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# Lighting
RoboLab uses IsaacLab's light spawners to configure scene lighting. Lighting configs are `@configclass` objects that add light sources to the simulation and are passed as `lighting_cfg` during [environment registration](environment_registration.md). These configs can live in your own repository.
## Built-in Lighting Configurations
RoboLab ships several lighting presets in `robolab/variations/lighting.py`:
### Sphere Lights
| Config | Intensity | Color | Position | Notes |
|--------|-----------|-------|----------|-------|
| `SphereLightCfg` | 5,000 | White | (0.0, -0.6, 0.7) | Default for most registrations |
| `ExtremelyDimSphereLightCfg` | 50 | White | (0.0, -0.6, 0.7) | For testing low-light conditions |
| `RedSphereLightCfg` | 100,000 | Red | (0.0, 0.0, 1.0) | Colored light variation |
| `GreenSphereLightCfg` | 100,000 | Green | (0.0, 0.0, 1.0) | Colored light variation |
| `BlueSphereLightCfg` | 100,000 | Blue | (0.0, 0.0, 1.0) | Colored light variation |
### Directional Lights
| Config | Direction | Intensity | Notes |
|--------|-----------|-----------|-------|
| `FrontDirectionalLightCfg` | Front | 3,000 | Facing the robot from the front |
| `BehindDirectionalLightCfg` | Behind | 3,000 | Facing the robot from behind |
| `TopDownDirectionalLightCfg` | Top-down | 3,000 | Overhead lighting |
| `LeftDirectionalLightCfg` | Left | 3,000 | Side lighting from the left |
| `RightDirectionalLightCfg` | Right | 3,000 | Side lighting from the right |
## Using a Lighting Config
Import the config and pass it as `lighting_cfg` in your registration function (see [Environment Registration](environment_registration.md#step-2-write-a-registration-function) for the full example):
```python
from robolab.variations.lighting import SphereLightCfg
# Inside your register_envs() function:
auto_discover_and_create_cfgs(
lighting_cfg=SphereLightCfg,
# ... other registration kwargs
)
```
## Defining Custom Lighting
A lighting config is a `@configclass` with one or more `AssetBaseCfg` fields, each spawning a light. It can live in your own repository.
### Sphere Light
```python
import isaaclab.sim as sim_utils
from isaaclab.assets import AssetBaseCfg
from isaaclab.utils import configclass
@configclass
class MySphereLightCfg:
my_light = AssetBaseCfg(
prim_path="/World/my_sphere_light",
spawn=sim_utils.SphereLightCfg(
intensity=8000,
color=(1.0, 0.95, 0.9), # Warm white
radius=0.1,
),
init_state=AssetBaseCfg.InitialStateCfg(pos=(0.0, -0.5, 1.0)),
)
```
### Directional (Distant) Light
```python
@configclass
class MyDirectionalLightCfg:
directional_light = AssetBaseCfg(
prim_path="/World/directional_light",
spawn=sim_utils.DistantLightCfg(
intensity=3000,
angle=0.53,
exposure=3.0,
),
init_state=AssetBaseCfg.InitialStateCfg(
pos=(0.0, 0.0, 5.0),
rot=(0.7071, 0.0, 0.7071, 0.0), # Front-facing
),
)
```
### Multiple Lights
You can define multiple light fields in one config:
```python
@configclass
class MyStudioLightingCfg:
key_light = AssetBaseCfg(
prim_path="/World/key_light",
spawn=sim_utils.SphereLightCfg(intensity=10000),
init_state=AssetBaseCfg.InitialStateCfg(pos=(0.5, -0.8, 1.2)),
)
fill_light = AssetBaseCfg(
prim_path="/World/fill_light",
spawn=sim_utils.SphereLightCfg(intensity=3000),
init_state=AssetBaseCfg.InitialStateCfg(pos=(-0.5, -0.3, 0.8)),
)
```
## Available Light Types
IsaacLab provides the following light spawners through `isaaclab.sim`:
| Spawner | Description |
|---------|-------------|
| `sim_utils.SphereLightCfg` | Point light from a sphere; parameters: `intensity`, `color`, `radius` |
| `sim_utils.DistantLightCfg` | Directional light (sun-like); parameters: `intensity`, `angle`, `exposure` |
| `sim_utils.DomeLightCfg` | Environment map light (HDR/EXR); used for [Backgrounds](background.md) |
| `sim_utils.DiskLightCfg` | Area light from a disk |
| `sim_utils.CylinderLightCfg` | Area light from a cylinder |
| `sim_utils.RectLightCfg` | Area light from a rectangle |
## Lighting Variation for Robustness Testing
To evaluate policy robustness under different lighting conditions, register multiple environment variants with different `lighting_cfg` values. See `robolab/registrations/droid/auto_env_registrations_lighting_variations.py` for a complete example.
The built-in evaluation script `policies/pi0_family/run_lighting.py` runs benchmarks across lighting conditions automatically.
## See Also
- [Backgrounds](background.md) — HDR dome lights for environment backgrounds
- [Environment Registration](environment_registration.md) — Passing lighting into registered environments
- [Running Environments](environment_run.md) — Robustness evaluation scripts