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Create the Forge script for this magic card
{"name": "Morselhoarder", "mana_cost": "{4}{R/G}{R/G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Morselhoarder enters the battlefield with two -1/-1 counters on it.\nRemove a -1/-1 counter from Morselhoarder: Add one mana of any color.", "power": "6", "toughness": "4"}
Name:Morselhoarder\nManaCost:4 RG RG\nTypes:Creature Elemental\nPT:6/4\nK:etbCounter:M1M1:2\nA:AB$ Mana | Cost$ SubCounter<1/M1M1> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Morselhoarder enters the battlefield with two -1/-1 counters on it.\nRemove a -1/-1 counter from Morselhoarder: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Morselhoarder", "mana_cost": "{4}{R/G}{R/G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Morselhoarder enters the battlefield with two -1/-1 counters on it.\nRemove a -1/-1 counter from Morselhoarder: Add one mana of any color.", "power": "6", "toughness": "4"} ### Response: Name:Morselhoarder\nManaCost:4 RG RG\nTypes:Creature Elemental\nPT:6/4\nK:etbCounter:M1M1:2\nA:AB$ Mana | Cost$ SubCounter<1/M1M1> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Morselhoarder enters the battlefield with two -1/-1 counters on it.\nRemove a -1/-1 counter from Morselhoarder: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Scute Swarm", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.", "power": "1", "toughness": "1"}
Name:Scute Swarm\nManaCost:2 G\nTypes:Creature Insect\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigBranch | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of CARDNAME instead.\nSVar:TrigBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE6 | TrueSubAbility$ DBCopy | FalseSubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Self | NumCopies$ 1\nSVar:X:Count$Valid Land.YouCtrl\nDeckHas:Ability$Token\nSVar:BuffedBy:Land\nOracle:Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scute Swarm", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.", "power": "1", "toughness": "1"} ### Response: Name:Scute Swarm\nManaCost:2 G\nTypes:Creature Insect\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigBranch | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of CARDNAME instead.\nSVar:TrigBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE6 | TrueSubAbility$ DBCopy | FalseSubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Self | NumCopies$ 1\nSVar:X:Count$Valid Land.YouCtrl\nDeckHas:Ability$Token\nSVar:BuffedBy:Land\nOracle:Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.
Create the Forge script for this magic card
{"name": "Battlewing Mystic", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Kicker {R} (You may pay an additional {R} as you cast this spell.)\nFlying\nWhen Battlewing Mystic enters the battlefield, if it was kicked, discard your hand, then draw two cards.", "power": "2", "toughness": "1"}
Name:Battlewing Mystic\nManaCost:1 U\nTypes:Creature Bird Wizard\nPT:2/1\nK:Kicker:R\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, discard your hand, then draw two cards.\nSVar:TrigDiscard:DB$ Discard | Mode$ Hand | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nDeckHas:Ability$Discard\nDeckHints:Color$Red\nOracle:Kicker {R} (You may pay an additional {R} as you cast this spell.)\nFlying\nWhen Battlewing Mystic enters the battlefield, if it was kicked, discard your hand, then draw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Battlewing Mystic", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Kicker {R} (You may pay an additional {R} as you cast this spell.)\nFlying\nWhen Battlewing Mystic enters the battlefield, if it was kicked, discard your hand, then draw two cards.", "power": "2", "toughness": "1"} ### Response: Name:Battlewing Mystic\nManaCost:1 U\nTypes:Creature Bird Wizard\nPT:2/1\nK:Kicker:R\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, discard your hand, then draw two cards.\nSVar:TrigDiscard:DB$ Discard | Mode$ Hand | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nDeckHas:Ability$Discard\nDeckHints:Color$Red\nOracle:Kicker {R} (You may pay an additional {R} as you cast this spell.)\nFlying\nWhen Battlewing Mystic enters the battlefield, if it was kicked, discard your hand, then draw two cards.
Create the Forge script for this magic card
{"name": "Implement of Malice", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{B}, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery.\nWhen Implement of Malice is put into a graveyard from the battlefield, draw a card."}
Name:Implement of Malice\nManaCost:2\nTypes:Artifact\nA:AB$ Discard | Cost$ B Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player | SorcerySpeed$ True | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card. Activate only as a sorcery.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:{B}, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery.\nWhen Implement of Malice is put into a graveyard from the battlefield, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Implement of Malice", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{B}, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery.\nWhen Implement of Malice is put into a graveyard from the battlefield, draw a card."} ### Response: Name:Implement of Malice\nManaCost:2\nTypes:Artifact\nA:AB$ Discard | Cost$ B Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player | SorcerySpeed$ True | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card. Activate only as a sorcery.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:{B}, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery.\nWhen Implement of Malice is put into a graveyard from the battlefield, draw a card.
Create the Forge script for this magic card
{"name": "Steadfast Unicorn", "mana_cost": "{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "{3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.", "power": "1", "toughness": "2"}
Name:Steadfast Unicorn\nManaCost:W\nTypes:Creature Unicorn\nPT:1/2\nA:AB$ PumpAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Vigilance | PlayerTurn$ True | SpellDescription$ Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.\nOracle:{3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Steadfast Unicorn", "mana_cost": "{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "{3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.", "power": "1", "toughness": "2"} ### Response: Name:Steadfast Unicorn\nManaCost:W\nTypes:Creature Unicorn\nPT:1/2\nA:AB$ PumpAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Vigilance | PlayerTurn$ True | SpellDescription$ Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.\nOracle:{3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.
Create the Forge script for this magic card
{"name": "A-Skyclave Shadowcat", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Cat Horror", "oracle_text": "{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.\nWhenever a creature you control with a +1/+1 counter on it dies, draw a card.", "power": "3", "toughness": "3"}
Name:A-Skyclave Shadowcat\nManaCost:2 B\nTypes:Creature Cat Horror\nPT:3/3\nA:AB$ PutCounter | Cost$ B Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Sacrifice|Counters\nOracle:{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.\nWhenever a creature you control with a +1/+1 counter on it dies, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Skyclave Shadowcat", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Cat Horror", "oracle_text": "{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.\nWhenever a creature you control with a +1/+1 counter on it dies, draw a card.", "power": "3", "toughness": "3"} ### Response: Name:A-Skyclave Shadowcat\nManaCost:2 B\nTypes:Creature Cat Horror\nPT:3/3\nA:AB$ PutCounter | Cost$ B Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Sacrifice|Counters\nOracle:{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.\nWhenever a creature you control with a +1/+1 counter on it dies, draw a card.
Create the Forge script for this magic card
{"name": "Haunted Guardian", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Defender, first strike", "power": "2", "toughness": "1"}
Name:Haunted Guardian\nManaCost:2\nTypes:Artifact Creature Construct\nPT:2/1\nK:Defender\nK:First Strike\nOracle:Defender, first strike
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haunted Guardian", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Defender, first strike", "power": "2", "toughness": "1"} ### Response: Name:Haunted Guardian\nManaCost:2\nTypes:Artifact Creature Construct\nPT:2/1\nK:Defender\nK:First Strike\nOracle:Defender, first strike
Create the Forge script for this magic card
{"name": "Raven Guild Master", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Human Wizard Mutant", "oracle_text": "Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.\nMorph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "1"}
Name:Raven Guild Master\nManaCost:1 U U\nTypes:Creature Human Wizard Mutant\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player exiles the top ten cards of their library.\nSVar:TrigExile:DB$ Dig | Defined$ TriggeredTarget | DigNum$ 10 | ChangeNum$ All | DestinationZone$ Exile\nK:Morph:2 U U\nOracle:Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.\nMorph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raven Guild Master", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Human Wizard Mutant", "oracle_text": "Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.\nMorph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "1"} ### Response: Name:Raven Guild Master\nManaCost:1 U U\nTypes:Creature Human Wizard Mutant\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player exiles the top ten cards of their library.\nSVar:TrigExile:DB$ Dig | Defined$ TriggeredTarget | DigNum$ 10 | ChangeNum$ All | DestinationZone$ Exile\nK:Morph:2 U U\nOracle:Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.\nMorph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Metamorphosis", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nAdd X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells."}
Name:Metamorphosis\nManaCost:G\nTypes:Sorcery\nA:SP$ Mana | Cost$ G Sac<1/Creature> | Produced$ Any | Amount$ X | RestrictValid$ Spell.Creature | SpellDescription$ Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.\nSVar:X:Sacrificed$CardManaCost/Plus.1\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nAdd X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Metamorphosis", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nAdd X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells."} ### Response: Name:Metamorphosis\nManaCost:G\nTypes:Sorcery\nA:SP$ Mana | Cost$ G Sac<1/Creature> | Produced$ Any | Amount$ X | RestrictValid$ Spell.Creature | SpellDescription$ Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.\nSVar:X:Sacrificed$CardManaCost/Plus.1\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nAdd X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
Create the Forge script for this magic card
{"name": "Venomous Vines", "mana_cost": "{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target enchanted permanent."}
Name:Venomous Vines\nManaCost:2 G G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 G G | ValidTgts$ Permanent.enchanted | TgtPrompt$ Select target enchanted permanent | SpellDescription$ Destroy target enchanted permanent.\nOracle:Destroy target enchanted permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Venomous Vines", "mana_cost": "{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target enchanted permanent."} ### Response: Name:Venomous Vines\nManaCost:2 G G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 G G | ValidTgts$ Permanent.enchanted | TgtPrompt$ Select target enchanted permanent | SpellDescription$ Destroy target enchanted permanent.\nOracle:Destroy target enchanted permanent.
Create the Forge script for this magic card
{"name": "Sweet Oblivion", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Target player mills four cards.\nEscape\u2014{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)"}
Name:Sweet Oblivion\nManaCost:1 U\nTypes:Sorcery\nA:SP$ Mill | Cost$ 1 U | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills four cards.\nK:Escape:3 U ExileFromGrave<4/Card.Other/other>\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nDeckHas:Ability$Graveyard\nOracle:Target player mills four cards.\nEscape—{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sweet Oblivion", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Target player mills four cards.\nEscape\u2014{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)"} ### Response: Name:Sweet Oblivion\nManaCost:1 U\nTypes:Sorcery\nA:SP$ Mill | Cost$ 1 U | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills four cards.\nK:Escape:3 U ExileFromGrave<4/Card.Other/other>\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nDeckHas:Ability$Graveyard\nOracle:Target player mills four cards.\nEscape—{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Create the Forge script for this magic card
{"name": "Elvish Guidance", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield."}
Name:Elvish Guidance\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.\nSVar:TrigMana:DB$ Mana | Produced$ G | Amount$ X | Defined$ TriggeredCardController\nSVar:X:Count$Valid Elf\nDeckNeeds:Type$Elf\nOracle:Enchant land\nWhenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elvish Guidance", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield."} ### Response: Name:Elvish Guidance\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.\nSVar:TrigMana:DB$ Mana | Produced$ G | Amount$ X | Defined$ TriggeredCardController\nSVar:X:Count$Valid Elf\nDeckNeeds:Type$Elf\nOracle:Enchant land\nWhenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.
Create the Forge script for this magic card
{"name": "Corrupt", "mana_cost": "{5}{B}", "type_line": "Sorcery", "oracle_text": "Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way."}
Name:Corrupt\nManaCost:5 B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 5 B | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ Y | StackDescription$ You gain life equal to the damage dealt this way.\nSVar:X:Count$TypeYouCtrl.Swamp\nSVar:Y:Count$TotalDamageDoneByThisTurn\nOracle:Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Corrupt", "mana_cost": "{5}{B}", "type_line": "Sorcery", "oracle_text": "Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way."} ### Response: Name:Corrupt\nManaCost:5 B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 5 B | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ Y | StackDescription$ You gain life equal to the damage dealt this way.\nSVar:X:Count$TypeYouCtrl.Swamp\nSVar:Y:Count$TotalDamageDoneByThisTurn\nOracle:Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Create the Forge script for this magic card
{"name": "Ingenious Infiltrator", "mana_cost": "{2}{U}{B}", "type_line": "Creature \u2014 Vedalken Ninja", "oracle_text": "Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever a Ninja you control deals combat damage to a player, draw a card.", "power": "2", "toughness": "3"}
Name:Ingenious Infiltrator\nManaCost:2 U B\nTypes:Creature Vedalken Ninja\nPT:2/3\nK:Ninjutsu:U B\nT:Mode$ DamageDone | ValidSource$ Ninja.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a Ninja you control deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nAI:RemoveDeck:Random\nDeckHints:Type$Ninja\nOracle:Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever a Ninja you control deals combat damage to a player, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ingenious Infiltrator", "mana_cost": "{2}{U}{B}", "type_line": "Creature \u2014 Vedalken Ninja", "oracle_text": "Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever a Ninja you control deals combat damage to a player, draw a card.", "power": "2", "toughness": "3"} ### Response: Name:Ingenious Infiltrator\nManaCost:2 U B\nTypes:Creature Vedalken Ninja\nPT:2/3\nK:Ninjutsu:U B\nT:Mode$ DamageDone | ValidSource$ Ninja.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a Ninja you control deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nAI:RemoveDeck:Random\nDeckHints:Type$Ninja\nOracle:Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever a Ninja you control deals combat damage to a player, draw a card.
Create the Forge script for this magic card
{"name": "Excavation Mole", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Mole", "oracle_text": "Trample\nWhen Excavation Mole enters the battlefield, mill three cards.", "power": "3", "toughness": "3"}
Name:Excavation Mole\nManaCost:2 G\nTypes:Creature Mole\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You\nDeckHas:Ability$Graveyard\nOracle:Trample\nWhen Excavation Mole enters the battlefield, mill three cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Excavation Mole", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Mole", "oracle_text": "Trample\nWhen Excavation Mole enters the battlefield, mill three cards.", "power": "3", "toughness": "3"} ### Response: Name:Excavation Mole\nManaCost:2 G\nTypes:Creature Mole\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You\nDeckHas:Ability$Graveyard\nOracle:Trample\nWhen Excavation Mole enters the battlefield, mill three cards.
Create the Forge script for this magic card
{"name": "Planar Incision", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it."}
Name:Planar Incision\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Artifact,Creature | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target artifact or creature | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it. | StackDescription$ Exile {c:Targeted}, then return it to the battlefield under its owner's control with a +1/+1 counter on it.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | WithCountersType$ P1P1 | WithCountersAmount$ 1 | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Planar Incision", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it."} ### Response: Name:Planar Incision\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Artifact,Creature | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target artifact or creature | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it. | StackDescription$ Exile {c:Targeted}, then return it to the battlefield under its owner's control with a +1/+1 counter on it.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | WithCountersType$ P1P1 | WithCountersAmount$ 1 | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Fleet Swallower", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Whenever Fleet Swallower attacks, target player mills half their library, rounded up.", "power": "6", "toughness": "6"}
Name:Fleet Swallower\nManaCost:5 U U\nTypes:Creature Fish\nPT:6/6\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, target player mills half their library, rounded up.\nSVar:TrigMill:DB$ Mill | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Select target player\nSVar:X:TargetedPlayer$CardsInLibrary/HalfUp\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Fleet Swallower attacks, target player mills half their library, rounded up.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fleet Swallower", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Whenever Fleet Swallower attacks, target player mills half their library, rounded up.", "power": "6", "toughness": "6"} ### Response: Name:Fleet Swallower\nManaCost:5 U U\nTypes:Creature Fish\nPT:6/6\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, target player mills half their library, rounded up.\nSVar:TrigMill:DB$ Mill | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Select target player\nSVar:X:TargetedPlayer$CardsInLibrary/HalfUp\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Fleet Swallower attacks, target player mills half their library, rounded up.
Create the Forge script for this magic card
{"name": "Wall of Swords", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nFlying", "power": "3", "toughness": "5"}
Name:Wall of Swords\nManaCost:3 W\nTypes:Creature Wall\nPT:3/5\nK:Flying\nK:Defender\nOracle:Defender (This creature can't attack.)\nFlying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wall of Swords", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nFlying", "power": "3", "toughness": "5"} ### Response: Name:Wall of Swords\nManaCost:3 W\nTypes:Creature Wall\nPT:3/5\nK:Flying\nK:Defender\nOracle:Defender (This creature can't attack.)\nFlying
Create the Forge script for this magic card
{"name": "Tattered Mummy", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Jackal", "oracle_text": "When Tattered Mummy dies, each opponent loses 2 life.", "power": "1", "toughness": "2"}
Name:Tattered Mummy\nManaCost:1 B\nTypes:Creature Zombie Jackal\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, each opponent loses 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2\nOracle:When Tattered Mummy dies, each opponent loses 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tattered Mummy", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Jackal", "oracle_text": "When Tattered Mummy dies, each opponent loses 2 life.", "power": "1", "toughness": "2"} ### Response: Name:Tattered Mummy\nManaCost:1 B\nTypes:Creature Zombie Jackal\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, each opponent loses 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2\nOracle:When Tattered Mummy dies, each opponent loses 2 life.
Create the Forge script for this magic card
{"name": "Neglected Heirloom"}
Name:Neglected Heirloom\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nT:Mode$ Transformed | ValidCard$ Creature.EquippedBy | Execute$ TrigTransform | TriggerDescription$ When equipped creature transforms, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nK:Equip:1\nAlternateMode:DoubleFaced\nOracle:Equipped creature gets +1/+1.\nWhen equipped creature transforms, transform Neglected Heirloom.\nEquip {1}\n\nALTERNATE\n\nName:Ashmouth Blade\nManaCost:no cost\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ First Strike | Description$ Equipped creature gets +3/+3 and has first strike.\nK:Equip:3\nOracle:Equipped creature gets +3/+3 and has first strike.\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Neglected Heirloom"} ### Response: Name:Neglected Heirloom\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nT:Mode$ Transformed | ValidCard$ Creature.EquippedBy | Execute$ TrigTransform | TriggerDescription$ When equipped creature transforms, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nK:Equip:1\nAlternateMode:DoubleFaced\nOracle:Equipped creature gets +1/+1.\nWhen equipped creature transforms, transform Neglected Heirloom.\nEquip {1}\n\nALTERNATE\n\nName:Ashmouth Blade\nManaCost:no cost\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ First Strike | Description$ Equipped creature gets +3/+3 and has first strike.\nK:Equip:3\nOracle:Equipped creature gets +3/+3 and has first strike.\nEquip {3}
Create the Forge script for this magic card
{"name": "Devoted Paladin", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Orc Knight", "oracle_text": "Beacon of Hope \u2014 When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.", "power": "4", "toughness": "4"}
Name:Devoted Paladin\nManaCost:4 W\nTypes:Creature Orc Knight\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Beacon of Hope — When CARDNAME enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Vigilance\nSVar:PlayMain1:TRUE\nOracle:Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Devoted Paladin", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Orc Knight", "oracle_text": "Beacon of Hope \u2014 When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Devoted Paladin\nManaCost:4 W\nTypes:Creature Orc Knight\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Beacon of Hope — When CARDNAME enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Vigilance\nSVar:PlayMain1:TRUE\nOracle:Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Create the Forge script for this magic card
{"name": "Daxos, Blessed by the Sun", "mana_cost": "{W}{W}", "type_line": "Legendary Enchantment Creature \u2014 Demigod", "oracle_text": "Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)\nWhenever another creature you control enters the battlefield or dies, you gain 1 life.", "power": "2", "toughness": "*"}
Name:Daxos, Blessed by the Sun\nManaCost:W W\nTypes:Legendary Enchantment Creature Demigod\nPT:2/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetToughness$ X | Description$ NICKNAME's toughness is equal to your devotion to white.\nSVar:X:Count$Devotion.White\nSVar:BuffedBy:Permanent.White\nT:Mode$ ChangesZone | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other | Origin$ Any | Destination$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature you control enters the battlefield or dies, you gain 1 life.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigGainLife | Secondary$ True | TriggerDescription$ Whenever another creature you control enters the battlefield or dies, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)\nWhenever another creature you control enters the battlefield or dies, you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Daxos, Blessed by the Sun", "mana_cost": "{W}{W}", "type_line": "Legendary Enchantment Creature \u2014 Demigod", "oracle_text": "Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)\nWhenever another creature you control enters the battlefield or dies, you gain 1 life.", "power": "2", "toughness": "*"} ### Response: Name:Daxos, Blessed by the Sun\nManaCost:W W\nTypes:Legendary Enchantment Creature Demigod\nPT:2/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetToughness$ X | Description$ NICKNAME's toughness is equal to your devotion to white.\nSVar:X:Count$Devotion.White\nSVar:BuffedBy:Permanent.White\nT:Mode$ ChangesZone | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other | Origin$ Any | Destination$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature you control enters the battlefield or dies, you gain 1 life.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigGainLife | Secondary$ True | TriggerDescription$ Whenever another creature you control enters the battlefield or dies, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)\nWhenever another creature you control enters the battlefield or dies, you gain 1 life.
Create the Forge script for this magic card
{"name": "Maralen of the Mornsong", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Creature \u2014 Elf Wizard", "oracle_text": "Players can't draw cards.\nAt the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.", "power": "2", "toughness": "3"}
Name:Maralen of the Mornsong\nManaCost:1 B B\nTypes:Legendary Creature Elf Wizard\nPT:2/3\nS:Mode$ CantDraw | ValidPlayer$ Player | Description$ Players can't draw cards.\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.\nSVar:TrigDrain:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 3 | SubAbility$ DBTutor\nSVar:DBTutor:DB$ ChangeZone | DefinedPlayer$ TriggeredPlayer | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1\nAI:RemoveDeck:Random\nOracle:Players can't draw cards.\nAt the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Maralen of the Mornsong", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Creature \u2014 Elf Wizard", "oracle_text": "Players can't draw cards.\nAt the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.", "power": "2", "toughness": "3"} ### Response: Name:Maralen of the Mornsong\nManaCost:1 B B\nTypes:Legendary Creature Elf Wizard\nPT:2/3\nS:Mode$ CantDraw | ValidPlayer$ Player | Description$ Players can't draw cards.\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.\nSVar:TrigDrain:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 3 | SubAbility$ DBTutor\nSVar:DBTutor:DB$ ChangeZone | DefinedPlayer$ TriggeredPlayer | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1\nAI:RemoveDeck:Random\nOracle:Players can't draw cards.\nAt the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Create the Forge script for this magic card
{"name": "Memory Deluge", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.\nFlashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Memory Deluge\nManaCost:2 U U\nTypes:Instant\nA:SP$ Dig | DigNum$ X | ChangeNum$ 2 | RestRandomOrder$ True | StackDescription$ SpellDescription | SpellDescription$ Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.\nSVar:X:Count$CastTotalManaSpent\nK:Flashback:5 U U\nDeckHas:Ability$Graveyard\nSVar:AINoCopy:True\nOracle:Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.\nFlashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Memory Deluge", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.\nFlashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Memory Deluge\nManaCost:2 U U\nTypes:Instant\nA:SP$ Dig | DigNum$ X | ChangeNum$ 2 | RestRandomOrder$ True | StackDescription$ SpellDescription | SpellDescription$ Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.\nSVar:X:Count$CastTotalManaSpent\nK:Flashback:5 U U\nDeckHas:Ability$Graveyard\nSVar:AINoCopy:True\nOracle:Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.\nFlashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Trail of Crumbs", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\nWhenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order."}
Name:Trail of Crumbs\nManaCost:1 G\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nT:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Food.YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nSVar:TrigDig:AB$ Dig | Cost$ 1 | DigNum$ 2 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Permanent | ForceRevealToController$ True\nDeckHas:Ability$Token|LifeGain|Food\nDeckHints:Ability$Food\nOracle:When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nWhenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trail of Crumbs", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\nWhenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order."} ### Response: Name:Trail of Crumbs\nManaCost:1 G\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nT:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Food.YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nSVar:TrigDig:AB$ Dig | Cost$ 1 | DigNum$ 2 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Permanent | ForceRevealToController$ True\nDeckHas:Ability$Token|LifeGain|Food\nDeckHints:Ability$Food\nOracle:When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nWhenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Priest of Possibility", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Cleric", "oracle_text": "When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle.", "power": "2", "toughness": "2"}
Name:Priest of Possibility\nManaCost:1 W\nTypes:Creature Kor Cleric\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLook | TriggerDescription$ When CARDNAME enters the battlefield, look at the top seven cards of your library. If a card among them has flying, CARDNAME perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle.\nSVar:TrigLook:DB$ PeekAndReveal | PeekAmount$ 7 | NoReveal$ True | RememberPeeked$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | KW$ First Strike & Flying & Deathtouch & Double Strike & Haste & Hexproof & Indestructible & Lifelink & Menace & Protection & Reach & Trample & Vigilance | SharedKeywordsZone$ Library | SharedRestrictions$ Card.IsRemembered | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBShuffle\nSVar:DBShuffle:DB$ Shuffle\nDeckHints:Keyword$Flying|First Strike|Double Strike|Deathtouch|Haste|Hexproof|Indestructible|Lifelink|Menace|Protection|Reach|Trample|Vigilance\nOracle:When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Priest of Possibility", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Cleric", "oracle_text": "When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle.", "power": "2", "toughness": "2"} ### Response: Name:Priest of Possibility\nManaCost:1 W\nTypes:Creature Kor Cleric\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLook | TriggerDescription$ When CARDNAME enters the battlefield, look at the top seven cards of your library. If a card among them has flying, CARDNAME perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle.\nSVar:TrigLook:DB$ PeekAndReveal | PeekAmount$ 7 | NoReveal$ True | RememberPeeked$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | KW$ First Strike & Flying & Deathtouch & Double Strike & Haste & Hexproof & Indestructible & Lifelink & Menace & Protection & Reach & Trample & Vigilance | SharedKeywordsZone$ Library | SharedRestrictions$ Card.IsRemembered | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBShuffle\nSVar:DBShuffle:DB$ Shuffle\nDeckHints:Keyword$Flying|First Strike|Double Strike|Deathtouch|Haste|Hexproof|Indestructible|Lifelink|Menace|Protection|Reach|Trample|Vigilance\nOracle:When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle.
Create the Forge script for this magic card
{"name": "Miner's Bane", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "6", "toughness": "3"}
Name:Miner's Bane\nManaCost:4 R R\nTypes:Creature Elemental\nPT:6/3\nA:AB$ Pump | Cost$ 2 R | Defined$ Self | NumAtt$ 1 | KW$ Trample | SpellDescription$ CARDNAME gets +1/+0 and gains trample until end of turn.\nOracle:{2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Miner's Bane", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "6", "toughness": "3"} ### Response: Name:Miner's Bane\nManaCost:4 R R\nTypes:Creature Elemental\nPT:6/3\nA:AB$ Pump | Cost$ 2 R | Defined$ Self | NumAtt$ 1 | KW$ Trample | SpellDescription$ CARDNAME gets +1/+0 and gains trample until end of turn.\nOracle:{2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Create the Forge script for this magic card
{"name": "Ishkanah, Grafwidow", "mana_cost": "{4}{G}", "type_line": "Legendary Creature \u2014 Spider", "oracle_text": "Reach\nDelirium \u2014 When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.\n{6}{B}: Target opponent loses 1 life for each Spider you control.", "power": "3", "toughness": "5"}
Name:Ishkanah, Grafwidow\nManaCost:4 G\nTypes:Legendary Creature Spider\nPT:3/5\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Delirium$ True | Execute$ TrigToken | TriggerDescription$ Delirium — When CARDNAME enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.\nSVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ g_1_2_spider_reach | TokenOwner$ You\nA:AB$ LoseLife | Cost$ 6 B | ValidTgts$ Opponent | LifeAmount$ X | SpellDescription$ Target opponent loses 1 life for each Spider you control.\nSVar:X:Count$Valid Card.Spider+YouCtrl\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Reach\nDelirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.\n{6}{B}: Target opponent loses 1 life for each Spider you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ishkanah, Grafwidow", "mana_cost": "{4}{G}", "type_line": "Legendary Creature \u2014 Spider", "oracle_text": "Reach\nDelirium \u2014 When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.\n{6}{B}: Target opponent loses 1 life for each Spider you control.", "power": "3", "toughness": "5"} ### Response: Name:Ishkanah, Grafwidow\nManaCost:4 G\nTypes:Legendary Creature Spider\nPT:3/5\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Delirium$ True | Execute$ TrigToken | TriggerDescription$ Delirium — When CARDNAME enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.\nSVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ g_1_2_spider_reach | TokenOwner$ You\nA:AB$ LoseLife | Cost$ 6 B | ValidTgts$ Opponent | LifeAmount$ X | SpellDescription$ Target opponent loses 1 life for each Spider you control.\nSVar:X:Count$Valid Card.Spider+YouCtrl\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Reach\nDelirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.\n{6}{B}: Target opponent loses 1 life for each Spider you control.
Create the Forge script for this magic card
{"name": "Geist of the Archives", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Defender\nAt the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)", "power": "0", "toughness": "4"}
Name:Geist of the Archives\nManaCost:2 U\nTypes:Creature Spirit\nPT:0/4\nK:Defender\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ At the beginning of your upkeep, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nOracle:Defender\nAt the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Geist of the Archives", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Defender\nAt the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)", "power": "0", "toughness": "4"} ### Response: Name:Geist of the Archives\nManaCost:2 U\nTypes:Creature Spirit\nPT:0/4\nK:Defender\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ At the beginning of your upkeep, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nOracle:Defender\nAt the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Mask of Avacyn", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)\nEquip {3}"}
Name:Mask of Avacyn\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 2 | AddKeyword$ Hexproof | Description$ Equipped creature gets +1/+2 and has hexproof.\nOracle:Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mask of Avacyn", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)\nEquip {3}"} ### Response: Name:Mask of Avacyn\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 2 | AddKeyword$ Hexproof | Description$ Equipped creature gets +1/+2 and has hexproof.\nOracle:Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)\nEquip {3}
Create the Forge script for this magic card
{"name": "Gut Shot", "mana_cost": "{R/P}", "type_line": "Instant", "oracle_text": "({R/P} can be paid with either {R} or 2 life.)\nGut Shot deals 1 damage to any target."}
Name:Gut Shot\nManaCost:RP\nTypes:Instant\nA:SP$ DealDamage | Cost$ RP | ValidTgts$ Any | NumDmg$ 1 | AIPhyrexianPayment$ OnFatalDamage.1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:({R/P} can be paid with either {R} or 2 life.)\nGut Shot deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gut Shot", "mana_cost": "{R/P}", "type_line": "Instant", "oracle_text": "({R/P} can be paid with either {R} or 2 life.)\nGut Shot deals 1 damage to any target."} ### Response: Name:Gut Shot\nManaCost:RP\nTypes:Instant\nA:SP$ DealDamage | Cost$ RP | ValidTgts$ Any | NumDmg$ 1 | AIPhyrexianPayment$ OnFatalDamage.1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:({R/P} can be paid with either {R} or 2 life.)\nGut Shot deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Harnessed Snubhorn", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Vigilance\nWhenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield.", "power": "2", "toughness": "5"}
Name:Harnessed Snubhorn\nManaCost:3 W\nTypes:Creature Dinosaur\nPT:2/5\nK:Vigilance\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigReturn | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Artifact.YouOwn,Enchantment.YouOwn | TgtPrompt$ Select target artifact or enchantment card from your graveyard | Origin$ Graveyard | Destination$ Battlefield\nDeckHas:Ability$Graveyard\nDeckHints:Type$Artifact|Enchantment\nOracle:Whenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harnessed Snubhorn", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Vigilance\nWhenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield.", "power": "2", "toughness": "5"} ### Response: Name:Harnessed Snubhorn\nManaCost:3 W\nTypes:Creature Dinosaur\nPT:2/5\nK:Vigilance\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigReturn | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Artifact.YouOwn,Enchantment.YouOwn | TgtPrompt$ Select target artifact or enchantment card from your graveyard | Origin$ Graveyard | Destination$ Battlefield\nDeckHas:Ability$Graveyard\nDeckHints:Type$Artifact|Enchantment\nOracle:Whenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Loam Lion", "mana_cost": "{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Loam Lion gets +1/+2 as long as you control a Forest.", "power": "1", "toughness": "1"}
Name:Loam Lion\nManaCost:W\nTypes:Creature Cat\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | IsPresent$ Forest.YouCtrl | Description$ CARDNAME gets +1/+2 as long as you control a Forest.\nDeckHints:Color$Green\nOracle:Loam Lion gets +1/+2 as long as you control a Forest.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Loam Lion", "mana_cost": "{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Loam Lion gets +1/+2 as long as you control a Forest.", "power": "1", "toughness": "1"} ### Response: Name:Loam Lion\nManaCost:W\nTypes:Creature Cat\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | IsPresent$ Forest.YouCtrl | Description$ CARDNAME gets +1/+2 as long as you control a Forest.\nDeckHints:Color$Green\nOracle:Loam Lion gets +1/+2 as long as you control a Forest.
Create the Forge script for this magic card
{"name": "Amulet of Kroog", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn."}
Name:Amulet of Kroog\nManaCost:2\nTypes:Artifact\nA:AB$ PreventDamage | Cost$ 2 T | ValidTgts$ Any | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn.\nOracle:{2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Amulet of Kroog", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn."} ### Response: Name:Amulet of Kroog\nManaCost:2\nTypes:Artifact\nA:AB$ PreventDamage | Cost$ 2 T | ValidTgts$ Any | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn.\nOracle:{2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Create the Forge script for this magic card
{"name": "Holy Avenger", "mana_cost": "{2}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has double strike.\nWhenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.\nEquip {2}{W}"}
Name:Holy Avenger\nManaCost:2 W\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Double Strike | Description$ Equipped creature has double strike.\nT:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Creature.EquippedBy | Execute$ TrigChangeZone | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Aura.CanEnchantEquippedBy | AttachedTo$ TriggeredSource\nK:Equip:2 W\nDeckHints:Type$Aura\nOracle:Equipped creature has double strike.\nWhenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.\nEquip {2}{W}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Holy Avenger", "mana_cost": "{2}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has double strike.\nWhenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.\nEquip {2}{W}"} ### Response: Name:Holy Avenger\nManaCost:2 W\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Double Strike | Description$ Equipped creature has double strike.\nT:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Creature.EquippedBy | Execute$ TrigChangeZone | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Aura.CanEnchantEquippedBy | AttachedTo$ TriggeredSource\nK:Equip:2 W\nDeckHints:Type$Aura\nOracle:Equipped creature has double strike.\nWhenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.\nEquip {2}{W}
Create the Forge script for this magic card
{"name": "Stinging Barrier", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{U}, {T}: Stinging Barrier deals 1 damage to any target.", "power": "0", "toughness": "4"}
Name:Stinging Barrier\nManaCost:2 U U\nTypes:Creature Wall\nPT:0/4\nK:Defender\nA:AB$ DealDamage | Cost$ U T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Defender (This creature can't attack.)\n{U}, {T}: Stinging Barrier deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stinging Barrier", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{U}, {T}: Stinging Barrier deals 1 damage to any target.", "power": "0", "toughness": "4"} ### Response: Name:Stinging Barrier\nManaCost:2 U U\nTypes:Creature Wall\nPT:0/4\nK:Defender\nA:AB$ DealDamage | Cost$ U T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Defender (This creature can't attack.)\n{U}, {T}: Stinging Barrier deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Primordial Hydra", "mana_cost": "{X}{G}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Primordial Hydra enters the battlefield with X +1/+1 counters on it.\nAt the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.\nPrimordial Hydra has trample as long as it has ten or more +1/+1 counters on it.", "power": "0", "toughness": "0"}
Name:Primordial Hydra\nManaCost:X G G\nTypes:Creature Hydra\nPT:0/0\nK:etbCounter:P1P1:X\nS:Mode$ Continuous | Affected$ Card.Self+counters_GT9_P1P1 | AddKeyword$ Trample | Description$ CARDNAME has trample as long as it has ten or more +1/+1 counters on it.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDoubleCounters | TriggerDescription$ At the beginning of your upkeep, double the number of +1/+1 counters on CARDNAME.\nSVar:TrigDoubleCounters:DB$ MultiplyCounter | Defined$ Self | CounterType$ P1P1\nDeckHas:Ability$Counters\nSVar:X:Count$xPaid\nOracle:Primordial Hydra enters the battlefield with X +1/+1 counters on it.\nAt the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.\nPrimordial Hydra has trample as long as it has ten or more +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Primordial Hydra", "mana_cost": "{X}{G}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Primordial Hydra enters the battlefield with X +1/+1 counters on it.\nAt the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.\nPrimordial Hydra has trample as long as it has ten or more +1/+1 counters on it.", "power": "0", "toughness": "0"} ### Response: Name:Primordial Hydra\nManaCost:X G G\nTypes:Creature Hydra\nPT:0/0\nK:etbCounter:P1P1:X\nS:Mode$ Continuous | Affected$ Card.Self+counters_GT9_P1P1 | AddKeyword$ Trample | Description$ CARDNAME has trample as long as it has ten or more +1/+1 counters on it.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDoubleCounters | TriggerDescription$ At the beginning of your upkeep, double the number of +1/+1 counters on CARDNAME.\nSVar:TrigDoubleCounters:DB$ MultiplyCounter | Defined$ Self | CounterType$ P1P1\nDeckHas:Ability$Counters\nSVar:X:Count$xPaid\nOracle:Primordial Hydra enters the battlefield with X +1/+1 counters on it.\nAt the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.\nPrimordial Hydra has trample as long as it has ten or more +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Imprisoned in the Moon", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature, land, or planeswalker\nEnchanted permanent is a colorless land with \"{T}: Add {C}\" and loses all other card types and abilities."}
Name:Imprisoned in the Moon\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature, land, or planeswalker\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature,Land,Planeswalker | AILogic$ Curse | AITgts$ Card.cmcGE3\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | SetColor$ Colorless | AddType$ Land | RemoveCardTypes$ True | RemoveAllAbilities$ True | AddAbility$ ABMana | Description$ Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.\nSVar:ABMana:AB$Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature, land, or planeswalker\nEnchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Imprisoned in the Moon", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature, land, or planeswalker\nEnchanted permanent is a colorless land with \"{T}: Add {C}\" and loses all other card types and abilities."} ### Response: Name:Imprisoned in the Moon\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature, land, or planeswalker\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature,Land,Planeswalker | AILogic$ Curse | AITgts$ Card.cmcGE3\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | SetColor$ Colorless | AddType$ Land | RemoveCardTypes$ True | RemoveAllAbilities$ True | AddAbility$ ABMana | Description$ Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.\nSVar:ABMana:AB$Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature, land, or planeswalker\nEnchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
Create the Forge script for this magic card
{"name": "Smelt-Ward Gatekeepers", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.", "power": "2", "toughness": "4"}
Name:Smelt-Ward Gatekeepers\nManaCost:3 R\nTypes:Creature Human Warrior\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigGainControl | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. That creature gains haste until end of turn.\nSVar:TrigGainControl:DB$ GainControl | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Untap$ True | LoseControl$ EOT | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Haste\nSVar:PlayMain1:OPPONENTCREATURES\nDeckHints:Type$Gate\nOracle:When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Smelt-Ward Gatekeepers", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.", "power": "2", "toughness": "4"} ### Response: Name:Smelt-Ward Gatekeepers\nManaCost:3 R\nTypes:Creature Human Warrior\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigGainControl | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. That creature gains haste until end of turn.\nSVar:TrigGainControl:DB$ GainControl | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Untap$ True | LoseControl$ EOT | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Haste\nSVar:PlayMain1:OPPONENTCREATURES\nDeckHints:Type$Gate\nOracle:When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Spike Tiller", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Spike", "oracle_text": "Spike Tiller enters the battlefield with three +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.\n{2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.", "power": "0", "toughness": "0"}
Name:Spike Tiller\nManaCost:3 G G\nTypes:Creature Spike\nPT:0/0\nK:etbCounter:P1P1:3\nA:AB$ PutCounter | Cost$ 2 SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ MoveCounter.IsCounterUser | SpellDescription$ Put a +1/+1 counter on target creature.\nA:AB$ Animate | Cost$ 2 SubCounter<1/P1P1> | ValidTgts$ Land | TgtPrompt$ Choose target land. | Power$ 2 | Toughness$ 2 | Types$ Creature | Duration$ Permanent | SubAbility$ DBPutCounter | SpellDescription$ Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1 | CounterNum$ 1\nOracle:Spike Tiller enters the battlefield with three +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.\n{2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spike Tiller", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Spike", "oracle_text": "Spike Tiller enters the battlefield with three +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.\n{2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.", "power": "0", "toughness": "0"} ### Response: Name:Spike Tiller\nManaCost:3 G G\nTypes:Creature Spike\nPT:0/0\nK:etbCounter:P1P1:3\nA:AB$ PutCounter | Cost$ 2 SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ MoveCounter.IsCounterUser | SpellDescription$ Put a +1/+1 counter on target creature.\nA:AB$ Animate | Cost$ 2 SubCounter<1/P1P1> | ValidTgts$ Land | TgtPrompt$ Choose target land. | Power$ 2 | Toughness$ 2 | Types$ Creature | Duration$ Permanent | SubAbility$ DBPutCounter | SpellDescription$ Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1 | CounterNum$ 1\nOracle:Spike Tiller enters the battlefield with three +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.\n{2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Quench", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {2}."}
Name:Quench\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 2 | SpellDescription$ Counter target spell unless its controller pays {2}.\nOracle:Counter target spell unless its controller pays {2}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quench", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {2}."} ### Response: Name:Quench\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 2 | SpellDescription$ Counter target spell unless its controller pays {2}.\nOracle:Counter target spell unless its controller pays {2}.
Create the Forge script for this magic card
{"name": "Chandra, Dressed to Kill", "mana_cost": "{1}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "+1: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker.\n+1: Exile the top card of your library. If it's red, you may cast it this turn.\n\u22127: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with \"Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell.\"", "loyalty": "3"}
Name:Chandra, Dressed to Kill\nManaCost:1 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:3\nA:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ R | SubAbility$ DBDealDamage | SpellDescription$ Add {R}. CARDNAME deals 1 damage to up to one target player or planeswalker.\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target player or planeswalker | NumDmg$ 1\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ Exile the top card of your library. If it's red, you may cast it this turn.\nSVar:DBEffect:DB$ Effect | ConditionDefined$ Remembered | ConditionPresent$ Card.Red | ConditionCompare$ GE1 | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ You may cast the exiled card this turn.\nA:AB$ Dig | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Defined$ You | DigNum$ 5 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect2 | StackDescription$ SpellDescription | SpellDescription$ Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."\nSVar:DBEffect2:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay2 | SubAbility$ DBEffect3 | ForgetOnMoved$ Exile\nSVar:DBEffect3:DB$ Effect | Name$ Emblem - Chandra, Dressed to Kill | Triggers$ TRSpellCast | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:STPlay2:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered+Red+nonLand | AffectedZone$ Exile | Description$ You may cast red spells from among the exiled cards this turn.\nSVar:TRSpellCast:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:TriggeredCard$CastTotalManaSpent\nSVar:BuffedBy:Card.Red\nOracle:[+1]: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker.\n[+1]: Exile the top card of your library. If it's red, you may cast it this turn.\n[-7]: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chandra, Dressed to Kill", "mana_cost": "{1}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "+1: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker.\n+1: Exile the top card of your library. If it's red, you may cast it this turn.\n\u22127: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with \"Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell.\"", "loyalty": "3"} ### Response: Name:Chandra, Dressed to Kill\nManaCost:1 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:3\nA:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ R | SubAbility$ DBDealDamage | SpellDescription$ Add {R}. CARDNAME deals 1 damage to up to one target player or planeswalker.\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target player or planeswalker | NumDmg$ 1\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ Exile the top card of your library. If it's red, you may cast it this turn.\nSVar:DBEffect:DB$ Effect | ConditionDefined$ Remembered | ConditionPresent$ Card.Red | ConditionCompare$ GE1 | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ You may cast the exiled card this turn.\nA:AB$ Dig | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Defined$ You | DigNum$ 5 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect2 | StackDescription$ SpellDescription | SpellDescription$ Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."\nSVar:DBEffect2:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay2 | SubAbility$ DBEffect3 | ForgetOnMoved$ Exile\nSVar:DBEffect3:DB$ Effect | Name$ Emblem - Chandra, Dressed to Kill | Triggers$ TRSpellCast | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:STPlay2:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered+Red+nonLand | AffectedZone$ Exile | Description$ You may cast red spells from among the exiled cards this turn.\nSVar:TRSpellCast:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:TriggeredCard$CastTotalManaSpent\nSVar:BuffedBy:Card.Red\nOracle:[+1]: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker.\n[+1]: Exile the top card of your library. If it's red, you may cast it this turn.\n[-7]: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
Create the Forge script for this magic card
{"name": "Ruthless Technomancer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.\n{2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.", "power": "2", "toughness": "4"}
Name:Ruthless Technomancer\nManaCost:3 B\nTypes:Creature Human Wizard\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.\nSVar:TrigToken:AB$ Token | Cost$ Sac<1/Creature.Other/another creature you control> | TokenScript$ c_a_treasure_sac | TokenAmount$ Y\nSVar:Y:Sacrificed$CardPower\nA:AB$ ChangeZone | Cost$ XMin1 2 B Sac<X/Artifact> | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.powerLEX+YouOwn | TgtPrompt$ Select target creature with power X or less | SpellDescription$ Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.\nSVar:X:Count$xPaid\nDeckHas:Ability$Sacrifice|Token|Graveyard & Type$Treasure|Artifact\nDeckHints:Type$Artifact\nSVar:AIPreference:SacCost$Artifact.cmcLE1\nOracle:When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.\n{2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ruthless Technomancer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.\n{2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.", "power": "2", "toughness": "4"} ### Response: Name:Ruthless Technomancer\nManaCost:3 B\nTypes:Creature Human Wizard\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.\nSVar:TrigToken:AB$ Token | Cost$ Sac<1/Creature.Other/another creature you control> | TokenScript$ c_a_treasure_sac | TokenAmount$ Y\nSVar:Y:Sacrificed$CardPower\nA:AB$ ChangeZone | Cost$ XMin1 2 B Sac<X/Artifact> | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.powerLEX+YouOwn | TgtPrompt$ Select target creature with power X or less | SpellDescription$ Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.\nSVar:X:Count$xPaid\nDeckHas:Ability$Sacrifice|Token|Graveyard & Type$Treasure|Artifact\nDeckHints:Type$Artifact\nSVar:AIPreference:SacCost$Artifact.cmcLE1\nOracle:When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.\n{2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
Create the Forge script for this magic card
{"name": "Stinging Scorpion", "mana_cost": "{4}{B}", "type_line": "Host Creature \u2014 Scorpion", "oracle_text": "When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.", "power": "3", "toughness": "2"}
Name:Stinging Scorpion\nManaCost:4 B\nTypes:Host Creature Scorpion\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | Host$ True | TriggerDescription$ When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nSVar:PlayMain1:TRUE\nOracle:When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stinging Scorpion", "mana_cost": "{4}{B}", "type_line": "Host Creature \u2014 Scorpion", "oracle_text": "When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Stinging Scorpion\nManaCost:4 B\nTypes:Host Creature Scorpion\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | Host$ True | TriggerDescription$ When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nSVar:PlayMain1:TRUE\nOracle:When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Rootwire Amalgam", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Prototype {1}{G} \u2014 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\n{3}{G}{G}, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery.", "power": "5", "toughness": "5"}
Name:Rootwire Amalgam\nManaCost:5\nTypes:Artifact Creature Golem\nPT:5/5\nK:Prototype:1 G:2:3\nA:AB$ Token | Cost$ 3 G G Sac<1/CARDNAME> | TokenAmount$ 1 | TokenScript$ c_x_x_a_golem | TokenPower$ X | TokenToughness$ X | PumpDuration$ EOT | TokenOwner$ You | PumpKeywords$ Haste | SorcerySpeed$ True | SpellDescription$ Create an X/X colorless Golem artifact creature token, where X is three times CARDNAME's power. It gains haste until end of turn. Activate only as a sorcery.\nSVar:X:Sacrificed$CardPower/Times.3\nDeckHas:Ability$Token|Sacrifice\nDeckHints:Color$Green\nOracle:Prototype {1}{G} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\n{3}{G}{G}, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rootwire Amalgam", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Prototype {1}{G} \u2014 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\n{3}{G}{G}, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery.", "power": "5", "toughness": "5"} ### Response: Name:Rootwire Amalgam\nManaCost:5\nTypes:Artifact Creature Golem\nPT:5/5\nK:Prototype:1 G:2:3\nA:AB$ Token | Cost$ 3 G G Sac<1/CARDNAME> | TokenAmount$ 1 | TokenScript$ c_x_x_a_golem | TokenPower$ X | TokenToughness$ X | PumpDuration$ EOT | TokenOwner$ You | PumpKeywords$ Haste | SorcerySpeed$ True | SpellDescription$ Create an X/X colorless Golem artifact creature token, where X is three times CARDNAME's power. It gains haste until end of turn. Activate only as a sorcery.\nSVar:X:Sacrificed$CardPower/Times.3\nDeckHas:Ability$Token|Sacrifice\nDeckHints:Color$Green\nOracle:Prototype {1}{G} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\n{3}{G}{G}, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Soul Transfer", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both.\n\u2022 Exile target creature or planeswalker.\n\u2022 Return target creature or planeswalker card from your graveyard to your hand."}
Name:Soul Transfer\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ X | Choices$ Exile,Return | AdditionalDescription$ . If you control an artifact and an enchantment as you cast this spell, you may choose both.\nSVar:Exile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature or planeswalker | ValidTgts$ Creature,Planeswalker | SpellDescription$ Exile target creature or planeswalker.\nSVar:Return:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn,Planeswalker.YouOwn | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ Return target creature or planeswalker card from your graveyard to your hand.\nSVar:X:Count$Compare B GE2.2.1\nSVar:B:SVar$A/Plus.E\nSVar:A:Count$Valid Artifact.YouCtrl/LimitMax.1\nSVar:E:Count$Valid Enchantment.YouCtrl/LimitMax.1\nOracle:Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both.\n• Exile target creature or planeswalker.\n• Return target creature or planeswalker card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soul Transfer", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both.\n\u2022 Exile target creature or planeswalker.\n\u2022 Return target creature or planeswalker card from your graveyard to your hand."} ### Response: Name:Soul Transfer\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ X | Choices$ Exile,Return | AdditionalDescription$ . If you control an artifact and an enchantment as you cast this spell, you may choose both.\nSVar:Exile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature or planeswalker | ValidTgts$ Creature,Planeswalker | SpellDescription$ Exile target creature or planeswalker.\nSVar:Return:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn,Planeswalker.YouOwn | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ Return target creature or planeswalker card from your graveyard to your hand.\nSVar:X:Count$Compare B GE2.2.1\nSVar:B:SVar$A/Plus.E\nSVar:A:Count$Valid Artifact.YouCtrl/LimitMax.1\nSVar:E:Count$Valid Enchantment.YouCtrl/LimitMax.1\nOracle:Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both.\n• Exile target creature or planeswalker.\n• Return target creature or planeswalker card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Thieves' Tools", "mana_cost": "{1}{B}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\nEquipped creature can't be blocked as long as its power is 3 or less.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Thieves' Tools\nManaCost:1 B\nTypes:Artifact Equipment\nK:Equip:2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Treasure token.\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EquippedBy+powerLE3 | Description$ Equipped creature can't be blocked as long as its power is 3 or less.\nDeckHas:Ability$Token|Sacrifice & Type$Treasure\nOracle:When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nEquipped creature can't be blocked as long as its power is 3 or less.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thieves' Tools", "mana_cost": "{1}{B}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\nEquipped creature can't be blocked as long as its power is 3 or less.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Thieves' Tools\nManaCost:1 B\nTypes:Artifact Equipment\nK:Equip:2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Treasure token.\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EquippedBy+powerLE3 | Description$ Equipped creature can't be blocked as long as its power is 3 or less.\nDeckHas:Ability$Token|Sacrifice & Type$Treasure\nOracle:When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nEquipped creature can't be blocked as long as its power is 3 or less.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Mycelic Ballad"}
Name:Mycelic Ballad\nManaCost:3 B\nTypes:Sorcery Chorus\nK:Starting intensity:2\nA:SP$ Sacrifice | Amount$ X | SacValid$ Creature | Defined$ Player | SubAbility$ DBGainLife | SpellDescription$ Each player sacrifices X creatures and you gain X life, where X is this spell's intensity.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBIntensify\nSVar:DBIntensify:DB$ Intensify | AllDefined$ Card.YouOwn+Chorus | DefinedDesc$ all Chorus cards you own | SpellDescription$ All Chorus cards you own intensify by 1.\nSVar:X:Count$Intensity\nDeckHas:Ability$LifeGain\nDeckHints:Type$Chorus\nOracle:Starting intensity 2\nEach player sacrifices X creatures and you gain X life, where X is this spell's intensity.\nAll Chorus cards you own intensify by 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mycelic Ballad"} ### Response: Name:Mycelic Ballad\nManaCost:3 B\nTypes:Sorcery Chorus\nK:Starting intensity:2\nA:SP$ Sacrifice | Amount$ X | SacValid$ Creature | Defined$ Player | SubAbility$ DBGainLife | SpellDescription$ Each player sacrifices X creatures and you gain X life, where X is this spell's intensity.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBIntensify\nSVar:DBIntensify:DB$ Intensify | AllDefined$ Card.YouOwn+Chorus | DefinedDesc$ all Chorus cards you own | SpellDescription$ All Chorus cards you own intensify by 1.\nSVar:X:Count$Intensity\nDeckHas:Ability$LifeGain\nDeckHints:Type$Chorus\nOracle:Starting intensity 2\nEach player sacrifices X creatures and you gain X life, where X is this spell's intensity.\nAll Chorus cards you own intensify by 1.
Create the Forge script for this magic card
{"name": "Curse of Vitality", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nWhenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same."}
Name:Curse of Vitality\nManaCost:2 W\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | ValidTgts$ Player | AILogic$ Curse\nT:Mode$ AttackersDeclared | ValidCard$ Creature | AttackedTarget$ Player.EnchantedBy | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ TriggeredAttackingPlayer.Opponent+controlsCreature.attacking Player.EnchantedBy | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Enchant player\nWhenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Curse of Vitality", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nWhenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same."} ### Response: Name:Curse of Vitality\nManaCost:2 W\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | ValidTgts$ Player | AILogic$ Curse\nT:Mode$ AttackersDeclared | ValidCard$ Creature | AttackedTarget$ Player.EnchantedBy | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ TriggeredAttackingPlayer.Opponent+controlsCreature.attacking Player.EnchantedBy | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Enchant player\nWhenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
Create the Forge script for this magic card
{"name": "Tangle Asp", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.", "power": "1", "toughness": "2"}
Name:Tangle Asp\nManaCost:1 G\nTypes:Creature Snake\nPT:1/2\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ DelTrigBlocked | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, destroy that creature at end of combat.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ DelTrigBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, destroy that creature at end of combat.\nSVar:DelTrigBlocked:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ Destroy blocked creature at end of combat.\nSVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ Destroy blocking creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nOracle:Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tangle Asp", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.", "power": "1", "toughness": "2"} ### Response: Name:Tangle Asp\nManaCost:1 G\nTypes:Creature Snake\nPT:1/2\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ DelTrigBlocked | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, destroy that creature at end of combat.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ DelTrigBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, destroy that creature at end of combat.\nSVar:DelTrigBlocked:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ Destroy blocked creature at end of combat.\nSVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ Destroy blocking creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nOracle:Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.
Create the Forge script for this magic card
{"name": "Arcbound Whelp", "mana_cost": "{3}{R}", "type_line": "Artifact Creature \u2014 Dragon", "oracle_text": "Flying\n{R}: Arcbound Whelp gets +1/+0 until end of turn.\nModular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)", "power": "0", "toughness": "0"}
Name:Arcbound Whelp\nManaCost:3 R\nTypes:Artifact Creature Dragon\nPT:0/0\nK:Flying\nK:Modular:2\nA:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nDeckHas:Ability$Counters\nOracle:Flying\n{R}: Arcbound Whelp gets +1/+0 until end of turn.\nModular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arcbound Whelp", "mana_cost": "{3}{R}", "type_line": "Artifact Creature \u2014 Dragon", "oracle_text": "Flying\n{R}: Arcbound Whelp gets +1/+0 until end of turn.\nModular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)", "power": "0", "toughness": "0"} ### Response: Name:Arcbound Whelp\nManaCost:3 R\nTypes:Artifact Creature Dragon\nPT:0/0\nK:Flying\nK:Modular:2\nA:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nDeckHas:Ability$Counters\nOracle:Flying\n{R}: Arcbound Whelp gets +1/+0 until end of turn.\nModular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Create the Forge script for this magic card
{"name": "Coercion", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a card from it. That player discards that card."}
Name:Coercion\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Opponent | Mode$ RevealYouChoose | NumCards$ 1 | SpellDescription$ Target opponent reveals their hand. You choose a card from it. That player discards that card.\nOracle:Target opponent reveals their hand. You choose a card from it. That player discards that card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coercion", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a card from it. That player discards that card."} ### Response: Name:Coercion\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Opponent | Mode$ RevealYouChoose | NumCards$ 1 | SpellDescription$ Target opponent reveals their hand. You choose a card from it. That player discards that card.\nOracle:Target opponent reveals their hand. You choose a card from it. That player discards that card.
Create the Forge script for this magic card
{"name": "Agitator Ant", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Insect", "oracle_text": "At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)", "power": "2", "toughness": "2"}
Name:Agitator Ant\nManaCost:2 R\nTypes:Creature Insect\nPT:2/2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRepeat | TriggerDescription$ At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoice | SubAbility$ DBPutCounter\nSVar:DBChoice:DB$ ChooseCard | Defined$ RememberedPlayer | Amount$ 1 | MinAmount$ 0 | Choices$ Creature.RememberedPlayerCtrl | ImprintChosen$ True\nSVar:DBPutCounter:DB$ PutCounterAll | Placer$ Controller | ValidCards$ Creature.IsImprinted | CounterType$ P1P1 | CounterNum$ 2 | RememberPut$ True | SubAbility$ DBClearChosen\nSVar:DBClearChosen:DB$ Cleanup | ClearChosenCard$ True | ClearImprinted$ True | SubAbility$ DBGoad\nSVar:DBGoad:DB$ Goad | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Agitator Ant", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Insect", "oracle_text": "At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)", "power": "2", "toughness": "2"} ### Response: Name:Agitator Ant\nManaCost:2 R\nTypes:Creature Insect\nPT:2/2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRepeat | TriggerDescription$ At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoice | SubAbility$ DBPutCounter\nSVar:DBChoice:DB$ ChooseCard | Defined$ RememberedPlayer | Amount$ 1 | MinAmount$ 0 | Choices$ Creature.RememberedPlayerCtrl | ImprintChosen$ True\nSVar:DBPutCounter:DB$ PutCounterAll | Placer$ Controller | ValidCards$ Creature.IsImprinted | CounterType$ P1P1 | CounterNum$ 2 | RememberPut$ True | SubAbility$ DBClearChosen\nSVar:DBClearChosen:DB$ Cleanup | ClearChosenCard$ True | ClearImprinted$ True | SubAbility$ DBGoad\nSVar:DBGoad:DB$ Goad | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Create the Forge script for this magic card
{"name": "Whirlwind Denial", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "For each spell and ability your opponents control, counter it unless its controller pays {4}."}
Name:Whirlwind Denial\nManaCost:2 U\nTypes:Instant\nA:SP$ RepeatEach | Cost$ 2 U | RepeatSpellAbilities$ Spell.OppCtrl,Activated.OppCtrl,Triggered.OppCtrl | RepeatSubAbility$ DBCounterUnless | SpellDescription$ For each spell and ability your opponents control, counter it unless its controller pays {4}.\nSVar:DBCounterUnless:DB$ Counter | Defined$ Remembered | UnlessCost$ 4 | UnlessPayer$ RememberedController | StackDescription$ Counter {c:Remembered}\nOracle:For each spell and ability your opponents control, counter it unless its controller pays {4}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whirlwind Denial", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "For each spell and ability your opponents control, counter it unless its controller pays {4}."} ### Response: Name:Whirlwind Denial\nManaCost:2 U\nTypes:Instant\nA:SP$ RepeatEach | Cost$ 2 U | RepeatSpellAbilities$ Spell.OppCtrl,Activated.OppCtrl,Triggered.OppCtrl | RepeatSubAbility$ DBCounterUnless | SpellDescription$ For each spell and ability your opponents control, counter it unless its controller pays {4}.\nSVar:DBCounterUnless:DB$ Counter | Defined$ Remembered | UnlessCost$ 4 | UnlessPayer$ RememberedController | StackDescription$ Counter {c:Remembered}\nOracle:For each spell and ability your opponents control, counter it unless its controller pays {4}.
Create the Forge script for this magic card
{"name": "Aphetto Exterminator", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn.", "power": "3", "toughness": "1"}
Name:Aphetto Exterminator\nManaCost:2 B\nTypes:Creature Human Wizard\nPT:3/1\nK:Morph:3 B\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, target creature gets -3/-3 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True\nOracle:Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aphetto Exterminator", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn.", "power": "3", "toughness": "1"} ### Response: Name:Aphetto Exterminator\nManaCost:2 B\nTypes:Creature Human Wizard\nPT:3/1\nK:Morph:3 B\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, target creature gets -3/-3 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True\nOracle:Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn.
Create the Forge script for this magic card
{"name": "Angel of Invention", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, vigilance, lifelink\nFabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)\nOther creatures you control get +1/+1.", "power": "2", "toughness": "1"}
Name:Angel of Invention\nManaCost:3 W W\nTypes:Creature Angel\nPT:2/1\nK:Flying\nK:Vigilance\nK:Lifelink\nK:Fabricate:2\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control get +1/+1.\nDeckHas:Ability$Counters|Token\nSVar:PlayMain1:TRUE\nOracle:Flying, vigilance, lifelink\nFabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)\nOther creatures you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angel of Invention", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, vigilance, lifelink\nFabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)\nOther creatures you control get +1/+1.", "power": "2", "toughness": "1"} ### Response: Name:Angel of Invention\nManaCost:3 W W\nTypes:Creature Angel\nPT:2/1\nK:Flying\nK:Vigilance\nK:Lifelink\nK:Fabricate:2\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control get +1/+1.\nDeckHas:Ability$Counters|Token\nSVar:PlayMain1:TRUE\nOracle:Flying, vigilance, lifelink\nFabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)\nOther creatures you control get +1/+1.
Create the Forge script for this magic card
{"name": "Whalebone Glider", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Target creature with power 3 or less gains flying until end of turn."}
Name:Whalebone Glider\nManaCost:2\nTypes:Artifact\nA:AB$ Pump | Cost$ 2 T | ValidTgts$ Creature.powerLE3 | TgtPrompt$ Select target creature with power 3 or less | KW$ Flying | SpellDescription$ Target creature with power 3 or less gains flying until end of turn.\nOracle:{2}, {T}: Target creature with power 3 or less gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whalebone Glider", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Target creature with power 3 or less gains flying until end of turn."} ### Response: Name:Whalebone Glider\nManaCost:2\nTypes:Artifact\nA:AB$ Pump | Cost$ 2 T | ValidTgts$ Creature.powerLE3 | TgtPrompt$ Select target creature with power 3 or less | KW$ Flying | SpellDescription$ Target creature with power 3 or less gains flying until end of turn.\nOracle:{2}, {T}: Target creature with power 3 or less gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Mending Hands", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Prevent the next 4 damage that would be dealt to any target this turn."}
Name:Mending Hands\nManaCost:W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ W | ValidTgts$ Any | Amount$ 4 | SpellDescription$ Prevent the next 4 damage that would be dealt to any target this turn.\nOracle:Prevent the next 4 damage that would be dealt to any target this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mending Hands", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Prevent the next 4 damage that would be dealt to any target this turn."} ### Response: Name:Mending Hands\nManaCost:W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ W | ValidTgts$ Any | Amount$ 4 | SpellDescription$ Prevent the next 4 damage that would be dealt to any target this turn.\nOracle:Prevent the next 4 damage that would be dealt to any target this turn.
Create the Forge script for this magic card
{"name": "Infested Roothold", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nProtection from artifacts\nWhenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.", "power": "0", "toughness": "3"}
Name:Infested Roothold\nManaCost:4 G\nTypes:Creature Wall\nPT:0/3\nK:Defender\nK:Protection:Artifact\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You\nOracle:Defender (This creature can't attack.)\nProtection from artifacts\nWhenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infested Roothold", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nProtection from artifacts\nWhenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.", "power": "0", "toughness": "3"} ### Response: Name:Infested Roothold\nManaCost:4 G\nTypes:Creature Wall\nPT:0/3\nK:Defender\nK:Protection:Artifact\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You\nOracle:Defender (This creature can't attack.)\nProtection from artifacts\nWhenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.
Create the Forge script for this magic card
{"name": "Urn of Godfire", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}: Add one mana of any color.\n{6}, {T}, Sacrifice Urn of Godfire: Destroy target creature or enchantment."}
Name:Urn of Godfire\nManaCost:1\nTypes:Artifact\nA:AB$ Mana | Cost$ 2 | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nA:AB$ Destroy | Cost$ 6 T Sac<1/CARDNAME> | ValidTgts$ Creature,Enchantment | TgtPrompt$ Select target creature or enchantment | SpellDescription$ Destroy target creature or enchantment.\nDeckHas:Ability$Sacrifice\nOracle:{2}: Add one mana of any color.\n{6}, {T}, Sacrifice Urn of Godfire: Destroy target creature or enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urn of Godfire", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}: Add one mana of any color.\n{6}, {T}, Sacrifice Urn of Godfire: Destroy target creature or enchantment."} ### Response: Name:Urn of Godfire\nManaCost:1\nTypes:Artifact\nA:AB$ Mana | Cost$ 2 | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nA:AB$ Destroy | Cost$ 6 T Sac<1/CARDNAME> | ValidTgts$ Creature,Enchantment | TgtPrompt$ Select target creature or enchantment | SpellDescription$ Destroy target creature or enchantment.\nDeckHas:Ability$Sacrifice\nOracle:{2}: Add one mana of any color.\n{6}, {T}, Sacrifice Urn of Godfire: Destroy target creature or enchantment.
Create the Forge script for this magic card
{"name": "Suq'Ata Assassin", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)", "power": "1", "toughness": "1"}
Name:Suq'Ata Assassin\nManaCost:1 B B\nTypes:Creature Human Assassin\nPT:1/1\nK:Fear\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPoison | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)\nSVar:TrigPoison:DB$ Poison | Defined$ TriggeredDefendingPlayer | Num$ 1\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Suq'Ata Assassin", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)", "power": "1", "toughness": "1"} ### Response: Name:Suq'Ata Assassin\nManaCost:1 B B\nTypes:Creature Human Assassin\nPT:1/1\nK:Fear\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPoison | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)\nSVar:TrigPoison:DB$ Poison | Defined$ TriggeredDefendingPlayer | Num$ 1\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
Create the Forge script for this magic card
{"name": "Blue Mana Battery", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Put a charge counter on Blue Mana Battery.\n{T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way."}
Name:Blue Mana Battery\nManaCost:4\nTypes:Artifact\nA:AB$ PutCounter | Cost$ 2 T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.\nA:AB$ Mana | Cost$ T SubCounter<X/CHARGE> | Produced$ U | AILogic$ ManaRitualBattery.1 | AINoRecursiveCheck$ True | SubAbility$ DBMana | SpellDescription$ Add {U}, then add an additional {U} for each charge counter removed this way.\nSVar:DBMana: DB$ Mana | Produced$ U | Amount$ X\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nDeckHas:Ability$Counters\nOracle:{2}, {T}: Put a charge counter on Blue Mana Battery.\n{T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blue Mana Battery", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Put a charge counter on Blue Mana Battery.\n{T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way."} ### Response: Name:Blue Mana Battery\nManaCost:4\nTypes:Artifact\nA:AB$ PutCounter | Cost$ 2 T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.\nA:AB$ Mana | Cost$ T SubCounter<X/CHARGE> | Produced$ U | AILogic$ ManaRitualBattery.1 | AINoRecursiveCheck$ True | SubAbility$ DBMana | SpellDescription$ Add {U}, then add an additional {U} for each charge counter removed this way.\nSVar:DBMana: DB$ Mana | Produced$ U | Amount$ X\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nDeckHas:Ability$Counters\nOracle:{2}, {T}: Put a charge counter on Blue Mana Battery.\n{T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way.
Create the Forge script for this magic card
{"name": "Personal Sanctuary", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "During your turn, prevent all damage that would be dealt to you."}
Name:Personal Sanctuary\nManaCost:2 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ You | PlayerTurn$ True | Description$ During your turn, prevent all damage that would be dealt to you.\nSVar:NonStackingEffect:True\nOracle:During your turn, prevent all damage that would be dealt to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Personal Sanctuary", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "During your turn, prevent all damage that would be dealt to you."} ### Response: Name:Personal Sanctuary\nManaCost:2 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ You | PlayerTurn$ True | Description$ During your turn, prevent all damage that would be dealt to you.\nSVar:NonStackingEffect:True\nOracle:During your turn, prevent all damage that would be dealt to you.
Create the Forge script for this magic card
{"name": "Herald of Hadar", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Circle of Death \u2014 {5}{B}: Roll a d20.\n1\u20149 | Each opponent loses 2 life.\n10\u201419 | Each opponent loses 2 life and you gain 2 life.\n20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "4", "toughness": "4"}
Name:Herald of Hadar\nManaCost:4 B\nTypes:Creature Human Warlock\nPT:4/4\nA:AB$ RollDice | Cost$ 5 B | Sides$ 20 | ResultSubAbilities$ 1-9:LoseTwo,10-19:LoseGain,20:LoseTrea | PrecostDesc$ Circle of Death — | SpellDescription$ Roll a d20.\nSVar:LoseTwo:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SpellDescription$ 1—9 VERT Each opponent loses 2 life.\nSVar:LoseGain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGain2 | SpellDescription$ 10—19 VERT Each opponent loses 2 life and you gain 2 life.\nSVar:DBGain2:DB$ GainLife | Defined$ You | LifeAmount$ 2\nSVar:LoseTrea:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainTrea | SpellDescription$ 20 VERT Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBGainTrea:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SubAbility$ DBTreasure\nSVar:DBTreasure:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$LifeGain|Token\nOracle:Circle of Death — {5}{B}: Roll a d20.\n1—9 | Each opponent loses 2 life.\n10—19 | Each opponent loses 2 life and you gain 2 life.\n20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Herald of Hadar", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Circle of Death \u2014 {5}{B}: Roll a d20.\n1\u20149 | Each opponent loses 2 life.\n10\u201419 | Each opponent loses 2 life and you gain 2 life.\n20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "4", "toughness": "4"} ### Response: Name:Herald of Hadar\nManaCost:4 B\nTypes:Creature Human Warlock\nPT:4/4\nA:AB$ RollDice | Cost$ 5 B | Sides$ 20 | ResultSubAbilities$ 1-9:LoseTwo,10-19:LoseGain,20:LoseTrea | PrecostDesc$ Circle of Death — | SpellDescription$ Roll a d20.\nSVar:LoseTwo:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SpellDescription$ 1—9 VERT Each opponent loses 2 life.\nSVar:LoseGain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGain2 | SpellDescription$ 10—19 VERT Each opponent loses 2 life and you gain 2 life.\nSVar:DBGain2:DB$ GainLife | Defined$ You | LifeAmount$ 2\nSVar:LoseTrea:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainTrea | SpellDescription$ 20 VERT Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBGainTrea:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SubAbility$ DBTreasure\nSVar:DBTreasure:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$LifeGain|Token\nOracle:Circle of Death — {5}{B}: Roll a d20.\n1—9 | Each opponent loses 2 life.\n10—19 | Each opponent loses 2 life and you gain 2 life.\n20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Hopeful Vigil", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance.\nWhen Hopeful Vigil is put into a graveyard from the battlefield, scry 2.\n{2}{W}: Sacrifice Hopeful Vigil."}
Name:Hopeful Vigil\nManaCost:1 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 white Knight creature token with vigilance.\nSVar:TrigToken:DB$ Token | TokenScript$ w_2_2_knight_vigilance\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nA:AB$ Sacrifice | Cost$ 2 W | SpellDescription$ Sacrifice CARDNAME\nDeckHas:Ability$Sacrifice|Token & Type$Knight\nOracle:When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance.\nWhen Hopeful Vigil is put into a graveyard from the battlefield, scry 2.\n{2}{W}: Sacrifice Hopeful Vigil.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hopeful Vigil", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance.\nWhen Hopeful Vigil is put into a graveyard from the battlefield, scry 2.\n{2}{W}: Sacrifice Hopeful Vigil."} ### Response: Name:Hopeful Vigil\nManaCost:1 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 white Knight creature token with vigilance.\nSVar:TrigToken:DB$ Token | TokenScript$ w_2_2_knight_vigilance\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nA:AB$ Sacrifice | Cost$ 2 W | SpellDescription$ Sacrifice CARDNAME\nDeckHas:Ability$Sacrifice|Token & Type$Knight\nOracle:When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance.\nWhen Hopeful Vigil is put into a graveyard from the battlefield, scry 2.\n{2}{W}: Sacrifice Hopeful Vigil.
Create the Forge script for this magic card
{"name": "Mindlash Sliver", "mana_cost": "{B}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"{1}, Sacrifice this permanent: Each player discards a card.\"", "power": "1", "toughness": "1"}
Name:Mindlash Sliver\nManaCost:B\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ Discard | Description$ All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."\nSVar:Discard:AB$Discard | Cost$ 1 Sac<1/CARDNAME> | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Each player discards a card.\nAI:RemoveDeck:All\nOracle:All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mindlash Sliver", "mana_cost": "{B}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"{1}, Sacrifice this permanent: Each player discards a card.\"", "power": "1", "toughness": "1"} ### Response: Name:Mindlash Sliver\nManaCost:B\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ Discard | Description$ All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."\nSVar:Discard:AB$Discard | Cost$ 1 Sac<1/CARDNAME> | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Each player discards a card.\nAI:RemoveDeck:All\nOracle:All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."
Create the Forge script for this magic card
{"name": "Plague Myr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Phyrexian Myr", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{T}: Add {C}.", "power": "1", "toughness": "1"}
Name:Plague Myr\nManaCost:2\nTypes:Artifact Creature Phyrexian Myr\nPT:1/1\nK:Infect\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{T}: Add {C}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plague Myr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Phyrexian Myr", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{T}: Add {C}.", "power": "1", "toughness": "1"} ### Response: Name:Plague Myr\nManaCost:2\nTypes:Artifact Creature Phyrexian Myr\nPT:1/1\nK:Infect\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{T}: Add {C}.
Create the Forge script for this magic card
{"name": "Brain Pry", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card."}
Name:Brain Pry\nManaCost:1 B\nTypes:Sorcery\nA:SP$ NameCard | Cost$ 1 B | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland | SubAbility$ RevealHand | SpellDescription$ Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.\nSVar:RevealHand:DB$ RevealHand | RememberRevealed$ True | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 1 | Mode$ TgtChoose | DiscardValid$ Card.NamedCard | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearNamedCard$ True\nAI:RemoveDeck:All\nOracle:Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brain Pry", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card."} ### Response: Name:Brain Pry\nManaCost:1 B\nTypes:Sorcery\nA:SP$ NameCard | Cost$ 1 B | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland | SubAbility$ RevealHand | SpellDescription$ Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.\nSVar:RevealHand:DB$ RevealHand | RememberRevealed$ True | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 1 | Mode$ TgtChoose | DiscardValid$ Card.NamedCard | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearNamedCard$ True\nAI:RemoveDeck:All\nOracle:Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.
Create the Forge script for this magic card
{"name": "Shepherd of the Cosmos", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel Warrior", "oracle_text": "Flying\nWhen Shepherd of the Cosmos enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield.\nForetell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)", "power": "3", "toughness": "3"}
Name:Shepherd of the Cosmos\nManaCost:4 W W\nTypes:Creature Angel Warrior\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.YouOwn+cmcLE2 | TgtPrompt$ Select target permanent card with mana value 2 or less in your graveyard\nK:Foretell:3 W\nOracle:Flying\nWhen Shepherd of the Cosmos enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield.\nForetell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shepherd of the Cosmos", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel Warrior", "oracle_text": "Flying\nWhen Shepherd of the Cosmos enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield.\nForetell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)", "power": "3", "toughness": "3"} ### Response: Name:Shepherd of the Cosmos\nManaCost:4 W W\nTypes:Creature Angel Warrior\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.YouOwn+cmcLE2 | TgtPrompt$ Select target permanent card with mana value 2 or less in your graveyard\nK:Foretell:3 W\nOracle:Flying\nWhen Shepherd of the Cosmos enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield.\nForetell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Create the Forge script for this magic card
{"name": "Crushing Vines", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target creature with flying.\n\u2022 Destroy target artifact."}
Name:Crushing Vines\nManaCost:2 G\nTypes:Instant\nA:SP$ Charm | Cost$ 2 G | Choices$ DBDestroy,DBDestroy2\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target flying creature. | SpellDescription$ Destroy target creature with flying.\nSVar:DBDestroy2:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nOracle:Choose one —\n• Destroy target creature with flying.\n• Destroy target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crushing Vines", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target creature with flying.\n\u2022 Destroy target artifact."} ### Response: Name:Crushing Vines\nManaCost:2 G\nTypes:Instant\nA:SP$ Charm | Cost$ 2 G | Choices$ DBDestroy,DBDestroy2\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target flying creature. | SpellDescription$ Destroy target creature with flying.\nSVar:DBDestroy2:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nOracle:Choose one —\n• Destroy target creature with flying.\n• Destroy target artifact.
Create the Forge script for this magic card
{"name": "Sagittars' Volley", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control."}
Name:Sagittars' Volley\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SubAbility$ DBDamageAll | SpellDescription$ Destroy target creature with flying. CARDNAME deals 1 damage to each creature with flying your opponents control.\nSVar:DBDamageAll:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature.withFlying+OppCtrl\nOracle:Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sagittars' Volley", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control."} ### Response: Name:Sagittars' Volley\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SubAbility$ DBDamageAll | SpellDescription$ Destroy target creature with flying. CARDNAME deals 1 damage to each creature with flying your opponents control.\nSVar:DBDamageAll:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature.withFlying+OppCtrl\nOracle:Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.
Create the Forge script for this magic card
{"name": "Yavimaya Kavu", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.\nYavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.", "power": "*", "toughness": "*"}
Name:Yavimaya Kavu\nManaCost:2 R G\nTypes:Creature Kavu\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ Y | Description$ CARDNAME's power is equal to the number of red creatures on the battlefield. CARDNAME's toughness is equal to the number of green creatures on the battlefield.\nSVar:X:Count$Valid Creature.Red\nSVar:Y:Count$Valid Creature.Green\nSVar:BuffedBy:Creature.Red,Creature.Green\nSVar:NoZeroToughnessAI:True\nOracle:Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.\nYavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yavimaya Kavu", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.\nYavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.", "power": "*", "toughness": "*"} ### Response: Name:Yavimaya Kavu\nManaCost:2 R G\nTypes:Creature Kavu\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ Y | Description$ CARDNAME's power is equal to the number of red creatures on the battlefield. CARDNAME's toughness is equal to the number of green creatures on the battlefield.\nSVar:X:Count$Valid Creature.Red\nSVar:Y:Count$Valid Creature.Green\nSVar:BuffedBy:Creature.Red,Creature.Green\nSVar:NoZeroToughnessAI:True\nOracle:Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.\nYavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.
Create the Forge script for this magic card
{"name": "Solitary Confinement", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.\nSkip your draw step.\nYou have shroud. (You can't be the target of spells or abilities.)\nPrevent all damage that would be dealt to you."}
Name:Solitary Confinement\nManaCost:2 W\nTypes:Enchantment\nK:UpkeepCost:Discard<1/Card>\nR:Event$ BeginPhase | ActiveZones$ Battlefield | ValidPlayer$ You | Phase$ Draw | Skip$ True | Description$ Skip your draw step.\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Shroud | Description$ You have shroud. (You can't be the target of spells or abilities.)\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ You | Description$ Prevent all damage that would be dealt to you.\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.\nSkip your draw step.\nYou have shroud. (You can't be the target of spells or abilities.)\nPrevent all damage that would be dealt to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Solitary Confinement", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.\nSkip your draw step.\nYou have shroud. (You can't be the target of spells or abilities.)\nPrevent all damage that would be dealt to you."} ### Response: Name:Solitary Confinement\nManaCost:2 W\nTypes:Enchantment\nK:UpkeepCost:Discard<1/Card>\nR:Event$ BeginPhase | ActiveZones$ Battlefield | ValidPlayer$ You | Phase$ Draw | Skip$ True | Description$ Skip your draw step.\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Shroud | Description$ You have shroud. (You can't be the target of spells or abilities.)\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ You | Description$ Prevent all damage that would be dealt to you.\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.\nSkip your draw step.\nYou have shroud. (You can't be the target of spells or abilities.)\nPrevent all damage that would be dealt to you.
Create the Forge script for this magic card
{"name": "Dragonscale General", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)", "power": "2", "toughness": "3"}
Name:Dragonscale General\nManaCost:3 W\nTypes:Creature Human Warrior\nPT:2/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | Bolster$ True\nSVar:X:Count$Valid Creature.YouCtrl+tapped\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dragonscale General", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)", "power": "2", "toughness": "3"} ### Response: Name:Dragonscale General\nManaCost:3 W\nTypes:Creature Human Warrior\nPT:2/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | Bolster$ True\nSVar:X:Count$Valid Creature.YouCtrl+tapped\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
Create the Forge script for this magic card
{"name": "K-9, Mark I", "mana_cost": "{U}", "type_line": "Legendary Artifact Creature \u2014 Robot Dog", "oracle_text": "Negative \u2014 As long as K-9, Mark I is untapped, other legendary creatures you control have ward {1}.\nAffirmative \u2014 {1}{U}, {T}: Target legendary creature can't be blocked this turn.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "1", "toughness": "1"}
Name:K-9, Mark I\nManaCost:U\nTypes:Legendary Artifact Creature Robot Dog\nPT:1/1\nS:Mode$ Continuous | IsPresent$ Card.Self+untapped | Affected$ Creature.Other+Legendary+YouCtrl | AddKeyword$ Ward:1 | Description$ Negative — As long as CARDNAME is untapped, other legendary creatures you control have ward {1}.\nA:AB$ Effect | PrecostDesc$ Affirmative — | Cost$ 1 U T | ValidTgts$ Creature.Legendary | TgtPrompt$ Select target legendary creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target legendary creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nK:Doctor's companion\nDeckNeeds:Type$Legendary & Type$Creature\nOracle:Negative — As long as K-9, Mark I is untapped, other legendary creatures you control have ward {1}.\nAffirmative — {1}{U}, {T}: Target legendary creature can't be blocked this turn.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "K-9, Mark I", "mana_cost": "{U}", "type_line": "Legendary Artifact Creature \u2014 Robot Dog", "oracle_text": "Negative \u2014 As long as K-9, Mark I is untapped, other legendary creatures you control have ward {1}.\nAffirmative \u2014 {1}{U}, {T}: Target legendary creature can't be blocked this turn.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "1", "toughness": "1"} ### Response: Name:K-9, Mark I\nManaCost:U\nTypes:Legendary Artifact Creature Robot Dog\nPT:1/1\nS:Mode$ Continuous | IsPresent$ Card.Self+untapped | Affected$ Creature.Other+Legendary+YouCtrl | AddKeyword$ Ward:1 | Description$ Negative — As long as CARDNAME is untapped, other legendary creatures you control have ward {1}.\nA:AB$ Effect | PrecostDesc$ Affirmative — | Cost$ 1 U T | ValidTgts$ Creature.Legendary | TgtPrompt$ Select target legendary creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target legendary creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nK:Doctor's companion\nDeckNeeds:Type$Legendary & Type$Creature\nOracle:Negative — As long as K-9, Mark I is untapped, other legendary creatures you control have ward {1}.\nAffirmative — {1}{U}, {T}: Target legendary creature can't be blocked this turn.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
Create the Forge script for this magic card
{"name": "Time Ebb", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Put target creature on top of its owner's library."}
Name:Time Ebb\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nOracle:Put target creature on top of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Time Ebb", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Put target creature on top of its owner's library."} ### Response: Name:Time Ebb\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nOracle:Put target creature on top of its owner's library.
Create the Forge script for this magic card
{"name": "Insubordination", "mana_cost": "{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAt the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn."}
Name:Insubordination\nManaCost:B B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the end step of enchanted creature's controller, CARDNAME deals 2 damage to that player unless that creature attacked this turn.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2 | ConditionPresent$ Card.EnchantedBy+notAttackedThisTurn\nOracle:Enchant creature\nAt the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Insubordination", "mana_cost": "{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAt the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn."} ### Response: Name:Insubordination\nManaCost:B B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the end step of enchanted creature's controller, CARDNAME deals 2 damage to that player unless that creature attacked this turn.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2 | ConditionPresent$ Card.EnchantedBy+notAttackedThisTurn\nOracle:Enchant creature\nAt the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.
Create the Forge script for this magic card
{"name": "Flamerush Rider", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.\nDash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "3", "toughness": "3"}
Name:Flamerush Rider\nManaCost:4 R\nTypes:Creature Human Warrior\nPT:3/3\nK:Dash:2 R R\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Exile the token at the end of combat.\nSVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target creature | TokenTapped$ True | TokenAttacking$ True | AtEOT$ ExileCombat\nOracle:Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.\nDash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flamerush Rider", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.\nDash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "3", "toughness": "3"} ### Response: Name:Flamerush Rider\nManaCost:4 R\nTypes:Creature Human Warrior\nPT:3/3\nK:Dash:2 R R\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Exile the token at the end of combat.\nSVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target creature | TokenTapped$ True | TokenAttacking$ True | AtEOT$ ExileCombat\nOracle:Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.\nDash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Create the Forge script for this magic card
{"name": "Tendril of the Mycotyrant", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Fungus Wizard", "oracle_text": "{5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.", "power": "2", "toughness": "2"}
Name:Tendril of the Mycotyrant\nManaCost:1 G\nTypes:Creature Fungus Wizard\nPT:2/2\nA:AB$ PutCounter | Cost$ 5 G G | ValidTgts$ Land.nonCreature+YouCtrl | TgtPrompt$ Select target noncreature land you control | CounterType$ P1P1 | CounterNum$ 7 | SubAbility$ DBAnimate | SpellDescription$ Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.\nSVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Fungus | Keywords$ Haste | Duration$ Permanent\nOracle:{5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tendril of the Mycotyrant", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Fungus Wizard", "oracle_text": "{5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.", "power": "2", "toughness": "2"} ### Response: Name:Tendril of the Mycotyrant\nManaCost:1 G\nTypes:Creature Fungus Wizard\nPT:2/2\nA:AB$ PutCounter | Cost$ 5 G G | ValidTgts$ Land.nonCreature+YouCtrl | TgtPrompt$ Select target noncreature land you control | CounterType$ P1P1 | CounterNum$ 7 | SubAbility$ DBAnimate | SpellDescription$ Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.\nSVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Fungus | Keywords$ Haste | Duration$ Permanent\nOracle:{5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.
Create the Forge script for this magic card
{"name": "Temporal Distortion", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a creature or land becomes tapped, put an hourglass counter on it.\nEach permanent with an hourglass counter on it doesn't untap during its controller's untap step.\nAt the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls."}
Name:Temporal Distortion\nManaCost:3 U U\nTypes:Enchantment\nT:Mode$ Taps | ValidCard$ Creature,Land | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature or land becomes tapped, put an hourglass counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ HOURGLASS | CounterNum$ 1 | Defined$ TriggeredCardLKICopy\nS:Mode$ Continuous | Affected$ Permanent.counters_GE1_HOURGLASS | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.\nSVar:TrigRemoveCounter:DB$ RemoveCounterAll | CounterType$ HOURGLASS | AllCounters$ True | ValidCards$ Permanent.ActivePlayerCtrl\nAI:RemoveDeck:Random\nOracle:Whenever a creature or land becomes tapped, put an hourglass counter on it.\nEach permanent with an hourglass counter on it doesn't untap during its controller's untap step.\nAt the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Temporal Distortion", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a creature or land becomes tapped, put an hourglass counter on it.\nEach permanent with an hourglass counter on it doesn't untap during its controller's untap step.\nAt the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls."} ### Response: Name:Temporal Distortion\nManaCost:3 U U\nTypes:Enchantment\nT:Mode$ Taps | ValidCard$ Creature,Land | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature or land becomes tapped, put an hourglass counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ HOURGLASS | CounterNum$ 1 | Defined$ TriggeredCardLKICopy\nS:Mode$ Continuous | Affected$ Permanent.counters_GE1_HOURGLASS | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.\nSVar:TrigRemoveCounter:DB$ RemoveCounterAll | CounterType$ HOURGLASS | AllCounters$ True | ValidCards$ Permanent.ActivePlayerCtrl\nAI:RemoveDeck:Random\nOracle:Whenever a creature or land becomes tapped, put an hourglass counter on it.\nEach permanent with an hourglass counter on it doesn't untap during its controller's untap step.\nAt the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Create the Forge script for this magic card
{"name": "Tin Street Market", "mana_cost": "{4}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}, Discard a card: Draw a card.\""}
Name:Tin Street Market\nManaCost:4 R\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 4 R | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ UCDraw | Description$ Enchanted land has "{T}, Discard a card: Draw a card."\nSVar:UCDraw:AB$ Draw | Cost$ T Discard<1/Card> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:NonStackingAttachEffect:True\nAI:RemoveDeck:All\nOracle:Enchant land\nEnchanted land has "{T}, Discard a card: Draw a card."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tin Street Market", "mana_cost": "{4}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}, Discard a card: Draw a card.\""} ### Response: Name:Tin Street Market\nManaCost:4 R\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 4 R | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ UCDraw | Description$ Enchanted land has "{T}, Discard a card: Draw a card."\nSVar:UCDraw:AB$ Draw | Cost$ T Discard<1/Card> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:NonStackingAttachEffect:True\nAI:RemoveDeck:All\nOracle:Enchant land\nEnchanted land has "{T}, Discard a card: Draw a card."
Create the Forge script for this magic card
{"name": "Judith, Carnage Connoisseur"}
Name:Judith, Carnage Connoisseur\nManaCost:3 B R\nTypes:Legendary Creature Human Shaman\nPT:3/4\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | NoResolvingCheck$ True | Execute$ TrigCharm | TriggerDescription$ Whenever you cast an instant or sorcery spell, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBPump,DBToken\nSVar:DBPump:DB$ Pump | Defined$ TriggeredCard | KW$ Deathtouch & Lifelink | PumpZone$ Stack | SpellDescription$ That spell gains deathtouch and lifelink.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_2_2_imp_burn_opp | TokenOwner$ You | SpellDescription$ Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent."\nDeckNeeds:Type$Instant|Sorcery\nSVar:BuffedBy:Spell.Instant,Spell.Sorcery\nOracle:Whenever you cast an instant or sorcery spell, choose one —\n• That spell gains deathtouch and lifelink.\n• Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Judith, Carnage Connoisseur"} ### Response: Name:Judith, Carnage Connoisseur\nManaCost:3 B R\nTypes:Legendary Creature Human Shaman\nPT:3/4\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | NoResolvingCheck$ True | Execute$ TrigCharm | TriggerDescription$ Whenever you cast an instant or sorcery spell, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBPump,DBToken\nSVar:DBPump:DB$ Pump | Defined$ TriggeredCard | KW$ Deathtouch & Lifelink | PumpZone$ Stack | SpellDescription$ That spell gains deathtouch and lifelink.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_2_2_imp_burn_opp | TokenOwner$ You | SpellDescription$ Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent."\nDeckNeeds:Type$Instant|Sorcery\nSVar:BuffedBy:Spell.Instant,Spell.Sorcery\nOracle:Whenever you cast an instant or sorcery spell, choose one —\n• That spell gains deathtouch and lifelink.\n• Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent."
Create the Forge script for this magic card
{"name": "Welkin Hawk", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.", "power": "1", "toughness": "1"}
Name:Welkin Hawk\nManaCost:1 W\nTypes:Creature Bird\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedWelkin Hawk | ChangeNum$ 1\nDeckHints:Name$Welkin Hawk\nOracle:Flying\nWhen Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Welkin Hawk", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.", "power": "1", "toughness": "1"} ### Response: Name:Welkin Hawk\nManaCost:1 W\nTypes:Creature Bird\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedWelkin Hawk | ChangeNum$ 1\nDeckHints:Name$Welkin Hawk\nOracle:Flying\nWhen Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Solve the Equation", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle."}
Name:Solve the Equation\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U | Origin$ Library | Destination$ Hand | ChangeType$ Instant,Sorcery | ChangeNum$ 1 | SpellDescription$ Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.\nOracle:Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Solve the Equation", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle."} ### Response: Name:Solve the Equation\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U | Origin$ Library | Destination$ Hand | ChangeType$ Instant,Sorcery | ChangeNum$ 1 | SpellDescription$ Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.\nOracle:Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Grove Rumbler", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample\nLandfall \u2014 Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.", "power": "3", "toughness": "3"}
Name:Grove Rumbler\nManaCost:2 R G\nTypes:Creature Elemental\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2\nSVar:BuffedBy:Land\nOracle:Trample\nLandfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grove Rumbler", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample\nLandfall \u2014 Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Grove Rumbler\nManaCost:2 R G\nTypes:Creature Elemental\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2\nSVar:BuffedBy:Land\nOracle:Trample\nLandfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Immortal Coil", "mana_cost": "{2}{B}{B}", "type_line": "Artifact", "oracle_text": "{T}, Exile two cards from your graveyard: Draw a card.\nIf damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.\nWhen there are no cards in your graveyard, you lose the game."}
Name:Immortal Coil\nManaCost:2 B B\nTypes:Artifact\nA:AB$ Draw | Cost$ T ExileFromGrave<2/Card> | CostDesc$ {T}, Exile two cards from your graveyard: | NumCards$ 1 | SpellDescription$ Draw a card.\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ ChangeZone | PreventionEffect$ True | Description$ If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.\nSVar:ChangeZone:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Card | ChangeNum$ X | DefinedPlayer$ ReplacedTarget | Origin$ Graveyard | Destination$ Exile\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.YouCtrl | PresentZone$ Graveyard | PresentCompare$ EQ0 | Execute$ TrigLoseGame | TriggerDescription$ When there are no cards in your graveyard, you lose the game.\nSVar:TrigLoseGame:DB$ LosesGame | Defined$ You\nSVar:X:ReplaceCount$DamageAmount\nSVar:Y:Count$ValidGraveyard Card.YouCtrl\nSVar:NeedsToPlayVar:Y GE1\nAI:RemoveDeck:Random\nOracle:{T}, Exile two cards from your graveyard: Draw a card.\nIf damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.\nWhen there are no cards in your graveyard, you lose the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Immortal Coil", "mana_cost": "{2}{B}{B}", "type_line": "Artifact", "oracle_text": "{T}, Exile two cards from your graveyard: Draw a card.\nIf damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.\nWhen there are no cards in your graveyard, you lose the game."} ### Response: Name:Immortal Coil\nManaCost:2 B B\nTypes:Artifact\nA:AB$ Draw | Cost$ T ExileFromGrave<2/Card> | CostDesc$ {T}, Exile two cards from your graveyard: | NumCards$ 1 | SpellDescription$ Draw a card.\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ ChangeZone | PreventionEffect$ True | Description$ If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.\nSVar:ChangeZone:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Card | ChangeNum$ X | DefinedPlayer$ ReplacedTarget | Origin$ Graveyard | Destination$ Exile\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.YouCtrl | PresentZone$ Graveyard | PresentCompare$ EQ0 | Execute$ TrigLoseGame | TriggerDescription$ When there are no cards in your graveyard, you lose the game.\nSVar:TrigLoseGame:DB$ LosesGame | Defined$ You\nSVar:X:ReplaceCount$DamageAmount\nSVar:Y:Count$ValidGraveyard Card.YouCtrl\nSVar:NeedsToPlayVar:Y GE1\nAI:RemoveDeck:Random\nOracle:{T}, Exile two cards from your graveyard: Draw a card.\nIf damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.\nWhen there are no cards in your graveyard, you lose the game.
Create the Forge script for this magic card
{"name": "Golgari Thug", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Golgari Thug dies, put target creature card from your graveyard on top of your library.\nDredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)", "power": "1", "toughness": "1"}
Name:Golgari Thug\nManaCost:1 B\nTypes:Creature Human Warrior\nPT:1/1\nK:Dredge:4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, put target creature card from your graveyard on top of your library.\nSVar:TrigChange:DB$ ChangeZone | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredCardController | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | TgtPrompt$ Choose target creature card from your graveyard.\nDeckHas:Ability$Graveyard\nOracle:When Golgari Thug dies, put target creature card from your graveyard on top of your library.\nDredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Golgari Thug", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Golgari Thug dies, put target creature card from your graveyard on top of your library.\nDredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)", "power": "1", "toughness": "1"} ### Response: Name:Golgari Thug\nManaCost:1 B\nTypes:Creature Human Warrior\nPT:1/1\nK:Dredge:4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, put target creature card from your graveyard on top of your library.\nSVar:TrigChange:DB$ ChangeZone | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredCardController | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | TgtPrompt$ Choose target creature card from your graveyard.\nDeckHas:Ability$Graveyard\nOracle:When Golgari Thug dies, put target creature card from your graveyard on top of your library.\nDredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
Create the Forge script for this magic card
{"name": "Abzan Skycaptain", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhen Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)", "power": "2", "toughness": "2"}
Name:Abzan Skycaptain\nManaCost:3 W\nTypes:Creature Bird Soldier\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME dies, bolster 2.\nSVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 2 | CounterType$ P1P1\nDeckHas:Ability$Counters\nOracle:Flying\nWhen Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Abzan Skycaptain", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhen Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)", "power": "2", "toughness": "2"} ### Response: Name:Abzan Skycaptain\nManaCost:3 W\nTypes:Creature Bird Soldier\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME dies, bolster 2.\nSVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 2 | CounterType$ P1P1\nDeckHas:Ability$Counters\nOracle:Flying\nWhen Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Create the Forge script for this magic card
{"name": "Stonecloaker", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Gargoyle", "oracle_text": "Flash\nFlying\nWhen Stonecloaker enters the battlefield, return a creature you control to its owner's hand.\nWhen Stonecloaker enters the battlefield, exile target card from a graveyard.", "power": "3", "toughness": "2"}
Name:Stonecloaker\nManaCost:2 W\nTypes:Creature Gargoyle\nPT:3/2\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | AILogic$ NeverBounceItself\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange2 | TriggerDescription$ When CARDNAME enters the battlefield, exile target card from a graveyard.\nSVar:TrigChange2:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TgtPrompt$ Select target card from any graveyard\nSVar:NeedsToPlay:Creature.YouCtrl+nonToken\nOracle:Flash\nFlying\nWhen Stonecloaker enters the battlefield, return a creature you control to its owner's hand.\nWhen Stonecloaker enters the battlefield, exile target card from a graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stonecloaker", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Gargoyle", "oracle_text": "Flash\nFlying\nWhen Stonecloaker enters the battlefield, return a creature you control to its owner's hand.\nWhen Stonecloaker enters the battlefield, exile target card from a graveyard.", "power": "3", "toughness": "2"} ### Response: Name:Stonecloaker\nManaCost:2 W\nTypes:Creature Gargoyle\nPT:3/2\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | AILogic$ NeverBounceItself\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange2 | TriggerDescription$ When CARDNAME enters the battlefield, exile target card from a graveyard.\nSVar:TrigChange2:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TgtPrompt$ Select target card from any graveyard\nSVar:NeedsToPlay:Creature.YouCtrl+nonToken\nOracle:Flash\nFlying\nWhen Stonecloaker enters the battlefield, return a creature you control to its owner's hand.\nWhen Stonecloaker enters the battlefield, exile target card from a graveyard.
Create the Forge script for this magic card
{"name": "No Way Out", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)"}
Name:No Way Out\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBToken | SpellDescription$ Target opponent discards two cards.\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed | SpellDescription$ You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nDeckHas:Ability$Discard|Token & Type$Zombie\nOracle:Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "No Way Out", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)"} ### Response: Name:No Way Out\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBToken | SpellDescription$ Target opponent discards two cards.\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed | SpellDescription$ You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nDeckHas:Ability$Discard|Token & Type$Zombie\nOracle:Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Create the Forge script for this magic card
{"name": "Thundercloud Shaman", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Giant Shaman", "oracle_text": "When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.", "power": "4", "toughness": "4"}
Name:Thundercloud Shaman\nManaCost:3 R R\nTypes:Creature Giant Shaman\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.\nSVar:TrigDamageAll:DB$ DamageAll | ValidCards$ Creature.nonGiant | NumDmg$ X | ValidDescription$ each non-Giant creature.\nSVar:X:Count$TypeYouCtrl.Giant\nDeckNeeds:Type$Giant\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thundercloud Shaman", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Giant Shaman", "oracle_text": "When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.", "power": "4", "toughness": "4"} ### Response: Name:Thundercloud Shaman\nManaCost:3 R R\nTypes:Creature Giant Shaman\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.\nSVar:TrigDamageAll:DB$ DamageAll | ValidCards$ Creature.nonGiant | NumDmg$ X | ValidDescription$ each non-Giant creature.\nSVar:X:Count$TypeYouCtrl.Giant\nDeckNeeds:Type$Giant\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
Create the Forge script for this magic card
{"name": "Pestermite", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flash\nFlying\nWhen Pestermite enters the battlefield, you may tap or untap target permanent.", "power": "2", "toughness": "1"}
Name:Pestermite\nManaCost:2 U\nTypes:Creature Faerie Rogue\nPT:2/1\nK:Flying\nK:Flash\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTapOrUntap | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may tap or untap target permanent.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nOracle:Flash\nFlying\nWhen Pestermite enters the battlefield, you may tap or untap target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pestermite", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flash\nFlying\nWhen Pestermite enters the battlefield, you may tap or untap target permanent.", "power": "2", "toughness": "1"} ### Response: Name:Pestermite\nManaCost:2 U\nTypes:Creature Faerie Rogue\nPT:2/1\nK:Flying\nK:Flash\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTapOrUntap | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may tap or untap target permanent.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nOracle:Flash\nFlying\nWhen Pestermite enters the battlefield, you may tap or untap target permanent.
Create the Forge script for this magic card
{"name": "Smokebraider", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.", "power": "1", "toughness": "1"}
Name:Smokebraider\nManaCost:1 R\nTypes:Creature Elemental Shaman\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ 2 | RestrictValid$ Spell.Elemental,Activated.Elemental+inZoneBattlefield | SpellDescription$ Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.\nAI:RemoveDeck:Random\nOracle:{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Smokebraider", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.", "power": "1", "toughness": "1"} ### Response: Name:Smokebraider\nManaCost:1 R\nTypes:Creature Elemental Shaman\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ 2 | RestrictValid$ Spell.Elemental,Activated.Elemental+inZoneBattlefield | SpellDescription$ Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.\nAI:RemoveDeck:Random\nOracle:{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
Create the Forge script for this magic card
{"name": "Quilled Wolf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "{5}{G}: Quilled Wolf gets +4/+4 until end of turn.", "power": "2", "toughness": "2"}
Name:Quilled Wolf\nManaCost:1 G\nTypes:Creature Wolf\nPT:2/2\nA:AB$ Pump | Cost$ 5 G | NumAtt$ +4 | NumDef$ +4 | SpellDescription$ CARDNAME gets +4/+4 until end of turn.\nOracle:{5}{G}: Quilled Wolf gets +4/+4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quilled Wolf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "{5}{G}: Quilled Wolf gets +4/+4 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Quilled Wolf\nManaCost:1 G\nTypes:Creature Wolf\nPT:2/2\nA:AB$ Pump | Cost$ 5 G | NumAtt$ +4 | NumDef$ +4 | SpellDescription$ CARDNAME gets +4/+4 until end of turn.\nOracle:{5}{G}: Quilled Wolf gets +4/+4 until end of turn.
Create the Forge script for this magic card
{"name": "Triumph of Cruelty", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power."}
Name:Triumph of Cruelty\nManaCost:2 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCruelDiscard | TriggerDescription$ At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.\nSVar:TrigCruelDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ TgtChoose | ConditionPresent$ Creature.YouCtrl | ConditionCompare$ GE1 | ConditionCheckSVar$ YourCruelty | ConditionSVarCompare$ GEOppsCruelty\nSVar:YourCruelty:Count$Valid Creature.YouCtrl$GreatestPower\nSVar:OppsCruelty:Count$Valid Creature.YouDontCtrl$GreatestPower\nOracle:At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Triumph of Cruelty", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power."} ### Response: Name:Triumph of Cruelty\nManaCost:2 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCruelDiscard | TriggerDescription$ At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.\nSVar:TrigCruelDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ TgtChoose | ConditionPresent$ Creature.YouCtrl | ConditionCompare$ GE1 | ConditionCheckSVar$ YourCruelty | ConditionSVarCompare$ GEOppsCruelty\nSVar:YourCruelty:Count$Valid Creature.YouCtrl$GreatestPower\nSVar:OppsCruelty:Count$Valid Creature.YouDontCtrl$GreatestPower\nOracle:At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.
Create the Forge script for this magic card
{"name": "Security Detail", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "{W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn."}
Name:Security Detail\nManaCost:3 W\nTypes:Enchantment\nA:AB$ Token | Cost$ W W | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You | IsPresent$ Creature.YouCtrl | PresentCompare$ EQ0 | ActivationLimit$ 1 | SpellDescription$ Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.\nSVar:NonStackingEffect:True\nOracle:{W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Security Detail", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "{W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn."} ### Response: Name:Security Detail\nManaCost:3 W\nTypes:Enchantment\nA:AB$ Token | Cost$ W W | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You | IsPresent$ Creature.YouCtrl | PresentCompare$ EQ0 | ActivationLimit$ 1 | SpellDescription$ Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.\nSVar:NonStackingEffect:True\nOracle:{W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.
Create the Forge script for this magic card
{"name": "Metallurgic Summonings", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.\n{3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts."}
Name:Metallurgic Summonings\nManaCost:3 U U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_x_x_a_construct | TokenPower$ X | TokenToughness$ X | TokenOwner$ You\nA:AB$ ChangeZoneAll | Cost$ 3 U U Exile<1/CARDNAME> | ChangeType$ Instant.YouOwn,Sorcery.YouOwn | IsPresent$ Card.Artifact+YouCtrl | PresentCompare$ GE6 | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.\n{3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Metallurgic Summonings", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.\n{3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts."} ### Response: Name:Metallurgic Summonings\nManaCost:3 U U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_x_x_a_construct | TokenPower$ X | TokenToughness$ X | TokenOwner$ You\nA:AB$ ChangeZoneAll | Cost$ 3 U U Exile<1/CARDNAME> | ChangeType$ Instant.YouOwn,Sorcery.YouOwn | IsPresent$ Card.Artifact+YouCtrl | PresentCompare$ GE6 | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.\n{3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
Create the Forge script for this magic card
{"name": "Mad Science Fair Project", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose."}
Name:Mad Science Fair Project\nManaCost:3\nTypes:Artifact\nA:AB$ Pump | Cost$ T | ValidTgts$ Player | SubAbility$ DBRoll\nSVar:DBRoll:DB$ RollDice | ResultSubAbilities$ 1-3:AddC,Else:AddAny | AILogic$ Main2 | SpellDescription$ {T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose.\nSVar:AddC:DB$ Mana | Produced$ C | Defined$ Targeted\nSVar:AddAny:DB$ Mana | Produced$ Any | Defined$ Targeted\nSVar:PlayMain1:TRUE\nOracle:{T}: Roll a six-sided die. On a 3 or lower,\ntarget player adds {C}. Otherwise, that player adds one mana of any color they choose.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mad Science Fair Project", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose."} ### Response: Name:Mad Science Fair Project\nManaCost:3\nTypes:Artifact\nA:AB$ Pump | Cost$ T | ValidTgts$ Player | SubAbility$ DBRoll\nSVar:DBRoll:DB$ RollDice | ResultSubAbilities$ 1-3:AddC,Else:AddAny | AILogic$ Main2 | SpellDescription$ {T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose.\nSVar:AddC:DB$ Mana | Produced$ C | Defined$ Targeted\nSVar:AddAny:DB$ Mana | Produced$ Any | Defined$ Targeted\nSVar:PlayMain1:TRUE\nOracle:{T}: Roll a six-sided die. On a 3 or lower,\ntarget player adds {C}. Otherwise, that player adds one mana of any color they choose.
Create the Forge script for this magic card
{"name": "Veteran's Voice", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you control\nTap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped."}
Name:Veteran's Voice\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature you control\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature.YouCtrl | AILogic$ Pump\nA:AB$ Pump | Cost$ tapXType<1/Creature.EnchantedBy/Enchanted Creature> | ValidTgts$ Creature.NotEnchantedBy | TgtPrompt$ Select target creature other than the creature tapped | NumAtt$ 2 | NumDef$ 1 | CostDesc$ Tap enchanted creature: | SpellDescription$ Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.\nAI:RemoveDeck:All\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature you control\nTap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Veteran's Voice", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you control\nTap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped."} ### Response: Name:Veteran's Voice\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature you control\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature.YouCtrl | AILogic$ Pump\nA:AB$ Pump | Cost$ tapXType<1/Creature.EnchantedBy/Enchanted Creature> | ValidTgts$ Creature.NotEnchantedBy | TgtPrompt$ Select target creature other than the creature tapped | NumAtt$ 2 | NumDef$ 1 | CostDesc$ Tap enchanted creature: | SpellDescription$ Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.\nAI:RemoveDeck:All\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature you control\nTap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.
Create the Forge script for this magic card
{"name": "Withstand", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Prevent the next 3 damage that would be dealt to any target this turn.\nDraw a card."}
Name:Withstand\nManaCost:2 W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ 2 W | ValidTgts$ Any | Amount$ 3 | SubAbility$ DBDraw | SpellDescription$ Prevent the next 3 damage that would be dealt to any target this turn. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Prevent the next 3 damage that would be dealt to any target this turn.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Withstand", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Prevent the next 3 damage that would be dealt to any target this turn.\nDraw a card."} ### Response: Name:Withstand\nManaCost:2 W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ 2 W | ValidTgts$ Any | Amount$ 3 | SubAbility$ DBDraw | SpellDescription$ Prevent the next 3 damage that would be dealt to any target this turn. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Prevent the next 3 damage that would be dealt to any target this turn.\nDraw a card.