| # MachineLearningInUnity | |
| Q-Learning written in C#. Made with Unity. | |
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| ## Author's Contribution | |
| The author developed the core Q-Learning algorithm in C# and integrated it with Unity. They also implemented the agent's behavior and the grid environment. | |
| ## Danny's Contribution | |
| Danny contributed to the project by designing the user interface and creating the visual elements for the grid and agent. He also helped with debugging and testing the application. | |