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Write the same code in Go as shown below in C.
#include <stdio.h> #include <stdlib.h> int main() { char *a = malloc(2), *b = 0, *x, c; int cnt, len = 1; for (sprintf(a, "1"); (b = realloc(b, len * 2 + 1)); a = b, b = x) { puts(x = a); for (len = 0, cnt = 1; (c = *a); ) { if (c == *++a) cnt++; else if (c) { len += sprintf(b + len, "%d%c", cnt,...
package main import ( "fmt" "strconv" ) func lss(s string) (r string) { c := s[0] nc := 1 for i := 1; i < len(s); i++ { d := s[i] if d == c { nc++ continue } r += strconv.Itoa(nc) + string(c) c = d nc = 1 } return r + ...
Can you help me rewrite this code in Go instead of C, keeping it the same logically?
#include <stdio.h> #include <stdlib.h> #define DECL_STACK_TYPE(type, name) \ typedef struct stk_##name##_t{type *buf; size_t alloc,len;}*stk_##name; \ stk_##name stk_##name##_create(size_t init_size) { \ stk_##name s; if (!init_size) init_size = 4; \ s = malloc(sizeof(struct stk_##name##_t)); \ if (!s) r...
var intStack []int
Write the same code in Go as shown below in C.
#include<stdio.h> int totient(int n){ int tot = n,i; for(i=2;i*i<=n;i+=2){ if(n%i==0){ while(n%i==0) n/=i; tot-=tot/i; } if(i==2) i=1; } if(n>1) tot-=tot/n; return tot; } int main() { int count = 0,n,tot; printf(" n %c prime",237); printf("\n---------------\n"); ...
package main import "fmt" func gcd(n, k int) int { if n < k || k < 1 { panic("Need n >= k and k >= 1") } s := 1 for n&1 == 0 && k&1 == 0 { n >>= 1 k >>= 1 s <<= 1 } t := n if n&1 != 0 { t = -k } for t != 0 { for t&1 == 0 { ...
Transform the following C implementation into Go, maintaining the same output and logic.
int a = 3; if (a == 2) { puts ("a is 2"); } else if (a == 3) { puts ("a is 3"); } else { puts("a is 4"); } unless (a == 2) { puts ("a is 2"); } else if (a == 3) { puts ("a is 3"); } else { puts("a is 4"); } switch (a) { case 2: puts ("a is 2"); break; case 3...
if booleanExpression { statements }
Produce a language-to-language conversion: from C to Go, same semantics.
#include <stdio.h> #include <stdlib.h> #include <gmp.h> typedef struct frac_s *frac; struct frac_s { int n, d; frac next; }; frac parse(char *s) { int offset = 0; struct frac_s h = {0}, *p = &h; while (2 == sscanf(s, "%d/%d%n", &h.n, &h.d, &offset)) { s += offset; p = p->next = malloc(sizeof *p); *p = h; ...
package main import ( "fmt" "log" "math/big" "os" "strconv" "strings" ) func compile(src string) ([]big.Rat, bool) { s := strings.Fields(src) r := make([]big.Rat, len(s)) for i, s1 := range s { if _, ok := r[i].SetString(s1); !ok { return nil, false } ...
Write the same algorithm in Go as shown in this C implementation.
#include <stdio.h> #define SWAP(r,s) do{ t=r; r=s; s=t; } while(0) void StoogeSort(int a[], int i, int j) { int t; if (a[j] < a[i]) SWAP(a[i], a[j]); if (j - i > 1) { t = (j - i + 1) / 3; StoogeSort(a, i, j - t); StoogeSort(a, i + t, j); StoogeSort(a, i, j - t); } } ...
package main import "fmt" var a = []int{170, 45, 75, -90, -802, 24, 2, 66} func main() { fmt.Println("before:", a) stoogesort(a) fmt.Println("after: ", a) fmt.Println("nyuk nyuk nyuk") } func stoogesort(a []int) { last := len(a) - 1 if a[last] < a[0] { a[0], a[last] = a[last], a[0] ...
Maintain the same structure and functionality when rewriting this code in Go.
#include <stdio.h> #include <stdlib.h> #include <string.h> #define BALLS 1024 int n, w, h = 45, *x, *y, cnt = 0; char *b; #define B(y, x) b[(y)*w + x] #define C(y, x) ' ' == b[(y)*w + x] #define V(i) B(y[i], x[i]) inline int rnd(int a) { return (rand()/(RAND_MAX/a))%a; } void show_board() { int i, j; for (puts("\0...
package main import ( "fmt" "math/rand" "time" ) const boxW = 41 const boxH = 37 const pinsBaseW = 19 const nMaxBalls = 55 const centerH = pinsBaseW + (boxW-pinsBaseW*2+1)/2 - 1 const ( empty = ' ' ball = 'o' wall = '|' corner = '+' floor = '-' pin = '.' ) ...
Write a version of this C function in Go with identical behavior.
#include <stdio.h> int circle_sort_inner(int *start, int *end) { int *p, *q, t, swapped; if (start == end) return 0; for (swapped = 0, p = start, q = end; p<q || (p==q && ++q); p++, q--) if (*p > *q) t = *p, *p = *q, *q = t, swapped = 1; return swapped | circle_sort_inner(start, q) | circle_sort_inner(...
package main import "fmt" func circleSort(a []int, lo, hi, swaps int) int { if lo == hi { return swaps } high, low := hi, lo mid := (hi - lo) / 2 for lo < hi { if a[lo] > a[hi] { a[lo], a[hi] = a[hi], a[lo] swaps++ } lo++ hi-- } ...
Change the programming language of this snippet from C to Go without modifying what it does.
#include<graphics.h> #include<stdlib.h> #include<stdio.h> typedef struct{ int row, col; }cell; int ROW,COL,SUM=0; unsigned long raiseTo(int base,int power){ if(power==0) return 1; else return base*raiseTo(base,power-1); } cell* kroneckerProduct(char* inputFile,int power){ FILE* fp = ...
package main import "fmt" type matrix [][]int func (m1 matrix) kroneckerProduct(m2 matrix) matrix { m := len(m1) n := len(m1[0]) p := len(m2) q := len(m2[0]) rtn := m * p ctn := n * q r := make(matrix, rtn) for i := range r { r[i] = make([]int, ctn) } for i := 0; i < ...
Translate this program into Go but keep the logic exactly as in C.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <confini.h> #define rosetta_uint8_t unsigned char #define FALSE 0 #define TRUE 1 #define CONFIGS_TO_READ 5 #define INI_ARRAY_DELIMITER ',' struct configs { char *fullname; char *favouritefruit; rosetta_uint8_t needspeeling; rosetta_uint8_t see...
package config import ( "errors" "io" "fmt" "bytes" "strings" "io/ioutil" ) var ( ENONE = errors.New("Requested value does not exist") EBADTYPE = errors.New("Requested type and actual type do not match") EBADVAL = errors.New("Value and type do not match") ) type varError struct { err error n string ...
Port the provided C code into Go while preserving the original functionality.
#include <stdlib.h> #include <string.h> #include <strings.h> int mycmp(const void *s1, const void *s2) { const char *l = *(const char **)s1, *r = *(const char **)s2; size_t ll = strlen(l), lr = strlen(r); if (ll > lr) return -1; if (ll < lr) return 1; return strcasecmp(l, r); } int main() { ...
package main import ( "fmt" "sort" "strings" ) type sortable []string func (s sortable) Len() int { return len(s) } func (s sortable) Swap(i, j int) { s[i], s[j] = s[j], s[i] } func (s sortable) Less(i, j int) bool { a, b := s[i], s[j] if len(a) != len(b) { return len(a) > len(b) ...
Convert the following code from C to Go, ensuring the logic remains intact.
#include <stdlib.h> #include <string.h> #include <strings.h> int mycmp(const void *s1, const void *s2) { const char *l = *(const char **)s1, *r = *(const char **)s2; size_t ll = strlen(l), lr = strlen(r); if (ll > lr) return -1; if (ll < lr) return 1; return strcasecmp(l, r); } int main() { ...
package main import ( "fmt" "sort" "strings" ) type sortable []string func (s sortable) Len() int { return len(s) } func (s sortable) Swap(i, j int) { s[i], s[j] = s[j], s[i] } func (s sortable) Less(i, j int) bool { a, b := s[i], s[j] if len(a) != len(b) { return len(a) > len(b) ...
Write the same algorithm in Go as shown in this C implementation.
#include <stdbool.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <gmp.h> bool is_prime(uint32_t n) { if (n == 2) return true; if (n < 2 || n % 2 == 0) return false; for (uint32_t p = 3; p * p <= n; p += 2) { if (n % p == 0) ret...
package main import ( "fmt" big "github.com/ncw/gmp" "strings" ) func isPrime(n int) bool { switch { case n < 2: return false case n%2 == 0: return n == 2 case n%3 == 0: return n == 3 default: d := 5 for d*d <= n { if n%d == 0 { ...
Change the following C code into Go without altering its purpose.
#include <stdlib.h> #include <string.h> #include <gtk/gtk.h> const gchar *hello = "Hello World! "; gint direction = -1; gint cx=0; gint slen=0; GtkLabel *label; void change_dir(GtkLayout *o, gpointer d) { direction = -direction; } gchar *rotateby(const gchar *t, gint q, gint l) { gint i, cl = l, j; gchar *r =...
package main import ( "log" "time" "github.com/gdamore/tcell" ) const ( msg = "Hello World! " x0, y0 = 8, 3 shiftsPerSecond = 4 clicksToExit = 5 ) func main() { s, err := tcell.NewScreen() if err != nil { log.Fatal(err) } if err = s.Init();...
Preserve the algorithm and functionality while converting the code from C to Go.
#include <stdlib.h> #include <string.h> #include <gtk/gtk.h> const gchar *hello = "Hello World! "; gint direction = -1; gint cx=0; gint slen=0; GtkLabel *label; void change_dir(GtkLayout *o, gpointer d) { direction = -direction; } gchar *rotateby(const gchar *t, gint q, gint l) { gint i, cl = l, j; gchar *r =...
package main import ( "log" "time" "github.com/gdamore/tcell" ) const ( msg = "Hello World! " x0, y0 = 8, 3 shiftsPerSecond = 4 clicksToExit = 5 ) func main() { s, err := tcell.NewScreen() if err != nil { log.Fatal(err) } if err = s.Init();...
Can you help me rewrite this code in Go instead of C, keeping it the same logically?
#include <stdio.h> #include <limits.h> #include <stdlib.h> #include <time.h> #define ARR_LEN(ARR) (sizeof ARR / sizeof *ARR) #define RAND_RNG(M,N) (M + rand() / (RAND_MAX / (N - M + 1) + 1)); static void swap(unsigned *a, unsigned *b) { unsigned tmp = *a; *a = *b; *b = tmp; } static void rad_sort_u(un...
package main import ( "bytes" "encoding/binary" "fmt" ) type word int32 const wordLen = 4 const highBit = -1 << 31 var data = []word{170, 45, 75, -90, -802, 24, 2, 66} func main() { buf := bytes.NewBuffer(nil) ds := make([][]byte, len(data)) for i, x := range data { binary.Write(buf...
Please provide an equivalent version of this C code in Go.
for (int i = f + 1; i <= t; i ++) { e = e->nx = listNew(sizeof i, &i); }
package main import "fmt" type ( seq []int sofs []seq ) func newSeq(start, end int) seq { if end < start { end = start } s := make(seq, end-start+1) for i := 0; i < len(s); i++ { s[i] = start + i } return s } func newSofs() sofs { return sofs{seq{}} } func (s so...
Port the following code from C to Go with equivalent syntax and logic.
#include <stdio.h> void selection_sort (int *a, int n) { int i, j, m, t; for (i = 0; i < n; i++) { for (j = i, m = i; j < n; j++) { if (a[j] < a[m]) { m = j; } } t = a[i]; a[i] = a[m]; a[m] = t; } } int main () { int a[] =...
package main import "fmt" var a = []int{170, 45, 75, -90, -802, 24, 2, 66} func main() { fmt.Println("before:", a) selectionSort(a) fmt.Println("after: ", a) } func selectionSort(a []int) { last := len(a) - 1 for i := 0; i < last; i++ { aMin := a[i] iMin := i for j := i +...
Keep all operations the same but rewrite the snippet in Go.
#include <stdlib.h> #include <stdio.h> #define SWAP(a, b) (((a) ^= (b)), ((b) ^= (a)), ((a) ^= (b))) int jacobi(unsigned long a, unsigned long n) { if (a >= n) a %= n; int result = 1; while (a) { while ((a & 1) == 0) { a >>= 1; if ((n & 7) == 3 || (n & 7) == 5) result = -result; } SWAP(a, n); if ((a ...
package main import ( "fmt" "log" "math/big" ) func jacobi(a, n uint64) int { if n%2 == 0 { log.Fatal("'n' must be a positive odd integer") } a %= n result := 1 for a != 0 { for a%2 == 0 { a /= 2 nn := n % 8 if nn == 3 || nn == 5 { ...
Produce a functionally identical Go code for the snippet given in C.
#include <stdlib.h> #include <stdio.h> #define SWAP(a, b) (((a) ^= (b)), ((b) ^= (a)), ((a) ^= (b))) int jacobi(unsigned long a, unsigned long n) { if (a >= n) a %= n; int result = 1; while (a) { while ((a & 1) == 0) { a >>= 1; if ((n & 7) == 3 || (n & 7) == 5) result = -result; } SWAP(a, n); if ((a ...
package main import ( "fmt" "log" "math/big" ) func jacobi(a, n uint64) int { if n%2 == 0 { log.Fatal("'n' must be a positive odd integer") } a %= n result := 1 for a != 0 { for a%2 == 0 { a /= 2 nn := n % 8 if nn == 3 || nn == 5 { ...
Write the same code in Go as shown below in C.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <time.h> #define MAX_DIM 3 struct kd_node_t{ double x[MAX_DIM]; struct kd_node_t *left, *right; }; inline double dist(struct kd_node_t *a, struct kd_node_t *b, int dim) { double t, d = 0; while (dim--) { ...
package main import ( "fmt" "math" "math/rand" "sort" "time" ) type point []float64 func (p point) sqd(q point) float64 { var sum float64 for dim, pCoord := range p { d := pCoord - q[dim] sum += d * d } return sum } type kdNode struct { domElt poi...
Port the following code from C to Go with equivalent syntax and logic.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <time.h> #define MAX_DIM 3 struct kd_node_t{ double x[MAX_DIM]; struct kd_node_t *left, *right; }; inline double dist(struct kd_node_t *a, struct kd_node_t *b, int dim) { double t, d = 0; while (dim--) { ...
package main import ( "fmt" "math" "math/rand" "sort" "time" ) type point []float64 func (p point) sqd(q point) float64 { var sum float64 for dim, pCoord := range p { d := pCoord - q[dim] sum += d * d } return sum } type kdNode struct { domElt poi...
Convert this C snippet to Go and keep its semantics consistent.
#ifndef CALLBACK_H #define CALLBACK_H void map(int* array, int len, void(*callback)(int,int)); #endif
package main import "fmt" func main() { for _, i := range []int{1, 2, 3, 4, 5} { fmt.Println(i * i) } }
Write a version of this C function in Go with identical behavior.
#ifndef SILLY_H #define SILLY_H extern void JumpOverTheDog( int numberOfTimes); extern int PlayFetchWithDog( float weightOfStick); #endif
package main import ( "log" "math/rand" "sync" "time" ) var ( instance string once sync.Once ) func claim(color string, w *sync.WaitGroup) { time.Sleep(time.Duration(rand.Intn(1e8))) log.Println("trying to claim", color) once.Do(func() { instance = color }) log.Printf("t...
Generate an equivalent Go version of this C code.
#include <fenv.h> #include <stdio.h> void safe_add(volatile double interval[2], volatile double a, volatile double b) { #pragma STDC FENV_ACCESS ON unsigned int orig; orig = fegetround(); fesetround(FE_DOWNWARD); interval[0] = a + b; fesetround(FE_UPWARD); interval[1] = a + b; fesetround(orig); } int...
package main import ( "fmt" "math" ) type interval struct { lower, upper float64 } func stepAway(x float64) interval { return interval { math.Nextafter(x, math.Inf(-1)), math.Nextafter(x, math.Inf(1))} } func safeAdd(a, b float64) interval { return stepAway(a + b) } fun...
Rewrite this program in Go while keeping its functionality equivalent to the C version.
#include <stdio.h> static const char *dog = "Benjamin"; static const char *Dog = "Samba"; static const char *DOG = "Bernie"; int main() { printf("The three dogs are named %s, %s and %s.\n", dog, Dog, DOG); return 0; }
package dogs import "fmt" var dog = "Salt" var Dog = "Pepper" var DOG = "Mustard" func PackageSees() map[*string]int { fmt.Println("Package sees:", dog, Dog, DOG) return map[*string]int{&dog: 1, &Dog: 1, &DOG: 1} }
Generate a Go translation of this C snippet without changing its computational steps.
int i; for(i = 10; i >= 0; --i) printf("%d\n",i);
for i := 10; i >= 0; i-- { fmt.Println(i) }
Generate an equivalent Go version of this C code.
int i; for(i = 10; i >= 0; --i) printf("%d\n",i);
for i := 10; i >= 0; i-- { fmt.Println(i) }
Convert this C snippet to Go and keep its semantics consistent.
#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> int main(void) { return 0 >= fputs("ANY STRING TO WRITE TO A FILE AT ONCE.", freopen("sample.txt","wb",stdout)); }
import "io/ioutil" func main() { ioutil.WriteFile("path/to/your.file", []byte("data"), 0644) }
Rewrite this program in Go while keeping its functionality equivalent to the C version.
int i, j; for (i = 1; i <= 5; i++) { for (j = 1; j <= i; j++) putchar('*'); puts(""); }
package main import "fmt" func main() { for i := 1; i <= 5; i++ { for j := 1; j <= i; j++ { fmt.Printf("*") } fmt.Printf("\n") } }
Keep all operations the same but rewrite the snippet in Go.
#include <stdbool.h> #include <stdio.h> #include <stdint.h> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } typedef struct palgen_tag { integer power; integer next; int digit; b...
package main import "fmt" func reverse(s uint64) uint64 { e := uint64(0) for s > 0 { e = e*10 + (s % 10) s /= 10 } return e } func commatize(n uint) string { s := fmt.Sprintf("%d", n) le := len(s) for i := le - 3; i >= 1; i -= 3 { s = s[0:i] + "," + s[i:] } ...
Transform the following C implementation into Go, maintaining the same output and logic.
#include <stdbool.h> #include <stdio.h> #include <stdint.h> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } typedef struct palgen_tag { integer power; integer next; int digit; b...
package main import "fmt" func reverse(s uint64) uint64 { e := uint64(0) for s > 0 { e = e*10 + (s % 10) s /= 10 } return e } func commatize(n uint) string { s := fmt.Sprintf("%d", n) le := len(s) for i := le - 3; i >= 1; i -= 3 { s = s[0:i] + "," + s[i:] } ...
Rewrite this program in Go while keeping its functionality equivalent to the C version.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> long long x, y, dx, dy, scale, clen, cscale; typedef struct { double r, g, b; } rgb; rgb ** pix; void sc_up() { scale *= 2; x *= 2; y *= 2; cscale *= 3; } void h_rgb(long long x, long long y) { rgb *p = &pix[y][x]; # define SAT 1 d...
package main import ( "fmt" "image" "image/color" "image/draw" "image/png" "os" ) func main() { const order = 8 const width = 1 << order const margin = 10 bounds := image.Rect(-margin, -margin, width+2*margin, width+2*margin) im := image.NewGray(bounds) gBlack := color....
Write a version of this C function in Go with identical behavior.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> long long x, y, dx, dy, scale, clen, cscale; typedef struct { double r, g, b; } rgb; rgb ** pix; void sc_up() { scale *= 2; x *= 2; y *= 2; cscale *= 3; } void h_rgb(long long x, long long y) { rgb *p = &pix[y][x]; # define SAT 1 d...
package main import ( "fmt" "image" "image/color" "image/draw" "image/png" "os" ) func main() { const order = 8 const width = 1 << order const margin = 10 bounds := image.Rect(-margin, -margin, width+2*margin, width+2*margin) im := image.NewGray(bounds) gBlack := color....
Write the same algorithm in Go as shown in this C implementation.
#include <stdbool.h> #include <stdio.h> bool is_prime(int n) { int i = 5; if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } while (i * i <= n) { if (n % i == 0) { return false; } ...
package main import ( "fmt" "rcu" ) func main() { primes := rcu.Primes(999) sum, n, c := 0, 0, 0 fmt.Println("Summing the first n primes (<1,000) where the sum is itself prime:") fmt.Println(" n cumulative sum") for _, p := range primes { n++ sum += p if rcu.IsPri...
Can you help me rewrite this code in Go instead of C, keeping it the same logically?
#include <stdbool.h> #include <stdio.h> bool is_prime(int n) { int i = 5; if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } while (i * i <= n) { if (n % i == 0) { return false; } ...
package main import ( "fmt" "rcu" ) func main() { primes := rcu.Primes(999) sum, n, c := 0, 0, 0 fmt.Println("Summing the first n primes (<1,000) where the sum is itself prime:") fmt.Println(" n cumulative sum") for _, p := range primes { n++ sum += p if rcu.IsPri...
Preserve the algorithm and functionality while converting the code from C to Go.
#include <stdio.h> #include <stdlib.h> #include <string.h> #define COUNTOF(a) (sizeof(a)/sizeof(a[0])) void fatal(const char* message) { fprintf(stderr, "%s\n", message); exit(1); } void* xmalloc(size_t n) { void* ptr = malloc(n); if (ptr == NULL) fatal("Out of memory"); return ptr; } in...
package main import ( "fmt" "sort" ) func distinctSortedUnion(ll [][]int) []int { var res []int for _, l := range ll { res = append(res, l...) } set := make(map[int]bool) for _, e := range res { set[e] = true } res = res[:0] for key := range set { res = ...
Translate this program into Go but keep the logic exactly as in C.
#include <stdio.h> #include <stdlib.h> #include <string.h> #define COUNTOF(a) (sizeof(a)/sizeof(a[0])) void fatal(const char* message) { fprintf(stderr, "%s\n", message); exit(1); } void* xmalloc(size_t n) { void* ptr = malloc(n); if (ptr == NULL) fatal("Out of memory"); return ptr; } in...
package main import ( "fmt" "sort" ) func distinctSortedUnion(ll [][]int) []int { var res []int for _, l := range ll { res = append(res, l...) } set := make(map[int]bool) for _, e := range res { set[e] = true } res = res[:0] for key := range set { res = ...
Keep all operations the same but rewrite the snippet in Go.
#include <assert.h> #include <stdio.h> int main(int c, char **v) { unsigned int n = 1 << (c - 1), i = n, j, k; assert(n); while (i--) { if (!(i & (i + (i & -(int)i)))) continue; for (j = n, k = 1; j >>= 1; k++) if (i & j) printf("%s ", v[k]); putchar('\n'); } return 0; }
package main import "fmt" const ( m = iota c cm cmc ) func ncs(s []int) [][]int { if len(s) < 3 { return nil } return append(n2(nil, s[1:], m), n2([]int{s[0]}, s[1:], c)...) } var skip = []int{m, cm, cm, cmc} var incl = []int{c, c, cmc, cmc} func n...
Convert this C block to Go, preserving its control flow and logic.
#include <stdio.h> int main(void) { puts( "%!PS-Adobe-3.0 EPSF\n" "%%BoundingBox: -10 -10 400 565\n" "/a{0 0 moveto 0 .4 translate 0 0 lineto stroke -1 1 scale}def\n" "/b{a 90 rotate}def"); char i; for (i = 'c'; i <= 'z'; i++) printf("/%c{%c %c}def\n", i, i-1, i-2); puts("0 setlinewidth z showpage\n%%EOF...
package main import ( "github.com/fogleman/gg" "strings" ) func wordFractal(i int) string { if i < 2 { if i == 1 { return "1" } return "" } var f1 strings.Builder f1.WriteString("1") var f2 strings.Builder f2.WriteString("0") for j := i - 2; j >=...
Write the same algorithm in Go as shown in this C implementation.
#include <stdbool.h> #include <stdint.h> #include <stdio.h> bool isPrime(int64_t n) { int64_t i; if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; if (n % 5 == 0) return n == 5; if (n % 7 == 0) return n == 7; if (n % 11 == 0) return n == 11; ...
package main import "fmt" func sieve(limit uint64) []bool { limit++ c := make([]bool, limit) c[0] = true c[1] = true p := uint64(3) for { p2 := p * p if p2 >= limit { break } for i := p2; i < limit; i += 2 * p { c[i] = true ...
Port the provided C code into Go while preserving the original functionality.
#include <stdio.h> #include <math.h> int main() { double a, c, s, PI2 = atan2(1, 1) * 8; int n, i; for (n = 1; n < 10; n++) for (i = 0; i < n; i++) { c = s = 0; if (!i ) c = 1; else if(n == 4 * i) s = 1; else if(n == 2 * i) c = -1; else if(3 * n == 4 * i) s = -1; else a = i * PI2 / n, c = cos(a),...
package main import ( "fmt" "math" "math/cmplx" ) func main() { for n := 2; n <= 5; n++ { fmt.Printf("%d roots of 1:\n", n) for _, r := range roots(n) { fmt.Printf(" %18.15f\n", r) } } } func roots(n int) []complex128 { r := make([]complex128, n) for i...
Change the following C code into Go without altering its purpose.
#include <stdio.h> #include <string.h> void longmulti(const char *a, const char *b, char *c) { int i = 0, j = 0, k = 0, n, carry; int la, lb; if (!strcmp(a, "0") || !strcmp(b, "0")) { c[0] = '0', c[1] = '\0'; return; } if (a[0] == '-') { i = 1; k = !k; } if (b[0] == '-') { j = 1; k = !k; } if (i |...
package main import "fmt" func d(b byte) byte { if b < '0' || b > '9' { panic("digit 0-9 expected") } return b - '0' } func add(x, y string) string { if len(y) > len(x) { x, y = y, x } b := make([]byte, len(x)+1) var c byte for i := 1; i <= len(x); i++ { ...
Write the same code in Go as shown below in C.
#include <math.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> struct Pair { uint64_t v1, v2; }; struct Pair makePair(uint64_t a, uint64_t b) { struct Pair r; r.v1 = a; r.v2 = b; return r; } struct Pair solvePell(int n) { int x = (int) sqrt(n); if (x * x == n) { ...
package main import ( "fmt" "math/big" ) var big1 = new(big.Int).SetUint64(1) func solvePell(nn uint64) (*big.Int, *big.Int) { n := new(big.Int).SetUint64(nn) x := new(big.Int).Set(n) x.Sqrt(x) y := new(big.Int).Set(x) z := new(big.Int).SetUint64(1) r := new(big.Int).Lsh(x, 1) e1...
Ensure the translated Go code behaves exactly like the original C snippet.
#include <math.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> struct Pair { uint64_t v1, v2; }; struct Pair makePair(uint64_t a, uint64_t b) { struct Pair r; r.v1 = a; r.v2 = b; return r; } struct Pair solvePell(int n) { int x = (int) sqrt(n); if (x * x == n) { ...
package main import ( "fmt" "math/big" ) var big1 = new(big.Int).SetUint64(1) func solvePell(nn uint64) (*big.Int, *big.Int) { n := new(big.Int).SetUint64(nn) x := new(big.Int).Set(n) x.Sqrt(x) y := new(big.Int).Set(x) z := new(big.Int).SetUint64(1) r := new(big.Int).Lsh(x, 1) e1...
Preserve the algorithm and functionality while converting the code from C to Go.
#include <stdio.h> #include <stdarg.h> #include <stdlib.h> #include <stdbool.h> #include <curses.h> #include <string.h> #define MAX_NUM_TRIES 72 #define LINE_BEGIN 7 #define LAST_LINE 18 int yp=LINE_BEGIN, xp=0; char number[5]; char guess[5]; #define MAX_STR 256 void mvaddstrf(int y, int x, const char *fmt, ...) { ...
package main import ( "bufio" "bytes" "fmt" "math/rand" "os" "strings" "time" ) func main() { fmt.Println(`Cows and Bulls Guess four digit number of unique digits in the range 1 to 9. A correct digit but not in the correct place is a cow. A correct digit in the correct place is a bull....
Change the following C code into Go without altering its purpose.
#include <stdio.h> void bubble_sort (int *a, int n) { int i, t, j = n, s = 1; while (s) { s = 0; for (i = 1; i < j; i++) { if (a[i] < a[i - 1]) { t = a[i]; a[i] = a[i - 1]; a[i - 1] = t; s = 1; } } ...
package main import "fmt" func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} fmt.Println("unsorted:", list) bubblesort(list) fmt.Println("sorted! ", list) } func bubblesort(a []int) { for itemCount := len(a) - 1; ; itemCount-- { hasChanged := false for index := ...
Ensure the translated Go code behaves exactly like the original C snippet.
#include <math.h> #include <stdio.h> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; unsigned int p; for (; (n & 1) == 0; n >>= 1) { ++total; } for (p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) { ...
package main import "fmt" func prodDivisors(n int) int { prod := 1 i := 1 k := 2 if n%2 == 0 { k = 1 } for i*i <= n { if n%i == 0 { prod *= i j := n / i if j != i { prod *= j } } i += k } re...
Convert this C snippet to Go and keep its semantics consistent.
#include <math.h> #include <stdio.h> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; unsigned int p; for (; (n & 1) == 0; n >>= 1) { ++total; } for (p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) { ...
package main import "fmt" func prodDivisors(n int) int { prod := 1 i := 1 k := 2 if n%2 == 0 { k = 1 } for i*i <= n { if n%i == 0 { prod *= i j := n / i if j != i { prod *= j } } i += k } re...
Port the following code from C to Go with equivalent syntax and logic.
#include <stdio.h> int main(int argc, char **argv) { FILE *in, *out; int c; in = fopen("input.txt", "r"); if (!in) { fprintf(stderr, "Error opening input.txt for reading.\n"); return 1; } out = fopen("output.txt", "w"); if (!out) { fprintf(stderr, "Error opening output.txt for writing.\n");...
package main import ( "fmt" "io/ioutil" ) func main() { b, err := ioutil.ReadFile("input.txt") if err != nil { fmt.Println(err) return } if err = ioutil.WriteFile("output.txt", b, 0666); err != nil { fmt.Println(err) } }
Convert the following code from C to Go, ensuring the logic remains intact.
#include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int a, b; if (argc < 3) exit(1); b = atoi(argv[--argc]); if (b == 0) exit(2); a = atoi(argv[--argc]); printf("a+b = %d\n", a+b); printf("a-b = %d\n", a-b); printf("a*b = %d\n", a*b); printf("a/b = %d\n", a/b); printf("a%%b =...
package main import "fmt" func main() { var a, b int fmt.Print("enter two integers: ") fmt.Scanln(&a, &b) fmt.Printf("%d + %d = %d\n", a, b, a+b) fmt.Printf("%d - %d = %d\n", a, b, a-b) fmt.Printf("%d * %d = %d\n", a, b, a*b) fmt.Printf("%d / %d = %d\n", a, b, a/b) fmt.Printf("%d %% ...
Ensure the translated Go code behaves exactly like the original C snippet.
#include <stdio.h> void transpose(void *dest, void *src, int src_h, int src_w) { int i, j; double (*d)[src_h] = dest, (*s)[src_w] = src; for (i = 0; i < src_h; i++) for (j = 0; j < src_w; j++) d[j][i] = s[i][j]; } int main() { int i, j; double a[3][5] = {{ 0, 1, 2, 3, 4 }, { 5, 6, 7, 8, 9 }, { 1, ...
package main import ( "fmt" "gonum.org/v1/gonum/mat" ) func main() { m := mat.NewDense(2, 3, []float64{ 1, 2, 3, 4, 5, 6, }) fmt.Println(mat.Formatted(m)) fmt.Println() fmt.Println(mat.Formatted(m.T())) }
Produce a language-to-language conversion: from C to Go, same semantics.
#include <stdio.h> #include <stdlib.h> typedef struct arg { int (*fn)(struct arg*); int *k; struct arg *x1, *x2, *x3, *x4, *x5; } ARG; int f_1 (ARG* _) { return -1; } int f0 (ARG* _) { return 0; } int f1 (ARG* _) { return 1; } int eval(ARG* a) { return a->fn(a); } #define MAKE_ARG(...) (&(...
package main import "fmt" func a(k int, x1, x2, x3, x4, x5 func() int) int { var b func() int b = func() int { k-- return a(k, b, x1, x2, x3, x4) } if k <= 0 { return x4() + x5() } return b() } func main() { x := func(i int) func() int { return func() int { return i } } fmt.Println(a(10, x(1), x(-1), x(...
Rewrite this program in Go while keeping its functionality equivalent to the C version.
#include <stdio.h> #include <stdbool.h> bool a(bool in) { printf("I am a\n"); return in; } bool b(bool in) { printf("I am b\n"); return in; } #define TEST(X,Y,O) \ do { \ x = a(X) O b(Y); \ printf(#X " " #O " " #Y " = %s\n\n", x ? "true" : "false"); \ } while(false); int main() ...
package main import "fmt" func a(v bool) bool { fmt.Print("a") return v } func b(v bool) bool { fmt.Print("b") return v } func test(i, j bool) { fmt.Printf("Testing a(%t) && b(%t)\n", i, j) fmt.Print("Trace: ") fmt.Println("\nResult:", a(i) && b(j)) fmt.Printf("Testing a(%t) || b(%...
Write the same algorithm in Go as shown in this C implementation.
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Maintain the same structure and functionality when rewriting this code in Go.
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Preserve the algorithm and functionality while converting the code from C to Go.
#include <stdio.h> #define mod(n,m) ((((n) % (m)) + (m)) % (m)) int is_prime(unsigned int n) { if (n <= 3) { return n > 1; } else if (!(n % 2) || !(n % 3)) { return 0; } else { unsigned int i; for (i = 5; i*i <= n; i += 6) if (!(n % i) || !(n % (i + 2))...
package main import "fmt" func mod(n, m int) int { return ((n % m) + m) % m } func isPrime(n int) bool { if n < 2 { return false } if n % 2 == 0 { return n == 2 } if n % 3 == 0 { return n == 3 } d := 5 for d * d <= n { if n % d == 0 { return false } d += 2 if n % d ==...
Generate a Go translation of this C snippet without changing its computational steps.
#include <stdio.h> void divisor_count_and_sum(unsigned int n, unsigned int* pcount, unsigned int* psum) { unsigned int divisor_count = 1; unsigned int divisor_sum = 1; unsigned int power = 2; for (; (n & 1) == 0; power <<= 1, n >>= 1) { ++divisor_count; diviso...
package main import ( "fmt" "math" "rcu" "sort" ) func main() { arithmetic := []int{1} primes := []int{} limit := int(1e6) for n := 3; len(arithmetic) < limit; n++ { divs := rcu.Divisors(n) if len(divs) == 2 { primes = append(primes, n) arithmeti...
Port the following code from C to Go with equivalent syntax and logic.
#include <stdio.h> void divisor_count_and_sum(unsigned int n, unsigned int* pcount, unsigned int* psum) { unsigned int divisor_count = 1; unsigned int divisor_sum = 1; unsigned int power = 2; for (; (n & 1) == 0; power <<= 1, n >>= 1) { ++divisor_count; diviso...
package main import ( "fmt" "math" "rcu" "sort" ) func main() { arithmetic := []int{1} primes := []int{} limit := int(1e6) for n := 3; len(arithmetic) < limit; n++ { divs := rcu.Divisors(n) if len(divs) == 2 { primes = append(primes, n) arithmeti...
Write the same code in Go as shown below in C.
#include <stdlib.h> #include <stdio.h> #include <time.h> #include <SDL/SDL.h> unsigned int frames = 0; unsigned int t_acc = 0; void print_fps () { static Uint32 last_t = 0; Uint32 t = SDL_GetTicks(); Uint32 dt = t - last_t; t_acc += dt; if (t_acc > 1000) { unsigned int el_time = t_acc / 1000; pr...
package main import ( "code.google.com/p/x-go-binding/ui/x11" "fmt" "image" "image/color" "image/draw" "log" "os" "time" ) var randcol = genrandcol() func genrandcol() <-chan color.Color { c := make(chan color.Color) go func() { for { select { ...
Change the following C code into Go without altering its purpose.
#include <stdio.h> #include <termios.h> #include <unistd.h> #include <fcntl.h> #include <sys/time.h> void set_mode(int want_key) { static struct termios old, new; if (!want_key) { tcsetattr(STDIN_FILENO, TCSANOW, &old); return; } tcgetattr(STDIN_FILENO, &old); new = old; new.c_lflag &= ~(ICANON); tcsetat...
package main import ( "log" gc "code.google.com/p/goncurses" ) func main() { s, err := gc.Init() if err != nil { log.Fatal("init:", err) } defer gc.End() var k gc.Key for { gc.FlushInput() s.MovePrint(20, 0, "Press y/n ") s.Refresh() switch k = ...
Convert the following code from C to Go, ensuring the logic remains intact.
#include <stdio.h> #include <termios.h> #include <unistd.h> #include <fcntl.h> #include <sys/time.h> void set_mode(int want_key) { static struct termios old, new; if (!want_key) { tcsetattr(STDIN_FILENO, TCSANOW, &old); return; } tcgetattr(STDIN_FILENO, &old); new = old; new.c_lflag &= ~(ICANON); tcsetat...
package main import ( "log" gc "code.google.com/p/goncurses" ) func main() { s, err := gc.Init() if err != nil { log.Fatal("init:", err) } defer gc.End() var k gc.Key for { gc.FlushInput() s.MovePrint(20, 0, "Press y/n ") s.Refresh() switch k = ...
Transform the following C implementation into Go, maintaining the same output and logic.
#include "stdio.h" #include "math.h" int perfect(int n) { int max = (int)sqrt((double)n) + 1; int tot = 1; int i; for (i = 2; i < max; i++) if ( (n % i) == 0 ) { tot += i; int q = n / i; if (q > i) tot += q; } return tot == n; } ...
package main import "fmt" func computePerfect(n int64) bool { var sum int64 for i := int64(1); i < n; i++ { if n%i == 0 { sum += i } } return sum == n } func isPerfect(n int64) bool { switch n { case 6, 28, 496, 8128, 33550336, 8589869056, 137438691328, 2...
Convert this C snippet to Go and keep its semantics consistent.
#include<stdlib.h> #include<stdio.h> #include<complex.h> typedef struct { int rows, cols; complex **z; } matrix; matrix transpose (matrix a) { int i, j; matrix b; b.rows = a.cols; b.cols = a.rows; b.z = malloc (b.rows * sizeof (complex *)); for (i = 0; i < b.rows; i++) { b.z[i] = malloc...
package main import ( "fmt" "math" "math/cmplx" ) type matrix struct { ele []complex128 cols int } func (m *matrix) conjTranspose() *matrix { r := &matrix{make([]complex128, len(m.ele)), len(m.ele) / m.cols} rx := 0 for _, e := range m.ele { r.ele[rx] = cmplx.Conj(e) ...
Preserve the algorithm and functionality while converting the code from C to Go.
#include<stdlib.h> #include<stdio.h> #include<complex.h> typedef struct { int rows, cols; complex **z; } matrix; matrix transpose (matrix a) { int i, j; matrix b; b.rows = a.cols; b.cols = a.rows; b.z = malloc (b.rows * sizeof (complex *)); for (i = 0; i < b.rows; i++) { b.z[i] = malloc...
package main import ( "fmt" "math" "math/cmplx" ) type matrix struct { ele []complex128 cols int } func (m *matrix) conjTranspose() *matrix { r := &matrix{make([]complex128, len(m.ele)), len(m.ele) / m.cols} rx := 0 for _, e := range m.ele { r.ele[rx] = cmplx.Conj(e) ...
Translate this program into Go but keep the logic exactly as in C.
#include <stdio.h> #include <gmp.h> void jacobsthal(mpz_t r, unsigned long n) { mpz_t s; mpz_init(s); mpz_set_ui(r, 1); mpz_mul_2exp(r, r, n); mpz_set_ui(s, 1); if (n % 2) mpz_neg(s, s); mpz_sub(r, r, s); mpz_div_ui(r, r, 3); } void jacobsthal_lucas(mpz_t r, unsigned long n) { mpz_...
package main import ( "fmt" "math/big" ) func jacobsthal(n uint) *big.Int { t := big.NewInt(1) t.Lsh(t, n) s := big.NewInt(1) if n%2 != 0 { s.Neg(s) } t.Sub(t, s) return t.Div(t, big.NewInt(3)) } func jacobsthalLucas(n uint) *big.Int { t := big.NewInt(1) t.Lsh(t, n...
Generate a Go translation of this C snippet without changing its computational steps.
#include <stdio.h> #include <gmp.h> void jacobsthal(mpz_t r, unsigned long n) { mpz_t s; mpz_init(s); mpz_set_ui(r, 1); mpz_mul_2exp(r, r, n); mpz_set_ui(s, 1); if (n % 2) mpz_neg(s, s); mpz_sub(r, r, s); mpz_div_ui(r, r, 3); } void jacobsthal_lucas(mpz_t r, unsigned long n) { mpz_...
package main import ( "fmt" "math/big" ) func jacobsthal(n uint) *big.Int { t := big.NewInt(1) t.Lsh(t, n) s := big.NewInt(1) if n%2 != 0 { s.Neg(s) } t.Sub(t, s) return t.Div(t, big.NewInt(3)) } func jacobsthalLucas(n uint) *big.Int { t := big.NewInt(1) t.Lsh(t, n...
Keep all operations the same but rewrite the snippet in Go.
#include <stdio.h> #include <stdlib.h> void bead_sort(int *a, int len) { int i, j, max, sum; unsigned char *beads; # define BEAD(i, j) beads[i * max + j] for (i = 1, max = a[0]; i < len; i++) if (a[i] > max) max = a[i]; beads = calloc(1, max * len); for (i = 0; i < len; i++) for (j = 0; j < a[i]; j++) ...
package main import ( "fmt" "sync" ) var a = []int{170, 45, 75, 90, 802, 24, 2, 66} var aMax = 1000 const bead = 'o' func main() { fmt.Println("before:", a) beadSort() fmt.Println("after: ", a) } func beadSort() { all := make([]byte, aMax*len(a)) abacus := make([][]byte, ...
Can you help me rewrite this code in Go instead of C, keeping it the same logically?
#include <stdio.h> #include <stdlib.h> void bead_sort(int *a, int len) { int i, j, max, sum; unsigned char *beads; # define BEAD(i, j) beads[i * max + j] for (i = 1, max = a[0]; i < len; i++) if (a[i] > max) max = a[i]; beads = calloc(1, max * len); for (i = 0; i < len; i++) for (j = 0; j < a[i]; j++) ...
package main import ( "fmt" "sync" ) var a = []int{170, 45, 75, 90, 802, 24, 2, 66} var aMax = 1000 const bead = 'o' func main() { fmt.Println("before:", a) beadSort() fmt.Println("after: ", a) } func beadSort() { all := make([]byte, aMax*len(a)) abacus := make([][]byte, ...
Produce a language-to-language conversion: from C to Go, same semantics.
#include <stdio.h> #define GRID_SIZE 15 char canvas[GRID_SIZE][GRID_SIZE]; void initN() { int i, j; for (i = 0; i < GRID_SIZE; i++) { for (j = 0; j < GRID_SIZE; j++) { canvas[i][j] = ' '; } canvas[i][5] = 'x'; } } void horizontal(size_t c1, size_t c2, size_t r) { s...
package main import "fmt" var n = make([][]string, 15) func initN() { for i := 0; i < 15; i++ { n[i] = make([]string, 11) for j := 0; j < 11; j++ { n[i][j] = " " } n[i][5] = "x" } } func horiz(c1, c2, r int) { for c := c1; c <= c2; c++ { n[r][c] = "x" ...
Port the provided C code into Go while preserving the original functionality.
#include <stdio.h> #define GRID_SIZE 15 char canvas[GRID_SIZE][GRID_SIZE]; void initN() { int i, j; for (i = 0; i < GRID_SIZE; i++) { for (j = 0; j < GRID_SIZE; j++) { canvas[i][j] = ' '; } canvas[i][5] = 'x'; } } void horizontal(size_t c1, size_t c2, size_t r) { s...
package main import "fmt" var n = make([][]string, 15) func initN() { for i := 0; i < 15; i++ { n[i] = make([]string, 11) for j := 0; j < 11; j++ { n[i][j] = " " } n[i][5] = "x" } } func horiz(c1, c2, r int) { for c := c1; c <= c2; c++ { n[r][c] = "x" ...
Change the programming language of this snippet from C to Go without modifying what it does.
#include <gmp.h> #include <stdio.h> #include <string.h> int main() { mpz_t a; mpz_init_set_ui(a, 5); mpz_pow_ui(a, a, 1 << 18); int len = mpz_sizeinbase(a, 10); printf("GMP says size is: %d\n", len); char *s = mpz_get_str(0, 10, a); printf("size really is %d\n", len = strlen(s)); printf("Digits: %.20s...%...
package main import ( "fmt" "math/big" ) func main() { x := big.NewInt(2) x = x.Exp(big.NewInt(3), x, nil) x = x.Exp(big.NewInt(4), x, nil) x = x.Exp(big.NewInt(5), x, nil) str := x.String() fmt.Printf("5^(4^(3^2)) has %d digits: %s ... %s\n", len(str), str[:20], str[len(str)-20:], ) }
Translate this program into Go but keep the logic exactly as in C.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> #include <math.h> const char *shades = ".:!*oe&#%@"; double light[3] = { 30, 30, -50 }; void normalize(double * v) { double len = sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]); v[0] /= len; v[1] /= len; v[2] /= len; } double dot(...
package main import ( "fmt" "image" "image/color" "image/png" "math" "os" ) type vector [3]float64 func normalize(v *vector) { invLen := 1 / math.Sqrt(dot(v, v)) v[0] *= invLen v[1] *= invLen v[2] *= invLen } func dot(x, y *vector) float64 { return x[0]*y[0] + x[1]*y[1] +...
Convert the following code from C to Go, ensuring the logic remains intact.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> #include <math.h> const char *shades = ".:!*oe&#%@"; double light[3] = { 30, 30, -50 }; void normalize(double * v) { double len = sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]); v[0] /= len; v[1] /= len; v[2] /= len; } double dot(...
package main import ( "fmt" "image" "image/color" "image/png" "math" "os" ) type vector [3]float64 func normalize(v *vector) { invLen := 1 / math.Sqrt(dot(v, v)) v[0] *= invLen v[1] *= invLen v[2] *= invLen } func dot(x, y *vector) float64 { return x[0]*y[0] + x[1]*y[1] +...
Rewrite this program in Go while keeping its functionality equivalent to the C version.
#include <stdio.h> #include <stdlib.h> char chr_legal[] = "abcdefghijklmnopqrstuvwxyz0123456789_-./"; int chr_idx[256] = {0}; char idx_chr[256] = {0}; #define FNAME 0 typedef struct trie_t *trie, trie_t; struct trie_t { trie next[sizeof(chr_legal)]; int eow; }; trie trie_new() { return calloc(sizeof(trie_t...
package main import ( "bufio" "bytes" "errors" "fmt" "io" "os" ) var index map[string][]int var indexed []doc type doc struct { file string title string } func main() { index = make(map[string][]int) if err := indexDir("docs"); err != nil { fmt.Println(e...
Ensure the translated Go code behaves exactly like the original C snippet.
#include <stdio.h> #include <stdlib.h> char chr_legal[] = "abcdefghijklmnopqrstuvwxyz0123456789_-./"; int chr_idx[256] = {0}; char idx_chr[256] = {0}; #define FNAME 0 typedef struct trie_t *trie, trie_t; struct trie_t { trie next[sizeof(chr_legal)]; int eow; }; trie trie_new() { return calloc(sizeof(trie_t...
package main import ( "bufio" "bytes" "errors" "fmt" "io" "os" ) var index map[string][]int var indexed []doc type doc struct { file string title string } func main() { index = make(map[string][]int) if err := indexDir("docs"); err != nil { fmt.Println(e...
Write the same code in Go as shown below in C.
#include <stdio.h> int gcd(int m, int n) { int tmp; while(m) { tmp = m; m = n % m; n = tmp; } return n; } int lcm(int m, int n) { return m / gcd(m, n) * n; } int main() { printf("lcm(35, 21) = %d\n", lcm(21,35)); return 0; }
package main import ( "fmt" "math/big" ) var m, n, z big.Int func init() { m.SetString("2562047788015215500854906332309589561", 10) n.SetString("6795454494268282920431565661684282819", 10) } func main() { fmt.Println(z.Mul(z.Div(&m, z.GCD(nil, nil, &m, &n)), &n)) }
Keep all operations the same but rewrite the snippet in Go.
#include <stdio.h> int gcd(int m, int n) { int tmp; while(m) { tmp = m; m = n % m; n = tmp; } return n; } int lcm(int m, int n) { return m / gcd(m, n) * n; } int main() { printf("lcm(35, 21) = %d\n", lcm(21,35)); return 0; }
package main import ( "fmt" "math/big" ) var m, n, z big.Int func init() { m.SetString("2562047788015215500854906332309589561", 10) n.SetString("6795454494268282920431565661684282819", 10) } func main() { fmt.Println(z.Mul(z.Div(&m, z.GCD(nil, nil, &m, &n)), &n)) }
Write the same algorithm in Go as shown in this C implementation.
int main(){ time_t t; int a, b; srand((unsigned)time(&t)); for(;;){ a = rand() % 20; printf("%d\n", a); if(a == 10) break; b = rand() % 20; printf("%d\n", b); } return 0; }
package main import "fmt" import "math/rand" import "time" func main() { rand.Seed(time.Now().UnixNano()) for { a := rand.Intn(20) fmt.Println(a) if a == 10 { break } b := rand.Intn(20) fmt.Println(b) } }
Write a version of this C function in Go with identical behavior.
#include <stdio.h> int main() { FILE *lp; lp = fopen("/dev/lp0","w"); fprintf(lp,"Hello world!\n"); fclose(lp); return 0; }
package main import ( "fmt" "os" ) func main() { lp0, err := os.Create("/dev/lp0") if err != nil { panic(err) } defer lp0.Close() fmt.Fprintln(lp0, "Hello World!") }
Convert the following code from C to Go, ensuring the logic remains intact.
#include <stdio.h> int main() { FILE *lp; lp = fopen("/dev/lp0","w"); fprintf(lp,"Hello world!\n"); fclose(lp); return 0; }
package main import ( "fmt" "os" ) func main() { lp0, err := os.Create("/dev/lp0") if err != nil { panic(err) } defer lp0.Close() fmt.Fprintln(lp0, "Hello World!") }
Convert the following code from C to Go, ensuring the logic remains intact.
#include<stdlib.h> #include<stdio.h> int getWater(int* arr,int start,int end,int cutoff){ int i, sum = 0; for(i=start;i<=end;i++) sum += ((arr[cutoff] > arr[i])?(arr[cutoff] - arr[i]):0); return sum; } int netWater(int* arr,int size){ int i, j, ref1, ref2, marker, markerSet = 0,sum = 0; if(size<3) retu...
package main import "fmt" func maxl(hm []int ) []int{ res := make([]int,len(hm)) max := 1 for i := 0; i < len(hm);i++{ if(hm[i] > max){ max = hm[i] } res[i] = max; } return res } func maxr(hm []int ) []int{ res := make([]int,len(hm)) max := 1 for i := len(hm) - 1 ; i >= 0;i--{ if(hm[i] > max){ m...
Convert this C block to Go, preserving its control flow and logic.
#include <stdio.h> int ispr(unsigned int n) { if ((n & 1) == 0 || n < 2) return n == 2; for (unsigned int j = 3; j * j <= n; j += 2) if (n % j == 0) return 0; return 1; } int main() { unsigned int c = 0, nc, pc = 9, i, a, b, l, ps[128], nxt[128]; for (a = 0, b = 1; a < pc; a = b++) ps[a] = b; ...
package main import ( "fmt" "rcu" "sort" "strconv" ) func combinations(a []int, k int) [][]int { n := len(a) c := make([]int, k) var combs [][]int var combine func(start, end, index int) combine = func(start, end, index int) { if index == k { t := make([]int, le...
Generate a Go translation of this C snippet without changing its computational steps.
#include <stdio.h> #include <stdlib.h> #include <math.h> #define TRUE 1 #define FALSE 0 #define TRILLION 1000000000000 typedef unsigned char bool; typedef unsigned long long uint64; void sieve(uint64 limit, uint64 *primes, uint64 *length) { uint64 i, count, p, p2; bool *c = calloc(limit + 1, sizeof(bool)); ...
package main import ( "fmt" "math" ) func sieve(limit uint64) []uint64 { primes := []uint64{2} c := make([]bool, limit+1) p := uint64(3) for { p2 := p * p if p2 > limit { break } for i := p2; i <= limit; i += 2 * p { c[i] = true ...
Produce a language-to-language conversion: from C to Go, same semantics.
#include <stdio.h> #include <stdlib.h> #include <math.h> #define TRUE 1 #define FALSE 0 #define TRILLION 1000000000000 typedef unsigned char bool; typedef unsigned long long uint64; void sieve(uint64 limit, uint64 *primes, uint64 *length) { uint64 i, count, p, p2; bool *c = calloc(limit + 1, sizeof(bool)); ...
package main import ( "fmt" "math" ) func sieve(limit uint64) []uint64 { primes := []uint64{2} c := make([]bool, limit+1) p := uint64(3) for { p2 := p * p if p2 > limit { break } for i := p2; i <= limit; i += 2 * p { c[i] = true ...
Port the following code from C to Go with equivalent syntax and logic.
#include <stdlib.h> #include <string.h> #include <ctype.h> #include <stdio.h> #define TRUE 1 #define FALSE 0 #define max(a, b) ((a) > (b) ? (a) : (b)) #define min(a, b) ((a) < (b) ? (a) : (b)) double jaro(const char *str1, const char *str2) { int str1_len = strlen(str1); int str2_len = strlen(str2)...
package main import "fmt" func jaro(str1, str2 string) float64 { if len(str1) == 0 && len(str2) == 0 { return 1 } if len(str1) == 0 || len(str2) == 0 { return 0 } match_distance := len(str1) if len(str2) > match_distance { match_distance = len(str2) } match_dist...
Write the same code in Go as shown below in C.
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> typedef struct node_t { int x, y; struct node_t *prev, *next; } node; node *new_node(int x, int y) { node *n = malloc(sizeof(node)); n->x = x; n->y = y; n->next = NULL; n->prev = NULL; return n; } void free_node(node **n) { ...
package main import "fmt" type pair struct{ x, y int } func main() { const max = 1685 var all []pair for a := 2; a < max; a++ { for b := a + 1; b < max-a; b++ { all = append(all, pair{a, b}) } } fmt.Println("There are", len(all), "pairs where a+b <", max, "(and a<b)") products := countProducts(all...
Change the programming language of this snippet from C to Go without modifying what it does.
#include <stdio.h> #include <stdlib.h> int turn(int base, int n) { int sum = 0; while (n != 0) { int rem = n % base; n = n / base; sum += rem; } return sum % base; } void fairshare(int base, int count) { int i; printf("Base %2d:", base); for (i = 0; i < count; i++)...
package main import ( "fmt" "sort" "strconv" "strings" ) func fairshare(n, base int) []int { res := make([]int, n) for i := 0; i < n; i++ { j := i sum := 0 for j > 0 { sum += j % base j /= base } res[i] = sum % base } retu...
Please provide an equivalent version of this C code in Go.
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> static int nextInt(int size) { return rand() % size; } static bool cylinder[6]; static void rshift() { bool t = cylinder[5]; int i; for (i = 4; i >= 0; i--) { cylinder[i + 1] = cylinder[i]; }...
package main import ( "fmt" "math/rand" "strings" "time" ) var cylinder = [6]bool{} func rshift() { t := cylinder[5] for i := 4; i >= 0; i-- { cylinder[i+1] = cylinder[i] } cylinder[0] = t } func unload() { for i := 0; i < 6; i++ { cylinder[i] = false } } fun...
Preserve the algorithm and functionality while converting the code from C to Go.
#include <sys/types.h> #include <regex.h> #include <stdio.h> typedef struct { const char *s; int len, prec, assoc; } str_tok_t; typedef struct { const char * str; int assoc, prec; regex_t re; } pat_t; enum assoc { A_NONE, A_L, A_R }; pat_t pat_eos = {"", A_NONE, 0}; pat_t pat_ops[] = { {"^\\)", A_NONE, -1}, ...
package main import ( "fmt" "strings" ) var input = "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3" var opa = map[string]struct { prec int rAssoc bool }{ "^": {4, true}, "*": {3, false}, "/": {3, false}, "+": {2, false}, "-": {2, false}, } func main() { fmt.Println("infix: ", input) f...
Produce a language-to-language conversion: from C to Go, same semantics.
#include <sys/types.h> #include <regex.h> #include <stdio.h> typedef struct { const char *s; int len, prec, assoc; } str_tok_t; typedef struct { const char * str; int assoc, prec; regex_t re; } pat_t; enum assoc { A_NONE, A_L, A_R }; pat_t pat_eos = {"", A_NONE, 0}; pat_t pat_ops[] = { {"^\\)", A_NONE, -1}, ...
package main import ( "fmt" "strings" ) var input = "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3" var opa = map[string]struct { prec int rAssoc bool }{ "^": {4, true}, "*": {3, false}, "/": {3, false}, "+": {2, false}, "-": {2, false}, } func main() { fmt.Println("infix: ", input) f...
Convert this C block to Go, preserving its control flow and logic.
#include <assert.h> #include <stdbool.h> #include <stdio.h> #include <time.h> bool is_prime(unsigned int n) { assert(n < 64); static bool isprime[] = {0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, ...
package main import "fmt" var canFollow [][]bool var arrang []int var bFirst = true var pmap = make(map[int]bool) func init() { for _, i := range []int{2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37} { pmap[i] = true } } func ptrs(res, n, done int) int { ad := arrang[done-1] if n-done <= 1 { ...
Produce a language-to-language conversion: from C to Go, same semantics.
#include<math.h> #include<stdio.h> int main () { double inputs[11], check = 400, result; int i; printf ("\nPlease enter 11 numbers :"); for (i = 0; i < 11; i++) { scanf ("%lf", &inputs[i]); } printf ("\n\n\nEvaluating f(x) = |x|^0.5 + 5x^3 for the given inputs :"); for (i = 10; i >= 0; i-...
package main import ( "fmt" "log" "math" ) func main() { fmt.Print("Enter 11 numbers: ") var s [11]float64 for i := 0; i < 11; { if n, _ := fmt.Scan(&s[i]); n > 0 { i++ } } for i, item := range s[:5] { s[i], s[10-i] = s[10-i], item ...
Ensure the translated Go code behaves exactly like the original C snippet.
#include <stdio.h> #include <stdlib.h> #include <string.h> char * mid3(int n) { static char buf[32]; int l; sprintf(buf, "%d", n > 0 ? n : -n); l = strlen(buf); if (l < 3 || !(l & 1)) return 0; l = l / 2 - 1; buf[l + 3] = 0; return buf + l; } int main(void) { int x[] = {123, 12345, 1234567, 987654321, 10001...
package m3 import ( "errors" "strconv" ) var ( ErrorLT3 = errors.New("N of at least three digits required.") ErrorEven = errors.New("N with odd number of digits required.") ) func Digits(i int) (string, error) { if i < 0 { i = -i } if i < 100 { return "", ErrorLT3 } ...
Translate this program into Go but keep the logic exactly as in C.
#include <math.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> #define LIMIT 15 int smallPrimes[LIMIT]; static void sieve() { int i = 2, j; int p = 5; smallPrimes[0] = 2; smallPrimes[1] = 3; while (i < LIMIT) { for (j = 0; j < i; j++) { if (smallPrimes[j] * sma...
package main import ( "fmt" "math" "math/big" ) var bi = new(big.Int) func isPrime(n int) bool { bi.SetUint64(uint64(n)) return bi.ProbablyPrime(0) } func generateSmallPrimes(n int) []int { primes := make([]int, n) primes[0] = 2 for i, count := 3, 1; count < n; i += 2 { if is...
Convert this C snippet to Go and keep its semantics consistent.
#include <stdio.h> #define MAX 15 int count_divisors(int n) { int i, count = 0; for (i = 1; i * i <= n; ++i) { if (!(n % i)) { if (i == n / i) count++; else count += 2; } } return count; } int main() { int i, k, n, seq[MAX]; ...
package main import "fmt" func countDivisors(n int) int { count := 0 for i := 1; i*i <= n; i++ { if n%i == 0 { if i == n/i { count++ } else { count += 2 } } } return count } func main() { const max = 15 seq :=...
Port the provided C code into Go while preserving the original functionality.
#include <stdio.h> int pancake(int n) { int gap = 2, sum = 2, adj = -1; while (sum < n) { adj++; gap = gap * 2 - 1; sum += gap; } return n + adj; } int main() { int i, j; for (i = 0; i < 4; i++) { for (j = 1; j < 6; j++) { int n = i * 5 + j; ...
package main import "fmt" func pancake(n int) int { gap, sum, adj := 2, 2, -1 for sum < n { adj++ gap = gap*2 - 1 sum += gap } return n + adj } func main() { for i := 0; i < 4; i++ { for j := 1; j < 6; j++ { n := i*5 + j fmt.Printf("p(%2d) =...
Preserve the algorithm and functionality while converting the code from C to Go.
#include <stdio.h> int pancake(int n) { int gap = 2, sum = 2, adj = -1; while (sum < n) { adj++; gap = gap * 2 - 1; sum += gap; } return n + adj; } int main() { int i, j; for (i = 0; i < 4; i++) { for (j = 1; j < 6; j++) { int n = i * 5 + j; ...
package main import "fmt" func pancake(n int) int { gap, sum, adj := 2, 2, -1 for sum < n { adj++ gap = gap*2 - 1 sum += gap } return n + adj } func main() { for i := 0; i < 4; i++ { for j := 1; j < 6; j++ { n := i*5 + j fmt.Printf("p(%2d) =...
Maintain the same structure and functionality when rewriting this code in Go.
#include <stdio.h> #include <math.h> #include <string.h> #include <stdlib.h> #include <time.h> #define TRUE 1 #define FALSE 0 typedef int bool; char grid[8][8]; void placeKings() { int r1, r2, c1, c2; for (;;) { r1 = rand() % 8; c1 = rand() % 8; r2 = rand() % 8; c2 = rand() %...
package main import ( "fmt" "math/rand" "strconv" "strings" "time" ) var grid [8][8]byte func abs(i int) int { if i >= 0 { return i } else { return -i } } func createFen() string { placeKings() placePieces("PPPPPPPP", true) placePieces("pppppppp", true) ...
Convert this C snippet to Go and keep its semantics consistent.
#include <stdio.h> #include <string.h> #include <locale.h> typedef int bool; typedef unsigned long long ull; #define TRUE 1 #define FALSE 0 char as_digit(int d) { return (d >= 0 && d <= 9) ? d + '0' : d - 10 + 'a'; } void revstr(char *str) { int i, len = strlen(str); char t; for (i = 0; i < le...
package main import ( "fmt" "strconv" ) func uabs(a, b uint64) uint64 { if a > b { return a - b } return b - a } func isEsthetic(n, b uint64) bool { if n == 0 { return false } i := n % b n /= b for n > 0 { j := n % b if uabs(i, j) != 1 { ...