new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Aug 25

HomeGuard: VLM-based Embodied Safeguard for Identifying Contextual Risk in Household Task

Vision-Language Models (VLMs) empower embodied agents to execute complex instructions, yet they remain vulnerable to contextual safety risks where benign commands become hazardous due to subtle environmental states. Existing safeguards often prove inadequate. Rule-based methods lack scalability in object-dense scenes, whereas model-based approaches relying on prompt engineering suffer from unfocused perception, resulting in missed risks or hallucinations. To address this, we propose an architecture-agnostic safeguard featuring Context-Guided Chain-of-Thought (CG-CoT). This mechanism decomposes risk assessment into active perception that sequentially anchors attention to interaction targets and relevant spatial neighborhoods, followed by semantic judgment based on this visual evidence. We support this approach with a curated grounding dataset and a two-stage training strategy utilizing Reinforcement Fine-Tuning (RFT) with process rewards to enforce precise intermediate grounding. Experiments demonstrate that our model HomeGuard significantly enhances safety, improving risk match rates by over 30% compared to base models while reducing oversafety. Beyond hazard detection, the generated visual anchors serve as actionable spatial constraints for downstream planners, facilitating explicit collision avoidance and safety trajectory generation. Code and data are released under https://github.com/AI45Lab/HomeGuard

  • 9 authors
·
Mar 15

Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey

Robotic manipulation, a key frontier in robotics and embodied AI, requires precise motor control and multimodal understanding, yet traditional rule-based methods fail to scale or generalize in unstructured, novel environments. In recent years, Vision-Language-Action (VLA) models, built upon Large Vision-Language Models (VLMs) pretrained on vast image-text datasets, have emerged as a transformative paradigm. This survey provides the first systematic, taxonomy-oriented review of large VLM-based VLA models for robotic manipulation. We begin by clearly defining large VLM-based VLA models and delineating two principal architectural paradigms: (1) monolithic models, encompassing single-system and dual-system designs with differing levels of integration; and (2) hierarchical models, which explicitly decouple planning from execution via interpretable intermediate representations. Building on this foundation, we present an in-depth examination of large VLM-based VLA models: (1) integration with advanced domains, including reinforcement learning, training-free optimization, learning from human videos, and world model integration; (2) synthesis of distinctive characteristics, consolidating architectural traits, operational strengths, and the datasets and benchmarks that support their development; (3) identification of promising directions, including memory mechanisms, 4D perception, efficient adaptation, multi-agent cooperation, and other emerging capabilities. This survey consolidates recent advances to resolve inconsistencies in existing taxonomies, mitigate research fragmentation, and fill a critical gap through the systematic integration of studies at the intersection of large VLMs and robotic manipulation. We provide a regularly updated project page to document ongoing progress: https://github.com/JiuTian-VL/Large-VLM-based-VLA-for-Robotic-Manipulation

  • 7 authors
·
Aug 18, 2025 1

SpaceDrive: Infusing Spatial Awareness into VLM-based Autonomous Driving

End-to-end autonomous driving methods built on vision language models (VLMs) have undergone rapid development driven by their universal visual understanding and strong reasoning capabilities obtained from the large-scale pretraining. However, we find that current VLMs struggle to understand fine-grained 3D spatial relationships which is a fundamental requirement for systems interacting with the physical world. To address this issue, we propose SpaceDrive, a spatial-aware VLM-based driving framework that treats spatial information as explicit positional encodings (PEs) instead of textual digit tokens, enabling joint reasoning over semantic and spatial representations. SpaceDrive employs a universal positional encoder to all 3D coordinates derived from multi-view depth estimation, historical ego-states, and text prompts. These 3D PEs are first superimposed to augment the corresponding 2D visual tokens. Meanwhile, they serve as a task-agnostic coordinate representation, replacing the digit-wise numerical tokens as both inputs and outputs for the VLM. This mechanism enables the model to better index specific visual semantics in spatial reasoning and directly regress trajectory coordinates rather than generating digit-by-digit, thereby enhancing planning accuracy. Extensive experiments validate that SpaceDrive achieves state-of-the-art open-loop performance on the nuScenes dataset and the second-best Driving Score of 78.02 on the Bench2Drive closed-loop benchmark over existing VLM-based methods.

  • 9 authors
·
Dec 11, 2025

EMPIRE: Explicit Manipulation Planning as a Learnable Intermediate Representation for Egocentric Hand-Motion Forecasting

Forecasting dexterous hand motions from egocentric observations is fundamental to intelligent interactive systems. Existing VLM-based methods typically map observations directly to future motions, overlooking the underlying manipulation process that governs hand-object interactions. Moreover, end-to-end optimization couples manipulation learning with motion synthesis, causing motion-generation gradients to interfere with the pre-learned manipulation-aware representations. To overcome these limitations, we propose EMPIRE, a two-stage framework that introduces Explicit Manipulation Planning as an Intermediate Representation for Egocentric hand-motion forecasting. Stage I: Learn to Plan. EMPIRE first learns explicit manipulation plans from multimodal context to capture the progression of hand-object interactions. Stage II: Learn to Act. A motion generator synthesizes future bimanual hand motions conditioned on frozen planner representations, preventing motion-generation gradients from affecting manipulation planning. To support our method, we further construct EMPIRE-651K, a bimanual hand-motion forecasting dataset comprising 650,910 training windows across 111 tasks, each paired with an explicit per-hand manipulation plan. Under identical training and evaluation protocols, EMPIRE achieves state-of-the-art forecasting accuracy, with an MPJPE of 84.53 mm and a finger-relative error of 38.97mm. We release the code and dataset at https://github.com/wangwen-banban/EMPIRE.

  • 5 authors
·
Aug 22

Goal2Pixel: Grounding Goals to Pixels for Vision-Language Navigation

Vision-language models (VLMs) have become a common foundation for vision-and-language navigation in continuous environments (VLN-CE). Yet most VLM-based methods cast navigation as low-level action prediction, an interface that is ambiguous, tied to short-horizon motion primitives, and inefficient due to repeated VLM querying. We propose Goal2Pixel, a pure pixel-based paradigm that reformulates VLN-CE as navigable pixel grounding. Rather than predicting actions, Goal2Pixel uses the image plane as a unified spatial interface between VLM reasoning and robot motion: the model predicts a visible navigable pixel to the agent, which is back-projected into a 3D waypoint for forward navigation. For non-forward actions, we append auxiliary directive regions to the image plane, where the left/right/bottom regions are interpreted as turning left, turning right, and stopping, respectively. To enable long-horizon navigation, we propose a visibility-aware keyframe memory for compact and informative history representation. To adapt pretrained VLMs to navigable pixel grounding, we introduce semantic embeddings and coordinate-aware auxiliary losses. Goal2Pixel achieves competitive state-of-the-art performance while requiring fewer VLM inference calls than prior methods. On R2R-CE Val-Unseen it achieves 54.1% SR and 52.5% SPL with just 7.75 VLM calls per episode, 6x fewer than the 46.62 required by direct action prediction at 32.9% SR. The same trend holds on RxR-CE.Project Page: https://baobao0926.github.io/Goal2Pixel/.

  • 10 authors
·
Jun 10

Identity-Aware Vision-Language Model for Explainable Face Forgery Detection

Recent advances in generative artificial intelligence have enabled the creation of highly realistic image forgeries, raising significant concerns about digital media authenticity. While existing detection methods demonstrate promising results on benchmark datasets, they face critical limitations in real-world applications. First, existing detectors typically fail to detect semantic inconsistencies with the person's identity, such as implausible behaviors or incompatible environmental contexts in given images. Second, these methods rely heavily on low-level visual cues, making them effective for known forgeries but less reliable against new or unseen manipulation techniques. To address these challenges, we present a novel personalized vision-language model (VLM) that integrates low-level visual artifact analysis and high-level semantic inconsistency detection. Unlike previous VLM-based methods, our approach avoids resource-intensive supervised fine-tuning that often struggles to preserve distinct identity characteristics. Instead, we employ a lightweight method that dynamically encodes identity-specific information into specialized identifier tokens. This design enables the model to learn distinct identity characteristics while maintaining robust generalization capabilities. We further enhance detection capabilities through a lightweight detection adapter that extracts fine-grained information from shallow features of the vision encoder, preserving critical low-level evidence. Comprehensive experiments demonstrate that our approach achieves 94.25% accuracy and 94.08% F1 score, outperforming both traditional forgery detectors and general VLMs while requiring only 10 extra tokens.

  • 7 authors
·
Apr 13, 2025

Is a 3D-Tokenized LLM the Key to Reliable Autonomous Driving?

Rapid advancements in Autonomous Driving (AD) tasks turned a significant shift toward end-to-end fashion, particularly in the utilization of vision-language models (VLMs) that integrate robust logical reasoning and cognitive abilities to enable comprehensive end-to-end planning. However, these VLM-based approaches tend to integrate 2D vision tokenizers and a large language model (LLM) for ego-car planning, which lack 3D geometric priors as a cornerstone of reliable planning. Naturally, this observation raises a critical concern: Can a 2D-tokenized LLM accurately perceive the 3D environment? Our evaluation of current VLM-based methods across 3D object detection, vectorized map construction, and environmental caption suggests that the answer is, unfortunately, NO. In other words, 2D-tokenized LLM fails to provide reliable autonomous driving. In response, we introduce DETR-style 3D perceptrons as 3D tokenizers, which connect LLM with a one-layer linear projector. This simple yet elegant strategy, termed Atlas, harnesses the inherent priors of the 3D physical world, enabling it to simultaneously process high-resolution multi-view images and employ spatiotemporal modeling. Despite its simplicity, Atlas demonstrates superior performance in both 3D detection and ego planning tasks on nuScenes dataset, proving that 3D-tokenized LLM is the key to reliable autonomous driving. The code and datasets will be released.

  • 11 authors
·
May 28, 2024

NaviDC-OCR: Navigating Document Parsing Across Digital and Camera-Captured Documents

Document parsing aims to transform unstructured documents into structured and machine-readable representations. Recent advances in Vision-Language Models (VLMs) have significantly advanced document parsing. However, existing approaches still face two major challenges. First, decoupled VLM-based methods heavily rely on accurate layout analysis, where geometric distortions in camera-captured documents can introduce cascading errors. Second, although end-to-end VLM-based methods alleviate the dependence on explicit layout detection, they often suffer from redundant generation, hallucinations, and insufficient structural reasoning in high-resolution scenarios. To address these challenges, we propose NaviDC-OCR, a unified framework for document parsing. NaviDC-OCR introduces deformation-aware learning to incorporate geometric perception into VLMs and proposes an adaptive sampling mechanism for complex layout representation. Furthermore, a content-structure decoupled learning strategy is developed to explicitly model formula grammars and table structures, enabling more effective structured representation learning. Extensive experiments demonstrate that NaviDC-OCR achieves state-of-the-art performance across diverse document parsing benchmarks. It obtains overall scores of 96.87, 88.53 and 78.41 on OmniDocBench v1.6, Wild-OmniDocBench, and PureDocBench, respectively, and ranks first in the ICDAR 2026 Sci-ImageMiner Challenge. These results validate the effectiveness and generalization capability of NaviDC-OCR in complex document parsing scenarios.

StarDoc-AI StarDoc-AI
·
Aug 12 2

TimePLE: Rethinking Temporal Representation for Video Temporal Grounding

Video temporal grounding (VTG) aims to localize the continuous video interval described by a natural-language query. However, current VLM-based methods typically produce this interval indirectly through two endpoint outputs, represented either as discrete timestamp tokens or continuous boundary coordinates. These formulations differ in how endpoints are encoded, but not in what is predicted: the event interval remains a derived object, while interval validity, duration, and interval-level similarity are handled only implicitly. We propose TimePLE, which reformulates VTG from endpoint prediction to interval-native grounding by predicting a single joint distribution over valid temporal intervals. TimePLE maps each interval to a point in a canonical position-duration square, where every support point corresponds to a valid span and neighboring points represent geometrically similar intervals. Given a video and query, the VLM generates a single latent <|TIMESPAN|> token whose hidden state is decoded into a joint interval distribution, refined through duration-aware coordinate correction, and converted into continuous boundaries. The same interval representation is used to encode input temporal anchors, aligning video-side temporal evidence with output-side span prediction. To reliably align the latent span representation with complete event intervals, we curate 90K-scale grounded samples and human-verify 3K-scale benchmark annotations. Experiments across four VTG benchmarks show that TimePLE consistently outperforms endpoint prediction baselines, achieving an average mIoU of 58.9, with clear gains on short-duration and medium-duration events.

  • 7 authors
·
Jul 26

ExploreVLM: Closed-Loop Robot Exploration Task Planning with Vision-Language Models

The advancement of embodied intelligence is accelerating the integration of robots into daily life as human assistants. This evolution requires robots to not only interpret high-level instructions and plan tasks but also perceive and adapt within dynamic environments. Vision-Language Models (VLMs) present a promising solution by combining visual understanding and language reasoning. However, existing VLM-based methods struggle with interactive exploration, accurate perception, and real-time plan adaptation. To address these challenges, we propose ExploreVLM, a novel closed-loop task planning framework powered by Vision-Language Models (VLMs). The framework is built around a step-wise feedback mechanism that enables real-time plan adjustment and supports interactive exploration. At its core is a dual-stage task planner with self-reflection, enhanced by an object-centric spatial relation graph that provides structured, language-grounded scene representations to guide perception and planning. An execution validator supports the closed loop by verifying each action and triggering re-planning. Extensive real-world experiments demonstrate that ExploreVLM significantly outperforms state-of-the-art baselines, particularly in exploration-centric tasks. Ablation studies further validate the critical role of the reflective planner and structured perception in achieving robust and efficient task execution.

  • 4 authors
·
Aug 16, 2025

Descriptive Image Quality Assessment in the Wild

With the rapid advancement of Vision Language Models (VLMs), VLM-based Image Quality Assessment (IQA) seeks to describe image quality linguistically to align with human expression and capture the multifaceted nature of IQA tasks. However, current methods are still far from practical usage. First, prior works focus narrowly on specific sub-tasks or settings, which do not align with diverse real-world applications. Second, their performance is sub-optimal due to limitations in dataset coverage, scale, and quality. To overcome these challenges, we introduce Depicted image Quality Assessment in the Wild (DepictQA-Wild). Our method includes a multi-functional IQA task paradigm that encompasses both assessment and comparison tasks, brief and detailed responses, full-reference and non-reference scenarios. We introduce a ground-truth-informed dataset construction approach to enhance data quality, and scale up the dataset to 495K under the brief-detail joint framework. Consequently, we construct a comprehensive, large-scale, and high-quality dataset, named DQ-495K. We also retain image resolution during training to better handle resolution-related quality issues, and estimate a confidence score that is helpful to filter out low-quality responses. Experimental results demonstrate that DepictQA-Wild significantly outperforms traditional score-based methods, prior VLM-based IQA models, and proprietary GPT-4V in distortion identification, instant rating, and reasoning tasks. Our advantages are further confirmed by real-world applications including assessing the web-downloaded images and ranking model-processed images. Datasets and codes will be released in https://depictqa.github.io/depictqa-wild/.

  • 7 authors
·
May 29, 2024

Zero-Effort Image-to-Music Generation: An Interpretable RAG-based VLM Approach

Recently, Image-to-Music (I2M) generation has garnered significant attention, with potential applications in fields such as gaming, advertising, and multi-modal art creation. However, due to the ambiguous and subjective nature of I2M tasks, most end-to-end methods lack interpretability, leaving users puzzled about the generation results. Even methods based on emotion mapping face controversy, as emotion represents only a singular aspect of art. Additionally, most learning-based methods require substantial computational resources and large datasets for training, hindering accessibility for common users. To address these challenges, we propose the first Vision Language Model (VLM)-based I2M framework that offers high interpretability and low computational cost. Specifically, we utilize ABC notation to bridge the text and music modalities, enabling the VLM to generate music using natural language. We then apply multi-modal Retrieval-Augmented Generation (RAG) and self-refinement techniques to allow the VLM to produce high-quality music without external training. Furthermore, we leverage the generated motivations in text and the attention maps from the VLM to provide explanations for the generated results in both text and image modalities. To validate our method, we conduct both human studies and machine evaluations, where our method outperforms others in terms of music quality and music-image consistency, indicating promising results. Our code is available at https://github.com/RS2002/Image2Music .

  • 3 authors
·
Sep 26, 2025

Towards Policy-Adaptive Image Guardrail: Benchmark and Method

Accurate rejection of sensitive or harmful visual content, i.e., harmful image guardrail, is critical in many application scenarios. This task must continuously adapt to the evolving safety policies and content across various domains and over time. However, traditional classifiers, confined to fixed categories, require frequent retraining when new policies are introduced. Vision-language models (VLMs) offer a more adaptable and generalizable foundation for dynamic safety guardrails. Despite this potential, existing VLM-based safeguarding methods are typically trained and evaluated under only a fixed safety policy. We find that these models are heavily overfitted to the seen policy, fail to generalize to unseen policies, and even lose the basic instruction-following ability and general knowledge. To address this issue, in this paper we make two key contributions. First, we benchmark the cross-policy generalization performance of existing VLMs with SafeEditBench, a new evaluation suite. SafeEditBench leverages image-editing models to convert unsafe images into safe counterparts, producing policy-aligned datasets where each safe-unsafe image pair remains visually similar except for localized regions violating specific safety rules. Human annotators then provide accurate safe/unsafe labels under five distinct policies, enabling fine-grained assessment of policy-aware generalization. Second, we introduce SafeGuard-VL, a reinforcement learning-based method with verifiable rewards (RLVR) for robust unsafe-image guardrails. Instead of relying solely on supervised fine-tuning (SFT) under fixed policies, SafeGuard-VL explicitly optimizes the model with policy-grounded rewards, promoting verifiable adaptation across evolving policies. Extensive experiments verify the effectiveness of our method for unsafe image guardrails across various policies.

  • 7 authors
·
Mar 1

MAOAM: Unified Object and Material Selection with Vision-Language Models

Selection is a core operation in interactive image editing. To be practical, a user should be able to specify and disambiguate the desired selection region through either text or click-based interactions, and the system should support selecting not only objects but also other criteria, such as materials. Material-based selection is valuable for tasks like re-texturing surfaces or editing instances of a specific material. However, existing vision-language-model (VLM) based selection methods are object-centric and typically support a single interaction modality, limiting their applicability. In this work, we thus present Mask Any Object And Material (MAOAM), a unified selection framework that enables precise object and material-level selection across both text- and click-based interactions. MAOAM leverages a VLM with a segmentation head to produce pixel-accurate masks from user prompts: the VLM interprets the user's selection intent (object or material-level) and encodes visual entities, attributes, and spatial relations, while the segmentation head decodes the output token into a mask. A key challenge is the lack of material selection datasets with text annotations. We propose a scalable data generation pipeline: we collect real and synthetic images with material masks, and leverage VLMs to generate material descriptions with rich visual-semantics. We train MAOAM with a multi-task objective over click and text-based selection, along with an auxiliary VQA task derived from the material descriptions to facilitate deeper material understanding. Despite being trained with uni-modal prompts, our model exhibits an emergent improvement in selection when combining text and clicks at inference, enabling flexible image editing workflows. Experiments demonstrate accurate and coherent selections across diverse objects, materials, and interaction scenarios, highlighting robustness in practice.

DriveAgent-R1: Advancing VLM-based Autonomous Driving with Active Perception and Hybrid Thinking

The advent of Vision-Language Models (VLMs) has significantly advanced end-to-end autonomous driving, demonstrating powerful reasoning abilities for high-level behavior planning tasks. However, existing methods are often constrained by a passive perception paradigm, relying solely on text-based reasoning. This passivity restricts the model's capacity to actively seek crucial visual evidence when faced with uncertainty. To address this, we introduce DriveAgent-R1, the first autonomous driving agent capable of active perception for planning. In complex scenarios, DriveAgent-R1 proactively invokes tools to perform visual reasoning, firmly grounding its decisions in visual evidence, thereby enhancing both interpretability and reliability. Furthermore, we propose a hybrid thinking framework, inspired by human driver cognitive patterns, allowing the agent to adaptively switch between efficient text-only reasoning and robust tool-augmented visual reasoning based on scene complexity. This capability is cultivated through a three-stage progressive training strategy, featuring a core Cascaded Reinforcement Learning (Cascaded RL) phase. Extensive experiments on the Drive-Internal dataset, which is rich in long-tail scenarios, and the public nuScenes dataset show that, with only 3B parameters, DriveAgent-R1 achieves competitive performance comparable to top closed model systems such as GPT-5 and to human driving proficiency while remaining deployment-friendly, offering a proven path toward building more intelligent autonomous driving systems.

  • 7 authors
·
Jul 28, 2025

Anomalous Frame Detection Using VLM-Based Description Comparison for Extracting Expert-Specific Actions and Contextual Decision-Making Scenes with Intra-Video Self-Similarity

Maintenance of critical infrastructures, such as railways and power plants, is essential for ensuring operational safety and reliability. However, the declining number of skilled maintenance workers highlights the need to transfer expert know-how to less experienced workers. Previous studies have attempted to extract candidates of expert knowledge by comparing videos of manual-based work with those of expert workers, mainly focusing on differences in observable actions. However, expert know-how is often embedded not only in actions but also in contextual decision-making during task execution. This paper proposes a method that detects anomalous frames between two task videos to automatically extract candidate scenes containing expert-specific actions and contextual decision-making scenes. The method generates frame-wise visual descriptions using a vision-language model (VLM). Expert-specific actions are extracted based on frame similarities computed from description comparisons between two videos, while contextual decision-making scenes are extracted using segment similarities derived from intra-video self-similarity of the descriptions. In simulated distribution board maintenance experiments involving 27 task scenarios, the proposed method achieved extraction rates of 65% for action candidates and 61% for decision-scene candidates, improving over conventional methods that achieved 59% and 33%, respectively. These results demonstrate the effectiveness of the proposed approach in discovering candidate scenes containing expert know-how.

  • 2 authors
·
Jul 23

TRISHUL: Towards Region Identification and Screen Hierarchy Understanding for Large VLM based GUI Agents

Recent advancements in Large Vision Language Models (LVLMs) have enabled the development of LVLM-based Graphical User Interface (GUI) agents under various paradigms. Training-based approaches, such as CogAgent and SeeClick, struggle with cross-dataset and cross-platform generalization due to their reliance on dataset-specific training. Generalist LVLMs, such as GPT-4V, employ Set-of-Marks (SoM) for action grounding, but obtaining SoM labels requires metadata like HTML source, which is not consistently available across platforms. Moreover, existing methods often specialize in singular GUI tasks rather than achieving comprehensive GUI understanding. To address these limitations, we introduce TRISHUL, a novel, training-free agentic framework that enhances generalist LVLMs for holistic GUI comprehension. Unlike prior works that focus on either action grounding (mapping instructions to GUI elements) or GUI referring (describing GUI elements given a location), TRISHUL seamlessly integrates both. At its core, TRISHUL employs Hierarchical Screen Parsing (HSP) and the Spatially Enhanced Element Description (SEED) module, which work synergistically to provide multi-granular, spatially, and semantically enriched representations of GUI elements. Our results demonstrate TRISHUL's superior performance in action grounding across the ScreenSpot, VisualWebBench, AITW, and Mind2Web datasets. Additionally, for GUI referring, TRISHUL surpasses the ToL agent on the ScreenPR benchmark, setting a new standard for robust and adaptable GUI comprehension.

  • 3 authors
·
Feb 12, 2025

SmartAvatar: Text- and Image-Guided Human Avatar Generation with VLM AI Agents

SmartAvatar is a vision-language-agent-driven framework for generating fully rigged, animation-ready 3D human avatars from a single photo or textual prompt. While diffusion-based methods have made progress in general 3D object generation, they continue to struggle with precise control over human identity, body shape, and animation readiness. In contrast, SmartAvatar leverages the commonsense reasoning capabilities of large vision-language models (VLMs) in combination with off-the-shelf parametric human generators to deliver high-quality, customizable avatars. A key innovation is an autonomous verification loop, where the agent renders draft avatars, evaluates facial similarity, anatomical plausibility, and prompt alignment, and iteratively adjusts generation parameters for convergence. This interactive, AI-guided refinement process promotes fine-grained control over both facial and body features, enabling users to iteratively refine their avatars via natural-language conversations. Unlike diffusion models that rely on static pre-trained datasets and offer limited flexibility, SmartAvatar brings users into the modeling loop and ensures continuous improvement through an LLM-driven procedural generation and verification system. The generated avatars are fully rigged and support pose manipulation with consistent identity and appearance, making them suitable for downstream animation and interactive applications. Quantitative benchmarks and user studies demonstrate that SmartAvatar outperforms recent text- and image-driven avatar generation systems in terms of reconstructed mesh quality, identity fidelity, attribute accuracy, and animation readiness, making it a versatile tool for realistic, customizable avatar creation on consumer-grade hardware.

  • 6 authors
·
Jun 4, 2025

VLM-RL: A Unified Vision Language Models and Reinforcement Learning Framework for Safe Autonomous Driving

In recent years, reinforcement learning (RL)-based methods for learning driving policies have gained increasing attention in the autonomous driving community and have achieved remarkable progress in various driving scenarios. However, traditional RL approaches rely on manually engineered rewards, which require extensive human effort and often lack generalizability. To address these limitations, we propose VLM-RL, a unified framework that integrates pre-trained Vision-Language Models (VLMs) with RL to generate reward signals using image observation and natural language goals. The core of VLM-RL is the contrasting language goal (CLG)-as-reward paradigm, which uses positive and negative language goals to generate semantic rewards. We further introduce a hierarchical reward synthesis approach that combines CLG-based semantic rewards with vehicle state information, improving reward stability and offering a more comprehensive reward signal. Additionally, a batch-processing technique is employed to optimize computational efficiency during training. Extensive experiments in the CARLA simulator demonstrate that VLM-RL outperforms state-of-the-art baselines, achieving a 10.5\% reduction in collision rate, a 104.6\% increase in route completion rate, and robust generalization to unseen driving scenarios. Furthermore, VLM-RL can seamlessly integrate almost any standard RL algorithms, potentially revolutionizing the existing RL paradigm that relies on manual reward engineering and enabling continuous performance improvements. The demo video and code can be accessed at: https://zilin-huang.github.io/VLM-RL-website.

  • 5 authors
·
Dec 19, 2024

Vision-Zero: Scalable VLM Self-Improvement via Strategic Gamified Self-Play

Although reinforcement learning (RL) can effectively enhance the reasoning capabilities of vision-language models (VLMs), current methods remain heavily dependent on labor-intensive datasets that require extensive manual construction and verification, leading to extremely high training costs and consequently constraining the practical deployment of VLMs. To address this challenge, we propose Vision-Zero, a domain-agnostic framework enabling VLM self-improvement through competitive visual games generated from arbitrary image pairs. Specifically, Vision-Zero encompasses three main attributes: (1) Strategic Self-Play Framework: Vision-Zero trains VLMs in "Who Is the Spy"-style games, where the models engage in strategic reasoning and actions across multiple roles. Through interactive gameplay, models autonomously generate their training data without human annotation. (2) Gameplay from Arbitrary Images: Unlike existing gamified frameworks, Vision-Zero can generate games from arbitrary images, thereby enhancing the model's reasoning ability across diverse domains and showing strong generalization to different tasks. We demonstrate this versatility using three distinct types of image datasets: CLEVR-based synthetic scenes, charts, and real-world images. (3) Sustainable Performance Gain: We introduce Iterative Self-Play Policy Optimization (Iterative-SPO), a novel training algorithm that alternates between Self-Play and reinforcement learning with verifiable rewards (RLVR), mitigating the performance plateau often seen in self-play-only training and achieving sustained long-term improvements. Despite using label-free data, Vision-Zero achieves state-of-the-art performance on reasoning, chart question answering, and vision-centric understanding tasks, surpassing other annotation-based methods. Models and code has been released at https://github.com/wangqinsi1/Vision-Zero.

  • 9 authors
·
Sep 29, 2025 2

[CLS] Attention is All You Need for Training-Free Visual Token Pruning: Make VLM Inference Faster

Large vision-language models (VLMs) often rely on a substantial number of visual tokens when interacting with large language models (LLMs), which has proven to be inefficient. Recent efforts have aimed to accelerate VLM inference by pruning visual tokens. Most existing methods assess the importance of visual tokens based on the text-visual cross-attentions in LLMs. In this study, we find that the cross-attentions between text and visual tokens in LLMs are inaccurate. Pruning tokens based on these inaccurate attentions leads to significant performance degradation, especially at high reduction ratios. To this end, we introduce FasterVLM, a simple yet effective training-free visual token pruning method that evaluates the importance of visual tokens more accurately by utilizing attentions between the [CLS] token and image tokens from the visual encoder. Since FasterVLM eliminates redundant visual tokens immediately after the visual encoder, ensuring they do not interact with LLMs and resulting in faster VLM inference. It is worth noting that, benefiting from the accuracy of [CLS] cross-attentions, FasterVLM can prune 95\% of visual tokens while maintaining 90\% of the performance of LLaVA-1.5-7B. We apply FasterVLM to various VLMs, including LLaVA-1.5, LLaVA-NeXT, and Video-LLaVA, to demonstrate its effectiveness. Experimental results show that our FasterVLM maintains strong performance across various VLM architectures and reduction ratios, significantly outperforming existing text-visual attention-based methods. Our code is available at https://github.com/Theia-4869/FasterVLM.

  • 9 authors
·
Dec 2, 2024

Inference-Free Multimodal Learned Sparse Retrieval for Production-Scale Visual Document Search

As large-scale visual-document corpora such as arXiv papers and enterprise PDFs continue to grow, visual-document retrieval has gained increasing attention; yet it still lacks a deployable system that lexically indexes visual documents to serve queries without neural encoding at scale. Existing methods either achieve strong retrieval quality with VLM-based dense or multi-vector models but require neural query encoding at serving time, or avoid query encoding with OCR- or caption-based BM25 at the cost of time-consuming text extraction or generation. To fill this missing serving regime, we present V-SPLADE, an inference-free sparse retriever for visual-document retrieval. However, such inference-free multimodal learned sparse retrieval systems remain underexplored and have not yet shown dense-level effectiveness under high sparsity. We attribute this limitation to a lexical grounding problem: visual sparse representations often fail to capture the lexical content embedded in document images. To address this problem, we introduce caption-gated token supervision, a training-only signal that uses VLM-generated captions as lexical cues to activate retrieval-relevant vocabulary dimensions. With this supervision, V-SPLADE improves average NDCG@5 across six visual-document retrieval benchmarks by +13.8pp over the same-scale dense baseline and by up to +6.3pp over OCR- or caption-based BM25 baselines. On an 18.7M-document corpus, it more than doubles R@5 over the same-scale dense baseline and further improves competing retrievers through score fusion by up to +2.4pp R@5. Code will be released soon at https://github.com/naver/v-splade.

naver NAVER
·
May 28

Digi-Q: Learning Q-Value Functions for Training Device-Control Agents

While a number of existing approaches for building foundation model agents rely on prompting or fine-tuning with human demonstrations, it is not sufficient in dynamic environments (e.g., mobile device control). On-policy reinforcement learning (RL) should address these limitations, but collecting actual rollouts in an environment is often undesirable in truly open-ended agentic problems such as mobile device control or interacting with humans, where each unit of interaction is associated with a cost. In such scenarios, a method for policy learning that can utilize off-policy experience by learning a trained action-value function is much more effective. In this paper, we develop an approach, called Digi-Q, to train VLM-based action-value Q-functions which are then used to extract the agent policy. We study our approach in the mobile device control setting. Digi-Q trains the Q-function using offline temporal-difference (TD) learning, on top of frozen, intermediate-layer features of a VLM. Compared to fine-tuning the whole VLM, this approach saves us compute and enhances scalability. To make the VLM features amenable for representing the Q-function, we need to employ an initial phase of fine-tuning to amplify coverage over actionable information needed for value function. Once trained, we use this Q-function via a Best-of-N policy extraction operator that imitates the best action out of multiple candidate actions from the current policy as ranked by the value function, enabling policy improvement without environment interaction. Digi-Q outperforms several prior methods on user-scale device control tasks in Android-in-the-Wild, attaining 21.2% improvement over prior best-performing method. In some cases, our Digi-Q approach already matches state-of-the-art RL methods that require interaction. The project is open-sourced at https://github.com/DigiRL-agent/digiq

  • 5 authors
·
Feb 13, 2025

ThinkBLOX: 3D Indoor Scene Generation with Progressive Reasoning

While traditional graphics methods often synthesize 3D indoor scenes autoregressively or hierarchically, recent vision-language model (VLM)-based generators predominantly adopt a one-shot paradigm where the full layout is planned at once. This one-shot approach often requires global re-optimization or complete reconstruction during interactive editing (e.g., inserting or moving objects) and can lead to physically or semantically poorly organized arrangements. To address these challenges, we propose ThinkBLOX, a VLM-based progressive reasoning framework that iteratively designs and refines 3D scenes. ThinkBLOX treats layout generation as a state-conditioned, step-by-step reasoningand-action process. To power this, we construct the ThinkBLOX-Data-200K dataset, containing 224,757 procedural placement pairs annotated with multi-view scene context, explicit Chain-of-Thought (CoT) rationales, and structured JSON layouts. Through supervised fine-tuning (SFT) on this dataset, the VLM learns to bridge the reasoning-action gap under incremental updates. Furthermore, recognizing that scene synthesis is inherently a multisolution task where SFT suffers from reward conflict, we introduce Tier-Decoupled GDPO. This reinforcement learning scheme organizes heterogeneous rewards into distinct tiers, stabilizing policy optimization across physical validity, semantic plausibility, and reasoning-action consistency. Extensive experiments show that ThinkBLOX significantly outperforms recent one-shot and iterative baselines in physical plausibility, semantic alignment, and interactive editability. Additionally, we show that it supports diverse applications, including both global and local generation and rearrangement of 3D scenes.

  • 4 authors
·
Jul 14

CogDDN: A Cognitive Demand-Driven Navigation with Decision Optimization and Dual-Process Thinking

Mobile robots are increasingly required to navigate and interact within unknown and unstructured environments to meet human demands. Demand-driven navigation (DDN) enables robots to identify and locate objects based on implicit human intent, even when object locations are unknown. However, traditional data-driven DDN methods rely on pre-collected data for model training and decision-making, limiting their generalization capability in unseen scenarios. In this paper, we propose CogDDN, a VLM-based framework that emulates the human cognitive and learning mechanisms by integrating fast and slow thinking systems and selectively identifying key objects essential to fulfilling user demands. CogDDN identifies appropriate target objects by semantically aligning detected objects with the given instructions. Furthermore, it incorporates a dual-process decision-making module, comprising a Heuristic Process for rapid, efficient decisions and an Analytic Process that analyzes past errors, accumulates them in a knowledge base, and continuously improves performance. Chain of Thought (CoT) reasoning strengthens the decision-making process. Extensive closed-loop evaluations on the AI2Thor simulator with the ProcThor dataset show that CogDDN outperforms single-view camera-only methods by 15%, demonstrating significant improvements in navigation accuracy and adaptability. The project page is available at https://yuehaohuang.github.io/CogDDN/.

  • 10 authors
·
Jul 15, 2025

AnomalyAgent: Training-Free Agentic Models for Zero-/Few-Shot Anomaly Detection

Benefiting from generalizability of vision-language models (VLMs) such as CLIP, many zero-/few-shot anomaly detection (AD) approaches have achieved impressive detection performance across various datasets. Nevertheless, they require substantial training on large auxiliary datasets to adapt VLMs to anomaly detection, and their inference largely relies on visual-text embedding similarity-based anomaly scores, lacking reasoning abilities to detect complex anomalies that require in-depth contextual understanding. To address this limitation, we propose AnomalyAgent, a novel training-free, agentic framework that leverages the advanced reasoning and generalization capabilities of multimodal large language models (MLLMs) for anomaly detection. The key ingredients include 1) a comprehensive anomaly-centric toolset that enables adaptive MLLM-driven, agentic anomaly reasoning in zero-shot settings, and 2) a customized memory module that grounds anomaly reasoning with few-shot, in-context reference examples. We extend evaluation beyond the detection of simple anomalies (e.g., surface defects like cracks and dents and clear lesions) in widely used benchmarks to more diverse types of anomalies such as logical/contextual anomalies in logistics and manufacturing settings. Extensive experiment results demonstrate that our AnomalyAgent achieves substantially better performance compared to training-free VLM-based AD and generic agentic methods, highlighting its superior generalization capability in both zero-shot and few-shot anomaly detection settings. The code implementation can be find at this address.

  • 4 authors
·
May 27

SciFigAlign: Scoring Scientific Figures by Fine-tuned Alignment of Visuals with Manuscript Evidence

Scientific figure assessment in peer review differs fundamentally from general image quality evaluation: a figure must be visually legible, faithfully support the manuscript's claims, and communicate evidence with a clear visual hierarchy. However, if we apply traditional image assessment methods to scientific figure quality assessment, limitations emerge: classic IQA models capture perceptual quality or aesthetics but cannot judge whether a figure serves the paper's scientific argument; CLIP-based methods assess generic image-text correspondence, yet lack understanding of manuscript context; and zero-shot LLM/VLM judges, when repurposed for figure scoring, often yield overly concentrated scores with limited fusion of visual and textual evidence. We introduce an annotated dataset of 3,857 scientific figures from peer-reviewed conference papers, each rated along four peer-review-oriented dimensions: Clarity, Relevance, Informativeness, and Structure. We propose SciFigAlign, a fine-tuned multimodal scorer that grounds figure quality assessment in manuscript evidence. Given a figure crop, caption, citing paragraphs, and light paper context, SciFigAlign fine-tunes CLIP and SciBERT end-to-end with per-modality cross-attention and CubeMLP fusion, jointly optimizing SmoothL1 regression with a within-paper ranking hinge loss. Under paper-level splits, SciFigAlign achieves a macro MAE of 0.3524 and a within-paper pairwise accuracy of 81.64% on the test set with n = 396, a 59% relative error reduction over the best LLM-as-judge baseline with MAE 0.864. Ablations confirm that manuscript-grounded inputs, citing-context denoising, and ranking supervision are all critical, showing that scientific figure assessment requires learned alignment between visual content and manuscript evidence rather than prompting alone, even with state-of-the-art VLMs.

  • 7 authors
·
Jul 28

VisCo: Leveraging Large Language Models as Intrinsic Encoders for Visual Token Compression

Vision-language models (VLMs) process large numbers of visual tokens, resulting in substantial inference latency and memory overhead. This has motivated extensive research on visual token compression. While training-free strategies rely on heuristic metrics and suffer significant performance degradation under high compression ratios, many training-based methods introduce external compression modules that force the VLM backbone to adapt, incurring substantial retraining cost and compromising VLMs' priors. Effective visual token compression hinges on strong information encoding, a capability already present in pretrained VLMs but underutilized by existing approaches. Motivated by this, we propose VisCo, a training-efficient self-compression framework that reuses the pretrained VLM itself as an intrinsic compressor. VisCo is a parameter-sharing autoencoder that compresses visual information using a small set of memory tokens and transfers hierarchical information from encoding to decoding. Experiments show that VisCo surpasses prior methods across all evaluated compression ratios, with larger gains under more aggressive compression, and remains stable even in the extreme single-token setting. Moreover, when combined with the original visual tokens, the learned memory tokens can even improve the base model, suggesting that VisCo captures complementary representations beyond compression.

  • 4 authors
·
Jul 13 3

LookPlanGraph: Embodied Instruction Following Method with VLM Graph Augmentation

Methods that use Large Language Models (LLM) as planners for embodied instruction following tasks have become widespread. To successfully complete tasks, the LLM must be grounded in the environment in which the robot operates. One solution is to use a scene graph that contains all the necessary information. Modern methods rely on prebuilt scene graphs and assume that all task-relevant information is available at the start of planning. However, these approaches do not account for changes in the environment that may occur between the graph construction and the task execution. We propose LookPlanGraph - a method that leverages a scene graph composed of static assets and object priors. During plan execution, LookPlanGraph continuously updates the graph with relevant objects, either by verifying existing priors or discovering new entities. This is achieved by processing the agents egocentric camera view using a Vision Language Model. We conducted experiments with changed object positions VirtualHome and OmniGibson simulated environments, demonstrating that LookPlanGraph outperforms methods based on predefined static scene graphs. To demonstrate the practical applicability of our approach, we also conducted experiments in a real-world setting. Additionally, we introduce the GraSIF (Graph Scenes for Instruction Following) dataset with automated validation framework, comprising 514 tasks drawn from SayPlan Office, BEHAVIOR-1K, and VirtualHome RobotHow. Project page available at https://lookplangraph.github.io .

  • 3 authors
·
Dec 24, 2025

Vision-Language Modeling Meets Remote Sensing: Models, Datasets and Perspectives

Vision-language modeling (VLM) aims to bridge the information gap between images and natural language. Under the new paradigm of first pre-training on massive image-text pairs and then fine-tuning on task-specific data, VLM in the remote sensing domain has made significant progress. The resulting models benefit from the absorption of extensive general knowledge and demonstrate strong performance across a variety of remote sensing data analysis tasks. Moreover, they are capable of interacting with users in a conversational manner. In this paper, we aim to provide the remote sensing community with a timely and comprehensive review of the developments in VLM using the two-stage paradigm. Specifically, we first cover a taxonomy of VLM in remote sensing: contrastive learning, visual instruction tuning, and text-conditioned image generation. For each category, we detail the commonly used network architecture and pre-training objectives. Second, we conduct a thorough review of existing works, examining foundation models and task-specific adaptation methods in contrastive-based VLM, architectural upgrades, training strategies and model capabilities in instruction-based VLM, as well as generative foundation models with their representative downstream applications. Third, we summarize datasets used for VLM pre-training, fine-tuning, and evaluation, with an analysis of their construction methodologies (including image sources and caption generation) and key properties, such as scale and task adaptability. Finally, we conclude this survey with insights and discussions on future research directions: cross-modal representation alignment, vague requirement comprehension, explanation-driven model reliability, continually scalable model capabilities, and large-scale datasets featuring richer modalities and greater challenges.

  • 3 authors
·
May 20, 2025

VIVA: VLM-Guided Instruction-Based Video Editing with Reward Optimization

Instruction-based video editing aims to modify an input video according to a natural-language instruction while preserving content fidelity and temporal coherence. However, existing diffusion-based approaches are often trained on paired data of simple editing operations, which fundamentally limits their ability to generalize to diverse and complex, real-world instructions. To address this generalization gap, we propose VIVA, a scalable framework for instruction-based video editing that leverages VLM-guided encoding and reward optimization. First, we introduce a VLM-based instructor that encodes the textual instruction, the first frame of the source video, and an optional reference image into visually-grounded instruction representations, providing fine-grained spatial and semantic context for the diffusion transformer backbone. Second, we propose a post-training stage, Edit-GRPO, which adapts Group Relative Policy Optimization to the domain of video editing, directly optimizing the model for instruction-faithful, content-preserving, and aesthetically pleasing edits using relative rewards. Furthermore, we propose a data construction pipeline designed to synthetically generate diverse, high-fidelity paired video-instruction data of basic editing operations. Extensive experiments show that VIVA achieves superior instruction following, generalization, and editing quality over state-of-the-art methods. Website: https://viva-paper.github.io

  • 7 authors
·
Dec 18, 2025

Penguin-VL: Exploring the Efficiency Limits of VLM with LLM-based Vision Encoders

Vision Language Model (VLM) development has largely relied on scaling model size, which hinders deployment on compute-constrained mobile and edge devices such as smartphones and robots. In this work, we explore the performance limits of compact (e.g., 2B and 8B) VLMs. We challenge the prevailing practice that state-of-the-art VLMs must rely on vision encoders initialized via massive contrastive pretraining (e.g., CLIP/SigLIP). We identify an objective mismatch: contrastive learning, optimized for discrimination, enforces coarse and category-level invariances that suppress fine-grained visual cues needed for dense captioning and complex VLM reasoning. To address this issue, we present Penguin-VL, whose vision encoder is initialized from a text-only LLM. Our experiments reveal that Penguin-Encoder serves as a superior alternative to traditional contrastive pretraining, unlocking a higher degree of visual fidelity and data efficiency for multimodal understanding. Across various image and video benchmarks, Penguin-VL achieves performance comparable to leading VLMs (e.g., Qwen3-VL) in mathematical reasoning and surpasses them in tasks such as document understanding, visual knowledge, and multi-perspective video understanding. Notably, these gains are achieved with a lightweight architecture, demonstrating that improved visual representation rather than model scaling is the primary driver of performance. Our ablations show that Penguin-Encoder consistently outperforms contrastive-pretrained encoders, preserving fine-grained spatial and temporal cues that are critical for dense perception and complex reasoning. This makes it a strong drop-in alternative for compute-efficient VLMs and enables high performance in resource-constrained settings. Code: https://github.com/tencent-ailab/Penguin-VL

tencent Tencent
·
Mar 6 5

Zero-shot HOI Detection with MLLM-based Detector-agnostic Interaction Recognition

Zero-shot Human-object interaction (HOI) detection aims to locate humans and objects in images and recognize their interactions. While advances in open-vocabulary object detection provide promising solutions for object localization, interaction recognition (IR) remains challenging due to the combinatorial diversity of interactions. Existing methods, including two-stage methods, tightly couple IR with a specific detector and rely on coarse-grained vision-language model (VLM) features, which limit generalization to unseen interactions. In this work, we propose a decoupled framework that separates object detection from IR and leverages multi-modal large language models (MLLMs) for zero-shot IR. We introduce a deterministic generation method that formulates IR as a visual question answering task and enforces deterministic outputs, enabling training-free zero-shot IR. To further enhance performance and efficiency by fine-tuning the model, we design a spatial-aware pooling module that integrates appearance and pairwise spatial cues, and a one-pass deterministic matching method that predicts all candidate interactions in a single forward pass. Extensive experiments on HICO-DET and V-COCO demonstrate that our method achieves superior zero-shot performance, strong cross-dataset generalization, and the flexibility to integrate with any object detectors without retraining. The codes are publicly available at https://github.com/SY-Xuan/DA-HOI.

  • 4 authors
·
Feb 16

Remote Sensing Semantic Segmentation Quality Assessment based on Vision Language Model

The complexity of scenes and variations in image quality result in significant variability in the performance of semantic segmentation methods of remote sensing imagery (RSI) in supervised real-world scenarios. This makes the evaluation of semantic segmentation quality in such scenarios an issue to be resolved. However, most of the existing evaluation metrics are developed based on expert-labeled object-level annotations, which are not applicable in such scenarios. To address this issue, we propose RS-SQA, an unsupervised quality assessment model for RSI semantic segmentation based on vision language model (VLM). This framework leverages a pre-trained RS VLM for semantic understanding and utilizes intermediate features from segmentation methods to extract implicit information about segmentation quality. Specifically, we introduce CLIP-RS, a large-scale pre-trained VLM trained with purified text to reduce textual noise and capture robust semantic information in the RS domain. Feature visualizations confirm that CLIP-RS can effectively differentiate between various levels of segmentation quality. Semantic features and low-level segmentation features are effectively integrated through a semantic-guided approach to enhance evaluation accuracy. To further support the development of RS semantic segmentation quality assessment, we present RS-SQED, a dedicated dataset sampled from four major RS semantic segmentation datasets and annotated with segmentation accuracy derived from the inference results of 8 representative segmentation methods. Experimental results on the established dataset demonstrate that RS-SQA significantly outperforms state-of-the-art quality assessment models. This provides essential support for predicting segmentation accuracy and high-quality semantic segmentation interpretation, offering substantial practical value.

  • 7 authors
·
Feb 18, 2025

HAFI-VLM: A Frequency Perspective for Diagnosing and Enhancing Visual Perception in Vision-Language Models

Vision-language models (VLMs) remain unreliable when predictions require fine-grained visual evidence. We identify a previously overlooked cause: spectral response rigidity. Despite substantial frequency variation across images and tasks, pretrained vision encoders exhibit persistent, encoder-specific layerwise spectral profiles that change only marginally under downstream fine-tuning. Since pretrained vision encoders only receive images, they cannot adapt spectral extraction to the evidence required by the current query. We therefore propose HAFI-VLM, which introduces a task-conditioned frequency pathway while preserving the pretrained semantic representation. Hierarchical Adaptive Frequency Injection (HAFI) retrieves complementary low-, mid-, and high-frequency evidence at multiple encoder depths using text-modulated, spatially aligned cross-attention. A Visual Enrichment Layer Adapter further recalibrates shallow LLM attention to effectively utilize the enriched visual tokens. Experiments on LLaVA-1.5 and Qwen2.5-VL demonstrate consistent improvements in general VQA, text-rich understanding, and hallucination robustness, outperforming representation-level enhancement methods and most resolution- or cropping-based approaches without additional high-resolution encoding. Mechanistic analyses show that HAFI restores task-dependent spectral allocation while retaining semantic attention, establishing frequency enrichment as a distinct and effective route for improving VLM perception.

  • 6 authors
·
Aug 2

WCM: A World Critic Model for Vision-Language-Action Reinforcement Learning

Reinforcement learning (RL) post-training of Vision-Language-Action (VLA) models has shown strong promise for robotic manipulation. Among RL methods, critic-based approaches rely on a value estimator that predominantly operates on single-frame observations or single-frame VLM backbone latents, which is a fundamental mismatch with the partially observable nature of robot control. A naive approach to incorporate observation history into the critic incurs exponential complexity with high-dimensional visual space, and still fails because pure scalar-return regression provides insufficient supervision for learning cross-temporal dynamics. We identify the root cause as a state approximation problem: without an explicit world modeling objective, the critic's representation cannot capture the temporal structure needed for accurate value estimation. To address this, we propose the World Critic Model (WCM), built on a lightweight LeJEPA architecture; WCM jointly predicts future latent state and estimates values, such that the critic's representation is explicitly trained to capture temporal dynamics rather than merely regress scalar returns. WCM integrates seamlessly into both on-policy and off-policy training pipelines and is compatible with state-of-the-art VLA backbones including Pi0, Pi0.5, and OpenVLA-OFT. Extensive experiments on 149 tasks across four benchmarks demonstrate that WCM consistently achieves state-of-the-art performance in both in-distribution and out-of-distribution settings, with particularly strong generalization gains. We further validate WCM on seven real-world manipulation tasks using OpenVLA-OFT and Pi0.5 with off-policy RL, confirming stable deployment across diverse settings.

OpenMOSS-Team OpenMOSS
·
Jul 30 7

VLA-Pruner: Temporal-Aware Dual-Level Visual Token Pruning for Efficient Vision-Language-Action Inference

Vision-Language-Action (VLA) models have shown great promise for embodied AI, yet the heavy computational cost of processing continuous visual streams severely limits their real-time deployment. Token pruning (keeping salient visual tokens and dropping redundant ones) has emerged as an effective approach for accelerating Vision-Language Models (VLMs), offering a solution for efficient VLA. However, these VLM-specific token pruning methods select tokens based solely on semantic salience metrics (e.g., prefill attention), while overlooking the VLA's intrinsic dual-system nature of high-level semantic understanding and low-level action execution. Consequently, these methods bias token retention toward semantic cues, discard critical information for action generation, and significantly degrade VLA performance. To bridge this gap, we propose VLA-Pruner, a versatile plug-and-play VLA-specific token prune method that aligns with the dual-system nature of VLA models and exploits the temporal continuity in robot manipulation. Specifically, VLA-Pruner adopts a dual-level importance criterion for visual token retention: vision-language prefill attention for semantic-level relevance and action decode attention, estimated via temporal smoothing, for action-level importance. Based on this criterion, VLA-Pruner proposes a novel dual-level token selection strategy that adaptively preserves a compact, informative set of visual tokens for both semantic understanding and action execution under given compute budget. Experiments show that VLA-Pruner achieves state-of-the-art performance across multiple VLA architectures and diverse robotic tasks.

  • 7 authors
·
Nov 20, 2025

Attention Debiasing for Token Pruning in Vision Language Models

Vision-language models (VLMs) typically encode substantially more visual tokens than text tokens, resulting in significant token redundancy. Pruning uninformative visual tokens is therefore crucial for improving computational efficiency, and language-to-vision attention has become a widely used importance criterion for this purpose. However, we find that attention in VLMs is systematically biased. It disproportionately favors tokens appearing later in the sequence, manifesting as over-attention to lower image regions, and assigns inflated scores to semantically empty padding tokens. These behaviors stem from intrinsic recency bias and attention sink effects inherited from large language models (LLMs), and they distort attention-based pruning by preserving irrelevant visual content. To derive a pruning criterion better aligned with semantic relevance, we introduce two lightweight yet effective debiasing techniques that restore the reliability of attention. The first compensates for positional distortions by removing recency-induced attention trends, producing a content-aware and position-agnostic importance measure. The second suppresses attention sink effects by eliminating spurious attention on padding tokens. Our method is model-agnostic, pruning-method-agnostic, and task-agnostic, enabling plug-and-play integration with existing VLM pruning models. Despite its simplicity, our approach consistently delivers strong performance gains. We evaluate our method on ten vision-language benchmarks spanning both image-based and video-based tasks, in comparison with seven state-of-the-art visual token pruning methods and across two representative VLM architectures. Our method achieves substantial performance gains, demonstrating strong effectiveness and generalizability. Our code is available at https://github.com/intcomp/attention-bias.

  • 8 authors
·
Aug 25, 2025

InfiniBench: Infinite Benchmarking for Visual Spatial Reasoning with Customizable Scene Complexity

Modern vision-language models (VLMs) are expected to have abilities of spatial reasoning with diverse scene complexities, but evaluating such abilities is difficult due to the lack of benchmarks that are not only diverse and scalable but also fully customizable. Existing benchmarks offer limited customizability over the scene complexity and are incapable of isolating and analyzing specific VLM failure modes under distinct spatial conditions. To address this gap, instead of individually presenting benchmarks for different scene complexities, in this paper we present InfiniBench, a fully automated, customizable and user-friendly benchmark generator that can synthesize a theoretically infinite variety of 3D scenes with parameterized control on scene complexity. InfiniBench uniquely translates scene descriptions in natural language into photo-realistic videos with complex and physically plausible 3D layouts. This is achieved through three key innovations: 1) a LLM-based agentic framework that iteratively refines procedural scene constraints from scene descriptions; 2) a flexible cluster-based layout optimizer that generates dense and cluttered scenes previously intractable for procedural methods; and 3) a task-aware camera trajectory optimization method that renders scenes into videos with full object coverage as VLM input. Experiments demonstrate that InfiniBench outperforms state-of-the-art procedural and LLM-based 3D generation methods in prompt fidelity and physical plausibility, especially in high-complexity scenarios. We further showcased the usefulness of InfiniBench, by generating benchmarks for representative spatial reasoning tasks including measurement, perspective-taking and spatiotemporal tracking.

  • 3 authors
·
Dec 4, 2025

GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents

One of the principal challenges in building VLM-powered GUI agents is visual grounding, i.e., localizing the appropriate screen region for action execution based on both the visual content and the textual plans. Most existing work formulates this as a text-based coordinate generation task. However, these approaches suffer from several limitations: weak spatial-semantic alignment, inability to handle ambiguous supervision targets, and a mismatch between the dense nature of screen coordinates and the coarse, patch-level granularity of visual features extracted by models like Vision Transformers. In this paper, we propose GUI-Actor, a VLM-based method for coordinate-free GUI grounding. At its core, GUI-Actor introduces an attention-based action head that learns to align a dedicated <ACTOR> token with all relevant visual patch tokens, enabling the model to propose one or more action regions in a single forward pass. In line with this, we further design a grounding verifier to evaluate and select the most plausible action region from the candidates proposed for action execution. Extensive experiments show that GUI-Actor outperforms prior state-of-the-art methods on multiple GUI action grounding benchmarks, with improved generalization to unseen screen resolutions and layouts. Notably, GUI-Actor-7B even surpasses UI-TARS-72B (38.1) on ScreenSpot-Pro, achieving scores of 40.7 with Qwen2-VL and 44.6 with Qwen2.5-VL as backbones. Furthermore, by incorporating the verifier, we find that fine-tuning only the newly introduced action head (~100M parameters for 7B model) while keeping the VLM backbone frozen is sufficient to achieve performance comparable to previous state-of-the-art models, highlighting that GUI-Actor can endow the underlying VLM with effective grounding capabilities without compromising its general-purpose strengths.

  • 18 authors
·
Jun 3, 2025 3

Semantic search for 100M+ galaxy images using AI-generated captions

Finding scientifically interesting phenomena through slow, manual labeling campaigns severely limits our ability to explore the billions of galaxy images produced by telescopes. In this work, we develop a pipeline to create a semantic search engine from completely unlabeled image data. Our method leverages Vision-Language Models (VLMs) to generate descriptions for galaxy images, then contrastively aligns a pre-trained multimodal astronomy foundation model with these embedded descriptions to produce searchable embeddings at scale. We find that current VLMs provide descriptions that are sufficiently informative to train a semantic search model that outperforms direct image similarity search. Our model, AION-Search, achieves state-of-the-art zero-shot performance on finding rare phenomena despite training on randomly selected images with no deliberate curation for rare cases. Furthermore, we introduce a VLM-based re-ranking method that nearly doubles the recall for our most challenging targets in the top-100 results. For the first time, AION-Search enables flexible semantic search scalable to 140 million galaxy images, enabling discovery from previously infeasible searches. More broadly, our work provides an approach for making large, unlabeled scientific image archives semantically searchable, expanding data exploration capabilities in fields from Earth observation to microscopy. The code, data, and app are publicly available at https://github.com/NolanKoblischke/AION-Search

  • 6 authors
·
Dec 12, 2025

MapNav: A Novel Memory Representation via Annotated Semantic Maps for VLM-based Vision-and-Language Navigation

Vision-and-language navigation (VLN) is a key task in Embodied AI, requiring agents to navigate diverse and unseen environments while following natural language instructions. Traditional approaches rely heavily on historical observations as spatio-temporal contexts for decision making, leading to significant storage and computational overhead. In this paper, we introduce MapNav, a novel end-to-end VLN model that leverages Annotated Semantic Map (ASM) to replace historical frames. Specifically, our approach constructs a top-down semantic map at the start of each episode and update it at each timestep, allowing for precise object mapping and structured navigation information. Then, we enhance this map with explicit textual labels for key regions, transforming abstract semantics into clear navigation cues and generate our ASM. MapNav agent using the constructed ASM as input, and use the powerful end-to-end capabilities of VLM to empower VLN. Extensive experiments demonstrate that MapNav achieves state-of-the-art (SOTA) performance in both simulated and real-world environments, validating the effectiveness of our method. Moreover, we will release our ASM generation source code and dataset to ensure reproducibility, contributing valuable resources to the field. We believe that our proposed MapNav can be used as a new memory representation method in VLN, paving the way for future research in this field.

  • 10 authors
·
Feb 19, 2025

CRAFT: Constrained Reward via Attention Fine-Tuning for Subject Personalization without Composed Targets

Subject-driven image personalization---generating new images that preserve the identity of one or several reference subjects in novel scenes---is a foundational capability for modern visual content creation. It is currently dominated by generalized methods that fine-tune a pretrained multimodal diffusion transformer (MMDiT) on hundreds of thousands to millions of paired (reference, composed-target) examples, where each composed target is a synthesized image of the subject in a novel scene. Producing such targets demands a costly multi-stage curation pipeline---LLM-based prompt generation, T2I-based composed-target synthesis, reference-subject extraction, VLM-based quality filtering, and correspondence labeling---and tightly couples each method to a particular target synthesizer and curation choice. We introduce CRAFT (Constrained Reward via Attention Fine-Tuning), a single-step ReFL framework that fine-tunes a pre-trained reference-aware MMDiT via LoRA adapters using a compact reference-only data construction---10K reference images and subject masks, with no composed-target supervision. CRAFT realizes a Where to look principle: attention-level rewards align noise- and phrase-token attention with the correct reference subject, and the resulting per-subject attention masks gate a pixel-level identity reward to keep image-space supervision consistent with the learned attention routing. Applied to FLUX.2-klein-9B, CRAFT achieves state-of-the-art performance on XVerseBench while using no composed-target supervision---only 10K reference-only samples, whereas prior generalized methods require 150K to over 2M composed-target pairs. The same recipe transfers to other reference-aware backbones, consistently improving performance. Project page: https://jihun999.github.io/projects/CRAFT/.

  • 9 authors
·
Aug 13

Visually Prompted Benchmarks Are Surprisingly Fragile

A key challenge in evaluating VLMs is testing models' ability to analyze visual content independently from their textual priors. Recent benchmarks such as BLINK probe visual perception through visual prompting, where questions about visual content are paired with coordinates to which the question refers, with the coordinates explicitly marked in the image itself. While these benchmarks are an important part of VLM evaluation, we find that existing models are surprisingly fragile to seemingly irrelevant details of visual prompting: simply changing a visual marker from red to blue can completely change rankings among models on a leaderboard. By evaluating nine commonly-used open- and closed-source VLMs on two visually prompted tasks, we demonstrate how details in benchmark setup, including visual marker design and dataset size, have a significant influence on model performance and leaderboard rankings. These effects can even be exploited to lift weaker models above stronger ones; for instance, slightly increasing the size of the visual marker results in open-source InternVL3-8B ranking alongside or better than much larger proprietary models like Gemini 2.5 Pro. We further show that low-level inference choices that are often ignored in benchmarking, such as JPEG compression levels in API calls, can also cause model lineup changes. These details have substantially larger impacts on visually prompted benchmarks than on conventional semantic VLM evaluations. To mitigate this instability, we curate existing datasets to create VPBench, a larger visually prompted benchmark with 16 visual marker variants. We open-source VPBench and our analysis framework at: https://lisadunlap.github.io/vpbench/.

  • 9 authors
·
Dec 19, 2025

UniEdit-I: Training-free Image Editing for Unified VLM via Iterative Understanding, Editing and Verifying

In recent years, unified vision-language models (VLMs) have rapidly advanced, effectively tackling both visual understanding and generation tasks within a single design. While many unified VLMs have explored various design choices, the recent hypothesis from OpenAI's GPT-4o suggests a promising generation pipeline: Understanding VLM->Visual Feature->Projector->Diffusion Model->Image. The understanding VLM is frozen, and only the generation-related modules are trained. This pipeline maintains the strong capability of understanding VLM while enabling the image generation ability of the unified VLM. Although this pipeline has shown very promising potential for the future development of unified VLM, how to easily enable image editing capability is still unexplored. In this paper, we introduce a novel training-free framework named UniEdit-I to enable the unified VLM with image editing capability via three iterative steps: understanding, editing, and verifying. 1. The understanding step analyzes the source image to create a source prompt through structured semantic analysis and makes minimal word replacements to form the target prompt based on the editing instruction. 2. The editing step introduces a time-adaptive offset, allowing for coherent editing from coarse to fine throughout the denoising process. 3. The verification step checks the alignment between the target prompt and the intermediate edited image, provides automatic consistency scores and corrective feedback, and determines whether to stop early or continue the editing loop. This understanding, editing, and verifying loop iterates until convergence, delivering high-fidelity editing in a training-free manner. We implemented our method based on the latest BLIP3-o and achieved state-of-the-art (SOTA) performance on the GEdit-Bench benchmark.

  • 7 authors
·
Aug 5, 2025

AutoGUI: Scaling GUI Grounding with Automatic Functionality Annotations from LLMs

User interface understanding with vision-language models has received much attention due to its potential for enabling next-generation software automation. However, existing UI datasets either only provide large-scale context-free element annotations or contextualized functional descriptions for elements at a much smaller scale. In this work, we propose the pipeline for automatically annotating UI elements with detailed functionality descriptions at scale. Specifically, we leverage large language models (LLMs) to infer element functionality by comparing the UI content changes before and after simulated interactions with specific UI elements. To improve annotation quality, we propose LLM-aided rejection and verification, eliminating invalid and incorrect annotations without human labor. We construct an -704k dataset using the proposed pipeline, featuring multi-resolution, multi-device screenshots, diverse data domains, and detailed functionality annotations that have never been provided by previous datasets. Human evaluation shows that the AutoGUI pipeline achieves annotation correctness comparable to trained human annotators. Extensive experimental results show that our -704k dataset remarkably enhances VLM's UI grounding capabilities, exhibits significant scaling effects, and outperforms existing web pre-training data types. We envision AutoGUI as a scalable pipeline for generating massive data to build GUI-oriented VLMs. AutoGUI dataset can be viewed at this anonymous URL: https://autogui-project.github.io/.

  • 6 authors
·
Feb 3, 2025

Vision-Language Model for Object Detection and Segmentation: A Review and Evaluation

Vision-Language Model (VLM) have gained widespread adoption in Open-Vocabulary (OV) object detection and segmentation tasks. Despite they have shown promise on OV-related tasks, their effectiveness in conventional vision tasks has thus far been unevaluated. In this work, we present the systematic review of VLM-based detection and segmentation, view VLM as the foundational model and conduct comprehensive evaluations across multiple downstream tasks for the first time: 1) The evaluation spans eight detection scenarios (closed-set detection, domain adaptation, crowded objects, etc.) and eight segmentation scenarios (few-shot, open-world, small object, etc.), revealing distinct performance advantages and limitations of various VLM architectures across tasks. 2) As for detection tasks, we evaluate VLMs under three finetuning granularities: zero prediction, visual fine-tuning, and text prompt, and further analyze how different finetuning strategies impact performance under varied task. 3) Based on empirical findings, we provide in-depth analysis of the correlations between task characteristics, model architectures, and training methodologies, offering insights for future VLM design. 4) We believe that this work shall be valuable to the pattern recognition experts working in the fields of computer vision, multimodal learning, and vision foundation models by introducing them to the problem, and familiarizing them with the current status of the progress while providing promising directions for future research. A project associated with this review and evaluation has been created at https://github.com/better-chao/perceptual_abilities_evaluation.

  • 16 authors
·
Apr 13, 2025

MathSE: Improving Multimodal Mathematical Reasoning via Self-Evolving Iterative Reflection and Reward-Guided Fine-Tuning

Multimodal large language models (MLLMs) have demonstrated remarkable capabilities in vision-language answering tasks. Despite their strengths, these models often encounter challenges in achieving complex reasoning tasks such as mathematical problem-solving. Previous works have focused on fine-tuning on specialized mathematical datasets. However, these datasets are typically distilled directly from teacher models, which capture only static reasoning patterns and leaving substantial gaps compared to student models. This reliance on fixed teacher-derived datasets not only restricts the model's ability to adapt to novel or more intricate questions that extend beyond the confines of the training data, but also lacks the iterative depth needed for robust generalization. To overcome these limitations, we propose \method, a Mathematical Self-Evolving framework for MLLMs. In contrast to traditional one-shot fine-tuning paradigms, \method iteratively refines the model through cycles of inference, reflection, and reward-based feedback. Specifically, we leverage iterative fine-tuning by incorporating correct reasoning paths derived from previous-stage inference and integrating reflections from a specialized Outcome Reward Model (ORM). To verify the effectiveness of \method, we evaluate it on a suite of challenging benchmarks, demonstrating significant performance gains over backbone models. Notably, our experimental results on MathVL-test surpass the leading open-source multimodal mathematical reasoning model QVQ. Our code and models are available at https://zheny2751\allowbreak-dotcom.github.io/\allowbreak MathSE.github.io/.

Tsinghua Tsinghua University
·
Nov 10, 2025 3

Beyond Text and Tables: Vision-Language Model Integration in ComProScanner for Extracting Materials Data from Scientific Figures with High Accuracy

Automated extraction of materials composition-property data from scientific literature has advanced considerably with the development of large language model-based pipelines; however, existing frameworks remain limited to textual and tabular content, overlooking the substantial proportion of quantitative property data reported exclusively in scientific figures. Here, we extend ComProScanner, a fully end-to-end multi-agent framework for automated composition-property database construction, with a native vision-language model (VLM) based figure extraction capability. The extension introduces a FigureExtractor utility for caption-keyword-based figure filtering across all supported publishers, and a GraphExtractorTool agent that passes extracted figures to a configurable VLM to recover composition-property pairs from scientific charts and plots. Four VLMs are selected for evaluation on the basis of the LMArena Diagram leaderboard with an input cost criterion of less than \1.50 per million tokens. Benchmarking on 50 piezoelectric ceramic articles from the established d_{33}$ test corpus demonstrates that Gemini-3-Flash-Preview achieves the highest performance with a composition accuracy of 0.97 and a normalised F1 score of 0.97, whilst remaining the most cost-effective model among the four evaluated. We additionally introduce a range-based value error threshold parameter into the evaluation framework, providing a more physically meaningful assessment of numeric property values extracted from figures than exact value matching. These contributions establish VLM-integrated ComProScanner as the first materials-specific, fully automated, multimodal literature mining platform capable of extracting structured composition-property data from text, tables, and figures within a single unified pipeline.

  • 4 authors
·
May 18

SCOPE-Router: Cost-Aware Open-Set VLM Routing for Execution-Oriented Tasks

Model routing aims to select the most suitable model from a candidate pool for each query, balancing quality and cost. Existing VLM routing research is limited to traditional VQA evaluation, lacks systematic calibration optimization for open-set scenarios, and employs training objectives that dilute multi-positive signals via softmax normalization without incorporating cost. We address these limitations with three contributions: (1)VLM-ExecRouterBench, the first execution-oriented VLM routing benchmark covering Code, Agentic, and Search domains with 11 candidate models spanning nearly two orders of magnitude in pricing; (2)SCOPE-Router, a dual-tower router that matches queries to model behavior profiles constructed via hybrid calibration (random/diagnostic/diversity sampling), enabling new models to join routing without retraining; (3)CRM+RCCR, an architecture-agnostic cost-aware objective that encodes cost preference into continuous relevance targets through per-pair independent scoring, eliminating multi-positive dilution while regularizing queries with similar routing preferences to be closer in the routing space. Empirically, SCOPE-Router achieves the best Rank Score on all three benchmarks, surpassing the runner-up by 1.84 points under OOD settings and by 6.75 points under doubly OOD open-set evaluation. When applied to four diverse routers, CRM+RCCR improves Rank Score by 1.25--6.21 points.

  • 17 authors
·
Aug 11

RF-Analyzer: Can Vision-Language Models Learn RF Understanding from Synthetic Data?

Understanding the wireless spectrum is a fundamen- tal requirement for intelligent communication systems, however, interpreting spectrograms requires extracting multiple physical attributes and reasoning about signal structure, which is a capability that is not achieved by traditional ML approaches. Recent advances in vision-language models (VLMs) demonstrated the possibility of learning such interpretation capabilities directly from data. This paper investigates whether VLMs can learn this capability from synthetic data alone, and more importantly, whether such learned representations generalize to real over-the- air RF environments. To address this question, we introduce RF-Analyzer, an SDR-to-AI analysis platform that integrates live spectrum captures associated with the corresponding VLM- based interpretation, enabling direct evaluation of VLMs outputs on live over-the-air signals. Using this platform, we assess a model trained exclusively on synthetic spectrogram data with general-purpose baselines. To enable systematic analysis, we establish a benchmark framework comprising three metrics, Physical Attribute Extraction Score (PAES), Prompt Leakage Rate (PLR), and hallucination count, to assess signal understanding and grounding. The obtained results demonstrate that VLMs trained on synthetic spectrogram data can generalize to real RF environments, particularly for extracting physical signal attributes such as spectral occupancy, temporal behavior, and SNR. This indicates that synthetic data is sufficient for learning transferable representations of RF signal structure. However, this generalization is limited due to the fact that synthetic training does not provide reliable semantic grounding without contextual priors. In particular, generalization breaks under conditions that are not covered in the synthetic distribution, particularly low-SNR regimes

  • 5 authors
·
May 5

A Stitch in Time Saves Nine: Small VLM is a Precise Guidance for Accelerating Large VLMs

Vision-language models (VLMs) have shown remarkable success across various multi-modal tasks, yet large VLMs encounter significant efficiency challenges due to processing numerous visual tokens. A promising approach to accelerating large VLM inference is using partial information, such as attention maps from specific layers, to assess token importance and prune less essential tokens. However, our study reveals three key insights: (i) Partial attention information is insufficient for accurately identifying critical visual tokens, resulting in suboptimal performance, especially at low token retention ratios; (ii) Global attention information, such as the attention map aggregated across all layers, more effectively preserves essential tokens and maintains comparable performance under aggressive pruning. However, the attention maps from all layers requires a full inference pass, which increases computational load and is therefore impractical in existing methods; and (iii) The global attention map aggregated from a small VLM closely resembles that of a large VLM, suggesting an efficient alternative. Based on these findings, we introduce a training-free method, \textbf{S}mall VLM \textbf{G}uidance for accelerating \textbf{L}arge VLMs (SGL). Specifically, we employ the attention map aggregated from a small VLM to guide visual token pruning in a large VLM. Additionally, an early exiting mechanism is developed to fully use the small VLM's predictions, dynamically invoking the larger VLM only when necessary, yielding a superior trade-off between accuracy and computation. Extensive evaluations across 11 benchmarks demonstrate the effectiveness and generalizability of SGL, achieving up to 91\% pruning ratio for visual tokens while retaining competitive performance.

  • 8 authors
·
Dec 4, 2024

Using Vision Language Foundation Models to Generate Plant Simulation Configurations via In-Context Learning

This paper introduces a synthetic benchmark to evaluate the performance of vision language models (VLMs) in generating plant simulation configurations for digital twins. While functional-structural plant models (FSPMs) are useful tools for simulating biophysical processes in agricultural environments, their high complexity and low throughput create bottlenecks for deployment at scale. We propose a novel approach that leverages state-of-the-art open-source VLMs -- Gemma 3 and Qwen3-VL -- to directly generate simulation parameters in JSON format from drone-based remote sensing images. Using a synthetic cowpea plot dataset generated via the Helios 3D procedural plant generation library, we tested five in-context learning methods and evaluated the models across three categories: JSON integrity, geometric evaluations, and biophysical evaluations. Our results show that while VLMs can interpret structural metadata and estimate parameters like plant count and sun azimuth, they often exhibit performance degradation due to contextual bias or rely on dataset means when visual cues are insufficient. Validation on a real-world drone orthophoto dataset and an ablation study using a blind baseline further characterize the models' reasoning capabilities versus their reliance on contextual priors. To the best of our knowledge, this is the first study to utilize VLMs to generate structural JSON configurations for plant simulations, providing a scalable framework for reconstruction 3D plots for digital twin in agriculture.

  • 7 authors
·
Mar 9

UniBench: Visual Reasoning Requires Rethinking Vision-Language Beyond Scaling

Significant research efforts have been made to scale and improve vision-language model (VLM) training approaches. Yet, with an ever-growing number of benchmarks, researchers are tasked with the heavy burden of implementing each protocol, bearing a non-trivial computational cost, and making sense of how all these benchmarks translate into meaningful axes of progress. To facilitate a systematic evaluation of VLM progress, we introduce UniBench: a unified implementation of 50+ VLM benchmarks spanning a comprehensive range of carefully categorized capabilities from object recognition to spatial awareness, counting, and much more. We showcase the utility of UniBench for measuring progress by evaluating nearly 60 publicly available vision-language models, trained on scales of up to 12.8B samples. We find that while scaling training data or model size can boost many vision-language model capabilities, scaling offers little benefit for reasoning or relations. Surprisingly, we also discover today's best VLMs struggle on simple digit recognition and counting tasks, e.g. MNIST, which much simpler networks can solve. Where scale falls short, we find that more precise interventions, such as data quality or tailored-learning objectives offer more promise. For practitioners, we also offer guidance on selecting a suitable VLM for a given application. Finally, we release an easy-to-run UniBench code-base with the full set of 50+ benchmarks and comparisons across 59 models as well as a distilled, representative set of benchmarks that runs in 5 minutes on a single GPU.

  • 6 authors
·
Aug 8, 2024 2

From Pixels to Words -- Towards Native Vision-Language Primitives at Scale

The edifice of native Vision-Language Models (VLMs) has emerged as a rising contender to typical modular VLMs, shaped by evolving model architectures and training paradigms. Yet, two lingering clouds cast shadows over its widespread exploration and promotion: (-) What fundamental constraints set native VLMs apart from modular ones, and to what extent can these barriers be overcome? (-) How to make research in native VLMs more accessible and democratized, thereby accelerating progress in the field. In this paper, we clarify these challenges and outline guiding principles for constructing native VLMs. Specifically, one native VLM primitive should: (i) effectively align pixel and word representations within a shared semantic space; (ii) seamlessly integrate the strengths of formerly separate vision and language modules; (iii) inherently embody various cross-modal properties that support unified vision-language encoding, aligning, and reasoning. Hence, we launch NEO, a novel family of native VLMs built from first principles, capable of rivaling top-tier modular counterparts across diverse real-world scenarios. With only 390M image-text examples, NEO efficiently develops visual perception from scratch while mitigating vision-language conflicts inside a dense and monolithic model crafted from our elaborate primitives. We position NEO as a cornerstone for scalable and powerful native VLMs, paired with a rich set of reusable components that foster a cost-effective and extensible ecosystem. Our code and models are publicly available at: https://github.com/EvolvingLMMs-Lab/NEO.

SenseTime SenseTime
·
Oct 16, 2025 2

ROOT: VLM based System for Indoor Scene Understanding and Beyond

Recently, Vision Language Models (VLMs) have experienced significant advancements, yet these models still face challenges in spatial hierarchical reasoning within indoor scenes. In this study, we introduce ROOT, a VLM-based system designed to enhance the analysis of indoor scenes. Specifically, we first develop an iterative object perception algorithm using GPT-4V to detect object entities within indoor scenes. This is followed by employing vision foundation models to acquire additional meta-information about the scene, such as bounding boxes. Building on this foundational data, we propose a specialized VLM, SceneVLM, which is capable of generating spatial hierarchical scene graphs and providing distance information for objects within indoor environments. This information enhances our understanding of the spatial arrangement of indoor scenes. To train our SceneVLM, we collect over 610,000 images from various public indoor datasets and implement a scene data generation pipeline with a semi-automated technique to establish relationships and estimate distances among indoor objects. By utilizing this enriched data, we conduct various training recipes and finish SceneVLM. Our experiments demonstrate that \rootname facilitates indoor scene understanding and proves effective in diverse downstream applications, such as 3D scene generation and embodied AI. The code will be released at https://github.com/harrytea/ROOT.

  • 7 authors
·
Nov 23, 2024

GIRAFFE: Design Choices for Extending the Context Length of Visual Language Models

Visual Language Models (VLMs) demonstrate impressive capabilities in processing multimodal inputs, yet applications such as visual agents, which require handling multiple images and high-resolution videos, demand enhanced long-range modeling. Moreover, existing open-source VLMs lack systematic exploration into extending their context length, and commercial models often provide limited details. To tackle this, we aim to establish an effective solution that enhances long context performance of VLMs while preserving their capacities in short context scenarios. Towards this goal, we make the best design choice through extensive experiment settings from data curation to context window extending and utilizing: (1) we analyze data sources and length distributions to construct ETVLM - a data recipe to balance the performance across scenarios; (2) we examine existing position extending methods, identify their limitations and propose M-RoPE++ as an enhanced approach; we also choose to solely instruction-tune the backbone with mixed-source data; (3) we discuss how to better utilize extended context windows and propose hybrid-resolution training. Built on the Qwen-VL series model, we propose Giraffe, which is effectively extended to 128K lengths. Evaluated on extensive long context VLM benchmarks such as VideoMME and Viusal Haystacks, our Giraffe achieves state-of-the-art performance among similarly sized open-source long VLMs and is competitive with commercial model GPT-4V. We will open-source the code, data, and models.

  • 4 authors
·
Dec 17, 2024

SemiCD-VL: Visual-Language Model Guidance Makes Better Semi-supervised Change Detector

Change Detection (CD) aims to identify pixels with semantic changes between images. However, annotating massive numbers of pixel-level images is labor-intensive and costly, especially for multi-temporal images, which require pixel-wise comparisons by human experts. Considering the excellent performance of visual language models (VLMs) for zero-shot, open-vocabulary, etc. with prompt-based reasoning, it is promising to utilize VLMs to make better CD under limited labeled data. In this paper, we propose a VLM guidance-based semi-supervised CD method, namely SemiCD-VL. The insight of SemiCD-VL is to synthesize free change labels using VLMs to provide additional supervision signals for unlabeled data. However, almost all current VLMs are designed for single-temporal images and cannot be directly applied to bi- or multi-temporal images. Motivated by this, we first propose a VLM-based mixed change event generation (CEG) strategy to yield pseudo labels for unlabeled CD data. Since the additional supervised signals provided by these VLM-driven pseudo labels may conflict with the pseudo labels from the consistency regularization paradigm (e.g. FixMatch), we propose the dual projection head for de-entangling different signal sources. Further, we explicitly decouple the bi-temporal images semantic representation through two auxiliary segmentation decoders, which are also guided by VLM. Finally, to make the model more adequately capture change representations, we introduce metric-aware supervision by feature-level contrastive loss in auxiliary branches. Extensive experiments show the advantage of SemiCD-VL. For instance, SemiCD-VL improves the FixMatch baseline by +5.3 IoU on WHU-CD and by +2.4 IoU on LEVIR-CD with 5% labels. In addition, our CEG strategy, in an un-supervised manner, can achieve performance far superior to state-of-the-art un-supervised CD methods.

  • 7 authors
·
May 7, 2024

Breaking the weakest link to evade vision language models

Vision Language Models (VLMs) have recently emerged as a critical component of multimodal AI systems, enabling joint reasoning over visual and textual inputs in real-world and safety-critical applications. Despite their growing deployment, the robustness of VLMs against adversarial threats remains insufficiently explored, particularly in the context of evasion attacks targeting multimodal alignment. In this work, we investigate the vulnerability of VLMs to adversarial perturbations applied to visual inputs and study two attack settings: untargeted attacks, where the goal is to disrupt the model's interpretation of the original image, and targeted attacks, where the adversary aims to force the model to generate a specific semantic description unrelated to the original image. To efficiently generate adversarial examples, we propose a gradient-based attack method that performs optimization exclusively on the vision encoder of the VLM rather than on the entire multimodal architecture. This design significantly reduces the computational cost and resource requirements of the attack while maintaining strong effectiveness. We evaluate our approach on several open-source VLMs, including Qwen2.5-VL, Granite-Vision, FastVLM, and Phi-3.5-Vision, and show that small, human-imperceptible perturbations can substantially alter the textual interpretation produced by the models. Our findings highlight the vulnerability of modern VLMs to adversarial manipulation and emphasize the need for improved robustness and security mechanisms in multimodal AI systems.

  • 3 authors
·
Aug 18

Complementary Subspace Low-Rank Adaptation of Vision-Language Models for Few-Shot Classification

Vision language model (VLM) has been designed for large scale image-text alignment as a pretrained foundation model. For downstream few shot classification tasks, parameter efficient fine-tuning (PEFT) VLM has gained much popularity in the computer vision community. PEFT methods like prompt tuning and linear adapter have been studied for fine-tuning VLM while low rank adaptation (LoRA) algorithm has rarely been considered for few shot fine-tuning VLM. The main obstacle to use LoRA for few shot fine-tuning is the catastrophic forgetting problem. Because the visual language alignment knowledge is important for the generality in few shot learning, whereas low rank adaptation interferes with the most informative direction of the pretrained weight matrix. We propose the complementary subspace low rank adaptation (Comp-LoRA) method to regularize the catastrophic forgetting problem in few shot VLM finetuning. In detail, we optimize the low rank matrix in the complementary subspace, thus preserving the general vision language alignment ability of VLM when learning the novel few shot information. We conduct comparison experiments of the proposed Comp-LoRA method and other PEFT methods on fine-tuning VLM for few shot classification. And we also present the suppression on the catastrophic forgetting problem of our proposed method against directly applying LoRA to VLM. The results show that the proposed method surpasses the baseline method by about +1.0\% Top-1 accuracy and preserves the VLM zero-shot performance over the baseline method by about +1.3\% Top-1 accuracy.

  • 6 authors
·
Jan 24, 2025

Adapting Vision-Language Models Without Labels: A Comprehensive Survey

Vision-Language Models (VLMs) have demonstrated remarkable generalization capabilities across a wide range of tasks. However, their performance often remains suboptimal when directly applied to specific downstream scenarios without task-specific adaptation. To enhance their utility while preserving data efficiency, recent research has increasingly focused on unsupervised adaptation methods that do not rely on labeled data. Despite the growing interest in this area, there remains a lack of a unified, task-oriented survey dedicated to unsupervised VLM adaptation. To bridge this gap, we present a comprehensive and structured overview of the field. We propose a taxonomy based on the availability and nature of unlabeled visual data, categorizing existing approaches into four key paradigms: Data-Free Transfer (no data), Unsupervised Domain Transfer (abundant data), Episodic Test-Time Adaptation (batch data), and Online Test-Time Adaptation (streaming data). Within this framework, we analyze core methodologies and adaptation strategies associated with each paradigm, aiming to establish a systematic understanding of the field. Additionally, we review representative benchmarks across diverse applications and highlight open challenges and promising directions for future research. An actively maintained repository of relevant literature is available at https://github.com/tim-learn/Awesome-LabelFree-VLMs.

  • 6 authors
·
Aug 7, 2025 2

LeafNet: A Large-Scale Dataset and Comprehensive Benchmark for Foundational Vision-Language Understanding of Plant Diseases

Foundation models and vision-language pre-training have significantly advanced Vision-Language Models (VLMs), enabling multimodal processing of visual and linguistic data. However, their application in domain-specific agricultural tasks, such as plant pathology, remains limited due to the lack of large-scale, comprehensive multimodal image--text datasets and benchmarks. To address this gap, we introduce LeafNet, a comprehensive multimodal dataset, and LeafBench, a visual question-answering benchmark developed to systematically evaluate the capabilities of VLMs in understanding plant diseases. The dataset comprises 186,000 leaf digital images spanning 97 disease classes, paired with metadata, generating 13,950 question-answer pairs spanning six critical agricultural tasks. The questions assess various aspects of plant pathology understanding, including visual symptom recognition, taxonomic relationships, and diagnostic reasoning. Benchmarking 12 state-of-the-art VLMs on our LeafBench dataset, we reveal substantial disparity in their disease understanding capabilities. Our study shows performance varies markedly across tasks: binary healthy--diseased classification exceeds 90% accuracy, while fine-grained pathogen and species identification remains below 65%. Direct comparison between vision-only models and VLMs demonstrates the critical advantage of multimodal architectures: fine-tuned VLMs outperform traditional vision models, confirming that integrating linguistic representations significantly enhances diagnostic precision. These findings highlight critical gaps in current VLMs for plant pathology applications and underscore the need for LeafBench as a rigorous framework for methodological advancement and progress evaluation toward reliable AI-assisted plant disease diagnosis. Code is available at https://github.com/EnalisUs/LeafBench.

  • 3 authors
·
Feb 14

Vision-DeepResearch Benchmark: Rethinking Visual and Textual Search for Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) have advanced VQA and now support Vision-DeepResearch systems that use search engines for complex visual-textual fact-finding. However, evaluating these visual and textual search abilities is still difficult, and existing benchmarks have two major limitations. First, existing benchmarks are not visual search-centric: answers that should require visual search are often leaked through cross-textual cues in the text questions or can be inferred from the prior world knowledge in current MLLMs. Second, overly idealized evaluation scenario: On the image-search side, the required information can often be obtained via near-exact matching against the full image, while the text-search side is overly direct and insufficiently challenging. To address these issues, we construct the Vision-DeepResearch benchmark (VDR-Bench) comprising 2,000 VQA instances. All questions are created via a careful, multi-stage curation pipeline and rigorous expert review, designed to assess the behavior of Vision-DeepResearch systems under realistic real-world conditions. Moreover, to address the insufficient visual retrieval capabilities of current MLLMs, we propose a simple multi-round cropped-search workflow. This strategy is shown to effectively improve model performance in realistic visual retrieval scenarios. Overall, our results provide practical guidance for the design of future multimodal deep-research systems. The code will be released in https://github.com/Osilly/Vision-DeepResearch.

  • 16 authors
·
Feb 2 3

BlueLM-V-3B: Algorithm and System Co-Design for Multimodal Large Language Models on Mobile Devices

The emergence and growing popularity of multimodal large language models (MLLMs) have significant potential to enhance various aspects of daily life, from improving communication to facilitating learning and problem-solving. Mobile phones, as essential daily companions, represent the most effective and accessible deployment platform for MLLMs, enabling seamless integration into everyday tasks. However, deploying MLLMs on mobile phones presents challenges due to limitations in memory size and computational capability, making it difficult to achieve smooth and real-time processing without extensive optimization. In this paper, we present BlueLM-V-3B, an algorithm and system co-design approach specifically tailored for the efficient deployment of MLLMs on mobile platforms. To be specific, we redesign the dynamic resolution scheme adopted by mainstream MLLMs and implement system optimization for hardware-aware deployment to optimize model inference on mobile phones. BlueLM-V-3B boasts the following key highlights: (1) Small Size: BlueLM-V-3B features a language model with 2.7B parameters and a vision encoder with 400M parameters. (2) Fast Speed: BlueLM-V-3B achieves a generation speed of 24.4 token/s on the MediaTek Dimensity 9300 processor with 4-bit LLM weight quantization. (3) Strong Performance: BlueLM-V-3B has attained the highest average score of 66.1 on the OpenCompass benchmark among models with leq 4B parameters and surpassed a series of models with much larger parameter sizes (e.g., MiniCPM-V-2.6, InternVL2-8B).

  • 22 authors
·
Nov 15, 2024 5

EarthDial: Turning Multi-sensory Earth Observations to Interactive Dialogues

Automated analysis of vast Earth observation data via interactive Vision-Language Models (VLMs) can unlock new opportunities for environmental monitoring, disaster response, and {resource management}. Existing generic VLMs do not perform well on Remote Sensing data, while the recent Geo-spatial VLMs remain restricted to a fixed resolution and few sensor modalities. In this paper, we introduce EarthDial, a conversational assistant specifically designed for Earth Observation (EO) data, transforming complex, multi-sensory Earth observations into interactive, natural language dialogues. EarthDial supports multi-spectral, multi-temporal, and multi-resolution imagery, enabling a wide range of remote sensing tasks, including classification, detection, captioning, question answering, visual reasoning, and visual grounding. To achieve this, we introduce an extensive instruction tuning dataset comprising over 11.11M instruction pairs covering RGB, Synthetic Aperture Radar (SAR), and multispectral modalities such as Near-Infrared (NIR) and infrared. Furthermore, EarthDial handles bi-temporal and multi-temporal sequence analysis for applications like change detection. Our extensive experimental results on 44 downstream datasets demonstrate that EarthDial outperforms existing generic and domain-specific models, achieving better generalization across various EO tasks. Our source codes and pre-trained models are at https://github.com/hiyamdebary/EarthDial.

  • 11 authors
·
Dec 19, 2024

Vision-Language Models for Vision Tasks: A Survey

Most visual recognition studies rely heavily on crowd-labelled data in deep neural networks (DNNs) training, and they usually train a DNN for each single visual recognition task, leading to a laborious and time-consuming visual recognition paradigm. To address the two challenges, Vision-Language Models (VLMs) have been intensively investigated recently, which learns rich vision-language correlation from web-scale image-text pairs that are almost infinitely available on the Internet and enables zero-shot predictions on various visual recognition tasks with a single VLM. This paper provides a systematic review of visual language models for various visual recognition tasks, including: (1) the background that introduces the development of visual recognition paradigms; (2) the foundations of VLM that summarize the widely-adopted network architectures, pre-training objectives, and downstream tasks; (3) the widely-adopted datasets in VLM pre-training and evaluations; (4) the review and categorization of existing VLM pre-training methods, VLM transfer learning methods, and VLM knowledge distillation methods; (5) the benchmarking, analysis and discussion of the reviewed methods; (6) several research challenges and potential research directions that could be pursued in the future VLM studies for visual recognition. A project associated with this survey has been created at https://github.com/jingyi0000/VLM_survey.

  • 4 authors
·
Apr 2, 2023

Point, Detect, Count: Multi-Task Medical Image Understanding with Instruction-Tuned Vision-Language Models

We investigate fine-tuning Vision-Language Models (VLMs) for multi-task medical image understanding, focusing on detection, localization, and counting of findings in medical images. Our objective is to evaluate whether instruction-tuned VLMs can simultaneously improve these tasks, with the goal of enhancing diagnostic accuracy and efficiency. Using MedMultiPoints, a multimodal dataset with annotations from endoscopy (polyps and instruments) and microscopy (sperm cells), we reformulate each task into instruction-based prompts suitable for vision-language reasoning. We fine-tune Qwen2.5-VL-7B-Instruct using Low-Rank Adaptation (LoRA) across multiple task combinations. Results show that multi-task training improves robustness and accuracy. For example, it reduces the Count Mean Absolute Error (MAE) and increases Matching Accuracy in the Counting + Pointing task. However, trade-offs emerge, such as more zero-case point predictions, indicating reduced reliability in edge cases despite overall performance gains. Our study highlights the potential of adapting general-purpose VLMs to specialized medical tasks via prompt-driven fine-tuning. This approach mirrors clinical workflows, where radiologists simultaneously localize, count, and describe findings - demonstrating how VLMs can learn composite diagnostic reasoning patterns. The model produces interpretable, structured outputs, offering a promising step toward explainable and versatile medical AI. Code, model weights, and scripts will be released for reproducibility at https://github.com/simula/PointDetectCount.

  • 3 authors
·
May 22, 2025

REF-VLM: Triplet-Based Referring Paradigm for Unified Visual Decoding

Multimodal Large Language Models (MLLMs) demonstrate robust zero-shot capabilities across diverse vision-language tasks after training on mega-scale datasets. However, dense prediction tasks, such as semantic segmentation and keypoint detection, pose significant challenges for MLLMs when represented solely as text outputs. Simultaneously, current MLLMs utilizing latent embeddings for visual task decoding generally demonstrate limited adaptability to both multi-task learning and multi-granularity scenarios. In this work, we present REF-VLM, an end-to-end framework for unified training of various visual decoding tasks. To address complex visual decoding scenarios, we introduce the Triplet-Based Referring Paradigm (TRP), which explicitly decouples three critical dimensions in visual decoding tasks through a triplet structure: concepts, decoding types, and targets. TRP employs symbolic delimiters to enforce structured representation learning, enhancing the parsability and interpretability of model outputs. Additionally, we construct Visual-Task Instruction Following Dataset (VTInstruct), a large-scale multi-task dataset containing over 100 million multimodal dialogue samples across 25 task types. Beyond text inputs and outputs, VT-Instruct incorporates various visual prompts such as point, box, scribble, and mask, and generates outputs composed of text and visual units like box, keypoint, depth and mask. The combination of different visual prompts and visual units generates a wide variety of task types, expanding the applicability of REF-VLM significantly. Both qualitative and quantitative experiments demonstrate that our REF-VLM outperforms other MLLMs across a variety of standard benchmarks. The code, dataset, and demo available at https://github.com/MacavityT/REF-VLM.

  • 7 authors
·
Mar 10, 2025 1

BlenderGym: Benchmarking Foundational Model Systems for Graphics Editing

3D graphics editing is crucial in applications like movie production and game design, yet it remains a time-consuming process that demands highly specialized domain expertise. Automating this process is challenging because graphical editing requires performing a variety of tasks, each requiring distinct skill sets. Recently, vision-language models (VLMs) have emerged as a powerful framework for automating the editing process, but their development and evaluation are bottlenecked by the lack of a comprehensive benchmark that requires human-level perception and presents real-world editing complexity. In this work, we present BlenderGym, the first comprehensive VLM system benchmark for 3D graphics editing. BlenderGym evaluates VLM systems through code-based 3D reconstruction tasks. We evaluate closed- and open-source VLM systems and observe that even the state-of-the-art VLM system struggles with tasks relatively easy for human Blender users. Enabled by BlenderGym, we study how inference scaling techniques impact VLM's performance on graphics editing tasks. Notably, our findings reveal that the verifier used to guide the scaling of generation can itself be improved through inference scaling, complementing recent insights on inference scaling of LLM generation in coding and math tasks. We further show that inference compute is not uniformly effective and can be optimized by strategically distributing it between generation and verification.

  • 5 authors
·
Apr 2, 2025 2

VLM-R^3: Region Recognition, Reasoning, and Refinement for Enhanced Multimodal Chain-of-Thought

Recently, reasoning-based MLLMs have achieved a degree of success in generating long-form textual reasoning chains. However, they still struggle with complex tasks that necessitate dynamic and iterative focusing on and revisiting of visual regions to achieve precise grounding of textual reasoning in visual evidence. We introduce VLM-R^3 (Visual Language Model with Region Recognition and Reasoning), a framework that equips an MLLM with the ability to (i) decide when additional visual evidence is needed, (ii) determine where to ground within the image, and (iii) seamlessly weave the relevant sub-image content back into an interleaved chain-of-thought. The core of our method is Region-Conditioned Reinforcement Policy Optimization (R-GRPO), a training paradigm that rewards the model for selecting informative regions, formulating appropriate transformations (e.g.\ crop, zoom), and integrating the resulting visual context into subsequent reasoning steps. To bootstrap this policy, we compile a modest but carefully curated Visuo-Lingual Interleaved Rationale (VLIR) corpus that provides step-level supervision on region selection and textual justification. Extensive experiments on MathVista, ScienceQA, and other benchmarks show that VLM-R^3 sets a new state of the art in zero-shot and few-shot settings, with the largest gains appearing on questions demanding subtle spatial reasoning or fine-grained visual cue extraction.

  • 9 authors
·
May 21, 2025 6

Image-based Geo-localization for Robotics: Are Black-box Vision-Language Models there yet?

The advances in Vision-Language models (VLMs) offer exciting opportunities for robotic applications involving image geo-localization, the problem of identifying the geo-coordinates of a place based on visual data only. Recent research works have focused on using a VLM as embeddings extractor for geo-localization, however, the most sophisticated VLMs may only be available as black boxes that are accessible through an API, and come with a number of limitations: there is no access to training data, model features and gradients; retraining is not possible; the number of predictions may be limited by the API; training on model outputs is often prohibited; and queries are open-ended. The utilization of a VLM as a stand-alone, zero-shot geo-localization system using a single text-based prompt is largely unexplored. To bridge this gap, this paper undertakes the first systematic study, to the best of our knowledge, to investigate the potential of some of the state-of-the-art VLMs as stand-alone, zero-shot geo-localization systems in a black-box setting with realistic constraints. We consider three main scenarios for this thorough investigation: a) fixed text-based prompt; b) semantically-equivalent text-based prompts; and c) semantically-equivalent query images. We also take into account the auto-regressive and probabilistic generation process of the VLMs when investigating their utility for geo-localization task by using model consistency as a metric in addition to traditional accuracy. Our work provides new insights in the capabilities of different VLMs for the above-mentioned scenarios.

  • 5 authors
·
Jan 28, 2025

PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs

Vision language models (VLMs) have shown impressive capabilities across a variety of tasks, from logical reasoning to visual understanding. This opens the door to richer interaction with the world, for example robotic control. However, VLMs produce only textual outputs, while robotic control and other spatial tasks require outputting continuous coordinates, actions, or trajectories. How can we enable VLMs to handle such settings without fine-tuning on task-specific data? In this paper, we propose a novel visual prompting approach for VLMs that we call Prompting with Iterative Visual Optimization (PIVOT), which casts tasks as iterative visual question answering. In each iteration, the image is annotated with a visual representation of proposals that the VLM can refer to (e.g., candidate robot actions, localizations, or trajectories). The VLM then selects the best ones for the task. These proposals are iteratively refined, allowing the VLM to eventually zero in on the best available answer. We investigate PIVOT on real-world robotic navigation, real-world manipulation from images, instruction following in simulation, and additional spatial inference tasks such as localization. We find, perhaps surprisingly, that our approach enables zero-shot control of robotic systems without any robot training data, navigation in a variety of environments, and other capabilities. Although current performance is far from perfect, our work highlights potentials and limitations of this new regime and shows a promising approach for Internet-Scale VLMs in robotic and spatial reasoning domains. Website: pivot-prompt.github.io and HuggingFace: https://huggingface.co/spaces/pivot-prompt/pivot-prompt-demo.

  • 23 authors
·
Feb 12, 2024 2

dInfer: An Efficient Inference Framework for Diffusion Language Models

Diffusion-based large language models (dLLMs) have emerged as a promising alternative to autoregressive (AR) LLMs, leveraging denoising-based generation to enable inherent parallelism. Even more and more open-sourced dLLM models emerge, yet their widespread adoption remains constrained by the lack of a standardized and efficient inference framework. We present dInfer, an efficient and extensible framework for dLLM inference. dInfer decomposes the inference pipeline into four modular components--model, diffusion iteration manager, decoding strategy, and KV-cache manager--and integrates novel algorithms for each component alongside system-level optimizations. Through this combination of algorithmic innovations and system enhancements, dInfer achieves substantial efficiency gains without compromising output quality on LLaDA-MoE. At batch size 1, it surpasses 1,100 tokens per second on HumanEval and averages over 800 tokens per second across six benchmarks on 8times H800 GPUs. Compared to prior systems, dInfer delivers a 10times speedup over Fast-dLLM while maintaining similar model performance. Even compared to the AR model (with a comparable number of activation parameters and performance) QWen2.5-3B, which is highly optimized with the latest vLLM inference engine, dInfer still delivers a 2-3times speedup. The implementation of dInfer is open-sourced at https://github.com/inclusionAI/dInfer.

  • 23 authors
·
Oct 9, 2025 2

Turbo: Informativity-Driven Acceleration Plug-In for Vision-Language Large Models

Vision-Language Large Models (VLMs) recently become primary backbone of AI, due to the impressive performance. However, their expensive computation costs, i.e., throughput and delay, impede potentials in the real-world scenarios. To achieve acceleration for VLMs, most existing methods focus on the model perspective: pruning, distillation, quantization, but completely overlook the data-perspective redundancy. To fill the overlook, this paper pioneers the severity of data redundancy, and designs one plug-and-play Turbo module guided by information degree to prune inefficient tokens from visual or textual data. In pursuit of efficiency-performance trade-offs, information degree takes two crucial factors into consideration: mutual redundancy and semantic value. Concretely, the former evaluates data duplication between sequential tokens; while the latter evaluates each token by its contribution to the overall semantics. As a result, tokens with high information degree carry less redundancy and stronger semantics. For VLMs' calculation, Turbo works as a user-friendly plug-in that sorts data referring to information degree, utilizing only top-level ones to save costs. Its advantages are multifaceted, e.g., being generally compatible to various VLMs across understanding and generation, simple use without re-training and trivial engineering efforts. On multiple VLMs benchmarks, we fully experiment to demonstrate the good acceleration of Turbo, under negligible performance drop.

  • 9 authors
·
Jul 16, 2024

SkyScript: A Large and Semantically Diverse Vision-Language Dataset for Remote Sensing

Remote sensing imagery, despite its broad applications in helping achieve Sustainable Development Goals and tackle climate change, has not yet benefited from the recent advancements of versatile, task-agnostic vision language models (VLMs). A key reason is that the large-scale, semantically diverse image-text dataset required for developing VLMs is still absent for remote sensing images. Unlike natural images, remote sensing images and their associated text descriptions cannot be efficiently collected from the public Internet at scale. In this work, we bridge this gap by using geo-coordinates to automatically connect open, unlabeled remote sensing images with rich semantics covered in OpenStreetMap, and thus construct SkyScript, a comprehensive vision-language dataset for remote sensing images, comprising 2.6 million image-text pairs covering 29K distinct semantic tags. With continual pre-training on this dataset, we obtain a VLM that surpasses baseline models with a 6.2% average accuracy gain in zero-shot scene classification across seven benchmark datasets. It also demonstrates the ability of zero-shot transfer for fine-grained object attribute classification and cross-modal retrieval. We hope this dataset can support the advancement of VLMs for various multi-modal tasks in remote sensing, such as open-vocabulary classification, retrieval, captioning, and text-to-image synthesis.

  • 5 authors
·
Dec 20, 2023