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---
license: cc-by-4.0
size_categories:
- n<1K
task_categories:
- other
dataset_info:
features:
- name: scene_name
dtype: string
- name: url
dtype: string
- name: roads
list:
- name: object_id
dtype: string
- name: status
dtype: string
- name: guid
dtype: string
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struct:
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- name: extent
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list: int64
splits:
- name: all
num_bytes: 190650
num_examples: 1
download_size: 226585
dataset_size: 190650
configs:
- config_name: default
data_files:
- split: all
path: data/all-*
---
# LychSim Scenes Dataset
[Project Page](https://lychsim.github.io/) | [Paper](https://huggingface.co/papers/2605.12449) | [GitHub](https://github.com/wufeim/LychSim)
LychSim is a highly controllable and interactive simulation framework built upon Unreal Engine 5 for vision research. This dataset contains scene-level procedural rules for the simulator.
## Description
For each scene, we capture structural priors — navigable floor spaces, road areas, pedestrian walks, and dynamic vehicle / pedestrian trajectories — as structured records keyed to the underlying placed actors. These spatial priors guide the procedural generation process, ensuring that newly synthesized layouts remain faithful to the original scene semantics.
## Sample Usage
You can load the dataset using the Hugging Face `datasets` library:
```python
from datasets import load_dataset
scenes = load_dataset("wufeim/lychsim_scenes")
```
## Citation
If you find our work useful for your research, please consider citing our work:
```bibtex
@article{ma2026lychsim,
title={LychSim: A Controllable and Interactive Simulation Framework for Vision Research},
author={Ma, Wufei and Wang, Chloe and Chen, Siyi and Peng, Jiawei and Li, Patrick and Yuille, Alan},
journal={arXiv preprint arXiv:2605.12449},
year={2026}
}
```
## License
This dataset is released under the Creative Commons Attribution 4.0 International license (CC BY 4.0).