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/*
* SPDX-FileCopyrightText: Copyright (c) 1993-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NV_INFER_PLUGIN_H
#define NV_INFER_PLUGIN_H
#include "NvInfer.h"
#include "NvInferPluginUtils.h"
//!
//! \file NvInferPlugin.h
//!
//! This is the API for the Nvidia provided TensorRT plugins.
//!
extern "C"
{
//!
//! \brief Initialize and register all the existing TensorRT plugins to the Plugin Registry with an optional
//! namespace. The plugin library author should ensure that this function name is unique to the library. This
//! function should be called once before accessing the Plugin Registry.
//! \param logger Logger object to print plugin registration information
//! \param libNamespace Namespace used to register all the plugins in this library
//!
TENSORRTAPI bool initLibNvInferPlugins(void* logger, char const* libNamespace);
} // extern "C"
#endif // NV_INFER_PLUGIN_H