Instruction stringlengths 45 106 | input_code stringlengths 1 13.7k | output_code stringlengths 1 13.7k |
|---|---|---|
Generate an equivalent C version of this C# code. | using System;
using System.Numerics;
class Program
{
static void Main()
{
BigInteger i = 1;
while (true)
{
Console.WriteLine(i++);
}
}
}
| #include <stdio.h>
int main()
{
unsigned int i = 0;
while (++i) printf("%u\n", i);
return 0;
}
|
Write a version of this C# function in C with identical behavior. | using System;
using System.Numerics;
class Program
{
static void Main()
{
BigInteger i = 1;
while (true)
{
Console.WriteLine(i++);
}
}
}
| #include <stdio.h>
int main()
{
unsigned int i = 0;
while (++i) printf("%u\n", i);
return 0;
}
|
Please provide an equivalent version of this C# code in C. | using System;
using System.Numerics;
class Program
{
static void Main()
{
BigInteger i = 1;
while (true)
{
Console.WriteLine(i++);
}
}
}
| #include <stdio.h>
int main()
{
unsigned int i = 0;
while (++i) printf("%u\n", i);
return 0;
}
|
Rewrite this program in C while keeping its functionality equivalent to the C# version. | private string LookupDns(string s)
{
try
{
System.Net.IPHostEntry ip = System.Net.Dns.GetHostEntry(s);
string result = ip.AddressList[0].ToString();
for (int i = 1; i < ip.AddressList.Length; ++i)
result += ", ... | #include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int
main()
{
struct addrinfo hints, *res, *res0;
int error;
char host[NI_MAXHOST];
memset(&hints, 0, sizeof hints);
hints.ai_family = PF_UNSPEC;
hints.ai_socktype = SOCK_DG... |
Write the same code in C as shown below in C#. | using System;
public class SevenSidedDice
{
Random random = new Random();
static void Main(string[] args)
{
SevenSidedDice sevenDice = new SevenSidedDice();
Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven());
Console.Read();
}
int seven()
{
int v=21;
w... | int rand5()
{
int r, rand_max = RAND_MAX - (RAND_MAX % 5);
while ((r = rand()) >= rand_max);
return r / (rand_max / 5) + 1;
}
int rand5_7()
{
int r;
while ((r = rand5() * 5 + rand5()) >= 27);
return r / 3 - 1;
}
int main()
{
printf(check(rand5, 5, 1000000, .05) ? "flat\n" : "not flat\n");
printf(check(rand7,... |
Translate this program into C but keep the logic exactly as in C#. | using System; using static System.Console;
class Program {
static bool[] np;
static void ms(long lmt) {
np = new bool[lmt]; np[0] = np[1] = true;
for (long n = 2, j = 1; n < lmt; n += j, j = 2) if (!np[n])
for (long k = n * n; k < lmt; k += n) np[k] = true; }
static bool is_Mag(long n) { lon... | #include <stdio.h>
#include <string.h>
typedef int bool;
typedef unsigned long long ull;
#define TRUE 1
#define FALSE 0
bool is_prime(ull n) {
ull d;
if (n < 2) return FALSE;
if (!(n % 2)) return n == 2;
if (!(n % 3)) return n == 3;
d = 5;
while (d * d <= n) {
if (!(n % d)) return F... |
Generate a C translation of this C# snippet without changing its computational steps. | class Program
{
static void Main(string[] args)
{
Console.WriteLine("Enter two integers. Space delimited please: ");
string s = Console.ReadLine();
int[,] myArray=new int[(int)s[0],(int)s[2]];
myArray[0, 0] = 2;
Console.WriteLi... | #include <stdio.h>
int main(int argc, char **argv) {
int user1 = 0, user2 = 0;
printf("Enter two integers. Space delimited, please: ");
scanf("%d %d",&user1, &user2);
int array[user1][user2];
array[user1/2][user2/2] = user1 + user2;
printf("array[%d][%d] is %d\n",user1/2,user2/2,array[user1/2][use... |
Ensure the translated C code behaves exactly like the original C# snippet. | class Program
{
static void Main(string[] args)
{
Console.WriteLine("Enter two integers. Space delimited please: ");
string s = Console.ReadLine();
int[,] myArray=new int[(int)s[0],(int)s[2]];
myArray[0, 0] = 2;
Console.WriteLi... | #include <stdio.h>
int main(int argc, char **argv) {
int user1 = 0, user2 = 0;
printf("Enter two integers. Space delimited, please: ");
scanf("%d %d",&user1, &user2);
int array[user1][user2];
array[user1/2][user2/2] = user1 + user2;
printf("array[%d][%d] is %d\n",user1/2,user2/2,array[user1/2][use... |
Rewrite this program in C while keeping its functionality equivalent to the C# version. | using System;
using System.Linq;
namespace ChineseRemainderTheorem
{
class Program
{
static void Main(string[] args)
{
int[] n = { 3, 5, 7 };
int[] a = { 2, 3, 2 };
int result = ChineseRemainderTheorem.Solve(n, a);
int counter = 0;
i... | #include <stdio.h>
int mul_inv(int a, int b)
{
int b0 = b, t, q;
int x0 = 0, x1 = 1;
if (b == 1) return 1;
while (a > 1) {
q = a / b;
t = b, b = a % b, a = t;
t = x0, x0 = x1 - q * x0, x1 = t;
}
if (x1 < 0) x1 += b0;
return x1;
}
int chinese_remainder(int *n, int *a, int len)
{
int p, i, prod = 1, sum ... |
Generate an equivalent C version of this C# code. | using System;
using System.Linq;
namespace ChineseRemainderTheorem
{
class Program
{
static void Main(string[] args)
{
int[] n = { 3, 5, 7 };
int[] a = { 2, 3, 2 };
int result = ChineseRemainderTheorem.Solve(n, a);
int counter = 0;
i... | #include <stdio.h>
int mul_inv(int a, int b)
{
int b0 = b, t, q;
int x0 = 0, x1 = 1;
if (b == 1) return 1;
while (a > 1) {
q = a / b;
t = b, b = a % b, a = t;
t = x0, x0 = x1 - q * x0, x1 = t;
}
if (x1 < 0) x1 += b0;
return x1;
}
int chinese_remainder(int *n, int *a, int len)
{
int p, i, prod = 1, sum ... |
Keep all operations the same but rewrite the snippet in C. | using System;
using System.Linq;
namespace ChineseRemainderTheorem
{
class Program
{
static void Main(string[] args)
{
int[] n = { 3, 5, 7 };
int[] a = { 2, 3, 2 };
int result = ChineseRemainderTheorem.Solve(n, a);
int counter = 0;
i... | #include <stdio.h>
int mul_inv(int a, int b)
{
int b0 = b, t, q;
int x0 = 0, x1 = 1;
if (b == 1) return 1;
while (a > 1) {
q = a / b;
t = b, b = a % b, a = t;
t = x0, x0 = x1 - q * x0, x1 = t;
}
if (x1 < 0) x1 += b0;
return x1;
}
int chinese_remainder(int *n, int *a, int len)
{
int p, i, prod = 1, sum ... |
Translate the given C# code snippet into C without altering its behavior. | using System;
using System.Numerics;
namespace PiCalc {
internal class Program {
private readonly BigInteger FOUR = new BigInteger(4);
private readonly BigInteger SEVEN = new BigInteger(7);
private readonly BigInteger TEN = new BigInteger(10);
private readonly BigInteger THREE = new... | #include <stdio.h>
#include <stdlib.h>
#include <gmp.h>
mpz_t tmp1, tmp2, t5, t239, pows;
void actan(mpz_t res, unsigned long base, mpz_t pows)
{
int i, neg = 1;
mpz_tdiv_q_ui(res, pows, base);
mpz_set(tmp1, res);
for (i = 3; ; i += 2) {
mpz_tdiv_q_ui(tmp1, tmp1, base * base);
mpz_tdiv_q_ui(tmp2, tmp1, i);
i... |
Generate an equivalent C version of this C# code. | using System;
using System.Numerics;
namespace PiCalc {
internal class Program {
private readonly BigInteger FOUR = new BigInteger(4);
private readonly BigInteger SEVEN = new BigInteger(7);
private readonly BigInteger TEN = new BigInteger(10);
private readonly BigInteger THREE = new... | #include <stdio.h>
#include <stdlib.h>
#include <gmp.h>
mpz_t tmp1, tmp2, t5, t239, pows;
void actan(mpz_t res, unsigned long base, mpz_t pows)
{
int i, neg = 1;
mpz_tdiv_q_ui(res, pows, base);
mpz_set(tmp1, res);
for (i = 3; ; i += 2) {
mpz_tdiv_q_ui(tmp1, tmp1, base * base);
mpz_tdiv_q_ui(tmp2, tmp1, i);
i... |
Write a version of this C# function in C with identical behavior. | using System;
static class YCombinator<T, TResult>
{
private delegate Func<T, TResult> RecursiveFunc(RecursiveFunc r);
public static Func<Func<Func<T, TResult>, Func<T, TResult>>, Func<T, TResult>> Fix { get; } =
f => ((RecursiveFunc)(g => f(x => g(g)(x))))(g => f(x => g(g)(x)));
}
static class ... | #include <stdio.h>
#include <stdlib.h>
typedef struct func_t *func;
typedef struct func_t {
func (*fn) (func, func);
func _;
int num;
} func_t;
func new(func(*f)(func, func), func _) {
func x = malloc(sizeof(func_t));
x->fn = f;
x->_ = _;
x->num = 0;
... |
Generate a C translation of this C# snippet without changing its computational steps. | using System.Linq; class Program { static void Main() {
int a, b, c, d, e, f, g; int[] h = new int[g = 1000];
for (a = 0, b = 1, c = 2; c < g; a = b, b = c++)
for (d = a, e = b - d, f = h[b]; e <= b; e++)
if (f == h[d--]) { h[c] = e; break; }
void sho(int i) { System.Console.WriteLine(st... | #include <stdlib.h>
#include <stdio.h>
int main(int argc, const char *argv[]) {
const int max = 1000;
int *a = malloc(max * sizeof(int));
for (int n = 0; n < max - 1; n ++) {
for (int m = n - 1; m >= 0; m --) {
if (a[m] == a[n]) {
a[n+1] = n - m;
break;
}
}
}
printf("The ... |
Produce a language-to-language conversion: from C# to C, same semantics. | using System.Linq; class Program { static void Main() {
int a, b, c, d, e, f, g; int[] h = new int[g = 1000];
for (a = 0, b = 1, c = 2; c < g; a = b, b = c++)
for (d = a, e = b - d, f = h[b]; e <= b; e++)
if (f == h[d--]) { h[c] = e; break; }
void sho(int i) { System.Console.WriteLine(st... | #include <stdlib.h>
#include <stdio.h>
int main(int argc, const char *argv[]) {
const int max = 1000;
int *a = malloc(max * sizeof(int));
for (int n = 0; n < max - 1; n ++) {
for (int m = n - 1; m >= 0; m --) {
if (a[m] == a[n]) {
a[n+1] = n - m;
break;
}
}
}
printf("The ... |
Write a version of this C# function in C with identical behavior. | using System.Linq; class Program { static void Main() {
int a, b, c, d, e, f, g; int[] h = new int[g = 1000];
for (a = 0, b = 1, c = 2; c < g; a = b, b = c++)
for (d = a, e = b - d, f = h[b]; e <= b; e++)
if (f == h[d--]) { h[c] = e; break; }
void sho(int i) { System.Console.WriteLine(st... | #include <stdlib.h>
#include <stdio.h>
int main(int argc, const char *argv[]) {
const int max = 1000;
int *a = malloc(max * sizeof(int));
for (int n = 0; n < max - 1; n ++) {
for (int m = n - 1; m >= 0; m --) {
if (a[m] == a[n]) {
a[n+1] = n - m;
break;
}
}
}
printf("The ... |
Change the programming language of this snippet from C# to C without modifying what it does. | using System.Linq; class Program { static void Main() {
int a, b, c, d, e, f, g; int[] h = new int[g = 1000];
for (a = 0, b = 1, c = 2; c < g; a = b, b = c++)
for (d = a, e = b - d, f = h[b]; e <= b; e++)
if (f == h[d--]) { h[c] = e; break; }
void sho(int i) { System.Console.WriteLine(st... | #include <stdlib.h>
#include <stdio.h>
int main(int argc, const char *argv[]) {
const int max = 1000;
int *a = malloc(max * sizeof(int));
for (int n = 0; n < max - 1; n ++) {
for (int m = n - 1; m >= 0; m --) {
if (a[m] == a[n]) {
a[n+1] = n - m;
break;
}
}
}
printf("The ... |
Port the provided C# code into C while preserving the original functionality. | using System;
class Program {
static void Main(string[] args) {
for (int i = 1; i <= 10; i++) {
Console.Write(i);
if (i % 5 == 0) {
Console.WriteLine();
continue;
}
Console.Write(", ");
}
}
}
| for(int i = 1;i <= 10; i++){
printf("%d", i);
if(i % 5 == 0){
printf("\n");
continue;
}
printf(", ");
}
|
Convert the following code from C# to C, ensuring the logic remains intact. | using System;
class Program {
static void Main(string[] args) {
for (int i = 1; i <= 10; i++) {
Console.Write(i);
if (i % 5 == 0) {
Console.WriteLine();
continue;
}
Console.Write(", ");
}
}
}
| for(int i = 1;i <= 10; i++){
printf("%d", i);
if(i % 5 == 0){
printf("\n");
continue;
}
printf(", ");
}
|
Rewrite this program in C while keeping its functionality equivalent to the C# version. | using System;
public class GeneralFizzBuzz
{
public static void Main()
{
int i;
int j;
int k;
int limit;
string iString;
string jString;
string kString;
Console.WriteLine("First integer:");
i = Convert.ToInt32(Console.R... | #include <stdio.h>
#include <stdlib.h>
struct replace_info {
int n;
char *text;
};
int compare(const void *a, const void *b)
{
struct replace_info *x = (struct replace_info *) a;
struct replace_info *y = (struct replace_info *) b;
return x->n - y->n;
}
void generic_fizz_buzz(int max, struct repla... |
Translate the given C# code snippet into C without altering its behavior. | using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace Rosetta.CheckPointSync;
public class Program
{
public async Task Main()
{
RobotBuilder robotBuilder = new RobotBuilder();
Task work = robotBuilder.BuildRobots(
"Optimus Prime", "R. Gisk... | #include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <omp.h>
int main()
{
int jobs = 41, tid;
omp_set_num_threads(5);
#pragma omp parallel shared(jobs) private(tid)
{
tid = omp_get_thread_num();
while (jobs > 0) {
... |
Generate an equivalent C version of this C# code. | namespace Vlq
{
using System;
using System.Collections.Generic;
using System.Linq;
public static class VarLenQuantity
{
public static ulong ToVlq(ulong integer)
{
var array = new byte[8];
var buffer = ToVlqCollection(integer)
.SkipWhile(b => b == 0)
.Reverse()
.ToA... | #include <stdio.h>
#include <stdint.h>
void to_seq(uint64_t x, uint8_t *out)
{
int i, j;
for (i = 9; i > 0; i--) {
if (x & 127ULL << i * 7) break;
}
for (j = 0; j <= i; j++)
out[j] = ((x >> ((i - j) * 7)) & 127) | 128;
out[i] ^= 128;
}
uint64_t from_seq(uint8_t *in)
{
uint64_t r = 0;
do {
r = (r << 7) ... |
Port the following code from C# to C with equivalent syntax and logic. | namespace Vlq
{
using System;
using System.Collections.Generic;
using System.Linq;
public static class VarLenQuantity
{
public static ulong ToVlq(ulong integer)
{
var array = new byte[8];
var buffer = ToVlqCollection(integer)
.SkipWhile(b => b == 0)
.Reverse()
.ToA... | #include <stdio.h>
#include <stdint.h>
void to_seq(uint64_t x, uint8_t *out)
{
int i, j;
for (i = 9; i > 0; i--) {
if (x & 127ULL << i * 7) break;
}
for (j = 0; j <= i; j++)
out[j] = ((x >> ((i - j) * 7)) & 127) | 128;
out[i] ^= 128;
}
uint64_t from_seq(uint8_t *in)
{
uint64_t r = 0;
do {
r = (r << 7) ... |
Please provide an equivalent version of this C# code in C. | using System;
namespace StringCase
{
class Program
{
public static void Main()
{
String input = scope .("alphaBETA");
input.ToUpper();
Console.WriteLine(input);
input.ToLower();
Console.WriteLine(input);
}
}
}
|
#include <ctype.h>
#include <stdio.h>
void str_toupper(char *s)
{
while(*s)
{
*s=toupper(*s);
s++;
}
}
void str_tolower(char *s)
{
while(*s)
{
*s=tolower(*s);
s++;
}
}
int main(int argc, char *argv[])
{
char t[255]="alphaBETA";
str_toupper(t);
p... |
Translate this program into C but keep the logic exactly as in C#. | using System.Text;
using System.Security.Cryptography;
byte[] data = Encoding.ASCII.GetBytes("The quick brown fox jumped over the lazy dog's back");
byte[] hash = MD5.Create().ComputeHash(data);
Console.WriteLine(BitConverter.ToString(hash).Replace("-", "").ToLower());
| #include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <openssl/md5.h>
const char *string = "The quick brown fox jumped over the lazy dog's back";
int main()
{
int i;
unsigned char result[MD5_DIGEST_LENGTH];
MD5(string, strlen(string), result);
for(i = 0; i < MD5_DIGEST_LENGTH; i++)
prin... |
Generate a C translation of this C# snippet without changing its computational steps. | class Program
{
static void Main(string[] args)
{
CultureInfo ci=CultureInfo.CreateSpecificCulture("en-US");
string dateString = "March 7 2009 7:30pm EST";
string format = "MMMM d yyyy h:mmtt z";
DateTime myDateTime = DateTime.ParseExact(dateString.Replace("EST","+6"),format,ci) ... | #include <stdio.h>
#include <stdlib.h>
#include <time.h>
int main()
{
struct tm ts;
time_t t;
const char *d = "March 7 2009 7:30pm EST";
strptime(d, "%B %d %Y %I:%M%p %Z", &ts);
t = mktime(&ts);
t += 12*60*60;
printf("%s", ctime(&t));
return EXIT_SUCCESS;
}
|
Produce a functionally identical C code for the snippet given in C#. | class Program
{
static void Main(string[] args)
{
CultureInfo ci=CultureInfo.CreateSpecificCulture("en-US");
string dateString = "March 7 2009 7:30pm EST";
string format = "MMMM d yyyy h:mmtt z";
DateTime myDateTime = DateTime.ParseExact(dateString.Replace("EST","+6"),format,ci) ... | #include <stdio.h>
#include <stdlib.h>
#include <time.h>
int main()
{
struct tm ts;
time_t t;
const char *d = "March 7 2009 7:30pm EST";
strptime(d, "%B %d %Y %I:%M%p %Z", &ts);
t = mktime(&ts);
t += 12*60*60;
printf("%s", ctime(&t));
return EXIT_SUCCESS;
}
|
Ensure the translated C code behaves exactly like the original C# snippet. | using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
class Program
{
static void ThreadStart(object item)
{
Thread.Sleep(1000 * (int)item);
Console.WriteLine(item);
}
static void SleepSort(IEnumerable<int> items)
{
foreach (var item in ... | >>>>>,----------[++++++++
++[->+>+<<]>+>[-<<+>>]+++
+++++[-<------>]>>+>,----
------<<+[->>>>>+<<<<<]>>
]>>>[<<<<[<<<[->>+<<[->+>
[-]<<]]>[-<+>]>[-<<<.>>>>
->>>>>[>>>>>]<-<<<<[<<<<<
]+<]<<<<]>>>>>[>>>>>]<]
|
Generate a C translation of this C# snippet without changing its computational steps. | using System;
class Program {
static void Main(string[] args) {
int[,] a = new int[10, 10];
Random r = new Random();
for (int i = 0; i < 10; i++) {
for (int j = 0; j < 10; j++) {
a[i, j] = r.Next(0, 21) + 1;
}
}
for (int i = ... | #include <stdlib.h>
#include <time.h>
#include <stdio.h>
int main() {
int a[10][10], i, j;
srand(time(NULL));
for (i = 0; i < 10; i++)
for (j = 0; j < 10; j++)
a[i][j] = rand() % 20 + 1;
for (i = 0; i < 10; i++) {
for (j = 0; j < 10; j++) {
printf(" %d", a[i][j... |
Port the provided C# code into C while preserving the original functionality. | int[] nums = { 1, 1, 2, 3, 4, 4 };
List<int> unique = new List<int>();
foreach (int n in nums)
if (!unique.Contains(n))
unique.Add(n);
| #include <stdio.h>
#include <stdlib.h>
struct list_node {int x; struct list_node *next;};
typedef struct list_node node;
node * uniq(int *a, unsigned alen)
{if (alen == 0) return NULL;
node *start = malloc(sizeof(node));
if (start == NULL) exit(EXIT_FAILURE);
start->x = a[0];
start->next = NULL;
for (int ... |
Maintain the same structure and functionality when rewriting this code in C. | using System;
using System.Text;
using System.Linq;
class Program
{
static string lookandsay(string number)
{
StringBuilder result = new StringBuilder();
char repeat = number[0];
number = number.Substring(1, number.Length-1)+" ";
int times = 1;
foreach (char actu... | #include <stdio.h>
#include <stdlib.h>
int main()
{
char *a = malloc(2), *b = 0, *x, c;
int cnt, len = 1;
for (sprintf(a, "1"); (b = realloc(b, len * 2 + 1)); a = b, b = x) {
puts(x = a);
for (len = 0, cnt = 1; (c = *a); ) {
if (c == *++a)
cnt++;
else if (c) {
len += sprintf(b + len, "%d%c", cnt,... |
Translate this program into C but keep the logic exactly as in C#. | using System;
using System.Text;
using System.Linq;
class Program
{
static string lookandsay(string number)
{
StringBuilder result = new StringBuilder();
char repeat = number[0];
number = number.Substring(1, number.Length-1)+" ";
int times = 1;
foreach (char actu... | #include <stdio.h>
#include <stdlib.h>
int main()
{
char *a = malloc(2), *b = 0, *x, c;
int cnt, len = 1;
for (sprintf(a, "1"); (b = realloc(b, len * 2 + 1)); a = b, b = x) {
puts(x = a);
for (len = 0, cnt = 1; (c = *a); ) {
if (c == *++a)
cnt++;
else if (c) {
len += sprintf(b + len, "%d%c", cnt,... |
Translate this program into C but keep the logic exactly as in C#. |
System.Collections.Stack stack = new System.Collections.Stack();
stack.Push( obj );
bool isEmpty = stack.Count == 0;
object top = stack.Peek();
top = stack.Pop();
System.Collections.Generic.Stack<Foo> stack = new System.Collections.Generic.Stack<Foo>();
stack.Push(new Foo());
bool isEmpty = stack.Count == 0;
Foo to... | #include <stdio.h>
#include <stdlib.h>
#define DECL_STACK_TYPE(type, name) \
typedef struct stk_##name##_t{type *buf; size_t alloc,len;}*stk_##name; \
stk_##name stk_##name##_create(size_t init_size) { \
stk_##name s; if (!init_size) init_size = 4; \
s = malloc(sizeof(struct stk_##name##_t)); \
if (!s) r... |
Change the programming language of this snippet from C# to C without modifying what it does. | using static System.Console;
using static System.Linq.Enumerable;
public class Program
{
static void Main()
{
for (int i = 1; i <= 25; i++) {
int t = Totient(i);
WriteLine(i + "\t" + t + (t == i - 1 ? "\tprime" : ""));
}
WriteLine();
for (int i = 100; i <... |
#include<stdio.h>
int totient(int n){
int tot = n,i;
for(i=2;i*i<=n;i+=2){
if(n%i==0){
while(n%i==0)
n/=i;
tot-=tot/i;
}
if(i==2)
i=1;
}
if(n>1)
tot-=tot/n;
return tot;
}
int main()
{
int count = 0,n,tot;
printf(" n %c prime",237);
printf("\n---------------\n");
... |
Ensure the translated C code behaves exactly like the original C# snippet. | using static System.Console;
using static System.Linq.Enumerable;
public class Program
{
static void Main()
{
for (int i = 1; i <= 25; i++) {
int t = Totient(i);
WriteLine(i + "\t" + t + (t == i - 1 ? "\tprime" : ""));
}
WriteLine();
for (int i = 100; i <... |
#include<stdio.h>
int totient(int n){
int tot = n,i;
for(i=2;i*i<=n;i+=2){
if(n%i==0){
while(n%i==0)
n/=i;
tot-=tot/i;
}
if(i==2)
i=1;
}
if(n>1)
tot-=tot/n;
return tot;
}
int main()
{
int count = 0,n,tot;
printf(" n %c prime",237);
printf("\n---------------\n");
... |
Keep all operations the same but rewrite the snippet in C. | if (condition)
{
}
if (condition)
{
}
else if (condition2)
{
}
else
{
}
| int a = 3;
if (a == 2) {
puts ("a is 2");
} else if (a == 3) {
puts ("a is 3");
} else {
puts("a is 4");
}
unless (a == 2) {
puts ("a is 2");
} else if (a == 3) {
puts ("a is 3");
} else {
puts("a is 4");
}
switch (a) {
case 2:
puts ("a is 2");
break;
case 3... |
Generate a C translation of this C# snippet without changing its computational steps. | using System;
using System.Collections.Generic;
namespace RosettaCode {
class SortCustomComparator {
public void CustomSort() {
String[] items = { "Here", "are", "some", "sample", "strings", "to", "be", "sorted" };
List<String> list = new List<string>(items);
D... | #include <stdlib.h>
#include <string.h>
#include <strings.h>
int mycmp(const void *s1, const void *s2)
{
const char *l = *(const char **)s1, *r = *(const char **)s2;
size_t ll = strlen(l), lr = strlen(r);
if (ll > lr) return -1;
if (ll < lr) return 1;
return strcasecmp(l, r);
}
int main()
{
... |
Generate an equivalent C version of this C# code. | using System;
using System.Collections.Generic;
namespace RosettaCode {
class SortCustomComparator {
public void CustomSort() {
String[] items = { "Here", "are", "some", "sample", "strings", "to", "be", "sorted" };
List<String> list = new List<string>(items);
D... | #include <stdlib.h>
#include <string.h>
#include <strings.h>
int mycmp(const void *s1, const void *s2)
{
const char *l = *(const char **)s1, *r = *(const char **)s2;
size_t ll = strlen(l), lr = strlen(r);
if (ll > lr) return -1;
if (ll < lr) return 1;
return strcasecmp(l, r);
}
int main()
{
... |
Convert the following code from C# to C, ensuring the logic remains intact. | using System;
using System.Drawing;
using System.Windows.Forms;
namespace BasicAnimation
{
class BasicAnimationForm : Form
{
bool isReverseDirection;
Label textLabel;
Timer timer;
internal BasicAnimationForm()
{
this.Size = new Size(150, 75);
this.Text = "Basic Animation";
t... | #include <stdlib.h>
#include <string.h>
#include <gtk/gtk.h>
const gchar *hello = "Hello World! ";
gint direction = -1;
gint cx=0;
gint slen=0;
GtkLabel *label;
void change_dir(GtkLayout *o, gpointer d)
{
direction = -direction;
}
gchar *rotateby(const gchar *t, gint q, gint l)
{
gint i, cl = l, j;
gchar *r =... |
Can you help me rewrite this code in C instead of C#, keeping it the same logically? | using System;
using System.Drawing;
using System.Windows.Forms;
namespace BasicAnimation
{
class BasicAnimationForm : Form
{
bool isReverseDirection;
Label textLabel;
Timer timer;
internal BasicAnimationForm()
{
this.Size = new Size(150, 75);
this.Text = "Basic Animation";
t... | #include <stdlib.h>
#include <string.h>
#include <gtk/gtk.h>
const gchar *hello = "Hello World! ";
gint direction = -1;
gint cx=0;
gint slen=0;
GtkLabel *label;
void change_dir(GtkLayout *o, gpointer d)
{
direction = -direction;
}
gchar *rotateby(const gchar *t, gint q, gint l)
{
gint i, cl = l, j;
gchar *r =... |
Translate the given C# code snippet into C without altering its behavior. | using System;
namespace RadixSort
{
class Program
{
static void Sort(int[] old)
{
int i, j;
int[] tmp = new int[old.Length];
for (int shift = 31; shift > -1; --shift)
{
j = 0;
for (i = 0; i < old.Length; ++i)
... | #include <stdio.h>
#include <limits.h>
#include <stdlib.h>
#include <time.h>
#define ARR_LEN(ARR) (sizeof ARR / sizeof *ARR)
#define RAND_RNG(M,N) (M + rand() / (RAND_MAX / (N - M + 1) + 1));
static void swap(unsigned *a, unsigned *b) {
unsigned tmp = *a;
*a = *b;
*b = tmp;
}
static void rad_sort_u(un... |
Please provide an equivalent version of this C# code in C. | using System;
namespace RadixSort
{
class Program
{
static void Sort(int[] old)
{
int i, j;
int[] tmp = new int[old.Length];
for (int shift = 31; shift > -1; --shift)
{
j = 0;
for (i = 0; i < old.Length; ++i)
... | #include <stdio.h>
#include <limits.h>
#include <stdlib.h>
#include <time.h>
#define ARR_LEN(ARR) (sizeof ARR / sizeof *ARR)
#define RAND_RNG(M,N) (M + rand() / (RAND_MAX / (N - M + 1) + 1));
static void swap(unsigned *a, unsigned *b) {
unsigned tmp = *a;
*a = *b;
*b = tmp;
}
static void rad_sort_u(un... |
Convert this C# block to C, preserving its control flow and logic. | using System.Linq;
static class Program
{
static void Main()
{
var ts =
from a in Enumerable.Range(1, 20)
from b in Enumerable.Range(a, 21 - a)
from c in Enumerable.Range(b, 21 - b)
where a * a + b * b == c * c
select new { a, b, c };
foreach (var t in ts)
System.Co... | for (int i = f + 1; i <= t; i ++) { e = e->nx = listNew(sizeof i, &i); }
|
Change the programming language of this snippet from C# to C without modifying what it does. | using System.Linq;
static class Program
{
static void Main()
{
var ts =
from a in Enumerable.Range(1, 20)
from b in Enumerable.Range(a, 21 - a)
from c in Enumerable.Range(b, 21 - b)
where a * a + b * b == c * c
select new { a, b, c };
foreach (var t in ts)
System.Co... | for (int i = f + 1; i <= t; i ++) { e = e->nx = listNew(sizeof i, &i); }
|
Generate a C translation of this C# snippet without changing its computational steps. | class SelectionSort<T> where T : IComparable {
public T[] Sort(T[] list) {
int k;
T temp;
for (int i = 0; i < list.Length; i++) {
k = i;
for (int j=i + 1; j < list.Length; j++) {
if (list[j].CompareTo(list[k]) < 0) {
k = j;
... | #include <stdio.h>
void selection_sort (int *a, int n) {
int i, j, m, t;
for (i = 0; i < n; i++) {
for (j = i, m = i; j < n; j++) {
if (a[j] < a[m]) {
m = j;
}
}
t = a[i];
a[i] = a[m];
a[m] = t;
}
}
int main () {
int a[] =... |
Produce a functionally identical C code for the snippet given in C#. | int[] intArray = { 1, 2, 3, 4, 5 };
int[] squares1 = intArray.Select(x => x * x).ToArray();
int[] squares2 = (from x in intArray
select x * x).ToArray();
foreach (var i in intArray)
Console.WriteLine(i * i);
| #ifndef CALLBACK_H
#define CALLBACK_H
void map(int* array, int len, void(*callback)(int,int));
#endif
|
Keep all operations the same but rewrite the snippet in C. | public sealed class Singleton1
{
private static Singleton1 instance;
private static readonly object lockObj = new object();
public static Singleton1 Instance {
get {
lock(lockObj) {
if (instance == null) {
instance = new Singleton1();
... | #ifndef SILLY_H
#define SILLY_H
extern void JumpOverTheDog( int numberOfTimes);
extern int PlayFetchWithDog( float weightOfStick);
#endif
|
Port the provided C# code into C while preserving the original functionality. | using System;
namespace SafeAddition {
class Program {
static float NextUp(float d) {
if (d == 0.0) return float.Epsilon;
if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d;
byte[] bytes = BitConverter.GetBytes(d);
int... | #include <fenv.h>
#include <stdio.h>
void
safe_add(volatile double interval[2], volatile double a, volatile double b)
{
#pragma STDC FENV_ACCESS ON
unsigned int orig;
orig = fegetround();
fesetround(FE_DOWNWARD);
interval[0] = a + b;
fesetround(FE_UPWARD);
interval[1] = a + b;
fesetround(orig);
}
int... |
Generate an equivalent C version of this C# code. | using System;
namespace SafeAddition {
class Program {
static float NextUp(float d) {
if (d == 0.0) return float.Epsilon;
if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d;
byte[] bytes = BitConverter.GetBytes(d);
int... | #include <fenv.h>
#include <stdio.h>
void
safe_add(volatile double interval[2], volatile double a, volatile double b)
{
#pragma STDC FENV_ACCESS ON
unsigned int orig;
orig = fegetround();
fesetround(FE_DOWNWARD);
interval[0] = a + b;
fesetround(FE_UPWARD);
interval[1] = a + b;
fesetround(orig);
}
int... |
Preserve the algorithm and functionality while converting the code from C# to C. | for (int i = 10; i >= 0; i--)
{
Console.WriteLine(i);
}
| int i;
for(i = 10; i >= 0; --i)
printf("%d\n",i);
|
Write the same algorithm in C as shown in this C# implementation. | System.IO.File.WriteAllText("filename.txt", "This file contains a string.");
|
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
int main(void)
{
return 0 >= fputs("ANY STRING TO WRITE TO A FILE AT ONCE.",
freopen("sample.txt","wb",stdout));
}
|
Convert this C# snippet to C and keep its semantics consistent. | using System;
class Program {
static void Main(string[] args)
{
for (int i = 0; i < 5; i++)
{
for (int j = 0; j <= i; j++)
{
Console.Write("*");
}
Console.WriteLine();
}
}
}
| int i, j;
for (i = 1; i <= 5; i++) {
for (j = 1; j <= i; j++)
putchar('*');
puts("");
}
|
Port the provided C# code into C while preserving the original functionality. | #include <iostream>
#include <vector>
#include <set>
#include <algorithm>
template<typename T>
std::vector<T> common_sorted_list(const std::vector<std::vector<T>>& ll) {
std::set<T> resultset;
std::vector<T> result;
for (auto& list : ll)
for (auto& item : list)
resultset.insert(item);
... | #include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define COUNTOF(a) (sizeof(a)/sizeof(a[0]))
void fatal(const char* message) {
fprintf(stderr, "%s\n", message);
exit(1);
}
void* xmalloc(size_t n) {
void* ptr = malloc(n);
if (ptr == NULL)
fatal("Out of memory");
return ptr;
}
in... |
Translate the given C# code snippet into C without altering its behavior. | using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
public static void Main() {
var sequence = new[] { "A", "B", "C", "D" };
foreach (var subset in Subsets(sequence.Length).Where(s => !IsContinuous(s))) {
Console.WriteLine(string.Join(" ", subset.Select(i ... | #include <assert.h>
#include <stdio.h>
int main(int c, char **v)
{
unsigned int n = 1 << (c - 1), i = n, j, k;
assert(n);
while (i--) {
if (!(i & (i + (i & -(int)i))))
continue;
for (j = n, k = 1; j >>= 1; k++)
if (i & j) printf("%s ", v[k]);
putchar('\n');
}
return 0;
}
|
Produce a functionally identical C code for the snippet given in C#. | using System;
class Program {
static uint[] res = new uint[10];
static uint ri = 1, p = 10, count = 0;
static void TabulateTwinPrimes(uint bound) {
if (bound < 5) return; count++;
uint cl = (bound - 1) >> 1, i = 1, j,
limit = (uint)(Math.Sqrt(bound) - 1) >> 1;
var com... | #include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
bool isPrime(int64_t n) {
int64_t i;
if (n < 2) return false;
if (n % 2 == 0) return n == 2;
if (n % 3 == 0) return n == 3;
if (n % 5 == 0) return n == 5;
if (n % 7 == 0) return n == 7;
if (n % 11 == 0) return n == 11;
... |
Write a version of this C# function in C with identical behavior. | using System;
class Program {
static uint[] res = new uint[10];
static uint ri = 1, p = 10, count = 0;
static void TabulateTwinPrimes(uint bound) {
if (bound < 5) return; count++;
uint cl = (bound - 1) >> 1, i = 1, j,
limit = (uint)(Math.Sqrt(bound) - 1) >> 1;
var com... | #include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
bool isPrime(int64_t n) {
int64_t i;
if (n < 2) return false;
if (n % 2 == 0) return n == 2;
if (n % 3 == 0) return n == 3;
if (n % 5 == 0) return n == 5;
if (n % 7 == 0) return n == 7;
if (n % 11 == 0) return n == 11;
... |
Rewrite this program in C while keeping its functionality equivalent to the C# version. | using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
class Program
{
static IEnumerable<Complex> RootsOfUnity(int degree)
{
return Enumerable
.Range(0, degree)
.Select(element => Complex.FromPolarCoordinates(1, 2 * Math.PI * element / degree)... | #include <stdio.h>
#include <math.h>
int main()
{
double a, c, s, PI2 = atan2(1, 1) * 8;
int n, i;
for (n = 1; n < 10; n++) for (i = 0; i < n; i++) {
c = s = 0;
if (!i ) c = 1;
else if(n == 4 * i) s = 1;
else if(n == 2 * i) c = -1;
else if(3 * n == 4 * i) s = -1;
else
a = i * PI2 / n, c = cos(a),... |
Convert the following code from C# to C, ensuring the logic remains intact. | using System;
using static System.Console;
using BI = System.Numerics.BigInteger;
class Program {
static decimal mx = 1E28M, hm = 1E14M, a;
struct bi { public decimal hi, lo; }
static bi set4sq(decimal a) { bi r; r.hi = Math.Floor(a / hm); r.lo = a % hm; return r; }
static string toStr(bi a, bool ... | #include <stdio.h>
#include <string.h>
void longmulti(const char *a, const char *b, char *c)
{
int i = 0, j = 0, k = 0, n, carry;
int la, lb;
if (!strcmp(a, "0") || !strcmp(b, "0")) {
c[0] = '0', c[1] = '\0';
return;
}
if (a[0] == '-') { i = 1; k = !k; }
if (b[0] == '-') { j = 1; k = !k; }
if (i |... |
Write the same code in C as shown below in C#. | using System;
using System.Numerics;
static class Program
{
static void Fun(ref BigInteger a, ref BigInteger b, int c)
{
BigInteger t = a; a = b; b = b * c + t;
}
static void SolvePell(int n, ref BigInteger a, ref BigInteger b)
{
int x = (int)Math.Sqrt(n), y = x, z = 1, r = x << 1;... | #include <math.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
struct Pair {
uint64_t v1, v2;
};
struct Pair makePair(uint64_t a, uint64_t b) {
struct Pair r;
r.v1 = a;
r.v2 = b;
return r;
}
struct Pair solvePell(int n) {
int x = (int) sqrt(n);
if (x * x == n) {
... |
Please provide an equivalent version of this C# code in C. | using System;
namespace BullsnCows
{
class Program
{
static void Main(string[] args)
{
int[] nums = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
KnuthShuffle<int>(ref nums);
int[] chosenNum = new int[4];
Array.Copy(nums, chosenNum, 4);
... | #include <stdio.h>
#include <stdarg.h>
#include <stdlib.h>
#include <stdbool.h>
#include <curses.h>
#include <string.h>
#define MAX_NUM_TRIES 72
#define LINE_BEGIN 7
#define LAST_LINE 18
int yp=LINE_BEGIN, xp=0;
char number[5];
char guess[5];
#define MAX_STR 256
void mvaddstrf(int y, int x, const char *fmt, ...)
{
... |
Change the programming language of this snippet from C# to C without modifying what it does. | using System;
using System.Collections.Generic;
namespace RosettaCode.BubbleSort
{
public static class BubbleSortMethods
{
public static void BubbleSort<T>(this List<T> list) where T : IComparable
{
bool madeChanges;
int itemCount = list.Count;... | #include <stdio.h>
void bubble_sort (int *a, int n) {
int i, t, j = n, s = 1;
while (s) {
s = 0;
for (i = 1; i < j; i++) {
if (a[i] < a[i - 1]) {
t = a[i];
a[i] = a[i - 1];
a[i - 1] = t;
s = 1;
}
}
... |
Write a version of this C# function in C with identical behavior. | #include <cmath>
#include <iomanip>
#include <iostream>
unsigned int divisor_count(unsigned int n) {
unsigned int total = 1;
for (; (n & 1) == 0; n >>= 1)
++total;
for (unsigned int p = 3; p * p <= n; p += 2) {
unsigned int count = 1;
for (; n % p == 0; n /= p)
... | #include <math.h>
#include <stdio.h>
unsigned int divisor_count(unsigned int n) {
unsigned int total = 1;
unsigned int p;
for (; (n & 1) == 0; n >>= 1) {
++total;
}
for (p = 3; p * p <= n; p += 2) {
unsigned int count = 1;
for (; n % p == 0; n /= p) {
... |
Please provide an equivalent version of this C# code in C. | #include <cmath>
#include <iomanip>
#include <iostream>
unsigned int divisor_count(unsigned int n) {
unsigned int total = 1;
for (; (n & 1) == 0; n >>= 1)
++total;
for (unsigned int p = 3; p * p <= n; p += 2) {
unsigned int count = 1;
for (; n % p == 0; n /= p)
... | #include <math.h>
#include <stdio.h>
unsigned int divisor_count(unsigned int n) {
unsigned int total = 1;
unsigned int p;
for (; (n & 1) == 0; n >>= 1) {
++total;
}
for (p = 3; p * p <= n; p += 2) {
unsigned int count = 1;
for (; n % p == 0; n /= p) {
... |
Translate the given C# code snippet into C without altering its behavior. | using System;
using System.IO;
namespace FileIO
{
class Program
{
static void Main()
{
String s = scope .();
File.ReadAllText("input.txt", s);
File.WriteAllText("output.txt", s);
}
}
}
| #include <stdio.h>
int main(int argc, char **argv) {
FILE *in, *out;
int c;
in = fopen("input.txt", "r");
if (!in) {
fprintf(stderr, "Error opening input.txt for reading.\n");
return 1;
}
out = fopen("output.txt", "w");
if (!out) {
fprintf(stderr, "Error opening output.txt for writing.\n");... |
Preserve the algorithm and functionality while converting the code from C# to C. | using System;
class Program
{
static void Main(string[] args)
{
int a = Convert.ToInt32(args[0]);
int b = Convert.ToInt32(args[1]);
Console.WriteLine("{0} + {1} = {2}", a, b, a + b);
Console.WriteLine("{0} - {1} = {2}", a, b, a - b);
Console.WriteLine("{0} * {1} = {2}",... | #include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[])
{
int a, b;
if (argc < 3) exit(1);
b = atoi(argv[--argc]);
if (b == 0) exit(2);
a = atoi(argv[--argc]);
printf("a+b = %d\n", a+b);
printf("a-b = %d\n", a-b);
printf("a*b = %d\n", a*b);
printf("a/b = %d\n", a/b);
printf("a%%b =... |
Generate a C translation of this C# snippet without changing its computational steps. | using System;
class Program
{
static void Main(string[] args)
{
int a = Convert.ToInt32(args[0]);
int b = Convert.ToInt32(args[1]);
Console.WriteLine("{0} + {1} = {2}", a, b, a + b);
Console.WriteLine("{0} - {1} = {2}", a, b, a - b);
Console.WriteLine("{0} * {1} = {2}",... | #include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[])
{
int a, b;
if (argc < 3) exit(1);
b = atoi(argv[--argc]);
if (b == 0) exit(2);
a = atoi(argv[--argc]);
printf("a+b = %d\n", a+b);
printf("a-b = %d\n", a-b);
printf("a*b = %d\n", a*b);
printf("a/b = %d\n", a/b);
printf("a%%b =... |
Translate this program into C but keep the logic exactly as in C#. | using System;
using System.Text;
namespace prog
{
class MainClass
{
public static void Main (string[] args)
{
double[,] m = { {1,2,3},{4,5,6},{7,8,9} };
double[,] t = Transpose( m );
for( int i=0; i<t.GetLength(0); i++ )
{
for( int j=0; j<t.GetLength(1); j++ )
Console.Write(... | #include <stdio.h>
void transpose(void *dest, void *src, int src_h, int src_w)
{
int i, j;
double (*d)[src_h] = dest, (*s)[src_w] = src;
for (i = 0; i < src_h; i++)
for (j = 0; j < src_w; j++)
d[j][i] = s[i][j];
}
int main()
{
int i, j;
double a[3][5] = {{ 0, 1, 2, 3, 4 },
{ 5, 6, 7, 8, 9 },
{ 1, ... |
Ensure the translated C code behaves exactly like the original C# snippet. | using System;
delegate T Func<T>();
class ManOrBoy
{
static void Main()
{
Console.WriteLine(A(10, C(1), C(-1), C(-1), C(1), C(0)));
}
static Func<int> C(int i)
{
return delegate { return i; };
}
static int A(int k, Func<int> x1, Func<int> x2, Func<int> x3, Func<int> x... |
#include <stdio.h>
#include <stdlib.h>
typedef struct arg
{
int (*fn)(struct arg*);
int *k;
struct arg *x1, *x2, *x3, *x4, *x5;
} ARG;
int f_1 (ARG* _) { return -1; }
int f0 (ARG* _) { return 0; }
int f1 (ARG* _) { return 1; }
int eval(ARG* a) { return a->fn(a); }
#define MAKE_ARG(...) (&(... |
Change the following C# code into C without altering its purpose. | using System;
class Program
{
static bool a(bool value)
{
Console.WriteLine("a");
return value;
}
static bool b(bool value)
{
Console.WriteLine("b");
return value;
}
static void Main()
{
foreach (var i in new[] { false, true })
{
... | #include <stdio.h>
#include <stdbool.h>
bool a(bool in)
{
printf("I am a\n");
return in;
}
bool b(bool in)
{
printf("I am b\n");
return in;
}
#define TEST(X,Y,O) \
do { \
x = a(X) O b(Y); \
printf(#X " " #O " " #Y " = %s\n\n", x ? "true" : "false"); \
} while(false);
int main()
... |
Translate the given C# code snippet into C without altering its behavior. | using System;
class Program
{
static bool a(bool value)
{
Console.WriteLine("a");
return value;
}
static bool b(bool value)
{
Console.WriteLine("b");
return value;
}
static void Main()
{
foreach (var i in new[] { false, true })
{
... | #include <stdio.h>
#include <stdbool.h>
bool a(bool in)
{
printf("I am a\n");
return in;
}
bool b(bool in)
{
printf("I am b\n");
return in;
}
#define TEST(X,Y,O) \
do { \
x = a(X) O b(Y); \
printf(#X " " #O " " #Y " = %s\n\n", x ? "true" : "false"); \
} while(false);
int main()
... |
Keep all operations the same but rewrite the snippet in C. | using System;
class RecursionLimit
{
static void Main(string[] args)
{
Recur(0);
}
private static void Recur(int i)
{
Console.WriteLine(i);
Recur(i + 1);
}
}
| #include <stdio.h>
void recurse(unsigned int i)
{
printf("%d\n", i);
recurse(i+1);
}
int main()
{
recurse(0);
return 0;
}
|
Write a version of this C# function in C with identical behavior. | using System;
class RecursionLimit
{
static void Main(string[] args)
{
Recur(0);
}
private static void Recur(int i)
{
Console.WriteLine(i);
Recur(i + 1);
}
}
| #include <stdio.h>
void recurse(unsigned int i)
{
printf("%d\n", i);
recurse(i+1);
}
int main()
{
recurse(0);
return 0;
}
|
Convert this C# snippet to C and keep its semantics consistent. | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using System.Runtime.InteropServices;
using System.Windows.Forms;
class Program
{
static Size size = new Size(320, 240);
static Rectangle rectsize = new Rectangle(... | #include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <SDL/SDL.h>
unsigned int frames = 0;
unsigned int t_acc = 0;
void print_fps ()
{
static Uint32 last_t = 0;
Uint32 t = SDL_GetTicks();
Uint32 dt = t - last_t;
t_acc += dt;
if (t_acc > 1000)
{
unsigned int el_time = t_acc / 1000;
pr... |
Rewrite the snippet below in C so it works the same as the original C# code. | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using System.Runtime.InteropServices;
using System.Windows.Forms;
class Program
{
static Size size = new Size(320, 240);
static Rectangle rectsize = new Rectangle(... | #include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <SDL/SDL.h>
unsigned int frames = 0;
unsigned int t_acc = 0;
void print_fps ()
{
static Uint32 last_t = 0;
Uint32 t = SDL_GetTicks();
Uint32 dt = t - last_t;
t_acc += dt;
if (t_acc > 1000)
{
unsigned int el_time = t_acc / 1000;
pr... |
Translate the given C# code snippet into C without altering its behavior. | static void Main(string[] args)
{
Console.WriteLine("Perfect numbers from 1 to 33550337:");
for (int x = 0; x < 33550337; x++)
{
if (IsPerfect(x))
Console.WriteLine(x + " is perfect.");
}
Console.ReadLine();
}
static bool IsPerfect(int num)
{
int sum = 0;
for (int i = 1; i < num; i++)
{
if (num % i =... | #include "stdio.h"
#include "math.h"
int perfect(int n) {
int max = (int)sqrt((double)n) + 1;
int tot = 1;
int i;
for (i = 2; i < max; i++)
if ( (n % i) == 0 ) {
tot += i;
int q = n / i;
if (q > i)
tot += q;
}
return tot == n;
}
... |
Write the same algorithm in C as shown in this C# implementation. | static void Main(string[] args)
{
Console.WriteLine("Perfect numbers from 1 to 33550337:");
for (int x = 0; x < 33550337; x++)
{
if (IsPerfect(x))
Console.WriteLine(x + " is perfect.");
}
Console.ReadLine();
}
static bool IsPerfect(int num)
{
int sum = 0;
for (int i = 1; i < num; i++)
{
if (num % i =... | #include "stdio.h"
#include "math.h"
int perfect(int n) {
int max = (int)sqrt((double)n) + 1;
int tot = 1;
int i;
for (i = 2; i < max; i++)
if ( (n % i) == 0 ) {
tot += i;
int q = n / i;
if (q > i)
tot += q;
}
return tot == n;
}
... |
Ensure the translated C code behaves exactly like the original C# snippet. | using System;
using System.Diagnostics;
using System.Linq;
using System.Numerics;
static class Program {
static void Main() {
BigInteger n = BigInteger.Pow(5, (int)BigInteger.Pow(4, (int)BigInteger.Pow(3, 2)));
string result = n.ToString();
Debug.Assert(result.Length == 183231);
De... | #include <gmp.h>
#include <stdio.h>
#include <string.h>
int main()
{
mpz_t a;
mpz_init_set_ui(a, 5);
mpz_pow_ui(a, a, 1 << 18);
int len = mpz_sizeinbase(a, 10);
printf("GMP says size is: %d\n", len);
char *s = mpz_get_str(0, 10, a);
printf("size really is %d\n", len = strlen(s));
printf("Digits: %.20s...%... |
Produce a functionally identical C code for the snippet given in C#. | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
class InvertedIndex
{
static Dictionary<TItem, IEnumerable<TKey>> Invert<TKey, TItem>(Dictionary<TKey, IEnumerable<TItem>> dictionary)
{
return dictionary
.SelectMany(keyValuePair => keyValuePair.Value.Selec... | #include <stdio.h>
#include <stdlib.h>
char chr_legal[] = "abcdefghijklmnopqrstuvwxyz0123456789_-./";
int chr_idx[256] = {0};
char idx_chr[256] = {0};
#define FNAME 0
typedef struct trie_t *trie, trie_t;
struct trie_t {
trie next[sizeof(chr_legal)];
int eow;
};
trie trie_new() { return calloc(sizeof(trie_t... |
Generate an equivalent C version of this C# code. | Using System;
class Program
{
static int gcd(int m, int n)
{
return n == 0 ? Math.Abs(m) : gcd(n, n % m);
}
static int lcm(int m, int n)
{
return Math.Abs(m * n) / gcd(m, n);
}
static void Main()
{
Console.WriteLine("lcm(12,18)=" + lcm(12,18));
}
}
| #include <stdio.h>
int gcd(int m, int n)
{
int tmp;
while(m) { tmp = m; m = n % m; n = tmp; }
return n;
}
int lcm(int m, int n)
{
return m / gcd(m, n) * n;
}
int main()
{
printf("lcm(35, 21) = %d\n", lcm(21,35));
return 0;
}
|
Port the following code from C# to C with equivalent syntax and logic. | Using System;
class Program
{
static int gcd(int m, int n)
{
return n == 0 ? Math.Abs(m) : gcd(n, n % m);
}
static int lcm(int m, int n)
{
return Math.Abs(m * n) / gcd(m, n);
}
static void Main()
{
Console.WriteLine("lcm(12,18)=" + lcm(12,18));
}
}
| #include <stdio.h>
int gcd(int m, int n)
{
int tmp;
while(m) { tmp = m; m = n % m; n = tmp; }
return n;
}
int lcm(int m, int n)
{
return m / gcd(m, n) * n;
}
int main()
{
printf("lcm(35, 21) = %d\n", lcm(21,35));
return 0;
}
|
Please provide an equivalent version of this C# code in C. | Using System;
class Program
{
static int gcd(int m, int n)
{
return n == 0 ? Math.Abs(m) : gcd(n, n % m);
}
static int lcm(int m, int n)
{
return Math.Abs(m * n) / gcd(m, n);
}
static void Main()
{
Console.WriteLine("lcm(12,18)=" + lcm(12,18));
}
}
| #include <stdio.h>
int gcd(int m, int n)
{
int tmp;
while(m) { tmp = m; m = n % m; n = tmp; }
return n;
}
int lcm(int m, int n)
{
return m / gcd(m, n) * n;
}
int main()
{
printf("lcm(35, 21) = %d\n", lcm(21,35));
return 0;
}
|
Rewrite this program in C while keeping its functionality equivalent to the C# version. | class Program
{
static void Main(string[] args)
{
Random random = new Random();
while (true)
{
int a = random.Next(20);
Console.WriteLine(a);
if (a == 10)
break;
int b = random.Next(20)
Console.WriteLine(b);
... | int main(){
time_t t;
int a, b;
srand((unsigned)time(&t));
for(;;){
a = rand() % 20;
printf("%d\n", a);
if(a == 10)
break;
b = rand() % 20;
printf("%d\n", b);
}
return 0;
}
|
Write a version of this C# function in C with identical behavior. | class Program
{
static void Main(string[] args)
{
int[][] wta = {
new int[] {1, 5, 3, 7, 2}, new int[] { 5, 3, 7, 2, 6, 4, 5, 9, 1, 2 },
new int[] { 2, 6, 3, 5, 2, 8, 1, 4, 2, 2, 5, 3, 5, 7, 4, 1 },
new int[] { 5, 5, 5, 5 }, new int[] { 5, 6, 7, 8 },
... | #include<stdlib.h>
#include<stdio.h>
int getWater(int* arr,int start,int end,int cutoff){
int i, sum = 0;
for(i=start;i<=end;i++)
sum += ((arr[cutoff] > arr[i])?(arr[cutoff] - arr[i]):0);
return sum;
}
int netWater(int* arr,int size){
int i, j, ref1, ref2, marker, markerSet = 0,sum = 0;
if(size<3)
retu... |
Produce a language-to-language conversion: from C# to C, same semantics. | using System;
class Program {
static bool ispr(uint n) {
if ((n & 1) == 0 || n < 2) return n == 2;
for (uint j = 3; j * j <= n; j += 2)
if (n % j == 0) return false; return true; }
static void Main(string[] args) {
uint c = 0; int nc;
var ps = new uint[]{ 1, 2, 3, 4, 5, 6, 7, 8, 9 };
va... | #include <stdio.h>
int ispr(unsigned int n) {
if ((n & 1) == 0 || n < 2) return n == 2;
for (unsigned int j = 3; j * j <= n; j += 2)
if (n % j == 0) return 0; return 1; }
int main() {
unsigned int c = 0, nc, pc = 9, i, a, b, l,
ps[128], nxt[128];
for (a = 0, b = 1; a < pc; a = b++) ps[a] = b;
... |
Generate an equivalent C version of this C# code. | using System;
using System.Linq;
using System.Collections.Generic;
public class Program
{
public static void Main()
{
const int maxSum = 100;
var pairs = (
from X in 2.To(maxSum / 2 - 1)
from Y in (X + 1).To(maxSum - 2).TakeWhile(y => X + y <= maxSum)
select ... | #include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
typedef struct node_t {
int x, y;
struct node_t *prev, *next;
} node;
node *new_node(int x, int y) {
node *n = malloc(sizeof(node));
n->x = x;
n->y = y;
n->next = NULL;
n->prev = NULL;
return n;
}
void free_node(node **n) {
... |
Preserve the algorithm and functionality while converting the code from C# to C. | using System;
using System.Linq;
using System.Collections.Generic;
public class Program
{
public static void Main()
{
const int maxSum = 100;
var pairs = (
from X in 2.To(maxSum / 2 - 1)
from Y in (X + 1).To(maxSum - 2).TakeWhile(y => X + y <= maxSum)
select ... | #include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
typedef struct node_t {
int x, y;
struct node_t *prev, *next;
} node;
node *new_node(int x, int y) {
node *n = malloc(sizeof(node));
n->x = x;
n->y = y;
n->next = NULL;
n->prev = NULL;
return n;
}
void free_node(node **n) {
... |
Rewrite the snippet below in C so it works the same as the original C# code. | using System;
using System.Collections.Generic;
using System.Linq;
public class Program
{
public static void Main() {
string infix = "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3";
Console.WriteLine(infix.ToPostfix());
}
}
public static class ShuntingYard
{
private static readonly Dictionary<string, (str... | #include <sys/types.h>
#include <regex.h>
#include <stdio.h>
typedef struct {
const char *s;
int len, prec, assoc;
} str_tok_t;
typedef struct {
const char * str;
int assoc, prec;
regex_t re;
} pat_t;
enum assoc { A_NONE, A_L, A_R };
pat_t pat_eos = {"", A_NONE, 0};
pat_t pat_ops[] = {
{"^\\)", A_NONE, -1},
... |
Can you help me rewrite this code in C instead of C#, keeping it the same logically? | using System;
namespace RosettaCode
{
class Program
{
static void Main(string[] args)
{
string text = Math.Abs(int.Parse(Console.ReadLine())).ToString();
Console.WriteLine(text.Length < 2 || text.Length % 2 == 0 ? "Error" : text.Substring((text.Length - 3) / 2, 3));
... | #include <stdio.h>
#include <stdlib.h>
#include <string.h>
char * mid3(int n)
{
static char buf[32];
int l;
sprintf(buf, "%d", n > 0 ? n : -n);
l = strlen(buf);
if (l < 3 || !(l & 1)) return 0;
l = l / 2 - 1;
buf[l + 3] = 0;
return buf + l;
}
int main(void)
{
int x[] = {123, 12345, 1234567, 987654321, 10001... |
Write the same code in C as shown below in C#. | using System;
using System.Collections.Generic;
using System.Linq;
static class Program {
static List<int> l = new List<int>() { 1, 1 };
static int gcd(int a, int b) {
return a > 0 ? a < b ? gcd(b % a, a) : gcd(a % b, b) : b; }
static void Main(string[] args) {
int max = 1000; int take = ... | k=2; i=1; j=2;
while(k<nn);
k++; sb[k]=sb[k-i]+sb[k-j];
k++; sb[k]=sb[k-j];
i++; j++;
}
|
Change the programming language of this snippet from C# to C without modifying what it does. | using System;
using System.Collections.Generic;
using System.Linq;
static class Program {
static List<int> l = new List<int>() { 1, 1 };
static int gcd(int a, int b) {
return a > 0 ? a < b ? gcd(b % a, a) : gcd(a % b, b) : b; }
static void Main(string[] args) {
int max = 1000; int take = ... | k=2; i=1; j=2;
while(k<nn);
k++; sb[k]=sb[k-i]+sb[k-j];
k++; sb[k]=sb[k-j];
i++; j++;
}
|
Rewrite the snippet below in C so it works the same as the original C# code. |
public static class XMLSystem
{
static XMLSystem()
{
}
public static XmlDocument GetXML(string name)
{
return null;
}
}
|
int add(int a, int b) {
return a + b;
}
|
Change the following C# code into C without altering its purpose. | using System;
namespace ApolloniusProblemCalc
{
class Program
{
static float rs = 0;
static float xs = 0;
static float ys = 0;
public static void Main(string[] args)
{
float gx1;
float gy1;
float gr1;
float gx2;
... | #include <stdio.h>
#include <tgmath.h>
#define VERBOSE 0
#define for3 for(int i = 0; i < 3; i++)
typedef complex double vec;
typedef struct { vec c; double r; } circ;
#define re(x) creal(x)
#define im(x) cimag(x)
#define cp(x) re(x), im(x)
#define CPLX "(%6.3f,%6.3f)"
#define CPLX3 CPLX" "CPLX" "CPLX
double cross(v... |
Write the same algorithm in C as shown in this C# implementation. | #include <iostream>
#include <string>
#include <vector>
#include <algorithm>
std::string lcs(const std::vector<std::string>& strs) {
std::vector<std::string::const_reverse_iterator> backs;
std::string s;
if (strs.size() == 0) return "";
if (strs.size() == 1) return strs[0];
for (auto& str... | #include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct node_t {
char *elem;
int length;
struct node_t *next;
} node;
node *make_node(char *s) {
node *t = malloc(sizeof(node));
t->elem = s;
t->length = strlen(s);
t->next = NULL;
return t;
}
void append_node(node *hea... |
Generate an equivalent C version of this C# code. | using System;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Text;
using System.Threading;
namespace ChatServer {
class State {
private TcpClient client;
private StringBuilder sb = new StringBuilder();
public string Name { get; }
public State(string name,... | #include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/select.h>
#include <netinet/in.h>
#include <netinet/ip.h>
int tsocket;
struct sockaddr_in tsockinfo;
fd_set status, current;
void ClientText(int handle, char *buf, int buf_len);
struct client
{
char buffer[4096];
int pos;
char na... |
Convert the following code from C# to C, ensuring the logic remains intact. | using System;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Text;
using System.Threading;
namespace ChatServer {
class State {
private TcpClient client;
private StringBuilder sb = new StringBuilder();
public string Name { get; }
public State(string name,... | #include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/select.h>
#include <netinet/in.h>
#include <netinet/ip.h>
int tsocket;
struct sockaddr_in tsockinfo;
fd_set status, current;
void ClientText(int handle, char *buf, int buf_len);
struct client
{
char buffer[4096];
int pos;
char na... |
Convert the following code from C# to C, ensuring the logic remains intact. | using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
class Program
{
public class FastaEntry
{
public string Name { get; set; }
public StringBuilder Sequence { get; set; }
}
static IEnumerable<FastaEntry> ParseFasta(StreamReader fastaFile)
{
F... | #include <stdio.h>
#include <stdlib.h>
#include <string.h>
void main()
{
FILE * fp;
char * line = NULL;
size_t len = 0;
ssize_t read;
fp = fopen("fasta.txt", "r");
if (fp == NULL)
exit(EXIT_FAILURE);
int state = 0;
while ((read = getline(&line, &len, fp)) != -1) {
if (line[read - 1] == '\n')
line[r... |
Generate an equivalent C version of this C# code. | using System;
using System.Collections.Generic;
using System.Linq;
public class FindPalindromicNumbers
{
static void Main(string[] args)
{
var query =
PalindromicTernaries()
.Where(IsPalindromicBinary)
.Take(6);
foreach (var x in query) {
Console.... | #include <stdio.h>
typedef unsigned long long xint;
int is_palin2(xint n)
{
xint x = 0;
if (!(n&1)) return !n;
while (x < n) x = x<<1 | (n&1), n >>= 1;
return n == x || n == x>>1;
}
xint reverse3(xint n)
{
xint x = 0;
while (n) x = x*3 + (n%3), n /= 3;
return x;
}
void print(xint n, xint base)
{
putchar(' ')... |
Write the same algorithm in C as shown in this C# implementation. | using System;
using System.Collections.Generic;
using System.Linq;
public class FindPalindromicNumbers
{
static void Main(string[] args)
{
var query =
PalindromicTernaries()
.Where(IsPalindromicBinary)
.Take(6);
foreach (var x in query) {
Console.... | #include <stdio.h>
typedef unsigned long long xint;
int is_palin2(xint n)
{
xint x = 0;
if (!(n&1)) return !n;
while (x < n) x = x<<1 | (n&1), n >>= 1;
return n == x || n == x>>1;
}
xint reverse3(xint n)
{
xint x = 0;
while (n) x = x*3 + (n%3), n /= 3;
return x;
}
void print(xint n, xint base)
{
putchar(' ')... |
Produce a language-to-language conversion: from C# to C, same semantics. | static void Main(string[] args)
{
int bufferHeight = Console.BufferHeight;
int bufferWidth = Console.BufferWidth;
int windowHeight = Console.WindowHeight;
int windowWidth = Console.WindowWidth;
Console.Write("Buffer Height: ");
Console.WriteLine(bufferHeight);
Console.Write("Buffer Width: "... | #include <sys/ioctl.h>
#include <err.h>
#include <fcntl.h>
#include <stdio.h>
#include <unistd.h>
int
main()
{
struct winsize ws;
int fd;
fd = open("/dev/tty", O_RDWR);
if (fd < 0)
err(1, "/dev/tty");
if (ioctl(fd, TIOCGWINSZ, &ws) < 0)
err(1, "/dev/tty");
printf("%d rows by %d columns\n", ws.ws... |
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