AI & ML interests
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R-KentarenΒ
posted an update 3 days ago
Post
5465
Introducing Inflect-v2, two exceptionally small, open-weight English TTS models at just 3.9M and 9.3M parameters. Both generate speech multiple times faster than real-time on CPU. Despite their size, Inflect-v2 delivers quality that is competitive with much larger lightweight TTS systems, including KittenTTS, Piper, and Supertonic-3.
CPU, CUDA, PyTorch, and ONNX are supported. Apache 2.0.
See it for yourselves:
owensong/Inflect-Micro-v2
owensong/Inflect-Nano-v2
Try the Demos:
Nymbo/Inflect-TTS (unlimited CPU usage)
owensong/Inflect-v2 (ultra-fast ZeroGPU usage)
CPU, CUDA, PyTorch, and ONNX are supported. Apache 2.0.
See it for yourselves:
owensong/Inflect-Micro-v2
owensong/Inflect-Nano-v2
Try the Demos:
Nymbo/Inflect-TTS (unlimited CPU usage)
owensong/Inflect-v2 (ultra-fast ZeroGPU usage)
R-KentarenΒ
posted an update 10 days ago
Post
142
Open Video Craft v1.0.2 is live π¬
I built an open-source, local-first screen recorder and timeline editor for macOS and Windows. Record your screen, camera and audio; trim clips, add subtitles and export without an account.
GitHub + downloads: https://github.com/Reubencfernandes/Open-Video-Craft/releases/tag/v1.0.2
Iβd love feedback from the Hugging Face communityβespecially ideas for useful captioning and AI-assisted editing workflows.
I built an open-source, local-first screen recorder and timeline editor for macOS and Windows. Record your screen, camera and audio; trim clips, add subtitles and export without an account.
GitHub + downloads: https://github.com/Reubencfernandes/Open-Video-Craft/releases/tag/v1.0.2
Iβd love feedback from the Hugging Face communityβespecially ideas for useful captioning and AI-assisted editing workflows.
Post
954
Post
150
Introducing Reubencf/Document_Query
powered by CohereLabs/command-a-plus-05-2026-w4a4 by cohere
just open admin page -> drop in any document -> and ask questions
powered by CohereLabs/command-a-plus-05-2026-w4a4 by cohere
just open admin page -> drop in any document -> and ask questions
Post
3768
Shadows of Tomorrow is finally live on Hugging Face Spaces with Gradio.
Itβs a browser-playable RPG built with Godot, set in a post-nuclear future where players explore Magnus Province, collect medicinal plants, craft medicine, and help cure NPCs.
Play it here: Reubencf/Shadows_of_Tomorrow
Itβs a browser-playable RPG built with Godot, set in a post-nuclear future where players explore Magnus Province, collect medicinal plants, craft medicine, and help cure NPCs.
Play it here: Reubencf/Shadows_of_Tomorrow
Post
136
Tiny Maple is now live on iOS and Android.
The app introduces the @Coherelabs Tiny Aya series of multilingual AI models to mobile devices. This release is significant as it enhances access to multilingual AI from anywhere, particularly for users who prefer offline capabilities.
I invite you to try it and share your feedback.
App Store: https://apps.apple.com/bn/app/tiny-maple/id6774123088
Google Play: https://play.google.com/store/apps/details?id=com.reubencf.tinyaya
The app introduces the @Coherelabs Tiny Aya series of multilingual AI models to mobile devices. This release is significant as it enhances access to multilingual AI from anywhere, particularly for users who prefer offline capabilities.
I invite you to try it and share your feedback.
App Store: https://apps.apple.com/bn/app/tiny-maple/id6774123088
Google Play: https://play.google.com/store/apps/details?id=com.reubencf.tinyaya
Post
2070
Millions speak Konkani. The internet barely knows it.
Today's major LLMs struggle with regional languages. They can't read, write or even recognize Konkani. So I built one that can.
Here is a working demo of the Konkani LLM I've been training. π
https://youtu.be/8K04ylbXh6k
Today's major LLMs struggle with regional languages. They can't read, write or even recognize Konkani. So I built one that can.
Here is a working demo of the Konkani LLM I've been training. π
https://youtu.be/8K04ylbXh6k
Post
3276
Sharing how I built the LongCat-Video-Avatar 1.5 Space (+500k views on X) in one agent session. Gave a coding agent its own AI lab on ZeroGPU, framed the goal, walked away. It designed, deployed, tested against the live API, fixed, shipped.
Full recipe with the copy-paste prompt: https://huggingface.co/blog/victor/building-zerogpu-spaces-autonomously
Full recipe with the copy-paste prompt: https://huggingface.co/blog/victor/building-zerogpu-spaces-autonomously
Update README.md
#1 opened 3 months ago
by
victor
Update README.md
#1 opened 3 months ago
by
victor
Post
6238
Want to share my enthusiasm for zai-org/GLM-5.1 here too π₯
I think we have it: our open source Claude Code = GLM-5.1 + Pi (https://pi.dev/) - Built a Three.js racing game to eval and it's extremely impressive. Thoughts:
- One-shot car physics with real drift mechanics (this is hard)
- My fav part: Awesome at self iterating (with no vision!) created 20+ Bun.WebView debugging tools to drive the car programmatically and read game state. Proved a winding bug with vector math without ever seeing the screen
- 531-line racing AI in a single write: 4 personalities, curvature map, racing lines, tactical drifting. Built telemetry tools to compare player vs AI speed curves and data-tuned parameters
- All assets from scratch: 3D models, procedural textures, sky shader, engine sounds, spatial AI audio!
- Can do hard math: proved road normals pointed DOWN via vector cross products, computed track curvature normalized by arc length to tune AI cornering speed
You are going to hear about this model a lot in the next months - open source let's go - and thanks z-aiππ
I think we have it: our open source Claude Code = GLM-5.1 + Pi (https://pi.dev/) - Built a Three.js racing game to eval and it's extremely impressive. Thoughts:
- One-shot car physics with real drift mechanics (this is hard)
- My fav part: Awesome at self iterating (with no vision!) created 20+ Bun.WebView debugging tools to drive the car programmatically and read game state. Proved a winding bug with vector math without ever seeing the screen
- 531-line racing AI in a single write: 4 personalities, curvature map, racing lines, tactical drifting. Built telemetry tools to compare player vs AI speed curves and data-tuned parameters
- All assets from scratch: 3D models, procedural textures, sky shader, engine sounds, spatial AI audio!
- Can do hard math: proved road normals pointed DOWN via vector cross products, computed track curvature normalized by arc length to tune AI cornering speed
You are going to hear about this model a lot in the next months - open source let's go - and thanks z-aiππ
anonymousatomΒ
authored a
paper 4 months ago
ReubencfΒ
authored a
paper 4 months ago
Post
7838
We should really have a release date range slider on the /models page. Tired of "trending/most downloaded" being the best way to sort and still seeing models from 2023 on the first page just because they're embedded in enterprise pipelines and get downloaded repeatedly. "Recently Created/Recently Updated" don't solve the discovery problem considering the amount of noise to sift through.
Slight caveat: Trending actually does have some recency bias, but it's not strong/precise enough.
Slight caveat: Trending actually does have some recency bias, but it's not strong/precise enough.
Post
2823
π I am thrilled to announce the release of a new Konkani LLM!
We've seen some fantastic results for both translation and transliteration tasks, and I'm excited to share this progress with the community.
π Read the launch article and see the results: https://huggingface.co/blog/Reubencf/konkani-llm
π€ Explore the model and collection:
konkani
I would love to hear your feedback or see what you build with it! #Konkani #LLM #NLP #HuggingFace #IndicNLP #Konkani
We've seen some fantastic results for both translation and transliteration tasks, and I'm excited to share this progress with the community.
π Read the launch article and see the results: https://huggingface.co/blog/Reubencf/konkani-llm
π€ Explore the model and collection:
I would love to hear your feedback or see what you build with it! #Konkani #LLM #NLP #HuggingFace #IndicNLP #Konkani
victorΒ
submitted a
paper to Daily Papers 5 months ago