Articulated Object Reconstruction from Rest-State Observation Paper • 2607.27749 • Published Jul 30 • 52
TRiGS: Temporal Rigid-Body Motion for Scalable 4D Gaussian Splatting Paper • 2604.00538 • Published Apr 1
Coherent Human-Scene Reconstruction from Multi-Person Multi-View Video in a Single Pass Paper • 2603.12789 • Published Mar 13 • 4
Why Far Looks Up: Probing Spatial Representation in Vision-Language Models Paper • 2605.30161 • Published May 28 • 55
Less Gaussians, Texture More: 4K Feed-Forward Textured Splatting Paper • 2603.25745 • Published Mar 26 • 17
4DGS360: 360° Gaussian Reconstruction of Dynamic Objects from a Single Video Paper • 2603.21618 • Published Mar 23 • 13
Coherent Human-Scene Reconstruction from Multi-Person Multi-View Video in a Single Pass Paper • 2603.12789 • Published Mar 13 • 4
Coherent Human-Scene Reconstruction from Multi-Person Multi-View Video in a Single Pass Paper • 2603.12789 • Published Mar 13 • 4
SEAL-pose: Enhancing 3D Human Pose Estimation via a Learned Loss for Structural Consistency Paper • 2602.20051 • Published Feb 23
Coherent Human-Scene Reconstruction from Multi-Person Multi-View Video in a Single Pass Paper • 2603.12789 • Published Mar 13 • 4 • 3
Grounding World Simulation Models in a Real-World Metropolis Paper • 2603.15583 • Published Mar 16 • 154