Original prompt: 请你参照uno.html,修改为可以部署在huggingface上并支持多人对战的游戏,要求可以支持抢出相同牌的规则,并支持3-15人在线对战。另外,前端的风格和动画不要改变,不要修改已有的文件。
Implementation notes:
- Existing
uno.htmlmust remain unchanged. - Add a new FastAPI/WebSocket/Docker multiplayer implementation beside it.
- Use
uno.htmlas visual/CSS reference and serve/extract its CSS where practical. - Confirmed jump-in rule: strict same card, meaning same color and same value/type.
- Confirmed room flow: room code.
- Confirmed bots: host can add bots, and bots also participate in jump-in.
- Implemented FastAPI/WebSocket backend, new multiplayer frontend, Docker/Space files, and tests.
- Local verification passed:
pytest -qreports 13 passed;python -m py_compile app.pypassed. - Playwright manual smoke checks covered room creation, Bot fill, gameplay, desktop 15-seat layout, and mobile 15-seat layout with no console errors.
- Deployed to Hugging Face Space
cacodex/uno; upload commit:86ff9a7c997869892f08ea0a8ade50e5dccf2198. - Live checks passed:
/healthz,/,/uno-style.css, WebSocket create-room/add-Bot/start/play flow, per-player hand privacy, and deployed frontend feature markers. - Added local support for page-refresh reconnect via saved
roomCode/playerId/token, plus live rename via arenameWebSocket command. - Local verification for reconnect/rename passed: browser smoke test restored the same playing room, same hand, and renamed player after refresh;
pytest -qreports 14 passed. - Deployment retry for reconnect/rename succeeded; remote HEAD for
cacodex/unoisa85300ab8cb9776deea6cf2a6fbdce5ff500e49d. - Live checks after retry passed:
/healthzreturns OK, deployed frontend contains refresh-session and rename handlers, and WebSocket smoke test created a 3-seat game, renamed the host, added 2 Bots, started play, disconnected, reconnected with the same token, restored the same hand, and preserved other players' hand privacy. - Online browser smoke test passed: the deployed UI created room
RBANS, added 2 Bots, started play, renamed the human player toBrowser Reloaded, reloaded the page, restored the same playing room and the same hand IDs, and reported 0 console errors. Screenshot artifact:uno-online-refresh-rename-smoke.pngin the Playwright output directory. - Final local verification passed:
pytest -qreports 14 passed with only FastAPIon_eventdeprecation warnings. - Remaining suggestion: rotate the Hugging Face token that was shared in chat after confirming deployment access, since it is a long-lived secret.
- Implemented server-authoritative auto draw for human turns with no legal plays, using a 420ms revalidated delay and existing
cards_drawnevents marked withauto: true/reason: no_playable. - Implemented single-segment room deep links such as
/ABCDE; unjoined visitors get the room code prefilled without occupying a seat, while saved matching sessions reconnect and successful create/join updates the browser URL. - Local verification for auto draw/deep links passed:
python -m py_compile app.py,pytest -qreports 19 passed,/ABCDEreturns the frontend, browser smoke confirmed unjoined deep link prefill plus/roomCoderefresh reconnect, and a live local WebSocket probe caught an automatic draw/skip on attempt 10.