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Create the Forge script for this magic card
{"name": "Dystopia", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep\u2014Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of each player's upkeep, that player sacrifices a green or white permanent."}
Name:Dystopia\nManaCost:1 B B\nTypes:Enchantment\nK:Cumulative upkeep:PayLife<1>:Pay 1 life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices a green or white permanent.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Permanent.Green,Permanent.White | Defined$ TriggeredPlayer | SpellDescription$ Sacrifice a green or white permanent.\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dystopia", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep\u2014Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of each player's upkeep, that player sacrifices a green or white permanent."} ### Response: Name:Dystopia\nManaCost:1 B B\nTypes:Enchantment\nK:Cumulative upkeep:PayLife<1>:Pay 1 life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices a green or white permanent.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Permanent.Green,Permanent.White | Defined$ TriggeredPlayer | SpellDescription$ Sacrifice a green or white permanent.\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Create the Forge script for this magic card
{"name": "Spiderwig Boggart", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)", "power": "2", "toughness": "2"}
Name:Spiderwig Boggart\nManaCost:2 B\nTypes:Creature Goblin Shaman\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gains fear until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Fear\nSVar:PlayMain1:TRUE\nOracle:When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spiderwig Boggart", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)", "power": "2", "toughness": "2"} ### Response: Name:Spiderwig Boggart\nManaCost:2 B\nTypes:Creature Goblin Shaman\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gains fear until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Fear\nSVar:PlayMain1:TRUE\nOracle:When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Create the Forge script for this magic card
{"name": "Juniper Order Ranger", "mana_cost": "{3}{G}{W}", "type_line": "Creature \u2014 Human Knight Ranger", "oracle_text": "Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.", "power": "2", "toughness": "4"}
Name:Juniper Order Ranger\nManaCost:3 G W\nTypes:Creature Human Knight Ranger\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy & Self | CounterType$ P1P1\nSVar:BuffedBy:Creature\nDeckHas:Ability$Counters\nOracle:Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Juniper Order Ranger", "mana_cost": "{3}{G}{W}", "type_line": "Creature \u2014 Human Knight Ranger", "oracle_text": "Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.", "power": "2", "toughness": "4"} ### Response: Name:Juniper Order Ranger\nManaCost:3 G W\nTypes:Creature Human Knight Ranger\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy & Self | CounterType$ P1P1\nSVar:BuffedBy:Creature\nDeckHas:Ability$Counters\nOracle:Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
Create the Forge script for this magic card
{"name": "Pharika's Cure", "mana_cost": "{B}{B}", "type_line": "Instant", "oracle_text": "Pharika's Cure deals 2 damage to target creature and you gain 2 life."}
Name:Pharika's Cure\nManaCost:B B\nTypes:Instant\nA:SP$ DealDamage | Cost$ B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 2 damage to target creature and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Pharika's Cure deals 2 damage to target creature and you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pharika's Cure", "mana_cost": "{B}{B}", "type_line": "Instant", "oracle_text": "Pharika's Cure deals 2 damage to target creature and you gain 2 life."} ### Response: Name:Pharika's Cure\nManaCost:B B\nTypes:Instant\nA:SP$ DealDamage | Cost$ B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 2 damage to target creature and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Pharika's Cure deals 2 damage to target creature and you gain 2 life.
Create the Forge script for this magic card
{"name": "Despoil", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Its controller loses 2 life."}
Name:Despoil\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 B | ValidTgts$ Land | TgtPrompt$ Select target land | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBDrain | SpellDescription$ Destroy target land. Its controller loses 2 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ RememberedController | LifeAmount$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Destroy target land. Its controller loses 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Despoil", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Its controller loses 2 life."} ### Response: Name:Despoil\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 B | ValidTgts$ Land | TgtPrompt$ Select target land | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBDrain | SpellDescription$ Destroy target land. Its controller loses 2 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ RememberedController | LifeAmount$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Destroy target land. Its controller loses 2 life.
Create the Forge script for this magic card
{"name": "Elder Deep-Fiend", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi Octopus", "oracle_text": "Flash\nEmerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, tap up to four target permanents.", "power": "5", "toughness": "6"}
Name:Elder Deep-Fiend\nManaCost:8\nTypes:Creature Eldrazi Octopus\nPT:5/6\nK:Flash\nK:Emerge:5 U U\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When you cast this spell, tap up to four target permanents.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 4 | TgtPrompt$ Select up to four target permanents | ValidTgts$ Permanent\nOracle:Flash\nEmerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, tap up to four target permanents.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elder Deep-Fiend", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi Octopus", "oracle_text": "Flash\nEmerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, tap up to four target permanents.", "power": "5", "toughness": "6"} ### Response: Name:Elder Deep-Fiend\nManaCost:8\nTypes:Creature Eldrazi Octopus\nPT:5/6\nK:Flash\nK:Emerge:5 U U\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When you cast this spell, tap up to four target permanents.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 4 | TgtPrompt$ Select up to four target permanents | ValidTgts$ Permanent\nOracle:Flash\nEmerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, tap up to four target permanents.
Create the Forge script for this magic card
{"name": "Storrev, Devkarin Lich", "mana_cost": "{1}{B}{B}{G}", "type_line": "Legendary Creature \u2014 Zombie Elf Wizard", "oracle_text": "Trample\nWhenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.", "power": "5", "toughness": "4"}
Name:Storrev, Devkarin Lich\nManaCost:1 B B G\nTypes:Legendary Creature Zombie Elf Wizard\nPT:5/4\nK:Trample\nT:Mode$ Phase | Phase$ BeginCombat | Static$ True | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ CleanupAndRemember\nSVar:CleanupAndRemember:DB$ Cleanup | ClearRemembered$ True | SubAbility$ RememberTargets\nSVar:RememberTargets:DB$ PumpAll | PumpZone$ Graveyard | ValidCards$ Creature.YouOwn,Planeswalker.YouOwn | RememberPumped$ True\nT:Mode$ Phase | Phase$ EndCombat | Static$ True | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ JustCleanup\nSVar:JustCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Planeswalker | CombatDamage$ True | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.IsRemembered,Planeswalker.IsRemembered\nOracle:Trample\nWhenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Storrev, Devkarin Lich", "mana_cost": "{1}{B}{B}{G}", "type_line": "Legendary Creature \u2014 Zombie Elf Wizard", "oracle_text": "Trample\nWhenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.", "power": "5", "toughness": "4"} ### Response: Name:Storrev, Devkarin Lich\nManaCost:1 B B G\nTypes:Legendary Creature Zombie Elf Wizard\nPT:5/4\nK:Trample\nT:Mode$ Phase | Phase$ BeginCombat | Static$ True | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ CleanupAndRemember\nSVar:CleanupAndRemember:DB$ Cleanup | ClearRemembered$ True | SubAbility$ RememberTargets\nSVar:RememberTargets:DB$ PumpAll | PumpZone$ Graveyard | ValidCards$ Creature.YouOwn,Planeswalker.YouOwn | RememberPumped$ True\nT:Mode$ Phase | Phase$ EndCombat | Static$ True | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ JustCleanup\nSVar:JustCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Planeswalker | CombatDamage$ True | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.IsRemembered,Planeswalker.IsRemembered\nOracle:Trample\nWhenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.
Create the Forge script for this magic card
{"name": "Sorin, Vengeful Bloodlord", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Planeswalker \u2014 Sorin", "oracle_text": "As long as it's your turn, creatures and planeswalkers you control have lifelink.\n+2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker.\n\u2212X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.", "loyalty": "4"}
Name:Sorin, Vengeful Bloodlord\nManaCost:2 W B\nTypes:Legendary Planeswalker Sorin\nLoyalty:4\nS:Mode$ Continuous | Affected$ Creature.YouCtrl,Planeswalker.YouCtrl | AddKeyword$ Lifelink | Condition$ PlayerTurn | Description$ As long as it's your turn, creatures and planeswalkers you control have lifelink.\nSVar:NonStackingEffect:True\nA:AB$ DealDamage | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target player or planeswalker.\nA:AB$ ChangeZone | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn+cmcEQX | AILogic$ SorinVengefulBloodlord | TgtPrompt$ Select target creature with mana value X from your graveyard | AnimateSubAbility$ Animate | SpellDescription$ Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.\nSVar:Animate:DB$ Animate | Defined$ Remembered | Types$ Vampire | Duration$ Permanent\nSVar:X:Count$xPaid\nOracle:As long as it's your turn, creatures and planeswalkers you control have lifelink.\n[+2]: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker.\n[-X]: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sorin, Vengeful Bloodlord", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Planeswalker \u2014 Sorin", "oracle_text": "As long as it's your turn, creatures and planeswalkers you control have lifelink.\n+2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker.\n\u2212X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.", "loyalty": "4"} ### Response: Name:Sorin, Vengeful Bloodlord\nManaCost:2 W B\nTypes:Legendary Planeswalker Sorin\nLoyalty:4\nS:Mode$ Continuous | Affected$ Creature.YouCtrl,Planeswalker.YouCtrl | AddKeyword$ Lifelink | Condition$ PlayerTurn | Description$ As long as it's your turn, creatures and planeswalkers you control have lifelink.\nSVar:NonStackingEffect:True\nA:AB$ DealDamage | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target player or planeswalker.\nA:AB$ ChangeZone | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn+cmcEQX | AILogic$ SorinVengefulBloodlord | TgtPrompt$ Select target creature with mana value X from your graveyard | AnimateSubAbility$ Animate | SpellDescription$ Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.\nSVar:Animate:DB$ Animate | Defined$ Remembered | Types$ Vampire | Duration$ Permanent\nSVar:X:Count$xPaid\nOracle:As long as it's your turn, creatures and planeswalkers you control have lifelink.\n[+2]: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker.\n[-X]: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
Create the Forge script for this magic card
{"name": "Consulate Turret", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: You get {E} (an energy counter).\n{T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker."}
Name:Consulate Turret\nManaCost:3\nTypes:Artifact\nA:AB$ PutCounter | Cost$ T | Defined$ You | CounterType$ ENERGY | CounterNum$ 1 | AILogic$ AtOppEOT | SpellDescription$ You get {E} (an energy counter).\nA:AB$ DealDamage | Cost$ T PayEnergy<3> | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target player or planeswalker.\nOracle:{T}: You get {E} (an energy counter).\n{T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Consulate Turret", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: You get {E} (an energy counter).\n{T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker."} ### Response: Name:Consulate Turret\nManaCost:3\nTypes:Artifact\nA:AB$ PutCounter | Cost$ T | Defined$ You | CounterType$ ENERGY | CounterNum$ 1 | AILogic$ AtOppEOT | SpellDescription$ You get {E} (an energy counter).\nA:AB$ DealDamage | Cost$ T PayEnergy<3> | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target player or planeswalker.\nOracle:{T}: You get {E} (an energy counter).\n{T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker.
Create the Forge script for this magic card
{"name": "Thryx, the Sudden Storm", "mana_cost": "{3}{U}{U}", "type_line": "Legendary Creature \u2014 Elemental Giant", "oracle_text": "Flash\nFlying\nSpells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.", "power": "4", "toughness": "5"}
Name:Thryx, the Sudden Storm\nManaCost:3 U U\nTypes:Legendary Creature Elemental Giant\nPT:4/5\nK:Flash\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Card.cmcGE5 | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.\nR:Event$ Counter | ValidCard$ Card.cmcGE5+wasCastByYou | ValidSA$ Spell | Layer$ CantHappen | ActiveZones$ Battlefield | Secondary$ True | Description$ Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.\nOracle:Flash\nFlying\nSpells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thryx, the Sudden Storm", "mana_cost": "{3}{U}{U}", "type_line": "Legendary Creature \u2014 Elemental Giant", "oracle_text": "Flash\nFlying\nSpells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.", "power": "4", "toughness": "5"} ### Response: Name:Thryx, the Sudden Storm\nManaCost:3 U U\nTypes:Legendary Creature Elemental Giant\nPT:4/5\nK:Flash\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Card.cmcGE5 | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.\nR:Event$ Counter | ValidCard$ Card.cmcGE5+wasCastByYou | ValidSA$ Spell | Layer$ CantHappen | ActiveZones$ Battlefield | Secondary$ True | Description$ Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.\nOracle:Flash\nFlying\nSpells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
Create the Forge script for this magic card
{"name": "Sanguine Bond", "mana_cost": "{3}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever you gain life, target opponent loses that much life."}
Name:Sanguine Bond\nManaCost:3 B B\nTypes:Enchantment\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever you gain life, target opponent loses that much life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | LifeAmount$ X\nSVar:X:TriggerCount$LifeAmount\nAI:RemoveDeck:Random\nOracle:Whenever you gain life, target opponent loses that much life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sanguine Bond", "mana_cost": "{3}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever you gain life, target opponent loses that much life."} ### Response: Name:Sanguine Bond\nManaCost:3 B B\nTypes:Enchantment\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever you gain life, target opponent loses that much life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | LifeAmount$ X\nSVar:X:TriggerCount$LifeAmount\nAI:RemoveDeck:Random\nOracle:Whenever you gain life, target opponent loses that much life.
Create the Forge script for this magic card
{"name": "Blanchwood Armor", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 for each Forest you control."}
Name:Blanchwood Armor\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each Forest you control.\nSVar:X:Count$TypeYouCtrl.Forest\nSVar:BuffedBy:Forest\nOracle:Enchant creature\nEnchanted creature gets +1/+1 for each Forest you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blanchwood Armor", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 for each Forest you control."} ### Response: Name:Blanchwood Armor\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each Forest you control.\nSVar:X:Count$TypeYouCtrl.Forest\nSVar:BuffedBy:Forest\nOracle:Enchant creature\nEnchanted creature gets +1/+1 for each Forest you control.
Create the Forge script for this magic card
{"name": "Cathar Commando", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Flash\n{1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment.", "power": "3", "toughness": "1"}
Name:Cathar Commando\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:3/1\nK:Flash\nA:AB$ Destroy | Cost$ 1 Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:Flash\n{1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cathar Commando", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Flash\n{1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment.", "power": "3", "toughness": "1"} ### Response: Name:Cathar Commando\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:3/1\nK:Flash\nA:AB$ Destroy | Cost$ 1 Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:Flash\n{1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment.
Create the Forge script for this magic card
{"name": "Open the Graves", "mana_cost": "{3}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token."}
Name:Open the Graves\nManaCost:3 B B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature you control dies, create a 2/2 black zombie creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Open the Graves", "mana_cost": "{3}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token."} ### Response: Name:Open the Graves\nManaCost:3 B B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature you control dies, create a 2/2 black zombie creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
Create the Forge script for this magic card
{"name": "Myojin of Life's Web", "mana_cost": "{6}{G}{G}{G}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand.\nMyojin of Life's Web has indestructible as long as it has a divinity counter on it.\nRemove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.", "power": "8", "toughness": "8"}
Name:Myojin of Life's Web\nManaCost:6 G G G\nTypes:Legendary Creature Spirit\nPT:8/8\nK:etbCounter:DIVINITY:1:CheckSVar$ FromHand:CARDNAME enters the battlefield with a divinity counter on it if you cast it from your hand.\nSVar:FromHand:Count$wasCastFromYourHandByYou.1.0\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible | Description$ CARDNAME has indestructible as long as it has a divinity counter on it.\nA:AB$ ChangeZone | Cost$ SubCounter<1/DIVINITY> | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ X | SpellDescription$ Put any number of creature cards from your hand onto the battlefield.\nSVar:X:Count$InYourHand.Creature\nAI:RemoveDeck:All\nOracle:Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand.\nMyojin of Life's Web has indestructible as long as it has a divinity counter on it.\nRemove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Myojin of Life's Web", "mana_cost": "{6}{G}{G}{G}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand.\nMyojin of Life's Web has indestructible as long as it has a divinity counter on it.\nRemove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.", "power": "8", "toughness": "8"} ### Response: Name:Myojin of Life's Web\nManaCost:6 G G G\nTypes:Legendary Creature Spirit\nPT:8/8\nK:etbCounter:DIVINITY:1:CheckSVar$ FromHand:CARDNAME enters the battlefield with a divinity counter on it if you cast it from your hand.\nSVar:FromHand:Count$wasCastFromYourHandByYou.1.0\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible | Description$ CARDNAME has indestructible as long as it has a divinity counter on it.\nA:AB$ ChangeZone | Cost$ SubCounter<1/DIVINITY> | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ X | SpellDescription$ Put any number of creature cards from your hand onto the battlefield.\nSVar:X:Count$InYourHand.Creature\nAI:RemoveDeck:All\nOracle:Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand.\nMyojin of Life's Web has indestructible as long as it has a divinity counter on it.\nRemove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
Create the Forge script for this magic card
{"name": "Deadly Allure", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target creature gains deathtouch until end of turn and must be blocked this turn if able.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Deadly Allure\nManaCost:B\nTypes:Sorcery\nK:Flashback:G\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Deathtouch & HIDDEN CARDNAME must be blocked if able. | SpellDescription$ Target creature gains deathtouch until end of turn and must be blocked this turn if able.\nOracle:Target creature gains deathtouch until end of turn and must be blocked this turn if able.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deadly Allure", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target creature gains deathtouch until end of turn and must be blocked this turn if able.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Deadly Allure\nManaCost:B\nTypes:Sorcery\nK:Flashback:G\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Deathtouch & HIDDEN CARDNAME must be blocked if able. | SpellDescription$ Target creature gains deathtouch until end of turn and must be blocked this turn if able.\nOracle:Target creature gains deathtouch until end of turn and must be blocked this turn if able.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Lotus Petal", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Lotus Petal: Add one mana of any color."}
Name:Lotus Petal\nManaCost:0\nTypes:Artifact\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice Lotus Petal: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lotus Petal", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Lotus Petal: Add one mana of any color."} ### Response: Name:Lotus Petal\nManaCost:0\nTypes:Artifact\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice Lotus Petal: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Higure, the Still Wind Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, put it into your hand, then shuffle."}
Name:Higure, the Still Wind Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/+3\nT:Mode$ DamageDone | ValidSource$ Creature.nonToken+YouCtrl | ValidTarget$ Opponent | TriggerZones$ Command | CombatDamage$ True | Execute$ TrigChangeZone | TriggerDescription$ Whenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, put it into your hand, then shuffle.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | AtRandom$ True | ChangeType$ Card.Creature | ChangeNum$ 1\nOracle:Hand -1, life +3\nWhenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Higure, the Still Wind Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, put it into your hand, then shuffle."} ### Response: Name:Higure, the Still Wind Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/+3\nT:Mode$ DamageDone | ValidSource$ Creature.nonToken+YouCtrl | ValidTarget$ Opponent | TriggerZones$ Command | CombatDamage$ True | Execute$ TrigChangeZone | TriggerDescription$ Whenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, put it into your hand, then shuffle.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | AtRandom$ True | ChangeType$ Card.Creature | ChangeNum$ 1\nOracle:Hand -1, life +3\nWhenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Trail of the Mage-Rings", "mana_cost": "", "type_line": "Plane \u2014 Vryn", "oracle_text": "Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player's next upkeep, they may cast that card from exile without paying its mana cost.)\nWhenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle."}
Name:Trail of the Mage-Rings\nManaCost:no cost\nTypes:Plane Vryn\nS:Mode$ Continuous | AddKeyword$ Rebound | Affected$ Instant,Sorcery | AffectedZone$ Stack | EffectZone$ Command | Description$ Instant and sorcery spells have rebound.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.\nSVar:RolledChaos:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Instant,Sorcery | ChangeNum$ 1 | ShuffleNonMandatory$ True\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player's next upkeep, they may cast that card from exile without paying its mana cost.)\nWhenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trail of the Mage-Rings", "mana_cost": "", "type_line": "Plane \u2014 Vryn", "oracle_text": "Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player's next upkeep, they may cast that card from exile without paying its mana cost.)\nWhenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle."} ### Response: Name:Trail of the Mage-Rings\nManaCost:no cost\nTypes:Plane Vryn\nS:Mode$ Continuous | AddKeyword$ Rebound | Affected$ Instant,Sorcery | AffectedZone$ Stack | EffectZone$ Command | Description$ Instant and sorcery spells have rebound.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.\nSVar:RolledChaos:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Instant,Sorcery | ChangeNum$ 1 | ShuffleNonMandatory$ True\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player's next upkeep, they may cast that card from exile without paying its mana cost.)\nWhenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Molten Psyche", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Each player shuffles the cards from their hand into their library, then draws that many cards.\nMetalcraft \u2014 If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn."}
Name:Molten Psyche\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 1 R R | RepeatPlayers$ Player | RepeatSubAbility$ ShuffleHand | SpellDescription$ Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, CARDNAME deals damage to each opponent equal to the number of cards that player has drawn this turn.\nSVar:ShuffleHand:DB$ ChangeZoneAll | Defined$ Player.IsRemembered | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | RememberChanged$ True | Shuffle$ True | SubAbility$ PsychoDraw\nSVar:PsychoDraw:DB$ Draw | NumCards$ X | Defined$ Player.IsRemembered | SubAbility$ MindFlame\nSVar:MindFlame:DB$ DealDamage | Defined$ Player.Opponent+IsRemembered | NumDmg$ Y | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ GE3 | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:Y:PlayerCountRemembered$CardsDrawn\nSVar:NeedsToPlayVar:Z LE2\nSVar:Z:Count$InYourHand\nOracle:Each player shuffles the cards from their hand into their library, then draws that many cards.\nMetalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Molten Psyche", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Each player shuffles the cards from their hand into their library, then draws that many cards.\nMetalcraft \u2014 If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn."} ### Response: Name:Molten Psyche\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 1 R R | RepeatPlayers$ Player | RepeatSubAbility$ ShuffleHand | SpellDescription$ Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, CARDNAME deals damage to each opponent equal to the number of cards that player has drawn this turn.\nSVar:ShuffleHand:DB$ ChangeZoneAll | Defined$ Player.IsRemembered | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | RememberChanged$ True | Shuffle$ True | SubAbility$ PsychoDraw\nSVar:PsychoDraw:DB$ Draw | NumCards$ X | Defined$ Player.IsRemembered | SubAbility$ MindFlame\nSVar:MindFlame:DB$ DealDamage | Defined$ Player.Opponent+IsRemembered | NumDmg$ Y | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ GE3 | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:Y:PlayerCountRemembered$CardsDrawn\nSVar:NeedsToPlayVar:Z LE2\nSVar:Z:Count$InYourHand\nOracle:Each player shuffles the cards from their hand into their library, then draws that many cards.\nMetalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Create the Forge script for this magic card
{"name": "Xantcha", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Sacrifice a permanent: Regenerate target creature."}
Name:Xantcha\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+3\nA:AB$ Regenerate | ActivationZone$ Command | Cost$ Sac<1/Permanent> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nAI:RemoveDeck:All\nOracle:Hand +1, life +3\nSacrifice a permanent: Regenerate target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Xantcha", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Sacrifice a permanent: Regenerate target creature."} ### Response: Name:Xantcha\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+3\nA:AB$ Regenerate | ActivationZone$ Command | Cost$ Sac<1/Permanent> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nAI:RemoveDeck:All\nOracle:Hand +1, life +3\nSacrifice a permanent: Regenerate target creature.
Create the Forge script for this magic card
{"name": "Ritual of Subdual", "mana_cost": "{4}{G}{G}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nIf a land is tapped for mana, it produces colorless mana instead of any other type."}
Name:Ritual of Subdual\nManaCost:4 G G\nTypes:Enchantment\nK:Cumulative upkeep:2\nR:Event$ ProduceMana | ActiveZones$ Battlefield | ValidCard$ Land | ReplaceWith$ ProduceColorless | Description$ If a land is tapped for mana, it produces colorless mana instead of any other type.\nSVar:ProduceColorless:DB$ ReplaceMana | ReplaceType$ C\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nIf a land is tapped for mana, it produces colorless mana instead of any other type.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ritual of Subdual", "mana_cost": "{4}{G}{G}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nIf a land is tapped for mana, it produces colorless mana instead of any other type."} ### Response: Name:Ritual of Subdual\nManaCost:4 G G\nTypes:Enchantment\nK:Cumulative upkeep:2\nR:Event$ ProduceMana | ActiveZones$ Battlefield | ValidCard$ Land | ReplaceWith$ ProduceColorless | Description$ If a land is tapped for mana, it produces colorless mana instead of any other type.\nSVar:ProduceColorless:DB$ ReplaceMana | ReplaceType$ C\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nIf a land is tapped for mana, it produces colorless mana instead of any other type.
Create the Forge script for this magic card
{"name": "Basandra, Battle Seraph", "mana_cost": "{3}{R}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying\nPlayers can't cast spells during combat.\n{R}: Target creature attacks this turn if able.", "power": "4", "toughness": "4"}
Name:Basandra, Battle Seraph\nManaCost:3 R W\nTypes:Legendary Creature Angel\nPT:4/4\nK:Flying\nS:Mode$ CantBeCast | ValidCard$ Card | Phases$ BeginCombat->EndCombat | Description$ Players can't cast spells during combat.\nA:AB$ Effect | Cost$ R | ValidTgts$ Creature | StaticAbilities$ MustAttack | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Target creature attacks this turn if able.\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.IsRemembered | Description$ This creature attacks this turn if able.\nOracle:Flying\nPlayers can't cast spells during combat.\n{R}: Target creature attacks this turn if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Basandra, Battle Seraph", "mana_cost": "{3}{R}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying\nPlayers can't cast spells during combat.\n{R}: Target creature attacks this turn if able.", "power": "4", "toughness": "4"} ### Response: Name:Basandra, Battle Seraph\nManaCost:3 R W\nTypes:Legendary Creature Angel\nPT:4/4\nK:Flying\nS:Mode$ CantBeCast | ValidCard$ Card | Phases$ BeginCombat->EndCombat | Description$ Players can't cast spells during combat.\nA:AB$ Effect | Cost$ R | ValidTgts$ Creature | StaticAbilities$ MustAttack | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Target creature attacks this turn if able.\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.IsRemembered | Description$ This creature attacks this turn if able.\nOracle:Flying\nPlayers can't cast spells during combat.\n{R}: Target creature attacks this turn if able.
Create the Forge script for this magic card
{"name": "Dry Spell", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Dry Spell deals 1 damage to each creature and each player."}
Name:Dry Spell\nManaCost:1 B\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 1 B | NumDmg$ 1 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.\nOracle:Dry Spell deals 1 damage to each creature and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dry Spell", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Dry Spell deals 1 damage to each creature and each player."} ### Response: Name:Dry Spell\nManaCost:1 B\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 1 B | NumDmg$ 1 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.\nOracle:Dry Spell deals 1 damage to each creature and each player.
Create the Forge script for this magic card
{"name": "Futurist Operative", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Ninja", "oracle_text": "As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.\n{2}{U}: Untap Futurist Operative.", "power": "3", "toughness": "4"}
Name:Futurist Operative\nManaCost:3 U\nTypes:Creature Human Ninja\nPT:3/4\nS:Mode$ Continuous | Affected$ Card.Self+tapped | SetPower$ 1 | SetToughness$ 1 | AddType$ Human & Citizen | RemoveCreatureTypes$ True | Description$ As long as CARDNAME is tapped, it is a Human Citizen with base power and toughness 1/1 and it can't be blocked.\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Card.Self+tapped\nA:AB$ Untap | Cost$ 2 U | SpellDescription$ Untap CARDNAME.\nDeckHas:Type$Citizen\nOracle:As long as Futurist Operative is tapped, it is a Human Citizen with base power and toughness 1/1 and it can't be blocked.\n{2}{U}: Untap Futurist Operative.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Futurist Operative", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Ninja", "oracle_text": "As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.\n{2}{U}: Untap Futurist Operative.", "power": "3", "toughness": "4"} ### Response: Name:Futurist Operative\nManaCost:3 U\nTypes:Creature Human Ninja\nPT:3/4\nS:Mode$ Continuous | Affected$ Card.Self+tapped | SetPower$ 1 | SetToughness$ 1 | AddType$ Human & Citizen | RemoveCreatureTypes$ True | Description$ As long as CARDNAME is tapped, it is a Human Citizen with base power and toughness 1/1 and it can't be blocked.\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Card.Self+tapped\nA:AB$ Untap | Cost$ 2 U | SpellDescription$ Untap CARDNAME.\nDeckHas:Type$Citizen\nOracle:As long as Futurist Operative is tapped, it is a Human Citizen with base power and toughness 1/1 and it can't be blocked.\n{2}{U}: Untap Futurist Operative.
Create the Forge script for this magic card
{"name": "Nef-Crop Entangler", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Trample\nYou may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)", "power": "2", "toughness": "1"}
Name:Nef-Crop Entangler\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:2/1\nK:Trample\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Trigger$ TrigPump | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 2 | SpellDescription$ When you do, it gets +1/+2 until end of turn.\nOracle:Trample\nYou may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nef-Crop Entangler", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Trample\nYou may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)", "power": "2", "toughness": "1"} ### Response: Name:Nef-Crop Entangler\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:2/1\nK:Trample\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Trigger$ TrigPump | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 2 | SpellDescription$ When you do, it gets +1/+2 until end of turn.\nOracle:Trample\nYou may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
Create the Forge script for this magic card
{"name": "Banishment Decree", "mana_cost": "{3}{W}{W}", "type_line": "Instant", "oracle_text": "Put target artifact, creature, or enchantment on top of its owner's library."}
Name:Banishment Decree\nManaCost:3 W W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 W W | ValidTgts$ Artifact,Creature,Enchantment | TgtPrompt$ Select target artifact, creature, or enchantment | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target artifact, creature, or enchantment on top of its owner's library.\nOracle:Put target artifact, creature, or enchantment on top of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Banishment Decree", "mana_cost": "{3}{W}{W}", "type_line": "Instant", "oracle_text": "Put target artifact, creature, or enchantment on top of its owner's library."} ### Response: Name:Banishment Decree\nManaCost:3 W W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 W W | ValidTgts$ Artifact,Creature,Enchantment | TgtPrompt$ Select target artifact, creature, or enchantment | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target artifact, creature, or enchantment on top of its owner's library.\nOracle:Put target artifact, creature, or enchantment on top of its owner's library.
Create the Forge script for this magic card
{"name": "Jokulhaups", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy all artifacts, creatures, and lands. They can't be regenerated."}
Name:Jokulhaups\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 4 R R | ValidCards$ Artifact,Creature,Land | NoRegen$ True | SpellDescription$ Destroy all artifacts, creatures, and lands. They can't be regenerated.\nAI:RemoveDeck:Random\nOracle:Destroy all artifacts, creatures, and lands. They can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jokulhaups", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy all artifacts, creatures, and lands. They can't be regenerated."} ### Response: Name:Jokulhaups\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 4 R R | ValidCards$ Artifact,Creature,Land | NoRegen$ True | SpellDescription$ Destroy all artifacts, creatures, and lands. They can't be regenerated.\nAI:RemoveDeck:Random\nOracle:Destroy all artifacts, creatures, and lands. They can't be regenerated.
Create the Forge script for this magic card
{"name": "Sluggishness", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't block.\nWhen Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand."}
Name:Sluggishness\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't block. | Description$ Enchanted creature can't block.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:Enchant creature\nEnchanted creature can't block.\nWhen Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sluggishness", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't block.\nWhen Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand."} ### Response: Name:Sluggishness\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't block. | Description$ Enchanted creature can't block.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:Enchant creature\nEnchanted creature can't block.\nWhen Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.
Create the Forge script for this magic card
{"name": "Frenzied Devils", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "Haste\nWhenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.", "power": "3", "toughness": "3"}
Name:Frenzied Devils\nManaCost:4 R\nTypes:Creature Devil\nPT:3/3\nK:Haste\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nSVar:BuffedBy:Card.nonLand+nonCreature\nOracle:Haste\nWhenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frenzied Devils", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "Haste\nWhenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Frenzied Devils\nManaCost:4 R\nTypes:Creature Devil\nPT:3/3\nK:Haste\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nSVar:BuffedBy:Card.nonLand+nonCreature\nOracle:Haste\nWhenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Absorb Identity", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn."}
Name:Absorb Identity\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | RememberLKI$ True | SubAbility$ CloneArmy | SpellDescription$ Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.\nSVar:CloneArmy:DB$ RepeatEach | UseImprinted$ True | RepeatCards$ Shapeshifter.YouCtrl | RepeatSubAbility$ DBCopy | SubAbility$ DBCleanup | Optional$ True | OptionPrompt$ Do you want Shapeshifters you control to become copies of that creature until end of turn?\nSVar:DBCopy:DB$ Clone | Defined$ Remembered | CloneTarget$ Imprinted | Duration$ UntilEndOfTurn\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Shapeshifter\nOracle:Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Absorb Identity", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn."} ### Response: Name:Absorb Identity\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | RememberLKI$ True | SubAbility$ CloneArmy | SpellDescription$ Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.\nSVar:CloneArmy:DB$ RepeatEach | UseImprinted$ True | RepeatCards$ Shapeshifter.YouCtrl | RepeatSubAbility$ DBCopy | SubAbility$ DBCleanup | Optional$ True | OptionPrompt$ Do you want Shapeshifters you control to become copies of that creature until end of turn?\nSVar:DBCopy:DB$ Clone | Defined$ Remembered | CloneTarget$ Imprinted | Duration$ UntilEndOfTurn\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Shapeshifter\nOracle:Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
Create the Forge script for this magic card
{"name": "Vector Asp", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Phyrexian Snake", "oracle_text": "{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)", "power": "1", "toughness": "1"}
Name:Vector Asp\nManaCost:1\nTypes:Artifact Creature Phyrexian Snake\nPT:1/1\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Infect | SpellDescription$ CARDNAME gains infect until end of turn.\nOracle:{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vector Asp", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Phyrexian Snake", "oracle_text": "{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)", "power": "1", "toughness": "1"} ### Response: Name:Vector Asp\nManaCost:1\nTypes:Artifact Creature Phyrexian Snake\nPT:1/1\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Infect | SpellDescription$ CARDNAME gains infect until end of turn.\nOracle:{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Create the Forge script for this magic card
{"name": "Cultbrand Cinder", "mana_cost": "{4}{B/R}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.", "power": "3", "toughness": "3"}
Name:Cultbrand Cinder\nManaCost:4 BR\nTypes:Creature Elemental Shaman\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a -1/-1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True\nSVar:PlayMain1:TRUE\nOracle:When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cultbrand Cinder", "mana_cost": "{4}{B/R}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.", "power": "3", "toughness": "3"} ### Response: Name:Cultbrand Cinder\nManaCost:4 BR\nTypes:Creature Elemental Shaman\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a -1/-1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True\nSVar:PlayMain1:TRUE\nOracle:When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.
Create the Forge script for this magic card
{"name": "Three Dreams", "mana_cost": "{4}{W}", "type_line": "Sorcery", "oracle_text": "Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle."}
Name:Three Dreams\nManaCost:4 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 W | Origin$ Library | Destination$ Hand | ChangeType$ Aura | ChangeNum$ 3 | DifferentNames$ True | SpellDescription$ Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.\nAI:RemoveDeck:Random\nOracle:Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Three Dreams", "mana_cost": "{4}{W}", "type_line": "Sorcery", "oracle_text": "Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle."} ### Response: Name:Three Dreams\nManaCost:4 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 W | Origin$ Library | Destination$ Hand | ChangeType$ Aura | ChangeNum$ 3 | DifferentNames$ True | SpellDescription$ Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.\nAI:RemoveDeck:Random\nOracle:Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Teachings of the Kirin"}
Name:Teachings of the Kirin\nManaCost:1 G\nTypes:Enchantment Saga\nK:Chapter:3:DBMill,DBPutCounter,DBTransform\nSVar:DBMill:DB$ Mill | NumCards$ 3 | Defined$ You | SubAbility$ DBToken | SpellDescription$ Mill three cards. Create a 1/1 colorless Spirit creature token.\nSVar:DBToken:DB$ Token | TokenScript$ c_1_1_spirit\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature you control.\nSVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Mill|Token|Counters & Type$Spirit\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI - Mill three cards. Create a 1/1 colorless Spirit creature token.\nII — Put a +1/+1 counter on target creature you control.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Kirin-Touched Orochi\nManaCost:no cost\nColors:green\nTypes:Enchantment Creature Snake Monk\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ Whenever CARDNAME attacks, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBExileC,DBExileNonC\nSVar:DBExileC:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature card | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBImmediateTrig1 | SpellDescription$ Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.\nSVar:DBImmediateTrig1:DB$ ImmediateTrigger | Execute$ TrigToken | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup | TriggerDescription$ When you do, create a 1/1 colorless Spirit creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_spirit\nSVar:DBExileNonC:DB$ ChangeZone | ValidTgts$ Card.nonCreature | TgtPrompt$ Select target noncreature card | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBImmediateTrig2 | SpellDescription$ Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.\nSVar:DBImmediateTrig2:DB$ ImmediateTrigger | Execute$ TrigPutCounter | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup | TriggerDescription$ When you do, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Kirin-Touched Orochi attacks, choose one —\n• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.\n• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Teachings of the Kirin"} ### Response: Name:Teachings of the Kirin\nManaCost:1 G\nTypes:Enchantment Saga\nK:Chapter:3:DBMill,DBPutCounter,DBTransform\nSVar:DBMill:DB$ Mill | NumCards$ 3 | Defined$ You | SubAbility$ DBToken | SpellDescription$ Mill three cards. Create a 1/1 colorless Spirit creature token.\nSVar:DBToken:DB$ Token | TokenScript$ c_1_1_spirit\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature you control.\nSVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Mill|Token|Counters & Type$Spirit\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI - Mill three cards. Create a 1/1 colorless Spirit creature token.\nII — Put a +1/+1 counter on target creature you control.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Kirin-Touched Orochi\nManaCost:no cost\nColors:green\nTypes:Enchantment Creature Snake Monk\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ Whenever CARDNAME attacks, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBExileC,DBExileNonC\nSVar:DBExileC:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature card | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBImmediateTrig1 | SpellDescription$ Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.\nSVar:DBImmediateTrig1:DB$ ImmediateTrigger | Execute$ TrigToken | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup | TriggerDescription$ When you do, create a 1/1 colorless Spirit creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_spirit\nSVar:DBExileNonC:DB$ ChangeZone | ValidTgts$ Card.nonCreature | TgtPrompt$ Select target noncreature card | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBImmediateTrig2 | SpellDescription$ Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.\nSVar:DBImmediateTrig2:DB$ ImmediateTrigger | Execute$ TrigPutCounter | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup | TriggerDescription$ When you do, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Kirin-Touched Orochi attacks, choose one —\n• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.\n• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.
Create the Forge script for this magic card
{"name": "Sanctum of Stone Fangs", "mana_cost": "{1}{B}", "type_line": "Legendary Enchantment \u2014 Shrine", "oracle_text": "At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control."}
Name:Sanctum of Stone Fangs\nManaCost:1 B\nTypes:Legendary Enchantment Shrine\nT:Mode$ Phase | Phase$ Main1 | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ X | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$TypeYouCtrl.Shrine\nDeckHints:Type$Shrine\nDeckHas:Ability$LifeGain\nOracle:At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sanctum of Stone Fangs", "mana_cost": "{1}{B}", "type_line": "Legendary Enchantment \u2014 Shrine", "oracle_text": "At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control."} ### Response: Name:Sanctum of Stone Fangs\nManaCost:1 B\nTypes:Legendary Enchantment Shrine\nT:Mode$ Phase | Phase$ Main1 | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ X | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$TypeYouCtrl.Shrine\nDeckHints:Type$Shrine\nDeckHas:Ability$LifeGain\nOracle:At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Create the Forge script for this magic card
{"name": "Diamond Faerie", "mana_cost": "{2}{G}{W}{U}", "type_line": "Snow Creature \u2014 Faerie", "oracle_text": "Flying\n{1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)", "power": "3", "toughness": "3"}
Name:Diamond Faerie\nManaCost:2 G W U\nTypes:Snow Creature Faerie\nPT:3/3\nK:Flying\nA:AB$ PumpAll | Cost$ 1 S | ValidCards$ Creature.Snow+YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Snow creatures you control get +1/+1 until end of turn.\n# AI can now use snow mana to pay for activated abilities.\nAI:RemoveDeck:Random\nOracle:Flying\n{1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Diamond Faerie", "mana_cost": "{2}{G}{W}{U}", "type_line": "Snow Creature \u2014 Faerie", "oracle_text": "Flying\n{1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)", "power": "3", "toughness": "3"} ### Response: Name:Diamond Faerie\nManaCost:2 G W U\nTypes:Snow Creature Faerie\nPT:3/3\nK:Flying\nA:AB$ PumpAll | Cost$ 1 S | ValidCards$ Creature.Snow+YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Snow creatures you control get +1/+1 until end of turn.\n# AI can now use snow mana to pay for activated abilities.\nAI:RemoveDeck:Random\nOracle:Flying\n{1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)
Create the Forge script for this magic card
{"name": "Nogi, Draco-Zealot", "mana_cost": "{1}{R}{R}", "type_line": "Legendary Creature \u2014 Kobold Shaman", "oracle_text": "Dragon spells you cast cost {1} less to cast.\nWhenever Nogi, Draco-Zealot attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying.", "power": "3", "toughness": "3"}
Name:Nogi, Draco-Zealot\nManaCost:1 R R\nTypes:Legendary Creature Kobold Shaman\nPT:3/3\nS:Mode$ ReduceCost | ValidCard$ Dragon | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Dragon spells you cast cost {1} less to cast.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigAnimate | IsPresent$ Permanent.dragon+YouCtrl | PresentCompare$ GE3 | TriggerDescription$ Whenever CARDNAME attacks, if you control three or more Dragons, until end of turn, NICKNAME becomes a Dragon with base power and toughness 5/5 and gains flying.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 5 | Toughness$ 5 | Types$ Dragon | RemoveCreatureTypes$ True | Keywords$ Flying | SpellDescription$ Until end of turn, CARDNAME becomes a Dragon with base power and toughness 5/5 and gains flying.\nDeckNeeds:Type$Dragon\nOracle:Dragon spells you cast cost {1} less to cast.\nWhenever Nogi, Draco-Zealot attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nogi, Draco-Zealot", "mana_cost": "{1}{R}{R}", "type_line": "Legendary Creature \u2014 Kobold Shaman", "oracle_text": "Dragon spells you cast cost {1} less to cast.\nWhenever Nogi, Draco-Zealot attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying.", "power": "3", "toughness": "3"} ### Response: Name:Nogi, Draco-Zealot\nManaCost:1 R R\nTypes:Legendary Creature Kobold Shaman\nPT:3/3\nS:Mode$ ReduceCost | ValidCard$ Dragon | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Dragon spells you cast cost {1} less to cast.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigAnimate | IsPresent$ Permanent.dragon+YouCtrl | PresentCompare$ GE3 | TriggerDescription$ Whenever CARDNAME attacks, if you control three or more Dragons, until end of turn, NICKNAME becomes a Dragon with base power and toughness 5/5 and gains flying.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 5 | Toughness$ 5 | Types$ Dragon | RemoveCreatureTypes$ True | Keywords$ Flying | SpellDescription$ Until end of turn, CARDNAME becomes a Dragon with base power and toughness 5/5 and gains flying.\nDeckNeeds:Type$Dragon\nOracle:Dragon spells you cast cost {1} less to cast.\nWhenever Nogi, Draco-Zealot attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying.
Create the Forge script for this magic card
{"name": "Devotee of Strength", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Naga Wizard", "oracle_text": "{4}{G}: Target creature gets +2/+2 until end of turn.", "power": "3", "toughness": "2"}
Name:Devotee of Strength\nManaCost:2 G\nTypes:Creature Naga Wizard\nPT:3/2\nA:AB$ Pump | Cost$ 4 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nOracle:{4}{G}: Target creature gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Devotee of Strength", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Naga Wizard", "oracle_text": "{4}{G}: Target creature gets +2/+2 until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Devotee of Strength\nManaCost:2 G\nTypes:Creature Naga Wizard\nPT:3/2\nA:AB$ Pump | Cost$ 4 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nOracle:{4}{G}: Target creature gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Horizon Boughs", "mana_cost": "", "type_line": "Plane \u2014 Pyrulea", "oracle_text": "All permanents untap during each player's untap step.\nWhenever chaos ensues, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle."}
Name:Horizon Boughs\nManaCost:no cost\nTypes:Plane Pyrulea\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Permanent | AddHiddenKeyword$ CARDNAME untaps during each other player's untap step. | Description$ All permanents untap during each player's untap step.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ DBFetch | TriggerDescription$ Whenever chaos ensues, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.\nSVar:DBFetch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 3 | ShuffleNonMandatory$ True\nSVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9\nOracle:All permanents untap during each player's untap step.\nWhenever chaos ensues, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Horizon Boughs", "mana_cost": "", "type_line": "Plane \u2014 Pyrulea", "oracle_text": "All permanents untap during each player's untap step.\nWhenever chaos ensues, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle."} ### Response: Name:Horizon Boughs\nManaCost:no cost\nTypes:Plane Pyrulea\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Permanent | AddHiddenKeyword$ CARDNAME untaps during each other player's untap step. | Description$ All permanents untap during each player's untap step.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ DBFetch | TriggerDescription$ Whenever chaos ensues, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.\nSVar:DBFetch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 3 | ShuffleNonMandatory$ True\nSVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9\nOracle:All permanents untap during each player's untap step.\nWhenever chaos ensues, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Slinn Voda, the Rising Deep", "mana_cost": "{6}{U}{U}", "type_line": "Legendary Creature \u2014 Leviathan", "oracle_text": "Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.", "power": "8", "toughness": "8"}
Name:Slinn Voda, the Rising Deep\nManaCost:6 U U\nTypes:Legendary Creature Leviathan\nPT:8/8\nK:Kicker:1 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.\nSVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Creature.nonMerfolk+nonKraken+nonLeviathan+nonOctopus+nonSerpent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all creatures to their owner's hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.\nOracle:Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slinn Voda, the Rising Deep", "mana_cost": "{6}{U}{U}", "type_line": "Legendary Creature \u2014 Leviathan", "oracle_text": "Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.", "power": "8", "toughness": "8"} ### Response: Name:Slinn Voda, the Rising Deep\nManaCost:6 U U\nTypes:Legendary Creature Leviathan\nPT:8/8\nK:Kicker:1 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.\nSVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Creature.nonMerfolk+nonKraken+nonLeviathan+nonOctopus+nonSerpent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all creatures to their owner's hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.\nOracle:Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
Create the Forge script for this magic card
{"name": "Solemn Offering", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact or enchantment. You gain 4 life."}
Name:Solemn Offering\nManaCost:2 W\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ DBGainLife | SpellDescription$ Destroy target artifact or enchantment. You gain 4 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nOracle:Destroy target artifact or enchantment. You gain 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Solemn Offering", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact or enchantment. You gain 4 life."} ### Response: Name:Solemn Offering\nManaCost:2 W\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ DBGainLife | SpellDescription$ Destroy target artifact or enchantment. You gain 4 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nOracle:Destroy target artifact or enchantment. You gain 4 life.
Create the Forge script for this magic card
{"name": "Ketria", "mana_cost": "", "type_line": "Plane \u2014 Ikoria", "oracle_text": "When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.\nWhenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand."}
Name:Ketria\nManaCost:no cost\nTypes:Plane Ikoria\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerZones$ Command | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCounter | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.\nSVar:TrigCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ Vigilance,Menace,Trample | CounterTypePerDefined$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.\nSVar:RolledChaos:DB$ DigUntil | ValidPlayer$ You | Valid$ Permanent.nonLand | ValidDescription$ nonland permanent | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | DestinationAlternative$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.\nWhenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ketria", "mana_cost": "", "type_line": "Plane \u2014 Ikoria", "oracle_text": "When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.\nWhenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand."} ### Response: Name:Ketria\nManaCost:no cost\nTypes:Plane Ikoria\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerZones$ Command | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCounter | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.\nSVar:TrigCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ Vigilance,Menace,Trample | CounterTypePerDefined$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.\nSVar:RolledChaos:DB$ DigUntil | ValidPlayer$ You | Valid$ Permanent.nonLand | ValidDescription$ nonland permanent | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | DestinationAlternative$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.\nWhenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Create the Forge script for this magic card
{"name": "Devouring Greed", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "As an additional cost to cast this spell, you may sacrifice any number of Spirits.\nTarget player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life."}
Name:Devouring Greed\nManaCost:2 B B\nTypes:Sorcery Arcane\nA:SP$ LoseLife | Cost$ 2 B B Sac<X/Spirit> | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ C | SubAbility$ DBGainLife | SpellDescription$ Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ C\nSVar:X:Count$xPaid\nSVar:A:Sacrificed$Amount\nSVar:B:SVar$A/Times.2\nSVar:C:SVar$B/Plus.2\nSVar:AIPreference:SacCost$Creature.Spirit+token,Creature.Spirit+cmcLE2\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit\nOracle:As an additional cost to cast this spell, you may sacrifice any number of Spirits.\nTarget player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Devouring Greed", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "As an additional cost to cast this spell, you may sacrifice any number of Spirits.\nTarget player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life."} ### Response: Name:Devouring Greed\nManaCost:2 B B\nTypes:Sorcery Arcane\nA:SP$ LoseLife | Cost$ 2 B B Sac<X/Spirit> | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ C | SubAbility$ DBGainLife | SpellDescription$ Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ C\nSVar:X:Count$xPaid\nSVar:A:Sacrificed$Amount\nSVar:B:SVar$A/Times.2\nSVar:C:SVar$B/Plus.2\nSVar:AIPreference:SacCost$Creature.Spirit+token,Creature.Spirit+cmcLE2\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit\nOracle:As an additional cost to cast this spell, you may sacrifice any number of Spirits.\nTarget player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.
Create the Forge script for this magic card
{"name": "Goblin War Wagon", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Juggernaut", "oracle_text": "Goblin War Wagon doesn't untap during your untap step.\nAt the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon.", "power": "3", "toughness": "3"}
Name:Goblin War Wagon\nManaCost:4\nTypes:Artifact Creature Juggernaut\nPT:3/3\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ At the beginning of your upkeep, you may pay {2}. If you do, untap CARDNAME.\nSVar:TrigUntap:AB$Untap | Cost$ 2 | Defined$ Self\nOracle:Goblin War Wagon doesn't untap during your untap step.\nAt the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin War Wagon", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Juggernaut", "oracle_text": "Goblin War Wagon doesn't untap during your untap step.\nAt the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon.", "power": "3", "toughness": "3"} ### Response: Name:Goblin War Wagon\nManaCost:4\nTypes:Artifact Creature Juggernaut\nPT:3/3\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ At the beginning of your upkeep, you may pay {2}. If you do, untap CARDNAME.\nSVar:TrigUntap:AB$Untap | Cost$ 2 | Defined$ Self\nOracle:Goblin War Wagon doesn't untap during your untap step.\nAt the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon.
Create the Forge script for this magic card
{"name": "Homarid Shaman", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Homarid Shaman", "oracle_text": "{U}: Tap target green creature.", "power": "2", "toughness": "1"}
Name:Homarid Shaman\nManaCost:2 U U\nTypes:Creature Homarid Shaman\nPT:2/1\nA:AB$ Tap | Cost$ U | ValidTgts$ Creature.Green | TgtPrompt$ Select target green creature | SpellDescription$ Tap target green creature.\nAI:RemoveDeck:Random\nOracle:{U}: Tap target green creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Homarid Shaman", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Homarid Shaman", "oracle_text": "{U}: Tap target green creature.", "power": "2", "toughness": "1"} ### Response: Name:Homarid Shaman\nManaCost:2 U U\nTypes:Creature Homarid Shaman\nPT:2/1\nA:AB$ Tap | Cost$ U | ValidTgts$ Creature.Green | TgtPrompt$ Select target green creature | SpellDescription$ Tap target green creature.\nAI:RemoveDeck:Random\nOracle:{U}: Tap target green creature.
Create the Forge script for this magic card
{"name": "Savage Gorger", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying\nAt the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.)", "power": "1", "toughness": "1"}
Name:Savage Gorger\nManaCost:1 B B\nTypes:Creature Vampire\nPT:1/1\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ X | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on CARDNAME. (Damage causes loss of life.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:X:Count$LifeOppsLostThisTurn\nDeckHas:Ability$Counters\nOracle:Flying\nAt the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Savage Gorger", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying\nAt the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.)", "power": "1", "toughness": "1"} ### Response: Name:Savage Gorger\nManaCost:1 B B\nTypes:Creature Vampire\nPT:1/1\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ X | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on CARDNAME. (Damage causes loss of life.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:X:Count$LifeOppsLostThisTurn\nDeckHas:Ability$Counters\nOracle:Flying\nAt the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.)
Create the Forge script for this magic card
{"name": "Guildmages' Forum", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it."}
Name:Guildmages' Forum\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | AddsCounters$ Card.Creature+MultiColor_P1P1_1 | SpellDescription$ Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.\nDeckHas:Ability$Counters\nOracle:{T}: Add {C}.\n{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Guildmages' Forum", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it."} ### Response: Name:Guildmages' Forum\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | AddsCounters$ Card.Creature+MultiColor_P1P1_1 | SpellDescription$ Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.\nDeckHas:Ability$Counters\nOracle:{T}: Add {C}.\n{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Mindslaver", "mana_cost": "{6}", "type_line": "Legendary Artifact", "oracle_text": "{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)"}
Name:Mindslaver\nManaCost:6\nTypes:Legendary Artifact\nA:AB$ ControlPlayer | Cost$ 4 T Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ You control target player during that player's next turn.\nAI:RemoveDeck:All\nOracle:{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mindslaver", "mana_cost": "{6}", "type_line": "Legendary Artifact", "oracle_text": "{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)"} ### Response: Name:Mindslaver\nManaCost:6\nTypes:Legendary Artifact\nA:AB$ ControlPlayer | Cost$ 4 T Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ You control target player during that player's next turn.\nAI:RemoveDeck:All\nOracle:{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
Create the Forge script for this magic card
{"name": "Vault Robber", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf Rogue", "oracle_text": "{1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "1", "toughness": "3"}
Name:Vault Robber\nManaCost:1 R\nTypes:Creature Dwarf Rogue\nPT:1/3\nA:AB$ Token | Cost$ 1 T ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Exile a creature card from your graveyard Create a Treasure token.\nDeckHas:Ability$Token\nOracle:{1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vault Robber", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf Rogue", "oracle_text": "{1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "1", "toughness": "3"} ### Response: Name:Vault Robber\nManaCost:1 R\nTypes:Creature Dwarf Rogue\nPT:1/3\nA:AB$ Token | Cost$ 1 T ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Exile a creature card from your graveyard Create a Treasure token.\nDeckHas:Ability$Token\nOracle:{1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Sentinel Totem", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{T}, Exile Sentinel Totem: Exile all graveyards."}
Name:Sentinel Totem\nManaCost:1\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nA:AB$ ChangeZoneAll | Cost$ T Exile<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | AILogic$ ExileGraveyards | SpellDescription$ Exile all cards from all graveyards.\nOracle:When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{T}, Exile Sentinel Totem: Exile all cards from all graveyards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sentinel Totem", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{T}, Exile Sentinel Totem: Exile all graveyards."} ### Response: Name:Sentinel Totem\nManaCost:1\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nA:AB$ ChangeZoneAll | Cost$ T Exile<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | AILogic$ ExileGraveyards | SpellDescription$ Exile all cards from all graveyards.\nOracle:When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{T}, Exile Sentinel Totem: Exile all cards from all graveyards.
Create the Forge script for this magic card
{"name": "Tocasia's Dig Site", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)"}
Name:Tocasia's Dig Site\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Surveil | Cost$ 3 T | Amount$ 1 | SpellDescription$ Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\nDeckHas:Ability$Graveyard\nOracle:{T}: Add {C}.\n{3}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tocasia's Dig Site", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)"} ### Response: Name:Tocasia's Dig Site\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Surveil | Cost$ 3 T | Amount$ 1 | SpellDescription$ Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\nDeckHas:Ability$Graveyard\nOracle:{T}: Add {C}.\n{3}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Create the Forge script for this magic card
{"name": "Modify Memory", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards."}
Name:Modify Memory\nManaCost:4 U\nTypes:Sorcery\nA:SP$ ExchangeControl | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 2 | TargetMax$ 2 | TargetsWithDifferentControllers$ True | RememberExchanged$ True | SubAbility$ DBDraw | SpellDescription$ Exchange control of two target creatures controlled by different players.\nSVar:DBDraw:DB$ Draw | NumCards$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Creature.YouDontCtrl | ConditionCompare$ EQ2 | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If you control neither creature, draw three cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Modify Memory", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards."} ### Response: Name:Modify Memory\nManaCost:4 U\nTypes:Sorcery\nA:SP$ ExchangeControl | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 2 | TargetMax$ 2 | TargetsWithDifferentControllers$ True | RememberExchanged$ True | SubAbility$ DBDraw | SpellDescription$ Exchange control of two target creatures controlled by different players.\nSVar:DBDraw:DB$ Draw | NumCards$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Creature.YouDontCtrl | ConditionCompare$ EQ2 | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If you control neither creature, draw three cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.
Create the Forge script for this magic card
{"name": "Demonic Attorney", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Remove Demonic Attorney from your deck before playing if you're not playing for ante.\nEach player antes the top card of their library."}
Name:Demonic Attorney\nManaCost:1 B B\nTypes:Sorcery\nK:Remove CARDNAME from your deck before playing if you're not playing for ante.\nA:SP$ Dig | Cost$ 1 B B | Defined$ Player | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Ante | SpellDescription$ Each player antes the top card of their library.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Remove Demonic Attorney from your deck before playing if you're not playing for ante.\nEach player antes the top card of their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Demonic Attorney", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Remove Demonic Attorney from your deck before playing if you're not playing for ante.\nEach player antes the top card of their library."} ### Response: Name:Demonic Attorney\nManaCost:1 B B\nTypes:Sorcery\nK:Remove CARDNAME from your deck before playing if you're not playing for ante.\nA:SP$ Dig | Cost$ 1 B B | Defined$ Player | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Ante | SpellDescription$ Each player antes the top card of their library.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Remove Demonic Attorney from your deck before playing if you're not playing for ante.\nEach player antes the top card of their library.
Create the Forge script for this magic card
{"name": "Bane of Progress", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.", "power": "2", "toughness": "2"}
Name:Bane of Progress\nManaCost:4 G G\nTypes:Creature Elemental\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on CARDNAME for each permanent destroyed this way.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Artifact,Enchantment | RememberDestroyed$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:Y:Count$Valid Artifact.OppCtrl,Enchantment.OppCtrl\nSVar:NeedsToPlayVar:Y GE2\nAI:RemoveDeck:Random\nOracle:When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bane of Progress", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.", "power": "2", "toughness": "2"} ### Response: Name:Bane of Progress\nManaCost:4 G G\nTypes:Creature Elemental\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on CARDNAME for each permanent destroyed this way.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Artifact,Enchantment | RememberDestroyed$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:Y:Count$Valid Artifact.OppCtrl,Enchantment.OppCtrl\nSVar:NeedsToPlayVar:Y GE2\nAI:RemoveDeck:Random\nOracle:When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
Create the Forge script for this magic card
{"name": "Steel Exemplar", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Wizard", "oracle_text": "Trample\nSteel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.", "power": "4", "toughness": "4"}
Name:Steel Exemplar\nManaCost:5\nTypes:Artifact Creature Wizard\nPT:4/4\nK:Trample\nK:etbCounter:P1P1:2:CheckSVar$ X | SVarCompare$ LT2:CARDNAME enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.\nSVar:X:Count$Converge\nAI:RemoveDeck:Random\nOracle:Trample\nSteel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Steel Exemplar", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Wizard", "oracle_text": "Trample\nSteel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.", "power": "4", "toughness": "4"} ### Response: Name:Steel Exemplar\nManaCost:5\nTypes:Artifact Creature Wizard\nPT:4/4\nK:Trample\nK:etbCounter:P1P1:2:CheckSVar$ X | SVarCompare$ LT2:CARDNAME enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.\nSVar:X:Count$Converge\nAI:RemoveDeck:Random\nOracle:Trample\nSteel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.
Create the Forge script for this magic card
{"name": "Windbrisk Heights", "mana_cost": "", "type_line": "Land", "oracle_text": "Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nWindbrisk Heights enters the battlefield tapped.\n{T}: Add {W}.\n{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn."}
Name:Windbrisk Heights\nManaCost:no cost\nTypes:Land\nK:Hideaway:4\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Play | Cost$ W T | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE3 | PlayerTurn$ True | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.\nSVar:X:Count$AttackersDeclared\nOracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nWindbrisk Heights enters the battlefield tapped.\n{T}: Add {W}.\n{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Windbrisk Heights", "mana_cost": "", "type_line": "Land", "oracle_text": "Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nWindbrisk Heights enters the battlefield tapped.\n{T}: Add {W}.\n{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn."} ### Response: Name:Windbrisk Heights\nManaCost:no cost\nTypes:Land\nK:Hideaway:4\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Play | Cost$ W T | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE3 | PlayerTurn$ True | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.\nSVar:X:Count$AttackersDeclared\nOracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nWindbrisk Heights enters the battlefield tapped.\n{T}: Add {W}.\n{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Create the Forge script for this magic card
{"name": "Descendants' Fury", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order."}
Name:Descendants' Fury\nManaCost:3 R\nTypes:Enchantment\nT:Mode$ DamageDoneOnce | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDigUntil | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nSVar:TrigDigUntil:AB$ DigUntil | Cost$ Sac<1/Card.TriggeredSources> | Valid$ Creature.sharesCreatureTypeWith Sacrificed | ValidDescription$ creature that shares a creature type | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Sacrifice\nOracle:Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Descendants' Fury", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order."} ### Response: Name:Descendants' Fury\nManaCost:3 R\nTypes:Enchantment\nT:Mode$ DamageDoneOnce | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDigUntil | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nSVar:TrigDigUntil:AB$ DigUntil | Cost$ Sac<1/Card.TriggeredSources> | Valid$ Creature.sharesCreatureTypeWith Sacrificed | ValidDescription$ creature that shares a creature type | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Sacrifice\nOracle:Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Shinechaser", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying, vigilance\nShinechaser gets +1/+1 as long as you control an artifact.\nShinechaser gets +1/+1 as long as you control an enchantment.", "power": "1", "toughness": "1"}
Name:Shinechaser\nManaCost:1 W U\nTypes:Creature Faerie\nPT:1/1\nK:Flying\nK:Vigilance\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Artifact.YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control an artifact.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Enchantment.YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control an enchantment.\nSVar:BuffedBy:Enchantment,Artifact\nOracle:Flying, vigilance\nShinechaser gets +1/+1 as long as you control an artifact.\nShinechaser gets +1/+1 as long as you control an enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shinechaser", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying, vigilance\nShinechaser gets +1/+1 as long as you control an artifact.\nShinechaser gets +1/+1 as long as you control an enchantment.", "power": "1", "toughness": "1"} ### Response: Name:Shinechaser\nManaCost:1 W U\nTypes:Creature Faerie\nPT:1/1\nK:Flying\nK:Vigilance\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Artifact.YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control an artifact.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Enchantment.YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control an enchantment.\nSVar:BuffedBy:Enchantment,Artifact\nOracle:Flying, vigilance\nShinechaser gets +1/+1 as long as you control an artifact.\nShinechaser gets +1/+1 as long as you control an enchantment.
Create the Forge script for this magic card
{"name": "Dissolve", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
Name:Dissolve\nManaCost:1 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBScry | Destination$ Graveyard | SpellDescription$ Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dissolve", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"} ### Response: Name:Dissolve\nManaCost:1 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBScry | Destination$ Graveyard | SpellDescription$ Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Flash Conscription", "mana_cost": "{5}{R}", "type_line": "Instant", "oracle_text": "Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains \"Whenever this creature deals combat damage, you gain that much life\" until end of turn."}
Name:Flash Conscription\nManaCost:5 R\nTypes:Instant\nA:SP$ Untap | ValidTgts$ Creature | SubAbility$ DBChange | SpellDescription$ Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.\nSVar:DBChange:DB$ GainControl | Defined$ Targeted | AddKWs$ Haste | LoseControl$ EOT | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigDamage | ConditionManaSpent$ W\nSVar:TrigDamage:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Card.Self | Execute$ GainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage, you gain that much life.\nSVar:GainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nDeckHints:Color$White\nAI:RemoveDeck:Random\nOracle:Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flash Conscription", "mana_cost": "{5}{R}", "type_line": "Instant", "oracle_text": "Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains \"Whenever this creature deals combat damage, you gain that much life\" until end of turn."} ### Response: Name:Flash Conscription\nManaCost:5 R\nTypes:Instant\nA:SP$ Untap | ValidTgts$ Creature | SubAbility$ DBChange | SpellDescription$ Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.\nSVar:DBChange:DB$ GainControl | Defined$ Targeted | AddKWs$ Haste | LoseControl$ EOT | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigDamage | ConditionManaSpent$ W\nSVar:TrigDamage:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Card.Self | Execute$ GainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage, you gain that much life.\nSVar:GainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nDeckHints:Color$White\nAI:RemoveDeck:Random\nOracle:Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
Create the Forge script for this magic card
{"name": "Double Stroke", "mana_cost": "", "type_line": "Conspiracy", "oracle_text": "Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nWhenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy."}
Name:Double Stroke\nManaCost:no cost\nTypes:Conspiracy\nK:Hidden agenda\nT:Mode$ SpellCast | ValidCard$ Instant.NamedCard,Sorcery.NamedCard | ValidActivatingPlayer$ You | Execute$ TrigCopySpell | TriggerZones$ Command | OptionalDecider$ You | TriggerDescription$ Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ 1 | MayChooseTarget$ True\nSVar:AgendaLogic:MostProminentSpellInComputerDeck\nOracle:Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nWhenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Double Stroke", "mana_cost": "", "type_line": "Conspiracy", "oracle_text": "Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nWhenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy."} ### Response: Name:Double Stroke\nManaCost:no cost\nTypes:Conspiracy\nK:Hidden agenda\nT:Mode$ SpellCast | ValidCard$ Instant.NamedCard,Sorcery.NamedCard | ValidActivatingPlayer$ You | Execute$ TrigCopySpell | TriggerZones$ Command | OptionalDecider$ You | TriggerDescription$ Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ 1 | MayChooseTarget$ True\nSVar:AgendaLogic:MostProminentSpellInComputerDeck\nOracle:Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nWhenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.
Create the Forge script for this magic card
{"name": "Wormfang Manta", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Nightmare Fish Beast", "oracle_text": "Flying\nWhen Wormfang Manta enters the battlefield, you skip your next turn.\nWhen Wormfang Manta leaves the battlefield, you take an extra turn after this one.", "power": "6", "toughness": "1"}
Name:Wormfang Manta\nManaCost:5 U U\nTypes:Creature Nightmare Fish Beast\nPT:6/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigSkip | TriggerDescription$ When CARDNAME enters the battlefield, you skip your next turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigAdd | TriggerDescription$ When CARDNAME leaves the battlefield, you take an extra turn after this one.\nSVar:TrigAdd:DB$ AddTurn | NumTurns$ 1 | Defined$ You\nSVar:TrigSkip:DB$ SkipTurn | NumTurns$ 1 | Defined$ You\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Wormfang Manta enters the battlefield, you skip your next turn.\nWhen Wormfang Manta leaves the battlefield, you take an extra turn after this one.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wormfang Manta", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Nightmare Fish Beast", "oracle_text": "Flying\nWhen Wormfang Manta enters the battlefield, you skip your next turn.\nWhen Wormfang Manta leaves the battlefield, you take an extra turn after this one.", "power": "6", "toughness": "1"} ### Response: Name:Wormfang Manta\nManaCost:5 U U\nTypes:Creature Nightmare Fish Beast\nPT:6/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigSkip | TriggerDescription$ When CARDNAME enters the battlefield, you skip your next turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigAdd | TriggerDescription$ When CARDNAME leaves the battlefield, you take an extra turn after this one.\nSVar:TrigAdd:DB$ AddTurn | NumTurns$ 1 | Defined$ You\nSVar:TrigSkip:DB$ SkipTurn | NumTurns$ 1 | Defined$ You\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Wormfang Manta enters the battlefield, you skip your next turn.\nWhen Wormfang Manta leaves the battlefield, you take an extra turn after this one.
Create the Forge script for this magic card
{"name": "Giant Inheritance", "mana_cost": "{4}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +5/+5 and has \"Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature.\" (Enchanted creature gets +1/+1 and has trample.)\nWhen Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand."}
Name:Giant Inheritance\nManaCost:4 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 4 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 5 | AddToughness$ 5 | AddTrigger$ AttackTrigger | Description$ Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.)\nSVar:AttackTrigger:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.\nSVar:TrigToken:DB$ Token | TokenScript$ role_monster | AttachedTo$ Targeted | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target attacking creature | ValidTgts$ Creature.attacking\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nDeckHas:Type$Aura|Role & Ability$Token\nOracle:Enchant creature\nEnchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.)\nWhen Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant Inheritance", "mana_cost": "{4}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +5/+5 and has \"Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature.\" (Enchanted creature gets +1/+1 and has trample.)\nWhen Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand."} ### Response: Name:Giant Inheritance\nManaCost:4 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 4 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 5 | AddToughness$ 5 | AddTrigger$ AttackTrigger | Description$ Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.)\nSVar:AttackTrigger:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.\nSVar:TrigToken:DB$ Token | TokenScript$ role_monster | AttachedTo$ Targeted | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target attacking creature | ValidTgts$ Creature.attacking\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nDeckHas:Type$Aura|Role & Ability$Token\nOracle:Enchant creature\nEnchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.)\nWhen Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand.
Create the Forge script for this magic card
{"name": "Riot Spikes", "mana_cost": "{B/R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "({B/R} can be paid with either {B} or {R}.)\nEnchant creature\nEnchanted creature gets +2/-1."}
Name:Riot Spikes\nManaCost:BR\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ BR | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ -1 | Description$ Enchanted creature gets +2/-1.\nOracle:({B/R} can be paid with either {B} or {R}.)\nEnchant creature\nEnchanted creature gets +2/-1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Riot Spikes", "mana_cost": "{B/R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "({B/R} can be paid with either {B} or {R}.)\nEnchant creature\nEnchanted creature gets +2/-1."} ### Response: Name:Riot Spikes\nManaCost:BR\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ BR | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ -1 | Description$ Enchanted creature gets +2/-1.\nOracle:({B/R} can be paid with either {B} or {R}.)\nEnchant creature\nEnchanted creature gets +2/-1.
Create the Forge script for this magic card
{"name": "Arashin Foremost", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Double strike\nWhenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.", "power": "2", "toughness": "2"}
Name:Arashin Foremost\nManaCost:1 W W\nTypes:Creature Human Warrior\nPT:2/2\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Warrior+YouCtrl+Other | TgtPrompt$ Select another target Warrior creature you control | KW$ Double Strike\nSVar:HasAttackEffect:TRUE\nSVar:PlayMain1:TRUE\nDeckHints:Type$Warrior\nOracle:Double strike\nWhenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arashin Foremost", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Double strike\nWhenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Arashin Foremost\nManaCost:1 W W\nTypes:Creature Human Warrior\nPT:2/2\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Warrior+YouCtrl+Other | TgtPrompt$ Select another target Warrior creature you control | KW$ Double Strike\nSVar:HasAttackEffect:TRUE\nSVar:PlayMain1:TRUE\nDeckHints:Type$Warrior\nOracle:Double strike\nWhenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.
Create the Forge script for this magic card
{"name": "Hindervines", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them."}
Name:Hindervines\nManaCost:2 G\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent | AILogic$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidSource$ Creature.counters_EQ0_P1P1 | Description$ Prevent all combat damage that would be dealt by creatures with no +1/+1 counters.\nDeckHints:Ability$Counters\nOracle:Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hindervines", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them."} ### Response: Name:Hindervines\nManaCost:2 G\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent | AILogic$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidSource$ Creature.counters_EQ0_P1P1 | Description$ Prevent all combat damage that would be dealt by creatures with no +1/+1 counters.\nDeckHints:Ability$Counters\nOracle:Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
Create the Forge script for this magic card
{"name": "Fracture", "mana_cost": "{W}{B}", "type_line": "Instant", "oracle_text": "Destroy target artifact, enchantment, or planeswalker."}
Name:Fracture\nManaCost:W B\nTypes:Instant\nA:SP$ Destroy | Cost$ W B | ValidTgts$ Artifact,Enchantment,Planeswalker | TgtPrompt$ Select target artifact, enchantment, or planeswalker | SpellDescription$ Destroy target artifact, enchantment, or planeswalker.\nOracle:Destroy target artifact, enchantment, or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fracture", "mana_cost": "{W}{B}", "type_line": "Instant", "oracle_text": "Destroy target artifact, enchantment, or planeswalker."} ### Response: Name:Fracture\nManaCost:W B\nTypes:Instant\nA:SP$ Destroy | Cost$ W B | ValidTgts$ Artifact,Enchantment,Planeswalker | TgtPrompt$ Select target artifact, enchantment, or planeswalker | SpellDescription$ Destroy target artifact, enchantment, or planeswalker.\nOracle:Destroy target artifact, enchantment, or planeswalker.
Create the Forge script for this magic card
{"name": "Phyrexian Portal", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library."}
Name:Phyrexian Portal\nManaCost:3\nTypes:Artifact\nA:AB$ Dig | Cost$ 3 | ValidTgts$ Opponent | DigNum$ 10 | RememberRevealed$ True | NoLooking$ True | NoMove$ True | Choser$ Targeted | ConditionCheckSVar$ X | ConditionSVarCompare$ GE10 | SubAbility$ DBTwoPiles | SpellDescription$ If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. | StackDescription$ SpellDescription\nSVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Remembered | Separator$ Targeted | FaceDown$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE10 | ChosenPile$ DBHand | UnchosenPile$ DBExile\nSVar:DBHand:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | ChooseFromDefined$ Remembered | Mandatory$ True | Shuffle$ True\nSVar:DBExile:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Exile\nSVar:X:Count$InYourLibrary\nAI:RemoveDeck:All\nOracle:{3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phyrexian Portal", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library."} ### Response: Name:Phyrexian Portal\nManaCost:3\nTypes:Artifact\nA:AB$ Dig | Cost$ 3 | ValidTgts$ Opponent | DigNum$ 10 | RememberRevealed$ True | NoLooking$ True | NoMove$ True | Choser$ Targeted | ConditionCheckSVar$ X | ConditionSVarCompare$ GE10 | SubAbility$ DBTwoPiles | SpellDescription$ If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. | StackDescription$ SpellDescription\nSVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Remembered | Separator$ Targeted | FaceDown$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE10 | ChosenPile$ DBHand | UnchosenPile$ DBExile\nSVar:DBHand:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | ChooseFromDefined$ Remembered | Mandatory$ True | Shuffle$ True\nSVar:DBExile:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Exile\nSVar:X:Count$InYourLibrary\nAI:RemoveDeck:All\nOracle:{3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
Create the Forge script for this magic card
{"name": "Scroll of Isildur", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.\nII \u2014 Tap up to two target creatures. Put a stun counter on each of them.\nIII \u2014 Draw a card for each tapped creature target opponent controls."}
Name:Scroll of Isildur\nManaCost:2 U\nTypes:Enchantment Saga\nK:Chapter:3:DBGainControl,DBTap,DBDraw\nSVar:DBGainControl:DB$ GainControl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose target artifact | ValidTgts$ Artifact | SubAbility$ TrigTempt | LoseControl$ LeavesPlay,LoseControl | SpellDescription$ Gain control of up to one target artifact for as long as you control CARDNAME. The Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nSVar:DBTap:DB$ Tap | ValidTgts$ Creature | SubAbility$ DBCounter | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select up to two target creatures | SpellDescription$ Tap up to two target creatures. Put a stun counter on each of them.\nSVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1\nSVar:DBDraw:DB$ Draw | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Defined$ You | NumCards$ X | SpellDescription$ Draw a card for each tapped creature target opponent controls.\nSVar:X:Count$Valid Creature.tapped+TargetedPlayerCtrl\nDeckHas:Ability$Counters\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.\nII — Tap up to two target creatures. Put a stun counter on each of them.\nIII — Draw a card for each tapped creature target opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scroll of Isildur", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.\nII \u2014 Tap up to two target creatures. Put a stun counter on each of them.\nIII \u2014 Draw a card for each tapped creature target opponent controls."} ### Response: Name:Scroll of Isildur\nManaCost:2 U\nTypes:Enchantment Saga\nK:Chapter:3:DBGainControl,DBTap,DBDraw\nSVar:DBGainControl:DB$ GainControl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose target artifact | ValidTgts$ Artifact | SubAbility$ TrigTempt | LoseControl$ LeavesPlay,LoseControl | SpellDescription$ Gain control of up to one target artifact for as long as you control CARDNAME. The Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nSVar:DBTap:DB$ Tap | ValidTgts$ Creature | SubAbility$ DBCounter | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select up to two target creatures | SpellDescription$ Tap up to two target creatures. Put a stun counter on each of them.\nSVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1\nSVar:DBDraw:DB$ Draw | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Defined$ You | NumCards$ X | SpellDescription$ Draw a card for each tapped creature target opponent controls.\nSVar:X:Count$Valid Creature.tapped+TargetedPlayerCtrl\nDeckHas:Ability$Counters\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.\nII — Tap up to two target creatures. Put a stun counter on each of them.\nIII — Draw a card for each tapped creature target opponent controls.
Create the Forge script for this magic card
{"name": "Denied!", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell."}
Name:Denied!\nManaCost:U\nTypes:Instant\nA:SP$ NameCard | Defined$ You | AILogic$ MostProminentInHumanDeck | SubAbility$ DBTarget | SpellDescription$ Choose a card name,\nSVar:DBTarget:DB$ Pump | TargetType$ Spell | ValidTgts$ Card | TgtZone$ Stack | SubAbility$ DBRevealHand | SpellDescription$ None\nSVar:DBRevealHand:DB$ RevealHand | Defined$ TargetedController | RememberRevealed$ True | SubAbility$ DBCounter | SpellDescription$ then target spell's controller reveals their hand.\nSVar:DBCounter:DB$ Counter | Defined$ Targeted | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ GE1 | SubAbility$ DBCleanup | SpellDescription$ If a card with the chosen name is revealed this way, counter that spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Denied!", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell."} ### Response: Name:Denied!\nManaCost:U\nTypes:Instant\nA:SP$ NameCard | Defined$ You | AILogic$ MostProminentInHumanDeck | SubAbility$ DBTarget | SpellDescription$ Choose a card name,\nSVar:DBTarget:DB$ Pump | TargetType$ Spell | ValidTgts$ Card | TgtZone$ Stack | SubAbility$ DBRevealHand | SpellDescription$ None\nSVar:DBRevealHand:DB$ RevealHand | Defined$ TargetedController | RememberRevealed$ True | SubAbility$ DBCounter | SpellDescription$ then target spell's controller reveals their hand.\nSVar:DBCounter:DB$ Counter | Defined$ Targeted | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ GE1 | SubAbility$ DBCleanup | SpellDescription$ If a card with the chosen name is revealed this way, counter that spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell.
Create the Forge script for this magic card
{"name": "Demonlord of Ashmouth", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nWhen Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)", "power": "5", "toughness": "4"}
Name:Demonlord of Ashmouth\nManaCost:2 B B\nTypes:Creature Demon\nPT:5/4\nK:Flying\nK:Undying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExileUnless | TriggerDescription$ When CARDNAME enters the battlefield, exile it unless you sacrifice another creature.\nSVar:TrigExileUnless:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile | UnlessCost$ Sac<1/Creature.Other/other creature> | UnlessPayer$ You\nSVar:NeedsToPlay:Creature.cmcLE2+YouCtrl\nOracle:Flying\nWhen Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Demonlord of Ashmouth", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nWhen Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)", "power": "5", "toughness": "4"} ### Response: Name:Demonlord of Ashmouth\nManaCost:2 B B\nTypes:Creature Demon\nPT:5/4\nK:Flying\nK:Undying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExileUnless | TriggerDescription$ When CARDNAME enters the battlefield, exile it unless you sacrifice another creature.\nSVar:TrigExileUnless:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile | UnlessCost$ Sac<1/Creature.Other/other creature> | UnlessPayer$ You\nSVar:NeedsToPlay:Creature.cmcLE2+YouCtrl\nOracle:Flying\nWhen Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Create the Forge script for this magic card
{"name": "Wall of Deceit", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{3}: Turn Wall of Deceit face down.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "0", "toughness": "5"}
Name:Wall of Deceit\nManaCost:1 U\nTypes:Creature Wall\nPT:0/5\nK:Defender\nA:AB$ SetState | Cost$ 3 | Defined$ Self | Mode$ TurnFaceDown | AILogic$ Never | SpellDescription$ Turn CARDNAME face down.\nK:Morph:U\nOracle:Defender (This creature can't attack.)\n{3}: Turn Wall of Deceit face down.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wall of Deceit", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{3}: Turn Wall of Deceit face down.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "0", "toughness": "5"} ### Response: Name:Wall of Deceit\nManaCost:1 U\nTypes:Creature Wall\nPT:0/5\nK:Defender\nA:AB$ SetState | Cost$ 3 | Defined$ Self | Mode$ TurnFaceDown | AILogic$ Never | SpellDescription$ Turn CARDNAME face down.\nK:Morph:U\nOracle:Defender (This creature can't attack.)\n{3}: Turn Wall of Deceit face down.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Alhammarret's Archive", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "If you would gain life, you gain twice that much life instead.\nIf you would draw a card except the first one you draw in each of your draw steps, draw two cards instead."}
Name:Alhammarret's Archive\nManaCost:5\nTypes:Legendary Artifact\nR:Event$ GainLife | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ GainDouble | AILogic$ DoubleLife | Description$ If you would gain life, you gain twice that much life instead.\nSVar:GainDouble:DB$ ReplaceEffect | VarName$ LifeGained | VarValue$ X\nSVar:X:ReplaceCount$LifeGained/Twice\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | NotFirstCardInDrawStep$ True | ReplaceWith$ DrawTwo | Description$ If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.\nSVar:DrawTwo:DB$ Draw | Defined$ You | NumCards$ 2\nDeckHints:Ability$LifeGain\nOracle:If you would gain life, you gain twice that much life instead.\nIf you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Alhammarret's Archive", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "If you would gain life, you gain twice that much life instead.\nIf you would draw a card except the first one you draw in each of your draw steps, draw two cards instead."} ### Response: Name:Alhammarret's Archive\nManaCost:5\nTypes:Legendary Artifact\nR:Event$ GainLife | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ GainDouble | AILogic$ DoubleLife | Description$ If you would gain life, you gain twice that much life instead.\nSVar:GainDouble:DB$ ReplaceEffect | VarName$ LifeGained | VarValue$ X\nSVar:X:ReplaceCount$LifeGained/Twice\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | NotFirstCardInDrawStep$ True | ReplaceWith$ DrawTwo | Description$ If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.\nSVar:DrawTwo:DB$ Draw | Defined$ You | NumCards$ 2\nDeckHints:Ability$LifeGain\nOracle:If you would gain life, you gain twice that much life instead.\nIf you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Create the Forge script for this magic card
{"name": "Nadir Kraken", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Kraken", "oracle_text": "Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.", "power": "2", "toughness": "3"}
Name:Nadir Kraken\nManaCost:1 U U\nTypes:Creature Kraken\nPT:2/3\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on CARDNAME and create a 1/1 blue Tentacle creature token.\nSVar:TrigPutCounter:AB$ PutCounter | Cost$ 1 | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ u_1_1_tentacle\nDeckHas:Ability$Token|Counters\nOracle:Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nadir Kraken", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Kraken", "oracle_text": "Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.", "power": "2", "toughness": "3"} ### Response: Name:Nadir Kraken\nManaCost:1 U U\nTypes:Creature Kraken\nPT:2/3\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on CARDNAME and create a 1/1 blue Tentacle creature token.\nSVar:TrigPutCounter:AB$ PutCounter | Cost$ 1 | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ u_1_1_tentacle\nDeckHas:Ability$Token|Counters\nOracle:Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.
Create the Forge script for this magic card
{"name": "Circle of the Moon Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Elf Druid", "oracle_text": "Bear Form \u2014 As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.)", "power": "2", "toughness": "4"}
Name:Circle of the Moon Druid\nManaCost:2 G\nTypes:Creature Human Elf Druid\nPT:2/4\nS:Mode$ Continuous | Affected$ Card.Self | Condition$ PlayerTurn | EffectZone$ Battlefield | SetPower$ 4 | SetToughness$ 2 | AddType$ Creature & Bear | RemoveCreatureTypes$ True | Description$ Bear Form — As long as it's your turn, CARDNAME is a Bear with base power and toughness 4/2. (It loses all other creature types.)\nOracle:Bear Form — As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Circle of the Moon Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Elf Druid", "oracle_text": "Bear Form \u2014 As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.)", "power": "2", "toughness": "4"} ### Response: Name:Circle of the Moon Druid\nManaCost:2 G\nTypes:Creature Human Elf Druid\nPT:2/4\nS:Mode$ Continuous | Affected$ Card.Self | Condition$ PlayerTurn | EffectZone$ Battlefield | SetPower$ 4 | SetToughness$ 2 | AddType$ Creature & Bear | RemoveCreatureTypes$ True | Description$ Bear Form — As long as it's your turn, CARDNAME is a Bear with base power and toughness 4/2. (It loses all other creature types.)\nOracle:Bear Form — As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.)
Create the Forge script for this magic card
{"name": "Ovika, Enigma Goliath", "mana_cost": "{5}{U}{R}", "type_line": "Legendary Creature \u2014 Phyrexian Nightmare", "oracle_text": "Flying\nWard\u2014{3}, Pay 3 life.\nWhenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.", "power": "6", "toughness": "6"}
Name:Ovika, Enigma Goliath\nManaCost:5 U R\nTypes:Legendary Creature Phyrexian Nightmare\nPT:6/6\nK:Flying\nK:Ward:3 PayLife<3>\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ r_1_1_phyrexian_goblin | TokenOwner$ You | PumpKeywords$ Haste | PumpDuration$ EOT\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nSVar:BuffedBy:Card.nonCreature\nDeckHas:Ability$Token & Type$Goblin\nOracle:Flying\nWard — {3}, Pay 3 life.\nWhenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ovika, Enigma Goliath", "mana_cost": "{5}{U}{R}", "type_line": "Legendary Creature \u2014 Phyrexian Nightmare", "oracle_text": "Flying\nWard\u2014{3}, Pay 3 life.\nWhenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.", "power": "6", "toughness": "6"} ### Response: Name:Ovika, Enigma Goliath\nManaCost:5 U R\nTypes:Legendary Creature Phyrexian Nightmare\nPT:6/6\nK:Flying\nK:Ward:3 PayLife<3>\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ r_1_1_phyrexian_goblin | TokenOwner$ You | PumpKeywords$ Haste | PumpDuration$ EOT\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nSVar:BuffedBy:Card.nonCreature\nDeckHas:Ability$Token & Type$Goblin\nOracle:Flying\nWard — {3}, Pay 3 life.\nWhenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.
Create the Forge script for this magic card
{"name": "Tezzeret, Master of Metal", "mana_cost": "{4}{U}{B}", "type_line": "Legendary Planeswalker \u2014 Tezzeret", "oracle_text": "+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.\n\u22123: Target opponent loses life equal to the number of artifacts you control.\n\u22128: Gain control of all artifacts and creatures target opponent controls.", "loyalty": "5"}
Name:Tezzeret, Master of Metal\nManaCost:4 U B\nTypes:Legendary Planeswalker Tezzeret\nLoyalty:5\nA:AB$ DigUntil | Cost$ AddCounter<1/LOYALTY> | Valid$ Card.Artifact | ValidDescription$ artifact | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | FoundDestination$ Hand | Planeswalker$ True | SpellDescription$ Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.\nA:AB$ LoseLife | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | LifeAmount$ X | SpellDescription$ Target opponent loses life equal to the number of artifacts you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nA:AB$ GainControl | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | AllValid$ Artifact,Creature | ControlledByTarget$ True | NewController$ You | SpellDescription$ Gain control of all artifacts and creatures target opponent controls.\nDeckNeeds:Type$Artifact\nAI:RemoveDeck:Random\nDeckHints:Name$Tezzeret's Betrayal\nOracle:[+1]: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.\n[-3]: Target opponent loses life equal to the number of artifacts you control.\n[-8]: Gain control of all artifacts and creatures target opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tezzeret, Master of Metal", "mana_cost": "{4}{U}{B}", "type_line": "Legendary Planeswalker \u2014 Tezzeret", "oracle_text": "+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.\n\u22123: Target opponent loses life equal to the number of artifacts you control.\n\u22128: Gain control of all artifacts and creatures target opponent controls.", "loyalty": "5"} ### Response: Name:Tezzeret, Master of Metal\nManaCost:4 U B\nTypes:Legendary Planeswalker Tezzeret\nLoyalty:5\nA:AB$ DigUntil | Cost$ AddCounter<1/LOYALTY> | Valid$ Card.Artifact | ValidDescription$ artifact | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | FoundDestination$ Hand | Planeswalker$ True | SpellDescription$ Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.\nA:AB$ LoseLife | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | LifeAmount$ X | SpellDescription$ Target opponent loses life equal to the number of artifacts you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nA:AB$ GainControl | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | AllValid$ Artifact,Creature | ControlledByTarget$ True | NewController$ You | SpellDescription$ Gain control of all artifacts and creatures target opponent controls.\nDeckNeeds:Type$Artifact\nAI:RemoveDeck:Random\nDeckHints:Name$Tezzeret's Betrayal\nOracle:[+1]: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.\n[-3]: Target opponent loses life equal to the number of artifacts you control.\n[-8]: Gain control of all artifacts and creatures target opponent controls.
Create the Forge script for this magic card
{"name": "Serpentine Basilisk", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Basilisk", "oracle_text": "Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.\nMorph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "2", "toughness": "3"}
Name:Serpentine Basilisk\nManaCost:2 G G\nTypes:Creature Basilisk\nPT:2/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, destroy that creature at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredTargetLKICopy | TriggerDescription$ Destroy damaged creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nK:Morph:1 G G\nOracle:Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.\nMorph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Serpentine Basilisk", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Basilisk", "oracle_text": "Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.\nMorph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "2", "toughness": "3"} ### Response: Name:Serpentine Basilisk\nManaCost:2 G G\nTypes:Creature Basilisk\nPT:2/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, destroy that creature at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredTargetLKICopy | TriggerDescription$ Destroy damaged creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nK:Morph:1 G G\nOracle:Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.\nMorph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Infused Arrows", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\n{T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn."}
Name:Infused Arrows\nManaCost:4\nTypes:Artifact\nK:Sunburst\nA:AB$ Pump | Cost$ T SubCounter<X/CHARGE> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | SpellDescription$ Target creature gets -X/-X until end of turn.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nSVar:NeedsToPlayVar:Z GE1\nSVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources\nDeckHints:Ability$Proliferate\nOracle:Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\n{T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infused Arrows", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\n{T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn."} ### Response: Name:Infused Arrows\nManaCost:4\nTypes:Artifact\nK:Sunburst\nA:AB$ Pump | Cost$ T SubCounter<X/CHARGE> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | SpellDescription$ Target creature gets -X/-X until end of turn.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nSVar:NeedsToPlayVar:Z GE1\nSVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources\nDeckHints:Ability$Proliferate\nOracle:Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\n{T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.
Create the Forge script for this magic card
{"name": "God-Eternal Kefnet", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Zombie God", "oracle_text": "Flying\nYou may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.\nWhen God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.", "power": "4", "toughness": "5"}
Name:God-Eternal Kefnet\nManaCost:2 U U\nTypes:Legendary Creature Zombie God\nPT:4/5\nK:Flying\nT:Mode$ Drawn | ValidCard$ Card.YouOwn | Number$ 1 | OptionalDecider$ You | Static$ True | ForReveal$ True | Execute$ DBReveal | TriggerZones$ Battlefield | TriggerDescription$ You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.\nSVar:DBReveal:DB$ Reveal | Defined$ You | RevealDefined$ TriggeredCard | RememberRevealed$ True | SubAbility$ DBTrigger | AILogic$ Kefnet\nSVar:DBTrigger:DB$ ImmediateTrigger | RememberObjects$ RememberedCard | ConditionDefined$ RememberedCard | ConditionPresent$ Instant,Sorcery | SubAbility$ DBCleanup | Execute$ DBPlay | TriggerDescription$ Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.\nSVar:DBPlay:DB$ Play | Defined$ DelayTriggerRemembered | ValidSA$ Spell | PlayReduceCost$ 2 | Optional$ True | CopyCard$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Card.Self | Execute$ TriReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.\nSVar:TriReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Destination$ Library | LibraryPosition$ 2\nOracle:Flying\nYou may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.\nWhen God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "God-Eternal Kefnet", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Zombie God", "oracle_text": "Flying\nYou may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.\nWhen God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.", "power": "4", "toughness": "5"} ### Response: Name:God-Eternal Kefnet\nManaCost:2 U U\nTypes:Legendary Creature Zombie God\nPT:4/5\nK:Flying\nT:Mode$ Drawn | ValidCard$ Card.YouOwn | Number$ 1 | OptionalDecider$ You | Static$ True | ForReveal$ True | Execute$ DBReveal | TriggerZones$ Battlefield | TriggerDescription$ You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.\nSVar:DBReveal:DB$ Reveal | Defined$ You | RevealDefined$ TriggeredCard | RememberRevealed$ True | SubAbility$ DBTrigger | AILogic$ Kefnet\nSVar:DBTrigger:DB$ ImmediateTrigger | RememberObjects$ RememberedCard | ConditionDefined$ RememberedCard | ConditionPresent$ Instant,Sorcery | SubAbility$ DBCleanup | Execute$ DBPlay | TriggerDescription$ Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.\nSVar:DBPlay:DB$ Play | Defined$ DelayTriggerRemembered | ValidSA$ Spell | PlayReduceCost$ 2 | Optional$ True | CopyCard$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Card.Self | Execute$ TriReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.\nSVar:TriReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Destination$ Library | LibraryPosition$ 2\nOracle:Flying\nYou may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.\nWhen God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Create the Forge script for this magic card
{"name": "Futurist Sentinel", "mana_cost": "{3}{U}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "6"}
Name:Futurist Sentinel\nManaCost:3 U\nTypes:Artifact Vehicle\nPT:6/6\nK:Crew:3\nOracle:Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Futurist Sentinel", "mana_cost": "{3}{U}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "6"} ### Response: Name:Futurist Sentinel\nManaCost:3 U\nTypes:Artifact Vehicle\nPT:6/6\nK:Crew:3\nOracle:Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Create the Forge script for this magic card
{"name": "A-Manticore", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Manticore", "oracle_text": "Flash\nFlying\nTail Spikes \u2014 When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.", "power": "3", "toughness": "1"}
Name:A-Manticore\nManaCost:3 B\nTypes:Creature Manticore\nPT:3/1\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TailSpikes | TriggerDescription$ Tail Spikes — When CARDNAME enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.\nSVar:TailSpikes:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn+OppCtrl | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn\nOracle:Flash\nFlying\nTail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Manticore", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Manticore", "oracle_text": "Flash\nFlying\nTail Spikes \u2014 When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.", "power": "3", "toughness": "1"} ### Response: Name:A-Manticore\nManaCost:3 B\nTypes:Creature Manticore\nPT:3/1\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TailSpikes | TriggerDescription$ Tail Spikes — When CARDNAME enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.\nSVar:TailSpikes:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn+OppCtrl | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn\nOracle:Flash\nFlying\nTail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Create the Forge script for this magic card
{"name": "Lapse of Certainty", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard."}
Name:Lapse of Certainty\nManaCost:2 W\nTypes:Instant\nA:SP$ Counter | Cost$ 2 W | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | Destination$ TopOfLibrary | SpellDescription$ Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.\nOracle:Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lapse of Certainty", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard."} ### Response: Name:Lapse of Certainty\nManaCost:2 W\nTypes:Instant\nA:SP$ Counter | Cost$ 2 W | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | Destination$ TopOfLibrary | SpellDescription$ Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.\nOracle:Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Create the Forge script for this magic card
{"name": "Giant Trap Door Spider", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.", "power": "2", "toughness": "3"}
Name:Giant Trap Door Spider\nManaCost:1 R G\nTypes:Creature Spider\nPT:2/3\nA:AB$ ChangeZone | Cost$ 1 R G T | ValidTgts$ Creature.attackingYou+withoutFlying | ThisDefinedAndTgts$ Self | TgtPrompt$ Select target creature without flying that's attacking you | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile CARDNAME and target creature without flying that's attacking you.\nAI:RemoveDeck:All\nOracle:{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant Trap Door Spider", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.", "power": "2", "toughness": "3"} ### Response: Name:Giant Trap Door Spider\nManaCost:1 R G\nTypes:Creature Spider\nPT:2/3\nA:AB$ ChangeZone | Cost$ 1 R G T | ValidTgts$ Creature.attackingYou+withoutFlying | ThisDefinedAndTgts$ Self | TgtPrompt$ Select target creature without flying that's attacking you | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile CARDNAME and target creature without flying that's attacking you.\nAI:RemoveDeck:All\nOracle:{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.
Create the Forge script for this magic card
{"name": "Bubbling Muck", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}."}
Name:Bubbling Muck\nManaCost:B\nTypes:Sorcery\nA:SP$ Effect | Triggers$ SwampTrigger | SpellDescription$ Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.\nSVar:SwampTrigger:Mode$ TapsForMana | ValidCard$ Swamp | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever a player taps a Swamp for mana, that player adds an additional {B}.\nSVar:TrigMana:DB$ Mana | Produced$ B | Amount$ 1 | Defined$ TriggeredActivator\nAI:RemoveDeck:All\nOracle:Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bubbling Muck", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}."} ### Response: Name:Bubbling Muck\nManaCost:B\nTypes:Sorcery\nA:SP$ Effect | Triggers$ SwampTrigger | SpellDescription$ Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.\nSVar:SwampTrigger:Mode$ TapsForMana | ValidCard$ Swamp | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever a player taps a Swamp for mana, that player adds an additional {B}.\nSVar:TrigMana:DB$ Mana | Produced$ B | Amount$ 1 | Defined$ TriggeredActivator\nAI:RemoveDeck:All\nOracle:Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
Create the Forge script for this magic card
{"name": "Marble Gargoyle", "mana_cost": "{2}{W}", "type_line": "Artifact Creature \u2014 Gargoyle", "oracle_text": "Flying\n{W}: Marble Gargoyle gets +0/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Marble Gargoyle\nManaCost:2 W\nTypes:Artifact Creature Gargoyle\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ W | NumDef$ 1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nOracle:Flying\n{W}: Marble Gargoyle gets +0/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Marble Gargoyle", "mana_cost": "{2}{W}", "type_line": "Artifact Creature \u2014 Gargoyle", "oracle_text": "Flying\n{W}: Marble Gargoyle gets +0/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Marble Gargoyle\nManaCost:2 W\nTypes:Artifact Creature Gargoyle\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ W | NumDef$ 1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nOracle:Flying\n{W}: Marble Gargoyle gets +0/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Frontier Guide", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "{3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.", "power": "1", "toughness": "1"}
Name:Frontier Guide\nManaCost:1 G\nTypes:Creature Elf Scout\nPT:1/1\nA:AB$ ChangeZone | Cost$ 3 G T | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nOracle:{3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frontier Guide", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "{3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.", "power": "1", "toughness": "1"} ### Response: Name:Frontier Guide\nManaCost:1 G\nTypes:Creature Elf Scout\nPT:1/1\nA:AB$ ChangeZone | Cost$ 3 G T | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nOracle:{3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Nihil Spellbomb", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard.\nWhen Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card."}
Name:Nihil Spellbomb\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZoneAll | Cost$ T Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card | Shuffle$ True | SpellDescription$ Exile all cards from target player's graveyard.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.\nSVar:TrigDraw:AB$Draw | Cost$ B | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.\nWhen Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nihil Spellbomb", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard.\nWhen Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card."} ### Response: Name:Nihil Spellbomb\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZoneAll | Cost$ T Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card | Shuffle$ True | SpellDescription$ Exile all cards from target player's graveyard.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.\nSVar:TrigDraw:AB$Draw | Cost$ B | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.\nWhen Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Surge of Zeal", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Radiance \u2014 Target creature and each other creature that shares a color with it gain haste until end of turn."}
Name:Surge of Zeal\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | Radiance$ True | KW$ Haste | SpellDescription$ Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.\nOracle:Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Surge of Zeal", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Radiance \u2014 Target creature and each other creature that shares a color with it gain haste until end of turn."} ### Response: Name:Surge of Zeal\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | Radiance$ True | KW$ Haste | SpellDescription$ Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.\nOracle:Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.
Create the Forge script for this magic card
{"name": "Mechanized Production", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact you control\nAt the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game."}
Name:Mechanized Production\nManaCost:2 U U\nTypes:Enchantment Aura\nK:Enchant artifact you control\nA:SP$ Attach | Cost$ 2 U U | ValidTgts$ Artifact.YouCtrl | AITgts$ Artifact.YouCtrl+nonLegendary | TgtPrompt$ Select target Artifact you control | AILogic$ Pump\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCopyPermanent | TriggerDescription$ At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.\nSVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ Enchanted | NumCopies$ 1 | SubAbility$ DBWin\nSVar:DBWin:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ GE8\nSVar:X:Count$MostCardName Artifact.YouCtrl\nOracle:Enchant artifact you control\nAt the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mechanized Production", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact you control\nAt the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game."} ### Response: Name:Mechanized Production\nManaCost:2 U U\nTypes:Enchantment Aura\nK:Enchant artifact you control\nA:SP$ Attach | Cost$ 2 U U | ValidTgts$ Artifact.YouCtrl | AITgts$ Artifact.YouCtrl+nonLegendary | TgtPrompt$ Select target Artifact you control | AILogic$ Pump\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCopyPermanent | TriggerDescription$ At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.\nSVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ Enchanted | NumCopies$ 1 | SubAbility$ DBWin\nSVar:DBWin:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ GE8\nSVar:X:Count$MostCardName Artifact.YouCtrl\nOracle:Enchant artifact you control\nAt the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Create the Forge script for this magic card
{"name": "Lead-Belly Chimera", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Chimera", "oracle_text": "Trample\nSacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)", "power": "2", "toughness": "2"}
Name:Lead-Belly Chimera\nManaCost:4\nTypes:Artifact Creature Chimera\nPT:2/2\nK:Trample\nA:AB$ PutCounter | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.Chimera | TgtPrompt$ Select target Chimera creature | CounterType$ P2P2 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)\nSVar:DBPump:DB$ Pump | KW$ Trample | Defined$ Targeted | Duration$ Permanent\nAI:RemoveDeck:All\nOracle:Trample\nSacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lead-Belly Chimera", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Chimera", "oracle_text": "Trample\nSacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)", "power": "2", "toughness": "2"} ### Response: Name:Lead-Belly Chimera\nManaCost:4\nTypes:Artifact Creature Chimera\nPT:2/2\nK:Trample\nA:AB$ PutCounter | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.Chimera | TgtPrompt$ Select target Chimera creature | CounterType$ P2P2 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)\nSVar:DBPump:DB$ Pump | KW$ Trample | Defined$ Targeted | Duration$ Permanent\nAI:RemoveDeck:All\nOracle:Trample\nSacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)
Create the Forge script for this magic card
{"name": "Zombie Trailblazer", "mana_cost": "{B}{B}{B}", "type_line": "Creature \u2014 Zombie Scout", "oracle_text": "Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.\nTap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)", "power": "2", "toughness": "2"}
Name:Zombie Trailblazer\nManaCost:B B B\nTypes:Creature Zombie Scout\nPT:2/2\nA:AB$ Animate | Cost$ tapXType<1/Zombie> | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ Swamp | RemoveLandTypes$ True | SpellDescription$ Target land becomes a Swamp until end of turn.\nA:AB$ Pump | Cost$ tapXType<1/Zombie> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Swampwalk | SpellDescription$ Target creature gains swampwalk until end of turn.\nAI:RemoveDeck:All\nOracle:Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.\nTap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zombie Trailblazer", "mana_cost": "{B}{B}{B}", "type_line": "Creature \u2014 Zombie Scout", "oracle_text": "Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.\nTap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)", "power": "2", "toughness": "2"} ### Response: Name:Zombie Trailblazer\nManaCost:B B B\nTypes:Creature Zombie Scout\nPT:2/2\nA:AB$ Animate | Cost$ tapXType<1/Zombie> | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ Swamp | RemoveLandTypes$ True | SpellDescription$ Target land becomes a Swamp until end of turn.\nA:AB$ Pump | Cost$ tapXType<1/Zombie> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Swampwalk | SpellDescription$ Target creature gains swampwalk until end of turn.\nAI:RemoveDeck:All\nOracle:Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.\nTap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Create the Forge script for this magic card
{"name": "Bartered Cow", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Ox", "oracle_text": "When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")", "power": "3", "toughness": "3"}
Name:Bartered Cow\nManaCost:3 W\nTypes:Creature Ox\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | TriggerController$ TriggeredCardController | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nT:Mode$ Discarded | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nSVar:SacMe:1\nSVar:DiscardMe:3\nDeckHas:Ability$Token|LifeGain|Food\nOracle:When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bartered Cow", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Ox", "oracle_text": "When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")", "power": "3", "toughness": "3"} ### Response: Name:Bartered Cow\nManaCost:3 W\nTypes:Creature Ox\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | TriggerController$ TriggeredCardController | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nT:Mode$ Discarded | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nSVar:SacMe:1\nSVar:DiscardMe:3\nDeckHas:Ability$Token|LifeGain|Food\nOracle:When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Create the Forge script for this magic card
{"name": "Silver-Inlaid Dagger", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0.\nAs long as equipped creature is a Human, it gets an additional +1/+0.\nEquip {2}"}
Name:Silver-Inlaid Dagger\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nS:Mode$ Continuous | Affected$ Human.EquippedBy | AddPower$ 1 | Description$ As long as equipped creature is a Human, it gets an additional +1/+0.\nOracle:Equipped creature gets +2/+0.\nAs long as equipped creature is a Human, it gets an additional +1/+0.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silver-Inlaid Dagger", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0.\nAs long as equipped creature is a Human, it gets an additional +1/+0.\nEquip {2}"} ### Response: Name:Silver-Inlaid Dagger\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nS:Mode$ Continuous | Affected$ Human.EquippedBy | AddPower$ 1 | Description$ As long as equipped creature is a Human, it gets an additional +1/+0.\nOracle:Equipped creature gets +2/+0.\nAs long as equipped creature is a Human, it gets an additional +1/+0.\nEquip {2}
Create the Forge script for this magic card
{"name": "Grazing Whiptail", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Reach", "power": "3", "toughness": "4"}
Name:Grazing Whiptail\nManaCost:2 G G\nTypes:Creature Dinosaur\nPT:3/4\nK:Reach\nOracle:Reach
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grazing Whiptail", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Reach", "power": "3", "toughness": "4"} ### Response: Name:Grazing Whiptail\nManaCost:2 G G\nTypes:Creature Dinosaur\nPT:3/4\nK:Reach\nOracle:Reach
Create the Forge script for this magic card
{"name": "Gaea's Gift", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say \"destroy\" don't destroy it.)"}
Name:Gaea's Gift\nManaCost:1 G\nTypes:Instant\nA:SP$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Hexproof & Indestructible & Trample & Reach\nDeckHas:Ability$Counters & Keyword$Reach|Trample|Hexproof|Indestructible\nOracle:Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gaea's Gift", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say \"destroy\" don't destroy it.)"} ### Response: Name:Gaea's Gift\nManaCost:1 G\nTypes:Instant\nA:SP$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Hexproof & Indestructible & Trample & Reach\nDeckHas:Ability$Counters & Keyword$Reach|Trample|Hexproof|Indestructible\nOracle:Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Create the Forge script for this magic card
{"name": "Flaring Pain", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Damage can't be prevented this turn.\nFlashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Flaring Pain\nManaCost:1 R\nTypes:Instant\nK:Flashback:R\nA:SP$ Effect | Cost$ 1 R | StaticAbilities$ STCantPrevent | SpellDescription$ Damage can't be prevented this turn.\nSVar:STCantPrevent:Mode$ CantPreventDamage | EffectZone$ Command | Description$ Damage can't be prevented.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Damage can't be prevented this turn.\nFlashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flaring Pain", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Damage can't be prevented this turn.\nFlashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Flaring Pain\nManaCost:1 R\nTypes:Instant\nK:Flashback:R\nA:SP$ Effect | Cost$ 1 R | StaticAbilities$ STCantPrevent | SpellDescription$ Damage can't be prevented this turn.\nSVar:STCantPrevent:Mode$ CantPreventDamage | EffectZone$ Command | Description$ Damage can't be prevented.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Damage can't be prevented this turn.\nFlashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Blizzard", "mana_cost": "{G}{G}", "type_line": "Enchantment", "oracle_text": "Cast this spell only if you control a snow land.\nCumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nCreatures with flying don't untap during their controllers' untap steps."}
Name:Blizzard\nManaCost:G G\nTypes:Enchantment\nK:Cumulative upkeep:2\nS:Mode$ Continuous | Affected$ Creature.withFlying | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures with flying don't untap during their controllers' untap steps.\nS:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | IsPresent$ Snow.Land+YouCtrl | PresentCompare$ EQ0 | Description$ Cast CARDNAME only if you control a snow land.\nAI:RemoveDeck:Random\nOracle:Cast this spell only if you control a snow land.\nCumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nCreatures with flying don't untap during their controllers' untap steps.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blizzard", "mana_cost": "{G}{G}", "type_line": "Enchantment", "oracle_text": "Cast this spell only if you control a snow land.\nCumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nCreatures with flying don't untap during their controllers' untap steps."} ### Response: Name:Blizzard\nManaCost:G G\nTypes:Enchantment\nK:Cumulative upkeep:2\nS:Mode$ Continuous | Affected$ Creature.withFlying | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures with flying don't untap during their controllers' untap steps.\nS:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | IsPresent$ Snow.Land+YouCtrl | PresentCompare$ EQ0 | Description$ Cast CARDNAME only if you control a snow land.\nAI:RemoveDeck:Random\nOracle:Cast this spell only if you control a snow land.\nCumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nCreatures with flying don't untap during their controllers' untap steps.
Create the Forge script for this magic card
{"name": "Marshdrinker Giant", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.", "power": "4", "toughness": "3"}
Name:Marshdrinker Giant\nManaCost:3 G G\nTypes:Creature Giant Warrior\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target Island or Swamp an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Land.Island+OppCtrl,Land.Swamp+OppCtrl | TgtPrompt$ Select target Island or Swamp an opponent controls\nOracle:When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Marshdrinker Giant", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.", "power": "4", "toughness": "3"} ### Response: Name:Marshdrinker Giant\nManaCost:3 G G\nTypes:Creature Giant Warrior\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target Island or Swamp an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Land.Island+OppCtrl,Land.Swamp+OppCtrl | TgtPrompt$ Select target Island or Swamp an opponent controls\nOracle:When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.