AI & ML interests

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Reubencf 
posted an update 12 days ago
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Open Video Craft v1.0.2 is live 🎬

I built an open-source, local-first screen recorder and timeline editor for macOS and Windows. Record your screen, camera and audio; trim clips, add subtitles and export without an account.

GitHub + downloads: https://github.com/Reubencfernandes/Open-Video-Craft/releases/tag/v1.0.2

I’d love feedback from the Hugging Face community—especially ideas for useful captioning and AI-assisted editing workflows.
Reubencf 
posted an update 24 days ago
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GPT 5.6 SOL builds hugging city a multiplayer online game hosted at Reubencf/Hugging-city
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Reubencf 
posted an update 27 days ago
Reubencf 
posted an update about 1 month ago
Reubencf 
posted an update about 1 month ago
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3768
Shadows of Tomorrow is finally live on Hugging Face Spaces with Gradio.

It’s a browser-playable RPG built with Godot, set in a post-nuclear future where players explore Magnus Province, collect medicinal plants, craft medicine, and help cure NPCs.

Play it here: Reubencf/Shadows_of_Tomorrow
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Reubencf 
posted an update about 2 months ago
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Tiny Maple is now live on iOS and Android.

The app introduces the @Coherelabs Tiny Aya series of multilingual AI models to mobile devices. This release is significant as it enhances access to multilingual AI from anywhere, particularly for users who prefer offline capabilities.

I invite you to try it and share your feedback.

App Store: https://apps.apple.com/bn/app/tiny-maple/id6774123088

Google Play: https://play.google.com/store/apps/details?id=com.reubencf.tinyaya
Reubencf 
posted an update about 2 months ago
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2070
Millions speak Konkani. The internet barely knows it.

Today's major LLMs struggle with regional languages. They can't read, write or even recognize Konkani. So I built one that can.

Here is a working demo of the Konkani LLM I've been training. 👇

https://youtu.be/8K04ylbXh6k
mahwizzzz 
posted an update 2 months ago
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Released lafzyn , built over Qwen, an Urdu language model that converts Urdu text into IPA phonetic transcription, with GGUF builds for local inference.

Release contents:
- mahwizzzz/lafzyn: full weights
- mahwizzzz/lafzyn-gguf: quantized builds

Try it out 🤗
Demo: https://huggingface.co/spaces/mahwizzzz/Lafzyn
victor 
posted an update 2 months ago
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3247
Sharing how I built the LongCat-Video-Avatar 1.5 Space (+500k views on X) in one agent session. Gave a coding agent its own AI lab on ZeroGPU, framed the goal, walked away. It designed, deployed, tested against the live API, fixed, shipped.

Full recipe with the copy-paste prompt: https://huggingface.co/blog/victor/building-zerogpu-spaces-autonomously
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Reubencf 
posted an update 3 months ago
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4704
I have improved my Portfolio please do check it out
Reubencf/Portfolio
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burtenshaw 
in hf-skills/README 3 months ago

Update README.md

#1 opened 3 months ago by
victor
victor 
in hf-skills/README 3 months ago

Update README.md

#1 opened 3 months ago by
victor
victor 
posted an update 4 months ago
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6238
Want to share my enthusiasm for zai-org/GLM-5.1 here too 🔥

I think we have it: our open source Claude Code = GLM-5.1 + Pi (https://pi.dev/) - Built a Three.js racing game to eval and it's extremely impressive. Thoughts:

- One-shot car physics with real drift mechanics (this is hard)

- My fav part: Awesome at self iterating (with no vision!) created 20+ Bun.WebView debugging tools to drive the car programmatically and read game state. Proved a winding bug with vector math without ever seeing the screen

- 531-line racing AI in a single write: 4 personalities, curvature map, racing lines, tactical drifting. Built telemetry tools to compare player vs AI speed curves and data-tuned parameters

- All assets from scratch: 3D models, procedural textures, sky shader, engine sounds, spatial AI audio!

- Can do hard math: proved road normals pointed DOWN via vector cross products, computed track curvature normalized by arc length to tune AI cornering speed

You are going to hear about this model a lot in the next months - open source let's go - and thanks z-ai🚀🚀
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Reubencf 
posted an update 5 months ago
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🚀 I am thrilled to announce the release of a new Konkani LLM!

We've seen some fantastic results for both translation and transliteration tasks, and I'm excited to share this progress with the community.

📖 Read the launch article and see the results: https://huggingface.co/blog/Reubencf/konkani-llm
🤖 Explore the model and collection:
konkani


I would love to hear your feedback or see what you build with it! #Konkani #LLM #NLP #HuggingFace #IndicNLP #Konkani
victor 
posted an update 6 months ago
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Interesting article: use Claude Code to help open models write CUDA kernels (for eg) by turning CC traces into Skills. They made a library out of it 👀

https://huggingface.co/blog/upskill