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Generate an equivalent C version of this C# code.
using System; using System.Numerics; class Program { static void Main() { BigInteger i = 1; while (true) { Console.WriteLine(i++); } } }
#include <stdio.h> int main() { unsigned int i = 0; while (++i) printf("%u\n", i); return 0; }
Write a version of this C# function in C with identical behavior.
using System; using System.Numerics; class Program { static void Main() { BigInteger i = 1; while (true) { Console.WriteLine(i++); } } }
#include <stdio.h> int main() { unsigned int i = 0; while (++i) printf("%u\n", i); return 0; }
Please provide an equivalent version of this C# code in C.
using System; using System.Numerics; class Program { static void Main() { BigInteger i = 1; while (true) { Console.WriteLine(i++); } } }
#include <stdio.h> int main() { unsigned int i = 0; while (++i) printf("%u\n", i); return 0; }
Rewrite this program in C while keeping its functionality equivalent to the C# version.
private string LookupDns(string s) { try { System.Net.IPHostEntry ip = System.Net.Dns.GetHostEntry(s); string result = ip.AddressList[0].ToString(); for (int i = 1; i < ip.AddressList.Length; ++i) result += ", ...
#include <sys/types.h> #include <sys/socket.h> #include <netdb.h> #include <stdio.h> #include <stdlib.h> #include <string.h> int main() { struct addrinfo hints, *res, *res0; int error; char host[NI_MAXHOST]; memset(&hints, 0, sizeof hints); hints.ai_family = PF_UNSPEC; hints.ai_socktype = SOCK_DG...
Write the same code in C as shown below in C#.
using System; public class SevenSidedDice { Random random = new Random(); static void Main(string[] args) { SevenSidedDice sevenDice = new SevenSidedDice(); Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven()); Console.Read(); } int seven() { int v=21; w...
int rand5() { int r, rand_max = RAND_MAX - (RAND_MAX % 5); while ((r = rand()) >= rand_max); return r / (rand_max / 5) + 1; } int rand5_7() { int r; while ((r = rand5() * 5 + rand5()) >= 27); return r / 3 - 1; } int main() { printf(check(rand5, 5, 1000000, .05) ? "flat\n" : "not flat\n"); printf(check(rand7,...
Translate this program into C but keep the logic exactly as in C#.
using System; using static System.Console; class Program { static bool[] np; static void ms(long lmt) { np = new bool[lmt]; np[0] = np[1] = true; for (long n = 2, j = 1; n < lmt; n += j, j = 2) if (!np[n]) for (long k = n * n; k < lmt; k += n) np[k] = true; } static bool is_Mag(long n) { lon...
#include <stdio.h> #include <string.h> typedef int bool; typedef unsigned long long ull; #define TRUE 1 #define FALSE 0 bool is_prime(ull n) { ull d; if (n < 2) return FALSE; if (!(n % 2)) return n == 2; if (!(n % 3)) return n == 3; d = 5; while (d * d <= n) { if (!(n % d)) return F...
Generate a C translation of this C# snippet without changing its computational steps.
class Program { static void Main(string[] args) { Console.WriteLine("Enter two integers. Space delimited please: "); string s = Console.ReadLine(); int[,] myArray=new int[(int)s[0],(int)s[2]]; myArray[0, 0] = 2; Console.WriteLi...
#include <stdio.h> int main(int argc, char **argv) { int user1 = 0, user2 = 0; printf("Enter two integers. Space delimited, please: "); scanf("%d %d",&user1, &user2); int array[user1][user2]; array[user1/2][user2/2] = user1 + user2; printf("array[%d][%d] is %d\n",user1/2,user2/2,array[user1/2][use...
Ensure the translated C code behaves exactly like the original C# snippet.
class Program { static void Main(string[] args) { Console.WriteLine("Enter two integers. Space delimited please: "); string s = Console.ReadLine(); int[,] myArray=new int[(int)s[0],(int)s[2]]; myArray[0, 0] = 2; Console.WriteLi...
#include <stdio.h> int main(int argc, char **argv) { int user1 = 0, user2 = 0; printf("Enter two integers. Space delimited, please: "); scanf("%d %d",&user1, &user2); int array[user1][user2]; array[user1/2][user2/2] = user1 + user2; printf("array[%d][%d] is %d\n",user1/2,user2/2,array[user1/2][use...
Rewrite this program in C while keeping its functionality equivalent to the C# version.
using System; using System.Linq; namespace ChineseRemainderTheorem { class Program { static void Main(string[] args) { int[] n = { 3, 5, 7 }; int[] a = { 2, 3, 2 }; int result = ChineseRemainderTheorem.Solve(n, a); int counter = 0; i...
#include <stdio.h> int mul_inv(int a, int b) { int b0 = b, t, q; int x0 = 0, x1 = 1; if (b == 1) return 1; while (a > 1) { q = a / b; t = b, b = a % b, a = t; t = x0, x0 = x1 - q * x0, x1 = t; } if (x1 < 0) x1 += b0; return x1; } int chinese_remainder(int *n, int *a, int len) { int p, i, prod = 1, sum ...
Generate an equivalent C version of this C# code.
using System; using System.Linq; namespace ChineseRemainderTheorem { class Program { static void Main(string[] args) { int[] n = { 3, 5, 7 }; int[] a = { 2, 3, 2 }; int result = ChineseRemainderTheorem.Solve(n, a); int counter = 0; i...
#include <stdio.h> int mul_inv(int a, int b) { int b0 = b, t, q; int x0 = 0, x1 = 1; if (b == 1) return 1; while (a > 1) { q = a / b; t = b, b = a % b, a = t; t = x0, x0 = x1 - q * x0, x1 = t; } if (x1 < 0) x1 += b0; return x1; } int chinese_remainder(int *n, int *a, int len) { int p, i, prod = 1, sum ...
Keep all operations the same but rewrite the snippet in C.
using System; using System.Linq; namespace ChineseRemainderTheorem { class Program { static void Main(string[] args) { int[] n = { 3, 5, 7 }; int[] a = { 2, 3, 2 }; int result = ChineseRemainderTheorem.Solve(n, a); int counter = 0; i...
#include <stdio.h> int mul_inv(int a, int b) { int b0 = b, t, q; int x0 = 0, x1 = 1; if (b == 1) return 1; while (a > 1) { q = a / b; t = b, b = a % b, a = t; t = x0, x0 = x1 - q * x0, x1 = t; } if (x1 < 0) x1 += b0; return x1; } int chinese_remainder(int *n, int *a, int len) { int p, i, prod = 1, sum ...
Translate the given C# code snippet into C without altering its behavior.
using System; using System.Numerics; namespace PiCalc { internal class Program { private readonly BigInteger FOUR = new BigInteger(4); private readonly BigInteger SEVEN = new BigInteger(7); private readonly BigInteger TEN = new BigInteger(10); private readonly BigInteger THREE = new...
#include <stdio.h> #include <stdlib.h> #include <gmp.h> mpz_t tmp1, tmp2, t5, t239, pows; void actan(mpz_t res, unsigned long base, mpz_t pows) { int i, neg = 1; mpz_tdiv_q_ui(res, pows, base); mpz_set(tmp1, res); for (i = 3; ; i += 2) { mpz_tdiv_q_ui(tmp1, tmp1, base * base); mpz_tdiv_q_ui(tmp2, tmp1, i); i...
Generate an equivalent C version of this C# code.
using System; using System.Numerics; namespace PiCalc { internal class Program { private readonly BigInteger FOUR = new BigInteger(4); private readonly BigInteger SEVEN = new BigInteger(7); private readonly BigInteger TEN = new BigInteger(10); private readonly BigInteger THREE = new...
#include <stdio.h> #include <stdlib.h> #include <gmp.h> mpz_t tmp1, tmp2, t5, t239, pows; void actan(mpz_t res, unsigned long base, mpz_t pows) { int i, neg = 1; mpz_tdiv_q_ui(res, pows, base); mpz_set(tmp1, res); for (i = 3; ; i += 2) { mpz_tdiv_q_ui(tmp1, tmp1, base * base); mpz_tdiv_q_ui(tmp2, tmp1, i); i...
Write a version of this C# function in C with identical behavior.
using System; static class YCombinator<T, TResult> { private delegate Func<T, TResult> RecursiveFunc(RecursiveFunc r); public static Func<Func<Func<T, TResult>, Func<T, TResult>>, Func<T, TResult>> Fix { get; } = f => ((RecursiveFunc)(g => f(x => g(g)(x))))(g => f(x => g(g)(x))); } static class ...
#include <stdio.h> #include <stdlib.h> typedef struct func_t *func; typedef struct func_t { func (*fn) (func, func); func _; int num; } func_t; func new(func(*f)(func, func), func _) { func x = malloc(sizeof(func_t)); x->fn = f; x->_ = _; x->num = 0; ...
Generate a C translation of this C# snippet without changing its computational steps.
using System.Linq; class Program { static void Main() { int a, b, c, d, e, f, g; int[] h = new int[g = 1000]; for (a = 0, b = 1, c = 2; c < g; a = b, b = c++) for (d = a, e = b - d, f = h[b]; e <= b; e++) if (f == h[d--]) { h[c] = e; break; } void sho(int i) { System.Console.WriteLine(st...
#include <stdlib.h> #include <stdio.h> int main(int argc, const char *argv[]) { const int max = 1000; int *a = malloc(max * sizeof(int)); for (int n = 0; n < max - 1; n ++) { for (int m = n - 1; m >= 0; m --) { if (a[m] == a[n]) { a[n+1] = n - m; break; } } } printf("The ...
Produce a language-to-language conversion: from C# to C, same semantics.
using System.Linq; class Program { static void Main() { int a, b, c, d, e, f, g; int[] h = new int[g = 1000]; for (a = 0, b = 1, c = 2; c < g; a = b, b = c++) for (d = a, e = b - d, f = h[b]; e <= b; e++) if (f == h[d--]) { h[c] = e; break; } void sho(int i) { System.Console.WriteLine(st...
#include <stdlib.h> #include <stdio.h> int main(int argc, const char *argv[]) { const int max = 1000; int *a = malloc(max * sizeof(int)); for (int n = 0; n < max - 1; n ++) { for (int m = n - 1; m >= 0; m --) { if (a[m] == a[n]) { a[n+1] = n - m; break; } } } printf("The ...
Write a version of this C# function in C with identical behavior.
using System.Linq; class Program { static void Main() { int a, b, c, d, e, f, g; int[] h = new int[g = 1000]; for (a = 0, b = 1, c = 2; c < g; a = b, b = c++) for (d = a, e = b - d, f = h[b]; e <= b; e++) if (f == h[d--]) { h[c] = e; break; } void sho(int i) { System.Console.WriteLine(st...
#include <stdlib.h> #include <stdio.h> int main(int argc, const char *argv[]) { const int max = 1000; int *a = malloc(max * sizeof(int)); for (int n = 0; n < max - 1; n ++) { for (int m = n - 1; m >= 0; m --) { if (a[m] == a[n]) { a[n+1] = n - m; break; } } } printf("The ...
Change the programming language of this snippet from C# to C without modifying what it does.
using System.Linq; class Program { static void Main() { int a, b, c, d, e, f, g; int[] h = new int[g = 1000]; for (a = 0, b = 1, c = 2; c < g; a = b, b = c++) for (d = a, e = b - d, f = h[b]; e <= b; e++) if (f == h[d--]) { h[c] = e; break; } void sho(int i) { System.Console.WriteLine(st...
#include <stdlib.h> #include <stdio.h> int main(int argc, const char *argv[]) { const int max = 1000; int *a = malloc(max * sizeof(int)); for (int n = 0; n < max - 1; n ++) { for (int m = n - 1; m >= 0; m --) { if (a[m] == a[n]) { a[n+1] = n - m; break; } } } printf("The ...
Port the provided C# code into C while preserving the original functionality.
using System; class Program { static void Main(string[] args) { for (int i = 1; i <= 10; i++) { Console.Write(i); if (i % 5 == 0) { Console.WriteLine(); continue; } Console.Write(", "); } } }
for(int i = 1;i <= 10; i++){ printf("%d", i); if(i % 5 == 0){ printf("\n"); continue; } printf(", "); }
Convert the following code from C# to C, ensuring the logic remains intact.
using System; class Program { static void Main(string[] args) { for (int i = 1; i <= 10; i++) { Console.Write(i); if (i % 5 == 0) { Console.WriteLine(); continue; } Console.Write(", "); } } }
for(int i = 1;i <= 10; i++){ printf("%d", i); if(i % 5 == 0){ printf("\n"); continue; } printf(", "); }
Rewrite this program in C while keeping its functionality equivalent to the C# version.
using System; public class GeneralFizzBuzz { public static void Main() { int i; int j; int k; int limit; string iString; string jString; string kString; Console.WriteLine("First integer:"); i = Convert.ToInt32(Console.R...
#include <stdio.h> #include <stdlib.h> struct replace_info { int n; char *text; }; int compare(const void *a, const void *b) { struct replace_info *x = (struct replace_info *) a; struct replace_info *y = (struct replace_info *) b; return x->n - y->n; } void generic_fizz_buzz(int max, struct repla...
Translate the given C# code snippet into C without altering its behavior.
using System; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace Rosetta.CheckPointSync; public class Program { public async Task Main() { RobotBuilder robotBuilder = new RobotBuilder(); Task work = robotBuilder.BuildRobots( "Optimus Prime", "R. Gisk...
#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <omp.h> int main() { int jobs = 41, tid; omp_set_num_threads(5); #pragma omp parallel shared(jobs) private(tid) { tid = omp_get_thread_num(); while (jobs > 0) { ...
Generate an equivalent C version of this C# code.
namespace Vlq { using System; using System.Collections.Generic; using System.Linq; public static class VarLenQuantity { public static ulong ToVlq(ulong integer) { var array = new byte[8]; var buffer = ToVlqCollection(integer) .SkipWhile(b => b == 0) .Reverse() .ToA...
#include <stdio.h> #include <stdint.h> void to_seq(uint64_t x, uint8_t *out) { int i, j; for (i = 9; i > 0; i--) { if (x & 127ULL << i * 7) break; } for (j = 0; j <= i; j++) out[j] = ((x >> ((i - j) * 7)) & 127) | 128; out[i] ^= 128; } uint64_t from_seq(uint8_t *in) { uint64_t r = 0; do { r = (r << 7) ...
Port the following code from C# to C with equivalent syntax and logic.
namespace Vlq { using System; using System.Collections.Generic; using System.Linq; public static class VarLenQuantity { public static ulong ToVlq(ulong integer) { var array = new byte[8]; var buffer = ToVlqCollection(integer) .SkipWhile(b => b == 0) .Reverse() .ToA...
#include <stdio.h> #include <stdint.h> void to_seq(uint64_t x, uint8_t *out) { int i, j; for (i = 9; i > 0; i--) { if (x & 127ULL << i * 7) break; } for (j = 0; j <= i; j++) out[j] = ((x >> ((i - j) * 7)) & 127) | 128; out[i] ^= 128; } uint64_t from_seq(uint8_t *in) { uint64_t r = 0; do { r = (r << 7) ...
Please provide an equivalent version of this C# code in C.
using System; namespace StringCase { class Program { public static void Main() { String input = scope .("alphaBETA"); input.ToUpper(); Console.WriteLine(input); input.ToLower(); Console.WriteLine(input); } } }
#include <ctype.h> #include <stdio.h> void str_toupper(char *s) { while(*s) { *s=toupper(*s); s++; } } void str_tolower(char *s) { while(*s) { *s=tolower(*s); s++; } } int main(int argc, char *argv[]) { char t[255]="alphaBETA"; str_toupper(t); p...
Translate this program into C but keep the logic exactly as in C#.
using System.Text; using System.Security.Cryptography; byte[] data = Encoding.ASCII.GetBytes("The quick brown fox jumped over the lazy dog's back"); byte[] hash = MD5.Create().ComputeHash(data); Console.WriteLine(BitConverter.ToString(hash).Replace("-", "").ToLower());
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <openssl/md5.h> const char *string = "The quick brown fox jumped over the lazy dog's back"; int main() { int i; unsigned char result[MD5_DIGEST_LENGTH]; MD5(string, strlen(string), result); for(i = 0; i < MD5_DIGEST_LENGTH; i++) prin...
Generate a C translation of this C# snippet without changing its computational steps.
class Program { static void Main(string[] args) { CultureInfo ci=CultureInfo.CreateSpecificCulture("en-US"); string dateString = "March 7 2009 7:30pm EST"; string format = "MMMM d yyyy h:mmtt z"; DateTime myDateTime = DateTime.ParseExact(dateString.Replace("EST","+6"),format,ci) ...
#include <stdio.h> #include <stdlib.h> #include <time.h> int main() { struct tm ts; time_t t; const char *d = "March 7 2009 7:30pm EST"; strptime(d, "%B %d %Y %I:%M%p %Z", &ts); t = mktime(&ts); t += 12*60*60; printf("%s", ctime(&t)); return EXIT_SUCCESS; }
Produce a functionally identical C code for the snippet given in C#.
class Program { static void Main(string[] args) { CultureInfo ci=CultureInfo.CreateSpecificCulture("en-US"); string dateString = "March 7 2009 7:30pm EST"; string format = "MMMM d yyyy h:mmtt z"; DateTime myDateTime = DateTime.ParseExact(dateString.Replace("EST","+6"),format,ci) ...
#include <stdio.h> #include <stdlib.h> #include <time.h> int main() { struct tm ts; time_t t; const char *d = "March 7 2009 7:30pm EST"; strptime(d, "%B %d %Y %I:%M%p %Z", &ts); t = mktime(&ts); t += 12*60*60; printf("%s", ctime(&t)); return EXIT_SUCCESS; }
Ensure the translated C code behaves exactly like the original C# snippet.
using System; using System.Collections.Generic; using System.Linq; using System.Threading; class Program { static void ThreadStart(object item) { Thread.Sleep(1000 * (int)item); Console.WriteLine(item); } static void SleepSort(IEnumerable<int> items) { foreach (var item in ...
>>>>>,----------[++++++++ ++[->+>+<<]>+>[-<<+>>]+++ +++++[-<------>]>>+>,---- ------<<+[->>>>>+<<<<<]>> ]>>>[<<<<[<<<[->>+<<[->+> [-]<<]]>[-<+>]>[-<<<.>>>> ->>>>>[>>>>>]<-<<<<[<<<<< ]+<]<<<<]>>>>>[>>>>>]<]
Generate a C translation of this C# snippet without changing its computational steps.
using System; class Program { static void Main(string[] args) { int[,] a = new int[10, 10]; Random r = new Random(); for (int i = 0; i < 10; i++) { for (int j = 0; j < 10; j++) { a[i, j] = r.Next(0, 21) + 1; } } for (int i = ...
#include <stdlib.h> #include <time.h> #include <stdio.h> int main() { int a[10][10], i, j; srand(time(NULL)); for (i = 0; i < 10; i++) for (j = 0; j < 10; j++) a[i][j] = rand() % 20 + 1; for (i = 0; i < 10; i++) { for (j = 0; j < 10; j++) { printf(" %d", a[i][j...
Port the provided C# code into C while preserving the original functionality.
int[] nums = { 1, 1, 2, 3, 4, 4 }; List<int> unique = new List<int>(); foreach (int n in nums) if (!unique.Contains(n)) unique.Add(n);
#include <stdio.h> #include <stdlib.h> struct list_node {int x; struct list_node *next;}; typedef struct list_node node; node * uniq(int *a, unsigned alen) {if (alen == 0) return NULL; node *start = malloc(sizeof(node)); if (start == NULL) exit(EXIT_FAILURE); start->x = a[0]; start->next = NULL; for (int ...
Maintain the same structure and functionality when rewriting this code in C.
using System; using System.Text; using System.Linq; class Program { static string lookandsay(string number) { StringBuilder result = new StringBuilder(); char repeat = number[0]; number = number.Substring(1, number.Length-1)+" "; int times = 1; foreach (char actu...
#include <stdio.h> #include <stdlib.h> int main() { char *a = malloc(2), *b = 0, *x, c; int cnt, len = 1; for (sprintf(a, "1"); (b = realloc(b, len * 2 + 1)); a = b, b = x) { puts(x = a); for (len = 0, cnt = 1; (c = *a); ) { if (c == *++a) cnt++; else if (c) { len += sprintf(b + len, "%d%c", cnt,...
Translate this program into C but keep the logic exactly as in C#.
using System; using System.Text; using System.Linq; class Program { static string lookandsay(string number) { StringBuilder result = new StringBuilder(); char repeat = number[0]; number = number.Substring(1, number.Length-1)+" "; int times = 1; foreach (char actu...
#include <stdio.h> #include <stdlib.h> int main() { char *a = malloc(2), *b = 0, *x, c; int cnt, len = 1; for (sprintf(a, "1"); (b = realloc(b, len * 2 + 1)); a = b, b = x) { puts(x = a); for (len = 0, cnt = 1; (c = *a); ) { if (c == *++a) cnt++; else if (c) { len += sprintf(b + len, "%d%c", cnt,...
Translate this program into C but keep the logic exactly as in C#.
System.Collections.Stack stack = new System.Collections.Stack(); stack.Push( obj ); bool isEmpty = stack.Count == 0; object top = stack.Peek(); top = stack.Pop(); System.Collections.Generic.Stack<Foo> stack = new System.Collections.Generic.Stack<Foo>(); stack.Push(new Foo()); bool isEmpty = stack.Count == 0; Foo to...
#include <stdio.h> #include <stdlib.h> #define DECL_STACK_TYPE(type, name) \ typedef struct stk_##name##_t{type *buf; size_t alloc,len;}*stk_##name; \ stk_##name stk_##name##_create(size_t init_size) { \ stk_##name s; if (!init_size) init_size = 4; \ s = malloc(sizeof(struct stk_##name##_t)); \ if (!s) r...
Change the programming language of this snippet from C# to C without modifying what it does.
using static System.Console; using static System.Linq.Enumerable; public class Program { static void Main() { for (int i = 1; i <= 25; i++) { int t = Totient(i); WriteLine(i + "\t" + t + (t == i - 1 ? "\tprime" : "")); } WriteLine(); for (int i = 100; i <...
#include<stdio.h> int totient(int n){ int tot = n,i; for(i=2;i*i<=n;i+=2){ if(n%i==0){ while(n%i==0) n/=i; tot-=tot/i; } if(i==2) i=1; } if(n>1) tot-=tot/n; return tot; } int main() { int count = 0,n,tot; printf(" n %c prime",237); printf("\n---------------\n"); ...
Ensure the translated C code behaves exactly like the original C# snippet.
using static System.Console; using static System.Linq.Enumerable; public class Program { static void Main() { for (int i = 1; i <= 25; i++) { int t = Totient(i); WriteLine(i + "\t" + t + (t == i - 1 ? "\tprime" : "")); } WriteLine(); for (int i = 100; i <...
#include<stdio.h> int totient(int n){ int tot = n,i; for(i=2;i*i<=n;i+=2){ if(n%i==0){ while(n%i==0) n/=i; tot-=tot/i; } if(i==2) i=1; } if(n>1) tot-=tot/n; return tot; } int main() { int count = 0,n,tot; printf(" n %c prime",237); printf("\n---------------\n"); ...
Keep all operations the same but rewrite the snippet in C.
if (condition) { } if (condition) { } else if (condition2) { } else { }
int a = 3; if (a == 2) { puts ("a is 2"); } else if (a == 3) { puts ("a is 3"); } else { puts("a is 4"); } unless (a == 2) { puts ("a is 2"); } else if (a == 3) { puts ("a is 3"); } else { puts("a is 4"); } switch (a) { case 2: puts ("a is 2"); break; case 3...
Generate a C translation of this C# snippet without changing its computational steps.
using System; using System.Collections.Generic; namespace RosettaCode { class SortCustomComparator { public void CustomSort() { String[] items = { "Here", "are", "some", "sample", "strings", "to", "be", "sorted" }; List<String> list = new List<string>(items); D...
#include <stdlib.h> #include <string.h> #include <strings.h> int mycmp(const void *s1, const void *s2) { const char *l = *(const char **)s1, *r = *(const char **)s2; size_t ll = strlen(l), lr = strlen(r); if (ll > lr) return -1; if (ll < lr) return 1; return strcasecmp(l, r); } int main() { ...
Generate an equivalent C version of this C# code.
using System; using System.Collections.Generic; namespace RosettaCode { class SortCustomComparator { public void CustomSort() { String[] items = { "Here", "are", "some", "sample", "strings", "to", "be", "sorted" }; List<String> list = new List<string>(items); D...
#include <stdlib.h> #include <string.h> #include <strings.h> int mycmp(const void *s1, const void *s2) { const char *l = *(const char **)s1, *r = *(const char **)s2; size_t ll = strlen(l), lr = strlen(r); if (ll > lr) return -1; if (ll < lr) return 1; return strcasecmp(l, r); } int main() { ...
Convert the following code from C# to C, ensuring the logic remains intact.
using System; using System.Drawing; using System.Windows.Forms; namespace BasicAnimation { class BasicAnimationForm : Form { bool isReverseDirection; Label textLabel; Timer timer; internal BasicAnimationForm() { this.Size = new Size(150, 75); this.Text = "Basic Animation"; t...
#include <stdlib.h> #include <string.h> #include <gtk/gtk.h> const gchar *hello = "Hello World! "; gint direction = -1; gint cx=0; gint slen=0; GtkLabel *label; void change_dir(GtkLayout *o, gpointer d) { direction = -direction; } gchar *rotateby(const gchar *t, gint q, gint l) { gint i, cl = l, j; gchar *r =...
Can you help me rewrite this code in C instead of C#, keeping it the same logically?
using System; using System.Drawing; using System.Windows.Forms; namespace BasicAnimation { class BasicAnimationForm : Form { bool isReverseDirection; Label textLabel; Timer timer; internal BasicAnimationForm() { this.Size = new Size(150, 75); this.Text = "Basic Animation"; t...
#include <stdlib.h> #include <string.h> #include <gtk/gtk.h> const gchar *hello = "Hello World! "; gint direction = -1; gint cx=0; gint slen=0; GtkLabel *label; void change_dir(GtkLayout *o, gpointer d) { direction = -direction; } gchar *rotateby(const gchar *t, gint q, gint l) { gint i, cl = l, j; gchar *r =...
Translate the given C# code snippet into C without altering its behavior.
using System; namespace RadixSort { class Program { static void Sort(int[] old) { int i, j; int[] tmp = new int[old.Length]; for (int shift = 31; shift > -1; --shift) { j = 0; for (i = 0; i < old.Length; ++i) ...
#include <stdio.h> #include <limits.h> #include <stdlib.h> #include <time.h> #define ARR_LEN(ARR) (sizeof ARR / sizeof *ARR) #define RAND_RNG(M,N) (M + rand() / (RAND_MAX / (N - M + 1) + 1)); static void swap(unsigned *a, unsigned *b) { unsigned tmp = *a; *a = *b; *b = tmp; } static void rad_sort_u(un...
Please provide an equivalent version of this C# code in C.
using System; namespace RadixSort { class Program { static void Sort(int[] old) { int i, j; int[] tmp = new int[old.Length]; for (int shift = 31; shift > -1; --shift) { j = 0; for (i = 0; i < old.Length; ++i) ...
#include <stdio.h> #include <limits.h> #include <stdlib.h> #include <time.h> #define ARR_LEN(ARR) (sizeof ARR / sizeof *ARR) #define RAND_RNG(M,N) (M + rand() / (RAND_MAX / (N - M + 1) + 1)); static void swap(unsigned *a, unsigned *b) { unsigned tmp = *a; *a = *b; *b = tmp; } static void rad_sort_u(un...
Convert this C# block to C, preserving its control flow and logic.
using System.Linq; static class Program { static void Main() { var ts = from a in Enumerable.Range(1, 20) from b in Enumerable.Range(a, 21 - a) from c in Enumerable.Range(b, 21 - b) where a * a + b * b == c * c select new { a, b, c }; foreach (var t in ts) System.Co...
for (int i = f + 1; i <= t; i ++) { e = e->nx = listNew(sizeof i, &i); }
Change the programming language of this snippet from C# to C without modifying what it does.
using System.Linq; static class Program { static void Main() { var ts = from a in Enumerable.Range(1, 20) from b in Enumerable.Range(a, 21 - a) from c in Enumerable.Range(b, 21 - b) where a * a + b * b == c * c select new { a, b, c }; foreach (var t in ts) System.Co...
for (int i = f + 1; i <= t; i ++) { e = e->nx = listNew(sizeof i, &i); }
Generate a C translation of this C# snippet without changing its computational steps.
class SelectionSort<T> where T : IComparable { public T[] Sort(T[] list) { int k; T temp; for (int i = 0; i < list.Length; i++) { k = i; for (int j=i + 1; j < list.Length; j++) { if (list[j].CompareTo(list[k]) < 0) { k = j; ...
#include <stdio.h> void selection_sort (int *a, int n) { int i, j, m, t; for (i = 0; i < n; i++) { for (j = i, m = i; j < n; j++) { if (a[j] < a[m]) { m = j; } } t = a[i]; a[i] = a[m]; a[m] = t; } } int main () { int a[] =...
Produce a functionally identical C code for the snippet given in C#.
int[] intArray = { 1, 2, 3, 4, 5 }; int[] squares1 = intArray.Select(x => x * x).ToArray(); int[] squares2 = (from x in intArray select x * x).ToArray(); foreach (var i in intArray) Console.WriteLine(i * i);
#ifndef CALLBACK_H #define CALLBACK_H void map(int* array, int len, void(*callback)(int,int)); #endif
Keep all operations the same but rewrite the snippet in C.
public sealed class Singleton1 { private static Singleton1 instance; private static readonly object lockObj = new object(); public static Singleton1 Instance { get { lock(lockObj) { if (instance == null) { instance = new Singleton1(); ...
#ifndef SILLY_H #define SILLY_H extern void JumpOverTheDog( int numberOfTimes); extern int PlayFetchWithDog( float weightOfStick); #endif
Port the provided C# code into C while preserving the original functionality.
using System; namespace SafeAddition { class Program { static float NextUp(float d) { if (d == 0.0) return float.Epsilon; if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d; byte[] bytes = BitConverter.GetBytes(d); int...
#include <fenv.h> #include <stdio.h> void safe_add(volatile double interval[2], volatile double a, volatile double b) { #pragma STDC FENV_ACCESS ON unsigned int orig; orig = fegetround(); fesetround(FE_DOWNWARD); interval[0] = a + b; fesetround(FE_UPWARD); interval[1] = a + b; fesetround(orig); } int...
Generate an equivalent C version of this C# code.
using System; namespace SafeAddition { class Program { static float NextUp(float d) { if (d == 0.0) return float.Epsilon; if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d; byte[] bytes = BitConverter.GetBytes(d); int...
#include <fenv.h> #include <stdio.h> void safe_add(volatile double interval[2], volatile double a, volatile double b) { #pragma STDC FENV_ACCESS ON unsigned int orig; orig = fegetround(); fesetround(FE_DOWNWARD); interval[0] = a + b; fesetround(FE_UPWARD); interval[1] = a + b; fesetround(orig); } int...
Preserve the algorithm and functionality while converting the code from C# to C.
for (int i = 10; i >= 0; i--) { Console.WriteLine(i); }
int i; for(i = 10; i >= 0; --i) printf("%d\n",i);
Write the same algorithm in C as shown in this C# implementation.
System.IO.File.WriteAllText("filename.txt", "This file contains a string.");
#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> int main(void) { return 0 >= fputs("ANY STRING TO WRITE TO A FILE AT ONCE.", freopen("sample.txt","wb",stdout)); }
Convert this C# snippet to C and keep its semantics consistent.
using System; class Program { static void Main(string[] args) { for (int i = 0; i < 5; i++) { for (int j = 0; j <= i; j++) { Console.Write("*"); } Console.WriteLine(); } } }
int i, j; for (i = 1; i <= 5; i++) { for (j = 1; j <= i; j++) putchar('*'); puts(""); }
Port the provided C# code into C while preserving the original functionality.
#include <iostream> #include <vector> #include <set> #include <algorithm> template<typename T> std::vector<T> common_sorted_list(const std::vector<std::vector<T>>& ll) { std::set<T> resultset; std::vector<T> result; for (auto& list : ll) for (auto& item : list) resultset.insert(item); ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #define COUNTOF(a) (sizeof(a)/sizeof(a[0])) void fatal(const char* message) { fprintf(stderr, "%s\n", message); exit(1); } void* xmalloc(size_t n) { void* ptr = malloc(n); if (ptr == NULL) fatal("Out of memory"); return ptr; } in...
Translate the given C# code snippet into C without altering its behavior.
using System; using System.Collections.Generic; using System.Linq; class Program { public static void Main() { var sequence = new[] { "A", "B", "C", "D" }; foreach (var subset in Subsets(sequence.Length).Where(s => !IsContinuous(s))) { Console.WriteLine(string.Join(" ", subset.Select(i ...
#include <assert.h> #include <stdio.h> int main(int c, char **v) { unsigned int n = 1 << (c - 1), i = n, j, k; assert(n); while (i--) { if (!(i & (i + (i & -(int)i)))) continue; for (j = n, k = 1; j >>= 1; k++) if (i & j) printf("%s ", v[k]); putchar('\n'); } return 0; }
Produce a functionally identical C code for the snippet given in C#.
using System; class Program { static uint[] res = new uint[10]; static uint ri = 1, p = 10, count = 0; static void TabulateTwinPrimes(uint bound) { if (bound < 5) return; count++; uint cl = (bound - 1) >> 1, i = 1, j, limit = (uint)(Math.Sqrt(bound) - 1) >> 1; var com...
#include <stdbool.h> #include <stdint.h> #include <stdio.h> bool isPrime(int64_t n) { int64_t i; if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; if (n % 5 == 0) return n == 5; if (n % 7 == 0) return n == 7; if (n % 11 == 0) return n == 11; ...
Write a version of this C# function in C with identical behavior.
using System; class Program { static uint[] res = new uint[10]; static uint ri = 1, p = 10, count = 0; static void TabulateTwinPrimes(uint bound) { if (bound < 5) return; count++; uint cl = (bound - 1) >> 1, i = 1, j, limit = (uint)(Math.Sqrt(bound) - 1) >> 1; var com...
#include <stdbool.h> #include <stdint.h> #include <stdio.h> bool isPrime(int64_t n) { int64_t i; if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; if (n % 5 == 0) return n == 5; if (n % 7 == 0) return n == 7; if (n % 11 == 0) return n == 11; ...
Rewrite this program in C while keeping its functionality equivalent to the C# version.
using System; using System.Collections.Generic; using System.Linq; using System.Numerics; class Program { static IEnumerable<Complex> RootsOfUnity(int degree) { return Enumerable .Range(0, degree) .Select(element => Complex.FromPolarCoordinates(1, 2 * Math.PI * element / degree)...
#include <stdio.h> #include <math.h> int main() { double a, c, s, PI2 = atan2(1, 1) * 8; int n, i; for (n = 1; n < 10; n++) for (i = 0; i < n; i++) { c = s = 0; if (!i ) c = 1; else if(n == 4 * i) s = 1; else if(n == 2 * i) c = -1; else if(3 * n == 4 * i) s = -1; else a = i * PI2 / n, c = cos(a),...
Convert the following code from C# to C, ensuring the logic remains intact.
using System; using static System.Console; using BI = System.Numerics.BigInteger; class Program { static decimal mx = 1E28M, hm = 1E14M, a; struct bi { public decimal hi, lo; } static bi set4sq(decimal a) { bi r; r.hi = Math.Floor(a / hm); r.lo = a % hm; return r; } static string toStr(bi a, bool ...
#include <stdio.h> #include <string.h> void longmulti(const char *a, const char *b, char *c) { int i = 0, j = 0, k = 0, n, carry; int la, lb; if (!strcmp(a, "0") || !strcmp(b, "0")) { c[0] = '0', c[1] = '\0'; return; } if (a[0] == '-') { i = 1; k = !k; } if (b[0] == '-') { j = 1; k = !k; } if (i |...
Write the same code in C as shown below in C#.
using System; using System.Numerics; static class Program { static void Fun(ref BigInteger a, ref BigInteger b, int c) { BigInteger t = a; a = b; b = b * c + t; } static void SolvePell(int n, ref BigInteger a, ref BigInteger b) { int x = (int)Math.Sqrt(n), y = x, z = 1, r = x << 1;...
#include <math.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> struct Pair { uint64_t v1, v2; }; struct Pair makePair(uint64_t a, uint64_t b) { struct Pair r; r.v1 = a; r.v2 = b; return r; } struct Pair solvePell(int n) { int x = (int) sqrt(n); if (x * x == n) { ...
Please provide an equivalent version of this C# code in C.
using System; namespace BullsnCows { class Program { static void Main(string[] args) { int[] nums = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9 }; KnuthShuffle<int>(ref nums); int[] chosenNum = new int[4]; Array.Copy(nums, chosenNum, 4); ...
#include <stdio.h> #include <stdarg.h> #include <stdlib.h> #include <stdbool.h> #include <curses.h> #include <string.h> #define MAX_NUM_TRIES 72 #define LINE_BEGIN 7 #define LAST_LINE 18 int yp=LINE_BEGIN, xp=0; char number[5]; char guess[5]; #define MAX_STR 256 void mvaddstrf(int y, int x, const char *fmt, ...) { ...
Change the programming language of this snippet from C# to C without modifying what it does.
using System; using System.Collections.Generic; namespace RosettaCode.BubbleSort { public static class BubbleSortMethods { public static void BubbleSort<T>(this List<T> list) where T : IComparable { bool madeChanges; int itemCount = list.Count;...
#include <stdio.h> void bubble_sort (int *a, int n) { int i, t, j = n, s = 1; while (s) { s = 0; for (i = 1; i < j; i++) { if (a[i] < a[i - 1]) { t = a[i]; a[i] = a[i - 1]; a[i - 1] = t; s = 1; } } ...
Write a version of this C# function in C with identical behavior.
#include <cmath> #include <iomanip> #include <iostream> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; for (; (n & 1) == 0; n >>= 1) ++total; for (unsigned int p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) ...
#include <math.h> #include <stdio.h> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; unsigned int p; for (; (n & 1) == 0; n >>= 1) { ++total; } for (p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) { ...
Please provide an equivalent version of this C# code in C.
#include <cmath> #include <iomanip> #include <iostream> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; for (; (n & 1) == 0; n >>= 1) ++total; for (unsigned int p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) ...
#include <math.h> #include <stdio.h> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; unsigned int p; for (; (n & 1) == 0; n >>= 1) { ++total; } for (p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) { ...
Translate the given C# code snippet into C without altering its behavior.
using System; using System.IO; namespace FileIO { class Program { static void Main() { String s = scope .(); File.ReadAllText("input.txt", s); File.WriteAllText("output.txt", s); } } }
#include <stdio.h> int main(int argc, char **argv) { FILE *in, *out; int c; in = fopen("input.txt", "r"); if (!in) { fprintf(stderr, "Error opening input.txt for reading.\n"); return 1; } out = fopen("output.txt", "w"); if (!out) { fprintf(stderr, "Error opening output.txt for writing.\n");...
Preserve the algorithm and functionality while converting the code from C# to C.
using System; class Program { static void Main(string[] args) { int a = Convert.ToInt32(args[0]); int b = Convert.ToInt32(args[1]); Console.WriteLine("{0} + {1} = {2}", a, b, a + b); Console.WriteLine("{0} - {1} = {2}", a, b, a - b); Console.WriteLine("{0} * {1} = {2}",...
#include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int a, b; if (argc < 3) exit(1); b = atoi(argv[--argc]); if (b == 0) exit(2); a = atoi(argv[--argc]); printf("a+b = %d\n", a+b); printf("a-b = %d\n", a-b); printf("a*b = %d\n", a*b); printf("a/b = %d\n", a/b); printf("a%%b =...
Generate a C translation of this C# snippet without changing its computational steps.
using System; class Program { static void Main(string[] args) { int a = Convert.ToInt32(args[0]); int b = Convert.ToInt32(args[1]); Console.WriteLine("{0} + {1} = {2}", a, b, a + b); Console.WriteLine("{0} - {1} = {2}", a, b, a - b); Console.WriteLine("{0} * {1} = {2}",...
#include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int a, b; if (argc < 3) exit(1); b = atoi(argv[--argc]); if (b == 0) exit(2); a = atoi(argv[--argc]); printf("a+b = %d\n", a+b); printf("a-b = %d\n", a-b); printf("a*b = %d\n", a*b); printf("a/b = %d\n", a/b); printf("a%%b =...
Translate this program into C but keep the logic exactly as in C#.
using System; using System.Text; namespace prog { class MainClass { public static void Main (string[] args) { double[,] m = { {1,2,3},{4,5,6},{7,8,9} }; double[,] t = Transpose( m ); for( int i=0; i<t.GetLength(0); i++ ) { for( int j=0; j<t.GetLength(1); j++ ) Console.Write(...
#include <stdio.h> void transpose(void *dest, void *src, int src_h, int src_w) { int i, j; double (*d)[src_h] = dest, (*s)[src_w] = src; for (i = 0; i < src_h; i++) for (j = 0; j < src_w; j++) d[j][i] = s[i][j]; } int main() { int i, j; double a[3][5] = {{ 0, 1, 2, 3, 4 }, { 5, 6, 7, 8, 9 }, { 1, ...
Ensure the translated C code behaves exactly like the original C# snippet.
using System; delegate T Func<T>(); class ManOrBoy { static void Main() { Console.WriteLine(A(10, C(1), C(-1), C(-1), C(1), C(0))); } static Func<int> C(int i) { return delegate { return i; }; } static int A(int k, Func<int> x1, Func<int> x2, Func<int> x3, Func<int> x...
#include <stdio.h> #include <stdlib.h> typedef struct arg { int (*fn)(struct arg*); int *k; struct arg *x1, *x2, *x3, *x4, *x5; } ARG; int f_1 (ARG* _) { return -1; } int f0 (ARG* _) { return 0; } int f1 (ARG* _) { return 1; } int eval(ARG* a) { return a->fn(a); } #define MAKE_ARG(...) (&(...
Change the following C# code into C without altering its purpose.
using System; class Program { static bool a(bool value) { Console.WriteLine("a"); return value; } static bool b(bool value) { Console.WriteLine("b"); return value; } static void Main() { foreach (var i in new[] { false, true }) { ...
#include <stdio.h> #include <stdbool.h> bool a(bool in) { printf("I am a\n"); return in; } bool b(bool in) { printf("I am b\n"); return in; } #define TEST(X,Y,O) \ do { \ x = a(X) O b(Y); \ printf(#X " " #O " " #Y " = %s\n\n", x ? "true" : "false"); \ } while(false); int main() ...
Translate the given C# code snippet into C without altering its behavior.
using System; class Program { static bool a(bool value) { Console.WriteLine("a"); return value; } static bool b(bool value) { Console.WriteLine("b"); return value; } static void Main() { foreach (var i in new[] { false, true }) { ...
#include <stdio.h> #include <stdbool.h> bool a(bool in) { printf("I am a\n"); return in; } bool b(bool in) { printf("I am b\n"); return in; } #define TEST(X,Y,O) \ do { \ x = a(X) O b(Y); \ printf(#X " " #O " " #Y " = %s\n\n", x ? "true" : "false"); \ } while(false); int main() ...
Keep all operations the same but rewrite the snippet in C.
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Write a version of this C# function in C with identical behavior.
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Convert this C# snippet to C and keep its semantics consistent.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Runtime.InteropServices; using System.Windows.Forms; class Program { static Size size = new Size(320, 240); static Rectangle rectsize = new Rectangle(...
#include <stdlib.h> #include <stdio.h> #include <time.h> #include <SDL/SDL.h> unsigned int frames = 0; unsigned int t_acc = 0; void print_fps () { static Uint32 last_t = 0; Uint32 t = SDL_GetTicks(); Uint32 dt = t - last_t; t_acc += dt; if (t_acc > 1000) { unsigned int el_time = t_acc / 1000; pr...
Rewrite the snippet below in C so it works the same as the original C# code.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Runtime.InteropServices; using System.Windows.Forms; class Program { static Size size = new Size(320, 240); static Rectangle rectsize = new Rectangle(...
#include <stdlib.h> #include <stdio.h> #include <time.h> #include <SDL/SDL.h> unsigned int frames = 0; unsigned int t_acc = 0; void print_fps () { static Uint32 last_t = 0; Uint32 t = SDL_GetTicks(); Uint32 dt = t - last_t; t_acc += dt; if (t_acc > 1000) { unsigned int el_time = t_acc / 1000; pr...
Translate the given C# code snippet into C without altering its behavior.
static void Main(string[] args) { Console.WriteLine("Perfect numbers from 1 to 33550337:"); for (int x = 0; x < 33550337; x++) { if (IsPerfect(x)) Console.WriteLine(x + " is perfect."); } Console.ReadLine(); } static bool IsPerfect(int num) { int sum = 0; for (int i = 1; i < num; i++) { if (num % i =...
#include "stdio.h" #include "math.h" int perfect(int n) { int max = (int)sqrt((double)n) + 1; int tot = 1; int i; for (i = 2; i < max; i++) if ( (n % i) == 0 ) { tot += i; int q = n / i; if (q > i) tot += q; } return tot == n; } ...
Write the same algorithm in C as shown in this C# implementation.
static void Main(string[] args) { Console.WriteLine("Perfect numbers from 1 to 33550337:"); for (int x = 0; x < 33550337; x++) { if (IsPerfect(x)) Console.WriteLine(x + " is perfect."); } Console.ReadLine(); } static bool IsPerfect(int num) { int sum = 0; for (int i = 1; i < num; i++) { if (num % i =...
#include "stdio.h" #include "math.h" int perfect(int n) { int max = (int)sqrt((double)n) + 1; int tot = 1; int i; for (i = 2; i < max; i++) if ( (n % i) == 0 ) { tot += i; int q = n / i; if (q > i) tot += q; } return tot == n; } ...
Ensure the translated C code behaves exactly like the original C# snippet.
using System; using System.Diagnostics; using System.Linq; using System.Numerics; static class Program { static void Main() { BigInteger n = BigInteger.Pow(5, (int)BigInteger.Pow(4, (int)BigInteger.Pow(3, 2))); string result = n.ToString(); Debug.Assert(result.Length == 183231); De...
#include <gmp.h> #include <stdio.h> #include <string.h> int main() { mpz_t a; mpz_init_set_ui(a, 5); mpz_pow_ui(a, a, 1 << 18); int len = mpz_sizeinbase(a, 10); printf("GMP says size is: %d\n", len); char *s = mpz_get_str(0, 10, a); printf("size really is %d\n", len = strlen(s)); printf("Digits: %.20s...%...
Produce a functionally identical C code for the snippet given in C#.
using System; using System.Collections.Generic; using System.IO; using System.Linq; class InvertedIndex { static Dictionary<TItem, IEnumerable<TKey>> Invert<TKey, TItem>(Dictionary<TKey, IEnumerable<TItem>> dictionary) { return dictionary .SelectMany(keyValuePair => keyValuePair.Value.Selec...
#include <stdio.h> #include <stdlib.h> char chr_legal[] = "abcdefghijklmnopqrstuvwxyz0123456789_-./"; int chr_idx[256] = {0}; char idx_chr[256] = {0}; #define FNAME 0 typedef struct trie_t *trie, trie_t; struct trie_t { trie next[sizeof(chr_legal)]; int eow; }; trie trie_new() { return calloc(sizeof(trie_t...
Generate an equivalent C version of this C# code.
Using System; class Program { static int gcd(int m, int n) { return n == 0 ? Math.Abs(m) : gcd(n, n % m); } static int lcm(int m, int n) { return Math.Abs(m * n) / gcd(m, n); } static void Main() { Console.WriteLine("lcm(12,18)=" + lcm(12,18)); } }
#include <stdio.h> int gcd(int m, int n) { int tmp; while(m) { tmp = m; m = n % m; n = tmp; } return n; } int lcm(int m, int n) { return m / gcd(m, n) * n; } int main() { printf("lcm(35, 21) = %d\n", lcm(21,35)); return 0; }
Port the following code from C# to C with equivalent syntax and logic.
Using System; class Program { static int gcd(int m, int n) { return n == 0 ? Math.Abs(m) : gcd(n, n % m); } static int lcm(int m, int n) { return Math.Abs(m * n) / gcd(m, n); } static void Main() { Console.WriteLine("lcm(12,18)=" + lcm(12,18)); } }
#include <stdio.h> int gcd(int m, int n) { int tmp; while(m) { tmp = m; m = n % m; n = tmp; } return n; } int lcm(int m, int n) { return m / gcd(m, n) * n; } int main() { printf("lcm(35, 21) = %d\n", lcm(21,35)); return 0; }
Please provide an equivalent version of this C# code in C.
Using System; class Program { static int gcd(int m, int n) { return n == 0 ? Math.Abs(m) : gcd(n, n % m); } static int lcm(int m, int n) { return Math.Abs(m * n) / gcd(m, n); } static void Main() { Console.WriteLine("lcm(12,18)=" + lcm(12,18)); } }
#include <stdio.h> int gcd(int m, int n) { int tmp; while(m) { tmp = m; m = n % m; n = tmp; } return n; } int lcm(int m, int n) { return m / gcd(m, n) * n; } int main() { printf("lcm(35, 21) = %d\n", lcm(21,35)); return 0; }
Rewrite this program in C while keeping its functionality equivalent to the C# version.
class Program { static void Main(string[] args) { Random random = new Random(); while (true) { int a = random.Next(20); Console.WriteLine(a); if (a == 10) break; int b = random.Next(20) Console.WriteLine(b); ...
int main(){ time_t t; int a, b; srand((unsigned)time(&t)); for(;;){ a = rand() % 20; printf("%d\n", a); if(a == 10) break; b = rand() % 20; printf("%d\n", b); } return 0; }
Write a version of this C# function in C with identical behavior.
class Program { static void Main(string[] args) { int[][] wta = { new int[] {1, 5, 3, 7, 2}, new int[] { 5, 3, 7, 2, 6, 4, 5, 9, 1, 2 }, new int[] { 2, 6, 3, 5, 2, 8, 1, 4, 2, 2, 5, 3, 5, 7, 4, 1 }, new int[] { 5, 5, 5, 5 }, new int[] { 5, 6, 7, 8 }, ...
#include<stdlib.h> #include<stdio.h> int getWater(int* arr,int start,int end,int cutoff){ int i, sum = 0; for(i=start;i<=end;i++) sum += ((arr[cutoff] > arr[i])?(arr[cutoff] - arr[i]):0); return sum; } int netWater(int* arr,int size){ int i, j, ref1, ref2, marker, markerSet = 0,sum = 0; if(size<3) retu...
Produce a language-to-language conversion: from C# to C, same semantics.
using System; class Program { static bool ispr(uint n) { if ((n & 1) == 0 || n < 2) return n == 2; for (uint j = 3; j * j <= n; j += 2) if (n % j == 0) return false; return true; } static void Main(string[] args) { uint c = 0; int nc; var ps = new uint[]{ 1, 2, 3, 4, 5, 6, 7, 8, 9 }; va...
#include <stdio.h> int ispr(unsigned int n) { if ((n & 1) == 0 || n < 2) return n == 2; for (unsigned int j = 3; j * j <= n; j += 2) if (n % j == 0) return 0; return 1; } int main() { unsigned int c = 0, nc, pc = 9, i, a, b, l, ps[128], nxt[128]; for (a = 0, b = 1; a < pc; a = b++) ps[a] = b; ...
Generate an equivalent C version of this C# code.
using System; using System.Linq; using System.Collections.Generic; public class Program { public static void Main() { const int maxSum = 100; var pairs = ( from X in 2.To(maxSum / 2 - 1) from Y in (X + 1).To(maxSum - 2).TakeWhile(y => X + y <= maxSum) select ...
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> typedef struct node_t { int x, y; struct node_t *prev, *next; } node; node *new_node(int x, int y) { node *n = malloc(sizeof(node)); n->x = x; n->y = y; n->next = NULL; n->prev = NULL; return n; } void free_node(node **n) { ...
Preserve the algorithm and functionality while converting the code from C# to C.
using System; using System.Linq; using System.Collections.Generic; public class Program { public static void Main() { const int maxSum = 100; var pairs = ( from X in 2.To(maxSum / 2 - 1) from Y in (X + 1).To(maxSum - 2).TakeWhile(y => X + y <= maxSum) select ...
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> typedef struct node_t { int x, y; struct node_t *prev, *next; } node; node *new_node(int x, int y) { node *n = malloc(sizeof(node)); n->x = x; n->y = y; n->next = NULL; n->prev = NULL; return n; } void free_node(node **n) { ...
Rewrite the snippet below in C so it works the same as the original C# code.
using System; using System.Collections.Generic; using System.Linq; public class Program { public static void Main() { string infix = "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3"; Console.WriteLine(infix.ToPostfix()); } } public static class ShuntingYard { private static readonly Dictionary<string, (str...
#include <sys/types.h> #include <regex.h> #include <stdio.h> typedef struct { const char *s; int len, prec, assoc; } str_tok_t; typedef struct { const char * str; int assoc, prec; regex_t re; } pat_t; enum assoc { A_NONE, A_L, A_R }; pat_t pat_eos = {"", A_NONE, 0}; pat_t pat_ops[] = { {"^\\)", A_NONE, -1}, ...
Can you help me rewrite this code in C instead of C#, keeping it the same logically?
using System; namespace RosettaCode { class Program { static void Main(string[] args) { string text = Math.Abs(int.Parse(Console.ReadLine())).ToString(); Console.WriteLine(text.Length < 2 || text.Length % 2 == 0 ? "Error" : text.Substring((text.Length - 3) / 2, 3)); ...
#include <stdio.h> #include <stdlib.h> #include <string.h> char * mid3(int n) { static char buf[32]; int l; sprintf(buf, "%d", n > 0 ? n : -n); l = strlen(buf); if (l < 3 || !(l & 1)) return 0; l = l / 2 - 1; buf[l + 3] = 0; return buf + l; } int main(void) { int x[] = {123, 12345, 1234567, 987654321, 10001...
Write the same code in C as shown below in C#.
using System; using System.Collections.Generic; using System.Linq; static class Program { static List<int> l = new List<int>() { 1, 1 }; static int gcd(int a, int b) { return a > 0 ? a < b ? gcd(b % a, a) : gcd(a % b, b) : b; } static void Main(string[] args) { int max = 1000; int take = ...
k=2; i=1; j=2; while(k<nn); k++; sb[k]=sb[k-i]+sb[k-j]; k++; sb[k]=sb[k-j]; i++; j++; }
Change the programming language of this snippet from C# to C without modifying what it does.
using System; using System.Collections.Generic; using System.Linq; static class Program { static List<int> l = new List<int>() { 1, 1 }; static int gcd(int a, int b) { return a > 0 ? a < b ? gcd(b % a, a) : gcd(a % b, b) : b; } static void Main(string[] args) { int max = 1000; int take = ...
k=2; i=1; j=2; while(k<nn); k++; sb[k]=sb[k-i]+sb[k-j]; k++; sb[k]=sb[k-j]; i++; j++; }
Rewrite the snippet below in C so it works the same as the original C# code.
public static class XMLSystem { static XMLSystem() { } public static XmlDocument GetXML(string name) { return null; } }
int add(int a, int b) { return a + b; }
Change the following C# code into C without altering its purpose.
using System; namespace ApolloniusProblemCalc { class Program { static float rs = 0; static float xs = 0; static float ys = 0; public static void Main(string[] args) { float gx1; float gy1; float gr1; float gx2; ...
#include <stdio.h> #include <tgmath.h> #define VERBOSE 0 #define for3 for(int i = 0; i < 3; i++) typedef complex double vec; typedef struct { vec c; double r; } circ; #define re(x) creal(x) #define im(x) cimag(x) #define cp(x) re(x), im(x) #define CPLX "(%6.3f,%6.3f)" #define CPLX3 CPLX" "CPLX" "CPLX double cross(v...
Write the same algorithm in C as shown in this C# implementation.
#include <iostream> #include <string> #include <vector> #include <algorithm> std::string lcs(const std::vector<std::string>& strs) { std::vector<std::string::const_reverse_iterator> backs; std::string s; if (strs.size() == 0) return ""; if (strs.size() == 1) return strs[0]; for (auto& str...
#include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct node_t { char *elem; int length; struct node_t *next; } node; node *make_node(char *s) { node *t = malloc(sizeof(node)); t->elem = s; t->length = strlen(s); t->next = NULL; return t; } void append_node(node *hea...
Generate an equivalent C version of this C# code.
using System; using System.Collections.Generic; using System.Net.Sockets; using System.Text; using System.Threading; namespace ChatServer { class State { private TcpClient client; private StringBuilder sb = new StringBuilder(); public string Name { get; } public State(string name,...
#include <stdio.h> #include <stdlib.h> #include <sys/socket.h> #include <sys/select.h> #include <netinet/in.h> #include <netinet/ip.h> int tsocket; struct sockaddr_in tsockinfo; fd_set status, current; void ClientText(int handle, char *buf, int buf_len); struct client { char buffer[4096]; int pos; char na...
Convert the following code from C# to C, ensuring the logic remains intact.
using System; using System.Collections.Generic; using System.Net.Sockets; using System.Text; using System.Threading; namespace ChatServer { class State { private TcpClient client; private StringBuilder sb = new StringBuilder(); public string Name { get; } public State(string name,...
#include <stdio.h> #include <stdlib.h> #include <sys/socket.h> #include <sys/select.h> #include <netinet/in.h> #include <netinet/ip.h> int tsocket; struct sockaddr_in tsockinfo; fd_set status, current; void ClientText(int handle, char *buf, int buf_len); struct client { char buffer[4096]; int pos; char na...
Convert the following code from C# to C, ensuring the logic remains intact.
using System; using System.Collections.Generic; using System.IO; using System.Text; class Program { public class FastaEntry { public string Name { get; set; } public StringBuilder Sequence { get; set; } } static IEnumerable<FastaEntry> ParseFasta(StreamReader fastaFile) { F...
#include <stdio.h> #include <stdlib.h> #include <string.h> void main() { FILE * fp; char * line = NULL; size_t len = 0; ssize_t read; fp = fopen("fasta.txt", "r"); if (fp == NULL) exit(EXIT_FAILURE); int state = 0; while ((read = getline(&line, &len, fp)) != -1) { if (line[read - 1] == '\n') line[r...
Generate an equivalent C version of this C# code.
using System; using System.Collections.Generic; using System.Linq; public class FindPalindromicNumbers { static void Main(string[] args) { var query = PalindromicTernaries() .Where(IsPalindromicBinary) .Take(6); foreach (var x in query) { Console....
#include <stdio.h> typedef unsigned long long xint; int is_palin2(xint n) { xint x = 0; if (!(n&1)) return !n; while (x < n) x = x<<1 | (n&1), n >>= 1; return n == x || n == x>>1; } xint reverse3(xint n) { xint x = 0; while (n) x = x*3 + (n%3), n /= 3; return x; } void print(xint n, xint base) { putchar(' ')...
Write the same algorithm in C as shown in this C# implementation.
using System; using System.Collections.Generic; using System.Linq; public class FindPalindromicNumbers { static void Main(string[] args) { var query = PalindromicTernaries() .Where(IsPalindromicBinary) .Take(6); foreach (var x in query) { Console....
#include <stdio.h> typedef unsigned long long xint; int is_palin2(xint n) { xint x = 0; if (!(n&1)) return !n; while (x < n) x = x<<1 | (n&1), n >>= 1; return n == x || n == x>>1; } xint reverse3(xint n) { xint x = 0; while (n) x = x*3 + (n%3), n /= 3; return x; } void print(xint n, xint base) { putchar(' ')...
Produce a language-to-language conversion: from C# to C, same semantics.
static void Main(string[] args) { int bufferHeight = Console.BufferHeight; int bufferWidth = Console.BufferWidth; int windowHeight = Console.WindowHeight; int windowWidth = Console.WindowWidth; Console.Write("Buffer Height: "); Console.WriteLine(bufferHeight); Console.Write("Buffer Width: "...
#include <sys/ioctl.h> #include <err.h> #include <fcntl.h> #include <stdio.h> #include <unistd.h> int main() { struct winsize ws; int fd; fd = open("/dev/tty", O_RDWR); if (fd < 0) err(1, "/dev/tty"); if (ioctl(fd, TIOCGWINSZ, &ws) < 0) err(1, "/dev/tty"); printf("%d rows by %d columns\n", ws.ws...