| --- |
| pipeline_tag: any-to-any |
| --- |
| βββββββββββββββββββββββββββββββββββββββ |
| β UI Layer β |
| β (Gradio Interface, HF-UI) β |
| βββββββββββββββββββββββββββββββββββββββ |
| β Depends on |
| βββββββββββββββββββββββββββββββββββββββ |
| β Facade Layer β |
| β (GameFacade) β |
| βββββββββββββββββββββββββββββββββββββββ |
| β Depends on |
| βββββββββββββββββββββββββββββββββββββββ |
| β Service Layer β |
| β (PlayerService, ChatService, etc) β |
| βββββββββββββββββββββββββββββββββββββββ |
| β Depends on |
| βββββββββββββββββββββββββββββββββββββββ |
| β Core Layer β |
| β (Player, GameWorld, Engine) β |
| βββββββββββββββββββββββββββββββββββββββ |