metadata
license: mit
CSV Schema
| Column | Type | Description |
|---|---|---|
dis_path |
string | Distorted image filename |
ref_path |
string | Reference image filename |
reality_type |
char | R=Real, S=Simulation |
perspective |
char | T=Third-person, F=First-person |
main_object |
int | Object category (1-5) |
scene |
char | Scene context (H/I/V/L/O) |
dis_type |
string | Distortion type code (e.g., T01) |
dis_level |
string | Distortion severity (e.g., S7) |
vla_score_1 |
float | VLA Position score |
vla_score_2 |
float | VLA Rotation score |
vla_score_3 |
float | VLA Gripper score |
vla_score |
float | VLA final aggregated score |
vlm_score |
float | VLM score |
Class Label Mappings
Scene Context Classification
| Symbol | Category | Description |
|---|---|---|
| H | Home Environment | Kitchens, living rooms, home appliances, residential settings |
| I | Industrial Environment | Factories, warehouses, assembly lines, manufacturing facilities |
| V | Virtual Simulation | Synthetic environments, VR/AR generated scenes, simulation software output |
| L | Lab Environment | Research laboratories, experimental setups, testing facilities |
| O | Other | Scenes that do not fit above categories or unclassifiable contexts |
Main Object Categorization
| Symbol | Category | Examples |
|---|---|---|
| 1 | Mechanical Components | Bolts, gears, pipes, mechanical parts, structural elements |
| 2 | Daily Objects | Cups, tableware, household items, domestic articles |
| 3 | Electronic Devices | Buttons, displays, power outlets, circuit boards, screens |
| 4 | Tools | Wrenches, calipers, safety equipment, hand tools, instruments |
| 5 | Other | Composite objects, unknown items, unclassifiable entities |
Perspective Identification
| Symbol | Meaning | Description |
|---|---|---|
| F | First-person | Robot egocentric view (wrist camera, onboard camera) |
| T | Third-person | External observation view (stationary camera, external observer) |
Reality Type Detection
| Symbol | Meaning | Description |
|---|---|---|
| R | Real | Real-world captured photography, authentic sensor data |
| S | Simulation | Rendered or simulated generation, synthetic data |