text
stringlengths
0
1.22k
[4096.84 --> 4103.90] But the way Spielberg used AR to jump in and into scenes for Ready Player One, because all
[4103.90 --> 4105.42] those were CGI created.
[4105.42 --> 4111.84] That's an area of developer that we cater to tangentially now, more so than we had before.
[4112.08 --> 4113.92] I'm just curious of your thoughts on.
[4113.92 --> 4116.24] I mean, AR definitely has potential.
[4116.52 --> 4123.60] I think the only real valuable space for it in the kind of programming that I do is mostly
[4123.60 --> 4124.34] web development.
[4124.92 --> 4130.70] Shopify has done some interesting things with AR and enabling that for their customers
[4130.70 --> 4132.82] to do, you know, e-commerce sales.
[4132.82 --> 4138.44] I think it's a perfect pitch for that use case where it's like, here is a product, you
[4138.44 --> 4139.40] know, it's a vase.
[4140.10 --> 4142.00] I'm not sure how it will look on my table.
[4142.16 --> 4146.58] Well, here is the AR, you know, a 5D rendering of that vase.
[4147.02 --> 4151.44] You can now put that into real space and see what it looks like and then click buy and
[4151.44 --> 4152.16] pay with Apple Pay.
[4152.30 --> 4153.28] And it's a pretty cool demo.
[4153.72 --> 4158.62] I think it's actually a very valuable use case for like getting sales, because if a customer
[4158.62 --> 4164.28] doesn't have to be in a store, they can be on their iPad and can actually envision what
[4164.28 --> 4166.34] this product will look like in the room they're sitting in.
[4166.44 --> 4168.22] They're way more likely to buy it, right?
[4168.26 --> 4172.78] As opposed to having to drive to Bed Bath & Beyond or I don't know where you buy vases.
[4174.20 --> 4174.88] Some store.
[4174.98 --> 4176.16] I believe it's pronounced Vaz.
[4176.58 --> 4177.48] Oh, I'm sorry.
[4178.98 --> 4179.42] Vazes.
[4180.84 --> 4183.54] It's like four years and you guys are like, I believe it's a foyer.
[4183.82 --> 4185.00] I'm like, not where I come from.
[4185.18 --> 4186.62] I'm from real America.
[4186.92 --> 4189.06] We just sound things out where I come from.
[4189.92 --> 4191.70] I think I was the one who told you that.
[4192.20 --> 4193.28] Yeah, that's true.
[4193.54 --> 4194.10] In Portland.
[4195.04 --> 4195.94] Yeah, in Portland.
[4196.12 --> 4199.32] In Portland, I told you, it's foyer, not foyer.
[4200.00 --> 4202.48] So we can see the sophisticated ones amongst us.
[4202.48 --> 4202.88] That's right.
[4204.08 --> 4205.34] Not the Nebraskans.
[4205.34 --> 4208.10] Can I place Suze Hinton for a second, please?
[4209.86 --> 4210.56] Can you place her?
[4210.72 --> 4215.44] Meaning that she's the kind of person that goes on JS Party and has crazy ideas and shares
[4215.44 --> 4216.40] them with the public.
[4217.14 --> 4217.56] Oh, yes.
[4217.68 --> 4218.06] Please do.
[4218.06 --> 4225.02] And so I would say AR might be interesting if for the SVG creators out there where you
[4225.02 --> 4231.36] can create an SVG on iPad Pro, potentially using interface driven type toggles because
[4231.36 --> 4235.52] SVG is very much like a visual thing.
[4235.52 --> 4235.86] Right.
[4235.86 --> 4240.56] And use AR to step into your layered SVG.
[4240.68 --> 4242.50] Like somebody who's doing some serious stuff.
[4243.32 --> 4243.88] Right.
[4244.14 --> 4247.42] There's been SVG games, SVG interactive stuff.
[4247.42 --> 4252.90] And as we get into a world of, let's say, React Native and SVG doing some interesting stuff
[4252.90 --> 4260.30] and all this graphic driven stuff that comes back into, say, storyboard or React Native or
[4260.30 --> 4261.06] different things like that.
[4261.12 --> 4264.28] Like that may be an interesting world where AR becomes a player.
[4265.32 --> 4267.98] I'm just assuming or pontificating in this point.
[4267.98 --> 4269.50] I don't know, really.
[4271.20 --> 4272.34] What do you think?
[4273.70 --> 4275.44] I would say potentially, yes.
[4275.76 --> 4276.12] Potentially, yes.
[4276.58 --> 4276.80] Yeah.
[4277.36 --> 4277.64] Yeah.
[4277.92 --> 4278.52] Nothing.
[4279.06 --> 4283.08] There's almost nothing so far of AR that really impresses me.
[4283.16 --> 4288.18] So I feel I don't feel adequate to to respond to that.
[4288.26 --> 4294.14] I think that the only the only real thing that involved AR that I thought was really cool
[4294.14 --> 4301.34] and that felt useful to me so far in the demos that Apple has done was I think for WWDC,
[4301.34 --> 4309.12] they invited someone on with like an app that allows you to monitor your shooting in basketball.
[4310.28 --> 4312.20] That that I thought was pretty cool.
[4312.32 --> 4315.46] But so far, a lot of the demos just feel really gimmicky to me.
[4318.18 --> 4320.62] I think a technology looking for problems.
[4320.82 --> 4322.72] And I think the problems will arise.
[4322.72 --> 4327.50] Like, you know, saying like a solution looking for problems or whatever that saying is.
[4327.78 --> 4327.86] Yeah.
[4327.98 --> 4330.62] And a lot of it is like, look at this cool technology.
[4330.62 --> 4335.42] But it's I think it's a scenario where you need the technology to lead the way versus
[4335.42 --> 4338.50] the problems lead the way and to get people's ideas going.
[4338.60 --> 4340.98] I think give it three to five years.
[4340.98 --> 4344.08] I think we'll see some killer apps for AR right now.
[4344.16 --> 4349.54] Like the most killer thing we've seen is, you know, Snapchat filters and Instagram stories.
[4349.54 --> 4352.54] Like draw a dog on your face kind of stuff.
[4352.60 --> 4354.60] That's basically that.
[4354.60 --> 4355.20] And gaming.
[4355.32 --> 4359.66] I haven't seen any games that have really taken the world by storm besides, I guess, Pokemon Go,
[4360.20 --> 4362.92] where they put the, you know, the Pokemon out there on your screen.
[4363.58 --> 4365.72] That's basically what we've gotten so far.
[4365.72 --> 4370.40] But I do believe that there's actually, you know, there's going to be that thing.
[4370.46 --> 4371.22] It's just not here yet.
[4372.18 --> 4374.18] There's a could be economy out there, actually.
[4374.52 --> 4381.10] You know, if you can create on an iPad Pro and sell what you create on an iPad Pro, like,
[4381.32 --> 4382.72] let's say, filters or whatever.
[4382.84 --> 4387.46] If that was a sellable market, you know, you can.
[4387.46 --> 4395.58] And I'm going to just assume that you can probably easily make 50K to 100K a year as an iPad Pro creator of some sort.
[4396.18 --> 4396.98] I quit.
[4397.46 --> 4397.74] Right.
[4397.82 --> 4399.04] I mean, I'm going to go do that.
[4399.96 --> 4403.32] And that's a respect of living for people who didn't have that.
[4403.40 --> 4406.58] I think it's less about like it's a lot of money and more like it's accessible.
[4408.00 --> 4408.44] Right.
[4408.44 --> 4413.72] Because like starting at 800 bucks and thinking outside the box far enough.