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Create the Forge script for this magic card
{"name": "Deepwood Legate", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.\n{B}: Deepwood Legate gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
Name:Deepwood Legate\nManaCost:3 B\nTypes:Creature Shade\nPT:1/1\nS:Mode$ Continuous | CharacteristicDefining$ True | AddKeyword$ Alternative Cost:0 | CheckSVar$ X | CheckSecondSVar$ Y | Description$ If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nSVar:X:Count$Valid Forest.OppCtrl\nSVar:Y:Count$Valid Swamp.YouCtrl\nOracle:If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.\n{B}: Deepwood Legate gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deepwood Legate", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.\n{B}: Deepwood Legate gets +1/+1 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Deepwood Legate\nManaCost:3 B\nTypes:Creature Shade\nPT:1/1\nS:Mode$ Continuous | CharacteristicDefining$ True | AddKeyword$ Alternative Cost:0 | CheckSVar$ X | CheckSecondSVar$ Y | Description$ If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nSVar:X:Count$Valid Forest.OppCtrl\nSVar:Y:Count$Valid Swamp.YouCtrl\nOracle:If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.\n{B}: Deepwood Legate gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "And\u00faril, Narsil Reforged", "mana_cost": "{2}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.\nEquip {3}"}
Name:Andúril, Narsil Reforged\nManaCost:2\nTypes:Legendary Artifact Equipment\nK:Ascend\nT:Mode$ Attacks | ValidCard$ Creature.EquippedBy | Execute$ TrigCounter | TriggerDescription$ Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.\nSVar:TrigCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ X\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddSVar$ AE\nSVar:X:Count$Blessing.2.1\nK:Equip:3\nSVar:AE:SVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "And\u00faril, Narsil Reforged", "mana_cost": "{2}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.\nEquip {3}"} ### Response: Name:Andúril, Narsil Reforged\nManaCost:2\nTypes:Legendary Artifact Equipment\nK:Ascend\nT:Mode$ Attacks | ValidCard$ Creature.EquippedBy | Execute$ TrigCounter | TriggerDescription$ Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.\nSVar:TrigCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ X\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddSVar$ AE\nSVar:X:Count$Blessing.2.1\nK:Equip:3\nSVar:AE:SVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.\nEquip {3}
Create the Forge script for this magic card
{"name": "Unexpected Allies", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard."}
Name:Unexpected Allies\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl+nonToken | TgtPrompt$ Select target nontoken creature you control | KW$ Double team | NumAtt$ 2 | SubAbility$ TrigEffect | SpellDescription$ Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.\nSVar:TrigEffect:DB$ Pump | ConditionCheckSVar$ X | Defined$ Targeted | KW$ First Strike\nSVar:X:Count$Valid Creature.NotDefinedTargeted+YouCtrl+sharesNameWith Targeted/Plus.Y\nSVar:Y:Count$ValidGraveyard Creature.YouOwn+sharesNameWith Targeted\nDeckHas:Keyword$Double Team|First Strike\nOracle:Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unexpected Allies", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard."} ### Response: Name:Unexpected Allies\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl+nonToken | TgtPrompt$ Select target nontoken creature you control | KW$ Double team | NumAtt$ 2 | SubAbility$ TrigEffect | SpellDescription$ Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.\nSVar:TrigEffect:DB$ Pump | ConditionCheckSVar$ X | Defined$ Targeted | KW$ First Strike\nSVar:X:Count$Valid Creature.NotDefinedTargeted+YouCtrl+sharesNameWith Targeted/Plus.Y\nSVar:Y:Count$ValidGraveyard Creature.YouOwn+sharesNameWith Targeted\nDeckHas:Keyword$Double Team|First Strike\nOracle:Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.
Create the Forge script for this magic card
{"name": "Peacekeeper Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{3}: For each opponent who controls a creature, create a token that's a copy of a card named Arrest and attach it to a creature that player controls chosen at random."}
Name:Peacekeeper Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+9\nA:AB$ RepeatEach | Cost$ 3 | ActivationZone$ Command | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ ArrestEach | StackDescription$ SpellDescription | SpellDescription$ For each opponent who controls a creature, create a token that's a copy of a card named Arrest and attach it to a creature that player controls chosen at random.\nSVar:ArrestEach:DB$ ChooseCard | Amount$ 1 | Choices$ Creature.RememberedPlayerCtrl | AtRandom$ True | SubAbility$ DBAttach\nSVar:DBAttach:DB$ CopyPermanent | NumCopies$ 1 | ValidSupportedCopy$ Card.namedArrest | DefinedName$ Arrest | AttachAfter$ True | AttachedTo$ ChosenCard | ConditionDefined$ ChosenCard | ConditionPresent$ Creature | ConditionCompare$ GE1\nOracle:Hand +0, life +9\n{3}: For each opponent who controls a creature, create a token that's a copy of a card named Arrest and attach it to a creature that player controls chosen at random.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Peacekeeper Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{3}: For each opponent who controls a creature, create a token that's a copy of a card named Arrest and attach it to a creature that player controls chosen at random."} ### Response: Name:Peacekeeper Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+9\nA:AB$ RepeatEach | Cost$ 3 | ActivationZone$ Command | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ ArrestEach | StackDescription$ SpellDescription | SpellDescription$ For each opponent who controls a creature, create a token that's a copy of a card named Arrest and attach it to a creature that player controls chosen at random.\nSVar:ArrestEach:DB$ ChooseCard | Amount$ 1 | Choices$ Creature.RememberedPlayerCtrl | AtRandom$ True | SubAbility$ DBAttach\nSVar:DBAttach:DB$ CopyPermanent | NumCopies$ 1 | ValidSupportedCopy$ Card.namedArrest | DefinedName$ Arrest | AttachAfter$ True | AttachedTo$ ChosenCard | ConditionDefined$ ChosenCard | ConditionPresent$ Creature | ConditionCompare$ GE1\nOracle:Hand +0, life +9\n{3}: For each opponent who controls a creature, create a token that's a copy of a card named Arrest and attach it to a creature that player controls chosen at random.
Create the Forge script for this magic card
{"name": "Spinning Darkness", "mana_cost": "{4}{B}{B}", "type_line": "Instant", "oracle_text": "You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.\nSpinning Darkness deals 3 damage to target nonblack creature. You gain 3 life."}
Name:Spinning Darkness\nManaCost:4 B B\nTypes:Instant\nSVar:AltCost:Cost$ ExileFromGrave<3/Card.Black+FromTopGrave> | Description$ You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.\nA:SP$ DealDamage | Cost$ 4 B B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | NumDmg$ 3 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 3 damage to target nonblack creature. You gain 3 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3\nAI:RemoveDeck:All\nSVar:NeedsOrderedGraveyard:TRUE\nOracle:You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.\nSpinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spinning Darkness", "mana_cost": "{4}{B}{B}", "type_line": "Instant", "oracle_text": "You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.\nSpinning Darkness deals 3 damage to target nonblack creature. You gain 3 life."} ### Response: Name:Spinning Darkness\nManaCost:4 B B\nTypes:Instant\nSVar:AltCost:Cost$ ExileFromGrave<3/Card.Black+FromTopGrave> | Description$ You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.\nA:SP$ DealDamage | Cost$ 4 B B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | NumDmg$ 3 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 3 damage to target nonblack creature. You gain 3 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3\nAI:RemoveDeck:All\nSVar:NeedsOrderedGraveyard:TRUE\nOracle:You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.\nSpinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
Create the Forge script for this magic card
{"name": "Vampiric Spirit", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Vampiric Spirit enters the battlefield, you lose 4 life.", "power": "4", "toughness": "3"}
Name:Vampiric Spirit\nManaCost:2 B B\nTypes:Creature Spirit\nPT:4/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, you lose 4 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 4\nOracle:Flying\nWhen Vampiric Spirit enters the battlefield, you lose 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vampiric Spirit", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Vampiric Spirit enters the battlefield, you lose 4 life.", "power": "4", "toughness": "3"} ### Response: Name:Vampiric Spirit\nManaCost:2 B B\nTypes:Creature Spirit\nPT:4/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, you lose 4 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 4\nOracle:Flying\nWhen Vampiric Spirit enters the battlefield, you lose 4 life.
Create the Forge script for this magic card
{"name": "Vengeful Rebel", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Aetherborn Warrior", "oracle_text": "Revolt \u2014 When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.", "power": "3", "toughness": "2"}
Name:Vengeful Rebel\nManaCost:2 B\nTypes:Creature Aetherborn Warrior\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | Revolt$ True | TriggerDescription$ Revolt — When CARDNAME enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True\nOracle:Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vengeful Rebel", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Aetherborn Warrior", "oracle_text": "Revolt \u2014 When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Vengeful Rebel\nManaCost:2 B\nTypes:Creature Aetherborn Warrior\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | Revolt$ True | TriggerDescription$ Revolt — When CARDNAME enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True\nOracle:Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
Create the Forge script for this magic card
{"name": "Reckless Ogre", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.", "power": "3", "toughness": "2"}
Name:Reckless Ogre\nManaCost:3 R\nTypes:Creature Ogre\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Alone$ True | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks alone, it gets +3/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 3\nOracle:Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reckless Ogre", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Reckless Ogre\nManaCost:3 R\nTypes:Creature Ogre\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Alone$ True | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks alone, it gets +3/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 3\nOracle:Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Rats' Feast", "mana_cost": "{X}{B}", "type_line": "Sorcery", "oracle_text": "Exile X target cards from a single graveyard."}
Name:Rats' Feast\nManaCost:X B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X B | TargetMin$ X | TargetMax$ X | TargetsFromSingleZone$ True | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose X target cards in a single graveyard | ValidTgts$ Card | StackDescription$ Exile {c:Targeted}. | SpellDescription$ Exile X target cards from a single graveyard.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Exile X target cards from a single graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rats' Feast", "mana_cost": "{X}{B}", "type_line": "Sorcery", "oracle_text": "Exile X target cards from a single graveyard."} ### Response: Name:Rats' Feast\nManaCost:X B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X B | TargetMin$ X | TargetMax$ X | TargetsFromSingleZone$ True | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose X target cards in a single graveyard | ValidTgts$ Card | StackDescription$ Exile {c:Targeted}. | SpellDescription$ Exile X target cards from a single graveyard.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Exile X target cards from a single graveyard.
Create the Forge script for this magic card
{"name": "Start from Scratch", "mana_cost": "{2}{R}", "type_line": "Sorcery \u2014 Lesson", "oracle_text": "Choose one \u2014\n\u2022 Start from Scratch deals 1 damage to any target.\n\u2022 Destroy target artifact."}
Name:Start from Scratch\nManaCost:2 R\nTypes:Sorcery Lesson\nA:SP$ Charm | Cost$ 2 R | Choices$ DBDmg,DBDestroy\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | SpellDescription$ Destroy target artifact.\nOracle:Choose one —\n• Start from Scratch deals 1 damage to any target.\n• Destroy target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Start from Scratch", "mana_cost": "{2}{R}", "type_line": "Sorcery \u2014 Lesson", "oracle_text": "Choose one \u2014\n\u2022 Start from Scratch deals 1 damage to any target.\n\u2022 Destroy target artifact."} ### Response: Name:Start from Scratch\nManaCost:2 R\nTypes:Sorcery Lesson\nA:SP$ Charm | Cost$ 2 R | Choices$ DBDmg,DBDestroy\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | SpellDescription$ Destroy target artifact.\nOracle:Choose one —\n• Start from Scratch deals 1 damage to any target.\n• Destroy target artifact.
Create the Forge script for this magic card
{"name": "Reckless Handling", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent."}
Name:Reckless Handling\nManaCost:1 R\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.Artifact | ChangeNum$ 1 | SubAbility$ DBDiscard | SpellDescription$ Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, CARDNAME deals 2 damage to each opponent.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ Random | SubAbility$ DBDealDamage | RememberDiscarded$ True\nSVar:DBDealDamage:DB$ DamageAll | ConditionDefined$ Remembered | ConditionPresent$ Card.Artifact | ConditionCompare$ EQ1 | StackDescription$ If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent | ValidPlayers$ Opponent | NumDmg$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$InYourHand\nDeckHas:Ability$Discard\nDeckHints:Type$Artifact\nOracle:Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reckless Handling", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent."} ### Response: Name:Reckless Handling\nManaCost:1 R\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.Artifact | ChangeNum$ 1 | SubAbility$ DBDiscard | SpellDescription$ Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, CARDNAME deals 2 damage to each opponent.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ Random | SubAbility$ DBDealDamage | RememberDiscarded$ True\nSVar:DBDealDamage:DB$ DamageAll | ConditionDefined$ Remembered | ConditionPresent$ Card.Artifact | ConditionCompare$ EQ1 | StackDescription$ If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent | ValidPlayers$ Opponent | NumDmg$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$InYourHand\nDeckHas:Ability$Discard\nDeckHints:Type$Artifact\nOracle:Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
Create the Forge script for this magic card
{"name": "Aether Flash", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it."}
Name:Aether Flash\nManaCost:2 R R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a creature enters the battlefield, CARDNAME deals 2 damage to it.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredCardLKICopy | NumDmg$ 2\nAI:RemoveDeck:Random\nOracle:Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aether Flash", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it."} ### Response: Name:Aether Flash\nManaCost:2 R R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a creature enters the battlefield, CARDNAME deals 2 damage to it.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredCardLKICopy | NumDmg$ 2\nAI:RemoveDeck:Random\nOracle:Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.
Create the Forge script for this magic card
{"name": "Crushing Disappointment", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Each player loses 2 life. You draw two cards."}
Name:Crushing Disappointment\nManaCost:3 B\nTypes:Instant\nA:SP$ LoseLife | Cost$ 3 B | Defined$ Player | LifeAmount$ 2 | SubAbility$ DBDraw | SpellDescription$ Each player loses 2 life.\nSVar:DBDraw:DB$ Draw | NumCards$ 2 | SpellDescription$ You draw two cards.\nOracle:Each player loses 2 life. You draw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crushing Disappointment", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Each player loses 2 life. You draw two cards."} ### Response: Name:Crushing Disappointment\nManaCost:3 B\nTypes:Instant\nA:SP$ LoseLife | Cost$ 3 B | Defined$ Player | LifeAmount$ 2 | SubAbility$ DBDraw | SpellDescription$ Each player loses 2 life.\nSVar:DBDraw:DB$ Draw | NumCards$ 2 | SpellDescription$ You draw two cards.\nOracle:Each player loses 2 life. You draw two cards.
Create the Forge script for this magic card
{"name": "Haradrim Spearmaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Reach\nAt the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.", "power": "2", "toughness": "3"}
Name:Haradrim Spearmaster\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:2/3\nK:Reach\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | NumAtt$ 1\nSVar:PlayMain1:TRUE\nOracle:Reach\nAt the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haradrim Spearmaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Reach\nAt the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.", "power": "2", "toughness": "3"} ### Response: Name:Haradrim Spearmaster\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:2/3\nK:Reach\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | NumAtt$ 1\nSVar:PlayMain1:TRUE\nOracle:Reach\nAt the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Nemesis of Reason", "mana_cost": "{3}{U}{B}", "type_line": "Creature \u2014 Leviathan Horror", "oracle_text": "Whenever Nemesis of Reason attacks, defending player mills ten cards.", "power": "3", "toughness": "7"}
Name:Nemesis of Reason\nManaCost:3 U B\nTypes:Creature Leviathan Horror\nPT:3/7\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, defending player mills ten cards.\nSVar:TrigMill:DB$ Mill | Defined$ TriggeredDefendingPlayer | NumCards$ 10\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Nemesis of Reason attacks, defending player mills ten cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nemesis of Reason", "mana_cost": "{3}{U}{B}", "type_line": "Creature \u2014 Leviathan Horror", "oracle_text": "Whenever Nemesis of Reason attacks, defending player mills ten cards.", "power": "3", "toughness": "7"} ### Response: Name:Nemesis of Reason\nManaCost:3 U B\nTypes:Creature Leviathan Horror\nPT:3/7\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, defending player mills ten cards.\nSVar:TrigMill:DB$ Mill | Defined$ TriggeredDefendingPlayer | NumCards$ 10\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Nemesis of Reason attacks, defending player mills ten cards.
Create the Forge script for this magic card
{"name": "Karn, the Great Creator", "mana_cost": "{4}", "type_line": "Legendary Planeswalker \u2014 Karn", "oracle_text": "Activated abilities of artifacts your opponents control can't be activated.\n+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.\n\u22122: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.", "loyalty": "5"}
Name:Karn, the Great Creator\nManaCost:4\nTypes:Legendary Planeswalker Karn\nLoyalty:5\nS:Mode$ CantBeActivated | Activator$ Opponent | AffectedZone$ Battlefield | ValidCard$ Artifact | ValidSA$ Activated | Description$ Activated abilities of artifacts your opponents control can't be activated.\nSVar:NonStackingEffect:True\nA:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | TargetMin$ 0 | TargetMax$ 1 | Planeswalker$ True | ValidTgts$ Artifact.nonCreature | TgtPrompt$ Select target noncreature artifact | Power$ X | Toughness$ X | Types$ Artifact,Creature | Duration$ UntilYourNextTurn | AILogic$ PTByCMC | SpellDescription$ Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.\nSVar:X:Targeted$CardManaCost\nA:AB$ ChangeZone | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Origin$ Sideboard,Exile | Destination$ Hand | ChangeType$ Artifact.YouOwn | ChangeTypeDesc$ artifact they own | ChangeNum$ 1 | Hidden$ True | Reveal$ True | AILogic$ AnyMainPhase | StackDescription$ {p:You} may reveal an artifact card they own from outside the game or in exile and put it into their hand. | SpellDescription$ You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.\nAI:RemoveDeck:Random\nOracle:Activated abilities of artifacts your opponents control can't be activated.\n[+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.\n[-2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karn, the Great Creator", "mana_cost": "{4}", "type_line": "Legendary Planeswalker \u2014 Karn", "oracle_text": "Activated abilities of artifacts your opponents control can't be activated.\n+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.\n\u22122: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.", "loyalty": "5"} ### Response: Name:Karn, the Great Creator\nManaCost:4\nTypes:Legendary Planeswalker Karn\nLoyalty:5\nS:Mode$ CantBeActivated | Activator$ Opponent | AffectedZone$ Battlefield | ValidCard$ Artifact | ValidSA$ Activated | Description$ Activated abilities of artifacts your opponents control can't be activated.\nSVar:NonStackingEffect:True\nA:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | TargetMin$ 0 | TargetMax$ 1 | Planeswalker$ True | ValidTgts$ Artifact.nonCreature | TgtPrompt$ Select target noncreature artifact | Power$ X | Toughness$ X | Types$ Artifact,Creature | Duration$ UntilYourNextTurn | AILogic$ PTByCMC | SpellDescription$ Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.\nSVar:X:Targeted$CardManaCost\nA:AB$ ChangeZone | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Origin$ Sideboard,Exile | Destination$ Hand | ChangeType$ Artifact.YouOwn | ChangeTypeDesc$ artifact they own | ChangeNum$ 1 | Hidden$ True | Reveal$ True | AILogic$ AnyMainPhase | StackDescription$ {p:You} may reveal an artifact card they own from outside the game or in exile and put it into their hand. | SpellDescription$ You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.\nAI:RemoveDeck:Random\nOracle:Activated abilities of artifacts your opponents control can't be activated.\n[+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.\n[-2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Create the Forge script for this magic card
{"name": "Vile Requiem", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may put a verse counter on Vile Requiem.\n{1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated."}
Name:Vile Requiem\nManaCost:2 B B\nTypes:Enchantment\nA:AB$ Destroy | Cost$ 1 B Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Creature.nonBlack | NoRegen$ True | TgtPrompt$ Select target nonblack creature | SpellDescription$ Destroy up to X target nonblack creatures, where X is the number of verse counters on CARDNAME. They can't be regenerated.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a verse counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ VERSE | CounterNum$ 1\nSVar:X:Count$CardCounters.VERSE\nOracle:At the beginning of your upkeep, you may put a verse counter on Vile Requiem.\n{1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vile Requiem", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may put a verse counter on Vile Requiem.\n{1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated."} ### Response: Name:Vile Requiem\nManaCost:2 B B\nTypes:Enchantment\nA:AB$ Destroy | Cost$ 1 B Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Creature.nonBlack | NoRegen$ True | TgtPrompt$ Select target nonblack creature | SpellDescription$ Destroy up to X target nonblack creatures, where X is the number of verse counters on CARDNAME. They can't be regenerated.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a verse counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ VERSE | CounterNum$ 1\nSVar:X:Count$CardCounters.VERSE\nOracle:At the beginning of your upkeep, you may put a verse counter on Vile Requiem.\n{1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.
Create the Forge script for this magic card
{"name": "Azami, Lady of Scrolls", "mana_cost": "{2}{U}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Tap an untapped Wizard you control: Draw a card.", "power": "0", "toughness": "2"}
Name:Azami, Lady of Scrolls\nManaCost:2 U U U\nTypes:Legendary Creature Human Wizard\nPT:0/2\nA:AB$ Draw | Cost$ tapXType<1/Wizard> | AILogic$ AtOppEOT | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckHints:Type$Wizard\nOracle:Tap an untapped Wizard you control: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Azami, Lady of Scrolls", "mana_cost": "{2}{U}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Tap an untapped Wizard you control: Draw a card.", "power": "0", "toughness": "2"} ### Response: Name:Azami, Lady of Scrolls\nManaCost:2 U U U\nTypes:Legendary Creature Human Wizard\nPT:0/2\nA:AB$ Draw | Cost$ tapXType<1/Wizard> | AILogic$ AtOppEOT | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckHints:Type$Wizard\nOracle:Tap an untapped Wizard you control: Draw a card.
Create the Forge script for this magic card
{"name": "Cleric of Chill Depths", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Cleric", "oracle_text": "Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.", "power": "1", "toughness": "3"}
Name:Cleric of Chill Depths\nManaCost:1 U\nTypes:Creature Merfolk Cleric\nPT:1/3\nT:Mode$ AttackerBlocked | ValidBlocker$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks a creature, that creature doesn't untap during its controller's next untap step.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nOracle:Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cleric of Chill Depths", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Cleric", "oracle_text": "Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.", "power": "1", "toughness": "3"} ### Response: Name:Cleric of Chill Depths\nManaCost:1 U\nTypes:Creature Merfolk Cleric\nPT:1/3\nT:Mode$ AttackerBlocked | ValidBlocker$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks a creature, that creature doesn't untap during its controller's next untap step.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nOracle:Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.
Create the Forge script for this magic card
{"name": "Stuffy Doll Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{0}: If damage would be dealt to you this turn by a source of your choice, prevent that damage. Stuffy Doll Avatar deals damage to you and target opponent or planeswalker equal to half the damage prevented this way, rounded up. Activate only once each turn."}
Name:Stuffy Doll Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/-6\nA:AB$ ChooseSource | Cost$ 0 | ActivationZone$ Command | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | ActivationLimit$ 1 | SpellDescription$ If damage would be dealt to you this turn by a source of your choice, prevent that damage. CARDNAME deals damage to you and target opponent or planeswalker equal to half the damage prevented this way, rounded up. Activate only once each turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ SelflessDamage | RememberObjects$ Targeted | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1 | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker to give damage\nSVar:SelflessDamage:Event$ DamageDone | ValidTarget$ You | ValidSource$ Card.ChosenCard | PreventionEffect$ True | ReplaceWith$ DamageEffectYou | Description$ If damage would be dealt to you this turn by a source of your choice, prevent that damage. Stuffy Doll Avatar deals damage to you and target opponent or planeswalker equal to half the damage prevented this way, rounded up. Activate only once each turn.\nSVar:DamageEffectYou:DB$ DealDamage | Defined$ You | DamageSource$ EffectSource | NumDmg$ X | SubAbility$ DamageEffectPlayer | DamageMap$ True\nSVar:DamageEffectPlayer:DB$ DealDamage | Defined$ Remembered | DamageSource$ EffectSource | NumDmg$ X | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nSVar:X:ReplaceCount$DamageAmount/HalfUp\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nOracle:Hand +0, life -6\n{0}: If damage would be dealt to you this turn by a source of your choice, prevent that damage. Stuffy Doll Avatar deals damage to you and target opponent or planeswalker equal to half the damage prevented this way, rounded up. Activate only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stuffy Doll Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{0}: If damage would be dealt to you this turn by a source of your choice, prevent that damage. Stuffy Doll Avatar deals damage to you and target opponent or planeswalker equal to half the damage prevented this way, rounded up. Activate only once each turn."} ### Response: Name:Stuffy Doll Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/-6\nA:AB$ ChooseSource | Cost$ 0 | ActivationZone$ Command | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | ActivationLimit$ 1 | SpellDescription$ If damage would be dealt to you this turn by a source of your choice, prevent that damage. CARDNAME deals damage to you and target opponent or planeswalker equal to half the damage prevented this way, rounded up. Activate only once each turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ SelflessDamage | RememberObjects$ Targeted | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1 | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker to give damage\nSVar:SelflessDamage:Event$ DamageDone | ValidTarget$ You | ValidSource$ Card.ChosenCard | PreventionEffect$ True | ReplaceWith$ DamageEffectYou | Description$ If damage would be dealt to you this turn by a source of your choice, prevent that damage. Stuffy Doll Avatar deals damage to you and target opponent or planeswalker equal to half the damage prevented this way, rounded up. Activate only once each turn.\nSVar:DamageEffectYou:DB$ DealDamage | Defined$ You | DamageSource$ EffectSource | NumDmg$ X | SubAbility$ DamageEffectPlayer | DamageMap$ True\nSVar:DamageEffectPlayer:DB$ DealDamage | Defined$ Remembered | DamageSource$ EffectSource | NumDmg$ X | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nSVar:X:ReplaceCount$DamageAmount/HalfUp\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nOracle:Hand +0, life -6\n{0}: If damage would be dealt to you this turn by a source of your choice, prevent that damage. Stuffy Doll Avatar deals damage to you and target opponent or planeswalker equal to half the damage prevented this way, rounded up. Activate only once each turn.
Create the Forge script for this magic card
{"name": "Vaporous Djinn", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nAt the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)", "power": "3", "toughness": "4"}
Name:Vaporous Djinn\nManaCost:2 U U\nTypes:Creature Djinn\nPT:3/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPhase | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, CARDNAME phases out unless you pay {U}{U}.\nSVar:TrigPhase:DB$ Phases | Defined$ Self | UnlessCost$ U U | UnlessPayer$ You\nOracle:Flying\nAt the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vaporous Djinn", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nAt the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)", "power": "3", "toughness": "4"} ### Response: Name:Vaporous Djinn\nManaCost:2 U U\nTypes:Creature Djinn\nPT:3/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPhase | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, CARDNAME phases out unless you pay {U}{U}.\nSVar:TrigPhase:DB$ Phases | Defined$ Self | UnlessCost$ U U | UnlessPayer$ You\nOracle:Flying\nAt the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Create the Forge script for this magic card
{"name": "Tainted Specter", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Specter", "oracle_text": "Flying\n{1}{B}{B}, {T}: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery.", "power": "2", "toughness": "2"}
Name:Tainted Specter\nManaCost:3 B\nTypes:Creature Specter\nPT:2/2\nK:Flying\nA:AB$ Discard | Cost$ 1 B B T | ValidTgts$ Player | SorcerySpeed$ True | NumCards$ 1 | Mode$ TgtChoose | SorcerySpeed$ True | RememberDiscarded$ True | SubAbility$ DBDmg | UnlessPayer$ Targeted | UnlessCost$ PutCardToLibFromHand<1/0/Card> | SpellDescription$ Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, CARDNAME deals 1 damage to each creature and each player. Activate only as a sorcery.\nSVar:DBDmg:DB$ DamageAll | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\n{1}{B}{B}, {T}: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tainted Specter", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Specter", "oracle_text": "Flying\n{1}{B}{B}, {T}: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery.", "power": "2", "toughness": "2"} ### Response: Name:Tainted Specter\nManaCost:3 B\nTypes:Creature Specter\nPT:2/2\nK:Flying\nA:AB$ Discard | Cost$ 1 B B T | ValidTgts$ Player | SorcerySpeed$ True | NumCards$ 1 | Mode$ TgtChoose | SorcerySpeed$ True | RememberDiscarded$ True | SubAbility$ DBDmg | UnlessPayer$ Targeted | UnlessCost$ PutCardToLibFromHand<1/0/Card> | SpellDescription$ Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, CARDNAME deals 1 damage to each creature and each player. Activate only as a sorcery.\nSVar:DBDmg:DB$ DamageAll | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\n{1}{B}{B}, {T}: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Kytheon, Hero of Akros"}
Name:Kytheon, Hero of Akros\nManaCost:W\nTypes:Legendary Creature Human Soldier\nPT:2/1\nT:Mode$ Phase | Mode$ Phase | Phase$ EndCombat | IsPresent$ Card.Self+attackedThisCombat GE3 | Execute$ TrigExile | TriggerDescription$ At end of combat, if CARDNAME and at least two other creatures attacked this combat, exile NICKNAME, then return him to the battlefield transformed under his owner's control.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | ForgetOtherRemembered$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Pump | Cost$ 2 W | Defined$ Self | KW$ Indestructible | SpellDescription$ NICKNAME gains indestructible until end of turn.\nAlternateMode:DoubleFaced\nOracle:At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.\n{2}{W}: Kytheon gains indestructible until end of turn.\n\nALTERNATE\n\nName:Gideon, Battle-Forged\nManaCost:no cost\nColors:white\nTypes:Legendary Planeswalker Gideon\nLoyalty:3\nA:AB$ DelayedTrigger | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Mode$ Phase | Phase$ Upkeep-> | ValidPlayer$ Player.controlsCard.IsTriggerRemembered | UpcomingTurn$ True | RememberObjects$ Targeted | Execute$ TrigEffect | Static$ True | SpellDescription$ Up to one target creature an opponent controls attacks CARDNAME during its controller's next turn if able.\nSVar:TrigEffect:DB$ Effect | RememberObjects$ DelayTriggerRemembered | StaticAbilities$ MustAttack\nSVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | ValidCreature$ Creature.IsRemembered | MustAttack$ EffectSource | Description$ This creature attacks EFFECTSOURCE during its controller's next turn if able.\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Indestructible | Duration$ UntilYourNextTurn | SubAbility$ DBUntap | SpellDescription$ Until your next turn, target creature gains indestructible. Untap that creature.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nA:AB$ Animate | Cost$ AddCounter<0/LOYALTY> | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Creature,Human,Soldier | Keywords$ Indestructible | SubAbility$ DBPrevent | Planeswalker$ True | Ultimate$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\nSVar:DBPrevent:DB$ Effect | ReplacementEffects$ RPrevent | Duration$ UntilHostLeavesPlayOrEOT\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.EffectSource | Description$ Prevent all damage that would be dealt to EFFECTSOURCE this turn.\nOracle:[+2]: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.\n[+1]: Until your next turn, target creature gains indestructible. Untap that creature.\n[0]: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kytheon, Hero of Akros"} ### Response: Name:Kytheon, Hero of Akros\nManaCost:W\nTypes:Legendary Creature Human Soldier\nPT:2/1\nT:Mode$ Phase | Mode$ Phase | Phase$ EndCombat | IsPresent$ Card.Self+attackedThisCombat GE3 | Execute$ TrigExile | TriggerDescription$ At end of combat, if CARDNAME and at least two other creatures attacked this combat, exile NICKNAME, then return him to the battlefield transformed under his owner's control.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | ForgetOtherRemembered$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Pump | Cost$ 2 W | Defined$ Self | KW$ Indestructible | SpellDescription$ NICKNAME gains indestructible until end of turn.\nAlternateMode:DoubleFaced\nOracle:At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.\n{2}{W}: Kytheon gains indestructible until end of turn.\n\nALTERNATE\n\nName:Gideon, Battle-Forged\nManaCost:no cost\nColors:white\nTypes:Legendary Planeswalker Gideon\nLoyalty:3\nA:AB$ DelayedTrigger | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Mode$ Phase | Phase$ Upkeep-> | ValidPlayer$ Player.controlsCard.IsTriggerRemembered | UpcomingTurn$ True | RememberObjects$ Targeted | Execute$ TrigEffect | Static$ True | SpellDescription$ Up to one target creature an opponent controls attacks CARDNAME during its controller's next turn if able.\nSVar:TrigEffect:DB$ Effect | RememberObjects$ DelayTriggerRemembered | StaticAbilities$ MustAttack\nSVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | ValidCreature$ Creature.IsRemembered | MustAttack$ EffectSource | Description$ This creature attacks EFFECTSOURCE during its controller's next turn if able.\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Indestructible | Duration$ UntilYourNextTurn | SubAbility$ DBUntap | SpellDescription$ Until your next turn, target creature gains indestructible. Untap that creature.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nA:AB$ Animate | Cost$ AddCounter<0/LOYALTY> | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Creature,Human,Soldier | Keywords$ Indestructible | SubAbility$ DBPrevent | Planeswalker$ True | Ultimate$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\nSVar:DBPrevent:DB$ Effect | ReplacementEffects$ RPrevent | Duration$ UntilHostLeavesPlayOrEOT\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.EffectSource | Description$ Prevent all damage that would be dealt to EFFECTSOURCE this turn.\nOracle:[+2]: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.\n[+1]: Until your next turn, target creature gains indestructible. Untap that creature.\n[0]: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Create the Forge script for this magic card
{"name": "The Book of Vile Darkness", "mana_cost": "{B}{B}{B}", "type_line": "Legendary Artifact", "oracle_text": "At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.\n{T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards."}
Name:The Book of Vile Darkness\nManaCost:B B B\nTypes:Legendary Artifact\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | CheckSVar$ X | SVarCompare$ GE2 | TriggerDescription$ At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie\nSVar:X:PlayerCountPropertyYou$LifeLostThisTurn\nA:AB$ Token | Cost$ T Exile<1/CARDNAME> Exile<1/Artifact.YouCtrl+namedEye of Vecna> Exile<1/Artifact.YouCtrl+namedHand of Vecna> | CostDesc$ {T}, Exile CARDNAME and artifacts you control named Eye of Vecna and Hand of Vecna: | TokenScript$ vecna | AddTriggersFrom$ ExiledCards | SpellDescription$ Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.\nDeckHas:Ability$Token\nDeckHints:Name$Eye of Vecna|Hand of Vecna & Type$Zombie\nOracle:At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.\n{T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Book of Vile Darkness", "mana_cost": "{B}{B}{B}", "type_line": "Legendary Artifact", "oracle_text": "At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.\n{T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards."} ### Response: Name:The Book of Vile Darkness\nManaCost:B B B\nTypes:Legendary Artifact\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | CheckSVar$ X | SVarCompare$ GE2 | TriggerDescription$ At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie\nSVar:X:PlayerCountPropertyYou$LifeLostThisTurn\nA:AB$ Token | Cost$ T Exile<1/CARDNAME> Exile<1/Artifact.YouCtrl+namedEye of Vecna> Exile<1/Artifact.YouCtrl+namedHand of Vecna> | CostDesc$ {T}, Exile CARDNAME and artifacts you control named Eye of Vecna and Hand of Vecna: | TokenScript$ vecna | AddTriggersFrom$ ExiledCards | SpellDescription$ Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.\nDeckHas:Ability$Token\nDeckHints:Name$Eye of Vecna|Hand of Vecna & Type$Zombie\nOracle:At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.\n{T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.
Create the Forge script for this magic card
{"name": "Erestor of the Council", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card.", "power": "2", "toughness": "4"}
Name:Erestor of the Council\nManaCost:1 G U\nTypes:Legendary Creature Elf Noble\nPT:2/4\nT:Mode$ Vote | TriggerZones$ Battlefield | Execute$ TrigTreasure | List$ OppVotedSame,OppVotedDiff | TriggerDescription$ Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card.\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | TokenOwner$ TriggeredOpponentVotedSame | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ X\nSVar:X:TriggeredPlayersOpponentVotedDiff$Amount\nOracle:Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Erestor of the Council", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card.", "power": "2", "toughness": "4"} ### Response: Name:Erestor of the Council\nManaCost:1 G U\nTypes:Legendary Creature Elf Noble\nPT:2/4\nT:Mode$ Vote | TriggerZones$ Battlefield | Execute$ TrigTreasure | List$ OppVotedSame,OppVotedDiff | TriggerDescription$ Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card.\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | TokenOwner$ TriggeredOpponentVotedSame | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ X\nSVar:X:TriggeredPlayersOpponentVotedDiff$Amount\nOracle:Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card.
Create the Forge script for this magic card
{"name": "Kilnspire District", "mana_cost": "", "type_line": "Plane \u2014 Ravnica", "oracle_text": "When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it.\nWhenever chaos ensues, you may pay {X}. If you do, Kilnspire District deals X damage to any target."}
Name:Kilnspire District\nManaCost:no cost\nTypes:Plane Ravnica\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ PutCounter | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your precombat main phase, put a charge counter on CARDNAME, then add {R} for each charge counter on it.\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Command | Execute$ PutCounter | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your precombat main phase, put a charge counter on CARDNAME, then add {R} for each charge counter on it.\nSVar:PutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | Produced$ R | Amount$ Y\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may pay {X}. If you do, CARDNAME deals X damage to any target.\nSVar:RolledChaos:AB$ DealDamage | Cost$ X | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$xPaid\nSVar:Y:Count$CardCounters.CHARGE\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it.\nWhenever chaos ensues, you may pay {X}. If you do, Kilnspire District deals X damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kilnspire District", "mana_cost": "", "type_line": "Plane \u2014 Ravnica", "oracle_text": "When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it.\nWhenever chaos ensues, you may pay {X}. If you do, Kilnspire District deals X damage to any target."} ### Response: Name:Kilnspire District\nManaCost:no cost\nTypes:Plane Ravnica\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ PutCounter | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your precombat main phase, put a charge counter on CARDNAME, then add {R} for each charge counter on it.\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Command | Execute$ PutCounter | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your precombat main phase, put a charge counter on CARDNAME, then add {R} for each charge counter on it.\nSVar:PutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | Produced$ R | Amount$ Y\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may pay {X}. If you do, CARDNAME deals X damage to any target.\nSVar:RolledChaos:AB$ DealDamage | Cost$ X | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$xPaid\nSVar:Y:Count$CardCounters.CHARGE\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it.\nWhenever chaos ensues, you may pay {X}. If you do, Kilnspire District deals X damage to any target.
Create the Forge script for this magic card
{"name": "Purity", "mana_cost": "{3}{W}{W}{W}", "type_line": "Creature \u2014 Elemental Incarnation", "oracle_text": "Flying\nIf noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.\nWhen Purity is put into a graveyard from anywhere, shuffle it into its owner's library.", "power": "6", "toughness": "6"}
Name:Purity\nManaCost:3 W W W\nTypes:Creature Elemental Incarnation\nPT:6/6\nK:Flying\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ GainLife | PreventionEffect$ True | IsCombat$ False | Description$ If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.\nSVar:GainLife:DB$ GainLife | Defined$ ReplacedTarget | LifeAmount$ X\nSVar:X:ReplaceCount$DamageAmount\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, shuffle it into its owner's library.\nSVar:TrigShuffle:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredCardLKICopy\nOracle:Flying\nIf noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.\nWhen Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Purity", "mana_cost": "{3}{W}{W}{W}", "type_line": "Creature \u2014 Elemental Incarnation", "oracle_text": "Flying\nIf noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.\nWhen Purity is put into a graveyard from anywhere, shuffle it into its owner's library.", "power": "6", "toughness": "6"} ### Response: Name:Purity\nManaCost:3 W W W\nTypes:Creature Elemental Incarnation\nPT:6/6\nK:Flying\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ GainLife | PreventionEffect$ True | IsCombat$ False | Description$ If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.\nSVar:GainLife:DB$ GainLife | Defined$ ReplacedTarget | LifeAmount$ X\nSVar:X:ReplaceCount$DamageAmount\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, shuffle it into its owner's library.\nSVar:TrigShuffle:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredCardLKICopy\nOracle:Flying\nIf noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.\nWhen Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
Create the Forge script for this magic card
{"name": "Heartstone", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana."}
Name:Heartstone\nManaCost:3\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Creature | Type$ Ability | Amount$ 1 | MinMana$ 1 | AffectedZone$ Battlefield | Description$ Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.\nOracle:Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heartstone", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana."} ### Response: Name:Heartstone\nManaCost:3\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Creature | Type$ Ability | Amount$ 1 | MinMana$ 1 | AffectedZone$ Battlefield | Description$ Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.\nOracle:Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Create the Forge script for this magic card
{"name": "Strength of the Coalition", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)\nTarget creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control."}
Name:Strength of the Coalition\nManaCost:G\nTypes:Instant\nK:Kicker:2 W\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | SubAbility$ DBCounter | TgtPrompt$ Select target creature you control | SpellDescription$ Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.\nSVar:DBCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | Condition$ Kicked\nDeckHas:Ability$Counters\nDeckHints:Color$White\nOracle:Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)\nTarget creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Strength of the Coalition", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)\nTarget creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control."} ### Response: Name:Strength of the Coalition\nManaCost:G\nTypes:Instant\nK:Kicker:2 W\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | SubAbility$ DBCounter | TgtPrompt$ Select target creature you control | SpellDescription$ Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.\nSVar:DBCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | Condition$ Kicked\nDeckHas:Ability$Counters\nDeckHints:Color$White\nOracle:Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)\nTarget creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.
Create the Forge script for this magic card
{"name": "Reign of Chaos", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy target Plains and target white creature.\n\u2022 Destroy target Island and target blue creature."}
Name:Reign of Chaos\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ Charm | Cost$ 2 R R | Choices$ DBDestroy1,DBDestroy2 | CharmNum$ 1\nSVar:DBDestroy1:DB$ Pump | ValidTgts$ Plains | TgtPrompt$ Select target Plains | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroyWhite | SpellDescription$ Destroy target Plains and target white creature. | StackDescription$ None\nSVar:DBDestroy2:DB$ Pump | ValidTgts$ Island | TgtPrompt$ Select target Island | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroyBlue | SpellDescription$ Destroy target Island and target blue creature. | StackDescription$ None\nSVar:DBDestroyWhite:DB$ Pump | ValidTgts$ Creature.White | TgtPrompt$ Select target white creature | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy | StackDescription$ None\nSVar:DBDestroyBlue:DB$ Pump | ValidTgts$ Creature.Blue | TgtPrompt$ Select target blue creature | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy | StackDescription$ None\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted\nAI:RemoveDeck:Random\nOracle:Choose one —\n• Destroy target Plains and target white creature.\n• Destroy target Island and target blue creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reign of Chaos", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy target Plains and target white creature.\n\u2022 Destroy target Island and target blue creature."} ### Response: Name:Reign of Chaos\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ Charm | Cost$ 2 R R | Choices$ DBDestroy1,DBDestroy2 | CharmNum$ 1\nSVar:DBDestroy1:DB$ Pump | ValidTgts$ Plains | TgtPrompt$ Select target Plains | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroyWhite | SpellDescription$ Destroy target Plains and target white creature. | StackDescription$ None\nSVar:DBDestroy2:DB$ Pump | ValidTgts$ Island | TgtPrompt$ Select target Island | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroyBlue | SpellDescription$ Destroy target Island and target blue creature. | StackDescription$ None\nSVar:DBDestroyWhite:DB$ Pump | ValidTgts$ Creature.White | TgtPrompt$ Select target white creature | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy | StackDescription$ None\nSVar:DBDestroyBlue:DB$ Pump | ValidTgts$ Creature.Blue | TgtPrompt$ Select target blue creature | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy | StackDescription$ None\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted\nAI:RemoveDeck:Random\nOracle:Choose one —\n• Destroy target Plains and target white creature.\n• Destroy target Island and target blue creature.
Create the Forge script for this magic card
{"name": "Mist Leopard", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)", "power": "3", "toughness": "2"}
Name:Mist Leopard\nManaCost:3 G\nTypes:Creature Cat\nPT:3/2\nK:Shroud\nOracle:Shroud (This creature can't be the target of spells or abilities.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mist Leopard", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)", "power": "3", "toughness": "2"} ### Response: Name:Mist Leopard\nManaCost:3 G\nTypes:Creature Cat\nPT:3/2\nK:Shroud\nOracle:Shroud (This creature can't be the target of spells or abilities.)
Create the Forge script for this magic card
{"name": "Mirror Gallery", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "The \"legend rule\" doesn't apply."}
Name:Mirror Gallery\nManaCost:5\nTypes:Artifact\nS:Mode$ IgnoreLegendRule | Description$ The "legend rule" doesn't apply.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:The "legend rule" doesn't apply.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirror Gallery", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "The \"legend rule\" doesn't apply."} ### Response: Name:Mirror Gallery\nManaCost:5\nTypes:Artifact\nS:Mode$ IgnoreLegendRule | Description$ The "legend rule" doesn't apply.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:The "legend rule" doesn't apply.
Create the Forge script for this magic card
{"name": "Niblis of Dusk", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "2", "toughness": "1"}
Name:Niblis of Dusk\nManaCost:2 U\nTypes:Creature Spirit\nPT:2/1\nK:Flying\nK:Prowess\nOracle:Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Niblis of Dusk", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "2", "toughness": "1"} ### Response: Name:Niblis of Dusk\nManaCost:2 U\nTypes:Creature Spirit\nPT:2/1\nK:Flying\nK:Prowess\nOracle:Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Create the Forge script for this magic card
{"name": "Bringer of the Green Dawn", "mana_cost": "{7}{G}{G}", "type_line": "Creature \u2014 Bringer", "oracle_text": "You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nTrample\nAt the beginning of your upkeep, you may create a 3/3 green Beast creature token.", "power": "5", "toughness": "5"}
Name:Bringer of the Green Dawn\nManaCost:7 G G\nTypes:Creature Bringer\nPT:5/5\nK:Trample\nSVar:AltCost:Cost$ W U B R G | Description$ You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may create a 3/3 green Beast creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nTrample\nAt the beginning of your upkeep, you may create a 3/3 green Beast creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bringer of the Green Dawn", "mana_cost": "{7}{G}{G}", "type_line": "Creature \u2014 Bringer", "oracle_text": "You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nTrample\nAt the beginning of your upkeep, you may create a 3/3 green Beast creature token.", "power": "5", "toughness": "5"} ### Response: Name:Bringer of the Green Dawn\nManaCost:7 G G\nTypes:Creature Bringer\nPT:5/5\nK:Trample\nSVar:AltCost:Cost$ W U B R G | Description$ You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may create a 3/3 green Beast creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nTrample\nAt the beginning of your upkeep, you may create a 3/3 green Beast creature token.
Create the Forge script for this magic card
{"name": "Undead Leotau", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Zombie Cat", "oracle_text": "{R}: Undead Leotau gets +1/-1 until end of turn.\nUnearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "4"}
Name:Undead Leotau\nManaCost:5 B\nTypes:Creature Zombie Cat\nPT:3/4\nA:AB$ Pump | Cost$ R | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nK:Unearth:2 B\nOracle:{R}: Undead Leotau gets +1/-1 until end of turn.\nUnearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Undead Leotau", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Zombie Cat", "oracle_text": "{R}: Undead Leotau gets +1/-1 until end of turn.\nUnearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "4"} ### Response: Name:Undead Leotau\nManaCost:5 B\nTypes:Creature Zombie Cat\nPT:3/4\nA:AB$ Pump | Cost$ R | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nK:Unearth:2 B\nOracle:{R}: Undead Leotau gets +1/-1 until end of turn.\nUnearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Dreadbringer Lampads", "mana_cost": "{4}{B}", "type_line": "Enchantment Creature \u2014 Nymph", "oracle_text": "Constellation \u2014 Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)", "power": "4", "toughness": "2"}
Name:Dreadbringer Lampads\nManaCost:4 B\nTypes:Enchantment Creature Nymph\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigPump | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Intimidate\nSVar:BuffedBy:Enchantment\nSVar:PlayMain1:TRUE\nOracle:Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dreadbringer Lampads", "mana_cost": "{4}{B}", "type_line": "Enchantment Creature \u2014 Nymph", "oracle_text": "Constellation \u2014 Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)", "power": "4", "toughness": "2"} ### Response: Name:Dreadbringer Lampads\nManaCost:4 B\nTypes:Enchantment Creature Nymph\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigPump | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Intimidate\nSVar:BuffedBy:Enchantment\nSVar:PlayMain1:TRUE\nOracle:Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Create the Forge script for this magic card
{"name": "Herd Gnarr", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
Name:Herd Gnarr\nManaCost:3 G\nTypes:Creature Beast\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nSVar:BuffedBy:Creature\nOracle:Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Herd Gnarr", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Herd Gnarr\nManaCost:3 G\nTypes:Creature Beast\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nSVar:BuffedBy:Creature\nOracle:Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "A-Sprouting Goblin"}
Name:A-Sprouting Goblin\nManaCost:1 R\nTypes:Creature Goblin Druid\nPT:2/2\nK:Kicker:G\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.hasABasicLandType\nA:AB$ Draw | Cost$ T Sac<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nDeckHints:Color$Green\nOracle:Kicker {G}\nWhen Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\n{T}, Sacrifice a land: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Sprouting Goblin"} ### Response: Name:A-Sprouting Goblin\nManaCost:1 R\nTypes:Creature Goblin Druid\nPT:2/2\nK:Kicker:G\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.hasABasicLandType\nA:AB$ Draw | Cost$ T Sac<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nDeckHints:Color$Green\nOracle:Kicker {G}\nWhen Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\n{T}, Sacrifice a land: Draw a card.
Create the Forge script for this magic card
{"name": "The Mouth of Sauron", "mana_cost": "{3}{U}{B}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)", "power": "3", "toughness": "4"}
Name:The Mouth of Sauron\nManaCost:3 U B\nTypes:Legendary Creature Human Advisor\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | ValidTgts$ Player | SubAbility$ DBAmass\nSVar:DBAmass:DB$ Amass | Type$ Orc | Num$ X\nSVar:X:TargetedPlayer$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nDeckHas:Ability$Token|Counters & Type$Orc|Army|Treasure\nOracle:When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Mouth of Sauron", "mana_cost": "{3}{U}{B}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)", "power": "3", "toughness": "4"} ### Response: Name:The Mouth of Sauron\nManaCost:3 U B\nTypes:Legendary Creature Human Advisor\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | ValidTgts$ Player | SubAbility$ DBAmass\nSVar:DBAmass:DB$ Amass | Type$ Orc | Num$ X\nSVar:X:TargetedPlayer$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nDeckHas:Ability$Token|Counters & Type$Orc|Army|Treasure\nOracle:When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Create the Forge script for this magic card
{"name": "Treva, the Renewer", "mana_cost": "{3}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.", "power": "6", "toughness": "6"}
Name:Treva, the Renewer\nManaCost:3 G W U\nTypes:Legendary Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.\nSVar:TrigChoose:AB$ ChooseColor | Cost$ 2 W | Defined$ You | AILogic$ MostProminentPermanent | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Card.ChosenColor\nOracle:Flying\nWhenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Treva, the Renewer", "mana_cost": "{3}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.", "power": "6", "toughness": "6"} ### Response: Name:Treva, the Renewer\nManaCost:3 G W U\nTypes:Legendary Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.\nSVar:TrigChoose:AB$ ChooseColor | Cost$ 2 W | Defined$ You | AILogic$ MostProminentPermanent | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Card.ChosenColor\nOracle:Flying\nWhenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
Create the Forge script for this magic card
{"name": "Wild Celebrants", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Satyr", "oracle_text": "When Wild Celebrants enters the battlefield, you may destroy target artifact.", "power": "5", "toughness": "3"}
Name:Wild Celebrants\nManaCost:3 R R\nTypes:Creature Satyr\nPT:5/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nOracle:When Wild Celebrants enters the battlefield, you may destroy target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wild Celebrants", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Satyr", "oracle_text": "When Wild Celebrants enters the battlefield, you may destroy target artifact.", "power": "5", "toughness": "3"} ### Response: Name:Wild Celebrants\nManaCost:3 R R\nTypes:Creature Satyr\nPT:5/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nOracle:When Wild Celebrants enters the battlefield, you may destroy target artifact.
Create the Forge script for this magic card
{"name": "Squelching Leeches", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Leech", "oracle_text": "Squelching Leeches's power and toughness are each equal to the number of Swamps you control.", "power": "*", "toughness": "*"}
Name:Squelching Leeches\nManaCost:2 B B\nTypes:Creature Leech\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Swamps you control.\nSVar:X:Count$Valid Swamp.YouCtrl\nSVar:BuffedBy:Swamp\nSVar:NeedsToPlayVar:X GE2\nOracle:Squelching Leeches's power and toughness are each equal to the number of Swamps you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Squelching Leeches", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Leech", "oracle_text": "Squelching Leeches's power and toughness are each equal to the number of Swamps you control.", "power": "*", "toughness": "*"} ### Response: Name:Squelching Leeches\nManaCost:2 B B\nTypes:Creature Leech\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Swamps you control.\nSVar:X:Count$Valid Swamp.YouCtrl\nSVar:BuffedBy:Swamp\nSVar:NeedsToPlayVar:X GE2\nOracle:Squelching Leeches's power and toughness are each equal to the number of Swamps you control.
Create the Forge script for this magic card
{"name": "Baldur's Gate", "mana_cost": "", "type_line": "Legendary Land \u2014 Gate", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Add X mana of any one color, where X is the number of other Gates you control."}
Name:Baldur's Gate\nManaCost:no cost\nTypes:Legendary Land Gate\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 2 T | Produced$ Any | Amount$ X | SpellDescription$ Add X mana of any one color, where X is the number of other Gates you control.\nSVar:X:Count$Valid Gate.YouCtrl+Other\nDeckHints:Type$Gate\nOracle:{T}: Add {C}.\n{2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Baldur's Gate", "mana_cost": "", "type_line": "Legendary Land \u2014 Gate", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Add X mana of any one color, where X is the number of other Gates you control."} ### Response: Name:Baldur's Gate\nManaCost:no cost\nTypes:Legendary Land Gate\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 2 T | Produced$ Any | Amount$ X | SpellDescription$ Add X mana of any one color, where X is the number of other Gates you control.\nSVar:X:Count$Valid Gate.YouCtrl+Other\nDeckHints:Type$Gate\nOracle:{T}: Add {C}.\n{2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.
Create the Forge script for this magic card
{"name": "Storm Skreelix", "mana_cost": "{3}{U}{R}", "type_line": "Creature \u2014 Drake Horror", "oracle_text": "Flying\nInstant and sorcery spells you cast cost {1} less to cast.\nWhenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn.", "power": "2", "toughness": "4"}
Name:Storm Skreelix\nManaCost:3 U R\nTypes:Creature Drake Horror\nPT:2/4\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | ValidCard$ Card.Self | NumAtt$ 2\nDeckHints:Type$Instant|Sorcery\nOracle:Flying\nInstant and sorcery spells you cast cost {1} less to cast.\nWhenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Storm Skreelix", "mana_cost": "{3}{U}{R}", "type_line": "Creature \u2014 Drake Horror", "oracle_text": "Flying\nInstant and sorcery spells you cast cost {1} less to cast.\nWhenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn.", "power": "2", "toughness": "4"} ### Response: Name:Storm Skreelix\nManaCost:3 U R\nTypes:Creature Drake Horror\nPT:2/4\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | ValidCard$ Card.Self | NumAtt$ 2\nDeckHints:Type$Instant|Sorcery\nOracle:Flying\nInstant and sorcery spells you cast cost {1} less to cast.\nWhenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "It of the Horrid Swarm", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi Insect", "oracle_text": "Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, create two 1/1 green Insect creature tokens.", "power": "4", "toughness": "4"}
Name:It of the Horrid Swarm\nManaCost:8\nTypes:Creature Eldrazi Insect\nPT:4/4\nK:Emerge:6 G\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When you cast this spell, create two 1/1 green Insect creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_1_1_insect | TokenOwner$ You\nOracle:Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, create two 1/1 green Insect creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "It of the Horrid Swarm", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi Insect", "oracle_text": "Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, create two 1/1 green Insect creature tokens.", "power": "4", "toughness": "4"} ### Response: Name:It of the Horrid Swarm\nManaCost:8\nTypes:Creature Eldrazi Insect\nPT:4/4\nK:Emerge:6 G\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When you cast this spell, create two 1/1 green Insect creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_1_1_insect | TokenOwner$ You\nOracle:Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, create two 1/1 green Insect creature tokens.
Create the Forge script for this magic card
{"name": "Anzrag, the Quake-Mole"}
Name:Anzrag, the Quake-Mole\nManaCost:2 R G\nTypes:Legendary Creature Mole God\nPT:8/4\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigUntapAll | TriggerDescription$ Whenever CARDNAME becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl | SubAbility$ DBAddCombat\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat\nA:AB$ Pump | Cost$ 3 R R G G | Defined$ Self | KW$ HIDDEN CARDNAME must be blocked if able. | AILogic$ Pump | SpellDescription$ NICKNAME must be blocked each combat this turn if able.\nOracle:Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase.\n{3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Anzrag, the Quake-Mole"} ### Response: Name:Anzrag, the Quake-Mole\nManaCost:2 R G\nTypes:Legendary Creature Mole God\nPT:8/4\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigUntapAll | TriggerDescription$ Whenever CARDNAME becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl | SubAbility$ DBAddCombat\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat\nA:AB$ Pump | Cost$ 3 R R G G | Defined$ Self | KW$ HIDDEN CARDNAME must be blocked if able. | AILogic$ Pump | SpellDescription$ NICKNAME must be blocked each combat this turn if able.\nOracle:Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase.\n{3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.
Create the Forge script for this magic card
{"name": "Waves of Aggression", "mana_cost": "{3}{R/W}{R/W}", "type_line": "Sorcery", "oracle_text": "Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
Name:Waves of Aggression\nManaCost:3 RW RW\nTypes:Sorcery\nK:Retrace\nA:SP$ UntapAll | Cost$ 3 RW RW | ValidCards$ Creature.attackedThisTurn | SubAbility$ DBAddCombat | SpellDescription$ Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | FollowedBy$ Main2 | ConditionPhases$ Main1,Main2\nOracle:Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Waves of Aggression", "mana_cost": "{3}{R/W}{R/W}", "type_line": "Sorcery", "oracle_text": "Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"} ### Response: Name:Waves of Aggression\nManaCost:3 RW RW\nTypes:Sorcery\nK:Retrace\nA:SP$ UntapAll | Cost$ 3 RW RW | ValidCards$ Creature.attackedThisTurn | SubAbility$ DBAddCombat | SpellDescription$ Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | FollowedBy$ Main2 | ConditionPhases$ Main1,Main2\nOracle:Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Create the Forge script for this magic card
{"name": "Kraul Harpooner", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Insect Warrior", "oracle_text": "Reach\nUndergrowth \u2014 When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.", "power": "3", "toughness": "2"}
Name:Kraul Harpooner\nManaCost:1 G\nTypes:Creature Insect Warrior\nPT:3/2\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, choose up to one target creature with flying you don't control. CARDNAME gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have CARDNAME fight that creature.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | SubAbility$ DBFight\nSVar:DBFight:DB$ Fight | Defined$ Self | ValidTgts$ Creature.withFlying+YouDontCtrl | TgtPrompt$ Select target creature with flying you don't control | TargetMin$ 0 | TargetMax$ 1 | Optional$ True\nSVar:X:Count$TypeInYourYard.Creature\nOracle:Reach\nUndergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kraul Harpooner", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Insect Warrior", "oracle_text": "Reach\nUndergrowth \u2014 When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.", "power": "3", "toughness": "2"} ### Response: Name:Kraul Harpooner\nManaCost:1 G\nTypes:Creature Insect Warrior\nPT:3/2\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, choose up to one target creature with flying you don't control. CARDNAME gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have CARDNAME fight that creature.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | SubAbility$ DBFight\nSVar:DBFight:DB$ Fight | Defined$ Self | ValidTgts$ Creature.withFlying+YouDontCtrl | TgtPrompt$ Select target creature with flying you don't control | TargetMin$ 0 | TargetMax$ 1 | Optional$ True\nSVar:X:Count$TypeInYourYard.Creature\nOracle:Reach\nUndergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
Create the Forge script for this magic card
{"name": "Hunter's Insight", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards."}
Name:Hunter's Insight\nManaCost:2 G\nTypes:Instant\nA:SP$ Effect | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | Triggers$ TrigDamage | RememberObjects$ Targeted | SpellDescription$ Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.\nSVar:TrigDamage:Mode$ DamageDone | ValidSource$ Creature.IsRemembered | ValidTarget$ Player,Planeswalker | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nOracle:Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hunter's Insight", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards."} ### Response: Name:Hunter's Insight\nManaCost:2 G\nTypes:Instant\nA:SP$ Effect | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | Triggers$ TrigDamage | RememberObjects$ Targeted | SpellDescription$ Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.\nSVar:TrigDamage:Mode$ DamageDone | ValidSource$ Creature.IsRemembered | ValidTarget$ Player,Planeswalker | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nOracle:Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Create the Forge script for this magic card
{"name": "Geist-Honored Monk", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Vigilance\nGeist-Honored Monk's power and toughness are each equal to the number of creatures you control.\nWhen Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.", "power": "*", "toughness": "*"}
Name:Geist-Honored Monk\nManaCost:3 W W\nTypes:Creature Human Monk\nPT:*/*\nK:Vigilance\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creatures you control.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 white Spirit creature tokens with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nSVar:X:Count$Valid Creature.YouCtrl\nSVar:BuffedBy:Creature\nSVar:NoZeroToughnessAI:True\nDeckHas:Ability$Token\nOracle:Vigilance\nGeist-Honored Monk's power and toughness are each equal to the number of creatures you control.\nWhen Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Geist-Honored Monk", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Vigilance\nGeist-Honored Monk's power and toughness are each equal to the number of creatures you control.\nWhen Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.", "power": "*", "toughness": "*"} ### Response: Name:Geist-Honored Monk\nManaCost:3 W W\nTypes:Creature Human Monk\nPT:*/*\nK:Vigilance\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creatures you control.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 white Spirit creature tokens with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nSVar:X:Count$Valid Creature.YouCtrl\nSVar:BuffedBy:Creature\nSVar:NoZeroToughnessAI:True\nDeckHas:Ability$Token\nOracle:Vigilance\nGeist-Honored Monk's power and toughness are each equal to the number of creatures you control.\nWhen Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.
Create the Forge script for this magic card
{"name": "Bestial Bloodline", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2.\n{4}{G}: Return Bestial Bloodline from your graveyard to your hand."}
Name:Bestial Bloodline\nManaCost:1 G\nTypes:Enchantment Aura\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nA:AB$ ChangeZone | Cost$ 4 G | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nDeckHas:Ability$Graveyard\nOracle:Enchant creature\nEnchanted creature gets +2/+2.\n{4}{G}: Return Bestial Bloodline from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bestial Bloodline", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2.\n{4}{G}: Return Bestial Bloodline from your graveyard to your hand."} ### Response: Name:Bestial Bloodline\nManaCost:1 G\nTypes:Enchantment Aura\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nA:AB$ ChangeZone | Cost$ 4 G | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nDeckHas:Ability$Graveyard\nOracle:Enchant creature\nEnchanted creature gets +2/+2.\n{4}{G}: Return Bestial Bloodline from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Saltskitter", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.", "power": "3", "toughness": "4"}
Name:Saltskitter\nManaCost:3 W\nTypes:Creature Wurm\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever another creature enters the battlefield, exile CARDNAME. Return CARDNAME to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | Defined$ Self | RememberChanged$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBDelTrig\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ Remembered | Execute$ TrigBack | TriggerDescription$ Return CARDNAME to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigBack:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield\nOracle:Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Saltskitter", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.", "power": "3", "toughness": "4"} ### Response: Name:Saltskitter\nManaCost:3 W\nTypes:Creature Wurm\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever another creature enters the battlefield, exile CARDNAME. Return CARDNAME to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | Defined$ Self | RememberChanged$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBDelTrig\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ Remembered | Execute$ TrigBack | TriggerDescription$ Return CARDNAME to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigBack:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield\nOracle:Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Terrus Wurm", "mana_cost": "{6}{B}", "type_line": "Creature \u2014 Zombie Wurm", "oracle_text": "Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)", "power": "5", "toughness": "5"}
Name:Terrus Wurm\nManaCost:6 B\nTypes:Creature Zombie Wurm\nPT:5/5\nK:Scavenge:6 B\nOracle:Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Terrus Wurm", "mana_cost": "{6}{B}", "type_line": "Creature \u2014 Zombie Wurm", "oracle_text": "Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)", "power": "5", "toughness": "5"} ### Response: Name:Terrus Wurm\nManaCost:6 B\nTypes:Creature Zombie Wurm\nPT:5/5\nK:Scavenge:6 B\nOracle:Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Create the Forge script for this magic card
{"name": "Mirri's Guile", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order."}
Name:Mirri's Guile\nManaCost:G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigRearrange | TriggerDescription$ At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.\nSVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 3\nSVar:NonStackingEffect:True\nOracle:At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirri's Guile", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order."} ### Response: Name:Mirri's Guile\nManaCost:G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigRearrange | TriggerDescription$ At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.\nSVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 3\nSVar:NonStackingEffect:True\nOracle:At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Create the Forge script for this magic card
{"name": "Geier Reach Sanitarium", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Each player draws a card, then discards a card."}
Name:Geier Reach Sanitarium\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 2 T | Defined$ Player | SpellDescription$ Each player draws a card, then discards a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | Defined$ Player\nOracle:{T}: Add {C}.\n{2}, {T}: Each player draws a card, then discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Geier Reach Sanitarium", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Each player draws a card, then discards a card."} ### Response: Name:Geier Reach Sanitarium\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 2 T | Defined$ Player | SpellDescription$ Each player draws a card, then discards a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | Defined$ Player\nOracle:{T}: Add {C}.\n{2}, {T}: Each player draws a card, then discards a card.
Create the Forge script for this magic card
{"name": "Stensia Bloodhall", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player or planeswalker."}
Name:Stensia Bloodhall\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ DealDamage | Cost$ 3 B R T | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target player or planeswalker.\nOracle:{T}: Add {C}.\n{3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stensia Bloodhall", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player or planeswalker."} ### Response: Name:Stensia Bloodhall\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ DealDamage | Cost$ 3 B R T | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target player or planeswalker.\nOracle:{T}: Add {C}.\n{3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player or planeswalker.
Create the Forge script for this magic card
{"name": "Flusterstorm", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target instant or sorcery spell unless its controller pays {1}.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)"}
Name:Flusterstorm\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target Instant or Sorcery Spell | UnlessCost$ 1 | SpellDescription$ Counter target instant or sorcery spell unless its controller pays {1}.\nK:Storm\nOracle:Counter target instant or sorcery spell unless its controller pays {1}.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flusterstorm", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target instant or sorcery spell unless its controller pays {1}.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)"} ### Response: Name:Flusterstorm\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target Instant or Sorcery Spell | UnlessCost$ 1 | SpellDescription$ Counter target instant or sorcery spell unless its controller pays {1}.\nK:Storm\nOracle:Counter target instant or sorcery spell unless its controller pays {1}.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Create the Forge script for this magic card
{"name": "Dakmor Salvage", "mana_cost": "", "type_line": "Land", "oracle_text": "Dakmor Salvage enters the battlefield tapped.\n{T}: Add {B}.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)"}
Name:Dakmor Salvage\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nK:Dredge:2\nAI:RemoveDeck:All\nOracle:Dakmor Salvage enters the battlefield tapped.\n{T}: Add {B}.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dakmor Salvage", "mana_cost": "", "type_line": "Land", "oracle_text": "Dakmor Salvage enters the battlefield tapped.\n{T}: Add {B}.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)"} ### Response: Name:Dakmor Salvage\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nK:Dredge:2\nAI:RemoveDeck:All\nOracle:Dakmor Salvage enters the battlefield tapped.\n{T}: Add {B}.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Create the Forge script for this magic card
{"name": "Crackleburr", "mana_cost": "{1}{U/R}{U/R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{U/R}{U/R}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.\n{U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)", "power": "2", "toughness": "2"}
Name:Crackleburr\nManaCost:1 UR UR\nTypes:Creature Elemental\nPT:2/2\nA:AB$ DealDamage | Cost$ UR UR T tapXType<2/Creature.Red/red creature> | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nA:AB$ ChangeZone | Cost$ UR UR Q untapYType<2/Creature.Blue+YouCtrl/blue creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nOracle:{U/R}{U/R}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.\n{U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crackleburr", "mana_cost": "{1}{U/R}{U/R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{U/R}{U/R}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.\n{U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)", "power": "2", "toughness": "2"} ### Response: Name:Crackleburr\nManaCost:1 UR UR\nTypes:Creature Elemental\nPT:2/2\nA:AB$ DealDamage | Cost$ UR UR T tapXType<2/Creature.Red/red creature> | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nA:AB$ ChangeZone | Cost$ UR UR Q untapYType<2/Creature.Blue+YouCtrl/blue creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nOracle:{U/R}{U/R}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.\n{U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)
Create the Forge script for this magic card
{"name": "Cryptic Gateway", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield."}
Name:Cryptic Gateway\nManaCost:5\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ tapXType<2/Creature> | ChangeType$ Creature.sharesCreatureTypeWithAll Tapped | Origin$ Hand | Destination$ Battlefield | ChangeNum$ 1 | Optional$ True | SpellDescription$ You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cryptic Gateway", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield."} ### Response: Name:Cryptic Gateway\nManaCost:5\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ tapXType<2/Creature> | ChangeType$ Creature.sharesCreatureTypeWithAll Tapped | Origin$ Hand | Destination$ Battlefield | ChangeNum$ 1 | Optional$ True | SpellDescription$ You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Create the Forge script for this magic card
{"name": "Inspiring Overseer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Angel Cleric", "oracle_text": "Flying\nWhen Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.", "power": "2", "toughness": "1"}
Name:Inspiring Overseer\nManaCost:2 W\nTypes:Creature Angel Cleric\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life and draw a card.\nSVar:TrigLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inspiring Overseer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Angel Cleric", "oracle_text": "Flying\nWhen Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.", "power": "2", "toughness": "1"} ### Response: Name:Inspiring Overseer\nManaCost:2 W\nTypes:Creature Angel Cleric\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life and draw a card.\nSVar:TrigLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.
Create the Forge script for this magic card
{"name": "Platinum Angel Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "If you control an artifact, a creature, an enchantment, and a land, you can't lose the game and your opponents can't win the game."}
Name:Platinum Angel Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-2\nS:Mode$ Continuous | EffectZone$ Command | Affected$ You | CheckSVar$ AvatarAX | CheckSecondSVar$ AvatarCX | CheckThirdSVar$ AvatarEX | CheckFourthSVar$ AvatarLX | AddKeyword$ You can't lose the game. | Description$ If you control an artifact, a creature, an enchantment, and a land, you can't lose the game and your opponents can't win the game.\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Player.Opponent | CheckSVar$ AvatarAX | CheckSecondSVar$ AvatarCX | CheckThirdSVar$ AvatarEX | CheckFourthSVar$ AvatarLX | AddKeyword$ You can't win the game.\nSVar:AvatarAX:Count$Valid Artifact.YouCtrl\nSVar:AvatarCX:Count$Valid Creature.YouCtrl\nSVar:AvatarEX:Count$Valid Enchantment.YouCtrl\nSVar:AvatarLX:Count$Valid Land.YouCtrl\nOracle:Hand -1, life -2\nIf you control an artifact, a creature, an enchantment, and a land, you can't lose the game and your opponents can't win the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Platinum Angel Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "If you control an artifact, a creature, an enchantment, and a land, you can't lose the game and your opponents can't win the game."} ### Response: Name:Platinum Angel Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-2\nS:Mode$ Continuous | EffectZone$ Command | Affected$ You | CheckSVar$ AvatarAX | CheckSecondSVar$ AvatarCX | CheckThirdSVar$ AvatarEX | CheckFourthSVar$ AvatarLX | AddKeyword$ You can't lose the game. | Description$ If you control an artifact, a creature, an enchantment, and a land, you can't lose the game and your opponents can't win the game.\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Player.Opponent | CheckSVar$ AvatarAX | CheckSecondSVar$ AvatarCX | CheckThirdSVar$ AvatarEX | CheckFourthSVar$ AvatarLX | AddKeyword$ You can't win the game.\nSVar:AvatarAX:Count$Valid Artifact.YouCtrl\nSVar:AvatarCX:Count$Valid Creature.YouCtrl\nSVar:AvatarEX:Count$Valid Enchantment.YouCtrl\nSVar:AvatarLX:Count$Valid Land.YouCtrl\nOracle:Hand -1, life -2\nIf you control an artifact, a creature, an enchantment, and a land, you can't lose the game and your opponents can't win the game.
Create the Forge script for this magic card
{"name": "Mortarpod", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +0/+1 and has \"Sacrifice this creature: This creature deals 1 damage to any target.\"\nEquip {2}"}
Name:Mortarpod\nManaCost:2\nTypes:Artifact Equipment\nK:Living Weapon\nK:Equip:2\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddToughness$ 1 | AddAbility$ Damage | Description$ Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target."\nSVar:Damage:AB$DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nDeckHas:Ability$Token\nAI:RemoveDeck:Random\nOracle:Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target."\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mortarpod", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +0/+1 and has \"Sacrifice this creature: This creature deals 1 damage to any target.\"\nEquip {2}"} ### Response: Name:Mortarpod\nManaCost:2\nTypes:Artifact Equipment\nK:Living Weapon\nK:Equip:2\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddToughness$ 1 | AddAbility$ Damage | Description$ Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target."\nSVar:Damage:AB$DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nDeckHas:Ability$Token\nAI:RemoveDeck:Random\nOracle:Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target."\nEquip {2}
Create the Forge script for this magic card
{"name": "Goblin Trenches", "mana_cost": "{1}{R}{W}", "type_line": "Enchantment", "oracle_text": "{2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens."}
Name:Goblin Trenches\nManaCost:1 R W\nTypes:Enchantment\nA:AB$ Token | Cost$ 2 Sac<1/Land> | TokenAmount$ 2 | TokenScript$ rw_1_1_goblin_soldier | TokenOwner$ You | SpellDescription$ Create two 1/1 red and white Goblin Soldier creature tokens.\nSVar:NonStackingEffect:True\nOracle:{2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Trenches", "mana_cost": "{1}{R}{W}", "type_line": "Enchantment", "oracle_text": "{2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens."} ### Response: Name:Goblin Trenches\nManaCost:1 R W\nTypes:Enchantment\nA:AB$ Token | Cost$ 2 Sac<1/Land> | TokenAmount$ 2 | TokenScript$ rw_1_1_goblin_soldier | TokenOwner$ You | SpellDescription$ Create two 1/1 red and white Goblin Soldier creature tokens.\nSVar:NonStackingEffect:True\nOracle:{2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
Create the Forge script for this magic card
{"name": "Hostile Negotiations", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life."}
Name:Hostile Negotiations\nManaCost:3 B\nTypes:Instant\nA:SP$ Dig | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | ExileFaceDown$ True | SubAbility$ DBDig | StackDescription$ SpellDescription | SpellDescription$ Exile the top three cards of your library in a face-down pile,\nSVar:DBDig:DB$ Dig | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | Imprint$ True | ExileFaceDown$ True | SubAbility$ YouChoose | StackDescription$ SpellDescription | SpellDescription$ then exile the next top three cards of your library in another face-down pile.\nSVar:YouChoose:DB$ TwoPiles | Zone$ Exile | DefinedPiles$ Remembered,Imprinted | ChosenPile$ TurnFaceUp | SubAbility$ TheyChoose | KeepRemembered$ True | StackDescription$ SpellDescription | SpellDescription$ Look at the cards in each pile, then turn a pile of your choice face up.\nSVar:TurnFaceUp:DB$ SetState | Defined$ Remembered | Mode$ TurnFaceUp\nSVar:TheyChoose:DB$ TwoPiles | Zone$ Exile | DefinedPiles$ Remembered,Imprinted | Chooser$ Opponent | ChosenPile$ ToHand | UnchosenPile$ ToGrave | SubAbility$ DBLoseLife | StackDescription$ SpellDescription | SpellDescription$ An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard.\nSVar:ToHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand\nSVar:ToGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Graveyard\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 3 | SubAbility$ DBCleanup | SpellDescription$ You lose 3 life.\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nDeckHints:Ability$Graveyard\nOracle:Exile the top three cards of your library in a face-down pile, then exile the next top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hostile Negotiations", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life."} ### Response: Name:Hostile Negotiations\nManaCost:3 B\nTypes:Instant\nA:SP$ Dig | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | ExileFaceDown$ True | SubAbility$ DBDig | StackDescription$ SpellDescription | SpellDescription$ Exile the top three cards of your library in a face-down pile,\nSVar:DBDig:DB$ Dig | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | Imprint$ True | ExileFaceDown$ True | SubAbility$ YouChoose | StackDescription$ SpellDescription | SpellDescription$ then exile the next top three cards of your library in another face-down pile.\nSVar:YouChoose:DB$ TwoPiles | Zone$ Exile | DefinedPiles$ Remembered,Imprinted | ChosenPile$ TurnFaceUp | SubAbility$ TheyChoose | KeepRemembered$ True | StackDescription$ SpellDescription | SpellDescription$ Look at the cards in each pile, then turn a pile of your choice face up.\nSVar:TurnFaceUp:DB$ SetState | Defined$ Remembered | Mode$ TurnFaceUp\nSVar:TheyChoose:DB$ TwoPiles | Zone$ Exile | DefinedPiles$ Remembered,Imprinted | Chooser$ Opponent | ChosenPile$ ToHand | UnchosenPile$ ToGrave | SubAbility$ DBLoseLife | StackDescription$ SpellDescription | SpellDescription$ An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard.\nSVar:ToHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand\nSVar:ToGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Graveyard\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 3 | SubAbility$ DBCleanup | SpellDescription$ You lose 3 life.\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nDeckHints:Ability$Graveyard\nOracle:Exile the top three cards of your library in a face-down pile, then exile the next top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life.
Create the Forge script for this magic card
{"name": "Infected Defector", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Phyrexian Knight", "oracle_text": "When Infected Defector dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)", "power": "4", "toughness": "3"}
Name:Infected Defector\nManaCost:4 W\nTypes:Creature Phyrexian Knight\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigIncubate | TriggerDescription$ When CARDNAME dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:TrigIncubate:DB$ Incubate | Amount$ 3\nDeckHas:Ability$Token|Counters|Graveyard & Type$Incubator|Artifact\nOracle:When Infected Defector dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infected Defector", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Phyrexian Knight", "oracle_text": "When Infected Defector dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)", "power": "4", "toughness": "3"} ### Response: Name:Infected Defector\nManaCost:4 W\nTypes:Creature Phyrexian Knight\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigIncubate | TriggerDescription$ When CARDNAME dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:TrigIncubate:DB$ Incubate | Amount$ 3\nDeckHas:Ability$Token|Counters|Graveyard & Type$Incubator|Artifact\nOracle:When Infected Defector dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Create the Forge script for this magic card
{"name": "Chun-Li, Countless Kicks"}
Name:Chun-Li, Countless Kicks\nAltName:Zethi, Arcane Blademaster\nManaCost:1 W U\nTypes:Legendary Creature Human Soldier\nPT:3/3\nK:Multikicker:WU\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When NICKNAME enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times NICKNAME was kicked. Put a kick counter on each of them.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | WithCountersType$ KICK | ValidTgts$ Instant.YouOwn | TargetMin$ 0 | TargetMax$ XKicked | TgtPrompt$ Select up to X target instant cards\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPlay | TriggerZones$ Battlefield | TriggerDescription$ Lightning Kick — Whenever NICKNAME attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.\nSVar:TrigPlay:DB$ Play | Valid$ Card.counters_GE1_KICK | ValidSA$ Spell | ValidZone$ Exile | Amount$ All | CopyCard$ True | Optional$ True\nSVar:XKicked:Count$TimesKicked\nDeckHints:Type$Instant & Ability$Discard\nDeckHas:Ability$Graveyard\nOracle:Multikicker {W/U}\nWhen Chun-Li enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Chun-Li was kicked. Put a kick counter on each of them.\nLightning Kick — Whenever Chun-Li attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chun-Li, Countless Kicks"} ### Response: Name:Chun-Li, Countless Kicks\nAltName:Zethi, Arcane Blademaster\nManaCost:1 W U\nTypes:Legendary Creature Human Soldier\nPT:3/3\nK:Multikicker:WU\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When NICKNAME enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times NICKNAME was kicked. Put a kick counter on each of them.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | WithCountersType$ KICK | ValidTgts$ Instant.YouOwn | TargetMin$ 0 | TargetMax$ XKicked | TgtPrompt$ Select up to X target instant cards\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPlay | TriggerZones$ Battlefield | TriggerDescription$ Lightning Kick — Whenever NICKNAME attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.\nSVar:TrigPlay:DB$ Play | Valid$ Card.counters_GE1_KICK | ValidSA$ Spell | ValidZone$ Exile | Amount$ All | CopyCard$ True | Optional$ True\nSVar:XKicked:Count$TimesKicked\nDeckHints:Type$Instant & Ability$Discard\nDeckHas:Ability$Graveyard\nOracle:Multikicker {W/U}\nWhen Chun-Li enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Chun-Li was kicked. Put a kick counter on each of them.\nLightning Kick — Whenever Chun-Li attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
Create the Forge script for this magic card
{"name": "Teller of Tales", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhenever you cast a Spirit or Arcane spell, you may tap or untap target creature.", "power": "3", "toughness": "3"}
Name:Teller of Tales\nManaCost:3 U U\nTypes:Creature Spirit\nPT:3/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTapOrUntap | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nDeckHints:Type$Spirit|Arcane\nOracle:Flying\nWhenever you cast a Spirit or Arcane spell, you may tap or untap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Teller of Tales", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhenever you cast a Spirit or Arcane spell, you may tap or untap target creature.", "power": "3", "toughness": "3"} ### Response: Name:Teller of Tales\nManaCost:3 U U\nTypes:Creature Spirit\nPT:3/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTapOrUntap | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nDeckHints:Type$Spirit|Arcane\nOracle:Flying\nWhenever you cast a Spirit or Arcane spell, you may tap or untap target creature.
Create the Forge script for this magic card
{"name": "Aven Courier", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird Advisor", "oracle_text": "Flying\nWhenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.", "power": "1", "toughness": "1"}
Name:Aven Courier\nManaCost:1 U\nTypes:Creature Bird Advisor\nPT:1/1\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | CounterType$ ExistingCounter | Choices$ Permanent.YouCtrl+HasCounters | PutOnDefined$ Targeted | OnlyNewKind$ True\nDeckNeeds:Ability$Counters\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aven Courier", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird Advisor", "oracle_text": "Flying\nWhenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.", "power": "1", "toughness": "1"} ### Response: Name:Aven Courier\nManaCost:1 U\nTypes:Creature Bird Advisor\nPT:1/1\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | CounterType$ ExistingCounter | Choices$ Permanent.YouCtrl+HasCounters | PutOnDefined$ Targeted | OnlyNewKind$ True\nDeckNeeds:Ability$Counters\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.
Create the Forge script for this magic card
{"name": "River Darter", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Warrior", "oracle_text": "River Darter can't be blocked by Dinosaurs.", "power": "2", "toughness": "3"}
Name:River Darter\nManaCost:2 U\nTypes:Creature Merfolk Warrior\nPT:2/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Dinosaur | Description$ CARDNAME can't be blocked by Dinosaurs.\nOracle:River Darter can't be blocked by Dinosaurs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "River Darter", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Warrior", "oracle_text": "River Darter can't be blocked by Dinosaurs.", "power": "2", "toughness": "3"} ### Response: Name:River Darter\nManaCost:2 U\nTypes:Creature Merfolk Warrior\nPT:2/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Dinosaur | Description$ CARDNAME can't be blocked by Dinosaurs.\nOracle:River Darter can't be blocked by Dinosaurs.
Create the Forge script for this magic card
{"name": "Split-Tail Miko", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Fox Cleric", "oracle_text": "{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.", "power": "1", "toughness": "1"}
Name:Split-Tail Miko\nManaCost:1 W\nTypes:Creature Fox Cleric\nPT:1/1\nA:AB$ PreventDamage | Cost$ W T | ValidTgts$ Any | Amount$ 2 | SpellDescription$ Prevent the next 2 damage that would be dealt to any target this turn.\nOracle:{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Split-Tail Miko", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Fox Cleric", "oracle_text": "{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.", "power": "1", "toughness": "1"} ### Response: Name:Split-Tail Miko\nManaCost:1 W\nTypes:Creature Fox Cleric\nPT:1/1\nA:AB$ PreventDamage | Cost$ W T | ValidTgts$ Any | Amount$ 2 | SpellDescription$ Prevent the next 2 damage that would be dealt to any target this turn.\nOracle:{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.
Create the Forge script for this magic card
{"name": "Sixth Sense", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"Whenever this creature deals combat damage to a player, you may draw a card.\""}
Name:Sixth Sense\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Curiosity\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ SixthSenseTrigger | AddSVar$ SixthSenseDraw | Description$ Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."\nSVar:SixthSenseTrigger:Mode$ DamageDone | CombatDamage$ True | ValidSource$ Card.Self | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ SixthSenseDraw | OptionalDecider$ You | TriggerDescription$ Whenever this creature deals combat damage to a player, you may draw a card.\nSVar:SixthSenseDraw:DB$ Draw | NumCards$ 1\nOracle:Enchant creature\nEnchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sixth Sense", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"Whenever this creature deals combat damage to a player, you may draw a card.\""} ### Response: Name:Sixth Sense\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Curiosity\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ SixthSenseTrigger | AddSVar$ SixthSenseDraw | Description$ Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."\nSVar:SixthSenseTrigger:Mode$ DamageDone | CombatDamage$ True | ValidSource$ Card.Self | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ SixthSenseDraw | OptionalDecider$ You | TriggerDescription$ Whenever this creature deals combat damage to a player, you may draw a card.\nSVar:SixthSenseDraw:DB$ Draw | NumCards$ 1\nOracle:Enchant creature\nEnchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Create the Forge script for this magic card
{"name": "Reflexes", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature has first strike. (It deals combat damage before creatures without first strike.)"}
Name:Reflexes\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ First Strike | Description$ Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature has first strike. (It deals combat damage before creatures without first strike.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reflexes", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature has first strike. (It deals combat damage before creatures without first strike.)"} ### Response: Name:Reflexes\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ First Strike | Description$ Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature has first strike. (It deals combat damage before creatures without first strike.)
Create the Forge script for this magic card
{"name": "Llanowar Loamspeaker", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add one mana of any color.\n{T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.", "power": "1", "toughness": "3"}
Name:Llanowar Loamspeaker\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/3\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Animate | Cost$ T | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Power$ 3 | Toughness$ 3 | Types$ Creature,Elemental | Keywords$ Haste | SorcerySpeed$ True | SpellDescription$ Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as as sorcery.\nDeckHas:Type$Elemental\nOracle:{T}: Add one mana of any color.\n{T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Llanowar Loamspeaker", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add one mana of any color.\n{T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.", "power": "1", "toughness": "3"} ### Response: Name:Llanowar Loamspeaker\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/3\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Animate | Cost$ T | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Power$ 3 | Toughness$ 3 | Types$ Creature,Elemental | Keywords$ Haste | SorcerySpeed$ True | SpellDescription$ Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as as sorcery.\nDeckHas:Type$Elemental\nOracle:{T}: Add one mana of any color.\n{T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Blur", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Exile target creature you control, then return that card to the battlefield under its owner's control.\nDraw a card."}
Name:Blur\nManaCost:2 U\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target creature you control, then return that card to the battlefield under their owner's control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Exile target creature you control, then return that card to the battlefield under their owner's control.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blur", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Exile target creature you control, then return that card to the battlefield under its owner's control.\nDraw a card."} ### Response: Name:Blur\nManaCost:2 U\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target creature you control, then return that card to the battlefield under their owner's control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Exile target creature you control, then return that card to the battlefield under their owner's control.\nDraw a card.
Create the Forge script for this magic card
{"name": "Investigator's Journal", "mana_cost": "{2}", "type_line": "Artifact \u2014 Clue", "oracle_text": "Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.\n{2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card.\n{2}, Sacrifice Investigator's Journal: Draw a card."}
Name:Investigator's Journal\nManaCost:2\nTypes:Artifact Clue\nK:etbCounter:SUSPECT:X:no Condition:CARDNAME enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.\nSVar:X:PlayerCountPlayers$HighestValid Creature.YouCtrl\nA:AB$ Draw | Cost$ 2 T SubCounter<1/SUSPECT> | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Counters|Sacrifice\nOracle:Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.\n{2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card.\n{2}, Sacrifice Investigator's Journal: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Investigator's Journal", "mana_cost": "{2}", "type_line": "Artifact \u2014 Clue", "oracle_text": "Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.\n{2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card.\n{2}, Sacrifice Investigator's Journal: Draw a card."} ### Response: Name:Investigator's Journal\nManaCost:2\nTypes:Artifact Clue\nK:etbCounter:SUSPECT:X:no Condition:CARDNAME enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.\nSVar:X:PlayerCountPlayers$HighestValid Creature.YouCtrl\nA:AB$ Draw | Cost$ 2 T SubCounter<1/SUSPECT> | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Counters|Sacrifice\nOracle:Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.\n{2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card.\n{2}, Sacrifice Investigator's Journal: Draw a card.
Create the Forge script for this magic card
{"name": "Over the Edge", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy target artifact or enchantment.\n\u2022 Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)"}
Name:Over the Edge\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Charm | Choices$ DBDestroy,DBExplore\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nSVar:DBExplore:DB$ Explore | Num$ 2 | TgtPrompt$ Select target creature you control | ValidTgts$ Creature.YouCtrl | SpellDescription$ Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)\nDeckHas:Ability$Counters\nOracle:Choose one —\n• Destroy target artifact or enchantment.\n• Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Over the Edge", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy target artifact or enchantment.\n\u2022 Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)"} ### Response: Name:Over the Edge\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Charm | Choices$ DBDestroy,DBExplore\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nSVar:DBExplore:DB$ Explore | Num$ 2 | TgtPrompt$ Select target creature you control | ValidTgts$ Creature.YouCtrl | SpellDescription$ Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)\nDeckHas:Ability$Counters\nOracle:Choose one —\n• Destroy target artifact or enchantment.\n• Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
Create the Forge script for this magic card
{"name": "Tawnos Endures", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Exile target creature. It gains \"At the beginning of your upkeep, if this card is exiled, it perpetually gets +1/+1, then you may put it onto the battlefield.\""}
Name:Tawnos Endures\nManaCost:W\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Creature | RememberTargets$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBAnimate | SpellDescription$ Exile target creature.\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Duration$ Permanent | Triggers$ UpkeepTrig | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ It gains "At the beginning of your upkeep, if this card is exiled, it perpetually gets +1/+1, then you may put it onto the battlefield."\nSVar:UpkeepTrig:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Exile | Execute$ TrigPerpetual | ValidPlayer$ You | TriggerDescription$ At the beginning of your upkeep, if this card is exiled, it perpetually gets +1/+1, then you may put it onto the battlefield.\nSVar:TrigPerpetual:DB$ Pump | PumpZone$ Exile | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Exile | Destination$ Battlefield | Optional$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile target creature. It gains "At the beginning of your upkeep, if this card is exiled, it perpetually gets +1/+1, then you may put it onto the battlefield."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tawnos Endures", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Exile target creature. It gains \"At the beginning of your upkeep, if this card is exiled, it perpetually gets +1/+1, then you may put it onto the battlefield.\""} ### Response: Name:Tawnos Endures\nManaCost:W\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Creature | RememberTargets$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBAnimate | SpellDescription$ Exile target creature.\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Duration$ Permanent | Triggers$ UpkeepTrig | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ It gains "At the beginning of your upkeep, if this card is exiled, it perpetually gets +1/+1, then you may put it onto the battlefield."\nSVar:UpkeepTrig:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Exile | Execute$ TrigPerpetual | ValidPlayer$ You | TriggerDescription$ At the beginning of your upkeep, if this card is exiled, it perpetually gets +1/+1, then you may put it onto the battlefield.\nSVar:TrigPerpetual:DB$ Pump | PumpZone$ Exile | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Exile | Destination$ Battlefield | Optional$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile target creature. It gains "At the beginning of your upkeep, if this card is exiled, it perpetually gets +1/+1, then you may put it onto the battlefield."
Create the Forge script for this magic card
{"name": "Shadowheart, Sharran Cleric", "mana_cost": "{1}{B}", "type_line": "Legendary Creature \u2014 Human Elf Cleric", "oracle_text": "Deathtouch\nSpecialize {2}. Activate only if a player has 13 or less life.\nAt the beginning of your end step, Shadowheart, Sharran Cleric deals 1 damage to each player.", "power": "2", "toughness": "2"}
Name:Shadowheart, Sharran Cleric\nManaCost:1 B\nTypes:Legendary Creature Human Elf Cleric\nPT:2/2\nK:Deathtouch\nK:Specialize:2::Activate only if a player has 13 or less life.:CheckSVar$ X | SVarCompare$ LE13\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals 1 damage to each player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player | NumDmg$ 1\nSVar:X:PlayerCountPlayers$LowestLifeTotal\nAlternateMode:Specialize\nDeckHas:Ability$Discard\nOracle:Deathtouch\nSpecialize {2}. Activate only if a player has 13 or less life.\nAt the beginning of your end step, Shadowheart, Sharran Cleric deals 1 damage to each player.\n\nSPECIALIZE:WHITE\n\nName:Shadowheart, Cleric of Order\nManaCost:1 W B\nTypes:Legendary Creature Human Elf Cleric\nPT:4/4\nK:Deathtouch\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals 1 damage to each player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player | NumDmg$ 1\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | PlayerTurn$ True | Execute$ TrigToken | TriggerDescription$ Whenever you lose life during your turn, create a 2/2 white Knight creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ w_2_2_knight\nDeckHas:Ability$Token & Type$Knight\nOracle:Deathtouch\nAt the beginning of your end step, Shadowheart, Cleric of Order deals 1 damage to each player.\nWhenever you lose life during your turn, create a 2/2 white Knight creature token.\n\nSPECIALIZE:BLUE\n\nName:Shadowheart, Cleric of Trickery\nManaCost:1 U B\nTypes:Legendary Creature Human Elf Cleric\nPT:4/4\nK:Deathtouch\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals 1 damage to each player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player | NumDmg$ 1\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | PlayerTurn$ True | Execute$ TrigDraw | TriggerDescription$ Whenever you lose life during your turn, draw a card.\nSVar:TrigDraw:DB$ Draw\nOracle:Deathtouch\nAt the beginning of your end step, Shadowheart, Cleric of Trickery deals 1 damage to each player.\nWhenever you lose life during your turn, draw a card.\n\nSPECIALIZE:BLACK\n\nName:Shadowheart, Cleric of Graves\nManaCost:1 B B\nTypes:Legendary Creature Human Elf Cleric\nPT:4/4\nK:Deathtouch\nK:Lifelink\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals 1 damage to each player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player | NumDmg$ 1\nDeckHas:Ability$LifeGain\nOracle:Deathtouch, lifelink\nAt the beginning of your end step, Shadowheart, Cleric of Graves deals 1 damage to each player.\n\nSPECIALIZE:RED\n\nName:Shadowheart, Cleric of War\nManaCost:1 B R\nTypes:Legendary Creature Human Elf Cleric\nPT:4/4\nK:Deathtouch\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamageAll | TriggerDescription$ At the beginning of your end step, CARDNAME deals 1 damage to each player.\nSVar:TrigDamageAll:DB$ DealDamage | Defined$ Player | NumDmg$ 1\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | PlayerTurn$ True | Execute$ TrigDamageOpp | TriggerDescription$ Whenever you lose life during your turn, NICKNAME deals that much damage to each opponent.\nSVar:TrigDamageOpp:DB$ DealDamage | NumDmg$ X | Defined$ Opponent\nSVar:X:TriggerCount$LifeAmount\nOracle:Deathtouch\nAt the beginning of your end step, Shadowheart, Cleric of War deals 1 damage to each player.\nWhenever you lose life during your turn, Shadowheart deals that much damage to each opponent.\n\nSPECIALIZE:GREEN\n\nName:Shadowheart, Cleric of Twilight\nManaCost:1 B G\nTypes:Legendary Creature Human Elf Cleric\nPT:4/4\nK:Deathtouch\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, NICKNAME deals 1 damage to each player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player | NumDmg$ 1\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | PlayerTurn$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever you lose life during your turn, put a +1/+1 counter on NICKNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1\nOracle:Deathtouch\nShadowheart, Cleric of Twilight can't be blocked by creatures with power 2 or less.\nAt the beginning of your end step, Shadowheart deals 1 damage to each player.\nWhenever you lose life during your turn, put a +1/+1 counter on Shadowheart.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadowheart, Sharran Cleric", "mana_cost": "{1}{B}", "type_line": "Legendary Creature \u2014 Human Elf Cleric", "oracle_text": "Deathtouch\nSpecialize {2}. Activate only if a player has 13 or less life.\nAt the beginning of your end step, Shadowheart, Sharran Cleric deals 1 damage to each player.", "power": "2", "toughness": "2"} ### Response: Name:Shadowheart, Sharran Cleric\nManaCost:1 B\nTypes:Legendary Creature Human Elf Cleric\nPT:2/2\nK:Deathtouch\nK:Specialize:2::Activate only if a player has 13 or less life.:CheckSVar$ X | SVarCompare$ LE13\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals 1 damage to each player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player | NumDmg$ 1\nSVar:X:PlayerCountPlayers$LowestLifeTotal\nAlternateMode:Specialize\nDeckHas:Ability$Discard\nOracle:Deathtouch\nSpecialize {2}. Activate only if a player has 13 or less life.\nAt the beginning of your end step, Shadowheart, Sharran Cleric deals 1 damage to each player.\n\nSPECIALIZE:WHITE\n\nName:Shadowheart, Cleric of Order\nManaCost:1 W B\nTypes:Legendary Creature Human Elf Cleric\nPT:4/4\nK:Deathtouch\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals 1 damage to each player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player | NumDmg$ 1\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | PlayerTurn$ True | Execute$ TrigToken | TriggerDescription$ Whenever you lose life during your turn, create a 2/2 white Knight creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ w_2_2_knight\nDeckHas:Ability$Token & Type$Knight\nOracle:Deathtouch\nAt the beginning of your end step, Shadowheart, Cleric of Order deals 1 damage to each player.\nWhenever you lose life during your turn, create a 2/2 white Knight creature token.\n\nSPECIALIZE:BLUE\n\nName:Shadowheart, Cleric of Trickery\nManaCost:1 U B\nTypes:Legendary Creature Human Elf Cleric\nPT:4/4\nK:Deathtouch\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals 1 damage to each player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player | NumDmg$ 1\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | PlayerTurn$ True | Execute$ TrigDraw | TriggerDescription$ Whenever you lose life during your turn, draw a card.\nSVar:TrigDraw:DB$ Draw\nOracle:Deathtouch\nAt the beginning of your end step, Shadowheart, Cleric of Trickery deals 1 damage to each player.\nWhenever you lose life during your turn, draw a card.\n\nSPECIALIZE:BLACK\n\nName:Shadowheart, Cleric of Graves\nManaCost:1 B B\nTypes:Legendary Creature Human Elf Cleric\nPT:4/4\nK:Deathtouch\nK:Lifelink\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals 1 damage to each player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player | NumDmg$ 1\nDeckHas:Ability$LifeGain\nOracle:Deathtouch, lifelink\nAt the beginning of your end step, Shadowheart, Cleric of Graves deals 1 damage to each player.\n\nSPECIALIZE:RED\n\nName:Shadowheart, Cleric of War\nManaCost:1 B R\nTypes:Legendary Creature Human Elf Cleric\nPT:4/4\nK:Deathtouch\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamageAll | TriggerDescription$ At the beginning of your end step, CARDNAME deals 1 damage to each player.\nSVar:TrigDamageAll:DB$ DealDamage | Defined$ Player | NumDmg$ 1\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | PlayerTurn$ True | Execute$ TrigDamageOpp | TriggerDescription$ Whenever you lose life during your turn, NICKNAME deals that much damage to each opponent.\nSVar:TrigDamageOpp:DB$ DealDamage | NumDmg$ X | Defined$ Opponent\nSVar:X:TriggerCount$LifeAmount\nOracle:Deathtouch\nAt the beginning of your end step, Shadowheart, Cleric of War deals 1 damage to each player.\nWhenever you lose life during your turn, Shadowheart deals that much damage to each opponent.\n\nSPECIALIZE:GREEN\n\nName:Shadowheart, Cleric of Twilight\nManaCost:1 B G\nTypes:Legendary Creature Human Elf Cleric\nPT:4/4\nK:Deathtouch\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, NICKNAME deals 1 damage to each player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player | NumDmg$ 1\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | PlayerTurn$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever you lose life during your turn, put a +1/+1 counter on NICKNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1\nOracle:Deathtouch\nShadowheart, Cleric of Twilight can't be blocked by creatures with power 2 or less.\nAt the beginning of your end step, Shadowheart deals 1 damage to each player.\nWhenever you lose life during your turn, put a +1/+1 counter on Shadowheart.
Create the Forge script for this magic card
{"name": "Loxodon Restorer", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Elephant Cleric", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Loxodon Restorer enters the battlefield, you gain 4 life.", "power": "3", "toughness": "4"}
Name:Loxodon Restorer\nManaCost:4 W W\nTypes:Creature Elephant Cleric\nPT:3/4\nK:Convoke\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Loxodon Restorer enters the battlefield, you gain 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Loxodon Restorer", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Elephant Cleric", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Loxodon Restorer enters the battlefield, you gain 4 life.", "power": "3", "toughness": "4"} ### Response: Name:Loxodon Restorer\nManaCost:4 W W\nTypes:Creature Elephant Cleric\nPT:3/4\nK:Convoke\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Loxodon Restorer enters the battlefield, you gain 4 life.
Create the Forge script for this magic card
{"name": "Forked-Branch Garami", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)", "power": "4", "toughness": "4"}
Name:Forked-Branch Garami\nManaCost:3 G G\nTypes:Creature Spirit\nPT:4/4\nK:Soulshift:4\nK:Soulshift:4\nDeckHints:Type$Spirit\nOracle:Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forked-Branch Garami", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)", "power": "4", "toughness": "4"} ### Response: Name:Forked-Branch Garami\nManaCost:3 G G\nTypes:Creature Spirit\nPT:4/4\nK:Soulshift:4\nK:Soulshift:4\nDeckHints:Type$Spirit\nOracle:Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)
Create the Forge script for this magic card
{"name": "Rain of Daggers", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way."}
Name:Rain of Daggers\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 4 B B | ValidCards$ Creature | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RememberDestroyed$ True | SubAbility$ DBLoseLife | SpellDescription$ Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X\nSVar:X:Remembered$Amount/Twice\nAI:RemoveDeck:All\nOracle:Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rain of Daggers", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way."} ### Response: Name:Rain of Daggers\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 4 B B | ValidCards$ Creature | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RememberDestroyed$ True | SubAbility$ DBLoseLife | SpellDescription$ Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X\nSVar:X:Remembered$Amount/Twice\nAI:RemoveDeck:All\nOracle:Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.
Create the Forge script for this magic card
{"name": "Jukai Messenger", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "1", "toughness": "1"}
Name:Jukai Messenger\nManaCost:G\nTypes:Creature Human Monk\nPT:1/1\nK:Forestwalk\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jukai Messenger", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "1", "toughness": "1"} ### Response: Name:Jukai Messenger\nManaCost:G\nTypes:Creature Human Monk\nPT:1/1\nK:Forestwalk\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Create the Forge script for this magic card
{"name": "Conspiracy Theorist", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card.\nWhenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.", "power": "2", "toughness": "2"}
Name:Conspiracy Theorist\nManaCost:1 R\nTypes:Creature Human Shaman\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks, you may pay {1} and discard a card. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ 1 Discard<1/Card>\nT:Mode$ DiscardedAll | ValidPlayer$ You | ValidCard$ Card.nonLand | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.\nSVar:TrigEffect:AB$ Effect | Cost$ ExileFromGrave<1/Card.TriggeredCards> | RememberObjects$ ExiledCards | StaticAbilities$ MayCast | ExileOnMoved$ Stack\nSVar:MayCast:Mode$ Continuous | Affected$ Card.IsRemembered+nonLand | MayPlay$ True | EffectZone$ Command | AffectedZone$ Exile | Description$ You may cast this spell this turn.\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Discard\nOracle:Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card.\nWhenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Conspiracy Theorist", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card.\nWhenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.", "power": "2", "toughness": "2"} ### Response: Name:Conspiracy Theorist\nManaCost:1 R\nTypes:Creature Human Shaman\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks, you may pay {1} and discard a card. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ 1 Discard<1/Card>\nT:Mode$ DiscardedAll | ValidPlayer$ You | ValidCard$ Card.nonLand | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.\nSVar:TrigEffect:AB$ Effect | Cost$ ExileFromGrave<1/Card.TriggeredCards> | RememberObjects$ ExiledCards | StaticAbilities$ MayCast | ExileOnMoved$ Stack\nSVar:MayCast:Mode$ Continuous | Affected$ Card.IsRemembered+nonLand | MayPlay$ True | EffectZone$ Command | AffectedZone$ Exile | Description$ You may cast this spell this turn.\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Discard\nOracle:Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card.\nWhenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.
Create the Forge script for this magic card
{"name": "Putrefy", "mana_cost": "{1}{B}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or creature. It can't be regenerated."}
Name:Putrefy\nManaCost:1 B G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B G | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | NoRegen$ True | SpellDescription$ Destroy target artifact or creature. It can't be regenerated.\nOracle:Destroy target artifact or creature. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Putrefy", "mana_cost": "{1}{B}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or creature. It can't be regenerated."} ### Response: Name:Putrefy\nManaCost:1 B G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B G | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | NoRegen$ True | SpellDescription$ Destroy target artifact or creature. It can't be regenerated.\nOracle:Destroy target artifact or creature. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Temple Bell", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Each player draws a card."}
Name:Temple Bell\nManaCost:3\nTypes:Artifact\nA:AB$ Draw | Cost$ T | NumCards$ 1 | Defined$ Player | SpellDescription$ Each player draws a card.\nOracle:{T}: Each player draws a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Temple Bell", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Each player draws a card."} ### Response: Name:Temple Bell\nManaCost:3\nTypes:Artifact\nA:AB$ Draw | Cost$ T | NumCards$ 1 | Defined$ Player | SpellDescription$ Each player draws a card.\nOracle:{T}: Each player draws a card.
Create the Forge script for this magic card
{"name": "Coal Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{3}, Sacrifice Coal Golem: Add {R}{R}{R}.", "power": "3", "toughness": "3"}
Name:Coal Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nA:AB$ Mana | Cost$ 3 Sac<1/CARDNAME> | Produced$ R | Amount$ 3 | SpellDescription$ Add {R}{R}{R}.\nAI:RemoveDeck:Random\nDeckHas:Ability$Sacrifice\nDeckNeeds:Color$Red\nOracle:{3}, Sacrifice Coal Golem: Add {R}{R}{R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coal Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{3}, Sacrifice Coal Golem: Add {R}{R}{R}.", "power": "3", "toughness": "3"} ### Response: Name:Coal Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nA:AB$ Mana | Cost$ 3 Sac<1/CARDNAME> | Produced$ R | Amount$ 3 | SpellDescription$ Add {R}{R}{R}.\nAI:RemoveDeck:Random\nDeckHas:Ability$Sacrifice\nDeckNeeds:Color$Red\nOracle:{3}, Sacrifice Coal Golem: Add {R}{R}{R}.
Create the Forge script for this magic card
{"name": "Wei Scout", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Soldier Scout", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)", "power": "1", "toughness": "1"}
Name:Wei Scout\nManaCost:1 B\nTypes:Creature Human Soldier Scout\nPT:1/1\nK:Horsemanship\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wei Scout", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Soldier Scout", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)", "power": "1", "toughness": "1"} ### Response: Name:Wei Scout\nManaCost:1 B\nTypes:Creature Human Soldier Scout\nPT:1/1\nK:Horsemanship\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Create the Forge script for this magic card
{"name": "Gibbering Hyenas", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Hyena", "oracle_text": "Gibbering Hyenas can't block black creatures.", "power": "3", "toughness": "2"}
Name:Gibbering Hyenas\nManaCost:2 G\nTypes:Creature Hyena\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Black | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block black creatures.\nOracle:Gibbering Hyenas can't block black creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gibbering Hyenas", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Hyena", "oracle_text": "Gibbering Hyenas can't block black creatures.", "power": "3", "toughness": "2"} ### Response: Name:Gibbering Hyenas\nManaCost:2 G\nTypes:Creature Hyena\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Black | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block black creatures.\nOracle:Gibbering Hyenas can't block black creatures.
Create the Forge script for this magic card
{"name": "Vito, Fanatic of Aclazotz", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Vampire Demon", "oracle_text": "Flying\nWhenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.", "power": "4", "toughness": "4"}
Name:Vito, Fanatic of Aclazotz\nManaCost:2 W B\nTypes:Legendary Creature Vampire Demon\nPT:4/4\nK:Flying\nT:Mode$ Sacrificed | ValidCard$ Permanent.Other | ValidPlayer$ You | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | ConditionCheckSVar$ Resolved | ConditionSVarCompare$ EQ1 | LifeAmount$ 2 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 2 | ConditionCheckSVar$ Resolved | ConditionSVarCompare$ EQ2 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ wb_4_3_vampire_demon_flying | ConditionCheckSVar$ Resolved | ConditionSVarCompare$ EQ3\nSVar:Resolved:Count$ResolvedThisTurn\nDeckHas:Ability$LifeGain|Token\nOracle:Flying\nWhenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vito, Fanatic of Aclazotz", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Vampire Demon", "oracle_text": "Flying\nWhenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.", "power": "4", "toughness": "4"} ### Response: Name:Vito, Fanatic of Aclazotz\nManaCost:2 W B\nTypes:Legendary Creature Vampire Demon\nPT:4/4\nK:Flying\nT:Mode$ Sacrificed | ValidCard$ Permanent.Other | ValidPlayer$ You | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | ConditionCheckSVar$ Resolved | ConditionSVarCompare$ EQ1 | LifeAmount$ 2 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 2 | ConditionCheckSVar$ Resolved | ConditionSVarCompare$ EQ2 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ wb_4_3_vampire_demon_flying | ConditionCheckSVar$ Resolved | ConditionSVarCompare$ EQ3\nSVar:Resolved:Count$ResolvedThisTurn\nDeckHas:Ability$LifeGain|Token\nOracle:Flying\nWhenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
Create the Forge script for this magic card
{"name": "Toxicrene", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Reach, deathtouch\nHypertoxic Miasma \u2014 All lands have \"{T}: Add one mana of any color\" and lose all other abilities.", "power": "2", "toughness": "4"}
Name:Toxicrene\nManaCost:3 G\nTypes:Creature Tyranid\nPT:2/4\nK:Reach\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Land | AddAbility$ Mana | RemoveAllAbilities$ True | Description$ Hypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities.\nSVar:Mana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nOracle:Reach, deathtouch\nAll lands have "{T}: Add one mana of any color" and lose all other abilities.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Toxicrene", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Reach, deathtouch\nHypertoxic Miasma \u2014 All lands have \"{T}: Add one mana of any color\" and lose all other abilities.", "power": "2", "toughness": "4"} ### Response: Name:Toxicrene\nManaCost:3 G\nTypes:Creature Tyranid\nPT:2/4\nK:Reach\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Land | AddAbility$ Mana | RemoveAllAbilities$ True | Description$ Hypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities.\nSVar:Mana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nOracle:Reach, deathtouch\nAll lands have "{T}: Add one mana of any color" and lose all other abilities.
Create the Forge script for this magic card
{"name": "Svyelunite Temple", "mana_cost": "", "type_line": "Land", "oracle_text": "Svyelunite Temple enters the battlefield tapped.\n{T}: Add {U}.\n{T}, Sacrifice Svyelunite Temple: Add {U}{U}."}
Name:Svyelunite Temple\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ U | Amount$ 2 | SpellDescription$ Add {U}{U}.\nAI:RemoveDeck:All\nOracle:Svyelunite Temple enters the battlefield tapped.\n{T}: Add {U}.\n{T}, Sacrifice Svyelunite Temple: Add {U}{U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Svyelunite Temple", "mana_cost": "", "type_line": "Land", "oracle_text": "Svyelunite Temple enters the battlefield tapped.\n{T}: Add {U}.\n{T}, Sacrifice Svyelunite Temple: Add {U}{U}."} ### Response: Name:Svyelunite Temple\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ U | Amount$ 2 | SpellDescription$ Add {U}{U}.\nAI:RemoveDeck:All\nOracle:Svyelunite Temple enters the battlefield tapped.\n{T}: Add {U}.\n{T}, Sacrifice Svyelunite Temple: Add {U}{U}.
Create the Forge script for this magic card
{"name": "Spiteful Repossession", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way."}
Name:Spiteful Repossession\nManaCost:4 R\nTypes:Sorcery\nA:SP$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBDamage | DamageMap$ True | SubAbility$ DBTreasure | SpellDescription$ CARDNAME deals damage to each opponent who controls more lands than you equal to the difference.\nSVar:DBDamage:DB$ DealDamage | Defined$ Remembered | NumDmg$ Y | ConditionCheckSVar$ Y\nSVar:DBTreasure:DB$ Token | TokenAmount$ Z | TokenScript$ c_a_treasure_sac | SpellDescription$ Then create a number of Treasure tokens equal to the damage dealt this way.\nSVar:X:Count$Valid Land.YouCtrl\nSVar:Y:Count$Valid Land.RememberedPlayerCtrl/Minus.X\nSVar:Z:Count$TotalDamageDoneByThisTurn\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nOracle:Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spiteful Repossession", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way."} ### Response: Name:Spiteful Repossession\nManaCost:4 R\nTypes:Sorcery\nA:SP$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBDamage | DamageMap$ True | SubAbility$ DBTreasure | SpellDescription$ CARDNAME deals damage to each opponent who controls more lands than you equal to the difference.\nSVar:DBDamage:DB$ DealDamage | Defined$ Remembered | NumDmg$ Y | ConditionCheckSVar$ Y\nSVar:DBTreasure:DB$ Token | TokenAmount$ Z | TokenScript$ c_a_treasure_sac | SpellDescription$ Then create a number of Treasure tokens equal to the damage dealt this way.\nSVar:X:Count$Valid Land.YouCtrl\nSVar:Y:Count$Valid Land.RememberedPlayerCtrl/Minus.X\nSVar:Z:Count$TotalDamageDoneByThisTurn\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nOracle:Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.
Create the Forge script for this magic card
{"name": "Magmaroth", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of your upkeep, put a -1/-1 counter on Magmaroth.\nWhenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.", "power": "5", "toughness": "5"}
Name:Magmaroth\nManaCost:3 R\nTypes:Creature Elemental\nPT:5/5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a -1/-1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ Whenever you cast a noncreature spell, remove a -1/-1 counter from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1\nSVar:BuffedBy:Card.nonCreature+nonLand\nOracle:At the beginning of your upkeep, put a -1/-1 counter on Magmaroth.\nWhenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magmaroth", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of your upkeep, put a -1/-1 counter on Magmaroth.\nWhenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.", "power": "5", "toughness": "5"} ### Response: Name:Magmaroth\nManaCost:3 R\nTypes:Creature Elemental\nPT:5/5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a -1/-1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ Whenever you cast a noncreature spell, remove a -1/-1 counter from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1\nSVar:BuffedBy:Card.nonCreature+nonLand\nOracle:At the beginning of your upkeep, put a -1/-1 counter on Magmaroth.\nWhenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.
Create the Forge script for this magic card
{"name": "Shadowheart, Dark Justiciar", "mana_cost": "{3}{B}", "type_line": "Legendary Creature \u2014 Human Elf Cleric", "oracle_text": "{1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power.\nChoose a Background (You can have a Background as a second commander.)", "power": "3", "toughness": "4"}
Name:Shadowheart, Dark Justiciar\nManaCost:3 B\nTypes:Legendary Creature Human Elf Cleric\nPT:3/4\nA:AB$ Draw | Cost$ 1 B T Sac<1/Creature.Other/another creature> | NumCards$ X | IfDesc$ True | SpellDescription$ Draw X cards, where X is that creature's power.\nSVar:X:Sacrificed$CardPower\nK:Choose a Background\nDeckHas:Ability$Sacrifice\nOracle:{1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power.\nChoose a Background (You can have a Background as a second commander.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadowheart, Dark Justiciar", "mana_cost": "{3}{B}", "type_line": "Legendary Creature \u2014 Human Elf Cleric", "oracle_text": "{1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power.\nChoose a Background (You can have a Background as a second commander.)", "power": "3", "toughness": "4"} ### Response: Name:Shadowheart, Dark Justiciar\nManaCost:3 B\nTypes:Legendary Creature Human Elf Cleric\nPT:3/4\nA:AB$ Draw | Cost$ 1 B T Sac<1/Creature.Other/another creature> | NumCards$ X | IfDesc$ True | SpellDescription$ Draw X cards, where X is that creature's power.\nSVar:X:Sacrificed$CardPower\nK:Choose a Background\nDeckHas:Ability$Sacrifice\nOracle:{1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power.\nChoose a Background (You can have a Background as a second commander.)
Create the Forge script for this magic card
{"name": "Benevolent Bodyguard", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.", "power": "1", "toughness": "1"}
Name:Benevolent Bodyguard\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ Protection | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Gains$ Choice | Choices$ AnyColor | SpellDescription$ Target creature you control gains protection from the color of your choice until end of turn.\nOracle:Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Benevolent Bodyguard", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Benevolent Bodyguard\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ Protection | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Gains$ Choice | Choices$ AnyColor | SpellDescription$ Target creature you control gains protection from the color of your choice until end of turn.\nOracle:Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
Create the Forge script for this magic card
{"name": "Grief", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Elemental Incarnation", "oracle_text": "Menace\nWhen Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.\nEvoke\u2014Exile a black card from your hand.", "power": "3", "toughness": "2"}
Name:Grief\nManaCost:2 B B\nTypes:Creature Elemental Incarnation\nPT:3/2\nK:Menace\nK:Evoke:ExileFromHand<1/Card.Black+Other/black card>\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRemove | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.\nSVar:TrigRemove:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ RevealYouChoose | DiscardValid$ Card.nonLand\nOracle:Menace\nWhen Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.\nEvoke—Exile a black card from your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grief", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Elemental Incarnation", "oracle_text": "Menace\nWhen Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.\nEvoke\u2014Exile a black card from your hand.", "power": "3", "toughness": "2"} ### Response: Name:Grief\nManaCost:2 B B\nTypes:Creature Elemental Incarnation\nPT:3/2\nK:Menace\nK:Evoke:ExileFromHand<1/Card.Black+Other/black card>\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRemove | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.\nSVar:TrigRemove:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ RevealYouChoose | DiscardValid$ Card.nonLand\nOracle:Menace\nWhen Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.\nEvoke—Exile a black card from your hand.
Create the Forge script for this magic card
{"name": "Hallar, the Firefletcher", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Creature \u2014 Elf Archer", "oracle_text": "Trample\nWhenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.", "power": "3", "toughness": "3"}
Name:Hallar, the Firefletcher\nManaCost:1 R G\nTypes:Legendary Creature Elf Archer\nPT:3/3\nK:Trample\nT:Mode$ SpellCast | ValidCard$ Card.kicked | ValidActivatingPlayer$ You | Execute$ DBPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on CARDNAME, then CARDNAME deals damage equal to the number of +1/+1 counters on it to each opponent.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDealDamage\nSVar:DBDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ X\nSVar:X:Count$CardCounters.P1P1\nDeckHas:Ability$Counters\nSVar:BuffedBy:Card.withKicker,Card.withMultikicker\nOracle:Trample\nWhenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hallar, the Firefletcher", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Creature \u2014 Elf Archer", "oracle_text": "Trample\nWhenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.", "power": "3", "toughness": "3"} ### Response: Name:Hallar, the Firefletcher\nManaCost:1 R G\nTypes:Legendary Creature Elf Archer\nPT:3/3\nK:Trample\nT:Mode$ SpellCast | ValidCard$ Card.kicked | ValidActivatingPlayer$ You | Execute$ DBPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on CARDNAME, then CARDNAME deals damage equal to the number of +1/+1 counters on it to each opponent.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDealDamage\nSVar:DBDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ X\nSVar:X:Count$CardCounters.P1P1\nDeckHas:Ability$Counters\nSVar:BuffedBy:Card.withKicker,Card.withMultikicker\nOracle:Trample\nWhenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.
Create the Forge script for this magic card
{"name": "Soulcoil Viper", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Snake", "oracle_text": "{B}, {T}, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)", "power": "2", "toughness": "3"}
Name:Soulcoil Viper\nManaCost:2 B\nTypes:Creature Snake\nPT:2/3\nA:AB$ ChangeZone | Cost$ B T Sac<1/CARDNAME> | SorcerySpeed$ True | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ FINALITY | ValidTgts$ Creature.YouCtrl | AITgts$ Card.cmcGE5 | TgtPrompt$ Select target creature in your graveyard | SpellDescription$ Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)\nDeckHas:Ability$Graveyard|Counters\nDeckHints:Ability$Graveyard|Mill\nOracle:{B}, {T}, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soulcoil Viper", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Snake", "oracle_text": "{B}, {T}, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)", "power": "2", "toughness": "3"} ### Response: Name:Soulcoil Viper\nManaCost:2 B\nTypes:Creature Snake\nPT:2/3\nA:AB$ ChangeZone | Cost$ B T Sac<1/CARDNAME> | SorcerySpeed$ True | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ FINALITY | ValidTgts$ Creature.YouCtrl | AITgts$ Card.cmcGE5 | TgtPrompt$ Select target creature in your graveyard | SpellDescription$ Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)\nDeckHas:Ability$Graveyard|Counters\nDeckHints:Ability$Graveyard|Mill\nOracle:{B}, {T}, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
Create the Forge script for this magic card
{"name": "Shaman of Forgotten Ways", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells.\nFormidable \u2014 {9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.", "power": "2", "toughness": "3"}
Name:Shaman of Forgotten Ways\nManaCost:2 G\nTypes:Creature Human Shaman\nPT:2/3\nA:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ 2 | RestrictValid$ Spell.Creature | SpellDescription$ Add two mana in any combination of colors. Spend this mana only to cast creature spells.\nA:AB$ RepeatEach | Cost$ 9 G G T | PrecostDesc$ Formidable — | CheckSVar$ FormidableTest | SVarCompare$ GE8 | RepeatPlayers$ Player | RepeatSubAbility$ DBSetLife | SpellDescription$ Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.\nSVar:FormidableTest:Count$SumPower_Creature.YouCtrl\nSVar:DBSetLife:DB$ SetLife | Defined$ Player.IsRemembered | LifeAmount$ X\nSVar:X:Count$Valid Creature.RememberedPlayerCtrl\nOracle:{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells.\nFormidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shaman of Forgotten Ways", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells.\nFormidable \u2014 {9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.", "power": "2", "toughness": "3"} ### Response: Name:Shaman of Forgotten Ways\nManaCost:2 G\nTypes:Creature Human Shaman\nPT:2/3\nA:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ 2 | RestrictValid$ Spell.Creature | SpellDescription$ Add two mana in any combination of colors. Spend this mana only to cast creature spells.\nA:AB$ RepeatEach | Cost$ 9 G G T | PrecostDesc$ Formidable — | CheckSVar$ FormidableTest | SVarCompare$ GE8 | RepeatPlayers$ Player | RepeatSubAbility$ DBSetLife | SpellDescription$ Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.\nSVar:FormidableTest:Count$SumPower_Creature.YouCtrl\nSVar:DBSetLife:DB$ SetLife | Defined$ Player.IsRemembered | LifeAmount$ X\nSVar:X:Count$Valid Creature.RememberedPlayerCtrl\nOracle:{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells.\nFormidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.