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Generate an equivalent Haskell version of this C code.
#include <stdio.h> #include <stdlib.h> #include <string.h> struct Wheel { char *seq; int len; int pos; }; struct Wheel *create(char *seq) { struct Wheel *w = malloc(sizeof(struct Wheel)); if (w == NULL) { return NULL; } w->seq = seq; w->len = strlen(seq); w->pos = 0; ...
import Data.Char (isDigit) import Data.List (mapAccumL) import qualified Data.Map.Strict as M import Data.Maybe (fromMaybe) clockWorkTick :: M.Map Char String -> (M.Map Char String, Char) clockWorkTick = flip click 'A' where click wheels name | isDigit name = (wheels, name) | otherwise = ...
Please provide an equivalent version of this C code in Haskell.
#include <stdio.h> #include <stdlib.h> #include <string.h> struct Wheel { char *seq; int len; int pos; }; struct Wheel *create(char *seq) { struct Wheel *w = malloc(sizeof(struct Wheel)); if (w == NULL) { return NULL; } w->seq = seq; w->len = strlen(seq); w->pos = 0; ...
import Data.Char (isDigit) import Data.List (mapAccumL) import qualified Data.Map.Strict as M import Data.Maybe (fromMaybe) clockWorkTick :: M.Map Char String -> (M.Map Char String, Char) clockWorkTick = flip click 'A' where click wheels name | isDigit name = (wheels, name) | otherwise = ...
Convert this C block to Haskell, preserving its control flow and logic.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <curl/curl.h> #include "wren.h" struct MemoryStruct { char *memory; size_t size; }; static size_t WriteMemoryCallback(void *contents, size_t size, size_t nmemb, void *userp) { size_t realsize = size * nmemb; struct MemoryStruct *m...
import Network.HTTP import Text.Parsec data YahooSearchItem = YahooSearchItem { itemUrl, itemTitle, itemContent :: String } data YahooSearch = YahooSearch { searchQuery :: String, searchPage :: Int, searchItems :: [YahooSearchItem] } yahooUrl = "http://search.yahoo.com/search?p=" yahoo :: Stri...
Port the following code from C to Haskell with equivalent syntax and logic.
#include<stdio.h> #include<math.h> typedef struct{ double x,y; }point; double distance(point p1,point p2) { return sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y)); } void findCircles(point p1,point p2,double radius) { double separation = distance(p1,p2),mirrorDistance; if(separation == 0.0) { radiu...
add (a, b) (x, y) = (a + x, b + y) sub (a, b) (x, y) = (a - x, b - y) magSqr (a, b) = (a ^^ 2) + (b ^^ 2) mag a = sqrt $ magSqr a mul (a, b) c = (a * c, b * c) div2 (a, b) c = (a / c, b / c) perp (a, b) = (negate b, a) norm a = a `div2` mag a circlePoints :: (Ord a, Floating a...
Change the following C code into Haskell without altering its purpose.
#include<stdio.h> #include<math.h> typedef struct{ double x,y; }point; double distance(point p1,point p2) { return sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y)); } void findCircles(point p1,point p2,double radius) { double separation = distance(p1,p2),mirrorDistance; if(separation == 0.0) { radiu...
add (a, b) (x, y) = (a + x, b + y) sub (a, b) (x, y) = (a - x, b - y) magSqr (a, b) = (a ^^ 2) + (b ^^ 2) mag a = sqrt $ magSqr a mul (a, b) c = (a * c, b * c) div2 (a, b) c = (a / c, b / c) perp (a, b) = (negate b, a) norm a = a `div2` mag a circlePoints :: (Ord a, Floating a...
Convert this C block to Haskell, preserving its control flow and logic.
#include <stdio.h> #include <stdlib.h> #include <stdint.h> #include <math.h> typedef uint64_t xint; typedef unsigned long long ull; xint tens[20]; inline xint max(xint a, xint b) { return a > b ? a : b; } inline xint min(xint a, xint b) { return a < b ? a : b; } inline int ndigits(xint x) { int n = 0; while (x) n+...
import Data.List (sort) import Control.Arrow ((&&&)) vampires :: [Int] vampires = filter (not . null . fangs) [1 ..] fangs :: Int -> [(Int, Int)] fangs n | odd w = [] | otherwise = ((,) <*> quot n) <$> filter isfang (integerFactors n) where ndigit :: Int -> Int ndigit 0 = 0 ndigit n = 1 + ndigit (q...
Rewrite this program in Haskell while keeping its functionality equivalent to the C version.
#include <stdio.h> #include <stdlib.h> #include <stdint.h> #define SIM_N 5 #define PRINT_DISCARDED 1 #define min(x,y) ((x<y)?(x):(y)) typedef uint8_t card_t; unsigned int rand_n(unsigned int n) { unsigned int out, mask = 1; while (mask < n) mask = mask<<1 | 1; do { out =...
import System.Random (randomRIO) import Data.List (partition) import Data.Monoid ((<>)) main :: IO [Int] main = do ns <- knuthShuffle [1 .. 52] let (rs_, bs_, discards) = threeStacks (rb <$> ns) nSwap <- randomRIO (1, min (length rs_) (length bs_)) let (rs, bs) = exchange nSwap rs_ bs_ let rr...
Translate the given C code snippet into Haskell without altering its behavior.
#include <stdio.h> #include <stdlib.h> #include <stdint.h> #define SIM_N 5 #define PRINT_DISCARDED 1 #define min(x,y) ((x<y)?(x):(y)) typedef uint8_t card_t; unsigned int rand_n(unsigned int n) { unsigned int out, mask = 1; while (mask < n) mask = mask<<1 | 1; do { out =...
import System.Random (randomRIO) import Data.List (partition) import Data.Monoid ((<>)) main :: IO [Int] main = do ns <- knuthShuffle [1 .. 52] let (rs_, bs_, discards) = threeStacks (rb <$> ns) nSwap <- randomRIO (1, min (length rs_) (length bs_)) let (rs, bs) = exchange nSwap rs_ bs_ let rr...
Produce a functionally identical Haskell code for the snippet given in C.
#include <stdio.h> #include <ctype.h> #include <string.h> #include <stdlib.h> #define TRUE 1 #define FALSE 0 #define FACES "23456789tjqka" #define SUITS "shdc" typedef int bool; typedef struct { int face; char suit; } card; card cards[5]; int compare_card(const void *a, const void *b) { card c1 = *(...
import Data.Function (on) import Data.List (group, nub, any, sort, sortBy) import Data.Maybe (mapMaybe) import Text.Read (readMaybe) data Suit = Club | Diamond | Spade | Heart deriving (Show, Eq) data Rank = Ace | Two | Three | Four | Five | Six | Seven | Eight | Nine | Ten | Jack | Queen | Kin...
Write a version of this C function in Haskell with identical behavior.
#include <stdio.h> #include <ctype.h> #include <string.h> #include <stdlib.h> #define TRUE 1 #define FALSE 0 #define FACES "23456789tjqka" #define SUITS "shdc" typedef int bool; typedef struct { int face; char suit; } card; card cards[5]; int compare_card(const void *a, const void *b) { card c1 = *(...
import Data.Function (on) import Data.List (group, nub, any, sort, sortBy) import Data.Maybe (mapMaybe) import Text.Read (readMaybe) data Suit = Club | Diamond | Spade | Heart deriving (Show, Eq) data Rank = Ace | Two | Three | Four | Five | Six | Seven | Eight | Nine | Ten | Jack | Queen | Kin...
Rewrite this program in Haskell while keeping its functionality equivalent to the C version.
#include <stdio.h> int main(void) { puts( "%!PS-Adobe-3.0 EPSF\n" "%%BoundingBox: -10 -10 400 565\n" "/a{0 0 moveto 0 .4 translate 0 0 lineto stroke -1 1 scale}def\n" "/b{a 90 rotate}def"); char i; for (i = 'c'; i <= 'z'; i++) printf("/%c{%c %c}def\n", i, i-1, i-2); puts("0 setlinewidth z showpage\n%%EOF...
import Data.List (unfoldr) import Data.Bool (bool) import Data.Semigroup (Sum(..), Min(..), Max(..)) import System.IO (writeFile) fibonacciWord :: a -> a -> [[a]] fibonacciWord a b = unfoldr (\(a,b) -> Just (a, (b, a <> b))) ([a], [b]) toPath :: [Bool] -> ((Min Int, Max Int, Min Int, Max Int), String) toPath = foldMa...
Translate this program into Haskell but keep the logic exactly as in C.
#include <stdio.h> #include <stdlib.h> #include <time.h> #define SEQLEN 3 int getseq(char *s) { int r = 0; int i = 1 << (SEQLEN - 1); while (*s && i) { switch (*s++) { case 'H': case 'h': r |= i; break; case 'T': case...
import qualified Data.List as L import System.IO import System.Random data CoinToss = H | T deriving (Read, Show, Eq) parseToss :: String -> [CoinToss] parseToss [] = [] parseToss (s:sx) | s == 'h' || s == 'H' = H : parseToss sx | s == 't' || s == 'T' = T : parseToss sx | otherwise = parseToss sx notToss :: Co...
Keep all operations the same but rewrite the snippet in Haskell.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> long long x, y, dx, dy, scale, clen, cscale; typedef struct { double r, g, b; } rgb; rgb ** pix; void sc_up() { scale *= 2; x *= 2; y *= 2; cscale *= 3; } void h_rgb(long long x, long long y) { rgb *p = &pix[y][x]; # define SAT 1 d...
import Diagrams.Prelude import Diagrams.Backend.Cairo.CmdLine triangle = eqTriangle # fc black # lw 0 reduce t = t === (t ||| t) sierpinski = iterate reduce triangle main = defaultMain $ sierpinski !! 7
Produce a language-to-language conversion: from C to Haskell, same semantics.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> long long x, y, dx, dy, scale, clen, cscale; typedef struct { double r, g, b; } rgb; rgb ** pix; void sc_up() { scale *= 2; x *= 2; y *= 2; cscale *= 3; } void h_rgb(long long x, long long y) { rgb *p = &pix[y][x]; # define SAT 1 d...
import Diagrams.Prelude import Diagrams.Backend.Cairo.CmdLine triangle = eqTriangle # fc black # lw 0 reduce t = t === (t ||| t) sierpinski = iterate reduce triangle main = defaultMain $ sierpinski !! 7
Generate an equivalent Haskell version of this C code.
#include "stdio.h" #include "stdbool.h" #define ARRAY_LEN(a,T) (sizeof(a) / sizeof(T)) struct Interval { int start, end; bool print; }; int main() { struct Interval intervals[] = { {2, 1000, true}, {1000, 4000, true}, {2, 10000, false}, {2, 100000, false}, {2, 1000...
import Data.List (intercalate) import Text.Printf (printf) import Data.List.Split (chunksOf) isEban :: Int -> Bool isEban n = all (`elem` [0, 2, 4, 6]) z where (b, r1) = n `quotRem` (10 ^ 9) (m, r2) = r1 `quotRem` (10 ^ 6) (t, r3) = r2 `quotRem` (10 ^ 3) z = b : map (\x -> if x >= 30 && x <= 66 then x...
Generate an equivalent Haskell version of this C code.
#include "stdio.h" #include "stdbool.h" #define ARRAY_LEN(a,T) (sizeof(a) / sizeof(T)) struct Interval { int start, end; bool print; }; int main() { struct Interval intervals[] = { {2, 1000, true}, {1000, 4000, true}, {2, 10000, false}, {2, 100000, false}, {2, 1000...
import Data.List (intercalate) import Text.Printf (printf) import Data.List.Split (chunksOf) isEban :: Int -> Bool isEban n = all (`elem` [0, 2, 4, 6]) z where (b, r1) = n `quotRem` (10 ^ 9) (m, r2) = r1 `quotRem` (10 ^ 6) (t, r3) = r2 `quotRem` (10 ^ 3) z = b : map (\x -> if x >= 30 && x <= 66 then x...
Write the same code in Haskell as shown below in C.
#include <stdio.h> #include <string.h> #include <stdint.h> #include <stdlib.h> #define MAX(x,y) ((x) > (y) ? (x) : (y)) #define MIN(x,y) ((x) < (y) ? (x) : (y)) size_t base20(unsigned int n, uint8_t *out) { uint8_t *start = out; do {*out++ = n % 20;} while (n /= 20); size_t length = out - start; ...
import Data.Bool (bool) import Data.List (intercalate, transpose) import qualified Data.Map.Strict as M import Data.Maybe (maybe) main :: IO () main = (putStrLn . unlines) $ mayanFramed <$> [ 4005, 8017, 326205, 886205, 1081439556, 1000000, ...
Convert this C snippet to Haskell and keep its semantics consistent.
#include <stdio.h> int valid(int n, int nuts) { int k; for (k = n; k; k--, nuts -= 1 + nuts/n) if (nuts%n != 1) return 0; return nuts && !(nuts%n); } int main(void) { int n, x; for (n = 2; n < 10; n++) { for (x = 0; !valid(n, x); x++); printf("%d: %d\n", n, x); } return 0; }
import Control.Monad ((>=>)) import Data.Maybe (mapMaybe) import System.Environment (getArgs) tryFor :: Int -> Int -> Maybe Int tryFor s = foldr (>=>) pure $ replicate s step where step n | n `mod` (s - 1) == 0 = Just $ n * s `div` (s - 1) + 1 | otherwise = Nothing main :: IO () main = do arg...
Change the programming language of this snippet from C to Haskell without modifying what it does.
#include <stdio.h> int valid(int n, int nuts) { int k; for (k = n; k; k--, nuts -= 1 + nuts/n) if (nuts%n != 1) return 0; return nuts && !(nuts%n); } int main(void) { int n, x; for (n = 2; n < 10; n++) { for (x = 0; !valid(n, x); x++); printf("%d: %d\n", n, x); } return 0; }
import Control.Monad ((>=>)) import Data.Maybe (mapMaybe) import System.Environment (getArgs) tryFor :: Int -> Int -> Maybe Int tryFor s = foldr (>=>) pure $ replicate s step where step n | n `mod` (s - 1) == 0 = Just $ n * s `div` (s - 1) + 1 | otherwise = Nothing main :: IO () main = do arg...
Produce a language-to-language conversion: from C to Haskell, same semantics.
#include<unistd.h> #include<stdio.h> #include<time.h> #define SHORTLAG 1000 #define LONGLAG 2000 int main(){ int i,times,hour,min,sec,min1,min2; time_t t; struct tm* currentTime; while(1){ time(&t); currentTime = localtime(&t); hour = currentTime->tm_hour; min = currentTime->tm_min; sec = curren...
import Control.Concurrent import Control.Monad import Data.Time import Text.Printf type Microsecond = Int type Scheduler = TimeOfDay -> Microsecond getTime :: TimeZone -> IO TimeOfDay getTime tz = do t <- getCurrentTime return $ localTimeOfDay $ utcToLocalTime tz t getGMTTime = getTime utc getLocalTime...
Keep all operations the same but rewrite the snippet in Haskell.
#include<unistd.h> #include<stdio.h> #include<time.h> #define SHORTLAG 1000 #define LONGLAG 2000 int main(){ int i,times,hour,min,sec,min1,min2; time_t t; struct tm* currentTime; while(1){ time(&t); currentTime = localtime(&t); hour = currentTime->tm_hour; min = currentTime->tm_min; sec = curren...
import Control.Concurrent import Control.Monad import Data.Time import Text.Printf type Microsecond = Int type Scheduler = TimeOfDay -> Microsecond getTime :: TimeZone -> IO TimeOfDay getTime tz = do t <- getCurrentTime return $ localTimeOfDay $ utcToLocalTime tz t getGMTTime = getTime utc getLocalTime...
Rewrite this program in Haskell while keeping its functionality equivalent to the C version.
#include<graphics.h> #include<math.h> #define factor M_PI/180 #define LAG 1000 void polySpiral(int windowWidth,int windowHeight){ int incr = 0, angle, i, length; double x,y,x1,y1; while(1){ incr = (incr + 5)%360; x = windowWidth/2; y = windowHeight/2; length = 5; angle = incr; for(i=1;i<=15...
import Reflex import Reflex.Dom import Reflex.Dom.Time import Data.Text (Text, pack) import Data.Map (Map, fromList) import Data.Time.Clock (getCurrentTime) import Control.Monad.Trans (liftIO) type Point = (Float,Float) type Segment = (Point,Point) main = mainWidget $ do dTick <- tickLossy 0.05 =<< liftIO ge...
Transform the following C implementation into Haskell, maintaining the same output and logic.
#include<graphics.h> #include<math.h> #define factor M_PI/180 #define LAG 1000 void polySpiral(int windowWidth,int windowHeight){ int incr = 0, angle, i, length; double x,y,x1,y1; while(1){ incr = (incr + 5)%360; x = windowWidth/2; y = windowHeight/2; length = 5; angle = incr; for(i=1;i<=15...
import Reflex import Reflex.Dom import Reflex.Dom.Time import Data.Text (Text, pack) import Data.Map (Map, fromList) import Data.Time.Clock (getCurrentTime) import Control.Monad.Trans (liftIO) type Point = (Float,Float) type Segment = (Point,Point) main = mainWidget $ do dTick <- tickLossy 0.05 =<< liftIO ge...
Convert this C snippet to Haskell and keep its semantics consistent.
#include <ctime> #include <cstdint> extern "C" { int64_t from date(const char* string) { struct tm tmInfo = {0}; strptime(string, "%Y-%m-%d", &tmInfo); return mktime(&tmInfo); } }
import Data.List import Data.Maybe import System.IO (readFile) import Text.Read (readMaybe) import Control.Applicative ((<|>)) newtype DB = DB { entries :: [Patient] } deriving Show instance Semigroup DB where DB a <> DB b = normalize $ a <> b instance Monoid DB where mempty = DB [] normalize :: [Patient] -...
Write a version of this C function in Haskell with identical behavior.
#include <stdio.h> #include <stdlib.h> #include <string.h> #define N_SITES 150 double site[N_SITES][2]; unsigned char rgb[N_SITES][3]; int size_x = 640, size_y = 480; inline double sq2(double x, double y) { return x * x + y * y; } #define for_k for (k = 0; k < N_SITES; k++) int nearest_site(double x, double y) { ...
module Main where import System.Random import Data.Word import Data.Array.Repa as Repa import Data.Array.Repa.IO.BMP sqDistance :: Word32 -> Word32 -> Word32 -> Word32 -> Word32 sqDistance !x1 !y1 !x2 !y2 = ((x1-x2)^2) + ((y1-y2)^2) centers :: Int -> Int -> Array U DIM2 Word32 centers nCenters nCells = f...
Preserve the algorithm and functionality while converting the code from C to Haskell.
#include <stdio.h> #include <stdlib.h> #include <string.h> #define N_SITES 150 double site[N_SITES][2]; unsigned char rgb[N_SITES][3]; int size_x = 640, size_y = 480; inline double sq2(double x, double y) { return x * x + y * y; } #define for_k for (k = 0; k < N_SITES; k++) int nearest_site(double x, double y) { ...
module Main where import System.Random import Data.Word import Data.Array.Repa as Repa import Data.Array.Repa.IO.BMP sqDistance :: Word32 -> Word32 -> Word32 -> Word32 -> Word32 sqDistance !x1 !y1 !x2 !y2 = ((x1-x2)^2) + ((y1-y2)^2) centers :: Int -> Int -> Array U DIM2 Word32 centers nCenters nCells = f...
Preserve the algorithm and functionality while converting the code from C to Haskell.
#include <ldap.h> ... char *name, *password; ... LDAP *ld = ldap_init("ldap.somewhere.com", 389); ldap_simple_bind_s(ld, name, password); ... after done with it... ldap_unbind(ld);
module Main (main) where import Data.Foldable (for_) import qualified Data.Text.Encoding as Text (encodeUtf8) import Ldap.Client (Attr(..), Filter(..)) import qualified Ldap.Client as Ldap (Dn(..), Host(..), search, with, typesOnly) main :: IO () main = do entries <- Ldap.with (Ldap.Plain "l...
Port the following code from C to Haskell with equivalent syntax and logic.
#include <stdio.h> #include <stdlib.h> typedef struct { char *name; int weight; int value; int count; } item_t; item_t items[] = { {"map", 9, 150, 1}, {"compass", 13, 35, 1}, {"water", 153, 200, 2}, {"sandwich", ...
inv = [("map",9,150,1), ("compass",13,35,1), ("water",153,200,2), ("sandwich",50,60,2), ("glucose",15,60,2), ("tin",68,45,3), ("banana",27,60,3), ("apple",39,40,3), ("cheese",23,30,1), ("beer",52,10,3), ("cream",11,70,1), ("camera",32,30,1), ("tshirt",24,15,2), ("trousers",48,10,2), ("umbrella",73,40,1), ("wtrous...
Write the same code in Haskell as shown below in C.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> int *board, *flood, *known, top = 0, w, h; static inline int idx(int y, int x) { return y * w + x; } int neighbors(int c, int *p) { int i, j, n = 0; int y = c / w, x = c % w; for (i = y - 1; i <= y + 1; i++) { if (i < 0 || i >= h) c...
import qualified Data.IntMap as I import Data.IntMap (IntMap) import Data.List import Data.Maybe import Data.Time.Clock data BoardProblem = Board { cells :: IntMap (IntMap Int) , endVal :: Int , onePos :: (Int, Int) , givens :: [Int] } deriving (Show, Eq) tupIns x y v m = I.insert x (I.insert y v (I.find...
Convert the following code from C to Haskell, ensuring the logic remains intact.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> int *board, *flood, *known, top = 0, w, h; static inline int idx(int y, int x) { return y * w + x; } int neighbors(int c, int *p) { int i, j, n = 0; int y = c / w, x = c % w; for (i = y - 1; i <= y + 1; i++) { if (i < 0 || i >= h) c...
import qualified Data.IntMap as I import Data.IntMap (IntMap) import Data.List import Data.Maybe import Data.Time.Clock data BoardProblem = Board { cells :: IntMap (IntMap Int) , endVal :: Int , onePos :: (Int, Int) , givens :: [Int] } deriving (Show, Eq) tupIns x y v m = I.insert x (I.insert y v (I.find...
Write a version of this C function in Haskell with identical behavior.
#include <stdio.h> typedef struct node_t *node, node_t; struct node_t { int v; node next; }; typedef struct { node head, tail; } slist; void push(slist *l, node e) { if (!l->head) l->head = e; if (l->tail) l->tail->next = e; l->tail = e; } node removehead(slist *l) { node e = l->head; if (e) { l->head = e->n...
merge :: (Ord a) => [a] -> [a] -> [a] merge [] ys = ys merge xs [] = xs merge (x : xs) (y : ys) | x <= y = x : merge xs (y : ys) | otherwise = y : merge (x : xs) ys strandSort :: (Ord a) => [a] -> [a] strandSort [] = [] strandSort (x : xs) = merge strand (strandSort rest) where (strand, rest) = extractStrand x xs ...
Convert this C block to Haskell, preserving its control flow and logic.
#define PI 3.141592653589793 #define TWO_PI 6.283185307179586 double normalize2deg(double a) { while (a < 0) a += 360; while (a >= 360) a -= 360; return a; } double normalize2grad(double a) { while (a < 0) a += 400; while (a >= 400) a -= 400; return a; } double normalize2mil(double a) { while (a < 0) a +...
import Text.Printf class (Num a, Fractional a, RealFrac a) => Angle a where fullTurn :: a mkAngle :: Double -> a value :: a -> Double fromTurn :: Double -> a toTurn :: a -> Double normalize :: a -> a fromTurn t = angle t * fullTurn toTurn a = value $ a / fullTurn normalize a = a `modu...
Transform the following C implementation into Haskell, maintaining the same output and logic.
#include <libxml/parser.h> #include <libxml/xpath.h> xmlDocPtr getdoc (char *docname) { xmlDocPtr doc; doc = xmlParseFile(docname); return doc; } xmlXPathObjectPtr getnodeset (xmlDocPtr doc, xmlChar *xpath){ xmlXPathContextPtr context; xmlXPathObjectPtr result; context = xmlXPathNewContext(doc); result = ...
import Data.List import Control.Arrow import Control.Monad takeWhileIncl :: (a -> Bool) -> [a] -> [a] takeWhileIncl _ [] = [] takeWhileIncl p (x:xs) | p x = x : takeWhileIncl p xs | otherwise = [x] getmultiLineItem n = takeWhileIncl(not.isInfixOf ("</" ++ n)). dropWhil...
Port the following code from C to Haskell with equivalent syntax and logic.
#include <stdio.h> #include <stdlib.h> #include "curl/curl.h" int main(void) { CURL *curl; char buffer[CURL_ERROR_SIZE]; if ((curl = curl_easy_init()) != NULL) { curl_easy_setopt(curl, CURLOPT_URL, "https: curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1); ...
module Main (main) where import Data.Aeson (Value) import Data.Default.Class (def) import Network.HTTP.Req ( (/:) , GET(..) , NoReqBody(..) , basicAuth , https , jsonR...
Produce a language-to-language conversion: from C to Haskell, same semantics.
#include<stdlib.h> #include<stdio.h> typedef struct{ int score; char name[100]; }entry; void ordinalRanking(entry* list,int len){ int i; printf("\n\nOrdinal Ranking\n---------------"); for(i=0;i<len;i++) printf("\n%d\t%d\t%s",i+1,list[i].score,list[i].name); } void standardRanking(entry* list,int len){ ...
import Data.List (groupBy, sortBy, intercalate) type Item = (Int, String) type ItemList = [Item] type ItemGroups = [ItemList] type RankItem a = (a, Int, String) type RankItemList a = [RankItem a] prepare :: ItemList -> ItemGroups prepare = groupBy gf . sortBy (flip compare) where gf (a, _) (b, _) = a == b ...
Translate the given C code snippet into Haskell without altering its behavior.
#include <stdio.h> #include <stdlib.h> #include <string.h> #define strcomp(X, Y) strcasecmp(X, Y) struct option { const char *name, *value; int flag; }; struct option updlist[] = { { "NEEDSPEELING", NULL }, { "SEEDSREMOVED", "" }, { "NUMBEROFBANANAS", "1024" }, { "NUMBEROFSTRAWBERRIES", "62000" }, { NULL...
import Data.Char (toUpper) import qualified System.IO.Strict as S
Preserve the algorithm and functionality while converting the code from C to Haskell.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <stdbool.h> #include <ctype.h> #include <glib.h> #define ROWS 4 #define COLS 10 #define NPRX "/" const char *table[ROWS][COLS] = { { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9" }, { "H", "O", "L", NULL, "M", "E", "S", NULL, "R", ...
import Data.Char import Data.Map charToInt :: Char -> Int charToInt c = ord c - ord '0' decodeChar :: String -> (Char,String) decodeChar ('7':'9':r:rs) = (r,rs) decodeChar ('7':r:rs) = ("PQUVWXYZ. " !! charToInt r, rs) decodeChar ('3':r:rs) = ("ABCDFGIJKN" !! charToInt r, rs) decodeChar (r:rs) = ("H...
Produce a functionally identical Haskell code for the snippet given in C.
%{ int cie, cei, ie, ei; %} %% cie ++cie, ++ie; cei ++cei, ++ei; ie ++ie; ei ++ei; .|\n ; %% int main() { cie = cei = ie = ei = 0; yylex(); printf("%s: %s\n","I before E when not preceded by C", (2*ei < ie ? "plausible" : "implausible")); printf("%s: %s\n","E before I when preceded by C", (2*cie <...
import Network.HTTP import Text.Regex.TDFA import Text.Printf getWordList :: IO String getWordList = do response <- simpleHTTP.getRequest$ url getResponseBody response where url = "http://wiki.puzzlers.org/pub/wordlists/unixdict.txt" main = do words <- getWordList putStrLn "Checking Rule 1...
Produce a functionally identical Haskell code for the snippet given in C.
%{ int cie, cei, ie, ei; %} %% cie ++cie, ++ie; cei ++cei, ++ei; ie ++ie; ei ++ei; .|\n ; %% int main() { cie = cei = ie = ei = 0; yylex(); printf("%s: %s\n","I before E when not preceded by C", (2*ei < ie ? "plausible" : "implausible")); printf("%s: %s\n","E before I when preceded by C", (2*cie <...
import Network.HTTP import Text.Regex.TDFA import Text.Printf getWordList :: IO String getWordList = do response <- simpleHTTP.getRequest$ url getResponseBody response where url = "http://wiki.puzzlers.org/pub/wordlists/unixdict.txt" main = do words <- getWordList putStrLn "Checking Rule 1...
Write the same code in Haskell as shown below in C.
#include<stdlib.h> #include<string.h> #include<stdio.h> int main(int argc, char** argv) { int i,j,sandPileEdge, centerPileHeight, processAgain = 1,top,down,left,right; int** sandPile; char* fileName; static unsigned char colour[3]; if(argc!=3){ printf("Usage: %s <Sand pile side> <Center pile height>",argv[0])...
module Rosetta.AbelianSandpileModel.ST ( simulate , test , toPGM ) where import Control.Monad.Reader (asks, MonadReader (..), ReaderT, runReaderT) import Control.Monad.ST (runST, ST) import Control.Monad.State (evalStateT, forM_, lift, MonadState (..), StateT, modify, when) import Data.Array.ST (f...
Produce a functionally identical Haskell code for the snippet given in C.
#include<stdlib.h> #include<string.h> #include<stdio.h> int main(int argc, char** argv) { int i,j,sandPileEdge, centerPileHeight, processAgain = 1,top,down,left,right; int** sandPile; char* fileName; static unsigned char colour[3]; if(argc!=3){ printf("Usage: %s <Sand pile side> <Center pile height>",argv[0])...
module Rosetta.AbelianSandpileModel.ST ( simulate , test , toPGM ) where import Control.Monad.Reader (asks, MonadReader (..), ReaderT, runReaderT) import Control.Monad.ST (runST, ST) import Control.Monad.State (evalStateT, forM_, lift, MonadState (..), StateT, modify, when) import Data.Array.ST (f...
Convert this C snippet to Haskell and keep its semantics consistent.
void draw_line_antialias( image img, unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, color_component r, color_component g, color_component b );
module Main (main) where import Codec.Picture (writePng) import Codec.Picture.Types (Image, MutableImage(..), Pixel, PixelRGB8(..), createMutableImage, unsafeFreezeImage, writePixel) import Control.Monad (void) import Control.Monad.Primitive (PrimMonad, PrimState) import Data.Foldable (foldlM) type MImage m px = Mu...
Produce a functionally identical Haskell code for the snippet given in C.
#include <stdbool.h> #include <stdio.h> #include <stdint.h> #include <stdlib.h> #include <string.h> void swap(char* str, int i, int j) { char c = str[i]; str[i] = str[j]; str[j] = c; } void reverse(char* str, int i, int j) { for (; i < j; ++i, --j) swap(str, i, j); } bool next_permutation(cha...
import Data.List (nub, permutations, sort) digitShuffleSuccessors :: Integer -> [Integer] digitShuffleSuccessors n = (fmap . (+) <*> (nub . sort . concatMap go . permutations . show)) n where go ds | 0 >= delta = [] | otherwise = [delta] where delta = (read ds :: Integer) - n main :...
Please provide an equivalent version of this C code in Haskell.
#include <stdbool.h> #include <stdio.h> #include <stdint.h> #include <stdlib.h> #include <string.h> void swap(char* str, int i, int j) { char c = str[i]; str[i] = str[j]; str[j] = c; } void reverse(char* str, int i, int j) { for (; i < j; ++i, --j) swap(str, i, j); } bool next_permutation(cha...
import Data.List (nub, permutations, sort) digitShuffleSuccessors :: Integer -> [Integer] digitShuffleSuccessors n = (fmap . (+) <*> (nub . sort . concatMap go . permutations . show)) n where go ds | 0 >= delta = [] | otherwise = [delta] where delta = (read ds :: Integer) - n main :...
Write a version of this C function in Haskell with identical behavior.
#include <stdint.h> #include <stdio.h> #include <glib.h> typedef struct named_number_tag { const char* name; uint64_t number; } named_number; const named_number named_numbers[] = { { "hundred", 100 }, { "thousand", 1000 }, { "million", 1000000 }, { "billion", 1000000000 }, { "trillion", 10...
module Main where import Data.List (find) import Data.Char (toUpper) firstNums :: [String] firstNums = [ "zero", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine", "ten", "eleven", "twelve", "thirteen", "fourteen", "fifteen", "sixteen", "seventeen", "eighteen", "nineteen" ] tens :: [Stri...
Write the same code in Haskell as shown below in C.
#include<graphics.h> #include<stdlib.h> #include<stdio.h> #include<math.h> #include<time.h> #define pi M_PI int main(){ time_t t; double side, **vertices,seedX,seedY,windowSide = 500,sumX=0,sumY=0; int i,iter,choice,numSides; printf("Enter number of sides : "); scanf("%d",&numSides); printf("Enter polygon...
import Graphics.Gloss pentaflake :: Int -> Picture pentaflake order = iterate transformation pentagon !! order where transformation = Scale s s . foldMap copy [0,72..288] copy a = Rotate a . Translate 0 x pentagon = Polygon [ (sin a, cos a) | a <- [0,2*pi/5..2*pi] ] x = 2*cos(pi/5) s = 1/(1+x) ...
Rewrite the snippet below in Haskell so it works the same as the original C code.
#include<stdlib.h> #include<stdio.h> char** imageMatrix; char blankPixel,imagePixel; typedef struct{ int row,col; }pixel; int getBlackNeighbours(int row,int col){ int i,j,sum = 0; for(i=-1;i<=1;i++){ for(j=-1;j<=1;j++){ if(i!=0 || j!=0) sum+= (imageMatrix[row+i][col+j]==imagePixel); } } return...
import Data.Array import qualified Data.List as List data BW = Black | White deriving (Eq, Show) type Index = (Int, Int) type BWArray = Array Index BW toBW :: Char -> BW toBW '0' = White toBW '1' = Black toBW ' ' = White toBW '#' = Black toBW _ = error "toBW: illegal char" toBWArray :: [String] -> BWArray...
Port the provided C code into Haskell while preserving the original functionality.
#include<stdlib.h> #include<locale.h> #include<wchar.h> #include<stdio.h> #include<time.h> char rank[9]; int pos[8]; void swap(int i,int j){ int temp = pos[i]; pos[i] = pos[j]; pos[j] = temp; } void generateFirstRank(){ int kPos,qPos,bPos1,bPos2,rPos1,rPos2,nPos1,nPos2,i; for(i=0;i<8;i++){ rank[i] = 'e...
import Data.List import qualified Data.Set as Set data Piece = K | Q | R | B | N deriving (Eq, Ord, Show) isChess960 :: [Piece] -> Bool isChess960 rank = (odd . sum $ findIndices (== B) rank) && king > rookA && king < rookB where Just king = findIndex (== K) rank [rookA, rookB] = findIndices (== R) r...
Convert this C snippet to Haskell and keep its semantics consistent.
#include <stdbool.h> #include <stdio.h> #include <stdint.h> #include <glib.h> typedef uint64_t integer; typedef struct number_names_tag { const char* cardinal; const char* ordinal; } number_names; const number_names small[] = { { "zero", "zeroth" }, { "one", "first" }, { "two", "second" }, { "three",...
spellOrdinal :: Integer -> String spellOrdinal n | n <= 0 = "not ordinal" | n < 20 = small n | n < 100 = case divMod n 10 of (k, 0) -> spellInteger (10*k) ++ "th" (k, m) -> spellInteger (10*k) ++ "-" ++ spellOrdinal m | n < 1000 = case divMod n 100 of (k, 0) -> spellInteger (100*k) ++ "th" ...
Maintain the same structure and functionality when rewriting this code in Haskell.
#include <string.h> #include <memory.h> static unsigned int _parseDecimal ( const char** pchCursor ) { unsigned int nVal = 0; char chNow; while ( chNow = **pchCursor, chNow >= '0' && chNow <= '9' ) { nVal *= 10; nVal += chNow - '0'; ++*pchCursor; } return nVal...
import Data.List (isInfixOf) import Numeric (showHex) import Data.Char (isDigit) data IPChunk = IPv6Chunk String | IPv4Chunk (String, String) | IPv6WithPort [IPChunk] String | IPv6NoPort [IPChunk] | IPv4WithPort IPChunk String | IPv4NoPort IPChunk | IPInvalid | IPZeroSection | IPUndefinedWithPort String | ...
Port the provided C code into Haskell while preserving the original functionality.
#include <math.h> #include <stdbool.h> #include <stdio.h> const double eps = 1e-14; typedef struct point_t { double x, y; } point; point make_point(double x, double y) { point p = { x, y }; return p; } void print_point(point p) { double x = p.x; double y = p.y; if (x == 0) { x = 0; ...
import Data.Tuple.Curry main :: IO () main = mapM_ putStrLn $ concatMap (("" :) . uncurryN task) [ ((-10, 11), (10, -9), ((3, -5), 3)) , ((-10, 11), (-11, 12), ((3, -5), 3)) , ((3, -2), (7, -2), ((3, -5), 3)) , ((3, -2), (7, -2), ((0, 0), 4)) , ((0, -3), (0, 6), ((0, 0), 4)) , ((6, 3), ...
Write the same code in Haskell as shown below in C.
#include <stdio.h> #include <string.h> int findNumOfDec(const char *s) { int pos = 0; while (s[pos] && s[pos++] != '.') {} return strlen(s + pos); } void test(const char *s) { int num = findNumOfDec(s); const char *p = num != 1 ? "s" : ""; printf("%s has %d decimal%s\n", s, num, p); } int ma...
decimal :: String -> Int decimal [] = 0 decimal ('.':xs) = length xs decimal (_:xs) = decimal xs numDecimal :: Double -> Int numDecimal = decimal . show main = print . map numDecimal $ [12.0, 12.345, 12.3450, 12.345555555555, 12.34555555555555555555, 1.2345e+54]
Rewrite the snippet below in Haskell so it works the same as the original C code.
#include<stdio.h> #include<stdlib.h> #define min(a, b) (a<=b?a:b) void minab( unsigned int n ) { int i, j; for(i=0;i<n;i++) { for(j=0;j<n;j++) { printf( "%2d ", min( min(i, n-1-i), min(j, n-1-j) )); } printf( "\n" ); } return; } int main(void) { minab(10); ...
import Data.List.Split (chunksOf) distancesToEdge :: Int -> [[Int]] distancesToEdge n = ( \i -> chunksOf n $ (\(x, y) -> minimum [x, y, i - x, i - y]) <$> (fmap (,) >>= (<*>)) [0 .. i] ) $ pred n main :: IO () main = mapM_ putStrLn $ showMatrix . distancesToEdge <$> [10, 9, 2,...
Produce a functionally identical Haskell code for the snippet given in C.
#include <stdio.h> #include <math.h> typedef struct { double x; double y; } pair; int main() { double list[17] = {1, 8, 2, -3, 0, 1, 1, -2.3, 0, 5.5, 8,6, 2, 9, 11, 10, 3}; double diff, maxDiff = -1; pair maxPairs[5]; int i, count = 0; for (i = 1; i < 17; ++i) { diff = fabs(list[i-...
import Data.List (maximumBy) import Data.Ord (comparing) maxDeltas :: (Num a, Ord a) => [a] -> [(a, (a, a))] maxDeltas xs = filter ((delta ==) . fst) pairs where pairs = zipWith (\a b -> (abs (a - b), (a, b))) xs (tail xs) delta = fst $ maximumBy (comparing fst) pairs main :: I...
Can you help me rewrite this code in Haskell instead of C, keeping it the same logically?
#include <stdio.h> #include <stdlib.h> #include <string.h> typedef char *string; typedef struct node_t { string symbol; double weight; struct node_t *next; } node; node *make_node(string symbol, double weight) { node *nptr = malloc(sizeof(node)); if (nptr) { nptr->symbol = symbol; ...
import Control.Monad (forM_) import Control.Monad.Reader (Reader, ask, runReader) import Data.Bifunctor (first) import Data.Map (Map) import qualified Data.Map as M import Data.Void (Void) import System.Environment (getArgs) import System.IO (IOMode(ReadMode), withFile) import System.IO.Strict (hGetContents) import Tex...
Change the following C code into Haskell without altering its purpose.
#include<stdio.h> #include<stdlib.h> int isprime( int p ) { int i; if(p==2) return 1; if(!(p%2)) return 0; for(i=3; i*i<=p; i+=2) { if(!(p%i)) return 0; } return 1; } int nextprime( int p ) { int i=0; if(p==0) return 2; if(p<3) return p+1; while(!isprime(++i + p)); r...
import Data.List.Split ( divvy ) isSquare :: Int -> Bool isSquare n = (snd $ properFraction $ sqrt $ fromIntegral n) == 0.0 isPrime :: Int -> Bool isPrime n |n == 2 = True |n == 1 = False |otherwise = null $ filter (\i -> mod n i == 0 ) [2 .. root] where root :: Int root = floor $ sqrt $ from...
Can you help me rewrite this code in Haskell instead of C, keeping it the same logically?
#include<stdio.h> #include<stdlib.h> int isprime( int p ) { int i; if(p==2) return 1; if(!(p%2)) return 0; for(i=3; i*i<=p; i+=2) { if(!(p%i)) return 0; } return 1; } int nextprime( int p ) { int i=0; if(p==0) return 2; if(p<3) return p+1; while(!isprime(++i + p)); r...
import Data.List.Split ( divvy ) isSquare :: Int -> Bool isSquare n = (snd $ properFraction $ sqrt $ fromIntegral n) == 0.0 isPrime :: Int -> Bool isPrime n |n == 2 = True |n == 1 = False |otherwise = null $ filter (\i -> mod n i == 0 ) [2 .. root] where root :: Int root = floor $ sqrt $ from...
Produce a language-to-language conversion: from C to Haskell, same semantics.
#include <stdio.h> #include <stdlib.h> #include <string.h> void farey(int n) { typedef struct { int d, n; } frac; frac f1 = {0, 1}, f2 = {1, n}, t; int k; printf("%d/%d %d/%d", 0, 1, 1, n); while (f2.n > 1) { k = (n + f1.n) / f2.n; t = f1, f1 = f2, f2 = (frac) { f2.d * k - t.d, f2.n * k - t.n }; printf(" %...
import Data.List (unfoldr, mapAccumR) import Data.Ratio ((%), denominator, numerator) import Text.Printf (PrintfArg, printf) farey :: Integer -> [Rational] farey n = 0 : unfoldr step (0, 1, 1, n) where step (a, b, c, d) | c > n = Nothing | otherwise = let k = (n + b) `quot` d in Just...
Write the same code in Haskell as shown below in C.
#include <stdio.h> #include <stdlib.h> #include <string.h> void farey(int n) { typedef struct { int d, n; } frac; frac f1 = {0, 1}, f2 = {1, n}, t; int k; printf("%d/%d %d/%d", 0, 1, 1, n); while (f2.n > 1) { k = (n + f1.n) / f2.n; t = f1, f1 = f2, f2 = (frac) { f2.d * k - t.d, f2.n * k - t.n }; printf(" %...
import Data.List (unfoldr, mapAccumR) import Data.Ratio ((%), denominator, numerator) import Text.Printf (PrintfArg, printf) farey :: Integer -> [Rational] farey n = 0 : unfoldr step (0, 1, 1, n) where step (a, b, c, d) | c > n = Nothing | otherwise = let k = (n + b) `quot` d in Just...
Produce a language-to-language conversion: from C to Haskell, same semantics.
#include<stdlib.h> #include<string.h> #include<stdio.h> unsigned long long bruteForceProperDivisorSum(unsigned long long n){ unsigned long long i,sum = 0; for(i=1;i<(n+1)/2;i++) if(n%i==0 && n!=i) sum += i; return sum; } void printSeries(unsigned long long* arr,int size,char* type){ int i; printf("\n...
divisors :: (Integral a) => a -> [a] divisors n = filter ((0 ==) . (n `mod`)) [1 .. (n `div` 2)] data Class = Terminating | Perfect | Amicable | Sociable | Aspiring | Cyclic | Nonterminating deriving (Show) aliquot :: (Integral a) => a -> [a] aliquot 0 = [0] aliquot n = n : (aliquot $ sum $ divisors n...
Convert this C snippet to Haskell and keep its semantics consistent.
#include<stdlib.h> #include<string.h> #include<stdio.h> unsigned long long bruteForceProperDivisorSum(unsigned long long n){ unsigned long long i,sum = 0; for(i=1;i<(n+1)/2;i++) if(n%i==0 && n!=i) sum += i; return sum; } void printSeries(unsigned long long* arr,int size,char* type){ int i; printf("\n...
divisors :: (Integral a) => a -> [a] divisors n = filter ((0 ==) . (n `mod`)) [1 .. (n `div` 2)] data Class = Terminating | Perfect | Amicable | Sociable | Aspiring | Cyclic | Nonterminating deriving (Show) aliquot :: (Integral a) => a -> [a] aliquot 0 = [0] aliquot n = n : (aliquot $ sum $ divisors n...
Produce a functionally identical Haskell code for the snippet given in C.
#include <stdio.h> #include <string.h> typedef int bool; typedef unsigned long long ull; #define TRUE 1 #define FALSE 0 bool is_prime(ull n) { ull d; if (n < 2) return FALSE; if (!(n % 2)) return n == 2; if (!(n % 3)) return n == 3; d = 5; while (d * d <= n) { if (!(n % d)) return F...
import Data.List.Split ( chunksOf ) import Data.List ( (!!) ) isPrime :: Int -> Bool isPrime n |n == 2 = True |n == 1 = False |otherwise = null $ filter (\i -> mod n i == 0 ) [2 .. root] where root :: Int root = floor $ sqrt $ fromIntegral n isMagnanimous :: Int -> Bool isMagnanimous n = a...
Convert this C block to Haskell, preserving its control flow and logic.
#include <stdbool.h> #include <stdint.h> #include <stdio.h> bool isPrime(uint64_t n) { uint64_t test; if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; test = 5; while (test * test < n) { if (n % test == 0) return false; test += 2; ...
import Data.Numbers.Primes (primes) import Text.Printf (printf) lucasLehmer :: Int -> Bool lucasLehmer p = iterate f 4 !! p-2 == 0 where f b = (b^2 - 2) `mod` m m = 2^p - 1 main = mapM_ (printf "M %d\n") $ take 20 mersenne where mersenne = filter lucasLehmer primes
Please provide an equivalent version of this C code in Haskell.
#include <stdbool.h> #include <stdint.h> #include <stdio.h> bool isPrime(uint64_t n) { uint64_t test; if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; test = 5; while (test * test < n) { if (n % test == 0) return false; test += 2; ...
import Data.Numbers.Primes (primes) import Text.Printf (printf) lucasLehmer :: Int -> Bool lucasLehmer p = iterate f 4 !! p-2 == 0 where f b = (b^2 - 2) `mod` m m = 2^p - 1 main = mapM_ (printf "M %d\n") $ take 20 mersenne where mersenne = filter lucasLehmer primes
Write a version of this C function in Haskell with identical behavior.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <locale.h> #define TRUE 1 #define FALSE 0 typedef unsigned char bool; void sieve(bool *c, int limit) { int i, p = 3, p2; c[0] = TRUE; c[1] = TRUE; for (;;) { p2 = p * p; if (p2 >= limit) { break;...
import Text.Printf (printf) import Data.Numbers.Primes (isPrime, primes) type Pair = (Int, Int) type Triplet = (Int, Int, Int) type Quad = (Int, Int, Int, Int) type Quin = (Int, Int, Int, Int, Int) type Result = ([Pair], [Triplet], [Quad], [Quin], [Int]) groups :: Int -> Result -> Result groups n r@(p, t, q,...
Produce a language-to-language conversion: from C to Haskell, same semantics.
#include <stdio.h> #define ELEMENTS 10000000U void make_klarner_rado(unsigned int *dst, unsigned int n) { unsigned int i, i2 = 0, i3 = 0; unsigned int m, m2 = 1, m3 = 1; for (i = 0; i < n; ++i) { dst[i] = m = m2 < m3 ? m2 : m3; if (m2 == m) m2 = dst[i2++] << 1 | 1; if (m3 == m) m3...
import Data.List (intercalate) import Data.List.Ordered (union) import Data.List.Split (chunksOf) import Text.Printf (printf) klarnerRado :: [Integer] klarnerRado = 1 : union (succ . (2 *) <$> klarnerRado) (succ . (3 *) <$> klarnerRado) main :: IO () main = do putStrLn "First one hundred elements...
Change the following C code into Haskell without altering its purpose.
#include <stdio.h> #define ELEMENTS 10000000U void make_klarner_rado(unsigned int *dst, unsigned int n) { unsigned int i, i2 = 0, i3 = 0; unsigned int m, m2 = 1, m3 = 1; for (i = 0; i < n; ++i) { dst[i] = m = m2 < m3 ? m2 : m3; if (m2 == m) m2 = dst[i2++] << 1 | 1; if (m3 == m) m3...
import Data.List (intercalate) import Data.List.Ordered (union) import Data.List.Split (chunksOf) import Text.Printf (printf) klarnerRado :: [Integer] klarnerRado = 1 : union (succ . (2 *) <$> klarnerRado) (succ . (3 *) <$> klarnerRado) main :: IO () main = do putStrLn "First one hundred elements...
Port the following code from C to Haskell with equivalent syntax and logic.
#include <stdio.h> #include <stdlib.h> typedef unsigned long long xint; typedef unsigned uint; typedef struct { uint x, y; xint value; } sum_t; xint *cube; uint n_cubes; sum_t *pq; uint pq_len, pq_cap; void add_cube(void) { uint x = n_cubes++; cube = realloc(cube, sizeof(xint) * (n_cubes + 1)); cube[n_cubes] ...
import Data.List (groupBy, sortOn, tails, transpose) import Data.Function (on) taxis :: Int -> [[(Int, ((Int, Int), (Int, Int)))]] taxis nCubes = filter ((> 1) . length) $ groupBy (on (==) fst) $ sortOn fst [ (fst x + fst y, (x, y)) | (x:t) <- tails $ ((^ 3) >>= (,)) <$> [1 .. nCubes] , y <- t ] ...
Produce a language-to-language conversion: from C to Haskell, same semantics.
#include <stdbool.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> const int PRIMES[] = { 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97, 101, 103, 107, 109, 113, 127, 131, 137, 139, 149, 151, 157, 163, 167, 173, 179, 181, 191, 193, 197, 199, 211...
import Text.Printf (printf) import Data.Numbers.Primes (primes) xPrimes :: (Real a, Fractional b) => (b -> b -> Bool) -> [a] -> [a] xPrimes op ps@(p1:p2:p3:xs) | realToFrac p2 `op` (realToFrac (p1 + p3) / 2) = p2 : xPrimes op (tail ps) | otherwise = xPrimes op (tail ps) main :: IO () main = do printf "First 36...
Generate an equivalent Haskell version of this C code.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <gmp.h> void mpz_left_fac_ui(mpz_t rop, unsigned long op) { mpz_t t1; mpz_init_set_ui(t1, 1); mpz_set_ui(rop, 0); size_t i; for (i = 1; i <= op; ++i) { mpz_add(rop, rop, t1); mpz_mul_ui(t1, t1, i); } mpz_c...
leftFact :: [Integer] leftFact = scanl (+) 0 fact fact :: [Integer] fact = scanl (*) 1 [1 ..] main :: IO () main = mapM_ putStrLn [ "0 ~ 10:" , show $ (leftFact !!) <$> [0 .. 10] , "" , "20 ~ 110 by tens:" , unlines $ show . (leftFact !!) <$> [20,30 .. 110] , "" , "length of 1,000 ~ ...
Write a version of this C function in Haskell with identical behavior.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <gmp.h> void mpz_left_fac_ui(mpz_t rop, unsigned long op) { mpz_t t1; mpz_init_set_ui(t1, 1); mpz_set_ui(rop, 0); size_t i; for (i = 1; i <= op; ++i) { mpz_add(rop, rop, t1); mpz_mul_ui(t1, t1, i); } mpz_c...
leftFact :: [Integer] leftFact = scanl (+) 0 fact fact :: [Integer] fact = scanl (*) 1 [1 ..] main :: IO () main = mapM_ putStrLn [ "0 ~ 10:" , show $ (leftFact !!) <$> [0 .. 10] , "" , "20 ~ 110 by tens:" , unlines $ show . (leftFact !!) <$> [20,30 .. 110] , "" , "length of 1,000 ~ ...
Rewrite the snippet below in Haskell so it works the same as the original C code.
#include <locale.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> bool is_prime(uint64_t n) { if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; for (uint64_t p = 5; p * p <= n; p += 4) { if (n % p == 0) retur...
import Control.Monad.Memo (Memo, memo, startEvalMemo) import Math.NumberTheory.Primes.Testing (isPrime) import System.Environment (getArgs) import Text.Printf (printf) type I = Integer motzkin :: I -> Memo I I I motzkin 0 = return 1 motzkin 1 = return 1 motzkin n = do m1 <- memo motzkin (n-1) m2 <- memo motzkin...
Convert the following code from C to Haskell, ensuring the logic remains intact.
#include <stdio.h> #define sqr(x) ((x) * (x)) #define greet printf("Hello There!\n") int twice(int x) { return 2 * x; } int main(void) { int x; printf("This will demonstrate function and label scopes.\n"); printf("All output is happening through printf(), a function declared in the header stdio.h, which is exte...
add3 :: Int -> Int-> Int-> Int add3 x y z = add2 x y + z add2 :: Int -> Int -> Int add2 x y = x + y main :: putStrLn(show (add3 5 6 5))
Please provide an equivalent version of this C code in Haskell.
#include <stdio.h> static int p[19] = {0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0}; int isstrange(long n) { if (n < 10) return 0; for (; n >= 10; n /= 10) { if (!p[n%10 + (n/10)%10]) return 0; } return 1; } int main(void) { long n; int k = 0; for ...
import Data.List (intercalate) import Data.List.Split (chunksOf) isStrangePlus :: Int -> Bool isStrangePlus n = all (\(a, b) -> (a + b) `elem` [2, 3, 5, 7, 11, 13, 17]) $ (zip <*> tail) (digits n) digits :: Int -> [Int] digits = fmap (read . return) . show main = let xs = filter isStrangePlus [100 .....
Translate this program into Haskell but keep the logic exactly as in C.
#include <stdio.h> static int p[19] = {0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0}; int isstrange(long n) { if (n < 10) return 0; for (; n >= 10; n /= 10) { if (!p[n%10 + (n/10)%10]) return 0; } return 1; } int main(void) { long n; int k = 0; for ...
import Data.List (intercalate) import Data.List.Split (chunksOf) isStrangePlus :: Int -> Bool isStrangePlus n = all (\(a, b) -> (a + b) `elem` [2, 3, 5, 7, 11, 13, 17]) $ (zip <*> tail) (digits n) digits :: Int -> [Int] digits = fmap (read . return) . show main = let xs = filter isStrangePlus [100 .....
Transform the following C implementation into Haskell, maintaining the same output and logic.
#include <locale.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> typedef uint32_t integer; integer next_prime_digit_number(integer n) { if (n == 0) return 2; switch (n % 10) { case 2: return n + 1; case 3: case 5: return n + 2; default: return 2 +...
import Control.Monad (guard) import Math.NumberTheory.Primes.Testing (isPrime) import Data.List.Split (chunksOf) import Data.List (intercalate) import Text.Printf (printf) smarandache :: [Integer] smarandache = [2,3,5,7] <> s [2,3,5,7] >>= \x -> guard (isPrime x) >> [x] where s xs = r <> s r where r = xs >>= \x -> [...
Maintain the same structure and functionality when rewriting this code in Haskell.
#include<stdlib.h> #include<ctype.h> #include<stdio.h> int** doublyEvenMagicSquare(int n) { if (n < 4 || n % 4 != 0) return NULL; int bits = 38505; int size = n * n; int mult = n / 4,i,r,c,bitPos; int** result = (int**)malloc(n*sizeof(int*)); for(i=0;i<n;i++) result[i] = (int*)malloc(n*sizeof(int)); fo...
import Data.List (transpose, unfoldr, intercalate) import Data.List.Split (chunksOf) import Data.Bool (bool) import Control.Monad (forM_) magicSquare :: Int -> [[Int]] magicSquare n | rem n 4 > 0 = [] | otherwise = chunksOf n $ zipWith (flip (bool =<< (-) limit)) series [1 .. sqr] where sqr = n * n l...
Generate an equivalent Haskell version of this C code.
#include <stdio.h> #include <stdlib.h> #include <math.h> #define TRUE 1 #define FALSE 0 #define TRILLION 1000000000000 typedef unsigned char bool; typedef unsigned long long uint64; void sieve(uint64 limit, uint64 *primes, uint64 *length) { uint64 i, count, p, p2; bool *c = calloc(limit + 1, sizeof(bool)); ...
import Data.List.Split (chunksOf) import Math.NumberTheory.Primes (factorise) import Text.Printf (printf) isSquareFree :: Integer -> Bool isSquareFree = all ((== 1) . snd) . factorise squareFrees :: Integer -> Integer -> [Integer] squareFrees lo hi = filter isSquareFree [lo..hi] counts :: (Ord a, Num b) => [a] ...
Write a version of this C function in Haskell with identical behavior.
#include <stdio.h> #include <stdlib.h> #include <time.h> typedef unsigned char bool; #define TRUE 1 #define FALSE 0 #define MILLION 1000000 #define BILLION 1000 * MILLION #define MAX_COUNT 2*BILLION + 9*9 + 1 void sieve(bool *sv) { int n = 0, s[8], a, b, c, d, e, f, g, h, i, j; for (a = 0; a < 2; ++a) { ...
import Control.Monad (forM_) import Text.Printf selfs :: [Integer] selfs = sieve (sumFs [0..]) [0..] where sumFs = zipWith (+) [ a+b+c+d+e+f+g+h+i+j | a <- [0..9] , b <- [0..9] , c <- [0..9] , d <- [0..9] , e <- [0..9] , f <- [0..9] ...
Ensure the translated Haskell code behaves exactly like the original C snippet.
#include <locale.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> uint64_t digit_sum(uint64_t n, uint64_t sum) { ++sum; while (n > 0 && n % 10 == 0) { sum -= 9; n /= 10; } return sum; } inline bool divisible(uint64_t n, uint64_t d) { if ((d & 1) == 0 && (n & 1) == 1...
import Control.Monad (guard) import Text.Printf (printf) import Data.List (intercalate, unfoldr) import Data.List.Split (chunksOf) import Data.Tuple (swap) nivens :: [Int] nivens = [1..] >>= \n -> guard (n `rem` digitSum n == 0) >> [n] where digitSum = sum . unfoldr (\x -> guard (x > 0) >> pure (swap $ x `quotRem`...
Can you help me rewrite this code in Haskell instead of C, keeping it the same logically?
#include<string.h> #include<stdlib.h> #include<ctype.h> #include<stdio.h> #define UNITS_LENGTH 13 int main(int argC,char* argV[]) { int i,reference; char *units[UNITS_LENGTH] = {"kilometer","meter","centimeter","tochka","liniya","diuym","vershok","piad","fut","arshin","sazhen","versta","milia"}; double factor, ...
module Main where import Text.Printf (printf) import System.Environment (getArgs, getProgName) tochka = ("tochka" , 0.000254) liniya = ("liniya" , 0.00254) centimeter = ("centimeter", 0.01) diuym = ("diuym" , 0.0254) vershok = ("vershok" , 0.04445) piad = ("piad" , 0.1778) fut ...
Maintain the same structure and functionality when rewriting this code in Haskell.
#include <stdio.h> unsigned digit_sum(unsigned n) { unsigned sum = 0; do { sum += n % 10; } while(n /= 10); return sum; } unsigned a131382(unsigned n) { unsigned m; for (m = 1; n != digit_sum(m*n); m++); return m; } int main() { unsigned n; for (n = 1; n <= 70; n++) { prin...
import Data.Bifunctor (first) import Data.List (elemIndex, intercalate, transpose) import Data.List.Split (chunksOf) import Data.Maybe (fromJust) import Text.Printf (printf) a131382 :: [Int] a131382 = fromJust . (elemIndex <*> productDigitSums) <$> [1 ..] productDigitSums :: Int -> [Int] productDigitSums n = ...
Translate this program into Haskell but keep the logic exactly as in C.
#include <stdio.h> #include <math.h> #include <string.h> #define N 2200 int main(int argc, char **argv){ int a,b,c,d; int r[N+1]; memset(r,0,sizeof(r)); for(a=1; a<=N; a++){ for(b=a; b<=N; b++){ int aabb; if(a&1 && b&1) continue; aabb=a*a + b*b; for(c=b; c<=N; c++){ int aabbcc=aabb +...
powersOfTwo :: [Int] powersOfTwo = iterate (2 *) 1 unrepresentable :: [Int] unrepresentable = merge powersOfTwo ((5 *) <$> powersOfTwo) merge :: [Int] -> [Int] -> [Int] merge xxs@(x:xs) yys@(y:ys) | x < y = x : merge xs yys | otherwise = y : merge xxs ys main :: IO () main = do putStrLn "The values of d <= 220...
Rewrite this program in Haskell while keeping its functionality equivalent to the C version.
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> typedef struct node_t { int x, y; struct node_t *prev, *next; } node; node *new_node(int x, int y) { node *n = malloc(sizeof(node)); n->x = x; n->y = y; n->next = NULL; n->prev = NULL; return n; } void free_node(node **n) { ...
import Data.List (intersect) s1, s2, s3, s4 :: [(Int, Int)] s1 = [(x, y) | x <- [1 .. 100], y <- [1 .. 100], 1 < x && x < y && x + y < 100] add, mul :: (Int, Int) -> Int add (x, y) = x + y mul (x, y) = x * y sumEq, mulEq :: (Int, Int) -> [(Int, Int)] sumEq p = filter (\q -> add q == add p) s1 mulEq p = filter (\q ->...
Produce a functionally identical Haskell code for the snippet given in C.
#include <stdio.h> #include <complex.h> #include <math.h> #define FMTSPEC(arg) _Generic((arg), \ float: "%f", double: "%f", \ long double: "%Lf", unsigned int: "%u", \ unsigned long: "%lu", unsigned long long: "%llu", \ int: "%d", long: "%ld", long long: "%lld", \ default: "(invalid type (%p)") #...
import Data.Decimal import Data.Ratio import Data.Complex
Translate this program into Haskell but keep the logic exactly as in C.
#include <stdio.h> #include <stdlib.h> #include <math.h> #define TRUE 1 #define FALSE 0 typedef int bool; void primeSieve(int *c, int limit, bool processEven, bool primesOnly) { int i, ix, p, p2; limit++; c[0] = TRUE; c[1] = TRUE; if (processEven) { for (i = 4; i < limit; i +=2) c[i] = TR...
import Data.Numbers.Primes primeSumsOfConsecutiveNumbers :: Integral a => [(a, (a, a))] primeSumsOfConsecutiveNumbers = let go a b = [(n, (a, b)) | let n = a + b, isPrime n] in concat $ zipWith go [1 ..] [2 ..] main :: IO () main = mapM_ print $ take 20 primeSumsOfConsecutiveNumbers
Convert the following code from C to Haskell, ensuring the logic remains intact.
#include<stdlib.h> #include<string.h> #include<unistd.h> #include<stdio.h> int main(int argC,char* argV[]) { char str[100]; const char d[2] = " "; char* token; int i = 0,times,lag; long int sum = 0, idle, lastSum = 0,lastIdle = 0; long double idleFraction; if(argC!=3) printf("Usage : %s <number of times /pr...
import Data.List ( (!!) ) splitString :: Char -> String -> [String] splitString c [] = [] splitString c s = let ( item , rest ) = break ( == c ) s ( _ , next ) = break ( /= c ) rest in item : splitString c next computeUsage :: String -> Double computeUsage s = (1.0 - ((lineElements ...
Convert this C block to Haskell, preserving its control flow and logic.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> void fatal(const char* message) { fprintf(stderr, "%s\n", message); exit(1); } void* xmalloc(size_t n) { void* ptr = malloc(n); if (ptr == NULL) fatal("Out of memory"); return ptr; } void* xrealloc(void* p, size_...
import Data.List ulam :: Integral i => Int -> i ulam 1 = 1 ulam 2 = 2 ulam n | n > 2 = ulams !! (n-1) ulams :: Integral n => [n] ulams = 1:2:(nexts [2,1]) nexts us = u: (nexts (u:us)) where n = length us [u] = head . filter isSingleton . group . sort $ [v | i <- [0 .. n-2], j ...
Please provide an equivalent version of this C code in Haskell.
#include <stdio.h> #include <string.h> #include <gmp.h> char *power_of_six(unsigned int n, char *buf) { mpz_t p; mpz_init(p); mpz_ui_pow_ui(p, 6, n); mpz_get_str(buf, 10, p); mpz_clear(p); return buf; } char *smallest_six(unsigned int n) { static char nbuf[32], powbuf[1024]; unsigned i...
import Data.List (find, isInfixOf) import Text.Printf (printf) smallest :: Integer -> Integer smallest n = d where Just d = find ((show n `isInfixOf`) . show) sixes sixes :: [Integer] sixes = iterate (* 6) 1 main :: IO () main = putStr $ [0 .. 21] >>= printf "%2d: %d\n" <*> smallest
Write the same code in Haskell as shown below in C.
#include<stdio.h> #include<stdlib.h> int isprime( int p ) { int i; if(p==2) return 1; if(!(p%2)) return 0; for(i=3; i*i<=p; i+=2) { if(!(p%i)) return 0; } return 1; } int main( void ) { int p; long int s = 2; for(p=3;p<2000000;p+=2) { if(isprime(p)) s+=p; } p...
import Data.Numbers.Primes (primes) sumOfPrimesBelow :: Integral a => a -> a sumOfPrimesBelow n = sum $ takeWhile (< n) primes main :: IO () main = print $ sumOfPrimesBelow 2000000
Preserve the algorithm and functionality while converting the code from C to Haskell.
#include <stdio.h> #include <stdbool.h> bool steady(int n) { int mask = 1; for (int d = n; d != 0; d /= 10) mask *= 10; return (n * n) % mask == n; } int main() { for (int i = 1; i < 10000; i++) if (steady(i)) printf("%4d^2 = %8d\n", i, i * i); return 0; }
import Control.Monad (join) import Data.List (isSuffixOf) p :: Int -> Bool p = isSuffixOf . show <*> (show . join (*)) main :: IO () main = print $ takeWhile (< 10000) $ filter p [0 ..]
Port the provided C code into Haskell while preserving the original functionality.
#include <stdbool.h> #include <stdio.h> int primes[] = { 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97, 101, 103, 107, 109, 113, 127, 131, 137, 139, 149, 151, 157, 163, 167, 173, 179, 181, 191, 193, 197, 199, 211, 223, 227, 229, 233, 239, 241, 251, 257, 263,...
import Text.Printf (printf) import Data.Numbers.Primes (isPrime, primes) main = do printf "First 35 safe primes: %s\n" (show $ take 35 safe) printf "There are %d safe primes below 100,000.\n" (length $ takeWhile (<1000000) safe) printf "There are %d safe primes below 10,000,000.\n\n" (length $ takeWhile (<10000...
Convert the following code from C to Haskell, ensuring the logic remains intact.
#include <stdio.h> #include <gmp.h> typedef unsigned long ulong; ulong small_primes[] = {2,3,5,7,11,13,17,19,23,29,31,37,41, 43,47,53,59,61,67,71,73,79,83,89,97}; #define MAX_STACK 128 mpz_t tens[MAX_STACK], value[MAX_STACK], answer; ulong base, seen_depth; void add_digit(ulong i) { ulong d; for (d = 1; d < b...
primesTo100 = [2,3,5,7,11,13,17,19,23,29,31,37,41,43,47,53,59,61,67,71,73,79,83,89,97] find2km :: Integral a => a -> (Int,a) find2km n = f 0 n where f k m | r == 1 = (k,m) | otherwise = f (k+1) q where (q,r) = quotRem m 2 millerRabinPrimality :: Integer -> Integer -> Bool miller...
Port the provided C code into Haskell while preserving the original functionality.
#include <sys/wait.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> void talk(const char *s) { pid_t pid; int status; pid = fork(); if (pid < 0) { perror("fork"); exit(1); } if (pid == 0) { execlp("espeak", "espeak", s, (void*)0); perror("espeak"); _exit(1); } waitpid(pid, &status, 0)...
import System.Process (callProcess) say text = callProcess "espeak" [" main = say "This is an example of speech synthesis."
Write the same code in Haskell as shown below in C.
#ifndef _CSEQUENCE_H #define _CSEQUENCE_H #include <stdlib.h> void setfillconst(double c); void fillwithconst(double *v, int n); void fillwithrrange(double *v, int n); void shuffledrange(double *v, int n); #endif
import Data.Time.Clock import Data.List type Time = Integer type Sorter a = [a] -> [a] timed :: IO a -> IO (a, Time) timed prog = do t0 <- getCurrentTime x <- prog t1 <- x `seq` getCurrentTime return (x, ceiling $ 1000000 * diffUTCTime t1 t0) test :: [a] -> Sorter a -> IO [(Int, Time)] test set srt = mapM...
Convert this C snippet to Haskell and keep its semantics consistent.
#include <stdio.h> typedef struct {int val, op, left, right;} Node; Node nodes[10000]; int iNodes; int b; float eval(Node x){ if (x.op != -1){ float l = eval(nodes[x.left]), r = eval(nodes[x.right]); switch(x.op){ case 0: return l+r; case 1: return l-r; case 2:...
import Data.List import Data.Ratio import Control.Monad import System.Environment (getArgs) data Expr = Constant Rational | Expr :+ Expr | Expr :- Expr | Expr :* Expr | Expr :/ Expr deriving (Eq) ops = [(:+), (:-), (:*), (:/)] instance Show Expr where show (Constant x) = show $ numerator x ...
Translate the given C code snippet into Haskell without altering its behavior.
#include <stdio.h> typedef struct {int val, op, left, right;} Node; Node nodes[10000]; int iNodes; int b; float eval(Node x){ if (x.op != -1){ float l = eval(nodes[x.left]), r = eval(nodes[x.right]); switch(x.op){ case 0: return l+r; case 1: return l-r; case 2:...
import Data.List import Data.Ratio import Control.Monad import System.Environment (getArgs) data Expr = Constant Rational | Expr :+ Expr | Expr :- Expr | Expr :* Expr | Expr :/ Expr deriving (Eq) ops = [(:+), (:-), (:*), (:/)] instance Show Expr where show (Constant x) = show $ numerator x ...
Convert this C snippet to Haskell and keep its semantics consistent.
#include "SL_Generated.h" #include "CImg.h" using namespace cimg_library; int main( int argc, char** argv ) { string fileName = "Pentagon.bmp"; if(argc > 1) fileName = argv[1]; int thetaAxisSize = 640; if(argc > 2) thetaAxisSize = atoi(argv[2]); int rAxisSize = 480; if(argc > 3) rAxisSize = atoi(argv[...
import Control.Monad (forM_, when) import Data.Array ((!)) import Data.Array.ST (newArray, writeArray, readArray, runSTArray) import qualified Data.Foldable as F (maximum) import System.Environment (getArgs, getProgName) import Codec.Picture (DynamicImage(ImageRGB8, ImageRGBA8), Image, PixelRGB8(PixelRGB8), ...
Rewrite this program in Haskell while keeping its functionality equivalent to the C version.
#include <stdio.h> #define JOBS 12 #define jobs(a) for (switch_to(a = 0); a < JOBS || !printf("\n"); switch_to(++a)) typedef struct { int seq, cnt; } env_t; env_t env[JOBS] = {{0, 0}}; int *seq, *cnt; void hail() { printf("% 4d", *seq); if (*seq == 1) return; ++*cnt; *seq = (*seq & 1) ? 3 * *seq + 1 : *seq / 2; ...
hailstone n | n == 1 = 1 | even n = n `div` 2 | odd n = 3*n + 1
Convert this C snippet to Haskell and keep its semantics consistent.
#include <stdbool.h> #include <stdint.h> #include <stdio.h> uint64_t modpow(uint64_t a, uint64_t b, uint64_t n) { uint64_t x = 1, y = a; while (b > 0) { if (b % 2 == 1) { x = (x * y) % n; } y = (y * y) % n; b /= 2; } return x % n; } struct Solution { u...
import Data.List (genericTake, genericLength) import Data.Bits (shiftR) powMod :: Integer -> Integer -> Integer -> Integer powMod m b e = go b e 1 where go b e r | e == 0 = r | odd e = go ((b*b) `mod` m) (e `div` 2) ((r*b) `mod` m) | even e = go ((b*b) `mod` m) (e `div` 2) r legendre :: Inte...