text stringlengths 0 8.13M |
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0 i |
system| callei H⊗n, |
The quantum H is d qubit. We have H = ǫ ,...,ǫ = |
1 n 1 | n−1 0 i |
ǫ ǫ . |
n−1 0 |
| i⊗···⊗| i |
This conforms to the general principles of quantum mechanics. The Hilbert |
space of the union of systems can be identified with the tensor product of the |
Hilbert spaces of the subsystems. Accordingly, decomposable vectors correspond |
to the states of the compound for which one can say that the individual subsystems |
are in definite states. |
(B) Pure quantum states, strictly speaking, are points of the projective space |
P(H ) that is, complex lines in H . Traditionally, one considers instead vectors |
n n |
of norm one. This leaves undetermined an overall phase factor expiϕ. If we have |
two state vectors, individual phase factors have no objective meaning, but their |
quotient, that is the difference of their phases, does have one. This difference |
can be measured by observing effects of interference. This possibility is used for |
implementing efficient quantum algorithms. |
(C)If a quantum systemS isisolated, itsdynamical evolutionisdescribed by the |
unitary operator U(t) = expiHt where H is the Hamiltonian, t is time. Therefore |
one option for implementing U physically is to design a device for which U |
F F |
would be a fixed time evolution operator. However, this seemingly contradicts |
many deeply rooted notions of the algorithm theory. For example, calculating F(x) |
for different inputs x takes different times, and it would be highly artificial to try |
to equalize them already in the design. |
Instead, one can try to implement U as the result of a sequence of brief interac- |
F |
tions, carefully controlled by a classical computer, of S with environment (say, laser |
pulses). Mathematically speaking, U is represented as a product of some standard |
F |
unitary operators U ...U each of which acts only on a small subset (two, three) |
m 1 |
of classical bits. These operators are called quantum gates. |
The complexity of the respective quantum computation is determined by its |
length (the number m of the gates) and by the complexity of each of them. The |
latter point is a subtle one: continuous parameters, e.g. phase shifts, on which U |
i |
may depend, makes the informationcontent of each U potentially infinite and leads |
i |
toasuspicionthata quantumcomputer willinfact performananalogcomputation, |
only implemented in a fancy way. A very interesting discussion in [Ts], Lecture 9, |
convincingly refutes this viewpoint, by displaying those features of quantum com- |
putation which distinguish it from both analog and digital classical information |
processing. This discussion is based on the technique of fault tolerant comput- |
ing using quantum codes for producing continuous variables highly protected from |
external noise. |
16 |
(D) From the classical viewpoint, the requirement that F must be a permutation |
lookshighlyrestrictive(forinstance, inthesearchproblemF takesonlytwovalues). |
Physically, the reason for this requirement is that only such F extend to unitary |
operators (“quantum reversibility”). The standard way out consists of introducing |
two n–bit registers instead of one, for keeping the value of the argument as well |
as that of the function. More precisely, if F( x ) is an arbitrary function, we can |
| i |
replace it by the permutation F( x,y ) := x,F(x) y , where is the Boolean |
| i | ⊕ i ⊕ |
(bitwise) sum. This involves no more than a polynomial increase of the classical |
e |
complexity, and the restriction of F to y = 0 produces the graph of F which we |
need anyway for the type of problems we are interested in. |
e |
In fact, in order to process a classical algorithm (sequence of Boolean gates) for |
computing F into the quantum one, we replace each classical gate by the respective |
reversible quantum gate, i.e. by the unitary operator corresponding to it tensored |
by the identical operator. Besides two registers for keeping x and F( x ) this |
| i | i |
trick introduces as well extra qubits in which we are not particularly interested. |
The corresponding space and its content is sometimes referred to as “scratchpad”, |
“garbage”, etc. Besides ensuring reversibility, additional space and garbage can be |
introduced as well for considering functions F : 0,...,N 1 0,...,M 1 |
{ − } → { − } |
where N, M are not powers of two (then we extend them to the closest power of |
two). For more details, see the next section. |
Notice that the choice of gate array (Boolean circuit) as the classical model |
of computation is essential in the following sense: a quantum routine cannot use |
conditional instructions. Indeed, to implement such an instruction we must observe |
the memory in the midst of calculation, but the observation generally will change |
its current quantum state. |
In the same vein, we must avoid copying instructions, because the classical copy- |
ing operator x x x is not linear. In particular, each output qubit from a |
| i → | i⊗| i |
quantum gate can be used only in one gate at the next step (if several gates are |
used parallelly): cloning is not allowed. |
These examples show that the basics of quantum code writing will have a very |
distinct flavor. |
We now pass to the problems posed by the input/output routines. |
Input, or initialization, in principle can be implemented in the same way as a |
computation: we produce an input state starting e.g. from the classical state 0 |
| i |
and applying a sequence of basic unitary operators: see the next section. Output, |
however, involves an additional quantum mechanical notion: that of observation. |
(E) The simplest model of observation of a quantum system with the Hilbert |
space H involves the choice of an orthonormal basis of H. Only elements of this |
basis χ can appear as the results of observation. If our system is in some state ψ |
i |
| i | i |
at the moment of observation, it will be observed in the state χ with probability |
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