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StatePlay SF3 world-model demo (ZeroGPU)
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---
title: StatePlay Game World Model
emoji: 🎮
colorFrom: red
colorTo: pink
sdk: gradio
sdk_version: 6.21.0
app_file: app.py
short_description: Action-conditioned SF3 rollouts with predicted game state
python_version: "3.12"
startup_duration_timeout: 1h
license: apache-2.0
models:
- onepiece1999/StatePlay
- Wan-AI/Wan2.2-TI2V-5B
---
# StatePlay — State-Aware Game World Models for Mechanics-Consistent Generation
Interactive demo of [StatePlay](https://huggingface.co/papers/2607.26754): a Street
Fighter III world model that predicts the game's **internal state** (round timer,
both players' health, both players' super meters) jointly with the video frames,
so generated gameplay stays consistent with the underlying game mechanics.
Give it a first frame, an initial game state and a controller sequence
(one 0.5 s slot per entry) and it rolls out a 5-second clip at 832×480 / 20 fps
plus the predicted state trajectory.
- Paper: https://huggingface.co/papers/2607.26754
- Project page: https://jimntu.github.io/stateplay_page/
- Code: https://github.com/Jimntu/StatePlay
- Checkpoint: https://huggingface.co/onepiece1999/StatePlay
(visual expert initialised from `Wan-AI/Wan2.2-TI2V-5B`)
Street Fighter III visuals are the property of Capcom Co., Ltd. The bundled
example frames come from the authors' released held-out evaluation clips and are
included for research demonstration only.