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Refactor logic for thousands (M, MM, MMM).
using System; using System.Collections.Generic; using System.Text; namespace VasysRomanNumeralsKata { public class RomanNumeral { private int? _baseTenRepresentation = null; public RomanNumeral(int baseTenNumber) { _baseTenRepresentation = baseTenNumber; } ...
using System; using System.Collections.Generic; using System.Text; namespace VasysRomanNumeralsKata { public class RomanNumeral { private int? _baseTenRepresentation = null; public RomanNumeral(int baseTenNumber) { _baseTenRepresentation = baseTenNumber; } ...
Add braces for the 'if (name.Substring(... '
using System; using System.Reflection; namespace AssemblyInfo { class Program { static void Main(string[] args) { if (args != null && args.Length > 0) { Assembly asm = null; var name = args[0]; try { ...
using System; using System.Reflection; namespace AssemblyInfo { class Program { static void Main(string[] args) { if (args != null && args.Length > 0) { Assembly asm = null; var name = args[0]; try { ...
Print filename with each error
using System; using System.Linq; using DocumentFormat.OpenXml.Packaging; using DocumentFormat.OpenXml.Validation; // Adapted from // https://blogs.msdn.microsoft.com/ericwhite/2010/03/04/validate-open-xml-documents-using-the-open-xml-sdk-2-0/ namespace XlsxValidator { class MainClass { public static void Main(st...
using System; using System.Linq; using DocumentFormat.OpenXml.Packaging; using DocumentFormat.OpenXml.Validation; // Adapted from // https://blogs.msdn.microsoft.com/ericwhite/2010/03/04/validate-open-xml-documents-using-the-open-xml-sdk-2-0/ namespace XlsxValidator { class MainClass { public static void Main(st...
Add extra check on result type
using Microsoft.AspNetCore.Mvc; using Xunit; using DiceApi.WebApi.Controllers; namespace DiceApi.WebApi.Tests { /// <summary> /// Test class for <see cref="DieController" />. /// </summary> public class DieControllerTest { /// <summary> /// Verifies that Get() returns a BadRequest...
using Microsoft.AspNetCore.Mvc; using Xunit; using DiceApi.WebApi.Controllers; namespace DiceApi.WebApi.Tests { /// <summary> /// Test class for <see cref="DieController" />. /// </summary> public class DieControllerTest { /// <summary> /// Verifies that Get() returns a BadRequest...
Update sample app to use newer config API
using System; using Serilog; using Serilog.Events; using SerilogWeb.Classic; namespace SerilogWeb.Test { public class Global : System.Web.HttpApplication { protected void Application_Start(object sender, EventArgs e) { ApplicationLifecycleModule.FormDataLoggingLevel = LogEventLevel...
using System; using Serilog; using Serilog.Events; using SerilogWeb.Classic; namespace SerilogWeb.Test { public class Global : System.Web.HttpApplication { protected void Application_Start(object sender, EventArgs e) { // ReSharper disable once PossibleNullReferenceException ...
Fix path to internal test data location
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BrightstarDB.InternalTests { internal static class TestConfiguration { public static string DataLocation = "..\\..\\Data\\"; } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BrightstarDB.InternalTests { internal static class TestConfiguration { public static string DataLocation = "..\\..\\..\\Data\\"; } }
Fix cherry pick, spaces not tabs and remove unused delegate
// Copyright © 2010-2014 The CefSharp Authors. All rights reserved. // // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. using System; namespace CefSharp { /// <summary> /// Event arguments to the IsBrowserInitializedChanged event handler. /// </summary> public ...
// Copyright © 2010-2014 The CefSharp Authors. All rights reserved. // // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. using System; namespace CefSharp { /// <summary> /// Event arguments to the IsBrowserInitializedChanged event handler. /// </summary>...
Fix tableName not correctly saved
using Evolve.Migration; using System.Collections.Generic; using Evolve.Utilities; using Evolve.Connection; namespace Evolve.Metadata { public abstract class MetadataTable : IEvolveMetadata { protected IWrappedConnection _wrappedConnection; public MetadataTable(string schema, string tableName,...
using Evolve.Migration; using System.Collections.Generic; using Evolve.Utilities; using Evolve.Connection; namespace Evolve.Metadata { public abstract class MetadataTable : IEvolveMetadata { protected IWrappedConnection _wrappedConnection; public MetadataTable(string schema, string tableName,...
Add tests for `kernel32!SetHandleInformation` and `kernel32!GetHandleInformation`
// Copyright (c) All contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Runtime.InteropServices; using PInvoke; using Xunit; using static PInvoke.Kernel32; public partial class Kernel32Fa...
// Copyright (c) All contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Runtime.InteropServices; using System.Threading; using PInvoke; using Xunit; using static PInvoke.Kernel32; public ...
Add the Material Manager to the context for injection.
using UnityEngine; using System.Collections; using strange.extensions.context.impl; using strange.extensions.context.api; public class RootContext : MVCSContext, IRootContext { public RootContext(MonoBehaviour view) : base(view) { } public RootContext(MonoBehaviour view, ContextStartupFlags flags) ...
using UnityEngine; using System.Collections; using strange.extensions.context.impl; using strange.extensions.context.api; public class RootContext : MVCSContext, IRootContext { public RootContext(MonoBehaviour view) : base(view) { } public RootContext(MonoBehaviour view, ContextStartupFlags flags) ...
Put body data type check into switch statement
using System; using System.Net; using Arango.fastJSON; namespace Arango.Client.Protocol { internal class Response { internal int StatusCode { get; set; } internal WebHeaderCollection Headers { get; set; } internal string Body { get; set; } internal DataType DataType ...
using System; using System.Net; using Arango.fastJSON; namespace Arango.Client.Protocol { internal class Response { internal int StatusCode { get; set; } internal WebHeaderCollection Headers { get; set; } internal string Body { get; set; } internal DataType DataType ...
Format date with user culture
using AutoMapper; using SnittListan.Models; using SnittListan.ViewModels; namespace SnittListan.Infrastructure { public class MatchProfile : Profile { protected override void Configure() { Mapper.CreateMap<Match, MatchViewModel>() .ForMember(x => x.Date, o => o.MapFrom(y => y.Date.ToShortDateS...
using System.Threading; using AutoMapper; using SnittListan.Models; using SnittListan.ViewModels; namespace SnittListan.Infrastructure { public class MatchProfile : Profile { protected override void Configure() { Mapper.CreateMap<Match, MatchViewModel>() .ForMember(x => x.Date, o => o.MapFrom...
Revert back to old signature (transpilers get confused with multiple version); add opcode=Call
using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; namespace Harmony { public static class Transpilers { public static IEnumerable<CodeInstruction> MethodReplacer(this IEnumerable<CodeInstruction> instructions, MethodBase from, MethodBase to, OpCode? callOpcode =...
using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; namespace Harmony { public static class Transpilers { public static IEnumerable<CodeInstruction> MethodReplacer(this IEnumerable<CodeInstruction> instructions, MethodBase from, MethodBase to) { if (from == n...
Convert Main to be async
// Copyright (c) Martin Costello, 2016. All rights reserved. // Licensed under the Apache 2.0 license. See the LICENSE file in the project root for full license information. namespace MartinCostello.Website { using System; using Extensions; using Microsoft.AspNetCore; using Microsoft.AspNetCore.Hosting...
// Copyright (c) Martin Costello, 2016. All rights reserved. // Licensed under the Apache 2.0 license. See the LICENSE file in the project root for full license information. namespace MartinCostello.Website { using System; using System.Threading.Tasks; using Extensions; using Microsoft.AspNetCore; ...
Fix for saving window state while minimized on closing
using System.Windows; namespace MilitaryPlanner.Views { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { public MainWindow() { //InitializeComponent(); } } }
using System.Windows; namespace MilitaryPlanner.Views { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { public MainWindow() { //InitializeComponent(); } protected override void OnClosing(...
Make precedence test public to be discoverable by test runner.
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using ExprOpt = Microsoft.FSharp.Core.FSharpOption<AST.Expression>; using Expr = AST.Expression; namespace ParcelTest { [TestClass] class PrecedenceTests { [TestMethod] public void MultiplicationVsAdditionPrecedenceTest() ...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using ExprOpt = Microsoft.FSharp.Core.FSharpOption<AST.Expression>; using Expr = AST.Expression; namespace ParcelTest { [TestClass] public class PrecedenceTests { [TestMethod] public void MultiplicationVsAdditionPrecedenceTe...
Fix post filter test after boost/descriptor refactoring
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using Nest.Resolvers.Converters; using Newtonsoft.Json; namespace Nest { [JsonObject(MemberSerialization = MemberSerialization.OptIn)] [JsonConverter(typeof(ReadAsTypeConverter<MatchAllQuery>))] public interface IMat...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using Nest.Resolvers.Converters; using Newtonsoft.Json; namespace Nest { [JsonObject(MemberSerialization = MemberSerialization.OptIn)] [JsonConverter(typeof(ReadAsTypeConverter<MatchAllQuery>))] public interface IMat...
Disable exception throwing when ModelState is not valid
using Abp.AspNetCore.Mvc.Controllers; using Abp.IdentityFramework; using Microsoft.AspNetCore.Identity; namespace Repairis.Controllers { public abstract class RepairisControllerBase: AbpController { protected RepairisControllerBase() { LocalizationSourceName = RepairisConsts.Localiz...
using Abp.AspNetCore.Mvc.Controllers; using Abp.IdentityFramework; using Abp.Runtime.Validation; using Microsoft.AspNetCore.Identity; namespace Repairis.Controllers { [DisableValidation] public abstract class RepairisControllerBase: AbpController { protected RepairisControllerBase() { ...
Use ReactiveUI Events for Loaded and SelectionChanged
using ReactiveUI; using Windows.UI.Xaml; namespace Ets.Mobile.Pages.Main { public sealed partial class MainPage { partial void PartialInitialize() { // Ensure to hide the status bar var statusBar = Windows.UI.ViewManagement.StatusBar.GetForCurrentView(); ...
using System; using Windows.UI.Xaml; using EventsMixin = Windows.UI.Xaml.Controls.EventsMixin; namespace Ets.Mobile.Pages.Main { public sealed partial class MainPage { partial void PartialInitialize() { // Ensure to hide the status bar var statusBar = Windows...
Add GetTititleEstimate that accepts data from URI.
using System.Collections.Generic; using System.Web.Http; using System.Web.Http.Cors; namespace CORS.Controllers { public class ValuesController : ApiController { // GET api/values public IEnumerable<string> Get() { return new string[] { "This is a CORS request.",...
using System.Collections.Generic; using System.Web.Http; using System.Web.Http.Cors; namespace CORS.Controllers { public class ValuesController : ApiController { // GET api/values public IEnumerable<string> Get() { return new string[] { "This is a CORS request.",...
Stop Equinox complaining about session download patch not being static
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using Sandbox.Game.World; using Torch.Managers.PatchManager; using Torch.Mod; using VRage.Game; namespace Torch.Patches { [PatchShim] internal class SessionDownloadPatch...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using Sandbox.Game.World; using Torch.Managers.PatchManager; using Torch.Mod; using VRage.Game; namespace Torch.Patches { [PatchShim] internal static class SessionDownlo...
Fix ColoreException test performing wrong comparison.
namespace Colore.Tests { using System; using NUnit.Framework; [TestFixture] public class ColoreExceptionTests { [Test] public void ShouldSetMessage() { const string Expected = "Test message."; Assert.AreEqual(Expected, new ColoreException("Test mess...
namespace Colore.Tests { using System; using NUnit.Framework; [TestFixture] public class ColoreExceptionTests { [Test] public void ShouldSetMessage() { const string Expected = "Test message."; Assert.AreEqual(Expected, new ColoreException("Test mess...
Move details to first in list
@model IEnumerable<Soldier> <h2>Soldiers @Html.ActionLink("Add New", "New", "Soldiers", null, new { @class = "btn btn-default" })</h2> <table class="table table-striped"> <thead> <tr> <th>@Html.DisplayNameFor(_ => _.FirstOrDefault().Rank)</th> <th>@Html.DisplayNameFor(_ => _.First...
@model IEnumerable<Soldier> <h2>Soldiers @Html.ActionLink("Add New", "New", "Soldiers", null, new { @class = "btn btn-default" })</h2> <table class="table table-striped"> <thead> <tr> <th></th> <th>@Html.DisplayNameFor(_ => _.FirstOrDefault().Rank)</th> <th>@Html.Displ...
Add thread-safe random number instance
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Faker { public static class NumberFaker { private static Random _random = new Random(); public static int Number() { return _random.Next(); } public static int Number(int maxValue) { return _random.Ne...
using System; using System.Collections.Generic; using System.Linq; using System.Security.Cryptography; using System.Text; namespace Faker { public static class NumberFaker { private static readonly RNGCryptoServiceProvider Global = new RNGCryptoServiceProvider(); [ThreadStatic] privat...
Use Url instead of UrlPath.
@model IEnumerable<(GommeHDnetForumAPI.Models.Entities.UserInfo UserInfo, Discord.WebSocket.SocketGuild Guild)> <h4>Verifizierungen</h4> <div class="table-responsive"> <table class="table"> <thead> <tr> <th></th> <th> @Html.DisplayNameFor(model => model.UserInfo.Username) </th> <th> @...
@model IEnumerable<(GommeHDnetForumAPI.Models.Entities.UserInfo UserInfo, Discord.WebSocket.SocketGuild Guild)> <h4>Verifizierungen</h4> <div class="table-responsive"> <table class="table"> <thead> <tr> <th></th> <th> @Html.DisplayNameFor(model => model.UserInfo.Username) </th> <th> @...
Revert "Changed generic object to a system object"
using System; using System.Collections.Generic; using System.Threading.Tasks; using DomainCore; using DomainCore.Interfaces; namespace Application.Interfaces { /// <summary> /// Primary application interface /// </summary> public interface IInventoryService { /* ReadModel */ // ...
using System; using System.Collections.Generic; using System.Threading.Tasks; using DomainCore; namespace Application.Interfaces { public interface IInventoryService { /* ReadModel */ // Get all Task<IEnumerable<InventoryItemDto>> InventoryAsync(); // Get one Task<I...
Add documentation for movie images.
namespace TraktApiSharp.Objects.Get.Movies { using Basic; using Newtonsoft.Json; public class TraktMovieImages { [JsonProperty(PropertyName = "fanart")] public TraktImageSet FanArt { get; set; } [JsonProperty(PropertyName = "poster")] public TraktImageSet Poster { get;...
namespace TraktApiSharp.Objects.Get.Movies { using Basic; using Newtonsoft.Json; /// <summary>A collection of images and image sets for a Trakt movie.</summary> public class TraktMovieImages { /// <summary>Gets or sets the fan art image set.</summary> [JsonProperty(PropertyName = "...
Create the repository only when it's needed for deployment.
using System; using System.Collections.Generic; using System.Linq; using Kudu.Core.SourceControl; namespace Kudu.Core.Deployment { public class DeploymentManager : IDeploymentManager { private readonly IRepository _repository; private readonly IDeployerFactory _deployerFactory; public Dep...
using System; using System.Collections.Generic; using System.Linq; using Kudu.Core.SourceControl; namespace Kudu.Core.Deployment { public class DeploymentManager : IDeploymentManager { private readonly IRepositoryManager _repositoryManager; private readonly IDeployerFactory _deployerFactory; ...
Sort languages by ascending order.
using System.Collections.ObjectModel; using CoCo.UI.Data; namespace CoCo.UI.ViewModels { public class OptionViewModel : BaseViewModel { public OptionViewModel(Option option, IResetValuesProvider resetValuesProvider) { // TODO: it will invoke one event at invocation of clear and by ...
using System.Collections.ObjectModel; using System.ComponentModel; using System.Windows.Data; using CoCo.UI.Data; namespace CoCo.UI.ViewModels { public class OptionViewModel : BaseViewModel { private readonly ObservableCollection<LanguageViewModel> _languages = new ObservableCollection<LanguageViewMod...
Add the licence header and remove unused usings
using osu.Framework.Allocation; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics; using osu.Framework.Graphics.Textures; using System; using System.Collections.Generic; using osuTK; namespace osu.Framework.Tests.Visual.Sprites { public class TestSceneTexturedTriangle : FrameworkTestScene { ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics; using osu.Framework.Graphics.Textures; using osuTK; namespace osu.Fra...
Allow skipping publish of package when fixing docs.
public sealed class AppVeyorSettings { public bool IsLocal { get; set; } public bool IsRunningOnAppVeyor { get; set; } public bool IsPullRequest { get; set; } public bool IsDevelopBranch { get; set; } public bool IsMasterBranch { get; set; } public bool IsTaggedBuild { get; set; } public boo...
public sealed class AppVeyorSettings { public bool IsLocal { get; set; } public bool IsRunningOnAppVeyor { get; set; } public bool IsPullRequest { get; set; } public bool IsDevelopBranch { get; set; } public bool IsMasterBranch { get; set; } public bool IsTaggedBuild { get; set; } public boo...
Increase the version to 1.1.1.
using System.Reflection; using System.Resources; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("BindableApplicati...
using System.Reflection; using System.Resources; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("BindableApplicati...
Change release manager zip file name
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.IO.Compression; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ReleaseManager { class Program { static void Main(string[] args) { tr...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.IO.Compression; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ReleaseManager { class Program { static void Main(string[] args) { tr...
Fix nullref when exiting the last screen.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Screens; namespace osu.Game.Graphics.UserInterface { /// <summary> ...
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Screens; namespace osu.Game.Graphics.UserInterface { /// <summary> ...
Improve console menu for "visual" tests
using System; using R7.University.Core.Templates; namespace R7.University.Core.Tests { class Program { static void Main (string [] args) { Console.WriteLine ("Please enter test number and press [Enter]:"); Console.WriteLine ("1. Workbook to CSV"); Console.Wri...
using System; using R7.University.Core.Templates; namespace R7.University.Core.Tests { class Program { static void Main (string [] args) { while (true) { Console.WriteLine ("> Please enter test number and press [Enter]:"); Console.WriteLine ("---"); ...
Introduce variable to make code more readable
using System; using System.Collections.Generic; using System.ComponentModel.Composition; using ActiproSoftware.Text.Implementation; namespace NQueryViewerActiproWpf { [Export(typeof(ILanguageServiceRegistrar))] internal sealed class ComposableLanguageServiceRegistrar : ILanguageServiceRegistrar { [...
using System; using System.Collections.Generic; using System.ComponentModel.Composition; using ActiproSoftware.Text.Implementation; namespace NQueryViewerActiproWpf { [Export(typeof(ILanguageServiceRegistrar))] internal sealed class ComposableLanguageServiceRegistrar : ILanguageServiceRegistrar { [...
Format code like a civilized man
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LRU.Net { public class LruCache<TKey, TValue> { private readonly int _maxObjects; private OrderedDictionary _data; public...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LRU.Net { public class LruCache<TKey, TValue> { private readonly int _maxObjects; private OrderedDictionary _data; public...
Fix path building for plugins views
namespace Nubot.Core.Nancy { using System.Linq; using Abstractions; using global::Nancy; using global::Nancy.Conventions; using global::Nancy.TinyIoc; public class Bootstrapper : DefaultNancyBootstrapper { private readonly IRobot _robot; public Bootstrapper(IRobot robot) ...
namespace Nubot.Core.Nancy { using System.Linq; using Abstractions; using global::Nancy; using global::Nancy.Conventions; using global::Nancy.TinyIoc; public class Bootstrapper : DefaultNancyBootstrapper { private readonly IRobot _robot; public Bootstrapper(IRobot robot) ...
Remove wrong parameter from FFMPEG audio example
private async Task SendAsync(IAudioClient client, string path) { // Create FFmpeg using the previous example var ffmpeg = CreateStream(path); var output = ffmpeg.StandardOutput.BaseStream; var discord = client.CreatePCMStream(AudioApplication.Mixed, 1920); await output.CopyToAsync(discord); awai...
private async Task SendAsync(IAudioClient client, string path) { // Create FFmpeg using the previous example var ffmpeg = CreateStream(path); var output = ffmpeg.StandardOutput.BaseStream; var discord = client.CreatePCMStream(AudioApplication.Mixed); await output.CopyToAsync(discord); await disc...
Add missing documentation for `SourceChanged`
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using JetBrains.Annotations; namespace osu.Game.Skinning { /// <summary> /// Provides access to skinnable elemen...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using JetBrains.Annotations; namespace osu.Game.Skinning { /// <summary> /// Provides access to skinnable elemen...
Use assembly version from NugetCracker assembly to print headline
using System; using NugetCracker.Persistence; namespace NugetCracker { class Program { private static MetaProjectPersistence _metaProjectPersistence; static void Main(string[] args) { Console.WriteLine("NugetCracker 0.1\nSee https://github.com/monoman/NugetCracker\n"); _metaProjectPersist...
using System; using NugetCracker.Persistence; namespace NugetCracker { class Program { private static MetaProjectPersistence _metaProjectPersistence; static Version Version { get { return new System.Reflection.AssemblyName(System.Reflection.Assembly.GetCallingAssembly().FullName).Versio...
Remove unnecessary HttpClient registration in Unity
using System.Net.Http; using Microsoft.Practices.Unity; using Moq; using MyGetConnector.Repositories; namespace MyGetConnector.Tests { public static class TestUnityConfig { public static IUnityContainer GetMockedContainer() { var container = new UnityContainer(); contai...
using System.Net.Http; using Microsoft.Practices.Unity; using Moq; using MyGetConnector.Repositories; namespace MyGetConnector.Tests { public static class TestUnityConfig { public static IUnityContainer GetMockedContainer() { var container = new UnityContainer(); contai...
Fix already closed connection and 'kak go napravi tova' exception
using System; using System.Collections.Concurrent; using RabbitMQ.Client; namespace Elders.Cronus.Transport.RabbitMQ { public class PublisherChannelResolver { private readonly ConcurrentDictionary<string, IModel> channelPerBoundedContext; private readonly ConnectionResolver connectionResolver;...
using System.Collections.Generic; using RabbitMQ.Client; namespace Elders.Cronus.Transport.RabbitMQ { public class PublisherChannelResolver { private readonly Dictionary<string, IModel> channelPerBoundedContext; private readonly ConnectionResolver connectionResolver; private static rea...
Handle long values when writing version variables
using System.Buffers; using System.Buffers.Text; using System.Text.Json; using System.Text.Json.Serialization; using GitVersion.Extensions; namespace GitVersion.OutputVariables; public class VersionVariablesJsonNumberConverter : JsonConverter<string> { public override bool CanConvert(Type typeToConvert) =...
using System.Buffers; using System.Buffers.Text; using System.Text.Json; using System.Text.Json.Serialization; using GitVersion.Extensions; namespace GitVersion.OutputVariables; public class VersionVariablesJsonNumberConverter : JsonConverter<string> { public override bool CanConvert(Type typeToConvert) =...
Correct behaviour of Lazy ORM implementation
using System; using System.Linq; using DataAccessExamples.Core.Data; using DataAccessExamples.Core.ViewModels; namespace DataAccessExamples.Core.Services { public class LazyOrmDepartmentService : IDepartmentService { private readonly EmployeesContext context; public LazyOrmDepartme...
using System; using System.Linq; using DataAccessExamples.Core.Data; using DataAccessExamples.Core.ViewModels; namespace DataAccessExamples.Core.Services { public class LazyOrmDepartmentService : IDepartmentService { private readonly EmployeesContext context; public LazyOrmDepartme...
Add zoom into rasterlayer data in the sample
using System; using Mapsui.Layers; using Mapsui.Providers; using Mapsui.Styles; using Mapsui.UI; using Mapsui.Utilities; namespace Mapsui.Samples.Common.Maps { public class RasterizingLayerSample : ISample { public string Name => "Rasterizing Layer"; public string Category => "Special"; ...
using System; using Mapsui.Layers; using Mapsui.Providers; using Mapsui.Styles; using Mapsui.UI; using Mapsui.Utilities; namespace Mapsui.Samples.Common.Maps { public class RasterizingLayerSample : ISample { public string Name => "Rasterizing Layer"; public string Category => "Special"; ...
Increment version for new 'skip' querystring support
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("XeroApi")] [assembly: AssemblyDescription...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("XeroApi")] [assembly: AssemblyDescription...
Change access of Write() to internal
using System.IO; namespace Leaf.Nodes { /// <summary> /// Base class for all node types. /// </summary> public abstract class Node { /// <summary> /// Writes the data of the node to a stream. /// </summary> /// <param name="writer">Writer to use for putting data in ...
using System.IO; namespace Leaf.Nodes { /// <summary> /// Base class for all node types. /// </summary> public abstract class Node { /// <summary> /// Writes the data of the node to a stream. /// </summary> /// <param name="writer">Writer to use for putting data in ...
Update fb-usertoken grant to reuser Facebook id
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Nether.Data.Identity { public static class LoginProvide...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Nether.Data.Identity { public static class LoginProvide...
Create a temporary library file and rename it to reduce the chance of library corruption
using Rareform.Validation; using System.Collections.Generic; using System.IO; namespace Espera.Core.Management { public class LibraryFileWriter : ILibraryWriter { private readonly string targetPath; public LibraryFileWriter(string targetPath) { if (targetPath == null) ...
using Rareform.Validation; using System; using System.Collections.Generic; using System.IO; namespace Espera.Core.Management { public class LibraryFileWriter : ILibraryWriter { private readonly string targetPath; public LibraryFileWriter(string targetPath) { if (targetPath...
Change Teamupdate time interval to 180s.
namespace Mitternacht.Common { public class TimeConstants { public const int WaitForForum = 500; public const int TeamUpdate = 60 * 1000; public const int Birthday = 60 * 1000; } }
namespace Mitternacht.Common { public class TimeConstants { public const int WaitForForum = 500; public const int TeamUpdate = 3 * 60 * 1000; public const int Birthday = 60 * 1000; } }
Call GetBaseException instead of manually unwrapping exception types.
using System; using System.Reflection; namespace NuGet { public static class ExceptionUtility { public static Exception Unwrap(Exception exception) { if (exception == null) { throw new ArgumentNullException("exception"); } if (exception.InnerE...
using System; using System.Reflection; namespace NuGet { public static class ExceptionUtility { public static Exception Unwrap(Exception exception) { if (exception == null) { throw new ArgumentNullException("exception"); } if (exception.InnerE...
Add comment to demo teamcity
namespace Fixie.Behaviors { public interface CaseBehavior { void Execute(Case @case, object instance); } }
namespace Fixie.Behaviors { public interface CaseBehavior { void Execute(Case @case, object instance); //comment to demo teamcity } }
Make default value of SignedPetitions as array.
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace Infopulse.EDemocracy.Model.BusinessEntities { public class UserDetailInfo : BaseEntity { [JsonIgnore] public int UserID { get; set; } [Required] public string FirstName { get; set; }...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace Infopulse.EDemocracy.Model.BusinessEntities { public class UserDetailInfo : BaseEntity { [JsonIgnore] public int UserID { get; set; } [Required] public string FirstName { get; set; }...
Update tests with new specifications of Mapping
using System; using EntityFramework.Mapping; using Xunit; using Tracker.SqlServer.CodeFirst; using Tracker.SqlServer.CodeFirst.Entities; using Tracker.SqlServer.Entities; using EntityFramework.Extensions; using Task = Tracker.SqlServer.Entities.Task; namespace Tracker.SqlServer.Test { /// <summary> /// Summar...
using System; using EntityFramework.Mapping; using Xunit; using Tracker.SqlServer.CodeFirst; using Tracker.SqlServer.CodeFirst.Entities; using Tracker.SqlServer.Entities; using EntityFramework.Extensions; using Task = Tracker.SqlServer.Entities.Task; namespace Tracker.SqlServer.Test { /// <summary> /// Summar...
Remove in-code resharper disable statement
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; namespace HoloToolkit.Unity { /// <summary> /// The purpose of this class is to provide a cached reference to the main camera. Calling Ca...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; namespace HoloToolkit.Unity { /// <summary> /// The purpose of this class is to provide a cached reference to the main camera. Calling Ca...
Adjust collection editor to list by milestone
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; [CustomEditor(typeof(MicrogameCollection))] public class MicrogameCollectionEditor : Editor { public override void OnInspectorGUI() { MicrogameCollection collection = (MicrogameCollection)target; if (GUILayout.Butt...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; using System.Linq; [CustomEditor(typeof(MicrogameCollection))] public class MicrogameCollectionEditor : Editor { MicrogameCollection collection; private List<MicrogameList> microgames; private ...
Simplify MethodReplacer and keep backwards compatibility
using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; namespace Harmony { public static class Transpilers { private static IEnumerable<CodeInstruction> Replacer(IEnumerable<CodeInstruction> instructions, MethodBase from, MethodBase to, OpCode opcode) { if (from...
using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; namespace Harmony { public static class Transpilers { public static IEnumerable<CodeInstruction> MethodReplacer(this IEnumerable<CodeInstruction> instructions, MethodBase from, MethodBase to) { if (from == n...
Check for int.MaxValue when incrementing retry counter
using System; using Polly.Utilities; namespace Polly.Retry { internal partial class RetryPolicyStateWithSleepDurationProvider : IRetryPolicyState { private int _errorCount; private readonly Func<int, TimeSpan> _sleepDurationProvider; private readonly Action<Exception, TimeSpan, Context...
using System; using Polly.Utilities; namespace Polly.Retry { internal partial class RetryPolicyStateWithSleepDurationProvider : IRetryPolicyState { private int _errorCount; private readonly Func<int, TimeSpan> _sleepDurationProvider; private readonly Action<Exception, TimeSpan, Context...
Remove the reading of the response... extra overhead not needed
using System; using System.Net.Http; using System.Threading.Tasks; namespace Glimpse.Agent { public class HttpChannelSender : IChannelSender, IDisposable { private readonly HttpClient _httpClient; private readonly HttpClientHandler _httpHandler; public HttpChannelSender() { ...
using System; using System.Net.Http; using System.Threading.Tasks; namespace Glimpse.Agent { public class HttpChannelSender : IChannelSender, IDisposable { private readonly HttpClient _httpClient; private readonly HttpClientHandler _httpHandler; public HttpChannelSender() { ...
Hide a defintion for internal use
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Media; namespace DotNetKit.Windows.Media { public static class VisualTreeModule { pub...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Media; namespace DotNetKit.Windows.Media { static class VisualTreeModule { public sta...
Put AMEE Ribbon Panel under Analyze tab
using System; using System.IO; using System.Windows.Forms; using System.Windows.Media.Imaging; using Autodesk.Revit.UI; namespace AMEE_in_Revit.Addin { public class AMEEPanel : IExternalApplication { // ExternalCommands assembly path static string AddInPath = typeof(AMEEPanel).Assembly.Locatio...
using System; using System.IO; using System.Windows.Forms; using System.Windows.Media.Imaging; using Autodesk.Revit.UI; namespace AMEE_in_Revit.Addin { public class AMEEPanel : IExternalApplication { // ExternalCommands assembly path static string AddInPath = typeof(AMEEPanel).Assembly.Locatio...
Update on hourglass script. Still not in action
using UnityEngine; using System.Collections; public class Hourglass : Trigger { public Animator cutScene; public override void Activate() { UtilControls.Freeze(); cutScene.Play("cutscene"); GameObject.FindGameObjectWithTag("ThingsController").GetComponent<ThingsController>().ClearCu...
using UnityEngine; using System.Collections; public class Hourglass : Trigger { public GameObject cutsceneObject; public Animator cutScene; void Start() { //cutScene = cutsceneObject.GetComponent<Animator>(); } public override void Activate() { UtilControls.Freeze(); cut...
Save files as UTF-8 for consistency.
namespace Fixie.Execution.Listeners { using System; using System.IO; using System.Xml.Linq; public class ReportListener<TXmlFormat> : Handler<AssemblyStarted>, Handler<ClassStarted>, Handler<CaseCompleted>, Handler<ClassCompleted>, Handler<AssemblyCompleted> ...
namespace Fixie.Execution.Listeners { using System; using System.IO; using System.Xml.Linq; public class ReportListener<TXmlFormat> : Handler<AssemblyStarted>, Handler<ClassStarted>, Handler<CaseCompleted>, Handler<ClassCompleted>, Handler<AssemblyCompleted> ...
Fix default color temperature values
using System.Collections.Generic; namespace Common.Data { public class TemperatureOverlayState { public bool CustomRangesEnabled { get; set; } = true; public List<float> Temperatures => new List<float> { Aqua, Turquoise, Blue, Green, Lime, Orange, RedOrange, Red };...
using System.Collections.Generic; namespace Common.Data { public class TemperatureOverlayState { public bool CustomRangesEnabled { get; set; } = true; public List<float> Temperatures => new List<float> { Aqua, Turquoise, Blue, Green, Lime, Orange, RedOrange, Red };...
Add description to service resource
using Digirati.IIIF.Model.JsonLD; using Newtonsoft.Json; namespace Digirati.IIIF.Model.Types { public class Service : JSONLDBase, IService { [JsonProperty(Order = 10, PropertyName = "profile")] public dynamic Profile { get; set; } [JsonProperty(Order = 11, PropertyName = "label")] ...
using Digirati.IIIF.Model.JsonLD; using Newtonsoft.Json; namespace Digirati.IIIF.Model.Types { public class Service : JSONLDBase, IService { [JsonProperty(Order = 10, PropertyName = "profile")] public dynamic Profile { get; set; } [JsonProperty(Order = 11, PropertyName = "label")] ...
Fix exception caused by getting directory name from empty string in runner config editor
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using SSMScripter.Runner; namespace SSMScripter.Config { public partial class Runne...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using SSMScripter.Runner; namespace SSMScripter.Config { public partial class Runne...
Set env vars in GitHub Actions
namespace NerdBank.GitVersioning.CloudBuildServices { using System; using System.Collections.Generic; using System.IO; using Nerdbank.GitVersioning; internal class GitHubActions : ICloudBuild { public bool IsApplicable => Environment.GetEnvironmentVariable("GITHUB_ACTIONS") == "true"; ...
namespace NerdBank.GitVersioning.CloudBuildServices { using System; using System.Collections.Generic; using System.IO; using Nerdbank.GitVersioning; internal class GitHubActions : ICloudBuild { public bool IsApplicable => Environment.GetEnvironmentVariable("GITHUB_ACTIONS") == "true"; ...
Change uow to default to IsolationLevel.RepeatableRead
using System; using System.Data; using Dapper.FastCrud; namespace Smooth.IoC.Dapper.Repository.UnitOfWork.Data { public class UnitOfWork : DbTransaction, IUnitOfWork { public SqlDialect SqlDialect { get; } private readonly Guid _guid = Guid.NewGuid(); public UnitOfWork(IDbFac...
using System; using System.Data; using Dapper.FastCrud; namespace Smooth.IoC.Dapper.Repository.UnitOfWork.Data { public class UnitOfWork : DbTransaction, IUnitOfWork { public SqlDialect SqlDialect { get; } private readonly Guid _guid = Guid.NewGuid(); public UnitOfWork(IDbFac...
Revert to main menu on 0 balls left.
using System.Collections; using System.Collections.Generic; using UnityEngine; using Zenject; public class ScoreCounter : MonoBehaviour { [Inject] public StageStats Stats { get; private set; } void Start() { Stats.BallsTotal = Stats.BallsLeft = GetComponentsInChildren<Rigidbody>().Length; ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using Zenject; public class ScoreCounter : MonoBehaviour { [Inject] public StageStats Stats { get; private set; } void Start() { Stats.BallsTotal = Stats.BallsLeft = GetComponentsInCh...
Add delay for ReloadActiveScene to prevent stuck button
using UnityEngine; using System.Collections; using UnityEngine.SceneManagement; public class ReloadScene : MonoBehaviour { GlobalControl globalController; bool allowLevelLoad = true; void OnEnable() { allowLevelLoad = true; } // Use this for initialization public void ReloadActi...
using UnityEngine; using System.Collections; using UnityEngine.SceneManagement; public class ReloadScene : MonoBehaviour { GlobalControl globalController; bool allowLevelLoad = true; void OnEnable() { allowLevelLoad = true; } // Use this for initialization public void ReloadActi...
Use the options when connecting to GitHub
using Nito.AsyncEx; using Octokit; using System; using System.Collections.Generic; using System.Linq; namespace Alteridem.GetChanges { class Program { static int Main(string[] args) { var options = new Options(); if (!CommandLine.Parser.Default.ParseArguments(args, opti...
using Nito.AsyncEx; using Octokit; using System; using System.Collections.Generic; using System.Linq; namespace Alteridem.GetChanges { class Program { static int Main(string[] args) { var options = new Options(); if (!CommandLine.Parser.Default.ParseArguments(args, opti...
Allow setting grouping hash and context
using System.Collections.Generic; using System.Linq; namespace Bugsnag { public class Event : Dictionary<string, object> { public Event(IConfiguration configuration, System.Exception exception, Severity severity) { this["payloadVersion"] = 2; this["exceptions"] = new Exceptions(exception).ToArr...
using System.Collections.Generic; using System.Linq; namespace Bugsnag { public class Event : Dictionary<string, object> { public Event(IConfiguration configuration, System.Exception exception, Severity severity) { this["payloadVersion"] = 4; this["exceptions"] = new Exceptions(exception).ToArr...
Add ToHashSet extension methods on IEnumerable.
/* * John.Hall <john.hall@camtechconsultants.com> * Copyright (c) Cambridge Technology Consultants Ltd. All rights reserved. */ using System; using System.Collections.Generic; namespace CTC.CvsntGitImporter.Utils { /// <summary> /// Extension methods for IEnumerable. /// </summary> static class IE...
/* * John.Hall <john.hall@camtechconsultants.com> * Copyright (c) Cambridge Technology Consultants Ltd. All rights reserved. */ using System; using System.Collections.Generic; namespace CTC.CvsntGitImporter.Utils { /// <summary> /// Extension methods for IEnumerable. /// </summary> static class IE...
Add missing final validation pass (bytes read == 0)
//----------------------------------------------------------------------- // <copyright file="ValidatingReceiver.cs" company="Brian Rogers"> // Copyright (c) Brian Rogers. All rights reserved. // </copyright> //----------------------------------------------------------------------- namespace CommSample { ...
//----------------------------------------------------------------------- // <copyright file="ValidatingReceiver.cs" company="Brian Rogers"> // Copyright (c) Brian Rogers. All rights reserved. // </copyright> //----------------------------------------------------------------------- namespace CommSample { ...
Implement code making the previously failing unit test pass.
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Ploeh.AutoFixture { public static class IFixtureExtensions { public static IEnumerable<T> Repeat<T>(this IFixture fixture, Func<T> function) { throw new NotImplementedException(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Ploeh.AutoFixture { public static class IFixtureExtensions { public static IEnumerable<T> Repeat<T>(this IFixture fixture, Func<T> function) { if (fixture == null) { ...
Allow a zone and version to be specified in the tzvalidate controller
// Copyright 2016 The Noda Time Authors. All rights reserved. // Use of this source code is governed by the Apache License 2.0, // as found in the LICENSE.txt file. using Microsoft.AspNetCore.Mvc; using NodaTime.TimeZones; using NodaTime.TzValidate.NodaDump; using System.IO; using System.Net; namespace NodaTime.Web.C...
// Copyright 2016 The Noda Time Authors. All rights reserved. // Use of this source code is governed by the Apache License 2.0, // as found in the LICENSE.txt file. using Microsoft.AspNetCore.Mvc; using NodaTime.TimeZones; using NodaTime.TzValidate.NodaDump; using NodaTime.Web.Models; using System.IO; using System.Lin...
Change default for DetailedAppointments to 'false'
using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Text; namespace CalSync.Infrastructure { class Config { public int SyncRangeDays { get; private set; } public string TargetEmailAddress { get; private set; } public b...
using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Text; namespace CalSync.Infrastructure { class Config { public int SyncRangeDays { get; private set; } public string TargetEmailAddress { get; private set; } public b...
Fix to work with Anonymous Roles
using System; using System.Linq; using System.Web.Mvc; using FujiyBlog.Core.DomainObjects; namespace FujiyBlog.Web.Infrastructure { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, Inherited = true, AllowMultiple = true)] public class AuthorizePermissionAttribute : AuthorizeAttribute ...
using System; using System.Linq; using System.Security.Principal; using System.Web; using System.Web.Mvc; using FujiyBlog.Core.DomainObjects; using FujiyBlog.Core.Extensions; namespace FujiyBlog.Web.Infrastructure { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, Inherited = true, Allo...
Rename finished, Bumped version to 0.9
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("NowinWebServer")] [assembly: AssemblyDesc...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Nowin")] [assembly: AssemblyDescription("...
Update key-only querystring comparisons to use "" rather than null to make it more compatible with form data
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RichardSzalay.MockHttp.Matchers { public class QueryStringMatcher : IMockedRequestMatcher { readonly IEnumerable<KeyValuePair<string, string>> values; public QueryStringMatcher(string queryString) ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RichardSzalay.MockHttp.Matchers { public class QueryStringMatcher : IMockedRequestMatcher { readonly IEnumerable<KeyValuePair<string, string>> values; public QueryStringMatcher(string queryString) ...
Add offsite types for installment citi
using System.Runtime.Serialization; namespace Omise.Models { public enum OffsiteTypes { [EnumMember(Value = null)] None, [EnumMember(Value = "internet_banking_scb")] InternetBankingSCB, [EnumMember(Value = "internet_banking_bbl")] InternetBankingBBL, [En...
using System.Runtime.Serialization; namespace Omise.Models { public enum OffsiteTypes { [EnumMember(Value = null)] None, [EnumMember(Value = "internet_banking_scb")] InternetBankingSCB, [EnumMember(Value = "internet_banking_bbl")] InternetBankingBBL, [En...
Normalize line endings in text viewer
using System.IO; using System.Linq; using System.Windows.Forms; using GUI.Utils; namespace GUI.Types.Viewers { public class ByteViewer : IViewer { public static bool IsAccepted() => true; public TabPage Create(VrfGuiContext vrfGuiContext, byte[] input) { var tab = new TabPa...
using System.IO; using System.Linq; using System.Windows.Forms; using GUI.Utils; namespace GUI.Types.Viewers { public class ByteViewer : IViewer { public static bool IsAccepted() => true; public TabPage Create(VrfGuiContext vrfGuiContext, byte[] input) { var tab = new TabPa...
Move default Dashboard API base address to constant
using System; using Microsoft.Extensions.Options; namespace Meraki { /// <summary> /// Initialize a <see cref="MerakiDashboardClientSettings"/> object. /// </summary> internal class MerakiDashboardClientSettingsSetup : ConfigureOptions<MerakiDashboardClientSettings> { /// <summary> ...
using System; using Microsoft.Extensions.Options; namespace Meraki { /// <summary> /// Initialize a <see cref="MerakiDashboardClientSettings"/> object. /// </summary> internal class MerakiDashboardClientSettingsSetup : ConfigureOptions<MerakiDashboardClientSettings> { public static readonl...
Change user.config format to app.confg schema
using System.Linq; using System.Xml.Linq; namespace Tests.Daterpillar.Helpers { public static class ConnectionString { private static readonly string _configFile = "database.config.xml"; public static string GetMySQLServerConnectionString() { return GetConnectionString("my...
using System.Configuration; namespace Tests.Daterpillar.Helpers { public static class ConnectionString { public static string GetMySQLServerConnectionString() { return GetConnectionString("mysql"); } public static string GetSQLServerConnectionString() { ...
Tweak google analytics detection to work on twitter.com
using CefSharp; namespace TweetDuck.Core.Handling{ class RequestHandlerBrowser : RequestHandler{ public override void OnRenderProcessTerminated(IWebBrowser browserControl, IBrowser browser, CefTerminationStatus status){ browser.Reload(); } public override CefReturnValue OnBefo...
using CefSharp; namespace TweetDuck.Core.Handling{ class RequestHandlerBrowser : RequestHandler{ public override void OnRenderProcessTerminated(IWebBrowser browserControl, IBrowser browser, CefTerminationStatus status){ browser.Reload(); } public override CefReturnValue OnBefo...
Add back combo colours for osu!classic
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Audio; using osu.Framework.IO.Stores; using osuTK.Graphics; namespace osu.Game.Skinning { public class DefaultLegacySkin : LegacySkin { ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Audio; using osu.Framework.IO.Stores; using osuTK.Graphics; namespace osu.Game.Skinning { public class DefaultLegacySkin : LegacySkin { ...
Update tạm fix lỗi Home/Index
using MomWorld.DataContexts; using MomWorld.Entities; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace MomWorld.Controllers { public class HomeController : Controller { private ArticleDb articleDb = new ArticleDb(); private I...
using MomWorld.DataContexts; using MomWorld.Entities; using MomWorld.Models; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace MomWorld.Controllers { public class HomeController : Controller { private ArticleDb articleDb = new ...
Refactor Add Doubles Operation to use GetValues and CloneWithValues
namespace TensorSharp.Operations { using System; using System.Collections.Generic; using System.Linq; using System.Text; public class AddDoubleDoubleOperation : IBinaryOperation<double, double, double> { public Tensor<double> Evaluate(Tensor<double> tensor1, Tensor<double> ten...
namespace TensorSharp.Operations { using System; using System.Collections.Generic; using System.Linq; using System.Text; public class AddDoubleDoubleOperation : IBinaryOperation<double, double, double> { public Tensor<double> Evaluate(Tensor<double> tensor1, Tensor<double> ten...
Remove Obselete ViewModel Property for SendGrid Password
using System.ComponentModel; using System.ComponentModel.DataAnnotations; namespace Portal.CMS.Web.Areas.Admin.ViewModels.SettingManager { public class SetupViewModel { [Required] [DisplayName("Website Name")] public string WebsiteName { get; set; } [Required] [Display...
using System.ComponentModel; using System.ComponentModel.DataAnnotations; namespace Portal.CMS.Web.Areas.Admin.ViewModels.SettingManager { public class SetupViewModel { [Required] [DisplayName("Website Name")] public string WebsiteName { get; set; } [Required] [Display...
Fix whitespace bug with dictionary support
using System; using System.IO; using System.Linq; using System.Text; namespace HandlebarsDotNet.Compiler.Lexer { internal class WordParser : Parser { private const string validWordStartCharacters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_$.@"; public override Token Parse(TextRea...
using System; using System.IO; using System.Linq; using System.Text; namespace HandlebarsDotNet.Compiler.Lexer { internal class WordParser : Parser { private const string validWordStartCharacters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_$.@[]"; public override Token Parse(TextR...
Enable Mongo entity auto-create and auto-ID
using System; using MongoDB.Bson; using MongoDB.Bson.Serialization; using MongoDB.Bson.Serialization.IdGenerators; using MongoDB.Bson.Serialization.Serializers; using MongoDB.Driver; using RightpointLabs.ConferenceRoom.Domain.Models; using RightpointLabs.ConferenceRoom.Infrastructure.Persistence.Models; namespace Rig...
using System; using MongoDB.Bson; using MongoDB.Bson.Serialization; using MongoDB.Bson.Serialization.IdGenerators; using MongoDB.Bson.Serialization.Serializers; using MongoDB.Driver; using RightpointLabs.ConferenceRoom.Domain.Models; using RightpointLabs.ConferenceRoom.Infrastructure.Persistence.Models; namespace Rig...
Add damage capabilities to the enemy
using UnityEngine; public class AttackHandler : MonoBehaviour { [HideInInspector] public float damage; [HideInInspector] public float duration; [HideInInspector] public BoxCollider hitBox; private float timer = 0f; void Start() { hitBox = gameObject.GetComponent<BoxCollider>(); } void Update() { timer...
using UnityEngine; public class AttackHandler : MonoBehaviour { [HideInInspector] public float damage; [HideInInspector] public float duration; [HideInInspector] public BoxCollider hitBox; private float timer = 0f; void Start() { hitBox = gameObject.GetComponent<BoxCollider>(); } void Update() { timer...
Split CheckBox test into two, give better name.
using NUnit.Framework; using tungsten.core.Elements; using tungsten.core.Search; using tungsten.nunit; namespace tungsten.sampletest { [TestFixture] public class CheckBoxTest : TestBase { [Test] public void Hupp() { var window = Desktop.FindFirstChild<WpfWi...
using NUnit.Framework; using tungsten.core.Elements; using tungsten.core.Search; using tungsten.nunit; namespace tungsten.sampletest { [TestFixture] public class CheckBoxTest : TestBase { [Test] public void CheckBoxIsChecked() { var window = Desktop.FindFir...
Revert Strip large data values out of events
using System; using System.Collections.Generic; using Exceptionless.Core.Pipeline; using Exceptionless.Core.Extensions; using Exceptionless.Core.Models; using Microsoft.Extensions.Options; using Newtonsoft.Json; using System.IO; using Newtonsoft.Json.Linq; using Microsoft.Extensions.Logging; namespace Exceptionless.C...
using System; using System.Collections.Generic; using Exceptionless.Core.Pipeline; using Exceptionless.Core.Extensions; using Exceptionless.Core.Models; using Microsoft.Extensions.Options; using Newtonsoft.Json; namespace Exceptionless.Core.Plugins.EventParser { [Priority(0)] public class JsonEventParserPlugi...
Update the mask check in the Bit() extension method
namespace elbsms_core { internal static class Extensions { internal static bool Bit(this byte v, int bit) { int mask = 1 << bit; return (v & mask) == mask; } internal static bool Bit(this int v, int bit) { int mask = 1 << bit; ...
namespace elbsms_core { internal static class Extensions { internal static bool Bit(this byte v, int bit) { int mask = 1 << bit; return (v & mask) != 0; } internal static bool Bit(this int v, int bit) { int mask = 1 << bit; ...
Move to .NET Standard - cleanup
using System; using System.Linq; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using SoundCloud.Api; using SoundCloud.Api.Entities; using SoundCloud.Api.Entities.Enums; using SoundCloud.Api.QueryBuilders; namespace ConsoleApp { internal static class Program { private st...
using System; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using SoundCloud.Api; using SoundCloud.Api.Entities; using SoundCloud.Api.Entities.Enums; using SoundCloud.Api.QueryBuilders; namespace ConsoleApp { internal static class Program { private static async Task Mai...
Add some settings to bugsnag
using Bugsnag; using Bugsnag.Clients; using EarTrumpet.Extensions; using System; using System.Diagnostics; using System.IO; using Windows.ApplicationModel; namespace EarTrumpet.Services { class ErrorReportingService { internal static void Initialize() { try { #if DEBUG ...
using Bugsnag; using Bugsnag.Clients; using EarTrumpet.Extensions; using EarTrumpet.Misc; using System; using System.Diagnostics; using System.IO; using Windows.ApplicationModel; namespace EarTrumpet.Services { class ErrorReportingService { internal static void Initialize() { try ...
Change type of MaximumBytesPerSec to long
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; using MetroTrilithon.Serialization; namespace TirkxDownloader.Models.Settings { public class DownloadingSetting { public static SerializablePropert...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; using MetroTrilithon.Serialization; namespace TirkxDownloader.Models.Settings { public class DownloadingSetting { public static SerializablePropert...
Add timeout to decoration etl-run
using System; using System.Collections.Generic; using System.Linq; using System.Xml.Serialization; using NBi.Core.Etl; using NBi.Xml.Items; namespace NBi.Xml.Decoration.Command { public class EtlRunXml : DecorationCommandXml, IEtlRunCommand { [XmlAttribute("server")] public string ...
using System; using System.Collections.Generic; using System.Linq; using System.Xml.Serialization; using NBi.Core.Etl; using NBi.Xml.Items; namespace NBi.Xml.Decoration.Command { public class EtlRunXml : DecorationCommandXml, IEtlRunCommand { [XmlAttribute("server")] public string ...