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| title: Beyond Logic Labs | |
| emoji: 🎮 | |
| colorFrom: blue | |
| colorTo: purple | |
| sdk: static | |
| pinned: false | |
| # Beyond Logic Labs | |
| We build AI systems for games that respect player intelligence. | |
| ## Loreguard - Knowledge-Bounded NPCs | |
| **Loreguard** is an NPC engine that ensures game characters only say what they actually know. No hallucinations, no breaking immersion. | |
| ### The Problem | |
| ``` | |
| Player: "Where is the secret base?" | |
| Traditional LLM: "The secret base is in the northern mountains..." | |
| (hallucinated - NPC shouldn't know this) | |
| Loreguard NPC: "I don't know anything about a secret base." | |
| (grounded - respects knowledge boundaries) | |
| ``` | |
| ### How It Works | |
| - **Fine-tuned LLMs** - LoRA-trained on NPC dialogue with citations | |
| - **Multi-pass verification** - RoBERTa NLI checks claims against knowledge | |
| - **RAG retrieval** - Semantic search over character's actual knowledge | |
| - **Local inference** - Runs on player's hardware via llama.cpp | |
| ## Models | |
| | Model | Description | | |
| |-------|-------------| | |
| | [loreguard-vanilla-gguf](https://huggingface.co/beyond-logic-labs/loreguard-vanilla-gguf) | General NPC model with Unsloth Dynamic quantizations | | |
| ## Quick Start | |
| ```bash | |
| pip install loreguard-cli | |
| loreguard --token YOUR_TOKEN | |
| ``` | |
| ## Links | |
| - [Website](https://beyondlogiclabs.com/loreguard) | |
| - [GitHub](https://github.com/beyond-logic-labs) | |
| --- | |
| *Building games where NPCs feel real.* | |