Kirin: Animal Motion Generation from In-the-Wild Video Paper • 2609.01823 • Published 17 days ago • 4
WorldCycle: Self-Verifiable Reinforcement Learning for Long-Horizon Video World Models Paper • 2608.04964 • Published Aug 5 • 14
LongHorizon-Harness: Advancing Long-Horizon Agents for Real-World Tasks Paper • 2608.01964 • Published Aug 3 • 185
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published Jul 21 • 315
DataComp-VLM: Improved Open Datasets for Vision-Language Models Paper • 2606.28551 • Published Jun 26 • 56
Speaker-Aware Temporal Aggregation Strategies on Segment Representations for Depression Detection in Dyadic Interaction: A Benchmark Study Paper • 2607.02904 • Published Jul 3 • 4
Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models Paper • 2606.11324 • Published Jun 9 • 174
Claw-SWE-Bench: A Benchmark for Evaluating OpenClaw-style Agent Harnesses on Coding Tasks Paper • 2606.12344 • Published Jun 10 • 72
αDepth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion Paper • 2606.00386 • Published May 29 • 9
Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players Paper • 2605.28816 • Published May 27 • 434
Faithfulness Metrics Don't Measure Faithfulness: A Meta-Evaluation with Ground Truth Paper • 2605.25052 • Published May 24 • 14
ClawKeeper: Comprehensive Safety Protection for OpenClaw Agents Through Skills, Plugins, and Watchers Paper • 2603.24414 • Published Mar 25 • 183
ShotStream: Streaming Multi-Shot Video Generation for Interactive Storytelling Paper • 2603.25746 • Published Mar 26 • 156
SocialOmni: Benchmarking Audio-Visual Social Interactivity in Omni Models Paper • 2603.16859 • Published Mar 17 • 248