/360/60; DiaEarth = 12742/cOneNmInKm; type tLatLon = record lat,lon:double; sinLat,cosLat:double; sinLon,cosLon:double; end...
Write the same code in Pascal as shown below in C.
csv=externstr("curl 'https: { for(i = 1 , #csv, tmp = Vecsmall(csv[i]); for(j = 1 , #tmp, if(tmp[j]==92, tmp[j]=78)); csv[i] = strchr(tmp) ); }; { convert(csv,mat)= write1(mat,"["); for(i=1, #csv-1, write1(mat,csv[i]); write1(mat,";") ); write1(mat,csv[#csv]); wri...
program Dist_Bearing; uses SysUtils,Math; const cDegToRad = pi / 180; cRadToDeg = 180 / pi; cOneNmInKm = (12742*pi)/360/60; DiaEarth = 12742/cOneNmInKm; type tLatLon = record lat,lon:double; sinLat,cosLat:double; sinLon,cosLon:double; end...
Convert this C block to Pascal, preserving its control flow and logic.
char input[] = "top1 des1 ip1 ip2\n" "top2 des1 ip2 ip3\n" "ip1 extra1 ip1a ipcommon\n" "ip2 ip2a ip2b ip2c ipcommon\n" "des1 des1a des1b des1c\n" "des1a des1a1 des1a2\n" "des1c des1c1 extra1\n"; ... int find_name(item base, int len, const char *name) { int i; for (i = 0; i < len; i+...
program TopLevel; uses SysUtils, Generics.Collections; type TAdjList = class InList, OutList: THashSet<string>; constructor Create; destructor Destroy; override; end; TDigraph = class(TObjectDictionary<string, TAdjList>) procedure AddNode(const s: string); procedu...
Translate the given C code snippet into Pascal without altering its behavior.
#include <stdbool.h> #include <stdint.h> #include <stdio.h> bool is_prime(uint64_t n) { if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; if (n % 5 == 0) return n == 5; static const uint64_t wheel[] = {4, 2, 4, 2, 4, 6, 2, 6}; ...
program PanBaseNonPrime; type tDgts = 0..31; tUsedDgts = set of tDgts; tDecDigits = packed record decdgts :array[0..20] of byte; decmaxIdx :byte; decmaxDgt :byte; decUsedDgt :tUsedDgts; end; const MAXLIMIT = 2500;...
Can you help me rewrite this code in Ada instead of Java, keeping it the same logically?
import javafx.application.Application; import javafx.event.EventHandler; import javafx.geometry.Point3D; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.input.KeyCode; import javafx.scene.input.KeyEvent; import javafx.scene.shape.MeshView; import javafx.scene.shape.TriangleMesh; import javafx....
with Ada.Numerics.Elementary_Functions; with Ada.Numerics.Generic_Real_Arrays; with SDL.Video.Windows.Makers; with SDL.Video.Renderers.Makers; with SDL.Video.Palettes; with SDL.Events.Events; procedure Death_Star is Width : constant := 400; Height : constant := 400; package Float_Arrays is new Ada...
Ensure the translated Ada code behaves exactly like the original Java snippet.
import java.awt.*; import static java.awt.Color.*; import javax.swing.*; public class ColourPinstripeDisplay extends JPanel { final static Color[] palette = {black, red, green, blue, magenta,cyan, yellow, white}; final int bands = 4; public ColourPinstripeDisplay() { setPreferredSize(new ...
with SDL.Video.Windows.Makers; with SDL.Video.Renderers.Makers; with SDL.Video.Palettes; with SDL.Events.Events; procedure Colour_Pinstripe_Display is Width : constant := 1_200; Height : constant := 800; Window : SDL.Video.Windows.Window; Renderer : SDL.Video.Renderers.Renderer; Event : SDL.Ev...
Generate a Ada translation of this Java snippet without changing its computational steps.
import static java.util.Arrays.stream; import java.util.Random; public class Test { static double equalBirthdays(int nSharers, int groupSize, int nRepetitions) { Random rand = new Random(1); int eq = 0; for (int i = 0; i < nRepetitions; i++) { int[] group = new int[365]; ...
with Ada.Command_Line, Ada.Text_IO, Ada.Numerics.Discrete_random; procedure Birthday_Test is Samples: constant Positive := Integer'Value(Ada.Command_Line.Argument(1)); subtype Day is integer range 0 .. 365; subtype Extended_Day is Integer range 0 .. 365*4; package ANDR is new Ada.Numerics...
Preserve the algorithm and functionality while converting the code from Java to Ada.
import static java.util.Arrays.stream; import java.util.Random; public class Test { static double equalBirthdays(int nSharers, int groupSize, int nRepetitions) { Random rand = new Random(1); int eq = 0; for (int i = 0; i < nRepetitions; i++) { int[] group = new int[365]; ...
with Ada.Command_Line, Ada.Text_IO, Ada.Numerics.Discrete_random; procedure Birthday_Test is Samples: constant Positive := Integer'Value(Ada.Command_Line.Argument(1)); subtype Day is integer range 0 .. 365; subtype Extended_Day is Integer range 0 .. 365*4; package ANDR is new Ada.Numerics...
Change the following Java code into Ada without altering its purpose.
using System; namespace Sphere { internal class Program { private const string Shades = ".:!*oe%&#@"; private static readonly double[] Light = {30, 30, -50}; private static void Normalize(double[] v) { double len = Math.Sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]); v[0] ...
with Glib; use Glib; with Cairo; use Cairo; with Cairo.Png; use Cairo.Png; with Cairo.Pattern; use Cairo.Pattern; with Cairo.Image_Surface; use Cairo.Image_Surface; with Ada.Numerics; procedure Sphere is subtype Dub is Glib.Gdouble; Surface : Cairo_Surface; Cr ...
Transform the following Java implementation into Ada, maintaining the same output and logic.
using System; namespace Sphere { internal class Program { private const string Shades = ".:!*oe%&#@"; private static readonly double[] Light = {30, 30, -50}; private static void Normalize(double[] v) { double len = Math.Sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]); v[0] ...
with Glib; use Glib; with Cairo; use Cairo; with Cairo.Png; use Cairo.Png; with Cairo.Pattern; use Cairo.Pattern; with Cairo.Image_Surface; use Cairo.Image_Surface; with Ada.Numerics; procedure Sphere is subtype Dub is Glib.Gdouble; Surface : Cairo_Surface; Cr ...
Generate an equivalent Ada version of this Java code.
import static java.lang.Math.*; public class Test { final static int N = 32; final static int N2 = (N * (N - 1) / 2); final static double STEP = 0.05; static double[] xval = new double[N]; static double[] t_sin = new double[N]; static double[] t_cos = new double[N]; static double[] t_tan =...
with Ada.Numerics.Generic_Real_Arrays; generic type Real is digits <>; package Thiele is package Real_Arrays is new Ada.Numerics.Generic_Real_Arrays (Real); subtype Real_Array is Real_Arrays.Real_Vector; type Thiele_Interpolation (Length : Natural) is private; function Create (X, Y : Real_Array) retur...
Can you help me rewrite this code in Ada instead of Java, keeping it the same logically?
import java.io.File; import java.util.Scanner; public class LongestStringChallenge { public static void main(String[] args) throws Exception { String lines = "", longest = ""; try (Scanner sc = new Scanner(new File("lines.txt"))) { while(sc.hasNext()) { String line = sc...
with Ada.Text_IO; procedure Longest_Strings is use Ada.Text_IO; function Measure_And_Print_N (O : String := ""; N : String := "" ) return Integer is T1 : String := O; T2 : String := N; ...
Produce a language-to-language conversion: from Java to Ada, same semantics.
final PVector t = new PVector(20, 30, 60); void setup() { size(450, 400); noLoop(); background(0, 0, 200); stroke(-1); sc(7, 400, -60, t); } PVector sc(int o, float l, final int a, final PVector s) { if (o > 0) { sc(--o, l *= .5, -a, s).z += a; sc(o, l, a, s).z += a; sc(o, l, -a, s); } else ...
with Ada.Command_Line; with Ada.Numerics.Generic_Elementary_Functions; with Ada.Text_IO; with PDF_Out; procedure Arrowhead_Curve is package Real_Math is new Ada.Numerics.Generic_Elementary_Functions (PDF_Out.Real); use Real_Math, PDF_Out, Ada.Command_Line, Ada.Text_IO; subtype Angle_Deg is Real; ty...
Convert this Java snippet to Ada and keep its semantics consistent.
import java.io.FileWriter; import java.io.IOException; public class LinePrinter { public static void main(String[] args) { try { FileWriter lp0 = new FileWriter("/dev/lp0"); lp0.write("Hello World!"); lp0.close(); } catch (IOException ioe) { ioe.printStackTrace(); } } }
with Ada.Text_IO; use Ada.Text_IO; procedure Print_Line is Printer : File_Type; begin begin Open (Printer, Mode => Out_File, Name => "/dev/lp0"); exception when others => Put_Line ("Unable to open printer."); return; end; Set_Output (Printer); Put_Line ("Hello World!");...
Produce a language-to-language conversion: from Java to Ada, same semantics.
import java.io.FileWriter; import java.io.IOException; public class LinePrinter { public static void main(String[] args) { try { FileWriter lp0 = new FileWriter("/dev/lp0"); lp0.write("Hello World!"); lp0.close(); } catch (IOException ioe) { ioe.printStackTrace(); } } }
with Ada.Text_IO; use Ada.Text_IO; procedure Print_Line is Printer : File_Type; begin begin Open (Printer, Mode => Out_File, Name => "/dev/lp0"); exception when others => Put_Line ("Unable to open printer."); return; end; Set_Output (Printer); Put_Line ("Hello World!");...
Rewrite the snippet below in Ada so it works the same as the original Java code.
public class MagicSquare { public static void main(String[] args) { int n = 5; for (int[] row : magicSquareOdd(n)) { for (int x : row) System.out.format("%2s ", x); System.out.println(); } System.out.printf("\nMagic constant: %d ", (n * n + 1)...
with Ada.Text_IO, Ada.Command_Line; procedure Magic_Square is N: constant Positive := Positive'Value(Ada.Command_Line.Argument(1)); subtype Constants is Natural range 1 .. N*N; package CIO is new Ada.Text_IO.Integer_IO(Constants); Undef: constant Natural := 0; subtype Index is Natural range 0 .. N-...
Can you help me rewrite this code in Ada instead of Java, keeping it the same logically?
public class MagicSquare { public static void main(String[] args) { int n = 5; for (int[] row : magicSquareOdd(n)) { for (int x : row) System.out.format("%2s ", x); System.out.println(); } System.out.printf("\nMagic constant: %d ", (n * n + 1)...
with Ada.Text_IO, Ada.Command_Line; procedure Magic_Square is N: constant Positive := Positive'Value(Ada.Command_Line.Argument(1)); subtype Constants is Natural range 1 .. N*N; package CIO is new Ada.Text_IO.Integer_IO(Constants); Undef: constant Natural := 0; subtype Index is Natural range 0 .. N-...
Translate this program into Ada but keep the logic exactly as in Java.
import java.awt.*; import java.awt.geom.Line2D; import java.util.*; import java.util.List; import javax.swing.*; public class SutherlandHodgman extends JFrame { SutherlandHodgmanPanel panel; public static void main(String[] args) { JFrame f = new SutherlandHodgman(); f.setDefaultCloseOperatio...
with Ada.Containers.Doubly_Linked_Lists; with Ada.Text_IO; procedure Main is package FIO is new Ada.Text_IO.Float_IO (Float); type Point is record X, Y : Float; end record; function "-" (Left, Right : Point) return Point is begin return (Left.X - Right.X, Left.Y - Right.Y); end "-"; ...
Maintain the same structure and functionality when rewriting this code in Ada.
public class PancakeSort { int[] heap; public String toString() { String info = ""; for (int x: heap) info += x + " "; return info; } public void flip(int n) { for (int i = 0; i < (n+1) / 2; ++i) { int tmp = heap[i]; heap[i] = heap[n-i]; heap...
with Ada.Text_IO; procedure Pancake_Sort is generic type Element_Type is private; type Index_Type is range <>; type Array_Type is array (Index_Type range <>) of Element_Type; with function ">" (Left, Right : Element_Type) return Boolean is <>; procedure Pancake_Sort (Data: in out Array_Typ...
Convert the following code from Java to Ada, ensuring the logic remains intact.
public class Test { public static void main(String[] args) { String[] filenames = { "http: "CharacterModel.3DS", ".desktop", "document", "document.txt_backup", ...
with Ada.Text_IO; use Ada.Text_IO; with Ada.Strings.Fixed; use Ada.Strings.Fixed; use Ada.Strings; with Ada.Characters.Handling; use Ada.Characters.Handling; procedure Main is function extension (S : in String) return String is P_Index : Natural; begin P_Index := Index (Source => S, Pat...
Convert this Java snippet to Ada and keep its semantics consistent.
public class Test { public static void main(String[] args) { String[] filenames = { "http: "CharacterModel.3DS", ".desktop", "document", "document.txt_backup", ...
with Ada.Text_IO; use Ada.Text_IO; with Ada.Strings.Fixed; use Ada.Strings.Fixed; use Ada.Strings; with Ada.Characters.Handling; use Ada.Characters.Handling; procedure Main is function extension (S : in String) return String is P_Index : Natural; begin P_Index := Index (Source => S, Pat...
Port the following code from Java to Ada with equivalent syntax and logic.
import static java.lang.Math.abs; import java.util.*; import static java.util.stream.Collectors.toList; import static java.util.stream.IntStream.range; public class NoConnection { static int[][] links = { {2, 3, 4}, {3, 4, 5}, {2, 4}, {5}, {2, 3, 4}, ...
With Ada.Text_IO, Connection_Types, Connection_Combinations; procedure main is Result : Connection_Types.Partial_Board renames Connection_Combinations; begin Ada.Text_IO.Put_Line( Connection_Types.Image(Result) ); end;
Transform the following Java implementation into Ada, maintaining the same output and logic.
public class PermutationTest { private static final int[] data = new int[]{ 85, 88, 75, 66, 25, 29, 83, 39, 97, 68, 41, 10, 49, 16, 65, 32, 92, 28, 98 }; private static int pick(int at, int remain, int accu, int treat) { if (remain == 0) return (accu > treat) ? 1 : 0; return...
with Ada.Text_IO; with Iterate_Subsets; procedure Permutation_Test is type Group_Type is array(Positive range <>) of Positive; Treat_Group: constant Group_Type := (85, 88, 75, 66, 25, 29, 83, 39, 97); Ctrl_Group: constant Group_Type := (68, 41, 10, 49, 16, 65, 32, 92, 28, 98); package Iter is new Itera...
Convert this Java snippet to Ada and keep its semantics consistent.
import java.awt.image.*; import java.io.File; import java.io.IOException; import javax.imageio.*; public class ImageConvolution { public static class ArrayData { public final int[] dataArray; public final int width; public final int height; public ArrayData(int width, int height) { t...
type Float_Luminance is new Float; type Float_Pixel is record R, G, B : Float_Luminance := 0.0; end record; function "*" (Left : Float_Pixel; Right : Float_Luminance) return Float_Pixel is pragma Inline ("*"); begin return (Left.R * Right, Left.G * Right, Left.B * Right); end "*"; function "+" (Left, Right ...
Produce a functionally identical Ada code for the snippet given in Java.
String src = "Hello"; String newAlias = src; String strCopy = new String(src);
Src : String := "Hello"; Dest : String := Src;
Convert this Java block to Ada, preserving its control flow and logic.
import java.util.*; public class Abbreviations { public static void main(String[] args) { CommandList commands = new CommandList(commandTable); String input = "riG rePEAT copies put mo rest types fup. 6 poweRin"; System.out.println(" input: " + input); System.out....
with Ada.Characters.Handling; with Ada.Containers.Vectors; with Ada.Strings.Fixed; with Ada.Strings.Maps.Constants; with Ada.Strings.Unbounded; with Ada.Text_IO; procedure Abbreviations_Simple is use Ada.Strings.Unbounded; subtype Ustring is Unbounded_String; type Word_Entry is record Word : Ustring; ...
Port the following code from Java to Ada with equivalent syntax and logic.
import java.util.*; public class Abbreviations { public static void main(String[] args) { CommandList commands = new CommandList(commandTable); String input = "riG rePEAT copies put mo rest types fup. 6 poweRin"; System.out.println(" input: " + input); System.out....
with Ada.Characters.Handling; with Ada.Containers.Vectors; with Ada.Strings.Fixed; with Ada.Strings.Maps.Constants; with Ada.Strings.Unbounded; with Ada.Text_IO; procedure Abbreviations_Simple is use Ada.Strings.Unbounded; subtype Ustring is Unbounded_String; type Word_Entry is record Word : Ustring; ...
Transform the following Java implementation into Ada, maintaining the same output and logic.
public class Class1 extends Class2 { }
with Ada.Text_IO, Another_Package; use Ada.Text_IO;
Produce a language-to-language conversion: from Java to Ada, same semantics.
public class Class1 extends Class2 { }
with Ada.Text_IO, Another_Package; use Ada.Text_IO;
Produce a functionally identical Ada code for the snippet given in Java.
public class Compare { public static void compare (String A, String B) { if (A.equals(B)) System.debug(A + ' and ' + B + ' are lexically equal.'); else System.debug(A + ' and ' + B + ' are not lexically equal.'); if (A.equalsIgnoreCase(B)) Sy...
with Ada.Text_IO, Ada.Strings.Equal_Case_Insensitive; procedure String_Compare is procedure Print_Comparison (A, B : String) is begin Ada.Text_IO.Put_Line ("""" & A & """ and """ & B & """: " & (if A = B then "equal, " elsif Ada.Strings.Equal_Case_Insensitive (A...
Change the following Java code into Ada without altering its purpose.
import java.util.ArrayList; import java.util.List; public class HailstoneSequence { public static void main(String[] args) { int n = 27; List<Long> sequence27 = hailstoneSequence(n); System.out.printf("Hailstone sequence for %d has a length of %d:%nhailstone(%d) = %s%n", n, seque...
package Parameter is X: Natural := 0; Y: Natural; end Parameter;
Convert this Java block to Ada, preserving its control flow and logic.
import java.util.ArrayList; import java.util.List; public class HailstoneSequence { public static void main(String[] args) { int n = 27; List<Long> sequence27 = hailstoneSequence(n); System.out.printf("Hailstone sequence for %d has a length of %d:%nhailstone(%d) = %s%n", n, seque...
package Parameter is X: Natural := 0; Y: Natural; end Parameter;
Change the following Java code into Ada without altering its purpose.
import java.io.BufferedReader; import java.io.File; import java.io.FileReader; import java.io.IOException; import java.util.HashMap; import java.util.Map; public class EntropyNarcissist { private static final String FILE_NAME = "src/EntropyNarcissist.java"; public static void main(String[] args) { ...
with Ada.Text_Io; with Ada.Command_Line; with Ada.Numerics.Elementary_Functions; procedure Entropy is use Ada.Text_Io; type Hist_Type is array (Character) of Natural; function Log_2 (V : Float) return Float is use Ada.Numerics.Elementary_Functions; begin return Log (V) / Log (2.0); end Log...
Generate a Ada translation of this Java snippet without changing its computational steps.
import java.io.BufferedReader; import java.io.File; import java.io.FileReader; import java.io.IOException; import java.util.HashMap; import java.util.Map; public class EntropyNarcissist { private static final String FILE_NAME = "src/EntropyNarcissist.java"; public static void main(String[] args) { ...
with Ada.Text_Io; with Ada.Command_Line; with Ada.Numerics.Elementary_Functions; procedure Entropy is use Ada.Text_Io; type Hist_Type is array (Character) of Natural; function Log_2 (V : Float) return Float is use Ada.Numerics.Elementary_Functions; begin return Log (V) / Log (2.0); end Log...
Please provide an equivalent version of this Java code in Ada.
import java.awt.Color; import java.awt.Graphics; import javax.swing.JFrame; public class DrawAPixel extends JFrame{ public DrawAPixel() { super("Red Pixel"); setSize(320, 240); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setVisible(true); } @Override public void paint(Graphics g) { g.setColor(new Col...
with SDL.Video.Windows.Makers; with SDL.Video.Renderers.Makers; with SDL.Events.Events; procedure Draw_A_Pixel is Width : constant := 320; Height : constant := 200; Window : SDL.Video.Windows.Window; Renderer : SDL.Video.Renderers.Renderer; procedure Wait is use type SDL.Events.Event_Types...
Rewrite this program in Ada while keeping its functionality equivalent to the Java version.
import static java.lang.Math.abs; import java.util.*; import java.util.function.IntSupplier; public class Test { static void distCheck(IntSupplier f, int nRepeats, double delta) { Map<Integer, Integer> counts = new HashMap<>(); for (int i = 0; i < nRepeats; i++) counts.compute(f.getAs...
with Ada.Numerics.Discrete_Random, Ada.Text_IO; procedure Naive_Random is type M_1000 is mod 1000; package Rand is new Ada.Numerics.Discrete_Random(M_1000); Gen: Rand.Generator; procedure Perform(Modulus: Positive; Expected, Margin: Natural; Passed: out boolean) is Low: Natural...
Write a version of this Java function in Ada with identical behavior.
public class Query { public static boolean call(byte[] data, int[] length) throws java.io.UnsupportedEncodingException { String message = "Here am I"; byte[] mb = message.getBytes("utf-8"); if (length[0] < mb.length) return false; length[0] = mb.length; System.arraycopy(mb, 0, data, 0, mb.length); ...
with Interfaces.C; use Interfaces.C; with Interfaces.C.Strings; use Interfaces.C.Strings; package Exported is function Query (Data : chars_ptr; Size : access size_t) return int; pragma Export (C, Query, "Query"); end Exported;
Port the provided Java code into Ada while preserving the original functionality.
public class FirstLastBits { public static int mssb(int x) { return Integer.highestOneBit(x); } public static long mssb(long x) { return Long.highestOneBit(x); } public static int mssb_idx(int x) { return Integer.SIZE - 1 - Integer.numberOfLeadingZeros(x); } ...
with Ada.Text_IO; with Ada.Integer_Text_IO; with Ada.Unchecked_Conversion; procedure Find_Last_Bit is type My_Integer is range -2**63 .. 2**63 - 1; procedure Find_Set_Bits (Value : in My_Integer; MSB_Bit : out Integer; LSB_Bit : out Integer) ...
Write the same algorithm in Ada as shown in this Java implementation.
public class FirstLastBits { public static int mssb(int x) { return Integer.highestOneBit(x); } public static long mssb(long x) { return Long.highestOneBit(x); } public static int mssb_idx(int x) { return Integer.SIZE - 1 - Integer.numberOfLeadingZeros(x); } ...
with Ada.Text_IO; with Ada.Integer_Text_IO; with Ada.Unchecked_Conversion; procedure Find_Last_Bit is type My_Integer is range -2**63 .. 2**63 - 1; procedure Find_Set_Bits (Value : in My_Integer; MSB_Bit : out Integer; LSB_Bit : out Integer) ...
Write a version of this Java function in Ada with identical behavior.
import java.util.Arrays; import java.util.Random; public class SequenceMutation { public static void main(String[] args) { SequenceMutation sm = new SequenceMutation(); sm.setWeight(OP_CHANGE, 3); String sequence = sm.generateSequence(250); System.out.println("Initial sequence:"); ...
with Ada.Containers.Vectors; with Ada.Numerics.Discrete_Random; with Ada.Text_Io; procedure Mutations is Width : constant := 60; type Nucleotide_Type is (A, C, G, T); type Operation_Type is (Delete, Insert, Swap); type Position_Type is new Natural; package Position_Io is new Ada.Text_Io.Integer_Io ...
Translate this program into Ada but keep the logic exactly as in Java.
import java.util.Arrays; import java.util.Random; public class SequenceMutation { public static void main(String[] args) { SequenceMutation sm = new SequenceMutation(); sm.setWeight(OP_CHANGE, 3); String sequence = sm.generateSequence(250); System.out.println("Initial sequence:"); ...
with Ada.Containers.Vectors; with Ada.Numerics.Discrete_Random; with Ada.Text_Io; procedure Mutations is Width : constant := 60; type Nucleotide_Type is (A, C, G, T); type Operation_Type is (Delete, Insert, Swap); type Position_Type is new Natural; package Position_Io is new Ada.Text_Io.Integer_Io ...
Translate this program into Ada but keep the logic exactly as in Java.
import java.awt.Color; import java.awt.Graphics; import javax.swing.JFrame; public class ColorFrame extends JFrame { public ColorFrame(int width, int height) { this.setDefaultCloseOperation(EXIT_ON_CLOSE); this.setSize(width, height); this.setVisible(true); } @Override public void paint(Graphics g) { Col...
with SDL.Video.Windows.Makers; with SDL.Video.Renderers.Makers; with SDL.Video.Palettes; with SDL.Events.Events; with SDL.Events.Keyboards; procedure Colour_Bars_Display is use type SDL.Events.Event_Types; use SDL.C; Colours : constant array (0 .. 7) of SDL.Video.Palettes.Colour := ((0, 0, 0, 255), ...
Generate an equivalent Ada version of this Java code.
import java.awt.Color; import java.awt.Graphics; import javax.swing.JFrame; public class ColorFrame extends JFrame { public ColorFrame(int width, int height) { this.setDefaultCloseOperation(EXIT_ON_CLOSE); this.setSize(width, height); this.setVisible(true); } @Override public void paint(Graphics g) { Col...
with SDL.Video.Windows.Makers; with SDL.Video.Renderers.Makers; with SDL.Video.Palettes; with SDL.Events.Events; with SDL.Events.Keyboards; procedure Colour_Bars_Display is use type SDL.Events.Event_Types; use SDL.C; Colours : constant array (0 .. 7) of SDL.Video.Palettes.Colour := ((0, 0, 0, 255), ...
Produce a language-to-language conversion: from Java to Ada, same semantics.
import static java.lang.Math.*; public class RayCasting { static boolean intersects(int[] A, int[] B, double[] P) { if (A[1] > B[1]) return intersects(B, A, P); if (P[1] == A[1] || P[1] == B[1]) P[1] += 0.0001; if (P[1] > B[1] || P[1] < A[1] || P[0] >= max(A[0], B...
package Polygons is type Point is record X, Y : Float; end record; type Point_List is array (Positive range <>) of Point; subtype Segment is Point_List (1 .. 2); type Polygon is array (Positive range <>) of Segment; function Create_Polygon (List : Point_List) return Polygon; function Is_In...
Please provide an equivalent version of this Java code in Ada.
package diningphilosophers; import java.util.ArrayList; import java.util.Random; import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicInteger; enum PhilosopherState { Get, Eat, Pon } class Fork { public static final int ON_TABLE = -1; static int instances = 0; public...
with Ada.Numerics.Float_Random; use Ada.Numerics.Float_Random; with Ada.Text_IO; use Ada.Text_IO; with Synchronization.Generic_Mutexes_Array; procedure Test_Dining_Philosophers is type Philosopher is (Aristotle, Kant, Spinoza, Marx, Russel); package Fork_Arrays is new Synchronization.Generic_Mut...
Translate the given Java code snippet into Ada without altering its behavior.
import java.util.*; public class Game24 { static Random r = new Random(); public static void main(String[] args) { int[] digits = randomDigits(); Scanner in = new Scanner(System.in); System.out.print("Make 24 using these digits: "); System.out.println(Arrays.toString(digits))...
with Ada.Float_Text_IO; with Ada.Text_IO; with Ada.Numerics.Discrete_Random; procedure Game_24 is subtype Digit is Character range '1' .. '9'; package Random_Digit is new Ada.Numerics.Discrete_Random (Digit); Exp_Error : exception; Digit_Generator : Random_Digit.Generator; Given_Digits : array (1 .. 4) o...
Maintain the same structure and functionality when rewriting this code in Ada.
import java.util.*; public class Game24 { static Random r = new Random(); public static void main(String[] args) { int[] digits = randomDigits(); Scanner in = new Scanner(System.in); System.out.print("Make 24 using these digits: "); System.out.println(Arrays.toString(digits))...
with Ada.Float_Text_IO; with Ada.Text_IO; with Ada.Numerics.Discrete_Random; procedure Game_24 is subtype Digit is Character range '1' .. '9'; package Random_Digit is new Ada.Numerics.Discrete_Random (Digit); Exp_Error : exception; Digit_Generator : Random_Digit.Generator; Given_Digits : array (1 .. 4) o...
Convert the following code from Java to Ada, ensuring the logic remains intact.
final int immutableInt = 4; int mutableInt = 4; mutableInt = 6; immutableInt = 6;
Foo : constant := 42; Foo : constant Blahtype := Blahvalue;
Produce a language-to-language conversion: from Java to Ada, same semantics.
import java.util.LinkedList; import java.util.List; import java.util.function.BiPredicate; import java.util.stream.Collectors; import java.util.stream.IntStream; public class StrangeNumbers { private static List<Integer> digits(int n) { var result = new LinkedList<Integer>(); while (n > 0) { ...
with Ada.Text_IO; use Ada.Text_IO; procedure Strange_Numbers is function Is_Strange (A : Natural) return Boolean is Last : Natural := A mod 10; Reminder : Natural := A / 10; Current : Natural; begin while Reminder /= 0 loop Current := Reminder mod 10; exit when abs...
Ensure the translated Ada code behaves exactly like the original Java snippet.
import java.util.LinkedList; import java.util.List; import java.util.function.BiPredicate; import java.util.stream.Collectors; import java.util.stream.IntStream; public class StrangeNumbers { private static List<Integer> digits(int n) { var result = new LinkedList<Integer>(); while (n > 0) { ...
with Ada.Text_IO; use Ada.Text_IO; procedure Strange_Numbers is function Is_Strange (A : Natural) return Boolean is Last : Natural := A mod 10; Reminder : Natural := A / 10; Current : Natural; begin while Reminder /= 0 loop Current := Reminder mod 10; exit when abs...
Translate the given Java code snippet into Ada without altering its behavior.
import java.util.HashMap; import java.util.Map; public class HofQ { private static Map<Integer, Integer> q = new HashMap<Integer, Integer>(){{ put(1, 1); put(2, 1); }}; private static int[] nUses = new int[100001]; public static int Q(int n){ nUses[n]++; if(q.containsKey(n)){ return q.get(n); } ...
with Ada.Text_IO; procedure Hofstadter_Q_Sequence is type Callback is access procedure(N: Positive); procedure Q(First, Last: Positive; Q_Proc: Callback) is Q_Store: array(1 .. Last) of Natural := (1 => 1, 2 => 1, others => 0); function Q(N: Positive) return Positive ...
Port the following code from Java to Ada with equivalent syntax and logic.
import java.util.HashMap; import java.util.Map; public class HofQ { private static Map<Integer, Integer> q = new HashMap<Integer, Integer>(){{ put(1, 1); put(2, 1); }}; private static int[] nUses = new int[100001]; public static int Q(int n){ nUses[n]++; if(q.containsKey(n)){ return q.get(n); } ...
with Ada.Text_IO; procedure Hofstadter_Q_Sequence is type Callback is access procedure(N: Positive); procedure Q(First, Last: Positive; Q_Proc: Callback) is Q_Store: array(1 .. Last) of Natural := (1 => 1, 2 => 1, others => 0); function Q(N: Positive) return Positive ...
Rewrite this program in Ada while keeping its functionality equivalent to the Java version.
public class CountSubstring { public static int countSubstring(String subStr, String str){ return (str.length() - str.replace(subStr, "").length()) / subStr.length(); } public static void main(String[] args){ System.out.println(countSubstring("th", "the three truths")); System.out.println(countSubstring("aba...
with Ada.Strings.Fixed, Ada.Integer_Text_IO; procedure Substrings is begin Ada.Integer_Text_IO.Put (Ada.Strings.Fixed.Count (Source => "the three truths", Pattern => "th")); Ada.Integer_Text_IO.Put (Ada.Strings.Fixed.Count (Source => "ababababab", ...
Convert the following code from Java to Ada, ensuring the logic remains intact.
import java.util.List; import java.util.function.Function; public class LogisticCurveFitting { private static final double K = 7.8e9; private static final int N0 = 27; private static final List<Double> ACTUAL = List.of( 27.0, 27.0, 27.0, 44.0, 44.0, 59.0, 59.0, 59.0, 59.0, 59.0, 59.0, 59.0, 59.0, ...
with Ada.Text_Io; with Ada.Numerics.Generic_Elementary_Functions; procedure Curve_Fitting is type Real is new Long_Float; type Fuction_Access is access function (X : Real) return Real; type Time_Type is new Natural; package Real_Io is new Ada.Text_Io.Float_Io (Real); package Math is new Ada.Numerics....
Translate this program into Ada but keep the logic exactly as in Java.
import javax.swing.*; public class GetInputSwing { public static void main(String[] args) throws Exception { int number = Integer.parseInt( JOptionPane.showInputDialog ("Enter an Integer")); String string = JOptionPane.showInputDialog ("Enter a String"); } }
with Gtk.Button; use Gtk.Button; with Gtk.GEntry; use Gtk.GEntry; with Gtk.Label; use Gtk.Label; with Gtk.Window; use Gtk.Window; with Gtk.Widget; use Gtk.Widget; with Gtk.Table; use Gtk.Table; with Gtk.Handlers; with Gtk.Main; procedure Graphic_Input is Window : Gtk_Window; Grid : Gtk_Tnetable; ...
Port the provided Java code into Ada while preserving the original functionality.
public class Test { static int mod(int n, int m) { return ((n % m) + m) % m; } static boolean isPrime(int n) { if (n == 2 || n == 3) return true; else if (n < 2 || n % 2 == 0 || n % 3 == 0) return false; for (int div = 5, inc = 2; Math.pow(div, 2) <=...
with Ada.Text_IO, Miller_Rabin; procedure Nemesis is type Number is range 0 .. 2**40-1; function Is_Prime(N: Number) return Boolean is package MR is new Miller_Rabin(Number); use MR; begin return MR.Is_Prime(N) = Probably_Prime; end Is_Prime; begin for P1 in Number(2) .. 61 loop if...
Translate the given Java code snippet into Ada without altering its behavior.
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class PascalsTrianglePuzzle { public static void main(String[] args) { Matrix mat = new Matrix(Arrays.asList(1d, 0d, 0d, 0d, 0d, 0d, 0d, 0d, -1d, 0d, 0d), Arrays.asList(0d, 1d, 0d, 0d, 0d, 0...
with Ada.Text_IO; use Ada.Text_IO; procedure Pyramid_of_Numbers is B_X, B_Y, B_Z : Integer := 0; type Block_Value is record Known : Integer := 0; X, Y, Z : Integer := 0; end record; X : constant Block_Value := (0, 1, 0, 0); Y : constant Block_Value := (0, 0, 1, 0); Z : constant Bloc...
Please provide an equivalent version of this Java code in Ada.
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class PascalsTrianglePuzzle { public static void main(String[] args) { Matrix mat = new Matrix(Arrays.asList(1d, 0d, 0d, 0d, 0d, 0d, 0d, 0d, -1d, 0d, 0d), Arrays.asList(0d, 1d, 0d, 0d, 0d, 0...
with Ada.Text_IO; use Ada.Text_IO; procedure Pyramid_of_Numbers is B_X, B_Y, B_Z : Integer := 0; type Block_Value is record Known : Integer := 0; X, Y, Z : Integer := 0; end record; X : constant Block_Value := (0, 1, 0, 0); Y : constant Block_Value := (0, 0, 1, 0); Z : constant Bloc...
Translate this program into Ada but keep the logic exactly as in Java.
import java.awt.Color; import java.awt.Graphics; import javax.swing.JFrame; public class FractalTree extends JFrame { public FractalTree() { super("Fractal Tree"); setBounds(100, 100, 800, 600); setResizable(false); setDefaultCloseOperation(EXIT_ON_CLOSE); } private void d...
with Ada.Numerics.Elementary_Functions; with SDL.Video.Windows.Makers; with SDL.Video.Renderers.Makers; with SDL.Video.Rectangles; with SDL.Events.Events; procedure Fractal_Tree is Width : constant := 600; Height : constant := 600; Level : constant := 13; Length : constant := 130.0; X_Start : co...
Please provide an equivalent version of this Java code in Ada.
import java.util.Arrays; import java.util.EnumMap; import java.util.List; import java.util.Map; import java.util.Scanner; import java.util.Random; public class RPS { public enum Item{ ROCK, PAPER, SCISSORS, ; public List<Item> losesToList; public boolean losesTo(Item other) { return losesToList.contains(othe...
with Ada.Text_IO; with Ada.Numerics.Float_Random; procedure Rock_Paper_Scissors is package Rand renames Ada.Numerics.Float_Random; Gen: Rand.Generator; type Choice is (Rock, Paper, Scissors); Cnt: array (Choice) of Natural := (1, 1, 1); function Computer_Choice return Choice is ...
Transform the following Java implementation into Ada, maintaining the same output and logic.
import java.math.BigInteger; import java.util.Locale; public class BenfordsLaw { private static BigInteger[] generateFibonacci(int n) { BigInteger[] fib = new BigInteger[n]; fib[0] = BigInteger.ONE; fib[1] = BigInteger.ONE; for (int i = 2; i < fib.length; i++) { fib[i] ...
with Ada.Text_IO, Ada.Numerics.Generic_Elementary_Functions; procedure Benford is subtype Nonzero_Digit is Natural range 1 .. 9; function First_Digit(S: String) return Nonzero_Digit is (if S(S'First) in '1' .. '9' then Nonzero_Digit'Value(S(S'First .. S'First)) else First_Digit(S(S'...
Convert the following code from Java to Ada, ensuring the logic remains intact.
import java.math.BigInteger; import java.util.Locale; public class BenfordsLaw { private static BigInteger[] generateFibonacci(int n) { BigInteger[] fib = new BigInteger[n]; fib[0] = BigInteger.ONE; fib[1] = BigInteger.ONE; for (int i = 2; i < fib.length; i++) { fib[i] ...
with Ada.Text_IO, Ada.Numerics.Generic_Elementary_Functions; procedure Benford is subtype Nonzero_Digit is Natural range 1 .. 9; function First_Digit(S: String) return Nonzero_Digit is (if S(S'First) in '1' .. '9' then Nonzero_Digit'Value(S(S'First .. S'First)) else First_Digit(S(S'...
Ensure the translated Ada code behaves exactly like the original Java snippet.
import java.math.*; public class Hickerson { final static String LN2 = "0.693147180559945309417232121458"; public static void main(String[] args) { for (int n = 1; n <= 17; n++) System.out.printf("%2s is almost integer: %s%n", n, almostInteger(n)); } static boolean almostInteger(...
with Ada.Text_IO; with Ada.Numerics.Generic_Elementary_Functions; procedure Almost_Integers is type Real is new Long_Long_Float; package Real_IO is new Ada.Text_IO.Float_IO (Real); package Integer_IO is new Ada.Text_IO.Integer_IO (Integer); function Faculty (N : in Long_Long_Integer) return ...
Rewrite the snippet below in Ada so it works the same as the original Java code.
import java.math.*; public class Hickerson { final static String LN2 = "0.693147180559945309417232121458"; public static void main(String[] args) { for (int n = 1; n <= 17; n++) System.out.printf("%2s is almost integer: %s%n", n, almostInteger(n)); } static boolean almostInteger(...
with Ada.Text_IO; with Ada.Numerics.Generic_Elementary_Functions; procedure Almost_Integers is type Real is new Long_Long_Float; package Real_IO is new Ada.Text_IO.Float_IO (Real); package Integer_IO is new Ada.Text_IO.Integer_IO (Integer); function Faculty (N : in Long_Long_Integer) return ...
Preserve the algorithm and functionality while converting the code from Java to Ada.
import java.io.BufferedReader; import java.io.FileReader; import java.io.IOException; import java.util.Arrays; import java.util.HashMap; import java.util.Map; import java.util.regex.Matcher; import java.util.regex.Pattern; public class ConfigReader { private static final Pattern LINE_PATTERN = Pattern....
with Config; use Config; with Ada.Text_IO; use Ada.Text_IO; procedure Rosetta_Read_Cfg is cfg: Configuration:= Init("rosetta_read.cfg", Case_Sensitive => False, Variable_Terminator => ' '); fullname : String := cfg.Value_Of("*", "fullname"); favouritefruit : String := cfg.Value_Of("*", "favouritefruit");...