GR00T-N1.7-CubeStack-megamix
GR00T N1.7 (nvidia/GR00T-N1.7-3B) finetuned on a large multitask mixture: all 13 publicly
available unitreerobotics/G1_Dex3_* demonstration datasets plus 16 of our own synthetic Isaac
Lab cube-stacking episodes, head camera only (cam_left_high), absolute joint-position
targets for all action groups.
Part of the G1 Dex3 Cube Stacking Masterprojekt (Fichtl00/Masterprojekt_G1_CubeStack).
Training data (3168 episodes, 2,592,840 frames)
| Dataset | Episodes |
|---|---|
| Own synthetic Isaac Lab cube-stacking | 16 |
unitreerobotics/G1_Dex3_BlockStacking_Dataset |
301 |
unitreerobotics/G1_Dex3_CameraPackaging_Dataset |
201 |
unitreerobotics/G1_Dex3_GraspSquare_Dataset |
301 |
unitreerobotics/G1_Dex3_ObjectPlacement_Dataset |
210 |
unitreerobotics/G1_Dex3_Pouring_Dataset |
311 |
unitreerobotics/G1_Dex3_ToastedBread_Dataset |
418 |
unitreerobotics/G1_Dex3_PickApple_Dataset |
201 |
unitreerobotics/G1_Dex3_PickBottle_Dataset |
202 |
unitreerobotics/G1_Dex3_PickCharger_Dataset |
200 |
unitreerobotics/G1_Dex3_PickGum_Dataset |
199 |
unitreerobotics/G1_Dex3_PickSnack_Dataset |
200 |
unitreerobotics/G1_Dex3_PickTissue_Dataset |
205 |
unitreerobotics/G1_Dex3_PickDoll_Dataset |
203 |
All real datasets were remapped from the DEX3_ARM_HAND real-dataset hand-joint convention into
the GR00T-LEAPP unitree_g1 registry convention (index/middle/thumb per side) to match our own
synthetic data and modality config.
- Base model:
nvidia/GR00T-N1.7-3B - Modality config:
left_arm,right_arm,left_hand,right_hand, allActionRepresentation.ABSOLUTE, video keycam_left_highonly - Training: 324,000 steps (~1 epoch), global batch size 8, lr 1e-4, single L40S GPU, ~38.2h wall time
- Final train_loss: 0.0532
Evaluation
Open-loop (reconstruction of held-in trajectories, one per dataset): average MSE 0.0126, average MAE 0.0548 across all 14 task configurations. Own cube-stacking task scored best (MSE 0.0045), PickDoll scored worst (MSE 0.0425) -- see the Masterprojekt repo for the full per-task breakdown.
Closed-loop (Isaac Lab sim, JointSpaceV2 env, head camera only): 0/5 successful stacking
episodes across the base checkpoint and an extensive stability/robustness sweep (actuator
damping, action-chunking horizon, joint velocity limits, action smoothing, hand-closing
multiplier -- 23 configurations tested in total). Reach behavior is consistently plausible (the
hand moves toward the correct object), but the grasp itself is not reliably executed: depending
on configuration the hand stays too open, over-closes into a fist, or knocks the object away on
contact. See the Masterprojekt repo's eval_results/groot_cubestack/ for full videos, per-config
settings, and results JSON.
Status
Not yet suitable for real-robot deployment. Provided as-is for research/reproduction purposes and as a reference point for further grasp-execution debugging (see the Masterprojekt repo for the full investigation log).
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Model tree for Fichtl00/GR00T-N1.7-CubeStack-megamix
Base model
nvidia/GR00T-N1.7-3B