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Generate an equivalent C version of this C# code.
using System; using System.Numerics; class Program { static void Main() { BigInteger i = 1; while (true) { Console.WriteLine(i++); } } }
#include <stdio.h> int main() { unsigned int i = 0; while (++i) printf("%u\n", i); return 0; }
Write a version of this C# function in C with identical behavior.
using System; using System.Numerics; class Program { static void Main() { BigInteger i = 1; while (true) { Console.WriteLine(i++); } } }
#include <stdio.h> int main() { unsigned int i = 0; while (++i) printf("%u\n", i); return 0; }
Please provide an equivalent version of this C# code in C.
using System; using System.Numerics; class Program { static void Main() { BigInteger i = 1; while (true) { Console.WriteLine(i++); } } }
#include <stdio.h> int main() { unsigned int i = 0; while (++i) printf("%u\n", i); return 0; }
Rewrite this program in C while keeping its functionality equivalent to the C# version.
private string LookupDns(string s) { try { System.Net.IPHostEntry ip = System.Net.Dns.GetHostEntry(s); string result = ip.AddressList[0].ToString(); for (int i = 1; i < ip.AddressList.Length; ++i) result += ", " + ip.AddressList[i].ToString(); return result; } catch (System.Net.Sockets.SocketException se) { return se.Message; } }
#include <sys/types.h> #include <sys/socket.h> #include <netdb.h> #include <stdio.h> #include <stdlib.h> #include <string.h> int main() { struct addrinfo hints, *res, *res0; int error; char host[NI_MAXHOST]; memset(&hints, 0, sizeof hints); hints.ai_family = PF_UNSPEC; hints.ai_socktype = SOCK_DGRAM; error = getaddrinfo("www.kame.net", NULL, &hints, &res0); if (error) { fprintf(stderr, "%s\n", gai_strerror(error)); exit(1); } for (res = res0; res; res = res->ai_next) { error = getnameinfo(res->ai_addr, res->ai_addrlen, host, sizeof host, NULL, 0, NI_NUMERICHOST); if (error) { fprintf(stderr, "%s\n", gai_strerror(error)); } else { printf("%s\n", host); } } freeaddrinfo(res0); return 0; }
Write the same code in C as shown below in C#.
using System; public class SevenSidedDice { Random random = new Random(); static void Main(string[] args) { SevenSidedDice sevenDice = new SevenSidedDice(); Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven()); Console.Read(); } int seven() { int v=21; while(v>20) v=five()+five()*5-6; return 1+v%7; } int five() { return 1 + random.Next(5); } }
int rand5() { int r, rand_max = RAND_MAX - (RAND_MAX % 5); while ((r = rand()) >= rand_max); return r / (rand_max / 5) + 1; } int rand5_7() { int r; while ((r = rand5() * 5 + rand5()) >= 27); return r / 3 - 1; } int main() { printf(check(rand5, 5, 1000000, .05) ? "flat\n" : "not flat\n"); printf(check(rand7, 7, 1000000, .05) ? "flat\n" : "not flat\n"); return 0; }
Translate this program into C but keep the logic exactly as in C#.
using System; using static System.Console; class Program { static bool[] np; static void ms(long lmt) { np = new bool[lmt]; np[0] = np[1] = true; for (long n = 2, j = 1; n < lmt; n += j, j = 2) if (!np[n]) for (long k = n * n; k < lmt; k += n) np[k] = true; } static bool is_Mag(long n) { long res, rem; for (long p = 10; n >= p; p *= 10) { res = Math.DivRem (n, p, out rem); if (np[res + rem]) return false; } return true; } static void Main(string[] args) { ms(100_009); string mn; WriteLine("First 45{0}", mn = " magnanimous numbers:"); for (long l = 0, c = 0; c < 400; l++) if (is_Mag(l)) { if (c++ < 45 || (c > 240 && c <= 250) || c > 390) Write(c <= 45 ? "{0,4} " : "{0,8:n0} ", l); if (c < 45 && c % 15 == 0) WriteLine(); if (c == 240) WriteLine ("\n\n241st through 250th{0}", mn); if (c == 390) WriteLine ("\n\n391st through 400th{0}", mn); } } }
#include <stdio.h> #include <string.h> typedef int bool; typedef unsigned long long ull; #define TRUE 1 #define FALSE 0 bool is_prime(ull n) { ull d; if (n < 2) return FALSE; if (!(n % 2)) return n == 2; if (!(n % 3)) return n == 3; d = 5; while (d * d <= n) { if (!(n % d)) return FALSE; d += 2; if (!(n % d)) return FALSE; d += 4; } return TRUE; } void ord(char *res, int n) { char suffix[3]; int m = n % 100; if (m >= 4 && m <= 20) { sprintf(res,"%dth", n); return; } switch(m % 10) { case 1: strcpy(suffix, "st"); break; case 2: strcpy(suffix, "nd"); break; case 3: strcpy(suffix, "rd"); break; default: strcpy(suffix, "th"); break; } sprintf(res, "%d%s", n, suffix); } bool is_magnanimous(ull n) { ull p, q, r; if (n < 10) return TRUE; for (p = 10; ; p *= 10) { q = n / p; r = n % p; if (!is_prime(q + r)) return FALSE; if (q < 10) break; } return TRUE; } void list_mags(int from, int thru, int digs, int per_line) { ull i = 0; int c = 0; char res1[13], res2[13]; if (from < 2) { printf("\nFirst %d magnanimous numbers:\n", thru); } else { ord(res1, from); ord(res2, thru); printf("\n%s through %s magnanimous numbers:\n", res1, res2); } for ( ; c < thru; ++i) { if (is_magnanimous(i)) { if (++c >= from) { printf("%*llu ", digs, i); if (!(c % per_line)) printf("\n"); } } } } int main() { list_mags(1, 45, 3, 15); list_mags(241, 250, 1, 10); list_mags(391, 400, 1, 10); return 0; }
Generate a C translation of this C# snippet without changing its computational steps.
class Program { static void Main(string[] args) { Console.WriteLine("Enter two integers. Space delimited please: "); string s = Console.ReadLine(); int[,] myArray=new int[(int)s[0],(int)s[2]]; myArray[0, 0] = 2; Console.WriteLine(myArray[0, 0]); Console.ReadLine(); } }
#include <stdio.h> int main(int argc, char **argv) { int user1 = 0, user2 = 0; printf("Enter two integers. Space delimited, please: "); scanf("%d %d",&user1, &user2); int array[user1][user2]; array[user1/2][user2/2] = user1 + user2; printf("array[%d][%d] is %d\n",user1/2,user2/2,array[user1/2][user2/2]); return 0; }
Ensure the translated C code behaves exactly like the original C# snippet.
class Program { static void Main(string[] args) { Console.WriteLine("Enter two integers. Space delimited please: "); string s = Console.ReadLine(); int[,] myArray=new int[(int)s[0],(int)s[2]]; myArray[0, 0] = 2; Console.WriteLine(myArray[0, 0]); Console.ReadLine(); } }
#include <stdio.h> int main(int argc, char **argv) { int user1 = 0, user2 = 0; printf("Enter two integers. Space delimited, please: "); scanf("%d %d",&user1, &user2); int array[user1][user2]; array[user1/2][user2/2] = user1 + user2; printf("array[%d][%d] is %d\n",user1/2,user2/2,array[user1/2][user2/2]); return 0; }
Rewrite this program in C while keeping its functionality equivalent to the C# version.
using System; using System.Linq; namespace ChineseRemainderTheorem { class Program { static void Main(string[] args) { int[] n = { 3, 5, 7 }; int[] a = { 2, 3, 2 }; int result = ChineseRemainderTheorem.Solve(n, a); int counter = 0; int maxCount = n.Length - 1; while (counter <= maxCount) { Console.WriteLine($"{result} ≡ {a[counter]} (mod {n[counter]})"); counter++; } } } public static class ChineseRemainderTheorem { public static int Solve(int[] n, int[] a) { int prod = n.Aggregate(1, (i, j) => i * j); int p; int sm = 0; for (int i = 0; i < n.Length; i++) { p = prod / n[i]; sm += a[i] * ModularMultiplicativeInverse(p, n[i]) * p; } return sm % prod; } private static int ModularMultiplicativeInverse(int a, int mod) { int b = a % mod; for (int x = 1; x < mod; x++) { if ((b * x) % mod == 1) { return x; } } return 1; } } }
#include <stdio.h> int mul_inv(int a, int b) { int b0 = b, t, q; int x0 = 0, x1 = 1; if (b == 1) return 1; while (a > 1) { q = a / b; t = b, b = a % b, a = t; t = x0, x0 = x1 - q * x0, x1 = t; } if (x1 < 0) x1 += b0; return x1; } int chinese_remainder(int *n, int *a, int len) { int p, i, prod = 1, sum = 0; for (i = 0; i < len; i++) prod *= n[i]; for (i = 0; i < len; i++) { p = prod / n[i]; sum += a[i] * mul_inv(p, n[i]) * p; } return sum % prod; } int main(void) { int n[] = { 3, 5, 7 }; int a[] = { 2, 3, 2 }; printf("%d\n", chinese_remainder(n, a, sizeof(n)/sizeof(n[0]))); return 0; }
Generate an equivalent C version of this C# code.
using System; using System.Linq; namespace ChineseRemainderTheorem { class Program { static void Main(string[] args) { int[] n = { 3, 5, 7 }; int[] a = { 2, 3, 2 }; int result = ChineseRemainderTheorem.Solve(n, a); int counter = 0; int maxCount = n.Length - 1; while (counter <= maxCount) { Console.WriteLine($"{result} ≡ {a[counter]} (mod {n[counter]})"); counter++; } } } public static class ChineseRemainderTheorem { public static int Solve(int[] n, int[] a) { int prod = n.Aggregate(1, (i, j) => i * j); int p; int sm = 0; for (int i = 0; i < n.Length; i++) { p = prod / n[i]; sm += a[i] * ModularMultiplicativeInverse(p, n[i]) * p; } return sm % prod; } private static int ModularMultiplicativeInverse(int a, int mod) { int b = a % mod; for (int x = 1; x < mod; x++) { if ((b * x) % mod == 1) { return x; } } return 1; } } }
#include <stdio.h> int mul_inv(int a, int b) { int b0 = b, t, q; int x0 = 0, x1 = 1; if (b == 1) return 1; while (a > 1) { q = a / b; t = b, b = a % b, a = t; t = x0, x0 = x1 - q * x0, x1 = t; } if (x1 < 0) x1 += b0; return x1; } int chinese_remainder(int *n, int *a, int len) { int p, i, prod = 1, sum = 0; for (i = 0; i < len; i++) prod *= n[i]; for (i = 0; i < len; i++) { p = prod / n[i]; sum += a[i] * mul_inv(p, n[i]) * p; } return sum % prod; } int main(void) { int n[] = { 3, 5, 7 }; int a[] = { 2, 3, 2 }; printf("%d\n", chinese_remainder(n, a, sizeof(n)/sizeof(n[0]))); return 0; }
Keep all operations the same but rewrite the snippet in C.
using System; using System.Linq; namespace ChineseRemainderTheorem { class Program { static void Main(string[] args) { int[] n = { 3, 5, 7 }; int[] a = { 2, 3, 2 }; int result = ChineseRemainderTheorem.Solve(n, a); int counter = 0; int maxCount = n.Length - 1; while (counter <= maxCount) { Console.WriteLine($"{result} ≡ {a[counter]} (mod {n[counter]})"); counter++; } } } public static class ChineseRemainderTheorem { public static int Solve(int[] n, int[] a) { int prod = n.Aggregate(1, (i, j) => i * j); int p; int sm = 0; for (int i = 0; i < n.Length; i++) { p = prod / n[i]; sm += a[i] * ModularMultiplicativeInverse(p, n[i]) * p; } return sm % prod; } private static int ModularMultiplicativeInverse(int a, int mod) { int b = a % mod; for (int x = 1; x < mod; x++) { if ((b * x) % mod == 1) { return x; } } return 1; } } }
#include <stdio.h> int mul_inv(int a, int b) { int b0 = b, t, q; int x0 = 0, x1 = 1; if (b == 1) return 1; while (a > 1) { q = a / b; t = b, b = a % b, a = t; t = x0, x0 = x1 - q * x0, x1 = t; } if (x1 < 0) x1 += b0; return x1; } int chinese_remainder(int *n, int *a, int len) { int p, i, prod = 1, sum = 0; for (i = 0; i < len; i++) prod *= n[i]; for (i = 0; i < len; i++) { p = prod / n[i]; sum += a[i] * mul_inv(p, n[i]) * p; } return sum % prod; } int main(void) { int n[] = { 3, 5, 7 }; int a[] = { 2, 3, 2 }; printf("%d\n", chinese_remainder(n, a, sizeof(n)/sizeof(n[0]))); return 0; }
Translate the given C# code snippet into C without altering its behavior.
using System; using System.Numerics; namespace PiCalc { internal class Program { private readonly BigInteger FOUR = new BigInteger(4); private readonly BigInteger SEVEN = new BigInteger(7); private readonly BigInteger TEN = new BigInteger(10); private readonly BigInteger THREE = new BigInteger(3); private readonly BigInteger TWO = new BigInteger(2); private BigInteger k = BigInteger.One; private BigInteger l = new BigInteger(3); private BigInteger n = new BigInteger(3); private BigInteger q = BigInteger.One; private BigInteger r = BigInteger.Zero; private BigInteger t = BigInteger.One; public void CalcPiDigits() { BigInteger nn, nr; bool first = true; while (true) { if ((FOUR*q + r - t).CompareTo(n*t) == -1) { Console.Write(n); if (first) { Console.Write("."); first = false; } nr = TEN*(r - (n*t)); n = TEN*(THREE*q + r)/t - (TEN*n); q *= TEN; r = nr; } else { nr = (TWO*q + r)*l; nn = (q*(SEVEN*k) + TWO + r*l)/(t*l); q *= k; t *= l; l += TWO; k += BigInteger.One; n = nn; r = nr; } } } private static void Main(string[] args) { new Program().CalcPiDigits(); } } }
#include <stdio.h> #include <stdlib.h> #include <gmp.h> mpz_t tmp1, tmp2, t5, t239, pows; void actan(mpz_t res, unsigned long base, mpz_t pows) { int i, neg = 1; mpz_tdiv_q_ui(res, pows, base); mpz_set(tmp1, res); for (i = 3; ; i += 2) { mpz_tdiv_q_ui(tmp1, tmp1, base * base); mpz_tdiv_q_ui(tmp2, tmp1, i); if (mpz_cmp_ui(tmp2, 0) == 0) break; if (neg) mpz_sub(res, res, tmp2); else mpz_add(res, res, tmp2); neg = !neg; } } char * get_digits(int n, size_t* len) { mpz_ui_pow_ui(pows, 10, n + 20); actan(t5, 5, pows); mpz_mul_ui(t5, t5, 16); actan(t239, 239, pows); mpz_mul_ui(t239, t239, 4); mpz_sub(t5, t5, t239); mpz_ui_pow_ui(pows, 10, 20); mpz_tdiv_q(t5, t5, pows); *len = mpz_sizeinbase(t5, 10); return mpz_get_str(0, 0, t5); } int main(int c, char **v) { unsigned long accu = 16384, done = 0; size_t got; char *s; mpz_init(tmp1); mpz_init(tmp2); mpz_init(t5); mpz_init(t239); mpz_init(pows); while (1) { s = get_digits(accu, &got); got -= 2; while (s[got] == '0' || s[got] == '9') got--; printf("%.*s", (int)(got - done), s + done); free(s); done = got; accu *= 2; } return 0; }
Generate an equivalent C version of this C# code.
using System; using System.Numerics; namespace PiCalc { internal class Program { private readonly BigInteger FOUR = new BigInteger(4); private readonly BigInteger SEVEN = new BigInteger(7); private readonly BigInteger TEN = new BigInteger(10); private readonly BigInteger THREE = new BigInteger(3); private readonly BigInteger TWO = new BigInteger(2); private BigInteger k = BigInteger.One; private BigInteger l = new BigInteger(3); private BigInteger n = new BigInteger(3); private BigInteger q = BigInteger.One; private BigInteger r = BigInteger.Zero; private BigInteger t = BigInteger.One; public void CalcPiDigits() { BigInteger nn, nr; bool first = true; while (true) { if ((FOUR*q + r - t).CompareTo(n*t) == -1) { Console.Write(n); if (first) { Console.Write("."); first = false; } nr = TEN*(r - (n*t)); n = TEN*(THREE*q + r)/t - (TEN*n); q *= TEN; r = nr; } else { nr = (TWO*q + r)*l; nn = (q*(SEVEN*k) + TWO + r*l)/(t*l); q *= k; t *= l; l += TWO; k += BigInteger.One; n = nn; r = nr; } } } private static void Main(string[] args) { new Program().CalcPiDigits(); } } }
#include <stdio.h> #include <stdlib.h> #include <gmp.h> mpz_t tmp1, tmp2, t5, t239, pows; void actan(mpz_t res, unsigned long base, mpz_t pows) { int i, neg = 1; mpz_tdiv_q_ui(res, pows, base); mpz_set(tmp1, res); for (i = 3; ; i += 2) { mpz_tdiv_q_ui(tmp1, tmp1, base * base); mpz_tdiv_q_ui(tmp2, tmp1, i); if (mpz_cmp_ui(tmp2, 0) == 0) break; if (neg) mpz_sub(res, res, tmp2); else mpz_add(res, res, tmp2); neg = !neg; } } char * get_digits(int n, size_t* len) { mpz_ui_pow_ui(pows, 10, n + 20); actan(t5, 5, pows); mpz_mul_ui(t5, t5, 16); actan(t239, 239, pows); mpz_mul_ui(t239, t239, 4); mpz_sub(t5, t5, t239); mpz_ui_pow_ui(pows, 10, 20); mpz_tdiv_q(t5, t5, pows); *len = mpz_sizeinbase(t5, 10); return mpz_get_str(0, 0, t5); } int main(int c, char **v) { unsigned long accu = 16384, done = 0; size_t got; char *s; mpz_init(tmp1); mpz_init(tmp2); mpz_init(t5); mpz_init(t239); mpz_init(pows); while (1) { s = get_digits(accu, &got); got -= 2; while (s[got] == '0' || s[got] == '9') got--; printf("%.*s", (int)(got - done), s + done); free(s); done = got; accu *= 2; } return 0; }
Write a version of this C# function in C with identical behavior.
using System; static class YCombinator<T, TResult> { private delegate Func<T, TResult> RecursiveFunc(RecursiveFunc r); public static Func<Func<Func<T, TResult>, Func<T, TResult>>, Func<T, TResult>> Fix { get; } = f => ((RecursiveFunc)(g => f(x => g(g)(x))))(g => f(x => g(g)(x))); } static class Program { static void Main() { var fac = YCombinator<int, int>.Fix(f => x => x < 2 ? 1 : x * f(x - 1)); var fib = YCombinator<int, int>.Fix(f => x => x < 2 ? x : f(x - 1) + f(x - 2)); Console.WriteLine(fac(10)); Console.WriteLine(fib(10)); } }
#include <stdio.h> #include <stdlib.h> typedef struct func_t *func; typedef struct func_t { func (*fn) (func, func); func _; int num; } func_t; func new(func(*f)(func, func), func _) { func x = malloc(sizeof(func_t)); x->fn = f; x->_ = _; x->num = 0; return x; } func call(func f, func n) { return f->fn(f, n); } func Y(func(*f)(func, func)) { func g = new(f, 0); g->_ = g; return g; } func num(int n) { func x = new(0, 0); x->num = n; return x; } func fac(func self, func n) { int nn = n->num; return nn > 1 ? num(nn * call(self->_, num(nn - 1))->num) : num(1); } func fib(func self, func n) { int nn = n->num; return nn > 1 ? num( call(self->_, num(nn - 1))->num + call(self->_, num(nn - 2))->num ) : num(1); } void show(func n) { printf(" %d", n->num); } int main() { int i; func f = Y(fac); printf("fac: "); for (i = 1; i < 10; i++) show( call(f, num(i)) ); printf("\n"); f = Y(fib); printf("fib: "); for (i = 1; i < 10; i++) show( call(f, num(i)) ); printf("\n"); return 0; }
Generate a C translation of this C# snippet without changing its computational steps.
using System.Linq; class Program { static void Main() { int a, b, c, d, e, f, g; int[] h = new int[g = 1000]; for (a = 0, b = 1, c = 2; c < g; a = b, b = c++) for (d = a, e = b - d, f = h[b]; e <= b; e++) if (f == h[d--]) { h[c] = e; break; } void sho(int i) { System.Console.WriteLine(string.Join(" ", h.Skip(i).Take(10))); } sho(0); sho(990); } }
#include <stdlib.h> #include <stdio.h> int main(int argc, const char *argv[]) { const int max = 1000; int *a = malloc(max * sizeof(int)); for (int n = 0; n < max - 1; n ++) { for (int m = n - 1; m >= 0; m --) { if (a[m] == a[n]) { a[n+1] = n - m; break; } } } printf("The first ten terms of the Van Eck sequence are:\n"); for (int i = 0; i < 10; i ++) printf("%d ", a[i]); printf("\n\nTerms 991 to 1000 of the sequence are:\n"); for (int i = 990; i < 1000; i ++) printf("%d ", a[i]); putchar('\n'); return 0; }
Produce a language-to-language conversion: from C# to C, same semantics.
using System.Linq; class Program { static void Main() { int a, b, c, d, e, f, g; int[] h = new int[g = 1000]; for (a = 0, b = 1, c = 2; c < g; a = b, b = c++) for (d = a, e = b - d, f = h[b]; e <= b; e++) if (f == h[d--]) { h[c] = e; break; } void sho(int i) { System.Console.WriteLine(string.Join(" ", h.Skip(i).Take(10))); } sho(0); sho(990); } }
#include <stdlib.h> #include <stdio.h> int main(int argc, const char *argv[]) { const int max = 1000; int *a = malloc(max * sizeof(int)); for (int n = 0; n < max - 1; n ++) { for (int m = n - 1; m >= 0; m --) { if (a[m] == a[n]) { a[n+1] = n - m; break; } } } printf("The first ten terms of the Van Eck sequence are:\n"); for (int i = 0; i < 10; i ++) printf("%d ", a[i]); printf("\n\nTerms 991 to 1000 of the sequence are:\n"); for (int i = 990; i < 1000; i ++) printf("%d ", a[i]); putchar('\n'); return 0; }
Write a version of this C# function in C with identical behavior.
using System.Linq; class Program { static void Main() { int a, b, c, d, e, f, g; int[] h = new int[g = 1000]; for (a = 0, b = 1, c = 2; c < g; a = b, b = c++) for (d = a, e = b - d, f = h[b]; e <= b; e++) if (f == h[d--]) { h[c] = e; break; } void sho(int i) { System.Console.WriteLine(string.Join(" ", h.Skip(i).Take(10))); } sho(0); sho(990); } }
#include <stdlib.h> #include <stdio.h> int main(int argc, const char *argv[]) { const int max = 1000; int *a = malloc(max * sizeof(int)); for (int n = 0; n < max - 1; n ++) { for (int m = n - 1; m >= 0; m --) { if (a[m] == a[n]) { a[n+1] = n - m; break; } } } printf("The first ten terms of the Van Eck sequence are:\n"); for (int i = 0; i < 10; i ++) printf("%d ", a[i]); printf("\n\nTerms 991 to 1000 of the sequence are:\n"); for (int i = 990; i < 1000; i ++) printf("%d ", a[i]); putchar('\n'); return 0; }
Change the programming language of this snippet from C# to C without modifying what it does.
using System.Linq; class Program { static void Main() { int a, b, c, d, e, f, g; int[] h = new int[g = 1000]; for (a = 0, b = 1, c = 2; c < g; a = b, b = c++) for (d = a, e = b - d, f = h[b]; e <= b; e++) if (f == h[d--]) { h[c] = e; break; } void sho(int i) { System.Console.WriteLine(string.Join(" ", h.Skip(i).Take(10))); } sho(0); sho(990); } }
#include <stdlib.h> #include <stdio.h> int main(int argc, const char *argv[]) { const int max = 1000; int *a = malloc(max * sizeof(int)); for (int n = 0; n < max - 1; n ++) { for (int m = n - 1; m >= 0; m --) { if (a[m] == a[n]) { a[n+1] = n - m; break; } } } printf("The first ten terms of the Van Eck sequence are:\n"); for (int i = 0; i < 10; i ++) printf("%d ", a[i]); printf("\n\nTerms 991 to 1000 of the sequence are:\n"); for (int i = 990; i < 1000; i ++) printf("%d ", a[i]); putchar('\n'); return 0; }
Port the provided C# code into C while preserving the original functionality.
using System; class Program { static void Main(string[] args) { for (int i = 1; i <= 10; i++) { Console.Write(i); if (i % 5 == 0) { Console.WriteLine(); continue; } Console.Write(", "); } } }
for(int i = 1;i <= 10; i++){ printf("%d", i); if(i % 5 == 0){ printf("\n"); continue; } printf(", "); }
Convert the following code from C# to C, ensuring the logic remains intact.
using System; class Program { static void Main(string[] args) { for (int i = 1; i <= 10; i++) { Console.Write(i); if (i % 5 == 0) { Console.WriteLine(); continue; } Console.Write(", "); } } }
for(int i = 1;i <= 10; i++){ printf("%d", i); if(i % 5 == 0){ printf("\n"); continue; } printf(", "); }
Rewrite this program in C while keeping its functionality equivalent to the C# version.
using System; public class GeneralFizzBuzz { public static void Main() { int i; int j; int k; int limit; string iString; string jString; string kString; Console.WriteLine("First integer:"); i = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("First string:"); iString = Console.ReadLine(); Console.WriteLine("Second integer:"); j = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("Second string:"); jString = Console.ReadLine(); Console.WriteLine("Third integer:"); k = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("Third string:"); kString = Console.ReadLine(); Console.WriteLine("Limit (inclusive):"); limit = Convert.ToInt32(Console.ReadLine()); for(int n = 1; n<= limit; n++) { bool flag = true; if(n%i == 0) { Console.Write(iString); flag = false; } if(n%j == 0) { Console.Write(jString); flag = false; } if(n%k == 0) { Console.Write(kString); flag = false; } if(flag) Console.Write(n); Console.WriteLine(); } } }
#include <stdio.h> #include <stdlib.h> struct replace_info { int n; char *text; }; int compare(const void *a, const void *b) { struct replace_info *x = (struct replace_info *) a; struct replace_info *y = (struct replace_info *) b; return x->n - y->n; } void generic_fizz_buzz(int max, struct replace_info *info, int info_length) { int i, it; int found_word; for (i = 1; i < max; ++i) { found_word = 0; for (it = 0; it < info_length; ++it) { if (0 == i % info[it].n) { printf("%s", info[it].text); found_word = 1; } } if (0 == found_word) printf("%d", i); printf("\n"); } } int main(void) { struct replace_info info[3] = { {5, "Buzz"}, {7, "Baxx"}, {3, "Fizz"} }; qsort(info, 3, sizeof(struct replace_info), compare); generic_fizz_buzz(20, info, 3); return 0; }
Translate the given C# code snippet into C without altering its behavior.
using System; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace Rosetta.CheckPointSync; public class Program { public async Task Main() { RobotBuilder robotBuilder = new RobotBuilder(); Task work = robotBuilder.BuildRobots( "Optimus Prime", "R. Giskard Reventlov", "Data", "Marvin", "Bender", "Number Six", "C3-PO", "Dolores"); await work; } public class RobotBuilder { static readonly string[] parts = { "Head", "Torso", "Left arm", "Right arm", "Left leg", "Right leg" }; static readonly Random rng = new Random(); static readonly object key = new object(); public Task BuildRobots(params string[] robots) { int r = 0; Barrier checkpoint = new Barrier(parts.Length, b => { Console.WriteLine($"{robots[r]} assembled. Hello, {robots[r]}!"); Console.WriteLine(); r++; }); var tasks = parts.Select(part => BuildPart(checkpoint, part, robots)).ToArray(); return Task.WhenAll(tasks); } private static int GetTime() { lock (key) { return rng.Next(100, 1000); } } private async Task BuildPart(Barrier barrier, string part, string[] robots) { foreach (var robot in robots) { int time = GetTime(); Console.WriteLine($"Constructing {part} for {robot}. This will take {time}ms."); await Task.Delay(time); Console.WriteLine($"{part} for {robot} finished."); barrier.SignalAndWait(); } } } }
#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <omp.h> int main() { int jobs = 41, tid; omp_set_num_threads(5); #pragma omp parallel shared(jobs) private(tid) { tid = omp_get_thread_num(); while (jobs > 0) { #pragma omp barrier if (!jobs) break; printf("%d: taking job %d\n", tid, jobs--); usleep(100000 + rand() / (double) RAND_MAX * 3000000); printf("%d: done job\n", tid); } printf("[%d] leaving\n", tid); #pragma omp barrier } return 0; }
Generate an equivalent C version of this C# code.
namespace Vlq { using System; using System.Collections.Generic; using System.Linq; public static class VarLenQuantity { public static ulong ToVlq(ulong integer) { var array = new byte[8]; var buffer = ToVlqCollection(integer) .SkipWhile(b => b == 0) .Reverse() .ToArray(); Array.Copy(buffer, array, buffer.Length); return BitConverter.ToUInt64(array, 0); } public static ulong FromVlq(ulong integer) { var collection = BitConverter.GetBytes(integer).Reverse(); return FromVlqCollection(collection); } public static IEnumerable<byte> ToVlqCollection(ulong integer) { if (integer > Math.Pow(2, 56)) throw new OverflowException("Integer exceeds max value."); var index = 7; var significantBitReached = false; var mask = 0x7fUL << (index * 7); while (index >= 0) { var buffer = (mask & integer); if (buffer > 0 || significantBitReached) { significantBitReached = true; buffer >>= index * 7; if (index > 0) buffer |= 0x80; yield return (byte)buffer; } mask >>= 7; index--; } } public static ulong FromVlqCollection(IEnumerable<byte> vlq) { ulong integer = 0; var significantBitReached = false; using (var enumerator = vlq.GetEnumerator()) { int index = 0; while (enumerator.MoveNext()) { var buffer = enumerator.Current; if (buffer > 0 || significantBitReached) { significantBitReached = true; integer <<= 7; integer |= (buffer & 0x7fUL); } if (++index == 8 || (significantBitReached && (buffer & 0x80) != 0x80)) break; } } return integer; } public static void Main() { var integers = new ulong[] { 0x7fUL << 7 * 7, 0x80, 0x2000, 0x3FFF, 0x4000, 0x200000, 0x1fffff }; foreach (var original in integers) { Console.WriteLine("Original: 0x{0:X}", original); var seq = ToVlqCollection(original); Console.WriteLine("Sequence: 0x{0}", seq.Select(b => b.ToString("X2")).Aggregate(string.Concat)); var decoded = FromVlqCollection(seq); Console.WriteLine("Decoded: 0x{0:X}", decoded); var encoded = ToVlq(original); Console.WriteLine("Encoded: 0x{0:X}", encoded); decoded = FromVlq(encoded); Console.WriteLine("Decoded: 0x{0:X}", decoded); Console.WriteLine(); } Console.WriteLine("Press any key to continue..."); Console.ReadKey(); } } }
#include <stdio.h> #include <stdint.h> void to_seq(uint64_t x, uint8_t *out) { int i, j; for (i = 9; i > 0; i--) { if (x & 127ULL << i * 7) break; } for (j = 0; j <= i; j++) out[j] = ((x >> ((i - j) * 7)) & 127) | 128; out[i] ^= 128; } uint64_t from_seq(uint8_t *in) { uint64_t r = 0; do { r = (r << 7) | (uint64_t)(*in & 127); } while (*in++ & 128); return r; } int main() { uint8_t s[10]; uint64_t x[] = { 0x7f, 0x4000, 0, 0x3ffffe, 0x1fffff, 0x200000, 0x3311a1234df31413ULL}; int i, j; for (j = 0; j < sizeof(x)/8; j++) { to_seq(x[j], s); printf("seq from %llx: [ ", x[j]); i = 0; do { printf("%02x ", s[i]); } while ((s[i++] & 128)); printf("] back: %llx\n", from_seq(s)); } return 0; }
Port the following code from C# to C with equivalent syntax and logic.
namespace Vlq { using System; using System.Collections.Generic; using System.Linq; public static class VarLenQuantity { public static ulong ToVlq(ulong integer) { var array = new byte[8]; var buffer = ToVlqCollection(integer) .SkipWhile(b => b == 0) .Reverse() .ToArray(); Array.Copy(buffer, array, buffer.Length); return BitConverter.ToUInt64(array, 0); } public static ulong FromVlq(ulong integer) { var collection = BitConverter.GetBytes(integer).Reverse(); return FromVlqCollection(collection); } public static IEnumerable<byte> ToVlqCollection(ulong integer) { if (integer > Math.Pow(2, 56)) throw new OverflowException("Integer exceeds max value."); var index = 7; var significantBitReached = false; var mask = 0x7fUL << (index * 7); while (index >= 0) { var buffer = (mask & integer); if (buffer > 0 || significantBitReached) { significantBitReached = true; buffer >>= index * 7; if (index > 0) buffer |= 0x80; yield return (byte)buffer; } mask >>= 7; index--; } } public static ulong FromVlqCollection(IEnumerable<byte> vlq) { ulong integer = 0; var significantBitReached = false; using (var enumerator = vlq.GetEnumerator()) { int index = 0; while (enumerator.MoveNext()) { var buffer = enumerator.Current; if (buffer > 0 || significantBitReached) { significantBitReached = true; integer <<= 7; integer |= (buffer & 0x7fUL); } if (++index == 8 || (significantBitReached && (buffer & 0x80) != 0x80)) break; } } return integer; } public static void Main() { var integers = new ulong[] { 0x7fUL << 7 * 7, 0x80, 0x2000, 0x3FFF, 0x4000, 0x200000, 0x1fffff }; foreach (var original in integers) { Console.WriteLine("Original: 0x{0:X}", original); var seq = ToVlqCollection(original); Console.WriteLine("Sequence: 0x{0}", seq.Select(b => b.ToString("X2")).Aggregate(string.Concat)); var decoded = FromVlqCollection(seq); Console.WriteLine("Decoded: 0x{0:X}", decoded); var encoded = ToVlq(original); Console.WriteLine("Encoded: 0x{0:X}", encoded); decoded = FromVlq(encoded); Console.WriteLine("Decoded: 0x{0:X}", decoded); Console.WriteLine(); } Console.WriteLine("Press any key to continue..."); Console.ReadKey(); } } }
#include <stdio.h> #include <stdint.h> void to_seq(uint64_t x, uint8_t *out) { int i, j; for (i = 9; i > 0; i--) { if (x & 127ULL << i * 7) break; } for (j = 0; j <= i; j++) out[j] = ((x >> ((i - j) * 7)) & 127) | 128; out[i] ^= 128; } uint64_t from_seq(uint8_t *in) { uint64_t r = 0; do { r = (r << 7) | (uint64_t)(*in & 127); } while (*in++ & 128); return r; } int main() { uint8_t s[10]; uint64_t x[] = { 0x7f, 0x4000, 0, 0x3ffffe, 0x1fffff, 0x200000, 0x3311a1234df31413ULL}; int i, j; for (j = 0; j < sizeof(x)/8; j++) { to_seq(x[j], s); printf("seq from %llx: [ ", x[j]); i = 0; do { printf("%02x ", s[i]); } while ((s[i++] & 128)); printf("] back: %llx\n", from_seq(s)); } return 0; }
Please provide an equivalent version of this C# code in C.
using System; namespace StringCase { class Program { public static void Main() { String input = scope .("alphaBETA"); input.ToUpper(); Console.WriteLine(input); input.ToLower(); Console.WriteLine(input); } } }
#include <ctype.h> #include <stdio.h> void str_toupper(char *s) { while(*s) { *s=toupper(*s); s++; } } void str_tolower(char *s) { while(*s) { *s=tolower(*s); s++; } } int main(int argc, char *argv[]) { char t[255]="alphaBETA"; str_toupper(t); printf("uppercase: %s\n", t); str_tolower(t); printf("lowercase: %s\n", t); return 0; }
Translate this program into C but keep the logic exactly as in C#.
using System.Text; using System.Security.Cryptography; byte[] data = Encoding.ASCII.GetBytes("The quick brown fox jumped over the lazy dog's back"); byte[] hash = MD5.Create().ComputeHash(data); Console.WriteLine(BitConverter.ToString(hash).Replace("-", "").ToLower());
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <openssl/md5.h> const char *string = "The quick brown fox jumped over the lazy dog's back"; int main() { int i; unsigned char result[MD5_DIGEST_LENGTH]; MD5(string, strlen(string), result); for(i = 0; i < MD5_DIGEST_LENGTH; i++) printf("%02x", result[i]); printf("\n"); return EXIT_SUCCESS; }
Generate a C translation of this C# snippet without changing its computational steps.
class Program { static void Main(string[] args) { CultureInfo ci=CultureInfo.CreateSpecificCulture("en-US"); string dateString = "March 7 2009 7:30pm EST"; string format = "MMMM d yyyy h:mmtt z"; DateTime myDateTime = DateTime.ParseExact(dateString.Replace("EST","+6"),format,ci) ; DateTime newDateTime = myDateTime.AddHours(12).AddDays(1) ; Console.WriteLine(newDateTime.ToString(format).Replace("-5","EST")); Console.ReadLine(); } }
#include <stdio.h> #include <stdlib.h> #include <time.h> int main() { struct tm ts; time_t t; const char *d = "March 7 2009 7:30pm EST"; strptime(d, "%B %d %Y %I:%M%p %Z", &ts); t = mktime(&ts); t += 12*60*60; printf("%s", ctime(&t)); return EXIT_SUCCESS; }
Produce a functionally identical C code for the snippet given in C#.
class Program { static void Main(string[] args) { CultureInfo ci=CultureInfo.CreateSpecificCulture("en-US"); string dateString = "March 7 2009 7:30pm EST"; string format = "MMMM d yyyy h:mmtt z"; DateTime myDateTime = DateTime.ParseExact(dateString.Replace("EST","+6"),format,ci) ; DateTime newDateTime = myDateTime.AddHours(12).AddDays(1) ; Console.WriteLine(newDateTime.ToString(format).Replace("-5","EST")); Console.ReadLine(); } }
#include <stdio.h> #include <stdlib.h> #include <time.h> int main() { struct tm ts; time_t t; const char *d = "March 7 2009 7:30pm EST"; strptime(d, "%B %d %Y %I:%M%p %Z", &ts); t = mktime(&ts); t += 12*60*60; printf("%s", ctime(&t)); return EXIT_SUCCESS; }
Ensure the translated C code behaves exactly like the original C# snippet.
using System; using System.Collections.Generic; using System.Linq; using System.Threading; class Program { static void ThreadStart(object item) { Thread.Sleep(1000 * (int)item); Console.WriteLine(item); } static void SleepSort(IEnumerable<int> items) { foreach (var item in items) { new Thread(ThreadStart).Start(item); } } static void Main(string[] arguments) { SleepSort(arguments.Select(int.Parse)); } }
>>>>>,----------[++++++++ ++[->+>+<<]>+>[-<<+>>]+++ +++++[-<------>]>>+>,---- ------<<+[->>>>>+<<<<<]>> ]>>>[<<<<[<<<[->>+<<[->+> [-]<<]]>[-<+>]>[-<<<.>>>> ->>>>>[>>>>>]<-<<<<[<<<<< ]+<]<<<<]>>>>>[>>>>>]<]
Generate a C translation of this C# snippet without changing its computational steps.
using System; class Program { static void Main(string[] args) { int[,] a = new int[10, 10]; Random r = new Random(); for (int i = 0; i < 10; i++) { for (int j = 0; j < 10; j++) { a[i, j] = r.Next(0, 21) + 1; } } for (int i = 0; i < 10; i++) { for (int j = 0; j < 10; j++) { Console.Write(" {0}", a[i, j]); if (a[i, j] == 20) { goto Done; } } Console.WriteLine(); } Done: Console.WriteLine(); } }
#include <stdlib.h> #include <time.h> #include <stdio.h> int main() { int a[10][10], i, j; srand(time(NULL)); for (i = 0; i < 10; i++) for (j = 0; j < 10; j++) a[i][j] = rand() % 20 + 1; for (i = 0; i < 10; i++) { for (j = 0; j < 10; j++) { printf(" %d", a[i][j]); if (a[i][j] == 20) goto Done; } printf("\n"); } Done: printf("\n"); return 0; }
Port the provided C# code into C while preserving the original functionality.
int[] nums = { 1, 1, 2, 3, 4, 4 }; List<int> unique = new List<int>(); foreach (int n in nums) if (!unique.Contains(n)) unique.Add(n);
#include <stdio.h> #include <stdlib.h> struct list_node {int x; struct list_node *next;}; typedef struct list_node node; node * uniq(int *a, unsigned alen) {if (alen == 0) return NULL; node *start = malloc(sizeof(node)); if (start == NULL) exit(EXIT_FAILURE); start->x = a[0]; start->next = NULL; for (int i = 1 ; i < alen ; ++i) {node *n = start; for (;; n = n->next) {if (a[i] == n->x) break; if (n->next == NULL) {n->next = malloc(sizeof(node)); n = n->next; if (n == NULL) exit(EXIT_FAILURE); n->x = a[i]; n->next = NULL; break;}}} return start;} int main(void) {int a[] = {1, 2, 1, 4, 5, 2, 15, 1, 3, 4}; for (node *n = uniq(a, 10) ; n != NULL ; n = n->next) printf("%d ", n->x); puts(""); return 0;}
Maintain the same structure and functionality when rewriting this code in C.
using System; using System.Text; using System.Linq; class Program { static string lookandsay(string number) { StringBuilder result = new StringBuilder(); char repeat = number[0]; number = number.Substring(1, number.Length-1)+" "; int times = 1; foreach (char actual in number) { if (actual != repeat) { result.Append(Convert.ToString(times)+repeat); times = 1; repeat = actual; } else { times += 1; } } return result.ToString(); } static void Main(string[] args) { string num = "1"; foreach (int i in Enumerable.Range(1, 10)) { Console.WriteLine(num); num = lookandsay(num); } } }
#include <stdio.h> #include <stdlib.h> int main() { char *a = malloc(2), *b = 0, *x, c; int cnt, len = 1; for (sprintf(a, "1"); (b = realloc(b, len * 2 + 1)); a = b, b = x) { puts(x = a); for (len = 0, cnt = 1; (c = *a); ) { if (c == *++a) cnt++; else if (c) { len += sprintf(b + len, "%d%c", cnt, c); cnt = 1; } } } return 0; }
Translate this program into C but keep the logic exactly as in C#.
using System; using System.Text; using System.Linq; class Program { static string lookandsay(string number) { StringBuilder result = new StringBuilder(); char repeat = number[0]; number = number.Substring(1, number.Length-1)+" "; int times = 1; foreach (char actual in number) { if (actual != repeat) { result.Append(Convert.ToString(times)+repeat); times = 1; repeat = actual; } else { times += 1; } } return result.ToString(); } static void Main(string[] args) { string num = "1"; foreach (int i in Enumerable.Range(1, 10)) { Console.WriteLine(num); num = lookandsay(num); } } }
#include <stdio.h> #include <stdlib.h> int main() { char *a = malloc(2), *b = 0, *x, c; int cnt, len = 1; for (sprintf(a, "1"); (b = realloc(b, len * 2 + 1)); a = b, b = x) { puts(x = a); for (len = 0, cnt = 1; (c = *a); ) { if (c == *++a) cnt++; else if (c) { len += sprintf(b + len, "%d%c", cnt, c); cnt = 1; } } } return 0; }
Translate this program into C but keep the logic exactly as in C#.
System.Collections.Stack stack = new System.Collections.Stack(); stack.Push( obj ); bool isEmpty = stack.Count == 0; object top = stack.Peek(); top = stack.Pop(); System.Collections.Generic.Stack<Foo> stack = new System.Collections.Generic.Stack<Foo>(); stack.Push(new Foo()); bool isEmpty = stack.Count == 0; Foo top = stack.Peek(); top = stack.Pop();
#include <stdio.h> #include <stdlib.h> #define DECL_STACK_TYPE(type, name) \ typedef struct stk_##name##_t{type *buf; size_t alloc,len;}*stk_##name; \ stk_##name stk_##name##_create(size_t init_size) { \ stk_##name s; if (!init_size) init_size = 4; \ s = malloc(sizeof(struct stk_##name##_t)); \ if (!s) return 0; \ s->buf = malloc(sizeof(type) * init_size); \ if (!s->buf) { free(s); return 0; } \ s->len = 0, s->alloc = init_size; \ return s; } \ int stk_##name##_push(stk_##name s, type item) { \ type *tmp; \ if (s->len >= s->alloc) { \ tmp = realloc(s->buf, s->alloc*2*sizeof(type)); \ if (!tmp) return -1; s->buf = tmp; \ s->alloc *= 2; } \ s->buf[s->len++] = item; \ return s->len; } \ type stk_##name##_pop(stk_##name s) { \ type tmp; \ if (!s->len) abort(); \ tmp = s->buf[--s->len]; \ if (s->len * 2 <= s->alloc && s->alloc >= 8) { \ s->alloc /= 2; \ s->buf = realloc(s->buf, s->alloc * sizeof(type));} \ return tmp; } \ void stk_##name##_delete(stk_##name s) { \ free(s->buf); free(s); } #define stk_empty(s) (!(s)->len) #define stk_size(s) ((s)->len) DECL_STACK_TYPE(int, int) int main(void) { int i; stk_int stk = stk_int_create(0); printf("pushing: "); for (i = 'a'; i <= 'z'; i++) { printf(" %c", i); stk_int_push(stk, i); } printf("\nsize now: %d", stk_size(stk)); printf("\nstack is%s empty\n", stk_empty(stk) ? "" : " not"); printf("\npoppoing:"); while (stk_size(stk)) printf(" %c", stk_int_pop(stk)); printf("\nsize now: %d", stk_size(stk)); printf("\nstack is%s empty\n", stk_empty(stk) ? "" : " not"); stk_int_delete(stk); return 0; }
Change the programming language of this snippet from C# to C without modifying what it does.
using static System.Console; using static System.Linq.Enumerable; public class Program { static void Main() { for (int i = 1; i <= 25; i++) { int t = Totient(i); WriteLine(i + "\t" + t + (t == i - 1 ? "\tprime" : "")); } WriteLine(); for (int i = 100; i <= 100_000; i *= 10) { WriteLine($"{Range(1, i).Count(x => Totient(x) + 1 == x):n0} primes below {i:n0}"); } } static int Totient(int n) { if (n < 3) return 1; if (n == 3) return 2; int totient = n; if ((n & 1) == 0) { totient >>= 1; while (((n >>= 1) & 1) == 0) ; } for (int i = 3; i * i <= n; i += 2) { if (n % i == 0) { totient -= totient / i; while ((n /= i) % i == 0) ; } } if (n > 1) totient -= totient / n; return totient; } }
#include<stdio.h> int totient(int n){ int tot = n,i; for(i=2;i*i<=n;i+=2){ if(n%i==0){ while(n%i==0) n/=i; tot-=tot/i; } if(i==2) i=1; } if(n>1) tot-=tot/n; return tot; } int main() { int count = 0,n,tot; printf(" n %c prime",237); printf("\n---------------\n"); for(n=1;n<=25;n++){ tot = totient(n); if(n-1 == tot) count++; printf("%2d %2d %s\n", n, tot, n-1 == tot?"True":"False"); } printf("\nNumber of primes up to %6d =%4d\n", 25,count); for(n = 26; n <= 100000; n++){ tot = totient(n); if(tot == n-1) count++; if(n == 100 || n == 1000 || n%10000 == 0){ printf("\nNumber of primes up to %6d = %4d\n", n, count); } } return 0; }
Ensure the translated C code behaves exactly like the original C# snippet.
using static System.Console; using static System.Linq.Enumerable; public class Program { static void Main() { for (int i = 1; i <= 25; i++) { int t = Totient(i); WriteLine(i + "\t" + t + (t == i - 1 ? "\tprime" : "")); } WriteLine(); for (int i = 100; i <= 100_000; i *= 10) { WriteLine($"{Range(1, i).Count(x => Totient(x) + 1 == x):n0} primes below {i:n0}"); } } static int Totient(int n) { if (n < 3) return 1; if (n == 3) return 2; int totient = n; if ((n & 1) == 0) { totient >>= 1; while (((n >>= 1) & 1) == 0) ; } for (int i = 3; i * i <= n; i += 2) { if (n % i == 0) { totient -= totient / i; while ((n /= i) % i == 0) ; } } if (n > 1) totient -= totient / n; return totient; } }
#include<stdio.h> int totient(int n){ int tot = n,i; for(i=2;i*i<=n;i+=2){ if(n%i==0){ while(n%i==0) n/=i; tot-=tot/i; } if(i==2) i=1; } if(n>1) tot-=tot/n; return tot; } int main() { int count = 0,n,tot; printf(" n %c prime",237); printf("\n---------------\n"); for(n=1;n<=25;n++){ tot = totient(n); if(n-1 == tot) count++; printf("%2d %2d %s\n", n, tot, n-1 == tot?"True":"False"); } printf("\nNumber of primes up to %6d =%4d\n", 25,count); for(n = 26; n <= 100000; n++){ tot = totient(n); if(tot == n-1) count++; if(n == 100 || n == 1000 || n%10000 == 0){ printf("\nNumber of primes up to %6d = %4d\n", n, count); } } return 0; }
Keep all operations the same but rewrite the snippet in C.
if (condition) { } if (condition) { } else if (condition2) { } else { }
int a = 3; if (a == 2) { puts ("a is 2"); } else if (a == 3) { puts ("a is 3"); } else { puts("a is 4"); } unless (a == 2) { puts ("a is 2"); } else if (a == 3) { puts ("a is 3"); } else { puts("a is 4"); } switch (a) { case 2: puts ("a is 2"); break; case 3: puts ("a is 3"); break; case 4: puts ("a is 4"); break; default: puts("is neither"); }
Generate a C translation of this C# snippet without changing its computational steps.
using System; using System.Collections.Generic; namespace RosettaCode { class SortCustomComparator { public void CustomSort() { String[] items = { "Here", "are", "some", "sample", "strings", "to", "be", "sorted" }; List<String> list = new List<string>(items); DisplayList("Unsorted", list); list.Sort(CustomCompare); DisplayList("Descending Length", list); list.Sort(); DisplayList("Ascending order", list); } public int CustomCompare(String x, String y) { int result = -x.Length.CompareTo(y.Length); if (result == 0) { result = x.ToLower().CompareTo(y.ToLower()); } return result; } public void DisplayList(String header, List<String> theList) { Console.WriteLine(header); Console.WriteLine("".PadLeft(header.Length, '*')); foreach (String str in theList) { Console.WriteLine(str); } Console.WriteLine(); } } }
#include <stdlib.h> #include <string.h> #include <strings.h> int mycmp(const void *s1, const void *s2) { const char *l = *(const char **)s1, *r = *(const char **)s2; size_t ll = strlen(l), lr = strlen(r); if (ll > lr) return -1; if (ll < lr) return 1; return strcasecmp(l, r); } int main() { const char *strings[] = { "Here", "are", "some", "sample", "strings", "to", "be", "sorted" }; qsort(strings, sizeof(strings)/sizeof(*strings), sizeof(*strings), mycmp); return 0; }
Generate an equivalent C version of this C# code.
using System; using System.Collections.Generic; namespace RosettaCode { class SortCustomComparator { public void CustomSort() { String[] items = { "Here", "are", "some", "sample", "strings", "to", "be", "sorted" }; List<String> list = new List<string>(items); DisplayList("Unsorted", list); list.Sort(CustomCompare); DisplayList("Descending Length", list); list.Sort(); DisplayList("Ascending order", list); } public int CustomCompare(String x, String y) { int result = -x.Length.CompareTo(y.Length); if (result == 0) { result = x.ToLower().CompareTo(y.ToLower()); } return result; } public void DisplayList(String header, List<String> theList) { Console.WriteLine(header); Console.WriteLine("".PadLeft(header.Length, '*')); foreach (String str in theList) { Console.WriteLine(str); } Console.WriteLine(); } } }
#include <stdlib.h> #include <string.h> #include <strings.h> int mycmp(const void *s1, const void *s2) { const char *l = *(const char **)s1, *r = *(const char **)s2; size_t ll = strlen(l), lr = strlen(r); if (ll > lr) return -1; if (ll < lr) return 1; return strcasecmp(l, r); } int main() { const char *strings[] = { "Here", "are", "some", "sample", "strings", "to", "be", "sorted" }; qsort(strings, sizeof(strings)/sizeof(*strings), sizeof(*strings), mycmp); return 0; }
Convert the following code from C# to C, ensuring the logic remains intact.
using System; using System.Drawing; using System.Windows.Forms; namespace BasicAnimation { class BasicAnimationForm : Form { bool isReverseDirection; Label textLabel; Timer timer; internal BasicAnimationForm() { this.Size = new Size(150, 75); this.Text = "Basic Animation"; textLabel = new Label(); textLabel.Text = "Hello World! "; textLabel.Location = new Point(3,3); textLabel.AutoSize = true; textLabel.Click += new EventHandler(textLabel_OnClick); this.Controls.Add(textLabel); timer = new Timer(); timer.Interval = 500; timer.Tick += new EventHandler(timer_OnTick); timer.Enabled = true; isReverseDirection = false; } private void timer_OnTick(object sender, EventArgs e) { string oldText = textLabel.Text, newText; if(isReverseDirection) newText = oldText.Substring(1, oldText.Length - 1) + oldText.Substring(0, 1); else newText = oldText.Substring(oldText.Length - 1, 1) + oldText.Substring(0, oldText.Length - 1); textLabel.Text = newText; } private void textLabel_OnClick(object sender, EventArgs e) { isReverseDirection = !isReverseDirection; } } class Program { static void Main() { Application.Run(new BasicAnimationForm()); } } }
#include <stdlib.h> #include <string.h> #include <gtk/gtk.h> const gchar *hello = "Hello World! "; gint direction = -1; gint cx=0; gint slen=0; GtkLabel *label; void change_dir(GtkLayout *o, gpointer d) { direction = -direction; } gchar *rotateby(const gchar *t, gint q, gint l) { gint i, cl = l, j; gchar *r = malloc(l+1); for(i=q, j=0; cl > 0; cl--, i = (i + 1)%l, j++) r[j] = t[i]; r[l] = 0; return r; } gboolean scroll_it(gpointer data) { if ( direction > 0 ) cx = (cx + 1) % slen; else cx = (cx + slen - 1 ) % slen; gchar *scrolled = rotateby(hello, cx, slen); gtk_label_set_text(label, scrolled); free(scrolled); return TRUE; } int main(int argc, char **argv) { GtkWidget *win; GtkButton *button; PangoFontDescription *pd; gtk_init(&argc, &argv); win = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_title(GTK_WINDOW(win), "Basic Animation"); g_signal_connect(G_OBJECT(win), "delete-event", gtk_main_quit, NULL); label = (GtkLabel *)gtk_label_new(hello); pd = pango_font_description_new(); pango_font_description_set_family(pd, "monospace"); gtk_widget_modify_font(GTK_WIDGET(label), pd); button = (GtkButton *)gtk_button_new(); gtk_container_add(GTK_CONTAINER(button), GTK_WIDGET(label)); gtk_container_add(GTK_CONTAINER(win), GTK_WIDGET(button)); g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(change_dir), NULL); slen = strlen(hello); g_timeout_add(125, scroll_it, NULL); gtk_widget_show_all(GTK_WIDGET(win)); gtk_main(); return 0; }
Can you help me rewrite this code in C instead of C#, keeping it the same logically?
using System; using System.Drawing; using System.Windows.Forms; namespace BasicAnimation { class BasicAnimationForm : Form { bool isReverseDirection; Label textLabel; Timer timer; internal BasicAnimationForm() { this.Size = new Size(150, 75); this.Text = "Basic Animation"; textLabel = new Label(); textLabel.Text = "Hello World! "; textLabel.Location = new Point(3,3); textLabel.AutoSize = true; textLabel.Click += new EventHandler(textLabel_OnClick); this.Controls.Add(textLabel); timer = new Timer(); timer.Interval = 500; timer.Tick += new EventHandler(timer_OnTick); timer.Enabled = true; isReverseDirection = false; } private void timer_OnTick(object sender, EventArgs e) { string oldText = textLabel.Text, newText; if(isReverseDirection) newText = oldText.Substring(1, oldText.Length - 1) + oldText.Substring(0, 1); else newText = oldText.Substring(oldText.Length - 1, 1) + oldText.Substring(0, oldText.Length - 1); textLabel.Text = newText; } private void textLabel_OnClick(object sender, EventArgs e) { isReverseDirection = !isReverseDirection; } } class Program { static void Main() { Application.Run(new BasicAnimationForm()); } } }
#include <stdlib.h> #include <string.h> #include <gtk/gtk.h> const gchar *hello = "Hello World! "; gint direction = -1; gint cx=0; gint slen=0; GtkLabel *label; void change_dir(GtkLayout *o, gpointer d) { direction = -direction; } gchar *rotateby(const gchar *t, gint q, gint l) { gint i, cl = l, j; gchar *r = malloc(l+1); for(i=q, j=0; cl > 0; cl--, i = (i + 1)%l, j++) r[j] = t[i]; r[l] = 0; return r; } gboolean scroll_it(gpointer data) { if ( direction > 0 ) cx = (cx + 1) % slen; else cx = (cx + slen - 1 ) % slen; gchar *scrolled = rotateby(hello, cx, slen); gtk_label_set_text(label, scrolled); free(scrolled); return TRUE; } int main(int argc, char **argv) { GtkWidget *win; GtkButton *button; PangoFontDescription *pd; gtk_init(&argc, &argv); win = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_title(GTK_WINDOW(win), "Basic Animation"); g_signal_connect(G_OBJECT(win), "delete-event", gtk_main_quit, NULL); label = (GtkLabel *)gtk_label_new(hello); pd = pango_font_description_new(); pango_font_description_set_family(pd, "monospace"); gtk_widget_modify_font(GTK_WIDGET(label), pd); button = (GtkButton *)gtk_button_new(); gtk_container_add(GTK_CONTAINER(button), GTK_WIDGET(label)); gtk_container_add(GTK_CONTAINER(win), GTK_WIDGET(button)); g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(change_dir), NULL); slen = strlen(hello); g_timeout_add(125, scroll_it, NULL); gtk_widget_show_all(GTK_WIDGET(win)); gtk_main(); return 0; }
Translate the given C# code snippet into C without altering its behavior.
using System; namespace RadixSort { class Program { static void Sort(int[] old) { int i, j; int[] tmp = new int[old.Length]; for (int shift = 31; shift > -1; --shift) { j = 0; for (i = 0; i < old.Length; ++i) { bool move = (old[i] << shift) >= 0; if (shift == 0 ? !move : move) old[i-j] = old[i]; else tmp[j++] = old[i]; } Array.Copy(tmp, 0, old, old.Length-j, j); } } static void Main(string[] args) { int[] old = new int[] { 2, 5, 1, -3, 4 }; Console.WriteLine(string.Join(", ", old)); Sort(old); Console.WriteLine(string.Join(", ", old)); Console.Read(); } } }
#include <stdio.h> #include <limits.h> #include <stdlib.h> #include <time.h> #define ARR_LEN(ARR) (sizeof ARR / sizeof *ARR) #define RAND_RNG(M,N) (M + rand() / (RAND_MAX / (N - M + 1) + 1)); static void swap(unsigned *a, unsigned *b) { unsigned tmp = *a; *a = *b; *b = tmp; } static void rad_sort_u(unsigned *from, unsigned *to, unsigned bit) { if (!bit || to < from + 1) return; unsigned *ll = from, *rr = to - 1; for (;;) { while (ll < rr && !(*ll & bit)) ll++; while (ll < rr && (*rr & bit)) rr--; if (ll >= rr) break; swap(ll, rr); } if (!(bit & *ll) && ll < to) ll++; bit >>= 1; rad_sort_u(from, ll, bit); rad_sort_u(ll, to, bit); } static void radix_sort(int *a, const size_t len) { size_t i; unsigned *x = (unsigned*) a; for (i = 0; i < len; i++) x[i] ^= INT_MIN; rad_sort_u(x, x + len, INT_MIN); for (i = 0; i < len; i++) x[i] ^= INT_MIN; } int main(void) { srand(time(NULL)); int x[16]; for (size_t i = 0; i < ARR_LEN(x); i++) x[i] = RAND_RNG(-128,127) radix_sort(x, ARR_LEN(x)); for (size_t i = 0; i < ARR_LEN(x); i++) printf("%d%c", x[i], i + 1 < ARR_LEN(x) ? ' ' : '\n'); }
Please provide an equivalent version of this C# code in C.
using System; namespace RadixSort { class Program { static void Sort(int[] old) { int i, j; int[] tmp = new int[old.Length]; for (int shift = 31; shift > -1; --shift) { j = 0; for (i = 0; i < old.Length; ++i) { bool move = (old[i] << shift) >= 0; if (shift == 0 ? !move : move) old[i-j] = old[i]; else tmp[j++] = old[i]; } Array.Copy(tmp, 0, old, old.Length-j, j); } } static void Main(string[] args) { int[] old = new int[] { 2, 5, 1, -3, 4 }; Console.WriteLine(string.Join(", ", old)); Sort(old); Console.WriteLine(string.Join(", ", old)); Console.Read(); } } }
#include <stdio.h> #include <limits.h> #include <stdlib.h> #include <time.h> #define ARR_LEN(ARR) (sizeof ARR / sizeof *ARR) #define RAND_RNG(M,N) (M + rand() / (RAND_MAX / (N - M + 1) + 1)); static void swap(unsigned *a, unsigned *b) { unsigned tmp = *a; *a = *b; *b = tmp; } static void rad_sort_u(unsigned *from, unsigned *to, unsigned bit) { if (!bit || to < from + 1) return; unsigned *ll = from, *rr = to - 1; for (;;) { while (ll < rr && !(*ll & bit)) ll++; while (ll < rr && (*rr & bit)) rr--; if (ll >= rr) break; swap(ll, rr); } if (!(bit & *ll) && ll < to) ll++; bit >>= 1; rad_sort_u(from, ll, bit); rad_sort_u(ll, to, bit); } static void radix_sort(int *a, const size_t len) { size_t i; unsigned *x = (unsigned*) a; for (i = 0; i < len; i++) x[i] ^= INT_MIN; rad_sort_u(x, x + len, INT_MIN); for (i = 0; i < len; i++) x[i] ^= INT_MIN; } int main(void) { srand(time(NULL)); int x[16]; for (size_t i = 0; i < ARR_LEN(x); i++) x[i] = RAND_RNG(-128,127) radix_sort(x, ARR_LEN(x)); for (size_t i = 0; i < ARR_LEN(x); i++) printf("%d%c", x[i], i + 1 < ARR_LEN(x) ? ' ' : '\n'); }
Convert this C# block to C, preserving its control flow and logic.
using System.Linq; static class Program { static void Main() { var ts = from a in Enumerable.Range(1, 20) from b in Enumerable.Range(a, 21 - a) from c in Enumerable.Range(b, 21 - b) where a * a + b * b == c * c select new { a, b, c }; foreach (var t in ts) System.Console.WriteLine("{0}, {1}, {2}", t.a, t.b, t.c); } }
for (int i = f + 1; i <= t; i ++) { e = e->nx = listNew(sizeof i, &i); }
Change the programming language of this snippet from C# to C without modifying what it does.
using System.Linq; static class Program { static void Main() { var ts = from a in Enumerable.Range(1, 20) from b in Enumerable.Range(a, 21 - a) from c in Enumerable.Range(b, 21 - b) where a * a + b * b == c * c select new { a, b, c }; foreach (var t in ts) System.Console.WriteLine("{0}, {1}, {2}", t.a, t.b, t.c); } }
for (int i = f + 1; i <= t; i ++) { e = e->nx = listNew(sizeof i, &i); }
Generate a C translation of this C# snippet without changing its computational steps.
class SelectionSort<T> where T : IComparable { public T[] Sort(T[] list) { int k; T temp; for (int i = 0; i < list.Length; i++) { k = i; for (int j=i + 1; j < list.Length; j++) { if (list[j].CompareTo(list[k]) < 0) { k = j; } } temp = list[i]; list[i] = list[k]; list[k] = temp; } return list; } }
#include <stdio.h> void selection_sort (int *a, int n) { int i, j, m, t; for (i = 0; i < n; i++) { for (j = i, m = i; j < n; j++) { if (a[j] < a[m]) { m = j; } } t = a[i]; a[i] = a[m]; a[m] = t; } } int main () { int a[] = {4, 65, 2, -31, 0, 99, 2, 83, 782, 1}; int n = sizeof a / sizeof a[0]; int i; for (i = 0; i < n; i++) printf("%d%s", a[i], i == n - 1 ? "\n" : " "); selection_sort(a, n); for (i = 0; i < n; i++) printf("%d%s", a[i], i == n - 1 ? "\n" : " "); return 0; }
Produce a functionally identical C code for the snippet given in C#.
int[] intArray = { 1, 2, 3, 4, 5 }; int[] squares1 = intArray.Select(x => x * x).ToArray(); int[] squares2 = (from x in intArray select x * x).ToArray(); foreach (var i in intArray) Console.WriteLine(i * i);
#ifndef CALLBACK_H #define CALLBACK_H void map(int* array, int len, void(*callback)(int,int)); #endif
Keep all operations the same but rewrite the snippet in C.
public sealed class Singleton1 { private static Singleton1 instance; private static readonly object lockObj = new object(); public static Singleton1 Instance { get { lock(lockObj) { if (instance == null) { instance = new Singleton1(); } } return instance; } } }
#ifndef SILLY_H #define SILLY_H extern void JumpOverTheDog( int numberOfTimes); extern int PlayFetchWithDog( float weightOfStick); #endif
Port the provided C# code into C while preserving the original functionality.
using System; namespace SafeAddition { class Program { static float NextUp(float d) { if (d == 0.0) return float.Epsilon; if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d; byte[] bytes = BitConverter.GetBytes(d); int dl = BitConverter.ToInt32(bytes, 0); dl++; bytes = BitConverter.GetBytes(dl); return BitConverter.ToSingle(bytes, 0); } static float NextDown(float d) { if (d == 0.0) return -float.Epsilon; if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d; byte[] bytes = BitConverter.GetBytes(d); int dl = BitConverter.ToInt32(bytes, 0); dl--; bytes = BitConverter.GetBytes(dl); return BitConverter.ToSingle(bytes, 0); } static Tuple<float, float> SafeAdd(float a, float b) { return new Tuple<float, float>(NextDown(a + b), NextUp(a + b)); } static void Main(string[] args) { float a = 1.20f; float b = 0.03f; Console.WriteLine("({0} + {1}) is in the range {2}", a, b, SafeAdd(a, b)); } } }
#include <fenv.h> #include <stdio.h> void safe_add(volatile double interval[2], volatile double a, volatile double b) { #pragma STDC FENV_ACCESS ON unsigned int orig; orig = fegetround(); fesetround(FE_DOWNWARD); interval[0] = a + b; fesetround(FE_UPWARD); interval[1] = a + b; fesetround(orig); } int main() { const double nums[][2] = { {1, 2}, {0.1, 0.2}, {1e100, 1e-100}, {1e308, 1e308}, }; double ival[2]; int i; for (i = 0; i < sizeof(nums) / sizeof(nums[0]); i++) { safe_add(ival, nums[i][0], nums[i][1]); printf("%.17g + %.17g =\n", nums[i][0], nums[i][1]); printf(" [%.17g, %.17g]\n", ival[0], ival[1]); printf(" size %.17g\n\n", ival[1] - ival[0]); } return 0; }
Generate an equivalent C version of this C# code.
using System; namespace SafeAddition { class Program { static float NextUp(float d) { if (d == 0.0) return float.Epsilon; if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d; byte[] bytes = BitConverter.GetBytes(d); int dl = BitConverter.ToInt32(bytes, 0); dl++; bytes = BitConverter.GetBytes(dl); return BitConverter.ToSingle(bytes, 0); } static float NextDown(float d) { if (d == 0.0) return -float.Epsilon; if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d; byte[] bytes = BitConverter.GetBytes(d); int dl = BitConverter.ToInt32(bytes, 0); dl--; bytes = BitConverter.GetBytes(dl); return BitConverter.ToSingle(bytes, 0); } static Tuple<float, float> SafeAdd(float a, float b) { return new Tuple<float, float>(NextDown(a + b), NextUp(a + b)); } static void Main(string[] args) { float a = 1.20f; float b = 0.03f; Console.WriteLine("({0} + {1}) is in the range {2}", a, b, SafeAdd(a, b)); } } }
#include <fenv.h> #include <stdio.h> void safe_add(volatile double interval[2], volatile double a, volatile double b) { #pragma STDC FENV_ACCESS ON unsigned int orig; orig = fegetround(); fesetround(FE_DOWNWARD); interval[0] = a + b; fesetround(FE_UPWARD); interval[1] = a + b; fesetround(orig); } int main() { const double nums[][2] = { {1, 2}, {0.1, 0.2}, {1e100, 1e-100}, {1e308, 1e308}, }; double ival[2]; int i; for (i = 0; i < sizeof(nums) / sizeof(nums[0]); i++) { safe_add(ival, nums[i][0], nums[i][1]); printf("%.17g + %.17g =\n", nums[i][0], nums[i][1]); printf(" [%.17g, %.17g]\n", ival[0], ival[1]); printf(" size %.17g\n\n", ival[1] - ival[0]); } return 0; }
Preserve the algorithm and functionality while converting the code from C# to C.
for (int i = 10; i >= 0; i--) { Console.WriteLine(i); }
int i; for(i = 10; i >= 0; --i) printf("%d\n",i);
Write the same algorithm in C as shown in this C# implementation.
System.IO.File.WriteAllText("filename.txt", "This file contains a string.");
#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> int main(void) { return 0 >= fputs("ANY STRING TO WRITE TO A FILE AT ONCE.", freopen("sample.txt","wb",stdout)); }
Convert this C# snippet to C and keep its semantics consistent.
using System; class Program { static void Main(string[] args) { for (int i = 0; i < 5; i++) { for (int j = 0; j <= i; j++) { Console.Write("*"); } Console.WriteLine(); } } }
int i, j; for (i = 1; i <= 5; i++) { for (j = 1; j <= i; j++) putchar('*'); puts(""); }
Port the provided C# code into C while preserving the original functionality.
#include <iostream> #include <vector> #include <set> #include <algorithm> template<typename T> std::vector<T> common_sorted_list(const std::vector<std::vector<T>>& ll) { std::set<T> resultset; std::vector<T> result; for (auto& list : ll) for (auto& item : list) resultset.insert(item); for (auto& item : resultset) result.push_back(item); std::sort(result.begin(), result.end()); return result; } int main() { std::vector<int> a = {5,1,3,8,9,4,8,7}; std::vector<int> b = {3,5,9,8,4}; std::vector<int> c = {1,3,7,9}; std::vector<std::vector<int>> nums = {a, b, c}; auto csl = common_sorted_list(nums); for (auto n : csl) std::cout << n << " "; std::cout << std::endl; return 0; }
#include <stdio.h> #include <stdlib.h> #include <string.h> #define COUNTOF(a) (sizeof(a)/sizeof(a[0])) void fatal(const char* message) { fprintf(stderr, "%s\n", message); exit(1); } void* xmalloc(size_t n) { void* ptr = malloc(n); if (ptr == NULL) fatal("Out of memory"); return ptr; } int icompare(const void* p1, const void* p2) { const int* ip1 = p1; const int* ip2 = p2; return (*ip1 < *ip2) ? -1 : ((*ip1 > *ip2) ? 1 : 0); } size_t unique(int* array, size_t len) { size_t out_index = 0; int prev; for (size_t i = 0; i < len; ++i) { if (i == 0 || prev != array[i]) array[out_index++] = array[i]; prev = array[i]; } return out_index; } int* common_sorted_list(const int** arrays, const size_t* lengths, size_t count, size_t* size) { size_t len = 0; for (size_t i = 0; i < count; ++i) len += lengths[i]; int* array = xmalloc(len * sizeof(int)); for (size_t i = 0, offset = 0; i < count; ++i) { memcpy(array + offset, arrays[i], lengths[i] * sizeof(int)); offset += lengths[i]; } qsort(array, len, sizeof(int), icompare); *size = unique(array, len); return array; } void print(const int* array, size_t len) { printf("["); for (size_t i = 0; i < len; ++i) { if (i > 0) printf(", "); printf("%d", array[i]); } printf("]\n"); } int main() { const int a[] = {5, 1, 3, 8, 9, 4, 8, 7}; const int b[] = {3, 5, 9, 8, 4}; const int c[] = {1, 3, 7, 9}; size_t len = 0; const int* arrays[] = {a, b, c}; size_t lengths[] = {COUNTOF(a), COUNTOF(b), COUNTOF(c)}; int* sorted = common_sorted_list(arrays, lengths, COUNTOF(arrays), &len); print(sorted, len); free(sorted); return 0; }
Translate the given C# code snippet into C without altering its behavior.
using System; using System.Collections.Generic; using System.Linq; class Program { public static void Main() { var sequence = new[] { "A", "B", "C", "D" }; foreach (var subset in Subsets(sequence.Length).Where(s => !IsContinuous(s))) { Console.WriteLine(string.Join(" ", subset.Select(i => sequence[i]))); } } static IEnumerable<List<int>> Subsets(int length) { int[] values = Enumerable.Range(0, length).ToArray(); var stack = new Stack<int>(length); for (int i = 0; stack.Count > 0 || i < length; ) { if (i < length) { stack.Push(i++); yield return (from index in stack.Reverse() select values[index]).ToList(); } else { i = stack.Pop() + 1; if (stack.Count > 0) i = stack.Pop() + 1; } } } static bool IsContinuous(List<int> list) => list[list.Count - 1] - list[0] + 1 == list.Count; }
#include <assert.h> #include <stdio.h> int main(int c, char **v) { unsigned int n = 1 << (c - 1), i = n, j, k; assert(n); while (i--) { if (!(i & (i + (i & -(int)i)))) continue; for (j = n, k = 1; j >>= 1; k++) if (i & j) printf("%s ", v[k]); putchar('\n'); } return 0; }
Produce a functionally identical C code for the snippet given in C#.
using System; class Program { static uint[] res = new uint[10]; static uint ri = 1, p = 10, count = 0; static void TabulateTwinPrimes(uint bound) { if (bound < 5) return; count++; uint cl = (bound - 1) >> 1, i = 1, j, limit = (uint)(Math.Sqrt(bound) - 1) >> 1; var comp = new bool[cl]; bool lp; for (j = 3; j < cl; j += 3) comp[j] = true; while (i < limit) { if (lp = !comp[i]) { uint pr = (i << 1) + 3; for (j = (pr * pr - 2) >> 1; j < cl; j += pr) comp[j] = true; } if (!comp[++i]) { uint pr = (i << 1) + 3; if (lp) { if (pr > p) { res[ri++] = count; p *= 10; } count++; i++; } for (j = (pr * pr - 2) >> 1; j < cl; j += pr) comp[j] = true; } } cl--; while (i < cl) { lp = !comp[i++]; if (!comp[i] && lp) { if ((i++ << 1) + 3 > p) { res[ri++] = count; p *= 10; } count++; } } res[ri] = count; } static void Main(string[] args) { var sw = System.Diagnostics.Stopwatch.StartNew(); string fmt = "{0,9:n0} twin primes below {1,-13:n0}"; TabulateTwinPrimes(1_000_000_000); sw.Stop(); p = 1; for (var j = 1; j <= ri; j++) Console.WriteLine(fmt, res[j], p *= 10); Console.Write("{0} sec", sw.Elapsed.TotalSeconds); } }
#include <stdbool.h> #include <stdint.h> #include <stdio.h> bool isPrime(int64_t n) { int64_t i; if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; if (n % 5 == 0) return n == 5; if (n % 7 == 0) return n == 7; if (n % 11 == 0) return n == 11; if (n % 13 == 0) return n == 13; if (n % 17 == 0) return n == 17; if (n % 19 == 0) return n == 19; for (i = 23; i * i <= n; i += 2) { if (n % i == 0) return false; } return true; } int countTwinPrimes(int limit) { int count = 0; int64_t p3 = true, p2 = true, p1 = false; int64_t i; for (i = 5; i <= limit; i++) { p3 = p2; p2 = p1; p1 = isPrime(i); if (p3 && p1) { count++; } } return count; } void test(int limit) { int count = countTwinPrimes(limit); printf("Number of twin prime pairs less than %d is %d\n", limit, count); } int main() { test(10); test(100); test(1000); test(10000); test(100000); test(1000000); test(10000000); test(100000000); return 0; }
Write a version of this C# function in C with identical behavior.
using System; class Program { static uint[] res = new uint[10]; static uint ri = 1, p = 10, count = 0; static void TabulateTwinPrimes(uint bound) { if (bound < 5) return; count++; uint cl = (bound - 1) >> 1, i = 1, j, limit = (uint)(Math.Sqrt(bound) - 1) >> 1; var comp = new bool[cl]; bool lp; for (j = 3; j < cl; j += 3) comp[j] = true; while (i < limit) { if (lp = !comp[i]) { uint pr = (i << 1) + 3; for (j = (pr * pr - 2) >> 1; j < cl; j += pr) comp[j] = true; } if (!comp[++i]) { uint pr = (i << 1) + 3; if (lp) { if (pr > p) { res[ri++] = count; p *= 10; } count++; i++; } for (j = (pr * pr - 2) >> 1; j < cl; j += pr) comp[j] = true; } } cl--; while (i < cl) { lp = !comp[i++]; if (!comp[i] && lp) { if ((i++ << 1) + 3 > p) { res[ri++] = count; p *= 10; } count++; } } res[ri] = count; } static void Main(string[] args) { var sw = System.Diagnostics.Stopwatch.StartNew(); string fmt = "{0,9:n0} twin primes below {1,-13:n0}"; TabulateTwinPrimes(1_000_000_000); sw.Stop(); p = 1; for (var j = 1; j <= ri; j++) Console.WriteLine(fmt, res[j], p *= 10); Console.Write("{0} sec", sw.Elapsed.TotalSeconds); } }
#include <stdbool.h> #include <stdint.h> #include <stdio.h> bool isPrime(int64_t n) { int64_t i; if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; if (n % 5 == 0) return n == 5; if (n % 7 == 0) return n == 7; if (n % 11 == 0) return n == 11; if (n % 13 == 0) return n == 13; if (n % 17 == 0) return n == 17; if (n % 19 == 0) return n == 19; for (i = 23; i * i <= n; i += 2) { if (n % i == 0) return false; } return true; } int countTwinPrimes(int limit) { int count = 0; int64_t p3 = true, p2 = true, p1 = false; int64_t i; for (i = 5; i <= limit; i++) { p3 = p2; p2 = p1; p1 = isPrime(i); if (p3 && p1) { count++; } } return count; } void test(int limit) { int count = countTwinPrimes(limit); printf("Number of twin prime pairs less than %d is %d\n", limit, count); } int main() { test(10); test(100); test(1000); test(10000); test(100000); test(1000000); test(10000000); test(100000000); return 0; }
Rewrite this program in C while keeping its functionality equivalent to the C# version.
using System; using System.Collections.Generic; using System.Linq; using System.Numerics; class Program { static IEnumerable<Complex> RootsOfUnity(int degree) { return Enumerable .Range(0, degree) .Select(element => Complex.FromPolarCoordinates(1, 2 * Math.PI * element / degree)); } static void Main() { var degree = 3; foreach (var root in RootsOfUnity(degree)) { Console.WriteLine(root); } } }
#include <stdio.h> #include <math.h> int main() { double a, c, s, PI2 = atan2(1, 1) * 8; int n, i; for (n = 1; n < 10; n++) for (i = 0; i < n; i++) { c = s = 0; if (!i ) c = 1; else if(n == 4 * i) s = 1; else if(n == 2 * i) c = -1; else if(3 * n == 4 * i) s = -1; else a = i * PI2 / n, c = cos(a), s = sin(a); if (c) printf("%.2g", c); printf(s == 1 ? "i" : s == -1 ? "-i" : s ? "%+.2gi" : "", s); printf(i == n - 1 ?"\n":", "); } return 0; }
Convert the following code from C# to C, ensuring the logic remains intact.
using System; using static System.Console; using BI = System.Numerics.BigInteger; class Program { static decimal mx = 1E28M, hm = 1E14M, a; struct bi { public decimal hi, lo; } static bi set4sq(decimal a) { bi r; r.hi = Math.Floor(a / hm); r.lo = a % hm; return r; } static string toStr(bi a, bool comma = false) { string r = a.hi == 0 ? string.Format("{0:0}", a.lo) : string.Format("{0:0}{1:" + new string('0', 28) + "}", a.hi, a.lo); if (!comma) return r; string rc = ""; for (int i = r.Length - 3; i > 0; i -= 3) rc = "," + r.Substring(i, 3) + rc; return r.Substring(0, ((r.Length + 2) % 3) + 1) + rc; } static decimal Pow_dec(decimal bas, uint exp) { if (exp == 0) return 1M; decimal tmp = Pow_dec(bas, exp >> 1); tmp *= tmp; if ((exp & 1) == 0) return tmp; return tmp * bas; } static void Main(string[] args) { for (uint p = 64; p < 95; p += 30) { bi x = set4sq(a = Pow_dec(2M, p)), y; WriteLine("The square of (2^{0}): {1,38:n0}", p, a); BI BS = BI.Pow((BI)a, 2); y.lo = x.lo * x.lo; y.hi = x.hi * x.hi; a = x.hi * x.lo * 2M; y.hi += Math.Floor(a / hm); y.lo += (a % hm) * hm; while (y.lo > mx) { y.lo -= mx; y.hi++; } WriteLine(" is {0,75} (which {1} match the BigInteger computation)\n", toStr(y, true), BS.ToString() == toStr(y) ? "does" : "fails to"); } } }
#include <stdio.h> #include <string.h> void longmulti(const char *a, const char *b, char *c) { int i = 0, j = 0, k = 0, n, carry; int la, lb; if (!strcmp(a, "0") || !strcmp(b, "0")) { c[0] = '0', c[1] = '\0'; return; } if (a[0] == '-') { i = 1; k = !k; } if (b[0] == '-') { j = 1; k = !k; } if (i || j) { if (k) c[0] = '-'; longmulti(a + i, b + j, c + k); return; } la = strlen(a); lb = strlen(b); memset(c, '0', la + lb); c[la + lb] = '\0'; # define I(a) (a - '0') for (i = la - 1; i >= 0; i--) { for (j = lb - 1, k = i + j + 1, carry = 0; j >= 0; j--, k--) { n = I(a[i]) * I(b[j]) + I(c[k]) + carry; carry = n / 10; c[k] = (n % 10) + '0'; } c[k] += carry; } # undef I if (c[0] == '0') memmove(c, c + 1, la + lb); return; } int main() { char c[1024]; longmulti("-18446744073709551616", "-18446744073709551616", c); printf("%s\n", c); return 0; }
Write the same code in C as shown below in C#.
using System; using System.Numerics; static class Program { static void Fun(ref BigInteger a, ref BigInteger b, int c) { BigInteger t = a; a = b; b = b * c + t; } static void SolvePell(int n, ref BigInteger a, ref BigInteger b) { int x = (int)Math.Sqrt(n), y = x, z = 1, r = x << 1; BigInteger e1 = 1, e2 = 0, f1 = 0, f2 = 1; while (true) { y = r * z - y; z = (n - y * y) / z; r = (x + y) / z; Fun(ref e1, ref e2, r); Fun(ref f1, ref f2, r); a = f2; b = e2; Fun(ref b, ref a, x); if (a * a - n * b * b == 1) return; } } static void Main() { BigInteger x, y; foreach (int n in new[] { 61, 109, 181, 277 }) { SolvePell(n, ref x, ref y); Console.WriteLine("x^2 - {0,3} * y^2 = 1 for x = {1,27:n0} and y = {2,25:n0}", n, x, y); } } }
#include <math.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> struct Pair { uint64_t v1, v2; }; struct Pair makePair(uint64_t a, uint64_t b) { struct Pair r; r.v1 = a; r.v2 = b; return r; } struct Pair solvePell(int n) { int x = (int) sqrt(n); if (x * x == n) { return makePair(1, 0); } else { int y = x; int z = 1; int r = 2 * x; struct Pair e = makePair(1, 0); struct Pair f = makePair(0, 1); uint64_t a = 0; uint64_t b = 0; while (true) { y = r * z - y; z = (n - y * y) / z; r = (x + y) / z; e = makePair(e.v2, r * e.v2 + e.v1); f = makePair(f.v2, r * f.v2 + f.v1); a = e.v2 + x * f.v2; b = f.v2; if (a * a - n * b * b == 1) { break; } } return makePair(a, b); } } void test(int n) { struct Pair r = solvePell(n); printf("x^2 - %3d * y^2 = 1 for x = %21llu and y = %21llu\n", n, r.v1, r.v2); } int main() { test(61); test(109); test(181); test(277); return 0; }
Please provide an equivalent version of this C# code in C.
using System; namespace BullsnCows { class Program { static void Main(string[] args) { int[] nums = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9 }; KnuthShuffle<int>(ref nums); int[] chosenNum = new int[4]; Array.Copy(nums, chosenNum, 4); Console.WriteLine("Your Guess ?"); while (!game(Console.ReadLine(), chosenNum)) { Console.WriteLine("Your next Guess ?"); } Console.ReadKey(); } public static void KnuthShuffle<T>(ref T[] array) { System.Random random = new System.Random(); for (int i = 0; i < array.Length; i++) { int j = random.Next(array.Length); T temp = array[i]; array[i] = array[j]; array[j] = temp; } } public static bool game(string guess, int[] num) { char[] guessed = guess.ToCharArray(); int bullsCount = 0, cowsCount = 0; if (guessed.Length != 4) { Console.WriteLine("Not a valid guess."); return false; } for (int i = 0; i < 4; i++) { int curguess = (int) char.GetNumericValue(guessed[i]); if (curguess < 1 || curguess > 9) { Console.WriteLine("Digit must be ge greater 0 and lower 10."); return false; } if (curguess == num[i]) { bullsCount++; } else { for (int j = 0; j < 4; j++) { if (curguess == num[j]) cowsCount++; } } } if (bullsCount == 4) { Console.WriteLine("Congratulations! You have won!"); return true; } else { Console.WriteLine("Your Score is {0} bulls and {1} cows", bullsCount, cowsCount); return false; } } } }
#include <stdio.h> #include <stdarg.h> #include <stdlib.h> #include <stdbool.h> #include <curses.h> #include <string.h> #define MAX_NUM_TRIES 72 #define LINE_BEGIN 7 #define LAST_LINE 18 int yp=LINE_BEGIN, xp=0; char number[5]; char guess[5]; #define MAX_STR 256 void mvaddstrf(int y, int x, const char *fmt, ...) { va_list args; char buf[MAX_STR]; va_start(args, fmt); vsprintf(buf, fmt, args); move(y, x); clrtoeol(); addstr(buf); va_end(args); } void ask_for_a_number() { int i=0; char symbols[] = "123456789"; move(5,0); clrtoeol(); addstr("Enter four digits: "); while(i<4) { int c = getch(); if ( (c >= '1') && (c <= '9') && (symbols[c-'1']!=0) ) { addch(c); symbols[c-'1'] = 0; guess[i++] = c; } } } void choose_the_number() { int i=0, j; char symbols[] = "123456789"; while(i<4) { j = rand() % 9; if ( symbols[j] != 0 ) { number[i++] = symbols[j]; symbols[j] = 0; } } }
Change the programming language of this snippet from C# to C without modifying what it does.
using System; using System.Collections.Generic; namespace RosettaCode.BubbleSort { public static class BubbleSortMethods { public static void BubbleSort<T>(this List<T> list) where T : IComparable { bool madeChanges; int itemCount = list.Count; do { madeChanges = false; itemCount--; for (int i = 0; i < itemCount; i++) { if (list[i].CompareTo(list[i + 1]) > 0) { T temp = list[i + 1]; list[i + 1] = list[i]; list[i] = temp; madeChanges = true; } } } while (madeChanges); } } class Program { static void Main() { List<int> testList = new List<int> { 3, 7, 3, 2, 1, -4, 10, 12, 4 }; testList.BubbleSort(); foreach (var t in testList) Console.Write(t + " "); } } }
#include <stdio.h> void bubble_sort (int *a, int n) { int i, t, j = n, s = 1; while (s) { s = 0; for (i = 1; i < j; i++) { if (a[i] < a[i - 1]) { t = a[i]; a[i] = a[i - 1]; a[i - 1] = t; s = 1; } } j--; } } int main () { int a[] = {4, 65, 2, -31, 0, 99, 2, 83, 782, 1}; int n = sizeof a / sizeof a[0]; int i; for (i = 0; i < n; i++) printf("%d%s", a[i], i == n - 1 ? "\n" : " "); bubble_sort(a, n); for (i = 0; i < n; i++) printf("%d%s", a[i], i == n - 1 ? "\n" : " "); return 0; }
Write a version of this C# function in C with identical behavior.
#include <cmath> #include <iomanip> #include <iostream> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; for (; (n & 1) == 0; n >>= 1) ++total; for (unsigned int p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) ++count; total *= count; } if (n > 1) total *= 2; return total; } unsigned int divisor_product(unsigned int n) { return static_cast<unsigned int>(std::pow(n, divisor_count(n)/2.0)); } int main() { const unsigned int limit = 50; std::cout << "Product of divisors for the first " << limit << " positive integers:\n"; for (unsigned int n = 1; n <= limit; ++n) { std::cout << std::setw(11) << divisor_product(n); if (n % 5 == 0) std::cout << '\n'; } }
#include <math.h> #include <stdio.h> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; unsigned int p; for (; (n & 1) == 0; n >>= 1) { ++total; } for (p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) { ++count; } total *= count; } if (n > 1) { total *= 2; } return total; } unsigned int divisor_product(unsigned int n) { return pow(n, divisor_count(n) / 2.0); } int main() { const unsigned int limit = 50; unsigned int n; printf("Product of divisors for the first %d positive integers:\n", limit); for (n = 1; n <= limit; ++n) { printf("%11d", divisor_product(n)); if (n % 5 == 0) { printf("\n"); } } return 0; }
Please provide an equivalent version of this C# code in C.
#include <cmath> #include <iomanip> #include <iostream> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; for (; (n & 1) == 0; n >>= 1) ++total; for (unsigned int p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) ++count; total *= count; } if (n > 1) total *= 2; return total; } unsigned int divisor_product(unsigned int n) { return static_cast<unsigned int>(std::pow(n, divisor_count(n)/2.0)); } int main() { const unsigned int limit = 50; std::cout << "Product of divisors for the first " << limit << " positive integers:\n"; for (unsigned int n = 1; n <= limit; ++n) { std::cout << std::setw(11) << divisor_product(n); if (n % 5 == 0) std::cout << '\n'; } }
#include <math.h> #include <stdio.h> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; unsigned int p; for (; (n & 1) == 0; n >>= 1) { ++total; } for (p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) { ++count; } total *= count; } if (n > 1) { total *= 2; } return total; } unsigned int divisor_product(unsigned int n) { return pow(n, divisor_count(n) / 2.0); } int main() { const unsigned int limit = 50; unsigned int n; printf("Product of divisors for the first %d positive integers:\n", limit); for (n = 1; n <= limit; ++n) { printf("%11d", divisor_product(n)); if (n % 5 == 0) { printf("\n"); } } return 0; }
Translate the given C# code snippet into C without altering its behavior.
using System; using System.IO; namespace FileIO { class Program { static void Main() { String s = scope .(); File.ReadAllText("input.txt", s); File.WriteAllText("output.txt", s); } } }
#include <stdio.h> int main(int argc, char **argv) { FILE *in, *out; int c; in = fopen("input.txt", "r"); if (!in) { fprintf(stderr, "Error opening input.txt for reading.\n"); return 1; } out = fopen("output.txt", "w"); if (!out) { fprintf(stderr, "Error opening output.txt for writing.\n"); fclose(in); return 1; } while ((c = fgetc(in)) != EOF) { fputc(c, out); } fclose(out); fclose(in); return 0; }
Preserve the algorithm and functionality while converting the code from C# to C.
using System; class Program { static void Main(string[] args) { int a = Convert.ToInt32(args[0]); int b = Convert.ToInt32(args[1]); Console.WriteLine("{0} + {1} = {2}", a, b, a + b); Console.WriteLine("{0} - {1} = {2}", a, b, a - b); Console.WriteLine("{0} * {1} = {2}", a, b, a * b); Console.WriteLine("{0} / {1} = {2}", a, b, a / b); Console.WriteLine("{0} % {1} = {2}", a, b, a % b); Console.WriteLine("{0} to the power of {1} = {2}", a, b, Math.Pow(a, b)); } }
#include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int a, b; if (argc < 3) exit(1); b = atoi(argv[--argc]); if (b == 0) exit(2); a = atoi(argv[--argc]); printf("a+b = %d\n", a+b); printf("a-b = %d\n", a-b); printf("a*b = %d\n", a*b); printf("a/b = %d\n", a/b); printf("a%%b = %d\n", a%b); return 0; }
Generate a C translation of this C# snippet without changing its computational steps.
using System; class Program { static void Main(string[] args) { int a = Convert.ToInt32(args[0]); int b = Convert.ToInt32(args[1]); Console.WriteLine("{0} + {1} = {2}", a, b, a + b); Console.WriteLine("{0} - {1} = {2}", a, b, a - b); Console.WriteLine("{0} * {1} = {2}", a, b, a * b); Console.WriteLine("{0} / {1} = {2}", a, b, a / b); Console.WriteLine("{0} % {1} = {2}", a, b, a % b); Console.WriteLine("{0} to the power of {1} = {2}", a, b, Math.Pow(a, b)); } }
#include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int a, b; if (argc < 3) exit(1); b = atoi(argv[--argc]); if (b == 0) exit(2); a = atoi(argv[--argc]); printf("a+b = %d\n", a+b); printf("a-b = %d\n", a-b); printf("a*b = %d\n", a*b); printf("a/b = %d\n", a/b); printf("a%%b = %d\n", a%b); return 0; }
Translate this program into C but keep the logic exactly as in C#.
using System; using System.Text; namespace prog { class MainClass { public static void Main (string[] args) { double[,] m = { {1,2,3},{4,5,6},{7,8,9} }; double[,] t = Transpose( m ); for( int i=0; i<t.GetLength(0); i++ ) { for( int j=0; j<t.GetLength(1); j++ ) Console.Write( t[i,j] + " " ); Console.WriteLine(""); } } public static double[,] Transpose( double[,] m ) { double[,] t = new double[m.GetLength(1),m.GetLength(0)]; for( int i=0; i<m.GetLength(0); i++ ) for( int j=0; j<m.GetLength(1); j++ ) t[j,i] = m[i,j]; return t; } } }
#include <stdio.h> void transpose(void *dest, void *src, int src_h, int src_w) { int i, j; double (*d)[src_h] = dest, (*s)[src_w] = src; for (i = 0; i < src_h; i++) for (j = 0; j < src_w; j++) d[j][i] = s[i][j]; } int main() { int i, j; double a[3][5] = {{ 0, 1, 2, 3, 4 }, { 5, 6, 7, 8, 9 }, { 1, 0, 0, 0, 42}}; double b[5][3]; transpose(b, a, 3, 5); for (i = 0; i < 5; i++) for (j = 0; j < 3; j++) printf("%g%c", b[i][j], j == 2 ? '\n' : ' '); return 0; }
Ensure the translated C code behaves exactly like the original C# snippet.
using System; delegate T Func<T>(); class ManOrBoy { static void Main() { Console.WriteLine(A(10, C(1), C(-1), C(-1), C(1), C(0))); } static Func<int> C(int i) { return delegate { return i; }; } static int A(int k, Func<int> x1, Func<int> x2, Func<int> x3, Func<int> x4, Func<int> x5) { Func<int> b = null; b = delegate { k--; return A(k, b, x1, x2, x3, x4); }; return k <= 0 ? x4() + x5() : b(); } }
#include <stdio.h> #include <stdlib.h> typedef struct arg { int (*fn)(struct arg*); int *k; struct arg *x1, *x2, *x3, *x4, *x5; } ARG; int f_1 (ARG* _) { return -1; } int f0 (ARG* _) { return 0; } int f1 (ARG* _) { return 1; } int eval(ARG* a) { return a->fn(a); } #define MAKE_ARG(...) (&(ARG){__VA_ARGS__}) #define FUN(...) MAKE_ARG(B, &k, __VA_ARGS__) int A(ARG*); int B(ARG* a) { int k = *a->k -= 1; return A(FUN(a, a->x1, a->x2, a->x3, a->x4)); } int A(ARG* a) { return *a->k <= 0 ? eval(a->x4) + eval(a->x5) : B(a); } int main(int argc, char **argv) { int k = argc == 2 ? strtol(argv[1], 0, 0) : 10; printf("%d\n", A(FUN(MAKE_ARG(f1), MAKE_ARG(f_1), MAKE_ARG(f_1), MAKE_ARG(f1), MAKE_ARG(f0)))); return 0; }
Change the following C# code into C without altering its purpose.
using System; class Program { static bool a(bool value) { Console.WriteLine("a"); return value; } static bool b(bool value) { Console.WriteLine("b"); return value; } static void Main() { foreach (var i in new[] { false, true }) { foreach (var j in new[] { false, true }) { Console.WriteLine("{0} and {1} = {2}", i, j, a(i) && b(j)); Console.WriteLine(); Console.WriteLine("{0} or {1} = {2}", i, j, a(i) || b(j)); Console.WriteLine(); } } } }
#include <stdio.h> #include <stdbool.h> bool a(bool in) { printf("I am a\n"); return in; } bool b(bool in) { printf("I am b\n"); return in; } #define TEST(X,Y,O) \ do { \ x = a(X) O b(Y); \ printf(#X " " #O " " #Y " = %s\n\n", x ? "true" : "false"); \ } while(false); int main() { bool x; TEST(false, true, &&); TEST(true, false, ||); TEST(true, false, &&); TEST(false, false, ||); return 0; }
Translate the given C# code snippet into C without altering its behavior.
using System; class Program { static bool a(bool value) { Console.WriteLine("a"); return value; } static bool b(bool value) { Console.WriteLine("b"); return value; } static void Main() { foreach (var i in new[] { false, true }) { foreach (var j in new[] { false, true }) { Console.WriteLine("{0} and {1} = {2}", i, j, a(i) && b(j)); Console.WriteLine(); Console.WriteLine("{0} or {1} = {2}", i, j, a(i) || b(j)); Console.WriteLine(); } } } }
#include <stdio.h> #include <stdbool.h> bool a(bool in) { printf("I am a\n"); return in; } bool b(bool in) { printf("I am b\n"); return in; } #define TEST(X,Y,O) \ do { \ x = a(X) O b(Y); \ printf(#X " " #O " " #Y " = %s\n\n", x ? "true" : "false"); \ } while(false); int main() { bool x; TEST(false, true, &&); TEST(true, false, ||); TEST(true, false, &&); TEST(false, false, ||); return 0; }
Keep all operations the same but rewrite the snippet in C.
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Write a version of this C# function in C with identical behavior.
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Convert this C# snippet to C and keep its semantics consistent.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Runtime.InteropServices; using System.Windows.Forms; class Program { static Size size = new Size(320, 240); static Rectangle rectsize = new Rectangle(new Point(0, 0), size); static int numpixels = size.Width * size.Height; static int numbytes = numpixels * 3; static PictureBox pb; static BackgroundWorker worker; static double time = 0; static double frames = 0; static Random rand = new Random(); static byte tmp; static byte white = 255; static byte black = 0; static int halfmax = int.MaxValue / 2; static IEnumerable<byte> YieldVodoo() { for (int i = 0; i < numpixels; i++) { tmp = rand.Next() < halfmax ? black : white; yield return tmp; yield return tmp; yield return tmp; } } static Image Randimg() { var bitmap = new Bitmap(size.Width, size.Height); var data = bitmap.LockBits(rectsize, ImageLockMode.WriteOnly, PixelFormat.Format24bppRgb); Marshal.Copy( YieldVodoo().ToArray<byte>(), 0, data.Scan0, numbytes); bitmap.UnlockBits(data); return bitmap; } [STAThread] static void Main() { var form = new Form(); form.AutoSize = true; form.Size = new Size(0, 0); form.Text = "Test"; form.FormClosed += delegate { Application.Exit(); }; worker = new BackgroundWorker(); worker.DoWork += delegate { System.Threading.Thread.Sleep(500); while (true) { var a = DateTime.Now; pb.Image = Randimg(); var b = DateTime.Now; time += (b - a).TotalSeconds; frames += 1; if (frames == 30) { Console.WriteLine("{0} frames in {1:0.000} seconds. ({2:0} FPS)", frames, time, frames / time); time = 0; frames = 0; } } }; worker.RunWorkerAsync(); FlowLayoutPanel flp = new FlowLayoutPanel(); form.Controls.Add(flp); pb = new PictureBox(); pb.Size = size; flp.AutoSize = true; flp.Controls.Add(pb); form.Show(); Application.Run(); } }
#include <stdlib.h> #include <stdio.h> #include <time.h> #include <SDL/SDL.h> unsigned int frames = 0; unsigned int t_acc = 0; void print_fps () { static Uint32 last_t = 0; Uint32 t = SDL_GetTicks(); Uint32 dt = t - last_t; t_acc += dt; if (t_acc > 1000) { unsigned int el_time = t_acc / 1000; printf("- fps: %g\n", (float) frames / (float) el_time); t_acc = 0; frames = 0; } last_t = t; } void blit_noise(SDL_Surface *surf) { unsigned int i; long dim = surf->w * surf->h; while (1) { SDL_LockSurface(surf); for (i=0; i < dim; ++i) { ((unsigned char *)surf->pixels)[i] = ((rand() & 1) ? 255 : 0); } SDL_UnlockSurface(surf); SDL_Flip(surf); ++frames; print_fps(); } } int main(void) { SDL_Surface *surf = NULL; srand((unsigned int)time(NULL)); SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO); surf = SDL_SetVideoMode(320, 240, 8, SDL_DOUBLEBUF | SDL_HWSURFACE); blit_noise(surf); }
Rewrite the snippet below in C so it works the same as the original C# code.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Runtime.InteropServices; using System.Windows.Forms; class Program { static Size size = new Size(320, 240); static Rectangle rectsize = new Rectangle(new Point(0, 0), size); static int numpixels = size.Width * size.Height; static int numbytes = numpixels * 3; static PictureBox pb; static BackgroundWorker worker; static double time = 0; static double frames = 0; static Random rand = new Random(); static byte tmp; static byte white = 255; static byte black = 0; static int halfmax = int.MaxValue / 2; static IEnumerable<byte> YieldVodoo() { for (int i = 0; i < numpixels; i++) { tmp = rand.Next() < halfmax ? black : white; yield return tmp; yield return tmp; yield return tmp; } } static Image Randimg() { var bitmap = new Bitmap(size.Width, size.Height); var data = bitmap.LockBits(rectsize, ImageLockMode.WriteOnly, PixelFormat.Format24bppRgb); Marshal.Copy( YieldVodoo().ToArray<byte>(), 0, data.Scan0, numbytes); bitmap.UnlockBits(data); return bitmap; } [STAThread] static void Main() { var form = new Form(); form.AutoSize = true; form.Size = new Size(0, 0); form.Text = "Test"; form.FormClosed += delegate { Application.Exit(); }; worker = new BackgroundWorker(); worker.DoWork += delegate { System.Threading.Thread.Sleep(500); while (true) { var a = DateTime.Now; pb.Image = Randimg(); var b = DateTime.Now; time += (b - a).TotalSeconds; frames += 1; if (frames == 30) { Console.WriteLine("{0} frames in {1:0.000} seconds. ({2:0} FPS)", frames, time, frames / time); time = 0; frames = 0; } } }; worker.RunWorkerAsync(); FlowLayoutPanel flp = new FlowLayoutPanel(); form.Controls.Add(flp); pb = new PictureBox(); pb.Size = size; flp.AutoSize = true; flp.Controls.Add(pb); form.Show(); Application.Run(); } }
#include <stdlib.h> #include <stdio.h> #include <time.h> #include <SDL/SDL.h> unsigned int frames = 0; unsigned int t_acc = 0; void print_fps () { static Uint32 last_t = 0; Uint32 t = SDL_GetTicks(); Uint32 dt = t - last_t; t_acc += dt; if (t_acc > 1000) { unsigned int el_time = t_acc / 1000; printf("- fps: %g\n", (float) frames / (float) el_time); t_acc = 0; frames = 0; } last_t = t; } void blit_noise(SDL_Surface *surf) { unsigned int i; long dim = surf->w * surf->h; while (1) { SDL_LockSurface(surf); for (i=0; i < dim; ++i) { ((unsigned char *)surf->pixels)[i] = ((rand() & 1) ? 255 : 0); } SDL_UnlockSurface(surf); SDL_Flip(surf); ++frames; print_fps(); } } int main(void) { SDL_Surface *surf = NULL; srand((unsigned int)time(NULL)); SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO); surf = SDL_SetVideoMode(320, 240, 8, SDL_DOUBLEBUF | SDL_HWSURFACE); blit_noise(surf); }
Translate the given C# code snippet into C without altering its behavior.
static void Main(string[] args) { Console.WriteLine("Perfect numbers from 1 to 33550337:"); for (int x = 0; x < 33550337; x++) { if (IsPerfect(x)) Console.WriteLine(x + " is perfect."); } Console.ReadLine(); } static bool IsPerfect(int num) { int sum = 0; for (int i = 1; i < num; i++) { if (num % i == 0) sum += i; } return sum == num ; }
#include "stdio.h" #include "math.h" int perfect(int n) { int max = (int)sqrt((double)n) + 1; int tot = 1; int i; for (i = 2; i < max; i++) if ( (n % i) == 0 ) { tot += i; int q = n / i; if (q > i) tot += q; } return tot == n; } int main() { int n; for (n = 2; n < 33550337; n++) if (perfect(n)) printf("%d\n", n); return 0; }
Write the same algorithm in C as shown in this C# implementation.
static void Main(string[] args) { Console.WriteLine("Perfect numbers from 1 to 33550337:"); for (int x = 0; x < 33550337; x++) { if (IsPerfect(x)) Console.WriteLine(x + " is perfect."); } Console.ReadLine(); } static bool IsPerfect(int num) { int sum = 0; for (int i = 1; i < num; i++) { if (num % i == 0) sum += i; } return sum == num ; }
#include "stdio.h" #include "math.h" int perfect(int n) { int max = (int)sqrt((double)n) + 1; int tot = 1; int i; for (i = 2; i < max; i++) if ( (n % i) == 0 ) { tot += i; int q = n / i; if (q > i) tot += q; } return tot == n; } int main() { int n; for (n = 2; n < 33550337; n++) if (perfect(n)) printf("%d\n", n); return 0; }
Ensure the translated C code behaves exactly like the original C# snippet.
using System; using System.Diagnostics; using System.Linq; using System.Numerics; static class Program { static void Main() { BigInteger n = BigInteger.Pow(5, (int)BigInteger.Pow(4, (int)BigInteger.Pow(3, 2))); string result = n.ToString(); Debug.Assert(result.Length == 183231); Debug.Assert(result.StartsWith("62060698786608744707")); Debug.Assert(result.EndsWith("92256259918212890625")); Console.WriteLine("n = 5^4^3^2"); Console.WriteLine("n = {0}...{1}", result.Substring(0, 20), result.Substring(result.Length - 20, 20) ); Console.WriteLine("n digits = {0}", result.Length); } }
#include <gmp.h> #include <stdio.h> #include <string.h> int main() { mpz_t a; mpz_init_set_ui(a, 5); mpz_pow_ui(a, a, 1 << 18); int len = mpz_sizeinbase(a, 10); printf("GMP says size is: %d\n", len); char *s = mpz_get_str(0, 10, a); printf("size really is %d\n", len = strlen(s)); printf("Digits: %.20s...%s\n", s, s + len - 20); return 0; }
Produce a functionally identical C code for the snippet given in C#.
using System; using System.Collections.Generic; using System.IO; using System.Linq; class InvertedIndex { static Dictionary<TItem, IEnumerable<TKey>> Invert<TKey, TItem>(Dictionary<TKey, IEnumerable<TItem>> dictionary) { return dictionary .SelectMany(keyValuePair => keyValuePair.Value.Select(item => new KeyValuePair<TItem, TKey>(item, keyValuePair.Key))) .GroupBy(keyValuePair => keyValuePair.Key) .ToDictionary(group => group.Key, group => group.Select(keyValuePair => keyValuePair.Value)); } static void Main() { Console.Write("files: "); var files = Console.ReadLine(); Console.Write("find: "); var find = Console.ReadLine(); var dictionary = files.Split().ToDictionary(file => file, file => File.ReadAllText(file).Split().AsEnumerable()); Console.WriteLine("{0} found in: {1}", find, string.Join(" ", Invert(dictionary)[find])); } }
#include <stdio.h> #include <stdlib.h> char chr_legal[] = "abcdefghijklmnopqrstuvwxyz0123456789_-./"; int chr_idx[256] = {0}; char idx_chr[256] = {0}; #define FNAME 0 typedef struct trie_t *trie, trie_t; struct trie_t { trie next[sizeof(chr_legal)]; int eow; }; trie trie_new() { return calloc(sizeof(trie_t), 1); } #define find_word(r, w) trie_trav(r, w, 1) trie trie_trav(trie root, const char * str, int no_create) { int c; while (root) { if ((c = str[0]) == '\0') { if (!root->eow && no_create) return 0; break; } if (! (c = chr_idx[c]) ) { str++; continue; } if (!root->next[c]) { if (no_create) return 0; root->next[c] = trie_new(); } root = root->next[c]; str++; } return root; } int trie_all(trie root, char path[], int depth, int (*callback)(char *)) { int i; if (root->eow && !callback(path)) return 0; for (i = 1; i < sizeof(chr_legal); i++) { if (!root->next[i]) continue; path[depth] = idx_chr[i]; path[depth + 1] = '\0'; if (!trie_all(root->next[i], path, depth + 1, callback)) return 0; } return 1; } void add_index(trie root, const char *word, const char *fname) { trie x = trie_trav(root, word, 0); x->eow = 1; if (!x->next[FNAME]) x->next[FNAME] = trie_new(); x = trie_trav(x->next[FNAME], fname, 0); x->eow = 1; } int print_path(char *path) { printf(" %s", path); return 1; } const char *files[] = { "f1.txt", "source/f2.txt", "other_file" }; const char *text[][5] ={{ "it", "is", "what", "it", "is" }, { "what", "is", "it", 0 }, { "it", "is", "a", "banana", 0 }}; trie init_tables() { int i, j; trie root = trie_new(); for (i = 0; i < sizeof(chr_legal); i++) { chr_idx[(int)chr_legal[i]] = i + 1; idx_chr[i + 1] = chr_legal[i]; } #define USE_ADVANCED_FILE_HANDLING 0 #if USE_ADVANCED_FILE_HANDLING void read_file(const char * fname) { char cmd[1024]; char word[1024]; sprintf(cmd, "perl -p -e 'while(/(\\w+)/g) {print lc($1),\"\\n\"}' %s", fname); FILE *in = popen(cmd, "r"); while (!feof(in)) { fscanf(in, "%1000s", word); add_index(root, word, fname); } pclose(in); }; read_file("f1.txt"); read_file("source/f2.txt"); read_file("other_file"); #else for (i = 0; i < 3; i++) { for (j = 0; j < 5; j++) { if (!text[i][j]) break; add_index(root, text[i][j], files[i]); } } #endif return root; } void search_index(trie root, const char *word) { char path[1024]; printf("Search for \"%s\": ", word); trie found = find_word(root, word); if (!found) printf("not found\n"); else { trie_all(found->next[FNAME], path, 0, print_path); printf("\n"); } } int main() { trie root = init_tables(); search_index(root, "what"); search_index(root, "is"); search_index(root, "banana"); search_index(root, "boo"); return 0; }
Generate an equivalent C version of this C# code.
Using System; class Program { static int gcd(int m, int n) { return n == 0 ? Math.Abs(m) : gcd(n, n % m); } static int lcm(int m, int n) { return Math.Abs(m * n) / gcd(m, n); } static void Main() { Console.WriteLine("lcm(12,18)=" + lcm(12,18)); } }
#include <stdio.h> int gcd(int m, int n) { int tmp; while(m) { tmp = m; m = n % m; n = tmp; } return n; } int lcm(int m, int n) { return m / gcd(m, n) * n; } int main() { printf("lcm(35, 21) = %d\n", lcm(21,35)); return 0; }
Port the following code from C# to C with equivalent syntax and logic.
Using System; class Program { static int gcd(int m, int n) { return n == 0 ? Math.Abs(m) : gcd(n, n % m); } static int lcm(int m, int n) { return Math.Abs(m * n) / gcd(m, n); } static void Main() { Console.WriteLine("lcm(12,18)=" + lcm(12,18)); } }
#include <stdio.h> int gcd(int m, int n) { int tmp; while(m) { tmp = m; m = n % m; n = tmp; } return n; } int lcm(int m, int n) { return m / gcd(m, n) * n; } int main() { printf("lcm(35, 21) = %d\n", lcm(21,35)); return 0; }
Please provide an equivalent version of this C# code in C.
Using System; class Program { static int gcd(int m, int n) { return n == 0 ? Math.Abs(m) : gcd(n, n % m); } static int lcm(int m, int n) { return Math.Abs(m * n) / gcd(m, n); } static void Main() { Console.WriteLine("lcm(12,18)=" + lcm(12,18)); } }
#include <stdio.h> int gcd(int m, int n) { int tmp; while(m) { tmp = m; m = n % m; n = tmp; } return n; } int lcm(int m, int n) { return m / gcd(m, n) * n; } int main() { printf("lcm(35, 21) = %d\n", lcm(21,35)); return 0; }
Rewrite this program in C while keeping its functionality equivalent to the C# version.
class Program { static void Main(string[] args) { Random random = new Random(); while (true) { int a = random.Next(20); Console.WriteLine(a); if (a == 10) break; int b = random.Next(20) Console.WriteLine(b); } Console.ReadLine(); } }
int main(){ time_t t; int a, b; srand((unsigned)time(&t)); for(;;){ a = rand() % 20; printf("%d\n", a); if(a == 10) break; b = rand() % 20; printf("%d\n", b); } return 0; }
Write a version of this C# function in C with identical behavior.
class Program { static void Main(string[] args) { int[][] wta = { new int[] {1, 5, 3, 7, 2}, new int[] { 5, 3, 7, 2, 6, 4, 5, 9, 1, 2 }, new int[] { 2, 6, 3, 5, 2, 8, 1, 4, 2, 2, 5, 3, 5, 7, 4, 1 }, new int[] { 5, 5, 5, 5 }, new int[] { 5, 6, 7, 8 }, new int[] { 8, 7, 7, 6 }, new int[] { 6, 7, 10, 7, 6 }}; string blk, lf = "\n", tb = "██", wr = "≈≈", mt = " "; for (int i = 0; i < wta.Length; i++) { int bpf; blk = ""; do { string floor = ""; bpf = 0; for (int j = 0; j < wta[i].Length; j++) { if (wta[i][j] > 0) { floor += tb; wta[i][j] -= 1; bpf += 1; } else floor += (j > 0 && j < wta[i].Length - 1 ? wr : mt); } if (bpf > 0) blk = floor + lf + blk; } while (bpf > 0); while (blk.Contains(mt + wr)) blk = blk.Replace(mt + wr, mt + mt); while (blk.Contains(wr + mt)) blk = blk.Replace(wr + mt, mt + mt); if (args.Length > 0) System.Console.Write("\n{0}", blk); System.Console.WriteLine("Block {0} retains {1,2} water units.", i + 1, (blk.Length - blk.Replace(wr, "").Length) / 2); } } }
#include<stdlib.h> #include<stdio.h> int getWater(int* arr,int start,int end,int cutoff){ int i, sum = 0; for(i=start;i<=end;i++) sum += ((arr[cutoff] > arr[i])?(arr[cutoff] - arr[i]):0); return sum; } int netWater(int* arr,int size){ int i, j, ref1, ref2, marker, markerSet = 0,sum = 0; if(size<3) return 0; for(i=0;i<size-1;i++){ start:if(i!=size-2 && arr[i]>arr[i+1]){ ref1 = i; for(j=ref1+1;j<size;j++){ if(arr[j]>=arr[ref1]){ ref2 = j; sum += getWater(arr,ref1+1,ref2-1,ref1); i = ref2; goto start; } else if(j!=size-1 && arr[j] < arr[j+1] && (markerSet==0||(arr[j+1]>=arr[marker]))){ marker = j+1; markerSet = 1; } } if(markerSet==1){ sum += getWater(arr,ref1+1,marker-1,marker); i = marker; markerSet = 0; goto start; } } } return sum; } int main(int argC,char* argV[]) { int *arr,i; if(argC==1) printf("Usage : %s <followed by space separated series of integers>"); else{ arr = (int*)malloc((argC-1)*sizeof(int)); for(i=1;i<argC;i++) arr[i-1] = atoi(argV[i]); printf("Water collected : %d",netWater(arr,argC-1)); } return 0; }
Produce a language-to-language conversion: from C# to C, same semantics.
using System; class Program { static bool ispr(uint n) { if ((n & 1) == 0 || n < 2) return n == 2; for (uint j = 3; j * j <= n; j += 2) if (n % j == 0) return false; return true; } static void Main(string[] args) { uint c = 0; int nc; var ps = new uint[]{ 1, 2, 3, 4, 5, 6, 7, 8, 9 }; var nxt = new uint[128]; while (true) { nc = 0; foreach (var a in ps) { if (ispr(a)) Console.Write("{0,8}{1}", a, ++c % 5 == 0 ? "\n" : " "); for (uint b = a * 10, l = a % 10 + b++; b < l; b++) nxt[nc++] = b; } if (nc > 1) { Array.Resize (ref ps, nc); Array.Copy(nxt, ps, nc); } else break; } Console.WriteLine("\n{0} descending primes found", c); } }
#include <stdio.h> int ispr(unsigned int n) { if ((n & 1) == 0 || n < 2) return n == 2; for (unsigned int j = 3; j * j <= n; j += 2) if (n % j == 0) return 0; return 1; } int main() { unsigned int c = 0, nc, pc = 9, i, a, b, l, ps[128], nxt[128]; for (a = 0, b = 1; a < pc; a = b++) ps[a] = b; while (1) { nc = 0; for (i = 0; i < pc; i++) { if (ispr(a = ps[i])) printf("%8d%s", a, ++c % 5 == 0 ? "\n" : " "); for (b = a * 10, l = a % 10 + b++; b < l; b++) nxt[nc++] = b; } if (nc > 1) for(i = 0, pc = nc; i < pc; i++) ps[i] = nxt[i]; else break; } printf("\n%d descending primes found", c); }
Generate an equivalent C version of this C# code.
using System; using System.Linq; using System.Collections.Generic; public class Program { public static void Main() { const int maxSum = 100; var pairs = ( from X in 2.To(maxSum / 2 - 1) from Y in (X + 1).To(maxSum - 2).TakeWhile(y => X + y <= maxSum) select new { X, Y, S = X + Y, P = X * Y } ).ToHashSet(); Console.WriteLine(pairs.Count); var uniqueP = pairs.GroupBy(pair => pair.P).Where(g => g.Count() == 1).Select(g => g.Key).ToHashSet(); pairs.ExceptWith(pairs.GroupBy(pair => pair.S).Where(g => g.Any(pair => uniqueP.Contains(pair.P))).SelectMany(g => g)); Console.WriteLine(pairs.Count); pairs.ExceptWith(pairs.GroupBy(pair => pair.P).Where(g => g.Count() > 1).SelectMany(g => g)); Console.WriteLine(pairs.Count); pairs.ExceptWith(pairs.GroupBy(pair => pair.S).Where(g => g.Count() > 1).SelectMany(g => g)); Console.WriteLine(pairs.Count); foreach (var pair in pairs) Console.WriteLine(pair); } } public static class Extensions { public static IEnumerable<int> To(this int start, int end) { for (int i = start; i <= end; i++) yield return i; } public static HashSet<T> ToHashSet<T>(this IEnumerable<T> source) => new HashSet<T>(source); }
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> typedef struct node_t { int x, y; struct node_t *prev, *next; } node; node *new_node(int x, int y) { node *n = malloc(sizeof(node)); n->x = x; n->y = y; n->next = NULL; n->prev = NULL; return n; } void free_node(node **n) { if (n == NULL) { return; } (*n)->prev = NULL; (*n)->next = NULL; free(*n); *n = NULL; } typedef struct list_t { node *head; node *tail; } list; list make_list() { list lst = { NULL, NULL }; return lst; } void append_node(list *const lst, int x, int y) { if (lst == NULL) { return; } node *n = new_node(x, y); if (lst->head == NULL) { lst->head = n; lst->tail = n; } else { n->prev = lst->tail; lst->tail->next = n; lst->tail = n; } } void remove_node(list *const lst, const node *const n) { if (lst == NULL || n == NULL) { return; } if (n->prev != NULL) { n->prev->next = n->next; if (n->next != NULL) { n->next->prev = n->prev; } else { lst->tail = n->prev; } } else { if (n->next != NULL) { n->next->prev = NULL; lst->head = n->next; } } free_node(&n); } void free_list(list *const lst) { node *ptr; if (lst == NULL) { return; } ptr = lst->head; while (ptr != NULL) { node *nxt = ptr->next; free_node(&ptr); ptr = nxt; } lst->head = NULL; lst->tail = NULL; } void print_list(const list *lst) { node *it; if (lst == NULL) { return; } for (it = lst->head; it != NULL; it = it->next) { int sum = it->x + it->y; int prod = it->x * it->y; printf("[%d, %d] S=%d P=%d\n", it->x, it->y, sum, prod); } } void print_count(const list *const lst) { node *it; int c = 0; if (lst == NULL) { return; } for (it = lst->head; it != NULL; it = it->next) { c++; } if (c == 0) { printf("no candidates\n"); } else if (c == 1) { printf("one candidate\n"); } else { printf("%d candidates\n", c); } } void setup(list *const lst) { int x, y; if (lst == NULL) { return; } for (x = 2; x <= 98; x++) { for (y = x + 1; y <= 98; y++) { if (x + y <= 100) { append_node(lst, x, y); } } } } void remove_by_sum(list *const lst, const int sum) { node *it; if (lst == NULL) { return; } it = lst->head; while (it != NULL) { int s = it->x + it->y; if (s == sum) { remove_node(lst, it); it = lst->head; } else { it = it->next; } } } void remove_by_prod(list *const lst, const int prod) { node *it; if (lst == NULL) { return; } it = lst->head; while (it != NULL) { int p = it->x * it->y; if (p == prod) { remove_node(lst, it); it = lst->head; } else { it = it->next; } } } void statement1(list *const lst) { short *unique = calloc(100000, sizeof(short)); node *it, *nxt; for (it = lst->head; it != NULL; it = it->next) { int prod = it->x * it->y; unique[prod]++; } it = lst->head; while (it != NULL) { int prod = it->x * it->y; nxt = it->next; if (unique[prod] == 1) { remove_by_sum(lst, it->x + it->y); it = lst->head; } else { it = nxt; } } free(unique); } void statement2(list *const candidates) { short *unique = calloc(100000, sizeof(short)); node *it, *nxt; for (it = candidates->head; it != NULL; it = it->next) { int prod = it->x * it->y; unique[prod]++; } it = candidates->head; while (it != NULL) { int prod = it->x * it->y; nxt = it->next; if (unique[prod] > 1) { remove_by_prod(candidates, prod); it = candidates->head; } else { it = nxt; } } free(unique); } void statement3(list *const candidates) { short *unique = calloc(100, sizeof(short)); node *it, *nxt; for (it = candidates->head; it != NULL; it = it->next) { int sum = it->x + it->y; unique[sum]++; } it = candidates->head; while (it != NULL) { int sum = it->x + it->y; nxt = it->next; if (unique[sum] > 1) { remove_by_sum(candidates, sum); it = candidates->head; } else { it = nxt; } } free(unique); } int main() { list candidates = make_list(); setup(&candidates); print_count(&candidates); statement1(&candidates); print_count(&candidates); statement2(&candidates); print_count(&candidates); statement3(&candidates); print_count(&candidates); print_list(&candidates); free_list(&candidates); return 0; }
Preserve the algorithm and functionality while converting the code from C# to C.
using System; using System.Linq; using System.Collections.Generic; public class Program { public static void Main() { const int maxSum = 100; var pairs = ( from X in 2.To(maxSum / 2 - 1) from Y in (X + 1).To(maxSum - 2).TakeWhile(y => X + y <= maxSum) select new { X, Y, S = X + Y, P = X * Y } ).ToHashSet(); Console.WriteLine(pairs.Count); var uniqueP = pairs.GroupBy(pair => pair.P).Where(g => g.Count() == 1).Select(g => g.Key).ToHashSet(); pairs.ExceptWith(pairs.GroupBy(pair => pair.S).Where(g => g.Any(pair => uniqueP.Contains(pair.P))).SelectMany(g => g)); Console.WriteLine(pairs.Count); pairs.ExceptWith(pairs.GroupBy(pair => pair.P).Where(g => g.Count() > 1).SelectMany(g => g)); Console.WriteLine(pairs.Count); pairs.ExceptWith(pairs.GroupBy(pair => pair.S).Where(g => g.Count() > 1).SelectMany(g => g)); Console.WriteLine(pairs.Count); foreach (var pair in pairs) Console.WriteLine(pair); } } public static class Extensions { public static IEnumerable<int> To(this int start, int end) { for (int i = start; i <= end; i++) yield return i; } public static HashSet<T> ToHashSet<T>(this IEnumerable<T> source) => new HashSet<T>(source); }
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> typedef struct node_t { int x, y; struct node_t *prev, *next; } node; node *new_node(int x, int y) { node *n = malloc(sizeof(node)); n->x = x; n->y = y; n->next = NULL; n->prev = NULL; return n; } void free_node(node **n) { if (n == NULL) { return; } (*n)->prev = NULL; (*n)->next = NULL; free(*n); *n = NULL; } typedef struct list_t { node *head; node *tail; } list; list make_list() { list lst = { NULL, NULL }; return lst; } void append_node(list *const lst, int x, int y) { if (lst == NULL) { return; } node *n = new_node(x, y); if (lst->head == NULL) { lst->head = n; lst->tail = n; } else { n->prev = lst->tail; lst->tail->next = n; lst->tail = n; } } void remove_node(list *const lst, const node *const n) { if (lst == NULL || n == NULL) { return; } if (n->prev != NULL) { n->prev->next = n->next; if (n->next != NULL) { n->next->prev = n->prev; } else { lst->tail = n->prev; } } else { if (n->next != NULL) { n->next->prev = NULL; lst->head = n->next; } } free_node(&n); } void free_list(list *const lst) { node *ptr; if (lst == NULL) { return; } ptr = lst->head; while (ptr != NULL) { node *nxt = ptr->next; free_node(&ptr); ptr = nxt; } lst->head = NULL; lst->tail = NULL; } void print_list(const list *lst) { node *it; if (lst == NULL) { return; } for (it = lst->head; it != NULL; it = it->next) { int sum = it->x + it->y; int prod = it->x * it->y; printf("[%d, %d] S=%d P=%d\n", it->x, it->y, sum, prod); } } void print_count(const list *const lst) { node *it; int c = 0; if (lst == NULL) { return; } for (it = lst->head; it != NULL; it = it->next) { c++; } if (c == 0) { printf("no candidates\n"); } else if (c == 1) { printf("one candidate\n"); } else { printf("%d candidates\n", c); } } void setup(list *const lst) { int x, y; if (lst == NULL) { return; } for (x = 2; x <= 98; x++) { for (y = x + 1; y <= 98; y++) { if (x + y <= 100) { append_node(lst, x, y); } } } } void remove_by_sum(list *const lst, const int sum) { node *it; if (lst == NULL) { return; } it = lst->head; while (it != NULL) { int s = it->x + it->y; if (s == sum) { remove_node(lst, it); it = lst->head; } else { it = it->next; } } } void remove_by_prod(list *const lst, const int prod) { node *it; if (lst == NULL) { return; } it = lst->head; while (it != NULL) { int p = it->x * it->y; if (p == prod) { remove_node(lst, it); it = lst->head; } else { it = it->next; } } } void statement1(list *const lst) { short *unique = calloc(100000, sizeof(short)); node *it, *nxt; for (it = lst->head; it != NULL; it = it->next) { int prod = it->x * it->y; unique[prod]++; } it = lst->head; while (it != NULL) { int prod = it->x * it->y; nxt = it->next; if (unique[prod] == 1) { remove_by_sum(lst, it->x + it->y); it = lst->head; } else { it = nxt; } } free(unique); } void statement2(list *const candidates) { short *unique = calloc(100000, sizeof(short)); node *it, *nxt; for (it = candidates->head; it != NULL; it = it->next) { int prod = it->x * it->y; unique[prod]++; } it = candidates->head; while (it != NULL) { int prod = it->x * it->y; nxt = it->next; if (unique[prod] > 1) { remove_by_prod(candidates, prod); it = candidates->head; } else { it = nxt; } } free(unique); } void statement3(list *const candidates) { short *unique = calloc(100, sizeof(short)); node *it, *nxt; for (it = candidates->head; it != NULL; it = it->next) { int sum = it->x + it->y; unique[sum]++; } it = candidates->head; while (it != NULL) { int sum = it->x + it->y; nxt = it->next; if (unique[sum] > 1) { remove_by_sum(candidates, sum); it = candidates->head; } else { it = nxt; } } free(unique); } int main() { list candidates = make_list(); setup(&candidates); print_count(&candidates); statement1(&candidates); print_count(&candidates); statement2(&candidates); print_count(&candidates); statement3(&candidates); print_count(&candidates); print_list(&candidates); free_list(&candidates); return 0; }
Rewrite the snippet below in C so it works the same as the original C# code.
using System; using System.Collections.Generic; using System.Linq; public class Program { public static void Main() { string infix = "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3"; Console.WriteLine(infix.ToPostfix()); } } public static class ShuntingYard { private static readonly Dictionary<string, (string symbol, int precedence, bool rightAssociative)> operators = new (string symbol, int precedence, bool rightAssociative) [] { ("^", 4, true), ("*", 3, false), ("/", 3, false), ("+", 2, false), ("-", 2, false) }.ToDictionary(op => op.symbol); public static string ToPostfix(this string infix) { string[] tokens = infix.Split(' '); var stack = new Stack<string>(); var output = new List<string>(); foreach (string token in tokens) { if (int.TryParse(token, out _)) { output.Add(token); Print(token); } else if (operators.TryGetValue(token, out var op1)) { while (stack.Count > 0 && operators.TryGetValue(stack.Peek(), out var op2)) { int c = op1.precedence.CompareTo(op2.precedence); if (c < 0 || !op1.rightAssociative && c <= 0) { output.Add(stack.Pop()); } else { break; } } stack.Push(token); Print(token); } else if (token == "(") { stack.Push(token); Print(token); } else if (token == ")") { string top = ""; while (stack.Count > 0 && (top = stack.Pop()) != "(") { output.Add(top); } if (top != "(") throw new ArgumentException("No matching left parenthesis."); Print(token); } } while (stack.Count > 0) { var top = stack.Pop(); if (!operators.ContainsKey(top)) throw new ArgumentException("No matching right parenthesis."); output.Add(top); } Print("pop"); return string.Join(" ", output); void Print(string action) => Console.WriteLine($"{action + ":",-4} {$"stack[ {string.Join(" ", stack.Reverse())} ]",-18} {$"out[ {string.Join(" ", output)} ]"}"); void Print(string action) => Console.WriteLine("{0,-4} {1,-18} {2}", action + ":", $"stack[ {string.Join(" ", stack.Reverse())} ]", $"out[ {string.Join(" ", output)} ]"); } }
#include <sys/types.h> #include <regex.h> #include <stdio.h> typedef struct { const char *s; int len, prec, assoc; } str_tok_t; typedef struct { const char * str; int assoc, prec; regex_t re; } pat_t; enum assoc { A_NONE, A_L, A_R }; pat_t pat_eos = {"", A_NONE, 0}; pat_t pat_ops[] = { {"^\\)", A_NONE, -1}, {"^\\*\\*", A_R, 3}, {"^\\^", A_R, 3}, {"^\\*", A_L, 2}, {"^/", A_L, 2}, {"^\\+", A_L, 1}, {"^-", A_L, 1}, {0} }; pat_t pat_arg[] = { {"^[-+]?[0-9]*\\.?[0-9]+([eE][-+]?[0-9]+)?"}, {"^[a-zA-Z_][a-zA-Z_0-9]*"}, {"^\\(", A_L, -1}, {0} }; str_tok_t stack[256]; str_tok_t queue[256]; int l_queue, l_stack; #define qpush(x) queue[l_queue++] = x #define spush(x) stack[l_stack++] = x #define spop() stack[--l_stack] void display(const char *s) { int i; printf("\033[1;1H\033[JText | %s", s); printf("\nStack| "); for (i = 0; i < l_stack; i++) printf("%.*s ", stack[i].len, stack[i].s); printf("\nQueue| "); for (i = 0; i < l_queue; i++) printf("%.*s ", queue[i].len, queue[i].s); puts("\n\n<press enter>"); getchar(); } int prec_booster; #define fail(s1, s2) {fprintf(stderr, "[Error %s] %s\n", s1, s2); return 0;} int init(void) { int i; pat_t *p; for (i = 0, p = pat_ops; p[i].str; i++) if (regcomp(&(p[i].re), p[i].str, REG_NEWLINE|REG_EXTENDED)) fail("comp", p[i].str); for (i = 0, p = pat_arg; p[i].str; i++) if (regcomp(&(p[i].re), p[i].str, REG_NEWLINE|REG_EXTENDED)) fail("comp", p[i].str); return 1; } pat_t* match(const char *s, pat_t *p, str_tok_t * t, const char **e) { int i; regmatch_t m; while (*s == ' ') s++; *e = s; if (!*s) return &pat_eos; for (i = 0; p[i].str; i++) { if (regexec(&(p[i].re), s, 1, &m, REG_NOTEOL)) continue; t->s = s; *e = s + (t->len = m.rm_eo - m.rm_so); return p + i; } return 0; } int parse(const char *s) { pat_t *p; str_tok_t *t, tok; prec_booster = l_queue = l_stack = 0; display(s); while (*s) { p = match(s, pat_arg, &tok, &s); if (!p || p == &pat_eos) fail("parse arg", s); if (p->prec == -1) { prec_booster += 100; continue; } qpush(tok); display(s); re_op: p = match(s, pat_ops, &tok, &s); if (!p) fail("parse op", s); tok.assoc = p->assoc; tok.prec = p->prec; if (p->prec > 0) tok.prec = p->prec + prec_booster; else if (p->prec == -1) { if (prec_booster < 100) fail("unmatched )", s); tok.prec = prec_booster; } while (l_stack) { t = stack + l_stack - 1; if (!(t->prec == tok.prec && t->assoc == A_L) && t->prec <= tok.prec) break; qpush(spop()); display(s); } if (p->prec == -1) { prec_booster -= 100; goto re_op; } if (!p->prec) { display(s); if (prec_booster) fail("unmatched (", s); return 1; } spush(tok); display(s); } if (p->prec > 0) fail("unexpected eol", s); return 1; } int main() { int i; const char *tests[] = { "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3", "123", "3+4 * 2 / ( 1 - 5 ) ^ 2 ^ 3.14", "(((((((1+2+3**(4 + 5))))))", "a^(b + c/d * .1e5)!", "(1**2)**3", "2 + 2 *", 0 }; if (!init()) return 1; for (i = 0; tests[i]; i++) { printf("Testing string `%s' <enter>\n", tests[i]); getchar(); printf("string `%s': %s\n\n", tests[i], parse(tests[i]) ? "Ok" : "Error"); } return 0; }
Can you help me rewrite this code in C instead of C#, keeping it the same logically?
using System; namespace RosettaCode { class Program { static void Main(string[] args) { string text = Math.Abs(int.Parse(Console.ReadLine())).ToString(); Console.WriteLine(text.Length < 2 || text.Length % 2 == 0 ? "Error" : text.Substring((text.Length - 3) / 2, 3)); } } }
#include <stdio.h> #include <stdlib.h> #include <string.h> char * mid3(int n) { static char buf[32]; int l; sprintf(buf, "%d", n > 0 ? n : -n); l = strlen(buf); if (l < 3 || !(l & 1)) return 0; l = l / 2 - 1; buf[l + 3] = 0; return buf + l; } int main(void) { int x[] = {123, 12345, 1234567, 987654321, 10001, -10001, -123, -100, 100, -12345, 1, 2, -1, -10, 2002, -2002, 0, 1234567890}; int i; char *m; for (i = 0; i < sizeof(x)/sizeof(x[0]); i++) { if (!(m = mid3(x[i]))) m = "error"; printf("%d: %s\n", x[i], m); } return 0; }
Write the same code in C as shown below in C#.
using System; using System.Collections.Generic; using System.Linq; static class Program { static List<int> l = new List<int>() { 1, 1 }; static int gcd(int a, int b) { return a > 0 ? a < b ? gcd(b % a, a) : gcd(a % b, b) : b; } static void Main(string[] args) { int max = 1000; int take = 15; int i = 1; int[] selection = new[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 100 }; do { l.AddRange(new List<int>() { l[i] + l[i - 1], l[i] }); i += 1; } while (l.Count < max || l[l.Count - 2] != selection.Last()); Console.Write("The first {0} items In the Stern-Brocot sequence: ", take); Console.WriteLine("{0}\n", string.Join(", ", l.Take(take))); Console.WriteLine("The locations of where the selected numbers (1-to-10, & 100) first appear:"); foreach (int ii in selection) { int j = l.FindIndex(x => x == ii) + 1; Console.WriteLine("{0,3}: {1:n0}", ii, j); } Console.WriteLine(); bool good = true; for (i = 1; i <= max; i++) { if (gcd(l[i], l[i - 1]) != 1) { good = false; break; } } Console.WriteLine("The greatest common divisor of all the two consecutive items of the" + " series up to the {0}th item is {1}always one.", max, good ? "" : "not "); } }
k=2; i=1; j=2; while(k<nn); k++; sb[k]=sb[k-i]+sb[k-j]; k++; sb[k]=sb[k-j]; i++; j++; }
Change the programming language of this snippet from C# to C without modifying what it does.
using System; using System.Collections.Generic; using System.Linq; static class Program { static List<int> l = new List<int>() { 1, 1 }; static int gcd(int a, int b) { return a > 0 ? a < b ? gcd(b % a, a) : gcd(a % b, b) : b; } static void Main(string[] args) { int max = 1000; int take = 15; int i = 1; int[] selection = new[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 100 }; do { l.AddRange(new List<int>() { l[i] + l[i - 1], l[i] }); i += 1; } while (l.Count < max || l[l.Count - 2] != selection.Last()); Console.Write("The first {0} items In the Stern-Brocot sequence: ", take); Console.WriteLine("{0}\n", string.Join(", ", l.Take(take))); Console.WriteLine("The locations of where the selected numbers (1-to-10, & 100) first appear:"); foreach (int ii in selection) { int j = l.FindIndex(x => x == ii) + 1; Console.WriteLine("{0,3}: {1:n0}", ii, j); } Console.WriteLine(); bool good = true; for (i = 1; i <= max; i++) { if (gcd(l[i], l[i - 1]) != 1) { good = false; break; } } Console.WriteLine("The greatest common divisor of all the two consecutive items of the" + " series up to the {0}th item is {1}always one.", max, good ? "" : "not "); } }
k=2; i=1; j=2; while(k<nn); k++; sb[k]=sb[k-i]+sb[k-j]; k++; sb[k]=sb[k-j]; i++; j++; }
Rewrite the snippet below in C so it works the same as the original C# code.
public static class XMLSystem { static XMLSystem() { } public static XmlDocument GetXML(string name) { return null; } }
int add(int a, int b) { return a + b; }
Change the following C# code into C without altering its purpose.
using System; namespace ApolloniusProblemCalc { class Program { static float rs = 0; static float xs = 0; static float ys = 0; public static void Main(string[] args) { float gx1; float gy1; float gr1; float gx2; float gy2; float gr2; float gx3; float gy3; float gr3; gx1 = 0; gy1 = 0; gr1 = 1; gx2 = 4; gy2 = 0; gr2 = 1; gx3 = 2; gy3 = 4; gr3 = 2; for (int i = 1; i <= 8; i++) { SolveTheApollonius(i, gx1, gy1, gr1, gx2, gy2, gr2, gx3, gy3, gr3); if (i == 1) { Console.WriteLine("X of point of the " + i + "st solution: " + xs.ToString()); Console.WriteLine("Y of point of the " + i + "st solution: " + ys.ToString()); Console.WriteLine(i + "st Solution circle's radius: " + rs.ToString()); } else if (i == 2) { Console.WriteLine("X of point of the " + i + "ed solution: " + xs.ToString()); Console.WriteLine("Y of point of the " + i + "ed solution: " + ys.ToString()); Console.WriteLine(i + "ed Solution circle's radius: " + rs.ToString()); } else if(i == 3) { Console.WriteLine("X of point of the " + i + "rd solution: " + xs.ToString()); Console.WriteLine("Y of point of the " + i + "rd solution: " + ys.ToString()); Console.WriteLine(i + "rd Solution circle's radius: " + rs.ToString()); } else { Console.WriteLine("X of point of the " + i + "th solution: " + xs.ToString()); Console.WriteLine("Y of point of the " + i + "th solution: " + ys.ToString()); Console.WriteLine(i + "th Solution circle's radius: " + rs.ToString()); } Console.WriteLine(); } Console.ReadKey(true); } private static void SolveTheApollonius(int calcCounter, float x1, float y1, float r1, float x2, float y2, float r2, float x3, float y3, float r3) { float s1 = 1; float s2 = 1; float s3 = 1; if (calcCounter == 2) { s1 = -1; s2 = -1; s3 = -1; } else if (calcCounter == 3) { s1 = 1; s2 = -1; s3 = -1; } else if (calcCounter == 4) { s1 = -1; s2 = 1; s3 = -1; } else if (calcCounter == 5) { s1 = -1; s2 = -1; s3 = 1; } else if (calcCounter == 6) { s1 = 1; s2 = 1; s3 = -1; } else if (calcCounter == 7) { s1 = -1; s2 = 1; s3 = 1; } else if (calcCounter == 8) { s1 = 1; s2 = -1; s3 = 1; } float v11 = 2 * x2 - 2 * x1; float v12 = 2 * y2 - 2 * y1; float v13 = x1 * x1 - x2 * x2 + y1 * y1 - y2 * y2 - r1 * r1 + r2 * r2; float v14 = 2 * s2 * r2 - 2 * s1 * r1; float v21 = 2 * x3 - 2 * x2; float v22 = 2 * y3 - 2 * y2; float v23 = x2 * x2 - x3 * x3 + y2 * y2 - y3 * y3 - r2 * r2 + r3 * r3; float v24 = 2 * s3 * r3 - 2 * s2 * r2; float w12 = v12 / v11; float w13 = v13 / v11; float w14 = v14 / v11; float w22 = v22 / v21 - w12; float w23 = v23 / v21 - w13; float w24 = v24 / v21 - w14; float P = -w23 / w22; float Q = w24 / w22; float M = -w12 * P - w13; float N = w14 - w12 * Q; float a = N * N + Q * Q - 1; float b = 2 * M * N - 2 * N * x1 + 2 * P * Q - 2 * Q * y1 + 2 * s1 * r1; float c = x1 * x1 + M * M - 2 * M * x1 + P * P + y1 * y1 - 2 * P * y1 - r1 * r1; float D = b * b - 4 * a * c; rs = (-b - float.Parse(Math.Sqrt(D).ToString())) / (2 * float.Parse(a.ToString())); xs = M + N * rs; ys = P + Q * rs; } } }
#include <stdio.h> #include <tgmath.h> #define VERBOSE 0 #define for3 for(int i = 0; i < 3; i++) typedef complex double vec; typedef struct { vec c; double r; } circ; #define re(x) creal(x) #define im(x) cimag(x) #define cp(x) re(x), im(x) #define CPLX "(%6.3f,%6.3f)" #define CPLX3 CPLX" "CPLX" "CPLX double cross(vec a, vec b) { return re(a) * im(b) - im(a) * re(b); } double abs2(vec a) { return a * conj(a); } int apollonius_in(circ aa[], int ss[], int flip, int divert) { vec n[3], x[3], t[3], a, b, center; int s[3], iter = 0, res = 0; double diff = 1, diff_old = -1, axb, d, r; for3 { s[i] = ss[i] ? 1 : -1; x[i] = aa[i].c; } while (diff > 1e-20) { a = x[0] - x[2], b = x[1] - x[2]; diff = 0; axb = -cross(a, b); d = sqrt(abs2(a) * abs2(b) * abs2(a - b)); if (VERBOSE) { const char *z = 1 + "-0+"; printf("%c%c%c|%c%c|", z[s[0]], z[s[1]], z[s[2]], z[flip], z[divert]); printf(CPLX3, cp(x[0]), cp(x[1]), cp(x[2])); } r = fabs(d / (2 * axb)); center = (abs2(a)*b - abs2(b)*a) / (2 * axb) * I + x[2]; if (!axb && flip != -1 && !divert) { if (!d) { printf("Given conditions confused me.\n"); return 0; } if (VERBOSE) puts("\n[divert]"); divert = 1; res = apollonius_in(aa, ss, -1, 1); } for3 n[i] = axb ? aa[i].c - center : a * I * flip; for3 t[i] = aa[i].c + n[i] / cabs(n[i]) * aa[i].r * s[i]; for3 diff += abs2(t[i] - x[i]), x[i] = t[i]; if (VERBOSE) printf(" %g\n", diff); if (diff >= diff_old && diff_old >= 0) if (iter++ > 20) return res; diff_old = diff; } printf("found: "); if (axb) printf("circle "CPLX", r = %f\n", cp(center), r); else printf("line "CPLX3"\n", cp(x[0]), cp(x[1]), cp(x[2])); return res + 1; } int apollonius(circ aa[]) { int s[3], i, sum = 0; for (i = 0; i < 8; i++) { s[0] = i & 1, s[1] = i & 2, s[2] = i & 4; if (s[0] && !aa[0].r) continue; if (s[1] && !aa[1].r) continue; if (s[2] && !aa[2].r) continue; sum += apollonius_in(aa, s, 1, 0); } return sum; } int main() { circ a[3] = {{0, 1}, {4, 1}, {2 + 4 * I, 1}}; circ b[3] = {{-3, 2}, {0, 1}, {3, 2}}; circ c[3] = {{-2, 1}, {0, 1}, {2 * I, 1}}; puts("set 1"); apollonius(a); puts("set 2"); apollonius(b); puts("set 3"); apollonius(c); }
Write the same algorithm in C as shown in this C# implementation.
#include <iostream> #include <string> #include <vector> #include <algorithm> std::string lcs(const std::vector<std::string>& strs) { std::vector<std::string::const_reverse_iterator> backs; std::string s; if (strs.size() == 0) return ""; if (strs.size() == 1) return strs[0]; for (auto& str : strs) backs.push_back(str.crbegin()); while (backs[0] != strs[0].crend()) { char ch = *backs[0]++; for (std::size_t i = 1; i<strs.size(); i++) { if (backs[i] == strs[i].crend()) goto done; if (*backs[i] != ch) goto done; backs[i]++; } s.push_back(ch); } done: reverse(s.begin(), s.end()); return s; } void test(const std::vector<std::string>& strs) { std::cout << "["; for (std::size_t i = 0; i<strs.size(); i++) { std::cout << '"' << strs[i] << '"'; if (i != strs.size()-1) std::cout << ", "; } std::cout << "] -> `" << lcs(strs) << "`\n"; } int main() { std::vector<std::string> t1 = {"baabababc", "baabc", "bbabc"}; std::vector<std::string> t2 = {"baabababc", "baabc", "bbazc"}; std::vector<std::string> t3 = {"Sunday", "Monday", "Tuesday", "Wednesday", "Friday", "Saturday"}; std::vector<std::string> t4 = {"longest", "common", "suffix"}; std::vector<std::string> t5 = {""}; std::vector<std::string> t6 = {}; std::vector<std::string> t7 = {"foo", "foo", "foo", "foo"}; std::vector<std::vector<std::string>> tests = {t1,t2,t3,t4,t5,t6,t7}; for (auto t : tests) test(t); return 0; }
#include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct node_t { char *elem; int length; struct node_t *next; } node; node *make_node(char *s) { node *t = malloc(sizeof(node)); t->elem = s; t->length = strlen(s); t->next = NULL; return t; } void append_node(node *head, node *elem) { while (head->next != NULL) { head = head->next; } head->next = elem; } void print_node(node *n) { putc('[', stdout); while (n != NULL) { printf("`%s` ", n->elem); n = n->next; } putc(']', stdout); } char *lcs(node *list) { int minLen = INT_MAX; int i; char *res; node *ptr; if (list == NULL) { return ""; } if (list->next == NULL) { return list->elem; } for (ptr = list; ptr != NULL; ptr = ptr->next) { minLen = min(minLen, ptr->length); } if (minLen == 0) { return ""; } res = ""; for (i = 1; i < minLen; i++) { char *suffix = &list->elem[list->length - i]; for (ptr = list->next; ptr != NULL; ptr = ptr->next) { char *e = &ptr->elem[ptr->length - i]; if (strcmp(suffix, e) != 0) { return res; } } res = suffix; } return res; } void test(node *n) { print_node(n); printf(" -> `%s`\n", lcs(n)); } void case1() { node *n = make_node("baabababc"); append_node(n, make_node("baabc")); append_node(n, make_node("bbbabc")); test(n); } void case2() { node *n = make_node("baabababc"); append_node(n, make_node("baabc")); append_node(n, make_node("bbbazc")); test(n); } void case3() { node *n = make_node("Sunday"); append_node(n, make_node("Monday")); append_node(n, make_node("Tuesday")); append_node(n, make_node("Wednesday")); append_node(n, make_node("Thursday")); append_node(n, make_node("Friday")); append_node(n, make_node("Saturday")); test(n); } void case4() { node *n = make_node("longest"); append_node(n, make_node("common")); append_node(n, make_node("suffix")); test(n); } void case5() { node *n = make_node("suffix"); test(n); } void case6() { node *n = make_node(""); test(n); } int main() { case1(); case2(); case3(); case4(); case5(); case6(); return 0; }
Generate an equivalent C version of this C# code.
using System; using System.Collections.Generic; using System.Net.Sockets; using System.Text; using System.Threading; namespace ChatServer { class State { private TcpClient client; private StringBuilder sb = new StringBuilder(); public string Name { get; } public State(string name, TcpClient client) { Name = name; this.client = client; } public void Add(byte b) { sb.Append((char)b); } public void Send(string text) { var bytes = Encoding.ASCII.GetBytes(string.Format("{0}\r\n", text)); client.GetStream().Write(bytes, 0, bytes.Length); } } class Program { static TcpListener listen; static Thread serverthread; static Dictionary<int, State> connections = new Dictionary<int, State>(); static void Main(string[] args) { listen = new TcpListener(System.Net.IPAddress.Parse("127.0.0.1"), 4004); serverthread = new Thread(new ThreadStart(DoListen)); serverthread.Start(); } private static void DoListen() { listen.Start(); Console.WriteLine("Server: Started server"); while (true) { Console.WriteLine("Server: Waiting..."); TcpClient client = listen.AcceptTcpClient(); Console.WriteLine("Server: Waited"); Thread clientThread = new Thread(new ParameterizedThreadStart(DoClient)); clientThread.Start(client); } } private static void DoClient(object client) { TcpClient tClient = (TcpClient)client; Console.WriteLine("Client (Thread: {0}): Connected!", Thread.CurrentThread.ManagedThreadId); byte[] bytes = Encoding.ASCII.GetBytes("Enter name: "); tClient.GetStream().Write(bytes, 0, bytes.Length); string name = string.Empty; bool done = false; do { if (!tClient.Connected) { Console.WriteLine("Client (Thread: {0}): Terminated!", Thread.CurrentThread.ManagedThreadId); tClient.Close(); Thread.CurrentThread.Abort(); } name = Receive(tClient); done = true; if (done) { foreach (var cl in connections) { var state = cl.Value; if (state.Name == name) { bytes = Encoding.ASCII.GetBytes("Name already registered. Please enter your name: "); tClient.GetStream().Write(bytes, 0, bytes.Length); done = false; } } } } while (!done); connections.Add(Thread.CurrentThread.ManagedThreadId, new State(name, tClient)); Console.WriteLine("\tTotal connections: {0}", connections.Count); Broadcast(string.Format("+++ {0} arrived +++", name)); do { string text = Receive(tClient); if (text == "/quit") { Broadcast(string.Format("Connection from {0} closed.", name)); connections.Remove(Thread.CurrentThread.ManagedThreadId); Console.WriteLine("\tTotal connections: {0}", connections.Count); break; } if (!tClient.Connected) { break; } Broadcast(string.Format("{0}> {1}", name, text)); } while (true); Console.WriteLine("Client (Thread: {0}): Terminated!", Thread.CurrentThread.ManagedThreadId); tClient.Close(); Thread.CurrentThread.Abort(); } private static string Receive(TcpClient client) { StringBuilder sb = new StringBuilder(); do { if (client.Available > 0) { while (client.Available > 0) { char ch = (char)client.GetStream().ReadByte(); if (ch == '\r') { continue; } if (ch == '\n') { return sb.ToString(); } sb.Append(ch); } } Thread.Sleep(100); } while (true); } private static void Broadcast(string text) { Console.WriteLine(text); foreach (var oClient in connections) { if (oClient.Key != Thread.CurrentThread.ManagedThreadId) { State state = oClient.Value; state.Send(text); } } } } }
#include <stdio.h> #include <stdlib.h> #include <sys/socket.h> #include <sys/select.h> #include <netinet/in.h> #include <netinet/ip.h> int tsocket; struct sockaddr_in tsockinfo; fd_set status, current; void ClientText(int handle, char *buf, int buf_len); struct client { char buffer[4096]; int pos; char name[32]; } *connections[FD_SETSIZE]; void AddConnection(int handle) { connections[handle] = malloc(sizeof(struct client)); connections[handle]->buffer[0] = '\0'; connections[handle]->pos = 0; connections[handle]->name[0] = '\0'; } void CloseConnection(int handle) { char buf[512]; int j; FD_CLR(handle, &status); if (connections[handle]->name[0]) { sprintf(buf, "* Disconnected: %s\r\n", connections[handle]->name); for (j = 0; j < FD_SETSIZE; j++) { if (handle != j && j != tsocket && FD_ISSET(j, &status)) { if (write(j, buf, strlen(buf)) < 0) { CloseConnection(j); } } } } else { printf ("-- Connection %d disconnected\n", handle); } if (connections[handle]) { free(connections[handle]); } close(handle); } void strip(char *buf) { char *x; x = strchr(buf, '\n'); if (x) { *x='\0'; } x = strchr(buf, '\r'); if (x) { *x='\0'; } } int RelayText(int handle) { char *begin, *end; int ret = 0; begin = connections[handle]->buffer; if (connections[handle]->pos == 4000) { if (begin[3999] != '\n') begin[4000] = '\0'; else { begin[4000] = '\n'; begin[4001] = '\0'; } } else { begin[connections[handle]->pos] = '\0'; } end = strchr(begin, '\n'); while (end != NULL) { char output[8000]; output[0] = '\0'; if (!connections[handle]->name[0]) { strncpy(connections[handle]->name, begin, 31); connections[handle]->name[31] = '\0'; strip(connections[handle]->name); sprintf(output, "* Connected: %s\r\n", connections[handle]->name); ret = 1; } else { sprintf(output, "%s: %.*s\r\n", connections[handle]->name, end-begin, begin); ret = 1; } if (output[0]) { int j; for (j = 0; j < FD_SETSIZE; j++) { if (handle != j && j != tsocket && FD_ISSET(j, &status)) { if (write(j, output, strlen(output)) < 0) { CloseConnection(j); } } } } begin = end+1; end = strchr(begin, '\n'); } strcpy(connections[handle]->buffer, begin); connections[handle]->pos -= begin - connections[handle]->buffer; return ret; } void ClientText(int handle, char *buf, int buf_len) { int i, j; if (!connections[handle]) return; j = connections[handle]->pos; for (i = 0; i < buf_len; ++i, ++j) { connections[handle]->buffer[j] = buf[i]; if (j == 4000) { while (RelayText(handle)); j = connections[handle]->pos; } } connections[handle]->pos = j; while (RelayText(handle)); } int ChatLoop() { int i, j; FD_ZERO(&status); FD_SET(tsocket, &status); FD_SET(0, &status); while(1) { current = status; if (select(FD_SETSIZE, &current, NULL, NULL, NULL)==-1) { perror("Select"); return 0; } for (i = 0; i < FD_SETSIZE; ++i) { if (FD_ISSET(i, &current)) { if (i == tsocket) { struct sockaddr_in cliinfo; socklen_t addrlen = sizeof(cliinfo); int handle; handle = accept(tsocket, &cliinfo, &addrlen); if (handle == -1) { perror ("Couldn't accept connection"); } else if (handle > FD_SETSIZE) { printf ("Unable to accept new connection.\n"); close(handle); } else { if (write(handle, "Enter name: ", 12) >= 0) { printf("-- New connection %d from %s:%hu\n", handle, inet_ntoa (cliinfo.sin_addr), ntohs(cliinfo.sin_port)); FD_SET(handle, &status); AddConnection(handle); } } } else { char buf[512]; int b; b = read(i, buf, 500); if (b <= 0) { CloseConnection(i); } else { ClientText(i, buf, b); } } } } } } int main (int argc, char*argv[]) { tsocket = socket(PF_INET, SOCK_STREAM, 0); tsockinfo.sin_family = AF_INET; tsockinfo.sin_port = htons(7070); if (argc > 1) { tsockinfo.sin_port = htons(atoi(argv[1])); } tsockinfo.sin_addr.s_addr = htonl(INADDR_ANY); printf ("Socket %d on port %hu\n", tsocket, ntohs(tsockinfo.sin_port)); if (bind(tsocket, &tsockinfo, sizeof(tsockinfo)) == -1) { perror("Couldn't bind socket"); return -1; } if (listen(tsocket, 10) == -1) { perror("Couldn't listen to port"); } ChatLoop(); return 0; }
Convert the following code from C# to C, ensuring the logic remains intact.
using System; using System.Collections.Generic; using System.Net.Sockets; using System.Text; using System.Threading; namespace ChatServer { class State { private TcpClient client; private StringBuilder sb = new StringBuilder(); public string Name { get; } public State(string name, TcpClient client) { Name = name; this.client = client; } public void Add(byte b) { sb.Append((char)b); } public void Send(string text) { var bytes = Encoding.ASCII.GetBytes(string.Format("{0}\r\n", text)); client.GetStream().Write(bytes, 0, bytes.Length); } } class Program { static TcpListener listen; static Thread serverthread; static Dictionary<int, State> connections = new Dictionary<int, State>(); static void Main(string[] args) { listen = new TcpListener(System.Net.IPAddress.Parse("127.0.0.1"), 4004); serverthread = new Thread(new ThreadStart(DoListen)); serverthread.Start(); } private static void DoListen() { listen.Start(); Console.WriteLine("Server: Started server"); while (true) { Console.WriteLine("Server: Waiting..."); TcpClient client = listen.AcceptTcpClient(); Console.WriteLine("Server: Waited"); Thread clientThread = new Thread(new ParameterizedThreadStart(DoClient)); clientThread.Start(client); } } private static void DoClient(object client) { TcpClient tClient = (TcpClient)client; Console.WriteLine("Client (Thread: {0}): Connected!", Thread.CurrentThread.ManagedThreadId); byte[] bytes = Encoding.ASCII.GetBytes("Enter name: "); tClient.GetStream().Write(bytes, 0, bytes.Length); string name = string.Empty; bool done = false; do { if (!tClient.Connected) { Console.WriteLine("Client (Thread: {0}): Terminated!", Thread.CurrentThread.ManagedThreadId); tClient.Close(); Thread.CurrentThread.Abort(); } name = Receive(tClient); done = true; if (done) { foreach (var cl in connections) { var state = cl.Value; if (state.Name == name) { bytes = Encoding.ASCII.GetBytes("Name already registered. Please enter your name: "); tClient.GetStream().Write(bytes, 0, bytes.Length); done = false; } } } } while (!done); connections.Add(Thread.CurrentThread.ManagedThreadId, new State(name, tClient)); Console.WriteLine("\tTotal connections: {0}", connections.Count); Broadcast(string.Format("+++ {0} arrived +++", name)); do { string text = Receive(tClient); if (text == "/quit") { Broadcast(string.Format("Connection from {0} closed.", name)); connections.Remove(Thread.CurrentThread.ManagedThreadId); Console.WriteLine("\tTotal connections: {0}", connections.Count); break; } if (!tClient.Connected) { break; } Broadcast(string.Format("{0}> {1}", name, text)); } while (true); Console.WriteLine("Client (Thread: {0}): Terminated!", Thread.CurrentThread.ManagedThreadId); tClient.Close(); Thread.CurrentThread.Abort(); } private static string Receive(TcpClient client) { StringBuilder sb = new StringBuilder(); do { if (client.Available > 0) { while (client.Available > 0) { char ch = (char)client.GetStream().ReadByte(); if (ch == '\r') { continue; } if (ch == '\n') { return sb.ToString(); } sb.Append(ch); } } Thread.Sleep(100); } while (true); } private static void Broadcast(string text) { Console.WriteLine(text); foreach (var oClient in connections) { if (oClient.Key != Thread.CurrentThread.ManagedThreadId) { State state = oClient.Value; state.Send(text); } } } } }
#include <stdio.h> #include <stdlib.h> #include <sys/socket.h> #include <sys/select.h> #include <netinet/in.h> #include <netinet/ip.h> int tsocket; struct sockaddr_in tsockinfo; fd_set status, current; void ClientText(int handle, char *buf, int buf_len); struct client { char buffer[4096]; int pos; char name[32]; } *connections[FD_SETSIZE]; void AddConnection(int handle) { connections[handle] = malloc(sizeof(struct client)); connections[handle]->buffer[0] = '\0'; connections[handle]->pos = 0; connections[handle]->name[0] = '\0'; } void CloseConnection(int handle) { char buf[512]; int j; FD_CLR(handle, &status); if (connections[handle]->name[0]) { sprintf(buf, "* Disconnected: %s\r\n", connections[handle]->name); for (j = 0; j < FD_SETSIZE; j++) { if (handle != j && j != tsocket && FD_ISSET(j, &status)) { if (write(j, buf, strlen(buf)) < 0) { CloseConnection(j); } } } } else { printf ("-- Connection %d disconnected\n", handle); } if (connections[handle]) { free(connections[handle]); } close(handle); } void strip(char *buf) { char *x; x = strchr(buf, '\n'); if (x) { *x='\0'; } x = strchr(buf, '\r'); if (x) { *x='\0'; } } int RelayText(int handle) { char *begin, *end; int ret = 0; begin = connections[handle]->buffer; if (connections[handle]->pos == 4000) { if (begin[3999] != '\n') begin[4000] = '\0'; else { begin[4000] = '\n'; begin[4001] = '\0'; } } else { begin[connections[handle]->pos] = '\0'; } end = strchr(begin, '\n'); while (end != NULL) { char output[8000]; output[0] = '\0'; if (!connections[handle]->name[0]) { strncpy(connections[handle]->name, begin, 31); connections[handle]->name[31] = '\0'; strip(connections[handle]->name); sprintf(output, "* Connected: %s\r\n", connections[handle]->name); ret = 1; } else { sprintf(output, "%s: %.*s\r\n", connections[handle]->name, end-begin, begin); ret = 1; } if (output[0]) { int j; for (j = 0; j < FD_SETSIZE; j++) { if (handle != j && j != tsocket && FD_ISSET(j, &status)) { if (write(j, output, strlen(output)) < 0) { CloseConnection(j); } } } } begin = end+1; end = strchr(begin, '\n'); } strcpy(connections[handle]->buffer, begin); connections[handle]->pos -= begin - connections[handle]->buffer; return ret; } void ClientText(int handle, char *buf, int buf_len) { int i, j; if (!connections[handle]) return; j = connections[handle]->pos; for (i = 0; i < buf_len; ++i, ++j) { connections[handle]->buffer[j] = buf[i]; if (j == 4000) { while (RelayText(handle)); j = connections[handle]->pos; } } connections[handle]->pos = j; while (RelayText(handle)); } int ChatLoop() { int i, j; FD_ZERO(&status); FD_SET(tsocket, &status); FD_SET(0, &status); while(1) { current = status; if (select(FD_SETSIZE, &current, NULL, NULL, NULL)==-1) { perror("Select"); return 0; } for (i = 0; i < FD_SETSIZE; ++i) { if (FD_ISSET(i, &current)) { if (i == tsocket) { struct sockaddr_in cliinfo; socklen_t addrlen = sizeof(cliinfo); int handle; handle = accept(tsocket, &cliinfo, &addrlen); if (handle == -1) { perror ("Couldn't accept connection"); } else if (handle > FD_SETSIZE) { printf ("Unable to accept new connection.\n"); close(handle); } else { if (write(handle, "Enter name: ", 12) >= 0) { printf("-- New connection %d from %s:%hu\n", handle, inet_ntoa (cliinfo.sin_addr), ntohs(cliinfo.sin_port)); FD_SET(handle, &status); AddConnection(handle); } } } else { char buf[512]; int b; b = read(i, buf, 500); if (b <= 0) { CloseConnection(i); } else { ClientText(i, buf, b); } } } } } } int main (int argc, char*argv[]) { tsocket = socket(PF_INET, SOCK_STREAM, 0); tsockinfo.sin_family = AF_INET; tsockinfo.sin_port = htons(7070); if (argc > 1) { tsockinfo.sin_port = htons(atoi(argv[1])); } tsockinfo.sin_addr.s_addr = htonl(INADDR_ANY); printf ("Socket %d on port %hu\n", tsocket, ntohs(tsockinfo.sin_port)); if (bind(tsocket, &tsockinfo, sizeof(tsockinfo)) == -1) { perror("Couldn't bind socket"); return -1; } if (listen(tsocket, 10) == -1) { perror("Couldn't listen to port"); } ChatLoop(); return 0; }
Convert the following code from C# to C, ensuring the logic remains intact.
using System; using System.Collections.Generic; using System.IO; using System.Text; class Program { public class FastaEntry { public string Name { get; set; } public StringBuilder Sequence { get; set; } } static IEnumerable<FastaEntry> ParseFasta(StreamReader fastaFile) { FastaEntry f = null; string line; while ((line = fastaFile.ReadLine()) != null) { if (line.StartsWith(";")) continue; if (line.StartsWith(">")) { if (f != null) yield return f; f = new FastaEntry { Name = line.Substring(1), Sequence = new StringBuilder() }; } else if (f != null) f.Sequence.Append(line); } yield return f; } static void Main(string[] args) { try { using (var fastaFile = new StreamReader("fasta.txt")) { foreach (FastaEntry f in ParseFasta(fastaFile)) Console.WriteLine("{0}: {1}", f.Name, f.Sequence); } } catch (FileNotFoundException e) { Console.WriteLine(e); } Console.ReadLine(); } }
#include <stdio.h> #include <stdlib.h> #include <string.h> void main() { FILE * fp; char * line = NULL; size_t len = 0; ssize_t read; fp = fopen("fasta.txt", "r"); if (fp == NULL) exit(EXIT_FAILURE); int state = 0; while ((read = getline(&line, &len, fp)) != -1) { if (line[read - 1] == '\n') line[read - 1] = 0; if (line[0] == '>') { if (state == 1) printf("\n"); printf("%s: ", line+1); state = 1; } else { printf("%s", line); } } printf("\n"); fclose(fp); if (line) free(line); exit(EXIT_SUCCESS); }
Generate an equivalent C version of this C# code.
using System; using System.Collections.Generic; using System.Linq; public class FindPalindromicNumbers { static void Main(string[] args) { var query = PalindromicTernaries() .Where(IsPalindromicBinary) .Take(6); foreach (var x in query) { Console.WriteLine("Decimal: " + x); Console.WriteLine("Ternary: " + ToTernary(x)); Console.WriteLine("Binary: " + Convert.ToString(x, 2)); Console.WriteLine(); } } public static IEnumerable<long> PalindromicTernaries() { yield return 0; yield return 1; yield return 13; yield return 23; var f = new List<long> {0}; long fMiddle = 9; while (true) { for (long edge = 1; edge < 3; edge++) { int i; do { long result = fMiddle; long fLeft = fMiddle * 3; long fRight = fMiddle / 3; for (int j = f.Count - 1; j >= 0; j--) { result += (fLeft + fRight) * f[j]; fLeft *= 3; fRight /= 3; } result += (fLeft + fRight) * edge; yield return result; for (i = f.Count - 1; i >= 0; i--) { if (f[i] == 2) { f[i] = 0; } else { f[i]++; break; } } } while (i >= 0); } f.Add(0); fMiddle *= 3; } } public static bool IsPalindromicBinary(long number) { long n = number; long reverse = 0; while (n != 0) { reverse <<= 1; if ((n & 1) == 1) reverse++; n >>= 1; } return reverse == number; } public static string ToTernary(long n) { if (n == 0) return "0"; string result = ""; while (n > 0) { { result = (n % 3) + result; n /= 3; } return result; } }
#include <stdio.h> typedef unsigned long long xint; int is_palin2(xint n) { xint x = 0; if (!(n&1)) return !n; while (x < n) x = x<<1 | (n&1), n >>= 1; return n == x || n == x>>1; } xint reverse3(xint n) { xint x = 0; while (n) x = x*3 + (n%3), n /= 3; return x; } void print(xint n, xint base) { putchar(' '); do { putchar('0' + (n%base)), n /= base; } while(n); printf("(%lld)", base); } void show(xint n) { printf("%llu", n); print(n, 2); print(n, 3); putchar('\n'); } xint min(xint a, xint b) { return a < b ? a : b; } xint max(xint a, xint b) { return a > b ? a : b; } int main(void) { xint lo, hi, lo2, hi2, lo3, hi3, pow2, pow3, i, n; int cnt; show(0); cnt = 1; lo = 0; hi = pow2 = pow3 = 1; while (1) { for (i = lo; i < hi; i++) { n = (i * 3 + 1) * pow3 + reverse3(i); if (!is_palin2(n)) continue; show(n); if (++cnt >= 7) return 0; } if (i == pow3) pow3 *= 3; else pow2 *= 4; while (1) { while (pow2 <= pow3) pow2 *= 4; lo2 = (pow2 / pow3 - 1) / 3; hi2 = (pow2 * 2 / pow3 - 1) / 3 + 1; lo3 = pow3 / 3; hi3 = pow3; if (lo2 >= hi3) pow3 *= 3; else if (lo3 >= hi2) pow2 *= 4; else { lo = max(lo2, lo3); hi = min(hi2, hi3); break; } } } return 0; }
Write the same algorithm in C as shown in this C# implementation.
using System; using System.Collections.Generic; using System.Linq; public class FindPalindromicNumbers { static void Main(string[] args) { var query = PalindromicTernaries() .Where(IsPalindromicBinary) .Take(6); foreach (var x in query) { Console.WriteLine("Decimal: " + x); Console.WriteLine("Ternary: " + ToTernary(x)); Console.WriteLine("Binary: " + Convert.ToString(x, 2)); Console.WriteLine(); } } public static IEnumerable<long> PalindromicTernaries() { yield return 0; yield return 1; yield return 13; yield return 23; var f = new List<long> {0}; long fMiddle = 9; while (true) { for (long edge = 1; edge < 3; edge++) { int i; do { long result = fMiddle; long fLeft = fMiddle * 3; long fRight = fMiddle / 3; for (int j = f.Count - 1; j >= 0; j--) { result += (fLeft + fRight) * f[j]; fLeft *= 3; fRight /= 3; } result += (fLeft + fRight) * edge; yield return result; for (i = f.Count - 1; i >= 0; i--) { if (f[i] == 2) { f[i] = 0; } else { f[i]++; break; } } } while (i >= 0); } f.Add(0); fMiddle *= 3; } } public static bool IsPalindromicBinary(long number) { long n = number; long reverse = 0; while (n != 0) { reverse <<= 1; if ((n & 1) == 1) reverse++; n >>= 1; } return reverse == number; } public static string ToTernary(long n) { if (n == 0) return "0"; string result = ""; while (n > 0) { { result = (n % 3) + result; n /= 3; } return result; } }
#include <stdio.h> typedef unsigned long long xint; int is_palin2(xint n) { xint x = 0; if (!(n&1)) return !n; while (x < n) x = x<<1 | (n&1), n >>= 1; return n == x || n == x>>1; } xint reverse3(xint n) { xint x = 0; while (n) x = x*3 + (n%3), n /= 3; return x; } void print(xint n, xint base) { putchar(' '); do { putchar('0' + (n%base)), n /= base; } while(n); printf("(%lld)", base); } void show(xint n) { printf("%llu", n); print(n, 2); print(n, 3); putchar('\n'); } xint min(xint a, xint b) { return a < b ? a : b; } xint max(xint a, xint b) { return a > b ? a : b; } int main(void) { xint lo, hi, lo2, hi2, lo3, hi3, pow2, pow3, i, n; int cnt; show(0); cnt = 1; lo = 0; hi = pow2 = pow3 = 1; while (1) { for (i = lo; i < hi; i++) { n = (i * 3 + 1) * pow3 + reverse3(i); if (!is_palin2(n)) continue; show(n); if (++cnt >= 7) return 0; } if (i == pow3) pow3 *= 3; else pow2 *= 4; while (1) { while (pow2 <= pow3) pow2 *= 4; lo2 = (pow2 / pow3 - 1) / 3; hi2 = (pow2 * 2 / pow3 - 1) / 3 + 1; lo3 = pow3 / 3; hi3 = pow3; if (lo2 >= hi3) pow3 *= 3; else if (lo3 >= hi2) pow2 *= 4; else { lo = max(lo2, lo3); hi = min(hi2, hi3); break; } } } return 0; }
Produce a language-to-language conversion: from C# to C, same semantics.
static void Main(string[] args) { int bufferHeight = Console.BufferHeight; int bufferWidth = Console.BufferWidth; int windowHeight = Console.WindowHeight; int windowWidth = Console.WindowWidth; Console.Write("Buffer Height: "); Console.WriteLine(bufferHeight); Console.Write("Buffer Width: "); Console.WriteLine(bufferWidth); Console.Write("Window Height: "); Console.WriteLine(windowHeight); Console.Write("Window Width: "); Console.WriteLine(windowWidth); Console.ReadLine(); }
#include <sys/ioctl.h> #include <err.h> #include <fcntl.h> #include <stdio.h> #include <unistd.h> int main() { struct winsize ws; int fd; fd = open("/dev/tty", O_RDWR); if (fd < 0) err(1, "/dev/tty"); if (ioctl(fd, TIOCGWINSZ, &ws) < 0) err(1, "/dev/tty"); printf("%d rows by %d columns\n", ws.ws_row, ws.ws_col); printf("(%d by %d pixels)\n", ws.ws_xpixel, ws.ws_ypixel); close(fd); return 0; }