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Convert this C snippet to C++ and keep its semantics consistent.
#include<graphics.h> #include<stdlib.h> #include<stdio.h> typedef struct{ int row, col; }cell; int ROW,COL,SUM=0; unsigned long raiseTo(int base,int power){ if(power==0) return 1; else return base*raiseTo(base,power-1); } cell* kroneckerProduct(char* inputFile,int power){ FILE* fp = fopen(inputFile,"r"); int i,j,k,l; unsigned long prod; int** matrix; cell *coreList,*tempList,*resultList; fscanf(fp,"%d%d",&ROW,&COL); matrix = (int**)malloc(ROW*sizeof(int*)); for(i=0;i<ROW;i++){ matrix[i] = (int*)malloc(COL*sizeof(int)); for(j=0;j<COL;j++){ fscanf(fp,"%d",&matrix[i][j]); if(matrix[i][j]==1) SUM++; } } coreList = (cell*)malloc(SUM*sizeof(cell)); resultList = (cell*)malloc(SUM*sizeof(cell)); k = 0; for(i=0;i<ROW;i++){ for(j=0;j<COL;j++){ if(matrix[i][j]==1){ coreList[k].row = i+1; coreList[k].col = j+1; resultList[k].row = i+1; resultList[k].col = j+1; k++; } } } prod = k; for(i=2;i<=power;i++){ tempList = (cell*)malloc(prod*k*sizeof(cell)); l = 0; for(j=0;j<prod;j++){ for(k=0;k<SUM;k++){ tempList[l].row = (resultList[j].row-1)*ROW + coreList[k].row; tempList[l].col = (resultList[j].col-1)*COL + coreList[k].col; l++; } } free(resultList); prod *= k; resultList = (cell*)malloc(prod*sizeof(cell)); for(j=0;j<prod;j++){ resultList[j].row = tempList[j].row; resultList[j].col = tempList[j].col; } free(tempList); } return resultList; } int main(){ char fileName[100]; int power,i,length; cell* resultList; printf("Enter input file name : "); scanf("%s",fileName); printf("Enter power : "); scanf("%d",&power); resultList = kroneckerProduct(fileName,power); initwindow(raiseTo(ROW,power),raiseTo(COL,power),"Kronecker Product Fractal"); length = raiseTo(SUM,power); for(i=0;i<length;i++){ putpixel(resultList[i].row,resultList[i].col,15); } getch(); closegraph(); return 0; }
#include <cassert> #include <vector> #include <QImage> template <typename scalar_type> class matrix { public: matrix(size_t rows, size_t columns) : rows_(rows), columns_(columns), elements_(rows * columns) {} matrix(size_t rows, size_t columns, const std::initializer_list<std::initializer_list<scalar_type>>& values) : rows_(rows), columns_(columns), elements_(rows * columns) { assert(values.size() <= rows_); size_t i = 0; for (const auto& row : values) { assert(row.size() <= columns_); std::copy(begin(row), end(row), &elements_[i]); i += columns_; } } size_t rows() const { return rows_; } size_t columns() const { return columns_; } const scalar_type& operator()(size_t row, size_t column) const { assert(row < rows_); assert(column < columns_); return elements_[row * columns_ + column]; } scalar_type& operator()(size_t row, size_t column) { assert(row < rows_); assert(column < columns_); return elements_[row * columns_ + column]; } private: size_t rows_; size_t columns_; std::vector<scalar_type> elements_; }; template <typename scalar_type> matrix<scalar_type> kronecker_product(const matrix<scalar_type>& a, const matrix<scalar_type>& b) { size_t arows = a.rows(); size_t acolumns = a.columns(); size_t brows = b.rows(); size_t bcolumns = b.columns(); matrix<scalar_type> c(arows * brows, acolumns * bcolumns); for (size_t i = 0; i < arows; ++i) for (size_t j = 0; j < acolumns; ++j) for (size_t k = 0; k < brows; ++k) for (size_t l = 0; l < bcolumns; ++l) c(i*brows + k, j*bcolumns + l) = a(i, j) * b(k, l); return c; } bool kronecker_fractal(const char* fileName, const matrix<unsigned char>& m, int order) { matrix<unsigned char> result = m; for (int i = 0; i < order; ++i) result = kronecker_product(result, m); size_t height = result.rows(); size_t width = result.columns(); size_t bytesPerLine = 4 * ((width + 3)/4); std::vector<uchar> imageData(bytesPerLine * height); for (size_t i = 0; i < height; ++i) for (size_t j = 0; j < width; ++j) imageData[i * bytesPerLine + j] = result(i, j); QImage image(&imageData[0], width, height, bytesPerLine, QImage::Format_Indexed8); QVector<QRgb> colours(2); colours[0] = qRgb(0, 0, 0); colours[1] = qRgb(255, 255, 255); image.setColorTable(colours); return image.save(fileName); } int main() { matrix<unsigned char> matrix1(3, 3, {{0,1,0}, {1,1,1}, {0,1,0}}); matrix<unsigned char> matrix2(3, 3, {{1,1,1}, {1,0,1}, {1,1,1}}); matrix<unsigned char> matrix3(2, 2, {{1,1}, {0,1}}); kronecker_fractal("vicsek.png", matrix1, 5); kronecker_fractal("sierpinski_carpet.png", matrix2, 5); kronecker_fractal("sierpinski_triangle.png", matrix3, 8); return 0; }
Translate the given C code snippet into C++ without altering its behavior.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <confini.h> #define rosetta_uint8_t unsigned char #define FALSE 0 #define TRUE 1 #define CONFIGS_TO_READ 5 #define INI_ARRAY_DELIMITER ',' struct configs { char *fullname; char *favouritefruit; rosetta_uint8_t needspeeling; rosetta_uint8_t seedsremoved; char **otherfamily; size_t otherfamily_len; size_t _configs_left_; }; static char ** make_array (size_t * arrlen, const char * src, const size_t buffsize, IniFormat ini_format) { *arrlen = ini_array_get_length(src, INI_ARRAY_DELIMITER, ini_format); char ** const dest = *arrlen ? (char **) malloc(*arrlen * sizeof(char *) + buffsize) : NULL; if (!dest) { return NULL; } memcpy(dest + *arrlen, src, buffsize); char * iter = (char *) (dest + *arrlen); for (size_t idx = 0; idx < *arrlen; idx++) { dest[idx] = ini_array_release(&iter, INI_ARRAY_DELIMITER, ini_format); ini_string_parse(dest[idx], ini_format); } return dest; } static int configs_member_handler (IniDispatch *this, void *v_confs) { struct configs *confs = (struct configs *) v_confs; if (this->type != INI_KEY) { return 0; } if (ini_string_match_si("FULLNAME", this->data, this->format)) { if (confs->fullname) { return 0; } this->v_len = ini_string_parse(this->value, this->format); confs->fullname = strndup(this->value, this->v_len); confs->_configs_left_--; } else if (ini_string_match_si("FAVOURITEFRUIT", this->data, this->format)) { if (confs->favouritefruit) { return 0; } this->v_len = ini_string_parse(this->value, this->format); confs->favouritefruit = strndup(this->value, this->v_len); confs->_configs_left_--; } else if (ini_string_match_si("NEEDSPEELING", this->data, this->format)) { if (~confs->needspeeling & 0x80) { return 0; } confs->needspeeling = ini_get_bool(this->value, TRUE); confs->_configs_left_--; } else if (ini_string_match_si("SEEDSREMOVED", this->data, this->format)) { if (~confs->seedsremoved & 0x80) { return 0; } confs->seedsremoved = ini_get_bool(this->value, TRUE); confs->_configs_left_--; } else if (!confs->otherfamily && ini_string_match_si("OTHERFAMILY", this->data, this->format)) { if (confs->otherfamily) { return 0; } this->v_len = ini_array_collapse(this->value, INI_ARRAY_DELIMITER, this->format); confs->otherfamily = make_array(&confs->otherfamily_len, this->value, this->v_len + 1, this->format); confs->_configs_left_--; } return !confs->_configs_left_; } static int populate_configs (struct configs * confs) { IniFormat config_format = { .delimiter_symbol = INI_ANY_SPACE, .case_sensitive = FALSE, .semicolon_marker = INI_IGNORE, .hash_marker = INI_IGNORE, .multiline_nodes = INI_NO_MULTILINE, .section_paths = INI_NO_SECTIONS, .no_single_quotes = FALSE, .no_double_quotes = FALSE, .no_spaces_in_names = TRUE, .implicit_is_not_empty = TRUE, .do_not_collapse_values = FALSE, .preserve_empty_quotes = FALSE, .disabled_after_space = TRUE, .disabled_can_be_implicit = FALSE }; *confs = (struct configs) { NULL, NULL, 0x80, 0x80, NULL, 0, CONFIGS_TO_READ }; if (load_ini_path("rosetta.conf", config_format, NULL, configs_member_handler, confs) & CONFINI_ERROR) { fprintf(stderr, "Sorry, something went wrong :-(\n"); return 1; } confs->needspeeling &= 0x7F; confs->seedsremoved &= 0x7F; return 0; } int main () { struct configs confs; ini_global_set_implicit_value("YES", 0); if (populate_configs(&confs)) { return 1; } printf( "Full name: %s\n" "Favorite fruit: %s\n" "Need spelling: %s\n" "Seeds removed: %s\n", confs.fullname, confs.favouritefruit, confs.needspeeling ? "True" : "False", confs.seedsremoved ? "True" : "False" ); for (size_t idx = 0; idx < confs.otherfamily_len; idx++) { printf("Other family[%d]: %s\n", idx, confs.otherfamily[idx]); } #define FREE_NON_NULL(PTR) if (PTR) { free(PTR); } FREE_NON_NULL(confs.fullname); FREE_NON_NULL(confs.favouritefruit); FREE_NON_NULL(confs.otherfamily); return 0; }
#include "stdafx.h" #include <iostream> #include <fstream> #include <vector> #include <string> #include <boost/tokenizer.hpp> #include <boost/algorithm/string/case_conv.hpp> using namespace std; using namespace boost; typedef boost::tokenizer<boost::char_separator<char> > Tokenizer; static const char_separator<char> sep(" ","#;,"); struct configs{ string fullname; string favoritefruit; bool needspelling; bool seedsremoved; vector<string> otherfamily; } conf; void parseLine(const string &line, configs &conf) { if (line[0] == '#' || line.empty()) return; Tokenizer tokenizer(line, sep); vector<string> tokens; for (Tokenizer::iterator iter = tokenizer.begin(); iter != tokenizer.end(); iter++) tokens.push_back(*iter); if (tokens[0] == ";"){ algorithm::to_lower(tokens[1]); if (tokens[1] == "needspeeling") conf.needspelling = false; if (tokens[1] == "seedsremoved") conf.seedsremoved = false; } algorithm::to_lower(tokens[0]); if (tokens[0] == "needspeeling") conf.needspelling = true; if (tokens[0] == "seedsremoved") conf.seedsremoved = true; if (tokens[0] == "fullname"){ for (unsigned int i=1; i<tokens.size(); i++) conf.fullname += tokens[i] + " "; conf.fullname.erase(conf.fullname.size() -1, 1); } if (tokens[0] == "favouritefruit") for (unsigned int i=1; i<tokens.size(); i++) conf.favoritefruit += tokens[i]; if (tokens[0] == "otherfamily"){ unsigned int i=1; string tmp; while (i<=tokens.size()){ if ( i == tokens.size() || tokens[i] ==","){ tmp.erase(tmp.size()-1, 1); conf.otherfamily.push_back(tmp); tmp = ""; i++; } else{ tmp += tokens[i]; tmp += " "; i++; } } } } int _tmain(int argc, TCHAR* argv[]) { if (argc != 2) { wstring tmp = argv[0]; wcout << L"Usage: " << tmp << L" <configfile.ini>" << endl; return -1; } ifstream file (argv[1]); if (file.is_open()) while(file.good()) { char line[255]; file.getline(line, 255); string linestring(line); parseLine(linestring, conf); } else { cout << "Unable to open the file" << endl; return -2; } cout << "Fullname= " << conf.fullname << endl; cout << "Favorite Fruit= " << conf.favoritefruit << endl; cout << "Need Spelling= " << (conf.needspelling?"True":"False") << endl; cout << "Seed Removed= " << (conf.seedsremoved?"True":"False") << endl; string otherFamily; for (unsigned int i = 0; i < conf.otherfamily.size(); i++) otherFamily += conf.otherfamily[i] + ", "; otherFamily.erase(otherFamily.size()-2, 2); cout << "Other Family= " << otherFamily << endl; return 0; }
Can you help me rewrite this code in C++ instead of C, keeping it the same logically?
#include <stdlib.h> #include <string.h> #include <strings.h> int mycmp(const void *s1, const void *s2) { const char *l = *(const char **)s1, *r = *(const char **)s2; size_t ll = strlen(l), lr = strlen(r); if (ll > lr) return -1; if (ll < lr) return 1; return strcasecmp(l, r); } int main() { const char *strings[] = { "Here", "are", "some", "sample", "strings", "to", "be", "sorted" }; qsort(strings, sizeof(strings)/sizeof(*strings), sizeof(*strings), mycmp); return 0; }
#include <algorithm> #include <string> #include <cctype> struct icompare_char { bool operator()(char c1, char c2) { return std::toupper(c1) < std::toupper(c2); } }; struct compare { bool operator()(std::string const& s1, std::string const& s2) { if (s1.length() > s2.length()) return true; if (s1.length() < s2.length()) return false; return std::lexicographical_compare(s1.begin(), s1.end(), s2.begin(), s2.end(), icompare_char()); } }; int main() { std::string strings[8] = {"Here", "are", "some", "sample", "strings", "to", "be", "sorted"}; std::sort(strings, strings+8, compare()); return 0; }
Write the same algorithm in C++ as shown in this C implementation.
#include <stdbool.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <gmp.h> bool is_prime(uint32_t n) { if (n == 2) return true; if (n < 2 || n % 2 == 0) return false; for (uint32_t p = 3; p * p <= n; p += 2) { if (n % p == 0) return false; } return true; } uint32_t cycle(uint32_t n) { uint32_t m = n, p = 1; while (m >= 10) { p *= 10; m /= 10; } return m + 10 * (n % p); } bool is_circular_prime(uint32_t p) { if (!is_prime(p)) return false; uint32_t p2 = cycle(p); while (p2 != p) { if (p2 < p || !is_prime(p2)) return false; p2 = cycle(p2); } return true; } void test_repunit(uint32_t digits) { char* str = malloc(digits + 1); if (str == 0) { fprintf(stderr, "Out of memory\n"); exit(1); } memset(str, '1', digits); str[digits] = 0; mpz_t bignum; mpz_init_set_str(bignum, str, 10); free(str); if (mpz_probab_prime_p(bignum, 10)) printf("R(%u) is probably prime.\n", digits); else printf("R(%u) is not prime.\n", digits); mpz_clear(bignum); } int main() { uint32_t p = 2; printf("First 19 circular primes:\n"); for (int count = 0; count < 19; ++p) { if (is_circular_prime(p)) { if (count > 0) printf(", "); printf("%u", p); ++count; } } printf("\n"); printf("Next 4 circular primes:\n"); uint32_t repunit = 1, digits = 1; for (; repunit < p; ++digits) repunit = 10 * repunit + 1; mpz_t bignum; mpz_init_set_ui(bignum, repunit); for (int count = 0; count < 4; ) { if (mpz_probab_prime_p(bignum, 15)) { if (count > 0) printf(", "); printf("R(%u)", digits); ++count; } ++digits; mpz_mul_ui(bignum, bignum, 10); mpz_add_ui(bignum, bignum, 1); } mpz_clear(bignum); printf("\n"); test_repunit(5003); test_repunit(9887); test_repunit(15073); test_repunit(25031); test_repunit(35317); test_repunit(49081); return 0; }
#include <cstdint> #include <algorithm> #include <iostream> #include <sstream> #include <gmpxx.h> typedef mpz_class integer; bool is_prime(const integer& n, int reps = 50) { return mpz_probab_prime_p(n.get_mpz_t(), reps); } std::string to_string(const integer& n) { std::ostringstream out; out << n; return out.str(); } bool is_circular_prime(const integer& p) { if (!is_prime(p)) return false; std::string str(to_string(p)); for (size_t i = 0, n = str.size(); i + 1 < n; ++i) { std::rotate(str.begin(), str.begin() + 1, str.end()); integer p2(str, 10); if (p2 < p || !is_prime(p2)) return false; } return true; } integer next_repunit(const integer& n) { integer p = 1; while (p < n) p = 10 * p + 1; return p; } integer repunit(int digits) { std::string str(digits, '1'); integer p(str); return p; } void test_repunit(int digits) { if (is_prime(repunit(digits), 10)) std::cout << "R(" << digits << ") is probably prime\n"; else std::cout << "R(" << digits << ") is not prime\n"; } int main() { integer p = 2; std::cout << "First 19 circular primes:\n"; for (int count = 0; count < 19; ++p) { if (is_circular_prime(p)) { if (count > 0) std::cout << ", "; std::cout << p; ++count; } } std::cout << '\n'; std::cout << "Next 4 circular primes:\n"; p = next_repunit(p); std::string str(to_string(p)); int digits = str.size(); for (int count = 0; count < 4; ) { if (is_prime(p, 15)) { if (count > 0) std::cout << ", "; std::cout << "R(" << digits << ")"; ++count; } p = repunit(++digits); } std::cout << '\n'; test_repunit(5003); test_repunit(9887); test_repunit(15073); test_repunit(25031); test_repunit(35317); test_repunit(49081); return 0; }
Translate this program into C++ but keep the logic exactly as in C.
#include <stdlib.h> #include <string.h> #include <gtk/gtk.h> const gchar *hello = "Hello World! "; gint direction = -1; gint cx=0; gint slen=0; GtkLabel *label; void change_dir(GtkLayout *o, gpointer d) { direction = -direction; } gchar *rotateby(const gchar *t, gint q, gint l) { gint i, cl = l, j; gchar *r = malloc(l+1); for(i=q, j=0; cl > 0; cl--, i = (i + 1)%l, j++) r[j] = t[i]; r[l] = 0; return r; } gboolean scroll_it(gpointer data) { if ( direction > 0 ) cx = (cx + 1) % slen; else cx = (cx + slen - 1 ) % slen; gchar *scrolled = rotateby(hello, cx, slen); gtk_label_set_text(label, scrolled); free(scrolled); return TRUE; } int main(int argc, char **argv) { GtkWidget *win; GtkButton *button; PangoFontDescription *pd; gtk_init(&argc, &argv); win = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_title(GTK_WINDOW(win), "Basic Animation"); g_signal_connect(G_OBJECT(win), "delete-event", gtk_main_quit, NULL); label = (GtkLabel *)gtk_label_new(hello); pd = pango_font_description_new(); pango_font_description_set_family(pd, "monospace"); gtk_widget_modify_font(GTK_WIDGET(label), pd); button = (GtkButton *)gtk_button_new(); gtk_container_add(GTK_CONTAINER(button), GTK_WIDGET(label)); gtk_container_add(GTK_CONTAINER(win), GTK_WIDGET(button)); g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(change_dir), NULL); slen = strlen(hello); g_timeout_add(125, scroll_it, NULL); gtk_widget_show_all(GTK_WIDGET(win)); gtk_main(); return 0; }
#include "animationwidget.h" #include <QLabel> #include <QTimer> #include <QVBoxLayout> #include <algorithm> AnimationWidget::AnimationWidget(QWidget *parent) : QWidget(parent) { setWindowTitle(tr("Animation")); QFont font("Courier", 24); QLabel* label = new QLabel("Hello World! "); label->setFont(font); QVBoxLayout* layout = new QVBoxLayout(this); layout->addWidget(label); QTimer* timer = new QTimer(this); connect(timer, &QTimer::timeout, this, [label,this]() { QString text = label->text(); std::rotate(text.begin(), text.begin() + (right_ ? text.length() - 1 : 1), text.end()); label->setText(text); }); timer->start(200); } void AnimationWidget::mousePressEvent(QMouseEvent*) { right_ = !right_; }
Rewrite the snippet below in C++ so it works the same as the original C code.
#include <stdio.h> #include <limits.h> #include <stdlib.h> #include <time.h> #define ARR_LEN(ARR) (sizeof ARR / sizeof *ARR) #define RAND_RNG(M,N) (M + rand() / (RAND_MAX / (N - M + 1) + 1)); static void swap(unsigned *a, unsigned *b) { unsigned tmp = *a; *a = *b; *b = tmp; } static void rad_sort_u(unsigned *from, unsigned *to, unsigned bit) { if (!bit || to < from + 1) return; unsigned *ll = from, *rr = to - 1; for (;;) { while (ll < rr && !(*ll & bit)) ll++; while (ll < rr && (*rr & bit)) rr--; if (ll >= rr) break; swap(ll, rr); } if (!(bit & *ll) && ll < to) ll++; bit >>= 1; rad_sort_u(from, ll, bit); rad_sort_u(ll, to, bit); } static void radix_sort(int *a, const size_t len) { size_t i; unsigned *x = (unsigned*) a; for (i = 0; i < len; i++) x[i] ^= INT_MIN; rad_sort_u(x, x + len, INT_MIN); for (i = 0; i < len; i++) x[i] ^= INT_MIN; } int main(void) { srand(time(NULL)); int x[16]; for (size_t i = 0; i < ARR_LEN(x); i++) x[i] = RAND_RNG(-128,127) radix_sort(x, ARR_LEN(x)); for (size_t i = 0; i < ARR_LEN(x); i++) printf("%d%c", x[i], i + 1 < ARR_LEN(x) ? ' ' : '\n'); }
#include <algorithm> #include <iostream> #include <iterator> class radix_test { const int bit; public: radix_test(int offset) : bit(offset) {} bool operator()(int value) const { if (bit == 31) return value < 0; else return !(value & (1 << bit)); } }; void lsd_radix_sort(int *first, int *last) { for (int lsb = 0; lsb < 32; ++lsb) { std::stable_partition(first, last, radix_test(lsb)); } } void msd_radix_sort(int *first, int *last, int msb = 31) { if (first != last && msb >= 0) { int *mid = std::partition(first, last, radix_test(msb)); msb--; msd_radix_sort(first, mid, msb); msd_radix_sort(mid, last, msb); } } int main() { int data[] = { 170, 45, 75, -90, -802, 24, 2, 66 }; lsd_radix_sort(data, data + 8); std::copy(data, data + 8, std::ostream_iterator<int>(std::cout, " ")); return 0; }
Produce a functionally identical C++ code for the snippet given in C.
for (int i = f + 1; i <= t; i ++) { e = e->nx = listNew(sizeof i, &i); }
#include <vector> #include <cmath> #include <iostream> #include <algorithm> #include <iterator> void list_comprehension( std::vector<int> & , int ) ; int main( ) { std::vector<int> triangles ; list_comprehension( triangles , 20 ) ; std::copy( triangles.begin( ) , triangles.end( ) , std::ostream_iterator<int>( std::cout , " " ) ) ; std::cout << std::endl ; return 0 ; } void list_comprehension( std::vector<int> & numbers , int upper_border ) { for ( int a = 1 ; a < upper_border ; a++ ) { for ( int b = a + 1 ; b < upper_border ; b++ ) { double c = pow( a * a + b * b , 0.5 ) ; if ( ( c * c ) < pow( upper_border , 2 ) + 1 ) { if ( c == floor( c ) ) { numbers.push_back( a ) ; numbers.push_back( b ) ; numbers.push_back( static_cast<int>( c ) ) ; } } } } }
Rewrite the snippet below in C++ so it works the same as the original C code.
#include <stdio.h> void selection_sort (int *a, int n) { int i, j, m, t; for (i = 0; i < n; i++) { for (j = i, m = i; j < n; j++) { if (a[j] < a[m]) { m = j; } } t = a[i]; a[i] = a[m]; a[m] = t; } } int main () { int a[] = {4, 65, 2, -31, 0, 99, 2, 83, 782, 1}; int n = sizeof a / sizeof a[0]; int i; for (i = 0; i < n; i++) printf("%d%s", a[i], i == n - 1 ? "\n" : " "); selection_sort(a, n); for (i = 0; i < n; i++) printf("%d%s", a[i], i == n - 1 ? "\n" : " "); return 0; }
#include <algorithm> #include <iterator> #include <iostream> template<typename ForwardIterator> void selection_sort(ForwardIterator begin, ForwardIterator end) { for(auto i = begin; i != end; ++i) { std::iter_swap(i, std::min_element(i, end)); } } int main() { int a[] = {100, 2, 56, 200, -52, 3, 99, 33, 177, -199}; selection_sort(std::begin(a), std::end(a)); copy(std::begin(a), std::end(a), std::ostream_iterator<int>(std::cout, " ")); std::cout << "\n"; }
Preserve the algorithm and functionality while converting the code from C to C++.
#include <stdlib.h> #include <stdio.h> #define SWAP(a, b) (((a) ^= (b)), ((b) ^= (a)), ((a) ^= (b))) int jacobi(unsigned long a, unsigned long n) { if (a >= n) a %= n; int result = 1; while (a) { while ((a & 1) == 0) { a >>= 1; if ((n & 7) == 3 || (n & 7) == 5) result = -result; } SWAP(a, n); if ((a & 3) == 3 && (n & 3) == 3) result = -result; a %= n; } if (n == 1) return result; return 0; } void print_table(unsigned kmax, unsigned nmax) { printf("n\\k|"); for (int k = 0; k <= kmax; ++k) printf("%'3u", k); printf("\n----"); for (int k = 0; k <= kmax; ++k) printf("---"); putchar('\n'); for (int n = 1; n <= nmax; n += 2) { printf("%-2u |", n); for (int k = 0; k <= kmax; ++k) printf("%'3d", jacobi(k, n)); putchar('\n'); } } int main() { print_table(20, 21); return 0; }
#include <algorithm> #include <cassert> #include <iomanip> #include <iostream> int jacobi(int n, int k) { assert(k > 0 && k % 2 == 1); n %= k; int t = 1; while (n != 0) { while (n % 2 == 0) { n /= 2; int r = k % 8; if (r == 3 || r == 5) t = -t; } std::swap(n, k); if (n % 4 == 3 && k % 4 == 3) t = -t; n %= k; } return k == 1 ? t : 0; } void print_table(std::ostream& out, int kmax, int nmax) { out << "n\\k|"; for (int k = 0; k <= kmax; ++k) out << ' ' << std::setw(2) << k; out << "\n----"; for (int k = 0; k <= kmax; ++k) out << "---"; out << '\n'; for (int n = 1; n <= nmax; n += 2) { out << std::setw(2) << n << " |"; for (int k = 0; k <= kmax; ++k) out << ' ' << std::setw(2) << jacobi(k, n); out << '\n'; } } int main() { print_table(std::cout, 20, 21); return 0; }
Generate a C++ translation of this C snippet without changing its computational steps.
#include <stdlib.h> #include <stdio.h> #define SWAP(a, b) (((a) ^= (b)), ((b) ^= (a)), ((a) ^= (b))) int jacobi(unsigned long a, unsigned long n) { if (a >= n) a %= n; int result = 1; while (a) { while ((a & 1) == 0) { a >>= 1; if ((n & 7) == 3 || (n & 7) == 5) result = -result; } SWAP(a, n); if ((a & 3) == 3 && (n & 3) == 3) result = -result; a %= n; } if (n == 1) return result; return 0; } void print_table(unsigned kmax, unsigned nmax) { printf("n\\k|"); for (int k = 0; k <= kmax; ++k) printf("%'3u", k); printf("\n----"); for (int k = 0; k <= kmax; ++k) printf("---"); putchar('\n'); for (int n = 1; n <= nmax; n += 2) { printf("%-2u |", n); for (int k = 0; k <= kmax; ++k) printf("%'3d", jacobi(k, n)); putchar('\n'); } } int main() { print_table(20, 21); return 0; }
#include <algorithm> #include <cassert> #include <iomanip> #include <iostream> int jacobi(int n, int k) { assert(k > 0 && k % 2 == 1); n %= k; int t = 1; while (n != 0) { while (n % 2 == 0) { n /= 2; int r = k % 8; if (r == 3 || r == 5) t = -t; } std::swap(n, k); if (n % 4 == 3 && k % 4 == 3) t = -t; n %= k; } return k == 1 ? t : 0; } void print_table(std::ostream& out, int kmax, int nmax) { out << "n\\k|"; for (int k = 0; k <= kmax; ++k) out << ' ' << std::setw(2) << k; out << "\n----"; for (int k = 0; k <= kmax; ++k) out << "---"; out << '\n'; for (int n = 1; n <= nmax; n += 2) { out << std::setw(2) << n << " |"; for (int k = 0; k <= kmax; ++k) out << ' ' << std::setw(2) << jacobi(k, n); out << '\n'; } } int main() { print_table(std::cout, 20, 21); return 0; }
Generate an equivalent C++ version of this C code.
#include <stdlib.h> #include <stdio.h> #define SWAP(a, b) (((a) ^= (b)), ((b) ^= (a)), ((a) ^= (b))) int jacobi(unsigned long a, unsigned long n) { if (a >= n) a %= n; int result = 1; while (a) { while ((a & 1) == 0) { a >>= 1; if ((n & 7) == 3 || (n & 7) == 5) result = -result; } SWAP(a, n); if ((a & 3) == 3 && (n & 3) == 3) result = -result; a %= n; } if (n == 1) return result; return 0; } void print_table(unsigned kmax, unsigned nmax) { printf("n\\k|"); for (int k = 0; k <= kmax; ++k) printf("%'3u", k); printf("\n----"); for (int k = 0; k <= kmax; ++k) printf("---"); putchar('\n'); for (int n = 1; n <= nmax; n += 2) { printf("%-2u |", n); for (int k = 0; k <= kmax; ++k) printf("%'3d", jacobi(k, n)); putchar('\n'); } } int main() { print_table(20, 21); return 0; }
#include <algorithm> #include <cassert> #include <iomanip> #include <iostream> int jacobi(int n, int k) { assert(k > 0 && k % 2 == 1); n %= k; int t = 1; while (n != 0) { while (n % 2 == 0) { n /= 2; int r = k % 8; if (r == 3 || r == 5) t = -t; } std::swap(n, k); if (n % 4 == 3 && k % 4 == 3) t = -t; n %= k; } return k == 1 ? t : 0; } void print_table(std::ostream& out, int kmax, int nmax) { out << "n\\k|"; for (int k = 0; k <= kmax; ++k) out << ' ' << std::setw(2) << k; out << "\n----"; for (int k = 0; k <= kmax; ++k) out << "---"; out << '\n'; for (int n = 1; n <= nmax; n += 2) { out << std::setw(2) << n << " |"; for (int k = 0; k <= kmax; ++k) out << ' ' << std::setw(2) << jacobi(k, n); out << '\n'; } } int main() { print_table(std::cout, 20, 21); return 0; }
Ensure the translated C++ code behaves exactly like the original C snippet.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <time.h> #define MAX_DIM 3 struct kd_node_t{ double x[MAX_DIM]; struct kd_node_t *left, *right; }; inline double dist(struct kd_node_t *a, struct kd_node_t *b, int dim) { double t, d = 0; while (dim--) { t = a->x[dim] - b->x[dim]; d += t * t; } return d; } inline void swap(struct kd_node_t *x, struct kd_node_t *y) { double tmp[MAX_DIM]; memcpy(tmp, x->x, sizeof(tmp)); memcpy(x->x, y->x, sizeof(tmp)); memcpy(y->x, tmp, sizeof(tmp)); } struct kd_node_t* find_median(struct kd_node_t *start, struct kd_node_t *end, int idx) { if (end <= start) return NULL; if (end == start + 1) return start; struct kd_node_t *p, *store, *md = start + (end - start) / 2; double pivot; while (1) { pivot = md->x[idx]; swap(md, end - 1); for (store = p = start; p < end; p++) { if (p->x[idx] < pivot) { if (p != store) swap(p, store); store++; } } swap(store, end - 1); if (store->x[idx] == md->x[idx]) return md; if (store > md) end = store; else start = store; } } struct kd_node_t* make_tree(struct kd_node_t *t, int len, int i, int dim) { struct kd_node_t *n; if (!len) return 0; if ((n = find_median(t, t + len, i))) { i = (i + 1) % dim; n->left = make_tree(t, n - t, i, dim); n->right = make_tree(n + 1, t + len - (n + 1), i, dim); } return n; } int visited; void nearest(struct kd_node_t *root, struct kd_node_t *nd, int i, int dim, struct kd_node_t **best, double *best_dist) { double d, dx, dx2; if (!root) return; d = dist(root, nd, dim); dx = root->x[i] - nd->x[i]; dx2 = dx * dx; visited ++; if (!*best || d < *best_dist) { *best_dist = d; *best = root; } if (!*best_dist) return; if (++i >= dim) i = 0; nearest(dx > 0 ? root->left : root->right, nd, i, dim, best, best_dist); if (dx2 >= *best_dist) return; nearest(dx > 0 ? root->right : root->left, nd, i, dim, best, best_dist); } #define N 1000000 #define rand1() (rand() / (double)RAND_MAX) #define rand_pt(v) { v.x[0] = rand1(); v.x[1] = rand1(); v.x[2] = rand1(); } int main(void) { int i; struct kd_node_t wp[] = { {{2, 3}}, {{5, 4}}, {{9, 6}}, {{4, 7}}, {{8, 1}}, {{7, 2}} }; struct kd_node_t testNode = {{9, 2}}; struct kd_node_t *root, *found, *million; double best_dist; root = make_tree(wp, sizeof(wp) / sizeof(wp[1]), 0, 2); visited = 0; found = 0; nearest(root, &testNode, 0, 2, &found, &best_dist); printf(">> WP tree\nsearching for (%g, %g)\n" "found (%g, %g) dist %g\nseen %d nodes\n\n", testNode.x[0], testNode.x[1], found->x[0], found->x[1], sqrt(best_dist), visited); million =(struct kd_node_t*) calloc(N, sizeof(struct kd_node_t)); srand(time(0)); for (i = 0; i < N; i++) rand_pt(million[i]); root = make_tree(million, N, 0, 3); rand_pt(testNode); visited = 0; found = 0; nearest(root, &testNode, 0, 3, &found, &best_dist); printf(">> Million tree\nsearching for (%g, %g, %g)\n" "found (%g, %g, %g) dist %g\nseen %d nodes\n", testNode.x[0], testNode.x[1], testNode.x[2], found->x[0], found->x[1], found->x[2], sqrt(best_dist), visited); int sum = 0, test_runs = 100000; for (i = 0; i < test_runs; i++) { found = 0; visited = 0; rand_pt(testNode); nearest(root, &testNode, 0, 3, &found, &best_dist); sum += visited; } printf("\n>> Million tree\n" "visited %d nodes for %d random findings (%f per lookup)\n", sum, test_runs, sum/(double)test_runs); return 0; }
#include <algorithm> #include <array> #include <cmath> #include <iostream> #include <random> #include <vector> template<typename coordinate_type, size_t dimensions> class point { public: point(std::array<coordinate_type, dimensions> c) : coords_(c) {} point(std::initializer_list<coordinate_type> list) { size_t n = std::min(dimensions, list.size()); std::copy_n(list.begin(), n, coords_.begin()); } coordinate_type get(size_t index) const { return coords_[index]; } double distance(const point& pt) const { double dist = 0; for (size_t i = 0; i < dimensions; ++i) { double d = get(i) - pt.get(i); dist += d * d; } return dist; } private: std::array<coordinate_type, dimensions> coords_; }; template<typename coordinate_type, size_t dimensions> std::ostream& operator<<(std::ostream& out, const point<coordinate_type, dimensions>& pt) { out << '('; for (size_t i = 0; i < dimensions; ++i) { if (i > 0) out << ", "; out << pt.get(i); } out << ')'; return out; } template<typename coordinate_type, size_t dimensions> class kdtree { public: typedef point<coordinate_type, dimensions> point_type; private: struct node { node(const point_type& pt) : point_(pt), left_(nullptr), right_(nullptr) {} coordinate_type get(size_t index) const { return point_.get(index); } double distance(const point_type& pt) const { return point_.distance(pt); } point_type point_; node* left_; node* right_; }; node* root_ = nullptr; node* best_ = nullptr; double best_dist_ = 0; size_t visited_ = 0; std::vector<node> nodes_; struct node_cmp { node_cmp(size_t index) : index_(index) {} bool operator()(const node& n1, const node& n2) const { return n1.point_.get(index_) < n2.point_.get(index_); } size_t index_; }; node* make_tree(size_t begin, size_t end, size_t index) { if (end <= begin) return nullptr; size_t n = begin + (end - begin)/2; auto i = nodes_.begin(); std::nth_element(i + begin, i + n, i + end, node_cmp(index)); index = (index + 1) % dimensions; nodes_[n].left_ = make_tree(begin, n, index); nodes_[n].right_ = make_tree(n + 1, end, index); return &nodes_[n]; } void nearest(node* root, const point_type& point, size_t index) { if (root == nullptr) return; ++visited_; double d = root->distance(point); if (best_ == nullptr || d < best_dist_) { best_dist_ = d; best_ = root; } if (best_dist_ == 0) return; double dx = root->get(index) - point.get(index); index = (index + 1) % dimensions; nearest(dx > 0 ? root->left_ : root->right_, point, index); if (dx * dx >= best_dist_) return; nearest(dx > 0 ? root->right_ : root->left_, point, index); } public: kdtree(const kdtree&) = delete; kdtree& operator=(const kdtree&) = delete; template<typename iterator> kdtree(iterator begin, iterator end) : nodes_(begin, end) { root_ = make_tree(0, nodes_.size(), 0); } template<typename func> kdtree(func&& f, size_t n) { nodes_.reserve(n); for (size_t i = 0; i < n; ++i) nodes_.push_back(f()); root_ = make_tree(0, nodes_.size(), 0); } bool empty() const { return nodes_.empty(); } size_t visited() const { return visited_; } double distance() const { return std::sqrt(best_dist_); } const point_type& nearest(const point_type& pt) { if (root_ == nullptr) throw std::logic_error("tree is empty"); best_ = nullptr; visited_ = 0; best_dist_ = 0; nearest(root_, pt, 0); return best_->point_; } }; void test_wikipedia() { typedef point<int, 2> point2d; typedef kdtree<int, 2> tree2d; point2d points[] = { { 2, 3 }, { 5, 4 }, { 9, 6 }, { 4, 7 }, { 8, 1 }, { 7, 2 } }; tree2d tree(std::begin(points), std::end(points)); point2d n = tree.nearest({ 9, 2 }); std::cout << "Wikipedia example data:\n"; std::cout << "nearest point: " << n << '\n'; std::cout << "distance: " << tree.distance() << '\n'; std::cout << "nodes visited: " << tree.visited() << '\n'; } typedef point<double, 3> point3d; typedef kdtree<double, 3> tree3d; struct random_point_generator { random_point_generator(double min, double max) : engine_(std::random_device()()), distribution_(min, max) {} point3d operator()() { double x = distribution_(engine_); double y = distribution_(engine_); double z = distribution_(engine_); return point3d({x, y, z}); } std::mt19937 engine_; std::uniform_real_distribution<double> distribution_; }; void test_random(size_t count) { random_point_generator rpg(0, 1); tree3d tree(rpg, count); point3d pt(rpg()); point3d n = tree.nearest(pt); std::cout << "Random data (" << count << " points):\n"; std::cout << "point: " << pt << '\n'; std::cout << "nearest point: " << n << '\n'; std::cout << "distance: " << tree.distance() << '\n'; std::cout << "nodes visited: " << tree.visited() << '\n'; } int main() { try { test_wikipedia(); std::cout << '\n'; test_random(1000); std::cout << '\n'; test_random(1000000); } catch (const std::exception& e) { std::cerr << e.what() << '\n'; } return 0; }
Write the same algorithm in C++ as shown in this C implementation.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <time.h> #define MAX_DIM 3 struct kd_node_t{ double x[MAX_DIM]; struct kd_node_t *left, *right; }; inline double dist(struct kd_node_t *a, struct kd_node_t *b, int dim) { double t, d = 0; while (dim--) { t = a->x[dim] - b->x[dim]; d += t * t; } return d; } inline void swap(struct kd_node_t *x, struct kd_node_t *y) { double tmp[MAX_DIM]; memcpy(tmp, x->x, sizeof(tmp)); memcpy(x->x, y->x, sizeof(tmp)); memcpy(y->x, tmp, sizeof(tmp)); } struct kd_node_t* find_median(struct kd_node_t *start, struct kd_node_t *end, int idx) { if (end <= start) return NULL; if (end == start + 1) return start; struct kd_node_t *p, *store, *md = start + (end - start) / 2; double pivot; while (1) { pivot = md->x[idx]; swap(md, end - 1); for (store = p = start; p < end; p++) { if (p->x[idx] < pivot) { if (p != store) swap(p, store); store++; } } swap(store, end - 1); if (store->x[idx] == md->x[idx]) return md; if (store > md) end = store; else start = store; } } struct kd_node_t* make_tree(struct kd_node_t *t, int len, int i, int dim) { struct kd_node_t *n; if (!len) return 0; if ((n = find_median(t, t + len, i))) { i = (i + 1) % dim; n->left = make_tree(t, n - t, i, dim); n->right = make_tree(n + 1, t + len - (n + 1), i, dim); } return n; } int visited; void nearest(struct kd_node_t *root, struct kd_node_t *nd, int i, int dim, struct kd_node_t **best, double *best_dist) { double d, dx, dx2; if (!root) return; d = dist(root, nd, dim); dx = root->x[i] - nd->x[i]; dx2 = dx * dx; visited ++; if (!*best || d < *best_dist) { *best_dist = d; *best = root; } if (!*best_dist) return; if (++i >= dim) i = 0; nearest(dx > 0 ? root->left : root->right, nd, i, dim, best, best_dist); if (dx2 >= *best_dist) return; nearest(dx > 0 ? root->right : root->left, nd, i, dim, best, best_dist); } #define N 1000000 #define rand1() (rand() / (double)RAND_MAX) #define rand_pt(v) { v.x[0] = rand1(); v.x[1] = rand1(); v.x[2] = rand1(); } int main(void) { int i; struct kd_node_t wp[] = { {{2, 3}}, {{5, 4}}, {{9, 6}}, {{4, 7}}, {{8, 1}}, {{7, 2}} }; struct kd_node_t testNode = {{9, 2}}; struct kd_node_t *root, *found, *million; double best_dist; root = make_tree(wp, sizeof(wp) / sizeof(wp[1]), 0, 2); visited = 0; found = 0; nearest(root, &testNode, 0, 2, &found, &best_dist); printf(">> WP tree\nsearching for (%g, %g)\n" "found (%g, %g) dist %g\nseen %d nodes\n\n", testNode.x[0], testNode.x[1], found->x[0], found->x[1], sqrt(best_dist), visited); million =(struct kd_node_t*) calloc(N, sizeof(struct kd_node_t)); srand(time(0)); for (i = 0; i < N; i++) rand_pt(million[i]); root = make_tree(million, N, 0, 3); rand_pt(testNode); visited = 0; found = 0; nearest(root, &testNode, 0, 3, &found, &best_dist); printf(">> Million tree\nsearching for (%g, %g, %g)\n" "found (%g, %g, %g) dist %g\nseen %d nodes\n", testNode.x[0], testNode.x[1], testNode.x[2], found->x[0], found->x[1], found->x[2], sqrt(best_dist), visited); int sum = 0, test_runs = 100000; for (i = 0; i < test_runs; i++) { found = 0; visited = 0; rand_pt(testNode); nearest(root, &testNode, 0, 3, &found, &best_dist); sum += visited; } printf("\n>> Million tree\n" "visited %d nodes for %d random findings (%f per lookup)\n", sum, test_runs, sum/(double)test_runs); return 0; }
#include <algorithm> #include <array> #include <cmath> #include <iostream> #include <random> #include <vector> template<typename coordinate_type, size_t dimensions> class point { public: point(std::array<coordinate_type, dimensions> c) : coords_(c) {} point(std::initializer_list<coordinate_type> list) { size_t n = std::min(dimensions, list.size()); std::copy_n(list.begin(), n, coords_.begin()); } coordinate_type get(size_t index) const { return coords_[index]; } double distance(const point& pt) const { double dist = 0; for (size_t i = 0; i < dimensions; ++i) { double d = get(i) - pt.get(i); dist += d * d; } return dist; } private: std::array<coordinate_type, dimensions> coords_; }; template<typename coordinate_type, size_t dimensions> std::ostream& operator<<(std::ostream& out, const point<coordinate_type, dimensions>& pt) { out << '('; for (size_t i = 0; i < dimensions; ++i) { if (i > 0) out << ", "; out << pt.get(i); } out << ')'; return out; } template<typename coordinate_type, size_t dimensions> class kdtree { public: typedef point<coordinate_type, dimensions> point_type; private: struct node { node(const point_type& pt) : point_(pt), left_(nullptr), right_(nullptr) {} coordinate_type get(size_t index) const { return point_.get(index); } double distance(const point_type& pt) const { return point_.distance(pt); } point_type point_; node* left_; node* right_; }; node* root_ = nullptr; node* best_ = nullptr; double best_dist_ = 0; size_t visited_ = 0; std::vector<node> nodes_; struct node_cmp { node_cmp(size_t index) : index_(index) {} bool operator()(const node& n1, const node& n2) const { return n1.point_.get(index_) < n2.point_.get(index_); } size_t index_; }; node* make_tree(size_t begin, size_t end, size_t index) { if (end <= begin) return nullptr; size_t n = begin + (end - begin)/2; auto i = nodes_.begin(); std::nth_element(i + begin, i + n, i + end, node_cmp(index)); index = (index + 1) % dimensions; nodes_[n].left_ = make_tree(begin, n, index); nodes_[n].right_ = make_tree(n + 1, end, index); return &nodes_[n]; } void nearest(node* root, const point_type& point, size_t index) { if (root == nullptr) return; ++visited_; double d = root->distance(point); if (best_ == nullptr || d < best_dist_) { best_dist_ = d; best_ = root; } if (best_dist_ == 0) return; double dx = root->get(index) - point.get(index); index = (index + 1) % dimensions; nearest(dx > 0 ? root->left_ : root->right_, point, index); if (dx * dx >= best_dist_) return; nearest(dx > 0 ? root->right_ : root->left_, point, index); } public: kdtree(const kdtree&) = delete; kdtree& operator=(const kdtree&) = delete; template<typename iterator> kdtree(iterator begin, iterator end) : nodes_(begin, end) { root_ = make_tree(0, nodes_.size(), 0); } template<typename func> kdtree(func&& f, size_t n) { nodes_.reserve(n); for (size_t i = 0; i < n; ++i) nodes_.push_back(f()); root_ = make_tree(0, nodes_.size(), 0); } bool empty() const { return nodes_.empty(); } size_t visited() const { return visited_; } double distance() const { return std::sqrt(best_dist_); } const point_type& nearest(const point_type& pt) { if (root_ == nullptr) throw std::logic_error("tree is empty"); best_ = nullptr; visited_ = 0; best_dist_ = 0; nearest(root_, pt, 0); return best_->point_; } }; void test_wikipedia() { typedef point<int, 2> point2d; typedef kdtree<int, 2> tree2d; point2d points[] = { { 2, 3 }, { 5, 4 }, { 9, 6 }, { 4, 7 }, { 8, 1 }, { 7, 2 } }; tree2d tree(std::begin(points), std::end(points)); point2d n = tree.nearest({ 9, 2 }); std::cout << "Wikipedia example data:\n"; std::cout << "nearest point: " << n << '\n'; std::cout << "distance: " << tree.distance() << '\n'; std::cout << "nodes visited: " << tree.visited() << '\n'; } typedef point<double, 3> point3d; typedef kdtree<double, 3> tree3d; struct random_point_generator { random_point_generator(double min, double max) : engine_(std::random_device()()), distribution_(min, max) {} point3d operator()() { double x = distribution_(engine_); double y = distribution_(engine_); double z = distribution_(engine_); return point3d({x, y, z}); } std::mt19937 engine_; std::uniform_real_distribution<double> distribution_; }; void test_random(size_t count) { random_point_generator rpg(0, 1); tree3d tree(rpg, count); point3d pt(rpg()); point3d n = tree.nearest(pt); std::cout << "Random data (" << count << " points):\n"; std::cout << "point: " << pt << '\n'; std::cout << "nearest point: " << n << '\n'; std::cout << "distance: " << tree.distance() << '\n'; std::cout << "nodes visited: " << tree.visited() << '\n'; } int main() { try { test_wikipedia(); std::cout << '\n'; test_random(1000); std::cout << '\n'; test_random(1000000); } catch (const std::exception& e) { std::cerr << e.what() << '\n'; } return 0; }
Can you help me rewrite this code in C++ instead of C, keeping it the same logically?
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <time.h> #define MAX_DIM 3 struct kd_node_t{ double x[MAX_DIM]; struct kd_node_t *left, *right; }; inline double dist(struct kd_node_t *a, struct kd_node_t *b, int dim) { double t, d = 0; while (dim--) { t = a->x[dim] - b->x[dim]; d += t * t; } return d; } inline void swap(struct kd_node_t *x, struct kd_node_t *y) { double tmp[MAX_DIM]; memcpy(tmp, x->x, sizeof(tmp)); memcpy(x->x, y->x, sizeof(tmp)); memcpy(y->x, tmp, sizeof(tmp)); } struct kd_node_t* find_median(struct kd_node_t *start, struct kd_node_t *end, int idx) { if (end <= start) return NULL; if (end == start + 1) return start; struct kd_node_t *p, *store, *md = start + (end - start) / 2; double pivot; while (1) { pivot = md->x[idx]; swap(md, end - 1); for (store = p = start; p < end; p++) { if (p->x[idx] < pivot) { if (p != store) swap(p, store); store++; } } swap(store, end - 1); if (store->x[idx] == md->x[idx]) return md; if (store > md) end = store; else start = store; } } struct kd_node_t* make_tree(struct kd_node_t *t, int len, int i, int dim) { struct kd_node_t *n; if (!len) return 0; if ((n = find_median(t, t + len, i))) { i = (i + 1) % dim; n->left = make_tree(t, n - t, i, dim); n->right = make_tree(n + 1, t + len - (n + 1), i, dim); } return n; } int visited; void nearest(struct kd_node_t *root, struct kd_node_t *nd, int i, int dim, struct kd_node_t **best, double *best_dist) { double d, dx, dx2; if (!root) return; d = dist(root, nd, dim); dx = root->x[i] - nd->x[i]; dx2 = dx * dx; visited ++; if (!*best || d < *best_dist) { *best_dist = d; *best = root; } if (!*best_dist) return; if (++i >= dim) i = 0; nearest(dx > 0 ? root->left : root->right, nd, i, dim, best, best_dist); if (dx2 >= *best_dist) return; nearest(dx > 0 ? root->right : root->left, nd, i, dim, best, best_dist); } #define N 1000000 #define rand1() (rand() / (double)RAND_MAX) #define rand_pt(v) { v.x[0] = rand1(); v.x[1] = rand1(); v.x[2] = rand1(); } int main(void) { int i; struct kd_node_t wp[] = { {{2, 3}}, {{5, 4}}, {{9, 6}}, {{4, 7}}, {{8, 1}}, {{7, 2}} }; struct kd_node_t testNode = {{9, 2}}; struct kd_node_t *root, *found, *million; double best_dist; root = make_tree(wp, sizeof(wp) / sizeof(wp[1]), 0, 2); visited = 0; found = 0; nearest(root, &testNode, 0, 2, &found, &best_dist); printf(">> WP tree\nsearching for (%g, %g)\n" "found (%g, %g) dist %g\nseen %d nodes\n\n", testNode.x[0], testNode.x[1], found->x[0], found->x[1], sqrt(best_dist), visited); million =(struct kd_node_t*) calloc(N, sizeof(struct kd_node_t)); srand(time(0)); for (i = 0; i < N; i++) rand_pt(million[i]); root = make_tree(million, N, 0, 3); rand_pt(testNode); visited = 0; found = 0; nearest(root, &testNode, 0, 3, &found, &best_dist); printf(">> Million tree\nsearching for (%g, %g, %g)\n" "found (%g, %g, %g) dist %g\nseen %d nodes\n", testNode.x[0], testNode.x[1], testNode.x[2], found->x[0], found->x[1], found->x[2], sqrt(best_dist), visited); int sum = 0, test_runs = 100000; for (i = 0; i < test_runs; i++) { found = 0; visited = 0; rand_pt(testNode); nearest(root, &testNode, 0, 3, &found, &best_dist); sum += visited; } printf("\n>> Million tree\n" "visited %d nodes for %d random findings (%f per lookup)\n", sum, test_runs, sum/(double)test_runs); return 0; }
#include <algorithm> #include <array> #include <cmath> #include <iostream> #include <random> #include <vector> template<typename coordinate_type, size_t dimensions> class point { public: point(std::array<coordinate_type, dimensions> c) : coords_(c) {} point(std::initializer_list<coordinate_type> list) { size_t n = std::min(dimensions, list.size()); std::copy_n(list.begin(), n, coords_.begin()); } coordinate_type get(size_t index) const { return coords_[index]; } double distance(const point& pt) const { double dist = 0; for (size_t i = 0; i < dimensions; ++i) { double d = get(i) - pt.get(i); dist += d * d; } return dist; } private: std::array<coordinate_type, dimensions> coords_; }; template<typename coordinate_type, size_t dimensions> std::ostream& operator<<(std::ostream& out, const point<coordinate_type, dimensions>& pt) { out << '('; for (size_t i = 0; i < dimensions; ++i) { if (i > 0) out << ", "; out << pt.get(i); } out << ')'; return out; } template<typename coordinate_type, size_t dimensions> class kdtree { public: typedef point<coordinate_type, dimensions> point_type; private: struct node { node(const point_type& pt) : point_(pt), left_(nullptr), right_(nullptr) {} coordinate_type get(size_t index) const { return point_.get(index); } double distance(const point_type& pt) const { return point_.distance(pt); } point_type point_; node* left_; node* right_; }; node* root_ = nullptr; node* best_ = nullptr; double best_dist_ = 0; size_t visited_ = 0; std::vector<node> nodes_; struct node_cmp { node_cmp(size_t index) : index_(index) {} bool operator()(const node& n1, const node& n2) const { return n1.point_.get(index_) < n2.point_.get(index_); } size_t index_; }; node* make_tree(size_t begin, size_t end, size_t index) { if (end <= begin) return nullptr; size_t n = begin + (end - begin)/2; auto i = nodes_.begin(); std::nth_element(i + begin, i + n, i + end, node_cmp(index)); index = (index + 1) % dimensions; nodes_[n].left_ = make_tree(begin, n, index); nodes_[n].right_ = make_tree(n + 1, end, index); return &nodes_[n]; } void nearest(node* root, const point_type& point, size_t index) { if (root == nullptr) return; ++visited_; double d = root->distance(point); if (best_ == nullptr || d < best_dist_) { best_dist_ = d; best_ = root; } if (best_dist_ == 0) return; double dx = root->get(index) - point.get(index); index = (index + 1) % dimensions; nearest(dx > 0 ? root->left_ : root->right_, point, index); if (dx * dx >= best_dist_) return; nearest(dx > 0 ? root->right_ : root->left_, point, index); } public: kdtree(const kdtree&) = delete; kdtree& operator=(const kdtree&) = delete; template<typename iterator> kdtree(iterator begin, iterator end) : nodes_(begin, end) { root_ = make_tree(0, nodes_.size(), 0); } template<typename func> kdtree(func&& f, size_t n) { nodes_.reserve(n); for (size_t i = 0; i < n; ++i) nodes_.push_back(f()); root_ = make_tree(0, nodes_.size(), 0); } bool empty() const { return nodes_.empty(); } size_t visited() const { return visited_; } double distance() const { return std::sqrt(best_dist_); } const point_type& nearest(const point_type& pt) { if (root_ == nullptr) throw std::logic_error("tree is empty"); best_ = nullptr; visited_ = 0; best_dist_ = 0; nearest(root_, pt, 0); return best_->point_; } }; void test_wikipedia() { typedef point<int, 2> point2d; typedef kdtree<int, 2> tree2d; point2d points[] = { { 2, 3 }, { 5, 4 }, { 9, 6 }, { 4, 7 }, { 8, 1 }, { 7, 2 } }; tree2d tree(std::begin(points), std::end(points)); point2d n = tree.nearest({ 9, 2 }); std::cout << "Wikipedia example data:\n"; std::cout << "nearest point: " << n << '\n'; std::cout << "distance: " << tree.distance() << '\n'; std::cout << "nodes visited: " << tree.visited() << '\n'; } typedef point<double, 3> point3d; typedef kdtree<double, 3> tree3d; struct random_point_generator { random_point_generator(double min, double max) : engine_(std::random_device()()), distribution_(min, max) {} point3d operator()() { double x = distribution_(engine_); double y = distribution_(engine_); double z = distribution_(engine_); return point3d({x, y, z}); } std::mt19937 engine_; std::uniform_real_distribution<double> distribution_; }; void test_random(size_t count) { random_point_generator rpg(0, 1); tree3d tree(rpg, count); point3d pt(rpg()); point3d n = tree.nearest(pt); std::cout << "Random data (" << count << " points):\n"; std::cout << "point: " << pt << '\n'; std::cout << "nearest point: " << n << '\n'; std::cout << "distance: " << tree.distance() << '\n'; std::cout << "nodes visited: " << tree.visited() << '\n'; } int main() { try { test_wikipedia(); std::cout << '\n'; test_random(1000); std::cout << '\n'; test_random(1000000); } catch (const std::exception& e) { std::cerr << e.what() << '\n'; } return 0; }
Maintain the same structure and functionality when rewriting this code in C++.
#ifndef CALLBACK_H #define CALLBACK_H void map(int* array, int len, void(*callback)(int,int)); #endif
#include <iostream> #include <algorithm> void print_square(int i) { std::cout << i*i << " "; } int main() { int ary[]={1,2,3,4,5}; std::for_each(ary,ary+5,print_square); return 0; }
Transform the following C implementation into C++, maintaining the same output and logic.
#ifndef SILLY_H #define SILLY_H extern void JumpOverTheDog( int numberOfTimes); extern int PlayFetchWithDog( float weightOfStick); #endif
#include <stdexcept> template <typename Self> class singleton { protected: static Self* sentry; public: static Self& instance() { return *sentry; } singleton() { if(sentry) throw std::logic_error("Error: attempt to instantiate a singleton over a pre-existing one!"); sentry = (Self*)this; } virtual ~singleton() { if(sentry == this) sentry = 0; } }; template <typename Self> Self* singleton<Self>::sentry = 0; #include <iostream> #include <string> using namespace std; class controller : public singleton<controller> { public: controller(string const& name) : name(name) { trace("begin"); } ~controller() { trace("end"); } void work() { trace("doing stuff"); } void trace(string const& message) { cout << name << ": " << message << endl; } string name; }; int main() { controller* first = new controller("first"); controller::instance().work(); delete first; controller second("second"); controller::instance().work(); try { controller goner("goner"); controller::instance().work(); } catch(exception const& error) { cout << error.what() << endl; } controller::instance().work(); controller goner("goner"); controller::instance().work(); }
Maintain the same structure and functionality when rewriting this code in C++.
#include <fenv.h> #include <stdio.h> void safe_add(volatile double interval[2], volatile double a, volatile double b) { #pragma STDC FENV_ACCESS ON unsigned int orig; orig = fegetround(); fesetround(FE_DOWNWARD); interval[0] = a + b; fesetround(FE_UPWARD); interval[1] = a + b; fesetround(orig); } int main() { const double nums[][2] = { {1, 2}, {0.1, 0.2}, {1e100, 1e-100}, {1e308, 1e308}, }; double ival[2]; int i; for (i = 0; i < sizeof(nums) / sizeof(nums[0]); i++) { safe_add(ival, nums[i][0], nums[i][1]); printf("%.17g + %.17g =\n", nums[i][0], nums[i][1]); printf(" [%.17g, %.17g]\n", ival[0], ival[1]); printf(" size %.17g\n\n", ival[1] - ival[0]); } return 0; }
#include <iostream> #include <tuple> union conv { int i; float f; }; float nextUp(float d) { if (isnan(d) || d == -INFINITY || d == INFINITY) return d; if (d == 0.0) return FLT_EPSILON; conv c; c.f = d; c.i++; return c.f; } float nextDown(float d) { if (isnan(d) || d == -INFINITY || d == INFINITY) return d; if (d == 0.0) return -FLT_EPSILON; conv c; c.f = d; c.i--; return c.f; } auto safeAdd(float a, float b) { return std::make_tuple(nextDown(a + b), nextUp(a + b)); } int main() { float a = 1.20f; float b = 0.03f; auto result = safeAdd(a, b); printf("(%f + %f) is in the range (%0.16f, %0.16f)\n", a, b, std::get<0>(result), std::get<1>(result)); return 0; }
Convert this C block to C++, preserving its control flow and logic.
#include <stdio.h> static const char *dog = "Benjamin"; static const char *Dog = "Samba"; static const char *DOG = "Bernie"; int main() { printf("The three dogs are named %s, %s and %s.\n", dog, Dog, DOG); return 0; }
#include <iostream> #include <string> using namespace std; int main() { string dog = "Benjamin", Dog = "Samba", DOG = "Bernie"; cout << "The three dogs are named " << dog << ", " << Dog << ", and " << DOG << endl; }
Keep all operations the same but rewrite the snippet in C++.
int i; for(i = 10; i >= 0; --i) printf("%d\n",i);
for(int i = 10; i >= 0; --i) std::cout << i << "\n";
Write the same code in C++ as shown below in C.
#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> int main(void) { return 0 >= fputs("ANY STRING TO WRITE TO A FILE AT ONCE.", freopen("sample.txt","wb",stdout)); }
#include <fstream> using namespace std; int main() { ofstream file("new.txt"); file << "this is a string"; file.close(); return 0; }
Change the programming language of this snippet from C to C++ without modifying what it does.
int i, j; for (i = 1; i <= 5; i++) { for (j = 1; j <= i; j++) putchar('*'); puts(""); }
for(int i = 0; i < 5; ++i) { for(int j = 0; j < i; ++j) std::cout.put('*'); std::cout.put('\n'); }
Convert this C snippet to C++ and keep its semantics consistent.
#include <stdbool.h> #include <stdio.h> #include <stdint.h> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } typedef struct palgen_tag { integer power; integer next; int digit; bool even; } palgen_t; void init_palgen(palgen_t* palgen, int digit) { palgen->power = 10; palgen->next = digit * palgen->power - 1; palgen->digit = digit; palgen->even = false; } integer next_palindrome(palgen_t* p) { ++p->next; if (p->next == p->power * (p->digit + 1)) { if (p->even) p->power *= 10; p->next = p->digit * p->power; p->even = !p->even; } return p->next * (p->even ? 10 * p->power : p->power) + reverse(p->even ? p->next : p->next/10); } bool gapful(integer n) { integer m = n; while (m >= 10) m /= 10; return n % (n % 10 + 10 * m) == 0; } void print(int len, integer array[][len]) { for (int digit = 1; digit < 10; ++digit) { printf("%d: ", digit); for (int i = 0; i < len; ++i) printf(" %llu", array[digit - 1][i]); printf("\n"); } } int main() { const int n1 = 20, n2 = 15, n3 = 10; const int m1 = 100, m2 = 1000; integer pg1[9][n1]; integer pg2[9][n2]; integer pg3[9][n3]; for (int digit = 1; digit < 10; ++digit) { palgen_t pgen; init_palgen(&pgen, digit); for (int i = 0; i < m2; ) { integer n = next_palindrome(&pgen); if (!gapful(n)) continue; if (i < n1) pg1[digit - 1][i] = n; else if (i < m1 && i >= m1 - n2) pg2[digit - 1][i - (m1 - n2)] = n; else if (i >= m2 - n3) pg3[digit - 1][i - (m2 - n3)] = n; ++i; } } printf("First %d palindromic gapful numbers ending in:\n", n1); print(n1, pg1); printf("\nLast %d of first %d palindromic gapful numbers ending in:\n", n2, m1); print(n2, pg2); printf("\nLast %d of first %d palindromic gapful numbers ending in:\n", n3, m2); print(n3, pg3); return 0; }
#include <iostream> #include <cstdint> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } class palindrome_generator { public: palindrome_generator(int digit) : power_(10), next_(digit * power_ - 1), digit_(digit), even_(false) {} integer next_palindrome() { ++next_; if (next_ == power_ * (digit_ + 1)) { if (even_) power_ *= 10; next_ = digit_ * power_; even_ = !even_; } return next_ * (even_ ? 10 * power_ : power_) + reverse(even_ ? next_ : next_/10); } private: integer power_; integer next_; int digit_; bool even_; }; bool gapful(integer n) { integer m = n; while (m >= 10) m /= 10; return n % (n % 10 + 10 * m) == 0; } template<size_t len> void print(integer (&array)[9][len]) { for (int digit = 1; digit < 10; ++digit) { std::cout << digit << ":"; for (int i = 0; i < len; ++i) std::cout << ' ' << array[digit - 1][i]; std::cout << '\n'; } } int main() { const int n1 = 20, n2 = 15, n3 = 10; const int m1 = 100, m2 = 1000; integer pg1[9][n1]; integer pg2[9][n2]; integer pg3[9][n3]; for (int digit = 1; digit < 10; ++digit) { palindrome_generator pgen(digit); for (int i = 0; i < m2; ) { integer n = pgen.next_palindrome(); if (!gapful(n)) continue; if (i < n1) pg1[digit - 1][i] = n; else if (i < m1 && i >= m1 - n2) pg2[digit - 1][i - (m1 - n2)] = n; else if (i >= m2 - n3) pg3[digit - 1][i - (m2 - n3)] = n; ++i; } } std::cout << "First " << n1 << " palindromic gapful numbers ending in:\n"; print(pg1); std::cout << "\nLast " << n2 << " of first " << m1 << " palindromic gapful numbers ending in:\n"; print(pg2); std::cout << "\nLast " << n3 << " of first " << m2 << " palindromic gapful numbers ending in:\n"; print(pg3); return 0; }
Write the same code in C++ as shown below in C.
#include <stdbool.h> #include <stdio.h> #include <stdint.h> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } typedef struct palgen_tag { integer power; integer next; int digit; bool even; } palgen_t; void init_palgen(palgen_t* palgen, int digit) { palgen->power = 10; palgen->next = digit * palgen->power - 1; palgen->digit = digit; palgen->even = false; } integer next_palindrome(palgen_t* p) { ++p->next; if (p->next == p->power * (p->digit + 1)) { if (p->even) p->power *= 10; p->next = p->digit * p->power; p->even = !p->even; } return p->next * (p->even ? 10 * p->power : p->power) + reverse(p->even ? p->next : p->next/10); } bool gapful(integer n) { integer m = n; while (m >= 10) m /= 10; return n % (n % 10 + 10 * m) == 0; } void print(int len, integer array[][len]) { for (int digit = 1; digit < 10; ++digit) { printf("%d: ", digit); for (int i = 0; i < len; ++i) printf(" %llu", array[digit - 1][i]); printf("\n"); } } int main() { const int n1 = 20, n2 = 15, n3 = 10; const int m1 = 100, m2 = 1000; integer pg1[9][n1]; integer pg2[9][n2]; integer pg3[9][n3]; for (int digit = 1; digit < 10; ++digit) { palgen_t pgen; init_palgen(&pgen, digit); for (int i = 0; i < m2; ) { integer n = next_palindrome(&pgen); if (!gapful(n)) continue; if (i < n1) pg1[digit - 1][i] = n; else if (i < m1 && i >= m1 - n2) pg2[digit - 1][i - (m1 - n2)] = n; else if (i >= m2 - n3) pg3[digit - 1][i - (m2 - n3)] = n; ++i; } } printf("First %d palindromic gapful numbers ending in:\n", n1); print(n1, pg1); printf("\nLast %d of first %d palindromic gapful numbers ending in:\n", n2, m1); print(n2, pg2); printf("\nLast %d of first %d palindromic gapful numbers ending in:\n", n3, m2); print(n3, pg3); return 0; }
#include <iostream> #include <cstdint> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } class palindrome_generator { public: palindrome_generator(int digit) : power_(10), next_(digit * power_ - 1), digit_(digit), even_(false) {} integer next_palindrome() { ++next_; if (next_ == power_ * (digit_ + 1)) { if (even_) power_ *= 10; next_ = digit_ * power_; even_ = !even_; } return next_ * (even_ ? 10 * power_ : power_) + reverse(even_ ? next_ : next_/10); } private: integer power_; integer next_; int digit_; bool even_; }; bool gapful(integer n) { integer m = n; while (m >= 10) m /= 10; return n % (n % 10 + 10 * m) == 0; } template<size_t len> void print(integer (&array)[9][len]) { for (int digit = 1; digit < 10; ++digit) { std::cout << digit << ":"; for (int i = 0; i < len; ++i) std::cout << ' ' << array[digit - 1][i]; std::cout << '\n'; } } int main() { const int n1 = 20, n2 = 15, n3 = 10; const int m1 = 100, m2 = 1000; integer pg1[9][n1]; integer pg2[9][n2]; integer pg3[9][n3]; for (int digit = 1; digit < 10; ++digit) { palindrome_generator pgen(digit); for (int i = 0; i < m2; ) { integer n = pgen.next_palindrome(); if (!gapful(n)) continue; if (i < n1) pg1[digit - 1][i] = n; else if (i < m1 && i >= m1 - n2) pg2[digit - 1][i - (m1 - n2)] = n; else if (i >= m2 - n3) pg3[digit - 1][i - (m2 - n3)] = n; ++i; } } std::cout << "First " << n1 << " palindromic gapful numbers ending in:\n"; print(pg1); std::cout << "\nLast " << n2 << " of first " << m1 << " palindromic gapful numbers ending in:\n"; print(pg2); std::cout << "\nLast " << n3 << " of first " << m2 << " palindromic gapful numbers ending in:\n"; print(pg3); return 0; }
Produce a language-to-language conversion: from C to C++, same semantics.
#include <stdbool.h> #include <stdio.h> #include <stdint.h> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } typedef struct palgen_tag { integer power; integer next; int digit; bool even; } palgen_t; void init_palgen(palgen_t* palgen, int digit) { palgen->power = 10; palgen->next = digit * palgen->power - 1; palgen->digit = digit; palgen->even = false; } integer next_palindrome(palgen_t* p) { ++p->next; if (p->next == p->power * (p->digit + 1)) { if (p->even) p->power *= 10; p->next = p->digit * p->power; p->even = !p->even; } return p->next * (p->even ? 10 * p->power : p->power) + reverse(p->even ? p->next : p->next/10); } bool gapful(integer n) { integer m = n; while (m >= 10) m /= 10; return n % (n % 10 + 10 * m) == 0; } void print(int len, integer array[][len]) { for (int digit = 1; digit < 10; ++digit) { printf("%d: ", digit); for (int i = 0; i < len; ++i) printf(" %llu", array[digit - 1][i]); printf("\n"); } } int main() { const int n1 = 20, n2 = 15, n3 = 10; const int m1 = 100, m2 = 1000; integer pg1[9][n1]; integer pg2[9][n2]; integer pg3[9][n3]; for (int digit = 1; digit < 10; ++digit) { palgen_t pgen; init_palgen(&pgen, digit); for (int i = 0; i < m2; ) { integer n = next_palindrome(&pgen); if (!gapful(n)) continue; if (i < n1) pg1[digit - 1][i] = n; else if (i < m1 && i >= m1 - n2) pg2[digit - 1][i - (m1 - n2)] = n; else if (i >= m2 - n3) pg3[digit - 1][i - (m2 - n3)] = n; ++i; } } printf("First %d palindromic gapful numbers ending in:\n", n1); print(n1, pg1); printf("\nLast %d of first %d palindromic gapful numbers ending in:\n", n2, m1); print(n2, pg2); printf("\nLast %d of first %d palindromic gapful numbers ending in:\n", n3, m2); print(n3, pg3); return 0; }
#include <iostream> #include <cstdint> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } class palindrome_generator { public: palindrome_generator(int digit) : power_(10), next_(digit * power_ - 1), digit_(digit), even_(false) {} integer next_palindrome() { ++next_; if (next_ == power_ * (digit_ + 1)) { if (even_) power_ *= 10; next_ = digit_ * power_; even_ = !even_; } return next_ * (even_ ? 10 * power_ : power_) + reverse(even_ ? next_ : next_/10); } private: integer power_; integer next_; int digit_; bool even_; }; bool gapful(integer n) { integer m = n; while (m >= 10) m /= 10; return n % (n % 10 + 10 * m) == 0; } template<size_t len> void print(integer (&array)[9][len]) { for (int digit = 1; digit < 10; ++digit) { std::cout << digit << ":"; for (int i = 0; i < len; ++i) std::cout << ' ' << array[digit - 1][i]; std::cout << '\n'; } } int main() { const int n1 = 20, n2 = 15, n3 = 10; const int m1 = 100, m2 = 1000; integer pg1[9][n1]; integer pg2[9][n2]; integer pg3[9][n3]; for (int digit = 1; digit < 10; ++digit) { palindrome_generator pgen(digit); for (int i = 0; i < m2; ) { integer n = pgen.next_palindrome(); if (!gapful(n)) continue; if (i < n1) pg1[digit - 1][i] = n; else if (i < m1 && i >= m1 - n2) pg2[digit - 1][i - (m1 - n2)] = n; else if (i >= m2 - n3) pg3[digit - 1][i - (m2 - n3)] = n; ++i; } } std::cout << "First " << n1 << " palindromic gapful numbers ending in:\n"; print(pg1); std::cout << "\nLast " << n2 << " of first " << m1 << " palindromic gapful numbers ending in:\n"; print(pg2); std::cout << "\nLast " << n3 << " of first " << m2 << " palindromic gapful numbers ending in:\n"; print(pg3); return 0; }
Can you help me rewrite this code in C++ instead of C, keeping it the same logically?
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> long long x, y, dx, dy, scale, clen, cscale; typedef struct { double r, g, b; } rgb; rgb ** pix; void sc_up() { scale *= 2; x *= 2; y *= 2; cscale *= 3; } void h_rgb(long long x, long long y) { rgb *p = &pix[y][x]; # define SAT 1 double h = 6.0 * clen / cscale; double VAL = 1; double c = SAT * VAL; double X = c * (1 - fabs(fmod(h, 2) - 1)); switch((int)h) { case 0: p->r += c; p->g += X; return; case 1: p->r += X; p->g += c; return; case 2: p->g += c; p->b += X; return; case 3: p->g += X; p->b += c; return; case 4: p->r += X; p->b += c; return; default: p->r += c; p->b += X; } } void iter_string(const char * str, int d) { long long len; while (*str != '\0') { switch(*(str++)) { case 'X': if (d) iter_string("XHXVX", d - 1); else{ clen ++; h_rgb(x/scale, y/scale); x += dx; y -= dy; } continue; case 'V': len = 1LLU << d; while (len--) { clen ++; h_rgb(x/scale, y/scale); y += dy; } continue; case 'H': len = 1LLU << d; while(len --) { clen ++; h_rgb(x/scale, y/scale); x -= dx; } continue; } } } void sierp(long leng, int depth) { long i; long h = leng + 20, w = leng + 20; rgb *buf = malloc(sizeof(rgb) * w * h); pix = malloc(sizeof(rgb *) * h); for (i = 0; i < h; i++) pix[i] = buf + w * i; memset(buf, 0, sizeof(rgb) * w * h); x = y = 10; dx = leng; dy = leng; scale = 1; clen = 0; cscale = 3; for (i = 0; i < depth; i++) sc_up(); iter_string("VXH", depth); unsigned char *fpix = malloc(w * h * 3); double maxv = 0, *dbuf = (double*)buf; for (i = 3 * w * h - 1; i >= 0; i--) if (dbuf[i] > maxv) maxv = dbuf[i]; for (i = 3 * h * w - 1; i >= 0; i--) fpix[i] = 255 * dbuf[i] / maxv; printf("P6\n%ld %ld\n255\n", w, h); fflush(stdout); fwrite(fpix, h * w * 3, 1, stdout); } int main(int c, char ** v) { int size, depth; depth = (c > 1) ? atoi(v[1]) : 10; size = 1 << depth; fprintf(stderr, "size: %d depth: %d\n", size, depth); sierp(size, depth + 2); return 0; }
#include <windows.h> #include <string> #include <iostream> const int BMP_SIZE = 612; class myBitmap { public: myBitmap() : pen( NULL ), brush( NULL ), clr( 0 ), wid( 1 ) {} ~myBitmap() { DeleteObject( pen ); DeleteObject( brush ); DeleteDC( hdc ); DeleteObject( bmp ); } bool create( int w, int h ) { BITMAPINFO bi; ZeroMemory( &bi, sizeof( bi ) ); bi.bmiHeader.biSize = sizeof( bi.bmiHeader ); bi.bmiHeader.biBitCount = sizeof( DWORD ) * 8; bi.bmiHeader.biCompression = BI_RGB; bi.bmiHeader.biPlanes = 1; bi.bmiHeader.biWidth = w; bi.bmiHeader.biHeight = -h; HDC dc = GetDC( GetConsoleWindow() ); bmp = CreateDIBSection( dc, &bi, DIB_RGB_COLORS, &pBits, NULL, 0 ); if( !bmp ) return false; hdc = CreateCompatibleDC( dc ); SelectObject( hdc, bmp ); ReleaseDC( GetConsoleWindow(), dc ); width = w; height = h; return true; } void clear( BYTE clr = 0 ) { memset( pBits, clr, width * height * sizeof( DWORD ) ); } void setBrushColor( DWORD bClr ) { if( brush ) DeleteObject( brush ); brush = CreateSolidBrush( bClr ); SelectObject( hdc, brush ); } void setPenColor( DWORD c ) { clr = c; createPen(); } void setPenWidth( int w ) { wid = w; createPen(); } void saveBitmap( std::string path ) { BITMAPFILEHEADER fileheader; BITMAPINFO infoheader; BITMAP bitmap; DWORD wb; GetObject( bmp, sizeof( bitmap ), &bitmap ); DWORD* dwpBits = new DWORD[bitmap.bmWidth * bitmap.bmHeight]; ZeroMemory( dwpBits, bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ) ); ZeroMemory( &infoheader, sizeof( BITMAPINFO ) ); ZeroMemory( &fileheader, sizeof( BITMAPFILEHEADER ) ); infoheader.bmiHeader.biBitCount = sizeof( DWORD ) * 8; infoheader.bmiHeader.biCompression = BI_RGB; infoheader.bmiHeader.biPlanes = 1; infoheader.bmiHeader.biSize = sizeof( infoheader.bmiHeader ); infoheader.bmiHeader.biHeight = bitmap.bmHeight; infoheader.bmiHeader.biWidth = bitmap.bmWidth; infoheader.bmiHeader.biSizeImage = bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ); fileheader.bfType = 0x4D42; fileheader.bfOffBits = sizeof( infoheader.bmiHeader ) + sizeof( BITMAPFILEHEADER ); fileheader.bfSize = fileheader.bfOffBits + infoheader.bmiHeader.biSizeImage; GetDIBits( hdc, bmp, 0, height, ( LPVOID )dwpBits, &infoheader, DIB_RGB_COLORS ); HANDLE file = CreateFile( path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); WriteFile( file, &fileheader, sizeof( BITMAPFILEHEADER ), &wb, NULL ); WriteFile( file, &infoheader.bmiHeader, sizeof( infoheader.bmiHeader ), &wb, NULL ); WriteFile( file, dwpBits, bitmap.bmWidth * bitmap.bmHeight * 4, &wb, NULL ); CloseHandle( file ); delete [] dwpBits; } HDC getDC() const { return hdc; } int getWidth() const { return width; } int getHeight() const { return height; } private: void createPen() { if( pen ) DeleteObject( pen ); pen = CreatePen( PS_SOLID, wid, clr ); SelectObject( hdc, pen ); } HBITMAP bmp; HDC hdc; HPEN pen; HBRUSH brush; void *pBits; int width, height, wid; DWORD clr; }; class sierpinski { public: void draw( int o ) { colors[0] = 0xff0000; colors[1] = 0x00ff33; colors[2] = 0x0033ff; colors[3] = 0xffff00; colors[4] = 0x00ffff; colors[5] = 0xffffff; bmp.create( BMP_SIZE, BMP_SIZE ); HDC dc = bmp.getDC(); drawTri( dc, 0, 0, ( float )BMP_SIZE, ( float )BMP_SIZE, o / 2 ); bmp.setPenColor( colors[0] ); MoveToEx( dc, BMP_SIZE >> 1, 0, NULL ); LineTo( dc, 0, BMP_SIZE - 1 ); LineTo( dc, BMP_SIZE - 1, BMP_SIZE - 1 ); LineTo( dc, BMP_SIZE >> 1, 0 ); bmp.saveBitmap( "./st.bmp" ); } private: void drawTri( HDC dc, float l, float t, float r, float b, int i ) { float w = r - l, h = b - t, hh = h / 2.f, ww = w / 4.f; if( i ) { drawTri( dc, l + ww, t, l + ww * 3.f, t + hh, i - 1 ); drawTri( dc, l, t + hh, l + w / 2.f, t + h, i - 1 ); drawTri( dc, l + w / 2.f, t + hh, l + w, t + h, i - 1 ); } bmp.setPenColor( colors[i % 6] ); MoveToEx( dc, ( int )( l + ww ), ( int )( t + hh ), NULL ); LineTo ( dc, ( int )( l + ww * 3.f ), ( int )( t + hh ) ); LineTo ( dc, ( int )( l + ( w / 2.f ) ), ( int )( t + h ) ); LineTo ( dc, ( int )( l + ww ), ( int )( t + hh ) ); } myBitmap bmp; DWORD colors[6]; }; int main(int argc, char* argv[]) { sierpinski s; s.draw( 12 ); return 0; }
Write the same code in C++ as shown below in C.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> long long x, y, dx, dy, scale, clen, cscale; typedef struct { double r, g, b; } rgb; rgb ** pix; void sc_up() { scale *= 2; x *= 2; y *= 2; cscale *= 3; } void h_rgb(long long x, long long y) { rgb *p = &pix[y][x]; # define SAT 1 double h = 6.0 * clen / cscale; double VAL = 1; double c = SAT * VAL; double X = c * (1 - fabs(fmod(h, 2) - 1)); switch((int)h) { case 0: p->r += c; p->g += X; return; case 1: p->r += X; p->g += c; return; case 2: p->g += c; p->b += X; return; case 3: p->g += X; p->b += c; return; case 4: p->r += X; p->b += c; return; default: p->r += c; p->b += X; } } void iter_string(const char * str, int d) { long long len; while (*str != '\0') { switch(*(str++)) { case 'X': if (d) iter_string("XHXVX", d - 1); else{ clen ++; h_rgb(x/scale, y/scale); x += dx; y -= dy; } continue; case 'V': len = 1LLU << d; while (len--) { clen ++; h_rgb(x/scale, y/scale); y += dy; } continue; case 'H': len = 1LLU << d; while(len --) { clen ++; h_rgb(x/scale, y/scale); x -= dx; } continue; } } } void sierp(long leng, int depth) { long i; long h = leng + 20, w = leng + 20; rgb *buf = malloc(sizeof(rgb) * w * h); pix = malloc(sizeof(rgb *) * h); for (i = 0; i < h; i++) pix[i] = buf + w * i; memset(buf, 0, sizeof(rgb) * w * h); x = y = 10; dx = leng; dy = leng; scale = 1; clen = 0; cscale = 3; for (i = 0; i < depth; i++) sc_up(); iter_string("VXH", depth); unsigned char *fpix = malloc(w * h * 3); double maxv = 0, *dbuf = (double*)buf; for (i = 3 * w * h - 1; i >= 0; i--) if (dbuf[i] > maxv) maxv = dbuf[i]; for (i = 3 * h * w - 1; i >= 0; i--) fpix[i] = 255 * dbuf[i] / maxv; printf("P6\n%ld %ld\n255\n", w, h); fflush(stdout); fwrite(fpix, h * w * 3, 1, stdout); } int main(int c, char ** v) { int size, depth; depth = (c > 1) ? atoi(v[1]) : 10; size = 1 << depth; fprintf(stderr, "size: %d depth: %d\n", size, depth); sierp(size, depth + 2); return 0; }
#include <windows.h> #include <string> #include <iostream> const int BMP_SIZE = 612; class myBitmap { public: myBitmap() : pen( NULL ), brush( NULL ), clr( 0 ), wid( 1 ) {} ~myBitmap() { DeleteObject( pen ); DeleteObject( brush ); DeleteDC( hdc ); DeleteObject( bmp ); } bool create( int w, int h ) { BITMAPINFO bi; ZeroMemory( &bi, sizeof( bi ) ); bi.bmiHeader.biSize = sizeof( bi.bmiHeader ); bi.bmiHeader.biBitCount = sizeof( DWORD ) * 8; bi.bmiHeader.biCompression = BI_RGB; bi.bmiHeader.biPlanes = 1; bi.bmiHeader.biWidth = w; bi.bmiHeader.biHeight = -h; HDC dc = GetDC( GetConsoleWindow() ); bmp = CreateDIBSection( dc, &bi, DIB_RGB_COLORS, &pBits, NULL, 0 ); if( !bmp ) return false; hdc = CreateCompatibleDC( dc ); SelectObject( hdc, bmp ); ReleaseDC( GetConsoleWindow(), dc ); width = w; height = h; return true; } void clear( BYTE clr = 0 ) { memset( pBits, clr, width * height * sizeof( DWORD ) ); } void setBrushColor( DWORD bClr ) { if( brush ) DeleteObject( brush ); brush = CreateSolidBrush( bClr ); SelectObject( hdc, brush ); } void setPenColor( DWORD c ) { clr = c; createPen(); } void setPenWidth( int w ) { wid = w; createPen(); } void saveBitmap( std::string path ) { BITMAPFILEHEADER fileheader; BITMAPINFO infoheader; BITMAP bitmap; DWORD wb; GetObject( bmp, sizeof( bitmap ), &bitmap ); DWORD* dwpBits = new DWORD[bitmap.bmWidth * bitmap.bmHeight]; ZeroMemory( dwpBits, bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ) ); ZeroMemory( &infoheader, sizeof( BITMAPINFO ) ); ZeroMemory( &fileheader, sizeof( BITMAPFILEHEADER ) ); infoheader.bmiHeader.biBitCount = sizeof( DWORD ) * 8; infoheader.bmiHeader.biCompression = BI_RGB; infoheader.bmiHeader.biPlanes = 1; infoheader.bmiHeader.biSize = sizeof( infoheader.bmiHeader ); infoheader.bmiHeader.biHeight = bitmap.bmHeight; infoheader.bmiHeader.biWidth = bitmap.bmWidth; infoheader.bmiHeader.biSizeImage = bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ); fileheader.bfType = 0x4D42; fileheader.bfOffBits = sizeof( infoheader.bmiHeader ) + sizeof( BITMAPFILEHEADER ); fileheader.bfSize = fileheader.bfOffBits + infoheader.bmiHeader.biSizeImage; GetDIBits( hdc, bmp, 0, height, ( LPVOID )dwpBits, &infoheader, DIB_RGB_COLORS ); HANDLE file = CreateFile( path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); WriteFile( file, &fileheader, sizeof( BITMAPFILEHEADER ), &wb, NULL ); WriteFile( file, &infoheader.bmiHeader, sizeof( infoheader.bmiHeader ), &wb, NULL ); WriteFile( file, dwpBits, bitmap.bmWidth * bitmap.bmHeight * 4, &wb, NULL ); CloseHandle( file ); delete [] dwpBits; } HDC getDC() const { return hdc; } int getWidth() const { return width; } int getHeight() const { return height; } private: void createPen() { if( pen ) DeleteObject( pen ); pen = CreatePen( PS_SOLID, wid, clr ); SelectObject( hdc, pen ); } HBITMAP bmp; HDC hdc; HPEN pen; HBRUSH brush; void *pBits; int width, height, wid; DWORD clr; }; class sierpinski { public: void draw( int o ) { colors[0] = 0xff0000; colors[1] = 0x00ff33; colors[2] = 0x0033ff; colors[3] = 0xffff00; colors[4] = 0x00ffff; colors[5] = 0xffffff; bmp.create( BMP_SIZE, BMP_SIZE ); HDC dc = bmp.getDC(); drawTri( dc, 0, 0, ( float )BMP_SIZE, ( float )BMP_SIZE, o / 2 ); bmp.setPenColor( colors[0] ); MoveToEx( dc, BMP_SIZE >> 1, 0, NULL ); LineTo( dc, 0, BMP_SIZE - 1 ); LineTo( dc, BMP_SIZE - 1, BMP_SIZE - 1 ); LineTo( dc, BMP_SIZE >> 1, 0 ); bmp.saveBitmap( "./st.bmp" ); } private: void drawTri( HDC dc, float l, float t, float r, float b, int i ) { float w = r - l, h = b - t, hh = h / 2.f, ww = w / 4.f; if( i ) { drawTri( dc, l + ww, t, l + ww * 3.f, t + hh, i - 1 ); drawTri( dc, l, t + hh, l + w / 2.f, t + h, i - 1 ); drawTri( dc, l + w / 2.f, t + hh, l + w, t + h, i - 1 ); } bmp.setPenColor( colors[i % 6] ); MoveToEx( dc, ( int )( l + ww ), ( int )( t + hh ), NULL ); LineTo ( dc, ( int )( l + ww * 3.f ), ( int )( t + hh ) ); LineTo ( dc, ( int )( l + ( w / 2.f ) ), ( int )( t + h ) ); LineTo ( dc, ( int )( l + ww ), ( int )( t + hh ) ); } myBitmap bmp; DWORD colors[6]; }; int main(int argc, char* argv[]) { sierpinski s; s.draw( 12 ); return 0; }
Translate the given C code snippet into C++ without altering its behavior.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> long long x, y, dx, dy, scale, clen, cscale; typedef struct { double r, g, b; } rgb; rgb ** pix; void sc_up() { scale *= 2; x *= 2; y *= 2; cscale *= 3; } void h_rgb(long long x, long long y) { rgb *p = &pix[y][x]; # define SAT 1 double h = 6.0 * clen / cscale; double VAL = 1; double c = SAT * VAL; double X = c * (1 - fabs(fmod(h, 2) - 1)); switch((int)h) { case 0: p->r += c; p->g += X; return; case 1: p->r += X; p->g += c; return; case 2: p->g += c; p->b += X; return; case 3: p->g += X; p->b += c; return; case 4: p->r += X; p->b += c; return; default: p->r += c; p->b += X; } } void iter_string(const char * str, int d) { long long len; while (*str != '\0') { switch(*(str++)) { case 'X': if (d) iter_string("XHXVX", d - 1); else{ clen ++; h_rgb(x/scale, y/scale); x += dx; y -= dy; } continue; case 'V': len = 1LLU << d; while (len--) { clen ++; h_rgb(x/scale, y/scale); y += dy; } continue; case 'H': len = 1LLU << d; while(len --) { clen ++; h_rgb(x/scale, y/scale); x -= dx; } continue; } } } void sierp(long leng, int depth) { long i; long h = leng + 20, w = leng + 20; rgb *buf = malloc(sizeof(rgb) * w * h); pix = malloc(sizeof(rgb *) * h); for (i = 0; i < h; i++) pix[i] = buf + w * i; memset(buf, 0, sizeof(rgb) * w * h); x = y = 10; dx = leng; dy = leng; scale = 1; clen = 0; cscale = 3; for (i = 0; i < depth; i++) sc_up(); iter_string("VXH", depth); unsigned char *fpix = malloc(w * h * 3); double maxv = 0, *dbuf = (double*)buf; for (i = 3 * w * h - 1; i >= 0; i--) if (dbuf[i] > maxv) maxv = dbuf[i]; for (i = 3 * h * w - 1; i >= 0; i--) fpix[i] = 255 * dbuf[i] / maxv; printf("P6\n%ld %ld\n255\n", w, h); fflush(stdout); fwrite(fpix, h * w * 3, 1, stdout); } int main(int c, char ** v) { int size, depth; depth = (c > 1) ? atoi(v[1]) : 10; size = 1 << depth; fprintf(stderr, "size: %d depth: %d\n", size, depth); sierp(size, depth + 2); return 0; }
#include <windows.h> #include <string> #include <iostream> const int BMP_SIZE = 612; class myBitmap { public: myBitmap() : pen( NULL ), brush( NULL ), clr( 0 ), wid( 1 ) {} ~myBitmap() { DeleteObject( pen ); DeleteObject( brush ); DeleteDC( hdc ); DeleteObject( bmp ); } bool create( int w, int h ) { BITMAPINFO bi; ZeroMemory( &bi, sizeof( bi ) ); bi.bmiHeader.biSize = sizeof( bi.bmiHeader ); bi.bmiHeader.biBitCount = sizeof( DWORD ) * 8; bi.bmiHeader.biCompression = BI_RGB; bi.bmiHeader.biPlanes = 1; bi.bmiHeader.biWidth = w; bi.bmiHeader.biHeight = -h; HDC dc = GetDC( GetConsoleWindow() ); bmp = CreateDIBSection( dc, &bi, DIB_RGB_COLORS, &pBits, NULL, 0 ); if( !bmp ) return false; hdc = CreateCompatibleDC( dc ); SelectObject( hdc, bmp ); ReleaseDC( GetConsoleWindow(), dc ); width = w; height = h; return true; } void clear( BYTE clr = 0 ) { memset( pBits, clr, width * height * sizeof( DWORD ) ); } void setBrushColor( DWORD bClr ) { if( brush ) DeleteObject( brush ); brush = CreateSolidBrush( bClr ); SelectObject( hdc, brush ); } void setPenColor( DWORD c ) { clr = c; createPen(); } void setPenWidth( int w ) { wid = w; createPen(); } void saveBitmap( std::string path ) { BITMAPFILEHEADER fileheader; BITMAPINFO infoheader; BITMAP bitmap; DWORD wb; GetObject( bmp, sizeof( bitmap ), &bitmap ); DWORD* dwpBits = new DWORD[bitmap.bmWidth * bitmap.bmHeight]; ZeroMemory( dwpBits, bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ) ); ZeroMemory( &infoheader, sizeof( BITMAPINFO ) ); ZeroMemory( &fileheader, sizeof( BITMAPFILEHEADER ) ); infoheader.bmiHeader.biBitCount = sizeof( DWORD ) * 8; infoheader.bmiHeader.biCompression = BI_RGB; infoheader.bmiHeader.biPlanes = 1; infoheader.bmiHeader.biSize = sizeof( infoheader.bmiHeader ); infoheader.bmiHeader.biHeight = bitmap.bmHeight; infoheader.bmiHeader.biWidth = bitmap.bmWidth; infoheader.bmiHeader.biSizeImage = bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ); fileheader.bfType = 0x4D42; fileheader.bfOffBits = sizeof( infoheader.bmiHeader ) + sizeof( BITMAPFILEHEADER ); fileheader.bfSize = fileheader.bfOffBits + infoheader.bmiHeader.biSizeImage; GetDIBits( hdc, bmp, 0, height, ( LPVOID )dwpBits, &infoheader, DIB_RGB_COLORS ); HANDLE file = CreateFile( path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); WriteFile( file, &fileheader, sizeof( BITMAPFILEHEADER ), &wb, NULL ); WriteFile( file, &infoheader.bmiHeader, sizeof( infoheader.bmiHeader ), &wb, NULL ); WriteFile( file, dwpBits, bitmap.bmWidth * bitmap.bmHeight * 4, &wb, NULL ); CloseHandle( file ); delete [] dwpBits; } HDC getDC() const { return hdc; } int getWidth() const { return width; } int getHeight() const { return height; } private: void createPen() { if( pen ) DeleteObject( pen ); pen = CreatePen( PS_SOLID, wid, clr ); SelectObject( hdc, pen ); } HBITMAP bmp; HDC hdc; HPEN pen; HBRUSH brush; void *pBits; int width, height, wid; DWORD clr; }; class sierpinski { public: void draw( int o ) { colors[0] = 0xff0000; colors[1] = 0x00ff33; colors[2] = 0x0033ff; colors[3] = 0xffff00; colors[4] = 0x00ffff; colors[5] = 0xffffff; bmp.create( BMP_SIZE, BMP_SIZE ); HDC dc = bmp.getDC(); drawTri( dc, 0, 0, ( float )BMP_SIZE, ( float )BMP_SIZE, o / 2 ); bmp.setPenColor( colors[0] ); MoveToEx( dc, BMP_SIZE >> 1, 0, NULL ); LineTo( dc, 0, BMP_SIZE - 1 ); LineTo( dc, BMP_SIZE - 1, BMP_SIZE - 1 ); LineTo( dc, BMP_SIZE >> 1, 0 ); bmp.saveBitmap( "./st.bmp" ); } private: void drawTri( HDC dc, float l, float t, float r, float b, int i ) { float w = r - l, h = b - t, hh = h / 2.f, ww = w / 4.f; if( i ) { drawTri( dc, l + ww, t, l + ww * 3.f, t + hh, i - 1 ); drawTri( dc, l, t + hh, l + w / 2.f, t + h, i - 1 ); drawTri( dc, l + w / 2.f, t + hh, l + w, t + h, i - 1 ); } bmp.setPenColor( colors[i % 6] ); MoveToEx( dc, ( int )( l + ww ), ( int )( t + hh ), NULL ); LineTo ( dc, ( int )( l + ww * 3.f ), ( int )( t + hh ) ); LineTo ( dc, ( int )( l + ( w / 2.f ) ), ( int )( t + h ) ); LineTo ( dc, ( int )( l + ww ), ( int )( t + hh ) ); } myBitmap bmp; DWORD colors[6]; }; int main(int argc, char* argv[]) { sierpinski s; s.draw( 12 ); return 0; }
Please provide an equivalent version of this C code in C++.
#include <stdbool.h> #include <stdio.h> bool is_prime(int n) { int i = 5; if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } while (i * i <= n) { if (n % i == 0) { return false; } i += 2; if (n % i == 0) { return false; } i += 4; } return true; } int main() { const int start = 1; const int stop = 1000; int sum = 0; int count = 0; int sc = 0; int p; for (p = start; p < stop; p++) { if (is_prime(p)) { count++; sum += p; if (is_prime(sum)) { printf("The sum of %3d primes in [2, %3d] is %5d which is also prime\n", count, p, sum); sc++; } } } printf("There are %d summerized primes in [%d, %d)\n", sc, start, stop); return 0; }
#include <iostream> bool is_prime(int n) { if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } int i = 5; while (i * i <= n) { if (n % i == 0) { return false; } i += 2; if (n % i == 0) { return false; } i += 4; } return true; } int main() { const int start = 1; const int stop = 1000; int sum = 0; int count = 0; int sc = 0; for (int p = start; p < stop; p++) { if (is_prime(p)) { count++; sum += p; if (is_prime(sum)) { printf("The sum of %3d primes in [2, %3d] is %5d which is also prime\n", count, p, sum); sc++; } } } printf("There are %d summerized primes in [%d, %d)\n", sc, start, stop); return 0; }
Maintain the same structure and functionality when rewriting this code in C++.
#include <stdbool.h> #include <stdio.h> bool is_prime(int n) { int i = 5; if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } while (i * i <= n) { if (n % i == 0) { return false; } i += 2; if (n % i == 0) { return false; } i += 4; } return true; } int main() { const int start = 1; const int stop = 1000; int sum = 0; int count = 0; int sc = 0; int p; for (p = start; p < stop; p++) { if (is_prime(p)) { count++; sum += p; if (is_prime(sum)) { printf("The sum of %3d primes in [2, %3d] is %5d which is also prime\n", count, p, sum); sc++; } } } printf("There are %d summerized primes in [%d, %d)\n", sc, start, stop); return 0; }
#include <iostream> bool is_prime(int n) { if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } int i = 5; while (i * i <= n) { if (n % i == 0) { return false; } i += 2; if (n % i == 0) { return false; } i += 4; } return true; } int main() { const int start = 1; const int stop = 1000; int sum = 0; int count = 0; int sc = 0; for (int p = start; p < stop; p++) { if (is_prime(p)) { count++; sum += p; if (is_prime(sum)) { printf("The sum of %3d primes in [2, %3d] is %5d which is also prime\n", count, p, sum); sc++; } } } printf("There are %d summerized primes in [%d, %d)\n", sc, start, stop); return 0; }
Please provide an equivalent version of this C code in C++.
#include <stdbool.h> #include <stdio.h> bool is_prime(int n) { int i = 5; if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } while (i * i <= n) { if (n % i == 0) { return false; } i += 2; if (n % i == 0) { return false; } i += 4; } return true; } int main() { const int start = 1; const int stop = 1000; int sum = 0; int count = 0; int sc = 0; int p; for (p = start; p < stop; p++) { if (is_prime(p)) { count++; sum += p; if (is_prime(sum)) { printf("The sum of %3d primes in [2, %3d] is %5d which is also prime\n", count, p, sum); sc++; } } } printf("There are %d summerized primes in [%d, %d)\n", sc, start, stop); return 0; }
#include <iostream> bool is_prime(int n) { if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } int i = 5; while (i * i <= n) { if (n % i == 0) { return false; } i += 2; if (n % i == 0) { return false; } i += 4; } return true; } int main() { const int start = 1; const int stop = 1000; int sum = 0; int count = 0; int sc = 0; for (int p = start; p < stop; p++) { if (is_prime(p)) { count++; sum += p; if (is_prime(sum)) { printf("The sum of %3d primes in [2, %3d] is %5d which is also prime\n", count, p, sum); sc++; } } } printf("There are %d summerized primes in [%d, %d)\n", sc, start, stop); return 0; }
Port the following code from C to C++ with equivalent syntax and logic.
#include <stdio.h> #include <stdlib.h> #include <string.h> #define COUNTOF(a) (sizeof(a)/sizeof(a[0])) void fatal(const char* message) { fprintf(stderr, "%s\n", message); exit(1); } void* xmalloc(size_t n) { void* ptr = malloc(n); if (ptr == NULL) fatal("Out of memory"); return ptr; } int icompare(const void* p1, const void* p2) { const int* ip1 = p1; const int* ip2 = p2; return (*ip1 < *ip2) ? -1 : ((*ip1 > *ip2) ? 1 : 0); } size_t unique(int* array, size_t len) { size_t out_index = 0; int prev; for (size_t i = 0; i < len; ++i) { if (i == 0 || prev != array[i]) array[out_index++] = array[i]; prev = array[i]; } return out_index; } int* common_sorted_list(const int** arrays, const size_t* lengths, size_t count, size_t* size) { size_t len = 0; for (size_t i = 0; i < count; ++i) len += lengths[i]; int* array = xmalloc(len * sizeof(int)); for (size_t i = 0, offset = 0; i < count; ++i) { memcpy(array + offset, arrays[i], lengths[i] * sizeof(int)); offset += lengths[i]; } qsort(array, len, sizeof(int), icompare); *size = unique(array, len); return array; } void print(const int* array, size_t len) { printf("["); for (size_t i = 0; i < len; ++i) { if (i > 0) printf(", "); printf("%d", array[i]); } printf("]\n"); } int main() { const int a[] = {5, 1, 3, 8, 9, 4, 8, 7}; const int b[] = {3, 5, 9, 8, 4}; const int c[] = {1, 3, 7, 9}; size_t len = 0; const int* arrays[] = {a, b, c}; size_t lengths[] = {COUNTOF(a), COUNTOF(b), COUNTOF(c)}; int* sorted = common_sorted_list(arrays, lengths, COUNTOF(arrays), &len); print(sorted, len); free(sorted); return 0; }
#include <iostream> #include <vector> #include <set> #include <algorithm> template<typename T> std::vector<T> common_sorted_list(const std::vector<std::vector<T>>& ll) { std::set<T> resultset; std::vector<T> result; for (auto& list : ll) for (auto& item : list) resultset.insert(item); for (auto& item : resultset) result.push_back(item); std::sort(result.begin(), result.end()); return result; } int main() { std::vector<int> a = {5,1,3,8,9,4,8,7}; std::vector<int> b = {3,5,9,8,4}; std::vector<int> c = {1,3,7,9}; std::vector<std::vector<int>> nums = {a, b, c}; auto csl = common_sorted_list(nums); for (auto n : csl) std::cout << n << " "; std::cout << std::endl; return 0; }
Produce a functionally identical C++ code for the snippet given in C.
#include <stdio.h> #include <stdlib.h> #include <string.h> #define COUNTOF(a) (sizeof(a)/sizeof(a[0])) void fatal(const char* message) { fprintf(stderr, "%s\n", message); exit(1); } void* xmalloc(size_t n) { void* ptr = malloc(n); if (ptr == NULL) fatal("Out of memory"); return ptr; } int icompare(const void* p1, const void* p2) { const int* ip1 = p1; const int* ip2 = p2; return (*ip1 < *ip2) ? -1 : ((*ip1 > *ip2) ? 1 : 0); } size_t unique(int* array, size_t len) { size_t out_index = 0; int prev; for (size_t i = 0; i < len; ++i) { if (i == 0 || prev != array[i]) array[out_index++] = array[i]; prev = array[i]; } return out_index; } int* common_sorted_list(const int** arrays, const size_t* lengths, size_t count, size_t* size) { size_t len = 0; for (size_t i = 0; i < count; ++i) len += lengths[i]; int* array = xmalloc(len * sizeof(int)); for (size_t i = 0, offset = 0; i < count; ++i) { memcpy(array + offset, arrays[i], lengths[i] * sizeof(int)); offset += lengths[i]; } qsort(array, len, sizeof(int), icompare); *size = unique(array, len); return array; } void print(const int* array, size_t len) { printf("["); for (size_t i = 0; i < len; ++i) { if (i > 0) printf(", "); printf("%d", array[i]); } printf("]\n"); } int main() { const int a[] = {5, 1, 3, 8, 9, 4, 8, 7}; const int b[] = {3, 5, 9, 8, 4}; const int c[] = {1, 3, 7, 9}; size_t len = 0; const int* arrays[] = {a, b, c}; size_t lengths[] = {COUNTOF(a), COUNTOF(b), COUNTOF(c)}; int* sorted = common_sorted_list(arrays, lengths, COUNTOF(arrays), &len); print(sorted, len); free(sorted); return 0; }
#include <iostream> #include <vector> #include <set> #include <algorithm> template<typename T> std::vector<T> common_sorted_list(const std::vector<std::vector<T>>& ll) { std::set<T> resultset; std::vector<T> result; for (auto& list : ll) for (auto& item : list) resultset.insert(item); for (auto& item : resultset) result.push_back(item); std::sort(result.begin(), result.end()); return result; } int main() { std::vector<int> a = {5,1,3,8,9,4,8,7}; std::vector<int> b = {3,5,9,8,4}; std::vector<int> c = {1,3,7,9}; std::vector<std::vector<int>> nums = {a, b, c}; auto csl = common_sorted_list(nums); for (auto n : csl) std::cout << n << " "; std::cout << std::endl; return 0; }
Port the following code from C to C++ with equivalent syntax and logic.
#include <assert.h> #include <stdio.h> int main(int c, char **v) { unsigned int n = 1 << (c - 1), i = n, j, k; assert(n); while (i--) { if (!(i & (i + (i & -(int)i)))) continue; for (j = n, k = 1; j >>= 1; k++) if (i & j) printf("%s ", v[k]); putchar('\n'); } return 0; }
class N{ uint n,i,g,e,l; public: N(uint n): n(n-1),i{},g{},e(1),l(n-1){} bool hasNext(){ g=(1<<n)+e;for(i=l;i<n;++i) g+=1<<i; if (l==2) {l=--n; e=1; return true;} if (e<((1<<(l-1))-1)) {++e; return true;} e=1; --l; return (l>0); } uint next() {return g;} };
Generate a C++ translation of this C snippet without changing its computational steps.
#include <stdio.h> int main(void) { puts( "%!PS-Adobe-3.0 EPSF\n" "%%BoundingBox: -10 -10 400 565\n" "/a{0 0 moveto 0 .4 translate 0 0 lineto stroke -1 1 scale}def\n" "/b{a 90 rotate}def"); char i; for (i = 'c'; i <= 'z'; i++) printf("/%c{%c %c}def\n", i, i-1, i-2); puts("0 setlinewidth z showpage\n%%EOF"); return 0; }
#include <windows.h> #include <string> using namespace std; class myBitmap { public: myBitmap() : pen( NULL ) {} ~myBitmap() { DeleteObject( pen ); DeleteDC( hdc ); DeleteObject( bmp ); } bool create( int w, int h ) { BITMAPINFO bi; ZeroMemory( &bi, sizeof( bi ) ); bi.bmiHeader.biSize = sizeof( bi.bmiHeader ); bi.bmiHeader.biBitCount = sizeof( DWORD ) * 8; bi.bmiHeader.biCompression = BI_RGB; bi.bmiHeader.biPlanes = 1; bi.bmiHeader.biWidth = w; bi.bmiHeader.biHeight = -h; HDC dc = GetDC( GetConsoleWindow() ); bmp = CreateDIBSection( dc, &bi, DIB_RGB_COLORS, &pBits, NULL, 0 ); if( !bmp ) return false; hdc = CreateCompatibleDC( dc ); SelectObject( hdc, bmp ); ReleaseDC( GetConsoleWindow(), dc ); width = w; height = h; clear(); return true; } void clear() { ZeroMemory( pBits, width * height * sizeof( DWORD ) ); } void setPenColor( DWORD clr ) { if( pen ) DeleteObject( pen ); pen = CreatePen( PS_SOLID, 1, clr ); SelectObject( hdc, pen ); } void saveBitmap( string path ) { BITMAPFILEHEADER fileheader; BITMAPINFO infoheader; BITMAP bitmap; DWORD* dwpBits; DWORD wb; HANDLE file; GetObject( bmp, sizeof( bitmap ), &bitmap ); dwpBits = new DWORD[bitmap.bmWidth * bitmap.bmHeight]; ZeroMemory( dwpBits, bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ) ); ZeroMemory( &infoheader, sizeof( BITMAPINFO ) ); ZeroMemory( &fileheader, sizeof( BITMAPFILEHEADER ) ); infoheader.bmiHeader.biBitCount = sizeof( DWORD ) * 8; infoheader.bmiHeader.biCompression = BI_RGB; infoheader.bmiHeader.biPlanes = 1; infoheader.bmiHeader.biSize = sizeof( infoheader.bmiHeader ); infoheader.bmiHeader.biHeight = bitmap.bmHeight; infoheader.bmiHeader.biWidth = bitmap.bmWidth; infoheader.bmiHeader.biSizeImage = bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ); fileheader.bfType = 0x4D42; fileheader.bfOffBits = sizeof( infoheader.bmiHeader ) + sizeof( BITMAPFILEHEADER ); fileheader.bfSize = fileheader.bfOffBits + infoheader.bmiHeader.biSizeImage; GetDIBits( hdc, bmp, 0, height, ( LPVOID )dwpBits, &infoheader, DIB_RGB_COLORS ); file = CreateFile( path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); WriteFile( file, &fileheader, sizeof( BITMAPFILEHEADER ), &wb, NULL ); WriteFile( file, &infoheader.bmiHeader, sizeof( infoheader.bmiHeader ), &wb, NULL ); WriteFile( file, dwpBits, bitmap.bmWidth * bitmap.bmHeight * 4, &wb, NULL ); CloseHandle( file ); delete [] dwpBits; } HDC getDC() { return hdc; } int getWidth() { return width; } int getHeight() { return height; } private: HBITMAP bmp; HDC hdc; HPEN pen; void *pBits; int width, height; }; class fiboFractal { public: fiboFractal( int l ) { bmp.create( 600, 440 ); bmp.setPenColor( 0x00ff00 ); createWord( l ); createFractal(); bmp.saveBitmap( "path_to_save_bitmap" ); } private: void createWord( int l ) { string a = "1", b = "0", c; l -= 2; while( l-- ) { c = b + a; a = b; b = c; } fWord = c; } void createFractal() { int n = 1, px = 10, dir, py = 420, len = 1, x = 0, y = -len, goingTo = 0; HDC dc = bmp.getDC(); MoveToEx( dc, px, py, NULL ); for( string::iterator si = fWord.begin(); si != fWord.end(); si++ ) { px += x; py += y; LineTo( dc, px, py ); if( !( *si - 48 ) ) { if( n & 1 ) dir = 1; else dir = 0; switch( goingTo ) { case 0: y = 0; if( dir ){ x = len; goingTo = 1; } else { x = -len; goingTo = 3; } break; case 1: x = 0; if( dir ) { y = len; goingTo = 2; } else { y = -len; goingTo = 0; } break; case 2: y = 0; if( dir ) { x = -len; goingTo = 3; } else { x = len; goingTo = 1; } break; case 3: x = 0; if( dir ) { y = -len; goingTo = 0; } else { y = len; goingTo = 2; } } } n++; } } string fWord; myBitmap bmp; }; int main( int argc, char* argv[] ) { fiboFractal ff( 23 ); return system( "pause" ); }
Port the provided C code into C++ while preserving the original functionality.
#include <stdbool.h> #include <stdint.h> #include <stdio.h> bool isPrime(int64_t n) { int64_t i; if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; if (n % 5 == 0) return n == 5; if (n % 7 == 0) return n == 7; if (n % 11 == 0) return n == 11; if (n % 13 == 0) return n == 13; if (n % 17 == 0) return n == 17; if (n % 19 == 0) return n == 19; for (i = 23; i * i <= n; i += 2) { if (n % i == 0) return false; } return true; } int countTwinPrimes(int limit) { int count = 0; int64_t p3 = true, p2 = true, p1 = false; int64_t i; for (i = 5; i <= limit; i++) { p3 = p2; p2 = p1; p1 = isPrime(i); if (p3 && p1) { count++; } } return count; } void test(int limit) { int count = countTwinPrimes(limit); printf("Number of twin prime pairs less than %d is %d\n", limit, count); } int main() { test(10); test(100); test(1000); test(10000); test(100000); test(1000000); test(10000000); test(100000000); return 0; }
#include <cstdint> #include <iostream> #include <string> #include <primesieve.hpp> void print_twin_prime_count(long long limit) { std::cout << "Number of twin prime pairs less than " << limit << " is " << (limit > 0 ? primesieve::count_twins(0, limit - 1) : 0) << '\n'; } int main(int argc, char** argv) { std::cout.imbue(std::locale("")); if (argc > 1) { for (int i = 1; i < argc; ++i) { try { print_twin_prime_count(std::stoll(argv[i])); } catch (const std::exception& ex) { std::cerr << "Cannot parse limit from '" << argv[i] << "'\n"; } } } else { uint64_t limit = 10; for (int power = 1; power < 12; ++power, limit *= 10) print_twin_prime_count(limit); } return 0; }
Convert the following code from C to C++, ensuring the logic remains intact.
#include <stdio.h> #include <stdlib.h> #include <math.h> #include <string.h> typedef unsigned char u8t; typedef unsigned short u16t; enum { NR=4, NC=4, NCELLS = NR*NC }; enum { UP, DOWN, LEFT, RIGHT, NDIRS }; enum { OK = 1<<8, XX = 1<<9, FOUND = 1<<10, zz=0x80 }; enum { MAX_INT=0x7E, MAX_NODES=(16*65536)*90}; enum { BIT_HDR=1<<0, BIT_GRID=1<<1, BIT_OTHER=1<<2 }; enum { PHASE1,PHASE2 }; typedef struct { u16t dn; u16t hn; }HSORT_T; typedef struct { u8t data[NCELLS]; unsigned id; unsigned src; u8t h; u8t g; u8t udlr; }NODE_T; NODE_T goal44={ {1,2,3,4, 5,6,7,8, 9,10,11,12, 13,14,15,0},0,0,0,0,0}; NODE_T work; NODE_T G34={ {13,9,5,4, 15,6,1,8, 0,10,2,11, 14,3,7,12},0,0,0,0,0}; NODE_T G52={ {15,13,9,5, 14,6,1,4, 10,12,0,8, 3,7,11,2},0,0,0,0,0}; NODE_T G99={ {15,14,1,6, 9,11,4,12, 0,10,7,3, 13,8,5,2},0,0,0,0,0}; struct { unsigned nodes; unsigned gfound; unsigned root_visits; unsigned verbose; unsigned locks; unsigned phase; }my; u16t HybridIDA_star(NODE_T *pNode); u16t make_node(NODE_T *pNode, NODE_T *pNew, u8t udlr ); u16t search(NODE_T *pNode, u16t bound); u16t taxi_dist( NODE_T *pNode); u16t tile_home( NODE_T *p44); void print_node( NODE_T *pN, const char *pMsg, short force ); u16t goal_found(NODE_T *pNode); char udlr_to_char( char udlr ); void idx_to_rc( u16t idx, u16t *row, u16t *col ); void sort_nodes(HSORT_T *p); int main( ) { my.verbose = 0; memcpy(&work, &G99, sizeof(NODE_T)); if(1){ printf("Phase1: IDA* search for 1234 permutation..\n"); my.phase = PHASE1; (void) HybridIDA_star(&work); } printf("Phase2: IDA* search phase1 seed..\n"); my.phase = PHASE2; (void)HybridIDA_star(&work); return 0; } u16t HybridIDA_star(NODE_T *pN){ my.nodes = 1; my.gfound = 0; my.root_visits = 0; pN->udlr = NDIRS; pN->g = 0; pN->h = taxi_dist(pN); pN->id = my.nodes; pN->src = 0; const char *pr = {"Start"}; print_node( pN,pr,1 ); u16t depth = pN->h; while(1){ depth = search(pN,depth); if( depth & FOUND){ return FOUND; } if( depth & 0xFF00 ){ printf("..error %x\n",depth); return XX; } my.root_visits++; printf("[root visits: %u, depth %u]\n",my.root_visits,depth); } return 0; } u16t search(NODE_T *pN, u16t bound){ if(bound & 0xff00){ return bound; } u16t f = pN->g + pN->h; if( f > bound){ return f; } if(goal_found(pN)){ my.gfound = pN->g; memcpy(&work,pN,sizeof(NODE_T)); printf("total nodes=%d, g=%u \n", my.nodes, my.gfound); const char *pr = {"Found.."}; print_node( &work,pr,1 ); return FOUND; } NODE_T news; HSORT_T hlist[NDIRS]; for( short i=0; i<NDIRS; i++ ){ u16t rv = make_node(pN,&news, i ); hlist[i].dn = i; if( rv & OK ){ hlist[i].hn = news.h; continue; } hlist[i].hn = XX; } sort_nodes(&hlist[0]); u16t temp, min = MAX_INT; for( short i=0; i<NDIRS; i++ ){ if( hlist[i].hn > 0xff ) continue; temp = make_node(pN,&news, hlist[i].dn ); if( temp & XX ) return XX; if( temp & OK ){ news.id = my.nodes++; print_node(&news," succ",0 ); temp = search(&news, bound); if(temp & 0xff00){ return temp;} if(temp < min){ min = temp; } } } return min; } void sort_nodes(HSORT_T *p){ for( short s=0; s<NDIRS-1; s++ ){ HSORT_T tmp = p[0]; if( p[1].hn < p[0].hn ){tmp=p[0]; p[0]=p[1]; p[1]=tmp; } if( p[2].hn < p[1].hn ){tmp=p[1]; p[1]=p[2]; p[2]=tmp; } if( p[3].hn < p[2].hn ){tmp=p[2]; p[2]=p[3]; p[3]=tmp; } } } u16t tile_home(NODE_T *pN ){ for( short i=0; i<NCELLS; i++ ){ if( pN->data[i] == 0 ) return i; } return XX; } void print_node( NODE_T *pN, const char *pMsg, short force ){ const int tp1 = 0; if( my.verbose & BIT_HDR || force || tp1){ char ch = udlr_to_char(pN->udlr); printf("id:%u src:%u; h=%d, g=%u, udlr=%c, %s\n", pN->id, pN->src, pN->h, pN->g, ch, pMsg); } if(my.verbose & BIT_GRID || force || tp1){ for(u16t i=0; i<NR; i++ ){ for( u16t j=0; j<NC; j++ ){ printf("%3d",pN->data[i*NR+j]); } printf("\n"); } printf("\n"); } } u16t goal_found(NODE_T *pN) { if(my.phase==PHASE1){ short tags = 0; for( short i=0; i<(NC); i++ ){ if( pN->data[i] == i+1 ) tags++; } if( tags==4 ) return 1; } for( short i=0; i<(NR*NC); i++ ){ if( pN->data[i] != goal44.data[i] ) return 0; } return 1; } char udlr_to_char( char udlr ){ char ch = '?'; switch(udlr){ case UP: ch = 'U'; break; case DOWN: ch = 'D'; break; case LEFT: ch = 'L'; break; case RIGHT: ch = 'R'; break; default: break; } return ch; } void idx_to_rc( u16t idx, u16t *row, u16t *col ){ *row = idx/NR; *col = abs( idx - (*row * NR)); } u16t make_node(NODE_T *pSrc, NODE_T *pNew, u8t udlr ){ u16t row,col,home_idx,idx2; if(udlr>=NDIRS||udlr<0 ){ printf("invalid udlr %u\n",udlr); return XX; } if(my.nodes > MAX_NODES ){ printf("excessive nodes %u\n",my.nodes); return XX; } memcpy(pNew,pSrc,sizeof(NODE_T)); home_idx = tile_home(pNew); idx_to_rc(home_idx, &row, &col ); if( udlr == LEFT) { if( col < 1 ) return 0; col--; } if( udlr == RIGHT ){ if( col >= (NC-1) ) return 0; col++; } if( udlr == DOWN ) { if(row >= (NR-1)) return 0; row++; } if( udlr == UP ){ if(row < 1) return 0; row--; } idx2 = row * NR + col; if( idx2 < NCELLS ){ u8t *p = &pNew->data[0]; p[home_idx] = p[idx2]; p[idx2] = 0; pNew->src = pSrc->id; pNew->g = pSrc->g + 1; pNew->h = taxi_dist(pNew); pNew->udlr = udlr; return OK; } return 0; } u16t taxi_dist( NODE_T *pN){ u16t tile,sum = 0, r1,c1,r2,c2; u8t *p44 = &pN->data[0]; for( short i=0; i<(NR*NC); i++ ){ tile = p44[i]; if( tile==0 ) continue; idx_to_rc(i, &r2, &c2 ); idx_to_rc(tile-1, &r1, &c1 ); sum += abs(r1-r2) + abs(c1-c2); } } return sum; }
class fifteenSolver{ const int Nr[16]{3,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3}, Nc[16]{3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2}; int n{},_n{}, N0[100]{},N3[100]{},N4[100]{}; unsigned long N2[100]{}; const bool fY(){ if (N4[n]<_n) return fN(); if (N2[n]==0x123456789abcdef0) {std::cout<<"Solution found in "<<n<<" moves :"; for (int g{1};g<=n;++g) std::cout<<(char)N3[g]; std::cout<<std::endl; return true;}; if (N4[n]==_n) return fN(); else return false; } const bool fN(){ if (N3[n]!='u' && N0[n]/4<3){fI(); ++n; if (fY()) return true; --n;} if (N3[n]!='d' && N0[n]/4>0){fG(); ++n; if (fY()) return true; --n;} if (N3[n]!='l' && N0[n]%4<3){fE(); ++n; if (fY()) return true; --n;} if (N3[n]!='r' && N0[n]%4>0){fL(); ++n; if (fY()) return true; --n;} return false; } void fI(){ const int g = (11-N0[n])*4; const unsigned long a = N2[n]&((unsigned long)15<<g); N0[n+1]=N0[n]+4; N2[n+1]=N2[n]-a+(a<<16); N3[n+1]='d'; N4[n+1]=N4[n]+(Nr[a>>g]<=N0[n]/4?0:1); } void fG(){ const int g = (19-N0[n])*4; const unsigned long a = N2[n]&((unsigned long)15<<g); N0[n+1]=N0[n]-4; N2[n+1]=N2[n]-a+(a>>16); N3[n+1]='u'; N4[n+1]=N4[n]+(Nr[a>>g]>=N0[n]/4?0:1); } void fE(){ const int g = (14-N0[n])*4; const unsigned long a = N2[n]&((unsigned long)15<<g); N0[n+1]=N0[n]+1; N2[n+1]=N2[n]-a+(a<<4); N3[n+1]='r'; N4[n+1]=N4[n]+(Nc[a>>g]<=N0[n]%4?0:1); } void fL(){ const int g = (16-N0[n])*4; const unsigned long a = N2[n]&((unsigned long)15<<g); N0[n+1]=N0[n]-1; N2[n+1]=N2[n]-a+(a>>4); N3[n+1]='l'; N4[n+1]=N4[n]+(Nc[a>>g]>=N0[n]%4?0:1); } public: fifteenSolver(int n, unsigned long g){N0[0]=n; N2[0]=g;} void Solve(){for(;not fY();++_n);} };
Change the following C code into C++ without altering its purpose.
#include <stdio.h> #include <math.h> int main() { double a, c, s, PI2 = atan2(1, 1) * 8; int n, i; for (n = 1; n < 10; n++) for (i = 0; i < n; i++) { c = s = 0; if (!i ) c = 1; else if(n == 4 * i) s = 1; else if(n == 2 * i) c = -1; else if(3 * n == 4 * i) s = -1; else a = i * PI2 / n, c = cos(a), s = sin(a); if (c) printf("%.2g", c); printf(s == 1 ? "i" : s == -1 ? "-i" : s ? "%+.2gi" : "", s); printf(i == n - 1 ?"\n":", "); } return 0; }
#include <complex> #include <cmath> #include <iostream> double const pi = 4 * std::atan(1); int main() { for (int n = 2; n <= 10; ++n) { std::cout << n << ": "; for (int k = 0; k < n; ++k) std::cout << std::polar(1, 2*pi*k/n) << " "; std::cout << std::endl; } }
Port the following code from C to C++ with equivalent syntax and logic.
#include <stdio.h> #include <string.h> void longmulti(const char *a, const char *b, char *c) { int i = 0, j = 0, k = 0, n, carry; int la, lb; if (!strcmp(a, "0") || !strcmp(b, "0")) { c[0] = '0', c[1] = '\0'; return; } if (a[0] == '-') { i = 1; k = !k; } if (b[0] == '-') { j = 1; k = !k; } if (i || j) { if (k) c[0] = '-'; longmulti(a + i, b + j, c + k); return; } la = strlen(a); lb = strlen(b); memset(c, '0', la + lb); c[la + lb] = '\0'; # define I(a) (a - '0') for (i = la - 1; i >= 0; i--) { for (j = lb - 1, k = i + j + 1, carry = 0; j >= 0; j--, k--) { n = I(a[i]) * I(b[j]) + I(c[k]) + carry; carry = n / 10; c[k] = (n % 10) + '0'; } c[k] += carry; } # undef I if (c[0] == '0') memmove(c, c + 1, la + lb); return; } int main() { char c[1024]; longmulti("-18446744073709551616", "-18446744073709551616", c); printf("%s\n", c); return 0; }
#include <iostream> #include <sstream> typedef long long bigInt; using namespace std; class number { public: number() { s = "0"; neg = false; } number( bigInt a ) { set( a ); } number( string a ) { set( a ); } void set( bigInt a ) { neg = false; if( a < 0 ) { a = -a; neg = true; } ostringstream o; o << a; s = o.str(); clearStr(); } void set( string a ) { neg = false; s = a; if( s.length() > 1 && s[0] == '-' ) { neg = true; } clearStr(); } number operator * ( const number& b ) { return this->mul( b ); } number& operator *= ( const number& b ) { *this = *this * b; return *this; } number& operator = ( const number& b ) { s = b.s; return *this; } friend ostream& operator << ( ostream& out, const number& a ) { if( a.neg ) out << "-"; out << a.s; return out; } friend istream& operator >> ( istream& in, number& a ){ string b; in >> b; a.set( b ); return in; } private: number mul( const number& b ) { number a; bool neg = false; string r, bs = b.s; r.resize( 2 * max( b.s.length(), s.length() ), '0' ); int xx, ss, rr, t, c, stp = 0; string::reverse_iterator xi = bs.rbegin(), si, ri; for( ; xi != bs.rend(); xi++ ) { c = 0; ri = r.rbegin() + stp; for( si = s.rbegin(); si != s.rend(); si++ ) { xx = ( *xi ) - 48; ss = ( *si ) - 48; rr = ( *ri ) - 48; ss = ss * xx + rr + c; t = ss % 10; c = ( ss - t ) / 10; ( *ri++ ) = t + 48; } if( c > 0 ) ( *ri ) = c + 48; stp++; } trimLeft( r ); t = b.neg ? 1 : 0; t += neg ? 1 : 0; if( t & 1 ) a.s = "-" + r; else a.s = r; return a; } void trimLeft( string& r ) { if( r.length() < 2 ) return; for( string::iterator x = r.begin(); x != ( r.end() - 1 ); ) { if( ( *x ) != '0' ) return; x = r.erase( x ); } } void clearStr() { for( string::iterator x = s.begin(); x != s.end(); ) { if( ( *x ) < '0' || ( *x ) > '9' ) x = s.erase( x ); else x++; } } string s; bool neg; }; int main( int argc, char* argv[] ) { number a, b; a.set( "18446744073709551616" ); b.set( "18446744073709551616" ); cout << a * b << endl << endl; cout << "Factor 1 = "; cin >> a; cout << "Factor 2 = "; cin >> b; cout << "Product: = " << a * b << endl << endl; return system( "pause" ); }
Port the following code from C to C++ with equivalent syntax and logic.
#include <math.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> struct Pair { uint64_t v1, v2; }; struct Pair makePair(uint64_t a, uint64_t b) { struct Pair r; r.v1 = a; r.v2 = b; return r; } struct Pair solvePell(int n) { int x = (int) sqrt(n); if (x * x == n) { return makePair(1, 0); } else { int y = x; int z = 1; int r = 2 * x; struct Pair e = makePair(1, 0); struct Pair f = makePair(0, 1); uint64_t a = 0; uint64_t b = 0; while (true) { y = r * z - y; z = (n - y * y) / z; r = (x + y) / z; e = makePair(e.v2, r * e.v2 + e.v1); f = makePair(f.v2, r * f.v2 + f.v1); a = e.v2 + x * f.v2; b = f.v2; if (a * a - n * b * b == 1) { break; } } return makePair(a, b); } } void test(int n) { struct Pair r = solvePell(n); printf("x^2 - %3d * y^2 = 1 for x = %21llu and y = %21llu\n", n, r.v1, r.v2); } int main() { test(61); test(109); test(181); test(277); return 0; }
#include <iomanip> #include <iostream> #include <tuple> std::tuple<uint64_t, uint64_t> solvePell(int n) { int x = (int)sqrt(n); if (x * x == n) { return std::make_pair(1, 0); } int y = x; int z = 1; int r = 2 * x; std::tuple<uint64_t, uint64_t> e = std::make_pair(1, 0); std::tuple<uint64_t, uint64_t> f = std::make_pair(0, 1); uint64_t a = 0; uint64_t b = 0; while (true) { y = r * z - y; z = (n - y * y) / z; r = (x + y) / z; e = std::make_pair(std::get<1>(e), r * std::get<1>(e) + std::get<0>(e)); f = std::make_pair(std::get<1>(f), r * std::get<1>(f) + std::get<0>(f)); a = std::get<1>(e) + x * std::get<1>(f); b = std::get<1>(f); if (a * a - n * b * b == 1) { break; } } return std::make_pair(a, b); } void test(int n) { auto r = solvePell(n); std::cout << "x^2 - " << std::setw(3) << n << " * y^2 = 1 for x = " << std::setw(21) << std::get<0>(r) << " and y = " << std::setw(21) << std::get<1>(r) << '\n'; } int main() { test(61); test(109); test(181); test(277); return 0; }
Convert this C block to C++, preserving its control flow and logic.
#include <stdio.h> #include <stdarg.h> #include <stdlib.h> #include <stdbool.h> #include <curses.h> #include <string.h> #define MAX_NUM_TRIES 72 #define LINE_BEGIN 7 #define LAST_LINE 18 int yp=LINE_BEGIN, xp=0; char number[5]; char guess[5]; #define MAX_STR 256 void mvaddstrf(int y, int x, const char *fmt, ...) { va_list args; char buf[MAX_STR]; va_start(args, fmt); vsprintf(buf, fmt, args); move(y, x); clrtoeol(); addstr(buf); va_end(args); } void ask_for_a_number() { int i=0; char symbols[] = "123456789"; move(5,0); clrtoeol(); addstr("Enter four digits: "); while(i<4) { int c = getch(); if ( (c >= '1') && (c <= '9') && (symbols[c-'1']!=0) ) { addch(c); symbols[c-'1'] = 0; guess[i++] = c; } } } void choose_the_number() { int i=0, j; char symbols[] = "123456789"; while(i<4) { j = rand() % 9; if ( symbols[j] != 0 ) { number[i++] = symbols[j]; symbols[j] = 0; } } }
#include <iostream> #include <string> #include <algorithm> #include <cstdlib> bool contains_duplicates(std::string s) { std::sort(s.begin(), s.end()); return std::adjacent_find(s.begin(), s.end()) != s.end(); } void game() { typedef std::string::size_type index; std::string symbols = "0123456789"; unsigned int const selection_length = 4; std::random_shuffle(symbols.begin(), symbols.end()); std::string selection = symbols.substr(0, selection_length); std::string guess; while (std::cout << "Your guess? ", std::getline(std::cin, guess)) { if (guess.length() != selection_length || guess.find_first_not_of(symbols) != std::string::npos || contains_duplicates(guess)) { std::cout << guess << " is not a valid guess!"; continue; } unsigned int bulls = 0; unsigned int cows = 0; for (index i = 0; i != selection_length; ++i) { index pos = selection.find(guess[i]); if (pos == i) ++bulls; else if (pos != std::string::npos) ++cows; } std::cout << bulls << " bulls, " << cows << " cows.\n"; if (bulls == selection_length) { std::cout << "Congratulations! You have won!\n"; return; } } std::cerr << "Oops! Something went wrong with input, or you've entered end-of-file!\nExiting ...\n"; std::exit(EXIT_FAILURE); } int main() { std::cout << "Welcome to bulls and cows!\nDo you want to play? "; std::string answer; while (true) { while (true) { if (!std::getline(std::cin, answer)) { std::cout << "I can't get an answer. Exiting.\n"; return EXIT_FAILURE; } if (answer == "yes" || answer == "Yes" || answer == "y" || answer == "Y") break; if (answer == "no" || answer == "No" || answer == "n" || answer == "N") { std::cout << "Ok. Goodbye.\n"; return EXIT_SUCCESS; } std::cout << "Please answer yes or no: "; } game(); std::cout << "Another game? "; } }
Change the programming language of this snippet from C to C++ without modifying what it does.
#include <stdio.h> void bubble_sort (int *a, int n) { int i, t, j = n, s = 1; while (s) { s = 0; for (i = 1; i < j; i++) { if (a[i] < a[i - 1]) { t = a[i]; a[i] = a[i - 1]; a[i - 1] = t; s = 1; } } j--; } } int main () { int a[] = {4, 65, 2, -31, 0, 99, 2, 83, 782, 1}; int n = sizeof a / sizeof a[0]; int i; for (i = 0; i < n; i++) printf("%d%s", a[i], i == n - 1 ? "\n" : " "); bubble_sort(a, n); for (i = 0; i < n; i++) printf("%d%s", a[i], i == n - 1 ? "\n" : " "); return 0; }
#include <algorithm> #include <iostream> #include <iterator> template <typename RandomAccessIterator> void bubble_sort(RandomAccessIterator begin, RandomAccessIterator end) { bool swapped = true; while (begin != end-- && swapped) { swapped = false; for (auto i = begin; i != end; ++i) { if (*(i + 1) < *i) { std::iter_swap(i, i + 1); swapped = true; } } } } int main() { int a[] = {100, 2, 56, 200, -52, 3, 99, 33, 177, -199}; bubble_sort(std::begin(a), std::end(a)); copy(std::begin(a), std::end(a), std::ostream_iterator<int>(std::cout, " ")); std::cout << "\n"; }
Change the following C code into C++ without altering its purpose.
#include <math.h> #include <stdio.h> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; unsigned int p; for (; (n & 1) == 0; n >>= 1) { ++total; } for (p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) { ++count; } total *= count; } if (n > 1) { total *= 2; } return total; } unsigned int divisor_product(unsigned int n) { return pow(n, divisor_count(n) / 2.0); } int main() { const unsigned int limit = 50; unsigned int n; printf("Product of divisors for the first %d positive integers:\n", limit); for (n = 1; n <= limit; ++n) { printf("%11d", divisor_product(n)); if (n % 5 == 0) { printf("\n"); } } return 0; }
#include <cmath> #include <iomanip> #include <iostream> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; for (; (n & 1) == 0; n >>= 1) ++total; for (unsigned int p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) ++count; total *= count; } if (n > 1) total *= 2; return total; } unsigned int divisor_product(unsigned int n) { return static_cast<unsigned int>(std::pow(n, divisor_count(n)/2.0)); } int main() { const unsigned int limit = 50; std::cout << "Product of divisors for the first " << limit << " positive integers:\n"; for (unsigned int n = 1; n <= limit; ++n) { std::cout << std::setw(11) << divisor_product(n); if (n % 5 == 0) std::cout << '\n'; } }
Change the following C code into C++ without altering its purpose.
#include <math.h> #include <stdio.h> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; unsigned int p; for (; (n & 1) == 0; n >>= 1) { ++total; } for (p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) { ++count; } total *= count; } if (n > 1) { total *= 2; } return total; } unsigned int divisor_product(unsigned int n) { return pow(n, divisor_count(n) / 2.0); } int main() { const unsigned int limit = 50; unsigned int n; printf("Product of divisors for the first %d positive integers:\n", limit); for (n = 1; n <= limit; ++n) { printf("%11d", divisor_product(n)); if (n % 5 == 0) { printf("\n"); } } return 0; }
#include <cmath> #include <iomanip> #include <iostream> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; for (; (n & 1) == 0; n >>= 1) ++total; for (unsigned int p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) ++count; total *= count; } if (n > 1) total *= 2; return total; } unsigned int divisor_product(unsigned int n) { return static_cast<unsigned int>(std::pow(n, divisor_count(n)/2.0)); } int main() { const unsigned int limit = 50; std::cout << "Product of divisors for the first " << limit << " positive integers:\n"; for (unsigned int n = 1; n <= limit; ++n) { std::cout << std::setw(11) << divisor_product(n); if (n % 5 == 0) std::cout << '\n'; } }
Produce a functionally identical C++ code for the snippet given in C.
#include <stdio.h> int main(int argc, char **argv) { FILE *in, *out; int c; in = fopen("input.txt", "r"); if (!in) { fprintf(stderr, "Error opening input.txt for reading.\n"); return 1; } out = fopen("output.txt", "w"); if (!out) { fprintf(stderr, "Error opening output.txt for writing.\n"); fclose(in); return 1; } while ((c = fgetc(in)) != EOF) { fputc(c, out); } fclose(out); fclose(in); return 0; }
#include <iostream> #include <fstream> #include <string> using namespace std; int main() { string line; ifstream input ( "input.txt" ); ofstream output ("output.txt"); if (output.is_open()) { if (input.is_open()){ while (getline (input,line)) { output << line << endl; } input.close(); } else { cout << "input.txt cannot be opened!\n"; } output.close(); } else { cout << "output.txt cannot be written to!\n"; } return 0; }
Change the following C code into C++ without altering its purpose.
#include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int a, b; if (argc < 3) exit(1); b = atoi(argv[--argc]); if (b == 0) exit(2); a = atoi(argv[--argc]); printf("a+b = %d\n", a+b); printf("a-b = %d\n", a-b); printf("a*b = %d\n", a*b); printf("a/b = %d\n", a/b); printf("a%%b = %d\n", a%b); return 0; }
#include <iostream> int main() { int a, b; std::cin >> a >> b; std::cout << "a+b = " << a+b << "\n"; std::cout << "a-b = " << a-b << "\n"; std::cout << "a*b = " << a*b << "\n"; std::cout << "a/b = " << a/b << ", remainder " << a%b << "\n"; return 0; }
Write the same algorithm in C++ as shown in this C implementation.
#include <stdio.h> void transpose(void *dest, void *src, int src_h, int src_w) { int i, j; double (*d)[src_h] = dest, (*s)[src_w] = src; for (i = 0; i < src_h; i++) for (j = 0; j < src_w; j++) d[j][i] = s[i][j]; } int main() { int i, j; double a[3][5] = {{ 0, 1, 2, 3, 4 }, { 5, 6, 7, 8, 9 }, { 1, 0, 0, 0, 42}}; double b[5][3]; transpose(b, a, 3, 5); for (i = 0; i < 5; i++) for (j = 0; j < 3; j++) printf("%g%c", b[i][j], j == 2 ? '\n' : ' '); return 0; }
#include <boost/numeric/ublas/matrix.hpp> #include <boost/numeric/ublas/io.hpp> int main() { using namespace boost::numeric::ublas; matrix<double> m(3,3); for(int i=0; i!=m.size1(); ++i) for(int j=0; j!=m.size2(); ++j) m(i,j)=3*i+j; std::cout << trans(m) << std::endl; }
Preserve the algorithm and functionality while converting the code from C to C++.
#include <stdio.h> #include <stdlib.h> typedef struct arg { int (*fn)(struct arg*); int *k; struct arg *x1, *x2, *x3, *x4, *x5; } ARG; int f_1 (ARG* _) { return -1; } int f0 (ARG* _) { return 0; } int f1 (ARG* _) { return 1; } int eval(ARG* a) { return a->fn(a); } #define MAKE_ARG(...) (&(ARG){__VA_ARGS__}) #define FUN(...) MAKE_ARG(B, &k, __VA_ARGS__) int A(ARG*); int B(ARG* a) { int k = *a->k -= 1; return A(FUN(a, a->x1, a->x2, a->x3, a->x4)); } int A(ARG* a) { return *a->k <= 0 ? eval(a->x4) + eval(a->x5) : B(a); } int main(int argc, char **argv) { int k = argc == 2 ? strtol(argv[1], 0, 0) : 10; printf("%d\n", A(FUN(MAKE_ARG(f1), MAKE_ARG(f_1), MAKE_ARG(f_1), MAKE_ARG(f1), MAKE_ARG(f0)))); return 0; }
#include <iostream> #include <tr1/memory> using std::tr1::shared_ptr; using std::tr1::enable_shared_from_this; struct Arg { virtual int run() = 0; virtual ~Arg() { }; }; int A(int, shared_ptr<Arg>, shared_ptr<Arg>, shared_ptr<Arg>, shared_ptr<Arg>, shared_ptr<Arg>); class B : public Arg, public enable_shared_from_this<B> { private: int k; const shared_ptr<Arg> x1, x2, x3, x4; public: B(int _k, shared_ptr<Arg> _x1, shared_ptr<Arg> _x2, shared_ptr<Arg> _x3, shared_ptr<Arg> _x4) : k(_k), x1(_x1), x2(_x2), x3(_x3), x4(_x4) { } int run() { return A(--k, shared_from_this(), x1, x2, x3, x4); } }; class Const : public Arg { private: const int x; public: Const(int _x) : x(_x) { } int run () { return x; } }; int A(int k, shared_ptr<Arg> x1, shared_ptr<Arg> x2, shared_ptr<Arg> x3, shared_ptr<Arg> x4, shared_ptr<Arg> x5) { if (k <= 0) return x4->run() + x5->run(); else { shared_ptr<Arg> b(new B(k, x1, x2, x3, x4)); return b->run(); } } int main() { std::cout << A(10, shared_ptr<Arg>(new Const(1)), shared_ptr<Arg>(new Const(-1)), shared_ptr<Arg>(new Const(-1)), shared_ptr<Arg>(new Const(1)), shared_ptr<Arg>(new Const(0))) << std::endl; return 0; }
Generate an equivalent C++ version of this C code.
#include <stdio.h> #include <stdbool.h> bool a(bool in) { printf("I am a\n"); return in; } bool b(bool in) { printf("I am b\n"); return in; } #define TEST(X,Y,O) \ do { \ x = a(X) O b(Y); \ printf(#X " " #O " " #Y " = %s\n\n", x ? "true" : "false"); \ } while(false); int main() { bool x; TEST(false, true, &&); TEST(true, false, ||); TEST(true, false, &&); TEST(false, false, ||); return 0; }
#include <iostream> bool a(bool in) { std::cout << "a" << std::endl; return in; } bool b(bool in) { std::cout << "b" << std::endl; return in; } void test(bool i, bool j) { std::cout << std::boolalpha << i << " and " << j << " = " << (a(i) && b(j)) << std::endl; std::cout << std::boolalpha << i << " or " << j << " = " << (a(i) || b(j)) << std::endl; } int main() { test(false, false); test(false, true); test(true, false); test(true, true); return 0; }
Rewrite this program in C++ while keeping its functionality equivalent to the C version.
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
Port the provided C code into C++ while preserving the original functionality.
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
Generate an equivalent C++ version of this C code.
#include <stdio.h> #define mod(n,m) ((((n) % (m)) + (m)) % (m)) int is_prime(unsigned int n) { if (n <= 3) { return n > 1; } else if (!(n % 2) || !(n % 3)) { return 0; } else { unsigned int i; for (i = 5; i*i <= n; i += 6) if (!(n % i) || !(n % (i + 2))) return 0; return 1; } } void carmichael3(int p1) { if (!is_prime(p1)) return; int h3, d, p2, p3; for (h3 = 1; h3 < p1; ++h3) { for (d = 1; d < h3 + p1; ++d) { if ((h3 + p1)*(p1 - 1) % d == 0 && mod(-p1 * p1, h3) == d % h3) { p2 = 1 + ((p1 - 1) * (h3 + p1)/d); if (!is_prime(p2)) continue; p3 = 1 + (p1 * p2 / h3); if (!is_prime(p3) || (p2 * p3) % (p1 - 1) != 1) continue; printf("%d %d %d\n", p1, p2, p3); } } } } int main(void) { int p1; for (p1 = 2; p1 < 62; ++p1) carmichael3(p1); return 0; }
#include <iomanip> #include <iostream> int mod(int n, int d) { return (d + n % d) % d; } bool is_prime(int n) { if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; for (int p = 5; p * p <= n; p += 4) { if (n % p == 0) return false; p += 2; if (n % p == 0) return false; } return true; } void print_carmichael_numbers(int prime1) { for (int h3 = 1; h3 < prime1; ++h3) { for (int d = 1; d < h3 + prime1; ++d) { if (mod((h3 + prime1) * (prime1 - 1), d) != 0 || mod(-prime1 * prime1, h3) != mod(d, h3)) continue; int prime2 = 1 + (prime1 - 1) * (h3 + prime1)/d; if (!is_prime(prime2)) continue; int prime3 = 1 + prime1 * prime2/h3; if (!is_prime(prime3)) continue; if (mod(prime2 * prime3, prime1 - 1) != 1) continue; unsigned int c = prime1 * prime2 * prime3; std::cout << std::setw(2) << prime1 << " x " << std::setw(4) << prime2 << " x " << std::setw(5) << prime3 << " = " << std::setw(10) << c << '\n'; } } } int main() { for (int p = 2; p <= 61; ++p) { if (is_prime(p)) print_carmichael_numbers(p); } return 0; }
Generate an equivalent C++ version of this C code.
#include <stdio.h> void divisor_count_and_sum(unsigned int n, unsigned int* pcount, unsigned int* psum) { unsigned int divisor_count = 1; unsigned int divisor_sum = 1; unsigned int power = 2; for (; (n & 1) == 0; power <<= 1, n >>= 1) { ++divisor_count; divisor_sum += power; } for (unsigned int p = 3; p * p <= n; p += 2) { unsigned int count = 1, sum = 1; for (power = p; n % p == 0; power *= p, n /= p) { ++count; sum += power; } divisor_count *= count; divisor_sum *= sum; } if (n > 1) { divisor_count *= 2; divisor_sum *= n + 1; } *pcount = divisor_count; *psum = divisor_sum; } int main() { unsigned int arithmetic_count = 0; unsigned int composite_count = 0; for (unsigned int n = 1; arithmetic_count <= 1000000; ++n) { unsigned int divisor_count; unsigned int divisor_sum; divisor_count_and_sum(n, &divisor_count, &divisor_sum); if (divisor_sum % divisor_count != 0) continue; ++arithmetic_count; if (divisor_count > 2) ++composite_count; if (arithmetic_count <= 100) { printf("%3u ", n); if (arithmetic_count % 10 == 0) printf("\n"); } if (arithmetic_count == 1000 || arithmetic_count == 10000 || arithmetic_count == 100000 || arithmetic_count == 1000000) { printf("\n%uth arithmetic number is %u\n", arithmetic_count, n); printf("Number of composite arithmetic numbers <= %u: %u\n", n, composite_count); } } return 0; }
#include <cstdio> void divisor_count_and_sum(unsigned int n, unsigned int& divisor_count, unsigned int& divisor_sum) { divisor_count = 0; divisor_sum = 0; for (unsigned int i = 1;; i++) { unsigned int j = n / i; if (j < i) break; if (i * j != n) continue; divisor_sum += i; divisor_count += 1; if (i != j) { divisor_sum += j; divisor_count += 1; } } } int main() { unsigned int arithmetic_count = 0; unsigned int composite_count = 0; for (unsigned int n = 1; arithmetic_count <= 1000000; n++) { unsigned int divisor_count; unsigned int divisor_sum; divisor_count_and_sum(n, divisor_count, divisor_sum); unsigned int mean = divisor_sum / divisor_count; if (mean * divisor_count != divisor_sum) continue; arithmetic_count++; if (divisor_count > 2) composite_count++; if (arithmetic_count <= 100) { std::printf("%3u ", n); if (arithmetic_count % 10 == 0) std::printf("\n"); } if ((arithmetic_count == 1000) || (arithmetic_count == 10000) || (arithmetic_count == 100000) || (arithmetic_count == 1000000)) { std::printf("\n%uth arithmetic number is %u\n", arithmetic_count, n); std::printf("Number of composite arithmetic numbers <= %u: %u\n", n, composite_count); } } return 0; }
Write the same algorithm in C++ as shown in this C implementation.
#include <stdio.h> void divisor_count_and_sum(unsigned int n, unsigned int* pcount, unsigned int* psum) { unsigned int divisor_count = 1; unsigned int divisor_sum = 1; unsigned int power = 2; for (; (n & 1) == 0; power <<= 1, n >>= 1) { ++divisor_count; divisor_sum += power; } for (unsigned int p = 3; p * p <= n; p += 2) { unsigned int count = 1, sum = 1; for (power = p; n % p == 0; power *= p, n /= p) { ++count; sum += power; } divisor_count *= count; divisor_sum *= sum; } if (n > 1) { divisor_count *= 2; divisor_sum *= n + 1; } *pcount = divisor_count; *psum = divisor_sum; } int main() { unsigned int arithmetic_count = 0; unsigned int composite_count = 0; for (unsigned int n = 1; arithmetic_count <= 1000000; ++n) { unsigned int divisor_count; unsigned int divisor_sum; divisor_count_and_sum(n, &divisor_count, &divisor_sum); if (divisor_sum % divisor_count != 0) continue; ++arithmetic_count; if (divisor_count > 2) ++composite_count; if (arithmetic_count <= 100) { printf("%3u ", n); if (arithmetic_count % 10 == 0) printf("\n"); } if (arithmetic_count == 1000 || arithmetic_count == 10000 || arithmetic_count == 100000 || arithmetic_count == 1000000) { printf("\n%uth arithmetic number is %u\n", arithmetic_count, n); printf("Number of composite arithmetic numbers <= %u: %u\n", n, composite_count); } } return 0; }
#include <cstdio> void divisor_count_and_sum(unsigned int n, unsigned int& divisor_count, unsigned int& divisor_sum) { divisor_count = 0; divisor_sum = 0; for (unsigned int i = 1;; i++) { unsigned int j = n / i; if (j < i) break; if (i * j != n) continue; divisor_sum += i; divisor_count += 1; if (i != j) { divisor_sum += j; divisor_count += 1; } } } int main() { unsigned int arithmetic_count = 0; unsigned int composite_count = 0; for (unsigned int n = 1; arithmetic_count <= 1000000; n++) { unsigned int divisor_count; unsigned int divisor_sum; divisor_count_and_sum(n, divisor_count, divisor_sum); unsigned int mean = divisor_sum / divisor_count; if (mean * divisor_count != divisor_sum) continue; arithmetic_count++; if (divisor_count > 2) composite_count++; if (arithmetic_count <= 100) { std::printf("%3u ", n); if (arithmetic_count % 10 == 0) std::printf("\n"); } if ((arithmetic_count == 1000) || (arithmetic_count == 10000) || (arithmetic_count == 100000) || (arithmetic_count == 1000000)) { std::printf("\n%uth arithmetic number is %u\n", arithmetic_count, n); std::printf("Number of composite arithmetic numbers <= %u: %u\n", n, composite_count); } } return 0; }
Convert the following code from C to C++, ensuring the logic remains intact.
#include <stdlib.h> #include <stdio.h> #include <time.h> #include <SDL/SDL.h> unsigned int frames = 0; unsigned int t_acc = 0; void print_fps () { static Uint32 last_t = 0; Uint32 t = SDL_GetTicks(); Uint32 dt = t - last_t; t_acc += dt; if (t_acc > 1000) { unsigned int el_time = t_acc / 1000; printf("- fps: %g\n", (float) frames / (float) el_time); t_acc = 0; frames = 0; } last_t = t; } void blit_noise(SDL_Surface *surf) { unsigned int i; long dim = surf->w * surf->h; while (1) { SDL_LockSurface(surf); for (i=0; i < dim; ++i) { ((unsigned char *)surf->pixels)[i] = ((rand() & 1) ? 255 : 0); } SDL_UnlockSurface(surf); SDL_Flip(surf); ++frames; print_fps(); } } int main(void) { SDL_Surface *surf = NULL; srand((unsigned int)time(NULL)); SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO); surf = SDL_SetVideoMode(320, 240, 8, SDL_DOUBLEBUF | SDL_HWSURFACE); blit_noise(surf); }
#include <windows.h> #include <sstream> #include <tchar.h> using namespace std; const unsigned int BMP_WID = 320, BMP_HEI = 240, WHITE = 16777215, BLACK = 0; class myBitmap { public: myBitmap() : pen( NULL ), brush( NULL ), clr( 0 ), wid( 1 ) {} ~myBitmap() { DeleteObject( pen ); DeleteObject( brush ); DeleteDC( hdc ); DeleteObject( bmp ); } bool create( int w, int h ) { BITMAPINFO bi; ZeroMemory( &bi, sizeof( bi ) ); bi.bmiHeader.biSize = sizeof( bi.bmiHeader ); bi.bmiHeader.biBitCount = sizeof( DWORD ) * 8; bi.bmiHeader.biCompression = BI_RGB; bi.bmiHeader.biPlanes = 1; bi.bmiHeader.biWidth = w; bi.bmiHeader.biHeight = -h; HDC dc = GetDC( GetConsoleWindow() ); bmp = CreateDIBSection( dc, &bi, DIB_RGB_COLORS, &pBits, NULL, 0 ); if( !bmp ) return false; hdc = CreateCompatibleDC( dc ); SelectObject( hdc, bmp ); ReleaseDC( GetConsoleWindow(), dc ); width = w; height = h; return true; } void clear( BYTE clr = 0 ) { memset( pBits, clr, width * height * sizeof( DWORD ) ); } void setBrushColor( DWORD bClr ) { if( brush ) DeleteObject( brush ); brush = CreateSolidBrush( bClr ); SelectObject( hdc, brush ); } void setPenColor( DWORD c ) { clr = c; createPen(); } void setPenWidth( int w ) { wid = w; createPen(); } void saveBitmap( string path ) { BITMAPFILEHEADER fileheader; BITMAPINFO infoheader; BITMAP bitmap; DWORD wb; GetObject( bmp, sizeof( bitmap ), &bitmap ); DWORD* dwpBits = new DWORD[bitmap.bmWidth * bitmap.bmHeight]; ZeroMemory( dwpBits, bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ) ); ZeroMemory( &infoheader, sizeof( BITMAPINFO ) ); ZeroMemory( &fileheader, sizeof( BITMAPFILEHEADER ) ); infoheader.bmiHeader.biBitCount = sizeof( DWORD ) * 8; infoheader.bmiHeader.biCompression = BI_RGB; infoheader.bmiHeader.biPlanes = 1; infoheader.bmiHeader.biSize = sizeof( infoheader.bmiHeader ); infoheader.bmiHeader.biHeight = bitmap.bmHeight; infoheader.bmiHeader.biWidth = bitmap.bmWidth; infoheader.bmiHeader.biSizeImage = bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ); fileheader.bfType = 0x4D42; fileheader.bfOffBits = sizeof( infoheader.bmiHeader ) + sizeof( BITMAPFILEHEADER ); fileheader.bfSize = fileheader.bfOffBits + infoheader.bmiHeader.biSizeImage; GetDIBits( hdc, bmp, 0, height, ( LPVOID )dwpBits, &infoheader, DIB_RGB_COLORS ); HANDLE file = CreateFile( path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); WriteFile( file, &fileheader, sizeof( BITMAPFILEHEADER ), &wb, NULL ); WriteFile( file, &infoheader.bmiHeader, sizeof( infoheader.bmiHeader ), &wb, NULL ); WriteFile( file, dwpBits, bitmap.bmWidth * bitmap.bmHeight * 4, &wb, NULL ); CloseHandle( file ); delete [] dwpBits; } void* getBits( void ) const { return pBits; } HDC getDC() const { return hdc; } int getWidth() const { return width; } int getHeight() const { return height; } private: void createPen() { if( pen ) DeleteObject( pen ); pen = CreatePen( PS_SOLID, wid, clr ); SelectObject( hdc, pen ); } HBITMAP bmp; HDC hdc; HPEN pen; HBRUSH brush; void* pBits; int width, height, wid; DWORD clr; }; class bmpNoise { public: bmpNoise() { QueryPerformanceFrequency( &_frequency ); _bmp.create( BMP_WID, BMP_HEI ); _frameTime = _fps = 0; _start = getTime(); _frames = 0; } void mainLoop() { float now = getTime(); if( now - _start > 1.0f ) { _fps = static_cast<float>( _frames ) / ( now - _start ); _start = now; _frames = 0; } HDC wdc, dc = _bmp.getDC(); unsigned int* bits = reinterpret_cast<unsigned int*>( _bmp.getBits() ); for( int y = 0; y < BMP_HEI; y++ ) { for( int x = 0; x < BMP_WID; x++ ) { if( rand() % 10 < 5 ) memset( bits, 255, 3 ); else memset( bits, 0, 3 ); bits++; } } ostringstream o; o << _fps; TextOut( dc, 0, 0, o.str().c_str(), o.str().size() ); wdc = GetDC( _hwnd ); BitBlt( wdc, 0, 0, BMP_WID, BMP_HEI, dc, 0, 0, SRCCOPY ); ReleaseDC( _hwnd, wdc ); _frames++; _frameTime = getTime() - now; if( _frameTime > 1.0f ) _frameTime = 1.0f; } void setHWND( HWND hwnd ) { _hwnd = hwnd; } private: float getTime() { LARGE_INTEGER liTime; QueryPerformanceCounter( &liTime ); return liTime.QuadPart / ( float )_frequency.QuadPart; } myBitmap _bmp; HWND _hwnd; float _start, _fps, _frameTime; unsigned int _frames; LARGE_INTEGER _frequency; }; class wnd { public: wnd() { _inst = this; } int wnd::Run( HINSTANCE hInst ) { _hInst = hInst; _hwnd = InitAll(); _noise.setHWND( _hwnd ); ShowWindow( _hwnd, SW_SHOW ); UpdateWindow( _hwnd ); MSG msg; ZeroMemory( &msg, sizeof( msg ) ); while( msg.message != WM_QUIT ) { if( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) != 0 ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } else { _noise.mainLoop(); } } return UnregisterClass( "_MY_NOISE_", _hInst ); } private: static int WINAPI wnd::WndProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) { switch( msg ) { case WM_DESTROY: PostQuitMessage( 0 ); break; default: return DefWindowProc( hWnd, msg, wParam, lParam ); } return 0; } HWND InitAll() { WNDCLASSEX wcex; ZeroMemory( &wcex, sizeof( wcex ) ); wcex.cbSize = sizeof( WNDCLASSEX ); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = ( WNDPROC )WndProc; wcex.hInstance = _hInst; wcex.hCursor = LoadCursor( NULL, IDC_ARROW ); wcex.hbrBackground = ( HBRUSH )( COLOR_WINDOW + 1 ); wcex.lpszClassName = "_MY_NOISE_"; RegisterClassEx( &wcex ); RECT rc = { 0, 0, BMP_WID, BMP_HEI }; AdjustWindowRect( &rc, WS_SYSMENU | WS_CAPTION, FALSE ); int w = rc.right - rc.left, h = rc.bottom - rc.top; return CreateWindow( "_MY_NOISE_", ".: Noise image -- PJorente :.", WS_SYSMENU, CW_USEDEFAULT, 0, w, h, NULL, NULL, _hInst, NULL ); } static wnd* _inst; HINSTANCE _hInst; HWND _hwnd; bmpNoise _noise; }; wnd* wnd::_inst = 0; int APIENTRY _tWinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow ) { srand( GetTickCount() ); wnd myWnd; return myWnd.Run( hInstance ); }
Transform the following C implementation into C++, maintaining the same output and logic.
#include <stdio.h> #include <termios.h> #include <unistd.h> #include <fcntl.h> #include <sys/time.h> void set_mode(int want_key) { static struct termios old, new; if (!want_key) { tcsetattr(STDIN_FILENO, TCSANOW, &old); return; } tcgetattr(STDIN_FILENO, &old); new = old; new.c_lflag &= ~(ICANON); tcsetattr(STDIN_FILENO, TCSANOW, &new); } int get_key(int no_timeout) { int c = 0; struct timeval tv; fd_set fs; tv.tv_usec = tv.tv_sec = 0; FD_ZERO(&fs); FD_SET(STDIN_FILENO, &fs); select(STDIN_FILENO + 1, &fs, 0, 0, no_timeout ? 0 : &tv); if (FD_ISSET(STDIN_FILENO, &fs)) { c = getchar(); set_mode(0); } return c; } int main() { int c; while(1) { set_mode(1); while (get_key(0)); printf("Prompt again [Y/N]? "); fflush(stdout); c = get_key(1); if (c == 'Y' || c == 'y') { printf("\n"); continue; } if (c == 'N' || c == 'n') { printf("\nDone\n"); break; } printf("\nYes or no?\n"); } return 0; }
#include <conio.h> #include <iostream> using namespace std; int main() { char ch; _cputs( "Yes or no?" ); do { ch = _getch(); ch = toupper( ch ); } while(ch!='Y'&&ch!='N'); if(ch=='N') { cout << "You said no" << endl; } else { cout << "You said yes" << endl; } return 0; }
Translate the given C code snippet into C++ without altering its behavior.
#include <stdio.h> #include <termios.h> #include <unistd.h> #include <fcntl.h> #include <sys/time.h> void set_mode(int want_key) { static struct termios old, new; if (!want_key) { tcsetattr(STDIN_FILENO, TCSANOW, &old); return; } tcgetattr(STDIN_FILENO, &old); new = old; new.c_lflag &= ~(ICANON); tcsetattr(STDIN_FILENO, TCSANOW, &new); } int get_key(int no_timeout) { int c = 0; struct timeval tv; fd_set fs; tv.tv_usec = tv.tv_sec = 0; FD_ZERO(&fs); FD_SET(STDIN_FILENO, &fs); select(STDIN_FILENO + 1, &fs, 0, 0, no_timeout ? 0 : &tv); if (FD_ISSET(STDIN_FILENO, &fs)) { c = getchar(); set_mode(0); } return c; } int main() { int c; while(1) { set_mode(1); while (get_key(0)); printf("Prompt again [Y/N]? "); fflush(stdout); c = get_key(1); if (c == 'Y' || c == 'y') { printf("\n"); continue; } if (c == 'N' || c == 'n') { printf("\nDone\n"); break; } printf("\nYes or no?\n"); } return 0; }
#include <conio.h> #include <iostream> using namespace std; int main() { char ch; _cputs( "Yes or no?" ); do { ch = _getch(); ch = toupper( ch ); } while(ch!='Y'&&ch!='N'); if(ch=='N') { cout << "You said no" << endl; } else { cout << "You said yes" << endl; } return 0; }
Transform the following C implementation into C++, maintaining the same output and logic.
#include "stdio.h" #include "math.h" int perfect(int n) { int max = (int)sqrt((double)n) + 1; int tot = 1; int i; for (i = 2; i < max; i++) if ( (n % i) == 0 ) { tot += i; int q = n / i; if (q > i) tot += q; } return tot == n; } int main() { int n; for (n = 2; n < 33550337; n++) if (perfect(n)) printf("%d\n", n); return 0; }
#include <iostream> using namespace std ; int divisor_sum( int number ) { int sum = 0 ; for ( int i = 1 ; i < number ; i++ ) if ( number % i == 0 ) sum += i ; return sum; } int main( ) { cout << "Perfect numbers from 1 to 33550337:\n" ; for ( int num = 1 ; num < 33550337 ; num++ ) { if (divisor_sum(num) == num) cout << num << '\n' ; } return 0 ; }
Translate this program into C++ but keep the logic exactly as in C.
#include<stdlib.h> #include<stdio.h> #include<complex.h> typedef struct { int rows, cols; complex **z; } matrix; matrix transpose (matrix a) { int i, j; matrix b; b.rows = a.cols; b.cols = a.rows; b.z = malloc (b.rows * sizeof (complex *)); for (i = 0; i < b.rows; i++) { b.z[i] = malloc (b.cols * sizeof (complex)); for (j = 0; j < b.cols; j++) { b.z[i][j] = conj (a.z[j][i]); } } return b; } int isHermitian (matrix a) { int i, j; matrix b = transpose (a); if (b.rows == a.rows && b.cols == a.cols) { for (i = 0; i < b.rows; i++) { for (j = 0; j < b.cols; j++) { if (b.z[i][j] != a.z[i][j]) return 0; } } } else return 0; return 1; } matrix multiply (matrix a, matrix b) { matrix c; int i, j; if (a.cols == b.rows) { c.rows = a.rows; c.cols = b.cols; c.z = malloc (c.rows * (sizeof (complex *))); for (i = 0; i < c.rows; i++) { c.z[i] = malloc (c.cols * sizeof (complex)); c.z[i][j] = 0 + 0 * I; for (j = 0; j < b.cols; j++) { c.z[i][j] += a.z[i][j] * b.z[j][i]; } } } return c; } int isNormal (matrix a) { int i, j; matrix a_ah, ah_a; if (a.rows != a.cols) return 0; a_ah = multiply (a, transpose (a)); ah_a = multiply (transpose (a), a); for (i = 0; i < a.rows; i++) { for (j = 0; j < a.cols; j++) { if (a_ah.z[i][j] != ah_a.z[i][j]) return 0; } } return 1; } int isUnitary (matrix a) { matrix b; int i, j; if (isNormal (a) == 1) { b = multiply (a, transpose(a)); for (i = 0; i < b.rows; i++) { for (j = 0; j < b.cols; j++) { if ((i == j && b.z[i][j] != 1) || (i != j && b.z[i][j] != 0)) return 0; } } return 1; } return 0; } int main () { complex z = 3 + 4 * I; matrix a, aT; int i, j; printf ("Enter rows and columns :"); scanf ("%d%d", &a.rows, &a.cols); a.z = malloc (a.rows * sizeof (complex *)); printf ("Randomly Generated Complex Matrix A is : "); for (i = 0; i < a.rows; i++) { printf ("\n"); a.z[i] = malloc (a.cols * sizeof (complex)); for (j = 0; j < a.cols; j++) { a.z[i][j] = rand () % 10 + rand () % 10 * I; printf ("\t%f + %fi", creal (a.z[i][j]), cimag (a.z[i][j])); } } aT = transpose (a); printf ("\n\nTranspose of Complex Matrix A is : "); for (i = 0; i < aT.rows; i++) { printf ("\n"); aT.z[i] = malloc (aT.cols * sizeof (complex)); for (j = 0; j < aT.cols; j++) { aT.z[i][j] = rand () % 10 + rand () % 10 * I; printf ("\t%f + %fi", creal (aT.z[i][j]), cimag (aT.z[i][j])); } } printf ("\n\nComplex Matrix A %s hermitian", isHermitian (a) == 1 ? "is" : "is not"); printf ("\n\nComplex Matrix A %s unitary", isUnitary (a) == 1 ? "is" : "is not"); printf ("\n\nComplex Matrix A %s normal", isNormal (a) == 1 ? "is" : "is not"); return 0; }
#include <cassert> #include <cmath> #include <complex> #include <iomanip> #include <iostream> #include <sstream> #include <vector> template <typename scalar_type> class complex_matrix { public: using element_type = std::complex<scalar_type>; complex_matrix(size_t rows, size_t columns) : rows_(rows), columns_(columns), elements_(rows * columns) {} complex_matrix(size_t rows, size_t columns, element_type value) : rows_(rows), columns_(columns), elements_(rows * columns, value) {} complex_matrix(size_t rows, size_t columns, const std::initializer_list<std::initializer_list<element_type>>& values) : rows_(rows), columns_(columns), elements_(rows * columns) { assert(values.size() <= rows_); size_t i = 0; for (const auto& row : values) { assert(row.size() <= columns_); std::copy(begin(row), end(row), &elements_[i]); i += columns_; } } size_t rows() const { return rows_; } size_t columns() const { return columns_; } const element_type& operator()(size_t row, size_t column) const { assert(row < rows_); assert(column < columns_); return elements_[row * columns_ + column]; } element_type& operator()(size_t row, size_t column) { assert(row < rows_); assert(column < columns_); return elements_[row * columns_ + column]; } friend bool operator==(const complex_matrix& a, const complex_matrix& b) { return a.rows_ == b.rows_ && a.columns_ == b.columns_ && a.elements_ == b.elements_; } private: size_t rows_; size_t columns_; std::vector<element_type> elements_; }; template <typename scalar_type> complex_matrix<scalar_type> product(const complex_matrix<scalar_type>& a, const complex_matrix<scalar_type>& b) { assert(a.columns() == b.rows()); size_t arows = a.rows(); size_t bcolumns = b.columns(); size_t n = a.columns(); complex_matrix<scalar_type> c(arows, bcolumns); for (size_t i = 0; i < arows; ++i) { for (size_t j = 0; j < n; ++j) { for (size_t k = 0; k < bcolumns; ++k) c(i, k) += a(i, j) * b(j, k); } } return c; } template <typename scalar_type> complex_matrix<scalar_type> conjugate_transpose(const complex_matrix<scalar_type>& a) { size_t rows = a.rows(), columns = a.columns(); complex_matrix<scalar_type> b(columns, rows); for (size_t i = 0; i < columns; i++) { for (size_t j = 0; j < rows; j++) { b(i, j) = std::conj(a(j, i)); } } return b; } template <typename scalar_type> std::string to_string(const std::complex<scalar_type>& c) { std::ostringstream out; const int precision = 6; out << std::fixed << std::setprecision(precision); out << std::setw(precision + 3) << c.real(); if (c.imag() > 0) out << " + " << std::setw(precision + 2) << c.imag() << 'i'; else if (c.imag() == 0) out << " + " << std::setw(precision + 2) << 0.0 << 'i'; else out << " - " << std::setw(precision + 2) << -c.imag() << 'i'; return out.str(); } template <typename scalar_type> void print(std::ostream& out, const complex_matrix<scalar_type>& a) { size_t rows = a.rows(), columns = a.columns(); for (size_t row = 0; row < rows; ++row) { for (size_t column = 0; column < columns; ++column) { if (column > 0) out << ' '; out << to_string(a(row, column)); } out << '\n'; } } template <typename scalar_type> bool is_hermitian_matrix(const complex_matrix<scalar_type>& matrix) { if (matrix.rows() != matrix.columns()) return false; return matrix == conjugate_transpose(matrix); } template <typename scalar_type> bool is_normal_matrix(const complex_matrix<scalar_type>& matrix) { if (matrix.rows() != matrix.columns()) return false; auto c = conjugate_transpose(matrix); return product(c, matrix) == product(matrix, c); } bool is_equal(const std::complex<double>& a, double b) { constexpr double e = 1e-15; return std::abs(a.imag()) < e && std::abs(a.real() - b) < e; } template <typename scalar_type> bool is_identity_matrix(const complex_matrix<scalar_type>& matrix) { if (matrix.rows() != matrix.columns()) return false; size_t rows = matrix.rows(); for (size_t i = 0; i < rows; ++i) { for (size_t j = 0; j < rows; ++j) { if (!is_equal(matrix(i, j), scalar_type(i == j ? 1 : 0))) return false; } } return true; } template <typename scalar_type> bool is_unitary_matrix(const complex_matrix<scalar_type>& matrix) { if (matrix.rows() != matrix.columns()) return false; auto c = conjugate_transpose(matrix); auto p = product(c, matrix); return is_identity_matrix(p) && p == product(matrix, c); } template <typename scalar_type> void test(const complex_matrix<scalar_type>& matrix) { std::cout << "Matrix:\n"; print(std::cout, matrix); std::cout << "Conjugate transpose:\n"; print(std::cout, conjugate_transpose(matrix)); std::cout << std::boolalpha; std::cout << "Hermitian: " << is_hermitian_matrix(matrix) << '\n'; std::cout << "Normal: " << is_normal_matrix(matrix) << '\n'; std::cout << "Unitary: " << is_unitary_matrix(matrix) << '\n'; } int main() { using matrix = complex_matrix<double>; matrix matrix1(3, 3, {{{2, 0}, {2, 1}, {4, 0}}, {{2, -1}, {3, 0}, {0, 1}}, {{4, 0}, {0, -1}, {1, 0}}}); double n = std::sqrt(0.5); matrix matrix2(3, 3, {{{n, 0}, {n, 0}, {0, 0}}, {{0, -n}, {0, n}, {0, 0}}, {{0, 0}, {0, 0}, {0, 1}}}); matrix matrix3(3, 3, {{{2, 2}, {3, 1}, {-3, 5}}, {{2, -1}, {4, 1}, {0, 0}}, {{7, -5}, {1, -4}, {1, 0}}}); test(matrix1); std::cout << '\n'; test(matrix2); std::cout << '\n'; test(matrix3); return 0; }
Preserve the algorithm and functionality while converting the code from C to C++.
#include<stdlib.h> #include<stdio.h> #include<complex.h> typedef struct { int rows, cols; complex **z; } matrix; matrix transpose (matrix a) { int i, j; matrix b; b.rows = a.cols; b.cols = a.rows; b.z = malloc (b.rows * sizeof (complex *)); for (i = 0; i < b.rows; i++) { b.z[i] = malloc (b.cols * sizeof (complex)); for (j = 0; j < b.cols; j++) { b.z[i][j] = conj (a.z[j][i]); } } return b; } int isHermitian (matrix a) { int i, j; matrix b = transpose (a); if (b.rows == a.rows && b.cols == a.cols) { for (i = 0; i < b.rows; i++) { for (j = 0; j < b.cols; j++) { if (b.z[i][j] != a.z[i][j]) return 0; } } } else return 0; return 1; } matrix multiply (matrix a, matrix b) { matrix c; int i, j; if (a.cols == b.rows) { c.rows = a.rows; c.cols = b.cols; c.z = malloc (c.rows * (sizeof (complex *))); for (i = 0; i < c.rows; i++) { c.z[i] = malloc (c.cols * sizeof (complex)); c.z[i][j] = 0 + 0 * I; for (j = 0; j < b.cols; j++) { c.z[i][j] += a.z[i][j] * b.z[j][i]; } } } return c; } int isNormal (matrix a) { int i, j; matrix a_ah, ah_a; if (a.rows != a.cols) return 0; a_ah = multiply (a, transpose (a)); ah_a = multiply (transpose (a), a); for (i = 0; i < a.rows; i++) { for (j = 0; j < a.cols; j++) { if (a_ah.z[i][j] != ah_a.z[i][j]) return 0; } } return 1; } int isUnitary (matrix a) { matrix b; int i, j; if (isNormal (a) == 1) { b = multiply (a, transpose(a)); for (i = 0; i < b.rows; i++) { for (j = 0; j < b.cols; j++) { if ((i == j && b.z[i][j] != 1) || (i != j && b.z[i][j] != 0)) return 0; } } return 1; } return 0; } int main () { complex z = 3 + 4 * I; matrix a, aT; int i, j; printf ("Enter rows and columns :"); scanf ("%d%d", &a.rows, &a.cols); a.z = malloc (a.rows * sizeof (complex *)); printf ("Randomly Generated Complex Matrix A is : "); for (i = 0; i < a.rows; i++) { printf ("\n"); a.z[i] = malloc (a.cols * sizeof (complex)); for (j = 0; j < a.cols; j++) { a.z[i][j] = rand () % 10 + rand () % 10 * I; printf ("\t%f + %fi", creal (a.z[i][j]), cimag (a.z[i][j])); } } aT = transpose (a); printf ("\n\nTranspose of Complex Matrix A is : "); for (i = 0; i < aT.rows; i++) { printf ("\n"); aT.z[i] = malloc (aT.cols * sizeof (complex)); for (j = 0; j < aT.cols; j++) { aT.z[i][j] = rand () % 10 + rand () % 10 * I; printf ("\t%f + %fi", creal (aT.z[i][j]), cimag (aT.z[i][j])); } } printf ("\n\nComplex Matrix A %s hermitian", isHermitian (a) == 1 ? "is" : "is not"); printf ("\n\nComplex Matrix A %s unitary", isUnitary (a) == 1 ? "is" : "is not"); printf ("\n\nComplex Matrix A %s normal", isNormal (a) == 1 ? "is" : "is not"); return 0; }
#include <cassert> #include <cmath> #include <complex> #include <iomanip> #include <iostream> #include <sstream> #include <vector> template <typename scalar_type> class complex_matrix { public: using element_type = std::complex<scalar_type>; complex_matrix(size_t rows, size_t columns) : rows_(rows), columns_(columns), elements_(rows * columns) {} complex_matrix(size_t rows, size_t columns, element_type value) : rows_(rows), columns_(columns), elements_(rows * columns, value) {} complex_matrix(size_t rows, size_t columns, const std::initializer_list<std::initializer_list<element_type>>& values) : rows_(rows), columns_(columns), elements_(rows * columns) { assert(values.size() <= rows_); size_t i = 0; for (const auto& row : values) { assert(row.size() <= columns_); std::copy(begin(row), end(row), &elements_[i]); i += columns_; } } size_t rows() const { return rows_; } size_t columns() const { return columns_; } const element_type& operator()(size_t row, size_t column) const { assert(row < rows_); assert(column < columns_); return elements_[row * columns_ + column]; } element_type& operator()(size_t row, size_t column) { assert(row < rows_); assert(column < columns_); return elements_[row * columns_ + column]; } friend bool operator==(const complex_matrix& a, const complex_matrix& b) { return a.rows_ == b.rows_ && a.columns_ == b.columns_ && a.elements_ == b.elements_; } private: size_t rows_; size_t columns_; std::vector<element_type> elements_; }; template <typename scalar_type> complex_matrix<scalar_type> product(const complex_matrix<scalar_type>& a, const complex_matrix<scalar_type>& b) { assert(a.columns() == b.rows()); size_t arows = a.rows(); size_t bcolumns = b.columns(); size_t n = a.columns(); complex_matrix<scalar_type> c(arows, bcolumns); for (size_t i = 0; i < arows; ++i) { for (size_t j = 0; j < n; ++j) { for (size_t k = 0; k < bcolumns; ++k) c(i, k) += a(i, j) * b(j, k); } } return c; } template <typename scalar_type> complex_matrix<scalar_type> conjugate_transpose(const complex_matrix<scalar_type>& a) { size_t rows = a.rows(), columns = a.columns(); complex_matrix<scalar_type> b(columns, rows); for (size_t i = 0; i < columns; i++) { for (size_t j = 0; j < rows; j++) { b(i, j) = std::conj(a(j, i)); } } return b; } template <typename scalar_type> std::string to_string(const std::complex<scalar_type>& c) { std::ostringstream out; const int precision = 6; out << std::fixed << std::setprecision(precision); out << std::setw(precision + 3) << c.real(); if (c.imag() > 0) out << " + " << std::setw(precision + 2) << c.imag() << 'i'; else if (c.imag() == 0) out << " + " << std::setw(precision + 2) << 0.0 << 'i'; else out << " - " << std::setw(precision + 2) << -c.imag() << 'i'; return out.str(); } template <typename scalar_type> void print(std::ostream& out, const complex_matrix<scalar_type>& a) { size_t rows = a.rows(), columns = a.columns(); for (size_t row = 0; row < rows; ++row) { for (size_t column = 0; column < columns; ++column) { if (column > 0) out << ' '; out << to_string(a(row, column)); } out << '\n'; } } template <typename scalar_type> bool is_hermitian_matrix(const complex_matrix<scalar_type>& matrix) { if (matrix.rows() != matrix.columns()) return false; return matrix == conjugate_transpose(matrix); } template <typename scalar_type> bool is_normal_matrix(const complex_matrix<scalar_type>& matrix) { if (matrix.rows() != matrix.columns()) return false; auto c = conjugate_transpose(matrix); return product(c, matrix) == product(matrix, c); } bool is_equal(const std::complex<double>& a, double b) { constexpr double e = 1e-15; return std::abs(a.imag()) < e && std::abs(a.real() - b) < e; } template <typename scalar_type> bool is_identity_matrix(const complex_matrix<scalar_type>& matrix) { if (matrix.rows() != matrix.columns()) return false; size_t rows = matrix.rows(); for (size_t i = 0; i < rows; ++i) { for (size_t j = 0; j < rows; ++j) { if (!is_equal(matrix(i, j), scalar_type(i == j ? 1 : 0))) return false; } } return true; } template <typename scalar_type> bool is_unitary_matrix(const complex_matrix<scalar_type>& matrix) { if (matrix.rows() != matrix.columns()) return false; auto c = conjugate_transpose(matrix); auto p = product(c, matrix); return is_identity_matrix(p) && p == product(matrix, c); } template <typename scalar_type> void test(const complex_matrix<scalar_type>& matrix) { std::cout << "Matrix:\n"; print(std::cout, matrix); std::cout << "Conjugate transpose:\n"; print(std::cout, conjugate_transpose(matrix)); std::cout << std::boolalpha; std::cout << "Hermitian: " << is_hermitian_matrix(matrix) << '\n'; std::cout << "Normal: " << is_normal_matrix(matrix) << '\n'; std::cout << "Unitary: " << is_unitary_matrix(matrix) << '\n'; } int main() { using matrix = complex_matrix<double>; matrix matrix1(3, 3, {{{2, 0}, {2, 1}, {4, 0}}, {{2, -1}, {3, 0}, {0, 1}}, {{4, 0}, {0, -1}, {1, 0}}}); double n = std::sqrt(0.5); matrix matrix2(3, 3, {{{n, 0}, {n, 0}, {0, 0}}, {{0, -n}, {0, n}, {0, 0}}, {{0, 0}, {0, 0}, {0, 1}}}); matrix matrix3(3, 3, {{{2, 2}, {3, 1}, {-3, 5}}, {{2, -1}, {4, 1}, {0, 0}}, {{7, -5}, {1, -4}, {1, 0}}}); test(matrix1); std::cout << '\n'; test(matrix2); std::cout << '\n'; test(matrix3); return 0; }
Change the following C code into C++ without altering its purpose.
#include <stdio.h> #include <gmp.h> void jacobsthal(mpz_t r, unsigned long n) { mpz_t s; mpz_init(s); mpz_set_ui(r, 1); mpz_mul_2exp(r, r, n); mpz_set_ui(s, 1); if (n % 2) mpz_neg(s, s); mpz_sub(r, r, s); mpz_div_ui(r, r, 3); } void jacobsthal_lucas(mpz_t r, unsigned long n) { mpz_t a; mpz_init(a); mpz_set_ui(r, 1); mpz_mul_2exp(r, r, n); mpz_set_ui(a, 1); if (n % 2) mpz_neg(a, a); mpz_add(r, r, a); } int main() { int i, count; mpz_t jac[30], j; printf("First 30 Jacobsthal numbers:\n"); for (i = 0; i < 30; ++i) { mpz_init(jac[i]); jacobsthal(jac[i], i); gmp_printf("%9Zd ", jac[i]); if (!((i+1)%5)) printf("\n"); } printf("\nFirst 30 Jacobsthal-Lucas numbers:\n"); mpz_init(j); for (i = 0; i < 30; ++i) { jacobsthal_lucas(j, i); gmp_printf("%9Zd ", j); if (!((i+1)%5)) printf("\n"); } printf("\nFirst 20 Jacobsthal oblong numbers:\n"); for (i = 0; i < 20; ++i) { mpz_mul(j, jac[i], jac[i+1]); gmp_printf("%11Zd ", j); if (!((i+1)%5)) printf("\n"); } printf("\nFirst 20 Jacobsthal primes:\n"); for (i = 0, count = 0; count < 20; ++i) { jacobsthal(j, i); if (mpz_probab_prime_p(j, 15) > 0) { gmp_printf("%Zd\n", j); ++count; } } return 0; }
#include <gmpxx.h> #include <iomanip> #include <iostream> using big_int = mpz_class; bool is_probably_prime(const big_int& n) { return mpz_probab_prime_p(n.get_mpz_t(), 30) != 0; } big_int jacobsthal_number(unsigned int n) { return ((big_int(1) << n) - (n % 2 == 0 ? 1 : -1)) / 3; } big_int jacobsthal_lucas_number(unsigned int n) { return (big_int(1) << n) + (n % 2 == 0 ? 1 : -1); } big_int jacobsthal_oblong_number(unsigned int n) { return jacobsthal_number(n) * jacobsthal_number(n + 1); } int main() { std::cout << "First 30 Jacobsthal Numbers:\n"; for (unsigned int n = 0; n < 30; ++n) { std::cout << std::setw(9) << jacobsthal_number(n) << ((n + 1) % 5 == 0 ? '\n' : ' '); } std::cout << "\nFirst 30 Jacobsthal-Lucas Numbers:\n"; for (unsigned int n = 0; n < 30; ++n) { std::cout << std::setw(9) << jacobsthal_lucas_number(n) << ((n + 1) % 5 == 0 ? '\n' : ' '); } std::cout << "\nFirst 20 Jacobsthal oblong Numbers:\n"; for (unsigned int n = 0; n < 20; ++n) { std::cout << std::setw(11) << jacobsthal_oblong_number(n) << ((n + 1) % 5 == 0 ? '\n' : ' '); } std::cout << "\nFirst 20 Jacobsthal primes:\n"; for (unsigned int n = 0, count = 0; count < 20; ++n) { auto jn = jacobsthal_number(n); if (is_probably_prime(jn)) { ++count; std::cout << jn << '\n'; } } }
Produce a language-to-language conversion: from C to C++, same semantics.
#include <stdio.h> #include <gmp.h> void jacobsthal(mpz_t r, unsigned long n) { mpz_t s; mpz_init(s); mpz_set_ui(r, 1); mpz_mul_2exp(r, r, n); mpz_set_ui(s, 1); if (n % 2) mpz_neg(s, s); mpz_sub(r, r, s); mpz_div_ui(r, r, 3); } void jacobsthal_lucas(mpz_t r, unsigned long n) { mpz_t a; mpz_init(a); mpz_set_ui(r, 1); mpz_mul_2exp(r, r, n); mpz_set_ui(a, 1); if (n % 2) mpz_neg(a, a); mpz_add(r, r, a); } int main() { int i, count; mpz_t jac[30], j; printf("First 30 Jacobsthal numbers:\n"); for (i = 0; i < 30; ++i) { mpz_init(jac[i]); jacobsthal(jac[i], i); gmp_printf("%9Zd ", jac[i]); if (!((i+1)%5)) printf("\n"); } printf("\nFirst 30 Jacobsthal-Lucas numbers:\n"); mpz_init(j); for (i = 0; i < 30; ++i) { jacobsthal_lucas(j, i); gmp_printf("%9Zd ", j); if (!((i+1)%5)) printf("\n"); } printf("\nFirst 20 Jacobsthal oblong numbers:\n"); for (i = 0; i < 20; ++i) { mpz_mul(j, jac[i], jac[i+1]); gmp_printf("%11Zd ", j); if (!((i+1)%5)) printf("\n"); } printf("\nFirst 20 Jacobsthal primes:\n"); for (i = 0, count = 0; count < 20; ++i) { jacobsthal(j, i); if (mpz_probab_prime_p(j, 15) > 0) { gmp_printf("%Zd\n", j); ++count; } } return 0; }
#include <gmpxx.h> #include <iomanip> #include <iostream> using big_int = mpz_class; bool is_probably_prime(const big_int& n) { return mpz_probab_prime_p(n.get_mpz_t(), 30) != 0; } big_int jacobsthal_number(unsigned int n) { return ((big_int(1) << n) - (n % 2 == 0 ? 1 : -1)) / 3; } big_int jacobsthal_lucas_number(unsigned int n) { return (big_int(1) << n) + (n % 2 == 0 ? 1 : -1); } big_int jacobsthal_oblong_number(unsigned int n) { return jacobsthal_number(n) * jacobsthal_number(n + 1); } int main() { std::cout << "First 30 Jacobsthal Numbers:\n"; for (unsigned int n = 0; n < 30; ++n) { std::cout << std::setw(9) << jacobsthal_number(n) << ((n + 1) % 5 == 0 ? '\n' : ' '); } std::cout << "\nFirst 30 Jacobsthal-Lucas Numbers:\n"; for (unsigned int n = 0; n < 30; ++n) { std::cout << std::setw(9) << jacobsthal_lucas_number(n) << ((n + 1) % 5 == 0 ? '\n' : ' '); } std::cout << "\nFirst 20 Jacobsthal oblong Numbers:\n"; for (unsigned int n = 0; n < 20; ++n) { std::cout << std::setw(11) << jacobsthal_oblong_number(n) << ((n + 1) % 5 == 0 ? '\n' : ' '); } std::cout << "\nFirst 20 Jacobsthal primes:\n"; for (unsigned int n = 0, count = 0; count < 20; ++n) { auto jn = jacobsthal_number(n); if (is_probably_prime(jn)) { ++count; std::cout << jn << '\n'; } } }
Rewrite this program in C++ while keeping its functionality equivalent to the C version.
#include <stdio.h> #include <stdlib.h> void bead_sort(int *a, int len) { int i, j, max, sum; unsigned char *beads; # define BEAD(i, j) beads[i * max + j] for (i = 1, max = a[0]; i < len; i++) if (a[i] > max) max = a[i]; beads = calloc(1, max * len); for (i = 0; i < len; i++) for (j = 0; j < a[i]; j++) BEAD(i, j) = 1; for (j = 0; j < max; j++) { for (sum = i = 0; i < len; i++) { sum += BEAD(i, j); BEAD(i, j) = 0; } for (i = len - sum; i < len; i++) BEAD(i, j) = 1; } for (i = 0; i < len; i++) { for (j = 0; j < max && BEAD(i, j); j++); a[i] = j; } free(beads); } int main() { int i, x[] = {5, 3, 1, 7, 4, 1, 1, 20}; int len = sizeof(x)/sizeof(x[0]); bead_sort(x, len); for (i = 0; i < len; i++) printf("%d\n", x[i]); return 0; }
#include <iostream> #include <vector> using std::cout; using std::vector; void distribute(int dist, vector<int> &List) { if (dist > List.size() ) List.resize(dist); for (int i=0; i < dist; i++) List[i]++; } vector<int> beadSort(int *myints, int n) { vector<int> list, list2, fifth (myints, myints + n); cout << "#1 Beads falling down: "; for (int i=0; i < fifth.size(); i++) distribute (fifth[i], list); cout << '\n'; cout << "\nBeads on their sides: "; for (int i=0; i < list.size(); i++) cout << " " << list[i]; cout << '\n'; cout << "#2 Beads right side up: "; for (int i=0; i < list.size(); i++) distribute (list[i], list2); cout << '\n'; return list2; } int main() { int myints[] = {734,3,1,24,324,324,32,432,42,3,4,1,1}; vector<int> sorted = beadSort(myints, sizeof(myints)/sizeof(int)); cout << "Sorted list/array: "; for(unsigned int i=0; i<sorted.size(); i++) cout << sorted[i] << ' '; }
Write the same code in C++ as shown below in C.
#include <stdio.h> #define GRID_SIZE 15 char canvas[GRID_SIZE][GRID_SIZE]; void initN() { int i, j; for (i = 0; i < GRID_SIZE; i++) { for (j = 0; j < GRID_SIZE; j++) { canvas[i][j] = ' '; } canvas[i][5] = 'x'; } } void horizontal(size_t c1, size_t c2, size_t r) { size_t c; for (c = c1; c <= c2; c++) { canvas[r][c] = 'x'; } } void vertical(size_t r1, size_t r2, size_t c) { size_t r; for (r = r1; r <= r2; r++) { canvas[r][c] = 'x'; } } void diagd(size_t c1, size_t c2, size_t r) { size_t c; for (c = c1; c <= c2; c++) { canvas[r + c - c1][c] = 'x'; } } void diagu(size_t c1, size_t c2, size_t r) { size_t c; for (c = c1; c <= c2; c++) { canvas[r - c + c1][c] = 'x'; } } void drawOnes(int v) { switch (v) { case 1: horizontal(6, 10, 0); break; case 2: horizontal(6, 10, 4); break; case 3: diagd(6, 10, 0); break; case 4: diagu(6, 10, 4); break; case 5: drawOnes(1); drawOnes(4); break; case 6: vertical(0, 4, 10); break; case 7: drawOnes(1); drawOnes(6); break; case 8: drawOnes(2); drawOnes(6); break; case 9: drawOnes(1); drawOnes(8); break; default: break; } } void drawTens(int v) { switch (v) { case 1: horizontal(0, 4, 0); break; case 2: horizontal(0, 4, 4); break; case 3: diagu(0, 4, 4); break; case 4: diagd(0, 4, 0); break; case 5: drawTens(1); drawTens(4); break; case 6: vertical(0, 4, 0); break; case 7: drawTens(1); drawTens(6); break; case 8: drawTens(2); drawTens(6); break; case 9: drawTens(1); drawTens(8); break; default: break; } } void drawHundreds(int hundreds) { switch (hundreds) { case 1: horizontal(6, 10, 14); break; case 2: horizontal(6, 10, 10); break; case 3: diagu(6, 10, 14); break; case 4: diagd(6, 10, 10); break; case 5: drawHundreds(1); drawHundreds(4); break; case 6: vertical(10, 14, 10); break; case 7: drawHundreds(1); drawHundreds(6); break; case 8: drawHundreds(2); drawHundreds(6); break; case 9: drawHundreds(1); drawHundreds(8); break; default: break; } } void drawThousands(int thousands) { switch (thousands) { case 1: horizontal(0, 4, 14); break; case 2: horizontal(0, 4, 10); break; case 3: diagd(0, 4, 10); break; case 4: diagu(0, 4, 14); break; case 5: drawThousands(1); drawThousands(4); break; case 6: vertical(10, 14, 0); break; case 7: drawThousands(1); drawThousands(6); break; case 8: drawThousands(2); drawThousands(6); break; case 9: drawThousands(1); drawThousands(8); break; default: break; } } void draw(int v) { int thousands = v / 1000; v %= 1000; int hundreds = v / 100; v %= 100; int tens = v / 10; int ones = v % 10; if (thousands > 0) { drawThousands(thousands); } if (hundreds > 0) { drawHundreds(hundreds); } if (tens > 0) { drawTens(tens); } if (ones > 0) { drawOnes(ones); } } void write(FILE *out) { int i; for (i = 0; i < GRID_SIZE; i++) { fprintf(out, "%-.*s", GRID_SIZE, canvas[i]); putc('\n', out); } } void test(int n) { printf("%d:\n", n); initN(); draw(n); write(stdout); printf("\n\n"); } int main() { test(0); test(1); test(20); test(300); test(4000); test(5555); test(6789); test(9999); return 0; }
#include <array> #include <iostream> template<typename T, size_t S> using FixedSquareGrid = std::array<std::array<T, S>, S>; struct Cistercian { public: Cistercian() { initN(); } Cistercian(int v) { initN(); draw(v); } Cistercian &operator=(int v) { initN(); draw(v); } friend std::ostream &operator<<(std::ostream &, const Cistercian &); private: FixedSquareGrid<char, 15> canvas; void initN() { for (auto &row : canvas) { row.fill(' '); row[5] = 'x'; } } void horizontal(size_t c1, size_t c2, size_t r) { for (size_t c = c1; c <= c2; c++) { canvas[r][c] = 'x'; } } void vertical(size_t r1, size_t r2, size_t c) { for (size_t r = r1; r <= r2; r++) { canvas[r][c] = 'x'; } } void diagd(size_t c1, size_t c2, size_t r) { for (size_t c = c1; c <= c2; c++) { canvas[r + c - c1][c] = 'x'; } } void diagu(size_t c1, size_t c2, size_t r) { for (size_t c = c1; c <= c2; c++) { canvas[r - c + c1][c] = 'x'; } } void drawOnes(int v) { switch (v) { case 1: horizontal(6, 10, 0); break; case 2: horizontal(6, 10, 4); break; case 3: diagd(6, 10, 0); break; case 4: diagu(6, 10, 4); break; case 5: drawOnes(1); drawOnes(4); break; case 6: vertical(0, 4, 10); break; case 7: drawOnes(1); drawOnes(6); break; case 8: drawOnes(2); drawOnes(6); break; case 9: drawOnes(1); drawOnes(8); break; default: break; } } void drawTens(int v) { switch (v) { case 1: horizontal(0, 4, 0); break; case 2: horizontal(0, 4, 4); break; case 3: diagu(0, 4, 4); break; case 4: diagd(0, 4, 0); break; case 5: drawTens(1); drawTens(4); break; case 6: vertical(0, 4, 0); break; case 7: drawTens(1); drawTens(6); break; case 8: drawTens(2); drawTens(6); break; case 9: drawTens(1); drawTens(8); break; default: break; } } void drawHundreds(int hundreds) { switch (hundreds) { case 1: horizontal(6, 10, 14); break; case 2: horizontal(6, 10, 10); break; case 3: diagu(6, 10, 14); break; case 4: diagd(6, 10, 10); break; case 5: drawHundreds(1); drawHundreds(4); break; case 6: vertical(10, 14, 10); break; case 7: drawHundreds(1); drawHundreds(6); break; case 8: drawHundreds(2); drawHundreds(6); break; case 9: drawHundreds(1); drawHundreds(8); break; default: break; } } void drawThousands(int thousands) { switch (thousands) { case 1: horizontal(0, 4, 14); break; case 2: horizontal(0, 4, 10); break; case 3: diagd(0, 4, 10); break; case 4: diagu(0, 4, 14); break; case 5: drawThousands(1); drawThousands(4); break; case 6: vertical(10, 14, 0); break; case 7: drawThousands(1); drawThousands(6); break; case 8: drawThousands(2); drawThousands(6); break; case 9: drawThousands(1); drawThousands(8); break; default: break; } } void draw(int v) { int thousands = v / 1000; v %= 1000; int hundreds = v / 100; v %= 100; int tens = v / 10; int ones = v % 10; if (thousands > 0) { drawThousands(thousands); } if (hundreds > 0) { drawHundreds(hundreds); } if (tens > 0) { drawTens(tens); } if (ones > 0) { drawOnes(ones); } } }; std::ostream &operator<<(std::ostream &os, const Cistercian &c) { for (auto &row : c.canvas) { for (auto cell : row) { os << cell; } os << '\n'; } return os; } int main() { for (auto number : { 0, 1, 20, 300, 4000, 5555, 6789, 9999 }) { std::cout << number << ":\n"; Cistercian c(number); std::cout << c << '\n'; } return 0; }
Translate this program into C++ but keep the logic exactly as in C.
#include <stdio.h> #define GRID_SIZE 15 char canvas[GRID_SIZE][GRID_SIZE]; void initN() { int i, j; for (i = 0; i < GRID_SIZE; i++) { for (j = 0; j < GRID_SIZE; j++) { canvas[i][j] = ' '; } canvas[i][5] = 'x'; } } void horizontal(size_t c1, size_t c2, size_t r) { size_t c; for (c = c1; c <= c2; c++) { canvas[r][c] = 'x'; } } void vertical(size_t r1, size_t r2, size_t c) { size_t r; for (r = r1; r <= r2; r++) { canvas[r][c] = 'x'; } } void diagd(size_t c1, size_t c2, size_t r) { size_t c; for (c = c1; c <= c2; c++) { canvas[r + c - c1][c] = 'x'; } } void diagu(size_t c1, size_t c2, size_t r) { size_t c; for (c = c1; c <= c2; c++) { canvas[r - c + c1][c] = 'x'; } } void drawOnes(int v) { switch (v) { case 1: horizontal(6, 10, 0); break; case 2: horizontal(6, 10, 4); break; case 3: diagd(6, 10, 0); break; case 4: diagu(6, 10, 4); break; case 5: drawOnes(1); drawOnes(4); break; case 6: vertical(0, 4, 10); break; case 7: drawOnes(1); drawOnes(6); break; case 8: drawOnes(2); drawOnes(6); break; case 9: drawOnes(1); drawOnes(8); break; default: break; } } void drawTens(int v) { switch (v) { case 1: horizontal(0, 4, 0); break; case 2: horizontal(0, 4, 4); break; case 3: diagu(0, 4, 4); break; case 4: diagd(0, 4, 0); break; case 5: drawTens(1); drawTens(4); break; case 6: vertical(0, 4, 0); break; case 7: drawTens(1); drawTens(6); break; case 8: drawTens(2); drawTens(6); break; case 9: drawTens(1); drawTens(8); break; default: break; } } void drawHundreds(int hundreds) { switch (hundreds) { case 1: horizontal(6, 10, 14); break; case 2: horizontal(6, 10, 10); break; case 3: diagu(6, 10, 14); break; case 4: diagd(6, 10, 10); break; case 5: drawHundreds(1); drawHundreds(4); break; case 6: vertical(10, 14, 10); break; case 7: drawHundreds(1); drawHundreds(6); break; case 8: drawHundreds(2); drawHundreds(6); break; case 9: drawHundreds(1); drawHundreds(8); break; default: break; } } void drawThousands(int thousands) { switch (thousands) { case 1: horizontal(0, 4, 14); break; case 2: horizontal(0, 4, 10); break; case 3: diagd(0, 4, 10); break; case 4: diagu(0, 4, 14); break; case 5: drawThousands(1); drawThousands(4); break; case 6: vertical(10, 14, 0); break; case 7: drawThousands(1); drawThousands(6); break; case 8: drawThousands(2); drawThousands(6); break; case 9: drawThousands(1); drawThousands(8); break; default: break; } } void draw(int v) { int thousands = v / 1000; v %= 1000; int hundreds = v / 100; v %= 100; int tens = v / 10; int ones = v % 10; if (thousands > 0) { drawThousands(thousands); } if (hundreds > 0) { drawHundreds(hundreds); } if (tens > 0) { drawTens(tens); } if (ones > 0) { drawOnes(ones); } } void write(FILE *out) { int i; for (i = 0; i < GRID_SIZE; i++) { fprintf(out, "%-.*s", GRID_SIZE, canvas[i]); putc('\n', out); } } void test(int n) { printf("%d:\n", n); initN(); draw(n); write(stdout); printf("\n\n"); } int main() { test(0); test(1); test(20); test(300); test(4000); test(5555); test(6789); test(9999); return 0; }
#include <array> #include <iostream> template<typename T, size_t S> using FixedSquareGrid = std::array<std::array<T, S>, S>; struct Cistercian { public: Cistercian() { initN(); } Cistercian(int v) { initN(); draw(v); } Cistercian &operator=(int v) { initN(); draw(v); } friend std::ostream &operator<<(std::ostream &, const Cistercian &); private: FixedSquareGrid<char, 15> canvas; void initN() { for (auto &row : canvas) { row.fill(' '); row[5] = 'x'; } } void horizontal(size_t c1, size_t c2, size_t r) { for (size_t c = c1; c <= c2; c++) { canvas[r][c] = 'x'; } } void vertical(size_t r1, size_t r2, size_t c) { for (size_t r = r1; r <= r2; r++) { canvas[r][c] = 'x'; } } void diagd(size_t c1, size_t c2, size_t r) { for (size_t c = c1; c <= c2; c++) { canvas[r + c - c1][c] = 'x'; } } void diagu(size_t c1, size_t c2, size_t r) { for (size_t c = c1; c <= c2; c++) { canvas[r - c + c1][c] = 'x'; } } void drawOnes(int v) { switch (v) { case 1: horizontal(6, 10, 0); break; case 2: horizontal(6, 10, 4); break; case 3: diagd(6, 10, 0); break; case 4: diagu(6, 10, 4); break; case 5: drawOnes(1); drawOnes(4); break; case 6: vertical(0, 4, 10); break; case 7: drawOnes(1); drawOnes(6); break; case 8: drawOnes(2); drawOnes(6); break; case 9: drawOnes(1); drawOnes(8); break; default: break; } } void drawTens(int v) { switch (v) { case 1: horizontal(0, 4, 0); break; case 2: horizontal(0, 4, 4); break; case 3: diagu(0, 4, 4); break; case 4: diagd(0, 4, 0); break; case 5: drawTens(1); drawTens(4); break; case 6: vertical(0, 4, 0); break; case 7: drawTens(1); drawTens(6); break; case 8: drawTens(2); drawTens(6); break; case 9: drawTens(1); drawTens(8); break; default: break; } } void drawHundreds(int hundreds) { switch (hundreds) { case 1: horizontal(6, 10, 14); break; case 2: horizontal(6, 10, 10); break; case 3: diagu(6, 10, 14); break; case 4: diagd(6, 10, 10); break; case 5: drawHundreds(1); drawHundreds(4); break; case 6: vertical(10, 14, 10); break; case 7: drawHundreds(1); drawHundreds(6); break; case 8: drawHundreds(2); drawHundreds(6); break; case 9: drawHundreds(1); drawHundreds(8); break; default: break; } } void drawThousands(int thousands) { switch (thousands) { case 1: horizontal(0, 4, 14); break; case 2: horizontal(0, 4, 10); break; case 3: diagd(0, 4, 10); break; case 4: diagu(0, 4, 14); break; case 5: drawThousands(1); drawThousands(4); break; case 6: vertical(10, 14, 0); break; case 7: drawThousands(1); drawThousands(6); break; case 8: drawThousands(2); drawThousands(6); break; case 9: drawThousands(1); drawThousands(8); break; default: break; } } void draw(int v) { int thousands = v / 1000; v %= 1000; int hundreds = v / 100; v %= 100; int tens = v / 10; int ones = v % 10; if (thousands > 0) { drawThousands(thousands); } if (hundreds > 0) { drawHundreds(hundreds); } if (tens > 0) { drawTens(tens); } if (ones > 0) { drawOnes(ones); } } }; std::ostream &operator<<(std::ostream &os, const Cistercian &c) { for (auto &row : c.canvas) { for (auto cell : row) { os << cell; } os << '\n'; } return os; } int main() { for (auto number : { 0, 1, 20, 300, 4000, 5555, 6789, 9999 }) { std::cout << number << ":\n"; Cistercian c(number); std::cout << c << '\n'; } return 0; }
Write a version of this C function in C++ with identical behavior.
#include <gmp.h> #include <stdio.h> #include <string.h> int main() { mpz_t a; mpz_init_set_ui(a, 5); mpz_pow_ui(a, a, 1 << 18); int len = mpz_sizeinbase(a, 10); printf("GMP says size is: %d\n", len); char *s = mpz_get_str(0, 10, a); printf("size really is %d\n", len = strlen(s)); printf("Digits: %.20s...%s\n", s, s + len - 20); return 0; }
#include <iostream> #include <boost/multiprecision/gmp.hpp> #include <string> namespace mp = boost::multiprecision; int main(int argc, char const *argv[]) { uint64_t tmpres = mp::pow(mp::mpz_int(4) , mp::pow(mp::mpz_int(3) , 2).convert_to<uint64_t>() ).convert_to<uint64_t>(); mp::mpz_int res = mp::pow(mp::mpz_int(5), tmpres); std::string s = res.str(); std::cout << s.substr(0, 20) << "..." << s.substr(s.length() - 20, 20) << std::endl; return 0; }
Change the programming language of this snippet from C to C++ without modifying what it does.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> #include <math.h> const char *shades = ".:!*oe&#%@"; double light[3] = { 30, 30, -50 }; void normalize(double * v) { double len = sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]); v[0] /= len; v[1] /= len; v[2] /= len; } double dot(double *x, double *y) { double d = x[0]*y[0] + x[1]*y[1] + x[2]*y[2]; return d < 0 ? -d : 0; } void draw_sphere(double R, double k, double ambient) { int i, j, intensity; double b; double vec[3], x, y; for (i = floor(-R); i <= ceil(R); i++) { x = i + .5; for (j = floor(-2 * R); j <= ceil(2 * R); j++) { y = j / 2. + .5; if (x * x + y * y <= R * R) { vec[0] = x; vec[1] = y; vec[2] = sqrt(R * R - x * x - y * y); normalize(vec); b = pow(dot(light, vec), k) + ambient; intensity = (1 - b) * (sizeof(shades) - 1); if (intensity < 0) intensity = 0; if (intensity >= sizeof(shades) - 1) intensity = sizeof(shades) - 2; putchar(shades[intensity]); } else putchar(' '); } putchar('\n'); } } int main() { normalize(light); draw_sphere(20, 4, .1); draw_sphere(10, 2, .4); return 0; }
#include <QImage> #include <QPainter> int main() { const QColor black(0, 0, 0); const QColor white(255, 255, 255); const int size = 300; const double diameter = 0.6 * size; QImage image(size, size, QImage::Format_RGB32); QPainter painter(&image); painter.setRenderHint(QPainter::Antialiasing); QLinearGradient linearGradient(0, 0, 0, size); linearGradient.setColorAt(0, white); linearGradient.setColorAt(1, black); QBrush brush(linearGradient); painter.fillRect(QRect(0, 0, size, size), brush); QPointF point1(0.4 * size, 0.4 * size); QPointF point2(0.45 * size, 0.4 * size); QRadialGradient radialGradient(point1, size * 0.5, point2, size * 0.1); radialGradient.setColorAt(0, white); radialGradient.setColorAt(1, black); QBrush brush2(radialGradient); painter.setPen(Qt::NoPen); painter.setBrush(brush2); painter.drawEllipse(QRectF((size - diameter)/2, (size - diameter)/2, diameter, diameter)); image.save("sphere.png"); return 0; }
Produce a functionally identical C++ code for the snippet given in C.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> #include <math.h> const char *shades = ".:!*oe&#%@"; double light[3] = { 30, 30, -50 }; void normalize(double * v) { double len = sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]); v[0] /= len; v[1] /= len; v[2] /= len; } double dot(double *x, double *y) { double d = x[0]*y[0] + x[1]*y[1] + x[2]*y[2]; return d < 0 ? -d : 0; } void draw_sphere(double R, double k, double ambient) { int i, j, intensity; double b; double vec[3], x, y; for (i = floor(-R); i <= ceil(R); i++) { x = i + .5; for (j = floor(-2 * R); j <= ceil(2 * R); j++) { y = j / 2. + .5; if (x * x + y * y <= R * R) { vec[0] = x; vec[1] = y; vec[2] = sqrt(R * R - x * x - y * y); normalize(vec); b = pow(dot(light, vec), k) + ambient; intensity = (1 - b) * (sizeof(shades) - 1); if (intensity < 0) intensity = 0; if (intensity >= sizeof(shades) - 1) intensity = sizeof(shades) - 2; putchar(shades[intensity]); } else putchar(' '); } putchar('\n'); } } int main() { normalize(light); draw_sphere(20, 4, .1); draw_sphere(10, 2, .4); return 0; }
#include <QImage> #include <QPainter> int main() { const QColor black(0, 0, 0); const QColor white(255, 255, 255); const int size = 300; const double diameter = 0.6 * size; QImage image(size, size, QImage::Format_RGB32); QPainter painter(&image); painter.setRenderHint(QPainter::Antialiasing); QLinearGradient linearGradient(0, 0, 0, size); linearGradient.setColorAt(0, white); linearGradient.setColorAt(1, black); QBrush brush(linearGradient); painter.fillRect(QRect(0, 0, size, size), brush); QPointF point1(0.4 * size, 0.4 * size); QPointF point2(0.45 * size, 0.4 * size); QRadialGradient radialGradient(point1, size * 0.5, point2, size * 0.1); radialGradient.setColorAt(0, white); radialGradient.setColorAt(1, black); QBrush brush2(radialGradient); painter.setPen(Qt::NoPen); painter.setBrush(brush2); painter.drawEllipse(QRectF((size - diameter)/2, (size - diameter)/2, diameter, diameter)); image.save("sphere.png"); return 0; }
Port the following code from C to C++ with equivalent syntax and logic.
#include <stdio.h> #include <stdlib.h> char chr_legal[] = "abcdefghijklmnopqrstuvwxyz0123456789_-./"; int chr_idx[256] = {0}; char idx_chr[256] = {0}; #define FNAME 0 typedef struct trie_t *trie, trie_t; struct trie_t { trie next[sizeof(chr_legal)]; int eow; }; trie trie_new() { return calloc(sizeof(trie_t), 1); } #define find_word(r, w) trie_trav(r, w, 1) trie trie_trav(trie root, const char * str, int no_create) { int c; while (root) { if ((c = str[0]) == '\0') { if (!root->eow && no_create) return 0; break; } if (! (c = chr_idx[c]) ) { str++; continue; } if (!root->next[c]) { if (no_create) return 0; root->next[c] = trie_new(); } root = root->next[c]; str++; } return root; } int trie_all(trie root, char path[], int depth, int (*callback)(char *)) { int i; if (root->eow && !callback(path)) return 0; for (i = 1; i < sizeof(chr_legal); i++) { if (!root->next[i]) continue; path[depth] = idx_chr[i]; path[depth + 1] = '\0'; if (!trie_all(root->next[i], path, depth + 1, callback)) return 0; } return 1; } void add_index(trie root, const char *word, const char *fname) { trie x = trie_trav(root, word, 0); x->eow = 1; if (!x->next[FNAME]) x->next[FNAME] = trie_new(); x = trie_trav(x->next[FNAME], fname, 0); x->eow = 1; } int print_path(char *path) { printf(" %s", path); return 1; } const char *files[] = { "f1.txt", "source/f2.txt", "other_file" }; const char *text[][5] ={{ "it", "is", "what", "it", "is" }, { "what", "is", "it", 0 }, { "it", "is", "a", "banana", 0 }}; trie init_tables() { int i, j; trie root = trie_new(); for (i = 0; i < sizeof(chr_legal); i++) { chr_idx[(int)chr_legal[i]] = i + 1; idx_chr[i + 1] = chr_legal[i]; } #define USE_ADVANCED_FILE_HANDLING 0 #if USE_ADVANCED_FILE_HANDLING void read_file(const char * fname) { char cmd[1024]; char word[1024]; sprintf(cmd, "perl -p -e 'while(/(\\w+)/g) {print lc($1),\"\\n\"}' %s", fname); FILE *in = popen(cmd, "r"); while (!feof(in)) { fscanf(in, "%1000s", word); add_index(root, word, fname); } pclose(in); }; read_file("f1.txt"); read_file("source/f2.txt"); read_file("other_file"); #else for (i = 0; i < 3; i++) { for (j = 0; j < 5; j++) { if (!text[i][j]) break; add_index(root, text[i][j], files[i]); } } #endif return root; } void search_index(trie root, const char *word) { char path[1024]; printf("Search for \"%s\": ", word); trie found = find_word(root, word); if (!found) printf("not found\n"); else { trie_all(found->next[FNAME], path, 0, print_path); printf("\n"); } } int main() { trie root = init_tables(); search_index(root, "what"); search_index(root, "is"); search_index(root, "banana"); search_index(root, "boo"); return 0; }
#include <algorithm> #include <fstream> #include <iostream> #include <vector> #include <string> const std::string _CHARS = "abcdefghijklmnopqrstuvwxyz0123456789.:-_/"; const size_t MAX_NODES = 41; class node { public: node() { clear(); } node( char z ) { clear(); } ~node() { for( int x = 0; x < MAX_NODES; x++ ) if( next[x] ) delete next[x]; } void clear() { for( int x = 0; x < MAX_NODES; x++ ) next[x] = 0; isWord = false; } bool isWord; std::vector<std::string> files; node* next[MAX_NODES]; }; class index { public: void add( std::string s, std::string fileName ) { std::transform( s.begin(), s.end(), s.begin(), tolower ); std::string h; for( std::string::iterator i = s.begin(); i != s.end(); i++ ) { if( *i == 32 ) { pushFileName( addWord( h ), fileName ); h.clear(); continue; } h.append( 1, *i ); } if( h.length() ) pushFileName( addWord( h ), fileName ); } void findWord( std::string s ) { std::vector<std::string> v = find( s ); if( !v.size() ) { std::cout << s + " was not found!\n"; return; } std::cout << s << " found in:\n"; for( std::vector<std::string>::iterator i = v.begin(); i != v.end(); i++ ) { std::cout << *i << "\n"; } std::cout << "\n"; } private: void pushFileName( node* n, std::string fn ) { std::vector<std::string>::iterator i = std::find( n->files.begin(), n->files.end(), fn ); if( i == n->files.end() ) n->files.push_back( fn ); } const std::vector<std::string>& find( std::string s ) { size_t idx; std::transform( s.begin(), s.end(), s.begin(), tolower ); node* rt = &root; for( std::string::iterator i = s.begin(); i != s.end(); i++ ) { idx = _CHARS.find( *i ); if( idx < MAX_NODES ) { if( !rt->next[idx] ) return std::vector<std::string>(); rt = rt->next[idx]; } } if( rt->isWord ) return rt->files; return std::vector<std::string>(); } node* addWord( std::string s ) { size_t idx; node* rt = &root, *n; for( std::string::iterator i = s.begin(); i != s.end(); i++ ) { idx = _CHARS.find( *i ); if( idx < MAX_NODES ) { n = rt->next[idx]; if( n ){ rt = n; continue; } n = new node( *i ); rt->next[idx] = n; rt = n; } } rt->isWord = true; return rt; } node root; }; int main( int argc, char* argv[] ) { index t; std::string s; std::string files[] = { "file1.txt", "f_text.txt", "text_1b.txt" }; for( int x = 0; x < 3; x++ ) { std::ifstream f; f.open( files[x].c_str(), std::ios::in ); if( f.good() ) { while( !f.eof() ) { f >> s; t.add( s, files[x] ); s.clear(); } f.close(); } } while( true ) { std::cout << "Enter one word to search for, return to exit: "; std::getline( std::cin, s ); if( !s.length() ) break; t.findWord( s ); } return 0; }
Change the following C code into C++ without altering its purpose.
#include <stdio.h> int gcd(int m, int n) { int tmp; while(m) { tmp = m; m = n % m; n = tmp; } return n; } int lcm(int m, int n) { return m / gcd(m, n) * n; } int main() { printf("lcm(35, 21) = %d\n", lcm(21,35)); return 0; }
#include <boost/math/common_factor.hpp> #include <iostream> int main( ) { std::cout << "The least common multiple of 12 and 18 is " << boost::math::lcm( 12 , 18 ) << " ,\n" << "and the greatest common divisor " << boost::math::gcd( 12 , 18 ) << " !" << std::endl ; return 0 ; }
Preserve the algorithm and functionality while converting the code from C to C++.
#include <stdio.h> int gcd(int m, int n) { int tmp; while(m) { tmp = m; m = n % m; n = tmp; } return n; } int lcm(int m, int n) { return m / gcd(m, n) * n; } int main() { printf("lcm(35, 21) = %d\n", lcm(21,35)); return 0; }
#include <boost/math/common_factor.hpp> #include <iostream> int main( ) { std::cout << "The least common multiple of 12 and 18 is " << boost::math::lcm( 12 , 18 ) << " ,\n" << "and the greatest common divisor " << boost::math::gcd( 12 , 18 ) << " !" << std::endl ; return 0 ; }
Generate an equivalent C++ version of this C code.
#include <stdlib.h> #include <stdio.h> #include <gmp.h> void mpz_factors(mpz_t n) { int factors = 0; mpz_t s, m, p; mpz_init(s), mpz_init(m), mpz_init(p); mpz_set_ui(m, 3); mpz_set(p, n); mpz_sqrt(s, p); while (mpz_cmp(m, s) < 0) { if (mpz_divisible_p(p, m)) { gmp_printf("%Zd ", m); mpz_fdiv_q(p, p, m); mpz_sqrt(s, p); factors ++; } mpz_add_ui(m, m, 2); } if (factors == 0) printf("PRIME\n"); else gmp_printf("%Zd\n", p); } int main(int argc, char const *argv[]) { mpz_t fermat; mpz_init_set_ui(fermat, 3); printf("F(0) = 3 -> PRIME\n"); for (unsigned i = 1; i < 10; i ++) { mpz_sub_ui(fermat, fermat, 1); mpz_mul(fermat, fermat, fermat); mpz_add_ui(fermat, fermat, 1); gmp_printf("F(%d) = %Zd -> ", i, fermat); mpz_factors(fermat); } return 0; }
#include <iostream> #include <vector> #include <boost/integer/common_factor.hpp> #include <boost/multiprecision/cpp_int.hpp> #include <boost/multiprecision/miller_rabin.hpp> typedef boost::multiprecision::cpp_int integer; integer fermat(unsigned int n) { unsigned int p = 1; for (unsigned int i = 0; i < n; ++i) p *= 2; return 1 + pow(integer(2), p); } inline void g(integer& x, const integer& n) { x *= x; x += 1; x %= n; } integer pollard_rho(const integer& n) { integer x = 2, y = 2, d = 1, z = 1; int count = 0; for (;;) { g(x, n); g(y, n); g(y, n); d = abs(x - y); z = (z * d) % n; ++count; if (count == 100) { d = gcd(z, n); if (d != 1) break; z = 1; count = 0; } } if (d == n) return 0; return d; } std::vector<integer> get_prime_factors(integer n) { std::vector<integer> factors; for (;;) { if (miller_rabin_test(n, 25)) { factors.push_back(n); break; } integer f = pollard_rho(n); if (f == 0) { factors.push_back(n); break; } factors.push_back(f); n /= f; } return factors; } void print_vector(const std::vector<integer>& factors) { if (factors.empty()) return; auto i = factors.begin(); std::cout << *i++; for (; i != factors.end(); ++i) std::cout << ", " << *i; std::cout << '\n'; } int main() { std::cout << "First 10 Fermat numbers:\n"; for (unsigned int i = 0; i < 10; ++i) std::cout << "F(" << i << ") = " << fermat(i) << '\n'; std::cout << "\nPrime factors:\n"; for (unsigned int i = 0; i < 9; ++i) { std::cout << "F(" << i << "): "; print_vector(get_prime_factors(fermat(i))); } return 0; }
Can you help me rewrite this code in C++ instead of C, keeping it the same logically?
int main(){ time_t t; int a, b; srand((unsigned)time(&t)); for(;;){ a = rand() % 20; printf("%d\n", a); if(a == 10) break; b = rand() % 20; printf("%d\n", b); } return 0; }
#include <iostream> #include <ctime> #include <cstdlib> int main(){ srand(time(NULL)); while(true){ const int a = rand() % 20; std::cout << a << std::endl; if(a == 10) break; const int b = rand() % 20; std::cout << b << std::endl; } return 0; }
Produce a functionally identical C++ code for the snippet given in C.
#include <stdio.h> int main() { FILE *lp; lp = fopen("/dev/lp0","w"); fprintf(lp,"Hello world!\n"); fclose(lp); return 0; }
#include <iostream> #include <fstream> int main(){ std::ofstream lprFile; lprFile.open( "/dev/lp0" ); lprFile << "Hello World!\n"; lprFile.close(); return 0; }
Please provide an equivalent version of this C code in C++.
#include <stdio.h> int main() { FILE *lp; lp = fopen("/dev/lp0","w"); fprintf(lp,"Hello world!\n"); fclose(lp); return 0; }
#include <iostream> #include <fstream> int main(){ std::ofstream lprFile; lprFile.open( "/dev/lp0" ); lprFile << "Hello World!\n"; lprFile.close(); return 0; }
Generate an equivalent C++ version of this C code.
#include<stdlib.h> #include<stdio.h> int getWater(int* arr,int start,int end,int cutoff){ int i, sum = 0; for(i=start;i<=end;i++) sum += ((arr[cutoff] > arr[i])?(arr[cutoff] - arr[i]):0); return sum; } int netWater(int* arr,int size){ int i, j, ref1, ref2, marker, markerSet = 0,sum = 0; if(size<3) return 0; for(i=0;i<size-1;i++){ start:if(i!=size-2 && arr[i]>arr[i+1]){ ref1 = i; for(j=ref1+1;j<size;j++){ if(arr[j]>=arr[ref1]){ ref2 = j; sum += getWater(arr,ref1+1,ref2-1,ref1); i = ref2; goto start; } else if(j!=size-1 && arr[j] < arr[j+1] && (markerSet==0||(arr[j+1]>=arr[marker]))){ marker = j+1; markerSet = 1; } } if(markerSet==1){ sum += getWater(arr,ref1+1,marker-1,marker); i = marker; markerSet = 0; goto start; } } } return sum; } int main(int argC,char* argV[]) { int *arr,i; if(argC==1) printf("Usage : %s <followed by space separated series of integers>"); else{ arr = (int*)malloc((argC-1)*sizeof(int)); for(i=1;i<argC;i++) arr[i-1] = atoi(argV[i]); printf("Water collected : %d",netWater(arr,argC-1)); } return 0; }
#include <iostream> #include <vector> #include <algorithm> enum { EMPTY, WALL, WATER }; auto fill(const std::vector<int> b) { auto water = 0; const auto rows = *std::max_element(std::begin(b), std::end(b)); const auto cols = std::size(b); std::vector<std::vector<int>> g(rows); for (auto& r : g) { for (auto i = 0; i < cols; ++i) { r.push_back(EMPTY); } } for (auto c = 0; c < cols; ++c) { for (auto r = rows - 1u, i = 0u; i < b[c]; ++i, --r) { g[r][c] = WALL; } } for (auto c = 0; c < cols - 1; ++c) { auto start_row = rows - b[c]; while (start_row < rows) { if (g[start_row][c] == EMPTY) break; auto c2 = c + 1; bool hitWall = false; while (c2 < cols) { if (g[start_row][c2] == WALL) { hitWall = true; break; } ++c2; } if (hitWall) { for (auto i = c + 1; i < c2; ++i) { g[start_row][i] = WATER; ++water; } } ++start_row; } } return water; } int main() { std::vector<std::vector<int>> b = { { 1, 5, 3, 7, 2 }, { 5, 3, 7, 2, 6, 4, 5, 9, 1, 2 }, { 2, 6, 3, 5, 2, 8, 1, 4, 2, 2, 5, 3, 5, 7, 4, 1 }, { 5, 5, 5, 5 }, { 5, 6, 7, 8 }, { 8, 7, 7, 6 }, { 6, 7, 10, 7, 6 } }; for (const auto v : b) { auto water = fill(v); std::cout << water << " water drops." << std::endl; } std::cin.ignore(); std::cin.get(); return 0; }
Port the following code from C to C++ with equivalent syntax and logic.
#include <stdio.h> int ispr(unsigned int n) { if ((n & 1) == 0 || n < 2) return n == 2; for (unsigned int j = 3; j * j <= n; j += 2) if (n % j == 0) return 0; return 1; } int main() { unsigned int c = 0, nc, pc = 9, i, a, b, l, ps[128], nxt[128]; for (a = 0, b = 1; a < pc; a = b++) ps[a] = b; while (1) { nc = 0; for (i = 0; i < pc; i++) { if (ispr(a = ps[i])) printf("%8d%s", a, ++c % 5 == 0 ? "\n" : " "); for (b = a * 10, l = a % 10 + b++; b < l; b++) nxt[nc++] = b; } if (nc > 1) for(i = 0, pc = nc; i < pc; i++) ps[i] = nxt[i]; else break; } printf("\n%d descending primes found", c); }
#include <iostream> bool ispr(unsigned int n) { if ((n & 1) == 0 || n < 2) return n == 2; for (unsigned int j = 3; j * j <= n; j += 2) if (n % j == 0) return false; return true; } int main() { unsigned int c = 0, nc, pc = 9, i, a, b, l, ps[128]{ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, nxt[128]; while (true) { nc = 0; for (i = 0; i < pc; i++) { if (ispr(a = ps[i])) printf("%8d%s", a, ++c % 5 == 0 ? "\n" : " "); for (b = a * 10, l = a % 10 + b++; b < l; b++) nxt[nc++] = b; } if (nc > 1) for(i = 0, pc = nc; i < pc; i++) ps[i] = nxt[i]; else break; } printf("\n%d descending primes found", c); }
Rewrite this program in C++ while keeping its functionality equivalent to the C version.
#include <stdio.h> #include <stdlib.h> #include <math.h> #define TRUE 1 #define FALSE 0 #define TRILLION 1000000000000 typedef unsigned char bool; typedef unsigned long long uint64; void sieve(uint64 limit, uint64 *primes, uint64 *length) { uint64 i, count, p, p2; bool *c = calloc(limit + 1, sizeof(bool)); primes[0] = 2; count = 1; p = 3; for (;;) { p2 = p * p; if (p2 > limit) break; for (i = p2; i <= limit; i += 2 * p) c[i] = TRUE; for (;;) { p += 2; if (!c[p]) break; } } for (i = 3; i <= limit; i += 2) { if (!c[i]) primes[count++] = i; } *length = count; free(c); } void squareFree(uint64 from, uint64 to, uint64 *results, uint64 *len) { uint64 i, j, p, p2, np, count = 0, limit = (uint64)sqrt((double)to); uint64 *primes = malloc((limit + 1) * sizeof(uint64)); bool add; sieve(limit, primes, &np); for (i = from; i <= to; ++i) { add = TRUE; for (j = 0; j < np; ++j) { p = primes[j]; p2 = p * p; if (p2 > i) break; if (i % p2 == 0) { add = FALSE; break; } } if (add) results[count++] = i; } *len = count; free(primes); } int main() { uint64 i, *sf, len; sf = malloc(1000000 * sizeof(uint64)); printf("Square-free integers from 1 to 145:\n"); squareFree(1, 145, sf, &len); for (i = 0; i < len; ++i) { if (i > 0 && i % 20 == 0) { printf("\n"); } printf("%4lld", sf[i]); } printf("\n\nSquare-free integers from %ld to %ld:\n", TRILLION, TRILLION + 145); squareFree(TRILLION, TRILLION + 145, sf, &len); for (i = 0; i < len; ++i) { if (i > 0 && i % 5 == 0) { printf("\n"); } printf("%14lld", sf[i]); } printf("\n\nNumber of square-free integers:\n"); int a[5] = {100, 1000, 10000, 100000, 1000000}; for (i = 0; i < 5; ++i) { squareFree(1, a[i], sf, &len); printf(" from %d to %d = %lld\n", 1, a[i], len); } free(sf); return 0; }
#include <cstdint> #include <iostream> #include <string> using integer = uint64_t; bool square_free(integer n) { if (n % 4 == 0) return false; for (integer p = 3; p * p <= n; p += 2) { integer count = 0; for (; n % p == 0; n /= p) { if (++count > 1) return false; } } return true; } void print_square_free_numbers(integer from, integer to) { std::cout << "Square-free numbers between " << from << " and " << to << ":\n"; std::string line; for (integer i = from; i <= to; ++i) { if (square_free(i)) { if (!line.empty()) line += ' '; line += std::to_string(i); if (line.size() >= 80) { std::cout << line << '\n'; line.clear(); } } } if (!line.empty()) std::cout << line << '\n'; } void print_square_free_count(integer from, integer to) { integer count = 0; for (integer i = from; i <= to; ++i) { if (square_free(i)) ++count; } std::cout << "Number of square-free numbers between " << from << " and " << to << ": " << count << '\n'; } int main() { print_square_free_numbers(1, 145); print_square_free_numbers(1000000000000LL, 1000000000145LL); print_square_free_count(1, 100); print_square_free_count(1, 1000); print_square_free_count(1, 10000); print_square_free_count(1, 100000); print_square_free_count(1, 1000000); return 0; }
Write a version of this C function in C++ with identical behavior.
#include <stdlib.h> #include <string.h> #include <ctype.h> #include <stdio.h> #define TRUE 1 #define FALSE 0 #define max(a, b) ((a) > (b) ? (a) : (b)) #define min(a, b) ((a) < (b) ? (a) : (b)) double jaro(const char *str1, const char *str2) { int str1_len = strlen(str1); int str2_len = strlen(str2); if (str1_len == 0) return str2_len == 0 ? 1.0 : 0.0; int match_distance = (int) max(str1_len, str2_len)/2 - 1; int *str1_matches = calloc(str1_len, sizeof(int)); int *str2_matches = calloc(str2_len, sizeof(int)); double matches = 0.0; double transpositions = 0.0; for (int i = 0; i < str1_len; i++) { int start = max(0, i - match_distance); int end = min(i + match_distance + 1, str2_len); for (int k = start; k < end; k++) { if (str2_matches[k]) continue; if (str1[i] != str2[k]) continue; str1_matches[i] = TRUE; str2_matches[k] = TRUE; matches++; break; } } if (matches == 0) { free(str1_matches); free(str2_matches); return 0.0; } int k = 0; for (int i = 0; i < str1_len; i++) { if (!str1_matches[i]) continue; while (!str2_matches[k]) k++; if (str1[i] != str2[k]) transpositions++; k++; } transpositions /= 2.0; free(str1_matches); free(str2_matches); return ((matches / str1_len) + (matches / str2_len) + ((matches - transpositions) / matches)) / 3.0; } int main() { printf("%f\n", jaro("MARTHA", "MARHTA")); printf("%f\n", jaro("DIXON", "DICKSONX")); printf("%f\n", jaro("JELLYFISH", "SMELLYFISH")); }
#include <algorithm> #include <iostream> #include <string> double jaro(const std::string s1, const std::string s2) { const uint l1 = s1.length(), l2 = s2.length(); if (l1 == 0) return l2 == 0 ? 1.0 : 0.0; const uint match_distance = std::max(l1, l2) / 2 - 1; bool s1_matches[l1]; bool s2_matches[l2]; std::fill(s1_matches, s1_matches + l1, false); std::fill(s2_matches, s2_matches + l2, false); uint matches = 0; for (uint i = 0; i < l1; i++) { const int end = std::min(i + match_distance + 1, l2); for (int k = std::max(0u, i - match_distance); k < end; k++) if (!s2_matches[k] && s1[i] == s2[k]) { s1_matches[i] = true; s2_matches[k] = true; matches++; break; } } if (matches == 0) return 0.0; double t = 0.0; uint k = 0; for (uint i = 0; i < l1; i++) if (s1_matches[i]) { while (!s2_matches[k]) k++; if (s1[i] != s2[k]) t += 0.5; k++; } const double m = matches; return (m / l1 + m / l2 + (m - t) / m) / 3.0; } int main() { using namespace std; cout << jaro("MARTHA", "MARHTA") << endl; cout << jaro("DIXON", "DICKSONX") << endl; cout << jaro("JELLYFISH", "SMELLYFISH") << endl; return 0; }
Convert this C block to C++, preserving its control flow and logic.
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> typedef struct node_t { int x, y; struct node_t *prev, *next; } node; node *new_node(int x, int y) { node *n = malloc(sizeof(node)); n->x = x; n->y = y; n->next = NULL; n->prev = NULL; return n; } void free_node(node **n) { if (n == NULL) { return; } (*n)->prev = NULL; (*n)->next = NULL; free(*n); *n = NULL; } typedef struct list_t { node *head; node *tail; } list; list make_list() { list lst = { NULL, NULL }; return lst; } void append_node(list *const lst, int x, int y) { if (lst == NULL) { return; } node *n = new_node(x, y); if (lst->head == NULL) { lst->head = n; lst->tail = n; } else { n->prev = lst->tail; lst->tail->next = n; lst->tail = n; } } void remove_node(list *const lst, const node *const n) { if (lst == NULL || n == NULL) { return; } if (n->prev != NULL) { n->prev->next = n->next; if (n->next != NULL) { n->next->prev = n->prev; } else { lst->tail = n->prev; } } else { if (n->next != NULL) { n->next->prev = NULL; lst->head = n->next; } } free_node(&n); } void free_list(list *const lst) { node *ptr; if (lst == NULL) { return; } ptr = lst->head; while (ptr != NULL) { node *nxt = ptr->next; free_node(&ptr); ptr = nxt; } lst->head = NULL; lst->tail = NULL; } void print_list(const list *lst) { node *it; if (lst == NULL) { return; } for (it = lst->head; it != NULL; it = it->next) { int sum = it->x + it->y; int prod = it->x * it->y; printf("[%d, %d] S=%d P=%d\n", it->x, it->y, sum, prod); } } void print_count(const list *const lst) { node *it; int c = 0; if (lst == NULL) { return; } for (it = lst->head; it != NULL; it = it->next) { c++; } if (c == 0) { printf("no candidates\n"); } else if (c == 1) { printf("one candidate\n"); } else { printf("%d candidates\n", c); } } void setup(list *const lst) { int x, y; if (lst == NULL) { return; } for (x = 2; x <= 98; x++) { for (y = x + 1; y <= 98; y++) { if (x + y <= 100) { append_node(lst, x, y); } } } } void remove_by_sum(list *const lst, const int sum) { node *it; if (lst == NULL) { return; } it = lst->head; while (it != NULL) { int s = it->x + it->y; if (s == sum) { remove_node(lst, it); it = lst->head; } else { it = it->next; } } } void remove_by_prod(list *const lst, const int prod) { node *it; if (lst == NULL) { return; } it = lst->head; while (it != NULL) { int p = it->x * it->y; if (p == prod) { remove_node(lst, it); it = lst->head; } else { it = it->next; } } } void statement1(list *const lst) { short *unique = calloc(100000, sizeof(short)); node *it, *nxt; for (it = lst->head; it != NULL; it = it->next) { int prod = it->x * it->y; unique[prod]++; } it = lst->head; while (it != NULL) { int prod = it->x * it->y; nxt = it->next; if (unique[prod] == 1) { remove_by_sum(lst, it->x + it->y); it = lst->head; } else { it = nxt; } } free(unique); } void statement2(list *const candidates) { short *unique = calloc(100000, sizeof(short)); node *it, *nxt; for (it = candidates->head; it != NULL; it = it->next) { int prod = it->x * it->y; unique[prod]++; } it = candidates->head; while (it != NULL) { int prod = it->x * it->y; nxt = it->next; if (unique[prod] > 1) { remove_by_prod(candidates, prod); it = candidates->head; } else { it = nxt; } } free(unique); } void statement3(list *const candidates) { short *unique = calloc(100, sizeof(short)); node *it, *nxt; for (it = candidates->head; it != NULL; it = it->next) { int sum = it->x + it->y; unique[sum]++; } it = candidates->head; while (it != NULL) { int sum = it->x + it->y; nxt = it->next; if (unique[sum] > 1) { remove_by_sum(candidates, sum); it = candidates->head; } else { it = nxt; } } free(unique); } int main() { list candidates = make_list(); setup(&candidates); print_count(&candidates); statement1(&candidates); print_count(&candidates); statement2(&candidates); print_count(&candidates); statement3(&candidates); print_count(&candidates); print_list(&candidates); free_list(&candidates); return 0; }
#include <algorithm> #include <iostream> #include <map> #include <vector> std::ostream &operator<<(std::ostream &os, std::vector<std::pair<int, int>> &v) { for (auto &p : v) { auto sum = p.first + p.second; auto prod = p.first * p.second; os << '[' << p.first << ", " << p.second << "] S=" << sum << " P=" << prod; } return os << '\n'; } void print_count(const std::vector<std::pair<int, int>> &candidates) { auto c = candidates.size(); if (c == 0) { std::cout << "no candidates\n"; } else if (c == 1) { std::cout << "one candidate\n"; } else { std::cout << c << " candidates\n"; } } auto setup() { std::vector<std::pair<int, int>> candidates; for (int x = 2; x <= 98; x++) { for (int y = x + 1; y <= 98; y++) { if (x + y <= 100) { candidates.push_back(std::make_pair(x, y)); } } } return candidates; } void remove_by_sum(std::vector<std::pair<int, int>> &candidates, const int sum) { candidates.erase(std::remove_if( candidates.begin(), candidates.end(), [sum](const std::pair<int, int> &pair) { auto s = pair.first + pair.second; return s == sum; } ), candidates.end()); } void remove_by_prod(std::vector<std::pair<int, int>> &candidates, const int prod) { candidates.erase(std::remove_if( candidates.begin(), candidates.end(), [prod](const std::pair<int, int> &pair) { auto p = pair.first * pair.second; return p == prod; } ), candidates.end()); } void statement1(std::vector<std::pair<int, int>> &candidates) { std::map<int, int> uniqueMap; std::for_each( candidates.cbegin(), candidates.cend(), [&uniqueMap](const std::pair<int, int> &pair) { auto prod = pair.first * pair.second; uniqueMap[prod]++; } ); bool loop; do { loop = false; for (auto &pair : candidates) { auto prod = pair.first * pair.second; if (uniqueMap[prod] == 1) { auto sum = pair.first + pair.second; remove_by_sum(candidates, sum); loop = true; break; } } } while (loop); } void statement2(std::vector<std::pair<int, int>> &candidates) { std::map<int, int> uniqueMap; std::for_each( candidates.cbegin(), candidates.cend(), [&uniqueMap](const std::pair<int, int> &pair) { auto prod = pair.first * pair.second; uniqueMap[prod]++; } ); bool loop; do { loop = false; for (auto &pair : candidates) { auto prod = pair.first * pair.second; if (uniqueMap[prod] > 1) { remove_by_prod(candidates, prod); loop = true; break; } } } while (loop); } void statement3(std::vector<std::pair<int, int>> &candidates) { std::map<int, int> uniqueMap; std::for_each( candidates.cbegin(), candidates.cend(), [&uniqueMap](const std::pair<int, int> &pair) { auto sum = pair.first + pair.second; uniqueMap[sum]++; } ); bool loop; do { loop = false; for (auto &pair : candidates) { auto sum = pair.first + pair.second; if (uniqueMap[sum] > 1) { remove_by_sum(candidates, sum); loop = true; break; } } } while (loop); } int main() { auto candidates = setup(); print_count(candidates); statement1(candidates); print_count(candidates); statement2(candidates); print_count(candidates); statement3(candidates); print_count(candidates); std::cout << candidates; return 0; }
Rewrite the snippet below in C++ so it works the same as the original C code.
#include <stdio.h> #include <stdlib.h> int turn(int base, int n) { int sum = 0; while (n != 0) { int rem = n % base; n = n / base; sum += rem; } return sum % base; } void fairshare(int base, int count) { int i; printf("Base %2d:", base); for (i = 0; i < count; i++) { int t = turn(base, i); printf(" %2d", t); } printf("\n"); } void turnCount(int base, int count) { int *cnt = calloc(base, sizeof(int)); int i, minTurn, maxTurn, portion; if (NULL == cnt) { printf("Failed to allocate space to determine the spread of turns.\n"); return; } for (i = 0; i < count; i++) { int t = turn(base, i); cnt[t]++; } minTurn = INT_MAX; maxTurn = INT_MIN; portion = 0; for (i = 0; i < base; i++) { if (cnt[i] > 0) { portion++; } if (cnt[i] < minTurn) { minTurn = cnt[i]; } if (cnt[i] > maxTurn) { maxTurn = cnt[i]; } } printf(" With %d people: ", base); if (0 == minTurn) { printf("Only %d have a turn\n", portion); } else if (minTurn == maxTurn) { printf("%d\n", minTurn); } else { printf("%d or %d\n", minTurn, maxTurn); } free(cnt); } int main() { fairshare(2, 25); fairshare(3, 25); fairshare(5, 25); fairshare(11, 25); printf("How many times does each get a turn in 50000 iterations?\n"); turnCount(191, 50000); turnCount(1377, 50000); turnCount(49999, 50000); turnCount(50000, 50000); turnCount(50001, 50000); return 0; }
#include <iostream> #include <vector> int turn(int base, int n) { int sum = 0; while (n != 0) { int rem = n % base; n = n / base; sum += rem; } return sum % base; } void fairshare(int base, int count) { printf("Base %2d:", base); for (int i = 0; i < count; i++) { int t = turn(base, i); printf(" %2d", t); } printf("\n"); } void turnCount(int base, int count) { std::vector<int> cnt(base, 0); for (int i = 0; i < count; i++) { int t = turn(base, i); cnt[t]++; } int minTurn = INT_MAX; int maxTurn = INT_MIN; int portion = 0; for (int i = 0; i < base; i++) { if (cnt[i] > 0) { portion++; } if (cnt[i] < minTurn) { minTurn = cnt[i]; } if (cnt[i] > maxTurn) { maxTurn = cnt[i]; } } printf(" With %d people: ", base); if (0 == minTurn) { printf("Only %d have a turn\n", portion); } else if (minTurn == maxTurn) { printf("%d\n", minTurn); } else { printf("%d or %d\n", minTurn, maxTurn); } } int main() { fairshare(2, 25); fairshare(3, 25); fairshare(5, 25); fairshare(11, 25); printf("How many times does each get a turn in 50000 iterations?\n"); turnCount(191, 50000); turnCount(1377, 50000); turnCount(49999, 50000); turnCount(50000, 50000); turnCount(50001, 50000); return 0; }
Convert this C block to C++, preserving its control flow and logic.
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> static int nextInt(int size) { return rand() % size; } static bool cylinder[6]; static void rshift() { bool t = cylinder[5]; int i; for (i = 4; i >= 0; i--) { cylinder[i + 1] = cylinder[i]; } cylinder[0] = t; } static void unload() { int i; for (i = 0; i < 6; i++) { cylinder[i] = false; } } static void load() { while (cylinder[0]) { rshift(); } cylinder[0] = true; rshift(); } static void spin() { int lim = nextInt(6) + 1; int i; for (i = 1; i < lim; i++) { rshift(); } } static bool fire() { bool shot = cylinder[0]; rshift(); return shot; } static int method(const char *s) { unload(); for (; *s != '\0'; s++) { switch (*s) { case 'L': load(); break; case 'S': spin(); break; case 'F': if (fire()) { return 1; } break; } } return 0; } static void append(char *out, const char *txt) { if (*out != '\0') { strcat(out, ", "); } strcat(out, txt); } static void mstring(const char *s, char *out) { for (; *s != '\0'; s++) { switch (*s) { case 'L': append(out, "load"); break; case 'S': append(out, "spin"); break; case 'F': append(out, "fire"); break; } } } static void test(char *src) { char buffer[41] = ""; const int tests = 100000; int sum = 0; int t; double pc; for (t = 0; t < tests; t++) { sum += method(src); } mstring(src, buffer); pc = 100.0 * sum / tests; printf("%-40s produces %6.3f%% deaths.\n", buffer, pc); } int main() { srand(time(0)); test("LSLSFSF"); test("LSLSFF"); test("LLSFSF"); test("LLSFF"); return 0; }
#include <array> #include <iomanip> #include <iostream> #include <random> #include <sstream> class Roulette { private: std::array<bool, 6> cylinder; std::mt19937 gen; std::uniform_int_distribution<> distrib; int next_int() { return distrib(gen); } void rshift() { std::rotate(cylinder.begin(), cylinder.begin() + 1, cylinder.end()); } void unload() { std::fill(cylinder.begin(), cylinder.end(), false); } void load() { while (cylinder[0]) { rshift(); } cylinder[0] = true; rshift(); } void spin() { int lim = next_int(); for (int i = 1; i < lim; i++) { rshift(); } } bool fire() { auto shot = cylinder[0]; rshift(); return shot; } public: Roulette() { std::random_device rd; gen = std::mt19937(rd()); distrib = std::uniform_int_distribution<>(1, 6); unload(); } int method(const std::string &s) { unload(); for (auto c : s) { switch (c) { case 'L': load(); break; case 'S': spin(); break; case 'F': if (fire()) { return 1; } break; } } return 0; } }; std::string mstring(const std::string &s) { std::stringstream ss; bool first = true; auto append = [&ss, &first](const std::string s) { if (first) { first = false; } else { ss << ", "; } ss << s; }; for (auto c : s) { switch (c) { case 'L': append("load"); break; case 'S': append("spin"); break; case 'F': append("fire"); break; } } return ss.str(); } void test(const std::string &src) { const int tests = 100000; int sum = 0; Roulette r; for (int t = 0; t < tests; t++) { sum += r.method(src); } double pc = 100.0 * sum / tests; std::cout << std::left << std::setw(40) << mstring(src) << " produces " << pc << "% deaths.\n"; } int main() { test("LSLSFSF"); test("LSLSFF"); test("LLSFSF"); test("LLSFF"); return 0; }
Produce a functionally identical C++ code for the snippet given in C.
#include <sys/types.h> #include <regex.h> #include <stdio.h> typedef struct { const char *s; int len, prec, assoc; } str_tok_t; typedef struct { const char * str; int assoc, prec; regex_t re; } pat_t; enum assoc { A_NONE, A_L, A_R }; pat_t pat_eos = {"", A_NONE, 0}; pat_t pat_ops[] = { {"^\\)", A_NONE, -1}, {"^\\*\\*", A_R, 3}, {"^\\^", A_R, 3}, {"^\\*", A_L, 2}, {"^/", A_L, 2}, {"^\\+", A_L, 1}, {"^-", A_L, 1}, {0} }; pat_t pat_arg[] = { {"^[-+]?[0-9]*\\.?[0-9]+([eE][-+]?[0-9]+)?"}, {"^[a-zA-Z_][a-zA-Z_0-9]*"}, {"^\\(", A_L, -1}, {0} }; str_tok_t stack[256]; str_tok_t queue[256]; int l_queue, l_stack; #define qpush(x) queue[l_queue++] = x #define spush(x) stack[l_stack++] = x #define spop() stack[--l_stack] void display(const char *s) { int i; printf("\033[1;1H\033[JText | %s", s); printf("\nStack| "); for (i = 0; i < l_stack; i++) printf("%.*s ", stack[i].len, stack[i].s); printf("\nQueue| "); for (i = 0; i < l_queue; i++) printf("%.*s ", queue[i].len, queue[i].s); puts("\n\n<press enter>"); getchar(); } int prec_booster; #define fail(s1, s2) {fprintf(stderr, "[Error %s] %s\n", s1, s2); return 0;} int init(void) { int i; pat_t *p; for (i = 0, p = pat_ops; p[i].str; i++) if (regcomp(&(p[i].re), p[i].str, REG_NEWLINE|REG_EXTENDED)) fail("comp", p[i].str); for (i = 0, p = pat_arg; p[i].str; i++) if (regcomp(&(p[i].re), p[i].str, REG_NEWLINE|REG_EXTENDED)) fail("comp", p[i].str); return 1; } pat_t* match(const char *s, pat_t *p, str_tok_t * t, const char **e) { int i; regmatch_t m; while (*s == ' ') s++; *e = s; if (!*s) return &pat_eos; for (i = 0; p[i].str; i++) { if (regexec(&(p[i].re), s, 1, &m, REG_NOTEOL)) continue; t->s = s; *e = s + (t->len = m.rm_eo - m.rm_so); return p + i; } return 0; } int parse(const char *s) { pat_t *p; str_tok_t *t, tok; prec_booster = l_queue = l_stack = 0; display(s); while (*s) { p = match(s, pat_arg, &tok, &s); if (!p || p == &pat_eos) fail("parse arg", s); if (p->prec == -1) { prec_booster += 100; continue; } qpush(tok); display(s); re_op: p = match(s, pat_ops, &tok, &s); if (!p) fail("parse op", s); tok.assoc = p->assoc; tok.prec = p->prec; if (p->prec > 0) tok.prec = p->prec + prec_booster; else if (p->prec == -1) { if (prec_booster < 100) fail("unmatched )", s); tok.prec = prec_booster; } while (l_stack) { t = stack + l_stack - 1; if (!(t->prec == tok.prec && t->assoc == A_L) && t->prec <= tok.prec) break; qpush(spop()); display(s); } if (p->prec == -1) { prec_booster -= 100; goto re_op; } if (!p->prec) { display(s); if (prec_booster) fail("unmatched (", s); return 1; } spush(tok); display(s); } if (p->prec > 0) fail("unexpected eol", s); return 1; } int main() { int i; const char *tests[] = { "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3", "123", "3+4 * 2 / ( 1 - 5 ) ^ 2 ^ 3.14", "(((((((1+2+3**(4 + 5))))))", "a^(b + c/d * .1e5)!", "(1**2)**3", "2 + 2 *", 0 }; if (!init()) return 1; for (i = 0; tests[i]; i++) { printf("Testing string `%s' <enter>\n", tests[i]); getchar(); printf("string `%s': %s\n\n", tests[i], parse(tests[i]) ? "Ok" : "Error"); } return 0; }
#include <ciso646> #include <iostream> #include <regex> #include <sstream> #include <string> #include <unordered_map> #include <utility> #include <vector> using std::vector; using std::string; #include <exception> #include <stdexcept> template <typename...Args> std::runtime_error error( Args...args ) { return std::runtime_error( (std::ostringstream{} << ... << args).str() ); }; template <typename T> struct stack : public std::vector <T> { using base_type = std::vector <T> ; T push ( const T& x ) { base_type::push_back( x ); return x; } const T& top () { return base_type::back(); } T pop () { T x = std::move( top() ); base_type::pop_back(); return x; } bool empty() { return base_type::empty(); } }; using Number = double; using Operator_Name = string; using Precedence = int; enum class Associates { none, left_to_right, right_to_left }; struct Operator_Info { Precedence precedence; Associates associativity; }; std::unordered_map <Operator_Name, Operator_Info> Operators = { { "^", { 4, Associates::right_to_left } }, { "*", { 3, Associates::left_to_right } }, { "/", { 3, Associates::left_to_right } }, { "+", { 2, Associates::left_to_right } }, { "-", { 2, Associates::left_to_right } }, }; Precedence precedence ( const Operator_Name& op ) { return Operators[ op ].precedence; } Associates associativity( const Operator_Name& op ) { return Operators[ op ].associativity; } using Token = string; bool is_number ( const Token& t ) { return regex_match( t, std::regex{ R"z((\d+(\.\d*)?|\.\d+)([Ee][\+\-]?\d+)?)z" } ); } bool is_operator ( const Token& t ) { return Operators.count( t ); } bool is_open_parenthesis ( const Token& t ) { return t == "("; } bool is_close_parenthesis( const Token& t ) { return t == ")"; } bool is_parenthesis ( const Token& t ) { return is_open_parenthesis( t ) or is_close_parenthesis( t ); } template <typename T> std::ostream& operator << ( std::ostream& outs, const std::vector <T> & xs ) { std::size_t n = 0; for (auto x : xs) outs << (n++ ? " " : "") << x; return outs; } #include <iomanip> struct Progressive_Display { string token_name; string token_type; Progressive_Display() { std::cout << "\n" " INPUT │ TYPE │ ACTION │ STACK │ OUTPUT\n" "────────┼──────┼──────────────────┼──────────────┼─────────────────────────────\n"; } Progressive_Display& operator () ( const Token& token ) { token_name = token; token_type = is_operator ( token ) ? "op" : is_parenthesis( token ) ? "()" : is_number ( token ) ? "num" : ""; return *this; } Progressive_Display& operator () ( const string & description, const stack <Token> & stack, const vector <Token> & output ) { std::cout << std::right << std::setw( 7 ) << token_name << " │ " << std::left << std::setw( 4 ) << token_type << " │ " << std::setw( 16 ) << description << " │ " << std::setw( 12 ) << (std::ostringstream{} << stack).str() << " │ " << output << "\n"; return operator () ( "" ); } }; vector <Token> parse( const vector <Token> & tokens ) { vector <Token> output; stack <Token> stack; Progressive_Display display; for (auto token : tokens) if (is_number( token )) { output.push_back( token ); display( token )( "num --> output", stack, output ); } else if (is_operator( token ) or is_parenthesis( token )) { display( token ); if (!is_open_parenthesis( token )) { while (!stack.empty() and ( (is_close_parenthesis( token ) and !is_open_parenthesis( stack.top() )) or (precedence( stack.top() ) > precedence( token )) or ( (precedence( stack.top() ) == precedence( token )) and (associativity( token ) == Associates::left_to_right)))) { output.push_back( stack.pop() ); display( "pop --> output", stack, output ); } if (is_close_parenthesis( token )) { stack.pop(); display( "pop", stack, output ); } } if (!is_close_parenthesis( token )) { stack.push( token ); display( "push op", stack, output ); } } else throw error( "unexpected token: ", token ); display( "END" ); while (!stack.empty()) { output.push_back( stack.pop() ); display( "pop --> output", stack, output ); } return output; } int main( int argc, char** argv ) try { auto tokens = vector <Token> ( argv+1, argv+argc ); auto rpn_expr = parse( tokens ); std::cout << "\nInfix = " << tokens << "\nRPN = " << rpn_expr << "\n"; } catch (std::exception e) { std::cerr << "error: " << e.what() << "\n"; return 1; }
Port the provided C code into C++ while preserving the original functionality.
#include <assert.h> #include <stdbool.h> #include <stdio.h> #include <time.h> bool is_prime(unsigned int n) { assert(n < 64); static bool isprime[] = {0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0}; return isprime[n]; } void swap(unsigned int* a, size_t i, size_t j) { unsigned int tmp = a[i]; a[i] = a[j]; a[j] = tmp; } bool prime_triangle_row(unsigned int* a, size_t length) { if (length == 2) return is_prime(a[0] + a[1]); for (size_t i = 1; i + 1 < length; i += 2) { if (is_prime(a[0] + a[i])) { swap(a, i, 1); if (prime_triangle_row(a + 1, length - 1)) return true; swap(a, i, 1); } } return false; } int prime_triangle_count(unsigned int* a, size_t length) { int count = 0; if (length == 2) { if (is_prime(a[0] + a[1])) ++count; } else { for (size_t i = 1; i + 1 < length; i += 2) { if (is_prime(a[0] + a[i])) { swap(a, i, 1); count += prime_triangle_count(a + 1, length - 1); swap(a, i, 1); } } } return count; } void print(unsigned int* a, size_t length) { if (length == 0) return; printf("%2u", a[0]); for (size_t i = 1; i < length; ++i) printf(" %2u", a[i]); printf("\n"); } int main() { clock_t start = clock(); for (unsigned int n = 2; n < 21; ++n) { unsigned int a[n]; for (unsigned int i = 0; i < n; ++i) a[i] = i + 1; if (prime_triangle_row(a, n)) print(a, n); } printf("\n"); for (unsigned int n = 2; n < 21; ++n) { unsigned int a[n]; for (unsigned int i = 0; i < n; ++i) a[i] = i + 1; if (n > 2) printf(" "); printf("%d", prime_triangle_count(a, n)); } printf("\n"); clock_t end = clock(); double duration = (end - start + 0.0) / CLOCKS_PER_SEC; printf("\nElapsed time: %f seconds\n", duration); return 0; }
#include <cassert> #include <chrono> #include <iomanip> #include <iostream> #include <numeric> #include <vector> bool is_prime(unsigned int n) { assert(n > 0 && n < 64); return (1ULL << n) & 0x28208a20a08a28ac; } template <typename Iterator> bool prime_triangle_row(Iterator begin, Iterator end) { if (std::distance(begin, end) == 2) return is_prime(*begin + *(begin + 1)); for (auto i = begin + 1; i + 1 != end; ++i) { if (is_prime(*begin + *i)) { std::iter_swap(i, begin + 1); if (prime_triangle_row(begin + 1, end)) return true; std::iter_swap(i, begin + 1); } } return false; } template <typename Iterator> void prime_triangle_count(Iterator begin, Iterator end, int& count) { if (std::distance(begin, end) == 2) { if (is_prime(*begin + *(begin + 1))) ++count; return; } for (auto i = begin + 1; i + 1 != end; ++i) { if (is_prime(*begin + *i)) { std::iter_swap(i, begin + 1); prime_triangle_count(begin + 1, end, count); std::iter_swap(i, begin + 1); } } } template <typename Iterator> void print(Iterator begin, Iterator end) { if (begin == end) return; auto i = begin; std::cout << std::setw(2) << *i++; for (; i != end; ++i) std::cout << ' ' << std::setw(2) << *i; std::cout << '\n'; } int main() { auto start = std::chrono::high_resolution_clock::now(); for (unsigned int n = 2; n < 21; ++n) { std::vector<unsigned int> v(n); std::iota(v.begin(), v.end(), 1); if (prime_triangle_row(v.begin(), v.end())) print(v.begin(), v.end()); } std::cout << '\n'; for (unsigned int n = 2; n < 21; ++n) { std::vector<unsigned int> v(n); std::iota(v.begin(), v.end(), 1); int count = 0; prime_triangle_count(v.begin(), v.end(), count); if (n > 2) std::cout << ' '; std::cout << count; } std::cout << '\n'; auto end = std::chrono::high_resolution_clock::now(); std::chrono::duration<double> duration(end - start); std::cout << "\nElapsed time: " << duration.count() << " seconds\n"; }
Please provide an equivalent version of this C code in C++.
#include<math.h> #include<stdio.h> int main () { double inputs[11], check = 400, result; int i; printf ("\nPlease enter 11 numbers :"); for (i = 0; i < 11; i++) { scanf ("%lf", &inputs[i]); } printf ("\n\n\nEvaluating f(x) = |x|^0.5 + 5x^3 for the given inputs :"); for (i = 10; i >= 0; i--) { result = sqrt (fabs (inputs[i])) + 5 * pow (inputs[i], 3); printf ("\nf(%lf) = "); if (result > check) { printf ("Overflow!"); } else { printf ("%lf", result); } } return 0; }
#include <iostream> #include <cmath> #include <vector> #include <algorithm> #include <iomanip> int main( ) { std::vector<double> input( 11 ) , results( 11 ) ; std::cout << "Please enter 11 numbers!\n" ; for ( int i = 0 ; i < input.size( ) ; i++ ) std::cin >> input[i]; std::transform( input.begin( ) , input.end( ) , results.begin( ) , [ ]( double n )-> double { return sqrt( abs( n ) ) + 5 * pow( n , 3 ) ; } ) ; for ( int i = 10 ; i > -1 ; i-- ) { std::cout << "f( " << std::setw( 3 ) << input[ i ] << " ) : " ; if ( results[ i ] > 400 ) std::cout << "too large!" ; else std::cout << results[ i ] << " !" ; std::cout << std::endl ; } return 0 ; }
Change the programming language of this snippet from C to C++ without modifying what it does.
#include <stdio.h> #include <stdlib.h> #include <string.h> char * mid3(int n) { static char buf[32]; int l; sprintf(buf, "%d", n > 0 ? n : -n); l = strlen(buf); if (l < 3 || !(l & 1)) return 0; l = l / 2 - 1; buf[l + 3] = 0; return buf + l; } int main(void) { int x[] = {123, 12345, 1234567, 987654321, 10001, -10001, -123, -100, 100, -12345, 1, 2, -1, -10, 2002, -2002, 0, 1234567890}; int i; char *m; for (i = 0; i < sizeof(x)/sizeof(x[0]); i++) { if (!(m = mid3(x[i]))) m = "error"; printf("%d: %s\n", x[i], m); } return 0; }
#include <iostream> std::string middleThreeDigits(int n) { auto number = std::to_string(std::abs(n)); auto length = number.size(); if (length < 3) { return "less than three digits"; } else if (length % 2 == 0) { return "even number of digits"; } else { return number.substr(length / 2 - 1, 3); } } int main() { auto values {123, 12345, 1234567, 987654321, 10001, -10001, -123, -100, 100, -12345, 1, 2, -1, -10, 2002, -2002, 0}; for (auto&& v : values) { std::cout << "middleThreeDigits(" << v << "): " << middleThreeDigits(v) << "\n"; } }
Change the following C code into C++ without altering its purpose.
#include <math.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> #define LIMIT 15 int smallPrimes[LIMIT]; static void sieve() { int i = 2, j; int p = 5; smallPrimes[0] = 2; smallPrimes[1] = 3; while (i < LIMIT) { for (j = 0; j < i; j++) { if (smallPrimes[j] * smallPrimes[j] <= p) { if (p % smallPrimes[j] == 0) { p += 2; break; } } else { smallPrimes[i++] = p; p += 2; break; } } } } static bool is_prime(uint64_t n) { uint64_t i; for (i = 0; i < LIMIT; i++) { if (n % smallPrimes[i] == 0) { return n == smallPrimes[i]; } } i = smallPrimes[LIMIT - 1] + 2; for (; i * i <= n; i += 2) { if (n % i == 0) { return false; } } return true; } static uint64_t divisor_count(uint64_t n) { uint64_t count = 1; uint64_t d; while (n % 2 == 0) { n /= 2; count++; } for (d = 3; d * d <= n; d += 2) { uint64_t q = n / d; uint64_t r = n % d; uint64_t dc = 0; while (r == 0) { dc += count; n = q; q = n / d; r = n % d; } count += dc; } if (n != 1) { return count *= 2; } return count; } static uint64_t OEISA073916(size_t n) { uint64_t count = 0; uint64_t result = 0; size_t i; if (is_prime(n)) { return (uint64_t)pow(smallPrimes[n - 1], n - 1); } for (i = 1; count < n; i++) { if (n % 2 == 1) { uint64_t root = (uint64_t)sqrt(i); if (root * root != i) { continue; } } if (divisor_count(i) == n) { count++; result = i; } } return result; } int main() { size_t n; sieve(); for (n = 1; n <= LIMIT; n++) { if (n == 13) { printf("A073916(%lu) = One more bit needed to represent result.\n", n); } else { printf("A073916(%lu) = %llu\n", n, OEISA073916(n)); } } return 0; }
#include <iostream> #include <vector> std::vector<int> smallPrimes; bool is_prime(size_t test) { if (test < 2) { return false; } if (test % 2 == 0) { return test == 2; } for (size_t d = 3; d * d <= test; d += 2) { if (test % d == 0) { return false; } } return true; } void init_small_primes(size_t numPrimes) { smallPrimes.push_back(2); int count = 0; for (size_t n = 3; count < numPrimes; n += 2) { if (is_prime(n)) { smallPrimes.push_back(n); count++; } } } size_t divisor_count(size_t n) { size_t count = 1; while (n % 2 == 0) { n /= 2; count++; } for (size_t d = 3; d * d <= n; d += 2) { size_t q = n / d; size_t r = n % d; size_t dc = 0; while (r == 0) { dc += count; n = q; q = n / d; r = n % d; } count += dc; } if (n != 1) { count *= 2; } return count; } uint64_t OEISA073916(size_t n) { if (is_prime(n)) { return (uint64_t) pow(smallPrimes[n - 1], n - 1); } size_t count = 0; uint64_t result = 0; for (size_t i = 1; count < n; i++) { if (n % 2 == 1) { size_t root = (size_t) sqrt(i); if (root * root != i) { continue; } } if (divisor_count(i) == n) { count++; result = i; } } return result; } int main() { const int MAX = 15; init_small_primes(MAX); for (size_t n = 1; n <= MAX; n++) { if (n == 13) { std::cout << "A073916(" << n << ") = One more bit needed to represent result.\n"; } else { std::cout << "A073916(" << n << ") = " << OEISA073916(n) << '\n'; } } return 0; }
Write a version of this C function in C++ with identical behavior.
#include <stdio.h> #define MAX 15 int count_divisors(int n) { int i, count = 0; for (i = 1; i * i <= n; ++i) { if (!(n % i)) { if (i == n / i) count++; else count += 2; } } return count; } int main() { int i, k, n, seq[MAX]; for (i = 0; i < MAX; ++i) seq[i] = 0; printf("The first %d terms of the sequence are:\n", MAX); for (i = 1, n = 0; n < MAX; ++i) { k = count_divisors(i); if (k <= MAX && seq[k - 1] == 0) { seq[k - 1] = i; ++n; } } for (i = 0; i < MAX; ++i) printf("%d ", seq[i]); printf("\n"); return 0; }
#include <iostream> #define MAX 15 using namespace std; int count_divisors(int n) { int count = 0; for (int i = 1; i * i <= n; ++i) { if (!(n % i)) { if (i == n / i) count++; else count += 2; } } return count; } int main() { int i, k, n, seq[MAX]; for (i = 0; i < MAX; ++i) seq[i] = 0; cout << "The first " << MAX << " terms of the sequence are:" << endl; for (i = 1, n = 0; n < MAX; ++i) { k = count_divisors(i); if (k <= MAX && seq[k - 1] == 0) { seq[k - 1] = i; ++n; } } for (i = 0; i < MAX; ++i) cout << seq[i] << " "; cout << endl; return 0; }
Rewrite the snippet below in C++ so it works the same as the original C code.
#include <stdio.h> int pancake(int n) { int gap = 2, sum = 2, adj = -1; while (sum < n) { adj++; gap = gap * 2 - 1; sum += gap; } return n + adj; } int main() { int i, j; for (i = 0; i < 4; i++) { for (j = 1; j < 6; j++) { int n = i * 5 + j; printf("p(%2d) = %2d ", n, pancake(n)); } printf("\n"); } return 0; }
#include <iomanip> #include <iostream> int pancake(int n) { int gap = 2, sum = 2, adj = -1; while (sum < n) { adj++; gap = gap * 2 - 1; sum += gap; } return n + adj; } int main() { for (int i = 0; i < 4; i++) { for (int j = 1; j < 6; j++) { int n = i * 5 + j; std::cout << "p(" << std::setw(2) << n << ") = " << std::setw(2) << pancake(n) << " "; } std::cout << '\n'; } return 0; }
Transform the following C implementation into C++, maintaining the same output and logic.
#include <stdio.h> #include <math.h> #include <string.h> #include <stdlib.h> #include <time.h> #define TRUE 1 #define FALSE 0 typedef int bool; char grid[8][8]; void placeKings() { int r1, r2, c1, c2; for (;;) { r1 = rand() % 8; c1 = rand() % 8; r2 = rand() % 8; c2 = rand() % 8; if (r1 != r2 && abs(r1 - r2) > 1 && abs(c1 - c2) > 1) { grid[r1][c1] = 'K'; grid[r2][c2] = 'k'; return; } } } void placePieces(const char *pieces, bool isPawn) { int n, r, c; int numToPlace = rand() % strlen(pieces); for (n = 0; n < numToPlace; ++n) { do { r = rand() % 8; c = rand() % 8; } while (grid[r][c] != 0 || (isPawn && (r == 7 || r == 0))); grid[r][c] = pieces[n]; } } void toFen() { char fen[80], ch; int r, c, countEmpty = 0, index = 0; for (r = 0; r < 8; ++r) { for (c = 0; c < 8; ++c) { ch = grid[r][c]; printf("%2c ", ch == 0 ? '.' : ch); if (ch == 0) { countEmpty++; } else { if (countEmpty > 0) { fen[index++] = countEmpty + 48; countEmpty = 0; } fen[index++] = ch; } } if (countEmpty > 0) { fen[index++] = countEmpty + 48; countEmpty = 0; } fen[index++]= '/'; printf("\n"); } strcpy(fen + index, " w - - 0 1"); printf("%s\n", fen); } char *createFen() { placeKings(); placePieces("PPPPPPPP", TRUE); placePieces("pppppppp", TRUE); placePieces("RNBQBNR", FALSE); placePieces("rnbqbnr", FALSE); toFen(); } int main() { srand(time(NULL)); createFen(); return 0; }
#include <ctime> #include <iostream> #include <string> #include <algorithm> class chessBoard { public: void generateRNDBoard( int brds ) { int a, b, i; char c; for( int cc = 0; cc < brds; cc++ ) { memset( brd, 0, 64 ); std::string pieces = "PPPPPPPPNNBBRRQKppppppppnnbbrrqk"; random_shuffle( pieces.begin(), pieces.end() ); while( pieces.length() ) { i = rand() % pieces.length(); c = pieces.at( i ); while( true ) { a = rand() % 8; b = rand() % 8; if( brd[a][b] == 0 ) { if( c == 'P' && !b || c == 'p' && b == 7 || ( ( c == 'K' || c == 'k' ) && search( c == 'k' ? 'K' : 'k', a, b ) ) ) continue; break; } } brd[a][b] = c; pieces = pieces.substr( 0, i ) + pieces.substr( i + 1 ); } print(); } } private: bool search( char c, int a, int b ) { for( int y = -1; y < 2; y++ ) { for( int x = -1; x < 2; x++ ) { if( !x && !y ) continue; if( a + x > -1 && a + x < 8 && b + y >-1 && b + y < 8 ) { if( brd[a + x][b + y] == c ) return true; } } } return false; } void print() { int e = 0; for( int y = 0; y < 8; y++ ) { for( int x = 0; x < 8; x++ ) { if( brd[x][y] == 0 ) e++; else { if( e > 0 ) { std::cout << e; e = 0; } std::cout << brd[x][y]; } } if( e > 0 ) { std::cout << e; e = 0; } if( y < 7 ) std::cout << "/"; } std::cout << " w - - 0 1\n\n"; for( int y = 0; y < 8; y++ ) { for( int x = 0; x < 8; x++ ) { if( brd[x][y] == 0 ) std::cout << "."; else std::cout << brd[x][y]; } std::cout << "\n"; } std::cout << "\n\n"; } char brd[8][8]; }; int main( int argc, char* argv[] ) { srand( ( unsigned )time( 0 ) ); chessBoard c; c.generateRNDBoard( 2 ); return 0; }
Rewrite this program in C++ while keeping its functionality equivalent to the C version.
#include <stdio.h> #include <string.h> #include <locale.h> typedef int bool; typedef unsigned long long ull; #define TRUE 1 #define FALSE 0 char as_digit(int d) { return (d >= 0 && d <= 9) ? d + '0' : d - 10 + 'a'; } void revstr(char *str) { int i, len = strlen(str); char t; for (i = 0; i < len/2; ++i) { t = str[i]; str[i] = str[len - i - 1]; str[len - i - 1] = t; } } char* to_base(char s[], ull n, int b) { int i = 0; while (n) { s[i++] = as_digit(n % b); n /= b; } s[i] = '\0'; revstr(s); return s; } ull uabs(ull a, ull b) { return a > b ? a - b : b - a; } bool is_esthetic(ull n, int b) { int i, j; if (!n) return FALSE; i = n % b; n /= b; while (n) { j = n % b; if (uabs(i, j) != 1) return FALSE; n /= b; i = j; } return TRUE; } ull esths[45000]; int le = 0; void dfs(ull n, ull m, ull i) { ull d, i1, i2; if (i >= n && i <= m) esths[le++] = i; if (i == 0 || i > m) return; d = i % 10; i1 = i * 10 + d - 1; i2 = i1 + 2; if (d == 0) { dfs(n, m, i2); } else if (d == 9) { dfs(n, m, i1); } else { dfs(n, m, i1); dfs(n, m, i2); } } void list_esths(ull n, ull n2, ull m, ull m2, int per_line, bool all) { int i; le = 0; for (i = 0; i < 10; ++i) { dfs(n2, m2, i); } printf("Base 10: %'d esthetic numbers between %'llu and %'llu:\n", le, n, m); if (all) { for (i = 0; i < le; ++i) { printf("%llu ", esths[i]); if (!(i+1)%per_line) printf("\n"); } } else { for (i = 0; i < per_line; ++i) printf("%llu ", esths[i]); printf("\n............\n"); for (i = le - per_line; i < le; ++i) printf("%llu ", esths[i]); } printf("\n\n"); } int main() { ull n; int b, c; char ch[15] = {0}; for (b = 2; b <= 16; ++b) { printf("Base %d: %dth to %dth esthetic numbers:\n", b, 4*b, 6*b); for (n = 1, c = 0; c < 6 * b; ++n) { if (is_esthetic(n, b)) { if (++c >= 4 * b) printf("%s ", to_base(ch, n, b)); } } printf("\n\n"); } char *oldLocale = setlocale(LC_NUMERIC, NULL); setlocale(LC_NUMERIC, ""); list_esths(1000, 1010, 9999, 9898, 16, TRUE); list_esths(1e8, 101010101, 13*1e7, 123456789, 9, TRUE); list_esths(1e11, 101010101010, 13*1e10, 123456789898, 7, FALSE); list_esths(1e14, 101010101010101, 13*1e13, 123456789898989, 5, FALSE); list_esths(1e17, 101010101010101010, 13*1e16, 123456789898989898, 4, FALSE); setlocale(LC_NUMERIC, oldLocale); return 0; }
#include <functional> #include <iostream> #include <sstream> #include <vector> std::string to(int n, int b) { static auto BASE = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"; std::stringstream ss; while (n > 0) { auto rem = n % b; n = n / b; ss << BASE[rem]; } auto fwd = ss.str(); return std::string(fwd.rbegin(), fwd.rend()); } uint64_t uabs(uint64_t a, uint64_t b) { if (a < b) { return b - a; } return a - b; } bool isEsthetic(uint64_t n, uint64_t b) { if (n == 0) { return false; } auto i = n % b; n /= b; while (n > 0) { auto j = n % b; if (uabs(i, j) != 1) { return false; } n /= b; i = j; } return true; } void listEsths(uint64_t n, uint64_t n2, uint64_t m, uint64_t m2, int perLine, bool all) { std::vector<uint64_t> esths; const auto dfs = [&esths](uint64_t n, uint64_t m, uint64_t i) { auto dfs_impl = [&esths](uint64_t n, uint64_t m, uint64_t i, auto &dfs_ref) { if (i >= n && i <= m) { esths.push_back(i); } if (i == 0 || i > m) { return; } auto d = i % 10; auto i1 = i * 10 + d - 1; auto i2 = i1 + 2; if (d == 0) { dfs_ref(n, m, i2, dfs_ref); } else if (d == 9) { dfs_ref(n, m, i1, dfs_ref); } else { dfs_ref(n, m, i1, dfs_ref); dfs_ref(n, m, i2, dfs_ref); } }; dfs_impl(n, m, i, dfs_impl); }; for (int i = 0; i < 10; i++) { dfs(n2, m2, i); } auto le = esths.size(); printf("Base 10: %d esthetic numbers between %llu and %llu:\n", le, n, m); if (all) { for (size_t c = 0; c < esths.size(); c++) { auto esth = esths[c]; printf("%llu ", esth); if ((c + 1) % perLine == 0) { printf("\n"); } } printf("\n"); } else { for (int c = 0; c < perLine; c++) { auto esth = esths[c]; printf("%llu ", esth); } printf("\n............\n"); for (size_t i = le - perLine; i < le; i++) { auto esth = esths[i]; printf("%llu ", esth); } printf("\n"); } printf("\n"); } int main() { for (int b = 2; b <= 16; b++) { printf("Base %d: %dth to %dth esthetic numbers:\n", b, 4 * b, 6 * b); for (int n = 1, c = 0; c < 6 * b; n++) { if (isEsthetic(n, b)) { c++; if (c >= 4 * b) { std::cout << to(n, b) << ' '; } } } printf("\n"); } printf("\n"); listEsths(1000, 1010, 9999, 9898, 16, true); listEsths((uint64_t)1e8, 101'010'101, 13 * (uint64_t)1e7, 123'456'789, 9, true); listEsths((uint64_t)1e11, 101'010'101'010, 13 * (uint64_t)1e10, 123'456'789'898, 7, false); listEsths((uint64_t)1e14, 101'010'101'010'101, 13 * (uint64_t)1e13, 123'456'789'898'989, 5, false); listEsths((uint64_t)1e17, 101'010'101'010'101'010, 13 * (uint64_t)1e16, 123'456'789'898'989'898, 4, false); return 0; }
Generate a C++ translation of this C snippet without changing its computational steps.
#include <stdio.h> #include <string.h> typedef struct { char v[16]; } deck; typedef unsigned int uint; uint n, d, best[16]; void tryswaps(deck *a, uint f, uint s) { # define A a->v # define B b.v if (d > best[n]) best[n] = d; while (1) { if ((A[s] == s || (A[s] == -1 && !(f & 1U << s))) && (d + best[s] >= best[n] || A[s] == -1)) break; if (d + best[s] <= best[n]) return; if (!--s) return; } d++; deck b = *a; for (uint i = 1, k = 2; i <= s; k <<= 1, i++) { if (A[i] != i && (A[i] != -1 || (f & k))) continue; for (uint j = B[0] = i; j--;) B[i - j] = A[j]; tryswaps(&b, f | k, s); } d--; } int main(void) { deck x; memset(&x, -1, sizeof(x)); x.v[0] = 0; for (n = 1; n < 13; n++) { tryswaps(&x, 1, n - 1); printf("%2d: %d\n", n, best[n]); } return 0; }
#include <iostream> #include <vector> #include <numeric> #include <algorithm> int topswops(int n) { std::vector<int> list(n); std::iota(std::begin(list), std::end(list), 1); int max_steps = 0; do { auto temp_list = list; for (int steps = 1; temp_list[0] != 1; ++steps) { std::reverse(std::begin(temp_list), std::begin(temp_list) + temp_list[0]); if (steps > max_steps) max_steps = steps; } } while (std::next_permutation(std::begin(list), std::end(list))); return max_steps; } int main() { for (int i = 1; i <= 10; ++i) { std::cout << i << ": " << topswops(i) << std::endl; } return 0; }
Preserve the algorithm and functionality while converting the code from C to C++.
#include<string.h> #include<stdlib.h> #include<ctype.h> #include<stdio.h> #define UNITS_LENGTH 13 int main(int argC,char* argV[]) { int i,reference; char *units[UNITS_LENGTH] = {"kilometer","meter","centimeter","tochka","liniya","diuym","vershok","piad","fut","arshin","sazhen","versta","milia"}; double factor, values[UNITS_LENGTH] = {1000.0,1.0,0.01,0.000254,0.00254,0.0254,0.04445,0.1778,0.3048,0.7112,2.1336,1066.8,7467.6}; if(argC!=3) printf("Usage : %s followed by length as <value> <unit>"); else{ for(i=0;argV[2][i]!=00;i++) argV[2][i] = tolower(argV[2][i]); for(i=0;i<UNITS_LENGTH;i++){ if(strstr(argV[2],units[i])!=NULL){ reference = i; factor = atof(argV[1])*values[i]; break; } } printf("%s %s is equal in length to : \n",argV[1],argV[2]); for(i=0;i<UNITS_LENGTH;i++){ if(i!=reference) printf("\n%lf %s",factor/values[i],units[i]); } } return 0; }
#include <iostream> #include <iomanip> using namespace std; class ormConverter { public: ormConverter() : AR( 0.7112f ), CE( 0.01f ), DI( 0.0254f ), FU( 0.3048f ), KI( 1000.0f ), LI( 0.00254f ), ME( 1.0f ), MI( 7467.6f ), PI( 0.1778f ), SA( 2.1336f ), TO( 0.000254f ), VE( 0.04445f ), VR( 1066.8f ) {} void convert( char c, float l ) { system( "cls" ); cout << endl << l; switch( c ) { case 'A': cout << " Arshin to:"; l *= AR; break; case 'C': cout << " Centimeter to:"; l *= CE; break; case 'D': cout << " Diuym to:"; l *= DI; break; case 'F': cout << " Fut to:"; l *= FU; break; case 'K': cout << " Kilometer to:"; l *= KI; break; case 'L': cout << " Liniya to:"; l *= LI; break; case 'M': cout << " Meter to:"; l *= ME; break; case 'I': cout << " Milia to:"; l *= MI; break; case 'P': cout << " Piad to:"; l *= PI; break; case 'S': cout << " Sazhen to:"; l *= SA; break; case 'T': cout << " Tochka to:"; l *= TO; break; case 'V': cout << " Vershok to:"; l *= VE; break; case 'E': cout << " Versta to:"; l *= VR; } float ar = l / AR, ce = l / CE, di = l / DI, fu = l / FU, ki = l / KI, li = l / LI, me = l / ME, mi = l / MI, pi = l / PI, sa = l / SA, to = l / TO, ve = l / VE, vr = l / VR; cout << left << endl << "=================" << endl << setw( 12 ) << "Arshin:" << ar << endl << setw( 12 ) << "Centimeter:" << ce << endl << setw( 12 ) << "Diuym:" << di << endl << setw( 12 ) << "Fut:" << fu << endl << setw( 12 ) << "Kilometer:" << ki << endl << setw( 12 ) << "Liniya:" << li << endl << setw( 12 ) << "Meter:" << me << endl << setw( 12 ) << "Milia:" << mi << endl << setw( 12 ) << "Piad:" << pi << endl << setw( 12 ) << "Sazhen:" << sa << endl << setw( 12 ) << "Tochka:" << to << endl << setw( 12 ) << "Vershok:" << ve << endl << setw( 12 ) << "Versta:" << vr << endl << endl << endl; } private: const float AR, CE, DI, FU, KI, LI, ME, MI, PI, SA, TO, VE, VR; }; int _tmain(int argc, _TCHAR* argv[]) { ormConverter c; char s; float l; while( true ) { cout << "What unit:\n(A)rshin, (C)entimeter, (D)iuym, (F)ut\n(K)ilometer, (L)iniya, (M)eter, m(I)lia, (P)iad\n(S)azhen, (T)ochka, (V)ershok, v(E)rsta, (Q)uit\n"; cin >> s; if( s & 32 ) s ^= 32; if( s == 'Q' ) return 0; cout << "Length (0 to Quit): "; cin >> l; if( l == 0 ) return 0; c.convert( s, l ); system( "pause" ); system( "cls" ); } return 0; }
Generate an equivalent C++ version of this C code.
#include <stdio.h> #include <time.h> struct rate_state_s { time_t lastFlush; time_t period; size_t tickCount; }; void tic_rate(struct rate_state_s* pRate) { pRate->tickCount += 1; time_t now = time(NULL); if((now - pRate->lastFlush) >= pRate->period) { size_t tps = 0.0; if(pRate->tickCount > 0) tps = pRate->tickCount / (now - pRate->lastFlush); printf("%u tics per second.\n", tps); pRate->tickCount = 0; pRate->lastFlush = now; } } void something_we_do() { volatile size_t anchor = 0; size_t x = 0; for(x = 0; x < 0xffff; ++x) { anchor = x; } } int main() { time_t start = time(NULL); struct rate_state_s rateWatch; rateWatch.lastFlush = start; rateWatch.tickCount = 0; rateWatch.period = 5; time_t latest = start; for(latest = start; (latest - start) < 20; latest = time(NULL)) { something_we_do(); tic_rate(&rateWatch); } return 0; }
#include <iostream> #include <ctime> class CRateState { protected: time_t m_lastFlush; time_t m_period; size_t m_tickCount; public: CRateState(time_t period); void Tick(); }; CRateState::CRateState(time_t period) : m_lastFlush(std::time(NULL)), m_period(period), m_tickCount(0) { } void CRateState::Tick() { m_tickCount++; time_t now = std::time(NULL); if((now - m_lastFlush) >= m_period) { size_t tps = 0.0; if(m_tickCount > 0) tps = m_tickCount / (now - m_lastFlush); std::cout << tps << " tics per second" << std::endl; m_tickCount = 0; m_lastFlush = now; } } void something_we_do() { volatile size_t anchor = 0; for(size_t x = 0; x < 0xffff; ++x) { anchor = x; } } int main() { time_t start = std::time(NULL); CRateState rateWatch(5); for(time_t latest = start; (latest - start) < 20; latest = std::time(NULL)) { something_we_do(); rateWatch.Tick(); } return 0; }
Generate an equivalent C++ version of this C code.
#include <stdio.h> #define MAX 15 int count_divisors(int n) { int i, count = 0; for (i = 1; i * i <= n; ++i) { if (!(n % i)) { if (i == n / i) count++; else count += 2; } } return count; } int main() { int i, next = 1; printf("The first %d terms of the sequence are:\n", MAX); for (i = 1; next <= MAX; ++i) { if (next == count_divisors(i)) { printf("%d ", i); next++; } } printf("\n"); return 0; }
#include <iostream> #define MAX 15 using namespace std; int count_divisors(int n) { int count = 0; for (int i = 1; i * i <= n; ++i) { if (!(n % i)) { if (i == n / i) count++; else count += 2; } } return count; } int main() { cout << "The first " << MAX << " terms of the sequence are:" << endl; for (int i = 1, next = 1; next <= MAX; ++i) { if (next == count_divisors(i)) { cout << i << " "; next++; } } cout << endl; return 0; }
Preserve the algorithm and functionality while converting the code from C to C++.
#include <stdio.h> #include <stdlib.h> #include <math.h> #include <string.h> int pRec(int n) { static int *memo = NULL; static size_t curSize = 0; if (curSize <= (size_t) n) { size_t lastSize = curSize; while (curSize <= (size_t) n) curSize += 1024 * sizeof(int); memo = realloc(memo, curSize * sizeof(int)); memset(memo + lastSize, 0, (curSize - lastSize) * sizeof(int)); } if (memo[n] == 0) { if (n<=2) memo[n] = 1; else memo[n] = pRec(n-2) + pRec(n-3); } return memo[n]; } int pFloor(int n) { long double p = 1.324717957244746025960908854; long double s = 1.0453567932525329623; return powl(p, n-1)/s + 0.5; } void nextLSystem(const char *prev, char *buf) { while (*prev) { switch (*prev++) { case 'A': *buf++ = 'B'; break; case 'B': *buf++ = 'C'; break; case 'C': *buf++ = 'A'; *buf++ = 'B'; break; } } *buf = '\0'; } int main() { #define BUFSZ 8192 char buf1[BUFSZ], buf2[BUFSZ]; int i; printf("P_0 .. P_19: "); for (i=0; i<20; i++) printf("%d ", pRec(i)); printf("\n"); printf("The floor- and recurrence-based functions "); for (i=0; i<64; i++) { if (pRec(i) != pFloor(i)) { printf("do not match at %d: %d != %d.\n", i, pRec(i), pFloor(i)); break; } } if (i == 64) { printf("match from P_0 to P_63.\n"); } printf("\nThe first 10 L-system strings are:\n"); for (strcpy(buf1, "A"), i=0; i<10; i++) { printf("%s\n", buf1); strcpy(buf2, buf1); nextLSystem(buf2, buf1); } printf("\nThe floor- and L-system-based functions "); for (strcpy(buf1, "A"), i=0; i<32; i++) { if ((int)strlen(buf1) != pFloor(i)) { printf("do not match at %d: %d != %d\n", i, (int)strlen(buf1), pFloor(i)); break; } strcpy(buf2, buf1); nextLSystem(buf2, buf1); } if (i == 32) { printf("match from P_0 to P_31.\n"); } return 0; }
#include <iostream> #include <map> #include <cmath> int pRec(int n) { static std::map<int,int> memo; auto it = memo.find(n); if (it != memo.end()) return it->second; if (n <= 2) memo[n] = 1; else memo[n] = pRec(n-2) + pRec(n-3); return memo[n]; } int pFloor(int n) { long const double p = 1.324717957244746025960908854; long const double s = 1.0453567932525329623; return std::pow(p, n-1)/s + 0.5; } std::string& lSystem(int n) { static std::map<int,std::string> memo; auto it = memo.find(n); if (it != memo.end()) return it->second; if (n == 0) memo[n] = "A"; else { memo[n] = ""; for (char ch : memo[n-1]) { switch(ch) { case 'A': memo[n].push_back('B'); break; case 'B': memo[n].push_back('C'); break; case 'C': memo[n].append("AB"); break; } } } return memo[n]; } using pFn = int(*)(int); void compare(pFn f1, pFn f2, const char* descr, int stop) { std::cout << "The " << descr << " functions "; int i; for (i=0; i<stop; i++) { int n1 = f1(i); int n2 = f2(i); if (n1 != n2) { std::cout << "do not match at " << i << ": " << n1 << " != " << n2 << ".\n"; break; } } if (i == stop) { std::cout << "match from P_0 to P_" << stop << ".\n"; } } int main() { std::cout << "P_0 .. P_19: "; for (int i=0; i<20; i++) std::cout << pRec(i) << " "; std::cout << "\n"; compare(pFloor, pRec, "floor- and recurrence-based", 64); std::cout << "\nThe first 10 L-system strings are:\n"; for (int i=0; i<10; i++) std::cout << lSystem(i) << "\n"; std::cout << "\n"; compare(pFloor, [](int n){return (int)lSystem(n).length();}, "floor- and L-system-based", 32); return 0; }
Port the following code from C to C++ with equivalent syntax and logic.
#include<graphics.h> #include<stdlib.h> #include<stdio.h> #include<time.h> typedef struct{ double x,y; }point; void pythagorasTree(point a,point b,int times){ point c,d,e; c.x = b.x - (a.y - b.y); c.y = b.y - (b.x - a.x); d.x = a.x - (a.y - b.y); d.y = a.y - (b.x - a.x); e.x = d.x + ( b.x - a.x - (a.y - b.y) ) / 2; e.y = d.y - ( b.x - a.x + a.y - b.y ) / 2; if(times>0){ setcolor(rand()%15 + 1); line(a.x,a.y,b.x,b.y); line(c.x,c.y,b.x,b.y); line(c.x,c.y,d.x,d.y); line(a.x,a.y,d.x,d.y); pythagorasTree(d,e,times-1); pythagorasTree(e,c,times-1); } } int main(){ point a,b; double side; int iter; time_t t; printf("Enter initial side length : "); scanf("%lf",&side); printf("Enter number of iterations : "); scanf("%d",&iter); a.x = 6*side/2 - side/2; a.y = 4*side; b.x = 6*side/2 + side/2; b.y = 4*side; initwindow(6*side,4*side,"Pythagoras Tree ?"); srand((unsigned)time(&t)); pythagorasTree(a,b,iter); getch(); closegraph(); return 0; }
#include <windows.h> #include <string> #include <iostream> const int BMP_SIZE = 720, LINE_LEN = 120, BORDER = 100; class myBitmap { public: myBitmap() : pen( NULL ), brush( NULL ), clr( 0 ), wid( 1 ) {} ~myBitmap() { DeleteObject( pen ); DeleteObject( brush ); DeleteDC( hdc ); DeleteObject( bmp ); } bool create( int w, int h ) { BITMAPINFO bi; ZeroMemory( &bi, sizeof( bi ) ); bi.bmiHeader.biSize = sizeof( bi.bmiHeader ); bi.bmiHeader.biBitCount = sizeof( DWORD ) * 8; bi.bmiHeader.biCompression = BI_RGB; bi.bmiHeader.biPlanes = 1; bi.bmiHeader.biWidth = w; bi.bmiHeader.biHeight = -h; HDC dc = GetDC( GetConsoleWindow() ); bmp = CreateDIBSection( dc, &bi, DIB_RGB_COLORS, &pBits, NULL, 0 ); if( !bmp ) return false; hdc = CreateCompatibleDC( dc ); SelectObject( hdc, bmp ); ReleaseDC( GetConsoleWindow(), dc ); width = w; height = h; return true; } void clear( BYTE clr = 0 ) { memset( pBits, clr, width * height * sizeof( DWORD ) ); } void setBrushColor( DWORD bClr ) { if( brush ) DeleteObject( brush ); brush = CreateSolidBrush( bClr ); SelectObject( hdc, brush ); } void setPenColor( DWORD c ) { clr = c; createPen(); } void setPenWidth( int w ) { wid = w; createPen(); } void saveBitmap( std::string path ) { BITMAPFILEHEADER fileheader; BITMAPINFO infoheader; BITMAP bitmap; DWORD wb; GetObject( bmp, sizeof( bitmap ), &bitmap ); DWORD* dwpBits = new DWORD[bitmap.bmWidth * bitmap.bmHeight]; ZeroMemory( dwpBits, bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ) ); ZeroMemory( &infoheader, sizeof( BITMAPINFO ) ); ZeroMemory( &fileheader, sizeof( BITMAPFILEHEADER ) ); infoheader.bmiHeader.biBitCount = sizeof( DWORD ) * 8; infoheader.bmiHeader.biCompression = BI_RGB; infoheader.bmiHeader.biPlanes = 1; infoheader.bmiHeader.biSize = sizeof( infoheader.bmiHeader ); infoheader.bmiHeader.biHeight = bitmap.bmHeight; infoheader.bmiHeader.biWidth = bitmap.bmWidth; infoheader.bmiHeader.biSizeImage = bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ); fileheader.bfType = 0x4D42; fileheader.bfOffBits = sizeof( infoheader.bmiHeader ) + sizeof( BITMAPFILEHEADER ); fileheader.bfSize = fileheader.bfOffBits + infoheader.bmiHeader.biSizeImage; GetDIBits( hdc, bmp, 0, height, ( LPVOID )dwpBits, &infoheader, DIB_RGB_COLORS ); HANDLE file = CreateFile( path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); WriteFile( file, &fileheader, sizeof( BITMAPFILEHEADER ), &wb, NULL ); WriteFile( file, &infoheader.bmiHeader, sizeof( infoheader.bmiHeader ), &wb, NULL ); WriteFile( file, dwpBits, bitmap.bmWidth * bitmap.bmHeight * 4, &wb, NULL ); CloseHandle( file ); delete [] dwpBits; } HDC getDC() const { return hdc; } int getWidth() const { return width; } int getHeight() const { return height; } private: void createPen() { if( pen ) DeleteObject( pen ); pen = CreatePen( PS_SOLID, wid, clr ); SelectObject( hdc, pen ); } HBITMAP bmp; HDC hdc; HPEN pen; HBRUSH brush; void *pBits; int width, height, wid; DWORD clr; }; class tree { public: tree() { bmp.create( BMP_SIZE, BMP_SIZE ); bmp.clear(); clr[0] = RGB( 90, 30, 0 ); clr[1] = RGB( 255, 255, 0 ); clr[2] = RGB( 0, 255, 255 ); clr[3] = RGB( 255, 255, 255 ); clr[4] = RGB( 255, 0, 0 ); clr[5] = RGB( 0, 100, 190 ); } void draw( int it, POINT a, POINT b ) { if( !it ) return; bmp.setPenColor( clr[it % 6] ); POINT df = { b.x - a.x, a.y - b.y }; POINT c = { b.x - df.y, b.y - df.x }; POINT d = { a.x - df.y, a.y - df.x }; POINT e = { d.x + ( ( df.x - df.y ) / 2 ), d.y - ( ( df.x + df.y ) / 2 )}; drawSqr( a, b, c, d ); draw( it - 1, d, e ); draw( it - 1, e, c ); } void save( std::string p ) { bmp.saveBitmap( p ); } private: void drawSqr( POINT a, POINT b, POINT c, POINT d ) { HDC dc = bmp.getDC(); MoveToEx( dc, a.x, a.y, NULL ); LineTo( dc, b.x, b.y ); LineTo( dc, c.x, c.y ); LineTo( dc, d.x, d.y ); LineTo( dc, a.x, a.y ); } myBitmap bmp; DWORD clr[6]; }; int main( int argc, char* argv[] ) { POINT ptA = { ( BMP_SIZE >> 1 ) - ( LINE_LEN >> 1 ), BMP_SIZE - BORDER }, ptB = { ptA.x + LINE_LEN, ptA.y }; tree t; t.draw( 12, ptA, ptB ); t.save( "?:/pt.bmp" ); return 0; }
Produce a language-to-language conversion: from C to C++, same semantics.
#include <stdio.h> #include <ctype.h> static int owp(int odd) { int ch, ret; ch = getc(stdin); if (!odd) { putc(ch, stdout); if (ch == EOF || ch == '.') return EOF; if (ispunct(ch)) return 0; owp(odd); return 0; } else { if (ispunct(ch)) return ch; ret = owp(odd); putc(ch, stdout); return ret; } } int main(int argc, char **argv) { int ch = 1; while ((ch = owp(!ch)) != EOF) { if (ch) putc(ch, stdout); if (ch == '.') break; } return 0; }
#include <iostream> #include <cctype> #include <functional> using namespace std; bool odd() { function<void ()> prev = []{}; while(true) { int c = cin.get(); if (!isalpha(c)) { prev(); cout.put(c); return c != '.'; } prev = [=] { cout.put(c); prev(); }; } } bool even() { while(true) { int c; cout.put(c = cin.get()); if (!isalpha(c)) return c != '.'; } } int main() { bool e = false; while( e ? odd() : even() ) e = !e; return 0; }
Rewrite the snippet below in C++ so it works the same as the original C code.
#include <math.h> #include <stdio.h> #include <stdint.h> int64_t mod(int64_t x, int64_t y) { int64_t m = x % y; if (m < 0) { if (y < 0) { return m - y; } else { return m + y; } } return m; } const static int64_t a1[3] = { 0, 1403580, -810728 }; const static int64_t m1 = (1LL << 32) - 209; const static int64_t a2[3] = { 527612, 0, -1370589 }; const static int64_t m2 = (1LL << 32) - 22853; const static int64_t d = (1LL << 32) - 209 + 1; static int64_t x1[3]; static int64_t x2[3]; void seed(int64_t seed_state) { x1[0] = seed_state; x1[1] = 0; x1[2] = 0; x2[0] = seed_state; x2[1] = 0; x2[2] = 0; } int64_t next_int() { int64_t x1i = mod((a1[0] * x1[0] + a1[1] * x1[1] + a1[2] * x1[2]), m1); int64_t x2i = mod((a2[0] * x2[0] + a2[1] * x2[1] + a2[2] * x2[2]), m2); int64_t z = mod(x1i - x2i, m1); x1[2] = x1[1]; x1[1] = x1[0]; x1[0] = x1i; x2[2] = x2[1]; x2[1] = x2[0]; x2[0] = x2i; return z + 1; } double next_float() { return (double)next_int() / d; } int main() { int counts[5] = { 0, 0, 0, 0, 0 }; int i; seed(1234567); printf("%lld\n", next_int()); printf("%lld\n", next_int()); printf("%lld\n", next_int()); printf("%lld\n", next_int()); printf("%lld\n", next_int()); printf("\n"); seed(987654321); for (i = 0; i < 100000; i++) { int64_t value = floor(next_float() * 5); counts[value]++; } for (i = 0; i < 5; i++) { printf("%d: %d\n", i, counts[i]); } return 0; }
#include <array> #include <iostream> int64_t mod(int64_t x, int64_t y) { int64_t m = x % y; if (m < 0) { if (y < 0) { return m - y; } else { return m + y; } } return m; } class RNG { private: const std::array<int64_t, 3> a1{ 0, 1403580, -810728 }; const int64_t m1 = (1LL << 32) - 209; std::array<int64_t, 3> x1; const std::array<int64_t, 3> a2{ 527612, 0, -1370589 }; const int64_t m2 = (1LL << 32) - 22853; std::array<int64_t, 3> x2; const int64_t d = (1LL << 32) - 209 + 1; public: void seed(int64_t state) { x1 = { state, 0, 0 }; x2 = { state, 0, 0 }; } int64_t next_int() { int64_t x1i = mod((a1[0] * x1[0] + a1[1] * x1[1] + a1[2] * x1[2]), m1); int64_t x2i = mod((a2[0] * x2[0] + a2[1] * x2[1] + a2[2] * x2[2]), m2); int64_t z = mod(x1i - x2i, m1); x1 = { x1i, x1[0], x1[1] }; x2 = { x2i, x2[0], x2[1] }; return z + 1; } double next_float() { return static_cast<double>(next_int()) / d; } }; int main() { RNG rng; rng.seed(1234567); std::cout << rng.next_int() << '\n'; std::cout << rng.next_int() << '\n'; std::cout << rng.next_int() << '\n'; std::cout << rng.next_int() << '\n'; std::cout << rng.next_int() << '\n'; std::cout << '\n'; std::array<int, 5> counts{ 0, 0, 0, 0, 0 }; rng.seed(987654321); for (size_t i = 0; i < 100000; i++) { auto value = floor(rng.next_float() * 5.0); counts[value]++; } for (size_t i = 0; i < counts.size(); i++) { std::cout << i << ": " << counts[i] << '\n'; } return 0; }
Convert the following code from C to C++, ensuring the logic remains intact.
k=2; i=1; j=2; while(k<nn); k++; sb[k]=sb[k-i]+sb[k-j]; k++; sb[k]=sb[k-j]; i++; j++; }
#include <iostream> #include <iomanip> #include <algorithm> #include <vector> unsigned gcd( unsigned i, unsigned j ) { return i ? i < j ? gcd( j % i, i ) : gcd( i % j, j ) : j; } void createSequence( std::vector<unsigned>& seq, int c ) { if( 1500 == seq.size() ) return; unsigned t = seq.at( c ) + seq.at( c + 1 ); seq.push_back( t ); seq.push_back( seq.at( c + 1 ) ); createSequence( seq, c + 1 ); } int main( int argc, char* argv[] ) { std::vector<unsigned> seq( 2, 1 ); createSequence( seq, 0 ); std::cout << "First fifteen members of the sequence:\n "; for( unsigned x = 0; x < 15; x++ ) { std::cout << seq[x] << " "; } std::cout << "\n\n"; for( unsigned x = 1; x < 11; x++ ) { std::vector<unsigned>::iterator i = std::find( seq.begin(), seq.end(), x ); if( i != seq.end() ) { std::cout << std::setw( 3 ) << x << " is at pos. #" << 1 + distance( seq.begin(), i ) << "\n"; } } std::cout << "\n"; std::vector<unsigned>::iterator i = std::find( seq.begin(), seq.end(), 100 ); if( i != seq.end() ) { std::cout << 100 << " is at pos. #" << 1 + distance( seq.begin(), i ) << "\n"; } std::cout << "\n"; unsigned g; bool f = false; for( int x = 0, y = 1; x < 1000; x++, y++ ) { g = gcd( seq[x], seq[y] ); if( g != 1 ) f = true; std::cout << std::setw( 4 ) << x + 1 << ": GCD (" << seq[x] << ", " << seq[y] << ") = " << g << ( g != 1 ? " <-- ERROR\n" : "\n" ); } std::cout << "\n" << ( f ? "THERE WERE ERRORS --- NOT ALL GCDs ARE '1'!" : "CORRECT: ALL GCDs ARE '1'!" ) << "\n\n"; return 0; }
Rewrite the snippet below in C++ so it works the same as the original C code.
#include <stdlib.h> #include <string.h> #include <stdio.h> #include <math.h> typedef struct{ double value; double delta; }imprecise; #define SQR(x) ((x) * (x)) imprecise imprecise_add(imprecise a, imprecise b) { imprecise ret; ret.value = a.value + b.value; ret.delta = sqrt(SQR(a.delta) + SQR(b.delta)); return ret; } imprecise imprecise_mul(imprecise a, imprecise b) { imprecise ret; ret.value = a.value * b.value; ret.delta = sqrt(SQR(a.value * b.delta) + SQR(b.value * a.delta)); return ret; } imprecise imprecise_div(imprecise a, imprecise b) { imprecise ret; ret.value = a.value / b.value; ret.delta = sqrt(SQR(a.value * b.delta) + SQR(b.value * a.delta)) / SQR(b.value); return ret; } imprecise imprecise_pow(imprecise a, double c) { imprecise ret; ret.value = pow(a.value, c); ret.delta = fabs(ret.value * c * a.delta / a.value); return ret; } char* printImprecise(imprecise val) { char principal[30],error[30],*string,sign[2]; sign[0] = 241; sign[1] = 00; sprintf(principal,"%f",val.value); sprintf(error,"%f",val.delta); string = (char*)malloc((strlen(principal)+1+strlen(error)+1)*sizeof(char)); strcpy(string,principal); strcat(string,sign); strcat(string,error); return string; } int main(void) { imprecise x1 = {100, 1.1}; imprecise y1 = {50, 1.2}; imprecise x2 = {-200, 2.2}; imprecise y2 = {-100, 2.3}; imprecise d; d = imprecise_pow(imprecise_add(imprecise_pow(imprecise_add(x1, x2), 2),imprecise_pow(imprecise_add(y1, y2), 2)), 0.5); printf("Distance, d, between the following points :"); printf("\n( x1, y1) = ( %s, %s)",printImprecise(x1),printImprecise(y1)); printf("\n( x2, y2) = ( %s, %s)",printImprecise(x2),printImprecise(y2)); printf("\nis d = %s", printImprecise(d)); return 0; }
#pragma once #include <cmath> #include <string> #include <sstream> #include <iomanip> class Approx { public: Approx(double _v, double _s = 0.0) : v(_v), s(_s) {} operator std::string() const { std::ostringstream os(""); os << std::setprecision(15) << v << " ±" << std::setprecision(15) << s << std::ends; return os.str(); } Approx operator +(const Approx& a) const { return Approx(v + a.v, sqrt(s * s + a.s * a.s)); } Approx operator +(double d) const { return Approx(v + d, s); } Approx operator -(const Approx& a) const { return Approx(v - a.v, sqrt(s * s + a.s * a.s)); } Approx operator -(double d) const { return Approx(v - d, s); } Approx operator *(const Approx& a) const { const double t = v * a.v; return Approx(v, sqrt(t * t * s * s / (v * v) + a.s * a.s / (a.v * a.v))); } Approx operator *(double d) const { return Approx(v * d, fabs(d * s)); } Approx operator /(const Approx& a) const { const double t = v / a.v; return Approx(t, sqrt(t * t * s * s / (v * v) + a.s * a.s / (a.v * a.v))); } Approx operator /(double d) const { return Approx(v / d, fabs(d * s)); } Approx pow(double d) const { const double t = ::pow(v, d); return Approx(t, fabs(t * d * s / v)); } private: double v, s; };