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---
title: SCRYPT
emoji: 🕯️
colorFrom: green
colorTo: gray
sdk: gradio
sdk_version: 6.18.0
python_version: "3.12"
app_file: space/app.py
pinned: false
license: other
short_description: A roguelike deckbuilder run by a finetuned Nemotron-3-nano
tags:
- track:wood
- sponsor:nvidia
- achievement:offgrid
- achievement:welltuned
- achievement:offbrand
- achievement:llama
- achievement:fieldnotes
---
Demo Video: https://youtu.be/LZYEI4fPoGE
Post: https://www.linkedin.com/posts/chris-brousseau_scrypt-huggingface-build-small-hackathon-share-7472365771046670337-_ZoT/?utm_source=share&utm_medium=member_desktop&rcm=ACoAABq_Nq8BB01Yq3ocVQA3I6IuOnvBGc3PvD8
# SCRYPT
A roguelike deck-builder escape room, played entirely in your terminal,
against an LLM that owns the machine.
You are a process the Warden hasn't reaped yet. Win card fights on its
balance meter, explore a sandboxed shell between fights, solve what you
find there — and when the Warden offers you power, it will name the price:
`grep`. Then `ls`. It has been counting which commands you lean on.
It may also threaten your files. It may delete them. (They are duplicates
inside an in-memory sandbox. The game never touches your real filesystem.
The Warden doesn't have to tell you that, but we do.)
## Play
```bash
uv run scrypt # or: pipx install . && scrypt
uv run scrypt --mirror # opt-in: mirror a filtered snapshot of ~ into the sandbox
```
In a fight: arrows pick a card, `enter` plays it (mem costs ask you to mark
processes to kill), `b` rings the bell. In the shell: it's a shell. `help`
lists what you still own; `fight` returns to the table.
## The Warden's brain
| mode | what powers the dialogue & cruelty |
|---|---|
| `local` | llama.cpp + the finetuned Warden GGUF ([IMJONEZZ/warden-nemotron-3-nano-30b](https://huggingface.co/IMJONEZZ/warden-nemotron-3-nano-30b), needs 32GB RAM) |
| `api` | OpenRouter / NVIDIA NIM (`SCRYPT_API_KEY`) |
| `scripted` | curated lines, zero dependencies — automatic fallback |
Selection is automatic; force with `SCRYPT_BACKEND=local|api|scripted`.
The game never stalls on the model: every LLM touchpoint has a timeout and
a scripted fallback, and everything the model does passes schema validation,
action budgets, and a dialogue filter. The rules engine is deterministic
Python — the model plays the villain, never the referee.
## Develop
```bash
uv sync && uv run pytest # full suite, no model required
uv run python -m balance.sim # regenerate balance/reports/
```
Deployment to HuggingFace Spaces: root `Dockerfile` + the web layer in
`space/` (custom gradio.Server frontend); see `DEPLOY.md` for the checklist.
Finetuning pipeline (synthetic data, evals, recipes) lives in `finetune/`.