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Write a version of this C++ function in Java with identical behavior.
#include <fstream> #include <iostream> #include <sstream> #include <streambuf> #include <string> #include <stdlib.h> using namespace std; void fatal_error(string errtext, char *argv[]) { cout << "%" << errtext << endl; cout << "usage: " << argv[0] << " [filename.cp]" << endl; exit(1); } string& ltrim(string& str, const string& chars = "\t\n\v\f\r ") { str.erase(0, str.find_first_not_of(chars)); return str; } string& rtrim(string& str, const string& chars = "\t\n\v\f\r ") { str.erase(str.find_last_not_of(chars) + 1); return str; } string& trim(string& str, const string& chars = "\t\n\v\f\r ") { return ltrim(rtrim(str, chars), chars); } int main(int argc, char *argv[]) { string fname = ""; string source = ""; try { fname = argv[1]; ifstream t(fname); t.seekg(0, ios::end); source.reserve(t.tellg()); t.seekg(0, ios::beg); source.assign((istreambuf_iterator<char>(t)), istreambuf_iterator<char>()); } catch(const exception& e) { fatal_error("error while trying to read from specified file", argv); } string clipboard = ""; int loc = 0; string remaining = source; string line = ""; string command = ""; stringstream ss; while(remaining.find("\n") != string::npos) { line = remaining.substr(0, remaining.find("\n")); command = trim(line); remaining = remaining.substr(remaining.find("\n") + 1); try { if(line == "Copy") { line = remaining.substr(0, remaining.find("\n")); remaining = remaining.substr(remaining.find("\n") + 1); clipboard += line; } else if(line == "CopyFile") { line = remaining.substr(0, remaining.find("\n")); remaining = remaining.substr(remaining.find("\n") + 1); if(line == "TheF*ckingCode") clipboard += source; else { string filetext = ""; ifstream t(line); t.seekg(0, ios::end); filetext.reserve(t.tellg()); t.seekg(0, ios::beg); filetext.assign((istreambuf_iterator<char>(t)), istreambuf_iterator<char>()); clipboard += filetext; } } else if(line == "Duplicate") { line = remaining.substr(0, remaining.find("\n")); remaining = remaining.substr(remaining.find("\n") + 1); int amount = stoi(line); string origClipboard = clipboard; for(int i = 0; i < amount - 1; i++) { clipboard += origClipboard; } } else if(line == "Pasta!") { cout << clipboard << endl; return 0; } else { ss << (loc + 1); fatal_error("unknown command '" + command + "' encounter on line " + ss.str(), argv); } } catch(const exception& e) { ss << (loc + 1); fatal_error("error while executing command '" + command + "' on line " + ss.str(), argv); } loc += 2; } return 0; }
import java.io.File; import java.nio.file.Files; import java.util.ArrayList; import java.util.Arrays; public class Copypasta { public static void fatal_error(String errtext) { StackTraceElement[] stack = Thread.currentThread().getStackTrace(); StackTraceElement main = stack[stack.length - 1]; String mainClass = main.getClassName(); System.out.println("%" + errtext); System.out.println("usage: " + mainClass + " [filename.cp]"); System.exit(1); } public static void main(String[] args) { String fname = null; String source = null; try { fname = args[0]; source = new String(Files.readAllBytes(new File(fname).toPath())); } catch(Exception e) { fatal_error("error while trying to read from specified file"); } ArrayList<String> lines = new ArrayList<String>(Arrays.asList(source.split("\n"))); String clipboard = ""; int loc = 0; while(loc < lines.size()) { String command = lines.get(loc).trim(); try { if(command.equals("Copy")) clipboard += lines.get(loc + 1); else if(command.equals("CopyFile")) { if(lines.get(loc + 1).equals("TheF*ckingCode")) clipboard += source; else { String filetext = new String(Files.readAllBytes(new File(lines.get(loc + 1)).toPath())); clipboard += filetext; } } else if(command.equals("Duplicate")) { String origClipboard = clipboard; int amount = Integer.parseInt(lines.get(loc + 1)) - 1; for(int i = 0; i < amount; i++) clipboard += origClipboard; } else if(command.equals("Pasta!")) { System.out.println(clipboard); System.exit(0); } else fatal_error("unknown command '" + command + "' encountered on line " + new Integer(loc + 1).toString()); } catch(Exception e) { fatal_error("error while executing command '" + command + "' on line " + new Integer(loc + 1).toString()); } loc += 2; } } }
Preserve the algorithm and functionality while converting the code from C++ to Java.
#include <functional> #include <iostream> #include <ostream> #include <vector> template<typename T> std::ostream& operator<<(std::ostream& os, const std::vector<T>& v) { auto it = v.cbegin(); auto end = v.cend(); os << "["; if (it != end) { os << *it; it = std::next(it); } while (it != end) { os << ", " << *it; it = std::next(it); } return os << "]"; } std::vector<int> kosaraju(std::vector<std::vector<int>>& g) { auto size = g.size(); std::vector<bool> vis(size); std::vector<int> l(size); auto x = size; std::vector<std::vector<int>> t(size); std::function<void(int)> visit; visit = [&](int u) { if (!vis[u]) { vis[u] = true; for (auto v : g[u]) { visit(v); t[v].push_back(u); } l[--x] = u; } }; for (int i = 0; i < g.size(); ++i) { visit(i); } std::vector<int> c(size); std::function<void(int, int)> assign; assign = [&](int u, int root) { if (vis[u]) { vis[u] = false; c[u] = root; for (auto v : t[u]) { assign(v, root); } } }; for (auto u : l) { assign(u, u); } return c; } std::vector<std::vector<int>> g = { {1}, {2}, {0}, {1, 2, 4}, {3, 5}, {2, 6}, {5}, {4, 6, 7}, }; int main() { using namespace std; cout << kosaraju(g) << endl; return 0; }
import java.util.ArrayList; import java.util.Arrays; import java.util.List; import java.util.concurrent.atomic.AtomicInteger; import java.util.function.BiConsumer; import java.util.function.IntConsumer; import java.util.stream.Collectors; public class Kosaraju { static class Recursive<I> { I func; } private static List<Integer> kosaraju(List<List<Integer>> g) { int size = g.size(); boolean[] vis = new boolean[size]; int[] l = new int[size]; AtomicInteger x = new AtomicInteger(size); List<List<Integer>> t = new ArrayList<>(); for (int i = 0; i < size; ++i) { t.add(new ArrayList<>()); } Recursive<IntConsumer> visit = new Recursive<>(); visit.func = (int u) -> { if (!vis[u]) { vis[u] = true; for (Integer v : g.get(u)) { visit.func.accept(v); t.get(v).add(u); } int xval = x.decrementAndGet(); l[xval] = u; } }; for (int i = 0; i < size; ++i) { visit.func.accept(i); } int[] c = new int[size]; Recursive<BiConsumer<Integer, Integer>> assign = new Recursive<>(); assign.func = (Integer u, Integer root) -> { if (vis[u]) { vis[u] = false; c[u] = root; for (Integer v : t.get(u)) { assign.func.accept(v, root); } } }; for (int u : l) { assign.func.accept(u, u); } return Arrays.stream(c).boxed().collect(Collectors.toList()); } public static void main(String[] args) { List<List<Integer>> g = new ArrayList<>(); for (int i = 0; i < 8; ++i) { g.add(new ArrayList<>()); } g.get(0).add(1); g.get(1).add(2); g.get(2).add(0); g.get(3).add(1); g.get(3).add(2); g.get(3).add(4); g.get(4).add(3); g.get(4).add(5); g.get(5).add(2); g.get(5).add(6); g.get(6).add(5); g.get(7).add(4); g.get(7).add(6); g.get(7).add(7); List<Integer> output = kosaraju(g); System.out.println(output); } }
Rewrite this program in Java while keeping its functionality equivalent to the C++ version.
std::cout << "Tür\n"; std::cout << "T\u00FC\n";
& | ^ ~ >> << >>> + - * / = %
Please provide an equivalent version of this C++ code in Java.
std::cout << "Tür\n"; std::cout << "T\u00FC\n";
& | ^ ~ >> << >>> + - * / = %
Translate this program into Go but keep the logic exactly as in C#.
using System; class Program { static void Main(string[] args) { for (int i = 1; i <= 10; i++) { Console.Write(i); if (i % 5 == 0) { Console.WriteLine(); continue; } Console.Write(", "); } } }
package main import "fmt" func main() { for i := 1; i <= 10; i++ { fmt.Printf("%d", i) if i%5 == 0 { fmt.Printf("\n") continue } fmt.Printf(", ") } }
Convert the following code from C# to Go, ensuring the logic remains intact.
using System; public class GeneralFizzBuzz { public static void Main() { int i; int j; int k; int limit; string iString; string jString; string kString; Console.WriteLine("First integer:"); i = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("First string:"); iString = Console.ReadLine(); Console.WriteLine("Second integer:"); j = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("Second string:"); jString = Console.ReadLine(); Console.WriteLine("Third integer:"); k = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("Third string:"); kString = Console.ReadLine(); Console.WriteLine("Limit (inclusive):"); limit = Convert.ToInt32(Console.ReadLine()); for(int n = 1; n<= limit; n++) { bool flag = true; if(n%i == 0) { Console.Write(iString); flag = false; } if(n%j == 0) { Console.Write(jString); flag = false; } if(n%k == 0) { Console.Write(kString); flag = false; } if(flag) Console.Write(n); Console.WriteLine(); } } }
package main import ( "fmt" ) const numbers = 3 func main() { max := 20 words := map[int]string{ 3: "Fizz", 5: "Buzz", 7: "Baxx", } keys := []int{3, 5, 7} divisible := false for i := 1; i <= max; i++ { for _, n := range keys { if i % n == 0 { fmt.Print(words[n]) divisible = true } } if !divisible { fmt.Print(i) } fmt.Println() divisible = false } }
Write the same code in Go as shown below in C#.
using System; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace Rosetta.CheckPointSync; public class Program { public async Task Main() { RobotBuilder robotBuilder = new RobotBuilder(); Task work = robotBuilder.BuildRobots( "Optimus Prime", "R. Giskard Reventlov", "Data", "Marvin", "Bender", "Number Six", "C3-PO", "Dolores"); await work; } public class RobotBuilder { static readonly string[] parts = { "Head", "Torso", "Left arm", "Right arm", "Left leg", "Right leg" }; static readonly Random rng = new Random(); static readonly object key = new object(); public Task BuildRobots(params string[] robots) { int r = 0; Barrier checkpoint = new Barrier(parts.Length, b => { Console.WriteLine($"{robots[r]} assembled. Hello, {robots[r]}!"); Console.WriteLine(); r++; }); var tasks = parts.Select(part => BuildPart(checkpoint, part, robots)).ToArray(); return Task.WhenAll(tasks); } private static int GetTime() { lock (key) { return rng.Next(100, 1000); } } private async Task BuildPart(Barrier barrier, string part, string[] robots) { foreach (var robot in robots) { int time = GetTime(); Console.WriteLine($"Constructing {part} for {robot}. This will take {time}ms."); await Task.Delay(time); Console.WriteLine($"{part} for {robot} finished."); barrier.SignalAndWait(); } } } }
package main import ( "log" "math/rand" "sync" "time" ) func worker(part string) { log.Println(part, "worker begins part") time.Sleep(time.Duration(rand.Int63n(1e6))) log.Println(part, "worker completes part") wg.Done() } var ( partList = []string{"A", "B", "C", "D"} nAssemblies = 3 wg sync.WaitGroup ) func main() { rand.Seed(time.Now().UnixNano()) for c := 1; c <= nAssemblies; c++ { log.Println("begin assembly cycle", c) wg.Add(len(partList)) for _, part := range partList { go worker(part) } wg.Wait() log.Println("assemble. cycle", c, "complete") } }
Produce a functionally identical Go code for the snippet given in C#.
namespace Vlq { using System; using System.Collections.Generic; using System.Linq; public static class VarLenQuantity { public static ulong ToVlq(ulong integer) { var array = new byte[8]; var buffer = ToVlqCollection(integer) .SkipWhile(b => b == 0) .Reverse() .ToArray(); Array.Copy(buffer, array, buffer.Length); return BitConverter.ToUInt64(array, 0); } public static ulong FromVlq(ulong integer) { var collection = BitConverter.GetBytes(integer).Reverse(); return FromVlqCollection(collection); } public static IEnumerable<byte> ToVlqCollection(ulong integer) { if (integer > Math.Pow(2, 56)) throw new OverflowException("Integer exceeds max value."); var index = 7; var significantBitReached = false; var mask = 0x7fUL << (index * 7); while (index >= 0) { var buffer = (mask & integer); if (buffer > 0 || significantBitReached) { significantBitReached = true; buffer >>= index * 7; if (index > 0) buffer |= 0x80; yield return (byte)buffer; } mask >>= 7; index--; } } public static ulong FromVlqCollection(IEnumerable<byte> vlq) { ulong integer = 0; var significantBitReached = false; using (var enumerator = vlq.GetEnumerator()) { int index = 0; while (enumerator.MoveNext()) { var buffer = enumerator.Current; if (buffer > 0 || significantBitReached) { significantBitReached = true; integer <<= 7; integer |= (buffer & 0x7fUL); } if (++index == 8 || (significantBitReached && (buffer & 0x80) != 0x80)) break; } } return integer; } public static void Main() { var integers = new ulong[] { 0x7fUL << 7 * 7, 0x80, 0x2000, 0x3FFF, 0x4000, 0x200000, 0x1fffff }; foreach (var original in integers) { Console.WriteLine("Original: 0x{0:X}", original); var seq = ToVlqCollection(original); Console.WriteLine("Sequence: 0x{0}", seq.Select(b => b.ToString("X2")).Aggregate(string.Concat)); var decoded = FromVlqCollection(seq); Console.WriteLine("Decoded: 0x{0:X}", decoded); var encoded = ToVlq(original); Console.WriteLine("Encoded: 0x{0:X}", encoded); decoded = FromVlq(encoded); Console.WriteLine("Decoded: 0x{0:X}", decoded); Console.WriteLine(); } Console.WriteLine("Press any key to continue..."); Console.ReadKey(); } } }
package main import ( "fmt" "encoding/binary" ) func main() { buf := make([]byte, binary.MaxVarintLen64) for _, x := range []int64{0x200000, 0x1fffff} { v := buf[:binary.PutVarint(buf, x)] fmt.Printf("%d encodes into %d bytes: %x\n", x, len(v), v) x, _ = binary.Varint(v) fmt.Println(x, "decoded") } }
Convert this C# snippet to Go and keep its semantics consistent.
using System; namespace StringCase { class Program { public static void Main() { String input = scope .("alphaBETA"); input.ToUpper(); Console.WriteLine(input); input.ToLower(); Console.WriteLine(input); } } }
package main import ( "fmt" "strings" "unicode" "unicode/utf8" ) func main() { show("alphaBETA") show("alpha BETA") show("DŽLjnj") show("o'hare O'HARE o’hare don't") } func show(s string) { fmt.Println("\nstring: ", s, " len:", utf8.RuneCountInString(s), "runes") fmt.Println("All upper case: ", strings.ToUpper(s)) fmt.Println("All lower case: ", strings.ToLower(s)) fmt.Println("All title case: ", strings.ToTitle(s)) fmt.Println("Title words: ", strings.Title(s)) fmt.Println("Swapping case: ", strings.Map(unicode.SimpleFold, s)) }
Convert the following code from C# to Go, ensuring the logic remains intact.
using System.Text; using System.Security.Cryptography; byte[] data = Encoding.ASCII.GetBytes("The quick brown fox jumped over the lazy dog's back"); byte[] hash = MD5.Create().ComputeHash(data); Console.WriteLine(BitConverter.ToString(hash).Replace("-", "").ToLower());
package main import ( "crypto/md5" "fmt" ) func main() { for _, p := range [][2]string{ {"d41d8cd98f00b204e9800998ecf8427e", ""}, {"0cc175b9c0f1b6a831c399e269772661", "a"}, {"900150983cd24fb0d6963f7d28e17f72", "abc"}, {"f96b697d7cb7938d525a2f31aaf161d0", "message digest"}, {"c3fcd3d76192e4007dfb496cca67e13b", "abcdefghijklmnopqrstuvwxyz"}, {"d174ab98d277d9f5a5611c2c9f419d9f", "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"}, {"57edf4a22be3c955ac49da2e2107b67a", "12345678901234567890" + "123456789012345678901234567890123456789012345678901234567890"}, {"e38ca1d920c4b8b8d3946b2c72f01680", "The quick brown fox jumped over the lazy dog's back"}, } { validate(p[0], p[1]) } } var h = md5.New() func validate(check, s string) { h.Reset() h.Write([]byte(s)) sum := fmt.Sprintf("%x", h.Sum(nil)) if sum != check { fmt.Println("MD5 fail") fmt.Println(" for string,", s) fmt.Println(" expected: ", check) fmt.Println(" got: ", sum) } }
Translate this program into Go but keep the logic exactly as in C#.
class Program { static void Main(string[] args) { CultureInfo ci=CultureInfo.CreateSpecificCulture("en-US"); string dateString = "March 7 2009 7:30pm EST"; string format = "MMMM d yyyy h:mmtt z"; DateTime myDateTime = DateTime.ParseExact(dateString.Replace("EST","+6"),format,ci) ; DateTime newDateTime = myDateTime.AddHours(12).AddDays(1) ; Console.WriteLine(newDateTime.ToString(format).Replace("-5","EST")); Console.ReadLine(); } }
package main import ( "fmt" "time" ) const taskDate = "March 7 2009 7:30pm EST" const taskFormat = "January 2 2006 3:04pm MST" func main() { if etz, err := time.LoadLocation("US/Eastern"); err == nil { time.Local = etz } fmt.Println("Input: ", taskDate) t, err := time.Parse(taskFormat, taskDate) if err != nil { fmt.Println(err) return } t = t.Add(12 * time.Hour) fmt.Println("+12 hrs: ", t) if _, offset := t.Zone(); offset == 0 { fmt.Println("No time zone info.") return } atz, err := time.LoadLocation("US/Arizona") if err == nil { fmt.Println("+12 hrs in Arizona:", t.In(atz)) } }
Preserve the algorithm and functionality while converting the code from C# to Go.
using System; using System.Collections.Generic; using System.Linq; using System.Threading; class Program { static void ThreadStart(object item) { Thread.Sleep(1000 * (int)item); Console.WriteLine(item); } static void SleepSort(IEnumerable<int> items) { foreach (var item in items) { new Thread(ThreadStart).Start(item); } } static void Main(string[] arguments) { SleepSort(arguments.Select(int.Parse)); } }
package main import ( "fmt" "log" "os" "strconv" "time" ) func main() { out := make(chan uint64) for _, a := range os.Args[1:] { i, err := strconv.ParseUint(a, 10, 64) if err != nil { log.Fatal(err) } go func(n uint64) { time.Sleep(time.Duration(n) * time.Millisecond) out <- n }(i) } for _ = range os.Args[1:] { fmt.Println(<-out) } }
Maintain the same structure and functionality when rewriting this code in Go.
using System; using System.Collections.Generic; using System.Linq; using System.Threading; class Program { static void ThreadStart(object item) { Thread.Sleep(1000 * (int)item); Console.WriteLine(item); } static void SleepSort(IEnumerable<int> items) { foreach (var item in items) { new Thread(ThreadStart).Start(item); } } static void Main(string[] arguments) { SleepSort(arguments.Select(int.Parse)); } }
package main import ( "fmt" "log" "os" "strconv" "time" ) func main() { out := make(chan uint64) for _, a := range os.Args[1:] { i, err := strconv.ParseUint(a, 10, 64) if err != nil { log.Fatal(err) } go func(n uint64) { time.Sleep(time.Duration(n) * time.Millisecond) out <- n }(i) } for _ = range os.Args[1:] { fmt.Println(<-out) } }
Port the provided C# code into Go while preserving the original functionality.
using System; class Program { static void Main(string[] args) { int[,] a = new int[10, 10]; Random r = new Random(); for (int i = 0; i < 10; i++) { for (int j = 0; j < 10; j++) { a[i, j] = r.Next(0, 21) + 1; } } for (int i = 0; i < 10; i++) { for (int j = 0; j < 10; j++) { Console.Write(" {0}", a[i, j]); if (a[i, j] == 20) { goto Done; } } Console.WriteLine(); } Done: Console.WriteLine(); } }
package main import ( "fmt" "math/rand" "time" ) func main() { rand.Seed(time.Now().UnixNano()) values := make([][]int, 10) for i := range values { values[i] = make([]int, 10) for j := range values[i] { values[i][j] = rand.Intn(20) + 1 } } outerLoop: for i, row := range values { fmt.Printf("%3d)", i) for _, value := range row { fmt.Printf(" %3d", value) if value == 20 { break outerLoop } } fmt.Printf("\n") } fmt.Printf("\n") }
Keep all operations the same but rewrite the snippet in Go.
int[] nums = { 1, 1, 2, 3, 4, 4 }; List<int> unique = new List<int>(); foreach (int n in nums) if (!unique.Contains(n)) unique.Add(n);
package main import "fmt" func uniq(list []int) []int { unique_set := make(map[int]bool, len(list)) for _, x := range list { unique_set[x] = true } result := make([]int, 0, len(unique_set)) for x := range unique_set { result = append(result, x) } return result } func main() { fmt.Println(uniq([]int{1, 2, 3, 2, 3, 4})) }
Please provide an equivalent version of this C# code in Go.
using System; using System.Text; using System.Linq; class Program { static string lookandsay(string number) { StringBuilder result = new StringBuilder(); char repeat = number[0]; number = number.Substring(1, number.Length-1)+" "; int times = 1; foreach (char actual in number) { if (actual != repeat) { result.Append(Convert.ToString(times)+repeat); times = 1; repeat = actual; } else { times += 1; } } return result.ToString(); } static void Main(string[] args) { string num = "1"; foreach (int i in Enumerable.Range(1, 10)) { Console.WriteLine(num); num = lookandsay(num); } } }
package main import ( "fmt" "strconv" ) func lss(s string) (r string) { c := s[0] nc := 1 for i := 1; i < len(s); i++ { d := s[i] if d == c { nc++ continue } r += strconv.Itoa(nc) + string(c) c = d nc = 1 } return r + strconv.Itoa(nc) + string(c) } func main() { s := "1" fmt.Println(s) for i := 0; i < 8; i++ { s = lss(s) fmt.Println(s) } }
Change the programming language of this snippet from C# to Go without modifying what it does.
System.Collections.Stack stack = new System.Collections.Stack(); stack.Push( obj ); bool isEmpty = stack.Count == 0; object top = stack.Peek(); top = stack.Pop(); System.Collections.Generic.Stack<Foo> stack = new System.Collections.Generic.Stack<Foo>(); stack.Push(new Foo()); bool isEmpty = stack.Count == 0; Foo top = stack.Peek(); top = stack.Pop();
var intStack []int
Write the same code in Go as shown below in C#.
using static System.Console; using static System.Linq.Enumerable; public class Program { static void Main() { for (int i = 1; i <= 25; i++) { int t = Totient(i); WriteLine(i + "\t" + t + (t == i - 1 ? "\tprime" : "")); } WriteLine(); for (int i = 100; i <= 100_000; i *= 10) { WriteLine($"{Range(1, i).Count(x => Totient(x) + 1 == x):n0} primes below {i:n0}"); } } static int Totient(int n) { if (n < 3) return 1; if (n == 3) return 2; int totient = n; if ((n & 1) == 0) { totient >>= 1; while (((n >>= 1) & 1) == 0) ; } for (int i = 3; i * i <= n; i += 2) { if (n % i == 0) { totient -= totient / i; while ((n /= i) % i == 0) ; } } if (n > 1) totient -= totient / n; return totient; } }
package main import "fmt" func gcd(n, k int) int { if n < k || k < 1 { panic("Need n >= k and k >= 1") } s := 1 for n&1 == 0 && k&1 == 0 { n >>= 1 k >>= 1 s <<= 1 } t := n if n&1 != 0 { t = -k } for t != 0 { for t&1 == 0 { t >>= 1 } if t > 0 { n = t } else { k = -t } t = n - k } return n * s } func totient(n int) int { tot := 0 for k := 1; k <= n; k++ { if gcd(n, k) == 1 { tot++ } } return tot } func main() { fmt.Println(" n phi prime") fmt.Println("---------------") count := 0 for n := 1; n <= 25; n++ { tot := totient(n) isPrime := n-1 == tot if isPrime { count++ } fmt.Printf("%2d %2d %t\n", n, tot, isPrime) } fmt.Println("\nNumber of primes up to 25 =", count) for n := 26; n <= 100000; n++ { tot := totient(n) if tot == n-1 { count++ } if n == 100 || n == 1000 || n%10000 == 0 { fmt.Printf("\nNumber of primes up to %-6d = %d\n", n, count) } } }
Translate this program into Go but keep the logic exactly as in C#.
if (condition) { } if (condition) { } else if (condition2) { } else { }
if booleanExpression { statements }
Produce a language-to-language conversion: from C# to Go, same semantics.
using System; using System.Collections.Generic; namespace RosettaCode { class SortCustomComparator { public void CustomSort() { String[] items = { "Here", "are", "some", "sample", "strings", "to", "be", "sorted" }; List<String> list = new List<string>(items); DisplayList("Unsorted", list); list.Sort(CustomCompare); DisplayList("Descending Length", list); list.Sort(); DisplayList("Ascending order", list); } public int CustomCompare(String x, String y) { int result = -x.Length.CompareTo(y.Length); if (result == 0) { result = x.ToLower().CompareTo(y.ToLower()); } return result; } public void DisplayList(String header, List<String> theList) { Console.WriteLine(header); Console.WriteLine("".PadLeft(header.Length, '*')); foreach (String str in theList) { Console.WriteLine(str); } Console.WriteLine(); } } }
package main import ( "fmt" "sort" "strings" ) type sortable []string func (s sortable) Len() int { return len(s) } func (s sortable) Swap(i, j int) { s[i], s[j] = s[j], s[i] } func (s sortable) Less(i, j int) bool { a, b := s[i], s[j] if len(a) != len(b) { return len(a) > len(b) } return strings.ToLower(a) < strings.ToLower(b) } func main() { var s sortable = strings.Fields("To tell your name the livelong day To an admiring bog") fmt.Println(s, "(original)") sort.Sort(s) fmt.Println(s, "(sorted)") }
Translate the given C# code snippet into Go without altering its behavior.
using System; using System.Drawing; using System.Windows.Forms; namespace BasicAnimation { class BasicAnimationForm : Form { bool isReverseDirection; Label textLabel; Timer timer; internal BasicAnimationForm() { this.Size = new Size(150, 75); this.Text = "Basic Animation"; textLabel = new Label(); textLabel.Text = "Hello World! "; textLabel.Location = new Point(3,3); textLabel.AutoSize = true; textLabel.Click += new EventHandler(textLabel_OnClick); this.Controls.Add(textLabel); timer = new Timer(); timer.Interval = 500; timer.Tick += new EventHandler(timer_OnTick); timer.Enabled = true; isReverseDirection = false; } private void timer_OnTick(object sender, EventArgs e) { string oldText = textLabel.Text, newText; if(isReverseDirection) newText = oldText.Substring(1, oldText.Length - 1) + oldText.Substring(0, 1); else newText = oldText.Substring(oldText.Length - 1, 1) + oldText.Substring(0, oldText.Length - 1); textLabel.Text = newText; } private void textLabel_OnClick(object sender, EventArgs e) { isReverseDirection = !isReverseDirection; } } class Program { static void Main() { Application.Run(new BasicAnimationForm()); } } }
package main import ( "log" "time" "github.com/gdamore/tcell" ) const ( msg = "Hello World! " x0, y0 = 8, 3 shiftsPerSecond = 4 clicksToExit = 5 ) func main() { s, err := tcell.NewScreen() if err != nil { log.Fatal(err) } if err = s.Init(); err != nil { log.Fatal(err) } s.Clear() s.EnableMouse() tick := time.Tick(time.Second / shiftsPerSecond) click := make(chan bool) go func() { for { em, ok := s.PollEvent().(*tcell.EventMouse) if !ok || em.Buttons()&0xFF == tcell.ButtonNone { continue } mx, my := em.Position() if my == y0 && mx >= x0 && mx < x0+len(msg) { click <- true } } }() for inc, shift, clicks := 1, 0, 0; ; { select { case <-tick: shift = (shift + inc) % len(msg) for i, r := range msg { s.SetContent(x0+((shift+i)%len(msg)), y0, r, nil, 0) } s.Show() case <-click: clicks++ if clicks == clicksToExit { s.Fini() return } inc = len(msg) - inc } } }
Rewrite the snippet below in Go so it works the same as the original C# code.
using System; namespace RadixSort { class Program { static void Sort(int[] old) { int i, j; int[] tmp = new int[old.Length]; for (int shift = 31; shift > -1; --shift) { j = 0; for (i = 0; i < old.Length; ++i) { bool move = (old[i] << shift) >= 0; if (shift == 0 ? !move : move) old[i-j] = old[i]; else tmp[j++] = old[i]; } Array.Copy(tmp, 0, old, old.Length-j, j); } } static void Main(string[] args) { int[] old = new int[] { 2, 5, 1, -3, 4 }; Console.WriteLine(string.Join(", ", old)); Sort(old); Console.WriteLine(string.Join(", ", old)); Console.Read(); } } }
package main import ( "bytes" "encoding/binary" "fmt" ) type word int32 const wordLen = 4 const highBit = -1 << 31 var data = []word{170, 45, 75, -90, -802, 24, 2, 66} func main() { buf := bytes.NewBuffer(nil) ds := make([][]byte, len(data)) for i, x := range data { binary.Write(buf, binary.LittleEndian, x^highBit) b := make([]byte, wordLen) buf.Read(b) ds[i] = b } bins := make([][][]byte, 256) for i := 0; i < wordLen; i++ { for _, b := range ds { bins[b[i]] = append(bins[b[i]], b) } j := 0 for k, bs := range bins { copy(ds[j:], bs) j += len(bs) bins[k] = bs[:0] } } fmt.Println("original:", data) var w word for i, b := range ds { buf.Write(b) binary.Read(buf, binary.LittleEndian, &w) data[i] = w^highBit } fmt.Println("sorted: ", data) }
Port the provided C# code into Go while preserving the original functionality.
using System.Linq; static class Program { static void Main() { var ts = from a in Enumerable.Range(1, 20) from b in Enumerable.Range(a, 21 - a) from c in Enumerable.Range(b, 21 - b) where a * a + b * b == c * c select new { a, b, c }; foreach (var t in ts) System.Console.WriteLine("{0}, {1}, {2}", t.a, t.b, t.c); } }
package main import "fmt" type ( seq []int sofs []seq ) func newSeq(start, end int) seq { if end < start { end = start } s := make(seq, end-start+1) for i := 0; i < len(s); i++ { s[i] = start + i } return s } func newSofs() sofs { return sofs{seq{}} } func (s sofs) listComp(in seq, expr func(sofs, seq) sofs, pred func(seq) bool) sofs { var s2 sofs for _, t := range expr(s, in) { if pred(t) { s2 = append(s2, t) } } return s2 } func (s sofs) build(t seq) sofs { var u sofs for _, ss := range s { for _, tt := range t { uu := make(seq, len(ss)) copy(uu, ss) uu = append(uu, tt) u = append(u, uu) } } return u } func main() { pt := newSofs() in := newSeq(1, 20) expr := func(s sofs, t seq) sofs { return s.build(t).build(t).build(t) } pred := func(t seq) bool { if len(t) != 3 { return false } return t[0]*t[0]+t[1]*t[1] == t[2]*t[2] && t[0] < t[1] && t[1] < t[2] } pt = pt.listComp(in, expr, pred) fmt.Println(pt) }
Rewrite this program in Go while keeping its functionality equivalent to the C# version.
using System.Linq; static class Program { static void Main() { var ts = from a in Enumerable.Range(1, 20) from b in Enumerable.Range(a, 21 - a) from c in Enumerable.Range(b, 21 - b) where a * a + b * b == c * c select new { a, b, c }; foreach (var t in ts) System.Console.WriteLine("{0}, {1}, {2}", t.a, t.b, t.c); } }
package main import "fmt" type ( seq []int sofs []seq ) func newSeq(start, end int) seq { if end < start { end = start } s := make(seq, end-start+1) for i := 0; i < len(s); i++ { s[i] = start + i } return s } func newSofs() sofs { return sofs{seq{}} } func (s sofs) listComp(in seq, expr func(sofs, seq) sofs, pred func(seq) bool) sofs { var s2 sofs for _, t := range expr(s, in) { if pred(t) { s2 = append(s2, t) } } return s2 } func (s sofs) build(t seq) sofs { var u sofs for _, ss := range s { for _, tt := range t { uu := make(seq, len(ss)) copy(uu, ss) uu = append(uu, tt) u = append(u, uu) } } return u } func main() { pt := newSofs() in := newSeq(1, 20) expr := func(s sofs, t seq) sofs { return s.build(t).build(t).build(t) } pred := func(t seq) bool { if len(t) != 3 { return false } return t[0]*t[0]+t[1]*t[1] == t[2]*t[2] && t[0] < t[1] && t[1] < t[2] } pt = pt.listComp(in, expr, pred) fmt.Println(pt) }
Produce a language-to-language conversion: from C# to Go, same semantics.
class SelectionSort<T> where T : IComparable { public T[] Sort(T[] list) { int k; T temp; for (int i = 0; i < list.Length; i++) { k = i; for (int j=i + 1; j < list.Length; j++) { if (list[j].CompareTo(list[k]) < 0) { k = j; } } temp = list[i]; list[i] = list[k]; list[k] = temp; } return list; } }
package main import "fmt" var a = []int{170, 45, 75, -90, -802, 24, 2, 66} func main() { fmt.Println("before:", a) selectionSort(a) fmt.Println("after: ", a) } func selectionSort(a []int) { last := len(a) - 1 for i := 0; i < last; i++ { aMin := a[i] iMin := i for j := i + 1; j < len(a); j++ { if a[j] < aMin { aMin = a[j] iMin = j } } a[i], a[iMin] = aMin, a[i] } }
Please provide an equivalent version of this C# code in Go.
int[] intArray = { 1, 2, 3, 4, 5 }; int[] squares1 = intArray.Select(x => x * x).ToArray(); int[] squares2 = (from x in intArray select x * x).ToArray(); foreach (var i in intArray) Console.WriteLine(i * i);
package main import "fmt" func main() { for _, i := range []int{1, 2, 3, 4, 5} { fmt.Println(i * i) } }
Convert the following code from C# to Go, ensuring the logic remains intact.
public sealed class Singleton1 { private static Singleton1 instance; private static readonly object lockObj = new object(); public static Singleton1 Instance { get { lock(lockObj) { if (instance == null) { instance = new Singleton1(); } } return instance; } } }
package main import ( "log" "math/rand" "sync" "time" ) var ( instance string once sync.Once ) func claim(color string, w *sync.WaitGroup) { time.Sleep(time.Duration(rand.Intn(1e8))) log.Println("trying to claim", color) once.Do(func() { instance = color }) log.Printf("tried %s. instance: %s", color, instance) w.Done() } func main() { rand.Seed(time.Now().Unix()) var w sync.WaitGroup w.Add(2) go claim("red", &w) go claim("blue", &w) w.Wait() log.Println("after trying both, instance =", instance) }
Ensure the translated Go code behaves exactly like the original C# snippet.
using System; namespace SafeAddition { class Program { static float NextUp(float d) { if (d == 0.0) return float.Epsilon; if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d; byte[] bytes = BitConverter.GetBytes(d); int dl = BitConverter.ToInt32(bytes, 0); dl++; bytes = BitConverter.GetBytes(dl); return BitConverter.ToSingle(bytes, 0); } static float NextDown(float d) { if (d == 0.0) return -float.Epsilon; if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d; byte[] bytes = BitConverter.GetBytes(d); int dl = BitConverter.ToInt32(bytes, 0); dl--; bytes = BitConverter.GetBytes(dl); return BitConverter.ToSingle(bytes, 0); } static Tuple<float, float> SafeAdd(float a, float b) { return new Tuple<float, float>(NextDown(a + b), NextUp(a + b)); } static void Main(string[] args) { float a = 1.20f; float b = 0.03f; Console.WriteLine("({0} + {1}) is in the range {2}", a, b, SafeAdd(a, b)); } } }
package main import ( "fmt" "math" ) type interval struct { lower, upper float64 } func stepAway(x float64) interval { return interval { math.Nextafter(x, math.Inf(-1)), math.Nextafter(x, math.Inf(1))} } func safeAdd(a, b float64) interval { return stepAway(a + b) } func main() { a, b := 1.2, .03 fmt.Println(a, b, safeAdd(a, b)) }
Produce a language-to-language conversion: from C# to Go, same semantics.
using System; namespace SafeAddition { class Program { static float NextUp(float d) { if (d == 0.0) return float.Epsilon; if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d; byte[] bytes = BitConverter.GetBytes(d); int dl = BitConverter.ToInt32(bytes, 0); dl++; bytes = BitConverter.GetBytes(dl); return BitConverter.ToSingle(bytes, 0); } static float NextDown(float d) { if (d == 0.0) return -float.Epsilon; if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d; byte[] bytes = BitConverter.GetBytes(d); int dl = BitConverter.ToInt32(bytes, 0); dl--; bytes = BitConverter.GetBytes(dl); return BitConverter.ToSingle(bytes, 0); } static Tuple<float, float> SafeAdd(float a, float b) { return new Tuple<float, float>(NextDown(a + b), NextUp(a + b)); } static void Main(string[] args) { float a = 1.20f; float b = 0.03f; Console.WriteLine("({0} + {1}) is in the range {2}", a, b, SafeAdd(a, b)); } } }
package main import ( "fmt" "math" ) type interval struct { lower, upper float64 } func stepAway(x float64) interval { return interval { math.Nextafter(x, math.Inf(-1)), math.Nextafter(x, math.Inf(1))} } func safeAdd(a, b float64) interval { return stepAway(a + b) } func main() { a, b := 1.2, .03 fmt.Println(a, b, safeAdd(a, b)) }
Ensure the translated Go code behaves exactly like the original C# snippet.
for (int i = 10; i >= 0; i--) { Console.WriteLine(i); }
for i := 10; i >= 0; i-- { fmt.Println(i) }
Keep all operations the same but rewrite the snippet in Go.
System.IO.File.WriteAllText("filename.txt", "This file contains a string.");
import "io/ioutil" func main() { ioutil.WriteFile("path/to/your.file", []byte("data"), 0644) }
Produce a language-to-language conversion: from C# to Go, same semantics.
using System; class Program { static void Main(string[] args) { for (int i = 0; i < 5; i++) { for (int j = 0; j <= i; j++) { Console.Write("*"); } Console.WriteLine(); } } }
package main import "fmt" func main() { for i := 1; i <= 5; i++ { for j := 1; j <= i; j++ { fmt.Printf("*") } fmt.Printf("\n") } }
Convert the following code from C# to Go, ensuring the logic remains intact.
using System; using System.Collections.Generic; using System.Linq; class Program { public static void Main() { var sequence = new[] { "A", "B", "C", "D" }; foreach (var subset in Subsets(sequence.Length).Where(s => !IsContinuous(s))) { Console.WriteLine(string.Join(" ", subset.Select(i => sequence[i]))); } } static IEnumerable<List<int>> Subsets(int length) { int[] values = Enumerable.Range(0, length).ToArray(); var stack = new Stack<int>(length); for (int i = 0; stack.Count > 0 || i < length; ) { if (i < length) { stack.Push(i++); yield return (from index in stack.Reverse() select values[index]).ToList(); } else { i = stack.Pop() + 1; if (stack.Count > 0) i = stack.Pop() + 1; } } } static bool IsContinuous(List<int> list) => list[list.Count - 1] - list[0] + 1 == list.Count; }
package main import "fmt" const ( m = iota c cm cmc ) func ncs(s []int) [][]int { if len(s) < 3 { return nil } return append(n2(nil, s[1:], m), n2([]int{s[0]}, s[1:], c)...) } var skip = []int{m, cm, cm, cmc} var incl = []int{c, c, cmc, cmc} func n2(ss, tail []int, seq int) [][]int { if len(tail) == 0 { if seq != cmc { return nil } return [][]int{ss} } return append(n2(append([]int{}, ss...), tail[1:], skip[seq]), n2(append(ss, tail[0]), tail[1:], incl[seq])...) } func main() { ss := ncs([]int{1, 2, 3, 4}) fmt.Println(len(ss), "non-continuous subsequences:") for _, s := range ss { fmt.Println(" ", s) } }
Port the following code from C# to Go with equivalent syntax and logic.
using System; class Program { static uint[] res = new uint[10]; static uint ri = 1, p = 10, count = 0; static void TabulateTwinPrimes(uint bound) { if (bound < 5) return; count++; uint cl = (bound - 1) >> 1, i = 1, j, limit = (uint)(Math.Sqrt(bound) - 1) >> 1; var comp = new bool[cl]; bool lp; for (j = 3; j < cl; j += 3) comp[j] = true; while (i < limit) { if (lp = !comp[i]) { uint pr = (i << 1) + 3; for (j = (pr * pr - 2) >> 1; j < cl; j += pr) comp[j] = true; } if (!comp[++i]) { uint pr = (i << 1) + 3; if (lp) { if (pr > p) { res[ri++] = count; p *= 10; } count++; i++; } for (j = (pr * pr - 2) >> 1; j < cl; j += pr) comp[j] = true; } } cl--; while (i < cl) { lp = !comp[i++]; if (!comp[i] && lp) { if ((i++ << 1) + 3 > p) { res[ri++] = count; p *= 10; } count++; } } res[ri] = count; } static void Main(string[] args) { var sw = System.Diagnostics.Stopwatch.StartNew(); string fmt = "{0,9:n0} twin primes below {1,-13:n0}"; TabulateTwinPrimes(1_000_000_000); sw.Stop(); p = 1; for (var j = 1; j <= ri; j++) Console.WriteLine(fmt, res[j], p *= 10); Console.Write("{0} sec", sw.Elapsed.TotalSeconds); } }
package main import "fmt" func sieve(limit uint64) []bool { limit++ c := make([]bool, limit) c[0] = true c[1] = true p := uint64(3) for { p2 := p * p if p2 >= limit { break } for i := p2; i < limit; i += 2 * p { c[i] = true } for { p += 2 if !c[p] { break } } } return c } func commatize(n int) string { s := fmt.Sprintf("%d", n) if n < 0 { s = s[1:] } le := len(s) for i := le - 3; i >= 1; i -= 3 { s = s[0:i] + "," + s[i:] } if n >= 0 { return s } return "-" + s } func main() { c := sieve(1e10 - 1) limit := 10 start := 3 twins := 0 for i := 1; i < 11; i++ { for i := start; i < limit; i += 2 { if !c[i] && !c[i-2] { twins++ } } fmt.Printf("Under %14s there are %10s pairs of twin primes.\n", commatize(limit), commatize(twins)) start = limit + 1 limit *= 10 } }
Translate this program into Go but keep the logic exactly as in C#.
using System; using System.Collections.Generic; using System.Linq; using System.Numerics; class Program { static IEnumerable<Complex> RootsOfUnity(int degree) { return Enumerable .Range(0, degree) .Select(element => Complex.FromPolarCoordinates(1, 2 * Math.PI * element / degree)); } static void Main() { var degree = 3; foreach (var root in RootsOfUnity(degree)) { Console.WriteLine(root); } } }
package main import ( "fmt" "math" "math/cmplx" ) func main() { for n := 2; n <= 5; n++ { fmt.Printf("%d roots of 1:\n", n) for _, r := range roots(n) { fmt.Printf(" %18.15f\n", r) } } } func roots(n int) []complex128 { r := make([]complex128, n) for i := 0; i < n; i++ { r[i] = cmplx.Rect(1, 2*math.Pi*float64(i)/float64(n)) } return r }
Convert this C# block to Go, preserving its control flow and logic.
using System; using static System.Console; using BI = System.Numerics.BigInteger; class Program { static decimal mx = 1E28M, hm = 1E14M, a; struct bi { public decimal hi, lo; } static bi set4sq(decimal a) { bi r; r.hi = Math.Floor(a / hm); r.lo = a % hm; return r; } static string toStr(bi a, bool comma = false) { string r = a.hi == 0 ? string.Format("{0:0}", a.lo) : string.Format("{0:0}{1:" + new string('0', 28) + "}", a.hi, a.lo); if (!comma) return r; string rc = ""; for (int i = r.Length - 3; i > 0; i -= 3) rc = "," + r.Substring(i, 3) + rc; return r.Substring(0, ((r.Length + 2) % 3) + 1) + rc; } static decimal Pow_dec(decimal bas, uint exp) { if (exp == 0) return 1M; decimal tmp = Pow_dec(bas, exp >> 1); tmp *= tmp; if ((exp & 1) == 0) return tmp; return tmp * bas; } static void Main(string[] args) { for (uint p = 64; p < 95; p += 30) { bi x = set4sq(a = Pow_dec(2M, p)), y; WriteLine("The square of (2^{0}): {1,38:n0}", p, a); BI BS = BI.Pow((BI)a, 2); y.lo = x.lo * x.lo; y.hi = x.hi * x.hi; a = x.hi * x.lo * 2M; y.hi += Math.Floor(a / hm); y.lo += (a % hm) * hm; while (y.lo > mx) { y.lo -= mx; y.hi++; } WriteLine(" is {0,75} (which {1} match the BigInteger computation)\n", toStr(y, true), BS.ToString() == toStr(y) ? "does" : "fails to"); } } }
package main import "fmt" func d(b byte) byte { if b < '0' || b > '9' { panic("digit 0-9 expected") } return b - '0' } func add(x, y string) string { if len(y) > len(x) { x, y = y, x } b := make([]byte, len(x)+1) var c byte for i := 1; i <= len(x); i++ { if i <= len(y) { c += d(y[len(y)-i]) } s := d(x[len(x)-i]) + c c = s / 10 b[len(b)-i] = (s % 10) + '0' } if c == 0 { return string(b[1:]) } b[0] = c + '0' return string(b) } func mulDigit(x string, y byte) string { if y == '0' { return "0" } y = d(y) b := make([]byte, len(x)+1) var c byte for i := 1; i <= len(x); i++ { s := d(x[len(x)-i])*y + c c = s / 10 b[len(b)-i] = (s % 10) + '0' } if c == 0 { return string(b[1:]) } b[0] = c + '0' return string(b) } func mul(x, y string) string { result := mulDigit(x, y[len(y)-1]) for i, zeros := 2, ""; i <= len(y); i++ { zeros += "0" result = add(result, mulDigit(x, y[len(y)-i])+zeros) } return result } const n = "18446744073709551616" func main() { fmt.Println(mul(n, n)) }
Ensure the translated Go code behaves exactly like the original C# snippet.
using System; using System.Numerics; static class Program { static void Fun(ref BigInteger a, ref BigInteger b, int c) { BigInteger t = a; a = b; b = b * c + t; } static void SolvePell(int n, ref BigInteger a, ref BigInteger b) { int x = (int)Math.Sqrt(n), y = x, z = 1, r = x << 1; BigInteger e1 = 1, e2 = 0, f1 = 0, f2 = 1; while (true) { y = r * z - y; z = (n - y * y) / z; r = (x + y) / z; Fun(ref e1, ref e2, r); Fun(ref f1, ref f2, r); a = f2; b = e2; Fun(ref b, ref a, x); if (a * a - n * b * b == 1) return; } } static void Main() { BigInteger x, y; foreach (int n in new[] { 61, 109, 181, 277 }) { SolvePell(n, ref x, ref y); Console.WriteLine("x^2 - {0,3} * y^2 = 1 for x = {1,27:n0} and y = {2,25:n0}", n, x, y); } } }
package main import ( "fmt" "math/big" ) var big1 = new(big.Int).SetUint64(1) func solvePell(nn uint64) (*big.Int, *big.Int) { n := new(big.Int).SetUint64(nn) x := new(big.Int).Set(n) x.Sqrt(x) y := new(big.Int).Set(x) z := new(big.Int).SetUint64(1) r := new(big.Int).Lsh(x, 1) e1 := new(big.Int).SetUint64(1) e2 := new(big.Int) f1 := new(big.Int) f2 := new(big.Int).SetUint64(1) t := new(big.Int) u := new(big.Int) a := new(big.Int) b := new(big.Int) for { t.Mul(r, z) y.Sub(t, y) t.Mul(y, y) t.Sub(n, t) z.Quo(t, z) t.Add(x, y) r.Quo(t, z) u.Set(e1) e1.Set(e2) t.Mul(r, e2) e2.Add(t, u) u.Set(f1) f1.Set(f2) t.Mul(r, f2) f2.Add(t, u) t.Mul(x, f2) a.Add(e2, t) b.Set(f2) t.Mul(a, a) u.Mul(n, b) u.Mul(u, b) t.Sub(t, u) if t.Cmp(big1) == 0 { return a, b } } } func main() { ns := []uint64{61, 109, 181, 277} for _, n := range ns { x, y := solvePell(n) fmt.Printf("x^2 - %3d*y^2 = 1 for x = %-21s and y = %s\n", n, x, y) } }
Generate an equivalent Go version of this C# code.
using System; namespace BullsnCows { class Program { static void Main(string[] args) { int[] nums = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9 }; KnuthShuffle<int>(ref nums); int[] chosenNum = new int[4]; Array.Copy(nums, chosenNum, 4); Console.WriteLine("Your Guess ?"); while (!game(Console.ReadLine(), chosenNum)) { Console.WriteLine("Your next Guess ?"); } Console.ReadKey(); } public static void KnuthShuffle<T>(ref T[] array) { System.Random random = new System.Random(); for (int i = 0; i < array.Length; i++) { int j = random.Next(array.Length); T temp = array[i]; array[i] = array[j]; array[j] = temp; } } public static bool game(string guess, int[] num) { char[] guessed = guess.ToCharArray(); int bullsCount = 0, cowsCount = 0; if (guessed.Length != 4) { Console.WriteLine("Not a valid guess."); return false; } for (int i = 0; i < 4; i++) { int curguess = (int) char.GetNumericValue(guessed[i]); if (curguess < 1 || curguess > 9) { Console.WriteLine("Digit must be ge greater 0 and lower 10."); return false; } if (curguess == num[i]) { bullsCount++; } else { for (int j = 0; j < 4; j++) { if (curguess == num[j]) cowsCount++; } } } if (bullsCount == 4) { Console.WriteLine("Congratulations! You have won!"); return true; } else { Console.WriteLine("Your Score is {0} bulls and {1} cows", bullsCount, cowsCount); return false; } } } }
package main import ( "bufio" "bytes" "fmt" "math/rand" "os" "strings" "time" ) func main() { fmt.Println(`Cows and Bulls Guess four digit number of unique digits in the range 1 to 9. A correct digit but not in the correct place is a cow. A correct digit in the correct place is a bull.`) pat := make([]byte, 4) rand.Seed(time.Now().Unix()) r := rand.Perm(9) for i := range pat { pat[i] = '1' + byte(r[i]) } valid := []byte("123456789") guess: for in := bufio.NewReader(os.Stdin); ; { fmt.Print("Guess: ") guess, err := in.ReadString('\n') if err != nil { fmt.Println("\nSo, bye.") return } guess = strings.TrimSpace(guess) if len(guess) != 4 { fmt.Println("Please guess a four digit number.") continue } var cows, bulls int for ig, cg := range guess { if strings.IndexRune(guess[:ig], cg) >= 0 { fmt.Printf("Repeated digit: %c\n", cg) continue guess } switch bytes.IndexByte(pat, byte(cg)) { case -1: if bytes.IndexByte(valid, byte(cg)) == -1 { fmt.Printf("Invalid digit: %c\n", cg) continue guess } default: cows++ case ig: bulls++ } } fmt.Printf("Cows: %d, bulls: %d\n", cows, bulls) if bulls == 4 { fmt.Println("You got it.") return } } }
Port the provided C# code into Go while preserving the original functionality.
using System; using System.Collections.Generic; namespace RosettaCode.BubbleSort { public static class BubbleSortMethods { public static void BubbleSort<T>(this List<T> list) where T : IComparable { bool madeChanges; int itemCount = list.Count; do { madeChanges = false; itemCount--; for (int i = 0; i < itemCount; i++) { if (list[i].CompareTo(list[i + 1]) > 0) { T temp = list[i + 1]; list[i + 1] = list[i]; list[i] = temp; madeChanges = true; } } } while (madeChanges); } } class Program { static void Main() { List<int> testList = new List<int> { 3, 7, 3, 2, 1, -4, 10, 12, 4 }; testList.BubbleSort(); foreach (var t in testList) Console.Write(t + " "); } } }
package main import "fmt" func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} fmt.Println("unsorted:", list) bubblesort(list) fmt.Println("sorted! ", list) } func bubblesort(a []int) { for itemCount := len(a) - 1; ; itemCount-- { hasChanged := false for index := 0; index < itemCount; index++ { if a[index] > a[index+1] { a[index], a[index+1] = a[index+1], a[index] hasChanged = true } } if hasChanged == false { break } } }
Convert the following code from C# to Go, ensuring the logic remains intact.
using System; using System.IO; namespace FileIO { class Program { static void Main() { String s = scope .(); File.ReadAllText("input.txt", s); File.WriteAllText("output.txt", s); } } }
package main import ( "fmt" "io/ioutil" ) func main() { b, err := ioutil.ReadFile("input.txt") if err != nil { fmt.Println(err) return } if err = ioutil.WriteFile("output.txt", b, 0666); err != nil { fmt.Println(err) } }
Change the following C# code into Go without altering its purpose.
using System; class Program { static void Main(string[] args) { int a = Convert.ToInt32(args[0]); int b = Convert.ToInt32(args[1]); Console.WriteLine("{0} + {1} = {2}", a, b, a + b); Console.WriteLine("{0} - {1} = {2}", a, b, a - b); Console.WriteLine("{0} * {1} = {2}", a, b, a * b); Console.WriteLine("{0} / {1} = {2}", a, b, a / b); Console.WriteLine("{0} % {1} = {2}", a, b, a % b); Console.WriteLine("{0} to the power of {1} = {2}", a, b, Math.Pow(a, b)); } }
package main import "fmt" func main() { var a, b int fmt.Print("enter two integers: ") fmt.Scanln(&a, &b) fmt.Printf("%d + %d = %d\n", a, b, a+b) fmt.Printf("%d - %d = %d\n", a, b, a-b) fmt.Printf("%d * %d = %d\n", a, b, a*b) fmt.Printf("%d / %d = %d\n", a, b, a/b) fmt.Printf("%d %% %d = %d\n", a, b, a%b) }
Write a version of this C# function in Go with identical behavior.
using System; using System.Text; namespace prog { class MainClass { public static void Main (string[] args) { double[,] m = { {1,2,3},{4,5,6},{7,8,9} }; double[,] t = Transpose( m ); for( int i=0; i<t.GetLength(0); i++ ) { for( int j=0; j<t.GetLength(1); j++ ) Console.Write( t[i,j] + " " ); Console.WriteLine(""); } } public static double[,] Transpose( double[,] m ) { double[,] t = new double[m.GetLength(1),m.GetLength(0)]; for( int i=0; i<m.GetLength(0); i++ ) for( int j=0; j<m.GetLength(1); j++ ) t[j,i] = m[i,j]; return t; } } }
package main import ( "fmt" "gonum.org/v1/gonum/mat" ) func main() { m := mat.NewDense(2, 3, []float64{ 1, 2, 3, 4, 5, 6, }) fmt.Println(mat.Formatted(m)) fmt.Println() fmt.Println(mat.Formatted(m.T())) }
Convert this C# snippet to Go and keep its semantics consistent.
using System; delegate T Func<T>(); class ManOrBoy { static void Main() { Console.WriteLine(A(10, C(1), C(-1), C(-1), C(1), C(0))); } static Func<int> C(int i) { return delegate { return i; }; } static int A(int k, Func<int> x1, Func<int> x2, Func<int> x3, Func<int> x4, Func<int> x5) { Func<int> b = null; b = delegate { k--; return A(k, b, x1, x2, x3, x4); }; return k <= 0 ? x4() + x5() : b(); } }
package main import "fmt" func a(k int, x1, x2, x3, x4, x5 func() int) int { var b func() int b = func() int { k-- return a(k, b, x1, x2, x3, x4) } if k <= 0 { return x4() + x5() } return b() } func main() { x := func(i int) func() int { return func() int { return i } } fmt.Println(a(10, x(1), x(-1), x(-1), x(1), x(0))) }
Ensure the translated Go code behaves exactly like the original C# snippet.
using System; class Program { static bool a(bool value) { Console.WriteLine("a"); return value; } static bool b(bool value) { Console.WriteLine("b"); return value; } static void Main() { foreach (var i in new[] { false, true }) { foreach (var j in new[] { false, true }) { Console.WriteLine("{0} and {1} = {2}", i, j, a(i) && b(j)); Console.WriteLine(); Console.WriteLine("{0} or {1} = {2}", i, j, a(i) || b(j)); Console.WriteLine(); } } } }
package main import "fmt" func a(v bool) bool { fmt.Print("a") return v } func b(v bool) bool { fmt.Print("b") return v } func test(i, j bool) { fmt.Printf("Testing a(%t) && b(%t)\n", i, j) fmt.Print("Trace: ") fmt.Println("\nResult:", a(i) && b(j)) fmt.Printf("Testing a(%t) || b(%t)\n", i, j) fmt.Print("Trace: ") fmt.Println("\nResult:", a(i) || b(j)) fmt.Println("") } func main() { test(false, false) test(false, true) test(true, false) test(true, true) }
Please provide an equivalent version of this C# code in Go.
using System; class Program { static bool a(bool value) { Console.WriteLine("a"); return value; } static bool b(bool value) { Console.WriteLine("b"); return value; } static void Main() { foreach (var i in new[] { false, true }) { foreach (var j in new[] { false, true }) { Console.WriteLine("{0} and {1} = {2}", i, j, a(i) && b(j)); Console.WriteLine(); Console.WriteLine("{0} or {1} = {2}", i, j, a(i) || b(j)); Console.WriteLine(); } } } }
package main import "fmt" func a(v bool) bool { fmt.Print("a") return v } func b(v bool) bool { fmt.Print("b") return v } func test(i, j bool) { fmt.Printf("Testing a(%t) && b(%t)\n", i, j) fmt.Print("Trace: ") fmt.Println("\nResult:", a(i) && b(j)) fmt.Printf("Testing a(%t) || b(%t)\n", i, j) fmt.Print("Trace: ") fmt.Println("\nResult:", a(i) || b(j)) fmt.Println("") } func main() { test(false, false) test(false, true) test(true, false) test(true, true) }
Maintain the same structure and functionality when rewriting this code in Go.
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Write the same algorithm in Go as shown in this C# implementation.
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Ensure the translated Go code behaves exactly like the original C# snippet.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Runtime.InteropServices; using System.Windows.Forms; class Program { static Size size = new Size(320, 240); static Rectangle rectsize = new Rectangle(new Point(0, 0), size); static int numpixels = size.Width * size.Height; static int numbytes = numpixels * 3; static PictureBox pb; static BackgroundWorker worker; static double time = 0; static double frames = 0; static Random rand = new Random(); static byte tmp; static byte white = 255; static byte black = 0; static int halfmax = int.MaxValue / 2; static IEnumerable<byte> YieldVodoo() { for (int i = 0; i < numpixels; i++) { tmp = rand.Next() < halfmax ? black : white; yield return tmp; yield return tmp; yield return tmp; } } static Image Randimg() { var bitmap = new Bitmap(size.Width, size.Height); var data = bitmap.LockBits(rectsize, ImageLockMode.WriteOnly, PixelFormat.Format24bppRgb); Marshal.Copy( YieldVodoo().ToArray<byte>(), 0, data.Scan0, numbytes); bitmap.UnlockBits(data); return bitmap; } [STAThread] static void Main() { var form = new Form(); form.AutoSize = true; form.Size = new Size(0, 0); form.Text = "Test"; form.FormClosed += delegate { Application.Exit(); }; worker = new BackgroundWorker(); worker.DoWork += delegate { System.Threading.Thread.Sleep(500); while (true) { var a = DateTime.Now; pb.Image = Randimg(); var b = DateTime.Now; time += (b - a).TotalSeconds; frames += 1; if (frames == 30) { Console.WriteLine("{0} frames in {1:0.000} seconds. ({2:0} FPS)", frames, time, frames / time); time = 0; frames = 0; } } }; worker.RunWorkerAsync(); FlowLayoutPanel flp = new FlowLayoutPanel(); form.Controls.Add(flp); pb = new PictureBox(); pb.Size = size; flp.AutoSize = true; flp.Controls.Add(pb); form.Show(); Application.Run(); } }
package main import ( "code.google.com/p/x-go-binding/ui/x11" "fmt" "image" "image/color" "image/draw" "log" "os" "time" ) var randcol = genrandcol() func genrandcol() <-chan color.Color { c := make(chan color.Color) go func() { for { select { case c <- image.Black: case c <- image.White: } } }() return c } func gennoise(screen draw.Image) { for y := 0; y < 240; y++ { for x := 0; x < 320; x++ { screen.Set(x, y, <-randcol) } } } func fps() chan<- bool { up := make(chan bool) go func() { var frames int64 var lasttime time.Time var totaltime time.Duration for { <-up frames++ now := time.Now() totaltime += now.Sub(lasttime) if totaltime > time.Second { fmt.Printf("FPS: %v\n", float64(frames)/totaltime.Seconds()) frames = 0 totaltime = 0 } lasttime = now } }() return up } func main() { win, err := x11.NewWindow() if err != nil { fmt.Println(err) os.Exit(1) } defer win.Close() go func() { upfps := fps() screen := win.Screen() for { gennoise(screen) win.FlushImage() upfps <- true } }() for _ = range win.EventChan() { } }
Port the provided C# code into Go while preserving the original functionality.
static void Main(string[] args) { Console.WriteLine("Perfect numbers from 1 to 33550337:"); for (int x = 0; x < 33550337; x++) { if (IsPerfect(x)) Console.WriteLine(x + " is perfect."); } Console.ReadLine(); } static bool IsPerfect(int num) { int sum = 0; for (int i = 1; i < num; i++) { if (num % i == 0) sum += i; } return sum == num ; }
package main import "fmt" func computePerfect(n int64) bool { var sum int64 for i := int64(1); i < n; i++ { if n%i == 0 { sum += i } } return sum == n } func isPerfect(n int64) bool { switch n { case 6, 28, 496, 8128, 33550336, 8589869056, 137438691328, 2305843008139952128: return true } return false } func main() { for n := int64(1); ; n++ { if isPerfect(n) != computePerfect(n) { panic("bug") } if n%1e3 == 0 { fmt.Println("tested", n) } } }
Write a version of this C# function in Go with identical behavior.
using System; using System.Diagnostics; using System.Linq; using System.Numerics; static class Program { static void Main() { BigInteger n = BigInteger.Pow(5, (int)BigInteger.Pow(4, (int)BigInteger.Pow(3, 2))); string result = n.ToString(); Debug.Assert(result.Length == 183231); Debug.Assert(result.StartsWith("62060698786608744707")); Debug.Assert(result.EndsWith("92256259918212890625")); Console.WriteLine("n = 5^4^3^2"); Console.WriteLine("n = {0}...{1}", result.Substring(0, 20), result.Substring(result.Length - 20, 20) ); Console.WriteLine("n digits = {0}", result.Length); } }
package main import ( "fmt" "math/big" ) func main() { x := big.NewInt(2) x = x.Exp(big.NewInt(3), x, nil) x = x.Exp(big.NewInt(4), x, nil) x = x.Exp(big.NewInt(5), x, nil) str := x.String() fmt.Printf("5^(4^(3^2)) has %d digits: %s ... %s\n", len(str), str[:20], str[len(str)-20:], ) }
Generate a Go translation of this C# snippet without changing its computational steps.
using System; using System.Collections.Generic; using System.IO; using System.Linq; class InvertedIndex { static Dictionary<TItem, IEnumerable<TKey>> Invert<TKey, TItem>(Dictionary<TKey, IEnumerable<TItem>> dictionary) { return dictionary .SelectMany(keyValuePair => keyValuePair.Value.Select(item => new KeyValuePair<TItem, TKey>(item, keyValuePair.Key))) .GroupBy(keyValuePair => keyValuePair.Key) .ToDictionary(group => group.Key, group => group.Select(keyValuePair => keyValuePair.Value)); } static void Main() { Console.Write("files: "); var files = Console.ReadLine(); Console.Write("find: "); var find = Console.ReadLine(); var dictionary = files.Split().ToDictionary(file => file, file => File.ReadAllText(file).Split().AsEnumerable()); Console.WriteLine("{0} found in: {1}", find, string.Join(" ", Invert(dictionary)[find])); } }
package main import ( "bufio" "bytes" "errors" "fmt" "io" "os" ) var index map[string][]int var indexed []doc type doc struct { file string title string } func main() { index = make(map[string][]int) if err := indexDir("docs"); err != nil { fmt.Println(err) return } ui() } func indexDir(dir string) error { df, err := os.Open(dir) if err != nil { return err } fis, err := df.Readdir(-1) if err != nil { return err } if len(fis) == 0 { return errors.New(fmt.Sprintf("no files in %s", dir)) } indexed := 0 for _, fi := range fis { if !fi.IsDir() { if indexFile(dir + "/" + fi.Name()) { indexed++ } } } return nil } func indexFile(fn string) bool { f, err := os.Open(fn) if err != nil { fmt.Println(err) return false } x := len(indexed) indexed = append(indexed, doc{fn, fn}) pdoc := &indexed[x] r := bufio.NewReader(f) lines := 0 for { b, isPrefix, err := r.ReadLine() switch { case err == io.EOF: return true case err != nil: fmt.Println(err) return true case isPrefix: fmt.Printf("%s: unexpected long line\n", fn) return true case lines < 20 && bytes.HasPrefix(b, []byte("Title:")): pdoc.title = string(b[7:]) } wordLoop: for _, bword := range bytes.Fields(b) { bword := bytes.Trim(bword, ".,-~?!\"'`;:()<>[]{}\\|/=_+*&^%$#@") if len(bword) > 0 { word := string(bword) dl := index[word] for _, d := range dl { if d == x { continue wordLoop } } index[word] = append(dl, x) } } } return true } func ui() { fmt.Println(len(index), "words indexed in", len(indexed), "files") fmt.Println("enter single words to search for") fmt.Println("enter a blank line when done") var word string for { fmt.Print("search word: ") wc, _ := fmt.Scanln(&word) if wc == 0 { return } switch dl := index[word]; len(dl) { case 0: fmt.Println("no match") case 1: fmt.Println("one match:") fmt.Println(" ", indexed[dl[0]].file, indexed[dl[0]].title) default: fmt.Println(len(dl), "matches:") for _, d := range dl { fmt.Println(" ", indexed[d].file, indexed[d].title) } } } }
Ensure the translated Go code behaves exactly like the original C# snippet.
Using System; class Program { static int gcd(int m, int n) { return n == 0 ? Math.Abs(m) : gcd(n, n % m); } static int lcm(int m, int n) { return Math.Abs(m * n) / gcd(m, n); } static void Main() { Console.WriteLine("lcm(12,18)=" + lcm(12,18)); } }
package main import ( "fmt" "math/big" ) var m, n, z big.Int func init() { m.SetString("2562047788015215500854906332309589561", 10) n.SetString("6795454494268282920431565661684282819", 10) } func main() { fmt.Println(z.Mul(z.Div(&m, z.GCD(nil, nil, &m, &n)), &n)) }
Rewrite the snippet below in Go so it works the same as the original C# code.
Using System; class Program { static int gcd(int m, int n) { return n == 0 ? Math.Abs(m) : gcd(n, n % m); } static int lcm(int m, int n) { return Math.Abs(m * n) / gcd(m, n); } static void Main() { Console.WriteLine("lcm(12,18)=" + lcm(12,18)); } }
package main import ( "fmt" "math/big" ) var m, n, z big.Int func init() { m.SetString("2562047788015215500854906332309589561", 10) n.SetString("6795454494268282920431565661684282819", 10) } func main() { fmt.Println(z.Mul(z.Div(&m, z.GCD(nil, nil, &m, &n)), &n)) }
Keep all operations the same but rewrite the snippet in Go.
class Program { static void Main(string[] args) { Random random = new Random(); while (true) { int a = random.Next(20); Console.WriteLine(a); if (a == 10) break; int b = random.Next(20) Console.WriteLine(b); } Console.ReadLine(); } }
package main import "fmt" import "math/rand" import "time" func main() { rand.Seed(time.Now().UnixNano()) for { a := rand.Intn(20) fmt.Println(a) if a == 10 { break } b := rand.Intn(20) fmt.Println(b) } }
Convert this C# block to Go, preserving its control flow and logic.
class Program { static void Main(string[] args) { int[][] wta = { new int[] {1, 5, 3, 7, 2}, new int[] { 5, 3, 7, 2, 6, 4, 5, 9, 1, 2 }, new int[] { 2, 6, 3, 5, 2, 8, 1, 4, 2, 2, 5, 3, 5, 7, 4, 1 }, new int[] { 5, 5, 5, 5 }, new int[] { 5, 6, 7, 8 }, new int[] { 8, 7, 7, 6 }, new int[] { 6, 7, 10, 7, 6 }}; string blk, lf = "\n", tb = "██", wr = "≈≈", mt = " "; for (int i = 0; i < wta.Length; i++) { int bpf; blk = ""; do { string floor = ""; bpf = 0; for (int j = 0; j < wta[i].Length; j++) { if (wta[i][j] > 0) { floor += tb; wta[i][j] -= 1; bpf += 1; } else floor += (j > 0 && j < wta[i].Length - 1 ? wr : mt); } if (bpf > 0) blk = floor + lf + blk; } while (bpf > 0); while (blk.Contains(mt + wr)) blk = blk.Replace(mt + wr, mt + mt); while (blk.Contains(wr + mt)) blk = blk.Replace(wr + mt, mt + mt); if (args.Length > 0) System.Console.Write("\n{0}", blk); System.Console.WriteLine("Block {0} retains {1,2} water units.", i + 1, (blk.Length - blk.Replace(wr, "").Length) / 2); } } }
package main import "fmt" func maxl(hm []int ) []int{ res := make([]int,len(hm)) max := 1 for i := 0; i < len(hm);i++{ if(hm[i] > max){ max = hm[i] } res[i] = max; } return res } func maxr(hm []int ) []int{ res := make([]int,len(hm)) max := 1 for i := len(hm) - 1 ; i >= 0;i--{ if(hm[i] > max){ max = hm[i] } res[i] = max; } return res } func min(a,b []int) []int { res := make([]int,len(a)) for i := 0; i < len(a);i++{ if a[i] >= b[i]{ res[i] = b[i] }else { res[i] = a[i] } } return res } func diff(hm, min []int) []int { res := make([]int,len(hm)) for i := 0; i < len(hm);i++{ if min[i] > hm[i]{ res[i] = min[i] - hm[i] } } return res } func sum(a []int) int { res := 0 for i := 0; i < len(a);i++{ res += a[i] } return res } func waterCollected(hm []int) int { maxr := maxr(hm) maxl := maxl(hm) min := min(maxr,maxl) diff := diff(hm,min) sum := sum(diff) return sum } func main() { fmt.Println(waterCollected([]int{1, 5, 3, 7, 2})) fmt.Println(waterCollected([]int{5, 3, 7, 2, 6, 4, 5, 9, 1, 2})) fmt.Println(waterCollected([]int{2, 6, 3, 5, 2, 8, 1, 4, 2, 2, 5, 3, 5, 7, 4, 1})) fmt.Println(waterCollected([]int{5, 5, 5, 5})) fmt.Println(waterCollected([]int{5, 6, 7, 8})) fmt.Println(waterCollected([]int{8, 7, 7, 6})) fmt.Println(waterCollected([]int{6, 7, 10, 7, 6})) }
Write the same algorithm in Go as shown in this C# implementation.
using System; class Program { static bool ispr(uint n) { if ((n & 1) == 0 || n < 2) return n == 2; for (uint j = 3; j * j <= n; j += 2) if (n % j == 0) return false; return true; } static void Main(string[] args) { uint c = 0; int nc; var ps = new uint[]{ 1, 2, 3, 4, 5, 6, 7, 8, 9 }; var nxt = new uint[128]; while (true) { nc = 0; foreach (var a in ps) { if (ispr(a)) Console.Write("{0,8}{1}", a, ++c % 5 == 0 ? "\n" : " "); for (uint b = a * 10, l = a % 10 + b++; b < l; b++) nxt[nc++] = b; } if (nc > 1) { Array.Resize (ref ps, nc); Array.Copy(nxt, ps, nc); } else break; } Console.WriteLine("\n{0} descending primes found", c); } }
package main import ( "fmt" "rcu" "sort" "strconv" ) func combinations(a []int, k int) [][]int { n := len(a) c := make([]int, k) var combs [][]int var combine func(start, end, index int) combine = func(start, end, index int) { if index == k { t := make([]int, len(c)) copy(t, c) combs = append(combs, t) return } for i := start; i <= end && end-i+1 >= k-index; i++ { c[index] = a[i] combine(i+1, end, index+1) } } combine(0, n-1, 0) return combs } func powerset(a []int) (res [][]int) { if len(a) == 0 { return } for i := 1; i <= len(a); i++ { res = append(res, combinations(a, i)...) } return } func main() { ps := powerset([]int{9, 8, 7, 6, 5, 4, 3, 2, 1}) var descPrimes []int for i := 1; i < len(ps); i++ { s := "" for _, e := range ps[i] { s += string(e + '0') } p, _ := strconv.Atoi(s) if rcu.IsPrime(p) { descPrimes = append(descPrimes, p) } } sort.Ints(descPrimes) fmt.Println("There are", len(descPrimes), "descending primes, namely:") for i := 0; i < len(descPrimes); i++ { fmt.Printf("%8d ", descPrimes[i]) if (i+1)%10 == 0 { fmt.Println() } } fmt.Println() }
Write the same code in Go as shown below in C#.
using System; using System.Linq; using System.Collections.Generic; public class Program { public static void Main() { const int maxSum = 100; var pairs = ( from X in 2.To(maxSum / 2 - 1) from Y in (X + 1).To(maxSum - 2).TakeWhile(y => X + y <= maxSum) select new { X, Y, S = X + Y, P = X * Y } ).ToHashSet(); Console.WriteLine(pairs.Count); var uniqueP = pairs.GroupBy(pair => pair.P).Where(g => g.Count() == 1).Select(g => g.Key).ToHashSet(); pairs.ExceptWith(pairs.GroupBy(pair => pair.S).Where(g => g.Any(pair => uniqueP.Contains(pair.P))).SelectMany(g => g)); Console.WriteLine(pairs.Count); pairs.ExceptWith(pairs.GroupBy(pair => pair.P).Where(g => g.Count() > 1).SelectMany(g => g)); Console.WriteLine(pairs.Count); pairs.ExceptWith(pairs.GroupBy(pair => pair.S).Where(g => g.Count() > 1).SelectMany(g => g)); Console.WriteLine(pairs.Count); foreach (var pair in pairs) Console.WriteLine(pair); } } public static class Extensions { public static IEnumerable<int> To(this int start, int end) { for (int i = start; i <= end; i++) yield return i; } public static HashSet<T> ToHashSet<T>(this IEnumerable<T> source) => new HashSet<T>(source); }
package main import "fmt" type pair struct{ x, y int } func main() { const max = 1685 var all []pair for a := 2; a < max; a++ { for b := a + 1; b < max-a; b++ { all = append(all, pair{a, b}) } } fmt.Println("There are", len(all), "pairs where a+b <", max, "(and a<b)") products := countProducts(all) var sPairs []pair pairs: for _, p := range all { s := p.x + p.y for a := 2; a < s/2+s&1; a++ { b := s - a if products[a*b] == 1 { continue pairs } } sPairs = append(sPairs, p) } fmt.Println("S starts with", len(sPairs), "possible pairs.") sProducts := countProducts(sPairs) var pPairs []pair for _, p := range sPairs { if sProducts[p.x*p.y] == 1 { pPairs = append(pPairs, p) } } fmt.Println("P then has", len(pPairs), "possible pairs.") pSums := countSums(pPairs) var final []pair for _, p := range pPairs { if pSums[p.x+p.y] == 1 { final = append(final, p) } } switch len(final) { case 1: fmt.Println("Answer:", final[0].x, "and", final[0].y) case 0: fmt.Println("No possible answer.") default: fmt.Println(len(final), "possible answers:", final) } } func countProducts(list []pair) map[int]int { m := make(map[int]int) for _, p := range list { m[p.x*p.y]++ } return m } func countSums(list []pair) map[int]int { m := make(map[int]int) for _, p := range list { m[p.x+p.y]++ } return m } func decomposeSum(s int) []pair { pairs := make([]pair, 0, s/2) for a := 2; a < s/2+s&1; a++ { pairs = append(pairs, pair{a, s - a}) } return pairs }
Keep all operations the same but rewrite the snippet in Go.
using System; using System.Collections.Generic; using System.Linq; public class Program { public static void Main() { string infix = "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3"; Console.WriteLine(infix.ToPostfix()); } } public static class ShuntingYard { private static readonly Dictionary<string, (string symbol, int precedence, bool rightAssociative)> operators = new (string symbol, int precedence, bool rightAssociative) [] { ("^", 4, true), ("*", 3, false), ("/", 3, false), ("+", 2, false), ("-", 2, false) }.ToDictionary(op => op.symbol); public static string ToPostfix(this string infix) { string[] tokens = infix.Split(' '); var stack = new Stack<string>(); var output = new List<string>(); foreach (string token in tokens) { if (int.TryParse(token, out _)) { output.Add(token); Print(token); } else if (operators.TryGetValue(token, out var op1)) { while (stack.Count > 0 && operators.TryGetValue(stack.Peek(), out var op2)) { int c = op1.precedence.CompareTo(op2.precedence); if (c < 0 || !op1.rightAssociative && c <= 0) { output.Add(stack.Pop()); } else { break; } } stack.Push(token); Print(token); } else if (token == "(") { stack.Push(token); Print(token); } else if (token == ")") { string top = ""; while (stack.Count > 0 && (top = stack.Pop()) != "(") { output.Add(top); } if (top != "(") throw new ArgumentException("No matching left parenthesis."); Print(token); } } while (stack.Count > 0) { var top = stack.Pop(); if (!operators.ContainsKey(top)) throw new ArgumentException("No matching right parenthesis."); output.Add(top); } Print("pop"); return string.Join(" ", output); void Print(string action) => Console.WriteLine($"{action + ":",-4} {$"stack[ {string.Join(" ", stack.Reverse())} ]",-18} {$"out[ {string.Join(" ", output)} ]"}"); void Print(string action) => Console.WriteLine("{0,-4} {1,-18} {2}", action + ":", $"stack[ {string.Join(" ", stack.Reverse())} ]", $"out[ {string.Join(" ", output)} ]"); } }
package main import ( "fmt" "strings" ) var input = "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3" var opa = map[string]struct { prec int rAssoc bool }{ "^": {4, true}, "*": {3, false}, "/": {3, false}, "+": {2, false}, "-": {2, false}, } func main() { fmt.Println("infix: ", input) fmt.Println("postfix:", parseInfix(input)) } func parseInfix(e string) (rpn string) { var stack []string for _, tok := range strings.Fields(e) { switch tok { case "(": stack = append(stack, tok) case ")": var op string for { op, stack = stack[len(stack)-1], stack[:len(stack)-1] if op == "(" { break } rpn += " " + op } default: if o1, isOp := opa[tok]; isOp { for len(stack) > 0 { op := stack[len(stack)-1] if o2, isOp := opa[op]; !isOp || o1.prec > o2.prec || o1.prec == o2.prec && o1.rAssoc { break } stack = stack[:len(stack)-1] rpn += " " + op } stack = append(stack, tok) } else { if rpn > "" { rpn += " " } rpn += tok } } } for len(stack) > 0 { rpn += " " + stack[len(stack)-1] stack = stack[:len(stack)-1] } return }
Write the same algorithm in Go as shown in this C# implementation.
using System; namespace RosettaCode { class Program { static void Main(string[] args) { string text = Math.Abs(int.Parse(Console.ReadLine())).ToString(); Console.WriteLine(text.Length < 2 || text.Length % 2 == 0 ? "Error" : text.Substring((text.Length - 3) / 2, 3)); } } }
package m3 import ( "errors" "strconv" ) var ( ErrorLT3 = errors.New("N of at least three digits required.") ErrorEven = errors.New("N with odd number of digits required.") ) func Digits(i int) (string, error) { if i < 0 { i = -i } if i < 100 { return "", ErrorLT3 } s := strconv.Itoa(i) if len(s)%2 == 0 { return "", ErrorEven } m := len(s) / 2 return s[m-1 : m+2], nil }
Convert the following code from C# to Go, ensuring the logic remains intact.
using System; namespace RosettaCode { class Program { static void Main(string[] args) { string text = Math.Abs(int.Parse(Console.ReadLine())).ToString(); Console.WriteLine(text.Length < 2 || text.Length % 2 == 0 ? "Error" : text.Substring((text.Length - 3) / 2, 3)); } } }
package m3 import ( "errors" "strconv" ) var ( ErrorLT3 = errors.New("N of at least three digits required.") ErrorEven = errors.New("N with odd number of digits required.") ) func Digits(i int) (string, error) { if i < 0 { i = -i } if i < 100 { return "", ErrorLT3 } s := strconv.Itoa(i) if len(s)%2 == 0 { return "", ErrorEven } m := len(s) / 2 return s[m-1 : m+2], nil }
Rewrite this program in Go while keeping its functionality equivalent to the C# version.
package main import "fmt" func hello() { fmt.Println("Hello from main.go") } func main() { hello() hello2() }
Generate an equivalent Go version of this C# code.
package main import "fmt" func hello() { fmt.Println("Hello from main.go") } func main() { hello() hello2() }
Produce a functionally identical Go code for the snippet given in C#.
using System; using System.Collections.Generic; using System.Linq; static class Program { static List<int> l = new List<int>() { 1, 1 }; static int gcd(int a, int b) { return a > 0 ? a < b ? gcd(b % a, a) : gcd(a % b, b) : b; } static void Main(string[] args) { int max = 1000; int take = 15; int i = 1; int[] selection = new[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 100 }; do { l.AddRange(new List<int>() { l[i] + l[i - 1], l[i] }); i += 1; } while (l.Count < max || l[l.Count - 2] != selection.Last()); Console.Write("The first {0} items In the Stern-Brocot sequence: ", take); Console.WriteLine("{0}\n", string.Join(", ", l.Take(take))); Console.WriteLine("The locations of where the selected numbers (1-to-10, & 100) first appear:"); foreach (int ii in selection) { int j = l.FindIndex(x => x == ii) + 1; Console.WriteLine("{0,3}: {1:n0}", ii, j); } Console.WriteLine(); bool good = true; for (i = 1; i <= max; i++) { if (gcd(l[i], l[i - 1]) != 1) { good = false; break; } } Console.WriteLine("The greatest common divisor of all the two consecutive items of the" + " series up to the {0}th item is {1}always one.", max, good ? "" : "not "); } }
package main import ( "fmt" "sternbrocot" ) func main() { g := sb.Generator() fmt.Println("First 15:") for i := 1; i <= 15; i++ { fmt.Printf("%2d: %d\n", i, g()) } s := sb.New() fmt.Println("First 15:", s.FirstN(15)) for _, x := range []int{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 100} { fmt.Printf("%3d at 1-based index %d\n", x, 1+s.Find(x)) } fmt.Println("1-based indexes: gcd") for n, f := range s.FirstN(1000)[:999] { g := gcd(f, (*s)[n+1]) fmt.Printf("%d,%d: gcd(%d, %d) = %d\n", n+1, n+2, f, (*s)[n+1], g) if g != 1 { panic("oh no!") return } } } func gcd(x, y int) int { for y != 0 { x, y = y, x%y } return x }
Write a version of this C# function in Go with identical behavior.
public static class XMLSystem { static XMLSystem() { } public static XmlDocument GetXML(string name) { return null; } }
package example var ( X, Y, Z int ) func XP() { } func nonXP() {} var MEMEME int
Generate an equivalent Go version of this C# code.
using System; namespace ApolloniusProblemCalc { class Program { static float rs = 0; static float xs = 0; static float ys = 0; public static void Main(string[] args) { float gx1; float gy1; float gr1; float gx2; float gy2; float gr2; float gx3; float gy3; float gr3; gx1 = 0; gy1 = 0; gr1 = 1; gx2 = 4; gy2 = 0; gr2 = 1; gx3 = 2; gy3 = 4; gr3 = 2; for (int i = 1; i <= 8; i++) { SolveTheApollonius(i, gx1, gy1, gr1, gx2, gy2, gr2, gx3, gy3, gr3); if (i == 1) { Console.WriteLine("X of point of the " + i + "st solution: " + xs.ToString()); Console.WriteLine("Y of point of the " + i + "st solution: " + ys.ToString()); Console.WriteLine(i + "st Solution circle's radius: " + rs.ToString()); } else if (i == 2) { Console.WriteLine("X of point of the " + i + "ed solution: " + xs.ToString()); Console.WriteLine("Y of point of the " + i + "ed solution: " + ys.ToString()); Console.WriteLine(i + "ed Solution circle's radius: " + rs.ToString()); } else if(i == 3) { Console.WriteLine("X of point of the " + i + "rd solution: " + xs.ToString()); Console.WriteLine("Y of point of the " + i + "rd solution: " + ys.ToString()); Console.WriteLine(i + "rd Solution circle's radius: " + rs.ToString()); } else { Console.WriteLine("X of point of the " + i + "th solution: " + xs.ToString()); Console.WriteLine("Y of point of the " + i + "th solution: " + ys.ToString()); Console.WriteLine(i + "th Solution circle's radius: " + rs.ToString()); } Console.WriteLine(); } Console.ReadKey(true); } private static void SolveTheApollonius(int calcCounter, float x1, float y1, float r1, float x2, float y2, float r2, float x3, float y3, float r3) { float s1 = 1; float s2 = 1; float s3 = 1; if (calcCounter == 2) { s1 = -1; s2 = -1; s3 = -1; } else if (calcCounter == 3) { s1 = 1; s2 = -1; s3 = -1; } else if (calcCounter == 4) { s1 = -1; s2 = 1; s3 = -1; } else if (calcCounter == 5) { s1 = -1; s2 = -1; s3 = 1; } else if (calcCounter == 6) { s1 = 1; s2 = 1; s3 = -1; } else if (calcCounter == 7) { s1 = -1; s2 = 1; s3 = 1; } else if (calcCounter == 8) { s1 = 1; s2 = -1; s3 = 1; } float v11 = 2 * x2 - 2 * x1; float v12 = 2 * y2 - 2 * y1; float v13 = x1 * x1 - x2 * x2 + y1 * y1 - y2 * y2 - r1 * r1 + r2 * r2; float v14 = 2 * s2 * r2 - 2 * s1 * r1; float v21 = 2 * x3 - 2 * x2; float v22 = 2 * y3 - 2 * y2; float v23 = x2 * x2 - x3 * x3 + y2 * y2 - y3 * y3 - r2 * r2 + r3 * r3; float v24 = 2 * s3 * r3 - 2 * s2 * r2; float w12 = v12 / v11; float w13 = v13 / v11; float w14 = v14 / v11; float w22 = v22 / v21 - w12; float w23 = v23 / v21 - w13; float w24 = v24 / v21 - w14; float P = -w23 / w22; float Q = w24 / w22; float M = -w12 * P - w13; float N = w14 - w12 * Q; float a = N * N + Q * Q - 1; float b = 2 * M * N - 2 * N * x1 + 2 * P * Q - 2 * Q * y1 + 2 * s1 * r1; float c = x1 * x1 + M * M - 2 * M * x1 + P * P + y1 * y1 - 2 * P * y1 - r1 * r1; float D = b * b - 4 * a * c; rs = (-b - float.Parse(Math.Sqrt(D).ToString())) / (2 * float.Parse(a.ToString())); xs = M + N * rs; ys = P + Q * rs; } } }
package main import ( "fmt" "math" ) type circle struct { x, y, r float64 } func main() { c1 := circle{0, 0, 1} c2 := circle{4, 0, 1} c3 := circle{2, 4, 2} fmt.Println(ap(c1, c2, c3, true)) fmt.Println(ap(c1, c2, c3, false)) } func ap(c1, c2, c3 circle, s bool) circle { x1sq := c1.x * c1.x y1sq := c1.y * c1.y r1sq := c1.r * c1.r x2sq := c2.x * c2.x y2sq := c2.y * c2.y r2sq := c2.r * c2.r x3sq := c3.x * c3.x y3sq := c3.y * c3.y r3sq := c3.r * c3.r v11 := 2 * (c2.x - c1.x) v12 := 2 * (c2.y - c1.y) v13 := x1sq - x2sq + y1sq - y2sq - r1sq + r2sq v14 := 2 * (c2.r - c1.r) v21 := 2 * (c3.x - c2.x) v22 := 2 * (c3.y - c2.y) v23 := x2sq - x3sq + y2sq - y3sq - r2sq + r3sq v24 := 2 * (c3.r - c2.r) if s { v14 = -v14 v24 = -v24 } w12 := v12 / v11 w13 := v13 / v11 w14 := v14 / v11 w22 := v22/v21 - w12 w23 := v23/v21 - w13 w24 := v24/v21 - w14 p := -w23 / w22 q := w24 / w22 m := -w12*p - w13 n := w14 - w12*q a := n*n + q*q - 1 b := m*n - n*c1.x + p*q - q*c1.y if s { b -= c1.r } else { b += c1.r } b *= 2 c := x1sq + m*m - 2*m*c1.x + p*p + y1sq - 2*p*c1.y - r1sq d := b*b - 4*a*c rs := (-b - math.Sqrt(d)) / (2 * a) return circle{m + n*rs, p + q*rs, rs} }
Maintain the same structure and functionality when rewriting this code in Go.
using System; using System.Collections.Generic; using System.Net.Sockets; using System.Text; using System.Threading; namespace ChatServer { class State { private TcpClient client; private StringBuilder sb = new StringBuilder(); public string Name { get; } public State(string name, TcpClient client) { Name = name; this.client = client; } public void Add(byte b) { sb.Append((char)b); } public void Send(string text) { var bytes = Encoding.ASCII.GetBytes(string.Format("{0}\r\n", text)); client.GetStream().Write(bytes, 0, bytes.Length); } } class Program { static TcpListener listen; static Thread serverthread; static Dictionary<int, State> connections = new Dictionary<int, State>(); static void Main(string[] args) { listen = new TcpListener(System.Net.IPAddress.Parse("127.0.0.1"), 4004); serverthread = new Thread(new ThreadStart(DoListen)); serverthread.Start(); } private static void DoListen() { listen.Start(); Console.WriteLine("Server: Started server"); while (true) { Console.WriteLine("Server: Waiting..."); TcpClient client = listen.AcceptTcpClient(); Console.WriteLine("Server: Waited"); Thread clientThread = new Thread(new ParameterizedThreadStart(DoClient)); clientThread.Start(client); } } private static void DoClient(object client) { TcpClient tClient = (TcpClient)client; Console.WriteLine("Client (Thread: {0}): Connected!", Thread.CurrentThread.ManagedThreadId); byte[] bytes = Encoding.ASCII.GetBytes("Enter name: "); tClient.GetStream().Write(bytes, 0, bytes.Length); string name = string.Empty; bool done = false; do { if (!tClient.Connected) { Console.WriteLine("Client (Thread: {0}): Terminated!", Thread.CurrentThread.ManagedThreadId); tClient.Close(); Thread.CurrentThread.Abort(); } name = Receive(tClient); done = true; if (done) { foreach (var cl in connections) { var state = cl.Value; if (state.Name == name) { bytes = Encoding.ASCII.GetBytes("Name already registered. Please enter your name: "); tClient.GetStream().Write(bytes, 0, bytes.Length); done = false; } } } } while (!done); connections.Add(Thread.CurrentThread.ManagedThreadId, new State(name, tClient)); Console.WriteLine("\tTotal connections: {0}", connections.Count); Broadcast(string.Format("+++ {0} arrived +++", name)); do { string text = Receive(tClient); if (text == "/quit") { Broadcast(string.Format("Connection from {0} closed.", name)); connections.Remove(Thread.CurrentThread.ManagedThreadId); Console.WriteLine("\tTotal connections: {0}", connections.Count); break; } if (!tClient.Connected) { break; } Broadcast(string.Format("{0}> {1}", name, text)); } while (true); Console.WriteLine("Client (Thread: {0}): Terminated!", Thread.CurrentThread.ManagedThreadId); tClient.Close(); Thread.CurrentThread.Abort(); } private static string Receive(TcpClient client) { StringBuilder sb = new StringBuilder(); do { if (client.Available > 0) { while (client.Available > 0) { char ch = (char)client.GetStream().ReadByte(); if (ch == '\r') { continue; } if (ch == '\n') { return sb.ToString(); } sb.Append(ch); } } Thread.Sleep(100); } while (true); } private static void Broadcast(string text) { Console.WriteLine(text); foreach (var oClient in connections) { if (oClient.Key != Thread.CurrentThread.ManagedThreadId) { State state = oClient.Value; state.Send(text); } } } } }
package main import ( "bufio" "flag" "fmt" "log" "net" "strings" "time" ) func main() { log.SetPrefix("chat: ") addr := flag.String("addr", "localhost:4000", "listen address") flag.Parse() log.Fatal(ListenAndServe(*addr)) } type Server struct { add chan *conn rem chan string msg chan string stop chan bool } func ListenAndServe(addr string) error { ln, err := net.Listen("tcp", addr) if err != nil { return err } log.Println("Listening for connections on", addr) defer ln.Close() s := &Server{ add: make(chan *conn), rem: make(chan string), msg: make(chan string), stop: make(chan bool), } go s.handleConns() for { rwc, err := ln.Accept() if err != nil { close(s.stop) return err } log.Println("New connection from", rwc.RemoteAddr()) go newConn(s, rwc).welcome() } } func (s *Server) handleConns() { conns := make(map[string]*conn) var dropConn func(string) writeAll := func(str string) { log.Printf("Broadcast: %q", str) for name, c := range conns { c.SetWriteDeadline(time.Now().Add(500 * time.Millisecond)) _, err := c.Write([]byte(str)) if err != nil { log.Printf("Error writing to %q: %v", name, err) c.Close() delete(conns, name) defer dropConn(name) } } } dropConn = func(name string) { if c, ok := conns[name]; ok { log.Printf("Closing connection with %q from %v", name, c.RemoteAddr()) c.Close() delete(conns, name) } else { log.Printf("Dropped connection with %q", name) } str := fmt.Sprintf("--- %q disconnected ---\n", name) writeAll(str) } defer func() { writeAll("Server stopping!\n") for _, c := range conns { c.Close() } }() for { select { case c := <-s.add: if _, exists := conns[c.name]; exists { fmt.Fprintf(c, "Name %q is not available\n", c.name) go c.welcome() continue } str := fmt.Sprintf("+++ %q connected +++\n", c.name) writeAll(str) conns[c.name] = c go c.readloop() case str := <-s.msg: writeAll(str) case name := <-s.rem: dropConn(name) case <-s.stop: return } } } type conn struct { *bufio.Reader net.Conn server *Server name string } func newConn(s *Server, rwc net.Conn) *conn { return &conn{ Reader: bufio.NewReader(rwc), Conn: rwc, server: s, } } func (c *conn) welcome() { var err error for c.name = ""; c.name == ""; { fmt.Fprint(c, "Enter your name: ") c.name, err = c.ReadString('\n') if err != nil { log.Printf("Reading name from %v: %v", c.RemoteAddr(), err) c.Close() return } c.name = strings.TrimSpace(c.name) } c.server.add <- c } func (c *conn) readloop() { for { msg, err := c.ReadString('\n') if err != nil { break } c.server.msg <- c.name + "> " + msg } c.server.rem <- c.name }
Port the provided C# code into Go while preserving the original functionality.
using System; using System.Collections.Generic; using System.IO; using System.Text; class Program { public class FastaEntry { public string Name { get; set; } public StringBuilder Sequence { get; set; } } static IEnumerable<FastaEntry> ParseFasta(StreamReader fastaFile) { FastaEntry f = null; string line; while ((line = fastaFile.ReadLine()) != null) { if (line.StartsWith(";")) continue; if (line.StartsWith(">")) { if (f != null) yield return f; f = new FastaEntry { Name = line.Substring(1), Sequence = new StringBuilder() }; } else if (f != null) f.Sequence.Append(line); } yield return f; } static void Main(string[] args) { try { using (var fastaFile = new StreamReader("fasta.txt")) { foreach (FastaEntry f in ParseFasta(fastaFile)) Console.WriteLine("{0}: {1}", f.Name, f.Sequence); } } catch (FileNotFoundException e) { Console.WriteLine(e); } Console.ReadLine(); } }
package main import ( "bufio" "fmt" "os" ) func main() { f, err := os.Open("rc.fasta") if err != nil { fmt.Println(err) return } defer f.Close() s := bufio.NewScanner(f) headerFound := false for s.Scan() { line := s.Text() switch { case line == "": continue case line[0] != '>': if !headerFound { fmt.Println("missing header") return } fmt.Print(line) case headerFound: fmt.Println() fallthrough default: fmt.Printf("%s: ", line[1:]) headerFound = true } } if headerFound { fmt.Println() } if err := s.Err(); err != nil { fmt.Println(err) } }
Rewrite the snippet below in Go so it works the same as the original C# code.
using System; using System.Collections.Generic; using System.Linq; public class FindPalindromicNumbers { static void Main(string[] args) { var query = PalindromicTernaries() .Where(IsPalindromicBinary) .Take(6); foreach (var x in query) { Console.WriteLine("Decimal: " + x); Console.WriteLine("Ternary: " + ToTernary(x)); Console.WriteLine("Binary: " + Convert.ToString(x, 2)); Console.WriteLine(); } } public static IEnumerable<long> PalindromicTernaries() { yield return 0; yield return 1; yield return 13; yield return 23; var f = new List<long> {0}; long fMiddle = 9; while (true) { for (long edge = 1; edge < 3; edge++) { int i; do { long result = fMiddle; long fLeft = fMiddle * 3; long fRight = fMiddle / 3; for (int j = f.Count - 1; j >= 0; j--) { result += (fLeft + fRight) * f[j]; fLeft *= 3; fRight /= 3; } result += (fLeft + fRight) * edge; yield return result; for (i = f.Count - 1; i >= 0; i--) { if (f[i] == 2) { f[i] = 0; } else { f[i]++; break; } } } while (i >= 0); } f.Add(0); fMiddle *= 3; } } public static bool IsPalindromicBinary(long number) { long n = number; long reverse = 0; while (n != 0) { reverse <<= 1; if ((n & 1) == 1) reverse++; n >>= 1; } return reverse == number; } public static string ToTernary(long n) { if (n == 0) return "0"; string result = ""; while (n > 0) { { result = (n % 3) + result; n /= 3; } return result; } }
package main import ( "fmt" "strconv" "time" ) func isPalindrome2(n uint64) bool { x := uint64(0) if (n & 1) == 0 { return n == 0 } for x < n { x = (x << 1) | (n & 1) n >>= 1 } return n == x || n == (x>>1) } func reverse3(n uint64) uint64 { x := uint64(0) for n != 0 { x = x*3 + (n % 3) n /= 3 } return x } func show(n uint64) { fmt.Println("Decimal :", n) fmt.Println("Binary  :", strconv.FormatUint(n, 2)) fmt.Println("Ternary :", strconv.FormatUint(n, 3)) fmt.Println("Time  :", time.Since(start)) fmt.Println() } func min(a, b uint64) uint64 { if a < b { return a } return b } func max(a, b uint64) uint64 { if a > b { return a } return b } var start time.Time func main() { start = time.Now() fmt.Println("The first 7 numbers which are palindromic in both binary and ternary are :\n") show(0) cnt := 1 var lo, hi, pow2, pow3 uint64 = 0, 1, 1, 1 for { i := lo for ; i < hi; i++ { n := (i*3+1)*pow3 + reverse3(i) if !isPalindrome2(n) { continue } show(n) cnt++ if cnt >= 7 { return } } if i == pow3 { pow3 *= 3 } else { pow2 *= 4 } for { for pow2 <= pow3 { pow2 *= 4 } lo2 := (pow2/pow3 - 1) / 3 hi2 := (pow2*2/pow3-1)/3 + 1 lo3 := pow3 / 3 hi3 := pow3 if lo2 >= hi3 { pow3 *= 3 } else if lo3 >= hi2 { pow2 *= 4 } else { lo = max(lo2, lo3) hi = min(hi2, hi3) break } } } }
Port the following code from C# to Go with equivalent syntax and logic.
using System; using System.Collections.Generic; using System.Linq; public class FindPalindromicNumbers { static void Main(string[] args) { var query = PalindromicTernaries() .Where(IsPalindromicBinary) .Take(6); foreach (var x in query) { Console.WriteLine("Decimal: " + x); Console.WriteLine("Ternary: " + ToTernary(x)); Console.WriteLine("Binary: " + Convert.ToString(x, 2)); Console.WriteLine(); } } public static IEnumerable<long> PalindromicTernaries() { yield return 0; yield return 1; yield return 13; yield return 23; var f = new List<long> {0}; long fMiddle = 9; while (true) { for (long edge = 1; edge < 3; edge++) { int i; do { long result = fMiddle; long fLeft = fMiddle * 3; long fRight = fMiddle / 3; for (int j = f.Count - 1; j >= 0; j--) { result += (fLeft + fRight) * f[j]; fLeft *= 3; fRight /= 3; } result += (fLeft + fRight) * edge; yield return result; for (i = f.Count - 1; i >= 0; i--) { if (f[i] == 2) { f[i] = 0; } else { f[i]++; break; } } } while (i >= 0); } f.Add(0); fMiddle *= 3; } } public static bool IsPalindromicBinary(long number) { long n = number; long reverse = 0; while (n != 0) { reverse <<= 1; if ((n & 1) == 1) reverse++; n >>= 1; } return reverse == number; } public static string ToTernary(long n) { if (n == 0) return "0"; string result = ""; while (n > 0) { { result = (n % 3) + result; n /= 3; } return result; } }
package main import ( "fmt" "strconv" "time" ) func isPalindrome2(n uint64) bool { x := uint64(0) if (n & 1) == 0 { return n == 0 } for x < n { x = (x << 1) | (n & 1) n >>= 1 } return n == x || n == (x>>1) } func reverse3(n uint64) uint64 { x := uint64(0) for n != 0 { x = x*3 + (n % 3) n /= 3 } return x } func show(n uint64) { fmt.Println("Decimal :", n) fmt.Println("Binary  :", strconv.FormatUint(n, 2)) fmt.Println("Ternary :", strconv.FormatUint(n, 3)) fmt.Println("Time  :", time.Since(start)) fmt.Println() } func min(a, b uint64) uint64 { if a < b { return a } return b } func max(a, b uint64) uint64 { if a > b { return a } return b } var start time.Time func main() { start = time.Now() fmt.Println("The first 7 numbers which are palindromic in both binary and ternary are :\n") show(0) cnt := 1 var lo, hi, pow2, pow3 uint64 = 0, 1, 1, 1 for { i := lo for ; i < hi; i++ { n := (i*3+1)*pow3 + reverse3(i) if !isPalindrome2(n) { continue } show(n) cnt++ if cnt >= 7 { return } } if i == pow3 { pow3 *= 3 } else { pow2 *= 4 } for { for pow2 <= pow3 { pow2 *= 4 } lo2 := (pow2/pow3 - 1) / 3 hi2 := (pow2*2/pow3-1)/3 + 1 lo3 := pow3 / 3 hi3 := pow3 if lo2 >= hi3 { pow3 *= 3 } else if lo3 >= hi2 { pow2 *= 4 } else { lo = max(lo2, lo3) hi = min(hi2, hi3) break } } } }
Translate this program into Go but keep the logic exactly as in C#.
static void Main(string[] args) { int bufferHeight = Console.BufferHeight; int bufferWidth = Console.BufferWidth; int windowHeight = Console.WindowHeight; int windowWidth = Console.WindowWidth; Console.Write("Buffer Height: "); Console.WriteLine(bufferHeight); Console.Write("Buffer Width: "); Console.WriteLine(bufferWidth); Console.Write("Window Height: "); Console.WriteLine(windowHeight); Console.Write("Window Width: "); Console.WriteLine(windowWidth); Console.ReadLine(); }
package main import ( "fmt" "os" "golang.org/x/crypto/ssh/terminal" ) func main() { w, h, err := terminal.GetSize(int(os.Stdout.Fd())) if err != nil { fmt.Println(err) return } fmt.Println(h, w) }
Ensure the translated Go code behaves exactly like the original C# snippet.
using System; using System.Numerics; namespace CipollaAlgorithm { class Program { static readonly BigInteger BIG = BigInteger.Pow(10, 50) + 151; private static Tuple<BigInteger, BigInteger, bool> C(string ns, string ps) { BigInteger n = BigInteger.Parse(ns); BigInteger p = ps.Length > 0 ? BigInteger.Parse(ps) : BIG; BigInteger ls(BigInteger a0) => BigInteger.ModPow(a0, (p - 1) / 2, p); if (ls(n) != 1) { return new Tuple<BigInteger, BigInteger, bool>(0, 0, false); } BigInteger a = 0; BigInteger omega2; while (true) { omega2 = (a * a + p - n) % p; if (ls(omega2) == p - 1) { break; } a += 1; } BigInteger finalOmega = omega2; Tuple<BigInteger, BigInteger> mul(Tuple<BigInteger, BigInteger> aa, Tuple<BigInteger, BigInteger> bb) { return new Tuple<BigInteger, BigInteger>( (aa.Item1 * bb.Item1 + aa.Item2 * bb.Item2 * finalOmega) % p, (aa.Item1 * bb.Item2 + bb.Item1 * aa.Item2) % p ); } Tuple<BigInteger, BigInteger> r = new Tuple<BigInteger, BigInteger>(1, 0); Tuple<BigInteger, BigInteger> s = new Tuple<BigInteger, BigInteger>(a, 1); BigInteger nn = ((p + 1) >> 1) % p; while (nn > 0) { if ((nn & 1) == 1) { r = mul(r, s); } s = mul(s, s); nn >>= 1; } if (r.Item2 != 0) { return new Tuple<BigInteger, BigInteger, bool>(0, 0, false); } if (r.Item1 * r.Item1 % p != n) { return new Tuple<BigInteger, BigInteger, bool>(0, 0, false); } return new Tuple<BigInteger, BigInteger, bool>(r.Item1, p - r.Item1, true); } static void Main(string[] args) { Console.WriteLine(C("10", "13")); Console.WriteLine(C("56", "101")); Console.WriteLine(C("8218", "10007")); Console.WriteLine(C("8219", "10007")); Console.WriteLine(C("331575", "1000003")); Console.WriteLine(C("665165880", "1000000007")); Console.WriteLine(C("881398088036", "1000000000039")); Console.WriteLine(C("34035243914635549601583369544560650254325084643201", "")); } } }
package main import "fmt" func c(n, p int) (R1, R2 int, ok bool) { powModP := func(a, e int) int { s := 1 for ; e > 0; e-- { s = s * a % p } return s } ls := func(a int) int { return powModP(a, (p-1)/2) } if ls(n) != 1 { return } var a, ω2 int for a = 0; ; a++ { ω2 = (a*a + p - n) % p if ls(ω2) == p-1 { break } } type point struct{ x, y int } mul := func(a, b point) point { return point{(a.x*b.x + a.y*b.y*ω2) % p, (a.x*b.y + b.x*a.y) % p} } r := point{1, 0} s := point{a, 1} for n := (p + 1) >> 1 % p; n > 0; n >>= 1 { if n&1 == 1 { r = mul(r, s) } s = mul(s, s) } if r.y != 0 { return } if r.x*r.x%p != n { return } return r.x, p - r.x, true } func main() { fmt.Println(c(10, 13)) fmt.Println(c(56, 101)) fmt.Println(c(8218, 10007)) fmt.Println(c(8219, 10007)) fmt.Println(c(331575, 1000003)) }
Ensure the translated Go code behaves exactly like the original C# snippet.
using System; using System.Numerics; namespace CipollaAlgorithm { class Program { static readonly BigInteger BIG = BigInteger.Pow(10, 50) + 151; private static Tuple<BigInteger, BigInteger, bool> C(string ns, string ps) { BigInteger n = BigInteger.Parse(ns); BigInteger p = ps.Length > 0 ? BigInteger.Parse(ps) : BIG; BigInteger ls(BigInteger a0) => BigInteger.ModPow(a0, (p - 1) / 2, p); if (ls(n) != 1) { return new Tuple<BigInteger, BigInteger, bool>(0, 0, false); } BigInteger a = 0; BigInteger omega2; while (true) { omega2 = (a * a + p - n) % p; if (ls(omega2) == p - 1) { break; } a += 1; } BigInteger finalOmega = omega2; Tuple<BigInteger, BigInteger> mul(Tuple<BigInteger, BigInteger> aa, Tuple<BigInteger, BigInteger> bb) { return new Tuple<BigInteger, BigInteger>( (aa.Item1 * bb.Item1 + aa.Item2 * bb.Item2 * finalOmega) % p, (aa.Item1 * bb.Item2 + bb.Item1 * aa.Item2) % p ); } Tuple<BigInteger, BigInteger> r = new Tuple<BigInteger, BigInteger>(1, 0); Tuple<BigInteger, BigInteger> s = new Tuple<BigInteger, BigInteger>(a, 1); BigInteger nn = ((p + 1) >> 1) % p; while (nn > 0) { if ((nn & 1) == 1) { r = mul(r, s); } s = mul(s, s); nn >>= 1; } if (r.Item2 != 0) { return new Tuple<BigInteger, BigInteger, bool>(0, 0, false); } if (r.Item1 * r.Item1 % p != n) { return new Tuple<BigInteger, BigInteger, bool>(0, 0, false); } return new Tuple<BigInteger, BigInteger, bool>(r.Item1, p - r.Item1, true); } static void Main(string[] args) { Console.WriteLine(C("10", "13")); Console.WriteLine(C("56", "101")); Console.WriteLine(C("8218", "10007")); Console.WriteLine(C("8219", "10007")); Console.WriteLine(C("331575", "1000003")); Console.WriteLine(C("665165880", "1000000007")); Console.WriteLine(C("881398088036", "1000000000039")); Console.WriteLine(C("34035243914635549601583369544560650254325084643201", "")); } } }
package main import "fmt" func c(n, p int) (R1, R2 int, ok bool) { powModP := func(a, e int) int { s := 1 for ; e > 0; e-- { s = s * a % p } return s } ls := func(a int) int { return powModP(a, (p-1)/2) } if ls(n) != 1 { return } var a, ω2 int for a = 0; ; a++ { ω2 = (a*a + p - n) % p if ls(ω2) == p-1 { break } } type point struct{ x, y int } mul := func(a, b point) point { return point{(a.x*b.x + a.y*b.y*ω2) % p, (a.x*b.y + b.x*a.y) % p} } r := point{1, 0} s := point{a, 1} for n := (p + 1) >> 1 % p; n > 0; n >>= 1 { if n&1 == 1 { r = mul(r, s) } s = mul(s, s) } if r.y != 0 { return } if r.x*r.x%p != n { return } return r.x, p - r.x, true } func main() { fmt.Println(c(10, 13)) fmt.Println(c(56, 101)) fmt.Println(c(8218, 10007)) fmt.Println(c(8219, 10007)) fmt.Println(c(331575, 1000003)) }
Can you help me rewrite this code in Go instead of C#, keeping it the same logically?
using System; using System.Linq; using static System.Console; class Program { static int nxtPrime(int x) { int j = 2; do { if (x % j == 0) { j = 2; x++; } else j += j < 3 ? 1 : 2; } while (j * j <= x); return x; } static void Main(string[] args) { WriteLine("working..."); int[] Num1 = new int[]{ 5, 45, 23, 21, 67 }, Num2 = new int[]{ 43, 22, 78, 46, 38 }, Num3 = new int[]{ 9, 98, 12, 54, 53 }; int n = Num1.Length; int[] Nums = new int[n]; for (int i = 0; i < n; i++) Nums[i] = nxtPrime(new int[]{ Num1[i], Num2[i], Num3[i] }.Max()); WriteLine("The minimum prime numbers of three lists = [{0}]", string.Join(",", Nums)); Write("done..."); } }
package main import ( "fmt" "rcu" ) func main() { numbers1 := [5]int{5, 45, 23, 21, 67} numbers2 := [5]int{43, 22, 78, 46, 38} numbers3 := [5]int{9, 98, 12, 54, 53} primes := [5]int{} for n := 0; n < 5; n++ { max := rcu.Max(rcu.Max(numbers1[n], numbers2[n]), numbers3[n]) if max % 2 == 0 { max++ } for !rcu.IsPrime(max) { max += 2 } primes[n] = max } fmt.Println(primes) }
Convert the following code from C# to Go, ensuring the logic remains intact.
string path = @"C:\Windows\System32"; string multiline = @"Line 1. Line 2. Line 3.";
ch := 'z' ch = 122 ch = '\x7a' ch = '\u007a' ch = '\U0000007a' ch = '\172'
Write the same algorithm in Go as shown in this C# implementation.
using System; using System.Drawing; using System.Windows.Forms; static class Program { static void Main() { Rectangle bounds = Screen.PrimaryScreen.Bounds; Console.WriteLine($"Primary screen bounds: {bounds.Width}x{bounds.Height}"); Rectangle workingArea = Screen.PrimaryScreen.WorkingArea; Console.WriteLine($"Primary screen working area: {workingArea.Width}x{workingArea.Height}"); } }
package main import ( "fmt" "github.com/go-vgo/robotgo" ) func main() { w, h := robotgo.GetScreenSize() fmt.Printf("Screen size: %d x %d\n", w, h) fpid, err := robotgo.FindIds("firefox") if err == nil && len(fpid) > 0 { pid := fpid[0] robotgo.ActivePID(pid) robotgo.MaxWindow(pid) _, _, w, h = robotgo.GetBounds(pid) fmt.Printf("Max usable : %d x %d\n", w, h) } }
Change the following C# code into Go without altering its purpose.
enum fruits { apple, banana, cherry } enum fruits { apple = 0, banana = 1, cherry = 2 } enum fruits : int { apple = 0, banana = 1, cherry = 2 } [FlagsAttribute] enum Colors { Red = 1, Green = 2, Blue = 4, Yellow = 8 }
const ( apple = iota banana cherry )
Transform the following C# implementation into Go, maintaining the same output and logic.
using System; class Program { static void Main() { uint[] r = items1(); Console.WriteLine(r[0] + " v " + r[1] + " a " + r[2] + " b"); var sw = System.Diagnostics.Stopwatch.StartNew(); for (int i = 1000; i > 0; i--) items1(); Console.Write(sw.Elapsed); Console.Read(); } static uint[] items0() { uint v, v0 = 0, a, b, c, a0 = 0, b0 = 0, c0 = 0; for (a = 0; a <= 10; a++) for (b = 0; a * 5 + b * 3 <= 50; b++) for (c = 0; a * 25 + b * 15 + c * 2 <= 250 && a * 3 + b * 2 + c * 20 <= 250; c++) if (v0 < (v = a * 30 + b * 18 + c * 25)) { v0 = v; a0 = a; b0 = b; c0 = c; } return new uint[] { a0, b0, c0 }; } static uint[] items1() { uint v, v0 = 0, a, b, c, a0 = 0, b0 = 0, c0 = 0, c1 = 0; for (a = 0; a <= 10; a++) for (b = 0; a * 5 + b * 3 <= 50; b++) { c = (250 - a * 25 - b * 15) / 2; if ((c1 = (250 - a * 3 - b * 2) / 20) < c) c = c1; if (v0 < (v = a * 30 + b * 18 + c * 25)) { v0 = v; a0 = a; b0 = b; c0 = c; } } return new uint[] { a0, b0, c0 }; } }
package main import "fmt" type Item struct { Name string Value int Weight, Volume float64 } type Result struct { Counts []int Sum int } func min(a, b int) int { if a < b { return a } return b } func Knapsack(items []Item, weight, volume float64) (best Result) { if len(items) == 0 { return } n := len(items) - 1 maxCount := min(int(weight/items[n].Weight), int(volume/items[n].Volume)) for count := 0; count <= maxCount; count++ { sol := Knapsack(items[:n], weight-float64(count)*items[n].Weight, volume-float64(count)*items[n].Volume) sol.Sum += items[n].Value * count if sol.Sum > best.Sum { sol.Counts = append(sol.Counts, count) best = sol } } return } func main() { items := []Item{ {"Panacea", 3000, 0.3, 0.025}, {"Ichor", 1800, 0.2, 0.015}, {"Gold", 2500, 2.0, 0.002}, } var sumCount, sumValue int var sumWeight, sumVolume float64 result := Knapsack(items, 25, 0.25) for i := range result.Counts { fmt.Printf("%-8s x%3d -> Weight: %4.1f Volume: %5.3f Value: %6d\n", items[i].Name, result.Counts[i], items[i].Weight*float64(result.Counts[i]), items[i].Volume*float64(result.Counts[i]), items[i].Value*result.Counts[i]) sumCount += result.Counts[i] sumValue += items[i].Value * result.Counts[i] sumWeight += items[i].Weight * float64(result.Counts[i]) sumVolume += items[i].Volume * float64(result.Counts[i]) } fmt.Printf("TOTAL (%3d items) Weight: %4.1f Volume: %5.3f Value: %6d\n", sumCount, sumWeight, sumVolume, sumValue) }
Port the provided C# code into Go while preserving the original functionality.
using System; using System.Collections.Generic; namespace A_star { class A_star { public class Coordinates : IEquatable<Coordinates> { public int row; public int col; public Coordinates() { this.row = -1; this.col = -1; } public Coordinates(int row, int col) { this.row = row; this.col = col; } public Boolean Equals(Coordinates c) { if (this.row == c.row && this.col == c.col) return true; else return false; } } public class Cell { public int cost; public int g; public int f; public Coordinates parent; } public class Astar { public Cell[,] cells = new Cell[8, 8]; public List<Coordinates> path = new List<Coordinates>(); public List<Coordinates> opened = new List<Coordinates>(); public List<Coordinates> closed = new List<Coordinates>(); public Coordinates startCell = new Coordinates(0, 0); public Coordinates finishCell = new Coordinates(7, 7); public Astar() { for (int i = 0; i < 8; i++) for (int j = 0; j < 8; j++) { cells[i, j] = new Cell(); cells[i, j].parent = new Coordinates(); if (IsAWall(i, j)) cells[i, j].cost = 100; else cells[i, j].cost = 1; } opened.Add(startCell); Boolean pathFound = false; do { List<Coordinates> neighbors = new List<Coordinates>(); Coordinates currentCell = ShorterExpectedPath(); neighbors = neighborsCells(currentCell); foreach (Coordinates newCell in neighbors) { if (newCell.row == finishCell.row && newCell.col == finishCell.col) { cells[newCell.row, newCell.col].g = cells[currentCell.row, currentCell.col].g + cells[newCell.row, newCell.col].cost; cells[newCell.row, newCell.col].parent.row = currentCell.row; cells[newCell.row, newCell.col].parent.col = currentCell.col; pathFound = true; break; } else if (!opened.Contains(newCell) && !closed.Contains(newCell)) { cells[newCell.row, newCell.col].g = cells[currentCell.row, currentCell.col].g + cells[newCell.row, newCell.col].cost; cells[newCell.row, newCell.col].f = cells[newCell.row, newCell.col].g + Heuristic(newCell); cells[newCell.row, newCell.col].parent.row = currentCell.row; cells[newCell.row, newCell.col].parent.col = currentCell.col; SetCell(newCell, opened); } else if (cells[newCell.row, newCell.col].g > cells[currentCell.row, currentCell.col].g + cells[newCell.row, newCell.col].cost) { cells[newCell.row, newCell.col].g = cells[currentCell.row, currentCell.col].g + cells[newCell.row, newCell.col].cost; cells[newCell.row, newCell.col].f = cells[newCell.row, newCell.col].g + Heuristic(newCell); cells[newCell.row, newCell.col].parent.row = currentCell.row; cells[newCell.row, newCell.col].parent.col = currentCell.col; SetCell(newCell, opened); ResetCell(newCell, closed); } } SetCell(currentCell, closed); ResetCell(currentCell, opened); } while (opened.Count > 0 && pathFound == false); if (pathFound) { path.Add(finishCell); Coordinates currentCell = new Coordinates(finishCell.row, finishCell.col); while (cells[currentCell.row, currentCell.col].parent.row >= 0) { path.Add(cells[currentCell.row, currentCell.col].parent); int tmp_row = cells[currentCell.row, currentCell.col].parent.row; currentCell.col = cells[currentCell.row, currentCell.col].parent.col; currentCell.row = tmp_row; } for (int i = 0; i < 8; i++) { for (int j = 0; j < 8; j++) { char gr = '.'; if (path.Contains(new Coordinates(i, j))) { gr = 'X'; } else if (cells[i, j].cost > 1) { gr = '\u2588'; } System.Console.Write(gr); } System.Console.WriteLine(); } System.Console.Write("\nPath: "); for (int i = path.Count - 1; i >= 0; i--) { System.Console.Write("({0},{1})", path[i].row, path[i].col); } System.Console.WriteLine("\nPath cost: {0}", path.Count - 1); String wt = System.Console.ReadLine(); } } public Coordinates ShorterExpectedPath() { int sep = 0; if (opened.Count > 1) { for (int i = 1; i < opened.Count; i++) { if (cells[opened[i].row, opened[i].col].f < cells[opened[sep].row, opened[sep].col].f) { sep = i; } } } return opened[sep]; } public List<Coordinates> neighborsCells(Coordinates c) { List<Coordinates> lc = new List<Coordinates>(); for (int i = -1; i <= 1; i++) for (int j = -1; j <= 1; j++) if (c.row+i >= 0 && c.row+i < 8 && c.col+j >= 0 && c.col+j < 8 && (i != 0 || j != 0)) { lc.Add(new Coordinates(c.row + i, c.col + j)); } return lc; } public bool IsAWall(int row, int col) { int[,] walls = new int[,] { { 2, 4 }, { 2, 5 }, { 2, 6 }, { 3, 6 }, { 4, 6 }, { 5, 6 }, { 5, 5 }, { 5, 4 }, { 5, 3 }, { 5, 2 }, { 4, 2 }, { 3, 2 } }; bool found = false; for (int i = 0; i < walls.GetLength(0); i++) if (walls[i,0] == row && walls[i,1] == col) found = true; return found; } public int Heuristic(Coordinates cell) { int dRow = Math.Abs(finishCell.row - cell.row); int dCol = Math.Abs(finishCell.col - cell.col); return Math.Max(dRow, dCol); } public void SetCell(Coordinates cell, List<Coordinates> coordinatesList) { if (coordinatesList.Contains(cell) == false) { coordinatesList.Add(cell); } } public void ResetCell(Coordinates cell, List<Coordinates> coordinatesList) { if (coordinatesList.Contains(cell)) { coordinatesList.Remove(cell); } } } static void Main(string[] args) { Astar astar = new Astar(); } } }
package astar import "container/heap" type Node interface { To() []Arc Heuristic(from Node) int } type Arc struct { To Node Cost int } type rNode struct { n Node from Node l int g int f int fx int } type openHeap []*rNode func Route(start, end Node) (route []Node, cost int) { cr := &rNode{n: start, l: 1, f: end.Heuristic(start)} r := map[Node]*rNode{start: cr} oh := openHeap{cr} for len(oh) > 0 { bestRoute := heap.Pop(&oh).(*rNode) bestNode := bestRoute.n if bestNode == end { cost = bestRoute.g route = make([]Node, bestRoute.l) for i := len(route) - 1; i >= 0; i-- { route[i] = bestRoute.n bestRoute = r[bestRoute.from] } return } l := bestRoute.l + 1 for _, to := range bestNode.To() { g := bestRoute.g + to.Cost if alt, ok := r[to.To]; !ok { alt = &rNode{n: to.To, from: bestNode, l: l, g: g, f: g + end.Heuristic(to.To)} r[to.To] = alt heap.Push(&oh, alt) } else { if g >= alt.g { continue } alt.from = bestNode alt.l = l alt.g = g alt.f = end.Heuristic(alt.n) if alt.fx < 0 { heap.Push(&oh, alt) } else { heap.Fix(&oh, alt.fx) } } } } return nil, 0 } func (h openHeap) Len() int { return len(h) } func (h openHeap) Less(i, j int) bool { return h[i].f < h[j].f } func (h openHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] h[i].fx = i h[j].fx = j } func (p *openHeap) Push(x interface{}) { h := *p fx := len(h) h = append(h, x.(*rNode)) h[fx].fx = fx *p = h } func (p *openHeap) Pop() interface{} { h := *p last := len(h) - 1 *p = h[:last] h[last].fx = -1 return h[last] }
Port the following code from C# to Go with equivalent syntax and logic.
using System; using System.Collections.Generic; namespace A_star { class A_star { public class Coordinates : IEquatable<Coordinates> { public int row; public int col; public Coordinates() { this.row = -1; this.col = -1; } public Coordinates(int row, int col) { this.row = row; this.col = col; } public Boolean Equals(Coordinates c) { if (this.row == c.row && this.col == c.col) return true; else return false; } } public class Cell { public int cost; public int g; public int f; public Coordinates parent; } public class Astar { public Cell[,] cells = new Cell[8, 8]; public List<Coordinates> path = new List<Coordinates>(); public List<Coordinates> opened = new List<Coordinates>(); public List<Coordinates> closed = new List<Coordinates>(); public Coordinates startCell = new Coordinates(0, 0); public Coordinates finishCell = new Coordinates(7, 7); public Astar() { for (int i = 0; i < 8; i++) for (int j = 0; j < 8; j++) { cells[i, j] = new Cell(); cells[i, j].parent = new Coordinates(); if (IsAWall(i, j)) cells[i, j].cost = 100; else cells[i, j].cost = 1; } opened.Add(startCell); Boolean pathFound = false; do { List<Coordinates> neighbors = new List<Coordinates>(); Coordinates currentCell = ShorterExpectedPath(); neighbors = neighborsCells(currentCell); foreach (Coordinates newCell in neighbors) { if (newCell.row == finishCell.row && newCell.col == finishCell.col) { cells[newCell.row, newCell.col].g = cells[currentCell.row, currentCell.col].g + cells[newCell.row, newCell.col].cost; cells[newCell.row, newCell.col].parent.row = currentCell.row; cells[newCell.row, newCell.col].parent.col = currentCell.col; pathFound = true; break; } else if (!opened.Contains(newCell) && !closed.Contains(newCell)) { cells[newCell.row, newCell.col].g = cells[currentCell.row, currentCell.col].g + cells[newCell.row, newCell.col].cost; cells[newCell.row, newCell.col].f = cells[newCell.row, newCell.col].g + Heuristic(newCell); cells[newCell.row, newCell.col].parent.row = currentCell.row; cells[newCell.row, newCell.col].parent.col = currentCell.col; SetCell(newCell, opened); } else if (cells[newCell.row, newCell.col].g > cells[currentCell.row, currentCell.col].g + cells[newCell.row, newCell.col].cost) { cells[newCell.row, newCell.col].g = cells[currentCell.row, currentCell.col].g + cells[newCell.row, newCell.col].cost; cells[newCell.row, newCell.col].f = cells[newCell.row, newCell.col].g + Heuristic(newCell); cells[newCell.row, newCell.col].parent.row = currentCell.row; cells[newCell.row, newCell.col].parent.col = currentCell.col; SetCell(newCell, opened); ResetCell(newCell, closed); } } SetCell(currentCell, closed); ResetCell(currentCell, opened); } while (opened.Count > 0 && pathFound == false); if (pathFound) { path.Add(finishCell); Coordinates currentCell = new Coordinates(finishCell.row, finishCell.col); while (cells[currentCell.row, currentCell.col].parent.row >= 0) { path.Add(cells[currentCell.row, currentCell.col].parent); int tmp_row = cells[currentCell.row, currentCell.col].parent.row; currentCell.col = cells[currentCell.row, currentCell.col].parent.col; currentCell.row = tmp_row; } for (int i = 0; i < 8; i++) { for (int j = 0; j < 8; j++) { char gr = '.'; if (path.Contains(new Coordinates(i, j))) { gr = 'X'; } else if (cells[i, j].cost > 1) { gr = '\u2588'; } System.Console.Write(gr); } System.Console.WriteLine(); } System.Console.Write("\nPath: "); for (int i = path.Count - 1; i >= 0; i--) { System.Console.Write("({0},{1})", path[i].row, path[i].col); } System.Console.WriteLine("\nPath cost: {0}", path.Count - 1); String wt = System.Console.ReadLine(); } } public Coordinates ShorterExpectedPath() { int sep = 0; if (opened.Count > 1) { for (int i = 1; i < opened.Count; i++) { if (cells[opened[i].row, opened[i].col].f < cells[opened[sep].row, opened[sep].col].f) { sep = i; } } } return opened[sep]; } public List<Coordinates> neighborsCells(Coordinates c) { List<Coordinates> lc = new List<Coordinates>(); for (int i = -1; i <= 1; i++) for (int j = -1; j <= 1; j++) if (c.row+i >= 0 && c.row+i < 8 && c.col+j >= 0 && c.col+j < 8 && (i != 0 || j != 0)) { lc.Add(new Coordinates(c.row + i, c.col + j)); } return lc; } public bool IsAWall(int row, int col) { int[,] walls = new int[,] { { 2, 4 }, { 2, 5 }, { 2, 6 }, { 3, 6 }, { 4, 6 }, { 5, 6 }, { 5, 5 }, { 5, 4 }, { 5, 3 }, { 5, 2 }, { 4, 2 }, { 3, 2 } }; bool found = false; for (int i = 0; i < walls.GetLength(0); i++) if (walls[i,0] == row && walls[i,1] == col) found = true; return found; } public int Heuristic(Coordinates cell) { int dRow = Math.Abs(finishCell.row - cell.row); int dCol = Math.Abs(finishCell.col - cell.col); return Math.Max(dRow, dCol); } public void SetCell(Coordinates cell, List<Coordinates> coordinatesList) { if (coordinatesList.Contains(cell) == false) { coordinatesList.Add(cell); } } public void ResetCell(Coordinates cell, List<Coordinates> coordinatesList) { if (coordinatesList.Contains(cell)) { coordinatesList.Remove(cell); } } } static void Main(string[] args) { Astar astar = new Astar(); } } }
package astar import "container/heap" type Node interface { To() []Arc Heuristic(from Node) int } type Arc struct { To Node Cost int } type rNode struct { n Node from Node l int g int f int fx int } type openHeap []*rNode func Route(start, end Node) (route []Node, cost int) { cr := &rNode{n: start, l: 1, f: end.Heuristic(start)} r := map[Node]*rNode{start: cr} oh := openHeap{cr} for len(oh) > 0 { bestRoute := heap.Pop(&oh).(*rNode) bestNode := bestRoute.n if bestNode == end { cost = bestRoute.g route = make([]Node, bestRoute.l) for i := len(route) - 1; i >= 0; i-- { route[i] = bestRoute.n bestRoute = r[bestRoute.from] } return } l := bestRoute.l + 1 for _, to := range bestNode.To() { g := bestRoute.g + to.Cost if alt, ok := r[to.To]; !ok { alt = &rNode{n: to.To, from: bestNode, l: l, g: g, f: g + end.Heuristic(to.To)} r[to.To] = alt heap.Push(&oh, alt) } else { if g >= alt.g { continue } alt.from = bestNode alt.l = l alt.g = g alt.f = end.Heuristic(alt.n) if alt.fx < 0 { heap.Push(&oh, alt) } else { heap.Fix(&oh, alt.fx) } } } } return nil, 0 } func (h openHeap) Len() int { return len(h) } func (h openHeap) Less(i, j int) bool { return h[i].f < h[j].f } func (h openHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] h[i].fx = i h[j].fx = j } func (p *openHeap) Push(x interface{}) { h := *p fx := len(h) h = append(h, x.(*rNode)) h[fx].fx = fx *p = h } func (p *openHeap) Pop() interface{} { h := *p last := len(h) - 1 *p = h[:last] h[last].fx = -1 return h[last] }
Transform the following C# implementation into Go, maintaining the same output and logic.
using System; using System.Collections.Generic; namespace A_star { class A_star { public class Coordinates : IEquatable<Coordinates> { public int row; public int col; public Coordinates() { this.row = -1; this.col = -1; } public Coordinates(int row, int col) { this.row = row; this.col = col; } public Boolean Equals(Coordinates c) { if (this.row == c.row && this.col == c.col) return true; else return false; } } public class Cell { public int cost; public int g; public int f; public Coordinates parent; } public class Astar { public Cell[,] cells = new Cell[8, 8]; public List<Coordinates> path = new List<Coordinates>(); public List<Coordinates> opened = new List<Coordinates>(); public List<Coordinates> closed = new List<Coordinates>(); public Coordinates startCell = new Coordinates(0, 0); public Coordinates finishCell = new Coordinates(7, 7); public Astar() { for (int i = 0; i < 8; i++) for (int j = 0; j < 8; j++) { cells[i, j] = new Cell(); cells[i, j].parent = new Coordinates(); if (IsAWall(i, j)) cells[i, j].cost = 100; else cells[i, j].cost = 1; } opened.Add(startCell); Boolean pathFound = false; do { List<Coordinates> neighbors = new List<Coordinates>(); Coordinates currentCell = ShorterExpectedPath(); neighbors = neighborsCells(currentCell); foreach (Coordinates newCell in neighbors) { if (newCell.row == finishCell.row && newCell.col == finishCell.col) { cells[newCell.row, newCell.col].g = cells[currentCell.row, currentCell.col].g + cells[newCell.row, newCell.col].cost; cells[newCell.row, newCell.col].parent.row = currentCell.row; cells[newCell.row, newCell.col].parent.col = currentCell.col; pathFound = true; break; } else if (!opened.Contains(newCell) && !closed.Contains(newCell)) { cells[newCell.row, newCell.col].g = cells[currentCell.row, currentCell.col].g + cells[newCell.row, newCell.col].cost; cells[newCell.row, newCell.col].f = cells[newCell.row, newCell.col].g + Heuristic(newCell); cells[newCell.row, newCell.col].parent.row = currentCell.row; cells[newCell.row, newCell.col].parent.col = currentCell.col; SetCell(newCell, opened); } else if (cells[newCell.row, newCell.col].g > cells[currentCell.row, currentCell.col].g + cells[newCell.row, newCell.col].cost) { cells[newCell.row, newCell.col].g = cells[currentCell.row, currentCell.col].g + cells[newCell.row, newCell.col].cost; cells[newCell.row, newCell.col].f = cells[newCell.row, newCell.col].g + Heuristic(newCell); cells[newCell.row, newCell.col].parent.row = currentCell.row; cells[newCell.row, newCell.col].parent.col = currentCell.col; SetCell(newCell, opened); ResetCell(newCell, closed); } } SetCell(currentCell, closed); ResetCell(currentCell, opened); } while (opened.Count > 0 && pathFound == false); if (pathFound) { path.Add(finishCell); Coordinates currentCell = new Coordinates(finishCell.row, finishCell.col); while (cells[currentCell.row, currentCell.col].parent.row >= 0) { path.Add(cells[currentCell.row, currentCell.col].parent); int tmp_row = cells[currentCell.row, currentCell.col].parent.row; currentCell.col = cells[currentCell.row, currentCell.col].parent.col; currentCell.row = tmp_row; } for (int i = 0; i < 8; i++) { for (int j = 0; j < 8; j++) { char gr = '.'; if (path.Contains(new Coordinates(i, j))) { gr = 'X'; } else if (cells[i, j].cost > 1) { gr = '\u2588'; } System.Console.Write(gr); } System.Console.WriteLine(); } System.Console.Write("\nPath: "); for (int i = path.Count - 1; i >= 0; i--) { System.Console.Write("({0},{1})", path[i].row, path[i].col); } System.Console.WriteLine("\nPath cost: {0}", path.Count - 1); String wt = System.Console.ReadLine(); } } public Coordinates ShorterExpectedPath() { int sep = 0; if (opened.Count > 1) { for (int i = 1; i < opened.Count; i++) { if (cells[opened[i].row, opened[i].col].f < cells[opened[sep].row, opened[sep].col].f) { sep = i; } } } return opened[sep]; } public List<Coordinates> neighborsCells(Coordinates c) { List<Coordinates> lc = new List<Coordinates>(); for (int i = -1; i <= 1; i++) for (int j = -1; j <= 1; j++) if (c.row+i >= 0 && c.row+i < 8 && c.col+j >= 0 && c.col+j < 8 && (i != 0 || j != 0)) { lc.Add(new Coordinates(c.row + i, c.col + j)); } return lc; } public bool IsAWall(int row, int col) { int[,] walls = new int[,] { { 2, 4 }, { 2, 5 }, { 2, 6 }, { 3, 6 }, { 4, 6 }, { 5, 6 }, { 5, 5 }, { 5, 4 }, { 5, 3 }, { 5, 2 }, { 4, 2 }, { 3, 2 } }; bool found = false; for (int i = 0; i < walls.GetLength(0); i++) if (walls[i,0] == row && walls[i,1] == col) found = true; return found; } public int Heuristic(Coordinates cell) { int dRow = Math.Abs(finishCell.row - cell.row); int dCol = Math.Abs(finishCell.col - cell.col); return Math.Max(dRow, dCol); } public void SetCell(Coordinates cell, List<Coordinates> coordinatesList) { if (coordinatesList.Contains(cell) == false) { coordinatesList.Add(cell); } } public void ResetCell(Coordinates cell, List<Coordinates> coordinatesList) { if (coordinatesList.Contains(cell)) { coordinatesList.Remove(cell); } } } static void Main(string[] args) { Astar astar = new Astar(); } } }
package astar import "container/heap" type Node interface { To() []Arc Heuristic(from Node) int } type Arc struct { To Node Cost int } type rNode struct { n Node from Node l int g int f int fx int } type openHeap []*rNode func Route(start, end Node) (route []Node, cost int) { cr := &rNode{n: start, l: 1, f: end.Heuristic(start)} r := map[Node]*rNode{start: cr} oh := openHeap{cr} for len(oh) > 0 { bestRoute := heap.Pop(&oh).(*rNode) bestNode := bestRoute.n if bestNode == end { cost = bestRoute.g route = make([]Node, bestRoute.l) for i := len(route) - 1; i >= 0; i-- { route[i] = bestRoute.n bestRoute = r[bestRoute.from] } return } l := bestRoute.l + 1 for _, to := range bestNode.To() { g := bestRoute.g + to.Cost if alt, ok := r[to.To]; !ok { alt = &rNode{n: to.To, from: bestNode, l: l, g: g, f: g + end.Heuristic(to.To)} r[to.To] = alt heap.Push(&oh, alt) } else { if g >= alt.g { continue } alt.from = bestNode alt.l = l alt.g = g alt.f = end.Heuristic(alt.n) if alt.fx < 0 { heap.Push(&oh, alt) } else { heap.Fix(&oh, alt.fx) } } } } return nil, 0 } func (h openHeap) Len() int { return len(h) } func (h openHeap) Less(i, j int) bool { return h[i].f < h[j].f } func (h openHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] h[i].fx = i h[j].fx = j } func (p *openHeap) Push(x interface{}) { h := *p fx := len(h) h = append(h, x.(*rNode)) h[fx].fx = fx *p = h } func (p *openHeap) Pop() interface{} { h := *p last := len(h) - 1 *p = h[:last] h[last].fx = -1 return h[last] }
Rewrite this program in Go while keeping its functionality equivalent to the C# version.
using System; using System.Collections.Generic; using System.Linq; class RangeExtraction { static void Main() { const string testString = "0, 1, 2, 4, 6, 7, 8, 11, 12, 14,15, 16, 17, 18, 19, 20, 21, 22, 23, 24,25, 27, 28, 29, 30, 31, 32, 33, 35, 36,37, 38, 39"; var result = String.Join(",", RangesToStrings(GetRanges(testString))); Console.Out.WriteLine(result); } public static IEnumerable<IEnumerable<int>> GetRanges(string testString) { var numbers = testString.Split(new[] { ',' }).Select(x => Convert.ToInt32(x)); var current = new List<int>(); foreach (var n in numbers) { if (current.Count == 0) { current.Add(n); } else { if (current.Max() + 1 == n) { current.Add(n); } else { yield return current; current = new List<int> { n }; } } } yield return current; } public static IEnumerable<string> RangesToStrings(IEnumerable<IEnumerable<int>> ranges) { foreach (var range in ranges) { if (range.Count() == 1) { yield return range.Single().ToString(); } else if (range.Count() == 2) { yield return range.Min() + "," + range.Max(); } else { yield return range.Min() + "-" + range.Max(); } } } }
package main import ( "errors" "fmt" "strconv" "strings" ) func main() { rf, err := rangeFormat([]int{ 0, 1, 2, 4, 6, 7, 8, 11, 12, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 27, 28, 29, 30, 31, 32, 33, 35, 36, 37, 38, 39, }) if err != nil { fmt.Println(err) return } fmt.Println("range format:", rf) } func rangeFormat(a []int) (string, error) { if len(a) == 0 { return "", nil } var parts []string for n1 := 0; ; { n2 := n1 + 1 for n2 < len(a) && a[n2] == a[n2-1]+1 { n2++ } s := strconv.Itoa(a[n1]) if n2 == n1+2 { s += "," + strconv.Itoa(a[n2-1]) } else if n2 > n1+2 { s += "-" + strconv.Itoa(a[n2-1]) } parts = append(parts, s) if n2 == len(a) { break } if a[n2] == a[n2-1] { return "", errors.New(fmt.Sprintf( "sequence repeats value %d", a[n2])) } if a[n2] < a[n2-1] { return "", errors.New(fmt.Sprintf( "sequence not ordered: %d < %d", a[n2], a[n2-1])) } n1 = n2 } return strings.Join(parts, ","), nil }
Convert this C# block to Go, preserving its control flow and logic.
using System; namespace TypeDetection { class C { } struct S { } enum E { NONE, } class Program { static void ShowType<T>(T t) { Console.WriteLine("The type of '{0}' is {1}", t, t.GetType()); } static void Main() { ShowType(5); ShowType(7.5); ShowType('d'); ShowType(true); ShowType("Rosetta"); ShowType(new C()); ShowType(new S()); ShowType(E.NONE); ShowType(new int[] { 1, 2, 3 }); } } }
package main import "fmt" type any = interface{} func showType(a any) { switch a.(type) { case rune: fmt.Printf("The type of '%c' is %T\n", a, a) default: fmt.Printf("The type of '%v' is %T\n", a, a) } } func main() { values := []any{5, 7.5, 2 + 3i, 'd', true, "Rosetta"} for _, value := range values { showType(value) } }
Ensure the translated Go code behaves exactly like the original C# snippet.
using System; namespace RosetaCode { class MainClass { public static void Main (string[] args) { int[,] list = new int[18,19]; string input = @"55 94 48 95 30 96 77 71 26 67 97 13 76 38 45 07 36 79 16 37 68 48 07 09 18 70 26 06 18 72 79 46 59 79 29 90 20 76 87 11 32 07 07 49 18 27 83 58 35 71 11 25 57 29 85 14 64 36 96 27 11 58 56 92 18 55 02 90 03 60 48 49 41 46 33 36 47 23 92 50 48 02 36 59 42 79 72 20 82 77 42 56 78 38 80 39 75 02 71 66 66 01 03 55 72 44 25 67 84 71 67 11 61 40 57 58 89 40 56 36 85 32 25 85 57 48 84 35 47 62 17 01 01 99 89 52 06 71 28 75 94 48 37 10 23 51 06 48 53 18 74 98 15 27 02 92 23 08 71 76 84 15 52 92 63 81 10 44 10 69 93"; var charArray = input.Split ('\n'); for (int i=0; i < charArray.Length; i++) { var numArr = charArray[i].Trim().Split(' '); for (int j = 0; j<numArr.Length; j++) { int number = Convert.ToInt32 (numArr[j]); list [i, j] = number; } } for (int i = 16; i >= 0; i--) { for (int j = 0; j < 18; j++) { list[i,j] = Math.Max(list[i, j] + list[i+1, j], list[i,j] + list[i+1, j+1]); } } Console.WriteLine (string.Format("Maximum total: {0}", list [0, 0])); } } }
package main import ( "fmt" "strconv" "strings" ) const t = ` 55 94 48 95 30 96 77 71 26 67 97 13 76 38 45 07 36 79 16 37 68 48 07 09 18 70 26 06 18 72 79 46 59 79 29 90 20 76 87 11 32 07 07 49 18 27 83 58 35 71 11 25 57 29 85 14 64 36 96 27 11 58 56 92 18 55 02 90 03 60 48 49 41 46 33 36 47 23 92 50 48 02 36 59 42 79 72 20 82 77 42 56 78 38 80 39 75 02 71 66 66 01 03 55 72 44 25 67 84 71 67 11 61 40 57 58 89 40 56 36 85 32 25 85 57 48 84 35 47 62 17 01 01 99 89 52 06 71 28 75 94 48 37 10 23 51 06 48 53 18 74 98 15 27 02 92 23 08 71 76 84 15 52 92 63 81 10 44 10 69 93` func main() { lines := strings.Split(t, "\n") f := strings.Fields(lines[len(lines)-1]) d := make([]int, len(f)) var err error for i, s := range f { if d[i], err = strconv.Atoi(s); err != nil { panic(err) } } d1 := d[1:] var l, r, u int for row := len(lines) - 2; row >= 0; row-- { l = d[0] for i, s := range strings.Fields(lines[row]) { if u, err = strconv.Atoi(s); err != nil { panic(err) } if r = d1[i]; l > r { d[i] = u + l } else { d[i] = u + r } l = r } } fmt.Println(d[0]) }
Produce a functionally identical Go code for the snippet given in C#.
static void Main(string[] args) { Console.Write("\n\n\n\n Cursor is here --> "); System.Threading.Thread.Sleep(3000); Console.CursorLeft = Console.CursorLeft - 1; System.Threading.Thread.Sleep(3000); Console.CursorLeft = Console.CursorLeft + 1; System.Threading.Thread.Sleep(3000); Console.CursorTop = Console.CursorTop - 1; System.Threading.Thread.Sleep(3000); Console.CursorTop = Console.CursorTop + 1; System.Threading.Thread.Sleep(3000); Console.CursorLeft = 0; System.Threading.Thread.Sleep(3000); Console.CursorLeft = Console.BufferWidth - 1; System.Threading.Thread.Sleep(3000); Console.SetCursorPosition(0,0); System.Threading.Thread.Sleep(3000); Console.SetCursorPosition(Console.BufferWidth-1, Console.WindowHeight-1); System.Threading.Thread.Sleep(3000); }
package main import ( "fmt" "time" "os" "os/exec" "strconv" ) func main() { tput("clear") tput("cup", "6", "3") time.Sleep(1 * time.Second) tput("cub1") time.Sleep(1 * time.Second) tput("cuf1") time.Sleep(1 * time.Second) tput("cuu1") time.Sleep(1 * time.Second) tput("cud", "1") time.Sleep(1 * time.Second) tput("cr") time.Sleep(1 * time.Second) var h, w int cmd := exec.Command("stty", "size") cmd.Stdin = os.Stdin d, _ := cmd.Output() fmt.Sscan(string(d), &h, &w) tput("hpa", strconv.Itoa(w-1)) time.Sleep(2 * time.Second) tput("home") time.Sleep(2 * time.Second) tput("cup", strconv.Itoa(h-1), strconv.Itoa(w-1)) time.Sleep(3 * time.Second) } func tput(args ...string) error { cmd := exec.Command("tput", args...) cmd.Stdout = os.Stdout return cmd.Run() }
Produce a functionally identical Go code for the snippet given in C#.
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RosettaCodeTasks.FourBitAdder { public struct BitAdderOutput { public bool S { get; set; } public bool C { get; set; } public override string ToString ( ) { return "S" + ( S ? "1" : "0" ) + "C" + ( C ? "1" : "0" ); } } public struct Nibble { public bool _1 { get; set; } public bool _2 { get; set; } public bool _3 { get; set; } public bool _4 { get; set; } public override string ToString ( ) { return ( _4 ? "1" : "0" ) + ( _3 ? "1" : "0" ) + ( _2 ? "1" : "0" ) + ( _1 ? "1" : "0" ); } } public struct FourBitAdderOutput { public Nibble N { get; set; } public bool C { get; set; } public override string ToString ( ) { return N.ToString ( ) + "c" + ( C ? "1" : "0" ); } } public static class LogicGates { public static bool Not ( bool A ) { return !A; } public static bool And ( bool A, bool B ) { return A && B; } public static bool Or ( bool A, bool B ) { return A || B; } public static bool Xor ( bool A, bool B ) { return Or ( And ( A, Not ( B ) ), ( And ( Not ( A ), B ) ) ); } } public static class ConstructiveBlocks { public static BitAdderOutput HalfAdder ( bool A, bool B ) { return new BitAdderOutput ( ) { S = LogicGates.Xor ( A, B ), C = LogicGates.And ( A, B ) }; } public static BitAdderOutput FullAdder ( bool A, bool B, bool CI ) { BitAdderOutput HA1 = HalfAdder ( CI, A ); BitAdderOutput HA2 = HalfAdder ( HA1.S, B ); return new BitAdderOutput ( ) { S = HA2.S, C = LogicGates.Or ( HA1.C, HA2.C ) }; } public static FourBitAdderOutput FourBitAdder ( Nibble A, Nibble B, bool CI ) { BitAdderOutput FA1 = FullAdder ( A._1, B._1, CI ); BitAdderOutput FA2 = FullAdder ( A._2, B._2, FA1.C ); BitAdderOutput FA3 = FullAdder ( A._3, B._3, FA2.C ); BitAdderOutput FA4 = FullAdder ( A._4, B._4, FA3.C ); return new FourBitAdderOutput ( ) { N = new Nibble ( ) { _1 = FA1.S, _2 = FA2.S, _3 = FA3.S, _4 = FA4.S }, C = FA4.C }; } public static void Test ( ) { Console.WriteLine ( "Four Bit Adder" ); for ( int i = 0; i < 256; i++ ) { Nibble A = new Nibble ( ) { _1 = false, _2 = false, _3 = false, _4 = false }; Nibble B = new Nibble ( ) { _1 = false, _2 = false, _3 = false, _4 = false }; if ( (i & 1) == 1) { A._1 = true; } if ( ( i & 2 ) == 2 ) { A._2 = true; } if ( ( i & 4 ) == 4 ) { A._3 = true; } if ( ( i & 8 ) == 8 ) { A._4 = true; } if ( ( i & 16 ) == 16 ) { B._1 = true; } if ( ( i & 32 ) == 32) { B._2 = true; } if ( ( i & 64 ) == 64 ) { B._3 = true; } if ( ( i & 128 ) == 128 ) { B._4 = true; } Console.WriteLine ( "{0} + {1} = {2}", A.ToString ( ), B.ToString ( ), FourBitAdder( A, B, false ).ToString ( ) ); } Console.WriteLine ( ); } } }
package main import "fmt" func xor(a, b byte) byte { return a&(^b) | b&(^a) } func ha(a, b byte) (s, c byte) { return xor(a, b), a & b } func fa(a, b, c0 byte) (s, c1 byte) { sa, ca := ha(a, c0) s, cb := ha(sa, b) c1 = ca | cb return } func add4(a3, a2, a1, a0, b3, b2, b1, b0 byte) (v, s3, s2, s1, s0 byte) { s0, c0 := fa(a0, b0, 0) s1, c1 := fa(a1, b1, c0) s2, c2 := fa(a2, b2, c1) s3, v = fa(a3, b3, c2) return } func main() { fmt.Println(add4(1, 0, 1, 0, 1, 0, 0, 1)) }
Translate the given C# code snippet into Go without altering its behavior.
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RosettaCodeTasks.FourBitAdder { public struct BitAdderOutput { public bool S { get; set; } public bool C { get; set; } public override string ToString ( ) { return "S" + ( S ? "1" : "0" ) + "C" + ( C ? "1" : "0" ); } } public struct Nibble { public bool _1 { get; set; } public bool _2 { get; set; } public bool _3 { get; set; } public bool _4 { get; set; } public override string ToString ( ) { return ( _4 ? "1" : "0" ) + ( _3 ? "1" : "0" ) + ( _2 ? "1" : "0" ) + ( _1 ? "1" : "0" ); } } public struct FourBitAdderOutput { public Nibble N { get; set; } public bool C { get; set; } public override string ToString ( ) { return N.ToString ( ) + "c" + ( C ? "1" : "0" ); } } public static class LogicGates { public static bool Not ( bool A ) { return !A; } public static bool And ( bool A, bool B ) { return A && B; } public static bool Or ( bool A, bool B ) { return A || B; } public static bool Xor ( bool A, bool B ) { return Or ( And ( A, Not ( B ) ), ( And ( Not ( A ), B ) ) ); } } public static class ConstructiveBlocks { public static BitAdderOutput HalfAdder ( bool A, bool B ) { return new BitAdderOutput ( ) { S = LogicGates.Xor ( A, B ), C = LogicGates.And ( A, B ) }; } public static BitAdderOutput FullAdder ( bool A, bool B, bool CI ) { BitAdderOutput HA1 = HalfAdder ( CI, A ); BitAdderOutput HA2 = HalfAdder ( HA1.S, B ); return new BitAdderOutput ( ) { S = HA2.S, C = LogicGates.Or ( HA1.C, HA2.C ) }; } public static FourBitAdderOutput FourBitAdder ( Nibble A, Nibble B, bool CI ) { BitAdderOutput FA1 = FullAdder ( A._1, B._1, CI ); BitAdderOutput FA2 = FullAdder ( A._2, B._2, FA1.C ); BitAdderOutput FA3 = FullAdder ( A._3, B._3, FA2.C ); BitAdderOutput FA4 = FullAdder ( A._4, B._4, FA3.C ); return new FourBitAdderOutput ( ) { N = new Nibble ( ) { _1 = FA1.S, _2 = FA2.S, _3 = FA3.S, _4 = FA4.S }, C = FA4.C }; } public static void Test ( ) { Console.WriteLine ( "Four Bit Adder" ); for ( int i = 0; i < 256; i++ ) { Nibble A = new Nibble ( ) { _1 = false, _2 = false, _3 = false, _4 = false }; Nibble B = new Nibble ( ) { _1 = false, _2 = false, _3 = false, _4 = false }; if ( (i & 1) == 1) { A._1 = true; } if ( ( i & 2 ) == 2 ) { A._2 = true; } if ( ( i & 4 ) == 4 ) { A._3 = true; } if ( ( i & 8 ) == 8 ) { A._4 = true; } if ( ( i & 16 ) == 16 ) { B._1 = true; } if ( ( i & 32 ) == 32) { B._2 = true; } if ( ( i & 64 ) == 64 ) { B._3 = true; } if ( ( i & 128 ) == 128 ) { B._4 = true; } Console.WriteLine ( "{0} + {1} = {2}", A.ToString ( ), B.ToString ( ), FourBitAdder( A, B, false ).ToString ( ) ); } Console.WriteLine ( ); } } }
package main import "fmt" func xor(a, b byte) byte { return a&(^b) | b&(^a) } func ha(a, b byte) (s, c byte) { return xor(a, b), a & b } func fa(a, b, c0 byte) (s, c1 byte) { sa, ca := ha(a, c0) s, cb := ha(sa, b) c1 = ca | cb return } func add4(a3, a2, a1, a0, b3, b2, b1, b0 byte) (v, s3, s2, s1, s0 byte) { s0, c0 := fa(a0, b0, 0) s1, c1 := fa(a1, b1, c0) s2, c2 := fa(a2, b2, c1) s3, v = fa(a3, b3, c2) return } func main() { fmt.Println(add4(1, 0, 1, 0, 1, 0, 0, 1)) }
Write a version of this C# function in Go with identical behavior.
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; namespace Unix_ls { public class UnixLS { public static void Main(string[] args) { UnixLS ls = new UnixLS(); ls.list(args.Length.Equals(0) ? "." : args[0]); } private void list(string folder) { foreach (FileSystemInfo fileSystemInfo in new DirectoryInfo(folder).EnumerateFileSystemInfos("*", SearchOption.TopDirectoryOnly)) { Console.WriteLine(fileSystemInfo.Name); } } } }
package main import ( "fmt" "log" "os" "sort" ) func main() { f, err := os.Open(".") if err != nil { log.Fatal(err) } files, err := f.Readdirnames(0) f.Close() if err != nil { log.Fatal(err) } sort.Strings(files) for _, n := range files { fmt.Println(n) } }
Write the same code in Go as shown below in C#.
using System; using System.Text; namespace Rosetta { class Program { static byte[] MyEncoder(int codepoint) => Encoding.UTF8.GetBytes(char.ConvertFromUtf32(codepoint)); static string MyDecoder(byte[] utf8bytes) => Encoding.UTF8.GetString(utf8bytes); static void Main(string[] args) { Console.OutputEncoding = Encoding.UTF8; foreach (int unicodePoint in new int[] { 0x0041, 0x00F6, 0x0416, 0x20AC, 0x1D11E}) { byte[] asUtf8bytes = MyEncoder(unicodePoint); string theCharacter = MyDecoder(asUtf8bytes); Console.WriteLine("{0,8} {1,5} {2,-15}", unicodePoint.ToString("X4"), theCharacter, BitConverter.ToString(asUtf8bytes)); } } } }
package main import ( "bytes" "encoding/hex" "fmt" "log" "strings" ) var testCases = []struct { rune string }{ {'A', "41"}, {'ö', "C3 B6"}, {'Ж', "D0 96"}, {'€', "E2 82 AC"}, {'𝄞', "F0 9D 84 9E"}, } func main() { for _, tc := range testCases { u := fmt.Sprintf("U+%04X", tc.rune) b, err := hex.DecodeString(strings.Replace(tc.string, " ", "", -1)) if err != nil { log.Fatal("bad test data") } e := encodeUTF8(tc.rune) d := decodeUTF8(b) fmt.Printf("%c  %-7s %X\n", d, u, e) if !bytes.Equal(e, b) { log.Fatal("encodeUTF8 wrong") } if d != tc.rune { log.Fatal("decodeUTF8 wrong") } } } const ( b2Lead = 0xC0 b2Mask = 0x1F b3Lead = 0xE0 b3Mask = 0x0F b4Lead = 0xF0 b4Mask = 0x07 mbLead = 0x80 mbMask = 0x3F ) func encodeUTF8(r rune) []byte { switch i := uint32(r); { case i <= 1<<7-1: return []byte{byte(r)} case i <= 1<<11-1: return []byte{ b2Lead | byte(r>>6), mbLead | byte(r)&mbMask} case i <= 1<<16-1: return []byte{ b3Lead | byte(r>>12), mbLead | byte(r>>6)&mbMask, mbLead | byte(r)&mbMask} default: return []byte{ b4Lead | byte(r>>18), mbLead | byte(r>>12)&mbMask, mbLead | byte(r>>6)&mbMask, mbLead | byte(r)&mbMask} } } func decodeUTF8(b []byte) rune { switch b0 := b[0]; { case b0 < 0x80: return rune(b0) case b0 < 0xE0: return rune(b0&b2Mask)<<6 | rune(b[1]&mbMask) case b0 < 0xF0: return rune(b0&b3Mask)<<12 | rune(b[1]&mbMask)<<6 | rune(b[2]&mbMask) default: return rune(b0&b4Mask)<<18 | rune(b[1]&mbMask)<<12 | rune(b[2]&mbMask)<<6 | rune(b[3]&mbMask) } }
Write a version of this C# function in Go with identical behavior.
using System; namespace MagicSquareDoublyEven { class Program { static void Main(string[] args) { int n = 8; var result = MagicSquareDoublyEven(n); for (int i = 0; i < result.GetLength(0); i++) { for (int j = 0; j < result.GetLength(1); j++) Console.Write("{0,2} ", result[i, j]); Console.WriteLine(); } Console.WriteLine("\nMagic constant: {0} ", (n * n + 1) * n / 2); Console.ReadLine(); } private static int[,] MagicSquareDoublyEven(int n) { if (n < 4 || n % 4 != 0) throw new ArgumentException("base must be a positive " + "multiple of 4"); int bits = 0b1001_0110_0110_1001; int size = n * n; int mult = n / 4; int[,] result = new int[n, n]; for (int r = 0, i = 0; r < n; r++) { for (int c = 0; c < n; c++, i++) { int bitPos = c / mult + (r / mult) * 4; result[r, c] = (bits & (1 << bitPos)) != 0 ? i + 1 : size - i; } } return result; } } }
package main import ( "fmt" "log" "strings" ) const dimensions int = 8 func setupMagicSquareData(d int) ([][]int, error) { var output [][]int if d < 4 || d%4 != 0 { return [][]int{}, fmt.Errorf("Square dimension must be a positive number which is divisible by 4") } var bits uint = 0x9669 size := d * d mult := d / 4 for i, r := 0, 0; r < d; r++ { output = append(output, []int{}) for c := 0; c < d; i, c = i+1, c+1 { bitPos := c/mult + (r/mult)*4 if (bits & (1 << uint(bitPos))) != 0 { output[r] = append(output[r], i+1) } else { output[r] = append(output[r], size-i) } } } return output, nil } func arrayItoa(input []int) []string { var output []string for _, i := range input { output = append(output, fmt.Sprintf("%4d", i)) } return output } func main() { data, err := setupMagicSquareData(dimensions) if err != nil { log.Fatal(err) } magicConstant := (dimensions * (dimensions*dimensions + 1)) / 2 for _, row := range data { fmt.Println(strings.Join(arrayItoa(row), " ")) } fmt.Printf("\nMagic Constant: %d\n", magicConstant) }
Port the following code from C# to Go with equivalent syntax and logic.
using System; using System.Collections.Generic; using System.Linq; namespace Same_Fringe { class Program { static void Main() { var rnd = new Random(110456); var randList = Enumerable.Range(0, 20).Select(i => rnd.Next(1000)).ToList(); var bt1 = new BinTree<int>(randList); Shuffle(randList, 428); var bt2 = new BinTree<int>(randList); Console.WriteLine(bt1.CompareTo(bt2) ? "True compare worked" : "True compare failed"); bt1.Insert(0); Console.WriteLine(bt1.CompareTo(bt2) ? "False compare failed" : "False compare worked"); } static void Shuffle<T>(List<T> values, int seed) { var rnd = new Random(seed); for (var i = 0; i < values.Count - 2; i++) { var iSwap = rnd.Next(values.Count - i) + i; var tmp = values[iSwap]; values[iSwap] = values[i]; values[i] = tmp; } } } class BinTree<T> where T:IComparable { private BinTree<T> _left; private BinTree<T> _right; private T _value; private BinTree<T> Left { get { return _left; } } private BinTree<T> Right { get { return _right; } } private T Value { get { return _value; } } public bool IsLeaf { get { return Left == null; } } private BinTree(BinTree<T> left, BinTree<T> right, T value) { _left = left; _right = right; _value = value; } public BinTree(T value) : this(null, null, value) { } public BinTree(IEnumerable<T> values) { _value = values.First(); foreach (var value in values.Skip(1)) { Insert(value); } } public void Insert(T value) { if (IsLeaf) { if (value.CompareTo(Value) < 0) { _left = new BinTree<T>(value); _right = new BinTree<T>(Value); } else { _left = new BinTree<T>(Value); _right = new BinTree<T>(value); _value = value; } } else { if (value.CompareTo(Value) < 0) { Left.Insert(value); } else { Right.Insert(value); } } } public IEnumerable<T> GetLeaves() { if (IsLeaf) { yield return Value; yield break; } foreach (var val in Left.GetLeaves()) { yield return val; } foreach (var val in Right.GetLeaves()) { yield return val; } } internal bool CompareTo(BinTree<T> other) { return other.GetLeaves().Zip(GetLeaves(), (t1, t2) => t1.CompareTo(t2) == 0).All(f => f); } } }
package main import "fmt" type node struct { int left, right *node } func leaves(t *node) chan int { ch := make(chan int) var f func(*node) f = func(n *node) { if n == nil { return } if n.left == nil && n.right == nil { ch <- n.int } else { f(n.left) f(n.right) } } go func() { f(t) close(ch) }() return ch } func sameFringe(t1, t2 *node) bool { f1 := leaves(t1) f2 := leaves(t2) for l1 := range f1 { if l2, ok := <-f2; !ok || l1 != l2 { return false } } _, ok := <-f2 return !ok } func main() { t1 := &node{3, &node{1, &node{int: 1}, &node{int: 2}}, &node{8, &node{int: 5}, &node{int: 13}}} t2 := &node{-8, &node{-3, &node{-1, &node{int: 1}, &node{int: 2}}, &node{int: 5}}, &node{int: 13}} fmt.Println(sameFringe(t1, t2)) }
Convert this C# block to Go, preserving its control flow and logic.
using System; using BI = System.Numerics.BigInteger; class Program { static void Main(string[] args) { for (BI x = 3; BI.Log10(x) < 22; x = (x - 2) * 10 + 3) Console.WriteLine("{1,43} {0,-20}", x, x * x); } }
package main import ( "fmt" "strconv" "strings" ) func a(n int) { s, _ := strconv.Atoi(strings.Repeat("1", n) + "3") t := s * s fmt.Printf("%d %d\n", s, t) } func main() { for n := 0; n <= 7; n++ { a(n) } }
Port the provided C# code into Go while preserving the original functionality.
using System; using BI = System.Numerics.BigInteger; class Program { static void Main(string[] args) { for (BI x = 3; BI.Log10(x) < 22; x = (x - 2) * 10 + 3) Console.WriteLine("{1,43} {0,-20}", x, x * x); } }
package main import ( "fmt" "strconv" "strings" ) func a(n int) { s, _ := strconv.Atoi(strings.Repeat("1", n) + "3") t := s * s fmt.Printf("%d %d\n", s, t) } func main() { for n := 0; n <= 7; n++ { a(n) } }
Please provide an equivalent version of this C# code in Go.
using System; using System.Collections.Generic; namespace PeacefulChessQueenArmies { using Position = Tuple<int, int>; enum Piece { Empty, Black, White } class Program { static bool IsAttacking(Position queen, Position pos) { return queen.Item1 == pos.Item1 || queen.Item2 == pos.Item2 || Math.Abs(queen.Item1 - pos.Item1) == Math.Abs(queen.Item2 - pos.Item2); } static bool Place(int m, int n, List<Position> pBlackQueens, List<Position> pWhiteQueens) { if (m == 0) { return true; } bool placingBlack = true; for (int i = 0; i < n; i++) { for (int j = 0; j < n; j++) { var pos = new Position(i, j); foreach (var queen in pBlackQueens) { if (queen.Equals(pos) || !placingBlack && IsAttacking(queen, pos)) { goto inner; } } foreach (var queen in pWhiteQueens) { if (queen.Equals(pos) || placingBlack && IsAttacking(queen, pos)) { goto inner; } } if (placingBlack) { pBlackQueens.Add(pos); placingBlack = false; } else { pWhiteQueens.Add(pos); if (Place(m - 1, n, pBlackQueens, pWhiteQueens)) { return true; } pBlackQueens.RemoveAt(pBlackQueens.Count - 1); pWhiteQueens.RemoveAt(pWhiteQueens.Count - 1); placingBlack = true; } inner: { } } } if (!placingBlack) { pBlackQueens.RemoveAt(pBlackQueens.Count - 1); } return false; } static void PrintBoard(int n, List<Position> blackQueens, List<Position> whiteQueens) { var board = new Piece[n * n]; foreach (var queen in blackQueens) { board[queen.Item1 * n + queen.Item2] = Piece.Black; } foreach (var queen in whiteQueens) { board[queen.Item1 * n + queen.Item2] = Piece.White; } for (int i = 0; i < board.Length; i++) { if (i != 0 && i % n == 0) { Console.WriteLine(); } switch (board[i]) { case Piece.Black: Console.Write("B "); break; case Piece.White: Console.Write("W "); break; case Piece.Empty: int j = i / n; int k = i - j * n; if (j % 2 == k % 2) { Console.Write(" "); } else { Console.Write("# "); } break; } } Console.WriteLine("\n"); } static void Main() { var nms = new int[,] { {2, 1}, {3, 1}, {3, 2}, {4, 1}, {4, 2}, {4, 3}, {5, 1}, {5, 2}, {5, 3}, {5, 4}, {5, 5}, {6, 1}, {6, 2}, {6, 3}, {6, 4}, {6, 5}, {6, 6}, {7, 1}, {7, 2}, {7, 3}, {7, 4}, {7, 5}, {7, 6}, {7, 7}, }; for (int i = 0; i < nms.GetLength(0); i++) { Console.WriteLine("{0} black and {0} white queens on a {1} x {1} board:", nms[i, 1], nms[i, 0]); List<Position> blackQueens = new List<Position>(); List<Position> whiteQueens = new List<Position>(); if (Place(nms[i, 1], nms[i, 0], blackQueens, whiteQueens)) { PrintBoard(nms[i, 0], blackQueens, whiteQueens); } else { Console.WriteLine("No solution exists.\n"); } } } } }
package main import "fmt" const ( empty = iota black white ) const ( bqueen = 'B' wqueen = 'W' bbullet = '•' wbullet = '◦' ) type position struct{ i, j int } func iabs(i int) int { if i < 0 { return -i } return i } func place(m, n int, pBlackQueens, pWhiteQueens *[]position) bool { if m == 0 { return true } placingBlack := true for i := 0; i < n; i++ { inner: for j := 0; j < n; j++ { pos := position{i, j} for _, queen := range *pBlackQueens { if queen == pos || !placingBlack && isAttacking(queen, pos) { continue inner } } for _, queen := range *pWhiteQueens { if queen == pos || placingBlack && isAttacking(queen, pos) { continue inner } } if placingBlack { *pBlackQueens = append(*pBlackQueens, pos) placingBlack = false } else { *pWhiteQueens = append(*pWhiteQueens, pos) if place(m-1, n, pBlackQueens, pWhiteQueens) { return true } *pBlackQueens = (*pBlackQueens)[0 : len(*pBlackQueens)-1] *pWhiteQueens = (*pWhiteQueens)[0 : len(*pWhiteQueens)-1] placingBlack = true } } } if !placingBlack { *pBlackQueens = (*pBlackQueens)[0 : len(*pBlackQueens)-1] } return false } func isAttacking(queen, pos position) bool { if queen.i == pos.i { return true } if queen.j == pos.j { return true } if iabs(queen.i-pos.i) == iabs(queen.j-pos.j) { return true } return false } func printBoard(n int, blackQueens, whiteQueens []position) { board := make([]int, n*n) for _, queen := range blackQueens { board[queen.i*n+queen.j] = black } for _, queen := range whiteQueens { board[queen.i*n+queen.j] = white } for i, b := range board { if i != 0 && i%n == 0 { fmt.Println() } switch b { case black: fmt.Printf("%c ", bqueen) case white: fmt.Printf("%c ", wqueen) case empty: if i%2 == 0 { fmt.Printf("%c ", bbullet) } else { fmt.Printf("%c ", wbullet) } } } fmt.Println("\n") } func main() { nms := [][2]int{ {2, 1}, {3, 1}, {3, 2}, {4, 1}, {4, 2}, {4, 3}, {5, 1}, {5, 2}, {5, 3}, {5, 4}, {5, 5}, {6, 1}, {6, 2}, {6, 3}, {6, 4}, {6, 5}, {6, 6}, {7, 1}, {7, 2}, {7, 3}, {7, 4}, {7, 5}, {7, 6}, {7, 7}, } for _, nm := range nms { n, m := nm[0], nm[1] fmt.Printf("%d black and %d white queens on a %d x %d board:\n", m, m, n, n) var blackQueens, whiteQueens []position if place(m, n, &blackQueens, &whiteQueens) { printBoard(n, blackQueens, whiteQueens) } else { fmt.Println("No solution exists.\n") } } }
Write the same code in Go as shown below in C#.
while (true) { Console.WriteLine("SPAM"); }
package main import "fmt" func main() { for { fmt.Printf("SPAM\n") } }
Write a version of this C# function in Go with identical behavior.
using System; using System.Collections.Generic; using System.Text; namespace MoveToFront { class Program { private static char[] symbolTable; private static void setSymbolTable() { symbolTable = "abcdefghijklmnopqrstuvwxyz".ToCharArray(); } private static void moveToFront(int charIndex) { char toFront = symbolTable[charIndex]; for (int j = charIndex; j > 0; j--) { symbolTable[j] = symbolTable[j - 1]; } symbolTable[0] = toFront; } public static int[] Encode(string input) { setSymbolTable(); var output = new List<int>(); foreach (char c in input) { for (int i = 0; i < 26; i++) { if (symbolTable[i] == c) { output.Add(i); moveToFront(i); break; } } } return output.ToArray(); } public static string Decode(int[] input) { setSymbolTable(); var output = new StringBuilder(input.Length); foreach (int n in input) { output.Append(symbolTable[n]); moveToFront(n); } return output.ToString(); } static void Main(string[] args) { string[] testInputs = new string[] { "broood", "bananaaa", "hiphophiphop" }; int[] encoding; foreach (string s in testInputs) { Console.WriteLine($"Encoding for '{s}':"); encoding = Encode(s); foreach (int i in encoding) { Console.Write($"{i} "); } Console.WriteLine($"\nDecoding for '{s}':"); Console.WriteLine($"{Decode(encoding)}\n"); } } } }
package main import ( "bytes" "fmt" ) type symbolTable string func (symbols symbolTable) encode(s string) []byte { seq := make([]byte, len(s)) pad := []byte(symbols) for i, c := range []byte(s) { x := bytes.IndexByte(pad, c) seq[i] = byte(x) copy(pad[1:], pad[:x]) pad[0] = c } return seq } func (symbols symbolTable) decode(seq []byte) string { chars := make([]byte, len(seq)) pad := []byte(symbols) for i, x := range seq { c := pad[x] chars[i] = c copy(pad[1:], pad[:x]) pad[0] = c } return string(chars) } func main() { m := symbolTable("abcdefghijklmnopqrstuvwxyz") for _, s := range []string{"broood", "bananaaa", "hiphophiphop"} { enc := m.encode(s) dec := m.decode(enc) fmt.Println(s, enc, dec) if dec != s { panic("Whoops!") } } }
Convert this C# snippet to Go and keep its semantics consistent.
using System; using static System.Console; class Program { static void Main(string[] args) { for (int i=0,j=-6,k=1,c=0,s=0;s<1600000;s+=c+=k+=j+=6) Write("{0,-7}{1}",s, (i+=i==3?-4:1)==0?"\n":" "); } }
package main import ( "fmt" "rcu" ) func main() { fmt.Println("Cumulative sums of the first 50 cubes:") sum := 0 for n := 0; n < 50; n++ { sum += n * n * n fmt.Printf("%9s ", rcu.Commatize(sum)) if n%10 == 9 { fmt.Println() } } fmt.Println()
Generate a Go translation of this C# snippet without changing its computational steps.
using System.Diagnostics; namespace Execute { class Program { static void Main(string[] args) { Process.Start("cmd.exe", "/c dir"); } } }
package main import ( "log" "os" "os/exec" ) func main() { cmd := exec.Command("ls", "-l") cmd.Stdout = os.Stdout cmd.Stderr = os.Stderr if err := cmd.Run(); err != nil { log.Fatal(err) } }
Maintain the same structure and functionality when rewriting this code in Go.
using System; using System.Xml; using System.Xml.Schema; using System.IO; public class Test { public static void Main() { XmlSchemaSet sc = new XmlSchemaSet(); sc.Add(null, "http: XmlReaderSettings settings = new XmlReaderSettings(); settings.ValidationType = ValidationType.Schema; settings.Schemas = sc; settings.ValidationEventHandler += new ValidationEventHandler(ValidationCallBack); XmlReader reader = XmlReader.Create("http: while (reader.Read()); Console.WriteLine("The XML file is valid for the given xsd file"); } private static void ValidationCallBack(object sender, ValidationEventArgs e) { Console.WriteLine("Validation Error: {0}", e.Message); } }
package main import ( "fmt" "github.com/lestrrat-go/libxml2" "github.com/lestrrat-go/libxml2/xsd" "io/ioutil" "log" "os" ) func check(err error) { if err != nil { log.Fatal(err) } } func main() { xsdfile := "shiporder.xsd" f, err := os.Open(xsdfile) check(err) defer f.Close() buf, err := ioutil.ReadAll(f) check(err) s, err := xsd.Parse(buf) check(err) defer s.Free() xmlfile := "shiporder.xml" f2, err := os.Open(xmlfile) check(err) defer f2.Close() buf2, err := ioutil.ReadAll(f2) check(err) d, err := libxml2.Parse(buf2) check(err) if err := s.Validate(d); err != nil { for _, e := range err.(xsd.SchemaValidationError).Errors() { log.Printf("error: %s", e.Error()) } return } fmt.Println("Validation of", xmlfile, "against", xsdfile, "successful!") }
Keep all operations the same but rewrite the snippet in Go.
using System; using System.Collections; using System.Collections.Generic; using System.Linq; public static class LIS { public static IEnumerable<T> FindRec<T>(IList<T> values, IComparer<T> comparer = null) => values == null ? throw new ArgumentNullException() : FindRecImpl(values, Sequence<T>.Empty, 0, comparer ?? Comparer<T>.Default).Reverse(); private static Sequence<T> FindRecImpl<T>(IList<T> values, Sequence<T> current, int index, IComparer<T> comparer) { if (index == values.Count) return current; if (current.Length > 0 && comparer.Compare(values[index], current.Value) <= 0) return FindRecImpl(values, current, index + 1, comparer); return Max( FindRecImpl(values, current, index + 1, comparer), FindRecImpl(values, current + values[index], index + 1, comparer) ); } private static Sequence<T> Max<T>(Sequence<T> a, Sequence<T> b) => a.Length < b.Length ? b : a; class Sequence<T> : IEnumerable<T> { public static readonly Sequence<T> Empty = new Sequence<T>(default(T), null); public Sequence(T value, Sequence<T> tail) { Value = value; Tail = tail; Length = tail == null ? 0 : tail.Length + 1; } public T Value { get; } public Sequence<T> Tail { get; } public int Length { get; } public static Sequence<T> operator +(Sequence<T> s, T value) => new Sequence<T>(value, s); public IEnumerator<T> GetEnumerator() { for (var s = this; s.Length > 0; s = s.Tail) yield return s.Value; } IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); } }
package main import ( "fmt" "sort" ) type Node struct { val int back *Node } func lis (n []int) (result []int) { var pileTops []*Node for _, x := range n { j := sort.Search(len(pileTops), func (i int) bool { return pileTops[i].val >= x }) node := &Node{ x, nil } if j != 0 { node.back = pileTops[j-1] } if j != len(pileTops) { pileTops[j] = node } else { pileTops = append(pileTops, node) } } if len(pileTops) == 0 { return []int{} } for node := pileTops[len(pileTops)-1]; node != nil; node = node.back { result = append(result, node.val) } for i := 0; i < len(result)/2; i++ { result[i], result[len(result)-i-1] = result[len(result)-i-1], result[i] } return } func main() { for _, d := range [][]int{{3, 2, 6, 4, 5, 1}, {0, 8, 4, 12, 2, 10, 6, 14, 1, 9, 5, 13, 3, 11, 7, 15}} { fmt.Printf("an L.I.S. of %v is %v\n", d, lis(d)) } }
Port the following code from C# to Go with equivalent syntax and logic.
using System; using System.Collections; using System.Collections.Generic; using System.Text; using static System.Linq.Enumerable; public static class BraceExpansion { enum TokenType { OpenBrace, CloseBrace, Separator, Text, Alternate, Concat } const char L = '{', R = '}', S = ','; public static void Main() { string[] input = { "It{{em,alic}iz,erat}e{d,}, please.", "~/{Downloads,Pictures}/*.{jpg,gif,png}", @"{,{,gotta have{ ,\, again\, }}more }cowbell!", @"{}} some }{,{\\{ edge, edge} \,}{ cases, {here} \\\\\}" }; foreach (string text in input) Expand(text); } static void Expand(string input) { Token token = Tokenize(input); foreach (string value in token) Console.WriteLine(value); Console.WriteLine(); } static Token Tokenize(string input) { var tokens = new List<Token>(); var buffer = new StringBuilder(); bool escaping = false; int level = 0; foreach (char c in input) { (escaping, level, tokens, buffer) = c switch { _ when escaping => (false, level, tokens, buffer.Append(c)), '\\' => (true, level, tokens, buffer.Append(c)), L => (escaping, level + 1, tokens.With(buffer.Flush()).With(new Token(c.ToString(), TokenType.OpenBrace)), buffer), S when level > 0 => (escaping, level, tokens.With(buffer.Flush()).With(new Token(c.ToString(), TokenType.Separator)), buffer), R when level > 0 => (escaping, level - 1, tokens.With(buffer.Flush()).With(new Token(c.ToString(), TokenType.CloseBrace)).Merge(), buffer), _ => (escaping, level, tokens, buffer.Append(c)) }; } if (buffer.Length > 0) tokens.Add(buffer.Flush()); for (int i = 0; i < tokens.Count; i++) { if (tokens[i].Type == TokenType.OpenBrace || tokens[i].Type == TokenType.Separator) { tokens[i] = tokens[i].Value; } } return new Token(tokens, TokenType.Concat); } static List<Token> Merge(this List<Token> list) { int separators = 0; int last = list.Count - 1; for (int i = list.Count - 3; i >= 0; i--) { if (list[i].Type == TokenType.Separator) { separators++; Concat(list, i + 1, last); list.RemoveAt(i); last = i; } else if (list[i].Type == TokenType.OpenBrace) { Concat(list, i + 1, last); if (separators > 0) { list[i] = new Token(list.Range((i+1)..^1), TokenType.Alternate); list.RemoveRange(i+1, list.Count - i - 1); } else { list[i] = L.ToString(); list[^1] = R.ToString(); Concat(list, i, list.Count); } break; } } return list; } static void Concat(List<Token> list, int s, int e) { for (int i = e - 2; i >= s; i--) { (Token a, Token b) = (list[i], list[i+1]); switch (a.Type, b.Type) { case (TokenType.Text, TokenType.Text): list[i] = a.Value + b.Value; list.RemoveAt(i+1); break; case (TokenType.Concat, TokenType.Concat): a.SubTokens.AddRange(b.SubTokens); list.RemoveAt(i+1); break; case (TokenType.Concat, TokenType.Text) when b.Value == "": list.RemoveAt(i+1); break; case (TokenType.Text, TokenType.Concat) when a.Value == "": list.RemoveAt(i); break; default: list[i] = new Token(new [] { a, b }, TokenType.Concat); list.RemoveAt(i+1); break; } } } private struct Token : IEnumerable<string> { private List<Token>? _subTokens; public string Value { get; } public TokenType Type { get; } public List<Token> SubTokens => _subTokens ??= new List<Token>(); public Token(string value, TokenType type) => (Value, Type, _subTokens) = (value, type, null); public Token(IEnumerable<Token> subTokens, TokenType type) => (Value, Type, _subTokens) = ("", type, subTokens.ToList()); public static implicit operator Token(string value) => new Token(value, TokenType.Text); public IEnumerator<string> GetEnumerator() => (Type switch { TokenType.Concat => SubTokens.Select(t => t.AsEnumerable()).CartesianProduct().Select(p => string.Join("", p)), TokenType.Alternate => from t in SubTokens from s in t select s, _ => Repeat(Value, 1) }).GetEnumerator(); IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); } static IEnumerable<IEnumerable<T>> CartesianProduct<T>(this IEnumerable<IEnumerable<T>> sequences) { IEnumerable<IEnumerable<T>> emptyProduct = new[] { Empty<T>() }; return sequences.Aggregate( emptyProduct, (accumulator, sequence) => from acc in accumulator from item in sequence select acc.Concat(new [] { item })); } static List<Token> With(this List<Token> list, Token token) { list.Add(token); return list; } static IEnumerable<Token> Range(this List<Token> list, Range range) { int start = range.Start.GetOffset(list.Count); int end = range.End.GetOffset(list.Count); for (int i = start; i < end; i++) yield return list[i]; } static string Flush(this StringBuilder builder) { string result = builder.ToString(); builder.Clear(); return result; } }
package expand type Expander interface { Expand() []string } type Text string func (t Text) Expand() []string { return []string{string(t)} } type Alternation []Expander func (alt Alternation) Expand() []string { var out []string for _, e := range alt { out = append(out, e.Expand()...) } return out } type Sequence []Expander func (seq Sequence) Expand() []string { if len(seq) == 0 { return nil } out := seq[0].Expand() for _, e := range seq[1:] { out = combine(out, e.Expand()) } return out } func combine(al, bl []string) []string { out := make([]string, 0, len(al)*len(bl)) for _, a := range al { for _, b := range bl { out = append(out, a+b) } } return out } const ( escape = '\\' altStart = '{' altEnd = '}' altSep = ',' ) type piT struct{ pos, cnt, depth int } type Brace string func Expand(s string) []string { return Brace(s).Expand() } func (b Brace) Expand() []string { return b.Expander().Expand() } func (b Brace) Expander() Expander { s := string(b) var posInfo []piT var stack []int removePosInfo := func(i int) { end := len(posInfo) - 1 copy(posInfo[i:end], posInfo[i+1:]) posInfo = posInfo[:end] } inEscape := false for i, r := range s { if inEscape { inEscape = false continue } switch r { case escape: inEscape = true case altStart: stack = append(stack, len(posInfo)) posInfo = append(posInfo, piT{i, 0, len(stack)}) case altEnd: if len(stack) == 0 { continue } si := len(stack) - 1 pi := stack[si] if posInfo[pi].cnt == 0 { removePosInfo(pi) for pi < len(posInfo) { if posInfo[pi].depth == len(stack) { removePosInfo(pi) } else { pi++ } } } else { posInfo = append(posInfo, piT{i, -2, len(stack)}) } stack = stack[:si] case altSep: if len(stack) == 0 { continue } posInfo = append(posInfo, piT{i, -1, len(stack)}) posInfo[stack[len(stack)-1]].cnt++ } } for len(stack) > 0 { si := len(stack) - 1 pi := stack[si] depth := posInfo[pi].depth removePosInfo(pi) for pi < len(posInfo) { if posInfo[pi].depth == depth { removePosInfo(pi) } else { pi++ } } stack = stack[:si] } return buildExp(s, 0, posInfo) } func buildExp(s string, off int, info []piT) Expander { if len(info) == 0 { return Text(s) } var seq Sequence i := 0 var dj, j, depth int for dk, piK := range info { k := piK.pos - off switch s[k] { case altStart: if depth == 0 { dj = dk j = k depth = piK.depth } case altEnd: if piK.depth != depth { continue } if j > i { seq = append(seq, Text(s[i:j])) } alt := buildAlt(s[j+1:k], depth, j+1+off, info[dj+1:dk]) seq = append(seq, alt) i = k + 1 depth = 0 } } if j := len(s); j > i { seq = append(seq, Text(s[i:j])) } if len(seq) == 1 { return seq[0] } return seq } func buildAlt(s string, depth, off int, info []piT) Alternation { var alt Alternation i := 0 var di int for dk, piK := range info { if piK.depth != depth { continue } if k := piK.pos - off; s[k] == altSep { sub := buildExp(s[i:k], i+off, info[di:dk]) alt = append(alt, sub) i = k + 1 di = dk + 1 } } sub := buildExp(s[i:], i+off, info[di:]) alt = append(alt, sub) return alt }