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---
base_model: vishnuOI/unity-coder-30b
tags:
- gguf
- unity
- game-development
- csharp
- quantized
datasets:
- vishnuOI/unity-dev-instructions
---
# Unity Coder 30B - Q4_K_M + F16 GGUF
Quantized GGUF version of [vishnuOI/unity-coder-30b](https://huggingface.co/vishnuOI/unity-coder-30b) for local inference.
- **Base model**: vishnuOI/unity-coder-30b
- **Quantization**: Q4_K_M + F16
- **Format**: GGUF (llama.cpp)
## Usage
Load directly in LM Studio, Ollama, or llama.cpp.
## Full Disclaimer:
Needs testing and tweaks- as it stands, the q4_k_m version with base LM Studio settings performs worse than some newer
models without Unity Lora training- consider it more of an experiment. If someone has better experience with the f16
or has a good configuration, let me know!