| ---
|
| license: cc-by-4.0
|
| language:
|
| - en
|
| tags:
|
| - unity
|
| - unity3d
|
| - game-development
|
| - csharp
|
| - xr
|
| - vr
|
| - ar
|
| - openxr
|
| - code
|
| - finetuned
|
| base_model: Qwen/Qwen2.5-Coder-7B-Instruct
|
| datasets:
|
| - vishnuOI/unity-dev-instructions
|
| ---
|
|
|
| # Unity Coder 7B
|
|
|
| A fine-tuned version of [Qwen2.5-Coder-7B-Instruct](https://huggingface.co/Qwen/Qwen2.5-Coder-7B-Instruct)
|
| specialized for Unity game development in C#.
|
|
|
| ## Training
|
|
|
| - **Base model**: Qwen/Qwen2.5-Coder-7B-Instruct
|
| - **Method**: QLoRA (4-bit NF4, r=16, alpha=32)
|
| - **Dataset**: [vishnuOI/unity-dev-instructions](https://huggingface.co/datasets/vishnuOI/unity-dev-instructions)
|
| - **Training pairs**: 1,687 Unity C# instruction pairs
|
| - **Epochs**: 3
|
|
|
| ## Capabilities
|
|
|
| - Unity C# scripting (MonoBehaviour, ScriptableObjects, coroutines)
|
| - XR/VR development (OpenXR, XR Interaction Toolkit)
|
| - Physics, animation, UI Toolkit
|
| - Editor scripting and tooling
|
| - Performance optimization patterns
|
|
|
| ## Usage
|
|
|
| ```python
|
| from transformers import AutoTokenizer, AutoModelForCausalLM
|
| import torch
|
|
|
| model_id = "vishnuOI/unity-coder-7b"
|
| tokenizer = AutoTokenizer.from_pretrained(model_id)
|
| model = AutoModelForCausalLM.from_pretrained(
|
| model_id,
|
| torch_dtype=torch.bfloat16,
|
| device_map="auto",
|
| )
|
|
|
| messages = [
|
| {"role": "system", "content": "You are an expert Unity game developer specializing in C# scripting and XR development."},
|
| {"role": "user", "content": "How do I detect collision between two objects in Unity?"},
|
| ]
|
|
|
| text = tokenizer.apply_chat_template(messages, tokenize=False, add_generation_prompt=True)
|
| inputs = tokenizer(text, return_tensors="pt").to(model.device)
|
|
|
| with torch.no_grad():
|
| outputs = model.generate(**inputs, max_new_tokens=512, temperature=0.7, do_sample=True)
|
|
|
| print(tokenizer.decode(outputs[0], skip_special_tokens=True))
|
| ```
|
|
|