Can MiniMax-H3 Reason About the Physical World? An Evaluation of Omni-Modal Generative Model Paper • 2609.18323 • Published 10 days ago • 130
H3-World: Turning Language Understanding into World Control Paper • 2609.01560 • Published 25 days ago • 52
Z-Erase: Enabling Concept Erasure in Single-Stream Diffusion Transformers Paper • 2603.25074 • Published May 10
H3-World: Turning Language Understanding into World Control Paper • 2609.01560 • Published 25 days ago • 52
WorldMind: Decoupled Game World Model for State-Aware NPC Behavior Paper • 2608.21439 • Published Aug 18 • 15
WorldMind: Decoupled Game World Model for State-Aware NPC Behavior Paper • 2608.21439 • Published Aug 18 • 15
StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation Paper • 2607.26754 • Published Jul 29 • 19
Runtime error MCP 4 StatePlay Game World Model 🎮 4 Action-conditioned SF3 rollouts with predicted game state
StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation Paper • 2607.26754 • Published Jul 29 • 19
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Paper • 2605.23345 • Published May 22 • 16
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Paper • 2605.18601 • Published May 18 • 6