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essentially the same as iÿ moves about. If we wish to study the motion of such a |
body, and agree to ignore the motion of is center oŸ mass, there is only one thing |
left for it to do, and that 1s to furn. We have to describe that. How? Suppose |
there is some line in the body which stays put (perhaps it includes the center oŸ |
mass and perhaps not), and the body is rotating about this particular line as |
an axis. How do we defne the rotation? 'Phat is easy enough, for if we mark a |
point somewhere on the obJect, anywhere except on the axis, we can always tell |
exactly where the object is, if we only know where this point has gone to. The |
only thing needed to describe the position of that point is an øngle. So rotation |
consists of a study of the variations of the angle with time. |
In order to study rotation, we observe the angle through which a body has |
turned. Of course, we are not referring to any particular angle #ns¿de the object |
itself; ¡% is not that we draw some angle øn the object. We are talking about the |
angular change oƒ the position of the whole thing, from one tỉme to another. |
Jirst, let us study the kinematics of rotations. 'Phe angle will change with |
time, and just as we talked about position and velocity in one đimension, we |
may talk about angular position and angular velocity in plane rotation. In fact, |
there is a very interesting relationship between rotation in two dimensions and |
one-dimensional displacement, in which almost every quantity has its analog. |
First, we have the angle Ø which defnes how far the body has gone around; this |
replaces the distance +, which defnes how far ¡it has gone ølong. In the same |
manner, we have a velocity oŸ turning, œ = đØ/di, which tells us how mụuch the |
angle changes in a second, just as ø = đs/d£ describes how fast a thing moves, |
or how far it moves in a second. I the angle is measured in radians, then the |
angular velocity œ will be so and so many radians per second. “The greater the |
--- Trang 337 --- |
angular velocity, the faster the object is turning, the faster the angle changes. |
W© can go on: we can diferentiate the angular velocity with respect to time, and |
we can call œ = dư /dt = d20/df2 the angular acceleration. That would be the |
analog of the ordinary acceleration. |
Q—Y C\|Vx ộ |
x$P(x, y) |
Að đã y |
Fig. 18-1. Kinematics of two-dimensional rotation. |
Now oŸ course we shall have to relate the dynamics oŸ rotation to the laws oŸ |
dynamies of the particles of which the obJect is made, so we must fnd out how |
a particular particle moves when the angular velocity is such and such. To do |
this, let us take a certain particle which is located at a distance z from the axis |
and say ÍÊ is in a certain location ?{z, ø) at a given instant, in the usual manner |
(Fig. 18-1). If at a moment Af later the angle of the whole object has turned |
through A0, then this particle is carried with it. It is at the same radius away |
from ) as it was before, but is carried to Q. The first thíng we would like to know |
is how much the distance + changes and how much the distance changes. lf @?P |
is called r, then the length P@) is z A0, because of the way angles are defined. |
The change in z, then, is simply the projection of z A0 in the z-direction: |
Az = —PQsinØ = —r A0 - (0/r) =—ụA0. (18.6) |
Similarly, |
Au = +z A0. (18.7) |
TÍ the object is turning with a given angular velocity œ, we fñnd, by dividing both |
sides of (18.6) and (18.7) by A¿, that the velocity oŸ the particle is |
Uy —= — and Uy = +u#. (18.8) |
Of course if we want to fnd the magnitude of the velocity, we Just write |
0= (J0ệ + 02 = V202 + 1333 = 0V #2 + J2 = ê†. (18.9) |
--- Trang 338 --- |
Tt should not be mysterious that the value of the magnitude of this velocity is (07; |
in fact, it should be self-evident, because the distance that it moves is z.AØ and |
the distance it moves per second is r A0/Af, or rứ. |
Let us now move on to consider the dựngmics of rotation. Here a new concept, |
ƒorce, must be introduced. Let us inguire whether we can invent something which |
we shall call the #orque (L. torquere, to twist) which bears the same relationship to |
rotation as force does to linear movement. Á force is the thing that is needed to |
make linear motion, and the thing that makes something rotate is a “rotary force” |
or a “twisting force,” i.e., a torque. Qualitatively, a torque is a “twist”; what is a |
torque quantitatively? We shall get to the theory of torques quantitatively by |
studying the øork done in turning an object, for one very nice way of delning a |
force is to say how much work it does when it acts through a given displacement. |
W© are going to try to maintain the analogy between linear and angular quantities |
by equating the work that we do when we turn something a little bit when there |
are forces acting on it, to the £orgue tỉmes the øngle it turns through. In other |
words, the deflnition of the torque is goïng to be so arranged that the theorem oŸ |
work has an absolute analog: force times distance is work, and torque times angle |
1s goïng to be work. That tells us what torque is. Consider, for instance, a rigid |
body of some kind with various forces acting on it, and an axis about which the |
body rotates. Let us at frst concentrate on one force and suppose that this force |
is applied at a certain point (z,). How much work would be done iŸ we were to |
turn the object through a very small angle? 'Phat is easy. he work done is |
AW = F„ Az + lụ A. (18.10) |
W©e need only to substitute Bqs. (18.6) and (18.7) for Az and A¿ to obtain |
AW = (zty— uEF„)A0. (18.11) |
That is, the amount of work that we have done is, in fact, equal to the angle |
through which we have turned the object, multiplied by a strange-looking combi- |
nation of the force and the distanece. 'Phis “strange combination” is what we call |
the torque. So, defining the change in work as the torque times the angle, we |
now have the formula for torque in terms oŸ the forces. (Obviously, torque is not |
a completely new idea independent of Newtonian mechanics—torque must have |
a defnite deflnition in terms of the force.) |
'When there are several forces acting, the work that is done 1s, of course, the |
sum of the works done by all the forces, so that AW will be a whole lot of terms, |
--- Trang 339 --- |
all added together, for all the forces, cach oƒ uhách is proportional, houeuer, |
to A0. W© can take the AØ outside and therefore can say that the change in the |
work is equal to the sum of all the torques due to all the diferent forces that are |
acting, times A0. 'This sum we might call the total torque, 7. Thus torques add |
by the ordinary laws of algebra, but we shall later see that this is only because |
we are working in a plane. lt is like one-dimensional kinematics, where the forces |
simply add algebraically, but only because they are all in the same direction. lt |
1s more complicated in three dimensions. 'Phus, for two-dimensional rotation, |
T=À T¡. (18.13) |
lt must be emphasized that the torque is about a given axis. lfa different axis is |
chosen, so that all the ø; and ¿ are changed, the value of the torque is (usually) |
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